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Sound Test

 Sound Test
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 Sound Test
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Sound Test
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SoundTest
 Sound Test
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An option in a video game where you can listen to all music from the game. May be available from the beginning, but often is an unlockable.
Sometimes it allows you to hear the entirety of a song that is longer than any scene it's used in. If you're really lucky, it may just include the option to hear every audio sample from the game; not just music. So that may include SFX and voice work.
Originally it had a proper purpose. Arcade games would have a mode where a service technician could bring up a testing page to check for faults on a given board. This often included a sound test (both music and effects) as a way to check that the sound hardware was operating properly. (See also Debug Mode.) Why this was included in home console games (often with no arcade counterpart) was probably for the player's benefit. That's where the "test" of the name comes from, but nowadays, players usually use it to enjoy their favorite tracks without the distraction of actually playing the game.
A number of old DOS games also had this, in the setup program or in the game itself. It does seem to have gone out of fashion since the 16-bit days, possibly due to rise in popularity of the soundtrack CD market.
Sub-Trope of Replay Mode.
 Sound Test
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 Sound Test
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Dropped link to AdvanceWarsDaysOfRuin: Not an Item - UNKNOWN
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Dropped link to SoulCalibur: Not an Item - UNKNOWN
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Dropped link to TheBard: Not an Item - FEATURE
 Sound Test
processingUnknown
AdvanceWarsDaysOfRuin
 Sound Test
processingUnknown
SoulCalibur
 Sound Test
isPartOf
DBTropes
 Sound Test / int_113d7fa
type
Sound Test
 Sound Test / int_113d7fa
comment
Rengoku: The Gallery menu saves almost all background music encountered, alongside the cutscenes viewed during the story's campaign and some promo art and renders.
 Sound Test / int_113d7fa
featureApplicability
1.0
 Sound Test / int_113d7fa
featureConfidence
1.0
 Rengoku (Video Game)
hasFeature
Sound Test / int_113d7fa
 Sound Test / int_11e6bf74
type
Sound Test
 Sound Test / int_11e6bf74
comment
Sonic the Hedgehog CD's sound test is called the "D.A. Garden", and is unlocked once you beat the time trials for the Special Stages. It has a nice animation of Little Planet that you can watch while listening to the digital audio tracks from the game (the PCM-based Past tracks are missing). A "proper" sound test that includes PCM and sound effects can be accessed with a certain button combo on the title screen, and like Sonic 2, playing certain combinations will unlock special bonuses — and silly concept art. Mania also has a D.A. Garden separate from its level select sound test.
 Sound Test / int_11e6bf74
featureApplicability
1.0
 Sound Test / int_11e6bf74
featureConfidence
1.0
 Sonic the Hedgehog CD (Video Game)
hasFeature
Sound Test / int_11e6bf74
 Sound Test / int_139da7b9
type
Sound Test
 Sound Test / int_139da7b9
comment
Zettai Hero Project: While most tracks are unlocked via simply hearing them at least once in the story, there is a hidden set of tracks based on the Unlosing Ranger's In-Universe Theme Song, but these versions are altered based on a specific set of equipment pieces worn by the main character.
 Sound Test / int_139da7b9
featureApplicability
1.0
 Sound Test / int_139da7b9
featureConfidence
1.0
 Zettai Hero Project (Video Game)
hasFeature
Sound Test / int_139da7b9
 Sound Test / int_13be614d
type
Sound Test
 Sound Test / int_13be614d
comment
The Simpsons: Bart vs. the Space Mutants has one accessed by firing a rocket at the Kwik-E-Mart sign with a rocket in the first stage, though it only plays sound effects.
 Sound Test / int_13be614d
featureApplicability
1.0
 Sound Test / int_13be614d
featureConfidence
1.0
 The Simpsons: Bart vs. the Space Mutants (Video Game)
hasFeature
Sound Test / int_13be614d
 Sound Test / int_142657fa
type
Sound Test
 Sound Test / int_142657fa
comment
Thunder Force II through V. Strangely, there isn't one for VI, which doesn't even have an original soundtrack officially released.
 Sound Test / int_142657fa
featureApplicability
1.0
 Sound Test / int_142657fa
featureConfidence
1.0
 Thunder Force (Video Game)
hasFeature
Sound Test / int_142657fa
 Sound Test / int_1622155
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Sound Test
 Sound Test / int_1622155
comment
Kirby Super Star's sound test is unlocked by beating The Arena, but the Updated Re-release Kirby Super Star Ultra changes this to the not-as-late-game Milky Way Wishes.
 Sound Test / int_1622155
featureApplicability
1.0
 Sound Test / int_1622155
featureConfidence
1.0
 Kirby Super Star (Video Game)
hasFeature
Sound Test / int_1622155
 Sound Test / int_16c83de8
type
Sound Test
 Sound Test / int_16c83de8
comment
Star Fox 64. It's unlocked at the same time as Expert Mode in the original N64 version, but is available right from the start in the 3DS remake.
 Sound Test / int_16c83de8
featureApplicability
1.0
 Sound Test / int_16c83de8
featureConfidence
1.0
 Star Fox 64 (Video Game)
hasFeature
Sound Test / int_16c83de8
 Sound Test / int_17b0b964
type
Sound Test
 Sound Test / int_17b0b964
comment
Quest: Brian's Journey has a Lottery Item you can get called the Orchestra. Sadly, this is absent from the N64 version, Quest 64, which has a lot better sound.
 Sound Test / int_17b0b964
featureApplicability
1.0
 Sound Test / int_17b0b964
featureConfidence
1.0
 Quest: Brian's Journey (Video Game)
hasFeature
Sound Test / int_17b0b964
 Sound Test / int_18ce7450
type
Sound Test
 Sound Test / int_18ce7450
comment
Hellsinker has a sound test that requires 100% Completion to unlock (main campaign completed in Full Sequence Order or Short Mission, both extra stages unlocked and completed, all of the Strategy Recorder read, final message read).
 Sound Test / int_18ce7450
featureApplicability
1.0
 Sound Test / int_18ce7450
featureConfidence
1.0
 Hellsinker (Video Game)
hasFeature
Sound Test / int_18ce7450
 Sound Test / int_1adee40d
type
Sound Test
 Sound Test / int_1adee40d
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The World Ends with You has CDs as in game items, each of which has one song from the soundtrack. The last song played also starts playing when you open the menu.
 Sound Test / int_1adee40d
featureApplicability
1.0
 Sound Test / int_1adee40d
featureConfidence
1.0
 The World Ends with You (Video Game)
hasFeature
Sound Test / int_1adee40d
 Sound Test / int_1af341a1
type
Sound Test
 Sound Test / int_1af341a1
comment
Disgaea. You have to buy the songs with in-game currency, though.
 Sound Test / int_1af341a1
featureApplicability
1.0
 Sound Test / int_1af341a1
featureConfidence
1.0
 Disgaea (Franchise)
hasFeature
Sound Test / int_1af341a1
 Sound Test / int_20e8e9bd
type
Sound Test
 Sound Test / int_20e8e9bd
comment
A budget re-release of Sonic 3 & Knuckles for the PC goes one better and includes .wav files of the music and SFX from all three original games and Sonic CD, for the purpose of a screensaver app. But the music for Carnival Night, Icecap, Launch Base and Sonic 3's end credits are missing, due to what was later revealed to be copyright issues.
 Sound Test / int_20e8e9bd
featureApplicability
1.0
 Sound Test / int_20e8e9bd
featureConfidence
1.0
 Sonic 3 & Knuckles (Video Game)
hasFeature
Sound Test / int_20e8e9bd
 Sound Test / int_2514362f
type
Sound Test
 Sound Test / int_2514362f
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Wargroove has this in the extras menu, though with the caveat that you need to complete Arcade Mode with each character to hear their themes. Each tune also comes with cute dancing animations of each character, or a Cherrystone Swordsman operating a gramophone in the case of miscellaneous songs.
 Sound Test / int_2514362f
featureApplicability
1.0
 Sound Test / int_2514362f
featureConfidence
1.0
 Wargroove (Video Game)
hasFeature
Sound Test / int_2514362f
 Sound Test / int_261a3cc
type
Sound Test
 Sound Test / int_261a3cc
comment
Diddy Kong Racing has one accessible via a cheat code, but it is incomplete, displaying numbers rather than track titles, lacking the ability to listen to any of the dynamic tracks as anything but a mash-up of all versions at once, and even containing music not found elsewhere in the game.
 Sound Test / int_261a3cc
featureApplicability
1.0
 Sound Test / int_261a3cc
featureConfidence
1.0
 Diddy Kong Racing (Video Game)
hasFeature
Sound Test / int_261a3cc
 Sound Test / int_26333bd5
type
Sound Test
 Sound Test / int_26333bd5
comment
Kirby's Adventure's sound test is unlocked after beating the New Game Plus. The Updated Re-release Kirby: Nightmare in Dream Land gives you the full sound test from the get-go.
 Sound Test / int_26333bd5
featureApplicability
1.0
 Sound Test / int_26333bd5
featureConfidence
1.0
 Kirby's Adventure (Video Game)
hasFeature
Sound Test / int_26333bd5
 Sound Test / int_2ae52388
type
Sound Test
 Sound Test / int_2ae52388
comment
Super Castlevania IV puts a sound test right in the options menu.
 Sound Test / int_2ae52388
featureApplicability
1.0
 Sound Test / int_2ae52388
featureConfidence
1.0
 Super Castlevania IV (Video Game)
hasFeature
Sound Test / int_2ae52388
 Sound Test / int_2d4038a1
type
Sound Test
 Sound Test / int_2d4038a1
comment
DuckTales: One of the things you can unlock in the gallery is the music. However, the music menu is 6th in the menu, meaning a lot of Fictional Currency will have to be spent in order to listen to it.
 Sound Test / int_2d4038a1
featureApplicability
1.0
 Sound Test / int_2d4038a1
featureConfidence
1.0
 DuckTales (Video Game)
hasFeature
Sound Test / int_2d4038a1
 Sound Test / int_2d644371
type
Sound Test
 Sound Test / int_2d644371
comment
Sound tests are a common feature of Tales Series.
 Sound Test / int_2d644371
featureApplicability
1.0
 Sound Test / int_2d644371
featureConfidence
1.0
 Tales Series (Video Game)
hasFeature
Sound Test / int_2d644371
 Sound Test / int_2fc7f6b9
type
Sound Test
 Sound Test / int_2fc7f6b9
comment
Donkey Kong Country Returns has one accessible in the Extras section, alongside the art concepts and dioramas. All of these features have to be unlocked one by one, though, and for the tracks of each world you have to beat its corresponding boss. This feature (and the modus operandi to get the tracks) returns in Tropical Freeze.
 Sound Test / int_2fc7f6b9
featureApplicability
1.0
 Sound Test / int_2fc7f6b9
featureConfidence
1.0
 Donkey Kong Country Returns (Video Game)
hasFeature
Sound Test / int_2fc7f6b9
 Sound Test / int_3084658b
type
Sound Test
 Sound Test / int_3084658b
comment
Wario Land: Shake It! has one, although you'll need to complete all the missions for a level to unlock its music. Wario Land 4 is an odd case, since it has a sound test made of completely new music not played anywhere else, and the karaoke theme from Palm Tree Paradise.
 Sound Test / int_3084658b
featureApplicability
1.0
 Sound Test / int_3084658b
featureConfidence
1.0
 Wario Land: Shake It! (Video Game)
hasFeature
Sound Test / int_3084658b
 Sound Test / int_31313512
type
Sound Test
 Sound Test / int_31313512
comment
ANNO: Mutationem has the in-game soundtrack available as part of the upgrade pack for the main menu to play the music.
 Sound Test / int_31313512
featureApplicability
1.0
 Sound Test / int_31313512
featureConfidence
1.0
 ANNO: Mutationem (Video Game)
hasFeature
Sound Test / int_31313512
 Sound Test / int_318fe3d2
type
Sound Test
 Sound Test / int_318fe3d2
comment
All Etrian Odyssey games have a Play BGM feature available after the corresponding Final Boss is defeated. In the earlier games, it can be accessed anytime from the Options menu, but in later ones it's only accessible from the title screen.
 Sound Test / int_318fe3d2
featureApplicability
1.0
 Sound Test / int_318fe3d2
featureConfidence
1.0
 Etrian Odyssey (Video Game)
hasFeature
Sound Test / int_318fe3d2
 Sound Test / int_324cbf56
type
Sound Test
 Sound Test / int_324cbf56
comment
The third world in the Wii A Boy and His Blob has a sound test as its big unlockable. It takes the form of a small level in the game, with the sounds accessed by feeding the friendly local blobs jellybeans. Like all the levels in the game, it also contains a few hidden goodies: remixes of the tunes from the original NES game.
 Sound Test / int_324cbf56
featureApplicability
1.0
 Sound Test / int_324cbf56
featureConfidence
1.0
 A Boy and His Blob (Video Game)
hasFeature
Sound Test / int_324cbf56
 Sound Test / int_3499459d
type
Sound Test
 Sound Test / int_3499459d
comment
Another Code R gives you this option via the music player acquired early in the game. It gradually increases as you progress.
