Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Skybox

 Skybox
type
FeatureClass
 Skybox
label
Skybox
 Skybox
page
Skybox
 Skybox
comment
If you were looking for the Alternate Reality Game, see SKY//BOX (2022).
A "Skybox" is a catch-all term used to describe ways of representing a sky or background that "wraps around" a computer game world—the name coming from the traditional method of using a big literal cube to enclose the level, with a seamless texture applied across all 6 faces. Other game engines may use a large dome or sphere instead, but the name "Skybox" stuck.
Traditionally, a skybox is represented by a static image that represents the entire background of a level — including the sun, clouds, distant mountains, buildings, etc. More modern games will typically break up these elements either as separate 2D image planes or low poly objects, allowing the developers to apply animation to the textures to give the appearance of moving clouds or distant traffic, as well as allowing the player to come closer to the background elements as they progress through the level. A notable example of this is the Citadel in Half-Life 2, which appears increasingly larger as the player progresses further towards it.
Some game engines, such as the Source Engine, treat the skybox as a distinct element of the level, where the level designer creates a miniature enclosed area somewhere out of bounds on the map, which is then projected onto the playable space in some way (such as the lighthouses in Team Fortress 2's "Sunshine" map, or the Powerplant towers in CS:GO's "Nuke" map). This type of skybox design utilises what are known as "skybox models"; variants of the "to scale" models the game world otherwise uses that are really small. Other game engines, such as Unreal Engine 3 and 4, make no distinction — the skybox merely describes the background elements placed outside the level's intended playable area, and although the engine comes with a built-in "sky sphere", this is simply just a large mesh that can be optionally placed in within the level.
The Skybox equivalent in CG films and VFX is typically called a "Backplate", and is usually either a large dome or 2D image projected behind the CG elements, which can either be part of a live action shot, a matte painting, or a mixture of both. Typically however the CG elements and the background will be rendered separately and later composited together in post-production.
It can lead to Sprite/Polygon Mix, when 2D and 3D graphics are featured together. Compare Invisible Wall, invisible boundaries that keep the player in the gaming area. Contrast Motion Parallax, emulating the distance/perception of movement dichotomy (farther=slower) through layers. See also Artificial Outdoors Display, the In-Universe version of this trope.
Note: This trope is so ubiquitous among 3D videogames, that it'd be pointless listing most of them here, as the great majority of them use skyboxes. When adding a game, there needs to be a notable reason for it to be on this list, otherwise it simply doesn't need to be added.
 Skybox
fetched
2024-02-23T16:30:39Z
 Skybox
parsed
2024-02-23T16:30:39Z
 Skybox
isPartOf
DBTropes
 Skybox / int_32637bc2
type
Skybox
 Skybox / int_32637bc2
comment
Virtua Racing: The skybox and the rest of the environment scroll at 60 frames per second.
 Skybox / int_32637bc2
featureApplicability
1.0
 Skybox / int_32637bc2
featureConfidence
1.0
 Virtua Racing (Video Game)
hasFeature
Skybox / int_32637bc2
 Skybox / int_39b7671e
type
Skybox
 Skybox / int_39b7671e
comment
Metroid: Other M: The skyboxes in the ship's artificial biomes are holograms of some sort, so this trope is invoked by whomever built them In-Universe.
 Skybox / int_39b7671e
featureApplicability
1.0
 Skybox / int_39b7671e
featureConfidence
1.0
 Metroid: Other M (Video Game)
hasFeature
Skybox / int_39b7671e
 Skybox / int_42ffb88e
type
Skybox
 Skybox / int_42ffb88e
comment
SCP Foundation: SCP-1165, titled "Minus Level", is a physical Minus World. There's a recreation of the Eiffel Tower in the distance, but it turns out to be part of the world's equivalent of a skybox; if one tries to reach it, they'll just notice the tower remaining at the same distance from them no matter how far they go. One survey team sent to investigate it had to call off their journey because lethal things would happen to them if they went beyond 100 km of their starting point within the strange world.
 Skybox / int_42ffb88e
featureApplicability
1.0
 Skybox / int_42ffb88e
featureConfidence
1.0
 SCP Foundation (Website)
hasFeature
Skybox / int_42ffb88e
 Skybox / int_43f52aa9
type
Skybox
 Skybox / int_43f52aa9
comment
The Elder Scrolls IV: Oblivion: Utilized exceptionally well. And the number of mods out there to enhance Oblivion's skies even further is mind-blowing.
