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Spinventory

 Spinventory
type
FeatureClass
 Spinventory
label
Spinventory
 Spinventory
page
Spinventory
 Spinventory
comment
In your videogame the inventory screen uses the actual in-game 3D model of the item in the inventory display. Makes double-use of the effort and shows off the work. The problem is that by itself and close up the model doesn't look very good. Especially in older games, where it might not even be recognizable.
The solution? Set it spinning! Shows off your spiffy 3D model and your game engine. Have it pulse toward the player for extra spiff.
The spinning inventory item can be split into two types, automatic and manual. Manual spinning is sometimes necessary to examine items for information necessary to progress in the game.
Some games combine both automatic and manual spinning. Allowing the player to stop the rotation by applying reverse spin, or doubling the speed.
Some games may actually use this for a puzzle—you have to spin an item to find something written on it, for example.
Sometimes items may be arranged in a 3D ring which can be rotated to bring different items to the front. Tomb Raider: Anniversary brought this technique back from the original series of games. The individual items may still spin.
There is also a videogame phenomenon when dropped items hover a little way above the ground and spin to attract the attention of the player and make them stand out from the static background.
Subtrope of Spectacular Spinning.
 Spinventory
fetched
2024-04-21T08:46:09Z
 Spinventory
parsed
2024-04-21T08:46:09Z
 Spinventory
processingComment
Dropped link to AloneInTheDark1992: Not an Item - UNKNOWN
 Spinventory
processingComment
Dropped link to AttractMode: Not an Item - FEATURE
 Spinventory
processingComment
Dropped link to DigitizedSprites: Not an Item - FEATURE
 Spinventory
processingComment
Dropped link to GuideDangIt: Not an Item - FEATURE
 Spinventory
processingComment
Dropped link to RedFactionGuerrilla: Not an Item - UNKNOWN
 Spinventory
processingComment
Dropped link to SoulCalibur: Not an Item - UNKNOWN
 Spinventory
processingComment
Dropped link to TodayIsMyBirthday: Not an Item - UNKNOWN
 Spinventory
processingComment
Dropped link to VideoGameRemake: Not an Item - FEATURE
 Spinventory
processingUnknown
RedFactionGuerrilla
 Spinventory
processingUnknown
SoulCalibur
 Spinventory
processingUnknown
Today Is My Birthday (Video Game)
 Spinventory
processingUnknown
AloneInTheDark1992
 Spinventory
isPartOf
DBTropes
 Spinventory / int_145d9b29
type
Spinventory
 Spinventory / int_145d9b29
comment
Inventory items in Star Ocean: The Second Story.
Dropped in the PSP remake, as people would no longer be impressed with spinning 300+ identical swords, bottles of wine, plates of food, etc., and the models wasted a lot of space.
 Spinventory / int_145d9b29
featureApplicability
1.0
 Spinventory / int_145d9b29
featureConfidence
1.0
 Star Ocean: The Second Story (Video Game)
hasFeature
Spinventory / int_145d9b29
 Spinventory / int_283badac
type
Spinventory
 Spinventory / int_283badac
comment
The Dark Cloud games could present weapons like this for Item Crafting purposes.
 Spinventory / int_283badac
featureApplicability
1.0
 Spinventory / int_283badac
featureConfidence
1.0
 Dark Cloud (Video Game)
hasFeature
Spinventory / int_283badac
 Spinventory / int_3583b777
type
Spinventory
 Spinventory / int_3583b777
comment
Eternal Darkness: Sanity's Requiem had the items set in the pages of a tome but you can examine items and rotate them. It's needed for some of the puzzles.
 Spinventory / int_3583b777
featureApplicability
1.0
 Spinventory / int_3583b777
featureConfidence
1.0
 Eternal Darkness (Video Game)
hasFeature
Spinventory / int_3583b777
 Spinventory / int_38b80aca
type
Spinventory
 Spinventory / int_38b80aca
comment
Sphinx and the Cursed Mummy does this with your monster book—including the pulsing.
