...it's like TV Tropes, but LINKED DATA!
The Group
- 220 statements
- 41 feature instances
- 16 referencing feature instances
The Group | type |
FeatureClass | |
The Group | label |
The Group | |
The Group | page |
TheGroup | |
The Group | comment |
Basically, a sub-trope of Names to Run Away from Really Fast that applies specifically to a group or organization, as well as the Super-Trope under which several others fall (such as Ancient Conspiracy and Government Agency of Fiction). The Group does not have any proper nouns in its name. This is meant to convey just how ancient, mysterious, clannish, secretive, powerful, and connected it is. It is not "The Silford Group". It is simply...The Group. The Group is typically some form of Ancient Conspiracy, Government Agency, or Very Powerful Crime Syndicate. Even more likely, The Group will be some combination of some or all of the above, such as an ancient and extremely highly-trained order that traces its origins back to the time when it was an Egyptian mystery religion, today has deadly assassins and The Men in Black counted among its many agents, is technically an ancillary part of the United States government and, oh yeah, manages a large underground criminal empire as well. If there's a Masquerade going on in your world, The Group is, de rigueur, the first ones in and the last ones out to deal with anything related to it. If it gets broken, that's on them. Even if The Group is evil, which they may well be, they may often try to cover up The Masquerade in an attempt to utilize whatever it is for their own ends, and thus do the world some good by keeping it ignorant and safe. Whether it is mystical, supernatural, or horrific beings, creatures, phenomena or MacGuffins, things of alien origin, superhumans and related paraphernalia, examples of advanced technology, time travelers and the difficulties they create, various types of monsters, demons, or whatever other Green Rocks or Weirdness Magnets may be around in a world, you can be assured The Group will be there to either hunt and destroy them, try to manipulate and use them, or simply watch and contain them. Oh, and it should go without saying that if anyone is in charge of The Group, yes, it will be an Omniscient Council of Vagueness. It's also entirely possible to have two Groups in the world. Often, they will be fighting a war in the shadows, this will be the basis for an Arc (story or myth), typically with one fighting behind the scenes to protect the world, and the other secretly trying to destroy or corrupt it. The Group may be several decades old (for example, formed around World War II or the Cold War), several hundred years old (for example, dating from around the time of the Industrial Revolution and the American and French Revolutions), several thousand years old (originating in Ancient Rome, Ancient Greece, or Ancient Egypt), as old as human civilization itself (as soon as one cavemen invented fire, two others got together on the other side of the cave and whispered to each other that they had better keep an eye on this, and thus The Group was born), or older than time itself (humans may serve The Group, but some very definitely non-humans founded, and control, it). |
|
The Group | fetched |
2023-09-09T13:01:31Z | |
The Group | parsed |
2023-09-09T13:01:31Z | |
The Group | processingComment |
Dropped link to AllThereInTheManual: Not an Item - FEATURE | |
The Group | processingComment |
Dropped link to AudienceAlienatingEra: Not an Item - FEATURE | |
The Group | processingComment |
Dropped link to LondonGangster: Not an Item - FEATURE | |
The Group | processingComment |
Dropped link to ObviouslyEvil: Not an Item - FEATURE | |
The Group | processingComment |
Dropped link to SpaceX: Not an Item - FEATURE | |
The Group | processingComment |
Dropped link to TheSufferingTiesThatBind: Not an Item - UNKNOWN | |
The Group | processingComment |
Dropped link to evilcounterpart: Not an Item - FEATURE | |
The Group | processingUnknown |
TheSufferingTiesThatBind | |
The Group | isPartOf |
DBTropes | |
The Group / int_15d17004 | type |
The Group | |
The Group / int_15d17004 | comment |
