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Slow Electricity

 Slow Electricity
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 Slow Electricity
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Slow Electricity
 Slow Electricity
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SlowElectricity
 Slow Electricity
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In real life, the effects of electricity travel very fast — relatively close to the speed of light. As such, most power outages always strike near instantaneously and always strike an area.
In fiction, outages — or repowered structures — often come on light by light, system by system, dramatically, with a strange thumping noise. This is known as a cascading failure when it is an outage, and systems often power up slowly if turned on via breaker. Usually used for suspense.
Subtrope of Artistic License – Physics. Related to Kill the Lights and Slow Doors. A product of Rule of Cool.
 Slow Electricity
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In Sherlock Holmes (2009) starring Robert Downey Jr. and Jude Law, there is a scene where Holmes is fighting a giant man in an abandoned warehouse with the aid of an electric cattle prod. At one point his opponent is hanging on to a pipe on the wall for support, and Holmes touches the far end of the pipe with the cattle prod. Although it moves quickly the movement of the electricity (well, the magic blue sparks showing where the electricity is) as it races down the pipe is clearly visible.
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In The Hunger Games: Catching Fire, Katniss winds Beetee's wire around an arrow and shoots it into the dome overhead. The charge from the lightning strike on the tree can be seen following the arrow upward.
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In the The Simpsons episode "Last Exit to Springfield", the Big Blackout caused by Burns shutting down the power plant is traveling from neighborhood to neighborhood.
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In Problem Sleuth, electricity takes several hundred years to get across the fan cord in order to turn on the fan. However, this is justified, as, thanks to GPI, the fan cord now stretches across the entire length of the imaginary universe. Twice. As the comic points out, electric current can only travel at the speed of light.
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Heroes: In "Dual", when the lights go off in the Primatech medical facility's hallway. Possibly justifiable in that maybe Sylar did it that way on purpose.
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At the end of the first Back to the Future film, the lightning crawls down the wire at roughly a walking pace.
And no, no amount of Theory of Relativity at 88MPH will justify it. (Though being in a time machine, you do have some wiggle room)
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Naruto: While Lightning Release techniques often move very fast by human standards, they're a fraction of the speed that actual lightning would move, making them possible for a sufficiently nimble fighter to dodge; this is explained by the fact that it's not actual electricity, just human Chakra mimicking electricity.
Averted in one noticeable case, when Sasuke harnesses the real lightning from an overhead storm, which is every bit as fast as it should be - fast enough that not even Itachi can dodge it in time.
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Volcano invokes the "sector-by-sector" city blackout after a major quake (a preamble to the titular volcano). For bonus effect, the skyscrapers in the city center are the last to go dark.
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Aversion in Long Dark Teatime of the Soul when Kate walks down the street and the street lights go out as she passes them. Turns out there's a reason for that.
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In The Amazing Spider-Man 2, Spider-Man and his web lines are able to out-speed Electro's attacks. While it's true in canon that Spider-Man is insanely fast by human standards, he's nowhere near the speed of light.
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Resident Evil (2002). When the Red Queen (and the power) are shut down and restarted in the first film, some areas and devices turn off (and light up again) at different times.
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Jericho (2006): We get the city power failure sequence at The End of the World as We Know It.
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Penumbra
Overture ends with lights in a hallway clicking off one at a time, before Philip gets kidnapped.
In the fan sequel, Necrologue, Philip can revisit this hallway, and traveling all the way to the end results in a creepy re-enactment of Overture's ending, though this time it's just a hallucination.
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During the power outage in Captain America: Civil War, we see the traffic lights go out one after the other.
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Smallville: In "Idol", the Wonder Twins attack on a criminal causes a Big Blackout during which the lights of Metropolis turn off in segments.
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Near the finale of Avatar: The Last Airbender, Azula shoots a lightning bolt at Katara, only for Zuko to jump in front of the bolt in Slow Motion. It makes very little sense—the lightning should have hit Katara before Zuko even noticed—but whatever.
Lightning in general seems to move fairly slowly in the Avatarverse. It is occasionally dodged or even reflected.
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The Descent: While a woman is in a hospital corridor, the lights go out at one end of the corridor and continue going out toward her, causing her to flee. This appears to be a hallucination sequence.
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An episode of The Magic School Bus does this in an episode about computers, with the electricity that flows between the different parts of a computer slowed down immensely so that the kids could follow them. While riding skateboards. The producer even lampshades this in the phone call at the end of the show, noting that electricity's speed would be nearly instantaneous to a human. But that wouldn't make for an entertaining episode.
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In the movie My Science Project, the protagonists' car can and does go faster than the electricity running through power lines. This is a plot point, allowing them to cut off power that would have run to an alien spacecraft.