 Skybox / int_43f52aa9
featureApplicability
1.0
 Skybox / int_43f52aa9
featureConfidence
1.0
 The Elder Scrolls IV: Oblivion (Video Game)
hasFeature
Skybox / int_43f52aa9
 Skybox / int_4e0cf28c
type
Skybox
 Skybox / int_4e0cf28c
comment
Dungeon Reset: Lampshaded by Dawoon who, as a glitch, can explore outside the bounds of the skybox.
 Skybox / int_4e0cf28c
featureApplicability
1.0
 Skybox / int_4e0cf28c
featureConfidence
1.0
 Dungeon Reset (Webcomic)
hasFeature
Skybox / int_4e0cf28c
 Skybox / int_59a835fb
type
Skybox
 Skybox / int_59a835fb
comment
Sonic Adventure 2: The levels look like they occur in the real world, but there are glitches that allow the user to jump out of a level. Doing so reveals that the levels are hallways built in one large skybox.
 Skybox / int_59a835fb
featureApplicability
1.0
 Skybox / int_59a835fb
featureConfidence
1.0
 Sonic Adventure 2 (Video Game)
hasFeature
Skybox / int_59a835fb
 Skybox / int_5ce0632d
type
Skybox
 Skybox / int_5ce0632d
comment
Jetsons: The Movie: In Tracking Shots of Spacely's Orbiting Ore Asteroid, it becomes obvious that the CGI artists used this technique to create the star backdrop.
 Skybox / int_5ce0632d
featureApplicability
1.0
 Skybox / int_5ce0632d
featureConfidence
1.0
 Jetsons: The Movie
hasFeature
Skybox / int_5ce0632d
 Skybox / int_5ea73055
type
Skybox
 Skybox / int_5ea73055
comment
Ace Of Spades: The skybox can be set to a number of hues by server command; including Red Sky, Take Warning, Ominous Fog, Alien Sky, and even "Disco Mode", which cycled between every colour of the rainbow at high speed.
 Skybox / int_5ea73055
featureApplicability
1.0
 Skybox / int_5ea73055
featureConfidence
1.0
 Ace of Spades (Video Game)
hasFeature
Skybox / int_5ea73055
 Skybox / int_5f18fb1
type
Skybox
 Skybox / int_5f18fb1
comment
Mabinogi: Fantasy Life: The skybox moves as time flows; since time is sped up in the game compared to real life, you can actually watch the clouds/moon/sun move across the sky.
 Skybox / int_5f18fb1
featureApplicability
1.0
 Skybox / int_5f18fb1
featureConfidence
1.0
 MabinogiFantasyLife
hasFeature
Skybox / int_5f18fb1
 Skybox / int_691c1a3a
type
Skybox
 Skybox / int_691c1a3a
comment
Half-Life: Opposing Force: In the final scene, the skybox was cleverly used to present a teleportation event without breaking the flow with a loading screen. Since the player has a very limited view of "outside" through the open door of an Osprey, giving each side of the skybox a different texture was sufficient to create the illusion of seeing Earth one moment and Xen the next. An unseen side of the skybox contains a hidden message◊ which alludes to this "hack".
 Skybox / int_691c1a3a
featureApplicability
1.0
 Skybox / int_691c1a3a
featureConfidence
1.0
 Half-Life: Opposing Force (Video Game)
hasFeature
Skybox / int_691c1a3a
 Skybox / int_7988cb68
type
Skybox
 Skybox / int_7988cb68
comment
Mass Effect: Rather than using dedicated skyboxes staying at a fixed distance from the camera, the sky throughout the series is rendered at a fixed position.
 Skybox / int_7988cb68
featureApplicability
1.0
 Skybox / int_7988cb68
featureConfidence
1.0
 Mass Effect (Franchise)
hasFeature
Skybox / int_7988cb68
 Skybox / int_7f3f750
type
Skybox
 Skybox / int_7f3f750
comment
Superman 64: In a Funny Background Event during a cutscene, Superman crashes into the textured wall that depicts the skyline after flying out of a window.
 Skybox / int_7f3f750
featureApplicability
1.0
 Skybox / int_7f3f750
featureConfidence
1.0
 Superman 64 (Video Game)
hasFeature
Skybox / int_7f3f750
 Skybox / int_865b5c19
type
Skybox
 Skybox / int_865b5c19
comment
Runescape: This is a toggelable option. Used most notably in the Clan Citadels.