 Spinventory / int_38b80aca
featureApplicability
1.0
 Spinventory / int_38b80aca
featureConfidence
1.0
 Sphinx and the Cursed Mummy (Video Game)
hasFeature
Spinventory / int_38b80aca
 Spinventory / int_3cf15492
type
Spinventory
 Spinventory / int_3cf15492
comment
MechWarrior does this in 2, 3, and 4 whenever you're in the MechLab in most cases.
In 2, you selected your 'Mech this way until you went into the MechLab proper.
In 3, the 'Mech was always rotating while the torso or limbs would highlight green to roughly indicate what you were working on.
In 4, your 'Mech rotated by default until you went to modify the weapons and armor in which it would display slots and meters, respectively, over the corresponding limbs.
 Spinventory / int_3cf15492
featureApplicability
1.0
 Spinventory / int_3cf15492
featureConfidence
1.0
 MechWarrior (Video Game)
hasFeature
Spinventory / int_3cf15492
 Spinventory / int_49aa2aa4
type
Spinventory
 Spinventory / int_49aa2aa4
comment
Ace Combat:
The PlayStation 2 games have the camera rotating above/around the planes in the hanger as you mull over just how you want to blow your enemies to kingdom come. Most games also allow you to control the camera.
Ace Combat 2 was the one that started it for the series. You also got to even view the enemy's paint schemes, as well as enemy exclusive aircraft like bombers and helicopters through it as well.
 Spinventory / int_49aa2aa4
featureApplicability
1.0
 Spinventory / int_49aa2aa4
featureConfidence
1.0
 Ace Combat (Video Game)
hasFeature
Spinventory / int_49aa2aa4
 Spinventory / int_4edff9aa
type
Spinventory
 Spinventory / int_4edff9aa
comment
The Continue screen of the original Star Fox game would show off a variety of enemy ships and items, as well as a high-polygon version of the Arwing, on a grid. You could leave them spinning automatically, or control the pitch, yaw, direction, and speed of the rotation. You could even make the models leave after-images (an effect used in-game by the Phantron.)
 Spinventory / int_4edff9aa
featureApplicability
1.0
 Spinventory / int_4edff9aa
featureConfidence
1.0
 Star Fox (Video Game)
hasFeature
Spinventory / int_4edff9aa
 Spinventory / int_52855c7
type
Spinventory
 Spinventory / int_52855c7
comment
Safecracker lets you inspect items in your inventory in this manner, showing off the QuickTime VR system of the time.
 Spinventory / int_52855c7
featureApplicability
1.0
 Spinventory / int_52855c7
featureConfidence
1.0
 Safe Cracker / Videogame
hasFeature
Spinventory / int_52855c7
 Spinventory / int_5311d36a
type
Spinventory
 Spinventory / int_5311d36a
comment
Viva Piñata: Pocket Paradise does this in the encyclopedia screen for all the items and seeds. It doesn't do it for the plants and decorations, though, since they're sprites and not polygons.
 Spinventory / int_5311d36a
featureApplicability
1.0
 Spinventory / int_5311d36a
featureConfidence
1.0
 Viva Piñata (Video Game)
hasFeature
Spinventory / int_5311d36a
 Spinventory / int_5425ce75
type
Spinventory
 Spinventory / int_5425ce75
comment
The 3-d Grand Theft Auto games would do this with pickups, ranging from cash to heavy weapons.
Grand Theft Auto IV, on the other hand, averts this trope. All pickups are found laying on the ground or propped against a wall. They are however given a red glow (green for money) on the ground around them to make up for the lost visibility.
 Spinventory / int_5425ce75
featureApplicability
1.0
 Spinventory / int_5425ce75
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Spinventory / int_5425ce75
 Spinventory / int_5580c505
type
Spinventory
 Spinventory / int_5580c505
comment
Evie (2018): Some items you pick up in the game can be rotated when you are holding them.
 Spinventory / int_5580c505
featureApplicability
1.0
 Spinventory / int_5580c505
featureConfidence
1.0
 Evie (2018) (Video Game)
hasFeature
Spinventory / int_5580c505
 Spinventory / int_58990447
type
Spinventory
 Spinventory / int_58990447
comment
Ratchet & Clank (2016) used the automatic + manual variant, with the twist that Ratchet is shown holding the device in question. Helps put them into perspective.