The Order from Sherlock Holmes (2009) are a No Celebrities Were Harmed version of the Freemasons as they were commonly thought of in Victorian times, being a shadowy group of influential men at the highest reaches of power engaging in mysterious, weird rituals. It's gradually taken over by a powerful and charismatic Dark Messiah who has returned from the dead and is demonstrating his power to such an extent that almost the entire country is utterly terrified of him. However, it's ultimately a complete deconstruction, as the Order is largely presented as a bunch of superstitious and largely ineffectual old men who are utterly caught up in their own mythology to the extent that they'll let the so-called Dark Messiah, in fact a complete charlatan, seduce them with a theatrical manner and some admittedly pretty clever conjuring tricks. Hey, this is Sherlock Holmes; as if he wasn't going to be Doing In the Wizard. It's also an excuse for them to have orgies, apparently. | |
The Group / int_15d17004 | featureApplicability |
1.0 | |
The Group / int_15d17004 | featureConfidence |
1.0 | |
Sherlock Holmes (2009) | hasFeature |
The Group / int_15d17004 | |
The Group / int_2a984a83 | type |
The Group | |
The Group / int_2a984a83 | comment |
Arby 'n' the Chief: Eugene states his Halo: Reach clan has no name to keep them from attracting attention. Doesn't stop them from wielding an exorbitant amount of influence though. | |
The Group / int_2a984a83 | featureApplicability |
1.0 | |
The Group / int_2a984a83 | featureConfidence |
1.0 | |
Arby 'n' the Chief (Web Video) | hasFeature |
The Group / int_2a984a83 | |
The Group / int_2c4a4759 | type |
The Group | |
The Group / int_2c4a4759 | comment |
Huntik: Secrets & Seekers: The main villainous faction of the first season is known simply as "The Organization". | |
The Group / int_2c4a4759 | featureApplicability |
1.0 | |
The Group / int_2c4a4759 | featureConfidence |
1.0 | |
Huntik: Secrets & Seekers | hasFeature |
The Group / int_2c4a4759 | |
The Group / int_30b255fb | type |
The Group | |
The Group / int_30b255fb | comment |
The Council in Supergirl Bronze Age comics, a villainous super-secret organization based in Chicago and dedicated to controlling the world's exchange of information. Some of their operatives were a super-villain team known as The Gang. | |
The Group / int_30b255fb | featureApplicability |
1.0 | |
The Group / int_30b255fb | featureConfidence |
1.0 | |
Supergirl (Comic Book) | hasFeature |
The Group / int_30b255fb | |
The Group / int_3defe34c | type |
The Group | |
The Group / int_3defe34c | comment |
Discussed by Unskippable in their inFAMOUS: Second Son episode: | |
The Group / int_3defe34c | featureApplicability |
1.0 | |
The Group / int_3defe34c | featureConfidence |
1.0 | |
Discussed Trope | hasFeature |
The Group / int_3defe34c | |
The Group / int_4064f208 | type |
The Group | |
The Group / int_4064f208 | comment |
The Directive, a shadowy intelligence organisation from the Aberrant role playing game. | |
The Group / int_4064f208 | featureApplicability |
1.0 | |
The Group / int_4064f208 | featureConfidence |
1.0 | |
Aberrant (Tabletop Game) | hasFeature |
The Group / int_4064f208 | |
The Group / int_40809984 | type |
The Group | |
The Group / int_40809984 | comment |
The Coreline setting has The Foundation, which is the result of both The Foundation For Law And Government and the Phoenix Foundation pooling their resources (and getting assistance from people like Optimus Prime, now the Governor For Life of the State of Michigan) because individually they were too under-powered and under-gunned to make any change on the titular World Gone Mad. While many other organizations in the setting have the name "[Something] Foundation", the moment you hear "The" Foundation is out to get you, you should seriously think about pulling stakes and running. | |
The Group / int_40809984 | featureApplicability |
1.0 | |
The Group / int_40809984 | featureConfidence |
1.0 | |
Coreline (Fanfic) | hasFeature |
The Group / int_40809984 | |
The Group / int_42ffb88e | type |
The Group | |
The Group / int_42ffb88e | comment |