 Sound Test / int_3499459d
featureApplicability
1.0
 Sound Test / int_3499459d
featureConfidence
1.0
 Another Code (Video Game)
hasFeature
Sound Test / int_3499459d
 Sound Test / int_36395288
type
Sound Test
 Sound Test / int_36395288
comment
Nearly every Kirby game has a sound test, usually unlocked by fulfilling certain requirements:
Kirby's Dream Land's sound test is hidden in the game's Config mode, which can be accessed by simultaneously holding Down, B, and Select.
Kirby's Adventure's sound test is unlocked after beating the New Game Plus. The Updated Re-release Kirby: Nightmare in Dream Land gives you the full sound test from the get-go.
Kirby's Dream Land 2 has a Sound Test available as a reward for 100% Completion.
Kirby Super Star's sound test is unlocked by beating The Arena, but the Updated Re-release Kirby Super Star Ultra changes this to the not-as-late-game Milky Way Wishes.
In Kirby's Dream Land 3 and Kirby 64: The Crystal Shards, the Sound Test is unlocked after beating the Disc-One Final Boss. In Dream Land 3, the Sound Test option is accessible from the get go, but until the player fulfils the necessary requirements, it only lets the player switch from stereo to mono.
The sound tests for Kirby & the Amazing Mirror and Kirby: Squeak Squad are unlocked by finding a sound player in a treasure chest, and a portion of the songs and sound effects are located in other chests.
The Sound Test feature in Kirby's Return to Dream Land and its Switch remake Kirby's Return to Dream Land Deluxe is unlocked after clearing the Story Mode, regardless of completion percentage. Certain music tracks need to be unlocked by clearing Extra Mode, The Arena, The True Arena, Merry Magoland and the Magolor Epilogue. Notably, the original Wii version is the last game in the series to allow the player to listen to sound effects in addition to music. While the remake excludes sound effects, it includes color-coded composer credits and proper song titles in exchange.
The Jukeboxes for Kirby: Triple Deluxe, Kirby: Planet Robobot and Kirby Star Allies are unlocked by completing the speed-run mode (Dededetour! in Triple Deluxe, Meta Knightmare Returns in Planet Robobot and Guest Star ???? in Star Allies). Almost every music track is available upon unlocking the Jukebox (in Star Allies, music tracks related to the downloadable Celebration Pictures, Morpho Knight, Heroes in Another Dimension, Soul Melter EX or The Three Mage-Sisters Dream Friend need to be unlocked first). Starting with these Jukeboxes, the different-colored music notes that pop up indicate who composed that specific music track (blue notes indicate compositions by Hirokazu Ando, red notes indicate compositions by Jun Ishikawa and in Star Allies, yellow notes indicate compositions by Yuuta Ogasawara).
The Music Room for Kirby and the Rainbow Curse unlocks songs after defeating each of the seven end-of-level bosses. In addition, there are a whopping 36 bonus tracks that have to be unlocked by collecting treasure chests, all of which are remixes of past Kirby songs that don't play anywhere else in the game.
The individual music tracks in Kirby Battle Royale's music collection are unlocked after it's heard once in-game. However, you have to spend Battle Coins (around 500 per track) to actually listen to the music track in the Collection.
In Kirby and the Forgotten Land, you unlock the Waddle Live! Corner Stage (the game's version of the Jukebox) where a Waddle Dee band called the Deedly Dees play. However, you only start with part of the game's soundtrack and have to pay Star Coins to unlock more of it. The same music note color system from previous games also returns (tracks with blue notes are by Hirokazu Ando, magenta notes are by Jun Ishikawa, yellow notes are by Yuuta Ogasawara, and green notes are by Yuki Shimooka).
 Sound Test / int_36395288
featureApplicability
1.0
 Sound Test / int_36395288
featureConfidence
1.0
 Kirby (Franchise)
hasFeature
Sound Test / int_36395288
 Sound Test / int_3865c8ba
type
Sound Test
 Sound Test / int_3865c8ba
comment
La-Mulana 2 has an app that lets you listen to the game's music. One puzzle requires playing a song that only appears on the app.
 Sound Test / int_3865c8ba
featureApplicability
1.0
 Sound Test / int_3865c8ba
featureConfidence
1.0
 La-Mulana 2 (Video Game)
hasFeature
Sound Test / int_3865c8ba
 Sound Test / int_3a35fcc8
type
Sound Test
 Sound Test / int_3a35fcc8
comment
The Sound Test feature in Kirby's Return to Dream Land and its Switch remake Kirby's Return to Dream Land Deluxe is unlocked after clearing the Story Mode, regardless of completion percentage. Certain music tracks need to be unlocked by clearing Extra Mode, The Arena, The True Arena, Merry Magoland and the Magolor Epilogue. Notably, the original Wii version is the last game in the series to allow the player to listen to sound effects in addition to music. While the remake excludes sound effects, it includes color-coded composer credits and proper song titles in exchange.
 Sound Test / int_3a35fcc8
featureApplicability
1.0
 Sound Test / int_3a35fcc8
featureConfidence
1.0
 Kirby's Return to Dream Land / Videogame
hasFeature
Sound Test / int_3a35fcc8
 Sound Test / int_3ee11cff
type
Sound Test
 Sound Test / int_3ee11cff
comment
Crescent Pale Mist: A Music Room can be unlocked by finding the Music Room Key artifact.
 Sound Test / int_3ee11cff
featureApplicability
1.0
 Sound Test / int_3ee11cff
featureConfidence
1.0
 Crescent Pale Mist (Video Game)
hasFeature
Sound Test / int_3ee11cff
 Sound Test / int_41cc9364
type
Sound Test
 Sound Test / int_41cc9364
comment
The NES version of The Jungle Book has music/effects tests available right in the options menu.
 Sound Test / int_41cc9364
featureApplicability
1.0
 Sound Test / int_41cc9364
featureConfidence
1.0
 The Jungle Book (Video Game)
hasFeature
Sound Test / int_41cc9364
 Sound Test / int_41ec89fa
type
Sound Test
 Sound Test / int_41ec89fa
comment
In the Collection modes for Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight, you can play all of a character's individual voice lines. There's no specific sound test for music, but you can get the same effect by going to choreography mode on a dance, which lets you watch it with no interruptions or additional voice lines or sound effects.
 Sound Test / int_41ec89fa
featureApplicability
1.0
 Sound Test / int_41ec89fa
featureConfidence
1.0
 Persona 3: Dancing in Moonlight (Video Game)
hasFeature
Sound Test / int_41ec89fa
 Sound Test / int_44a5d8c0
type
Sound Test
 Sound Test / int_44a5d8c0
comment
One can be accessed in Castlevania III: Dracula's Curse at the title screen. Just hold A or B and then press start and the sound test launches.
 Sound Test / int_44a5d8c0
featureApplicability
1.0
 Sound Test / int_44a5d8c0
featureConfidence
1.0
 Castlevania III: Dracula's Curse (Video Game)
hasFeature
Sound Test / int_44a5d8c0
 Sound Test / int_455ede40
type
Sound Test
 Sound Test / int_455ede40
comment
Super Paper Mario has a sound test, but it is operated by a jukebox-type character who randomly generates a song when Mario pays him a certain number of coins. There is sadly no way to control which track you'll hear.
 Sound Test / int_455ede40
featureApplicability
1.0
 Sound Test / int_455ede40
featureConfidence
1.0
 Super Paper Mario (Video Game)
hasFeature
Sound Test / int_455ede40
 Sound Test / int_476bc61d
type
Sound Test
 Sound Test / int_476bc61d
comment
Kid Icarus: Uprising, similar to the Super Smash Bros. games made by the same team, has an extensive sound test. Some tracks are unlocked simply by progressing the story, while others require special achievements to unlock.
 Sound Test / int_476bc61d
featureApplicability
1.0
 Sound Test / int_476bc61d
featureConfidence
1.0
 Kid Icarus: Uprising (Video Game)
hasFeature
Sound Test / int_476bc61d
 Sound Test / int_49a88442
type
Sound Test
 Sound Test / int_49a88442
comment
Final Fantasy XIV has the "Orchestrion", a Magiteknical device that could play music. One can be found in every inn room in major city-states, but players can also purchase one for their own house or apartment. In order to play, it requires "Orchestrion rolls" to be inserted into the machine, which can be found in certain high-level duties, as rewards at the Manderville Gold Saucer, purchased with real money from Square's official FFXIV store, etc.
 Sound Test / int_49a88442
featureApplicability
1.0
 Sound Test / int_49a88442
featureConfidence
1.0
 Final Fantasy XIV (Video Game)
hasFeature
Sound Test / int_49a88442
 Sound Test / int_4a2b34ad
type
Sound Test
 Sound Test / int_4a2b34ad
comment
Star Fox Adventures has its Sound Test available from Slippy's part of the main menu once you paid a certain Well for its Cheat Token and dropped it into the maze's well. The tracks have no names displayed, not even numbers.
 Sound Test / int_4a2b34ad
featureApplicability
1.0
 Sound Test / int_4a2b34ad
featureConfidence
1.0
 Star Fox Adventures (Video Game)
hasFeature
Sound Test / int_4a2b34ad
 Sound Test / int_4c0debc2
type
Sound Test
 Sound Test / int_4c0debc2
comment
In both Hotel Dusk: Room 215 and Last Window, you can use the jukebox to listen to the various songs. You'll need to either beat the game or start a New Game Plus to hear them all, though.
 Sound Test / int_4c0debc2
featureApplicability
1.0
 Sound Test / int_4c0debc2
featureConfidence
1.0
 Hotel Dusk: Room 215 (Visual Novel)
hasFeature
Sound Test / int_4c0debc2
 Sound Test / int_4c6bb7c5
type
Sound Test
 Sound Test / int_4c6bb7c5
comment
Stay Tooned! has a variant in one of the rooms in the apartment building, where the player can watch VHS tapes containing musical numbers for each of the Toons.
 Sound Test / int_4c6bb7c5
featureApplicability
1.0
 Sound Test / int_4c6bb7c5
featureConfidence
1.0
 Stay Tooned! (Video Game)
hasFeature
Sound Test / int_4c6bb7c5
 Sound Test / int_4fd2362
type
Sound Test
 Sound Test / int_4fd2362
comment
Mad Stalker: Full Metal Force (save for the PlayStation remake) has a sound test option where you can listen to the game's music.
 Sound Test / int_4fd2362
featureApplicability
1.0
 Sound Test / int_4fd2362
featureConfidence
1.0
 Mad Stalker: Full Metal Force (Video Game)
hasFeature
Sound Test / int_4fd2362
 Sound Test / int_503cf9e4
type
Sound Test
 Sound Test / int_503cf9e4
comment
The Rhythm Heaven games all come with a sound test, but the songs have to be unlocked by getting a Perfect on their corresponding minigame, and not all of the songs are included. Rhythm Heaven Megamix allows you to unlock the music from all the mini-games by buying them with the coins you earn playing and replaying mini-games.
 Sound Test / int_503cf9e4
featureApplicability
1.0
 Sound Test / int_503cf9e4
featureConfidence
1.0
 Rhythm Heaven (Video Game)
hasFeature
Sound Test / int_503cf9e4
 Sound Test / int_5075737a
type
Sound Test
 Sound Test / int_5075737a
comment
Golden Sun: The Lost Age has a pretty well-hidden one, which requires talking to a specific NPC in the multiplayer Battle Mode lobby while holding the L or R button. The sound test only lets you play songs that you'd already heard on that save file, but using a completed save file unlocks every track.
 Sound Test / int_5075737a
featureApplicability
1.0
 Sound Test / int_5075737a
featureConfidence
1.0
 Golden Sun: The Lost Age (Video Game)
hasFeature
Sound Test / int_5075737a
 Sound Test / int_507dfb6a
type
Sound Test
 Sound Test / int_507dfb6a
comment
The Sound Test in EarthBound (1994) is only accessible in its hidden Debug Mode.
 Sound Test / int_507dfb6a
featureApplicability
1.0
 Sound Test / int_507dfb6a
featureConfidence
1.0
 EarthBound (1994) (Video Game)
hasFeature
Sound Test / int_507dfb6a
 Sound Test / int_50c04f9c
type
Sound Test
 Sound Test / int_50c04f9c
comment
WarioWare: Smooth Moves has a traditional sound test and another version where you can use the Wii Remote to conduct the music at fast speed, slow speed, or any pace you feel like.
 Sound Test / int_50c04f9c
featureApplicability
1.0
 Sound Test / int_50c04f9c
featureConfidence
1.0
 WarioWare: Smooth Moves (Video Game)
hasFeature
Sound Test / int_50c04f9c
 Sound Test / int_51b6ba6c
type
Sound Test
 Sound Test / int_51b6ba6c
comment
Registered copies of Wolfenstein 3-D have "Robert's Jukebox", which gives the user access to three different menus of songs. However, you can find out about it only by buying and reading the Hint Manual.
