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Stat-O-Vision

 Stat-O-Vision
type
FeatureClass
 Stat-O-Vision
label
Stat-O-Vision
 Stat-O-Vision
page
StatOVision
 Stat-O-Vision
comment
It's all well and good that characters with empathy or Super-Senses can tell the fighting strength or Power Level of an opponent, and even get the heebie jeebies or outright faint when the penultimate evil shows up, but how do you transmit that to viewers without stilted dialogue and stentorian theatrics?
Using Stat-O-Vision!
Whether it's thanks to a Robo Cam, a mystical talisman, or a cyborg eye, the character is privy to an Enemy Scan that shows their opponent's height, weight, age, fighting style, blood type and preferred brand of chewing gum. Expect any readings to be a Random Power Ranking; if the opponent is weaker, expect Trash Talking (and eating of crow once it turns out they're Not Left-Handed) and if they're much, much stronger cries of "It's Over Nine Thousand!" with the prompt overloading of the device.
Stylistically, expect a circle around the target or a shaded silhouette, and an architect's line (a horizontal line which then inflects at an angle to a box of text). Other than the raw power being in big numbers, all the other stats and trivia is usually very small, possibly in alienese. If you're watching it on a DVD that can pause and Zoom it will be loaded with Easter Eggs. Rapidly fluctuating bar graphs happen too.
Newer videogames (including those based on Real Life or real history) will often have enemies' stats displayed when they are clicked, moused over or take a hit. This often comes in the form of a Hit Points bar above or around the crosshairs that changes appearance depending on the condition of the enemy. Older games and MMORPGs will have an enemy status display in the same format as the player's which appears in the same situations.
This is the Sci-Fi Counterpart of Aura Vision. See also Enemy Scan, Sensing You Are Outmatched, and Augmented Reality, ongoing Real Life research towards making this trope reality.
When characters unexpectedly gain this ability through magic or science, it's generally part of a Sudden Game Interface.
 Stat-O-Vision
fetched
2023-10-19T21:16:15Z
 Stat-O-Vision
parsed
2023-10-19T21:16:15Z
 Stat-O-Vision
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Dropped link to BadassNormal: Not an Item - FEATURE
 Stat-O-Vision
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Dropped link to Castlevania: Not an Item - CAT
 Stat-O-Vision
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Dropped link to ChivalrousPervert: Not an Item - FEATURE
 Stat-O-Vision
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 Stat-O-Vision
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 Stat-O-Vision
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Dropped link to HitPoints: Not an Item - FEATURE
 Stat-O-Vision
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Dropped link to SherlockScan: Not an Item - FEATURE
 Stat-O-Vision
isPartOf
DBTropes
 Stat-O-Vision / int_109f7814
type
Stat-O-Vision
 Stat-O-Vision / int_109f7814
comment
Sherlock:
The viewer is occasionally treated to a first-person Sherlock Scan from the man himself. The conclusions Sherlock draws are usually displayed as white-fonted labels floating in the air next to whatever he's scanning.
In "His Last Vow", a computer text version of all Charles Augustus Magnussen's blackmail material appears onscreen whenever the audience is seeing his point of view. Sherlock and the audience are led to believe the info is being displayed on the inside of Magnussen's glasses, but in reality, it's merely the very organised way in which he processes and views information within his own head, rather like Sherlock himself, and foreshadows the ending of the episode.
 Stat-O-Vision / int_109f7814
featureApplicability
1.0
 Stat-O-Vision / int_109f7814
featureConfidence
1.0
 Sherlock
hasFeature
Stat-O-Vision / int_109f7814
 Stat-O-Vision / int_10b03dcf
type
Stat-O-Vision
 Stat-O-Vision / int_10b03dcf
comment
Batman: Arkham Asylum gives you Detective Mode, which includes information on your enemies displayed in convenient text boxes. Unfortunately, this information consists primarily of the target's pulse and mental state which, while amusing (watch them go from "Calm" to "Terrified"), is less than helpful in combat. The only important information on an enemy that Detective Mode presents is their location via X-Ray Vision and whether or not they have firearms.
 Stat-O-Vision / int_10b03dcf
featureApplicability
1.0
 Stat-O-Vision / int_10b03dcf
featureConfidence
1.0
 Batman: Arkham Asylum (Video Game)
hasFeature
Stat-O-Vision / int_10b03dcf
 Stat-O-Vision / int_1133352a
type
Stat-O-Vision
 Stat-O-Vision / int_1133352a
comment
Being a TV incarnation of the Terminator franchise, Terminator: The Sarah Connor Chronicles has frequent Stat-O-Vision scenes from the PoV of Cameron, Cromartie, and other Terminators.
 Stat-O-Vision / int_1133352a
featureApplicability
1.0
 Stat-O-Vision / int_1133352a
featureConfidence
1.0
 Terminator (Franchise)
hasFeature
Stat-O-Vision / int_1133352a
 Stat-O-Vision / int_129cc93d
type
Stat-O-Vision
 Stat-O-Vision / int_129cc93d
comment
In Distorted Travesty, clicking on an enemy brings up an analysis screen.
 Stat-O-Vision / int_129cc93d
featureApplicability
1.0
 Stat-O-Vision / int_129cc93d
featureConfidence
1.0
 Distorted Travesty (Video Game)
hasFeature
Stat-O-Vision / int_129cc93d
 Stat-O-Vision / int_1367cea0
type
Stat-O-Vision
 Stat-O-Vision / int_1367cea0
comment
Worm: The Number Man's power lets him sense the mathematical underpinnings of the world around him and calculate almost anything mentally, giving him Combat Clairvoyance and Awesomeness by Analysis. His perception of his power is described as this, with numbers and equations written in the air around him.
 Stat-O-Vision / int_1367cea0
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1.0
 Stat-O-Vision / int_1367cea0
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 Worm
hasFeature
Stat-O-Vision / int_1367cea0
 Stat-O-Vision / int_16b45660
type
Stat-O-Vision
 Stat-O-Vision / int_16b45660
comment
In Samurai Girls, Hanzo the Ninja Maid has glasses that show opponents' Power Levels.
 Stat-O-Vision / int_16b45660
featureApplicability
1.0
 Stat-O-Vision / int_16b45660
featureConfidence
1.0
 Samurai Girls
hasFeature
Stat-O-Vision / int_16b45660
 Stat-O-Vision / int_1a4b3ea2
type
Stat-O-Vision
 Stat-O-Vision / int_1a4b3ea2
comment
In Digimon, the Digimon Analyzer sequence is sometimes just for the audience's benefit and clearly not seen in-universe. However, in some seasons, the Digivice can scan opponents.
 Stat-O-Vision / int_1a4b3ea2
featureApplicability
1.0
 Stat-O-Vision / int_1a4b3ea2
featureConfidence
1.0
 Digimon (Franchise)
hasFeature
Stat-O-Vision / int_1a4b3ea2
 Stat-O-Vision / int_2029a797
type
Stat-O-Vision
 Stat-O-Vision / int_2029a797
comment
Juni in Street Fighter Alpha has this ability and forms the majority of her quotes in the Japanese version.