In the SCP Foundation universe, the titular globe-spanning supernatural containment organization is often referred to as simply "The Foundation." The full name is rarely used, both within and without the organization. One of the supernatural groups of interests is called The Factory. They make supernatural and often commercial objects on an industrial and global scale, yet their activity has never been directly observed, only indirectly found. It is not known by any other name. |
|
The Group / int_42ffb88e | featureApplicability |
1.0 | |
The Group / int_42ffb88e | featureConfidence |
1.0 | |
SCP Foundation (Website) | hasFeature |
The Group / int_42ffb88e | |
The Group / int_43a9c333 | type |
The Group | |
The Group / int_43a9c333 | comment |
Cowboy Bebop has The Syndicate, a group of Mars-base Chinese Triads which employed series protagonist Spike Spiegel as a hit man and also employed Big Bad Vicious up until the point that he took over the organization and turned it into his own personal army to satisfy his Blood Knight appetites. | |
The Group / int_43a9c333 | featureApplicability |
1.0 | |
The Group / int_43a9c333 | featureConfidence |
1.0 | |
Cowboy Bebop | hasFeature |
The Group / int_43a9c333 | |
The Group / int_526d4c5c | type |
The Group | |
The Group / int_526d4c5c | comment |
The Exchange from Knights of the Old Republic, an interstellar criminal organization, although in at least one incident in The Sith Lords they work under a non-too-subtle cover organization called "The Bumani Exchange". | |
The Group / int_526d4c5c | featureApplicability |
1.0 | |
The Group / int_526d4c5c | featureConfidence |
1.0 | |
Knights of the Old Republic (Video Game) | hasFeature |
The Group / int_526d4c5c | |
The Group / int_5cd1aa89 | type |
The Group | |
The Group / int_5cd1aa89 | comment |
Nineteen Eighty-Four has The Party. (It also has The Brotherhood, but they're not working against the protagonist.) | |
The Group / int_5cd1aa89 | featureApplicability |
1.0 | |
The Group / int_5cd1aa89 | featureConfidence |
1.0 | |
Nineteen Eighty-Four | hasFeature |
The Group / int_5cd1aa89 | |
The Group / int_5d89296b | type |
The Group | |
The Group / int_5d89296b | comment |
"The House" from The Player. | |
The Group / int_5d89296b | featureApplicability |
1.0 | |
The Group / int_5d89296b | featureConfidence |
1.0 | |
The Player | hasFeature |
The Group / int_5d89296b | |
The Group / int_61de95d6 | type |
The Group | |
The Group / int_61de95d6 | comment |
The Order in Freelancer. Subverted in that they're actually the good guys, fighting off a race of shapeshifting aliens called the Nomads. | |
The Group / int_61de95d6 | featureApplicability |
-0.3 | |
The Group / int_61de95d6 | featureConfidence |
1.0 | |
Freelancer (Video Game) | hasFeature |
The Group / int_61de95d6 | |
The Group / int_62570927 | type |
The Group | |
The Group / int_62570927 | comment |
The Enclave: A group of criminal scientists in the Marvel Universe. The Committee: A criminal organisation from the same. The Conclave: The Avengers foes. A shadow cabinet made up of members of every U.S. government organization. The Corporation: Nationwide business-like criminal organization. Foes of Captain America and the Hulk, amongst others. The Cabal, a group of several powerful supervillains and antiheroes, and Evil Counterpart to The Illuminati. Magento's organization was just called The Brotherhood for a while. After it abandoned The Brotherhood of Evil Mutants. |
|
The Group / int_62570927 | featureApplicability |
1.0 | |
The Group / int_62570927 | featureConfidence |
1.0 | |
Marvel Universe (Franchise) | hasFeature |
The Group / int_62570927 | |
The Group / int_69fa7496 | type |
The Group | |
The Group / int_69fa7496 | comment |
The Disney Ducks Comic Universe has a few such organizations: Paperinik New Adventures has a crime syndicate named the Organization, though their leaders don't see it as a proper name: Paperinik New Adventures has four: the secret services known as the Agency (for short, the full name being "Agency So Secret It Doesn't Even Have a Name") and the Direction, and the crime syndicates known as the Organization (distinct from the PKNA one, and its namesake, though only the original founders were aware of it]]) and the Direction. |