 Sound Test / int_51b6ba6c
featureApplicability
1.0
 Sound Test / int_51b6ba6c
featureConfidence
1.0
 Wolfenstein 3-D (Video Game)
hasFeature
Sound Test / int_51b6ba6c
 Sound Test / int_554058cf
type
Sound Test
 Sound Test / int_554058cf
comment
Mario Kart 8 Deluxe: As part of the update that introduced the final wave of the Booster Course Pass on November 2023, the game added a jukebox that allows players to listen to the courses' BGM without having to play them.
 Sound Test / int_554058cf
featureApplicability
1.0
 Sound Test / int_554058cf
featureConfidence
1.0
 Mario Kart 8 (Video Game)
hasFeature
Sound Test / int_554058cf
 Sound Test / int_5586ce95
type
Sound Test
 Sound Test / int_5586ce95
comment
Several Mario Party games include this feature, both for audio themes and character voices. Some of the games (7 and 9, for example) do require the groups of tracks to be unlocked or purchased one by one first, though.
 Sound Test / int_5586ce95
featureApplicability
1.0
 Sound Test / int_5586ce95
featureConfidence
1.0
 Mario Party (Video Game)
hasFeature
Sound Test / int_5586ce95
 Sound Test / int_59151283
type
Sound Test
 Sound Test / int_59151283
comment
Metal Gear:
The Master Collection features a full digital soundtrack showing all music from each game.
Metal Gear: Ghost Babel has one as an unlockable for completing all the VR Missions.
Metal Gear 2: Solid Snake has an Easter Egg radio frequency which does this, and Metal Gear Solid Integral does a similar thing (but only with Long Song, Short Scene tracks).
 Sound Test / int_59151283
featureApplicability
1.0
 Sound Test / int_59151283
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Sound Test / int_59151283
 Sound Test / int_5921531b
type
Sound Test
 Sound Test / int_5921531b
comment
Persona 4 Golden has a music player that you can access from the main menu. New tracks unlock as you hear them in-game, and almost every song in the game is there.
 Sound Test / int_5921531b
featureApplicability
1.0
 Sound Test / int_5921531b
featureConfidence
1.0
 Persona 4 (Video Game)
hasFeature
Sound Test / int_5921531b
 Sound Test / int_5921531c
type
Sound Test
 Sound Test / int_5921531c
comment
The Royal version of Persona 5 contains a form of sound test in the in-game Thieves Den. You can spend a special currency to unlock tracks, and have them play during your activities in there. Certain tracks, usually longer and more important ones, cost more. A track's only able to be purchased once you hear it through regular gameplay, to avoid spoilers.
 Sound Test / int_5921531c
featureApplicability
1.0
 Sound Test / int_5921531c
featureConfidence
1.0
 Persona 5 (Video Game)
hasFeature
Sound Test / int_5921531c
 Sound Test / int_5afbc0cb
type
Sound Test
 Sound Test / int_5afbc0cb
comment
Undertale parodies this with a hidden Sound Test which requires very specific conditions to unlock.note Beat Papyrus and have your random FUN value set to 65, then travel upwards from the "Box Road" Save Point intersection, where there is a 50% chance you'll be sent to the Sound Test It only contains four songs, none of which are actually in the game and all of which are short, repetitive, and eerie-sounding.
 Sound Test / int_5afbc0cb
featureApplicability
1.0
 Sound Test / int_5afbc0cb
featureConfidence
1.0
 Undertale (Video Game)
hasFeature
Sound Test / int_5afbc0cb
 Sound Test / int_5bfa9c98
type
Sound Test
 Sound Test / int_5bfa9c98
comment
Warframe: After an update allowed for the player to gain personal quarters inside their Orbiter, the Somachord becomes open, and fragments begin appearing on various planets. Scanning the fragments will unlock various tracks from across the game.
 Sound Test / int_5bfa9c98
featureApplicability
1.0
 Sound Test / int_5bfa9c98
featureConfidence
1.0
 Warframe (Video Game)
hasFeature
Sound Test / int_5bfa9c98
 Sound Test / int_5dfb8aa2
type
Sound Test
 Sound Test / int_5dfb8aa2
comment
Sonic Generations has a sound test featuring songs from past Sonic games that each have to be unlocked individually, but not one for its regular soundtrack.
 Sound Test / int_5dfb8aa2
featureApplicability
1.0
 Sound Test / int_5dfb8aa2
featureConfidence
1.0
 Sonic Generations (Video Game)
hasFeature
Sound Test / int_5dfb8aa2
 Sound Test / int_5ed0217f
type
Sound Test
 Sound Test / int_5ed0217f
comment
Prisma Museum in Paper Mario: Color Splash, on the other hand, has a far more expansive Sound Gallery and an easy to navigate menu of tracks grouped by area. Each "record" is unlocked by repainting every single blank spot in the corresponding area.
 Sound Test / int_5ed0217f
featureApplicability
1.0
 Sound Test / int_5ed0217f
featureConfidence
1.0
 Paper Mario: Color Splash (Video Game)
hasFeature
Sound Test / int_5ed0217f
 Sound Test / int_63ac9abe
type
Sound Test
 Sound Test / int_63ac9abe
comment
Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic 3 & Knuckles, and Sonic Mania all include sound tests in their hidden level select screens. Sonic 2 also has a standalone sound test, and it and Mania have cheat codes that can be accessed by playing certain tracks in sequence.
 Sound Test / int_63ac9abe
featureApplicability
1.0
 Sound Test / int_63ac9abe
featureConfidence
1.0
 Sonic the Hedgehog (Video Game)
hasFeature
Sound Test / int_63ac9abe
 Sound Test / int_66b17f2e
type
Sound Test
 Sound Test / int_66b17f2e
comment
The individual music tracks in Kirby Battle Royale's music collection are unlocked after it's heard once in-game. However, you have to spend Battle Coins (around 500 per track) to actually listen to the music track in the Collection.
 Sound Test / int_66b17f2e
featureApplicability
1.0
 Sound Test / int_66b17f2e
featureConfidence
1.0
 Kirby Battle Royale (Video Game)
hasFeature
Sound Test / int_66b17f2e
 Sound Test / int_68c8e9ad
type
Sound Test
 Sound Test / int_68c8e9ad
comment
Super Robot Wars games have varying degrees of this, from normal sound tests to karaoke modes and even the option to switch themes from different units.
 Sound Test / int_68c8e9ad
featureApplicability
1.0
 Sound Test / int_68c8e9ad
featureConfidence
1.0
 Super Robot Wars (Video Game)
hasFeature
Sound Test / int_68c8e9ad
 Sound Test / int_69a9d669
type
Sound Test
 Sound Test / int_69a9d669
comment
Breath of Fire III and IV let you build music shops in the optional Fairy Villages.
 Sound Test / int_69a9d669
featureApplicability
1.0
 Sound Test / int_69a9d669
featureConfidence
1.0
 Breath of Fire III (Video Game)
hasFeature
Sound Test / int_69a9d669
 Sound Test / int_6bff288f
type
Sound Test
 Sound Test / int_6bff288f
comment
Entering a specific cheat code in Banjo-Tooie fixes the jukebox in Jolly's Tavern, granting the player access to the game's sound test.
 Sound Test / int_6bff288f
featureApplicability
1.0
 Sound Test / int_6bff288f
featureConfidence
1.0
 Banjo-Tooie (Video Game)
hasFeature
Sound Test / int_6bff288f
 Sound Test / int_6fce1296
type
Sound Test
 Sound Test / int_6fce1296
comment
Nectaris: The original version has a sound test activated by inputting the password ONGAKU (Japanese for "sound").
 Sound Test / int_6fce1296
featureApplicability
1.0
 Sound Test / int_6fce1296
featureConfidence
1.0
 Nectaris (Video Game)
hasFeature
Sound Test / int_6fce1296
 Sound Test / int_7131953
type
Sound Test
 Sound Test / int_7131953
comment
Kirby's Dream Land's sound test is hidden in the game's Config mode, which can be accessed by simultaneously holding Down, B, and Select.
 Sound Test / int_7131953
featureApplicability
1.0
 Sound Test / int_7131953
featureConfidence
1.0
 Kirby's Dream Land (Video Game)
hasFeature
Sound Test / int_7131953
 Sound Test / int_7353a7bd
type
Sound Test
 Sound Test / int_7353a7bd
comment
Dynamite Headdy, and most Treasure games for that matter.
 Sound Test / int_7353a7bd
featureApplicability
1.0
 Sound Test / int_7353a7bd
featureConfidence
1.0
 Dynamite Headdy (Video Game)
hasFeature
Sound Test / int_7353a7bd
 Sound Test / int_7682fdc7
type
Sound Test
 Sound Test / int_7682fdc7
comment
Found in the Bonus Area of Something Else. Luigi can listen to music he already unlocked.
 Sound Test / int_7682fdc7
featureApplicability
1.0
 Sound Test / int_7682fdc7
featureConfidence
1.0
 Something (Video Game)
hasFeature
Sound Test / int_7682fdc7
 Sound Test / int_775cd181
type
Sound Test
 Sound Test / int_775cd181
comment
In every game in Streets of Rage series, there's a sound test option for the music and the sound effects.
 Sound Test / int_775cd181
featureApplicability
1.0
 Sound Test / int_775cd181
featureConfidence
1.0
 Streets of Rage (Video Game)
hasFeature
Sound Test / int_775cd181
 Sound Test / int_7885acfd
type
Sound Test
 Sound Test / int_7885acfd
comment
World of Mana:
Trials of Mana has a Fan Translation that adds one to it, accessible by resetting the game when holding L and R.
Collection of Mana, a Compilation Re-release containing Final Fantasy Adventure, Secret of Mana, and Trials of Mana, contains a sound test for each game, accessible from the collection's game selection menu.
 Sound Test / int_7885acfd
featureApplicability
1.0
 Sound Test / int_7885acfd
featureConfidence
1.0
 World of Mana (Video Game)
hasFeature
Sound Test / int_7885acfd
 Sound Test / int_7b2ca7a2
type
Sound Test
 Sound Test / int_7b2ca7a2
comment
Bayonetta and Bayonetta 2 have each one available after their completion. The tracks are sorted by appearance in the games, so if you want to hear a theme in particular, make sure to remember when it first triggered.
 Sound Test / int_7b2ca7a2
featureApplicability
1.0
 Sound Test / int_7b2ca7a2
featureConfidence
1.0
 Bayonetta (Video Game)
hasFeature
Sound Test / int_7b2ca7a2
 Sound Test / int_7cd6850
type
Sound Test
 Sound Test / int_7cd6850
comment
In Rogue Legacy, you can occasionally find a jukebox with which you can play any track found in the game.
 Sound Test / int_7cd6850
featureApplicability
1.0
 Sound Test / int_7cd6850
featureConfidence
1.0
 Rogue Legacy (Video Game)
hasFeature
Sound Test / int_7cd6850
 Sound Test / int_7ec23584
type
Sound Test
 Sound Test / int_7ec23584
comment
Mega Man X: Command Mission has a music console in the Sky Room (basically a single room devoted to all the game's many unlockables) where the player can sample tracks heard in the game up to their current point.
 Sound Test / int_7ec23584
featureApplicability
1.0
 Sound Test / int_7ec23584
featureConfidence
1.0
 Mega Man X: Command Mission (Video Game)
hasFeature
Sound Test / int_7ec23584
 Sound Test / int_81b76f22
type
Sound Test
 Sound Test / int_81b76f22
comment
While Chibi-Robo! Park Patrol doesn't have a traditional sound test, there is an unlockable Tea Cup ride that will play any song from the game. The catch? The songs play randomly, and you have to keep spinning the ride in order to keep hearing the song.
 Sound Test / int_81b76f22
featureApplicability
1.0
 Sound Test / int_81b76f22
featureConfidence
1.0
 Chibi-Robo! (Video Game)
hasFeature
Sound Test / int_81b76f22
 Sound Test / int_8258e260
type
Sound Test
 Sound Test / int_8258e260
comment
Super Mario Bros.:
The Super Mario RPG for Nintendo Switch has a Sound Player option, featuring both the original Super Nintendo and the new arragement versions of the soundtrack. A few songs are only available though after beating a Post-End Game Content Super Boss event that uses those songs.
Mario & Luigi: Dream Team and Paper Jam unlock a sound test on the main menu after beating the final boss. The Nintendo 3DS remakes of Superstar Saga and Bowser's Inside Story let you listen to any song you've already heard from the pause menu, along with their counterparts from the original game if applicable.
Paper Mario:
Super Paper Mario has a sound test, but it is operated by a jukebox-type character who randomly generates a song when Mario pays him a certain number of coins. There is sadly no way to control which track you'll hear.
Paper Mario: Sticker Star has a sound room as a reward for completing one side of the Sticker Museum. The musical selection is rather limited, though (it has no battle music), and songs can only be listened to in order (i.e. you have to flip through other tracks to reach the one you want to hear).
Prisma Museum in Paper Mario: Color Splash, on the other hand, has a far more expansive Sound Gallery and an easy to navigate menu of tracks grouped by area. Each "record" is unlocked by repainting every single blank spot in the corresponding area.