 Skybox / int_865b5c19
featureApplicability
1.0
 Skybox / int_865b5c19
featureConfidence
1.0
 RuneScape (Video Game)
hasFeature
Skybox / int_865b5c19
 Skybox / int_86e041e3
type
Skybox
 Skybox / int_86e041e3
comment
Second Life: It features a traditional skybox as part of the game world, but its inherently customizable nature allows for a great deal of variation: skyboxes can be concealed within structures, attached to specific parts of a sim, or even equipped to avatars. Among the Second Life community, the term Skybox refers to a structure placed far enough above the ground to be outside of rendering distance, commonly used to create the illusion a structure is Bigger on the Inside. While these are often fully enclosed structures, some of these Skyboxes have traditional skyboxes placed around them to create the illusion of being at ground level. By combining these effects, you create some truly otherworldy examples of Bizarchitecture.
 Skybox / int_86e041e3
featureApplicability
1.0
 Skybox / int_86e041e3
featureConfidence
1.0
 Second Life (Video Game)
hasFeature
Skybox / int_86e041e3
 Skybox / int_93fc1d2b
type
Skybox
 Skybox / int_93fc1d2b
comment
Paper Mario: The only objects that are actually 2D are the items and the sky, the rest are rendered on flat polygons.
 Skybox / int_93fc1d2b
featureApplicability
1.0
 Skybox / int_93fc1d2b
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Skybox / int_93fc1d2b
 Skybox / int_95337078
type
Skybox
 Skybox / int_95337078
comment
Meridian 59: Notable in that, despite being the first graphical MMO, Meridian 59 took great care to create a coherent artistic style. The sky was therefore very detailed, changing slowly from day to night and back again, complete with a functional and moving sun and moon that could even naturally eclipse at various points. Lampshaded after a graphics engine upgrade changed the skybox, where right-clicking on the moon would give you some lore information about it, including the line '... legend says that the moon was once a lot larger.'
 Skybox / int_95337078
featureApplicability
1.0
 Skybox / int_95337078
featureConfidence
1.0
 Meridian 59 (Video Game)
hasFeature
Skybox / int_95337078
 Skybox / int_9b8ee971
type
Skybox
 Skybox / int_9b8ee971
comment
English Country Tune: Since the world/level select screens are composed of interconnected orbs floating around a center point and selecting one orb zooms the camera into it, the orb now serves as a background for the puzzle.
 Skybox / int_9b8ee971
featureApplicability
1.0
 Skybox / int_9b8ee971
featureConfidence
1.0
 English Country Tune (Video Game)
hasFeature
Skybox / int_9b8ee971
 Skybox / int_9d34190a
type
Skybox
 Skybox / int_9d34190a
comment
The Elder Scrolls:
The Elder Scrolls III: Morrowind: The In-Universe reason you can't do levitation magic in Mournhold is that Almalexia has forbidden it. The game engine reason, however, is because the city is coded as an enclosed cell.
The Elder Scrolls IV: Oblivion: Utilized exceptionally well. And the number of mods out there to enhance Oblivion's skies even further is mind-blowing.
 Skybox / int_9d34190a
featureApplicability
1.0
 Skybox / int_9d34190a
featureConfidence
1.0
 The Elder Scrolls (Franchise)
hasFeature
Skybox / int_9d34190a
 Skybox / int_a52def46
type
Skybox
 Skybox / int_a52def46
comment
Kerbal Space Program: Some especially enterprising modder came up with a utility for replacing the default skybox, among other features.
 Skybox / int_a52def46
featureApplicability
1.0
 Skybox / int_a52def46
featureConfidence
1.0
 Kerbal Space Program (Video Game)
hasFeature
Skybox / int_a52def46
 Skybox / int_af5967ff
type
Skybox
 Skybox / int_af5967ff
comment
Unreal: It contains the Ur-Example of the miniature enclosed out-of-bounds area and sometimes employs it to multiple levels i.e. skybox in a skybox.
 Skybox / int_af5967ff
featureApplicability
1.0
 Skybox / int_af5967ff
featureConfidence
1.0
 Unreal (Video Game)
hasFeature
Skybox / int_af5967ff
 Skybox / int_b1bd2dba
type
Skybox
 Skybox / int_b1bd2dba
comment
TrackMania: The sky is shaped like a bubble. You can build outside of it in the Level Editor.
