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The Siege

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The Siege
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The good guys are in a fortified place, ranging
from a barricaded log cabin to a massive Citadel City with stone walls, and they must hold off an overwhelming enemy force against impossible odds. The besiegers have surrounded the good guys so no resupply is possible, and they are attacking the defenders from a distance with ranged weapons and by trying to breach the walls. The besiegers can resupply with fresh troops and weapons but the besieged grow weaker each day. Can they hold out?
Normally, the scenario has a very simple formula: our heroes in their fortified position manage to hold back one or even the first few waves of enemies. However, soon after their minor victory, the enemies somehow break through in the successive strikes and invade the main fortress. Unlike most historical sieges a breach in the wall grants an immediate advantage to the seemingly endless invading army whilst the defenders barely muster proper defenses to hold the breach. Sometimes, this means the bad guys take the citadel, forcing our protagonist into a tactical retreat. Other times, it leads to a Last Stand or even a Pyrrhic Victory for the defenders.
It is the Counter Trope of Storming the Castle and the Super-Trope of the Last Stand.
Compare with Hold the Line, Naval Blockade, Protect This House, You Shall Not Pass!, and All Your Base Are Belong to Us. If they fail, see Watching Troy Burn. If they send someone to get The Cavalry, it's Bring Help Back.
Also the name of a 1998 film, although the siege in question is not as straightforward as the trope.
Several attempts were made in the golden age of table top wargaming to make siege games. The problem was that there is little maneuvering in siege warfare and the most interesting parts are the gadgeteering, which doesn't translate well to actual gaming.
WARNING: As this trope often comes up at the climax of a work, spoilers will be unmarked. You Have Been Warned.
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Preacher Jesse Custer spends most of the episode "El Valero" holed up in his church, holding off the personal army of Odin Quincannon, who wants to force Jesse to sign over the deed to his land. Since Jesse is a Retired Badass and One-Man Army, he has no problem fighting them all off until he gets too weary of the fighting and lets Odin's Dragon, Donnie, capture him.
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In the backstory of the Belgariad, the armies of Kal Torak besieged the Algarian Stronghold for six years without any success, eventually giving up to move on to Arendia, where it was destroyed at Vo Mimbre. The main reason why this happened was because the Stronghold wasn't so much a city as it was a man-made rock in the middle of nowhere that the Algarians built so that invading armies would have something to try to besiege instead of wandering aimlessly around the plains.
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Abraxas (Hrodvitnon): In this Godzilla MonsterVerse fanfiction, an outbreak of Artificial Zombies in the Elaborate Underground Base forces the handful of survivors who aren't killed and/or taken to hole up for days on end in makeshift barracks while waiting for Monarch to send rescue.
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Sonic the Hedgehog (Archie Comics): Issue #75 had Eggman not only pull off a siege on Knothole, he razed it to the ground.
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The works in The Trojan Cycle tell the story of The Trojan War, most of which consisted in the ten years long siege of Troy. The most famous work in the cycle, The Iliad, is based on a brief period at the start of the tenth year of war.
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In The Senkari the titular force has to hold off an overwhelming force of Daemonic infantry in a final stand.
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The climax of Straw Dogs (1971) has a microcosmic siege, when five thugs try to break into Dustin Hoffman's house, and he proceeds to not allow violence against his house.
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The main conflict in Redwall is a siege laid upon Redwall Abbey by a vicious one-eyed rat named Cluney the Scourge. Cluney's forces actually manage to get in and have to be thrashed afterwards. There are many, many other sieges in the series, either against Redwall or the Badger Lord's fortress of Salamandastron.
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One takes place during episodes 16-18 of Tears to Tiara, when Gaius of the Divine Empire tries to take Avalon, where the demon king Arawn is at.
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A few missions in Guild Wars are based around these (Dzagonur Bastion, Thunderhead Keep, Eternal Grove, Genius Operated Living Enchanted Manifestation.)
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The climax of Michael Ely's Centauri Dawn has the Spartan Federation besiege the Peacekeepers' city in a way that parallels The Iliad. The city's massive walls and gate manage to hold off the attackers for days despite their advantage in numbers, technology, and training. Pravin Lal (the leaders of the Peacekeepers) has an opportunity to destroy the attackers in one swoop with a deadly nerve gas, but opts to take the high road instead. Pravin's son leads a sortie that results in the death of the son of Corazon Santiago (the leader of the Spartans). In retaliation, Santiago personally leads her elite Myrmidons to storm the city through a secret passage and kills Pravin's son in front of Pravin. Pravin's wife and grandchild are also killed during the sacking of the city. After that, the Spartans leave, but not before blowing up the gate as a warning.