Paper Mario: The Origami King has another Sound Gallery in the museum. This time, tracks are unlocked by filling in holes and each area. There are separate categories for each streamer segment, plus "Special", which has tracks that play throughout the game and songs from the final dungeon. There are 244 tracks in total.
 Sound Test / int_8258e260
featureApplicability
1.0
 Sound Test / int_8258e260
featureConfidence
1.0
 Super Mario Bros. (Franchise)
hasFeature
Sound Test / int_8258e260
 Sound Test / int_83349c2a
type
Sound Test
 Sound Test / int_83349c2a
comment
Metal Walker has one in the area where you find the special Land Core.
 Sound Test / int_83349c2a
featureApplicability
1.0
 Sound Test / int_83349c2a
featureConfidence
1.0
 Metal Walker (Video Game)
hasFeature
Sound Test / int_83349c2a
 Sound Test / int_83abcf04
type
Sound Test
 Sound Test / int_83abcf04
comment
Paper Mario: Sticker Star has a sound room as a reward for completing one side of the Sticker Museum. The musical selection is rather limited, though (it has no battle music), and songs can only be listened to in order (i.e. you have to flip through other tracks to reach the one you want to hear).
 Sound Test / int_83abcf04
featureApplicability
1.0
 Sound Test / int_83abcf04
featureConfidence
1.0
 Paper Mario: Sticker Star (Video Game)
hasFeature
Sound Test / int_83abcf04
 Sound Test / int_848d6e83
type
Sound Test
 Sound Test / int_848d6e83
comment
Magical Girl Lyrical Nanoha A's Portable: The Battle of Aces has both a voice and music test in the Character Viewer.
 Sound Test / int_848d6e83
featureApplicability
1.0
 Sound Test / int_848d6e83
featureConfidence
1.0
 Magical Girl Lyrical Nanoha A's Portable (Video Game)
hasFeature
Sound Test / int_848d6e83
 Sound Test / int_85248c6a
type
Sound Test
 Sound Test / int_85248c6a
comment
The sound tests for Kirby & the Amazing Mirror and Kirby: Squeak Squad are unlocked by finding a sound player in a treasure chest, and a portion of the songs and sound effects are located in other chests.
 Sound Test / int_85248c6a
featureApplicability
1.0
 Sound Test / int_85248c6a
featureConfidence
1.0
 Kirby & the Amazing Mirror (Video Game)
hasFeature
Sound Test / int_85248c6a
 Sound Test / int_87056d17
type
Sound Test
 Sound Test / int_87056d17
comment
Sonic Adventure featured a Sound Test that not only featured every music track, but also every sound effect and even all non-cutscene voice clips.
 Sound Test / int_87056d17
featureApplicability
1.0
 Sound Test / int_87056d17
featureConfidence
1.0
 Sonic Adventure (Video Game)
hasFeature
Sound Test / int_87056d17
 Sound Test / int_87b4dc3c
type
Sound Test
 Sound Test / int_87b4dc3c
comment
Donkey Kong:
On the Game Boy Advance remake of Donkey Kong Country, hold Select while pressing B, A, L, L, A, Downnote It spells out "BALLAD", see? on the game select screen. In the SNES version, press Down, A, R, B, Y, Down, A, Y. Donkey Kong Country 2 and 3 also have music test cheats - but if you use all three save slots, the only way to access the Donkey Kong Country 2 music test is to delete a saved game, as it can be accessed only on the screen where you choose your game mode (press down five times with two-player mode highlighted). Donkey Kong Country 3 fixed this by using a password system for its cheats, including the music test. Fixed also in the GBA versions of both games, which use passwords as well.
Donkey Kong Country Returns has one accessible in the Extras section, alongside the art concepts and dioramas. All of these features have to be unlocked one by one, though, and for the tracks of each world you have to beat its corresponding boss. This feature (and the modus operandi to get the tracks) returns in Tropical Freeze.
 Sound Test / int_87b4dc3c
featureApplicability
1.0
 Sound Test / int_87b4dc3c
featureConfidence
1.0
 Donkey Kong (Franchise)
hasFeature
Sound Test / int_87b4dc3c
 Sound Test / int_88156ac9
type
Sound Test
 Sound Test / int_88156ac9
comment
Battle Garegga. If listening to the arcade version of Stage 7's music, "Marginal Consciousness", it keeps increasing in pitch indefinitely.
 Sound Test / int_88156ac9
featureApplicability
1.0
 Sound Test / int_88156ac9
featureConfidence
1.0
 Battle Garegga (Video Game)
hasFeature
Sound Test / int_88156ac9
 Sound Test / int_89695bfc
type
Sound Test
 Sound Test / int_89695bfc
comment
Super Mario 3D All-Stars: The compilation lets players listen to the games' soundtracks through the menu. It also includes the bonus tracks that were initially only available on the Japanese-exclusive soundtrack CDs. They can also be listened to while the console is in sleep mode if something is plugged in to the headphone jack.
 Sound Test / int_89695bfc
featureApplicability
1.0
 Sound Test / int_89695bfc
featureConfidence
1.0
 Super Mario All-Stars (Video Game)
hasFeature
Sound Test / int_89695bfc
 Sound Test / int_8d318bad
type
Sound Test
 Sound Test / int_8d318bad
comment
The Super Mario RPG for Nintendo Switch has a Sound Player option, featuring both the original Super Nintendo and the new arragement versions of the soundtrack. A few songs are only available though after beating a Post-End Game Content Super Boss event that uses those songs.
 Sound Test / int_8d318bad
featureApplicability
1.0
 Sound Test / int_8d318bad
featureConfidence
1.0
 Super Mario RPG (Video Game)
hasFeature
Sound Test / int_8d318bad
 Sound Test / int_8ec33a86
type
Sound Test
 Sound Test / int_8ec33a86
comment
While absent from the original version, Xenoblade Chronicles 1 3D features a Jukebox, where the player can collect tokens gained from StreetPass, Play Coins and/or the Shulk amiibo to unlock tracks from the game to listen to.
 Sound Test / int_8ec33a86
featureApplicability
1.0
 Sound Test / int_8ec33a86
featureConfidence
1.0
 Xenoblade Chronicles 1 (Video Game)
hasFeature
Sound Test / int_8ec33a86
 Sound Test / int_8ee238c9
type
Sound Test
 Sound Test / int_8ee238c9
comment
Persona:
Persona 4 Golden has a music player that you can access from the main menu. New tracks unlock as you hear them in-game, and almost every song in the game is there.
The Royal version of Persona 5 contains a form of sound test in the in-game Thieves Den. You can spend a special currency to unlock tracks, and have them play during your activities in there. Certain tracks, usually longer and more important ones, cost more. A track's only able to be purchased once you hear it through regular gameplay, to avoid spoilers.
In the Collection modes for Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight, you can play all of a character's individual voice lines. There's no specific sound test for music, but you can get the same effect by going to choreography mode on a dance, which lets you watch it with no interruptions or additional voice lines or sound effects.
 Sound Test / int_8ee238c9
featureApplicability
1.0
 Sound Test / int_8ee238c9
featureConfidence
1.0
 Persona (Franchise)
hasFeature
Sound Test / int_8ee238c9
 Sound Test / int_8f25225c
type
Sound Test
 Sound Test / int_8f25225c
comment
The Danganronpa games let you unlock music tracks with Monocoins, along with CGs and cutscenes.
 Sound Test / int_8f25225c
featureApplicability
1.0
 Sound Test / int_8f25225c
featureConfidence
1.0
 Danganronpa (Franchise)
hasFeature
Sound Test / int_8f25225c
 Sound Test / int_924b6d63
type
Sound Test
 Sound Test / int_924b6d63
comment
Xenogears: In the final chapter, the party can gain access to a jukebox containing the various themes heard throughout the game.
 Sound Test / int_924b6d63
featureApplicability
1.0
 Sound Test / int_924b6d63
featureConfidence
1.0
 Xenogears (Video Game)
hasFeature
Sound Test / int_924b6d63
 Sound Test / int_93fc1d2b
type
Sound Test
 Sound Test / int_93fc1d2b
comment
Paper Mario:
Super Paper Mario has a sound test, but it is operated by a jukebox-type character who randomly generates a song when Mario pays him a certain number of coins. There is sadly no way to control which track you'll hear.
Paper Mario: Sticker Star has a sound room as a reward for completing one side of the Sticker Museum. The musical selection is rather limited, though (it has no battle music), and songs can only be listened to in order (i.e. you have to flip through other tracks to reach the one you want to hear).
Prisma Museum in Paper Mario: Color Splash, on the other hand, has a far more expansive Sound Gallery and an easy to navigate menu of tracks grouped by area. Each "record" is unlocked by repainting every single blank spot in the corresponding area.
Paper Mario: The Origami King has another Sound Gallery in the museum. This time, tracks are unlocked by filling in holes and each area. There are separate categories for each streamer segment, plus "Special", which has tracks that play throughout the game and songs from the final dungeon. There are 244 tracks in total.
 Sound Test / int_93fc1d2b
featureApplicability
1.0
 Sound Test / int_93fc1d2b
featureConfidence
1.0
 Paper Mario (Video Game)
hasFeature
Sound Test / int_93fc1d2b
 Sound Test / int_96631e0b
type
Sound Test
 Sound Test / int_96631e0b
comment
Princess Maker 3: The options menu has the BGM Play option to hear the 33 different possible background musics.
 Sound Test / int_96631e0b
featureApplicability
1.0
 Sound Test / int_96631e0b
featureConfidence
1.0
 Princess Maker 3 (Video Game)
hasFeature
Sound Test / int_96631e0b
 Sound Test / int_99c746c0
type
Sound Test
 Sound Test / int_99c746c0
comment
In Spiritfarer, the lounge has a radio that lets you play any song you've already heard in the game, but this gets drowned out by certain songs, such as Francis's theme if he shows up.
 Sound Test / int_99c746c0
featureApplicability
1.0
 Sound Test / int_99c746c0
featureConfidence
1.0
 Spiritfarer (Video Game)
hasFeature
Sound Test / int_99c746c0
 Sound Test / int_99e49e94
type
Sound Test
 Sound Test / int_99e49e94
comment
Bug Fables has a character called Samira that is able to "sing" all songs from the game at your leisure. The only downside is that you need to buy every song from her first.
 Sound Test / int_99e49e94
featureApplicability
1.0
 Sound Test / int_99e49e94
featureConfidence
1.0
 Bug Fables (Video Game)
hasFeature
Sound Test / int_99e49e94
 Sound Test / int_9b602c3f
type
Sound Test
 Sound Test / int_9b602c3f
comment
Deltarune: At the end of Chapter 2, the Sound Studio area opens up in Castle Town. It contains around 20 tracks (not the entire OST) that you can play at will.
 Sound Test / int_9b602c3f
featureApplicability
1.0
 Sound Test / int_9b602c3f
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Sound Test / int_9b602c3f
 Sound Test / int_9bd6284a
type
Sound Test
 Sound Test / int_9bd6284a
comment
Kirby Air Ride has one that has all background music. However, while a few tracks are unlocked at the start, you must unlock many others through filling out the Checklists. The Sound Tests for Kid Icarus: Uprising and Super Smash Bros., both made by the same director, are modeled after this one.
 Sound Test / int_9bd6284a
featureApplicability
1.0
 Sound Test / int_9bd6284a
featureConfidence
1.0
 Kirby Air Ride (Video Game)
hasFeature
Sound Test / int_9bd6284a
 Sound Test / int_9c6a617e
type
Sound Test
 Sound Test / int_9c6a617e
comment
Metal Gear: Ghost Babel has one as an unlockable for completing all the VR Missions.
 Sound Test / int_9c6a617e
featureApplicability
1.0
 Sound Test / int_9c6a617e
featureConfidence
1.0
 Metal Gear: Ghost Babel (Video Game)
hasFeature
Sound Test / int_9c6a617e
 Sound Test / int_9c9b3095
type
Sound Test
 Sound Test / int_9c9b3095
comment
In Metroid Prime: Hunters, getting the true ending in Adventure Mode unlocks Music and SFX Tests in the Options menu.
 Sound Test / int_9c9b3095
featureApplicability
1.0
 Sound Test / int_9c9b3095
featureConfidence
1.0
 Metroid Prime: Hunters (Video Game)
hasFeature
Sound Test / int_9c9b3095
 Sound Test / int_9d66ba4f
type
Sound Test
 Sound Test / int_9d66ba4f
comment
Scott Pilgrim vs. The World: The Game has the main music player unlocked by a cheat code.
 Sound Test / int_9d66ba4f
featureApplicability
1.0
 Sound Test / int_9d66ba4f
featureConfidence
1.0
 Scott Pilgrim vs. The World: The Game (Video Game)
hasFeature
Sound Test / int_9d66ba4f
 Sound Test / int_9fa025d
type
Sound Test
 Sound Test / int_9fa025d
comment
Mother 3 has the sound test with songs available from the beginning, but their names are hidden until you listen to them in the game proper. For some unexplained reason, there are a few songs not available in the sound test, such as the Chiptune version of "No Eating Crackers in the Cinema" and the song that plays in Sunshine Forest post chapter 4.
