Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Telephone Teleport

 Telephone Teleport
type
FeatureClass
 Telephone Teleport
label
Telephone Teleport
 Telephone Teleport
page
TelephoneTeleport
 Telephone Teleport
comment
When a character needs to travel to where another person is calling him on the telephone from, he will just simply get there lickety-split by entering the receiver of the phone he's talking on, then coming out from the other receiver that the other character is calling from. Often played for Rule of Funny.
A common variation in cartoons is where characters making a Split-Screen Phone Call simply walk over to the other side of the screen.
Compare Reaching Between the Lines and Television Portal.
Contrast Supernatural Phone, where a phone is used to use supernatural powers and other impossibly cool abilities. The difference between this trope and Supernatural Phone is that in that trope it is the phone that is magical. In this trope, the phone is an ordinary telephone, it is the traveler who has the special ability.
A character who can Ride the Lightning may use telephone wires as a conductor. Not to be confused with Electric Slide or instances of a certain blue police phone box vanishing into thin air.
 Telephone Teleport
fetched
2023-10-17T06:46:25Z
 Telephone Teleport
parsed
2023-10-17T06:46:25Z
 Telephone Teleport
processingComment
Dropped link to RuleOfFunny: Not an Item - FEATURE
 Telephone Teleport
processingComment
Dropped link to TrackingSpell: Not an Item - FEATURE
 Telephone Teleport
isPartOf
DBTropes
 Telephone Teleport / int_13d2e7c3
type
Telephone Teleport
 Telephone Teleport / int_13d2e7c3
comment
In The Adventures of Superman episode "The Phony Alibi", Bungling Inventor Professor Pepperwinkle creates a system for transporting people through telephone wires. As usual with Pepperwinkle, a gang of crooks befriends the naive professor, then uses his invention for evil; they commit crimes in Metropolis, then phone themselves to distant cities and make sure plenty of people see them to set themselves up with a (seemingly) perfect alibi.
 Telephone Teleport / int_13d2e7c3
featureApplicability
1.0
 Telephone Teleport / int_13d2e7c3
featureConfidence
1.0
 The Adventures of Superman
hasFeature
Telephone Teleport / int_13d2e7c3
 Telephone Teleport / int_1b575f28
type
Telephone Teleport
 Telephone Teleport / int_1b575f28
comment
In Digimon Ghost Game, Bakumon is able to travel through phone signals as an extension of most Digimon's ability to enter and leave electronic devices at will. He has Hiro text him to Kiyoshiro on the other side of town in one episode to rescue the others from the nightmare they were trapped in.
 Telephone Teleport / int_1b575f28
featureApplicability
1.0
 Telephone Teleport / int_1b575f28
featureConfidence
1.0
 Digimon Ghost Game
hasFeature
Telephone Teleport / int_1b575f28
 Telephone Teleport / int_1bd616d1
type
Telephone Teleport
 Telephone Teleport / int_1bd616d1
comment
E-Man, as an Energy Being, also has this as an ability.
 Telephone Teleport / int_1bd616d1
featureApplicability
1.0
 Telephone Teleport / int_1bd616d1
featureConfidence
1.0
 E-Man (Comic Book)
hasFeature
Telephone Teleport / int_1bd616d1
 Telephone Teleport / int_2a8943c0
type
Telephone Teleport
 Telephone Teleport / int_2a8943c0
comment
From Miraculous Ladybug, the Akuma Lady Wifi has this ability, but only as long as she has wifi reception.
Onichan has a variant; she can switch places with whoever answers her phone message near Lila.
 Telephone Teleport / int_2a8943c0
featureApplicability
1.0
 Telephone Teleport / int_2a8943c0
featureConfidence
1.0
 Miraculous Ladybug
hasFeature
Telephone Teleport / int_2a8943c0
 Telephone Teleport / int_34fd3cf6
type
Telephone Teleport
 Telephone Teleport / int_34fd3cf6
comment
In one Aqua Teen Hunger Force opening segment, Dr. Weird gets a telemarketer call and orders his minion Steve to "send the phone spiders", which emerge at the other end of the line to attack the caller.
 Telephone Teleport / int_34fd3cf6
featureApplicability
1.0
 Telephone Teleport / int_34fd3cf6
featureConfidence
1.0
 Aqua Teen Hunger Force
hasFeature
Telephone Teleport / int_34fd3cf6
 Telephone Teleport / int_4e7cac32
type
Telephone Teleport
 Telephone Teleport / int_4e7cac32
comment
Indigo/Brainiac 8 (a techno-organic being) does this in a Supergirl season 1 episode, specifically getting into a secure military base via a general's cell phone so she could hack into said base and launch a nuclear missile.