 Stat-O-Vision / int_2029a797
featureApplicability
1.0
 Stat-O-Vision / int_2029a797
featureConfidence
1.0
 Street Fighter Alpha (Video Game)
hasFeature
Stat-O-Vision / int_2029a797
 Stat-O-Vision / int_2192aeb3
type
Stat-O-Vision
 Stat-O-Vision / int_2192aeb3
comment
Fire Emblem:
Fire Emblem: Awakening: has the Avatar/Robin. He/she claims to be able to "see things" on the battlefield and seems to be aware of the game's pair-up system.
Tapping on a character during a battle in Fire Emblem Heroes allows the player to look at their stats, levels, and abilities.
 Stat-O-Vision / int_2192aeb3
featureApplicability
1.0
 Stat-O-Vision / int_2192aeb3
featureConfidence
1.0
 Fire Emblem (Franchise)
hasFeature
Stat-O-Vision / int_2192aeb3
 Stat-O-Vision / int_223c2a48
type
Stat-O-Vision
 Stat-O-Vision / int_223c2a48
comment
The Champion's Tunic in The Legend of Zelda: Breath of the Wild does the same thing.
 Stat-O-Vision / int_223c2a48
featureApplicability
1.0
 Stat-O-Vision / int_223c2a48
featureConfidence
1.0
 The Legend of Zelda: Breath of the Wild (Video Game)
hasFeature
Stat-O-Vision / int_223c2a48
 Stat-O-Vision / int_25f6f1a0
type
Stat-O-Vision
 Stat-O-Vision / int_25f6f1a0
comment
The Siestas in Umineko: When They Cry. It comes in handy when showing that Battler's Anti-Magic level is so high they can't hurt him.
 Stat-O-Vision / int_25f6f1a0
featureApplicability
1.0
 Stat-O-Vision / int_25f6f1a0
featureConfidence
1.0
 Umineko: When They Cry (Visual Novel)
hasFeature
Stat-O-Vision / int_25f6f1a0
 Stat-O-Vision / int_261c8d3f
type
Stat-O-Vision
 Stat-O-Vision / int_261c8d3f
comment
The Simpsons: Parodied in "Principal Charming" when Homer is searching for a husband for Aunt Selma. He sees co-workers Lenny and Carl, and Principal Skinner, in green-tinged Terminator-style Stat-O-Vision.
 Stat-O-Vision / int_261c8d3f
featureApplicability
1.0
 Stat-O-Vision / int_261c8d3f
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1.0
 The Simpsons
hasFeature
Stat-O-Vision / int_261c8d3f
 Stat-O-Vision / int_2ba3e3b9
type
Stat-O-Vision
 Stat-O-Vision / int_2ba3e3b9
comment
This is one of the standard features on the Demonica in Shin Megami Tensei: Strange Journey. However, it has to scan a demon multiple times in order to incorporate all of their information. The first time you fight one, it can't even see them properly.
 Stat-O-Vision / int_2ba3e3b9
featureApplicability
1.0
 Stat-O-Vision / int_2ba3e3b9
featureConfidence
1.0
 Shin Megami Tensei: Strange Journey (Video Game)
hasFeature
Stat-O-Vision / int_2ba3e3b9
 Stat-O-Vision / int_31313512
type
Stat-O-Vision
 Stat-O-Vision / int_31313512
comment
ANNO: Mutationem: Using the Grom System's scan function on enemies will present their total health and armor defense, as well adding information about them to the Monster Compendium.
 Stat-O-Vision / int_31313512
featureApplicability
1.0
 Stat-O-Vision / int_31313512
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1.0
 ANNO: Mutationem (Video Game)
hasFeature
Stat-O-Vision / int_31313512
 Stat-O-Vision / int_325475
type
Stat-O-Vision
 Stat-O-Vision / int_325475
comment
In Resident Evil: Apocalypse, the Nemesis' POV is shown in a blue-tinted robo-vision, suggesting that he's some kind of Cyborg.
 Stat-O-Vision / int_325475
featureApplicability
1.0
 Stat-O-Vision / int_325475
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1.0
 Resident Evil: Apocalypse
hasFeature
Stat-O-Vision / int_325475
 Stat-O-Vision / int_334120fc
type
Stat-O-Vision
 Stat-O-Vision / int_334120fc
comment
In 8-Bit Theater, Red Mage uses what appears to be a Scan spell in the strip titled "Wherein No One's Power Level Is 9,000".
 Stat-O-Vision / int_334120fc
featureApplicability
1.0
 Stat-O-Vision / int_334120fc
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1.0
 8-Bit Theater (Webcomic)
hasFeature
Stat-O-Vision / int_334120fc
 Stat-O-Vision / int_3558eaa2
type
Stat-O-Vision
 Stat-O-Vision / int_3558eaa2
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In the Community episode "Aerodynamics of Gender", we see the world as Abed sees it. In addition to scans for weak points in people, he has a memo screen, a list of the upcoming dates of his female friends' "cycles", and a synopsis of the current episode, updated as the show progresses. His memos have all been referenced in subsequent episodes, and his tracking of the "cycles" became a plot point in a later show.
 Stat-O-Vision / int_3558eaa2
featureApplicability
1.0
 Stat-O-Vision / int_3558eaa2
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1.0
 Community
hasFeature
Stat-O-Vision / int_3558eaa2
 Stat-O-Vision / int_3662453e
type
Stat-O-Vision
 Stat-O-Vision / int_3662453e
comment
The Red Queen's stat readouts of the soldiers in Resident Evil (2002). Funnily enough, it listed every single one of them as carrying an MP5K regardless of what they actually carried.
 Stat-O-Vision / int_3662453e
featureApplicability
1.0
 Stat-O-Vision / int_3662453e
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1.0
 Resident Evil (2002)
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Stat-O-Vision / int_3662453e
 Stat-O-Vision / int_3aeb1c75
type
Stat-O-Vision
 Stat-O-Vision / int_3aeb1c75
comment
Many Dragon Ball games use scouters for the Life Meters and other information. For example, Dragon Ball Xenoverse lets a player's custom character equip a scouter which allows them to see another combatant's experience level, attacks, and current amount of HP and energy.
 Stat-O-Vision / int_3aeb1c75
featureApplicability
1.0
 Stat-O-Vision / int_3aeb1c75
featureConfidence
1.0
 Dragon Ball (Franchise)
hasFeature
Stat-O-Vision / int_3aeb1c75
 Stat-O-Vision / int_43ba5f0
type
Stat-O-Vision
 Stat-O-Vision / int_43ba5f0
comment
In Aliens vs. Predator (2010), the Predator can enter "Focus Mode" which allows him to identify his enemy's equipment. Mostly useless, except to find out if an NPC Marine is equipped with a motion tracker.