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Star Trek:
The console displays always came on/off this way. If there's a shipwide outage, expect an outside shot of windows lighting up this way. Usually, the last thing to come back is the engines. Also, the technobabble-laden Star Trek: The Next Generation was always having something about to undergo a 'cascade failure,' but it was pretty much never like this.
Possibly a Justified Trope in that the starships in Star Trek use a plasma distribution system as their power grid, rather than modern-day electrical cabling.
Star Trek: Voyager episode "Night". While traveling through an area with no stars, the Voyager suddenly loses power. The lights start going out throughout the ship, with some areas and items going dark before others.
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The Elementary School: Fanous takes his son on a tour of the electric station where he works. The big finish is Fanous throwing a switch and picking up some load, with homes and street lights getting lit up at a rate of about one streetlight a second.
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Even in the future, power is slow: In WALL•E, the Hard Light barriers in the holding cells fail sequentially instead of all at once.
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The animated version of The Boondocks. In the episode "The Passion of Rev. Ruckus", as Uncle Ruckus is delivering a sermon he's struck by a lightning bolt. This causes the lights of the city to go out a section at a time.
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NUMB3RS: In one episode, the case involves several reactors being taken down in an attempt to create a cascading failure. The shot of the shutdown when it occurs is basically the same thing as most shows/movies show though, but it's a bit more valid than a full electrical failure causing the skyline shutdown sequence.
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Happens in Dark Fall: Lost Souls when you restore power to Dowerton Station. Could perhaps be justified, if one assumes the wiring is defunct and supernatural forces are actually operating the lights as well as the television sets.
The same thing takes place in the second game, Lights Out, in the lighthouse of Fetch Rock. After you get the boiler running again, the first three floors light up one by one in time with some dramatic music. The main lamp doesn't turn on, because of the insane sentient space probe that's trapped in a cave under the lighthouse is sapping its power while trying to figure out how to go home.
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Quite a few Minecraft contraptions end up working this way, but that's justified because it's difficult not to use a lot of repeaters in the not even electrical but "redstone" circuits as the power gets further away from the input.
The kind of slowness present in a redstone circuit also is present in real gate-based circuits - it's just that the ones that work with electricity have a delay of less than a nanosecond per gate, while redstone is a fair bit slower.
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The Matrix Revolutions. Inside the Oracle's apartment building, the overhead lights go off (with clunking sounds) as a warning of Agent Smith's approach.
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Doctor Who: The opening scene of "The Rebel Flesh".
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The lights turning on one row at a time in the Men in Black post-credits music video.
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Jurassic Park (first film): When the main switch is turned back on, the hall lights do this.
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Ocean's Eleven: When they use the EMP, there is the obligatory shot of the lights going out city block by city block.
Averted in the original version, when Josh Howard blows up the powerline, the Sahara, Riviera, Desert Inn, Sands, and Flamingo all go dark at once.
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Pokémon: The Series has Electric attacks being dodged very easily. Few Electric attacks miss as easily in the games, and the ones that do involve an electrified body part making contact. Shock Wave notably cannot miss.
Though Thunder also has poor accuracy - except in rain. When, realistically, it should become a multi-hitting move in rain instead.
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Ghost in the Shell: Stand Alone Complex: At the end of the 2nd Gig episode "Embarrassment", the crew of a Coast Guard ship sees the lights of Nagasaki going out in sections after the city's power is cut, apparently by the refugees. Justified in that the city had many relay power stations holding up the entire grid, and when the cascade began, it was slowed down by each station's failsafes eventually giving out by trying to overcompensate for the adjacent stations.
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The Matrix Reloaded: After the power station is destroyed (and later when Trinity turns off the power again), the blackout spreads slowly through the affected area.
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In Portal 2 the lighting abruptly goes out in the Enrichment Center's maintenance areas after Chell and Wheatley escape GLaDOS. However, given Wheatley's coinciding dialogue, it's probably just GLaDOS turning each light off manually.
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Lois & Clark: Explosives under a light-beam cage were deactivated by having Lois Lane setting off the explosives and Superman destroy the wall panel circuit before electricity reached the destination. This is Post-Crisis, so Superman is fast, but not "here to Alpha Centauri in three seconds" fast.
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Unreal has you fighting slow monsters known as "Brutes" for the first two levels, which are only really dangerous if you don't move. Later on you're merrily coming back from a hit-the-button trek, walking in a corridor, and suddenly the doors lock and the lights start to go out one by one. When the final one dies, the game presents you with the real enemy — a Skaarj scout, a much faster, harder to kill and more dangerous enemy than anything so far — while you can barely see a thing in the flashing red light of the alarms. Lots of crazed shooting at shadows usually ensues.