 Telephone Teleport / int_4e7cac32
featureApplicability
1.0
 Telephone Teleport / int_4e7cac32
featureConfidence
1.0
 Supergirl (2015)
hasFeature
Telephone Teleport / int_4e7cac32
 Telephone Teleport / int_4efd20ba
type
Telephone Teleport
 Telephone Teleport / int_4efd20ba
comment
There is a Freakazoid! episode where the eponymous character travels through a power line. Helped that he supposedly has the power of the entire Internet, which at the time the show was made was connected by phone modems.
 Telephone Teleport / int_4efd20ba
featureApplicability
1.0
 Telephone Teleport / int_4efd20ba
featureConfidence
1.0
 Freakazoid!
hasFeature
Telephone Teleport / int_4efd20ba
 Telephone Teleport / int_5be8e846
type
Telephone Teleport
 Telephone Teleport / int_5be8e846
comment
Doctor Solar is capable of travelling like this.
 Telephone Teleport / int_5be8e846
featureApplicability
1.0
 Telephone Teleport / int_5be8e846
featureConfidence
1.0
 Doctor Solar (Comic Book)
hasFeature
Telephone Teleport / int_5be8e846
 Telephone Teleport / int_5ca2f3f9
type
Telephone Teleport
 Telephone Teleport / int_5ca2f3f9
comment
A few episodes of Wizards of Waverly Place have the wizards travel this way.
 Telephone Teleport / int_5ca2f3f9
featureApplicability
1.0
 Telephone Teleport / int_5ca2f3f9
featureConfidence
1.0
 Wizards of Waverly Place
hasFeature
Telephone Teleport / int_5ca2f3f9
 Telephone Teleport / int_5fe76d21
type
Telephone Teleport
 Telephone Teleport / int_5fe76d21
comment
The Venom Symbiote can do this by thinning itself to a "molecular monofilament", though it can't bring its host along for the ride. At one point in the Sinner Takes All storyline, Eddie Brock extends half of the symbiote down a phone line to bond with the person on the other end (while keeping the other half bonded to himself) in order to perform a Mind Meld.
 Telephone Teleport / int_5fe76d21
featureApplicability
1.0
 Telephone Teleport / int_5fe76d21
featureConfidence
1.0
 Venom (Comic Book)
hasFeature
Telephone Teleport / int_5fe76d21
 Telephone Teleport / int_607f6b7
type
Telephone Teleport
 Telephone Teleport / int_607f6b7
comment
One plot in Inspector Gadget involved burglaries being committed by teleporting the stolen goods through telephone lines. Since the houses being burgled would be empty, a trained squirrel would be used to knock the receiver off its hook at the right moment.
 Telephone Teleport / int_607f6b7
featureApplicability
1.0
 Telephone Teleport / int_607f6b7
featureConfidence
1.0
 Inspector Gadget
hasFeature
Telephone Teleport / int_607f6b7
 Telephone Teleport / int_6eb4ca5c
type
Telephone Teleport
 Telephone Teleport / int_6eb4ca5c
comment
Variation in one episode of Jackie Chan Adventures when Uncle casts a spell over his landline to Jade's cell phone. Which Jackie promptly lampshades, wondering how Uncle can do that when, earlier in the episode, Jackie sent him a fax and Uncle thought the fax machine was possessed when it began printing on its own.
 Telephone Teleport / int_6eb4ca5c
featureApplicability
1.0
 Telephone Teleport / int_6eb4ca5c
featureConfidence
1.0
 Jackie Chan Adventures
hasFeature
Telephone Teleport / int_6eb4ca5c
 Telephone Teleport / int_7042b439
type
Telephone Teleport
 Telephone Teleport / int_7042b439
comment
In The Impossibles short "The Terrifying Tapper", the Tapper has a device that enables him to travel through telephone lines.
 Telephone Teleport / int_7042b439
featureApplicability
1.0
 Telephone Teleport / int_7042b439
featureConfidence
1.0
 The Impossibles
hasFeature
Telephone Teleport / int_7042b439
 Telephone Teleport / int_8452a366
type
Telephone Teleport
 Telephone Teleport / int_8452a366
comment
At the end of Return of the Cartoon Man, Simon pulls Karen out of Roy's phone, instantly transporting her from an apartment to the street he is standing on.