 Stat-O-Vision / int_43ba5f0
featureApplicability
1.0
 Stat-O-Vision / int_43ba5f0
featureConfidence
1.0
 Aliens vs. Predator (2010) (Video Game)
hasFeature
Stat-O-Vision / int_43ba5f0
 Stat-O-Vision / int_49a0a477
type
Stat-O-Vision
 Stat-O-Vision / int_49a0a477
comment
Snow Crash has a subversion of the trope: Hiro Protagonist at one point nearly gets killed because he's too busy reading the model numbers and specifications of the guns that are being shot at him. He turns the gear off so he can run away properly.
 Stat-O-Vision / int_49a0a477
featureApplicability
1.0
 Stat-O-Vision / int_49a0a477
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1.0
 Snow Crash
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Stat-O-Vision / int_49a0a477
 Stat-O-Vision / int_4b55d6ca
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Stat-O-Vision
 Stat-O-Vision / int_4b55d6ca
comment
The Monitor Cyborgs employed by Shadaloo in Street Fighter II: The Animated Movie (and related game... not the arcade game featuring Jean-Claude Van Damme) feature this ability, shown to the viewers as a Terminator-esque green screen. Apparently, they can measure lung capacity, among other physical stats. The Street Fighter IV OVA, The Ties That Bind, also features S.I.N.'s agent deploying antenna-like devices to scan Cammy and Ryu as they fight C.Viper, which transmit the data to Seth's base kilometers away. Funnily enough, when Ryu awakens the Satsui no Hado, the scanners read 9999999999999999.
 Stat-O-Vision / int_4b55d6ca
featureApplicability
1.0
 Stat-O-Vision / int_4b55d6ca
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1.0
 Street Fighter II: The Animated Movie
hasFeature
Stat-O-Vision / int_4b55d6ca
 Stat-O-Vision / int_4b790c79
type
Stat-O-Vision
 Stat-O-Vision / int_4b790c79
comment
In Iron Man, one point-of-view shot reveals that the heads-up display in Iron Man's suit can determine the difference between civilians and terrorists, and labels them as such (likely through A.I. identification of armed terrorists vs. unarmed civilians).
 Stat-O-Vision / int_4b790c79
featureApplicability
1.0
 Stat-O-Vision / int_4b790c79
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1.0
 Iron Man
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Stat-O-Vision / int_4b790c79
 Stat-O-Vision / int_552455a6
type
Stat-O-Vision
 Stat-O-Vision / int_552455a6
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In C-12: Final Resistance, Vaughan's cyborg eye gives him information about objects he is looking at, including their health percentage.
 Stat-O-Vision / int_552455a6
featureApplicability
1.0
 Stat-O-Vision / int_552455a6
featureConfidence
1.0
 C-12: Final Resistance (Video Game)
hasFeature
Stat-O-Vision / int_552455a6
 Stat-O-Vision / int_59151283
type
Stat-O-Vision
 Stat-O-Vision / int_59151283
comment
Metal Gear has several examples:
The Solid Eye in Metal Gear Solid 4: Guns of the Patriots displays health, affiliation, carried weapons, and emotional state (as expressed through the game's simplified four-emotion system).
The Analyzer in Metal Gear Solid: Peace Walker and the IntScope in Metal Gear Solid V: The Phantom Pain allow you to analyze enemy soldiers for a readout of their skills and proficiency in each field, from combat to medicinal, in the form of vertical bars and grades from E to S++.
 Stat-O-Vision / int_59151283
featureApplicability
1.0
 Stat-O-Vision / int_59151283
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1.0
 Metal Gear (Video Game)
hasFeature
Stat-O-Vision / int_59151283
 Stat-O-Vision / int_5921531b
type
Stat-O-Vision
 Stat-O-Vision / int_5921531b
comment
Like the Persona 4 example below, Persona 4: The Animation has Rise Kujikawa's powers function this way. There are times where it shows you what she sees, too. In addition to the actual stats, it also includes some other comments. Examples include when Yu was being controlled and was summoning Beelzebub, "It's that giant bug thing!" and "DANGER! It's that really big attack!"
 Stat-O-Vision / int_5921531b
featureApplicability
1.0
 Stat-O-Vision / int_5921531b
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1.0
 Persona 4 (Video Game)
hasFeature
Stat-O-Vision / int_5921531b
 Stat-O-Vision / int_5994fdea
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Stat-O-Vision
 Stat-O-Vision / int_5994fdea
comment
In Maburaho, there are devices that can detect how many uses of magic a person has left.
 Stat-O-Vision / int_5994fdea
featureApplicability
1.0
 Stat-O-Vision / int_5994fdea
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1.0
 Maburaho
hasFeature
Stat-O-Vision / int_5994fdea
 Stat-O-Vision / int_59da62aa
type
Stat-O-Vision
 Stat-O-Vision / int_59da62aa
comment
Some Fallout: New Vegas mods give the player a version fitting the trope more closely with the ability to scan targets and display stats like Awareness, Threat level, and combat type, as well as health, both in stat form and showing how damaged various body parts are. It takes a moment to work, so it's Awesome, but Impractical for most purposes.
 Stat-O-Vision / int_59da62aa
featureApplicability
1.0
 Stat-O-Vision / int_59da62aa
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1.0
 Fallout: New Vegas (Video Game)
hasFeature
Stat-O-Vision / int_59da62aa
 Stat-O-Vision / int_5c8bc496
type
Stat-O-Vision
 Stat-O-Vision / int_5c8bc496
comment
Epic Battle Fantasy has two methods for revealing enemy's stats: The Scan spell in the third game has Lance take out a Scouter, which he implies he stole from Vegeta, and the fourth game has anyone in the party summon a ScanBot.
 Stat-O-Vision / int_5c8bc496
featureApplicability
1.0
 Stat-O-Vision / int_5c8bc496
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1.0
 Epic Battle Fantasy (Video Game)
hasFeature
Stat-O-Vision / int_5c8bc496
 Stat-O-Vision / int_631805af
type
Stat-O-Vision
 Stat-O-Vision / int_631805af
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The Solid Eye in Metal Gear Solid 4: Guns of the Patriots displays health, affiliation, carried weapons, and emotional state (as expressed through the game's simplified four-emotion system).
 Stat-O-Vision / int_631805af
featureApplicability
1.0
 Stat-O-Vision / int_631805af
featureConfidence
1.0
 Metal Gear Solid 4: Guns of the Patriots (Video Game)
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Stat-O-Vision / int_631805af
 Stat-O-Vision / int_6a4bddd6
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Stat-O-Vision
 Stat-O-Vision / int_6a4bddd6
comment
Iron Man typically invokes this trope by scanning opponents. One issue includes a scan of The Sentry which concludes that he has no weaknesses. No "I-shoot-him-just-right-and-the-problem-is-solved-weaknesses" that is. Tony is mentioned as having a few plans for this type of thing (specifically asked by Bob, nonetheless). In the end, he hacks Sentry's robot, which informs him of disasters he could be stopping, so that it puts out hundreds of fake messages. Unable to deal with deciding what to do first, Sentry collapses.
