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Speaking Simlish

 Speaking Simlish
type
FeatureClass
 Speaking Simlish
label
Speaking Simlish
 Speaking Simlish
page
SpeakingSimlish
 Speaking Simlish
comment
The language of NPCs and other AI constructs in simulation games and some RPGs is often made up of nonsense sounds strung together like actual words. It's not a cypher, normal speech spoken backwards or anything like that, it is quite simply gibberish or "Simlish" as The Sims manual says.
This became especially popular in cartridge and floppy-based releases once fully voiced CD-ROM releases began showing up, as something of a compromise between the expression provided by voice acting and the enormous amount of storage required for it (not to mention that it can save quite a bit on the budget). Additionally, many older Japanese RPGs (as well as newer ones that eschew voice acting) use beeps of varying tones to convey the voices of characters when their dialog appears in the text box; a little girl would get a high pitched tone, an older man would get a low pitched tone, etc.
This is probably meant to suggest the NPCs are speaking in any and all languages at once, and save recording multiple voice tracks. The net effect of this isn't one of confusion but charm, as the tone comes to convey more than the words and they avoid the tedium of repeating the same lines over and over. Some games even have different voice sets for the Simlish, serving as audible Speech Bubbles (or tags to actual Speech Bubbles) to distinguish speakers.
Occasionally the developers will take the time to implement distinct English-sounding gibberish, Spanish-sounding gibberish, and so forth.
Compare Voice Grunting, which is somewhat similar, but not nearly as elaborate. Compare also As Long as It Sounds Foreign, where the language is implied to be a real-world language even though speakers of that language would not recognise it as such. Contrast Conlang, which has actual language structure as opposed to gibberish, though the two might overlap especially on non-essential conversations.
 Speaking Simlish
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2024-04-16T06:59:41Z
 Speaking Simlish
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2024-04-16T06:59:41Z
 Speaking Simlish
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 Speaking Simlish
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 Speaking Simlish
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 Speaking Simlish
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 Speaking Simlish
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 Speaking Simlish
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 Speaking Simlish
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 Speaking Simlish
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 Speaking Simlish
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 Speaking Simlish
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 Speaking Simlish
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 Speaking Simlish
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TropeNamer
 Speaking Simlish
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DBTropes
 Speaking Simlish / int_10c71f4
type
Speaking Simlish
 Speaking Simlish / int_10c71f4
comment
Wizard101 uses this with any cards that talk - the leprechaun, the imp, etc.
 Speaking Simlish / int_10c71f4
featureApplicability
1.0
 Speaking Simlish / int_10c71f4
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1.0
 Wizard101 (Video Game)
hasFeature
Speaking Simlish / int_10c71f4
 Speaking Simlish / int_10ddd3d5
type
Speaking Simlish
 Speaking Simlish / int_10ddd3d5
comment
The Legend of Zelda: Twilight Princess introduces Midna, the first character in Zelda history to actually be fully voice acted... by speaking Simlish. The lines she "speaks" are chosen at random from a pool, so no specific text box goes with any specific line of Simlish; though the sounds she makes in cutscenes do always go with the same text box, the words and sounds still don't match up in any meaningful way. Additionally, some of Midna's dialogue is English scrambled up to make it sound like gibberish. Though all the other characters still use the old Voice Grunting style, Shad also has a very brief instance of this trope when he chants at a statue in the ancient Sky Language of the Oocca.
 Speaking Simlish / int_10ddd3d5
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1.0
 Speaking Simlish / int_10ddd3d5
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1.0
 The Legend of Zelda: Twilight Princess (Video Game)
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Speaking Simlish / int_10ddd3d5
 Speaking Simlish / int_11b7db91
type
Speaking Simlish
 Speaking Simlish / int_11b7db91
comment
In Adventure Time episode "All the Little People", the little people speak entirely in Simlish. Fittingly, the entire episode can be interpreted as a parody of The Sims.
 Speaking Simlish / int_11b7db91
featureApplicability
1.0
 Speaking Simlish / int_11b7db91
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1.0
 Adventure Time
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Speaking Simlish / int_11b7db91
 Speaking Simlish / int_15433c06
type
Speaking Simlish
 Speaking Simlish / int_15433c06
comment
Fur Fighters for the Dreamcast is in simlish, as are the Windows and iOS ports; the PS2 port got full voice acting instead.
 Speaking Simlish / int_15433c06
featureApplicability
1.0
 Speaking Simlish / int_15433c06
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1.0
 Fur Fighters (Video Game)
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Speaking Simlish / int_15433c06
 Speaking Simlish / int_17bfcf60
type
Speaking Simlish
 Speaking Simlish / int_17bfcf60
comment
Homeworld series: Nonessential radio/comm voiceovers in cutscenes were probably recorded in English originally, but have been heavily modulated and distorted to the point that they're basically Simlish. It's especially noticeable in the scene of Vaygr bombers approaching Chimera Station in Homeworld 2. Utterly averted for all other unit chatter outside of cutscenes though; everything is fairly clear (though occasionally drowned out by gunfire or explosions).
 Speaking Simlish / int_17bfcf60
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-1.0
 Speaking Simlish / int_17bfcf60
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1.0
 Homeworld (Video Game)
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Speaking Simlish / int_17bfcf60
 Speaking Simlish / int_1869a077
type
Speaking Simlish
 Speaking Simlish / int_1869a077
comment
In the episode "Jack and the Scotsman Pt. 1" of Samurai Jack, the head bounty hunter is an anthropomorphic hog dressed like a state trooper who barks incoherently and rapidly in a Deep South accent.
 Speaking Simlish / int_1869a077
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1.0
 Speaking Simlish / int_1869a077
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1.0
 Samurai Jack
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Speaking Simlish / int_1869a077
 Speaking Simlish / int_19505f68
type
Speaking Simlish
 Speaking Simlish / int_19505f68
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Startopia, with one set of nonsense for each alien race. There's a recognizable "yes", "no" and "maybe", as well as a longer string that plays under any multi-word dialog.
 Speaking Simlish / int_19505f68
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1.0
 Speaking Simlish / int_19505f68
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1.0
 Startopia (Video Game)
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Speaking Simlish / int_19505f68
 Speaking Simlish / int_1a699e6
type
Speaking Simlish
 Speaking Simlish / int_1a699e6
comment
Overlord Badman in Holy Invasion of Privacy, Badman! What Did I Do to Deserve This? (and its sequels) speaks in randomly stringed syllables that vary with his mood.
 Speaking Simlish / int_1a699e6
featureApplicability
1.0
 Speaking Simlish / int_1a699e6
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1.0
 What Did I Do to Deserve This, My Lord? (Video Game)
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Speaking Simlish / int_1a699e6
 Speaking Simlish / int_1ac7a93
type
Speaking Simlish
 Speaking Simlish / int_1ac7a93
comment
The speaking characters in Spirits & Spells are entirely unintelligible but what they're saying can usually be read in speech bubbles.
 Speaking Simlish / int_1ac7a93
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1.0
 Speaking Simlish / int_1ac7a93
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1.0
 Spirits & Spells (Video Game)
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Speaking Simlish / int_1ac7a93
 Speaking Simlish / int_1c1ceec7
type
Speaking Simlish
 Speaking Simlish / int_1c1ceec7
comment
Monster Hunter:
The voice acting takes the form of Simlish or Voice Grunting. The only actual line of dialogue is the "SO TASTY!" sound clip that plays when successfully cooking a Well-Done Steak.
Monster Hunter: World breaks the tradition by introducing actual fully-voiced dialogue, though you are free to instead set voices to traditional gibberish, called "Monster Hunter Language", if you want.
Monster Hunter: Stories uses Monster Hunter Language in its cutscenes, but care was put into making it sound consistent. If a character repeats or questions what was just said, you can often hear the same "words" being used.
 Speaking Simlish / int_1c1ceec7
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1.0
 Speaking Simlish / int_1c1ceec7
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1.0
 Monster Hunter (Video Game)
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Speaking Simlish / int_1c1ceec7
 Speaking Simlish / int_220c2407
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Speaking Simlish
 Speaking Simlish / int_220c2407
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Cirque du Soleil: Worlds Away: Most of the characters speak in Cirqish.
 Speaking Simlish / int_220c2407
featureApplicability
1.0
 Speaking Simlish / int_220c2407
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1.0
 Cirque du Soleil: Worlds Away
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Speaking Simlish / int_220c2407
 Speaking Simlish / int_23a937ec
type
Speaking Simlish
 Speaking Simlish / int_23a937ec
comment
The earliest versions of Rayman 2: The Great Escape included "Raymanian" as the default speech setting, and other versions, even with full multi-language voiceovers, still let players switch back to the original voices. For all the simlish, the game does contain one actual word: Rayman yells "STOP!" in frustration at the bickering Teensies from the end of the first level. He also tends to say "Yeah!" and "Yahoo!" quite a bit when gaining new powers and the like.
Inverted with the PS1 and PS2 versions which feature full voice acting, though most people think that the voice acting doesn't make up for the extremely watered-down graphics (not to mention that the voice acting is mediocre at best) in the former version.
 Speaking Simlish / int_23a937ec
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1.0
 Speaking Simlish / int_23a937ec
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1.0
 Rayman 2: The Great Escape (Video Game)
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Speaking Simlish / int_23a937ec
 Speaking Simlish / int_23df5442
type
Speaking Simlish
 Speaking Simlish / int_23df5442
comment
Little King's Story combines words and fragments from multiple languages to create its own odd language of nonsense, with one or two words actually used in context in English. Not surprisingly, these words are "King" and..."Moo."
 Speaking Simlish / int_23df5442
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1.0
 Speaking Simlish / int_23df5442
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1.0
 Little King's Story (Video Game)
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Speaking Simlish / int_23df5442
 Speaking Simlish / int_2407cefe
type
Speaking Simlish
 Speaking Simlish / int_2407cefe
comment
YouTube Poops will often feature gibberish sentences. These can simply be sentences played in reverse, or they can be sentences chopped up into short soundbites and reassembled in a random order. The latter also qualifies as Motor Mouth.
One example of the Motor Mouth Simlish is found in this poop named YTP: OOPS MY UNIVERSE CRASHED, SUPER WHY CAN'T SAVE US NOW.
 Speaking Simlish / int_2407cefe
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1.0
 Speaking Simlish / int_2407cefe
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1.0
 YouTube Poop
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Speaking Simlish / int_2407cefe
 Speaking Simlish / int_24853ff3
type
Speaking Simlish
 Speaking Simlish / int_24853ff3
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In Lamput, the characters speak Simlish as opposed to a real language.
 Speaking Simlish / int_24853ff3
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1.0
 Speaking Simlish / int_24853ff3
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1.0
 Lamput (Animation)
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Speaking Simlish / int_24853ff3
 Speaking Simlish / int_255e22be
type
Speaking Simlish
 Speaking Simlish / int_255e22be
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While the Dudbear race in Legend of Mana probably has a bigger vocabulary than what is taught to you, you still manage to complete That One Sidequest with something like seven words.
 Speaking Simlish / int_255e22be
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1.0
 Speaking Simlish / int_255e22be
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1.0
 Legend of Mana (Video Game)
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Speaking Simlish / int_255e22be
 Speaking Simlish / int_27482175
type
Speaking Simlish
 Speaking Simlish / int_27482175
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While the cutscenes are fully voiced, in normal gameplay, the characters in Insecticide sound like this.
 Speaking Simlish / int_27482175
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1.0
 Speaking Simlish / int_27482175
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1.0
 Insecticide (Video Game)
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Speaking Simlish / int_27482175
 Speaking Simlish / int_28486597
type
Speaking Simlish
 Speaking Simlish / int_28486597
comment
In Aladdin: The Return of Jafar Abis Mal ends up undergoing this trope when Jafar, in his genie form attempts to demand to return him to Agrabah at once (namely due to being intimidated by Jafar's genie form), thus forcing Jafar to assume his human form so Abis Mal could at least give a coherent response to his demand.
 Speaking Simlish / int_28486597
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1.0
 Speaking Simlish / int_28486597
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 Aladdin: The Return of Jafar
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Speaking Simlish / int_28486597
 Speaking Simlish / int_2977e35b
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Speaking Simlish
 Speaking Simlish / int_2977e35b
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Shadow of the Wool Ball: While the enemies' banter is generally coherent speech, the Big Bad's taunts from the viewscreens are incomprehensible gibberish, though subtitled in proper English. Similarly, the Doom-referencing marine kitties from Episode 2's secret level talk in gibberish.
 Speaking Simlish / int_2977e35b
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1.0
 Speaking Simlish / int_2977e35b
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1.0
 Shadow of the Wool Ball (Video Game)
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Speaking Simlish / int_2977e35b
 Speaking Simlish / int_2abd5315
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Speaking Simlish
 Speaking Simlish / int_2abd5315
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When the cast plays Foreign Film Dub on Whose Line Is It Anyway?. Though sometimes this is averted.
 Speaking Simlish / int_2abd5315
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-1.0
 Speaking Simlish / int_2abd5315
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 Whose Line Is It Anyway?
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Speaking Simlish / int_2abd5315
 Speaking Simlish / int_2b82b95f
type
Speaking Simlish
 Speaking Simlish / int_2b82b95f
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iCarly 2: iJoin the Click has most NPCs talking in reversed sounding gibberish, except for major characters, which utilize full voice acting.
 Speaking Simlish / int_2b82b95f
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1.0
 Speaking Simlish / int_2b82b95f
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1.0
 iCarly
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Speaking Simlish / int_2b82b95f
 Speaking Simlish / int_2e1df124
type
Speaking Simlish
 Speaking Simlish / int_2e1df124
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The film Wreck-It Ralph takes this to a whole new level, making it Q*Bert's official language with Fix-It Felix Jr. conversing with Q*Bert in "Q*Bertese".
 Speaking Simlish / int_2e1df124
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1.0
 Speaking Simlish / int_2e1df124
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1.0
 Wreck-It Ralph
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Speaking Simlish / int_2e1df124
 Speaking Simlish / int_2e70b65c
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Speaking Simlish
 Speaking Simlish / int_2e70b65c
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The languages spoken in every game of the Team ICO Series skirt the line between Simlish and a conlang. The languages are mostly gibberish designed more for their sound than anything (Yorda's language sounds vaguely French, Ico's sounds vaguely Korean, and Wander's meant to be speaking an ancient version of Ico's), but there's also some direct word mapping - 'nonomori' means 'thank you', for example.
 Speaking Simlish / int_2e70b65c
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1.0
 Speaking Simlish / int_2e70b65c
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1.0
 Team ICO Series (Video Game)
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Speaking Simlish / int_2e70b65c
 Speaking Simlish / int_3094005d
type
Speaking Simlish
 Speaking Simlish / int_3094005d
comment
Grand Theft Auto 2: Aside from the radio which is fully in English (or Engrish for a certain radio station), when an NPC speaks, usually in a telephone, it's audible in a sped-up, unintelligible language.
 Speaking Simlish / int_3094005d
featureApplicability
1.0
 Speaking Simlish / int_3094005d
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1.0
 Grand Theft Auto 2 (Video Game)
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Speaking Simlish / int_3094005d
 Speaking Simlish / int_334c4b70
type
Speaking Simlish
 Speaking Simlish / int_334c4b70
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The shopkeeper in An Untitled Story speaks in a language that can best be transcribed as "bleh blehbleh blaab blab."
 Speaking Simlish / int_334c4b70
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1.0
 Speaking Simlish / int_334c4b70
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1.0
 An Untitled Story (Video Game)
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Speaking Simlish / int_334c4b70
 Speaking Simlish / int_33b33535
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Speaking Simlish
 Speaking Simlish / int_33b33535
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The characters in Brothers: A Tale of Two Sons speak an incomprehensible dialect but one key thing to note is that the brothers do actually have names (which you can hear if you press the "interact" button for either bother when they're separated).
