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Sinister Geometry

 Sinister Geometry
type
FeatureClass
 Sinister Geometry
label
Sinister Geometry
 Sinister Geometry
page
SinisterGeometry
 Sinister Geometry
comment
Large geometric artifacts are unnerving. They are unfamiliar and inhumanly perfect. Visual artists use these common reactions to convey a sense of the unknown and the sinister.
While humans could theoretically build perfectly spherical or other large mathematically perfect geometrically objects and devices, it remains a thing we have never actually done historically,note  The Pyramids of Egypt come reasonably close, and as per this trope, visitors have found them awesome and mysterious for millennia. Of course, the Egyptians invented geometry. and even with modern technology it still would be a ridiculously difficult undertaking. Even with modern technology such devices seem more than foreign: they seem not of this world.
The lack of visual cues is another source of fear. A giant cube in space does not look like a spaceship; it could be anything. It could be a massive bomb, or a toy, or a probe. Consider The Monolithnote Which is a subtrope from 2001: A Space Odyssey: it is the ultimate unknown.
This feeds into the reputation for evil that accompanies aliens that have geometric bodies, large or small.
There are exceptions. Very large Ringworld style objects are geometric for merely physical reasons. The same is generally true of recognisable space stations and large regular spaces such as hollowed asteroids.
Summary: if your aliens are cute as Care Bears, omens be fair. note well, neutral, anyway Picometer perfect polyhedra? Beware.
Sister trope to Ominous Cube. Compare Big Dumb Object, and Alien Geometries. See also Futuristic Pyramid.
No relation to Companion Cube... usually.
 Sinister Geometry
fetched
2024-02-23T10:30:09Z
 Sinister Geometry
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2024-02-23T10:30:09Z
 Sinister Geometry
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 Sinister Geometry
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 Sinister Geometry
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 Sinister Geometry
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 Sinister Geometry
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 Sinister Geometry
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 Sinister Geometry
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 Sinister Geometry
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 Sinister Geometry
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 Sinister Geometry
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TheTangleBox
 Sinister Geometry
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TheDig1995
 Sinister Geometry
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DBTropes
 Sinister Geometry / int_108cd205
type
Sinister Geometry
 Sinister Geometry / int_108cd205
comment
Wizardry 8 has, in its Bonus Dungeons, an enemy type called Kube (written just like that). They're not even regular cubes, just their outline in 4x4 grid, and are really out of place considering the rest of enemies is your standard Science Fantasy fare.
 Sinister Geometry / int_108cd205
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1.0
 Sinister Geometry / int_108cd205
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 Wizardry (Video Game)
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Sinister Geometry / int_108cd205
 Sinister Geometry / int_1215a23d
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Sinister Geometry
 Sinister Geometry / int_1215a23d
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Genshin Impact has the Hypostasis, a pure elemental entity that transcended its former self. It looks like a cube◊ made of smaller cubes with octahedral core between them. It is capable of weaponizing parts of itself and creating elemental constructs, and in-universe researchers deem it too dangerous to study.
 Sinister Geometry / int_1215a23d
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1.0
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 Genshin Impact (Video Game)
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Sinister Geometry / int_1215a23d
 Sinister Geometry / int_12d03b27
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Sinister Geometry
 Sinister Geometry / int_12d03b27
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Gunstar Heroes and its sequels. The four moons and four gems are perfect shapes and holds mysterious powers connected to the big bad. And what's even worse than that? They can think and communicate! By the way, each comes from a different Earth, to which they were sent at first to help mankind and they kind of failed.
 Sinister Geometry / int_12d03b27
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Sinister Geometry / int_12d03b27
 Sinister Geometry / int_1af341a1
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Sinister Geometry
 Sinister Geometry / int_1af341a1
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Throughout the Disgaea series, one of the items that units can equip is a Trapezohedron, which is the highest tier of all the "boost all stats" items.
 Sinister Geometry / int_1af341a1
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1.0
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Sinister Geometry / int_1af341a1
 Sinister Geometry / int_1bda896e
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Sinister Geometry
 Sinister Geometry / int_1bda896e
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The Inhibitors of Revelation Space are a race of Sufficiently Advanced Aliens that manifest as conglomerations of black cubes that operate on unknown principles. They've also been exterminating sentient life for millions of years.
 Sinister Geometry / int_1bda896e
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1.0
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 Revelation Space
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Sinister Geometry / int_1bda896e
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Sinister Geometry
 Sinister Geometry / int_1cc8e29f
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Destiny has this in the Pyramids, gigantic, jagged, jet-black tetrahedron-shaped interstellar ships that either serve or are The Darkness. Diametrically opposed to the Darkness is The Traveler, which manifests as a giant white moon-like sphere, as a case of Benevolent Geometry.
There is also Vex architecture, which appears wherever they've assimilated parts of worlds, comprised of various giant geometric shapes.
In Shadowkeep, more sinister geometry turns up. The Nightmares manifesting on the Moon are being caused by a Pyramid ship that's been buried beneath the Moon's surface since before the Collapse. The moment when the Guardian first sees it triggers an Oh, Crap! moment. Later on, when the Guardian goes inside it, it hijacks your Ghost and tries to convince you turn to its side.
 Sinister Geometry / int_1cc8e29f
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1.0
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 Destiny (Video Game)
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Sinister Geometry / int_1cc8e29f
 Sinister Geometry / int_1cf99246
type
Sinister Geometry
 Sinister Geometry / int_1cf99246
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In Ravenor Returned, the Brass Thief daemon is bound to a small pyramid made of gold and silver. When the daemon is summoned, the pyramid unfolds and reshapes itself into an armoured body for it.
 Sinister Geometry / int_1cf99246
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1.0
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Sinister Geometry / int_1cf99246
 Sinister Geometry / int_1e06c610
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Sinister Geometry
 Sinister Geometry / int_1e06c610
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Most of the residents of the castle are trapped in these in Brave Fencer Musashi.
 Sinister Geometry / int_1e06c610
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1.0
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Sinister Geometry / int_1e06c610
 Sinister Geometry / int_2250e67e
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Sinister Geometry
 Sinister Geometry / int_2250e67e
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The Delphic Expanse spheres from Star Trek: Enterprise season three. They were built by a race of extra-dimensional beings to make the Expanse habitable for themselves, while killing all native life.
 Sinister Geometry / int_2250e67e
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1.0
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 Star Trek: Enterprise
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Sinister Geometry / int_2250e67e
 Sinister Geometry / int_26ef902d
type
Sinister Geometry
 Sinister Geometry / int_26ef902d
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In Home (2015), the Gorg mothership and its drones resemble a bunch of giant spiky pyramids stuck together, while the Boov colony ship is basically a giant sphere.
 Sinister Geometry / int_26ef902d
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1.0
 Sinister Geometry / int_26ef902d
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 Home (2015)
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Sinister Geometry / int_26ef902d
 Sinister Geometry / int_2797f1b0
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Sinister Geometry
 Sinister Geometry / int_2797f1b0
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The entire point of Geometry Wars. While the player-controlled ships are strangely shaped, many of the enemies are perfect circles or regular polygons.
 Sinister Geometry / int_2797f1b0
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1.0
 Sinister Geometry / int_2797f1b0
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 Geometry Wars (Video Game)
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Sinister Geometry / int_2797f1b0
 Sinister Geometry / int_279cd0b8
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Sinister Geometry
 Sinister Geometry / int_279cd0b8
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In one episode of Jonny Quest: The Real Adventures, the team visits Easter Island and uncover a circular pod. They are amazed by how perfect its dimensions are. This leads to them finding the information the pod's former owners had on genetic engineering, which causes Surd to hack in, which leads to stuff going very badly for Dr. Quest and Race. Very badly.
 Sinister Geometry / int_279cd0b8
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 Jonny Quest: The Real Adventures
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Sinister Geometry / int_279cd0b8
 Sinister Geometry / int_2acb12c5
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Sinister Geometry
 Sinister Geometry / int_2acb12c5
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X-Universe: Where Space Fighters used by the other factions look airplane-like, Khaak fighters are sets of tetrahedrons in various combinations. (Fighter, interceptor, scout.) Their space stations are clusters of dodecahedrons on sticks, and their capital ships have spider-like arms around a spherical core. Then there's their stationary defense platforms.
 Sinister Geometry / int_2acb12c5
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Sinister Geometry / int_2acb12c5
 Sinister Geometry / int_2c2a56e3
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Sinister Geometry
 Sinister Geometry / int_2c2a56e3
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While the Prequel Era shows both the Republic and the Separatists using ships of various designs, The Phantom Menace adheres to the Sinister Geometry-coded villains with the Trade Federation's droid army squaring off against the organic Gungans and the elegant, shapely yellow/silver Naboo starfighters. Darth Maul's Scimitar also looks like a fusion between a TIE Advanced x1 and a Star Destroyer, in contrast to the heroes' Royal Starship.
 Sinister Geometry / int_2c2a56e3
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1.0
 Sinister Geometry / int_2c2a56e3
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 The Phantom Menace
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Sinister Geometry / int_2c2a56e3
 Sinister Geometry / int_2ce09158
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Sinister Geometry
 Sinister Geometry / int_2ce09158
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In the end of Time Masters, the planet shown by the mysterious aliens known as the Masters of Time is made of two perfect half-spheres and a large glowing cube.
 Sinister Geometry / int_2ce09158
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1.0
 Sinister Geometry / int_2ce09158
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 Time Masters
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Sinister Geometry / int_2ce09158
 Sinister Geometry / int_2fee008d
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Sinister Geometry
 Sinister Geometry / int_2fee008d
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Tengen Toppa Gurren Lagann's third arc features enemies that look vaguely like tripods with halos. When destroyed, they break into small, multicoloured spheres, cubes and pyramids (which explode on contact with any solid matter).
Bonus points for excellent use of CG: the Mugann are completely computer-animated, unlike most of the rest of the show, which is more traditional. This just serves to emphasize their "alienness".