 Stat-O-Vision / int_6a4bddd6
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1.0
 Stat-O-Vision / int_6a4bddd6
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 Iron Man (Comic Book)
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Stat-O-Vision / int_6a4bddd6
 Stat-O-Vision / int_6a774d52
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Stat-O-Vision
 Stat-O-Vision / int_6a774d52
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In The Legend of the 10 Elemental Masters, using a Scan spell summons a status screen akin to one from the more recent Final Fantasy games. The status screen is actually a physical object.
 Stat-O-Vision / int_6a774d52
featureApplicability
1.0
 Stat-O-Vision / int_6a774d52
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 The Legend of the 10 Elemental Masters
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Stat-O-Vision / int_6a774d52
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Stat-O-Vision
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Dungeons & Dragons:
Edition 3.5th has the feat Combat Awareness, from the Combat Focus line of feats, which gives the current Hit Points total of all adjacent creatures. Note that it isn't even a supernatural feat.
4th edition has a magic item called the "Goggles of Aura Sight", which tells the user how many Hit Points a monster has left.
 Stat-O-Vision / int_6ac55ec7
featureApplicability
1.0
 Stat-O-Vision / int_6ac55ec7
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1.0
 Dungeons & Dragons (Tabletop Game)
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Stat-O-Vision / int_6ac55ec7
 Stat-O-Vision / int_6c1d09b1
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Stat-O-Vision
 Stat-O-Vision / int_6c1d09b1
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The Awareness Perks of Fallout and 2 provide various stat details.
 Stat-O-Vision / int_6c1d09b1
featureApplicability
1.0
 Stat-O-Vision / int_6c1d09b1
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1.0
 Fallout (Video Game)
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Stat-O-Vision / int_6c1d09b1
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Stat-O-Vision
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The Vault-Tec Assisted Targeting System in Fallout 3 and Fallout: New Vegas takes this on a different course. It provides a few primary stats: body part condition (small health bars scattered over the target), chance to hit a specific part (percentages above those bars), and potential effect on enemy health (parts of the enemy's general health on the bottom will blink to indicate a full non-critical hit from your attack, it's up to the player to adjust accordingly for current conditions).
 Stat-O-Vision / int_6c1d09b3
featureApplicability
1.0
 Stat-O-Vision / int_6c1d09b3
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1.0
 Fallout 3 (Video Game)
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Stat-O-Vision / int_6c1d09b3
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Stat-O-Vision
 Stat-O-Vision / int_6c1d09b4
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In Fallout 4, the Awareness perk allows you to view the damages resistances of any enemy you focus on in VATS, in addition to their health and status (which you can see by default).
 Stat-O-Vision / int_6c1d09b4
featureApplicability
1.0
 Stat-O-Vision / int_6c1d09b4
featureConfidence
1.0
 Fallout 4 (Video Game)
hasFeature
Stat-O-Vision / int_6c1d09b4
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type
Stat-O-Vision
 Stat-O-Vision / int_72de92f6
comment
The Rundown has Beck comment on the entire offensive line of Notre Dame with various sports commentator stats showing up for each of them. After he mops the floor with them when they try to stop him from collecting a loan's collateral, his own badass stats show up. He likes cooking.
 Stat-O-Vision / int_72de92f6
featureApplicability
1.0
 Stat-O-Vision / int_72de92f6
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1.0
 The Rundown
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Stat-O-Vision / int_72de92f6
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The Legend of Zelda:
In The Legend of Zelda: The Wind Waker, wearing the Hero's Charm reveals the enemy's life bar.
The Champion's Tunic in The Legend of Zelda: Breath of the Wild does the same thing.
 Stat-O-Vision / int_74f7210c
featureApplicability
1.0
 Stat-O-Vision / int_74f7210c
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1.0
 The Legend of Zelda (Franchise)
hasFeature
Stat-O-Vision / int_74f7210c
 Stat-O-Vision / int_755b343f
type
Stat-O-Vision
 Stat-O-Vision / int_755b343f
comment
Halo:
The ODSTs of Halo 3: ODST get this with VISR mode (Visual Intelligence System, Reconnisance). In dark areas, it shows terrain with a yellow line, and differentiates allies and enemies with a helpful green/red outline, but don't use it in daytime.
Halo 4 has this as an Armor Ability, known as Promethean Vision.
 Stat-O-Vision / int_755b343f
featureApplicability
1.0
 Stat-O-Vision / int_755b343f
featureConfidence
1.0
 Halo (Franchise)
hasFeature
Stat-O-Vision / int_755b343f
 Stat-O-Vision / int_78d38339
type
Stat-O-Vision
 Stat-O-Vision / int_78d38339
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Resident Evil Film Series:
The Red Queen's stat readouts of the soldiers in Resident Evil (2002). Funnily enough, it listed every single one of them as carrying an MP5K regardless of what they actually carried.
In Resident Evil: Apocalypse, the Nemesis' POV is shown in a blue-tinted robo-vision, suggesting that he's some kind of Cyborg.
 Stat-O-Vision / int_78d38339
featureApplicability
1.0
 Stat-O-Vision / int_78d38339
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1.0
 Resident Evil Film Series
hasFeature
Stat-O-Vision / int_78d38339
 Stat-O-Vision / int_7988cb68
type
Stat-O-Vision
 Stat-O-Vision / int_7988cb68
comment
The combat display in Mass Effect provides identity, shield and health information for whatever enemy your targeting reticle is resting on.
 Stat-O-Vision / int_7988cb68
featureApplicability
1.0
 Stat-O-Vision / int_7988cb68
featureConfidence
1.0
 Mass Effect (Franchise)
hasFeature
Stat-O-Vision / int_7988cb68
 Stat-O-Vision / int_7aa5b1ee
type
Stat-O-Vision
 Stat-O-Vision / int_7aa5b1ee
comment
Parodied in the Bronies React episode about the season 4 finale of My Little Pony: Friendship Is Magic. Orchestral Design is wearing an ordinary motorbike helmet, but when he closes the visor, we see such a shot of his face, surrounded by readings of Power Levels for the show's characters. Of course, each occurrence is just a set-up for the obligatory "IT'S OVER 9,000!" joke as Lord Tirek reaches his final form.
 Stat-O-Vision / int_7aa5b1ee
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1.0
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1.0
 Bronies React (Web Video)
hasFeature
Stat-O-Vision / int_7aa5b1ee
 Stat-O-Vision / int_7abc4637
type
Stat-O-Vision
 Stat-O-Vision / int_7abc4637
comment
Magical Girl Raising Project: 7753's magical goggles allows her to see her target's stats and powers in extreme detail.