 Speaking Simlish / int_33b33535
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1.0
 Speaking Simlish / int_33b33535
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1.0
 Brothers: A Tale of Two Sons (Video Game)
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Speaking Simlish / int_33b33535
 Speaking Simlish / int_34b1f1d8
type
Speaking Simlish
 Speaking Simlish / int_34b1f1d8
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Those Scurvy Rascals: All the characters in the series speak in utter gibberish, with the occasional word thrown in for context. The one known exception is the island tribe of old men, who start speaking in plain, understandable English after the pirates leave.
 Speaking Simlish / int_34b1f1d8
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1.0
 Speaking Simlish / int_34b1f1d8
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1.0
 Those Scurvy Rascals
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Speaking Simlish / int_34b1f1d8
 Speaking Simlish / int_35f0d56a
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Speaking Simlish
 Speaking Simlish / int_35f0d56a
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Sid Meier's Pirates!: Hearing your crew sing sea-chanties in Pirate Simlish is pretty amusing.
There's also a slight variation between the accents of characters belonging to different nations. It's subtle, but you can tell when you're speaking to a Frenchman or a Spaniard just by listening to their Simlish.
 Speaking Simlish / int_35f0d56a
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1.0
 Speaking Simlish / int_35f0d56a
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1.0
 Sid Meier's Pirates! (Video Game)
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Speaking Simlish / int_35f0d56a
 Speaking Simlish / int_3737fcc8
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Speaking Simlish
 Speaking Simlish / int_3737fcc8
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The titular character in Bernard speaks in low gibberish that sounds like bear growls.
 Speaking Simlish / int_3737fcc8
featureApplicability
1.0
 Speaking Simlish / int_3737fcc8
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1.0
 Bernard
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Speaking Simlish / int_3737fcc8
 Speaking Simlish / int_3caeeb6f
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Speaking Simlish
 Speaking Simlish / int_3caeeb6f
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SimCopter featured a variety of Simlish that sounded like English being spoken with teeth clenched and through the nose. If you listen to the intonations carefully, you can hear what they're trying to say.
 Speaking Simlish / int_3caeeb6f
featureApplicability
1.0
 Speaking Simlish / int_3caeeb6f
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1.0
 SimCity (Video Game)
hasFeature
Speaking Simlish / int_3caeeb6f
 Speaking Simlish / int_3d44c7ed
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Speaking Simlish
 Speaking Simlish / int_3d44c7ed
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The original Age of Empires used Simlish in the early ages, possibly because for some of the civilizations featured, we only have a vague idea what the language would actually have sounded like. Thus your generics would utter "phrases" such as "rogan", "wololo" "erectus", "ovuss", "yuri", "almouze", "somus", wheregus", "abadacus" etc.
 Speaking Simlish / int_3d44c7ed
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1.0
 Speaking Simlish / int_3d44c7ed
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 Age of Empires I (Video Game)
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Speaking Simlish / int_3d44c7ed
 Speaking Simlish / int_408f1063
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Speaking Simlish
 Speaking Simlish / int_408f1063
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The Farmer in Shaun the Sheep "talks" in random vowel sounds, as do other human characters when they appear.
 Speaking Simlish / int_408f1063
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1.0
 Speaking Simlish / int_408f1063
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1.0
 Shaun the Sheep
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Speaking Simlish / int_408f1063
 Speaking Simlish / int_4124a01c
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Speaking Simlish
 Speaking Simlish / int_4124a01c
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In Qumi-Qumi, this makes up the language of the tribes, known as Tarabar. They have their own words that parallel real-life ones for certain situations, and also pepper their speech with English at various times.
 Speaking Simlish / int_4124a01c
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1.0
 Speaking Simlish / int_4124a01c
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1.0
 Qumi-Qumi (Animation)
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Speaking Simlish / int_4124a01c
 Speaking Simlish / int_42804a6
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Speaking Simlish
 Speaking Simlish / int_42804a6
comment
Like in Friendship is Magic, the Breezies in My Little Pony: Make Your Mark speak in high-pitched gibberish, but they're actually speaking too fast for ponies to understand, so Zipp uses her phone's translator on them.
 Speaking Simlish / int_42804a6
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1.0
 Speaking Simlish / int_42804a6
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1.0
 My Little Pony: Make Your Mark
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Speaking Simlish / int_42804a6
 Speaking Simlish / int_42bb8b78
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Speaking Simlish
 Speaking Simlish / int_42bb8b78
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The first two seasons of Æon Flux were designed to have no dialogue, so in the rare cases where a character was shown speaking, it was always in nonsense syllables. On rare occasions, this also appears in the third season, which does have intelligible dialogue.
 Speaking Simlish / int_42bb8b78
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1.0
 Speaking Simlish / int_42bb8b78
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1.0
 Æon Flux
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Speaking Simlish / int_42bb8b78
 Speaking Simlish / int_43fe2c87
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Speaking Simlish
 Speaking Simlish / int_43fe2c87
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Investi-Gator: The Case of the Big Crime: Each character has their own voice sounds that play as their dialogue appears as text.
 Speaking Simlish / int_43fe2c87
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1.0
 Speaking Simlish / int_43fe2c87
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1.0
 Investi-Gator: The Case of the Big Crime (Video Game)
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Speaking Simlish / int_43fe2c87
 Speaking Simlish / int_46518682
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Speaking Simlish
 Speaking Simlish / int_46518682
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One recurring segment from the early seasons of Sesame Street featured thirty dots lining up in timing with the background music. A variant of this shows a little dot talking to one of the dots in this Simlish language, and another shows the dots meeting up with the squares, one of the dots conversing to one of the squares in the same gibberish as before.
 Speaking Simlish / int_46518682
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1.0
 Speaking Simlish / int_46518682
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1.0
 Sesame Street
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Speaking Simlish / int_46518682
 Speaking Simlish / int_4811a5a6
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Speaking Simlish
 Speaking Simlish / int_4811a5a6
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The humans of Asura's Wrath speak some kind of Gibberish that generally goes untranslated, but is understood by the demigods.
 Speaking Simlish / int_4811a5a6
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1.0
 Speaking Simlish / int_4811a5a6
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1.0
 Asura's Wrath (Video Game)
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Speaking Simlish / int_4811a5a6
 Speaking Simlish / int_487b4ca6
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Speaking Simlish
 Speaking Simlish / int_487b4ca6
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LEGO Racers 2 also had this, this also allowed them to put player's name in the dialogue without any problems. It gets even funnier when you hold down the fast forward button, increasing the speed and pitch.
 Speaking Simlish / int_487b4ca6
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1.0
 Speaking Simlish / int_487b4ca6
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1.0
 LEGO Racers (Video Game)
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Speaking Simlish / int_487b4ca6
 Speaking Simlish / int_48c09c29
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Speaking Simlish
 Speaking Simlish / int_48c09c29
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The Gobliiins series is an interesting example. In close-ups of the characters and some cutscenes, real English is used, but until one of the characters or cutscenes translates it for the gamers, all that's heard is Simlish, or whatever weird language the Goblins speak. Each character seems to have a vocabulary limited to one or two words, which are epeated over and over again in different intervals, or simply a couple of fixed syllables whose order is constantly rearranged. Examples include "Oyma toyma! Oy-ma! Ma toy!" and "Tobor. Tob-tobor tobor."
 Speaking Simlish / int_48c09c29
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1.0
 Speaking Simlish / int_48c09c29
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1.0
 Gobliiins (Video Game)
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Speaking Simlish / int_48c09c29
 Speaking Simlish / int_49ad83ee
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Speaking Simlish
 Speaking Simlish / int_49ad83ee
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In World of Warcraft, languages that the listener doesn't understand are obfuscated into Simlish by semi-randomly replacing words with words taken from that language's (very limited) dictionary.
 Speaking Simlish / int_49ad83ee
featureApplicability
1.0
 Speaking Simlish / int_49ad83ee
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1.0
 World of Warcraft (Video Game)
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Speaking Simlish / int_49ad83ee
 Speaking Simlish / int_4a2b34ad
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Speaking Simlish
 Speaking Simlish / int_4a2b34ad
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In Star Fox Adventures, there was actually a Cypher Language created with every word covered by Nintendo to the NPC variety ingame, namely "Dinosaur Language", or "Saurian" by the fandom. There is even a translator created by fan site Krystal Archive.
 Speaking Simlish / int_4a2b34ad
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1.0
 Speaking Simlish / int_4a2b34ad
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1.0
 Star Fox Adventures (Video Game)
hasFeature
Speaking Simlish / int_4a2b34ad
 Speaking Simlish / int_4be1bdd0
type
Speaking Simlish
 Speaking Simlish / int_4be1bdd0
comment
Golden Sun... Sort of. The text-clicking has different pitches depending on the character, so woman and children get higher-pitched "clicking". If you listen closely, there's even changes in timing and inflection to mimic speech patterns, though it's still only tweaked Game Boy beeps. Similar techniques are used in other Camelot Software Planning games, such as Mario Tennis and Mario Golf for the Game Boy Color; the earliest examples of their usage of this actually goes as far back as Shining in the Darkness and Shining Force.
 Speaking Simlish / int_4be1bdd0
featureApplicability
1.0
 Speaking Simlish / int_4be1bdd0
featureConfidence
1.0
 Golden Sun (Video Game)
hasFeature
Speaking Simlish / int_4be1bdd0
 Speaking Simlish / int_4c99197e
type
Speaking Simlish
 Speaking Simlish / int_4c99197e
comment
The Swedish Chef, of The Muppet Show.
As well as Beaker: "MEEMEEMEEP!"
 Speaking Simlish / int_4c99197e
featureApplicability
1.0
 Speaking Simlish / int_4c99197e
featureConfidence
1.0
 The Muppet Show
hasFeature
Speaking Simlish / int_4c99197e
 Speaking Simlish / int_4e433e78
type
Speaking Simlish
 Speaking Simlish / int_4e433e78
comment
In Monty Python and the Holy Grail and Spamalot, the (Artists Formerly Known as the) Knights who say Ni speak in gibberish, except for their leader.
 Speaking Simlish / int_4e433e78
featureApplicability
1.0
 Speaking Simlish / int_4e433e78
featureConfidence
1.0
 Monty Python and the Holy Grail
hasFeature
Speaking Simlish / int_4e433e78
 Speaking Simlish / int_4edff9aa
type
Speaking Simlish
 Speaking Simlish / int_4edff9aa
comment
Star Fox series
The voice acting in the SNES Star Fox and Star Fox 2 consists mostly of "wing damage" sample chopped into gibberish. Later, although Star Fox 64 ditches this, the European version Lylat Wars offers the original "language" as an option in addition to English.
Star Fox Command lets you record your own voice for the game to distort into the gibberish that is spoken.
In Star Fox Adventures, there was actually a Cypher Language created with every word covered by Nintendo to the NPC variety ingame, namely "Dinosaur Language", or "Saurian" by the fandom. There is even a translator created by fan site Krystal Archive.
 Speaking Simlish / int_4edff9aa
featureApplicability
1.0
 Speaking Simlish / int_4edff9aa
featureConfidence
1.0
 Star Fox (Video Game)
hasFeature
Speaking Simlish / int_4edff9aa
 Speaking Simlish / int_4fc4dc78
type
Speaking Simlish
 Speaking Simlish / int_4fc4dc78
comment
The Sims 2 onwards introduce Simlish texts. Initially, they look like Zodiac signs or Greek letters but as the expansions (and later, The Sims 3 and The Sims 4) shows more of it, it "evolves" into something that looks vaguely like Arabic or Japanese. While they mostly mean nothing, some of them are substitution ciphers for real alphabets. Several Simlish fanmade fonts exists and they are often used by creators that make "sim-realistic" custom content, often with a Cypher Language method.
 Speaking Simlish / int_4fc4dc78
featureApplicability
1.0
 Speaking Simlish / int_4fc4dc78
featureConfidence
1.0
 The Sims 2 / Videogame
hasFeature
Speaking Simlish / int_4fc4dc78
 Speaking Simlish / int_5209cf3c
type
Speaking Simlish
 Speaking Simlish / int_5209cf3c
comment
The eponymous brothers in the Mario & Luigi series "talk" using vaguely Italian gibberish, though there were a few one-word exceptions, such as when they call each other by name. In the first game, this is a running gag. E. Gadd from Luigi's Mansion brings over his own brand of Simlish to Superstar Saga and Partners in Time.
 Speaking Simlish / int_5209cf3c
featureApplicability
1.0
 Speaking Simlish / int_5209cf3c
featureConfidence
1.0
 Mario & Luigi (Video Game)
hasFeature
Speaking Simlish / int_5209cf3c
 Speaking Simlish / int_53435bc5
type
Speaking Simlish
 Speaking Simlish / int_53435bc5
comment
Don't Starve: All of the characters speak in instrumental notes. The pitch and instrument varies between characters. For example, Wendy speaks as an alto flute, Wolfgang is a tuba, and Maxwell is a pump organ.
 Speaking Simlish / int_53435bc5
featureApplicability
1.0
 Speaking Simlish / int_53435bc5
featureConfidence
1.0
 Don't Starve (Video Game)
hasFeature
Speaking Simlish / int_53435bc5
 Speaking Simlish / int_54a8b5e1
type
Speaking Simlish
 Speaking Simlish / int_54a8b5e1
comment
The narrator in the cutscenes of Hell Yeah! Wrath of the Dead Rabbit uses a kind of "Habba-dabba-dabbu" style gibberish that sounds like he's underwater. All other characters either speak through text or sound bites.
 Speaking Simlish / int_54a8b5e1
featureApplicability
1.0
 Speaking Simlish / int_54a8b5e1
featureConfidence
1.0
 Hell Yeah! Wrath of the Dead Rabbit (Video Game)
hasFeature
Speaking Simlish / int_54a8b5e1
 Speaking Simlish / int_570e2b8c
type
Speaking Simlish
 Speaking Simlish / int_570e2b8c
comment
Monster Hunter: Stories uses Monster Hunter Language in its cutscenes, but care was put into making it sound consistent. If a character repeats or questions what was just said, you can often hear the same "words" being used.
 Speaking Simlish / int_570e2b8c
featureApplicability
1.0
 Speaking Simlish / int_570e2b8c
featureConfidence
1.0
 Monster Hunter: Stories (Video Game)
hasFeature
Speaking Simlish / int_570e2b8c
 Speaking Simlish / int_577d7f7a
type
Speaking Simlish
 Speaking Simlish / int_577d7f7a
comment
Zelly Go: The dialogue consists of nothing but gibberish. The show has a heavy foreign spread in broadcasting thanks to this.
 Speaking Simlish / int_577d7f7a
featureApplicability
1.0
 Speaking Simlish / int_577d7f7a
featureConfidence
1.0
 Zelly Go (Animation)
hasFeature
Speaking Simlish / int_577d7f7a
 Speaking Simlish / int_5a2333ef
type
Speaking Simlish
 Speaking Simlish / int_5a2333ef
comment
LittleBigPlanet has this for a lot of the voices you can assign to "Magic Mouths", the things used to generate speech bubbles. An example being the mad scientist voice.
 Speaking Simlish / int_5a2333ef
featureApplicability
1.0
 Speaking Simlish / int_5a2333ef
featureConfidence
1.0
 LittleBigPlanet (Video Game)
hasFeature
Speaking Simlish / int_5a2333ef
 Speaking Simlish / int_5b698717
type
Speaking Simlish
 Speaking Simlish / int_5b698717
comment
Despite the original PS1 version having full English voice acting, Pac-Man World Re-PAC wound up ditching the spoken dialogue and instead had all the characters speak in a gibberish language.