 Sinister Geometry / int_2fee008d
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 Tengen Toppa Gurren Lagann
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Sinister Geometry / int_2fee008d
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Sinister Geometry
 Sinister Geometry / int_30b4f7fa
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All Tomorrows: The Qu deliberately planted kilometer-high pyramids to mark their subject worlds, which persisted for many millions of years after their departure. Later on, the Ruin Haunters evolve into the Gravital, who resemble ominous floating spheres; their starships are nothing more than enormous rectangular slabs.
 Sinister Geometry / int_30b4f7fa
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 All Tomorrows
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Sinister Geometry / int_30b4f7fa
 Sinister Geometry / int_31ff5c5a
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Sinister Geometry
 Sinister Geometry / int_31ff5c5a
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In Anti-Idle: The Game, Triangles make up some of the deadliest enemies in the Battle Arena action RPG minigame.
 Sinister Geometry / int_31ff5c5a
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1.0
 Sinister Geometry / int_31ff5c5a
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 Anti-Idle: The Game (Video Game)
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Sinister Geometry / int_31ff5c5a
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Sinister Geometry
 Sinister Geometry / int_33dd1d90
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All Combine architecture in Half-Life 2 is made up of monolithic, angular slabs of blue/black metal haphazardly slapped together, starkly contrasting the natural features or human buildings it's affixed to.
 Sinister Geometry / int_33dd1d90
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 Half-Life 2 (Video Game)
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Sinister Geometry / int_33dd1d90
 Sinister Geometry / int_366a284d
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Sinister Geometry
 Sinister Geometry / int_366a284d
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Fist of the North Star has an obelisk holding the power of Hokuto Soukei, the secret weapon needed to defeat Majin Kaioh's Hokuto Ryuuken. It seems to produce a painfully annoying HF sound.
 Sinister Geometry / int_366a284d
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 Fist of the North Star (Manga)
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Sinister Geometry / int_366a284d
 Sinister Geometry / int_36912697
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Sinister Geometry
 Sinister Geometry / int_36912697
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In Allegro non Troppo the Bolero segment ends on a dark note with civilization taking over, represented as monolithic skyscrapers erupting from the ground. The following segment Valse Triste follows through by setting up its story in a desolate abandoned apartment that is soon going to be demolished to make way for the expansion of a vast, eerie city composed entirely of identical, white, windowless buildings.
 Sinister Geometry / int_36912697
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 Allegro non Troppo
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Sinister Geometry / int_36912697
 Sinister Geometry / int_37aadfaa
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Sinister Geometry
 Sinister Geometry / int_37aadfaa
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Hellbound: Hellraiser II, introduces us to Leviathan, the Satan-alike ruler of the Hell dimension. It is portrayed as a giant geometric shape resembling a three-dimensional lozenge that sits at the center of the hell-labyrinth, rotating and emitting a lighthouse beam of pain and evil visions.
 Sinister Geometry / int_37aadfaa
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1.0
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 Hellbound: Hellraiser II
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Sinister Geometry / int_37aadfaa
 Sinister Geometry / int_3976eb95
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Sinister Geometry
 Sinister Geometry / int_3976eb95
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Also in the franchise, The Bureau: XCOM Declassified has the more unusual alien lifeforms that were held over from earlier passes on the game's design, particularly the Titan. Normally a smooth black pillar, the Titans transform into a strange disk-and-ring formation in order to attack.
 Sinister Geometry / int_3976eb95
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1.0
 Sinister Geometry / int_3976eb95
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 The Bureau: XCOM Declassified (Video Game)
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Sinister Geometry / int_3976eb95
 Sinister Geometry / int_3d24ebc
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Sinister Geometry
 Sinister Geometry / int_3d24ebc
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The ominous orbiting tetrahedral space station in Oblivion is creatively called The Tet. It's actually an alien intelligence that cloned and brainwashed the protagonist. And destroyed the world.
 Sinister Geometry / int_3d24ebc
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1.0
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 Oblivion (2013)
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Sinister Geometry / int_3d24ebc
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Sinister Geometry
 Sinister Geometry / int_3e53d9f0
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Shadow Raiders the Beast Planet, a ginormous black sphere that travels across space to devour other planets.
 Sinister Geometry / int_3e53d9f0
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1.0
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 Shadow Raiders
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Sinister Geometry / int_3e53d9f0
 Sinister Geometry / int_3faf622d
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Sinister Geometry
 Sinister Geometry / int_3faf622d
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The spaceship used by the Egyptian Pantheon in Enki Bilal's Immortal is naturally a flying pyramid.
 Sinister Geometry / int_3faf622d
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1.0
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Sinister Geometry / int_3faf622d
 Sinister Geometry / int_41a279b3
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Sinister Geometry
 Sinister Geometry / int_41a279b3
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The structures on the Aparoid homeworld from Star Fox: Assault were symmetrical. The Aparoids are bent on assimilation.
 Sinister Geometry / int_41a279b3
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1.0
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 Star Fox: Assault (Video Game)
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Sinister Geometry / int_41a279b3
 Sinister Geometry / int_43f52aa9
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Sinister Geometry
 Sinister Geometry / int_43f52aa9
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The Shivering Isles expansion pack for The Elder Scrolls IV: Oblivion featured a weird, crowded world full of giant multi-coloured mushrooms, bizarre plants, dizzyingly bright skies, strange beings and similar people. Every now and then, you also come across silver obelisks coming up from the ground. They have no markings, make no sound, and cause (as far as you can tell) no harm - but their stark, steely simplicity within the garish realm of madness is both jarring and sinister. They're an effect of the Graymarch, the encroachment of Jyggalag's Order on the Shivering Isles.
 Sinister Geometry / int_43f52aa9
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 The Elder Scrolls IV: Oblivion (Video Game)
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Sinister Geometry / int_43f52aa9
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Sinister Geometry
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Neon Genesis Evangelion:
You see that big blue D8 up above? That's Ramiel, the fifth Angel. It's a translucent octahedron that fires powerful particle beams, and its sinister nature(as well as the power of said particle beams) is infinitely greater in Rebuild of Evangelion. Leliel is a mobile, circular hole with a spherical "shadow" hovering above it. Leliel is also infinitely thin. And it leads into higher-dimensional space. Or something. Another example would be Armisael, a double helix in a perfect circle.
In the Rebuild of Evangelion film remakes, Ramiel picked up a few new tricks. The main one being the ability to change into all kinds of new alien shapes, doing so in ways that, while renderable on a computer, are utterly impossible in reality, while other Angels are best described as complicated pieces of geometry with off-putting human or animal traits somewhere along the line.
For the second half of the anime SEELE appear as sinister monoliths composed of static.
 Sinister Geometry / int_44fe781e
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Sinister Geometry / int_44fe781e
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Sinister Geometry
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Ozma returns in Final Fantasy XIV, this time able take the forms of a sphere, cube, and tetrahedron.
 Sinister Geometry / int_49a88442
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 Final Fantasy XIV (Video Game)
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Sinister Geometry / int_49a88442
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Sinister Geometry
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The Peripheral (2022): Several of the floating nanotech exhibits in the Jackpot Museum, are these, with each one memorialising a specific aspect of the Depopulation Bomb which wiped out most of humanity. Most notably is the one which represents a terrorist attack on a nuclear weapons silo, which resembles a murderous star-shaped Christmas tree decoration.
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 The Peripheral (2022)
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Sinister Geometry / int_4c3e4104
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Sinister Geometry
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In Myst III: Exile, the Amateria Age is an island consisting of an extensive Giant's Causeway-like basalt column formation... combined with its iridescent mineral springs and glowing crystals it has a very unique otherworldly flavour even for a Myst level.
 Sinister Geometry / int_4e936006
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 Myst III: Exile (Video Game)
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Sinister Geometry
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Most of EarthBound (1994)'s late-game alien enemies are rendered on the overworld as floating grey octahedrons. Unlike most enemies, their actual forms in battles look nothing like these overworld sprites; an octahedron could be anything from an alien bounty hunter to a mysterious robot, and you won't know until you're in battle with it. You run into enemies with the same appearance in the final dungeon of Mother 3. However, this time they actually are killer octahedrons, rocks called Minerali.
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Sinister Geometry / int_507dfb6a
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Sinister Geometry
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The cylindrical alien probe from Star Trek IV: The Voyage Home.
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 Star Trek IV: The Voyage Home
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Sinister Geometry / int_513f5832
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Sinister Geometry
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The titular extradimensional object from Kado: The Right Answer is a cube two kilometers a side. A being from beyond the universe traveled to our dimension in it.
 Sinister Geometry / int_52668b96
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 Kado: The Right Answer
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Sinister Geometry
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In the Star Wars: The Clone Wars episode "Overlords", the planet Mortis appears in realspace as a massive octahedron. Image here.
 Sinister Geometry / int_53a73ca0
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 Star Wars: The Clone Wars
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Sinister Geometry / int_53a73ca0
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Sinister Geometry
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One of the dream worlds in Obsidian is a giant cube-shaped office building, in which you can literally walk on the walls and ceiling, with the camera always remaining upright. Everything there is perfectly straight and geometric, so much that the resident "Vidbots" who run the place with an iron fist fear spheres and circles due to a rebel alliance that knows how to change gravity without following their rules, which you is what you will inevitably do.
 Sinister Geometry / int_53b04f6e
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Sinister Geometry / int_53b04f6e
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Sinister Geometry
 Sinister Geometry / int_5c600b17
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Digimon Adventure's final Big Bad, Apocalymon, consisted mostly of a giant gold dodecahedron from which claws and a demonic body emerged.
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Sinister Geometry
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Schlock Mercenary has the UNS battleplates - gigantic, city-sized warships, usually shaped like a giant triangle or pentagon. Their arrival is usually an Oh, Crap! moment for anyone flying a more reasonably-sized ship. Book 18 introduces the "Carbon-class battleplate," a giant tetrahedron which is both more powerful and more sinister-looking.
 Sinister Geometry / int_5c897f4a
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 Sinister Geometry / int_5c897f4a
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hasFeature
Sinister Geometry / int_5c897f4a
 Sinister Geometry / int_5c8bc496
type
Sinister Geometry
 Sinister Geometry / int_5c8bc496
comment
The Epic Battle Fantasy series has the Cosmic Monolith, a black slab of alien rock covered in glowing-red Tron Lines, and is a right Demonic Spider in more ways than one. The main characters (namely Matt in 4, and Anna in 5) see them as The Dreaded, and for good reason.
