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The City Narrows

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In the setting of a large sprawling Metropolis, there is always a certain spot that contains the dark underbelly of city life. It will be the place where the police rarely tread and where those who attend to certain unsavory professions rely on their own methods of protection and enforcement. It will have its own nickname from the locals, it may even be marked out on the official map, and any recognised Thieves' Guild is likely to have its headquarters around here. Its level of actual malice may vary; it could be rather lively and cheerful area with an active Black Market that forms an actual market and where gamblers, whores, and dealers collect for decadent revelry, or a terrifying, silent place where the protagonist is in constant danger for each moment that they spend in this dark corner, even during daytime, an area that's so risky that police won't enter without a SWAT unit. The former is more common when The City Narrows are the Not-So-Safe Harbor district and are thus filled with pirates' and sailors' entertainment in levels that would make Frank Miller blush.
It will also manage to be made entirely of back alleys that seem to only back onto more twisting service roads weaving between Abandoned Warehouses and slum tenements. It is basically the back alley of the entire city which is what distinguishes it from the Wretched Hive: the Wretched Hive is an entire locale of crime and vice but the City Narrows is the subsection of the city that you can accidentally wander into from the nice side, if you walk too far along the Wrong Side of the Tracks (however, as in the above example of Ankh Morpork, a Wretched Hive can still have a Narrows area if the subsection manages to be even worse than the rest). So you can expect plenty of "What's a nice girl like you doing here?" Another distinction is that if a nice businessman on a road trip makes a wrong turn and gets off the highway into a Wretched Hive, they may get conned or mugged and lose their wallet; if they mistakenly drive into The City Narrows, they may be carjacked and killed.
A subtrope of Wretched Hive and Wrong Side of the Tracks. It was Truth in Television back when the Kowloon Walled City existed until 1993 when it was demolished to build a large city park, and it still is to a degree; that degree being how much you can tell the inhabitants of a real-life version of this trope that they live in their city's arse end and not be given a Glasgow Grin. A common place to find an Outcast Refuge, since the "seedy" aspect allows the "outcasts" to live in relative peace.
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Even the MILITARY doesn't go there. During Night Watch, while the cavalry try and navigate in the city, Vimes jokes about the Shades, saying that the narrow streets would make it so that the cavalry wouldn't be able to dismount... if it weren't for the fact that their horses would be killed and eaten out from under them.
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The Witchlands: the city of Lovats has the Cisterns, Absurdly-Spacious Sewer exploited by the local criminals and the homeless as meeting spots, warehouses, and even living quarters.
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Heralds of Valdemar's titular Valdemar is The Good Kingdom and its capital, Haven, is named for heaven. There's a great set of pastures and woodland besides the Palace at its heart where angels in the shape of horses live, and someone looking at that might imagine Haven is a Shining City. But Companion field is just where the city was founded, and it sprawls out in tiers from there, with quite a lot of impoverished areas. The slums near Exile's Gate are among the worst. City guardsfolk only come there if residents have transgressed against people with more money, life is cheap, and desperation is everywhere. The Queen's spymaster tells himself in one book that if The High Queen knew what happened there every day she would send Guards and Heralds to scour the slums and set up a forest of gallows - and her people would speak her name with hatred for it, and the worst scum would just be displaced.
But, being part of Haven after all there are some limits to its badness. Queen Selenay has instituted a mandatory public education program that comes with a free breakfast, so even a Street Urchin gets one edible meal a day until they learn reading, writing, and rudimentary math. Even cutthroats rapidly band together into bucket chains when there's a fire. And while men can solicit children in public, if they insist after the child turns them down, or whenever an actual publically known brothel with child prostitutes is set up, even the slum dwellers get angry.
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The subtly named Slumville in Midway City, home of Hawkman, Hawkgirl, and the Doom Patrol.
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The portal that leads Ranma Saotome, Nabiki Tendo, Shampoo and Ukyo Kuonji from Furinkan High School to Sigil emerges in the Hive Ward, which is portrayed as a dark, oppressive place of decrepit, decaying buildings that block out the sun and winding, maze-like streets covered in mud, bodily waste, and rotting garbage, inhabited by lunatics, criminals and monsters. It's a place so bad that random puddles are hellgates to the realms of Demon Lords And Arch Devils associated with decay and entropy.
Ranma and company return to the Hive Ward in the 8th chapter to visit the Bottle & Jug Tavern. They get mugged thirteen times on their way there. Much to the sorrow of their would-be assailants.
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Barnaby Grimes has the Gatling Quays, which are the least pleasant district in the city, and in a permanent state of warfare between twelve gangs who effectively control the area.
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And The Cauldron, which is run by the Irish Mob and mostly appears in Hitman (which Batman is said to avoid). When Gotham was abandoned by the government and fell under gang law, the residents of the Cauldron didn't notice.
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Arrow: The Glades are supposed to be the most dangerous quarter of Starling City, so naturally everyone hangs out there all the time.
The B-plot from Season 7 inverts this, as it's shown that sometime in the 20 years between the present and the Flash Forwards, the Glades have heavily gentrified while the rest of Star City has become a decrepit Wretched Hive.
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Such districts pop up in several Honor Harrington novels, despite much of its concentration on a society's upper layers, like the above example.