 Speaking Simlish / int_5b698717
featureApplicability
1.0
 Speaking Simlish / int_5b698717
featureConfidence
1.0
 Pac-Man World (Video Game)
hasFeature
Speaking Simlish / int_5b698717
 Speaking Simlish / int_5bfa9c98
type
Speaking Simlish
 Speaking Simlish / int_5bfa9c98
comment
A few bosses in Warframe speak using unintelligible lines that can be understood only through subtitles. These include Corpus robots, Lephantis, Phorid, Lieutenant Lech Kril (which becomes a bit hilarious when he teams up on Ceres with Captain Vor, who has intelligible lines) and the Corpus sergeant on Phobos, who uses standard Corpus crewmen lines, which are actually in Cypher Language ("Tot pke Yotkuy!" is actually "For the Corpus!"). This at least gives an opportunity for some Mad Libs Dialogue using your username, your warframe and your clan's name.
 Speaking Simlish / int_5bfa9c98
featureApplicability
1.0
 Speaking Simlish / int_5bfa9c98
featureConfidence
1.0
 Warframe (Video Game)
hasFeature
Speaking Simlish / int_5bfa9c98
 Speaking Simlish / int_5dac5410
type
Speaking Simlish
 Speaking Simlish / int_5dac5410
comment
The Yellow Bag: The Umbrella can only talk in an extremely long-winded and grammatically impossible language. Alfonso can somehow understand her.
 Speaking Simlish / int_5dac5410
featureApplicability
1.0
 Speaking Simlish / int_5dac5410
featureConfidence
1.0
 The Yellow Bag
hasFeature
Speaking Simlish / int_5dac5410
 Speaking Simlish / int_6051794b
type
Speaking Simlish
 Speaking Simlish / int_6051794b
comment
In Fite!, most of the speech bubbles are filled with made-up symbols. If you pay attention, there's more than one language of "Simlish" (Lucco's is more angular, while Guz's is more squiggly), and you can recognize a few symbols (like the characters' names).
 Speaking Simlish / int_6051794b
featureApplicability
1.0
 Speaking Simlish / int_6051794b
featureConfidence
1.0
 Fite! (Webcomic)
hasFeature
Speaking Simlish / int_6051794b
 Speaking Simlish / int_6338f061
type
Speaking Simlish
 Speaking Simlish / int_6338f061
comment
The Movies uses it for all film dialogue, but its is repetitive to the point of annoyance. In post-production, it was possible to either remove it, subtitle it, or overdub it yourself, and the game would make a half-attempt to lip-sync the characters for you.
 Speaking Simlish / int_6338f061
featureApplicability
1.0
 Speaking Simlish / int_6338f061
featureConfidence
1.0
 The Movies (Video Game)
hasFeature
Speaking Simlish / int_6338f061
 Speaking Simlish / int_68b3df8d
type
Speaking Simlish
 Speaking Simlish / int_68b3df8d
comment
Island Saver: All of the NPCs speak this way. Of particular note is Kiwi the parrot, who is voiced with stock parrot squawks instead of gibberish sounds like the other characters.
 Speaking Simlish / int_68b3df8d
featureApplicability
1.0
 Speaking Simlish / int_68b3df8d
featureConfidence
1.0
 Island Saver (Video Game)
hasFeature
Speaking Simlish / int_68b3df8d
 Speaking Simlish / int_6ded2929
type
Speaking Simlish
 Speaking Simlish / int_6ded2929
comment
AstroLOLogy: The characters can speak and occasionally sing, it just comes out as indistinct babbling. The closest things to English ever spoken are in "Cat About You" when Leo lets out a coherent "Meow" and in "Stealing Back the Show" when an unseen announcer says what sounds like Leo and Cancer's names, albeit slurred.
 Speaking Simlish / int_6ded2929
featureApplicability
1.0
 Speaking Simlish / int_6ded2929
featureConfidence
1.0
 AstroLOLogy (Web Animation)
hasFeature
Speaking Simlish / int_6ded2929
 Speaking Simlish / int_6f3c813d
type
Speaking Simlish
 Speaking Simlish / int_6f3c813d
comment
Zombie Claus: When you call up your relatives, the conversation is pretty much gibberish.
 Speaking Simlish / int_6f3c813d
featureApplicability
1.0
 Speaking Simlish / int_6f3c813d
featureConfidence
1.0
 Zombie Claus (Video Game)
hasFeature
Speaking Simlish / int_6f3c813d
 Speaking Simlish / int_6f76d71a
type
Speaking Simlish
 Speaking Simlish / int_6f76d71a
comment
The Sims, of course. It became so famous that artists such as Barenaked Ladies, Paramore, Lily Allen, Pixie Lott, Gaelic Storm, The Flaming Lips, Depeche Mode and Anthrax have recorded Simlish versions of one of their songs. The Ting Tings went one further and actually recorded one of their songs on their debut album entirely in Simlish.
The Sims 2 onwards introduce Simlish texts. Initially, they look like Zodiac signs or Greek letters but as the expansions (and later, The Sims 3 and The Sims 4) shows more of it, it "evolves" into something that looks vaguely like Arabic or Japanese. While they mostly mean nothing, some of them are substitution ciphers for real alphabets. Several Simlish fanmade fonts exists and they are often used by creators that make "sim-realistic" custom content, often with a Cypher Language method.
Little bits of Simlish are taken from real languages, to make it sound universal. Will Wright has said that if you think you hear your Sim saying something that sounds like your native language, it probably is.
However, all the sounds found in Simlish (with the exception of perhaps an alveolar trill, the rolled R of Spanish) are also found in English. This is especially true of the Simlish vowel system, which has the five bajillion vowel sounds (complete with diphthongization!) of American English, a number which is rather uncommon.
there's also consonant palatalization (think French "l" vs English "l" ), although it's difficult to tell if it's phonemic.
When a witch sim does magic they'll say 'Worf'. Apparently, Star Trek: The Next Generation plays a part in Sim Magic.
An older than Sim example: the Cocteau Twins' songs were mostly Simlish/gibberish, with a few English or Gaelic words thrown in.
In the Game Boy Advance titles, if your sim has become moody (from because he's too deprived off social contacts or entertainment), he will say something that sounds like he's dropping the F-bomb, which is rather appropriate in hindsight.
Oddly enough, for being the Trope Namer, Simlish has been around long enough that it's actually developed into something of a conlang (constructed language). Some key phrases have shown up: "sul sul" ('hello'), "badeesh" or "vadeesh" ('thank you'), "dag dag" ('goodbye'), "nooboo" ('baby') and "flart"/"florn"/"flarn" (ummm....).
 Speaking Simlish / int_6f76d71a
featureApplicability
1.0
 Speaking Simlish / int_6f76d71a
featureConfidence
1.0
 The Sims (Video Game)
hasFeature
Speaking Simlish / int_6f76d71a
 Speaking Simlish / int_6f788b04
type
Speaking Simlish
 Speaking Simlish / int_6f788b04
comment
The characters in E.Y.E: Divine Cybermancy all speak fictional language. Looter voices sound vaguely Russian, but slurred because looters are perpetually drunk. Almost all of the in-game writings are in English though.
 Speaking Simlish / int_6f788b04
featureApplicability
1.0
 Speaking Simlish / int_6f788b04
featureConfidence
1.0
 E.Y.E: Divine Cybermancy (Video Game)
hasFeature
Speaking Simlish / int_6f788b04
 Speaking Simlish / int_7045c9b3
type
Speaking Simlish
 Speaking Simlish / int_7045c9b3
comment
Any dialogue in Oggy and the Cockroaches, seeing as it's mainly a Mime and Music-Only Cartoon. This also helps broadcast the series very easily in foreign countries.
 Speaking Simlish / int_7045c9b3
featureApplicability
1.0
 Speaking Simlish / int_7045c9b3
featureConfidence
1.0
 Oggy and the Cockroaches
hasFeature
Speaking Simlish / int_7045c9b3
 Speaking Simlish / int_71ce786b
type
Speaking Simlish
 Speaking Simlish / int_71ce786b
comment
The characters in Mushroom Men use this kind of speech. While different character types have distinct voices, they are somewhat affected by what they're saying: A character saying "Welcome!" and a character with the same voice saying "Thank you!" will sound different.
 Speaking Simlish / int_71ce786b
featureApplicability
1.0
 Speaking Simlish / int_71ce786b
featureConfidence
1.0
 Mushroom Men (Video Game)
hasFeature
Speaking Simlish / int_71ce786b
 Speaking Simlish / int_7357234c
type
Speaking Simlish
 Speaking Simlish / int_7357234c
comment
Beyond Good & Evil - Most of the lyrics to the vocal songs are Simlish-esque nonsense. According to the composer, he drew inspiration from languages such as English, Hungarian, and French for his "Simlish." Exceptions are the song "Spanish Bar/Fun and Mini-Games" is in actual Spanish, and "Akuda Bar Propaganda" uses Bulgarian.
 Speaking Simlish / int_7357234c
featureApplicability
1.0
 Speaking Simlish / int_7357234c
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Speaking Simlish / int_7357234c
 Speaking Simlish / int_7440e4b3
type
Speaking Simlish
 Speaking Simlish / int_7440e4b3
comment
In Tomodachi Life, whenever the player observes Miis talking to each other at Mii Apartments, Mii Homes or any of the hangout locations, they use a "whoop whoop whoop" sound effect when talking. They also use a flapping sound effect whenever they laugh, a high-pitched sliding sound when yawning, and a chipping sound when they sneeze.
Same goes for its spin-off app Miitomo. When a Mii's friend comes to visit or vice versa, they use an unintelligible gibberish (similar to Simlish) as they talk. Averted when they talk to you.
Miitopia, too. The primary difference is that Miis always speak in the unintelligible gibberish rather than just when they're speaking to each other.
 Speaking Simlish / int_7440e4b3
featureApplicability
-1.0
 Speaking Simlish / int_7440e4b3
featureConfidence
1.0
 Tomodachi Life (Video Game)
hasFeature
Speaking Simlish / int_7440e4b3
 Speaking Simlish / int_74e12970
type
Speaking Simlish
 Speaking Simlish / int_74e12970
comment
All of the characters who have speaking roles in Balan Wonderworld always talk in gibberish, even when Balan is doing his Rhymes on a Dime in the opening cutscene. The songs at the end of each world are like this as well (unless you collect all the Balan statues for them, in which the songs will be in English instead).
 Speaking Simlish / int_74e12970
featureApplicability
1.0
 Speaking Simlish / int_74e12970
featureConfidence
1.0
 Balan Wonderworld (Video Game)
hasFeature
Speaking Simlish / int_74e12970
 Speaking Simlish / int_74f7210c
type
Speaking Simlish
 Speaking Simlish / int_74f7210c
comment
The Legend of Zelda games have primarily used Voice Grunting in console releases since The Legend of Zelda: Ocarina of Time (this still applies even to some degree in The Legend of Zelda: Breath of the Wild); however, this trope also shows up occasionally:
The Legend of Zelda: Twilight Princess introduces Midna, the first character in Zelda history to actually be fully voice acted... by speaking Simlish. The lines she "speaks" are chosen at random from a pool, so no specific text box goes with any specific line of Simlish; though the sounds she makes in cutscenes do always go with the same text box, the words and sounds still don't match up in any meaningful way. Additionally, some of Midna's dialogue is English scrambled up to make it sound like gibberish. Though all the other characters still use the old Voice Grunting style, Shad also has a very brief instance of this trope when he chants at a statue in the ancient Sky Language of the Oocca.
Though The Legend of Zelda: The Wind Waker primarily features Voice Grunting (plus a few short lines in English from the Shop Guru and Link), the King of Hyrule gets a few lines of Simlish near the end as he makes a wish on the Triforce, in a mumbly sort of way.
Fi in The Legend of Zelda: Skyward Sword also speaks Japanese-sounding Simlish. Auto-Tuned Simlish, to be precise. Zelda also sings the game's theme tune in Simlish; her singing is actually fully voice acted, it's just that her actress is singing gibberish (correction: Hylian) in imitation of Simlish. Also, unlike Midna, Zelda's lines match up to her on-screen text; for example, "Matas" always matches up with Link's name.
 Speaking Simlish / int_74f7210c
featureApplicability
1.0
 Speaking Simlish / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
hasFeature
Speaking Simlish / int_74f7210c
 Speaking Simlish / int_7579423f
type
Speaking Simlish
 Speaking Simlish / int_7579423f
comment
The Banjo-Kazooie games. The first game even has questions in its Pop Quiz asking the player what character makes which sound. However, the narrator for Nuts & Bolts does, briefly, talk in English. In fact, Nuts & Bolts was originally going to go with full-blown English voice acting (which was not considered viable on the Nintendo 64 due to limited cartridge space), but fan outrage over this suggestion caused them to stick with the Simlish for the final product. Its Spiritual Successor, Yooka-Laylee, continues the tradition.
 Speaking Simlish / int_7579423f
featureApplicability
1.0
 Speaking Simlish / int_7579423f
featureConfidence
1.0
 Banjo-Kazooie (Video Game)
hasFeature
Speaking Simlish / int_7579423f
 Speaking Simlish / int_77968e54
type
Speaking Simlish
 Speaking Simlish / int_77968e54
comment
At one point in Anachronox, Boots has to impersonate a scientific genius in order to board the Brain Train to a science planet. Since his Robot Buddy PAL-18 previously downloaded an entire encyclopedia of scientific knowledge, they fake the whole thing by having Boots pretend to speak an incredibly rare language that the Brain Bouncer doesn't know, while Pal acts as a "translator". Said language is, of course, complete nonsense. There's even a whole dialogue tree for it, so you can mix it up.
 Speaking Simlish / int_77968e54
featureApplicability
1.0
 Speaking Simlish / int_77968e54
featureConfidence
1.0
 Anachronox (Video Game)
hasFeature
Speaking Simlish / int_77968e54
 Speaking Simlish / int_7b50b074
type
Speaking Simlish
 Speaking Simlish / int_7b50b074
comment
In Angry Birds Toons, Angry Birds Stella, Piggy Tales, and many other animated series and trailers based on the Angry Birds franchise (not counting The Angry Birds Movie series), both the birds and pigs speak exclusively in gibberish.note  However, some phrases can be linked to words or feelings, such as "ainah" meaning "egg", "picoo" for "pig", or "Oy oy oy!" being an exclamation of shock.
 Speaking Simlish / int_7b50b074
featureApplicability
1.0
 Speaking Simlish / int_7b50b074
featureConfidence
1.0
 Angry Birds Toons
hasFeature
Speaking Simlish / int_7b50b074
 Speaking Simlish / int_7ce19457
type
Speaking Simlish
 Speaking Simlish / int_7ce19457
comment
Battlefield Heroes has the Royal and National soldier characters speaking in a few mangled words ("Hullo ! / Haloo !") and various grunts, all with a National Stereotypes Funetik Aksent.
 Speaking Simlish / int_7ce19457
featureApplicability
1.0
 Speaking Simlish / int_7ce19457
featureConfidence
1.0
 Battlefield Heroes (Video Game)
hasFeature
Speaking Simlish / int_7ce19457
 Speaking Simlish / int_7fc53da4
type
Speaking Simlish
 Speaking Simlish / int_7fc53da4
comment
Dorothy Ann's book in the Magic School Bus episode "Plays Ball" reads something like "aokOGHKdpsop pipDhuPO pq sdohi phipi shjMcKlzn Gialok mvosl baseball powtk vmXbl Vkld KJ A Sshj".
 Speaking Simlish / int_7fc53da4
featureApplicability
1.0
 Speaking Simlish / int_7fc53da4
featureConfidence
1.0
 TheMagicSchoolBus
hasFeature
Speaking Simlish / int_7fc53da4
 Speaking Simlish / int_81b76f22
type
Speaking Simlish
 Speaking Simlish / int_81b76f22
comment
Character speech in the Chibi-Robo! series typically sounds like snippets of old-timey radio shows that were chopped up and played in random order. The only major exception in the series is Drake Redcrest's theme, which is sung in full English / Japanese.