 Sinister Geometry / int_5c8bc496
featureApplicability
1.0
 Sinister Geometry / int_5c8bc496
featureConfidence
1.0
 Epic Battle Fantasy (Video Game)
hasFeature
Sinister Geometry / int_5c8bc496
 Sinister Geometry / int_5e150650
type
Sinister Geometry
 Sinister Geometry / int_5e150650
comment
She Who Lives in Her Name from Exalted is a solid example. Manifested as 100 998 (originally 100 101 - one sphere, surrounded by a hundred, themselves surrounded by a hundred thousand) perfect spheres of fire-containing crystal, she is an utterly brilliant, alien being of unbelievable magical might who despises free will and wants to strip it from everyone.
 Sinister Geometry / int_5e150650
featureApplicability
1.0
 Sinister Geometry / int_5e150650
featureConfidence
1.0
 Exalted (Tabletop Game)
hasFeature
Sinister Geometry / int_5e150650
 Sinister Geometry / int_6053d9f9
type
Sinister Geometry
 Sinister Geometry / int_6053d9f9
comment
Silent Hill's Pyramid Head.
 Sinister Geometry / int_6053d9f9
featureApplicability
1.0
 Sinister Geometry / int_6053d9f9
featureConfidence
1.0
 Silent Hill (Franchise)
hasFeature
Sinister Geometry / int_6053d9f9
 Sinister Geometry / int_638624c8
type
Sinister Geometry
 Sinister Geometry / int_638624c8
comment
In Slayers, Xellos usually appears in his human disguise, but his true form on the Astral Plane is a large, spinning purple-black cone.
 Sinister Geometry / int_638624c8
featureApplicability
1.0
 Sinister Geometry / int_638624c8
featureConfidence
1.0
 Slayers
hasFeature
Sinister Geometry / int_638624c8
 Sinister Geometry / int_69f21bb7
type
Sinister Geometry
 Sinister Geometry / int_69f21bb7
comment
In Devil Survivor 2, while the first seven Septentriones are quite unorthodox when it comes to shape, the final Septentrione takes the form of a hypercube encased in a wire frame.
 Sinister Geometry / int_69f21bb7
featureApplicability
1.0
 Sinister Geometry / int_69f21bb7
featureConfidence
1.0
 Devil Survivor 2 (Video Game)
hasFeature
Sinister Geometry / int_69f21bb7
 Sinister Geometry / int_6a8aff51
type
Sinister Geometry
 Sinister Geometry / int_6a8aff51
comment
Cryptics in The Stormlight Archive have geometric designs for heads. Words of Radiance shows that they manifest in the Physical Realm as just the pattern, with no body at all.
 Sinister Geometry / int_6a8aff51
featureApplicability
1.0
 Sinister Geometry / int_6a8aff51
featureConfidence
1.0
 The Stormlight Archive
hasFeature
Sinister Geometry / int_6a8aff51
 Sinister Geometry / int_6ac55ec7
type
Sinister Geometry
 Sinister Geometry / int_6ac55ec7
comment
One of the more memorable ooze creatures in Dungeons & Dragons is the Gelatinous Cube. A 10 foot cube shaped slime oozing through dark corridors for organic matters to digest.
 Sinister Geometry / int_6ac55ec7
featureApplicability
1.0
 Sinister Geometry / int_6ac55ec7
featureConfidence
1.0
 Dungeons & Dragons (Tabletop Game)
hasFeature
Sinister Geometry / int_6ac55ec7
 Sinister Geometry / int_6bc0f10a
type
Sinister Geometry
 Sinister Geometry / int_6bc0f10a
comment
The ships of the Vogon Fleet from The Hitchhiker's Guide to the Galaxy (2005) are giant rectilinear monoliths (it reflects the Vogon's utter lack of imagination as oppressive bureaucrats) that demolish the Earth in an eerily quick and efficient fashion. When they're stationed on the surface of the Vogon home planet, the ships fittingly resemble the nightmare skyscraper-sized pillars from the aforementioned Brazil.
 Sinister Geometry / int_6bc0f10a
featureApplicability
1.0
 Sinister Geometry / int_6bc0f10a
featureConfidence
1.0
 The Hitchhiker's Guide to the Galaxy (2005)
hasFeature
Sinister Geometry / int_6bc0f10a
 Sinister Geometry / int_6c1d09b3
type
Sinister Geometry
 Sinister Geometry / int_6c1d09b3
comment
Fallout 3 has the Dunwich Building which in its virulent underchambers stands an obelisk, worshiped by feral ghouls. It was built by Richard Dunwich, the brother of Constance Blackhall, who worshiped Ug-Qualtoth. The last surviving Blackhall wants the Krivbeknih but the Lone Wanderer can destroy it, pressing the book against the obelisk and killing those of unclean blood of a fiery death.
 Sinister Geometry / int_6c1d09b3
featureApplicability
1.0
 Sinister Geometry / int_6c1d09b3
featureConfidence
1.0
 Fallout 3 (Video Game)
hasFeature
Sinister Geometry / int_6c1d09b3
 Sinister Geometry / int_7460586f
type
Sinister Geometry
 Sinister Geometry / int_7460586f
comment
In one episode of Archer, the crew finds a mysterious black cube floating in space. A decent into madness ensues that's mostly Played for Laughs.
 Sinister Geometry / int_7460586f
featureApplicability
1.0
 Sinister Geometry / int_7460586f
featureConfidence
1.0
 Archer
hasFeature
Sinister Geometry / int_7460586f
 Sinister Geometry / int_755b343f
type
Sinister Geometry
 Sinister Geometry / int_755b343f
comment
Halo: The giant, circular structure beneath New Mombasa. At first, its roundness isn't too bad… until you read supplemental materials and learn that it's perfectly circular to the subatomic level. Games from Halo 4 onward run full-bore with Forerunner weapons and artifacts.
 Sinister Geometry / int_755b343f
featureApplicability
1.0
 Sinister Geometry / int_755b343f
featureConfidence
1.0
 Halo (Franchise)
hasFeature
Sinister Geometry / int_755b343f
 Sinister Geometry / int_7988cb68
type
Sinister Geometry
 Sinister Geometry / int_7988cb68
comment
Mass Effect:
The inside of Reapers are said to be this. They are composed of sharp, geometric and compressed shapes, giving the people who enter them a sense of claustrophobia and paranoia. They act as a type of visual layer on top of the Reapers' already insidious power of indoctrination. They seem to press in on a person, making them feel trapped, disoriented, and powerless, so they more easily lose hope in their willingness to fight the indoctrination.
Mass Effect: Andromeda has the Remnant Vaults, an Elaborate Underground Base that's a Brutalist playground of geometrically precise sharp angled pillars and pyramids and robots that try to kill you. Played with since they are mysterious, sinister-looking and incredibly dangerous, but they were left behind by Benevolent Precursors to help terraform planets into livable worlds.
 Sinister Geometry / int_7988cb68
featureApplicability
1.0
 Sinister Geometry / int_7988cb68
featureConfidence
1.0
 Mass Effect (Franchise)
hasFeature
Sinister Geometry / int_7988cb68
 Sinister Geometry / int_7c802b66
type
Sinister Geometry
 Sinister Geometry / int_7c802b66
comment
In Brazil, Sam's dreams take a dark turn when the bright, idyllic landscape he flies over is suddenly torn by huge, monolithic dark pillars that erupt from the ground and grow rapidly tall separating him from his dream girl. The pillars then overtake everything forming a vast and moody dreamscape that resembles the corridors of the Information Retrieval building he works at.
 Sinister Geometry / int_7c802b66
featureApplicability
1.0
 Sinister Geometry / int_7c802b66
featureConfidence
1.0
 Brazil
hasFeature
Sinister Geometry / int_7c802b66
 Sinister Geometry / int_7eceb06d
type
Sinister Geometry
 Sinister Geometry / int_7eceb06d
comment
Fable II has the Shards, magical war machines, which are just black, metal, floating, upended pyramids that spit lightning. They have strange markings, but are otherwise eerie in their simplicity - especially when they change their forms and mass with casual disregard for physics.
 Sinister Geometry / int_7eceb06d
featureApplicability
1.0
 Sinister Geometry / int_7eceb06d
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Sinister Geometry / int_7eceb06d
 Sinister Geometry / int_8085bad5
type
Sinister Geometry
 Sinister Geometry / int_8085bad5
comment
A Beginner's Guide to the End of the Universe: Sinister-looking polyhedrons pop up periodically, invariably bringing trouble. For example, the Stone Cube sprouts into a Mook Maker tree, while the Stone Tetrahedron transforms into a troublesome Enigmatic Minion. By the time a Stone Dodecahedron pops up, the protagonist has caught on and lasers it into oblivion before it can do something nasty.
 Sinister Geometry / int_8085bad5
featureApplicability
1.0
 Sinister Geometry / int_8085bad5
featureConfidence
1.0
 A Beginner's Guide to the End of the Universe (Webcomic)
hasFeature
Sinister Geometry / int_8085bad5
 Sinister Geometry / int_80f8580b
type
Sinister Geometry
 Sinister Geometry / int_80f8580b
comment
Intelligent Qube pits you against an endless stream of giant, stomping, unstoppable, perfect cubes, and only cubes.
 Sinister Geometry / int_80f8580b
featureApplicability
1.0
 Sinister Geometry / int_80f8580b
featureConfidence
1.0
 Intelligent Qube (Video Game)
hasFeature
Sinister Geometry / int_80f8580b
 Sinister Geometry / int_8132b616
type
Sinister Geometry
 Sinister Geometry / int_8132b616
comment
In the last chapter of Uzumaki, an enormous Spiral City is discovered underneath Kurozu-cho. Especially at this point in the story, such a large structure made from that geometrical pattern just seems deeply unwholesome on some level, even without all the corpses surrounding it.