|
The Group / int_69fa7496 | featureApplicability |
1.0 | |
The Group / int_69fa7496 | featureConfidence |
1.0 | |
Disney Ducks Comic Universe (Comic Book) | hasFeature |
The Group / int_69fa7496 | |
The Group / int_6bcd58c7 | type |
The Group | |
The Group / int_6bcd58c7 | comment |
Sin City has "The Guild", a group of assassins who also deal in the Black Market. | |
The Group / int_6bcd58c7 | featureApplicability |
1.0 | |
The Group / int_6bcd58c7 | featureConfidence |
1.0 | |
Sin City (Comic Book) | hasFeature |
The Group / int_6bcd58c7 | |
The Group / int_70814599 | type |
The Group | |
The Group / int_70814599 | comment |
Stargate SG-1: The N.I.D. According to the RPG sourcebook it stands for National Intelligence Department. And later, the Trust, a group of incredibly powerful industrialists that was taken over by the Goa'uld. |
|
The Group / int_70814599 | featureApplicability |
1.0 | |
The Group / int_70814599 | featureConfidence |
1.0 | |
Stargate SG-1 | hasFeature |
The Group / int_70814599 | |
The Group / int_73d7930f | type |
The Group | |
The Group / int_73d7930f | comment |
The Dominion from Star Trek: Deep Space Nine has the right sort of name (although, so does The Federation, come to think of it), and they were definitely a mysterious powerful organization in the first few seasons. Section 31 is the clandestine intelligence agency in the Federation that has been around from the beginning. The Circle was a short-lived Bajoran political party/terrorist organization/Cardassian front. Not to mention the Obsidian Order of the Cardassians, and Romulan Tal Shiar. | |
The Group / int_73d7930f | featureApplicability |
1.0 | |
The Group / int_73d7930f | featureConfidence |
1.0 | |
Star Trek: Deep Space Nine | hasFeature |
The Group / int_73d7930f | |
The Group / int_7695ff84 | type |
The Group | |
The Group / int_7695ff84 | comment |
The Order. Sure, it's The Order of the Blue Rose, but... The Order. | |
The Group / int_7695ff84 | featureApplicability |
1.0 | |
The Group / int_7695ff84 | featureConfidence |
1.0 | |
The Order | hasFeature |
The Group / int_7695ff84 | |
The Group / int_7c038c18 | type |
The Group | |
The Group / int_7c038c18 | comment |
In early episodes of Phineas and Ferb, the organization Perry the Platypus works for is known simply as The Agency. In later episodes it's officially known as O.W.C.A., the Organization Without a Cool Acronym. | |
The Group / int_7c038c18 | featureApplicability |
1.0 | |
The Group / int_7c038c18 | featureConfidence |
1.0 | |
Phineas and Ferb | hasFeature |
The Group / int_7c038c18 | |
The Group / int_8c6bc3c2 | type |
The Group | |
The Group / int_8c6bc3c2 | comment |
The Organization from Street Fighter III, a strange, powerful cult that has produced the superhuman Gill, is never really given a name in the Japanese, though it is sometimes referred to as the Illuminati in English. | |
The Group / int_8c6bc3c2 | featureApplicability |
1.0 | |
The Group / int_8c6bc3c2 | featureConfidence |
1.0 | |
Street Fighter III (Video Game) | hasFeature |
The Group / int_8c6bc3c2 | |
The Group / int_8f756902 | type |
The Group | |
The Group / int_8f756902 | comment |
The Group from Munich and Sword of Gideon, an all-pervasive criminal organisation whose basic role is that of The Fixer. What they do is pay ordinary people a lot more money to do their job for an illegal purpose. Got a body in a hotel room that needs to be disposed of? The hotel staff will carry it out in a cleaning trolley, then pass it on to an undertaker who'll bury it in one of his graves. | |
The Group / int_8f756902 | featureApplicability |
1.0 | |
The Group / int_8f756902 | featureConfidence |
1.0 | |
Munich | hasFeature |
The Group / int_8f756902 | |
The Group / int_986e857e | type |
The Group | |
The Group / int_986e857e | comment |
On Ben 10, the Forever Knights were originally called The Organization. | |
The Group / int_986e857e | featureApplicability |
1.0 | |
The Group / int_986e857e | featureConfidence |
1.0 | |
Ben 10 | hasFeature |
The Group / int_986e857e | |
The Group / int_99b147d8 | type |
The Group | |
The Group / int_99b147d8 | comment |