 Speaking Simlish / int_81b76f22
featureApplicability
1.0
 Speaking Simlish / int_81b76f22
featureConfidence
1.0
 Chibi-Robo! (Video Game)
hasFeature
Speaking Simlish / int_81b76f22
 Speaking Simlish / int_86814e56
type
Speaking Simlish
 Speaking Simlish / int_86814e56
comment
The Opera House scene in Final Fantasy VI conveys the tragic tale of Maria and Draco through MIDI instruments "Vocal Oohs" and "Chorus Aahs".
 Speaking Simlish / int_86814e56
featureApplicability
1.0
 Speaking Simlish / int_86814e56
featureConfidence
1.0
 Final Fantasy VI (Video Game)
hasFeature
Speaking Simlish / int_86814e56
 Speaking Simlish / int_88043b11
type
Speaking Simlish
 Speaking Simlish / int_88043b11
comment
The inhabitants of the World of Goo cutscenes speak in Simlish, with captions overhead.
 Speaking Simlish / int_88043b11
featureApplicability
1.0
 Speaking Simlish / int_88043b11
featureConfidence
1.0
 World of Goo (Video Game)
hasFeature
Speaking Simlish / int_88043b11
 Speaking Simlish / int_8c87469c
type
Speaking Simlish
 Speaking Simlish / int_8c87469c
comment
Fi in The Legend of Zelda: Skyward Sword also speaks Japanese-sounding Simlish. Auto-Tuned Simlish, to be precise. Zelda also sings the game's theme tune in Simlish; her singing is actually fully voice acted, it's just that her actress is singing gibberish (correction: Hylian) in imitation of Simlish. Also, unlike Midna, Zelda's lines match up to her on-screen text; for example, "Matas" always matches up with Link's name.
 Speaking Simlish / int_8c87469c
featureApplicability
1.0
 Speaking Simlish / int_8c87469c
featureConfidence
1.0
 The Legend of Zelda: Skyward Sword (Video Game)
hasFeature
Speaking Simlish / int_8c87469c
 Speaking Simlish / int_8c90bb00
type
Speaking Simlish
 Speaking Simlish / int_8c90bb00
comment
Every character in Various Daylife speaks in Voice Grunting.
 Speaking Simlish / int_8c90bb00
featureApplicability
1.0
 Speaking Simlish / int_8c90bb00
featureConfidence
1.0
 Various Daylife (Video Game)
hasFeature
Speaking Simlish / int_8c90bb00
 Speaking Simlish / int_8d1f3bc7
type
Speaking Simlish
 Speaking Simlish / int_8d1f3bc7
comment
The voice acting in the SNES Star Fox and Star Fox 2 consists mostly of "wing damage" sample chopped into gibberish. Later, although Star Fox 64 ditches this, the European version Lylat Wars offers the original "language" as an option in addition to English.
 Speaking Simlish / int_8d1f3bc7
featureApplicability
1.0
 Speaking Simlish / int_8d1f3bc7
featureConfidence
1.0
 Star Fox (Video Game)
hasFeature
Speaking Simlish / int_8d1f3bc7
 Speaking Simlish / int_8f5a610b
type
Speaking Simlish
 Speaking Simlish / int_8f5a610b
comment
Monster Hunter: World breaks the tradition by introducing actual fully-voiced dialogue, though you are free to instead set voices to traditional gibberish, called "Monster Hunter Language", if you want.
 Speaking Simlish / int_8f5a610b
featureApplicability
1.0
 Speaking Simlish / int_8f5a610b
featureConfidence
1.0
 Monster Hunter: World (Video Game)
hasFeature
Speaking Simlish / int_8f5a610b
 Speaking Simlish / int_8fc7d65f
type
Speaking Simlish
 Speaking Simlish / int_8fc7d65f
comment
In Filthy Frank any character who isn't speaking English is doing this. Or, in Safari Man's case, Japanese. Frank (presumably) provides captions for us to understand the others. * The short film Skwerl does this to the English language, turning it into Simlish-style gibberish in order to demonstrate what it sounds like if you don't speak the language. While a few words and snippets (especially the Precision F-Strike towards the end) might make sense, the rest is otherwise complete nonsense. Appropriately enough, several comments on the video reference The Sims.
 Speaking Simlish / int_8fc7d65f
featureApplicability
1.0
 Speaking Simlish / int_8fc7d65f
featureConfidence
1.0
 Filthy Frank (Web Video)
hasFeature
Speaking Simlish / int_8fc7d65f
 Speaking Simlish / int_90c5d5fe
type
Speaking Simlish
 Speaking Simlish / int_90c5d5fe
comment
The adorable walking eyeballs in Patapon speak in vague-sounding syllables and sing the names of the drums you acquire over the course of the game as you play them.
The Patapon themselves speak in Japanese (for instance, if you make a mistake, they'll mutter "Kono yarou!" which means essentially "What an idiot!"), but it's hard to get the gist of it.
 Speaking Simlish / int_90c5d5fe
featureApplicability
1.0
 Speaking Simlish / int_90c5d5fe
featureConfidence
1.0
 Patapon (Video Game)
hasFeature
Speaking Simlish / int_90c5d5fe
 Speaking Simlish / int_912dc878
type
Speaking Simlish
 Speaking Simlish / int_912dc878
comment
The Stupendium: Parodied in "Nook, Line, and Sinker." Nook starts out speaking in his Simlish sounds from Animal Crossing (which the singer achieves by doing a sort of burbling sound) before suddenly coughing and speaking in English.
 Speaking Simlish / int_912dc878
featureApplicability
1.0
 Speaking Simlish / int_912dc878
featureConfidence
1.0
 The Stupendium (Music)
hasFeature
Speaking Simlish / int_912dc878
 Speaking Simlish / int_918c5a7e
type
Speaking Simlish
 Speaking Simlish / int_918c5a7e
comment
Evil Genius, with the exception of P.A.T.R.I.O.T. agents, your henchmen, your Diabolical Mastermind, and his "MWAHAHAHAHAHAHAHA!!!!!".
 Speaking Simlish / int_918c5a7e
featureApplicability
1.0
 Speaking Simlish / int_918c5a7e
featureConfidence
1.0
 Evil Genius (Video Game)
hasFeature
Speaking Simlish / int_918c5a7e
 Speaking Simlish / int_95818d99
type
Speaking Simlish
 Speaking Simlish / int_95818d99
comment
Everyone who is dead in Killer7 speaks in a vaguely English-sounding language with a computerized tone of voice. At some points in the game, you can tell what gibberish is supposed to mean what (In The Name of Harman...). This is because in Japan, ghosts speak straight-up Gratuitous English. For the English version, the voices were run through distortion filters.
 Speaking Simlish / int_95818d99
featureApplicability
1.0
 Speaking Simlish / int_95818d99
featureConfidence
1.0
 Killer7 (Video Game)
hasFeature
Speaking Simlish / int_95818d99
 Speaking Simlish / int_9935a6d7
type
Speaking Simlish
 Speaking Simlish / int_9935a6d7
comment
All characters in the German and Swiss co-produced Pingu talk this way; their gibberish is officially referred to as "Penguinese." This makes it easier to air the show in various international countries without having to dub it in another language’s.
 Speaking Simlish / int_9935a6d7
featureApplicability
1.0
 Speaking Simlish / int_9935a6d7
featureConfidence
1.0
 Pingu
hasFeature
Speaking Simlish / int_9935a6d7
 Speaking Simlish / int_99bab75a
type
Speaking Simlish
 Speaking Simlish / int_99bab75a
comment
Most of the songs in Macross Plus are complete gibberish. It may or may not be the language of the alien Zentraedi people.
 Speaking Simlish / int_99bab75a
featureApplicability
1.0
 Speaking Simlish / int_99bab75a
featureConfidence
1.0
 Macross Plus
hasFeature
Speaking Simlish / int_99bab75a
 Speaking Simlish / int_9df3213f
type
Speaking Simlish
 Speaking Simlish / int_9df3213f
comment
Pikmin 2: All spoken dialogue in (though the President and Olimar and Louie's spaceship are the only ones that say anything other than their own names) is in Simlish. Olimar and Louie's names are still intelligible when said, though.
 Speaking Simlish / int_9df3213f
featureApplicability
1.0
 Speaking Simlish / int_9df3213f
featureConfidence
1.0
 Pikmin 2 (Video Game)
hasFeature
Speaking Simlish / int_9df3213f
 Speaking Simlish / int_9df32140
type
Speaking Simlish
 Speaking Simlish / int_9df32140
comment
Pikmin 3: The characters all speak in vaguely Japanese-sounding gibberish, with a few recognizable words (character names, "Pikmin", "captain", "chip", their ship "Drake") appearing every now and then.
 Speaking Simlish / int_9df32140
featureApplicability
1.0
 Speaking Simlish / int_9df32140
featureConfidence
1.0
 Pikmin 3 (Video Game)
hasFeature
Speaking Simlish / int_9df32140
 Speaking Simlish / int_9f37740
type
Speaking Simlish
 Speaking Simlish / int_9f37740
comment
Oracle of Tao while not technically "speaking" (since it's a book), the text includes Japanese, Chinese, Hebrew, and Sanskrit text as well as English. In some places, Chinese is mixed with Japanese, or language is typed using Google Translate one word at a time outside of grammatical order.
And one of the other languages is supposedly written as though Sanskrit but sounds like Hebrew (and Aramaic, and other languages). So it's basically Speaking Simlish by Informed Attribute.
 Speaking Simlish / int_9f37740
featureApplicability
1.0
 Speaking Simlish / int_9f37740
featureConfidence
1.0
 Oracle of Tao
hasFeature
Speaking Simlish / int_9f37740
 Speaking Simlish / int_a0112f3d
type
Speaking Simlish
 Speaking Simlish / int_a0112f3d
comment
Tekken uses this trope for the speaking of non-human characters (at least the ones that actually talk) starting in Tekken 4. The Jack robots grunt, Kuma and Panda growl, and Mokojin the puppet uses clicky clack noises. And King and Armor King, despite being human, both speak in jaguar growls (that are somehow perfectly understandable to everyone else).
 Speaking Simlish / int_a0112f3d
featureApplicability
1.0
 Speaking Simlish / int_a0112f3d
featureConfidence
1.0
 Tekken (Franchise)
hasFeature
Speaking Simlish / int_a0112f3d
 Speaking Simlish / int_a1dd9577
type
Speaking Simlish
 Speaking Simlish / int_a1dd9577
comment
The Hudsucker Proxy: There's one instance where Norville claims to have studied Finnish and engages in a short discussion with a Mr. Finlandsson - not a single word of Finnish is actually spoken, but a rather Swedish-sounding string of nonsense, and the film plays this as if Barnes said something highly offensive to Mr. Finlandsson.
 Speaking Simlish / int_a1dd9577
featureApplicability
1.0
 Speaking Simlish / int_a1dd9577
featureConfidence
1.0
 The Hudsucker Proxy
hasFeature
Speaking Simlish / int_a1dd9577
 Speaking Simlish / int_a29a2819
type
Speaking Simlish
 Speaking Simlish / int_a29a2819
comment
The expansion Mask of the Betrayer, for Neverwinter Nights 2, has Optional Party Member One-of-Many as a dark variant: a construct and conglomerate of dead souls inhabiting a spirit shell that other party members will openly describe as an abomination against all things. Its speech is described as a call of the dead that any mortal creature can understand, and expressed as sibilant gibberish in a digitally processed, high-pitched whisper. Depending on its mood, it can sound conversational, excited/gleeful, irritated, exclamatory, and even a variant with something like cackling laughter, but it never uses recognisable words.
 Speaking Simlish / int_a29a2819
featureApplicability
1.0
 Speaking Simlish / int_a29a2819
featureConfidence
1.0
 Neverwinter Nights 2 (Video Game)
hasFeature
Speaking Simlish / int_a29a2819
 Speaking Simlish / int_a2dee471
type
Speaking Simlish
 Speaking Simlish / int_a2dee471
comment
Though The Legend of Zelda: The Wind Waker primarily features Voice Grunting (plus a few short lines in English from the Shop Guru and Link), the King of Hyrule gets a few lines of Simlish near the end as he makes a wish on the Triforce, in a mumbly sort of way.
 Speaking Simlish / int_a2dee471
featureApplicability
1.0
 Speaking Simlish / int_a2dee471
featureConfidence
1.0
 The Legend of Zelda: The Wind Waker (Video Game)
hasFeature
Speaking Simlish / int_a2dee471
 Speaking Simlish / int_a31ecd14
type
Speaking Simlish
 Speaking Simlish / int_a31ecd14
comment
Kingsley's Adventure has all the characters talking in nonsense babble.
 Speaking Simlish / int_a31ecd14
featureApplicability
1.0
 Speaking Simlish / int_a31ecd14
featureConfidence
1.0
 Kingsley's Adventure (Video Game)
hasFeature
Speaking Simlish / int_a31ecd14
 Speaking Simlish / int_a44c2a41
type
Speaking Simlish
 Speaking Simlish / int_a44c2a41
comment
Star Fox Command lets you record your own voice for the game to distort into the gibberish that is spoken.
 Speaking Simlish / int_a44c2a41
featureApplicability
1.0
 Speaking Simlish / int_a44c2a41
featureConfidence
1.0
 Star Fox Command (Video Game)
hasFeature
Speaking Simlish / int_a44c2a41
 Speaking Simlish / int_a8c53c86
type
Speaking Simlish
 Speaking Simlish / int_a8c53c86
comment
Mondo Medicals and Mondo Agency feature support characters who talk in gibberish (actually backward and heavily edited English), with captions that are only slightly closer to real English.
 Speaking Simlish / int_a8c53c86
featureApplicability
1.0
 Speaking Simlish / int_a8c53c86
featureConfidence
1.0
 Mondo Medicals (Video Game)
hasFeature
Speaking Simlish / int_a8c53c86
 Speaking Simlish / int_af5f7bdf
type
Speaking Simlish
 Speaking Simlish / int_af5f7bdf
comment
Barn Finders: All the dialogue in the game is shown via text boxes. The noises the characters make when they speak is utter gibberish.
 Speaking Simlish / int_af5f7bdf
featureApplicability
1.0
 Speaking Simlish / int_af5f7bdf
featureConfidence
1.0
 Barn Finders (Video Game)
hasFeature
Speaking Simlish / int_af5f7bdf
 Speaking Simlish / int_af6dfa3c
type
Speaking Simlish
 Speaking Simlish / int_af6dfa3c
comment
In Pleasant Goat Fun Class: Animals & Plants episode 3, two penguins (the larger one is actually Wolffy) speak in completely random noises. They happen to use different kinds of random noises, which is why they can't understand each other.
 Speaking Simlish / int_af6dfa3c
featureApplicability
1.0
 Speaking Simlish / int_af6dfa3c
featureConfidence
1.0
 Pleasant Goat Fun Class (Animation)
hasFeature
Speaking Simlish / int_af6dfa3c
 Speaking Simlish / int_afe1fe3b
type
Speaking Simlish
 Speaking Simlish / int_afe1fe3b
comment
In Yoku's Island Express, the inhabitants of the island speak in squiggly nonsense noises that are translated by text captions.
 Speaking Simlish / int_afe1fe3b
featureApplicability
1.0
 Speaking Simlish / int_afe1fe3b
featureConfidence
1.0
 Yoku's Island Express (Video Game)
hasFeature
Speaking Simlish / int_afe1fe3b
 Speaking Simlish / int_b0b4e8ff
type
Speaking Simlish
 Speaking Simlish / int_b0b4e8ff
comment
Subverted, kind of, in Jade Empire, where the Asian-sounding gibberish Tho Fan is actually a real constructed language. However, every line of Tho Fan in the game is actually some form of cow joke, with no bearing to what's actually being said in the subtitles.