 Sinister Geometry / int_8132b616
featureApplicability
1.0
 Sinister Geometry / int_8132b616
featureConfidence
1.0
 Uzumaki (Manga)
hasFeature
Sinister Geometry / int_8132b616
 Sinister Geometry / int_81692f99
type
Sinister Geometry
 Sinister Geometry / int_81692f99
comment
Star Trek:
The iconic Borg cubes, first appearing in Star Trek: The Next Generation. However Gene Roddenberry originally intended for the Borg to use spheres, since the Borg were supposed to be the most efficient species and it can be mathematically proven that a sphere is the most efficient shape (in the sense that no other shape with the same surface area will have as great an interior volume). However, spheres were too hard for the special effects people to produce so he was forced to use cubes instead. They do launch a sphere in Star Trek: First Contact.note One of the EU novels does have a scene where several Cubes stack together, which would be difficult to do with spheres. Star Trek: Voyager would introduce Borg probes, similar to a rectangular prism, and the Borg Queen's personal vessel which was diamond (octahedron) shaped.
Star Trek: The Original Series: The enormous First Federation ship, which is a sphere made of spheres each larger than the Enterprise.
The Delphic Expanse spheres from Star Trek: Enterprise season three. They were built by a race of extra-dimensional beings to make the Expanse habitable for themselves, while killing all native life.
 Sinister Geometry / int_81692f99
featureApplicability
1.0
 Sinister Geometry / int_81692f99
featureConfidence
1.0
 Star Trek (Franchise)
hasFeature
Sinister Geometry / int_81692f99
 Sinister Geometry / int_8268c95e
type
Sinister Geometry
 Sinister Geometry / int_8268c95e
comment
In ABC Family's made-for-TV miniseries version of Fallen, hell includes an endless staircase. The simplest M.C. Escher staircase illusion.
 Sinister Geometry / int_8268c95e
featureApplicability
1.0
 Sinister Geometry / int_8268c95e
featureConfidence
1.0
 Fallen
hasFeature
Sinister Geometry / int_8268c95e
 Sinister Geometry / int_86227105
type
Sinister Geometry
 Sinister Geometry / int_86227105
comment
Cassette Beasts: The Archangel Heckahedron is an otherworldly abomination that takes the form of a constantly-shifting cube.
 Sinister Geometry / int_86227105
featureApplicability
1.0
 Sinister Geometry / int_86227105
featureConfidence
1.0
 Cassette Beasts (Video Game)
hasFeature
Sinister Geometry / int_86227105
 Sinister Geometry / int_8658213a
type
Sinister Geometry
 Sinister Geometry / int_8658213a
comment
The spaceship used by Galactus is a similarly massive sphere, though the effect is somewhat mitigated by its Kirby-esque mechanical complexity.
 Sinister Geometry / int_8658213a
featureApplicability
1.0
 Sinister Geometry / int_8658213a
featureConfidence
1.0
 Galactus (Comic Book)
hasFeature
Sinister Geometry / int_8658213a
 Sinister Geometry / int_86814cd0
type
Sinister Geometry
 Sinister Geometry / int_86814cd0
comment
CPU from Final Fantasy IV
 Sinister Geometry / int_86814cd0
featureApplicability
1.0
 Sinister Geometry / int_86814cd0
featureConfidence
1.0
 Final Fantasy IV (Video Game)
hasFeature
Sinister Geometry / int_86814cd0
 Sinister Geometry / int_86814cd2
type
Sinister Geometry
 Sinister Geometry / int_86814cd2
comment
Ozma from Final Fantasy IX
 Sinister Geometry / int_86814cd2
featureApplicability
1.0
 Sinister Geometry / int_86814cd2
featureConfidence
1.0
 Final Fantasy IX (Video Game)
hasFeature
Sinister Geometry / int_86814cd2
 Sinister Geometry / int_8c1caf4
type
Sinister Geometry
 Sinister Geometry / int_8c1caf4
comment
THE CUBE (the capitals indicate you speak with reverence while reading it) from Transformers (2007).
 Sinister Geometry / int_8c1caf4
featureApplicability
1.0
 Sinister Geometry / int_8c1caf4
featureConfidence
1.0
 Transformers
hasFeature
Sinister Geometry / int_8c1caf4
 Sinister Geometry / int_8cadb510
type
Sinister Geometry
 Sinister Geometry / int_8cadb510
comment
Kirby 64: The Crystal Shards' Final Boss, Miracle Matter, is a giant white icosahedron (each side graced with a red eye) that serves as a mastermind of Dark Matter in 02's stead. Also, the boss of that game's second world is a trio of octahedra called 'Pix.'
 Sinister Geometry / int_8cadb510
featureApplicability
1.0
 Sinister Geometry / int_8cadb510
featureConfidence
1.0
 Kirby 64: The Crystal Shards (Video Game)
hasFeature
Sinister Geometry / int_8cadb510
 Sinister Geometry / int_8e2406ea
type
Sinister Geometry
 Sinister Geometry / int_8e2406ea
comment
The boss of level 10 in Space Harrier II, Bins Been, is an animated icosahedron. Also the original Binzbeans from Space Harrier, prevalent in levels 4, 9, 14 (Ceiciel, Revi and Asute - the ones with the ceilings) and sporadically appearing in 17 (Nark).
 Sinister Geometry / int_8e2406ea
featureApplicability
1.0
 Sinister Geometry / int_8e2406ea
featureConfidence
1.0
 Space Harrier (Video Game)
hasFeature
Sinister Geometry / int_8e2406ea
 Sinister Geometry / int_916f87f3
type
Sinister Geometry
 Sinister Geometry / int_916f87f3
comment
The Stone-Like, from Radiant Silvergun. It's a giant octahedron that destroys all life on Earth. And then things get worse.
 Sinister Geometry / int_916f87f3
featureApplicability
1.0
 Sinister Geometry / int_916f87f3
featureConfidence
1.0
 Radiant Silvergun (Video Game)
hasFeature
Sinister Geometry / int_916f87f3
 Sinister Geometry / int_919601c2
type
Sinister Geometry
 Sinister Geometry / int_919601c2
comment
The Rubik Snake built by the malevolent AI in Demon Seed.
 Sinister Geometry / int_919601c2
featureApplicability
1.0
 Sinister Geometry / int_919601c2
featureConfidence
1.0
 Demon Seed
hasFeature
Sinister Geometry / int_919601c2
 Sinister Geometry / int_92916f5a
type
Sinister Geometry
 Sinister Geometry / int_92916f5a
comment
In Shrek, the director's commentary points out that Lord Farquaad's palace, dungeon and castle are very ordered and geometric, unlike Shrek's home which is much more organic in appearance.
 Sinister Geometry / int_92916f5a
featureApplicability
1.0
 Sinister Geometry / int_92916f5a
featureConfidence
1.0
 Shrek
hasFeature
Sinister Geometry / int_92916f5a
 Sinister Geometry / int_93ef56a7
type
Sinister Geometry
 Sinister Geometry / int_93ef56a7
comment
The aliens in Pixels certainly evoke this trope. Strictly physically speaking, they're essentially sentient masses of luminescent cubes that completely defy the laws of classical physics. Most of them also convert any matter they come in contact with into other luminescent cubes, causing havoc.
 Sinister Geometry / int_93ef56a7
featureApplicability
1.0
 Sinister Geometry / int_93ef56a7
featureConfidence
1.0
 Pixels
hasFeature
Sinister Geometry / int_93ef56a7
 Sinister Geometry / int_9a354d0e
type
Sinister Geometry
 Sinister Geometry / int_9a354d0e
comment
The alien spacecraft at the end of Starman was a perfectly reflective sphere. Not malevolent, but incomprehensible and spooky.
 Sinister Geometry / int_9a354d0e
featureApplicability
1.0
 Sinister Geometry / int_9a354d0e
featureConfidence
1.0
 Starman
hasFeature
Sinister Geometry / int_9a354d0e
 Sinister Geometry / int_9a539f56
type
Sinister Geometry
 Sinister Geometry / int_9a539f56
comment
Pokémon Super Mystery Dungeon has Dark Matter, the abomination that can turn Pokemon into stone, shaped like a sphere in its second form.
 Sinister Geometry / int_9a539f56
featureApplicability
1.0
 Sinister Geometry / int_9a539f56
featureConfidence
1.0
 Pokémon Super Mystery Dungeon (Video Game)
hasFeature
Sinister Geometry / int_9a539f56
 Sinister Geometry / int_9a7088bc
type
Sinister Geometry
 Sinister Geometry / int_9a7088bc
comment
Star Trek: The Original Series: The enormous First Federation ship, which is a sphere made of spheres each larger than the Enterprise.
 Sinister Geometry / int_9a7088bc
featureApplicability
1.0
 Sinister Geometry / int_9a7088bc
featureConfidence
1.0
 Star Trek: The Original Series
hasFeature
Sinister Geometry / int_9a7088bc
 Sinister Geometry / int_a037ae41
type
Sinister Geometry
 Sinister Geometry / int_a037ae41
comment
In Fate/Zero, Archer's ultimate weapon is a drill-like sword named Ea with the ability to kill targets by twisting and warping physical laws. He summons it by conjuring a strange key made of disjointed rectangular prisms, which opens a gate made of circuitry-like lines of energy. Another character, Kayneth, fights using a familiar that takes the form of a perfect sphere of mercury.
 Sinister Geometry / int_a037ae41
featureApplicability
1.0
 Sinister Geometry / int_a037ae41
featureConfidence
1.0
 Fate/Zero
hasFeature
Sinister Geometry / int_a037ae41
 Sinister Geometry / int_a596efde
type
Sinister Geometry
 Sinister Geometry / int_a596efde
comment
The "demonic spheres" of Thirty Hs.
 Sinister Geometry / int_a596efde
featureApplicability
1.0
 Sinister Geometry / int_a596efde
featureConfidence
1.0
 Thirty Hs (Fanfic)
hasFeature
Sinister Geometry / int_a596efde
 Sinister Geometry / int_a5d14b06
type
Sinister Geometry
 Sinister Geometry / int_a5d14b06
comment
The Excession in Excession is a perfect black body sphere impervious to anything, connected to the hyperspace energy grids "above" and "below" the plane of the universe, and enough of an "Outside Context Problem" to freak out even the Deus Est Machina Minds.