 Telephone Teleport / int_8452a366
featureApplicability
1.0
 Telephone Teleport / int_8452a366
featureConfidence
1.0
 The Cartoon Man (Web Video)
hasFeature
Telephone Teleport / int_8452a366
 Telephone Teleport / int_87cf8985
type
Telephone Teleport
 Telephone Teleport / int_87cf8985
comment
Champions supplement Enemies III. Due to an industrial accident Dr. Howie Reeves' body was changed into electricity. As a result he can teleport long distances along phone lines as the supervillain Thunderbolt.
 Telephone Teleport / int_87cf8985
featureApplicability
1.0
 Telephone Teleport / int_87cf8985
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Telephone Teleport / int_87cf8985
 Telephone Teleport / int_8bd02a57
type
Telephone Teleport
 Telephone Teleport / int_8bd02a57
comment
Ghost Trick has this as a game mechanic. The main character and other ghosts travel to different locales via telephone. In order to learn new locations to visit, Sissel first has to listen to a conversation while the phone is in use. In general, telephones can be used anytime to teleport to any known location... except in the past, which has special rules: 4 minutes before someone's death, Sissel can only use the phone when it has established communication with another phone, and can only travel to said other phone's location. This limits a lot his moves and generates potential Unwinnable by Design scenarios where you'll be stuck in a place with no way to return because no other call will be made in those 4 minutes. Ray, aka Missile, does not have this power, which is part of the reason he had to Chessmaster Sissel into saving Lynne instead of doing it himself.
 Telephone Teleport / int_8bd02a57
featureApplicability
1.0
 Telephone Teleport / int_8bd02a57
featureConfidence
1.0
 Ghost Trick (Video Game)
hasFeature
Telephone Teleport / int_8bd02a57
 Telephone Teleport / int_8df5521b
type
Telephone Teleport
 Telephone Teleport / int_8df5521b
comment
Superman villainess Livewire can do this. Actually she can use any electrical wiring, but telephone wires count.
 Telephone Teleport / int_8df5521b
featureApplicability
1.0
 Telephone Teleport / int_8df5521b
featureConfidence
1.0
 Superman (Comic Book)
hasFeature
Telephone Teleport / int_8df5521b
 Telephone Teleport / int_90a3a7f4
type
Telephone Teleport
 Telephone Teleport / int_90a3a7f4
comment
In the Kim Possible episode "Hidden Talents", Professor Dementor invents a telephone teleport device; Dr. Drakken tricks Kim into stealing it and bringing it to him.
 Telephone Teleport / int_90a3a7f4
featureApplicability
1.0
 Telephone Teleport / int_90a3a7f4
featureConfidence
1.0
 Kim Possible
hasFeature
Telephone Teleport / int_90a3a7f4
 Telephone Teleport / int_90a7abc7
type
Telephone Teleport
 Telephone Teleport / int_90a7abc7
comment
In Mr. Bogus, Ratty and Mole both travel to the wilderness where Bogus and Brattus are at, via use of this technique in the episode "Kung Fu Campout".
 Telephone Teleport / int_90a7abc7
featureApplicability
1.0
 Telephone Teleport / int_90a7abc7
featureConfidence
1.0
 Mr. Bogus
hasFeature
Telephone Teleport / int_90a7abc7
 Telephone Teleport / int_9a152d5d
type
Telephone Teleport
 Telephone Teleport / int_9a152d5d
comment
The Cow and Chicken episode "Cow Fly" has the Red Guy travel to Cow and Chicken's house through the phone.
 Telephone Teleport / int_9a152d5d
featureApplicability
1.0
 Telephone Teleport / int_9a152d5d
featureConfidence
1.0
 Cow and Chicken
hasFeature
Telephone Teleport / int_9a152d5d
 Telephone Teleport / int_9e2dbb4d
type
Telephone Teleport
 Telephone Teleport / int_9e2dbb4d
comment
In the Regular Show episode "Fool Me Twice," the phone number that Mordecai and Rigby have to call for their chance to participate in a Japanese game show has to be called from a landline. As it turns out, it's because the "lucky" contestants get transmitted through the phone line straight to the studio.