 Speaking Simlish / int_b0b4e8ff
featureApplicability
-0.3
 Speaking Simlish / int_b0b4e8ff
featureConfidence
1.0
 Jade Empire (Video Game)
hasFeature
Speaking Simlish / int_b0b4e8ff
 Speaking Simlish / int_b0bcb64b
type
Speaking Simlish
 Speaking Simlish / int_b0bcb64b
comment
The main characters of LocoRoco sing cheerful, vaguely Japanese-sounding gibberish to the level's background music. In the sequel, the villains do it, too!
 Speaking Simlish / int_b0bcb64b
featureApplicability
1.0
 Speaking Simlish / int_b0bcb64b
featureConfidence
1.0
 LocoRoco (Video Game)
hasFeature
Speaking Simlish / int_b0bcb64b
 Speaking Simlish / int_b1d8c295
type
Speaking Simlish
 Speaking Simlish / int_b1d8c295
comment
Crazy Dave in the Plants vs. Zombies series speaks in weird-sounding gibberish.
 Speaking Simlish / int_b1d8c295
featureApplicability
1.0
 Speaking Simlish / int_b1d8c295
featureConfidence
1.0
 Plants vs. Zombies (Video Game)
hasFeature
Speaking Simlish / int_b1d8c295
 Speaking Simlish / int_b2ac2311
type
Speaking Simlish
 Speaking Simlish / int_b2ac2311
comment
All dialog spoken by the off-screen adults in any Peanuts cartoon sounds like a trombone with a mute.
 Speaking Simlish / int_b2ac2311
featureApplicability
1.0
 Speaking Simlish / int_b2ac2311
featureConfidence
1.0
 Peanuts (Comic Strip)
hasFeature
Speaking Simlish / int_b2ac2311
 Speaking Simlish / int_b48f8018
type
Speaking Simlish
 Speaking Simlish / int_b48f8018
comment
In Boy & the World, both the dialogue and the visible signage are entirely comprised of gibberish.
 Speaking Simlish / int_b48f8018
featureApplicability
1.0
 Speaking Simlish / int_b48f8018
featureConfidence
1.0
 Boy & the World
hasFeature
Speaking Simlish / int_b48f8018
 Speaking Simlish / int_b5fd1359
type
Speaking Simlish
 Speaking Simlish / int_b5fd1359
comment
The LEGO Adaptation Games did this, sometimes even with the original actors reprising their roles, up until LEGO Batman 2: DC Superheroes, which featured traditional voice acting, as does every game after it.
 Speaking Simlish / int_b5fd1359
featureApplicability
1.0
 Speaking Simlish / int_b5fd1359
featureConfidence
1.0
 LEGO Adaptation Game (Video Game)
hasFeature
Speaking Simlish / int_b5fd1359
 Speaking Simlish / int_b843b933
type
Speaking Simlish
 Speaking Simlish / int_b843b933
comment
The characters in Gravity Rush all speak vaguely French-sounding gibberish.
 Speaking Simlish / int_b843b933
featureApplicability
1.0
 Speaking Simlish / int_b843b933
featureConfidence
1.0
 Gravity Rush (Video Game)
hasFeature
Speaking Simlish / int_b843b933
 Speaking Simlish / int_b87de35b
type
Speaking Simlish
 Speaking Simlish / int_b87de35b
comment
Everyone save Mario in Super Mario Sunshine. Averted in the actual cutscenes, however, which had full voice acting.
This was brought back in Super Mario Odyssey, where every NPC (except for Peach, Pauline and Tiara) speaks like this.
 Speaking Simlish / int_b87de35b
featureApplicability
-1.0
 Speaking Simlish / int_b87de35b
featureConfidence
1.0
 Super Mario Sunshine (Video Game)
hasFeature
Speaking Simlish / int_b87de35b
 Speaking Simlish / int_ba1083f7
type
Speaking Simlish
 Speaking Simlish / int_ba1083f7
comment
Guitar Hero III hardly has any dialogue, but what dialogue exists is in simlish. Averted in the tutorials, where there is full, legible voice acting.
Guitar Hero II, however, had audible calls for an encore, and the final level has the crowd explicitly calling for "Free Bird".
 Speaking Simlish / int_ba1083f7
featureApplicability
-1.0
 Speaking Simlish / int_ba1083f7
featureConfidence
1.0
 Guitar Hero (Video Game)
hasFeature
Speaking Simlish / int_ba1083f7
 Speaking Simlish / int_bbe06161
type
Speaking Simlish
 Speaking Simlish / int_bbe06161
comment
The Creatures series of computer games use a variation of this, with each typed word converted into a spoken Nornish word. There's actually a sort of mini-language in it when it's typed... but most of what you hear is, in fact, gibberish.
 Speaking Simlish / int_bbe06161
featureApplicability
1.0
 Speaking Simlish / int_bbe06161
featureConfidence
1.0
 Creatures (Video Game)
hasFeature
Speaking Simlish / int_bbe06161
 Speaking Simlish / int_bca72091
type
Speaking Simlish
 Speaking Simlish / int_bca72091
comment
Animal Crossing uses this, with the added bonus that it's created by using samples from FM synthesizers distorting the words in the text box by making the sound of each letter and overlapping the sounds partially. In the options, you can leave them speaking this "language" ("Animalese"), switch it to "Bebebese", which is the standard RPG blips, or just make it silent.
Each of the games also has its own variant on this synthesizer. The Nintendo GameCube game uses a slower-paced synthesizer that's actually fairly comprehensible (your Gyroid assistant is almost understandable, as is mail-lady Pelly). The Wii game, City Folk/Let's Go to the City, uses a faster-paced one that scrambles the sounds more, so it sounds more Simlish-esque and is less understandable. New Leaf and New Horizons read all English words as if it were Japanese romaji ("Hi" is pronounced "he"). Wild World, though, is pure gibberish. (At least in the English versions, due to the technical limitations of the DS not being able to support an English text-to-speech system.)
Playing the game in Spanish makes Animalese fairly understandable.
Apparently averted in the Japanese versions of the games - they actually properly match the Japanese glyph to its sound, resulting in monotonous-sounding speech. This is possible because each Japanese kana glyph neatly maps to a sound, punctuation notwithstanding.
 Speaking Simlish / int_bca72091
featureApplicability
-1.0
 Speaking Simlish / int_bca72091
featureConfidence
1.0
 AnimalCrossing
hasFeature
Speaking Simlish / int_bca72091
 Speaking Simlish / int_bf948159
type
Speaking Simlish
 Speaking Simlish / int_bf948159
comment
In Twinsen's Odyssey, the residents of the planet Zeelich have a Simlish language. It is even subtitled, although the subtitles sometimes don't match the spoken text. During the game you are forced into picking up a "translator" item that will turn their speech into English.
 Speaking Simlish / int_bf948159
featureApplicability
1.0
 Speaking Simlish / int_bf948159
featureConfidence
1.0
 Little Big Adventure (Video Game)
hasFeature
Speaking Simlish / int_bf948159
 Speaking Simlish / int_bfb483af
type
Speaking Simlish
 Speaking Simlish / int_bfb483af
comment
The characters in Splatoon speak (and sing) Simlish in a way quite similar to Ōkami, though they also have their own written Conlang, some of which can be translated.
 Speaking Simlish / int_bfb483af
featureApplicability
1.0
 Speaking Simlish / int_bfb483af
featureConfidence
1.0
 Splatoon (Franchise)
hasFeature
Speaking Simlish / int_bfb483af
 Speaking Simlish / int_c00c0023
type
Speaking Simlish
 Speaking Simlish / int_c00c0023
comment
Empire Earth: in the second and third eras, units spout random syllables ("Daota. Esto. Talas! Pote? Imoigo.") whenever they speak except hero units, who speak in accented English. Which is better than the prehistoric era, where everyone just grunts.
 Speaking Simlish / int_c00c0023
featureApplicability
1.0
 Speaking Simlish / int_c00c0023
featureConfidence
1.0
 Empire Earth (Video Game)
hasFeature
Speaking Simlish / int_c00c0023
 Speaking Simlish / int_c35ec21c
type
Speaking Simlish
 Speaking Simlish / int_c35ec21c
comment
This was brought back in Super Mario Odyssey, where every NPC (except for Peach, Pauline and Tiara) speaks like this.
 Speaking Simlish / int_c35ec21c
featureApplicability
1.0
 Speaking Simlish / int_c35ec21c
featureConfidence
1.0
 Super Mario Odyssey (Video Game)
hasFeature
Speaking Simlish / int_c35ec21c
 Speaking Simlish / int_c38d111f
type
Speaking Simlish
 Speaking Simlish / int_c38d111f
comment
While all the dialog in A Hat in Time is fully voice-acted (with the exception of the protagonist, who usually sticks to Voice Grunting and Saying Sound Effects Out Loud), there is a purchaseable Badge that turns all dialog into Banjo Kazooie-style gibberish.
 Speaking Simlish / int_c38d111f
featureApplicability
1.0
 Speaking Simlish / int_c38d111f
featureConfidence
1.0
 A Hat in Time (Video Game)
hasFeature
Speaking Simlish / int_c38d111f
 Speaking Simlish / int_c4282b71
type
Speaking Simlish
 Speaking Simlish / int_c4282b71
comment
Breezies in My Little Pony: Friendship Is Magic speak a Scandinavian-sounding Simlish. Fluttershy can understand them, though, and Seabreeze can speak Ponish.
 Speaking Simlish / int_c4282b71
featureApplicability
1.0
 Speaking Simlish / int_c4282b71
featureConfidence
1.0
 My Little Pony: Friendship Is Magic
hasFeature
Speaking Simlish / int_c4282b71
 Speaking Simlish / int_c59579b6
type
Speaking Simlish
 Speaking Simlish / int_c59579b6
comment
All residents of Chulip (except for the Silent Protagonist) speak vaguely Japanese-sounding Simlish.
 Speaking Simlish / int_c59579b6
featureApplicability
1.0
 Speaking Simlish / int_c59579b6
featureConfidence
1.0
 Chulip (Video Game)
hasFeature
Speaking Simlish / int_c59579b6
 Speaking Simlish / int_c604e596
type
Speaking Simlish
 Speaking Simlish / int_c604e596
comment
This goes back as far as a Trivial Pursuit game for the Amstrad CPC, where a little character asked you the question in Simlish (and for those who found him annoying, he could be disabled).
 Speaking Simlish / int_c604e596
featureApplicability
1.0
 Speaking Simlish / int_c604e596
featureConfidence
1.0
 Trivial Pursuit (Tabletop Game)
hasFeature
Speaking Simlish / int_c604e596
 Speaking Simlish / int_c708dd91
type
Speaking Simlish
 Speaking Simlish / int_c708dd91
comment
de Blob for Wii does this; you can occasionally make out important words like character and place names, but everything else is just nonsense that vaguely sounds like the on-screen subtitles.
 Speaking Simlish / int_c708dd91
featureApplicability
1.0
 Speaking Simlish / int_c708dd91
featureConfidence
1.0
 de Blob (Video Game)
hasFeature
Speaking Simlish / int_c708dd91
 Speaking Simlish / int_cc2a7289
type
Speaking Simlish
 Speaking Simlish / int_cc2a7289
comment
In The League of Gentlemen, Papa Lazarou speaks to his "wife" in a foreign language. She later reveals that she has been kidnapped, and she has no idea what he is saying, and can only respond with gibberish. Papa Lazarou doesn't seem to notice.
Other characters have spoken complete gibberish at Papa Lazarou, and he can understand what they're trying to say.
 Speaking Simlish / int_cc2a7289
featureApplicability
1.0
 Speaking Simlish / int_cc2a7289
featureConfidence
1.0
 The League of Gentlemen
hasFeature
Speaking Simlish / int_cc2a7289
 Speaking Simlish / int_ccc74c7e
type
Speaking Simlish
 Speaking Simlish / int_ccc74c7e
comment
Sacrifice creates incantations when spells are cast by stringing random Latin and pseudo-Latin words together.
 Speaking Simlish / int_ccc74c7e
featureApplicability
1.0
 Speaking Simlish / int_ccc74c7e
featureConfidence
1.0
 Sacrifice (Video Game)
hasFeature
Speaking Simlish / int_ccc74c7e
 Speaking Simlish / int_ccf23308
type
Speaking Simlish
 Speaking Simlish / int_ccf23308
comment
Katamari Damacy: The King of All Cosmos speaks in record scratches that increase or decrease in pitch and speed depending on his mood. He does have an actual speaking voice, however, which can only be heard at certain times:
He sings along to the credits music in We Love Katamari, and speaks to the newborn Prince of All Cosmos in The Stinger.
If you manage to roll him up, he'll proclaim "IT'S SO BEAUTIFUL, WOW!" in fully voiced Gratuitous English.
 Speaking Simlish / int_ccf23308
featureApplicability
1.0
 Speaking Simlish / int_ccf23308
featureConfidence
1.0
 Katamari Damacy (Video Game)
hasFeature
Speaking Simlish / int_ccf23308
 Speaking Simlish / int_d2c8b33a
type
Speaking Simlish
 Speaking Simlish / int_d2c8b33a
comment
My Little Pony: Friendship Is Magic:
Breezies in My Little Pony: Friendship Is Magic speak a Scandinavian-sounding Simlish. Fluttershy can understand them, though, and Seabreeze can speak Ponish.
Like in Friendship is Magic, the Breezies in My Little Pony: Make Your Mark speak in high-pitched gibberish, but they're actually speaking too fast for ponies to understand, so Zipp uses her phone's translator on them.
 Speaking Simlish / int_d2c8b33a
featureApplicability
1.0
 Speaking Simlish / int_d2c8b33a
featureConfidence
1.0
 MyLittlePonyFriendshipIsMagic
hasFeature
Speaking Simlish / int_d2c8b33a
 Speaking Simlish / int_d371eaa5
type
Speaking Simlish
 Speaking Simlish / int_d371eaa5
comment
Klonoa for the PlayStation and its PS2 sequel. Amazingly, the voice acting is quite good for utter gibberish, and each role is played by a different actor.
Not only that, but there definitely seems to be a structure to the different languages that everyone uses. For example, Klonoa always pronounces his name "Klo'øa" (for those who can't recognize ø, imagine a vowel halfway between O and U with a hint of E) and a lot of his sentences are based off of Japanese, while Popka's speech appears to be various growls and barks.
The Wiimake of the first game even allows you to choose between coherent Japanese or English voice acting or Simlish voices. This might be due to Klonoa Heroes and the character's appearance in Namco x Capcom averting this trope in a break of tradition.
 Speaking Simlish / int_d371eaa5
featureApplicability
1.0
 Speaking Simlish / int_d371eaa5
featureConfidence
1.0
 Klonoa (Video Game)
hasFeature
Speaking Simlish / int_d371eaa5
 Speaking Simlish / int_d3cd9937
type
Speaking Simlish
 Speaking Simlish / int_d3cd9937
comment
Everyone except The Narrator in Pit People speaks in subtitled gibberish.
 Speaking Simlish / int_d3cd9937
featureApplicability
1.0
 Speaking Simlish / int_d3cd9937
featureConfidence
1.0
 Pit People (Video Game)
hasFeature
Speaking Simlish / int_d3cd9937
 Speaking Simlish / int_d43cbccb
type
Speaking Simlish
 Speaking Simlish / int_d43cbccb
comment
E. Gadd from the Luigi's Mansion games speaks in vaguely Japanese-sounding gibberish, along with the occasional "Luigi" and "oya mÄ�!"note Literally means "oh my" in Japanese, is also E. Gadd's Japanese name
 Speaking Simlish / int_d43cbccb
featureApplicability
1.0
 Speaking Simlish / int_d43cbccb
featureConfidence
1.0
 Luigi's Mansion (Video Game)
hasFeature
Speaking Simlish / int_d43cbccb
 Speaking Simlish / int_d48e807f
type
Speaking Simlish
 Speaking Simlish / int_d48e807f
comment
This shows up in a few Sega games, such as Jet Set Radio Future and Sonic Unleashed, where most of the characters communicate in moans, laughter, and one-word sentences when not participating in cutscenes.