Old City in Chicago is a notorious slum that generally corresponds to both flavors of the trope. The Loop is still a lively bohemian area (where you should pay close attention to your wallet's whereabouts though), and even a Soldier Field isn't that bad, but the lower levels are overrun with the murderous hoodlums, junkies, and occasional rogue Super-Soldier.
The Spook Duo set their shop in such an area of the Mesan capital of Mendel. Ironically, this works even if their base is a crowded working-class dinernote Anton even calls it thus, triggering an angry rant by Steph Turner, the owner of the restaurant in question, on subject of how the sanitary violations are one of the few things authorities ever care about there. and with Anton Zilwicki being pretty much the Overt Operative by that point to boot.
Even the Austin City mentioned having a couple, despite being on the literally toxic planet of Grayson, where just walking out without your gas mask can give you lead poisoning in minutes.
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Dark Souls has the Lower Undead Burg, which used to be this. And then everyone went hollow. Whereas the upper half of Undead Burg and later Undead Parish start off with regular Hollow Mooks, then a series of knights in the castle and church area, lower undead burg is populated by throngs of barely-there Hollows, wild dogs, and tight corridors where thieves ambush you from behind.
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Gotham has a seedy back alley, and it's even called The Narrows.
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"Several parts of Honolulu in Magnum, P.I." up above? The most notorious of these several parts, at least until a wave of clean-ups in the early 2000s, was Hotel Street in Chinatown. Long a Red Light District catering to sailors from neighboring Pearl Harbor, the area became very run down and was controlled by the Tongs and other organized crime syndicates; it was not a place you went to at night - or even during the day, really - if you valued your life. The area has, however, undergone a process of revitalization/gentrification that's at least made it safer.
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In The Letters Of The Devil, the run-down warehouse district becomes a scene of violence and chaos when Gilly attacks Cedric with a syringe.
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The nearly literal "Narrows" quarter of Gotham City in Batman Begins. It's an impoverished, crime-ridden portion of the city on the far side of the river from downtown where the cops are only willing to go in force, which happens to house Arkham Asylum and the League of Shadows' base of operations.
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Several episodes of Darkwing Duck have the villains holed up in an area of St Canard that appears to actually be named "The Bad Part of Town".
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Either the entire City of Detroit, Michigan or the bar located on the Barbary Coast in Airplane! which was so bad it was "worse than Detroit," depending on which way you want to take it.
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The Triangle, a hotspot of gang warfare in Green Arrow's Star City. The Glades from the TV version have since appeared in the comics.
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RWBY: The initial appearance of Mistral is of a beautiful city that uses every inch of picturesque mountain slopes to create an apparently happy, tranquil place with spectacular views. However, Qrow warns the teenage heroes to stay away from the city's lower levels and mentions that anything can be bought there for a price. When he goes looking for Huntsmen to join them on their quest, Ozpin asks him to choose those who can be trusted; Qrow cynically responds that they can be trusted to put up a good fight and heads into the seedy lower levels to find them. Here, strangers are met with suspicion, Faunus discrimination is openly displayed at the entrances to businesses and both businesses and homes are run-down and shabby.
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The Slums district of Amn in Baldur's Gate II, home base of the Thieves' Guild, full of beggars and yet if you try to rest your party on the streets, the city guard will never fail to stop you.
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Eberron: Sharn has a fair chunk of the Lower Wards and most of the Depths, with particular attention paid to the Cogs (which double as an industrial sector) and Lower Dura.
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The favela in Modern Warfare 2 in Rio. There's literally an entire army of heavily-armed Brazilian criminals there who do not take well to outsiders. You know you're in a bad place when the only viable way to enter the area and locate the one criminal you're trying to find is to walk in shooting a weapon in the air so you can draw the militia out for a straight fight instead of trying to sneak through and get surrounded.
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In Lamplight City, there is the Cholmondeley district, which is the most impoverished and worst neighborhood in the city of New Bretagne. Fist-fights, muggings, vandalism, and homelessness are a common daily sight in the Chum. It is so crime ridden that the police don't go out of their way to respond to much of it. In addition, since Bill, the partner of the Player Character, Miles Fordham, grew up in Cholmondeley, he'll repeatedly relay stories about how scary it was being a kid growing up there and how happy he is that he and his sister left it behind.
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In Cowboy Bebop: the area around the port on Mars.
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Discworld:
The Shades of Ankh-Morpork. A classic example: the cops don't go there at all (except for the werewolf), the Seamstresses' Guild need to rely on a couple of assumed, nightmarish old ladies to keep their girls safe with and each time a major character enters it's basically just a countdown for their first Random Encounter.
Even the MILITARY doesn't go there. During Night Watch, while the cavalry try and navigate in the city, Vimes jokes about the Shades, saying that the narrow streets would make it so that the cavalry wouldn't be able to dismount... if it weren't for the fact that their horses would be killed and eaten out from under them.
According to The Compleat Ankh-Morpork City Guide "the vigilance of the City Watch has rendered this part of Ankh-Morpork far less exciting to walk around than previously", and the criminals even respect Thieves Guild protection, which they didn't in earlier books. It's still noted for traditional street cries like "No, no, no, please, no!", though.