 Stat-O-Vision / int_7abc4637
featureApplicability
1.0
 Stat-O-Vision / int_7abc4637
featureConfidence
1.0
 Magical Girl Raising Project
hasFeature
Stat-O-Vision / int_7abc4637
 Stat-O-Vision / int_7f5bc680
type
Stat-O-Vision
 Stat-O-Vision / int_7f5bc680
comment
Fallout:
The Awareness Perks of Fallout and 2 provide various stat details.
The Vault-Tec Assisted Targeting System in Fallout 3 and Fallout: New Vegas takes this on a different course. It provides a few primary stats: body part condition (small health bars scattered over the target), chance to hit a specific part (percentages above those bars), and potential effect on enemy health (parts of the enemy's general health on the bottom will blink to indicate a full non-critical hit from your attack, it's up to the player to adjust accordingly for current conditions).
Some Fallout: New Vegas mods give the player a version fitting the trope more closely with the ability to scan targets and display stats like Awareness, Threat level, and combat type, as well as health, both in stat form and showing how damaged various body parts are. It takes a moment to work, so it's Awesome, but Impractical for most purposes.
In Fallout 4, the Awareness perk allows you to view the damages resistances of any enemy you focus on in VATS, in addition to their health and status (which you can see by default).
 Stat-O-Vision / int_7f5bc680
featureApplicability
1.0
 Stat-O-Vision / int_7f5bc680
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1.0
 Fallout
hasFeature
Stat-O-Vision / int_7f5bc680
 Stat-O-Vision / int_85b79d17
type
Stat-O-Vision
 Stat-O-Vision / int_85b79d17
comment
Black Mirror: In "Nosedive", thanks to the eye implants, people's names and scores appear when one looks at them.
 Stat-O-Vision / int_85b79d17
featureApplicability
1.0
 Stat-O-Vision / int_85b79d17
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1.0
 Black Mirror
hasFeature
Stat-O-Vision / int_85b79d17
 Stat-O-Vision / int_8ba4613a
type
Stat-O-Vision
 Stat-O-Vision / int_8ba4613a
comment
Shinigami eyes in Death Note allow one to see a person's name and eventual lifespan. It's possible for a human to make a deal with a shinigami to receive this power themselves, but the shinigami takes half the human's remaining lifespan in exchange. (Shinigami use Death Notes to kill people because the victim's remaining lifespan is added onto the shinigami's; humans don't get this feature, but being able to see how a person spells their name is extremely useful.)
 Stat-O-Vision / int_8ba4613a
featureApplicability
1.0
 Stat-O-Vision / int_8ba4613a
featureConfidence
1.0
 Death Note (Manga)
hasFeature
Stat-O-Vision / int_8ba4613a
 Stat-O-Vision / int_8ee238c9
type
Stat-O-Vision
 Stat-O-Vision / int_8ee238c9
comment
Persona: Persona 3 apparently has this as an explicit power of Mitsuru and Fuuka's Personae. Rise's powers in Persona 4 are like this too, as are Futaba's in Persona 5.
 Stat-O-Vision / int_8ee238c9
featureApplicability
1.0
 Stat-O-Vision / int_8ee238c9
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1.0
 Persona (Franchise)
hasFeature
Stat-O-Vision / int_8ee238c9
 Stat-O-Vision / int_90552223
type
Stat-O-Vision
 Stat-O-Vision / int_90552223
comment
Stranger Than Fiction has a variable of this. Harold Crick is an I.R.S. auditor who, due to his boring life or just why he's good at his job, frequently sees the world in numbers and measurements. The thing is that what he detects are seemingly random, like number of steps taken (and that are left) to his bus stop, a pictorial readout of tying a Half-Windsor, math in his head next to his head. It's not vital information, but more of just an example of how his brain works. He is subtly irritated (and this is Will Ferrell we're talking about) when a college professor keeps asking how many steps he counted while they had a conversation. He wasn't counting tiles; he was measuring percentages of soap left in dispensers. It's not a compulsion and it's not always the same thing, he's not Rain Man. Used less and less as the movie goes on.
 Stat-O-Vision / int_90552223
featureApplicability
1.0
 Stat-O-Vision / int_90552223
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1.0
 Stranger Than Fiction
hasFeature
Stat-O-Vision / int_90552223
 Stat-O-Vision / int_90ab7fe1
type
Stat-O-Vision
 Stat-O-Vision / int_90ab7fe1
comment
Parodied in Recess when resident bully Gelman's vision is shown like this when he's looking for Gus. It's parodied right down to the stark "night vision green" color and the synthesized voice.
 Stat-O-Vision / int_90ab7fe1
featureApplicability
1.0
 Stat-O-Vision / int_90ab7fe1
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1.0
 Recess
hasFeature
Stat-O-Vision / int_90ab7fe1
 Stat-O-Vision / int_959e314b
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Stat-O-Vision
 Stat-O-Vision / int_959e314b
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Tapping on a character during a battle in Fire Emblem Heroes allows the player to look at their stats, levels, and abilities.
 Stat-O-Vision / int_959e314b
featureApplicability
1.0
 Stat-O-Vision / int_959e314b
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1.0
 Fire Emblem Heroes (Video Game)
hasFeature
Stat-O-Vision / int_959e314b
 Stat-O-Vision / int_98c55b59
type
Stat-O-Vision
 Stat-O-Vision / int_98c55b59
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Arcanum: Of Steamworks & Magick Obscura has the spell Read Aura, the only in-game way to see the stats of various non-party characters (the regular status window only displays percentage of remaining hit points and mana, race and attitude to the player). Its sister spell Sense Alignment is a lesser case of this.
 Stat-O-Vision / int_98c55b59
featureApplicability
1.0
 Stat-O-Vision / int_98c55b59
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1.0
 Arcanum: Of Steamworks & Magick Obscura (Video Game)
hasFeature
Stat-O-Vision / int_98c55b59
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Stat-O-Vision
 Stat-O-Vision / int_9db7745
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In The Case Files of Yakushiji Ryoko, a berserk security robot displays this trope, using it to identify potentially hostile people with weapons and important objects.
 Stat-O-Vision / int_9db7745
featureApplicability
1.0
 Stat-O-Vision / int_9db7745
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1.0
 The Case Files of Yakushiji Ryoko
hasFeature
Stat-O-Vision / int_9db7745
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Stat-O-Vision
 Stat-O-Vision / int_9e202b7b
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Nijima from Kenichi: The Mightiest Disciple uses his "Nijima Vision" to calculate an opponent's strength. The manga even parodies Dragon Ball Z: When he attempts to scan a master-class martial artist his Nijima Vision "explodes" just like a scouter.