 Speaking Simlish / int_d48e807f
featureApplicability
1.0
 Speaking Simlish / int_d48e807f
featureConfidence
1.0
 Jet Set Radio (Video Game)
hasFeature
Speaking Simlish / int_d48e807f
 Speaking Simlish / int_d57d722e
type
Speaking Simlish
 Speaking Simlish / int_d57d722e
comment
Done in Ōkami. Though of course it's based around Japanese.
 Speaking Simlish / int_d57d722e
featureApplicability
1.0
 Speaking Simlish / int_d57d722e
featureConfidence
1.0
 Ōkami (Video Game)
hasFeature
Speaking Simlish / int_d57d722e
 Speaking Simlish / int_d5870da3
type
Speaking Simlish
 Speaking Simlish / int_d5870da3
comment
Q*bert was an interesting example: although the arcade game made use of a speech synthesizer chip that was capable of pronouncing English words, the synthesized speech that was used in the game was pure Simlish. According to this anecdote by one of the developers, they initially tried to make the synthesizer produce actual words, but the result was so unintelligible (e.g., "bonus" came out sounding more like "bogus") that they finally just resorted to alien-sounding gibberish.
The film Wreck-It Ralph takes this to a whole new level, making it Q*Bert's official language with Fix-It Felix Jr. conversing with Q*Bert in "Q*Bertese".
 Speaking Simlish / int_d5870da3
featureApplicability
1.0
 Speaking Simlish / int_d5870da3
featureConfidence
1.0
 Q*bert (Video Game)
hasFeature
Speaking Simlish / int_d5870da3
 Speaking Simlish / int_d5b84b32
type
Speaking Simlish
 Speaking Simlish / int_d5b84b32
comment
Similarly, the races of Spore speak like this from Tribal Stage and beyond, the voice clips in Civilization Stage and Space Stage reflecting their ethos - a military faction in Civ stage will sound like Americans. An economic faction will sound like snooty women, and a religious nation will sound like monks or priests. This continues into the space stage, where there are several dialects of simlish depending on archetype.
There are solid Simlish dialects for other races Described here, but Your race speaks 3 randomly selected simlish accents for each colony
And then there's Steve, who speaks plain English, leading to speculation that he is the last human or something.
 Speaking Simlish / int_d5b84b32
featureApplicability
1.0
 Speaking Simlish / int_d5b84b32
featureConfidence
1.0
 Spore (Video Game)
hasFeature
Speaking Simlish / int_d5b84b32
 Speaking Simlish / int_d5e9cf36
type
Speaking Simlish
 Speaking Simlish / int_d5e9cf36
comment
In XCOM 2, ADVENT soldiers speak in a language that sounds like garbled gibberish. Sometimes you can make out what seem like coherent words or phrases; there are a few subtitled videos floating around that attempt to make sense of their barks, with varying degrees of success.
 Speaking Simlish / int_d5e9cf36
featureApplicability
1.0
 Speaking Simlish / int_d5e9cf36
featureConfidence
1.0
 XCOM 2 (Video Game)
hasFeature
Speaking Simlish / int_d5e9cf36
 Speaking Simlish / int_d5f03f8d
type
Speaking Simlish
 Speaking Simlish / int_d5f03f8d
comment
Worms 4. During Campaign Mode, all worms would talk Simlish. Actually, it's just a set of "Me!"'s. During battles, however, the worms' voices were defined by their team's speechbank. On a side note, there IS a speechbank that has them speak the "Me!"'s.
 Speaking Simlish / int_d5f03f8d
featureApplicability
1.0
 Speaking Simlish / int_d5f03f8d
featureConfidence
1.0
 Worms (Video Game)
hasFeature
Speaking Simlish / int_d5f03f8d
 Speaking Simlish / int_d715247a
type
Speaking Simlish
 Speaking Simlish / int_d715247a
comment
Henry Hatsworth in the Puzzling Adventure, with amusingly over-the-top British mannerisms. The cool part is each character gets their own set of grunts and random words to string together, from Lady D's super-deep smoker's lung coughing to Hatsworth's own Stock British Phrases. "Good Show!"
 Speaking Simlish / int_d715247a
featureApplicability
1.0
 Speaking Simlish / int_d715247a
featureConfidence
1.0
 Henry Hatsworth in the Puzzling Adventure (Video Game)
hasFeature
Speaking Simlish / int_d715247a
 Speaking Simlish / int_dbce0953
type
Speaking Simlish
 Speaking Simlish / int_dbce0953
comment
Pikmin:
Pikmin 2: All spoken dialogue in (though the President and Olimar and Louie's spaceship are the only ones that say anything other than their own names) is in Simlish. Olimar and Louie's names are still intelligible when said, though.
Pikmin 3: The characters all speak in vaguely Japanese-sounding gibberish, with a few recognizable words (character names, "Pikmin", "captain", "chip", their ship "Drake") appearing every now and then.
 Speaking Simlish / int_dbce0953
featureApplicability
1.0
 Speaking Simlish / int_dbce0953
featureConfidence
1.0
 Pikmin (Video Game)
hasFeature
Speaking Simlish / int_dbce0953
 Speaking Simlish / int_dc029dad
type
Speaking Simlish
 Speaking Simlish / int_dc029dad
comment
The singing Yoshis in Yoshi's Story for the Nintendo 64 sing in an indecipherable baby-talk-ish manner.
 Speaking Simlish / int_dc029dad
featureApplicability
1.0
 Speaking Simlish / int_dc029dad
featureConfidence
1.0
 Yoshi's Story (Video Game)
hasFeature
Speaking Simlish / int_dc029dad
 Speaking Simlish / int_de1259da
type
Speaking Simlish
 Speaking Simlish / int_de1259da
comment
Super Monkey Ball 2 has this in the (often puzzling and always insane) Story Mode. The monkeys speak in variations of "Uki" (which is Japanese monkey onomotapoetia, similar to "ooh-ooh" in English), and the bad guy Dr. Bad-Boon speaks in a backward masked voice, except for when saying characters' names or sometimes when laughing.
 Speaking Simlish / int_de1259da
featureApplicability
1.0
 Speaking Simlish / int_de1259da
featureConfidence
1.0
 Super Monkey Ball (Video Game)
hasFeature
Speaking Simlish / int_de1259da
 Speaking Simlish / int_de48ce05
type
Speaking Simlish
 Speaking Simlish / int_de48ce05
comment
Happy Tree Friends generally uses this, though it's occasionally possible to make out jumbled English words and phrases.
 Speaking Simlish / int_de48ce05
featureApplicability
1.0
 Speaking Simlish / int_de48ce05
featureConfidence
1.0
 Happy Tree Friends (Web Animation)
hasFeature
Speaking Simlish / int_de48ce05
 Speaking Simlish / int_e1586fde
type
Speaking Simlish
 Speaking Simlish / int_e1586fde
comment
Ghost Master, with the exception of the word "artifacts" (in certain locations, "artifacts and weapons") coming up from time to time.
Polish dub (sic!) used nonsense Polish phrases instead. Apart from "Artifacts and weapons" mentioned above, there are some hysterically funny ones, like "Attack the beaver?!", "I eat a sneaker", a very affectionate "Move, bull!", "Shut ya clapper!" or "This is farce!".
 Speaking Simlish / int_e1586fde
featureApplicability
1.0
 Speaking Simlish / int_e1586fde
featureConfidence
1.0
 Ghost Master (Video Game)
hasFeature
Speaking Simlish / int_e1586fde
 Speaking Simlish / int_e18cc36b
type
Speaking Simlish
 Speaking Simlish / int_e18cc36b
comment
Republic: The Revolution, despite ostensibly being a politics game (in reality, an involved version of Rock/Scissors/Paper) has all characters speaking a form of Simlish that still manages to sound Slavic.
 Speaking Simlish / int_e18cc36b
featureApplicability
1.0
 Speaking Simlish / int_e18cc36b
featureConfidence
1.0
 Republic: The Revolution (Video Game)
hasFeature
Speaking Simlish / int_e18cc36b
 Speaking Simlish / int_e25322af
type
Speaking Simlish
 Speaking Simlish / int_e25322af
comment
In the Homestar Runner short "Characters from Yonder Website", this is the way the titular characters speak.
 Speaking Simlish / int_e25322af
featureApplicability
1.0
 Speaking Simlish / int_e25322af
featureConfidence
1.0
 Homestar Runner (Web Animation)
hasFeature
Speaking Simlish / int_e25322af
 Speaking Simlish / int_e5c93c13
type
Speaking Simlish
 Speaking Simlish / int_e5c93c13
comment
Miitopia, too. The primary difference is that Miis always speak in the unintelligible gibberish rather than just when they're speaking to each other.
 Speaking Simlish / int_e5c93c13
featureApplicability
1.0
 Speaking Simlish / int_e5c93c13
featureConfidence
1.0
 Miitopia (Video Game)
hasFeature
Speaking Simlish / int_e5c93c13
 Speaking Simlish / int_e5d56916
type
Speaking Simlish
 Speaking Simlish / int_e5d56916
comment
The Croc series on the original PlayStation is another nostalgic example. The first game had little to no dialogue, but still used grunts and random gibberish when applicable. The sequel went full on Banjo-style and had a proper script complete with simlish readings for most characters, apart from Swap Meet Pete who just rambles the same five or so syllables drunkenly.
 Speaking Simlish / int_e5d56916
featureApplicability
1.0
 Speaking Simlish / int_e5d56916
featureConfidence
1.0
 Croc (Video Game)
hasFeature
Speaking Simlish / int_e5d56916
 Speaking Simlish / int_e5db6c8f
type
Speaking Simlish
 Speaking Simlish / int_e5db6c8f
comment
In the hybrd sports game/VN Pyre, all the characters in the VN segments speak a constructed language. By comparing the language to the text boxes, some repeated words can be discerned. English is reserved for the Lemony Narrator in the game segments and one character in a VN scene using telepathy.
 Speaking Simlish / int_e5db6c8f
featureApplicability
1.0
 Speaking Simlish / int_e5db6c8f
featureConfidence
1.0
 Pyre (Video Game)
hasFeature
Speaking Simlish / int_e5db6c8f
 Speaking Simlish / int_e5feb1e
type
Speaking Simlish
 Speaking Simlish / int_e5feb1e
comment
The Ace Attorney characters use the standard RPG blips mentioned above. In the fully voiced ad for "Rise From the Ashes", Maya and Phoenix mutter under their breath using these blips about Edgeworth's pink GBA, to which he indignantly shouts at them to stop it.
 Speaking Simlish / int_e5feb1e
featureApplicability
1.0
 Speaking Simlish / int_e5feb1e
featureConfidence
1.0
 Ace Attorney (Franchise)
hasFeature
Speaking Simlish / int_e5feb1e
 Speaking Simlish / int_e6fb021b
type
Speaking Simlish
 Speaking Simlish / int_e6fb021b
comment
The Fallen can be heard speaking some phrases of the Cultist language in Shogo: Mobile Armor Division. Whether this is a hint towards a connection between Blood and Shogo, just re-use of resources Monolith already had done, or an Armacham-style nod at a previous game is unknown (and liable to remain unknown, since there are no current plans to continue the Shogo or Blood stories).
 Speaking Simlish / int_e6fb021b
featureApplicability
1.0
 Speaking Simlish / int_e6fb021b
featureConfidence
1.0
 Shogo: Mobile Armor Division / Videogame
hasFeature
Speaking Simlish / int_e6fb021b
 Speaking Simlish / int_e931907b
type
Speaking Simlish
 Speaking Simlish / int_e931907b
comment
In Nuclear Throne, the characters speak a fictional language called Trashtalk. It does have a few consistent vocabulary and it's noted there are different dialects for it.
 Speaking Simlish / int_e931907b
featureApplicability
1.0
 Speaking Simlish / int_e931907b
featureConfidence
1.0
 Nuclear Throne (Video Game)
hasFeature
Speaking Simlish / int_e931907b
 Speaking Simlish / int_ea4f62db
type
Speaking Simlish
 Speaking Simlish / int_ea4f62db
comment
In Family Guy, Peter Griffin grows a mustache and subsequently believes he can speak Italian because of it. However, he only produces a series of "beepity boppities" strung together like a child's attempt at a made-up language. The Italian butcher he "speaks" with is not amused.
 Speaking Simlish / int_ea4f62db
featureApplicability
1.0
 Speaking Simlish / int_ea4f62db
featureConfidence
1.0
 Family Guy
hasFeature
Speaking Simlish / int_ea4f62db
 Speaking Simlish / int_eaa08c0e
type
Speaking Simlish
 Speaking Simlish / int_eaa08c0e
comment
In Overcooked!, the Onion King speaks in low-voiced, slightly dignified-sounding mumble. The chefs speak in higher-pitched, more angry-sounding mumble.
 Speaking Simlish / int_eaa08c0e
featureApplicability
1.0
 Speaking Simlish / int_eaa08c0e
featureConfidence
1.0
 Overcooked! (Video Game)
hasFeature
Speaking Simlish / int_eaa08c0e
 Speaking Simlish / int_eb2440f
type
Speaking Simlish
 Speaking Simlish / int_eb2440f
comment
Hollow Knight has the characters speaking a little bit whenever a dialog box comes up, which usually carries the tone of what they say and occasionally some of the same sounds. They also do this for any battle cries they may have, with memorable examples being Hornet's Kiai and the Dung Defender's unleashed hamminess.
 Speaking Simlish / int_eb2440f
featureApplicability
1.0
 Speaking Simlish / int_eb2440f
featureConfidence
1.0
 Hollow Knight (Video Game)
hasFeature
Speaking Simlish / int_eb2440f
 Speaking Simlish / int_ec26a781
type
Speaking Simlish
 Speaking Simlish / int_ec26a781
comment
Futz!: While only one of the characters actually talks, when he does, it's always in unintelligible gibberish.
 Speaking Simlish / int_ec26a781
featureApplicability
1.0
 Speaking Simlish / int_ec26a781
featureConfidence
1.0
 Futz!
hasFeature
Speaking Simlish / int_ec26a781
 Speaking Simlish / int_ed422854
type
Speaking Simlish
 Speaking Simlish / int_ed422854
comment
The only dialogue players ever hear in No Man's Sky is electronic-sounding gibberish being broadcast through the onboard radio of their ship, with different intonations depending on where they happen to be.
 Speaking Simlish / int_ed422854
featureApplicability
1.0
 Speaking Simlish / int_ed422854
featureConfidence
1.0
 No Man's Sky (Video Game)
hasFeature
Speaking Simlish / int_ed422854
 Speaking Simlish / int_ef06b063
type
Speaking Simlish
 Speaking Simlish / int_ef06b063
comment
A Crown of Stars: Avaloni is the official idiom of Empire of Avalon. Some few words are known and used every so often, and they sound mostly as gibberish.
 Speaking Simlish / int_ef06b063
featureApplicability
1.0
 Speaking Simlish / int_ef06b063
featureConfidence
1.0
 A Crown of Stars (Fanfic)
hasFeature
Speaking Simlish / int_ef06b063
 Speaking Simlish / int_ef4cccbd
type
Speaking Simlish
 Speaking Simlish / int_ef4cccbd
comment
In The Court Jester, when Danny Kaye has to show his skill with languages, he recites strings of gibberish that manage to sound exactly like French, Italian and German.