 Spinventory / int_58990447
featureApplicability
1.0
 Spinventory / int_58990447
featureConfidence
1.0
 Ratchet & Clank (2016) (Video Game)
hasFeature
Spinventory / int_58990447
 Spinventory / int_5908ee91
type
Spinventory
 Spinventory / int_5908ee91
comment
Weirdly enough, The Elder Scrolls V: Skyrim introduced the adventure game rotate-item-for-clue variety to the series.
 Spinventory / int_5908ee91
featureApplicability
1.0
 Spinventory / int_5908ee91
featureConfidence
1.0
 The Elder Scrolls V: Skyrim (Video Game)
hasFeature
Spinventory / int_5908ee91
 Spinventory / int_5a0093
type
Spinventory
 Spinventory / int_5a0093
comment
The Price Is Right sometimes displays a small prize like cameras or phones on a spinning platform to show it off at all sides.
 Spinventory / int_5a0093
featureApplicability
1.0
 Spinventory / int_5a0093
featureConfidence
1.0
 The Price Is Right
hasFeature
Spinventory / int_5a0093
 Spinventory / int_62624eee
type
Spinventory
 Spinventory / int_62624eee
comment
Serious Sam has bouncing, spinning items on the ground.
 Spinventory / int_62624eee
featureApplicability
1.0
 Spinventory / int_62624eee
featureConfidence
1.0
 Serious Sam (Video Game)
hasFeature
Spinventory / int_62624eee
 Spinventory / int_67ed82fa
type
Spinventory
 Spinventory / int_67ed82fa
comment
In The Godfather: The Game you can manually spin weapons in a certain menu screen, but only horizontally.
 Spinventory / int_67ed82fa
featureApplicability
1.0
 Spinventory / int_67ed82fa
featureConfidence
1.0
 The Godfather (Video Game)
hasFeature
Spinventory / int_67ed82fa
 Spinventory / int_68ff28c8
type
Spinventory
 Spinventory / int_68ff28c8
comment
Silent Hill does this. It is also the only game in the franchise that does this, as later entries would instead use static images for items on inventory screens.
 Spinventory / int_68ff28c8
featureApplicability
1.0
 Spinventory / int_68ff28c8
featureConfidence
1.0
 Silent Hill (Video Game)
hasFeature
Spinventory / int_68ff28c8
 Spinventory / int_6c47db4e
type
Spinventory
 Spinventory / int_6c47db4e
comment
In some of the Dynasty Warriors games, you can examine your character models up close and rotate it, as well as switch out the alternate outfits.
 Spinventory / int_6c47db4e
featureApplicability
1.0
 Spinventory / int_6c47db4e
featureConfidence
1.0
 Dynasty Warriors (Video Game)
hasFeature
Spinventory / int_6c47db4e
 Spinventory / int_6ee41bb6
type
Spinventory
 Spinventory / int_6ee41bb6
comment
Tomb Raider: Anniversary does this with relics. Again, joystick controls can affect the spin.
Lara's inventory is on a ring, which is spun manually to bring different items to the forefront. The items pulse, but do not spin themselves.
 Spinventory / int_6ee41bb6
featureApplicability
1.0
 Spinventory / int_6ee41bb6
featureConfidence
1.0
 Tomb Raider: Anniversary (Video Game)
hasFeature
Spinventory / int_6ee41bb6
 Spinventory / int_7357234c
type
Spinventory
 Spinventory / int_7357234c
comment
Beyond Good & Evil: Inventory items can be rotated manually. This is important for finishing the game, as the randomly-generated passwords for some safes and doors are written on certain objects.
 Spinventory / int_7357234c
featureApplicability
1.0
 Spinventory / int_7357234c
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Spinventory / int_7357234c
 Spinventory / int_73b74949
type
Spinventory
 Spinventory / int_73b74949
comment
The Borderlands series lets you get a close up of your gun this way. In fact, the regular menu view isn't even of icons; because Procedural Generation gives so many different guns it actually renders a view of them inside each window.