 Sinister Geometry / int_a5d14b06
featureApplicability
1.0
 Sinister Geometry / int_a5d14b06
featureConfidence
1.0
 Excession
hasFeature
Sinister Geometry / int_a5d14b06
 Sinister Geometry / int_a81325d3
type
Sinister Geometry
 Sinister Geometry / int_a81325d3
comment
A recurring enemy in the Final Fantasy series called Mover is just a sphere with some of the most powerful attacks.
CPU from Final Fantasy IV
Ozma from Final Fantasy IX
Spherimorph and its Optional Boss Palette Swap version Greater Sphere from Final Fantasy X. It's just a sphere of some liquid that can shapeshift into a cylinder and a prism during its attacks. Final Fantasy X-2 has the same enemy under the name of Amorphous, resp. Protean Gel.
Ozma returns in Final Fantasy XIV, this time able take the forms of a sphere, cube, and tetrahedron.
 Sinister Geometry / int_a81325d3
featureApplicability
1.0
 Sinister Geometry / int_a81325d3
featureConfidence
1.0
 Final Fantasy (Franchise)
hasFeature
Sinister Geometry / int_a81325d3
 Sinister Geometry / int_a825da3e
type
Sinister Geometry
 Sinister Geometry / int_a825da3e
comment
Magic: The Gathering gives us the hedrons of Zendikar. They actually keep the Eldrazi in Zendikar and make it so the Eldrazi can't escape and then eat the plane. The Eldrazi themselves are a case of Alien Geometries.
 Sinister Geometry / int_a825da3e
featureApplicability
1.0
 Sinister Geometry / int_a825da3e
featureConfidence
1.0
 Magic: The Gathering (Tabletop Game)
hasFeature
Sinister Geometry / int_a825da3e
 Sinister Geometry / int_a84f287e
type
Sinister Geometry
 Sinister Geometry / int_a84f287e
comment
In the sequel Cube 2: Hypercube, the hypercube is the deathtrap. And has this weird tesselation thing at one point that does strange things to reality... as well as dice up one of the characters.
Hypercube actually combines both of the popular interpretations of the 4th dimension: Time as the 4th "dimension" and an actual, fourth spatial dimension (plus time as a bi-directional dimension), along with some religious references. It's unadulterated Nightmare Fuel even (or especially) for those understanding the science behind it.
 Sinister Geometry / int_a84f287e
featureApplicability
1.0
 Sinister Geometry / int_a84f287e
featureConfidence
1.0
 Cube 2: Hypercube
hasFeature
Sinister Geometry / int_a84f287e
 Sinister Geometry / int_aaa65d7e
type
Sinister Geometry
 Sinister Geometry / int_aaa65d7e
comment
In the Rebuild of Evangelion film remakes, Ramiel picked up a few new tricks. The main one being the ability to change into all kinds of new alien shapes, doing so in ways that, while renderable on a computer, are utterly impossible in reality, while other Angels are best described as complicated pieces of geometry with off-putting human or animal traits somewhere along the line.
 Sinister Geometry / int_aaa65d7e
featureApplicability
1.0
 Sinister Geometry / int_aaa65d7e
featureConfidence
1.0
 Rebuild of Evangelion
hasFeature
Sinister Geometry / int_aaa65d7e
 Sinister Geometry / int_ad82bcd4
type
Sinister Geometry
 Sinister Geometry / int_ad82bcd4
comment
In Heroman, the Skrugg are big fans, what with their saucer-shaped mothership, conical landing craft, and gigantic, spherical weapons of mass destruction. For bonus points, as with Ramiel above, CGI is liberally applied to emphasise their otherworldliness.
 Sinister Geometry / int_ad82bcd4
featureApplicability
1.0
 Sinister Geometry / int_ad82bcd4
featureConfidence
1.0
 Heroman (Manga)
hasFeature
Sinister Geometry / int_ad82bcd4
 Sinister Geometry / int_b36952af
type
Sinister Geometry
 Sinister Geometry / int_b36952af
comment
The Cube film series:
The 1997 psychological horror film Cube. The protagonists are trapped in a grid of cubic rooms filled with deathtraps.
In the sequel Cube 2: Hypercube, the hypercube is the deathtrap. And has this weird tesselation thing at one point that does strange things to reality... as well as dice up one of the characters.
Hypercube actually combines both of the popular interpretations of the 4th dimension: Time as the 4th "dimension" and an actual, fourth spatial dimension (plus time as a bi-directional dimension), along with some religious references. It's unadulterated Nightmare Fuel even (or especially) for those understanding the science behind it.
 Sinister Geometry / int_b36952af
featureApplicability
1.0
 Sinister Geometry / int_b36952af
featureConfidence
1.0
 Cube
hasFeature
Sinister Geometry / int_b36952af
 Sinister Geometry / int_b370f94f
type
Sinister Geometry
 Sinister Geometry / int_b370f94f
comment
The Zevo Toy Factory in Toys is made of platonic solids, painted in flat colors. It is filled with them; it is also clearly the home of the protagonists from the beginning. But there's a very definite strangeness to the place, and that's played up for all it's worth in the movie.
 Sinister Geometry / int_b370f94f
featureApplicability
1.0
 Sinister Geometry / int_b370f94f
featureConfidence
1.0
 Toys
hasFeature
Sinister Geometry / int_b370f94f
 Sinister Geometry / int_b3710357
type
Sinister Geometry
 Sinister Geometry / int_b3710357
comment
The MCP from TRON
 Sinister Geometry / int_b3710357
featureApplicability
1.0
 Sinister Geometry / int_b3710357
featureConfidence
1.0
 TRON
hasFeature
Sinister Geometry / int_b3710357
 Sinister Geometry / int_b3788a5d
type
Sinister Geometry
 Sinister Geometry / int_b3788a5d
comment
The monolith(s) from 2001: A Space Odyssey: sinister in appearance, and utterly unknown. And exactly 1:4:9 ad infinitum. The Stargate sequence includes the Mindbender shot, depicting seven octahedral shapes made of light which float above an infinite moving plane.
 Sinister Geometry / int_b3788a5d
featureApplicability
1.0
 Sinister Geometry / int_b3788a5d
featureConfidence
1.0
 2001: A Space Odyssey
hasFeature
Sinister Geometry / int_b3788a5d
 Sinister Geometry / int_b618b457
type
Sinister Geometry
 Sinister Geometry / int_b618b457
comment
In The Hitchhiker's Guide to the Galaxy, Vogon ships are described as looking like "large office blocks, which float in the exact way office blocks don't", as well as being covered in ugly hemispherical "boils". Basically, large rectangular prisms with the occasional half sphere sticking out. As mentioned above, the movie wasn't far off from this intent.
 Sinister Geometry / int_b618b457
featureApplicability
1.0
 Sinister Geometry / int_b618b457
featureConfidence
1.0
 The Hitchhiker's Guide to the Galaxy
hasFeature
Sinister Geometry / int_b618b457
 Sinister Geometry / int_b962c879
type
Sinister Geometry
 Sinister Geometry / int_b962c879
comment
The giant black sphere (an egg that contains a monster), cube (a magical prison), and spike (attached to a sea monster) in Fairy Tail: Ice Trail.
 Sinister Geometry / int_b962c879
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1.0
 Sinister Geometry / int_b962c879
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1.0
 Fairy Tail (Manga)
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Sinister Geometry / int_b962c879
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type
Sinister Geometry
 Sinister Geometry / int_b9746195
comment
The Eternal Cylinder has the titular object, an unfathomably massive cylinder that is flattening the Trebhum's world. The game implies that the Cylinder is actually sentient, and the lore has confirmed that the Cylinder has destroyed countless other worlds before this one.
 Sinister Geometry / int_b9746195
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1.0
 Sinister Geometry / int_b9746195
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1.0
 The Eternal Cylinder (Video Game)
hasFeature
Sinister Geometry / int_b9746195
 Sinister Geometry / int_ba3d2748
type
Sinister Geometry
 Sinister Geometry / int_ba3d2748
comment
The Omnidroid series from The Incredibles. Versions 8 through 10 are both black spheres with retractable Combat Tentacles.
 Sinister Geometry / int_ba3d2748
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1.0
 Sinister Geometry / int_ba3d2748
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1.0
 The Incredibles
hasFeature
Sinister Geometry / int_ba3d2748
 Sinister Geometry / int_ba7203f7
type
Sinister Geometry
 Sinister Geometry / int_ba7203f7
comment
Gary Numan is awfully distrustful of the glowing pyramid on the cover of The Pleasure Principle.
 Sinister Geometry / int_ba7203f7
featureApplicability
1.0
 Sinister Geometry / int_ba7203f7
featureConfidence
1.0
 Gary Numan (Music)
hasFeature
Sinister Geometry / int_ba7203f7
 Sinister Geometry / int_bacd0ceb
type
Sinister Geometry
 Sinister Geometry / int_bacd0ceb
comment
The Void: The symbol of the cult is a simple black triangle, which also serves as a gateway to an alien dimension. It turns out that this is because there's an Eldritch Abomination on the other side that looks like a giant floating pyramid.
 Sinister Geometry / int_bacd0ceb
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1.0
 Sinister Geometry / int_bacd0ceb
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1.0
 The Void
hasFeature
Sinister Geometry / int_bacd0ceb
 Sinister Geometry / int_bcadd7cb
type
Sinister Geometry
 Sinister Geometry / int_bcadd7cb
comment
The Monoliths and the general architectures of Necrons from Warhammer 40,000. All stern geometric forms in black and glowing green shades. And they are immortal and implacable omnicidal androids, by the way.
 Sinister Geometry / int_bcadd7cb
featureApplicability
1.0
 Sinister Geometry / int_bcadd7cb
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1.0
 Warhammer 40,000 (Tabletop Game)
hasFeature
Sinister Geometry / int_bcadd7cb
 Sinister Geometry / int_bdc49dbe
type
Sinister Geometry
 Sinister Geometry / int_bdc49dbe
comment
The Laundry Files: The Pyramid from The Fuller Memorandum still gives its protagonist nightmares a year after the events of the novel (because it and the god sleeping within are still there).