 Sound Test / int_9fa025d
featureApplicability
1.0
 Sound Test / int_9fa025d
featureConfidence
1.0
 Mother 3 (Video Game)
hasFeature
Sound Test / int_9fa025d
 Sound Test / int_9fcc8c53
type
Sound Test
 Sound Test / int_9fcc8c53
comment
In the Wii version of Punch-Out!!, whenever the three challenges of a particular fight are completed in Exhibition Mode, the audio theme and voice clips from the boxer fought in that particular battle will be available for the player to play. Rinse and repeat with all fights and characters to complete the music collection.
 Sound Test / int_9fcc8c53
featureApplicability
1.0
 Sound Test / int_9fcc8c53
featureConfidence
1.0
 Punch-Out!! (Video Game)
hasFeature
Sound Test / int_9fcc8c53
 Sound Test / int_a2add1d2
type
Sound Test
 Sound Test / int_a2add1d2
comment
The first Splatoon has the Squid Beatz minigame (unlocked only with the Inkling Squid amiibo), where the actual "game" portion can be turned off, leaving it as a standard sound test.
 Sound Test / int_a2add1d2
featureApplicability
1.0
 Sound Test / int_a2add1d2
featureConfidence
1.0
 Splatoon (Video Game)
hasFeature
Sound Test / int_a2add1d2
 Sound Test / int_a2add1d3
type
Sound Test
 Sound Test / int_a2add1d3
comment
Splatoon 2 features the minigame Squid Beatz 2. It's included in the base game this time rather than being tied to an amiibo, but Splatoon series amiibo can be used to unlock music tracks from the first game that can't otherwise be heard in the sequel.
 Sound Test / int_a2add1d3
featureApplicability
1.0
 Sound Test / int_a2add1d3
featureConfidence
1.0
 Splatoon 2 (Video Game)
hasFeature
Sound Test / int_a2add1d3
 Sound Test / int_a4514a75
type
Sound Test
 Sound Test / int_a4514a75
comment
Iji has a classic sound test menu.
 Sound Test / int_a4514a75
featureApplicability
1.0
 Sound Test / int_a4514a75
featureConfidence
1.0
 Iji (Video Game)
hasFeature
Sound Test / int_a4514a75
 Sound Test / int_a5f47de3
type
Sound Test
 Sound Test / int_a5f47de3
comment
Klonoa: Door to Phantomile has a music player as a reward for reaching 100% Completion and beating the Brutal Bonus Level, represented by a phonograph Lephise lets Klonoa use.
 Sound Test / int_a5f47de3
featureApplicability
1.0
 Sound Test / int_a5f47de3
featureConfidence
1.0
 Klonoa: Door to Phantomile (Video Game)
hasFeature
Sound Test / int_a5f47de3
 Sound Test / int_a6543322
type
Sound Test
 Sound Test / int_a6543322
comment
The music room in Touhou Project games. Usually, each song has some commentary from ZUN.
 Sound Test / int_a6543322
featureApplicability
1.0
 Sound Test / int_a6543322
featureConfidence
1.0
 Touhou Project (Franchise)
hasFeature
Sound Test / int_a6543322
 Sound Test / int_a6fb0678
type
Sound Test
 Sound Test / int_a6fb0678
comment
One ROM combo in La-Mulana does this.
 Sound Test / int_a6fb0678
featureApplicability
1.0
 Sound Test / int_a6fb0678
featureConfidence
1.0
 La-Mulana (Video Game)
hasFeature
Sound Test / int_a6fb0678
 Sound Test / int_a7bb29ae
type
Sound Test
 Sound Test / int_a7bb29ae
comment
Mega Man X has two in its options, one for Music and another for SFX.
 Sound Test / int_a7bb29ae
featureApplicability
1.0
 Sound Test / int_a7bb29ae
featureConfidence
1.0
 Mega Man X (Video Game)
hasFeature
Sound Test / int_a7bb29ae
 Sound Test / int_a81325d3
type
Sound Test
 Sound Test / int_a81325d3
comment
Final Fantasy:
In Final Fantasy X and Final Fantasy X-2, you have to actually buy the "spheres" that would let you listen to the music.
Final Fantasy XIV has the "Orchestrion", a Magiteknical device that could play music. One can be found in every inn room in major city-states, but players can also purchase one for their own house or apartment. In order to play, it requires "Orchestrion rolls" to be inserted into the machine, which can be found in certain high-level duties, as rewards at the Manderville Gold Saucer, purchased with real money from Square's official FFXIV store, etc.
 Sound Test / int_a81325d3
featureApplicability
1.0
 Sound Test / int_a81325d3
featureConfidence
1.0
 Final Fantasy (Franchise)
hasFeature
Sound Test / int_a81325d3
 Sound Test / int_a9cd7cc8
type
Sound Test
 Sound Test / int_a9cd7cc8
comment
Juniper's Knot: The Jukebox menu.
 Sound Test / int_a9cd7cc8
featureApplicability
1.0
 Sound Test / int_a9cd7cc8
featureConfidence
1.0
 Juniper's Knot (Visual Novel)
hasFeature
Sound Test / int_a9cd7cc8
 Sound Test / int_ab257819
type
Sound Test
 Sound Test / int_ab257819
comment
The FM Towns version of Genocide has an Options menu where a Music Mode is accessible to listen to the game's music. Its sequel also carried this feature, including the obscure MS-DOS port that used CD-quality arrangements of its soundtrack.
 Sound Test / int_ab257819
featureApplicability
1.0
 Sound Test / int_ab257819
featureConfidence
1.0
 Genocide (Video Game)
hasFeature
Sound Test / int_ab257819
 Sound Test / int_b11626d
type
Sound Test
 Sound Test / int_b11626d
comment
Paper Mario: The Origami King has another Sound Gallery in the museum. This time, tracks are unlocked by filling in holes and each area. There are separate categories for each streamer segment, plus "Special", which has tracks that play throughout the game and songs from the final dungeon. There are 244 tracks in total.
 Sound Test / int_b11626d
featureApplicability
1.0
 Sound Test / int_b11626d
featureConfidence
1.0
 Paper Mario: The Origami King (Video Game)
hasFeature
Sound Test / int_b11626d
 Sound Test / int_b35adcc8
type
Sound Test
 Sound Test / int_b35adcc8
comment
While this originally wasn't included in Luigi's Mansion 3, patch 1.3.0 for the game included music albums that you can listen to inside the gallery within E. Gadd's laboratory, containing all the specific music heard on a floor or in selections for tracks that fit elsewhere.note This example being the E.Gadd Selection, containing tracks that relate to him alongside misc tracks, such as the title screen themes, radios, boo themes, etc.
 Sound Test / int_b35adcc8
featureApplicability
1.0
 Sound Test / int_b35adcc8
featureConfidence
1.0
 Luigi's Mansion 3 (Video Game)
hasFeature
Sound Test / int_b35adcc8
 Sound Test / int_b4967d43
type
Sound Test
 Sound Test / int_b4967d43
comment
Most Sonic the Hedgehog games have this feature, with the exception of some next-gen titles.
Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic 3 & Knuckles, and Sonic Mania all include sound tests in their hidden level select screens. Sonic 2 also has a standalone sound test, and it and Mania have cheat codes that can be accessed by playing certain tracks in sequence.
Sonic the Hedgehog CD's sound test is called the "D.A. Garden", and is unlocked once you beat the time trials for the Special Stages. It has a nice animation of Little Planet that you can watch while listening to the digital audio tracks from the game (the PCM-based Past tracks are missing). A "proper" sound test that includes PCM and sound effects can be accessed with a certain button combo on the title screen, and like Sonic 2, playing certain combinations will unlock special bonuses — and silly concept art. Mania also has a D.A. Garden separate from its level select sound test.
A budget re-release of Sonic 3 & Knuckles for the PC goes one better and includes .wav files of the music and SFX from all three original games and Sonic CD, for the purpose of a screensaver app. But the music for Carnival Night, Icecap, Launch Base and Sonic 3's end credits are missing, due to what was later revealed to be copyright issues.
Sonic 3D: Flickies' Island also comes with a sound test available from the main menu.
The sound test in Knuckles Chaotix not only plays every song in the game, but also shows the player which notes are being played on each individual sound channel, drums and all, via several rows of keyboards. Given that Chaotix is a Tech-Demo Game, this display is likely also meant to show off the 32X's expanded audio capabilities compared to the base Genesis.
Sonic Adventure featured a Sound Test that not only featured every music track, but also every sound effect and even all non-cutscene voice clips.
Sonic Generations has a sound test featuring songs from past Sonic games that each have to be unlocked individually, but not one for its regular soundtrack.
Sonic Frontiers' first major update included a jukebox similar to the one in Generations that had music tracks from all over the series, including games released after Generations and spin-off games it ignored. The second update includes the island music from '"Frontiers'' itself.
 Sound Test / int_b4967d43
featureApplicability
1.0
 Sound Test / int_b4967d43
featureConfidence
1.0
 Sonic the Hedgehog (Franchise)
hasFeature
Sound Test / int_b4967d43
 Sound Test / int_b539293b
type
Sound Test
 Sound Test / int_b539293b
comment
In One Piece, the Sound Test is the reward for finding all the small treasure chests and bringing them to Gaimon.
 Sound Test / int_b539293b
featureApplicability
1.0
 Sound Test / int_b539293b
featureConfidence
1.0
 One Piece (Video Game)
hasFeature
Sound Test / int_b539293b
 Sound Test / int_b55b8015
type
Sound Test
 Sound Test / int_b55b8015
comment
The NES Ninja Gaiden games have a secret Sound Test that can be activated via a cheat. It includes both background music and SFX. Oddly, the second game has a Cut Song that can't even be listened to here, only by hacking the ROM.
 Sound Test / int_b55b8015
featureApplicability
1.0
 Sound Test / int_b55b8015
featureConfidence
1.0
 Ninja Gaiden (Video Game)
hasFeature
Sound Test / int_b55b8015
 Sound Test / int_b70c0e83
type
Sound Test
 Sound Test / int_b70c0e83
comment
The Sound Test can be unlocked in the Options menu in Metroid: Zero Mission by beating the game on Hard Mode. It doesn't have every track, though.
 Sound Test / int_b70c0e83
featureApplicability
1.0
 Sound Test / int_b70c0e83
featureConfidence
1.0
 Metroid: Zero Mission (Video Game)
hasFeature
Sound Test / int_b70c0e83
 Sound Test / int_b7c72249
type
Sound Test
 Sound Test / int_b7c72249
comment
In Castlevania: Symphony of the Night, if the true ending is unlocked by defeating Dracula in the reverse castle with at least 196% map completion, the librarian will have a new sound test mode.
 Sound Test / int_b7c72249
featureApplicability
1.0
 Sound Test / int_b7c72249
featureConfidence
1.0
 Castlevania: Symphony of the Night (Video Game)
hasFeature
Sound Test / int_b7c72249
 Sound Test / int_b80b5c0d
type
Sound Test
 Sound Test / int_b80b5c0d
comment
Sonic Frontiers' first major update included a jukebox similar to the one in Generations that had music tracks from all over the series, including games released after Generations and spin-off games it ignored. The second update includes the island music from '"Frontiers'' itself.
 Sound Test / int_b80b5c0d
featureApplicability
1.0
 Sound Test / int_b80b5c0d
featureConfidence
1.0
 Sonic Frontiers (Video Game)
hasFeature
Sound Test / int_b80b5c0d
 Sound Test / int_babc3924
type
Sound Test
 Sound Test / int_babc3924
comment
Mario & Luigi: Dream Team and Paper Jam unlock a sound test on the main menu after beating the final boss. The Nintendo 3DS remakes of Superstar Saga and Bowser's Inside Story let you listen to any song you've already heard from the pause menu, along with their counterparts from the original game if applicable.
 Sound Test / int_babc3924
featureApplicability
1.0
 Sound Test / int_babc3924
featureConfidence
1.0
 Mario & Luigi: Dream Team (Video Game)
hasFeature
Sound Test / int_babc3924
 Sound Test / int_bc11fda9
type
Sound Test
 Sound Test / int_bc11fda9
comment
Present in DROD: The Second Sky, unlocked when you reach the Global Airship (near the end of the game) if you have seven of eight RCS stamps, the game's Bonus Stage Collectables.
 Sound Test / int_bc11fda9
featureApplicability
1.0
 Sound Test / int_bc11fda9
featureConfidence
1.0
 Deadly Rooms of Death (Video Game)
hasFeature
Sound Test / int_bc11fda9
 Sound Test / int_bc907c69
type
Sound Test
 Sound Test / int_bc907c69
comment
The arcade game Tetris: The Grand Master 3: Terror-Instinct has one, but it only plays one of the game's songs and three sound effects. This is enough to verify that the board is working but not enough to rip an OST.