 Speaking Simlish / int_ef4cccbd
featureApplicability
1.0
 Speaking Simlish / int_ef4cccbd
featureConfidence
1.0
 The Court Jester
hasFeature
Speaking Simlish / int_ef4cccbd
 Speaking Simlish / int_f15f6450
type
Speaking Simlish
 Speaking Simlish / int_f15f6450
comment
Done entirely for laughs in Magicka. Every line is recorded individually, but spoken in a combination of English, Swedish, and Gibberish. The result sounds something like the Swedish Chef from The Muppet Show, with lines like "Beware the forest's guardian, Jormungandr!" becoming "Hoop-a-doop-a-derpity-derp-a-Yoor-moon-gon-derrrrrr!"
 Speaking Simlish / int_f15f6450
featureApplicability
1.0
 Speaking Simlish / int_f15f6450
featureConfidence
1.0
 Magicka (Video Game)
hasFeature
Speaking Simlish / int_f15f6450
 Speaking Simlish / int_f2722da1
type
Speaking Simlish
 Speaking Simlish / int_f2722da1
comment
The Maestro in Wii Music, Sebastian Tute, speaks some kind of musical gibberish
 Speaking Simlish / int_f2722da1
featureApplicability
1.0
 Speaking Simlish / int_f2722da1
featureConfidence
1.0
 Wii Music (Video Game)
hasFeature
Speaking Simlish / int_f2722da1
 Speaking Simlish / int_f2935a62
type
Speaking Simlish
 Speaking Simlish / int_f2935a62
comment
Ditto with Wii Party's MC (Party Phil).
 Speaking Simlish / int_f2935a62
featureApplicability
1.0
 Speaking Simlish / int_f2935a62
featureConfidence
1.0
 Wii Party (Video Game)
hasFeature
Speaking Simlish / int_f2935a62
 Speaking Simlish / int_f62a4efd
type
Speaking Simlish
 Speaking Simlish / int_f62a4efd
comment
Kuru Kuru Kururin: Voices in Kururin Squash! during cutscenes are done with a high pitched gibberish sound similiar to what Splatoon would have.
 Speaking Simlish / int_f62a4efd
featureApplicability
1.0
 Speaking Simlish / int_f62a4efd
featureConfidence
1.0
 Kuru Kuru Kururin (Video Game)
hasFeature
Speaking Simlish / int_f62a4efd
 Speaking Simlish / int_f6eb14f
type
Speaking Simlish
 Speaking Simlish / int_f6eb14f
comment
Oddbods has any dialogue replaced with gibberish and grunts that portray actions, making it easy to understand what is going on without any dialogue. The show has a heavy foreign spread in broadcasting thanks to this.
 Speaking Simlish / int_f6eb14f
featureApplicability
1.0
 Speaking Simlish / int_f6eb14f
featureConfidence
1.0
 Oddbods (Animation)
hasFeature
Speaking Simlish / int_f6eb14f
 Speaking Simlish / int_f99b4497
type
Speaking Simlish
 Speaking Simlish / int_f99b4497
comment
Friday Night Funkin': Every character's "singing" is incomprehensible noises with some actual words thrown in here and there. Boyfriend has high-pitched scat-singing that mimics the lines of other characters, Daddy Dearest has Tom Jones-style crooning, Skid and Pump have autotuned laughter, Pico has robotic-sounding radio chatter, Mommy Mearest has a popstar-esque voice that sounds a little like Boyfriend, only at a slightly higher pitch, Senpai (and Spirit) has bit-crushed voice samples one would hear in DOS games, and Tankman uses a tuned variant of his normal speaking voice. The two characters who use a recognizable language the whole song through are Girlfriend and Monster, who respectively talk and sing in English.
 Speaking Simlish / int_f99b4497
featureApplicability
1.0
 Speaking Simlish / int_f99b4497
featureConfidence
1.0
 Friday Night Funkin' (Video Game)
hasFeature
Speaking Simlish / int_f99b4497
 Speaking Simlish / int_fa442e85
type
Speaking Simlish
 Speaking Simlish / int_fa442e85
comment
Puppycat in Bee and Puppycat is an Intelligible Unintelligible voiced by a Synthetic Voice Actor. Fortunately he comes with subtitles.
 Speaking Simlish / int_fa442e85
featureApplicability
1.0
 Speaking Simlish / int_fa442e85
featureConfidence
1.0
 Bee and Puppycat (Web Animation)
hasFeature
Speaking Simlish / int_fa442e85
 Speaking Simlish / int_fc18aade
type
Speaking Simlish
 Speaking Simlish / int_fc18aade
comment
Mister Go: Similar to Pingu (see below), the characters here all speak in random gibberish, albeit occasionally throwing in some English words (like "OK") or in other languages referring to whatever they're doing at the time.
 Speaking Simlish / int_fc18aade
featureApplicability
1.0
 Speaking Simlish / int_fc18aade
featureConfidence
1.0
 Mister Go
hasFeature
Speaking Simlish / int_fc18aade
 Speaking Simlish / int_fccd6aea
type
Speaking Simlish
 Speaking Simlish / int_fccd6aea
comment
Everyone in Mr. Bean: The Animated Series usually talked this way, until it was revived in 2015 and everyone started speaking in complete sentences, including Bean. (In the original live-action series, Mr Bean would sometimes talk like this, and sometimes actually speak, depending on what was funnier. The overall effect was that the socially awkward Bean suffered from selective mutism.)
 Speaking Simlish / int_fccd6aea
featureApplicability
1.0
 Speaking Simlish / int_fccd6aea
featureConfidence
1.0
 Mr. Bean: The Animated Series
hasFeature
Speaking Simlish / int_fccd6aea
 Speaking Simlish / int_fe24dd6f
type
Speaking Simlish
 Speaking Simlish / int_fe24dd6f
comment
The vocals in "After The Drop" from Medal of Honor: Frontline appear to be in pseudo-Dutch Simlish, as opposed to "Arnhem", which has real Dutch lyrics.
 Speaking Simlish / int_fe24dd6f
featureApplicability
1.0
 Speaking Simlish / int_fe24dd6f
featureConfidence
1.0
 Medal of Honor (Video Game)
hasFeature
Speaking Simlish / int_fe24dd6f
 Speaking Simlish / int_fe9efc72
type
Speaking Simlish
 Speaking Simlish / int_fe9efc72
comment
The Hamtaro Game Boy series is a partial example: all of the hamsters converse in English, but they also have several cutsey-sounding keywords (and your quest is to find them all).
 Speaking Simlish / int_fe9efc72
featureApplicability
1.0
 Speaking Simlish / int_fe9efc72
featureConfidence
1.0
 Hamtaro
hasFeature
Speaking Simlish / int_fe9efc72
 Speaking Simlish / int_ff2785b7
type
Speaking Simlish
 Speaking Simlish / int_ff2785b7
comment
Same goes for its spin-off app Miitomo. When a Mii's friend comes to visit or vice versa, they use an unintelligible gibberish (similar to Simlish) as they talk. Averted when they talk to you.
 Speaking Simlish / int_ff2785b7
featureApplicability
-1.0
 Speaking Simlish / int_ff2785b7
featureConfidence
1.0
 Miitomo (Video Game)
hasFeature
Speaking Simlish / int_ff2785b7
 Speaking Simlish / int_ff9ab17f
type
Speaking Simlish
 Speaking Simlish / int_ff9ab17f
comment
When a witch sim does magic they'll say 'Worf'. Apparently, Star Trek: The Next Generation plays a part in Sim Magic.
 Speaking Simlish / int_ff9ab17f
featureApplicability
1.0
 Speaking Simlish / int_ff9ab17f
featureConfidence
1.0
 Star Trek: The Next Generation
hasFeature
Speaking Simlish / int_ff9ab17f

The following is a list of statements referring to the current page from other pages.

 Speaking Simlish
processingCategory2
Dialogue
 Speaking Simlish
processingCategory2
Language Tropes
 Film, Film, Film (Animation) / int_54d5074
type
Speaking Simlish
 Lamput (Animation) / int_54d5074
type
Speaking Simlish
 Oddbods (Animation) / int_54d5074
type
Speaking Simlish
 Qumi-Qumi (Animation) / int_54d5074
type
Speaking Simlish
 Say Hi to Pencil! (Animation) / int_54d5074
type
Speaking Simlish
 The Little Mole (Animation) / int_54d5074
type
Speaking Simlish
 The Pied Piper (Animation) / int_54d5074
type
Speaking Simlish
 Vykrutasy (Animation) / int_54d5074
type
Speaking Simlish
 Animal Crossing: The Movie / int_54d5074
type
Speaking Simlish
 Beendows X / int_54d5074
type
Speaking Simlish
 Macross Plus / int_54d5074
type
Speaking Simlish
 Freaks' Squeele (Comic Book) / int_54d5074
type
Speaking Simlish
 Spy vs. Spy (Comic Strip) / int_54d5074
type
Speaking Simlish
 Happy Tree Friends 10 Years Later (Fanfic) / int_54d5074
type
Speaking Simlish
 Cirque Du Soleil: Journey Of Man
seeAlso
Speaking Simlish
 City Lights / int_54d5074
type
Speaking Simlish
 Conan the Barbarian (1982) / int_54d5074
type
Speaking Simlish
 Saved! / int_54d5074
type
Speaking Simlish
 So You Want to Be on the Radio / int_54d5074
type
Speaking Simlish
 Spy Kids / int_54d5074
type
Speaking Simlish
 The Grandmother / int_54d5074
type
Speaking Simlish
 The Great Dictator / int_54d5074
type
Speaking Simlish
 The Hudsucker Proxy / int_54d5074
type
Speaking Simlish
 The Nice Guys / int_54d5074
type
Speaking Simlish
 Animal Crossing (Franchise) / int_54d5074
type
Speaking Simlish
 Mortal Kombat (Franchise) / int_54d5074
type
Speaking Simlish
 Splatoon (Franchise) / int_54d5074
type
Speaking Simlish
 Star Fox (Franchise) / int_54d5074
type
Speaking Simlish
 The Legend of Zelda (Franchise) / int_54d5074
type
Speaking Simlish
 AgeOfEmpires
seeAlso
Speaking Simlish
 HAT Films (Lets Play)
seeAlso
Speaking Simlish
 The Yellow Bag / int_54d5074
type
Speaking Simlish
 As Long as It Sounds Foreign
seeAlso
Speaking Simlish
 Corteo
seeAlso
Speaking Simlish
 GideonEmery
seeAlso
Speaking Simlish
 MarioandLuigiSuperstarSaga
seeAlso
Speaking Simlish
 Stat-O-Vision
seeAlso
Speaking Simlish
 YouTube Poop / int_54d5074
type
Speaking Simlish
 ptitlefyd1e3s2
seeAlso
Speaking Simlish
 Mairimashita! Iruma-kun (Manga) / int_54d5074
type
Speaking Simlish
 Welcome to Demon School! Iruma-kun (Manga) / int_54d5074
type
Speaking Simlish
 HANA (Music) / int_54d5074
type
Speaking Simlish
 100 gecs (EP) (Music) / int_54d5074
type
Speaking Simlish
 Lingua Ignota (Music) / int_54d5074
type
Speaking Simlish
 Speaking in Tongues (Music) / int_54d5074
type
Speaking Simlish
 Terrora (Music) / int_54d5074
type
Speaking Simlish
 The Beatles Anthology (Music) / int_54d5074
type
Speaking Simlish
 The Stupendium (Music) / int_54d5074
type
Speaking Simlish
 YOASOBI (Music) / int_54d5074
type
Speaking Simlish
 Les 2 Minutes du Peuple (Radio) / int_54d5074
type
Speaking Simlish
 Studio C / int_54d5074
type
Speaking Simlish
 Taxi / int_54d5074
type
Speaking Simlish
 The Drew Carey Show / int_54d5074
type
Speaking Simlish
 The League of Gentlemen / int_54d5074
type
Speaking Simlish
 The Super Mario Bros. Super Show! / int_54d5074
type
Speaking Simlish
 The Upside Down Show / int_54d5074
type
Speaking Simlish
 Corteo
seeAlso
Speaking Simlish
 Kurios Cabinet Des Curiosites (Theatre)
seeAlso
Speaking Simlish
 Mystère (Theatre) / int_54d5074
type
Speaking Simlish
 SpectroMagic (Theatre) / int_54d5074
type
Speaking Simlish
 The Pirates of Penzance (Theatre) / int_54d5074
type
Speaking Simlish
 A Hat in Time (Video Game) / int_54d5074
type
Speaking Simlish
 Age of Empires (Video Game) / int_54d5074
type
Speaking Simlish
 Age of Empires I (Video Game) / int_54d5074
type
Speaking Simlish
 Age of Empires II (Video Game) / int_54d5074
type
Speaking Simlish
 Age of Empires III (Video Game) / int_54d5074
type
Speaking Simlish
 An Untitled Story (Video Game) / int_54d5074
type
Speaking Simlish
 Angry Birds (Video Game) / int_54d5074
type
Speaking Simlish
 Animal Crossing (2001) (Video Game) / int_54d5074
type
Speaking Simlish
 Animal Crossing: Wild World (Video Game) / int_54d5074
type
Speaking Simlish
 Balan Wonderworld (Video Game) / int_54d5074
type
Speaking Simlish
 Banjo-Kazooie (Video Game) / int_54d5074
type
Speaking Simlish
 Banjo-Kazooie: Nuts & Bolts (Video Game) / int_54d5074
type
Speaking Simlish
 Beholder (Video Game) / int_54d5074
type
Speaking Simlish
 Big Brother Mod (Video Game) / int_54d5074
type
Speaking Simlish
 Biomutant (Video Game) / int_54d5074
type
Speaking Simlish
 BIONICLE (Video Game) / int_54d5074
type
Speaking Simlish
 Blinx (Video Game) / int_54d5074
type
Speaking Simlish
 Celeste (Video Game) / int_54d5074
type
Speaking Simlish
 Chibi-Robo! (Video Game) / int_54d5074
type
Speaking Simlish
 Chulip (Video Game) / int_54d5074
type
Speaking Simlish
 Civilization (Video Game) / int_54d5074
type
Speaking Simlish
 Clive 'N' Wrench (Video Game) / int_54d5074
type
Speaking Simlish
 Corruption Expanded (Video Game) / int_54d5074
type
Speaking Simlish
 Cossacks: European Wars (Video Game) / int_54d5074
type
Speaking Simlish
 Croc (Video Game) / int_54d5074
type
Speaking Simlish
 Cult of the Lamb (Video Game) / int_54d5074
type
Speaking Simlish
 Dandy Dungeon (Video Game) / int_54d5074
type
Speaking Simlish
 Dave the Diver (Video Game) / int_54d5074
type
Speaking Simlish
 de Blob (Video Game) / int_54d5074
type
Speaking Simlish
 Deadly Rooms of Death (Video Game) / int_54d5074
type
Speaking Simlish
 Dropsy (Video Game) / int_54d5074
type
Speaking Simlish
 E.Y.E: Divine Cybermancy (Video Game) / int_54d5074
type
Speaking Simlish
 Election Year Knockout (Video Game) / int_54d5074
type
Speaking Simlish
 Final Fantasy VI (Video Game) / int_54d5074
type
Speaking Simlish
 Friday Night Funkin' (Video Game) / int_54d5074
type
Speaking Simlish
 Friday Night Funkin': Corruption (Video Game) / int_54d5074