 Spinventory / int_73b74949
featureApplicability
1.0
 Spinventory / int_73b74949
featureConfidence
1.0
 Borderlands (Video Game)
hasFeature
Spinventory / int_73b74949
 Spinventory / int_73cdb697
type
Spinventory
 Spinventory / int_73cdb697
comment
Same thing for the original Resident Evil where certain clues were hidden from view until you turned the item around. Particularly annoying that the character wouldn't notice the type of key he just picked up without you physically looking at the other side in the inventory.
 Spinventory / int_73cdb697
featureApplicability
1.0
 Spinventory / int_73cdb697
featureConfidence
1.0
 ResidentEvil
hasFeature
Spinventory / int_73cdb697
 Spinventory / int_7406f8bf
type
Spinventory
 Spinventory / int_7406f8bf
comment
Quest for Glory V included this as part of the franchise's transition to 3D.
 Spinventory / int_7406f8bf
featureApplicability
1.0
 Spinventory / int_7406f8bf
featureConfidence
1.0
 Quest for Glory V (Video Game)
hasFeature
Spinventory / int_7406f8bf
 Spinventory / int_7681848b
type
Spinventory
 Spinventory / int_7681848b
comment
Rift Apart adds a manual rotation to nearly every menu in the game, from weapons and gadgets to armor and collectibles (though the weapons menu returns to showing the weapons without Ratchet holding them). Unfortunately you are only able to rotate them horizontally and not vertically, which makes looking at the glove-based weapons and gadgets significantly less interesting.
 Spinventory / int_7681848b
featureApplicability
1.0
 Spinventory / int_7681848b
featureConfidence
1.0
 Ratchet & Clank: Rift Apart (Video Game)
hasFeature
Spinventory / int_7681848b
 Spinventory / int_7fcddc41
type
Spinventory
 Spinventory / int_7fcddc41
comment
The Journeyman Project. Whenever an inventory item is inspected, there's a higher resolution view of it automatically rotating, sometimes in a general circle, but other times in completely random directions.
 Spinventory / int_7fcddc41
featureApplicability
1.0
 Spinventory / int_7fcddc41
featureConfidence
1.0
 The Journeyman Project (Video Game)
hasFeature
Spinventory / int_7fcddc41
 Spinventory / int_854aece7
type
Spinventory
 Spinventory / int_854aece7
comment
Tools of Destruction and Quest for Booty use the automatic type by using looping gifs of the weapons spinning.
 Spinventory / int_854aece7
featureApplicability
1.0
 Spinventory / int_854aece7
featureConfidence
1.0
 Ratchet & Clank Future: Tools of Destruction (Video Game)
hasFeature
Spinventory / int_854aece7
 Spinventory / int_91e45f5
type
Spinventory
 Spinventory / int_91e45f5
comment
Apollo Justice: Ace Attorney, being that the 5th case of Phoenix Wright was basically a preview of AJ's features.
 Spinventory / int_91e45f5
featureApplicability
1.0
 Spinventory / int_91e45f5
featureConfidence
1.0
 Apollo Justice: Ace Attorney (Visual Novel)
hasFeature
Spinventory / int_91e45f5
 Spinventory / int_97218fa4
type
Spinventory
 Spinventory / int_97218fa4
comment
Up Your Arsenal does this with trophies. Joystick controls let the spinning be either stopped, or sped up, and they can be spun vertically. The armor vendor and skins menu also rotate Ratchet's model with the appropriate attire, though this is done automatically.
 Spinventory / int_97218fa4
featureApplicability
1.0
 Spinventory / int_97218fa4
featureConfidence
1.0
 Ratchet & Clank: Up Your Arsenal (Video Game)
hasFeature
Spinventory / int_97218fa4
 Spinventory / int_994af351
type
Spinventory
 Spinventory / int_994af351
comment
The fifth case of Phoenix Wright: Ace Attorney.