 Stat-O-Vision / int_9e202b7b
featureApplicability
1.0
 Stat-O-Vision / int_9e202b7b
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1.0
 Kenichi: The Mightiest Disciple (Manga)
hasFeature
Stat-O-Vision / int_9e202b7b
 Stat-O-Vision / int_a2dee471
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Stat-O-Vision
 Stat-O-Vision / int_a2dee471
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In The Legend of Zelda: The Wind Waker, wearing the Hero's Charm reveals the enemy's life bar.
 Stat-O-Vision / int_a2dee471
featureApplicability
1.0
 Stat-O-Vision / int_a2dee471
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1.0
 The Legend of Zelda: The Wind Waker (Video Game)
hasFeature
Stat-O-Vision / int_a2dee471
 Stat-O-Vision / int_a465e6bd
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Stat-O-Vision
 Stat-O-Vision / int_a465e6bd
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Jujutsu Kaisen: Gojo's Six Eyes not only reduce his cursed energy usage but also let him see cursed energy at extreme detail, reading the flow of cursed energy, someone's technique, and differentiate and identify between cursed energy.
 Stat-O-Vision / int_a465e6bd
featureApplicability
1.0
 Stat-O-Vision / int_a465e6bd
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1.0
 Jujutsu Kaisen (Manga)
hasFeature
Stat-O-Vision / int_a465e6bd
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Stat-O-Vision
 Stat-O-Vision / int_a81325d3
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Various Final Fantasy games have this, typically as the effect of the Scan/Libra/Peep ability/spell.
 Stat-O-Vision / int_a81325d3
featureApplicability
1.0
 Stat-O-Vision / int_a81325d3
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1.0
 Final Fantasy (Franchise)
hasFeature
Stat-O-Vision / int_a81325d3
 Stat-O-Vision / int_b0cf0ed6
type
Stat-O-Vision
 Stat-O-Vision / int_b0cf0ed6
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In the 2015 series of Danger Mouse, DM's Eyepatch of Power provides him with Stat-O-Vision.
 Stat-O-Vision / int_b0cf0ed6
featureApplicability
1.0
 Stat-O-Vision / int_b0cf0ed6
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 Danger Mouse
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Stat-O-Vision / int_b0cf0ed6
 Stat-O-Vision / int_b9419bd1
type
Stat-O-Vision
 Stat-O-Vision / int_b9419bd1
comment
Deus Ex: Human Revolution has all sorts of useful information, including persuasion level, if the target is unconscious or dead, the amount of time it takes for a target to get bored looking for you, the vision cones of enemies and the last place enemies were looking for you. A targeting reticule, whether someone's a civilian/prostitute/soldier/mercenary/employee/etc., how much noise you're making, another person's personality type and quirks, whether or not there's anything to loot from a body or drawer, how close you are to death.
 Stat-O-Vision / int_b9419bd1
featureApplicability
1.0
 Stat-O-Vision / int_b9419bd1
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1.0
 Deus Ex: Human Revolution (Video Game)
hasFeature
Stat-O-Vision / int_b9419bd1
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Stat-O-Vision
 Stat-O-Vision / int_b9b796cf
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Shows up in Fate/stay night. All Masters in the Holy Grail War are able to read and store information such as the status and abilities of all Servants they've encountered. It's also explicitly stated that there is no unified system for it: No two Masters see this info in the same way and each have their own system for actualizing this data in a way they can understand. Shirou uses a fantasy RPG-style grading system that ranges from A to E, with a separate "EX" rank for cases that are to special rules or are outright unquantifiable. Of course, in Fate/Zero, everyone suddenly speaks in that RPG-style system, because it's what the fans are used to. In Fate/strange fake, Tiné Chelc sees Servant stats as rivers around the Servant, with a faster river meaning a higher stat.
 Stat-O-Vision / int_b9b796cf
featureApplicability
1.0
 Stat-O-Vision / int_b9b796cf
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1.0
 Fate/stay night (Visual Novel)
hasFeature
Stat-O-Vision / int_b9b796cf
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Stat-O-Vision
 Stat-O-Vision / int_ba07853c
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The Analyzer in Metal Gear Solid: Peace Walker and the IntScope in Metal Gear Solid V: The Phantom Pain allow you to analyze enemy soldiers for a readout of their skills and proficiency in each field, from combat to medicinal, in the form of vertical bars and grades from E to S++.
 Stat-O-Vision / int_ba07853c
featureApplicability
1.0
 Stat-O-Vision / int_ba07853c
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1.0
 Metal Gear Solid: Peace Walker (Video Game)
hasFeature
Stat-O-Vision / int_ba07853c
 Stat-O-Vision / int_ba366aa8
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Stat-O-Vision
 Stat-O-Vision / int_ba366aa8
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Syphon Filter: Dark Mirror has the EDSU goggles, which highlight interactive objects and traps.
 Stat-O-Vision / int_ba366aa8
featureApplicability
1.0
 Stat-O-Vision / int_ba366aa8
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1.0
 Syphon Filter (Video Game)
hasFeature
Stat-O-Vision / int_ba366aa8
 Stat-O-Vision / int_bcadd7cb
type
Stat-O-Vision
 Stat-O-Vision / int_bcadd7cb
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In Warhammer 40,000, there is an old piece of fluff regarding Kharn the Betrayer's helmet incorporating a kill counter. It makes a beep every time he takes a skull. Throughout the story, they are thrown in between describing what is going on, with more "BEEPS" occurring in between sentences over the course of the story. It breaks.
 Stat-O-Vision / int_bcadd7cb
featureApplicability
1.0
 Stat-O-Vision / int_bcadd7cb
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1.0
 Warhammer 40,000 (Tabletop Game)
hasFeature
Stat-O-Vision / int_bcadd7cb
 Stat-O-Vision / int_c0d295c4
type
Stat-O-Vision
 Stat-O-Vision / int_c0d295c4
comment
Done somewhat in Team Fortress 2. Players can see their allies' health, the health of allied buildings, and the charge level of allied Medics. Medics always see their charge level and the health of their healing target. With the Solemn Vow equipped, they also see enemies' health. Spies can see the health of enemy players and buildings and show a fake health level while disguised when enemies look at them. When you're killed, the killcam shows the health of your killer. Unlike most of these examples, the game doesn't even attempt to explain away any of these abilities.
 Stat-O-Vision / int_c0d295c4
featureApplicability
1.0
 Stat-O-Vision / int_c0d295c4
featureConfidence
1.0
 Team Fortress 2 (Video Game)
hasFeature
Stat-O-Vision / int_c0d295c4
 Stat-O-Vision / int_c72021c5
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Stat-O-Vision
 Stat-O-Vision / int_c72021c5
comment
In Deus Ex, this is available as an augmentation, and superimposed over Denton's vision. It even increases weapon damage.
 Stat-O-Vision / int_c72021c5
featureApplicability
1.0
 Stat-O-Vision / int_c72021c5
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1.0
 Deus Ex (Video Game)
hasFeature
Stat-O-Vision / int_c72021c5
 Stat-O-Vision / int_c7fe972d
type
Stat-O-Vision
 Stat-O-Vision / int_c7fe972d
comment
TRON 2.0: The Profiler subroutine. Fully upgraded, it gives a Program's name, armor level, hit points, and inventory.