 Sinister Geometry / int_bdc49dbe
featureApplicability
1.0
 Sinister Geometry / int_bdc49dbe
featureConfidence
1.0
 The Laundry Files
hasFeature
Sinister Geometry / int_bdc49dbe
 Sinister Geometry / int_bee7440
type
Sinister Geometry
 Sinister Geometry / int_bee7440
comment
Drakengard has the Seeds of Destruction, perfectly spherical bone-white orbs that appear when the seals keeping the world safe are destroyed. They are used to breed Eldritch Abominations that will destroy the world.
 Sinister Geometry / int_bee7440
featureApplicability
1.0
 Sinister Geometry / int_bee7440
featureConfidence
1.0
 Drakengard (Video Game)
hasFeature
Sinister Geometry / int_bee7440
 Sinister Geometry / int_bf06a0b3
type
Sinister Geometry
 Sinister Geometry / int_bf06a0b3
comment
In The Legend of Zelda: A Link to the Past (1992), Ganon's Castle is a spiky massive stone sphere which appears to defy the law of gravity.
 Sinister Geometry / int_bf06a0b3
featureApplicability
1.0
 Sinister Geometry / int_bf06a0b3
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (1992) (Comic Book)
hasFeature
Sinister Geometry / int_bf06a0b3
 Sinister Geometry / int_c00e3330
type
Sinister Geometry
 Sinister Geometry / int_c00e3330
comment
Superbrothers: Sword & Sworcery EP: The Trigon Trifecta, a triplet of upside-down triangles which must be fought and tamed. Almost everything else in the game is done in a retro pixellated style, but the trigons are perfect triangles, which adds to the sense of their otherworldliness.
 Sinister Geometry / int_c00e3330
featureApplicability
1.0
 Sinister Geometry / int_c00e3330
featureConfidence
1.0
 Superbrothers: Sword & Sworcery EP (Video Game)
hasFeature
Sinister Geometry / int_c00e3330
 Sinister Geometry / int_c13792a1
type
Sinister Geometry
 Sinister Geometry / int_c13792a1
comment
God of War III featured prominently Pandora's Box, a giant puzzle prison made of cubic rooms interlocking into a shifting giant cubic puzzle. Reassembling this puzzle into a coherent whole is a major plot point of the game.
 Sinister Geometry / int_c13792a1
featureApplicability
1.0
 Sinister Geometry / int_c13792a1
featureConfidence
1.0
 God of War III (Video Game)
hasFeature
Sinister Geometry / int_c13792a1
 Sinister Geometry / int_c43df4d8
type
Sinister Geometry
 Sinister Geometry / int_c43df4d8
comment
Doctor Who:
Pepperpot jokes aside, consider the Daleks' travel machines: cone-shaped, no visible head or normal extremities.
Sontaran spaceships are shaped like geodesic spheres, giving the impression that a fleet of menacing EPCOT balls are attacking you.
The Void ship in "Army of Ghosts" is not only a scary perfect sphere, it also has no detectable mass or radiation, which instinctively upsets anyone who looks at it. And it's full of Daleks.
"The Sound of Drums"/"Last of the Time Lords": The Toclafane are floating spheres armed with disintegrator guns and razor blades.
 Sinister Geometry / int_c43df4d8
featureApplicability
1.0
 Sinister Geometry / int_c43df4d8
featureConfidence
1.0
 Doctor Who
hasFeature
Sinister Geometry / int_c43df4d8
 Sinister Geometry / int_c51b8d7a
type
Sinister Geometry
 Sinister Geometry / int_c51b8d7a
comment
In Shin Megami Tensei III: Nocturne, after the apocalypse, there's suddenly a number of bizarre structures sprouting out of the ground everywhere. They don't seem to be built by human hands at all; there's no furniture in them, they're too smooth and blocky, and have Tron Lines prominently throughout them.
 Sinister Geometry / int_c51b8d7a
featureApplicability
1.0
 Sinister Geometry / int_c51b8d7a
featureConfidence
1.0
 Shin Megami Tensei III: Nocturne (Video Game)
hasFeature
Sinister Geometry / int_c51b8d7a
 Sinister Geometry / int_c68ba5f1
type
Sinister Geometry
 Sinister Geometry / int_c68ba5f1
comment
The Sphere in Flatland probably counts as this, being of perfect geometry even when viewed in 2d space. Plus the 4-sphere in Flatterland. Indeed, any Flatland or its knockoffs counts.
 Sinister Geometry / int_c68ba5f1
featureApplicability
1.0
 Sinister Geometry / int_c68ba5f1
featureConfidence
1.0
 Flatland
hasFeature
Sinister Geometry / int_c68ba5f1
 Sinister Geometry / int_cb6abea3
type
Sinister Geometry
 Sinister Geometry / int_cb6abea3
comment
Yu-Gi-Oh! and Yu-Gi-Oh! R have two prominent examples, Olympus Mons cards used by main villains. The first is Winged Dragon of Ra, which first appears as a sealed golden sphere when summoned, that will spell the opponent's doom through one of its many effects. The second is the Wicked Avatar, an Evil Knockoff of Ra that appears originally as a giant Pitch-Black sphere, that shapeshifts into the 2nd strongest monster on the field, but packs more power.
 Sinister Geometry / int_cb6abea3
featureApplicability
1.0
 Sinister Geometry / int_cb6abea3
featureConfidence
1.0
 Yu-Gi-Oh!
hasFeature
Sinister Geometry / int_cb6abea3
 Sinister Geometry / int_d1e4c01a
type
Sinister Geometry
 Sinister Geometry / int_d1e4c01a
comment
The titular sphere from Sphere.
 Sinister Geometry / int_d1e4c01a
featureApplicability
1.0
 Sinister Geometry / int_d1e4c01a
featureConfidence
1.0
 Sphere
hasFeature
Sinister Geometry / int_d1e4c01a
 Sinister Geometry / int_d57d722e
type
Sinister Geometry
 Sinister Geometry / int_d57d722e
comment
The final boss, Yami in Ōkami has several "big scary sphere" forms.
 Sinister Geometry / int_d57d722e
featureApplicability
1.0
 Sinister Geometry / int_d57d722e
featureConfidence
1.0
 Ōkami (Video Game)
hasFeature
Sinister Geometry / int_d57d722e
 Sinister Geometry / int_d5b84b32
type
Sinister Geometry
 Sinister Geometry / int_d5b84b32
comment
Spore. Chances are your exploration across the galaxy will have you stumbling across planets where much of their geography consists of terrain resembling chocolate bars, gears, crystals, or the skin of a pineapple; but nothing is more unsettling than discovering a cube planet, which vaguely resembles a Portal weighted storage cube.
 Sinister Geometry / int_d5b84b32
featureApplicability
1.0
 Sinister Geometry / int_d5b84b32
featureConfidence
1.0
 Spore (Video Game)
hasFeature
Sinister Geometry / int_d5b84b32
 Sinister Geometry / int_d7217e8
type
Sinister Geometry
 Sinister Geometry / int_d7217e8
comment
Sort of averted in Lucifer in that cherubim take the forms of oscillating golden spheres because spheres are "perfect Platonic solids". They're actually rather pretty. Cherubs that took Lucifer's side have become diminutive ugly humanoids, for some reason.
 Sinister Geometry / int_d7217e8
featureApplicability
-1.0
 Sinister Geometry / int_d7217e8
featureConfidence
1.0
 Lucifer (Comic Book)
hasFeature
Sinister Geometry / int_d7217e8
 Sinister Geometry / int_d7e4b70e
type
Sinister Geometry
 Sinister Geometry / int_d7e4b70e
comment
Gantz has, well, Gantz, an initially featureless black ball about 5 feet in diameter. Gantz is pretty sinister at first, but then it turns out that Gantz doesn't have much more free will in what's going on than the Hunters do. (The anime doesn't ever really get to this point, though, and instead gives it significant Adaptational Villainy.)
 Sinister Geometry / int_d7e4b70e
featureApplicability
1.0
 Sinister Geometry / int_d7e4b70e
featureConfidence
1.0
 Gantz (Manga)
hasFeature
Sinister Geometry / int_d7e4b70e
 Sinister Geometry / int_ddb7ff4e
type
Sinister Geometry
 Sinister Geometry / int_ddb7ff4e
comment
The Lith in Eisenhorn: Malleus is a sentient geode shaped like a perfect decahedron. (Note that perfect decahedrons are physically impossible.) It enslaves the population of a mining colony with its psychic powers, mutating many of them into hideous monsters, and seeks to spread its influence across the stars.
 Sinister Geometry / int_ddb7ff4e
featureApplicability
1.0
 Sinister Geometry / int_ddb7ff4e
featureConfidence
1.0
 Eisenhorn
hasFeature
Sinister Geometry / int_ddb7ff4e
 Sinister Geometry / int_de61796a
type
Sinister Geometry
 Sinister Geometry / int_de61796a
comment
The Yggdrasil in Gundam: Reconguista in G is a huge pyramid with a single "eye" that emits strange, branching beams as its weapon. It's shown to be one of the most frightening and dangerous mobile armors in the show, and even when it's destroyed, collateral damage from its explosion kills an important character.
 Sinister Geometry / int_de61796a
featureApplicability
1.0
 Sinister Geometry / int_de61796a
featureConfidence
1.0
 Gundam: Reconguista in G
hasFeature
Sinister Geometry / int_de61796a
 Sinister Geometry / int_e1c58c00
type
Sinister Geometry
 Sinister Geometry / int_e1c58c00
comment
In Remnant II when you venture into the depths of the Labyrinth, you have a run-in with its defence system, the Labyrinth Sentinel, made up of seven giant stone cubes carved with runes with a glowing crystal set into three sides. Four of them hover in mid-air, slowly rotating and launching homing energy bolts at you and occasionally projecting a giant, slow-moving, translucent cube of energy that damages you as if passes through you. The other three flip their way around the tight paths of the arena, instantly crushing anything that gets in their way beneath their incredible mass.