 Telephone Teleport / int_9e2dbb4d
featureApplicability
1.0
 Telephone Teleport / int_9e2dbb4d
featureConfidence
1.0
 Regular Show
hasFeature
Telephone Teleport / int_9e2dbb4d
 Telephone Teleport / int_9e7f27c6
type
Telephone Teleport
 Telephone Teleport / int_9e7f27c6
comment
The Atom (see above) does this in his first appearance on Batman: The Brave and the Bold. Aquaman is impressed and asks him to do it again.
 Telephone Teleport / int_9e7f27c6
featureApplicability
1.0
 Telephone Teleport / int_9e7f27c6
featureConfidence
1.0
 The Atom (Comic Book)
hasFeature
Telephone Teleport / int_9e7f27c6
 Telephone Teleport / int_9e876c22
type
Telephone Teleport
 Telephone Teleport / int_9e876c22
comment
Subverted in Good Omens when the demon in question has already entered Crowley's apartment the conventional way, ready to unleash the wrath of Hell on him. Crowley (also a demon) tricks him by darting into the phone line himself, prompting Hastur, his assailant, to follow him in a high-speed chase through a phone line. Crowley then turns around at the phone on the other end, races back through the line to his own apartment, and re-emerges just in time to hang up the phone, leaving Hastur trapped on an ansaphone tape. Used again when a tele-marketer calls, gets the ansaphone and thereby releases Hastur upon herself. Hilarity Ensues, but is sadly undone at the end of the book.
 Telephone Teleport / int_9e876c22
featureApplicability
-0.3
 Telephone Teleport / int_9e876c22
featureConfidence
1.0
 Good Omens
hasFeature
Telephone Teleport / int_9e876c22
 Telephone Teleport / int_a15c03fd
type
Telephone Teleport
 Telephone Teleport / int_a15c03fd
comment
Starfinder: The technomancer spell Digital Doorway allows the caster to "jump into" a computer or commlink and then teleport out of any other device on the same network within 3,000 feet, if it's unsecured or they can hack into it.
 Telephone Teleport / int_a15c03fd
featureApplicability
1.0
 Telephone Teleport / int_a15c03fd
featureConfidence
1.0
 Starfinder (Tabletop Game)
hasFeature
Telephone Teleport / int_a15c03fd
 Telephone Teleport / int_accb04fd
type
Telephone Teleport
 Telephone Teleport / int_accb04fd
comment
The Matrix: Path of Neo has this. Generally, you end up protecting a rebel NPC Captain and yourself until they/you can use the hardline to return to the hovercraft.
 Telephone Teleport / int_accb04fd
featureApplicability
1.0
 Telephone Teleport / int_accb04fd
featureConfidence
1.0
 The Matrix: Path of Neo (Video Game)
hasFeature
Telephone Teleport / int_accb04fd
 Telephone Teleport / int_adfcefff
type
Telephone Teleport
 Telephone Teleport / int_adfcefff
comment
In Scooby-Doo Meets the Boo Brothers, this is how the titular Brothers reach Beauregard Manor when Shaggy calls to hire their services. Being ghosts, they aren't confined to physical limitations. Of course, Meeko gets stuck (creating a bulge in the phone line), so Freako has to force him through with a mallet.
 Telephone Teleport / int_adfcefff
featureApplicability
1.0
 Telephone Teleport / int_adfcefff
featureConfidence
1.0
 Scooby-Doo Meets the Boo Brothers
hasFeature
Telephone Teleport / int_adfcefff
 Telephone Teleport / int_aff02a4e
type
Telephone Teleport
 Telephone Teleport / int_aff02a4e
comment
In ASDF Movie 9, the I Like Trains kid says his catchphrase into a cellphone. Cue trains coming straight out of the phone and crushing the guy on the other end.
 Telephone Teleport / int_aff02a4e
featureApplicability
1.0
 Telephone Teleport / int_aff02a4e
featureConfidence
1.0
 asdfmovie (Web Animation)
hasFeature
Telephone Teleport / int_aff02a4e
 Telephone Teleport / int_b24837f5
type
Telephone Teleport
 Telephone Teleport / int_b24837f5
comment
In the third Simon the Sorcerer game, there are several phone booths placed around the city and the countryside that allow you to travel instantly from one booth to another.
 Telephone Teleport / int_b24837f5
featureApplicability
1.0
 Telephone Teleport / int_b24837f5
featureConfidence
1.0
 Simon the Sorcerer (Video Game)
hasFeature
Telephone Teleport / int_b24837f5
 Telephone Teleport / int_b3b15bc1
type
Telephone Teleport
 Telephone Teleport / int_b3b15bc1
comment
X-Men: The Animated Series: In "Time Fugitives", Cable uses his Bodyslide tech to teleport into a courthouse this way, much to the terror of a random guy already there seeing the '90s Anti-Hero pop up and quip.