It bears mentioning that most of Ankh-Morpork would qualify as an example of this, at least prior to the events of Men at Arms and the rebuilding of the City Watch, and the bits that didn't were still very much the Wrong Side of the Tracks (with the river Ankh serving as the metaphorical tracks). But the Shades take it to the point where even some of the more civilised crooks are scared to go in there.
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"Shantytown" in the Finkton district of BioShock Infinite's Columbia. Populated entirely by the lowest-income residents of the floating city, who work brutally exploitative jobs in Fink's dangerous factories and warehouses and are mostly people of color. After the dazzling splendor of most of the previous areas explored in the game, the grim descent into Shantytown comes as a reminder of what's *actually* keeping a society like this afloat(figuratively speaking, that is).
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The Wild Ones has Ankle Snap Alley, where a majority of the story takes place. However, despite being a "city," it's just a small alley within a real city, and it just so happens that the Alley is home to a group of thieves, liars, and swindling Funny Animals.
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In the Planescape campaign setting, the planar city of Sigil has the Hive. It's one big lawless slum where criminals, anarchists, death-worshipers, and demons fight for control. Even Sigil's normally formidable Harmonium guard are too afraid to patrol there. And even the Hive itself has a part that's bad even by its standards, the Slags. This place is in complete ruins, having been torn apart by a Blood War battle that spilled over into the city, there's seismic activity that makes the remaining structures unstable, and a demonic predator called Kadyx hunts the place. No sane resident ever goes there, and few that do come out alive.
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In build your wings on the way down Ed wanders around Canal Street at night, which is the worst place in Central. It has the highest in gang violence, prostitution, and drug rings. It also has a very active nightlife.
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While calling the entirety of Cthulhu City for Trail of Cthulhu this wouldn't be too inaccurate — it is, after all, a city of ambiguous existence that, even if it's real, is cut off from the greater US and mostly run by cults of Mythos entities — Westheath, Chinatown, and the Innsmouth Docks are the main hubs of criminal activity. Westheath is run by the old-school Mafioso of the Malatesta gang (give or take a bit of cultism), Chinatown is held by the Tsan Chan Tong (with some mysterious connection to the "cruel empire of Tsan Chan" that will exist in the year 5000), and Innsmouth is the home of the Marsh gang (and if you have even a basic awareness of The Shadow Over Innsmouth, you'll already have guessed that "sleeping with the fishes" takes on a whole new meaning for the Marsh outfit).
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Persona 3: The back alleys of Port Island Station are the seediest part of the city, being where all the hoodlums hang out. You do get into some real danger the one time the plot sends you there, but the rest of the time you can go there as much as you want (and you have to for some sidequests), and the worst you'll get are two teenagers cussing at you.
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Freeside in Fallout: New Vegas, though it has a less hostile edge than other examples on this page. Sure there are thieves, muggers, drunks, drug dealers, and annoying advertisers. But a gang called The Kings and the friendly-anarchists The Followers of The Apocalypse keep the place from going totally to the dogs.
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The City Narrows / int_59da62aa
 The City Narrows / int_5c66fff9
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The City Narrows
 The City Narrows / int_5c66fff9
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The back alley, a section of the docks (which is pretty bad in itself) of the city of Neverwinter in Neverwinter Nights 2 also the beggars nest from the first game.
 The City Narrows / int_5c66fff9
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The City Narrows / int_5c66fff9
 The City Narrows / int_5efbf032
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The City Narrows
 The City Narrows / int_5efbf032
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The Asterisk War: Asterisk has two. The redevelopment zone is full of abandoned buildings following a Noodle Incident in the backstory (it has something to do with the death of the previous Festa governing committee president), while the Rotlicht is full of casinos, black market shops, and organized crime.
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 The Asterisk War
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The City Narrows / int_5efbf032
 The City Narrows / int_60156176
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The City Narrows
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In the Vorkosigan Saga, the Caravanserai in Vorbarr-Sultana long was this trope, until getting cleaned up during and after Aral Vorkosigan's tenure as a Prince-Regent and Prime Minister.
 The City Narrows / int_60156176
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The City Narrows / int_60156176
 The City Narrows / int_629cd094
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The City Narrows
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In Dragon Age: Origins, Dust Town in Orzammar is regarded as a breeding ground for Casteless, criminals and the outcast members of Dwarven society. There may be a King on the throne of Orzammar, but in Dust Town, it is the Carta that rules with an iron fist.
The Darktown district of Kirkwall is said to be this in Dragon Age II. In practice, however, Hawke will find the other districts much more dangerous, especially at night, since all the muggers, bandits, and blood magic cults hang out in them.
 The City Narrows / int_629cd094
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The City Narrows / int_629cd094
 The City Narrows / int_63f596a3
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The City Narrows
 The City Narrows / int_63f596a3
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Ciem Webcomic Series: Candi Levens has to rescue Maria Sanmarcos from a part of Dirbine where a lot of really bad stuff seems to happen disproportionately. It's a mess of brick buildings many of which do not have clearly defined reasons to exist.
 The City Narrows / int_63f596a3
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The City Narrows / int_63f596a3
 The City Narrows / int_6554cadb
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The City Narrows
 The City Narrows / int_6554cadb
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Girls und Panzer das Finale shows that the lower sections of the Oarai school ship are this. A rundown, dirty and lawless waste filled to the brim with Japanese Delinquents and, apparently, derelict tanks.