 Spinventory / int_994af351
featureApplicability
1.0
 Spinventory / int_994af351
featureConfidence
1.0
 Phoenix Wright: Ace Attorney (Visual Novel)
hasFeature
Spinventory / int_994af351
 Spinventory / int_9ef055f4
type
Spinventory
 Spinventory / int_9ef055f4
comment
Many a Ratchet & Clank game has allowed this:
Up Your Arsenal does this with trophies. Joystick controls let the spinning be either stopped, or sped up, and they can be spun vertically. The armor vendor and skins menu also rotate Ratchet's model with the appropriate attire, though this is done automatically.
Tools of Destruction and Quest for Booty use the automatic type by using looping gifs of the weapons spinning.
A Crack in Time was the first in the series to allow you to do it manually as well as allow you to view gadgets and items in addition to weapons, both of which were brought back in Into the Nexus.
Ratchet & Clank (2016) used the automatic + manual variant, with the twist that Ratchet is shown holding the device in question. Helps put them into perspective.
Rift Apart adds a manual rotation to nearly every menu in the game, from weapons and gadgets to armor and collectibles (though the weapons menu returns to showing the weapons without Ratchet holding them). Unfortunately you are only able to rotate them horizontally and not vertically, which makes looking at the glove-based weapons and gadgets significantly less interesting.
 Spinventory / int_9ef055f4
featureApplicability
1.0
 Spinventory / int_9ef055f4
featureConfidence
1.0
 Ratchet & Clank (Franchise)
hasFeature
Spinventory / int_9ef055f4
 Spinventory / int_ba666650
type
Spinventory
 Spinventory / int_ba666650
comment
Metal Gear Solid 3: Snake Eater and Metal Gear Solid 4: Guns of the Patriots. Spin Snake enough in the third one and he'll vomit.
 Spinventory / int_ba666650
featureApplicability
1.0
 Spinventory / int_ba666650
featureConfidence
1.0
 Metal Gear Solid 3: Snake Eater (Video Game)
hasFeature
Spinventory / int_ba666650
 Spinventory / int_bbb5167d
type
Spinventory
 Spinventory / int_bbb5167d
comment
King's Quest VII. The prerendered 3D models look quite primitive, but at least by rotating them you can find hidden details.
It's also the only way to get past certain puzzles, and the Good Ending. Good luck ever figuring out that last one, though, since the special fix-everything button on the final item is limited to a single pixel that can only be accessed by turning the item to a specific angle and has no obvious change until you rotate it back around.
 Spinventory / int_bbb5167d
featureApplicability
1.0
 Spinventory / int_bbb5167d
featureConfidence
1.0
 KingsQuestVII
hasFeature
Spinventory / int_bbb5167d
 Spinventory / int_bca72091
type
Spinventory
 Spinventory / int_bca72091
comment
The items in the catalog menu in Animal Crossing spin automatically. However, wallpaper, carpet, and paper would appear as still 2D images, at least until later games where they would be spinning 3D models.
 Spinventory / int_bca72091
featureApplicability
1.0
 Spinventory / int_bca72091
featureConfidence
1.0
 AnimalCrossing
hasFeature
Spinventory / int_bca72091
 Spinventory / int_be492827
type
Spinventory
 Spinventory / int_be492827
comment
Metroid Prime 2: Echoes: The logbook.
 Spinventory / int_be492827
featureApplicability
1.0
 Spinventory / int_be492827
featureConfidence
1.0
 Metroid Prime 2: Echoes (Video Game)
hasFeature
Spinventory / int_be492827
 Spinventory / int_c0d295c4
type
Spinventory
 Spinventory / int_c0d295c4
comment
Rather than just showing the model of the item, Team Fortress 2's loadout screen lets you spin a model of the character equipping each item. The models of most weapons can also be viewed directly from the inventory, which can be useful for previewing War Paints.
 Spinventory / int_c0d295c4
featureApplicability
1.0
 Spinventory / int_c0d295c4
featureConfidence
1.0
 Team Fortress 2 (Video Game)
hasFeature
Spinventory / int_c0d295c4
 Spinventory / int_ccf23308
type
Spinventory
 Spinventory / int_ccf23308
comment
The collected items in Katamari Damacy.