 Telephone Teleport / int_b3b15bc1
featureApplicability
1.0
 Telephone Teleport / int_b3b15bc1
featureConfidence
1.0
 X-Men: The Animated Series
hasFeature
Telephone Teleport / int_b3b15bc1
 Telephone Teleport / int_b7d3b813
type
Telephone Teleport
 Telephone Teleport / int_b7d3b813
comment
In Kung Fury, Hitler can shoot through a telephone line, and uses this to massacre a police station.
 Telephone Teleport / int_b7d3b813
featureApplicability
1.0
 Telephone Teleport / int_b7d3b813
featureConfidence
1.0
 Kung Fury
hasFeature
Telephone Teleport / int_b7d3b813
 Telephone Teleport / int_b8e28f2e
type
Telephone Teleport
 Telephone Teleport / int_b8e28f2e
comment
In Good Omens (2019), Crowley tricks Hastur into following him into a phone, and then traps him on an answering machine tape. Unfortunately, he leaves the tape in the machine, and Hastur is able to escape through a telemarketer's headset when they call.
 Telephone Teleport / int_b8e28f2e
featureApplicability
1.0
 Telephone Teleport / int_b8e28f2e
featureConfidence
1.0
 Good Omens (2019)
hasFeature
Telephone Teleport / int_b8e28f2e
 Telephone Teleport / int_c43df4d8
type
Telephone Teleport
 Telephone Teleport / int_c43df4d8
comment
Subverted in the Doctor Who episode "Time Heist". After picking up a call, the Doctor and Clara wake up in a dark room with two strangers and a recording, which explains that they haven't teleported through a phone but willingly erased their own memory of what happened after they picked it up.
 Telephone Teleport / int_c43df4d8
featureApplicability
-0.3
 Telephone Teleport / int_c43df4d8
featureConfidence
1.0
 Doctor Who
hasFeature
Telephone Teleport / int_c43df4d8
 Telephone Teleport / int_cac23e92
type
Telephone Teleport
 Telephone Teleport / int_cac23e92
comment
In VR5 Sidney can transport herself and anyone anyone else into virtual reality by calling them up on the phone and slamming the receiver down on the outside of her modem. The callee has no memory of the event after she hangs up.
 Telephone Teleport / int_cac23e92
featureApplicability
1.0
 Telephone Teleport / int_cac23e92
featureConfidence
1.0
 VR.5
hasFeature
Telephone Teleport / int_cac23e92
 Telephone Teleport / int_d2cd3b5e
type
Telephone Teleport
 Telephone Teleport / int_d2cd3b5e
comment
In Nomine: An angel with the Ofanite of Jean attunement may travel as lightning along any suitable conductor, including telephone lines. They cause damage at their entry and exit points, though....
 Telephone Teleport / int_d2cd3b5e
featureApplicability
1.0
 Telephone Teleport / int_d2cd3b5e
featureConfidence
1.0
 In Nomine (Tabletop Game)
hasFeature
Telephone Teleport / int_d2cd3b5e
 Telephone Teleport / int_dbd793bc
type
Telephone Teleport
 Telephone Teleport / int_dbd793bc
comment
d20 Modern has the spell Wire Walk, which transports you to any telephone you call, as soon as it's answered.
 Telephone Teleport / int_dbd793bc
featureApplicability
1.0
 Telephone Teleport / int_dbd793bc
featureConfidence
1.0
 d20 Modern (Tabletop Game)
hasFeature
Telephone Teleport / int_dbd793bc
 Telephone Teleport / int_eb095079
type
Telephone Teleport
 Telephone Teleport / int_eb095079
comment
Max gains this ability as a part of his new psychic powers in Sam & Max: The Devil's Playhouse.
 Telephone Teleport / int_eb095079
featureApplicability
1.0
 Telephone Teleport / int_eb095079
featureConfidence
1.0
 Sam & Max: The Devil's Playhouse (Video Game)
hasFeature
Telephone Teleport / int_eb095079
 Telephone Teleport / int_f14deb8a
type
Telephone Teleport
 Telephone Teleport / int_f14deb8a
comment
In The Perils of Penelope Pitstop episode "The Boardwalk Booby Trap", Zippy went through the telephone lines from Pockets' phone to the phone booth in which Penelope was imprisoned.