 The City Narrows / int_6554cadb
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 The City Narrows / int_6554cadb
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 Girls und Panzer das Finale
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The City Narrows / int_6554cadb
 The City Narrows / int_663261c
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The City Narrows
 The City Narrows / int_663261c
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In the second novel of The Bourne Series the infamous Walled City of Kowloon plays a major part as a setting and its wretchedness and the wretchedness of Bourne's old life reflect each other.
 The City Narrows / int_663261c
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 The Bourne Series
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The City Narrows / int_663261c
 The City Narrows / int_6746e6a
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The City Narrows
 The City Narrows / int_6746e6a
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Several of Norton's science fiction novels (such as Judgement on Janus, Catseye and Forerunner Foray) have The Dipple, a refugee camp in the planet Korwar's capital city of Tikil. The characters who were born there always escape because one has no Happy Ending there.
 The City Narrows / int_6746e6a
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 Catseye (1961)
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The City Narrows / int_6746e6a
 The City Narrows / int_68781099
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The City Narrows
 The City Narrows / int_68781099
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In A Clockwork Orange, Alex lives in the type of place where seeing ten-year-olds raped in the streets is uninteresting and people over thirty don't open their doors after dark, but there seem to be quieter areas where it's actually unusual for Alex to break through the door to bash your head in. That isn't to say the whole city isn't a Wretched Hive — just that Alex lives in an even worse subsection of it. Which explains a lot, actually.
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The City Narrows / int_68781099
 The City Narrows / int_6bcd58c7
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The City Narrows
 The City Narrows / int_6bcd58c7
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Sin City:
Even as scary as the rest of Basin "Sin" City is, The Projects are the scariest parts. It's so lawless that the whole district is essentially controlled by a tribal society. Marv remembers his old neighborhood fondly.
While it's technically outside the city limits, The Farm is a place that both cops and criminals try to avoid. It's been rumored to be haunted.
Less scary, but just as grungy: Old Town, where prostitutes aren't outside the law, they are the law.
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The City Narrows / int_6bcd58c7
 The City Narrows / int_6bf069b3
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The City Narrows
 The City Narrows / int_6bf069b3
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Jack Ketch's Warren (or just the Warren) in the Matthew Hawkwood novels. It was almost certainly this in Real Life as well.
 The City Narrows / int_6bf069b3
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 The City Narrows / int_6bf069b3
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 Matthew Hawkwood
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The City Narrows / int_6bf069b3
 The City Narrows / int_6c1d09b4
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The City Narrows
 The City Narrows / int_6c1d09b4
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Within the ruins of Boston in Fallout 4, there is Goodneighbor, filled to the brim with mercenaries, criminals, drug addicts, ghouls, and others who don't quite fit in with "proper" society in Diamond City. Thankfully, the city has a kindly don in Hancock, the ghoul "mayor" who welcomes everyone with open arms, but won't take any shit like ne'er-do-wells picking on the downtrodden, or the Institute and their insidious schemes.
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The City Narrows / int_6c1d09b4
 The City Narrows / int_6c2356d2
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The City Narrows
 The City Narrows / int_6c2356d2
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Five Points was this in Gangs of New York, as well as in Real Life, in the 19th century.
 The City Narrows / int_6c2356d2
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 The City Narrows / int_6c2356d2
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The City Narrows / int_6c2356d2
 The City Narrows / int_6e859048
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The City Narrows
 The City Narrows / int_6e859048
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The ironically named Good Luck Alley in Big Hero 6 and Big Hero 6: The Series. In the film it's where illegal robot fights take place, the series extends it being where you go for other illegal contests and buy military-grade robot parts without needing to explain what you want them for.
 The City Narrows / int_6e859048
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 Big Hero 6
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The City Narrows / int_6e859048
 The City Narrows / int_6f734712
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The City Narrows
 The City Narrows / int_6f734712
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Smallville: Suicide Slums in Metropolis. Footage of the Narrows from Batman Begins were used.
 The City Narrows / int_6f734712
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1.0
 The City Narrows / int_6f734712
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 Smallville
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The City Narrows / int_6f734712
 The City Narrows / int_73df50d0
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The City Narrows
 The City Narrows / int_73df50d0
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The Adventure Zone: Ethersea: In the underwater city of Founders' Wake, the area nicknamed "Joshy's Knuckle" is where you go if you want dangerous, possibly illegal work that pays more, or need to get your hands on something forbidden (or legal, but very hard to get, such as spices). Joshy, the man for whom the place is named, is considered to be a shameless opportunist and con artist by most of the community, and he he makes no attempt to hide it, though he will do favors for people he decides he likes.
 The City Narrows / int_73df50d0
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 The City Narrows / int_73df50d0
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 The Adventure Zone: Ethersea (Podcast)
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The City Narrows / int_73df50d0
 The City Narrows / int_7406f8b2
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The City Narrows
 The City Narrows / int_7406f8b2
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The village in Quest for Glory I has a single alley not fully protected against violence by Erana's spell. During the daytime, it's safe and a beggar spends his time there. At night, however... Unfortunately, where you stand, Erana's spell is still active.