 Stat-O-Vision / int_c7fe972d
featureApplicability
1.0
 Stat-O-Vision / int_c7fe972d
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1.0
 TRON 2.0 (Video Game)
hasFeature
Stat-O-Vision / int_c7fe972d
 Stat-O-Vision / int_d3ff3576
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Stat-O-Vision
 Stat-O-Vision / int_d3ff3576
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Subverted in Final Fantasy: Lost Stranger. Shogo's Libra lets him see the descriptions and purposes of nearly any object he lays eyes on, but only objects. It doesn't work on people or monsters, meaning that he can identify them or their weaknesses at a glance the way Libra does in the video games. In addition, there are some objects that he can't use Libra on.
 Stat-O-Vision / int_d3ff3576
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-0.3
 Stat-O-Vision / int_d3ff3576
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1.0
 Final Fantasy: Lost Stranger (Manga)
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Stat-O-Vision / int_d3ff3576
 Stat-O-Vision / int_d5166b45
type
Stat-O-Vision
 Stat-O-Vision / int_d5166b45
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Halo 4 has this as an Armor Ability, known as Promethean Vision.
 Stat-O-Vision / int_d5166b45
featureApplicability
1.0
 Stat-O-Vision / int_d5166b45
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1.0
 Halo 4 (Video Game)
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Stat-O-Vision / int_d5166b45
 Stat-O-Vision / int_d5905da1
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Stat-O-Vision
 Stat-O-Vision / int_d5905da1
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In the ending to Putty, the robot assigned to terminate Dazzledaze identifies him by these characteristics, which are displayed in a Robo Cam shot:
 Stat-O-Vision / int_d5905da1
featureApplicability
1.0
 Stat-O-Vision / int_d5905da1
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1.0
 Putty (Video Game)
hasFeature
Stat-O-Vision / int_d5905da1
 Stat-O-Vision / int_d64bc661
type
Stat-O-Vision
 Stat-O-Vision / int_d64bc661
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Rosalind has a spell in Summoner that allows her to see the stats of enemies.
 Stat-O-Vision / int_d64bc661
featureApplicability
1.0
 Stat-O-Vision / int_d64bc661
featureConfidence
1.0
 Summoner (Video Game)
hasFeature
Stat-O-Vision / int_d64bc661
 Stat-O-Vision / int_d64fad36
type
Stat-O-Vision
 Stat-O-Vision / int_d64fad36
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In The Dreamside Road, Orson's HUD allows a limited version of this, showing him projectile trajectories, chemical compositions, and even helping him predict Master Nine's Cobalt attacks.
 Stat-O-Vision / int_d64fad36
featureApplicability
1.0
 Stat-O-Vision / int_d64fad36
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1.0
 The Dreamside Road
hasFeature
Stat-O-Vision / int_d64fad36
 Stat-O-Vision / int_d7a30fe3
type
Stat-O-Vision
 Stat-O-Vision / int_d7a30fe3
comment
In Blame, one of the first hints that Killy is cybernetic is when he asks some strangers if they also see symbols even when they close their eyes, much to their puzzlement. Several chapters later he has his memory partially restored and finds that now he can understand what the symbols mean just in time to use them identify an android who is disguised as a human.
 Stat-O-Vision / int_d7a30fe3
featureApplicability
1.0
 Stat-O-Vision / int_d7a30fe3
featureConfidence
1.0
 Blame! (Manga)
hasFeature
Stat-O-Vision / int_d7a30fe3
 Stat-O-Vision / int_da92c130
type
Stat-O-Vision
 Stat-O-Vision / int_da92c130
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In Erfworld, wizards and warlords can see unit stats natively, except for the Trapped in Another World Parson, who needs special help to do so. No-one can see Parson's stats, however they do figure some of them out by how the bonuses he grants affect other units.
 Stat-O-Vision / int_da92c130
featureApplicability
1.0
 Stat-O-Vision / int_da92c130
featureConfidence
1.0
 Erfworld (Webcomic)
hasFeature
Stat-O-Vision / int_da92c130
 Stat-O-Vision / int_daff6a21
type
Stat-O-Vision
 Stat-O-Vision / int_daff6a21
comment
In Yu-Gi-Oh! 5Ds, turbo duelists have helmets that provide stats for enemy monsters. In Yu-Gi-Oh! ZEXAL, the augmented reality visors perform the same function as they display the monsters for the duelists.
 Stat-O-Vision / int_daff6a21
featureApplicability
1.0
 Stat-O-Vision / int_daff6a21
featureConfidence
1.0
 Yu-Gi-Oh! 5Ds
hasFeature
Stat-O-Vision / int_daff6a21
 Stat-O-Vision / int_db666026
type
Stat-O-Vision
 Stat-O-Vision / int_db666026
comment
In The Gamer, highschool student Han Jee-Han unexpectedly wakes up to this and a whole host of other RPG tropes when the local version of Gaia blesses him with a Sudden Game Interface.
 Stat-O-Vision / int_db666026
featureApplicability
1.0
 Stat-O-Vision / int_db666026
featureConfidence
1.0
 The Gamer (Webcomic)
hasFeature
Stat-O-Vision / int_db666026
 Stat-O-Vision / int_e2c448c7
type
Stat-O-Vision
 Stat-O-Vision / int_e2c448c7
comment
Anyone in Roll Over and Die can do this in the form of a spell called "Scan," the most basic magic in the setting. It allows the user to see the stats of any people, animal, or object.
 Stat-O-Vision / int_e2c448c7
featureApplicability
1.0
 Stat-O-Vision / int_e2c448c7
featureConfidence
1.0
 Roll Over and Die
hasFeature
Stat-O-Vision / int_e2c448c7
 Stat-O-Vision / int_e5ae876b
type
Stat-O-Vision
 Stat-O-Vision / int_e5ae876b
comment
Les Blondes briefly used this as a sight gag, with the Dumb Blonde heroine explaining to a friend how she keeps seeing black splotches in front of her eyes ("Have you seen an optician?" "No just the splotches.") Besides the splotches 'Vanessa Vision' helpfully has arrows pointing up and down in case she mixes the two up.
 Stat-O-Vision / int_e5ae876b
featureApplicability
1.0
 Stat-O-Vision / int_e5ae876b
featureConfidence
1.0
 Les Blondes (Comic Book)
hasFeature
Stat-O-Vision / int_e5ae876b
 Stat-O-Vision / int_e75c6d45
type
Stat-O-Vision
 Stat-O-Vision / int_e75c6d45
comment
In Goblins, which began as a straight-up spoof of Dungeons & Dragons from the goblins' point of view, all of the characters are Genre Savvy to the point of worshiping the Dungeon Master, consciously leveling up, and, in particular, being able to see numerals representing negative hit points hovering over unconscious or wounded characters.