 Telephone Teleport / int_f14deb8a
featureApplicability
1.0
 Telephone Teleport / int_f14deb8a
featureConfidence
1.0
 The Perils of Penelope Pitstop
hasFeature
Telephone Teleport / int_f14deb8a
 Telephone Teleport / int_f6a1016f
type
Telephone Teleport
 Telephone Teleport / int_f6a1016f
comment
The Matrix has a variation; the rebels use phones to jack their operatives into and out of the eponymous world. The requirement is that it must be a wired connection or "hard line," not the cell phones they use to talk to their operator (and expanded universe material makes it clear that only certain specific wired phones will work, not any random landline telephone). One way the Agents have of trapping them is to cut the hard line. It also goes horribly awry in The Matrix Reloaded when Smith overwrites Bane's Matrix-self then uses the phone line to download himself into Bane in the real world, taking over his body.
 Telephone Teleport / int_f6a1016f
featureApplicability
1.0
 Telephone Teleport / int_f6a1016f
featureConfidence
1.0
 The Matrix (Franchise)
hasFeature
Telephone Teleport / int_f6a1016f
 Telephone Teleport / int_f90f1b9f
type
Telephone Teleport
 Telephone Teleport / int_f90f1b9f
comment
In the Chip 'n Dale: Rescue Rangers episode "A Fly in the Ointment", Dr. Nimnul invents a "modemizer" helmet that allows him to travel through telephone lines so he can escape after committing burglaries. It pays Homage to The Fly (1958) when Zipper ends up going along for the ride during one of his escapes, resulting in the pair switching bodies. After they are changed back to normal, Zipper ultimately defeats Nimnuel by dialing 911, therefore transporting him right to the police station.
 Telephone Teleport / int_f90f1b9f
featureApplicability
1.0
 Telephone Teleport / int_f90f1b9f
featureConfidence
1.0
 Chip 'n Dale: Rescue Rangers
hasFeature
Telephone Teleport / int_f90f1b9f

The following is a list of statements referring to the current page from other pages.

 Telephone Teleport
processingCategory2
Animation Tropes
 Telephone Teleport
processingCategory2
Phone Tropes
 Telephone Teleport
processingCategory2
Teleportation Tropes
 Telephone Teleport
processingCategory2
Zany Cartoon
 Doctor Solar (Comic Book) / int_a6c7600a
type
Telephone Teleport
 The Atom (Comic Book) / int_a6c7600a
type
Telephone Teleport
 Good Omens / int_a6c7600a
type
Telephone Teleport
 Miriya & Marie (Manga) / int_a6c7600a
type
Telephone Teleport
 M-Kids (Music) / int_a6c7600a
type
Telephone Teleport
 Good Omens (2019) / int_a6c7600a
type
Telephone Teleport
 The Adventures of Superman / int_a6c7600a
type
Telephone Teleport
 VR.5 / int_a6c7600a
type
Telephone Teleport
 Champions (Tabletop Game) / int_a6c7600a
type
Telephone Teleport
 d20 Modern (Tabletop Game) / int_a6c7600a
type
Telephone Teleport
 In Nomine (Tabletop Game) / int_a6c7600a
type
Telephone Teleport
 Control (Video Game) / int_a6c7600a
type
Telephone Teleport
 Ghost Trick (Video Game) / int_a6c7600a
type
Telephone Teleport
 Sam & Max: The Devil's Playhouse (Video Game) / int_a6c7600a
type
Telephone Teleport
 Simon the Sorcerer (Video Game) / int_a6c7600a
type
Telephone Teleport
 The Matrix: Path of Neo (Video Game) / int_a6c7600a
type
Telephone Teleport
 Xploshi (Web Animation) / int_a6c7600a
type
Telephone Teleport
 The Cartoon Man (Web Video) / int_a6c7600a
type
Telephone Teleport
 Chip 'n Dale: Rescue Rangers / int_a6c7600a
type
Telephone Teleport
 Fly Tales / int_a6c7600a
type
Telephone Teleport
 Freakazoid! / int_a6c7600a
type
Telephone Teleport
 George of the Jungle (2007) / int_a6c7600a
type
Telephone Teleport
 Jackie Chan Adventures / int_a6c7600a
type
Telephone Teleport
 Wizards of Waverly Place / int_a6c7600a
type
Telephone Teleport