 The City Narrows / int_7406f8b2
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The City Narrows / int_7406f8b2
 The City Narrows / int_74c659e6
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The City Narrows
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There are plenty of cities in Rocket Age, each with their own narrows, but the most likely place for players to run afoul in is Emancipation's former factory and slave districts, which are full of crime as the city has yet to replace slavery with anything meaningful for the people that were freed. That's ignoring the cities that are literally just narrow, like Freelandia and Maven Haven.
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The City Narrows / int_74c659e6
 The City Narrows / int_7988cb68
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The City Narrows
 The City Narrows / int_7988cb68
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In Mass Effect, the worst parts of the Lower Wards on the Citadel are implied to be like this.
In addition, the shiny and modern Illium is indicated to have more than a few such places, being described as Omega with more expensive shoes.
For that matter, Omega is pretty much all this.
One possible backstory for Commander Shepard is growing up in a district like this on Earth.
 The City Narrows / int_7988cb68
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The City Narrows / int_7988cb68
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The City Narrows
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The Court of Miracles in The Musketeers, which is ruled by the King of Thieves. So called because when lame and blind beggars return to the Court, they're "miraculously" cured. The Cour des Miracles was a real area in Paris named for that reason, although the series probably exaggerates it a bit.
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The City Narrows / int_7bc59b9a
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The City Narrows
 The City Narrows / int_7de8951a
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Traveller: many Starports have a "Startown", typically at the area where the Imperial government's jurisdiction ends and the Planetary one begins.
 The City Narrows / int_7de8951a
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 The City Narrows / int_7de8951a
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The City Narrows / int_7de8951a
 The City Narrows / int_7ea098dd
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The City Narrows
 The City Narrows / int_7ea098dd
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The Glass Scientists utilizes the real-life Victorian slum of Bethnal Greene, described as "The city's oily belly, a foul-smelling swamp belching half-digested dreams" where shadows and wickedness abound.
 The City Narrows / int_7ea098dd
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The City Narrows / int_7ea098dd
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The City Narrows
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In Thunder Cats 2011, young Prince Lion-O is introduced sneaking cloaked and hooded into the worst part of Thundera's slums, only to catch the eye of a gang of "Alley Cat" muggers who've just finished beating a hapless Dog. He's there to shop for Lost Technology, or rather, "certain hard-to-find collectibles" in the Black Market, having cultivated a relationship with its proprietor Jorma.
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The City Narrows / int_7fbd6753
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The City Narrows
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The Narrows of Batman's Gotham City also appears in abundance in The Dark Knight Trilogy.
Gotham also has Crime Alley, which got the name soon after Bruce Wayne's parents were murdered there.
And The Cauldron, which is run by the Irish Mob and mostly appears in Hitman (which Batman is said to avoid). When Gotham was abandoned by the government and fell under gang law, the residents of the Cauldron didn't notice.
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 The City Narrows / int_865b5c19
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The City Narrows
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The crumbling slums of Meiyerditch in Runescape are so labyrinthine that they actually form a mini-Agility obstacle course for players. Expect to see pale, emaciated humans cowering in back alleys, fearful of the Vyrewatch who are raising them like cattle for blood tithes — the player also stands a chance of being tithed if they spend too much time outside with a Vyrewatch nearby.
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The City Narrows
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In "The Phoenix on the Sword", the conspirators meet in one.
 The City Narrows / int_8ce42b16
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The City Narrows / int_8ce42b16
 The City Narrows / int_8dbaf17
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The City Narrows
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Old Detroit as portrayed in Robocop.
 The City Narrows / int_8dbaf17
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The City Narrows / int_8dbaf17
 The City Narrows / int_90f42a9b
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The City Narrows
 The City Narrows / int_90f42a9b
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In The Wheel of Time, while the west side of the Eldar in Ebou Dar is relatively safe, wandering in the Rahad on the east side in rich clothes is equivalent to suicide unless you have a Wise Woman with you. Mat jokes that The Legions of Hell could invade the Rahad only for their bodies to show up later, robbed naked.
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The City Narrows
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In Kill Six Billion Demons, the city of Throne at the heart of the multiverse has the Shades, a part of the already rough Ashton which, due to Throne's unmoving sun, is in perpetual nights. It's entirely inhabited by violent criminals and the worst kinds of demons.
 The City Narrows / int_920bdb7c
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The City Narrows / int_920bdb7c
 The City Narrows / int_95f45f6b
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The City Narrows
 The City Narrows / int_95f45f6b
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The Redmond Barrens feature prominently in Shadowrun Returns.
In Hong Kong, the shittyness of the Kowloon Walled City is a major and highly spoileriffic plot point.
 The City Narrows / int_95f45f6b
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The City Narrows / int_95f45f6b
 The City Narrows / int_9aac0273
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The City Narrows
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It bears mentioning that most of Ankh-Morpork would qualify as an example of this, at least prior to the events of Men at Arms and the rebuilding of the City Watch, and the bits that didn't were still very much the Wrong Side of the Tracks (with the river Ankh serving as the metaphorical tracks). But the Shades take it to the point where even some of the more civilised crooks are scared to go in there.
 The City Narrows / int_9aac0273
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The City Narrows
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It's possible to build these in Pharaoh through a combination of low-grade housing, high taxes, unemployment, low food, lack of police presence, and highly undesirable surroundings like an Industrial Ghetto. If discontentment is allowed to rise too high, houses start spawning criminals who don't stay in the ghettos, instead homing in on the palace and tax offices to steal your money. However, they only appear on higher difficulties.