 Sound Test / int_bc907c69
featureApplicability
1.0
 Sound Test / int_bc907c69
featureConfidence
1.0
 Tetris: The Grand Master (Video Game)
hasFeature
Sound Test / int_bc907c69
 Sound Test / int_bfb483af
type
Sound Test
 Sound Test / int_bfb483af
comment
Splatoon:
The first Splatoon has the Squid Beatz minigame (unlocked only with the Inkling Squid amiibo), where the actual "game" portion can be turned off, leaving it as a standard sound test.
Splatoon 2 features the minigame Squid Beatz 2. It's included in the base game this time rather than being tied to an amiibo, but Splatoon series amiibo can be used to unlock music tracks from the first game that can't otherwise be heard in the sequel.
 Sound Test / int_bfb483af
featureApplicability
1.0
 Sound Test / int_bfb483af
featureConfidence
1.0
 Splatoon (Franchise)
hasFeature
Sound Test / int_bfb483af
 Sound Test / int_c08f5913
type
Sound Test
 Sound Test / int_c08f5913
comment
In Kirby and the Forgotten Land, you unlock the Waddle Live! Corner Stage (the game's version of the Jukebox) where a Waddle Dee band called the Deedly Dees play. However, you only start with part of the game's soundtrack and have to pay Star Coins to unlock more of it. The same music note color system from previous games also returns (tracks with blue notes are by Hirokazu Ando, magenta notes are by Jun Ishikawa, yellow notes are by Yuuta Ogasawara, and green notes are by Yuki Shimooka).
 Sound Test / int_c08f5913
featureApplicability
1.0
 Sound Test / int_c08f5913
featureConfidence
1.0
 Kirby and the Forgotten Land (Video Game)
hasFeature
Sound Test / int_c08f5913
 Sound Test / int_c0c57462
type
Sound Test
 Sound Test / int_c0c57462
comment
Chrono Trigger (among the additions to the PlayStation and Nintendo DS versions).
 Sound Test / int_c0c57462
featureApplicability
1.0
 Sound Test / int_c0c57462
featureConfidence
1.0
 Chrono Trigger (Video Game)
hasFeature
Sound Test / int_c0c57462
 Sound Test / int_c2463c55
type
Sound Test
 Sound Test / int_c2463c55
comment
In Final Fantasy X and Final Fantasy X-2, you have to actually buy the "spheres" that would let you listen to the music.
 Sound Test / int_c2463c55
featureApplicability
1.0
 Sound Test / int_c2463c55
featureConfidence
1.0
 Final Fantasy X (Video Game)
hasFeature
Sound Test / int_c2463c55
 Sound Test / int_c2e03b3f
type
Sound Test
 Sound Test / int_c2e03b3f
comment
Mario Adventure has one accessed through a cheat code.
 Sound Test / int_c2e03b3f
featureApplicability
1.0
 Sound Test / int_c2e03b3f
featureConfidence
1.0
 Mario Adventure (Video Game)
hasFeature
Sound Test / int_c2e03b3f
 Sound Test / int_c35ec21c
type
Sound Test
 Sound Test / int_c35ec21c
comment
Super Mario Odyssey: After beating the main story, a new page is added to the menu that allows players to play any song they wish, overriding any music that normally plays in the level.
 Sound Test / int_c35ec21c
featureApplicability
1.0
 Sound Test / int_c35ec21c
featureConfidence
1.0
 Super Mario Odyssey (Video Game)
hasFeature
Sound Test / int_c35ec21c
 Sound Test / int_c3e2ec0b
type
Sound Test
 Sound Test / int_c3e2ec0b
comment
Frequency (Harmonix) Amplitude]] allows playing the studio version of any completed song.
 Sound Test / int_c3e2ec0b
featureApplicability
1.0
 Sound Test / int_c3e2ec0b
featureConfidence
1.0
 Frequency (Harmonix) (Video Game)
hasFeature
Sound Test / int_c3e2ec0b
 Sound Test / int_c3e7ab30
type
Sound Test
 Sound Test / int_c3e7ab30
comment
Perfect Dark allows players to choose the combat music for multiplayer and listen to it (and any other track available) prior to starting the match. It comes with both music from the single-player campaign and its own multiplayer-only music.
 Sound Test / int_c3e7ab30
featureApplicability
1.0
 Sound Test / int_c3e7ab30
featureConfidence
1.0
 Perfect Dark (Video Game)
hasFeature
Sound Test / int_c3e7ab30
 Sound Test / int_c3ed70f5
type
Sound Test
 Sound Test / int_c3ed70f5
comment
Another is available in Castlevania: Bloodlines. It's right in the options menu. Interestingly, there are some cheats that can be used with this. If the BGM is set to 05 and the SE is set to 073, then the options menu is exited, you'll have new music whenever your character is fully powered up. Additionally, if the Konami Code is entered at the title screen after doing this (you'll hear a sound), the options menu will allow you to set your lives up to 9, and you may start on the expert difficulty.
 Sound Test / int_c3ed70f5
featureApplicability
1.0
 Sound Test / int_c3ed70f5
featureConfidence
1.0
 Castlevania: Bloodlines (Video Game)
hasFeature
Sound Test / int_c3ed70f5
 Sound Test / int_c42e88f5
type
Sound Test
 Sound Test / int_c42e88f5
comment
Marvel vs. Capcom 3 has one that also includes a voice clip collection.
 Sound Test / int_c42e88f5
featureApplicability
1.0
 Sound Test / int_c42e88f5
featureConfidence
1.0
 Marvel vs. Capcom 3 (Video Game)
hasFeature
Sound Test / int_c42e88f5
 Sound Test / int_c43ed6f1
type
Sound Test
 Sound Test / int_c43ed6f1
comment
Boktai gives you a sound test as a Bragging Rights Reward after collecting all the Silver Coins. One irritating feature is that some tracks can only be played when the game detects sunlight, and others when it doesn't.
 Sound Test / int_c43ed6f1
featureApplicability
1.0
 Sound Test / int_c43ed6f1
featureConfidence
1.0
 Boktai (Video Game)
hasFeature
Sound Test / int_c43ed6f1
 Sound Test / int_c488a57d
type
Sound Test
 Sound Test / int_c488a57d
comment
In Chicory: A Colorful Tale, you can buy sound systems as decor and play various BGM of the game with them.
 Sound Test / int_c488a57d
featureApplicability
1.0
 Sound Test / int_c488a57d
featureConfidence
1.0
 Chicory: A Colorful Tale (Video Game)
hasFeature
Sound Test / int_c488a57d
 Sound Test / int_c4e008eb
type
Sound Test
 Sound Test / int_c4e008eb
comment
Sonic 3D: Flickies' Island also comes with a sound test available from the main menu.
 Sound Test / int_c4e008eb
featureApplicability
1.0
 Sound Test / int_c4e008eb
featureConfidence
1.0
 Sonic 3D: Flickies' Island (Video Game)
hasFeature
Sound Test / int_c4e008eb
 Sound Test / int_cc15a3d3
type
Sound Test
 Sound Test / int_cc15a3d3
comment
Cosmo's Cosmic Adventure has a sound test accessible from the main menu.
 Sound Test / int_cc15a3d3
featureApplicability
1.0
 Sound Test / int_cc15a3d3
featureConfidence
1.0
 Cosmo's Cosmic Adventure (Video Game)
hasFeature
Sound Test / int_cc15a3d3
 Sound Test / int_cc50f8c4
type
Sound Test
 Sound Test / int_cc50f8c4
comment
Metal Gear 2: Solid Snake has an Easter Egg radio frequency which does this, and Metal Gear Solid Integral does a similar thing (but only with Long Song, Short Scene tracks).
 Sound Test / int_cc50f8c4
featureApplicability
1.0
 Sound Test / int_cc50f8c4
featureConfidence
1.0
 Metal Gear 2: Solid Snake (Video Game)
hasFeature
Sound Test / int_cc50f8c4
 Sound Test / int_ce97a859
type
Sound Test
 Sound Test / int_ce97a859
comment
Pokémon Mystery Dungeon: Explorers of Sky has the Sky Jukebox which is unlocked shortly after completing the first storyline. It has every piece of music from the game available to listen to (some might be locked until you've played through certain dungeon areas). You can even plug headphones in, shut the DS and listen to the soundtrack on the go. Meanwhile, Gates to Infinity has the Music Paradise, which can only be built post-credits, and requires an unusually varied number of high end resources, but replaces the regular Pokémon Paradise music with the song you choose. It doesn't come with all the songs however, unless you've maxed out your Paradise rank. Super Mystery Dungeon's Jukebox is available at the start, with music tracks unlocked after completing a chapter.
 Sound Test / int_ce97a859
featureApplicability
1.0
 Sound Test / int_ce97a859
featureConfidence
1.0
 Pokémon Mystery Dungeon: Explorers (Video Game)
hasFeature
Sound Test / int_ce97a859
 Sound Test / int_d23b032e
type
Sound Test
 Sound Test / int_d23b032e
comment
The unlockables menu in Jumper Two can play music tracks from any sector you have unlocked. The credits page in Jumper: Redux also allows for playing any music track from the game.
 Sound Test / int_d23b032e
featureApplicability
1.0
 Sound Test / int_d23b032e
featureConfidence
1.0
 Jumper (Video Game)
hasFeature
Sound Test / int_d23b032e
 Sound Test / int_d3b17858
type
Sound Test
 Sound Test / int_d3b17858
comment
Final Fantasy Tactics features one, accessed by entering a certain name (BGM���� ("I want to listen to the BGM") in the Japanese original, or PolkaPolka in the localized remake). It features all songs in the game, including the tracks only used in the Japan-exclusive Sound Novel minigames, and even some Dummied Out tracks and jingles.
 Sound Test / int_d3b17858
featureApplicability
1.0
 Sound Test / int_d3b17858
featureConfidence
1.0
 Final Fantasy Tactics (Video Game)
hasFeature
Sound Test / int_d3b17858
 Sound Test / int_d3c4a6ce
type
Sound Test
 Sound Test / int_d3c4a6ce
comment
Trials of Mana has a Fan Translation that adds one to it, accessible by resetting the game when holding L and R.
 Sound Test / int_d3c4a6ce
featureApplicability
1.0
 Sound Test / int_d3c4a6ce
featureConfidence
1.0
 Trials of Mana (Video Game)
hasFeature
Sound Test / int_d3c4a6ce
 Sound Test / int_d4d24c53
type
Sound Test
 Sound Test / int_d4d24c53
comment
Castlevania: The Dracula X Chronicles has C Ds you can collect to not only listen to the music but also change the background music when you play through the levels. For that matter, all of the Castlevania games for the Nintendo DS have one.
 Sound Test / int_d4d24c53
featureApplicability
1.0
 Sound Test / int_d4d24c53
featureConfidence
1.0
 Castlevania: The Dracula X Chronicles (Video Game)
hasFeature
Sound Test / int_d4d24c53
 Sound Test / int_d4d31eeb
type
Sound Test
 Sound Test / int_d4d31eeb
comment
DJMAX games (save for Technika) have a mode called "Album" or "OST" that lets you listen to the soundtrack versions of the in-game songs. Even in DJMAX Online, which doesn't have an OST mode proper, you can use background video mode to listen to the songs without having to play them.
 Sound Test / int_d4d31eeb
featureApplicability
1.0
 Sound Test / int_d4d31eeb
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
Sound Test / int_d4d31eeb
 Sound Test / int_d57d722e
type
Sound Test
 Sound Test / int_d57d722e
comment
Both Ōkami and Ōkamiden have this feature unlocked after they're finished for the first time. Accompanied by art concepts and (only in the former) videos, too.
 Sound Test / int_d57d722e
featureApplicability
1.0
 Sound Test / int_d57d722e
featureConfidence
1.0
 Ōkami (Video Game)
hasFeature
Sound Test / int_d57d722e
 Sound Test / int_d5c8b37a
type
Sound Test
 Sound Test / int_d5c8b37a
comment
Turok 2. Track 10 is unused, it is purported to have been intended for the Primagen battle, which reuses a previous boss theme instead. Turok 3 has a sort of sound test too, in that you can choose the combat music for multiplayer and listen to previews of each track from the campaign mode.
 Sound Test / int_d5c8b37a
featureApplicability
1.0
 Sound Test / int_d5c8b37a
featureConfidence
1.0
 Turok (Video Game)
hasFeature
Sound Test / int_d5c8b37a
 Sound Test / int_d6141856
type
Sound Test
 Sound Test / int_d6141856
comment
Zanac has an unused song which can either be heard in the sound test or pressing a certain button combination in Area 10.
 Sound Test / int_d6141856
featureApplicability
1.0
 Sound Test / int_d6141856
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Sound Test / int_d6141856
 Sound Test / int_d7081096
type
Sound Test
 Sound Test / int_d7081096
comment
EarthBound Series:
The Sound Test in EarthBound (1994) is only accessible in its hidden Debug Mode.
Mother 3 has the sound test with songs available from the beginning, but their names are hidden until you listen to them in the game proper. For some unexplained reason, there are a few songs not available in the sound test, such as the Chiptune version of "No Eating Crackers in the Cinema" and the song that plays in Sunshine Forest post chapter 4.