 Sinister Geometry / int_e1c58c00
featureApplicability
1.0
 Sinister Geometry / int_e1c58c00
featureConfidence
1.0
 Remnant II (Video Game)
hasFeature
Sinister Geometry / int_e1c58c00
 Sinister Geometry / int_e235270c
type
Sinister Geometry
 Sinister Geometry / int_e235270c
comment
Stellaris:
The Infinity Sphere in the Leviathans DLC: a jet-black sphere etched with sigils, found in orbit around a black hole. It is one of the eponymous Leviathans, and not to be underestimated.
The Contingency, one of the end-game crises, utilizes ships in the shape of complex three-dimensional solids, ranging from stellated polyhedrons to what can be described as Sierpinski octahedrons.
Star-Eaters from the Nemesis DLC are gigantic cubes which split into smaller cubes orbiting a sphere during the process of destroying a star.
 Sinister Geometry / int_e235270c
featureApplicability
1.0
 Sinister Geometry / int_e235270c
featureConfidence
1.0
 Stellaris (Video Game)
hasFeature
Sinister Geometry / int_e235270c
 Sinister Geometry / int_e5dbfa96
type
Sinister Geometry
 Sinister Geometry / int_e5dbfa96
comment
The hollow, cylindrical Rama, from Rama.
 Sinister Geometry / int_e5dbfa96
featureApplicability
1.0
 Sinister Geometry / int_e5dbfa96
featureConfidence
1.0
 Rama (Video Game)
hasFeature
Sinister Geometry / int_e5dbfa96
 Sinister Geometry / int_e5de407c
type
Sinister Geometry
 Sinister Geometry / int_e5de407c
comment
X-COM Enforcer features one, as does XCOM Apocalypse with its eerie dimensional portals that are shaped like pyramids.
Also in the franchise, The Bureau: XCOM Declassified has the more unusual alien lifeforms that were held over from earlier passes on the game's design, particularly the Titan. Normally a smooth black pillar, the Titans transform into a strange disk-and-ring formation in order to attack.
 Sinister Geometry / int_e5de407c
featureApplicability
1.0
 Sinister Geometry / int_e5de407c
featureConfidence
1.0
 X-COM (Video Game)
hasFeature
Sinister Geometry / int_e5de407c
 Sinister Geometry / int_e5ea79ee
type
Sinister Geometry
 Sinister Geometry / int_e5ea79ee
comment
In The Authority, the Eldritch Abomination that created the solar system is a pyramid the size of the moon.
 Sinister Geometry / int_e5ea79ee
featureApplicability
1.0
 Sinister Geometry / int_e5ea79ee
featureConfidence
1.0
 The Authority (Comic Book)
hasFeature
Sinister Geometry / int_e5ea79ee
 Sinister Geometry / int_eb08d538
type
Sinister Geometry
 Sinister Geometry / int_eb08d538
comment
The Animatrix: The segment The Second Renaissance features massive octahedral warbots, floating over the shattered battlefield.
 Sinister Geometry / int_eb08d538
featureApplicability
1.0
 Sinister Geometry / int_eb08d538
featureConfidence
1.0
 The Animatrix
hasFeature
Sinister Geometry / int_eb08d538
 Sinister Geometry / int_eb3f3551
type
Sinister Geometry
 Sinister Geometry / int_eb3f3551
comment
Mass Effect: Andromeda has the Remnant Vaults, an Elaborate Underground Base that's a Brutalist playground of geometrically precise sharp angled pillars and pyramids and robots that try to kill you. Played with since they are mysterious, sinister-looking and incredibly dangerous, but they were left behind by Benevolent Precursors to help terraform planets into livable worlds.
 Sinister Geometry / int_eb3f3551
featureApplicability
1.0
 Sinister Geometry / int_eb3f3551
featureConfidence
1.0
 Mass Effect: Andromeda (Video Game)
hasFeature
Sinister Geometry / int_eb3f3551
 Sinister Geometry / int_f0d57197
type
Sinister Geometry
 Sinister Geometry / int_f0d57197
comment
The Dark Forest gives us the Trisolaran probe, the first physical evidence of an alien civilization. It's an immaculate, colorless chrome teardrop that many humans take to be a peace offering. Turns out it's made of hyperdense material and is blindingly fast, able to destroy humanity's entire space fleet in under an hour. By throwing itself through them.
 Sinister Geometry / int_f0d57197
featureApplicability
1.0
 Sinister Geometry / int_f0d57197
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1.0
 The Dark Forest
hasFeature
Sinister Geometry / int_f0d57197
 Sinister Geometry / int_f12f9b66
type
Sinister Geometry
 Sinister Geometry / int_f12f9b66
comment
One of the villains from Wander over Yonder is THE BLACK CUBE OF DARKNESS. Its villainy is somewhat hampered by its lack of hands, however, and it later undergoes a Heel–Face Turn.
 Sinister Geometry / int_f12f9b66
featureApplicability
1.0
 Sinister Geometry / int_f12f9b66
featureConfidence
1.0
 Wander over Yonder
hasFeature
Sinister Geometry / int_f12f9b66
 Sinister Geometry / int_f6b6fa77
type
Sinister Geometry
 Sinister Geometry / int_f6b6fa77
comment
Harry Potter and the Order of the Phoenix: Since Harry never visits Azkaban, sees a depiction nor hears it described beyond being horrible and inescapable, the books leave it up to the reader's imagination. The fifth movie, however, gives us a brief look at the building from the outside when expanding a line from the book informing of a mass breakout of Death Eaters: a jet black, triangular prism-shaped building with a similar triangular hole in the center rising from the ocean with no visible doors or docks. And it's terrifying...
 Sinister Geometry / int_f6b6fa77
featureApplicability
1.0
 Sinister Geometry / int_f6b6fa77
featureConfidence
1.0
 Harry Potter and the Order of the Phoenix
hasFeature
Sinister Geometry / int_f6b6fa77
 Sinister Geometry / int_f8acc9ea
type
Sinister Geometry
 Sinister Geometry / int_f8acc9ea
comment
Control has a bunch, all of which play with the "sinister" part of the trope - while unsettling and bizarre, and sometimes cruel, they are ultimately either benevolent or neutral, while the far more natural-looking Hiss is out to kill you.
The Board, which picks the new Director and apparently controls the Oldest House, is shaped like a downward-facing pyramid and communicates in radio noise that somehow becomes meaningful in Jesse's head. It grants Jesse the use of the Service Weapon, although it's shown that failing its test kills whoever attempts it.
The entity Jesse talks to, Polaris, manifests as a spiral pattern, and has the ability to repel the Hiss, whether through protecting Jesse directly or using her as a conduit to banish it. Polaris seemingly originated from a living polyhedron object, nicknamed the Hedron.
The Oldest House itself has a Brutalist design, meaning lots of block shapes and uncomfortably straight lines. It houses the Federal Bureau of Control, dedicated to securing dangerous paranormal phenomena.
 Sinister Geometry / int_f8acc9ea
featureApplicability
1.0
 Sinister Geometry / int_f8acc9ea
featureConfidence
1.0
 Control (Video Game)
hasFeature
Sinister Geometry / int_f8acc9ea
 Sinister Geometry / int_f9bdd1d3
type
Sinister Geometry
 Sinister Geometry / int_f9bdd1d3
comment
The artifact of the white chamber is an imposing black shape, best described as a triangle on a trapezoid. Scarier than it sounds.
 Sinister Geometry / int_f9bdd1d3
featureApplicability
1.0
 Sinister Geometry / int_f9bdd1d3
featureConfidence
1.0
 the white chamber (Video Game)
hasFeature
Sinister Geometry / int_f9bdd1d3
 Sinister Geometry / int_fda4506f
type
Sinister Geometry
 Sinister Geometry / int_fda4506f
comment
The dwarves of Bravemule consider rectangles to be the most wholesome shape. One dwarf architect invents the octagon, which gives other dwarves nightmares because it is such a completely alien shape to them.
 Sinister Geometry / int_fda4506f
featureApplicability
1.0
 Sinister Geometry / int_fda4506f
featureConfidence
1.0
 Bravemule (Lets Play)
hasFeature
Sinister Geometry / int_fda4506f
 Sinister Geometry / int_fdbace96
type
Sinister Geometry
 Sinister Geometry / int_fdbace96
comment
Gravity Falls:
Bill Cipher is a one eyed, triangle shaped Eldritch Abomination and probably the most dangerous creature on the show.
In Weirdmagedon, some of Bill Cipher's friends from the Nightmare Realm would fall under this trope as well. Those being Hectorgon, a red hexagon with a mustache and bowler hat, Kryptos, a one eyed diamond shaped creature designed after the Illuminati Compass, and Amorphous Shape, who is a creature made up of many colorful squares.
 Sinister Geometry / int_fdbace96
featureApplicability
1.0
 Sinister Geometry / int_fdbace96
featureConfidence
1.0
 Gravity Falls
hasFeature
Sinister Geometry / int_fdbace96
 Sinister Geometry / int_fe85bfc8
type
Sinister Geometry
 Sinister Geometry / int_fe85bfc8
comment
The Fighting Polygon Team from Super Smash Bros.: They're not regular shapes, but they are polyhedra, and true polyhedra are generally unnatural.
 Sinister Geometry / int_fe85bfc8
featureApplicability
1.0
 Sinister Geometry / int_fe85bfc8
featureConfidence
1.0
 Super Smash Bros. (Video Game)
hasFeature
Sinister Geometry / int_fe85bfc8
 Sinister Geometry / int_ff9ab17f
type
Sinister Geometry
 Sinister Geometry / int_ff9ab17f
comment
The iconic Borg cubes, first appearing in Star Trek: The Next Generation. However Gene Roddenberry originally intended for the Borg to use spheres, since the Borg were supposed to be the most efficient species and it can be mathematically proven that a sphere is the most efficient shape (in the sense that no other shape with the same surface area will have as great an interior volume). However, spheres were too hard for the special effects people to produce so he was forced to use cubes instead. They do launch a sphere in Star Trek: First Contact.note One of the EU novels does have a scene where several Cubes stack together, which would be difficult to do with spheres. Star Trek: Voyager would introduce Borg probes, similar to a rectangular prism, and the Borg Queen's personal vessel which was diamond (octahedron) shaped.
