...it's like TV Tropes, but LINKED DATA!
Sliding Scale of Video Game Objectives
- 7 statements
- 0 feature instances
- 8 referencing feature instances
Sliding Scale of Video Game Objectives | type |
FeatureClass | |
Sliding Scale of Video Game Objectives | label |
Sliding Scale of Video Game Objectives | |
Sliding Scale of Video Game Objectives | page |
SlidingScaleOfVideogameObjectives | |
Sliding Scale of Video Game Objectives | comment |
In any Video Game, your primary goal is to survive to the end. How much else you need to do between here and there, on the other hand, is entirely up to the game developer. Objectives in a Video Game or Tabletop RPG may be described in a variable amount of detail; the variety of such specificity goes along a sliding scale thusly: Win - The most basic type of Objective, this is when the only objective is to survive the level to the end. Since "Win" is the basic goal of every game ever, that makes it essentially a Meta Game. Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); }) |
|
Sliding Scale of Video Game Objectives | fetched |
2021-05-22T06:39:17Z | |
Sliding Scale of Video Game Objectives | parsed |
2021-05-22T06:39:17Z | |
Sliding Scale of Video Game Objectives | isPartOf |
DBTropes |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.