 Sound Test / int_d7081096
featureApplicability
1.0
 Sound Test / int_d7081096
featureConfidence
1.0
 Mother (Video Game)
hasFeature
Sound Test / int_d7081096
 Sound Test / int_db2796e3
type
Sound Test
 Sound Test / int_db2796e3
comment
Shantae (2002): Two sound test menus can be found if you play the game using the debug mode. One of the menus has the music tracks, while the other one has sound effects, some of which were not included in the final game.
 Sound Test / int_db2796e3
featureApplicability
1.0
 Sound Test / int_db2796e3
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Sound Test / int_db2796e3
 Sound Test / int_db50113f
type
Sound Test
 Sound Test / int_db50113f
comment
Kirby's Dream Land 2 has a Sound Test available as a reward for 100% Completion.
 Sound Test / int_db50113f
featureApplicability
1.0
 Sound Test / int_db50113f
featureConfidence
1.0
 Kirby's Dream Land 2 (Video Game)
hasFeature
Sound Test / int_db50113f
 Sound Test / int_db501140
type
Sound Test
 Sound Test / int_db501140
comment
In Kirby's Dream Land 3 and Kirby 64: The Crystal Shards, the Sound Test is unlocked after beating the Disc-One Final Boss. In Dream Land 3, the Sound Test option is accessible from the get go, but until the player fulfils the necessary requirements, it only lets the player switch from stereo to mono.
 Sound Test / int_db501140
featureApplicability
1.0
 Sound Test / int_db501140
featureConfidence
1.0
 Kirby's Dream Land 3 (Video Game)
hasFeature
Sound Test / int_db501140
 Sound Test / int_dc7a5d8f
type
Sound Test
 Sound Test / int_dc7a5d8f
comment
Purple has a sound test through which you can listen to any music track from the game, provided you heard them first in the game.
 Sound Test / int_dc7a5d8f
featureApplicability
1.0
 Sound Test / int_dc7a5d8f
featureConfidence
1.0
 Purple (Video Game)
hasFeature
Sound Test / int_dc7a5d8f
 Sound Test / int_dd5934e0
type
Sound Test
 Sound Test / int_dd5934e0
comment
The Iris games from the Atelier Series let you unlock all the songs, that can then be played from the Extras option on the main menu. Mana Khemia, from the same game company, also has unlockable songs.
 Sound Test / int_dd5934e0
featureApplicability
1.0
 Sound Test / int_dd5934e0
featureConfidence
1.0
 Atelier Series (Video Game)
hasFeature
Sound Test / int_dd5934e0
 Sound Test / int_df3b76dc
type
Sound Test
 Sound Test / int_df3b76dc
comment
Not only does Ristar have a Sound Test set in a concert hall, but you can toggle the Maestro Bird boss from Planet Sonata, mangling every song.
 Sound Test / int_df3b76dc
featureApplicability
1.0
 Sound Test / int_df3b76dc
featureConfidence
1.0
 Ristar (Video Game)
hasFeature
Sound Test / int_df3b76dc
 Sound Test / int_e247f391
type
Sound Test
 Sound Test / int_e247f391
comment
The Legend of Zelda: The Minish Cap has one, unlocked by getting all figurines. It is also the only Zelda game to have one.
 Sound Test / int_e247f391
featureApplicability
1.0
 Sound Test / int_e247f391
featureConfidence
1.0
 The Legend of Zelda: The Minish Cap (Video Game)
hasFeature
Sound Test / int_e247f391
 Sound Test / int_e386027c
type
Sound Test
 Sound Test / int_e386027c
comment
Tyrian has a "Jukebox" where you can listen to every single song while looking at colorful, trippy fullscreen visuals.
 Sound Test / int_e386027c
featureApplicability
1.0
 Sound Test / int_e386027c
featureConfidence
1.0
 Tyrian (Video Game)
hasFeature
Sound Test / int_e386027c
 Sound Test / int_e5d812d6
type
Sound Test
 Sound Test / int_e5d812d6
comment
In Inca, your home base has a music player that lets you hear all the songs in the game, complete with a panpipe you can play with as well.
 Sound Test / int_e5d812d6
featureApplicability
1.0
 Sound Test / int_e5d812d6
featureConfidence
1.0
 Inca (Video Game)
hasFeature
Sound Test / int_e5d812d6
 Sound Test / int_e5feb1e
type
Sound Test
 Sound Test / int_e5feb1e
comment
Apollo Justice: Ace Attorney Trilogy, a compilation of the fourth, fifth, and sixth mainline Ace Attorney titles, features an "Orchestra Hall" feature that has has all the sounds from all three titles, as well as some recordings from the official live concerts.
 Sound Test / int_e5feb1e
featureApplicability
1.0
 Sound Test / int_e5feb1e
featureConfidence
1.0
 Ace Attorney (Franchise)
hasFeature
Sound Test / int_e5feb1e
 Sound Test / int_e81feae7
type
Sound Test
 Sound Test / int_e81feae7
comment
In Metroid: Samus Returns, a Sound Test can be unlocked in the Gallery by scanning the Zero Suit Samus amiibo after completing the game.
 Sound Test / int_e81feae7
featureApplicability
1.0
 Sound Test / int_e81feae7
featureConfidence
1.0
 Metroid: Samus Returns (Video Game)
hasFeature
Sound Test / int_e81feae7
 Sound Test / int_e863cc41
type
Sound Test
 Sound Test / int_e863cc41
comment
Mega Man Battle Network Legacy Collection features a music player for every main title in the series.
 Sound Test / int_e863cc41
featureApplicability
1.0
 Sound Test / int_e863cc41
featureConfidence
1.0
 Mega Man Battle Network (Video Game)
hasFeature
Sound Test / int_e863cc41
 Sound Test / int_e9c7b01b
type
Sound Test
 Sound Test / int_e9c7b01b
comment
Dissidia Final Fantasy - again, you have to buy it.
 Sound Test / int_e9c7b01b
featureApplicability
1.0
 Sound Test / int_e9c7b01b
featureConfidence
1.0
 Dissidia Final Fantasy (Video Game)
hasFeature
Sound Test / int_e9c7b01b
 Sound Test / int_ebaf064d
type
Sound Test
 Sound Test / int_ebaf064d
comment
The Jukeboxes for Kirby: Triple Deluxe, Kirby: Planet Robobot and Kirby Star Allies are unlocked by completing the speed-run mode (Dededetour! in Triple Deluxe, Meta Knightmare Returns in Planet Robobot and Guest Star ???? in Star Allies). Almost every music track is available upon unlocking the Jukebox (in Star Allies, music tracks related to the downloadable Celebration Pictures, Morpho Knight, Heroes in Another Dimension, Soul Melter EX or The Three Mage-Sisters Dream Friend need to be unlocked first). Starting with these Jukeboxes, the different-colored music notes that pop up indicate who composed that specific music track (blue notes indicate compositions by Hirokazu Ando, red notes indicate compositions by Jun Ishikawa and in Star Allies, yellow notes indicate compositions by Yuuta Ogasawara).
 Sound Test / int_ebaf064d
featureApplicability
1.0
 Sound Test / int_ebaf064d
featureConfidence
1.0
 Kirby: Triple Deluxe (Video Game)
hasFeature
Sound Test / int_ebaf064d
 Sound Test / int_edcb525f
type
Sound Test
 Sound Test / int_edcb525f
comment
Prinny: Can I Really Be the Hero? and its sequel have records hidden in different stages. However, in order to be able to listen to the records you have to unlock the Music Player by finding its Soul Orb and reviving the NPC at the base. While at several tracks are unavailable in the sequel (mostly boss battle tracks), the hidden "V Panties" bonus campaign has a hidden LP available through finding all 5 Unlosing Ranger figures hiding in the ground.
 Sound Test / int_edcb525f
featureApplicability
1.0
 Sound Test / int_edcb525f
featureConfidence
1.0
 Prinny: Can I Really Be the Hero? (Video Game)
hasFeature
Sound Test / int_edcb525f
 Sound Test / int_ef661e97
type
Sound Test
 Sound Test / int_ef661e97
comment
Home versions of Street Fighter games.
 Sound Test / int_ef661e97
featureApplicability
1.0
 Sound Test / int_ef661e97
featureConfidence
1.0
 Street Fighter (Franchise)
hasFeature
Sound Test / int_ef661e97
 Sound Test / int_ef8bd4a5
type
Sound Test
 Sound Test / int_ef8bd4a5
comment
Mega Man:
Mega Man X: Command Mission has a music console in the Sky Room (basically a single room devoted to all the game's many unlockables) where the player can sample tracks heard in the game up to their current point.
Mega Man Battle Network Legacy Collection features a music player for every main title in the series.
 Sound Test / int_ef8bd4a5
featureApplicability
1.0
 Sound Test / int_ef8bd4a5
featureConfidence
1.0
 Mega Man (Franchise)
hasFeature
Sound Test / int_ef8bd4a5
 Sound Test / int_f04b4111
type
Sound Test
 Sound Test / int_f04b4111
comment
Metroid:
The Sound Test can be unlocked in the Options menu in Metroid: Zero Mission by beating the game on Hard Mode. It doesn't have every track, though.
In Metroid Prime: Hunters, getting the true ending in Adventure Mode unlocks Music and SFX Tests in the Options menu.
In Metroid Prime 3: Corruption, players can use credit badges (gained through various different achievements, as well as scanning lore and creatures) to unlock most of the tracks, notably overworld and boss themes. The Metroid Prime Trilogy compilation extends the list to tracks from the first two games, which avert the trope in their original versions.
In Metroid: Samus Returns, a Sound Test can be unlocked in the Gallery by scanning the Zero Suit Samus amiibo after completing the game.
 Sound Test / int_f04b4111
featureApplicability
1.0
 Sound Test / int_f04b4111
featureConfidence
1.0
 Metroid (Franchise)
hasFeature
Sound Test / int_f04b4111
 Sound Test / int_f3cbb86a
type
Sound Test
 Sound Test / int_f3cbb86a
comment
BoxxyQuest: The Gathering Storm has the Sound Test Siblings, who live in the post-game Developer’s Town. Between the four of them, they can play any song from the game, (save for a handful related to the spoilery True Ending).
 Sound Test / int_f3cbb86a
featureApplicability
1.0
 Sound Test / int_f3cbb86a
featureConfidence
1.0
 BoxxyQuest: The Gathering Storm (Video Game)
hasFeature
Sound Test / int_f3cbb86a
 Sound Test / int_f6bb880b
type
Sound Test
 Sound Test / int_f6bb880b
comment
The Professor Layton games let you listen to various voice clips from each game as well as their soundtracks once you've cleared the main story... provided you've earned enough Picarats to unlock them, that is.
 Sound Test / int_f6bb880b
featureApplicability
1.0
 Sound Test / int_f6bb880b
featureConfidence
1.0
 Professor Layton (Video Game)
hasFeature
Sound Test / int_f6bb880b
 Sound Test / int_f7ee873b
type
Sound Test
 Sound Test / int_f7ee873b
comment
Luminous Arc: Once you beat the game, you can listen to all the music, sound effects, and dialogue.
 Sound Test / int_f7ee873b
featureApplicability
1.0
 Sound Test / int_f7ee873b
featureConfidence
1.0
 Luminous Arc (Video Game)
hasFeature
Sound Test / int_f7ee873b
 Sound Test / int_fa97835d
type
Sound Test
 Sound Test / int_fa97835d
comment
The sound test in Knuckles Chaotix not only plays every song in the game, but also shows the player which notes are being played on each individual sound channel, drums and all, via several rows of keyboards. Given that Chaotix is a Tech-Demo Game, this display is likely also meant to show off the 32X's expanded audio capabilities compared to the base Genesis.
 Sound Test / int_fa97835d
featureApplicability
1.0
 Sound Test / int_fa97835d
featureConfidence
1.0
 Knuckles' Chaotix (Video Game)
hasFeature
Sound Test / int_fa97835d
 Sound Test / int_fe4c18ce
type
Sound Test
 Sound Test / int_fe4c18ce
comment
The Music Room for Kirby and the Rainbow Curse unlocks songs after defeating each of the seven end-of-level bosses. In addition, there are a whopping 36 bonus tracks that have to be unlocked by collecting treasure chests, all of which are remixes of past Kirby songs that don't play anywhere else in the game.