 Spinventory / int_ccf23308
featureApplicability
1.0
 Spinventory / int_ccf23308
featureConfidence
1.0
 Katamari Damacy (Video Game)
hasFeature
Spinventory / int_ccf23308
 Spinventory / int_cddb86b2
type
Spinventory
 Spinventory / int_cddb86b2
comment
A Crack in Time was the first in the series to allow you to do it manually as well as allow you to view gadgets and items in addition to weapons, both of which were brought back in Into the Nexus.
 Spinventory / int_cddb86b2
featureApplicability
1.0
 Spinventory / int_cddb86b2
featureConfidence
1.0
 Ratchet & Clank Future: A Crack in Time (Video Game)
hasFeature
Spinventory / int_cddb86b2
 Spinventory / int_d4989060
type
Spinventory
 Spinventory / int_d4989060
comment
Phantasmagoria has this in a similar manner to the aforementioned King's Quest VII. It's only required to use in one instance: turning the onyx figurine around to present a clickable button, which extends a letter opener from the base.
 Spinventory / int_d4989060
featureApplicability
1.0
 Spinventory / int_d4989060
featureConfidence
1.0
 Phantasmagoria (Video Game)
hasFeature
Spinventory / int_d4989060
 Spinventory / int_d4f6f3fb
type
Spinventory
 Spinventory / int_d4f6f3fb
comment
Every F-Zero game did this to some extent depending on the game. Mode-7 games would rotate a racing machine when you selected it and then returned to an offset angle when you confirmed the selection. The 3D games would instead rotate the machine that your cursor is highlighting and rotate in the tuning menu before a race began.
 Spinventory / int_d4f6f3fb
featureApplicability
1.0
 Spinventory / int_d4f6f3fb
featureConfidence
1.0
 F-Zero (Video Game)
hasFeature
Spinventory / int_d4f6f3fb
 Spinventory / int_d5c2a7a3
type
Spinventory
 Spinventory / int_d5c2a7a3
comment
The Thief series does this.
 Spinventory / int_d5c2a7a3
featureApplicability
1.0
 Spinventory / int_d5c2a7a3
featureConfidence
1.0
 Thief (Video Game)
hasFeature
Spinventory / int_d5c2a7a3
 Spinventory / int_e1ec0e62
type
Spinventory
 Spinventory / int_e1ec0e62
comment
Grand Theft Auto IV, on the other hand, averts this trope. All pickups are found laying on the ground or propped against a wall. They are however given a red glow (green for money) on the ground around them to make up for the lost visibility.
 Spinventory / int_e1ec0e62
featureApplicability
1.0
 Spinventory / int_e1ec0e62
featureConfidence
1.0
 Grand Theft Auto IV (Video Game)
hasFeature
Spinventory / int_e1ec0e62
 Spinventory / int_e5d48bf6
type
Spinventory
 Spinventory / int_e5d48bf6
comment
Both Aura games have a separate window in your HUD that shows an animation for whatever item your cursor is on.
 Spinventory / int_e5d48bf6
featureApplicability
1.0
 Spinventory / int_e5d48bf6
featureConfidence
1.0
 Aura (Video Game)
hasFeature
Spinventory / int_e5d48bf6
 Spinventory / int_e60954ea
type
Spinventory
 Spinventory / int_e60954ea
comment
Armored Core has been doing it from the first game.
 Spinventory / int_e60954ea
featureApplicability
1.0
 Spinventory / int_e60954ea
featureConfidence
1.0
 Armored Core (Video Game)
hasFeature
Spinventory / int_e60954ea
 Spinventory / int_eb6719f6
type
Spinventory
 Spinventory / int_eb6719f6
comment
Final Fantasy VIII has a "Scan" ability. Cast "Scan" on an enemy, and you'll get a rotating 3D image of the enemy, along with stats, HP, strengths and weaknesses. Though, knowing their audience, Squaresoft doesn't let you tilt the camera up or down when the target of the spell is a skirted female like Selphie...
 Spinventory / int_eb6719f6
featureApplicability
1.0
 Spinventory / int_eb6719f6
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Spinventory / int_eb6719f6
 Spinventory / int_eb9b2a0e
type
Spinventory
 Spinventory / int_eb9b2a0e
comment
Ace Combat 2 was the one that started it for the series. You also got to even view the enemy's paint schemes, as well as enemy exclusive aircraft like bombers and helicopters through it as well.