The Centre from Martin Mystery is a clear cut heroic example. | |
The Group / int_99b147d8 | featureApplicability |
1.0 | |
The Group / int_99b147d8 | featureConfidence |
1.0 | |
Martin Mystery | hasFeature |
The Group / int_99b147d8 | |
The Group / int_9e82c3cb | type |
The Group | |
The Group / int_9e82c3cb | comment |
The Fraternity from Wanted; while the movie has an organization of Anti-Hero Jerkass assassins, the original comicbook has full on amoral supervillains. | |
The Group / int_9e82c3cb | featureApplicability |
1.0 | |
The Group / int_9e82c3cb | featureConfidence |
1.0 | |
Wanted (Comic Book) | hasFeature |
The Group / int_9e82c3cb | |
The Group / int_b36f3d94 | type |
The Group | |
The Group / int_b36f3d94 | comment |
The Division in Push, who are a Mutant Draft Board looking to harness all of the powered people of the setting as human super weapons. | |
The Group / int_b36f3d94 | featureApplicability |
1.0 | |
The Group / int_b36f3d94 | featureConfidence |
1.0 | |
Push | hasFeature |
The Group / int_b36f3d94 | |
The Group / int_ba366aa8 | type |
The Group | |
The Group / int_ba366aa8 | comment |
The Agency from the Syphon Filter series of games, which served under The Consortium. After the protagonist becomes the new leader at the end of the third game, it gets reorganized into the International Presidential Consulting Agency... which still doesn't have any proper nouns. | |
The Group / int_ba366aa8 | featureApplicability |
1.0 | |
The Group / int_ba366aa8 | featureConfidence |
1.0 | |
Syphon Filter (Video Game) | hasFeature |
The Group / int_ba366aa8 | |
The Group / int_bf797086 | type |
The Group | |
The Group / int_bf797086 | comment |
The "Human Project" in Children of Men are a group of scientists dedicated to curing infertility, supposedly based in the Azores. They are secretive to the point of being a myth. | |
The Group / int_bf797086 | featureApplicability |
1.0 | |
The Group / int_bf797086 | featureConfidence |
1.0 | |
Children of Men | hasFeature |
The Group / int_bf797086 | |
The Group / int_c6b738c4 | type |
The Group | |
The Group / int_c6b738c4 | comment |
Compared to The Second City Saints ("honorable" wrestlers who watched each others backs), The Prophecy (destroy Ring of Honor and remake it in the image of Christopher Daniels), Special K (do as many drugs and get as many other people hooked on them as possible), The Christopher Street Connection (get the tag team titles on Mace and Buff E, and be really gay while doing it), "The Group" stood out not only for their simplistic name but also their simplistic purpose, to take ROH's money. Whether or not they were worse than anyone else is a matter of debate, except for The Prophecy, who proved Eviler than Thou and forced The Group to disband after it took two of its members. | |
The Group / int_c6b738c4 | featureApplicability |
1.0 | |
The Group / int_c6b738c4 | featureConfidence |
1.0 | |
Ring of Honor (Wrestling) | hasFeature |
The Group / int_c6b738c4 | |
The Group / int_ca5d97f1 | type |
The Group | |
The Group / int_ca5d97f1 | comment |
The Kray brothers' Firm is parodied by Monty Python's Flying Circus with the equally vicious but none-too-bright Piranha brothers, who start a racket called the Operation. It takes them three tries to figure out that they should threaten to beat up victims if the victims don't pay protection money, leading to the Other Other Operation. | |
The Group / int_ca5d97f1 | featureApplicability |
1.0 | |
The Group / int_ca5d97f1 | featureConfidence |
1.0 | |
Monty Python's Flying Circus | hasFeature |
The Group / int_ca5d97f1 | |
The Group / int_ce2b5aba | type |
The Group | |
The Group / int_ce2b5aba | comment |
The Hitman video games have the International Contract Agency, which is usually known as just The Agency. Although they're the organization the protagonist works for, they're morally ambiguous enough to count. A competing group from Hitman: Blood Money is The Franchise. In the first movie the group is called The Organization. | |
The Group / int_ce2b5aba | featureApplicability |
1.0 | |
The Group / int_ce2b5aba | featureConfidence |
1.0 | |
Hitman | hasFeature |