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The City Narrows
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King's Landing in A Song of Ice and Fire is itself quite the Vice City with large areas of various flavours of Wretched Hive from docksides to Red Keep to the Great Sept and just beyond the city walls. But, it also has the unabashedly down-at-heels, twisty, and very old (likely the remains of a small settlement predating the Targaryen landing) Flea Bottom found within spitting distance of the great and the "good" up on either Aegon's (the Red Keep) or Visenya's Hill (the Great Sept), where you would be best served by picking up your pace and getting your sword or knife out and ready if you're even remotely well-dressed, riot or not. And, never, ever enquire too hard as to what goes into the bowls of brown served there in potshops and "inns". You might just find out.
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The City Narrows
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The Gray Terminal, a literal compost heap, which lies right next door to the capital City of Goa Kingdom on Luffy's hometown of Dawn Island in One Piece.
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The City Narrows
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Thieves' World, the shared world fantasy series created by Robert Lynn Asprin, has the Maze in the city of Sanctuary.
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The City Narrows
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Wherever Holyland takes place has this.
 The City Narrows / int_a22918b
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 The City Narrows / int_a38e87be
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The City Narrows
 The City Narrows / int_a38e87be
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Murderworld features an in-game zone called Nex, which is an area for trade in illegal or shady products and services, including hacks, cheats, or tweaks to the Murderworld game itself. Gamers who frequent the zone often use avatars that are surreal or terrifying.
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The City Narrows
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In My Winnipeg, the city is shown as having two different sets of streets, the front streets and the back streets. The back streets are, as you might suspect, where you find the dark parts of the city. Two competing cab companies, after a war for dominance of the city's cab market, finally compromised by having one company for the front streets and one for the back streets.
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 The City Narrows / int_a77f68e7
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The City Narrows
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Hoshi and the Red City Circuit has Shirring Point, where most crimes and most innovations occur. Law enforcement has abandoned the area in the hopes that its depravity will remain contained. Hoshi goes there often for information.
 The City Narrows / int_a77f68e7
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The City Narrows / int_a77f68e7
 The City Narrows / int_a825da3e
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The City Narrows
 The City Narrows / int_a825da3e
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In Magic: The Gathering, the city plane of Ravnica has the whole undercity, run by the murderous maniacs of Rakdos, the assassins and spies of Dimir, and the Golgari necromancers.
 The City Narrows / int_a825da3e
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 The City Narrows / int_a825da3e
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 Magic: The Gathering (Tabletop Game)
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The City Narrows / int_a825da3e
 The City Narrows / int_b30ae4db
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The City Narrows
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Game of Thrones: Flea Bottom is the main slum of King's Landing. It is where Arya survives after escaping the castle, where Joffrey and his entourage are attacked by a mob, and where Margaery visits orphanages as part of her family's public relations campaign. Gendry, Davos, and Karl all reference it as a fundamental part of their lowborn upbringing, with Gendry and Davos even comparing which one of them lived in the worst part and Davos teasing Gendry that his street (all of a few miles closer to the Red Keep) was where the snobs lived compared to Davos's home.
Flea Bottom also gets some focus in House of the Dragon, which is set about 200 years earlier. Particularly, we see and hear of Daemon Targaryen's time spent in pleasure houses and he eventually brings his niece Rhaenyra there to... "initiate" her to pleasure.
 The City Narrows / int_b30ae4db
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The City Narrows / int_b30ae4db
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The City Narrows
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The Reynard Cycle: The Anthill, Calyx's slum quarter, is a perfect example. It's actually the size of a small city.
 The City Narrows / int_b50aa03f
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1.0
 The City Narrows / int_b50aa03f
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The district of Martinaise in the city of Revachol from Disco Elysium, where the game's plot takes place, easily qualifies. While explicitly not the worst neighbourhood in Revachol (that dubious honor goes to the dying factory district of Coal City), Martinaise is one of the poorest, and has gone completely unpoliced by the local police force, the RCM, for over twenty years. While The Hardie Boys, a vigilante group affiliated with the local dockworker's union, the Débardeurs' Union, have cleaned it up considerably in the last ten years, the fact remains that, by most outside definitions, the Débardeurs' Union are nothing more than Neighbourhood-Friendly Gangsters.
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Deus Ex: Human Revolution has the Youzhao District in Lower Hengsha, the hunting grounds for the Harvesters.
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In Tales of the Questor, they have their capital city, Sanctuary — and the "suburb" commonly known as the Tumbledowns, a multi-story shantytown filled with street gangs and other dregs of society...
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The lower you go in a hive city in Warhammer 40,000, the more it resembles this trope. The lowest levels are home to those even the basest dregs of society don't want such as mutants and rogue psykers. And it gets even worse further down: Necromunda, for instance, has giant psychic spiders.
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Shadowrun:
The Redmond Barrens and the Puyallup Barrens of Seattle, the latter of which even have a mall that is one gigantic black market.
Also the Aurora Warrens in Denver. Nominally part of the UCAS, but in practice a kind of international no-man's land of undesirables. Largely equivalent to the Barrens.