 Spinventory / int_eb9b2a0e
featureApplicability
1.0
 Spinventory / int_eb9b2a0e
featureConfidence
1.0
 Ace Combat 2 (Video Game)
hasFeature
Spinventory / int_eb9b2a0e
 Spinventory / int_f84c42c0
type
Spinventory
 Spinventory / int_f84c42c0
comment
Lupin III: Treasure of the Sorcerer King has spinning items, and at least one puzzle required you to spin an item to find a code.
 Spinventory / int_f84c42c0
featureApplicability
1.0
 Spinventory / int_f84c42c0
featureConfidence
1.0
 Lupin III (Franchise)
hasFeature
Spinventory / int_f84c42c0
 Spinventory / int_faf84cd
type
Spinventory
 Spinventory / int_faf84cd
comment
The inventory popups in Vampire: The Masquerade - Bloodlines does this. You can even click-hold and drag to control the item's orientation. This also applies to the character screen, where it can even demonstrate the Jiggle Physics.
 Spinventory / int_faf84cd
featureApplicability
1.0
 Spinventory / int_faf84cd
featureConfidence
1.0
 Vampire: The Masquerade - Bloodlines (Video Game)
hasFeature
Spinventory / int_faf84cd
 Spinventory / int_fe85bfc8
type
Spinventory
 Spinventory / int_fe85bfc8
comment
Trophies in Super Smash Bros. Melee, Brawl and For 3DS/Wii U spin slowly in your gallery, and can be rotated manually. Ultimate finally did away with the trophies, as the dev team admitted they took a lot of time and space to model for very little pay-off in the end.
In a similar vein, StreetPass Puzzle Quest for Nintendo 3DS allows you to view 3D models of the completed panels as you complete them, including a steadily-rotating scene of Link from The Legend of Zelda: Twilight Princess and a "trophy" of Bowser, Mario and Luigi. Weirdly, you can only rotate them manually by a very small amount.
 Spinventory / int_fe85bfc8
featureApplicability
1.0
 Spinventory / int_fe85bfc8
featureConfidence
1.0
 Super Smash Bros. (Video Game)
hasFeature
Spinventory / int_fe85bfc8
 Spinventory / int_ffc074f0
type
Spinventory
 Spinventory / int_ffc074f0
comment
Blame Him: You can pick up objects and rotate them while they are in your inventory.
 Spinventory / int_ffc074f0
featureApplicability
1.0
 Spinventory / int_ffc074f0
featureConfidence
1.0
 Blame Him (Video Game)
hasFeature
Spinventory / int_ffc074f0

The following is a list of statements referring to the current page from other pages.

 JoveHack
seeAlso
Spinventory
 Ace Combat (Video Game) / int_6f32609a
type
Spinventory
 Alone in the Dark (Video Game) / int_6f32609a
type
Spinventory
 Blame Him (Video Game) / int_6f32609a
type
Spinventory
 Eternal Darkness (Video Game) / int_6f32609a
type
Spinventory
 Evie (2018) (Video Game) / int_6f32609a
type
Spinventory
 King's Quest VII: The Princeless Bride (Video Game) / int_6f32609a
type
Spinventory
 Paladins (Video Game) / int_6f32609a
type
Spinventory
 Phantasmagoria (Video Game) / int_6f32609a
type
Spinventory
 Rama (Video Game) / int_6f32609a
type
Spinventory
 Shivers (Video Game) / int_6f32609a
type
Spinventory
 Shivers (1995) (Video Game) / int_6f32609a
type
Spinventory
 Today Is My Birthday (Video Game) / int_6f32609a
type
Spinventory
 Tomb Raider: Anniversary (Video Game) / int_6f32609a
type
Spinventory
 Tomb Raider: The Angel of Darkness (Video Game) / int_6f32609a
type
Spinventory
 Tomb Raider: The Last Revelation (Video Game) / int_6f32609a
type
Spinventory
 Nine Hours, Nine Persons, Nine Doors (Visual Novel) / int_6f32609a
type
Spinventory