 Sinister Geometry / int_ff9ab17f
featureApplicability
1.0
 Sinister Geometry / int_ff9ab17f
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1.0
 Star Trek: The Next Generation
hasFeature
Sinister Geometry / int_ff9ab17f

The following is a list of statements referring to the current page from other pages.

 Sinister Geometry
processingCategory2
Evil Tropes
 Sinister Geometry
processingCategory2
Geometry Tropes
 Sinister Geometry
processingCategory2
Horror Tropes
 Sinister Geometry
processingCategory2
Villains
 Genesis of Aquarion / int_514cba56
type
Sinister Geometry
 Gundam: Reconguista in G / int_514cba56
type
Sinister Geometry
 Neon Genesis Evangelion / int_514cba56
type
Sinister Geometry
 Tsuritama / int_514cba56
type
Sinister Geometry
 DIE (Comic Book) / int_514cba56
type
Sinister Geometry
 Motor Crush (Comic Book) / int_514cba56
type
Sinister Geometry
 The Legend of Zelda: A Link to the Past (1992) (Comic Book) / int_514cba56
type
Sinister Geometry
 From Hell / Comicbook / int_514cba56
type
Sinister Geometry
 The Second Try / Fan Fic / int_514cba56
type
Sinister Geometry
 Thousand Shinji / Fan Fic / int_514cba56
type
Sinister Geometry
 Doing It Right This Time (Fanfic) / int_514cba56
type
Sinister Geometry
 Last Child of Krypton (Fanfic) / int_514cba56
type
Sinister Geometry
 Neon Genesis Evangelion: Genocide (Fanfic) / int_514cba56
type
Sinister Geometry
 Once More With Feeling (Crazy-88) (Fanfic) / int_514cba56
type
Sinister Geometry
 Thirty Hs (Fanfic) / int_514cba56
type
Sinister Geometry
 A New Hope / int_514cba56
type
Sinister Geometry
 Arrival / int_514cba56
type
Sinister Geometry
 Brazil / int_514cba56
type
Sinister Geometry
 Cube / int_514cba56
type
Sinister Geometry
 Cube 2: Hypercube / int_514cba56
type
Sinister Geometry
 Demon Seed / int_514cba56
type
Sinister Geometry
 Harry Potter and the Order of the Phoenix / int_514cba56
type
Sinister Geometry
 Immortal (2004) / int_514cba56
type
Sinister Geometry
 Oblivion (2013) / int_514cba56
type
Sinister Geometry
 Rogue One / int_514cba56
type
Sinister Geometry
 Star Trek: First Contact / int_514cba56
type
Sinister Geometry
 The Hitchhiker's Guide to the Galaxy (2005) / int_514cba56
type
Sinister Geometry
 The Phantom Menace / int_514cba56
type
Sinister Geometry
 Toys / int_514cba56
type
Sinister Geometry
 2001: A Space Odyssey / int_514cba56
type
Sinister Geometry
 2010: The Year We Make Contact / int_514cba56
type
Sinister Geometry
 Sentou Yousei Yukikaze (Franchise) / int_514cba56
type
Sinister Geometry
 Silent Hill (Franchise) / int_514cba56
type
Sinister Geometry
 The Hitchhiker's Guide to the Galaxy (Franchise) / int_514cba56
type
Sinister Geometry
 Gronkh (Lets Play)
seeAlso
Sinister Geometry
 Fate/Zero / int_514cba56
type
Sinister Geometry
 All Tomorrows / int_514cba56
type
Sinister Geometry
 Eisenhorn / int_514cba56
type
Sinister Geometry
 Fate/Zero / int_514cba56
type
Sinister Geometry
 Flatland / int_514cba56
type
Sinister Geometry
 Magic Kingdom of Landover / int_514cba56
type
Sinister Geometry
 Revelation Space Series / int_514cba56
type
Sinister Geometry
 Sentou Yousei Yukikaze / int_514cba56
type
Sinister Geometry
 Sphere / int_514cba56
type
Sinister Geometry
 PrismaticSolid
seeAlso
Sinister Geometry
 Assassination Classroom (Manga) / int_514cba56
type
Sinister Geometry
 Heroman (Manga) / int_514cba56
type
Sinister Geometry
 Uzumaki (Manga) / int_514cba56
type
Sinister Geometry
 Geogaddi (Music) / int_514cba56
type
Sinister Geometry
 Starlight Brigade (Music) / int_514cba56
type
Sinister Geometry
 The White Vault (Podcast) / int_514cba56
type
Sinister Geometry
 Fringe / int_514cba56
type
Sinister Geometry
 Return of Ultraman / int_514cba56
type
Sinister Geometry
 The Peripheral (2022) / int_514cba56
type
Sinister Geometry
 City of 7 Seraphs (Tabletop Game) / int_514cba56
type
Sinister Geometry
 ABZÛ (Video Game) / int_514cba56
type
Sinister Geometry
 Anti-Idle: The Game (Video Game) / int_514cba56
type
Sinister Geometry
 Clean Asia (Video Game) / int_514cba56
type
Sinister Geometry
 Control (Video Game) / int_514cba56
type
Sinister Geometry
 Destiny (Video Game) / int_514cba56
type
Sinister Geometry
 Elsword (Video Game) / int_514cba56
type
Sinister Geometry
 FTL: Faster Than Light Multiverse (Video Game) / int_514cba56
type
Sinister Geometry
 Final Fantasy IV (Video Game) / int_514cba56
type
Sinister Geometry
 Final Fantasy VIII (Video Game) / int_514cba56
type
Sinister Geometry
 Flashback (Video Game) / int_514cba56
type
Sinister Geometry
 Flywrench (Video Game) / int_514cba56
type
Sinister Geometry
 Grandia II (Video Game) / int_514cba56
type
Sinister Geometry
 Halo 4 (Video Game) / int_514cba56
type
Sinister Geometry
 I, Robot (Video Game) / int_514cba56
type
Sinister Geometry
 Intelligent Qube (Video Game) / int_514cba56
type
Sinister Geometry
 Just Shapes & Beats (Video Game) / int_514cba56
type
Sinister Geometry
 Kirby 64: The Crystal Shards (Video Game) / int_514cba56
type
Sinister Geometry
 Mother 3 (Video Game) / int_514cba56
type
Sinister Geometry
 Observation (Video Game) / int_514cba56
type
Sinister Geometry
 Ōkami (Video Game) / int_514cba56
type
Sinister Geometry
 Oxenfree (Video Game) / int_514cba56
type
Sinister Geometry
 Peglin (Video Game) / int_514cba56
type
Sinister Geometry
 Perfect Dark (Video Game) / int_514cba56
type
Sinister Geometry
 Pokémon Red and Blue (Video Game) / int_514cba56
type
Sinister Geometry
 Prismatic Solid (Video Game) / int_514cba56
type
Sinister Geometry
 Radiant Silvergun (Video Game) / int_514cba56
type
Sinister Geometry
 S.T.A.L.K.E.R. (Video Game) / int_514cba56
type
Sinister Geometry
 ScourgeBringer (Video Game) / int_514cba56
type
Sinister Geometry
 Sdorica (Video Game) / int_514cba56
type
Sinister Geometry
 Shin Megami Tensei III: Nocturne (Video Game) / int_514cba56
type
Sinister Geometry
 Siren (Video Game) / int_514cba56
type
Sinister Geometry
 Siren 1 (Video Game) / int_514cba56
type
Sinister Geometry
 Siren 2 (Video Game) / int_514cba56
type
Sinister Geometry
 Skies of Arcadia (Video Game) / int_514cba56
type
Sinister Geometry
 Slay the Spire (Video Game) / int_514cba56
type
Sinister Geometry
 Space Harrier (Video Game) / int_514cba56
type
Sinister Geometry
 Star Fox: Assault (Video Game) / int_514cba56
type
Sinister Geometry
 Tetris Effect (Video Game) / int_514cba56
type
Sinister Geometry
 The Bureau: XCOM Declassified (Video Game) / int_514cba56
type
Sinister Geometry
 The Dig (Video Game) / int_514cba56
type
Sinister Geometry
 The Eternal Cylinder (Video Game) / int_514cba56
type
Sinister Geometry
 The Labyrinth of Time (Video Game) / int_514cba56
type
Sinister Geometry
 Underrail (Video Game) / int_514cba56
type
Sinister Geometry
 Voices of the Void (Video Game) / int_514cba56
type
Sinister Geometry
 Void Crew (Video Game) / int_514cba56
type
Sinister Geometry
 void tRrLM(); //Void Terrarium (Video Game) / int_514cba56
type
Sinister Geometry
 World of Tanks (Video Game) / int_514cba56
type
Sinister Geometry
 NieR: Automata / Videogame / int_514cba56
type
Sinister Geometry
 Subnautica (Video Game) / int_514cba56
type
Sinister Geometry
 The Dig (1995) (Video Game) / int_514cba56
type
Sinister Geometry
 The Legend of Zelda: A Link Between Worlds / Videogame / int_514cba56
type
Sinister Geometry
 Starship Goldfish (Web Animation) / int_514cba56
type
Sinister Geometry
 Turn Back the Sun (Webcomic) / int_514cba56
type
Sinister Geometry
 Glitch Techs / int_514cba56
type
Sinister Geometry
 Home (2015) / int_514cba56
type
Sinister Geometry
 The Incredibles / int_514cba56
type
Sinister Geometry
 The Incredibles / int_514cba56
type
Sinister Geometry
 Time Masters / int_514cba56
type
Sinister Geometry
 Towa no Quon / int_514cba56
type
Sinister Geometry
 Advice and Trust (Fanfic) / int_514cba56
type
Sinister Geometry
 sinistergeometry
sameAs
Sinister Geometry
 Jonny Quest: The Real Adventures / int_514cba56
type
Sinister Geometry