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A puzzle in Myst begins this way when you flip on the lights in a certain underground chamber for the first time (understanding that it's electricity, and involves power-ups, overloads, and breaker switches, is crucial to solving the puzzle).
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In 8th Wonderland a special ops team has tracked down the server farm hosting the "unwanted" virtual nation. After blowing it to smithereens, the video feeds of the users slowly fade away over the course of a minute.
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Star Trek: Voyager episode "Night". While traveling through an area with no stars, the Voyager suddenly loses power. The lights start going out throughout the ship, with some areas and items going dark before others.
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The Matrix series
The Matrix Reloaded: After the power station is destroyed (and later when Trinity turns off the power again), the blackout spreads slowly through the affected area.
The Matrix Revolutions. Inside the Oracle's apartment building, the overhead lights go off (with clunking sounds) as a warning of Agent Smith's approach.
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Constantine (2005): When the title character and Angela Dodson are talking on the street, demonic influence causes the streetlights to turn off (with clunking sounds) — first far away, then approaching them.
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Revolution: Technically an Averted Trope in the pilot episode: everything goes out in a single moment, not all at the exact same time, but pretty close... even devices not connected to the grid at all, like airplanes, battery-powered tablets, and cars. What's propagating isn't the electrical power itself, but the activation signal for electricity-suppressing Nanomachines.
 Slow Electricity / int_fd289bb0
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-1.0
 Slow Electricity / int_fd289bb0
featureConfidence
1.0
 Revolution
hasFeature
Slow Electricity / int_fd289bb0

The following is a list of statements referring to the current page from other pages.

 Slow Electricity
processingCategory2
Velocity Index
 Ghost in the Shell: Stand Alone Complex / int_46029d2b
type
Slow Electricity
 Your Name / int_46029d2b
type
Slow Electricity
 Planetary (Comic Book) / int_46029d2b
type
Slow Electricity
 Elementals of Harmony / Fan Fic / int_46029d2b
type
Slow Electricity
 ElementalsofHarmony
seeAlso
Slow Electricity
 Back to the Future / int_46029d2b
type
Slow Electricity
 Captain America: Civil War / int_46029d2b
type
Slow Electricity
 Constantine (2005) / int_46029d2b
type
Slow Electricity
 Indiana Jones and the Kingdom of the Crystal Skull / int_46029d2b
type
Slow Electricity
 Jurassic Park (1993) / int_46029d2b
type
Slow Electricity
 Kingsman: The Golden Circle / int_46029d2b
type
Slow Electricity
 Mary Shelley's Frankenstein / int_46029d2b
type
Slow Electricity
 Men in Black / int_46029d2b
type
Slow Electricity
 My Science Project / int_46029d2b
type
Slow Electricity
 Ocean's Eleven / int_46029d2b
type
Slow Electricity
 Resident Evil (2002) / int_46029d2b
type
Slow Electricity
 Session 9 / int_46029d2b
type
Slow Electricity
 Sherlock Holmes (2009) / int_46029d2b
type
Slow Electricity
 The Elementary School / int_46029d2b
type
Slow Electricity
 The Matrix Reloaded / int_46029d2b
type
Slow Electricity
 The Matrix Revolutions / int_46029d2b
type
Slow Electricity
 Volcano / int_46029d2b
type
Slow Electricity
 Jericho (2006) / int_46029d2b
type
Slow Electricity
 Only Murders in the Building / int_46029d2b
type
Slow Electricity
 Revolution / int_46029d2b
type
Slow Electricity
 Deliver Us the Moon (Video Game) / int_46029d2b
type
Slow Electricity
 Metroid: Other M (Video Game) / int_46029d2b
type
Slow Electricity
 Penumbra (Video Game) / int_46029d2b
type
Slow Electricity
 Primordia (2012) (Video Game) / int_46029d2b
type
Slow Electricity
 RimWorld (Video Game) / int_46029d2b
type
Slow Electricity
 The Powder Toy (Video Game) / int_46029d2b
type
Slow Electricity
 The Room (Mobile Game) (Video Game) / int_46029d2b
type
Slow Electricity
 Tomb Raider: Legend (Video Game) / int_46029d2b
type
Slow Electricity
 Isle of Dogs / int_46029d2b
type
Slow Electricity
 The Incredibles / int_46029d2b
type
Slow Electricity
 The Incredibles / int_46029d2b
type
Slow Electricity
 WALL•E / int_46029d2b
type
Slow Electricity
 Jericho / int_46029d2b
type
Slow Electricity