 Skybox / int_b1bd2dba
featureApplicability
1.0
 Skybox / int_b1bd2dba
featureConfidence
1.0
 TrackMania (Video Game)
hasFeature
Skybox / int_b1bd2dba
 Skybox / int_b5a2b326
type
Skybox
 Skybox / int_b5a2b326
comment
The Elder Scrolls III: Morrowind: The In-Universe reason you can't do levitation magic in Mournhold is that Almalexia has forbidden it. The game engine reason, however, is because the city is coded as an enclosed cell.
 Skybox / int_b5a2b326
featureApplicability
1.0
 Skybox / int_b5a2b326
featureConfidence
1.0
 The Elder Scrolls III: Morrowind (Video Game)
hasFeature
Skybox / int_b5a2b326
 Skybox / int_c0d295c4
type
Skybox
 Skybox / int_c0d295c4
comment
Team Fortress 2: One of the maps is a train yard called "Well" and uses the skybox to conceal the interiors of the teams' bases, which are Bigger on the Inside. The top half of the buildings' façades are 3D miniatures projected onto the skybox. Generally, this is not feasible in the game's engine, since the technique requires that there not be a direct line of sight to any part of the area being hidden.
 Skybox / int_c0d295c4
featureApplicability
1.0
 Skybox / int_c0d295c4
featureConfidence
1.0
 Team Fortress 2 (Video Game)
hasFeature
Skybox / int_c0d295c4
 Skybox / int_c3b0e973
type
Skybox
 Skybox / int_c3b0e973
comment
The Lord of the Rings Mod: Bringing Middle-earth to Minecraft: While vanilla Minecraft had skyboxes of its own, the ones found in this mod are far more detailed.
 Skybox / int_c3b0e973
featureApplicability
1.0
 Skybox / int_c3b0e973
featureConfidence
1.0
 The Lord of the Rings Mod: Bringing Middle-earth to Minecraft (Video Game)
hasFeature
Skybox / int_c3b0e973
 Skybox / int_ce226c4f
type
Skybox
 Skybox / int_ce226c4f
comment
Universe Sandbox: Spacebox would be a more fitting term. The game allows the player to customize what skybox they want to use, such as the Milky Way, multicolored nebulae, and stars.
 Skybox / int_ce226c4f
featureApplicability
1.0
 Skybox / int_ce226c4f
featureConfidence
1.0
 Universe Sandbox (Video Game)
hasFeature
Skybox / int_ce226c4f
 Skybox / int_d67274b6
type
Skybox
 Skybox / int_d67274b6
comment
Meadow: The skybox is cylindrical, which fits the Flat World architecture of the game world.
 Skybox / int_d67274b6
featureApplicability
1.0
 Skybox / int_d67274b6
featureConfidence
1.0
 Meadow (Video Game)
hasFeature
Skybox / int_d67274b6
 Skybox / int_daceb9e1
type
Skybox
 Skybox / int_daceb9e1
comment
Shin Megami Tensei IMAGINE
 Skybox / int_daceb9e1
featureApplicability
1.0
 Skybox / int_daceb9e1
featureConfidence
1.0
 Shin Megami Tensei IMAGINE (Video Game)
hasFeature
Skybox / int_daceb9e1
 Skybox / int_e5da0fa0
type
Skybox
 Skybox / int_e5da0fa0
comment
Myst: The Age of Anhonay is an Eldritch Location in part of clever use of this trope—you can't swim toward the cities on the horizon because they don't exist, they are just backdrops on a textured wall.
 Skybox / int_e5da0fa0
featureApplicability
1.0
 Skybox / int_e5da0fa0
featureConfidence
1.0
 Myst (Video Game)
hasFeature
Skybox / int_e5da0fa0
 Skybox / int_e97942aa
type
Skybox
 Skybox / int_e97942aa
comment
Hardwar: Subverted in that the game has no real visible sky. Apparently Titan has a very dense atmosphere, so everything beyond a few hundred meters is hidden in a sort of pinkish mist. Looking up merely lets you see a few low-hanging clouds, then more mist.