The Shattergraves of Chicago. It's the wreckage of where the Sears Tower was brought down by a terrorist attack. As the site of a mass-casualty terrorist incident, it's loaded with angry ghosts and has become the territory of a massive number of feral ghouls because they're the only ones the ghosts can't drive out.
Kowloon Walled City still exists in Shadowrun's version of Hong Kong and is even worse than its real-life version. Rebuilt as a refugee resettlement project, the Walled City is a cesspool of despair and misery, and powerful toxic spirits called Yama Kings feed on the inhabitants and actively keep things as bad as humanly possible in order to maintain their food supply. The place is bad enough that Insect Spirits fear it.
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Freedom City has the Fens, an area of porn theatres and drug dens that many people think it's a shame hasn't been destroyed in a superhero battle, and to a lesser extent Southside, which has a growing gang violence problem.
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Flea Bottom also gets some focus in House of the Dragon, which is set about 200 years earlier. Particularly, we see and hear of Daemon Targaryen's time spent in pleasure houses and he eventually brings his niece Rhaenyra there to... "initiate" her to pleasure.
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Less scary, but just as grungy: Old Town, where prostitutes aren't outside the law, they are the law.
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1.0
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type
The City Narrows
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L'Étuve, the slum of 18th-century Paris, in Audrey Erskine Lindop's The Way to the Lantern.
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The City Narrows
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Ronin Galaxy, Cecil explains at the beginning of chapter two that the Moritomi Complex seems like an average city until you enter a suspiciously dark alley. Then it turns into a feudal Japanese red-light district.
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My Little Pony: Friendship Is Magic:
Trixie goes through an alleyway to find a shop that sells the Alicorn Amulet.
In Twilights Kingdom Part 1, this is where Tirek begins stealing magic from unicorns.
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Doctor Who:
The New New York Undercity in "Gridlock", complete with vendors selling mood-altering substance patches.
"Face the Raven" involves the Doctor's occasional companion Rigsy, an urban graffiti artist, stumbling into secret enclaves of alien life tucked away inside the streets of London.
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Yancy Derringer: In "Gallatin Street", Yancy is asked by Colton to break the power of Toby Cook: the crime lord who controls Gallatin Street, the most lawless and dangerous street in New Orleans's Red Light District.
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The City Narrows
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In George Alec Effinger's Marîd Audran series, the Budayeen is a cross between this and a Red Light District. Tourists who ignore the warnings and decide they want to sample the delights offered by the Budayeen often leave in a body bag.
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Played with in the third season of The Wire. Hamsterdam (a legalized drug zone, with all of the unpleasantness you'd think that implies, and a bit more) is made as far away as possible with it still being accessible to street dealers. It's still not far enough so that an old lady doesn't live there, or for the press not to notice. Before they were torn down, the high-rise housing projects also acted as this, which Herc, Carv, and Prez find out the hard way after deciding to roll up in the middle of the night to antagonize people hanging out. Police and taxpayers also don't dare venture into certain alleys that the dealers block with junk.
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type
The City Narrows
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Gail Simone wrote a satirical article when Hell's Kitchen started getting gentrified into Clinton; Daredevil runs into Bullseye, who's more interested in getting a latte at Starbucks than fighting.
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The City Narrows
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Suicide Slum in Metropolis, from Superman
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The City Narrows
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Downtown in Marvel 2099. Which is the whole of old New York. Everybody who's middle class or above live in mile-high towers, ride aircars and never go near ground level if they can avoid it.
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In Yu-Gi-Oh! 5Ds, while Satellite is a pretty bad place (in the first season, at least), there's a part of it where even the natives dare not go called the B.A.D. Area, which stands for Barbaric Area after Damage. The site of the Old Momentum Reactor that caused Zero Reverse, the place is dominated by a crater where the old plant used to be, surrounded by ash and rubble. The reactor is still within the crater, its negative energy now creating a portal to Hell itself. While the Dark Signers made this their headquarters, even hardened residents like Crow were scared of the place.
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Chung Kuo has the lowest, "below the Net" levels of the world city.
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type
The City Narrows
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The Darktown district of Kirkwall is said to be this in Dragon Age II. In practice, however, Hawke will find the other districts much more dangerous, especially at night, since all the muggers, bandits, and blood magic cults hang out in them.
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Ptolus has the Barrens, a lawless slum that even the major crime syndicates leave alone because it's too unruly and has nothing worth stealing or controlling. The Undercity Market is an aversion: it's Beneath the Earth and full of adventurers, but it's mostly for resupplying, and it's successful enough that it has a burgeoning residential area as well—and being full of heavily-armed adventurers is actually pretty good for keeping things relatively civil and orderly.
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In The Gamer's Alliance, Threshold, Alent's northeastern district, has an ominous reputation and has driven many people who have ventured there insane. The very air, ground, buildings, and narrow, labyrinthine and twisting alleys seem to be alive and hostile to any non-native, and the shadows play with trespassers' minds with sometimes fatal consequences. It later turns out that the people living in Threshold are in fact disguised demons whose chaotic powers have warped the district to suit their needs. The horrible experiences that trespassers had turned out to be manifestations of their own inner darkness and emotions which were triggered by the demonic auras in the area.
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Wild Thing is set in the Zone, a neighborhood ruled by drug lords and Dirty Cops and inhabited mostly by gang members, prostitutes, and homeless people.