 Stat-O-Vision / int_e75c6d45
featureApplicability
1.0
 Stat-O-Vision / int_e75c6d45
featureConfidence
1.0
 Goblins (Webcomic)
hasFeature
Stat-O-Vision / int_e75c6d45
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type
Stat-O-Vision
 Stat-O-Vision / int_e9e265b6
comment
Fire Emblem: Awakening: has the Avatar/Robin. He/she claims to be able to "see things" on the battlefield and seems to be aware of the game's pair-up system.
 Stat-O-Vision / int_e9e265b6
featureApplicability
1.0
 Stat-O-Vision / int_e9e265b6
featureConfidence
1.0
 Fire Emblem Awakening (Video Game)
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Stat-O-Vision / int_e9e265b6
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Stat-O-Vision
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Dragon Ball Z uses the scouters for this. Falls out of use, however, as people start to throw around Power Levels measured in the millions... A less numeric method of sensing an enemy's strength is used, however.
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Stat-O-Vision
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No Man's Sky has a Scanner accessory for your Multi-Tool that allows you to bring up a first-person scanner visor. This visor shows you information such as planet-relative time of the day, temperature, how much time you have before your Exosuit's hazardous environment shields run out of power and your health starts dropping, location of mineral deposits, points of interest and player-defined waypoints, and it also shows you information about whatever you have on your scanner's central sight, such as chemical composition of minerals or behavior information about an animal species. In addition, for every new mineral, plant or animal you scan, you will receive a small amount of Nanite Clusters that function as currency to purchase upgrades for your Multi-Tool, Exosuit or spaceship.
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Stat-O-Vision
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Deus Ex Universe:
In Deus Ex, this is available as an augmentation, and superimposed over Denton's vision. It even increases weapon damage.
Deus Ex: Human Revolution has all sorts of useful information, including persuasion level, if the target is unconscious or dead, the amount of time it takes for a target to get bored looking for you, the vision cones of enemies and the last place enemies were looking for you. A targeting reticule, whether someone's a civilian/prostitute/soldier/mercenary/employee/etc., how much noise you're making, another person's personality type and quirks, whether or not there's anything to loot from a body or drawer, how close you are to death.
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1.0
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Stat-O-Vision / int_ee04f49a
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type
Stat-O-Vision
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comment
BlazBlue:
Kagura's stat-o-vision has a very specific setting - identifying female opponents' measurements in his match intro scenes.
Naoto Kurogane has his Eye of the Hunter (狩人の眼 Karyūdo no Me) in his right eye, which displays a person's life force in a numerical value. It's also stated to be affected by moods, increasing with positives and decreasing with negatives respectively.
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 Stat-O-Vision / int_f6da9a18
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Stat-O-Vision
 Stat-O-Vision / int_f6da9a18
comment
Dororo in Sgt. Frog executes this as "Assassin Magic" without using any external device. And it comes up as a digital display instead of Shinigami Eyes or anything non-technical.
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Stat-O-Vision
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Jango Fett has one in Bounty Hunter. Among other things, it indicates whether you can make extra money by capturing a given NPC.
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1.0
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Stat-O-Vision
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In the later episodes of YuYu Hakusho, in the demon world, demon energy levels were rated using a scouter-like device; 12k was considered to be high, in the A-S rank level.
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Stat-O-Vision / int_f8956ef3
 Stat-O-Vision / int_f8df4747
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Stat-O-Vision
 Stat-O-Vision / int_f8df4747
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The Transformers: More than Meets the Eye: In Ultra Magnus's POV shots, he proves to be able to see entire bios for other characters, usually ending with the phrase "potential troublemaker". When he's become the butt of some crew jokes after events involving a nanocon infection and his second ever smile, his own bio ends with "laughingstock". This is actually a hint that he's wearing Powered Armor that is presumably providing the overlays. Other times, it's indicated that they're drawn from some kind of archive: when Megatron is temporarily erased from history, his bio suddenly returns a blank result...
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1.0
 Stat-O-Vision / int_f8df4747
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Stat-O-Vision / int_f8df4747
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Stat-O-Vision
 Stat-O-Vision / int_f953dbb1
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In Magical Record Lyrical Nanoha Force, having the Eclipse infection go unstable leaves the infectee only able to see the world in this, which is bad enough since it partly obscures one's sight, but the infection also automatically classifies anyone that this mode reveals as a potential threat, including friends and allies. With Lily serving her role as his Reactor Plug, she could turn this on and off for him as needed, making it much more useful.
 Stat-O-Vision / int_f953dbb1
featureApplicability
1.0
 Stat-O-Vision / int_f953dbb1
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1.0
 Magical Record Lyrical Nanoha Force (Manga)
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Stat-O-Vision / int_f953dbb1
 Stat-O-Vision / int_fb9c177d
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Stat-O-Vision
 Stat-O-Vision / int_fb9c177d
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The Transformers franchise has traditionally included Tech Specs on the boxes figures come in, displaying that character's strength, intelligence, firepower etc. However, the stats max out at 10, causing some odd discrepancies between figures (Megatron, for example, traditionally has all 9s and 10s, whereas characters who should have greater stats, such as Devastator or Trypticon, have the same ratings or lower), with Rank being the only really consistent stat between figures.
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1.0
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Stat-O-Vision / int_fb9c177d
 Stat-O-Vision / int_fe6cdec
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Stat-O-Vision
 Stat-O-Vision / int_fe6cdec
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The music video for "Savin' Me" by Nickelback has a man saved from stepping in front of a bus. Afterwards, he finds himself able to see timers counting down over everyone's heads (except his own). He only realizes what they mean when he sees an old woman's timer hit zero as she's loaded into an ambulance. At the end, he sees a woman's timer suddenly plummet, runs forward, and yanks her away from her car just as a load of debris lands on and crushes it. He heads back into the crowd, and she starts seeing the timers...
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The following is a list of statements referring to the current page from other pages.

 Stat-O-Vision
processingCategory2
Futuristic Tech Index
 Stat-O-Vision
processingCategory2
Speculative Fiction Tropes
 Stat-O-Vision
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Vision Tropes
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
 Resident Evil: Apocalypse / int_e489013e
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
 Roll Over and Die / int_e489013e
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
 Reality Check
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
 Darkest Dungeon (Video Game) / int_e489013e
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Stat-O-Vision
 Deus Ex (Video Game) / int_e489013e
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Stat-O-Vision
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type
Stat-O-Vision
 Dragon Ball Xenoverse (Video Game) / int_e489013e
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Stat-O-Vision
 Final Combat (Video Game) / int_e489013e
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
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Stat-O-Vision
 Chitra (Webcomic) / int_e489013e
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Stat-O-Vision
 Infinite Leveling Murim (Webcomic) / int_e489013e
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Stat-O-Vision
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type
Stat-O-Vision
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type
Stat-O-Vision