 Skybox / int_e97942aa
featureApplicability
-0.3
 Skybox / int_e97942aa
featureConfidence
1.0
 Hardwar (Video Game)
hasFeature
Skybox / int_e97942aa
 Skybox / int_f2b52573
type
Skybox
 Skybox / int_f2b52573
comment
1080° Snowboarding: Very noticeable in the training level.
 Skybox / int_f2b52573
featureApplicability
1.0
 Skybox / int_f2b52573
featureConfidence
1.0
 1080° Snowboarding (Video Game)
hasFeature
Skybox / int_f2b52573
 Skybox / int_f3f68a7b
type
Skybox
 Skybox / int_f3f68a7b
comment
Garry's Mod: Most decent maps will have one of these. The really good maps will have a detailed, 3D skybox. You can even put props and ragdolls inside them to make them appear massive. The only drawback is that they do get confusing on maps like the new flatgrass, nothing is more startling then crashing into the Invisible Wall in your helicopter, plane, car or whatever vehicle you built.
 Skybox / int_f3f68a7b
featureApplicability
1.0
 Skybox / int_f3f68a7b
featureConfidence
1.0
 Garry's Mod (Video Game)
hasFeature
Skybox / int_f3f68a7b
 Skybox / int_f721062d
type
Skybox
 Skybox / int_f721062d
comment
PBG Hardcore: In the finale of Terraria #3, the backplate and the avatars glitch.
 Skybox / int_f721062d
featureApplicability
1.0
 Skybox / int_f721062d
featureConfidence
1.0
 PBGHardcore
hasFeature
Skybox / int_f721062d
 Skybox / int_fbf5d941
type
Skybox
 Skybox / int_fbf5d941
comment
Vigil Blood Bitterness: Here, it is composed of a solid wall with a texture on it. No parallax.
 Skybox / int_fbf5d941
featureApplicability
1.0
 Skybox / int_fbf5d941
featureConfidence
1.0
 Vigil Blood Bitterness (Video Game)
hasFeature
Skybox / int_fbf5d941
 Skybox / int_fc3bb271
type
Skybox
 Skybox / int_fc3bb271
comment
Windom XP: A circular and static skybox, noticeable if you fall off the map (especially in the Skyland map) or fly too high without the map boundaries (by deleting the "Hit" files from their folders).
 Skybox / int_fc3bb271
featureApplicability
1.0
 Skybox / int_fc3bb271
featureConfidence
1.0
 Windom XP (Video Game)
hasFeature
Skybox / int_fc3bb271

The following is a list of statements referring to the current page from other pages.

 SkyBox
sameAs
Skybox
 Ace of Spades (Video Game) / int_b4333b0f
type
Skybox
 Garry's Mod (Video Game) / int_b433b32f
type
Skybox
 Half-Life: Opposing Force (Video Game) / int_b4333b0f
type
Skybox
 Hardwar (Video Game) / int_b433b32f
type
Skybox
 Kerbal Space Program (Video Game) / int_b4333b0f
type
Skybox
 Mabinogi (Video Game) / int_b4333b0f
type
Skybox
 Meadow (Video Game) / int_b4333b0f
type
Skybox
 Metroid: Other M (Video Game) / int_b4333b0f
type
Skybox
 Myst (Video Game) / int_b4333b0f
type
Skybox
 Paper Mario (Video Game) / int_b4333b0f
type
Skybox
 Sonic Adventure 2 (Video Game) / int_b4333b0f
type
Skybox
 Super Mario Galaxy 2 (Video Game) / int_b433b32f
type
Skybox
 The Elder Scrolls IV: Oblivion (Video Game) / int_b433b32f
type
Skybox
 The Lord of the Rings Mod: Bringing Middle-earth to Minecraft (Video Game) / int_b433b32f
type
Skybox
 TrackMania (Video Game) / int_b4333b0f
type
Skybox
 Universe Sandbox (Video Game) / int_b433b32f
type
Skybox
 Unreal (Video Game) / int_b4333b0f
type
Skybox
 Vigil Blood Bitterness (Video Game) / int_b433b32f
type
Skybox
 Windom XP (Video Game) / int_b433b32f
type
Skybox
 WolfQuest (Video Game) / int_b433b32f
type
Skybox
 PBG Hardcore (Web Video) / int_b4333b0f
type
Skybox
 PBG Hardcore (Web Video) / int_b433b32f
type
Skybox
 Jetsons: The Movie / int_b433b32f
type
Skybox