 Sound Test / int_fe4c18ce
featureApplicability
1.0
 Sound Test / int_fe4c18ce
featureConfidence
1.0
 Kirby and the Rainbow Curse (Video Game)
hasFeature
Sound Test / int_fe4c18ce
 Sound Test / int_fe85bfc8
type
Sound Test
 Sound Test / int_fe85bfc8
comment
All Super Smash Bros. titles. The first three games even include every single sound effect in the game, while all six also feature all of each character's voice clips, attack grunts, Kiai, etc. You can spend literally days listening to everything, considering that the song list for Brawl alone tops out at 258 tracks. The same is true for the fourth entry: The 3DS version has 115 tracks, while the Wii U version contains a staggering 454 tracks before DLC (and non-vocal sound effects can no longer be listened to) and Ultimate has nearly 900 in its base content (with DLC, the total goes beyond 1000). The sound test in the original game is available after the Break the Targets and Board the Platforms minigames are completed by all characters, while in Melee it's unlocked when all stages are unveiled (which in turn requires all characters to be unlocked prior). In the case of Brawl and onward, most songs are unlocked one by one, either by unlocking the stage they play on, completing certain challenges, or collecting the rarely-appearing CD. You also can't listen to voice clips of characters you haven't unlocked yet, and Kirby's sound test won't feature his imitations of them until you do so. DLC characters, when obtained, will have all their music available from the get-go.
 Sound Test / int_fe85bfc8
featureApplicability
1.0
 Sound Test / int_fe85bfc8
featureConfidence
1.0
 Super Smash Bros. (Video Game)
hasFeature
Sound Test / int_fe85bfc8
 Sound Test / int_ff9ca30
type
Sound Test
 Sound Test / int_ff9ca30
comment
In Metroid Prime 3: Corruption, players can use credit badges (gained through various different achievements, as well as scanning lore and creatures) to unlock most of the tracks, notably overworld and boss themes. The Metroid Prime Trilogy compilation extends the list to tracks from the first two games, which avert the trope in their original versions.
 Sound Test / int_ff9ca30
featureApplicability
1.0
 Sound Test / int_ff9ca30
featureConfidence
1.0
 Metroid Prime 3: Corruption (Video Game)
hasFeature
Sound Test / int_ff9ca30

The following is a list of statements referring to the current page from other pages.

 Sound Test
processingCategory2
Score and Music Tropes
 Sound Test
processingCategory2
Video Game Rewards
 Splatoon (Franchise) / int_2c1ce1fc
type
Sound Test
 Touhou Project (Franchise) / int_2c1ce1fc
type
Sound Test
 TraceMemory
seeAlso
Sound Test
 Magical Taruruto-kun (Manga) / int_2c1ce1fc
type
Sound Test
 A Boy and His Blob (Video Game) / int_2c1ce1fc
type
Sound Test
 ANNO: Mutationem (Video Game) / int_2c1ce1fc
type
Sound Test
 A Very Long Rope to the Top of the Sky (Video Game) / int_2c1ce1fc
type
Sound Test
 Another Code (Video Game) / int_2c1ce1fc
type
Sound Test
 Avalon (Video Game) / int_2c1ce1fc
type
Sound Test
 Banjo-Tooie (Video Game) / int_2c1ce1fc
type
Sound Test
 Battle Kid 2: Mountain of Torment (Video Game) / int_2c1ce1fc
type
Sound Test
 Battle Kid: Fortress of Peril (Video Game) / int_2c1ce1fc
type
Sound Test
 Bayonetta (Video Game) / int_2c1ce1fc
type
Sound Test
 Bayonetta 2 (Video Game) / int_2c1ce1fc
type
Sound Test
 BoxxyQuest: The Gathering Storm (Video Game) / int_2c1ce1fc
type
Sound Test
 Bravely Second (Video Game) / int_2c1ce1fc
type
Sound Test
 Chantelise (Video Game) / int_2c1ce1fc
type
Sound Test
 Chicory: A Colorful Tale (Video Game) / int_2c1ce1fc
type
Sound Test
 Clarence's Big Chance (Video Game) / int_2c1ce1fc
type
Sound Test
 Copy Kitty (Video Game) / int_2c1ce1fc
type
Sound Test
 Cosmo's Cosmic Adventure (Video Game) / int_2c1ce1fc
type
Sound Test
 Croc (Video Game) / int_2c1ce1fc
type
Sound Test
 Deadly Rooms of Death (Video Game) / int_2c1ce1fc
type
Sound Test
 Deltarune (Video Game) / int_2c1ce1fc
type
Sound Test
 Digimon World (Video Game) / int_2c1ce1fc
type
Sound Test
 Donald in Maui Mallard (Video Game) / int_2c1ce1fc
type
Sound Test
 Donkey Kong Country (Video Game) / int_2c1ce1fc
type
Sound Test
 Donkey Kong Country 2: Diddy's Kong Quest (Video Game) / int_2c1ce1fc
type
Sound Test
 Donkey Kong Country 3: Dixie Kong's Double Trouble! (Video Game) / int_2c1ce1fc
type
Sound Test
 Donkey Kong Country Returns (Video Game) / int_2c1ce1fc
type
Sound Test
 Donkey Kong Country: Tropical Freeze (Video Game) / int_2c1ce1fc
type
Sound Test
 Drill Dozer (Video Game) / int_2c1ce1fc
type
Sound Test
 DuckTales (Video Game) / int_2c1ce1fc
type
Sound Test
 Dynamite Headdy (Video Game) / int_2c1ce1fc
type
Sound Test
 Etrian Odyssey (Video Game) / int_2c1ce1fc
type
Sound Test
 Flower Knight Girl (Video Game) / int_2c1ce1fc
type
Sound Test
 Foxo's Fun Schoolhouse (Video Game) / int_2c1ce1fc
type
Sound Test
 Genocide (Video Game) / int_2c1ce1fc
type
Sound Test
 Golden Sun: The Lost Age (Video Game) / int_2c1ce1fc
type
Sound Test
 Graze Counter (Video Game) / int_2c1ce1fc
type
Sound Test
 Hard Edge (Video Game) / int_2c1ce1fc
type
Sound Test
 Hellsinker (Video Game) / int_2c1ce1fc
type
Sound Test
 Inca (Video Game) / int_2c1ce1fc
type
Sound Test
 KOF: Maximum Impact 2 (Video Game) / int_2c1ce1fc
type
Sound Test
 Khimera: Destroy All Monster Girls (Video Game) / int_2c1ce1fc
type
Sound Test
 Kirby and the Forgotten Land (Video Game) / int_2c1ce1fc
type
Sound Test
 Kirby and the Rainbow Curse (Video Game) / int_2c1ce1fc
type
Sound Test
 Klonoa (Video Game) / int_2c1ce1fc
type
Sound Test
 Knuckles' Chaotix (Video Game) / int_2c1ce1fc
type
Sound Test
 La-Mulana (Video Game) / int_2c1ce1fc
type
Sound Test
 Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (Video Game) / int_2c1ce1fc
type
Sound Test
 Leisure Suit Larry 6: Shape Up or Slip Out! (Video Game) / int_2c1ce1fc
type
Sound Test
 Little Nicky (Video Game) / int_2c1ce1fc
type
Sound Test
 Live Powerful Pro Baseball (Video Game) / int_2c1ce1fc
type
Sound Test
 Luigi's Mansion 3 (Video Game) / int_2c1ce1fc
type
Sound Test
 Lunarosse (Video Game) / int_2c1ce1fc
type
Sound Test
 Mad Stalker: Full Metal Force (Video Game) / int_2c1ce1fc
type
Sound Test
 Mario & Luigi: Dream Team (Video Game) / int_2c1ce1fc
type
Sound Test
 Mario Kart 8 (Video Game) / int_2c1ce1fc
type
Sound Test
 Mario Party 9 (Video Game) / int_2c1ce1fc
type
Sound Test
 Metal Walker (Video Game) / int_2c1ce1fc
type
Sound Test
 Metroid Prime 3: Corruption (Video Game) / int_2c1ce1fc
type
Sound Test
 Metroid: Samus Returns (Video Game) / int_2c1ce1fc
type
Sound Test
 Metroid: Zero Mission (Video Game) / int_2c1ce1fc
type
Sound Test
 Mighty No. 9 (Video Game) / int_2c1ce1fc
type
Sound Test
 Mother 3 (Video Game) / int_2c1ce1fc
type
Sound Test
 Nintendo Land (Video Game) / int_2c1ce1fc
type
Sound Test
 Ōkami (Video Game) / int_2c1ce1fc
type
Sound Test
 Ōkamiden (Video Game) / int_2c1ce1fc
type
Sound Test
 One Piece (Video Game) / int_2c1ce1fc
type
Sound Test
 Paper Mario: The Origami King (Video Game) / int_2c1ce1fc
type
Sound Test
 Pawapoke Dash (Video Game) / int_2c1ce1fc
type
Sound Test
 Perfect Dark (Video Game) / int_2c1ce1fc
type
Sound Test
 Pizza Tower (Video Game) / int_2c1ce1fc
type
Sound Test
 Pokémon Mystery Dungeon: Explorers (Video Game) / int_2c1ce1fc
type
Sound Test
 Power Pro-kun Pocket 7 (Video Game) / int_2c1ce1fc
type
Sound Test
 Power Pro-kun Pocket 8 (Video Game) / int_2c1ce1fc
type
Sound Test
 Professor Layton (Video Game) / int_2c1ce1fc
type
Sound Test
 Protect Me Knight (Video Game) / int_2c1ce1fc
type
Sound Test
 Punch-Out!! (Video Game) / int_2c1ce1fc
type
Sound Test
 Purple (Video Game) / int_2c1ce1fc
type
Sound Test
 Pyre (Video Game) / int_2c1ce1fc
type
Sound Test
 Quest: Brian's Journey (Video Game) / int_2c1ce1fc
type
Sound Test
 Rengoku (Video Game) / int_2c1ce1fc
type
Sound Test
 Reventure (Video Game) / int_2c1ce1fc
type
Sound Test
 Rhythm Heaven (Video Game) / int_2c1ce1fc
type
Sound Test
 Run Saber (Video Game) / int_2c1ce1fc
type
Sound Test
 Rusty (Video Game) / int_2c1ce1fc
type
Sound Test
 Scott Pilgrim vs. The World: The Game (Video Game) / int_2c1ce1fc
type
Sound Test
 Shantae (2002) (Video Game) / int_2c1ce1fc
type
Sound Test
 Something (Video Game) / int_2c1ce1fc
type
Sound Test
 Sonic Advance Trilogy (Video Game) / int_2c1ce1fc
type
Sound Test
 Sonic Legacy (FNF) (Video Game) / int_2c1ce1fc
type
Sound Test
 Sonic Mania (Video Game) / int_2c1ce1fc
type
Sound Test
 Sonic Rush Adventure (Video Game) / int_2c1ce1fc
type
Sound Test
 Sonic the Hedgehog CD (Video Game) / int_2c1ce1fc
type
Sound Test
 Sonic the Hedgehog: Triple Trouble (Video Game) / int_2c1ce1fc
type
Sound Test
 Space Invaders (Video Game) / int_2c1ce1fc
type
Sound Test
 Space Invaders Infinity Gene (Video Game) / int_2c1ce1fc
type
Sound Test
 Spiritfarer (Video Game) / int_2c1ce1fc
type
Sound Test
 Splatoon 2 (Video Game) / int_2c1ce1fc
type
Sound Test
 Standstill Girl (Video Game) / int_2c1ce1fc
type
Sound Test
 Star Fox Adventures (Video Game) / int_2c1ce1fc
type
Sound Test
 Stay Tooned! (Video Game) / int_2c1ce1fc
type
Sound Test
 Streets of Rage Remake (Video Game) / int_2c1ce1fc
type
Sound Test
 Super Mario 63 (Video Game) / int_2c1ce1fc
type
Sound Test
 Super Mario All-Stars (Video Game) / int_2c1ce1fc
type
Sound Test
 Super Smash Bros. Melee (Video Game) / int_2c1ce1fc
type
Sound Test
 Super SpongeBob 2 (Video Game) / int_2c1ce1fc
type
Sound Test
 Tails Adventure (Video Game) / int_2c1ce1fc
type
Sound Test
 Tamagotchi (Video Game) / int_2c1ce1fc
type
Sound Test
 The Guardian Legend (Video Game) / int_2c1ce1fc
type
Sound Test
 The Legend of Zelda: The Minish Cap (Video Game) / int_2c1ce1fc
type
Sound Test
 The Legendary Starfy (Video Game) / int_2c1ce1fc
type
Sound Test
 Touhou Reiiden ~ Highly Responsive to Prayers (Video Game) / int_2c1ce1fc
type
Sound Test
 Tyrian (Video Game) / int_2c1ce1fc
type
Sound Test
 Wargroove (Video Game) / int_2c1ce1fc
type
Sound Test
 Yu-Gi-Oh! Monster Capsule GB (Video Game) / int_2c1ce1fc
type
Sound Test
 Yume 2kki (Video Game) / int_2c1ce1fc
type
Sound Test
 Zanac (Video Game) / int_2c1ce1fc
type
Sound Test
 Splatoon (Video Game) / int_2c1ce1fc
type
Sound Test
 Hotel Dusk: Room 215 (Visual Novel) / int_2c1ce1fc
type
Sound Test
 The Sekimeiya: Spun Glass (Visual Novel) / int_2c1ce1fc
type
Sound Test
 Petscop (Web Video) / int_2c1ce1fc
type
Sound Test
 Magical Girl Lyrical Nanoha A's Portable (Video Game) / int_2c1ce1fc
type
Sound Test