type
Speaking Simlish
 Fur Fighters (Video Game) / int_54d5074
type
Speaking Simlish
 Gabriel Knight (Video Game) / int_54d5074
type
Speaking Simlish
 Geneforge (Video Game) / int_54d5074
type
Speaking Simlish
 Ghost Master (Video Game) / int_54d5074
type
Speaking Simlish
 Gobliiins (Video Game) / int_54d5074
type
Speaking Simlish
 Going Under (Video Game) / int_54d5074
type
Speaking Simlish
 Goodbye Volcano High (Video Game) / int_54d5074
type
Speaking Simlish
 Grand Theft Auto 2 (Video Game) / int_54d5074
type
Speaking Simlish
 Gravity Rush (Video Game) / int_54d5074
type
Speaking Simlish
 Gravity Rush 2 (Video Game) / int_54d5074
type
Speaking Simlish
 Griftlands (Video Game) / int_54d5074
type
Speaking Simlish
 Griswold the Goblin (Video Game) / int_54d5074
type
Speaking Simlish
 Hades (Video Game) / int_54d5074
type
Speaking Simlish
 Haiku, the Robot (Video Game) / int_54d5074
type
Speaking Simlish
 Hollow Knight (Video Game) / int_54d5074
type
Speaking Simlish
 Hyrule Conquest (Video Game) / int_54d5074
type
Speaking Simlish
 Imagine Babysitters (Video Game) / int_54d5074
type
Speaking Simlish
 Infinity Blade (Video Game) / int_54d5074
type
Speaking Simlish
 Jade Empire (Video Game) / int_54d5074
type
Speaking Simlish
 Kerbal Space Program (Video Game) / int_54d5074
type
Speaking Simlish
 Killer7 (Video Game) / int_54d5074
type
Speaking Simlish
 Kingsley's Adventure (Video Game) / int_54d5074
type
Speaking Simlish
 Kirby and the Forgotten Land (Video Game) / int_54d5074
type
Speaking Simlish
 Klonoa (Video Game) / int_54d5074
type
Speaking Simlish
 Klonoa Heroes: Densetsu no Star Medal (Video Game) / int_54d5074
type
Speaking Simlish
 Knights of the Old Republic (Video Game) / int_54d5074
type
Speaking Simlish
 Knights of the Old Republic II: The Sith Lords (Video Game) / int_54d5074
type
Speaking Simlish
 Knock-Knock (Video Game) / int_54d5074
type
Speaking Simlish
 LEGO Adaptation Game (Video Game) / int_54d5074
type
Speaking Simlish
 LEGO Harry Potter (Video Game) / int_54d5074
type
Speaking Simlish
 LEGO Racers (Video Game) / int_54d5074
type
Speaking Simlish
 Legend of Mana (Video Game) / int_54d5074
type
Speaking Simlish
 LEGO Star Wars (Video Game) / int_54d5074
type
Speaking Simlish
 Little Big Adventure (Video Game) / int_54d5074
type
Speaking Simlish
 LittleBigPlanet (Video Game) / int_54d5074
type
Speaking Simlish
 Littlest Pet Shop 3: Biggest Stars (Video Game) / int_54d5074
type
Speaking Simlish
 Littlest Pet Shop: Friends (Video Game) / int_54d5074
type
Speaking Simlish
 LocoRoco (Video Game) / int_54d5074
type
Speaking Simlish
 Logical Journey of the Zoombinis (Video Game) / int_54d5074
type
Speaking Simlish
 Lugaru (Video Game) / int_54d5074
type
Speaking Simlish
 Magic Twins (Video Game) / int_54d5074
type
Speaking Simlish
 Magician's Quest: Mysterious Times (Video Game) / int_54d5074
type
Speaking Simlish
 Mario & Luigi (Video Game) / int_54d5074
type
Speaking Simlish
 Mario & Luigi: Partners in Time (Video Game) / int_54d5074
type
Speaking Simlish
 Mario & Luigi: Superstar Saga (Video Game) / int_54d5074
type
Speaking Simlish
 Mario Kart 8 (Video Game) / int_54d5074
type
Speaking Simlish
 Metroid Dread (Video Game) / int_54d5074
type
Speaking Simlish
 Miitopia (Video Game) / int_54d5074
type
Speaking Simlish
 Mini Ninjas (Video Game) / int_54d5074
type
Speaking Simlish
 Monster Hunter: Rise (Video Game) / int_54d5074
type
Speaking Simlish
 Monster Hunter: World (Video Game) / int_54d5074
type
Speaking Simlish
 Moon: Remix RPG Adventure (Video Game) / int_54d5074
type
Speaking Simlish
 MySims (Video Game) / int_54d5074
type
Speaking Simlish
 MySims Agents (Video Game) / int_54d5074
type
Speaking Simlish
 MySims Kingdom (Video Game) / int_54d5074
type
Speaking Simlish
 Namco × Capcom (Video Game) / int_54d5074
type
Speaking Simlish
 Neighbours From Hell (Video Game) / int_54d5074
type
Speaking Simlish
 New World (Video Game) / int_54d5074
type
Speaking Simlish
 Nightmare of Decay (Video Game) / int_54d5074
type
Speaking Simlish
 No Man's Sky (Video Game) / int_54d5074
type
Speaking Simlish
 Not Tonight (Video Game) / int_54d5074
type
Speaking Simlish
 Nuclear Throne (Video Game) / int_54d5074
type
Speaking Simlish
 Ōkami (Video Game) / int_54d5074
type
Speaking Simlish
 Ōkamiden (Video Game) / int_54d5074
type
Speaking Simlish
 Ori and the Blind Forest (Video Game) / int_54d5074
type
Speaking Simlish
 Overcooked! (Video Game) / int_54d5074
type
Speaking Simlish
 Pac-Man 2: The New Adventures (Video Game) / int_54d5074
type
Speaking Simlish
 Pac-Man World (Video Game) / int_54d5074
type
Speaking Simlish
 Paper Mario: Color Splash (Video Game) / int_54d5074
type
Speaking Simlish
 Papers, Please (Video Game) / int_54d5074
type
Speaking Simlish
 Patapon (Video Game) / int_54d5074
type
Speaking Simlish
 Pikmin (2001) (Video Game) / int_54d5074
type
Speaking Simlish
 Pikmin 3 (Video Game) / int_54d5074
type
Speaking Simlish
 Pit People (Video Game) / int_54d5074
type
Speaking Simlish
 Planet Coaster (Video Game) / int_54d5074
type
Speaking Simlish
 Planet Of Lana (Video Game) / int_54d5074
type
Speaking Simlish
 Planet Zoo (Video Game) / int_54d5074
type
Speaking Simlish
 Plant's Night Funkin Replanted (Video Game) / int_54d5074
type
Speaking Simlish
 Plants vs. Zombies (Video Game) / int_54d5074
type
Speaking Simlish
 Priest Simulator (Video Game) / int_54d5074
type
Speaking Simlish
 Primal (Video Game) / int_54d5074
type
Speaking Simlish
 Q*bert (Video Game) / int_54d5074
type
Speaking Simlish
 Rayman 2: The Great Escape (Video Game) / int_54d5074
type
Speaking Simlish
 Rayman Origins (Video Game) / int_54d5074
type
Speaking Simlish
 Rayman Redemption (Video Game) / int_54d5074
type
Speaking Simlish
 Republic: The Revolution (Video Game) / int_54d5074
type
Speaking Simlish
 Rising Zan: The Samurai Gunman (Video Game) / int_54d5074
type
Speaking Simlish
 Shovelware's Brain Game (Video Game) / int_54d5074
type
Speaking Simlish
 Sid Meier's Pirates! (Video Game) / int_54d5074
type
Speaking Simlish
 Sid Meier's SimGolf (Video Game) / int_54d5074
type
Speaking Simlish
 Sludge Life (Video Game) / int_54d5074
type
Speaking Simlish
 Snowpack Park (Video Game) / int_54d5074
type
Speaking Simlish
 Songs for a Hero (Video Game) / int_54d5074
type
Speaking Simlish
 Spin Jam (Video Game) / int_54d5074
type
Speaking Simlish
 Spore (Video Game) / int_54d5074
type
Speaking Simlish
 Star Fox (Video Game) / int_54d5074
type
Speaking Simlish
 Star Fox Command (Video Game) / int_54d5074
type
Speaking Simlish
 Starlink: Battle for Atlas (Video Game) / int_54d5074
type
Speaking Simlish
 Stray (2022) (Video Game) / int_54d5074
type
Speaking Simlish
 Strider (Arcade) (Video Game) / int_54d5074
type
Speaking Simlish
 Super Mario World: Piranha Island (Video Game) / int_54d5074
type
Speaking Simlish
 Super Monkey Ball (Video Game) / int_54d5074
type
Speaking Simlish
 TaskMaker (Video Game) / int_54d5074
type
Speaking Simlish
 The Adventures of Cookie & Cream (Video Game) / int_54d5074
type
Speaking Simlish
 The Book of Unwritten Tales (Video Game) / int_54d5074
type
Speaking Simlish
 The Classroom Trilogy (Video Game) / int_54d5074
type
Speaking Simlish
 The Eternal Cylinder (Video Game) / int_54d5074
type
Speaking Simlish
 The Last Day of June (Video Game) / int_54d5074
type
Speaking Simlish
 The Movies (Video Game) / int_54d5074
type
Speaking Simlish
 The Neverhood (Video Game) / int_54d5074
type
Speaking Simlish
 The Sandman (2014) (Video Game) / int_54d5074
type
Speaking Simlish
 The Ship: Murder Party (Video Game) / int_54d5074
type
Speaking Simlish
 The Sims (Video Game) / int_54d5074
type
Speaking Simlish
 The Sims (Video Game) / int_54d5074
type
Speaking Simlish
 The Sims 2 (Video Game) / int_54d5074
type
Speaking Simlish
 The Sims 4 (Video Game) / int_54d5074
type
Speaking Simlish
 The Upturned (Video Game) / int_54d5074
type
Speaking Simlish
 The World Next Door (Video Game) / int_54d5074
type
Speaking Simlish
 The X-Files Game (Video Game) / int_54d5074
type
Speaking Simlish
 Tinykin (Video Game) / int_54d5074
type
Speaking Simlish
 Tomba! (Video Game) / int_54d5074
type
Speaking Simlish
 Tomodachi Life (Video Game) / int_54d5074
type
Speaking Simlish
 Tooth and Tail (Video Game) / int_54d5074
type
Speaking Simlish
 Trash Panic (Video Game) / int_54d5074
type
Speaking Simlish
 Upgrade Complete (Video Game) / int_54d5074
type
Speaking Simlish
 V.S. TABI Ex Boyfriend (Video Game) / int_54d5074
type
Speaking Simlish
 VS Whitty (Video Game) / int_54d5074
type
Speaking Simlish
 Various Daylife (Video Game) / int_54d5074
type
Speaking Simlish
 VS Shaggy (Video Game) / int_54d5074
type
Speaking Simlish
 Warhammer 40,000: Mechanicus (Video Game) / int_54d5074
type
Speaking Simlish
 Weaponlord (Video Game) / int_54d5074
type
Speaking Simlish
 Wii Music (Video Game) / int_54d5074
type
Speaking Simlish
 Wii Party (Video Game) / int_54d5074
type
Speaking Simlish
 Wizard101 (Video Game) / int_54d5074
type
Speaking Simlish
 Worms (Video Game) / int_54d5074
type
Speaking Simlish
 Yars' Revenge (Video Game) / int_54d5074
type
Speaking Simlish
 Yoku's Island Express (Video Game) / int_54d5074
type
Speaking Simlish
 Yooka-Laylee (Video Game) / int_54d5074
type
Speaking Simlish
 Yoshi's Story (Video Game) / int_54d5074
type
Speaking Simlish
 Zoo Tycoon (Video Game) / int_54d5074
type
Speaking Simlish
 Splatoon (Video Game) / int_54d5074
type
Speaking Simlish
 The Sims 3 / Videogame / int_54d5074
type
Speaking Simlish
 Valiant Hearts (Video Game) / int_54d5074
type
Speaking Simlish
 Ciconia: When They Cry (Visual Novel) / int_54d5074
type
Speaking Simlish
 A Fox in Space (Web Animation) / int_54d5074
type
Speaking Simlish
 AstroLOLogy (Web Animation) / int_54d5074
type
Speaking Simlish
 Bee and Puppycat (Web Animation) / int_54d5074
type
Speaking Simlish
 Bravest Warriors (Web Animation) / int_54d5074
type
Speaking Simlish
 Cas van de Pol (Web Animation) / int_54d5074
type
Speaking Simlish
 Friday Night Funkin' WITH LYRICS (Web Animation) / int_54d5074
type
Speaking Simlish
 Little Runmo (Web Animation) / int_54d5074
type
Speaking Simlish
 Requiem For A Pizza (Web Animation) / int_54d5074
type
Speaking Simlish
 Two More Eggs (Web Animation) / int_54d5074
type
Speaking Simlish
 CalebCity (Web Video) / int_54d5074
type
Speaking Simlish
 Jerma985 Dollhouse (Web Video) / int_54d5074
type
Speaking Simlish
 Joueur du Grenier (Web Video) / int_54d5074
type
Speaking Simlish
 LuigiFan00001 (Web Video) / int_54d5074
type
Speaking Simlish
 Octavius King (Web Video) / int_54d5074
type
Speaking Simlish
 PONIES The Anthology (Web Video) / int_54d5074
type
Speaking Simlish
 The With Voices Project (Web Video) / int_54d5074
type
Speaking Simlish
 Vinesauce (Web Video) / int_54d5074
type
Speaking Simlish
 Kill Six Billion Demons (Webcomic) / int_54d5074
type
Speaking Simlish
 Barbie Fairytopia / int_54d5074
type
Speaking Simlish
 Batman Beyond / int_54d5074
type
Speaking Simlish
 BeeAndPuppycat
seeAlso
Speaking Simlish
 Bernard / int_54d5074
type
Speaking Simlish
 Boy & the World / int_54d5074
type
Speaking Simlish
 BravestWarriors
seeAlso
Speaking Simlish
 Bunnicula / int_54d5074
type
Speaking Simlish
 Burrow / int_54d5074
type
Speaking Simlish
 Chip 'n Dale / int_54d5074
type
Speaking Simlish
 Chip 'n' Dale: Park Life / int_54d5074
type
Speaking Simlish
 Fly Tales / int_54d5074
type
Speaking Simlish
 Freaky Stories / int_54d5074
type
Speaking Simlish
 Funpak / int_54d5074
type
Speaking Simlish
 Grasshoppers / int_54d5074
type
Speaking Simlish
 Hypothese Beta / int_54d5074
type
Speaking Simlish
 Inner Workings / int_54d5074
type
Speaking Simlish
 Life in a Tin / int_54d5074
type
Speaking Simlish
 Little Einsteins / int_54d5074
type
Speaking Simlish
 Minions / int_54d5074
type
Speaking Simlish
 Mister Go / int_54d5074
type
Speaking Simlish
 Mr. Bean: The Animated Series / int_54d5074
type
Speaking Simlish
 Mr. Trance / int_54d5074
type
Speaking Simlish
 My Little Pony: Make Your Mark / int_54d5074
type
Speaking Simlish
 Oggy and the Cockroaches / int_54d5074
type
Speaking Simlish
 OOglies / int_54d5074
type
Speaking Simlish
 Pib and Pog / int_54d5074
type
Speaking Simlish
 Pingu / int_54d5074
type
Speaking Simlish
 Rabbids Invasion / int_54d5074
type
Speaking Simlish
 Technological Threat / int_54d5074
type
Speaking Simlish
 The Further Adventures Of Uncle Sam / int_54d5074
type
Speaking Simlish
 The Red And The Blue / int_54d5074
type
Speaking Simlish
 Tiny Planets / int_54d5074
type
Speaking Simlish
 Twipsy / int_54d5074
type
Speaking Simlish
 Zig & Sharko / int_54d5074
type
Speaking Simlish
 A Crown of Stars (Fanfic) / int_54d5074
type
Speaking Simlish
 The Brothers Grunt / int_54d5074
type
Speaking Simlish