The Group / int_ce2b5aba | |
The Group / int_d0744832 | type |
The Group | |
The Group / int_d0744832 | comment |
The Conclave: The Avengers foes. A shadow cabinet made up of members of every U.S. government organization. | |
The Group / int_d0744832 | featureApplicability |
1.0 | |
The Group / int_d0744832 | featureConfidence |
1.0 | |
The Avengers (Comic Book) | hasFeature |
The Group / int_d0744832 | |
The Group / int_d4c6e9c7 | type |
The Group | |
The Group / int_d4c6e9c7 | comment |
The Cabal in Blood. Known more properly as the Cult of Tchernobog, but more often called just Cabal. | |
The Group / int_d4c6e9c7 | featureApplicability |
1.0 | |
The Group / int_d4c6e9c7 | featureConfidence |
1.0 | |
Blood (Video Game) | hasFeature |
The Group / int_d4c6e9c7 | |
The Group / int_e293455a | type |
The Group | |
The Group / int_e293455a | comment |
In Buffy the Vampire Slayer/Supergirl crossover The Vampire of Steel, Linda Danvers mentions one of her enemies is a criminal society known as The Council. | |
The Group / int_e293455a | featureApplicability |
1.0 | |
The Group / int_e293455a | featureConfidence |
1.0 | |
Buffy the Vampire Slayer | hasFeature |
The Group / int_e293455a | |
The Group / int_e5ea79ee | type |
The Group | |
The Group / int_e5ea79ee | comment |
The Authority, with the titular superhero group. | |
The Group / int_e5ea79ee | featureApplicability |
1.0 | |
The Group / int_e5ea79ee | featureConfidence |
1.0 | |
The Authority (Comic Book) | hasFeature |
The Group / int_e5ea79ee | |
The Group / int_e7a9c06c | type |
The Group | |
The Group / int_e7a9c06c | comment |
Paperinik New Adventures has four: the secret services known as the Agency (for short, the full name being "Agency So Secret It Doesn't Even Have a Name") and the Direction, and the crime syndicates known as the Organization (distinct from the PKNA one, and its namesake, though only the original founders were aware of it]]) and the Direction. | |
The Group / int_e7a9c06c | featureApplicability |
1.0 | |
The Group / int_e7a9c06c | featureConfidence |
1.0 | |
Paperinik New Adventures (Comic Book) | hasFeature |
The Group / int_e7a9c06c | |
The Group / int_ea603891 | type |
The Group | |
The Group / int_ea603891 | comment |
The villainous secret organisation from the Mediochre Q Seth Series is known only as The Organisation Which I Represent. | |
The Group / int_ea603891 | featureApplicability |
1.0 | |
The Group / int_ea603891 | featureConfidence |
1.0 | |
Mediochre Q Seth Series | hasFeature |
The Group / int_ea603891 | |
The Group / int_f74b5f80 | type |
The Group | |
The Group / int_f74b5f80 | comment |
Bureau Thirteen in Babylon 5. Heard of once in the episode Spider In The Web, then never heard from again. | |
The Group / int_f74b5f80 | featureApplicability |
1.0 | |
The Group / int_f74b5f80 | featureConfidence |
1.0 | |
Babylon 5 | hasFeature |
The Group / int_f74b5f80 | |
The Group / int_f9368d52 | type |
The Group | |
The Group / int_f9368d52 | comment |
In Kingdom Hearts: Chain of Memories, before their true scope and motives were revealed, Organization XIII were simply referred to as "the Organization". | |
The Group / int_f9368d52 | featureApplicability |
1.0 | |
The Group / int_f9368d52 | featureConfidence |
1.0 | |
Kingdom Hearts: Chain of Memories (Video Game) | hasFeature |
The Group / int_f9368d52 | |
The Group / int_fcfec4b6 | type |
The Group | |
The Group / int_fcfec4b6 | comment |
Les Soldats from Noir technically counts, since it's just French for "The Soldiers". It's also a textbook Ancient Conspiracy. | |
The Group / int_fcfec4b6 | featureApplicability |
1.0 | |
The Group / int_fcfec4b6 | featureConfidence |
1.0 | |
Noir | hasFeature |
The Group / int_fcfec4b6 | |
The Group / int_fe8ef766 | type |
The Group | |
The Group / int_fe8ef766 | comment |
The Corporation: Nationwide business-like criminal organization. Foes of Captain America and the Hulk, amongst others. | |
The Group / int_fe8ef766 | featureApplicability |
1.0 | |
The Group / int_fe8ef766 | featureConfidence |
1.0 | |
Captain America (Comic Book) | hasFeature |
The Group / int_fe8ef766 |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.