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The City Narrows
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The Yakuza series depicts exaggerated versions of various seedy entertainment districts across Japan, chief amongst them Kamurocho, a takeoff of Kabukicho as noted in the "Real Life" section. Unlike other examples, Kamurocho isn't any more decrepit than the rest of Tokyo — it even has an ultra-modern skyscraper — but it is home to basically all dirty business for those who know where to look. Combined with the fact that it's the stomping ground for various Yakuza gangs, street thugs, and the occasional weirdo as well as Kamurocho getting embroiled in a lurid conspiracy every game... Better get used to violent confrontations on nearly every street and alleyway.
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Cyberpunk 2077: Even the Wretched Hive that is Night City has one in the form of Pacifica: a massive resort-like district for the superwealthy that was abandoned and defunded mid-construction in the wake of the Unification War, Pacifica is now a mess of half-finished and mostly unfunctional infrastructure home only to criminals and the truly desperate. NCPD doesn't dare set foot in the place and crime is so bad there that former Night City Mayor Lucius Rhyne managed to make crime drop 3% overnight by designating Pacifica an "independent district" and thus technically no longer part of Night City.
Even Pacifica looks like Beverly Hills compared to Dogtown, introduced in the Phantom Liberty DLC. Dogtown is an officially non-existent enclave within Night City, ruled by a renegade NUS colonel who was sent to secure a beachhead in Night City in the last days of the Unification War, and was abandoned by his superiors after the ceasefire. Dogtown is even more rundown and crime-infested than Pacifica, thanks to the local rulers having no interest in doing anything other than profiting off the illegal trades that go through the territory (The Voodoo Boyz at least do a minimum of civic works to keep the locals on their side, BARGHEST just couldn't care less), and while the locals aren't quite as insular as those in Pacifica, they are even more desperate and violent.
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The City Narrows
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The Walled City in Witch Hunter Robin, presumably taking its name from the real world Kowloon Walled City that was used in the Bourne series below.
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The City Narrows
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In BoxxyQuest: The Gathering Storm, website Reddit is portrayed as a Not-So-Safe Harbor. At first, the place appears to be a classic Port Town, then you discover that those who lack upvotes are forced to live in the downtrodden, crime-ridden Downvoting Lane located in the back alleys of the city.
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The Garry's Mod map rp_nycity by user Fishke is set in a miniature version of New York City circa 1999. The Lower East Side part of the map features several narrow and dirty alleyways, and includes an underground restaurant/gang hideout, a coffee house that's really a drug den, and a secret fight club with fresh bloodstains in the ring.
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The following is a list of statements referring to the current page from other pages.

 The City Narrows
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type
The City Narrows
 Brink! (Video Game) / int_30ef2781
type
The City Narrows
 Call of Duty: Black Ops (Video Game) / int_30ef2781
type
The City Narrows
 Chicken Police (Video Game) / int_30ef2781
type
The City Narrows
 Disco Elysium (Video Game) / int_30ef2781
type
The City Narrows
 Fallen London (Video Game) / int_30ef2781
type
The City Narrows
 Hitman 2 (Video Game) / int_30ef2781
type
The City Narrows
 Lamplight City (Video Game) / int_30ef2781
type
The City Narrows
 Like a Dragon (Video Game) / int_30ef2781
type
The City Narrows
 Night Ripper (Video Game) / int_30ef2781
type
The City Narrows
 Outward (Video Game) / int_30ef2781
type
The City Narrows
 Paper Mario: The Thousand-Year Door (Video Game) / int_30ef2781
type
The City Narrows
 Pillars of Eternity II: Deadfire (Video Game) / int_30ef2781
type
The City Narrows
 Remember Me (Video Game) / int_30ef2781
type
The City Narrows
 Sifu (Video Game) / int_30ef2781
type
The City Narrows
 Skies of Arcadia (Video Game) / int_30ef2781
type
The City Narrows
 Tamriel Rebuilt (Video Game) / int_30ef2781
type
The City Narrows
 The Legend of Heroes: Trails from Zero (Video Game) / int_30ef2781
type
The City Narrows
 The Legend of Heroes: Trails from Zero and Trails to Azure (Video Game) / int_30ef2781
type
The City Narrows
 Thief (Video Game) / int_30ef2781
type
The City Narrows
 Writhe (Video Game) / int_30ef2781
type
The City Narrows
 Yakuza (Video Game) / int_30ef2781
type
The City Narrows
 Yakuza 4 (Video Game) / int_30ef2781
type
The City Narrows
 The Legend of Heroes: Zero no Kiseki (Video Game) / int_30ef2781
type
The City Narrows
 Echo (Visual Novel) / int_30ef2781
type
The City Narrows
 Tactical Cupcakes (Web Video) / int_30ef2781
type
The City Narrows
 Cockeyed Comix (Webcomic) / int_30ef2781
type
The City Narrows
 The Glass Scientists (Webcomic) / int_30ef2781
type
The City Narrows
 The Letters of the Devil (Webcomic) / int_30ef2781
type
The City Narrows
 DC Super Hero Girls (2019) / int_30ef2781
type
The City Narrows
 Marîd Audran / int_30ef2781
type
The City Narrows
 thecitynarrows
sameAs
The City Narrows
 Smallville / int_30ef2781
type
The City Narrows