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Red Cliff, also by John Woo, is based on the historical siege of a river fortress during the China's Three Kingdoms period.
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Since Night of the Living Dead (1968), this has been a staple of horror movies, especially Zombie Apocalypse movies. The Evil Dead series (especially Army of Darkness) loved this trope.
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Happens a lot in pretty much every installment of Fire Emblem, defending for a certain number of turns in some levels and seizing castles in the siege missions.
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Act V of Diablo II has you battling the forces of Hell which are pounding on the gates of Harrogath and pursuing Baal as he seeks the Worldstone.
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71: Into the Fire is a fictional retelling of the Battle of Po'hang Dong, where a group of 71 South Korean student soldiers attempts to defend a school from an overwhelming wave of North Korean soldiers.
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Tarkin's Fist: The Siege of Las Vegas proves itself to be one of the most critical battles of the Empire-Earth War.
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Masada is about the siege of the titular Jewish Zealot bastion by The Roman Empire in AD 73.
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Scarface (1983) ends with a siege by assassins working for Alejandro Sosa against Tony Montana's mansion, which doesn't really get going until Tony takes up an M-16 with a grenade launcher with a cry of "Say hello to my little friend!"
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The end of the third season of Vikings features the Norse besieging Paris. At first they attempt to Storm the City, but are beaten back. After that fails they settle in to starve out the city or make other attempts to breach the defenses, like trying to slip into the city during the night and open the gates. All these attempts fail, but disease and hunger do start running rampant in the city as a result of the siege, until eventually the Franks attempt to pay the Norse army to lift the siege and leave.
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The climax of the entire Harry Potter series takes place in the last third or so of Deathly Hallows, when Voldemort and his Death Eaters storm Hogwarts itself.
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The ongoing story of Attack on Titan has the Survey Corps trying to hold off the Titans as they assault the last city of humanity.
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The Supernatural episode "Jus In Bello" brings the trope into play as Sam and Dean are arrested and the police station where they're being held comes under attack be demons led by Lilith. They wind up forging an alliance with the FBI agent who wanted to put them away forever.
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Small Soldiers had a siege near the end, with lots of antagonistic action figures attacking a house.
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24: At one point in Season 4, Jack Bauer and three civilians must hold a sporting goods store against a squad of heavily-armed commandos until help arrives.
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The Elenium had the protagonists spearhead two of these, in the defense of the setting’s equivalent of the Vatican, and a smaller scale one in the first book of the Tamuli, which is broken rather brutally as the besiegers in this case were more a mass of rabble with sabotaged weapons due to the protagonists’ intelligence efforts giving them notice well in advance, though one of the antagonists claims that the whole thing was a test in the first place.
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The War Lord (1965): In the 11th century, a band of Frisians make several attempts to storm the tower of Norman feudal warlord Chrysagon de la Cruex (Charlton Heston) and save their little prince who's held hostage inside, with the help of the angry villagers who want the bride Chrysagon took out of Droit du Seigneur back. They use various methods including an attempt at infiltration by night (sabotaging the drawbridge's chains doing so), destroying the door with a Battering Ram made with a tree trunk, burning the tower's door and finally using a siege tower. They fail every attempt, although they could have overwhelmed Chrysagon's forces on the last attempt had Chrysagon's brother Draco not brought reinforcements with a catapult.
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Final Fantasy XIV has "The Steps of Faith", the last trial in the 2.0 main scenario questline. Players are tasked with defeating the dragon Vishap before it can break through Ishgard's last line of defense, fending off its draconian hoards in the process.
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World of Warcraft:
During the Cataclym expansion, the Dragon Soul raid is this. All of the Twilight's Hammer and the Black Dragonflight are bringing their forces to tear down the Wyrmrest Temple and bring the Hour of Twilight. It's up to you and 9/24 other heroes to not only stop that from happening, but finally put an end to Deathwing.
The Scorge's attempt to attack Light's Hope Chapel in the Wrath of the Lich King expansion was similar, only that siege was thwarted after Tirion showed up and casued all the forces to either become good or die.
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Evil Dead. In the first and second movie the demons attack the wood cabin where Ash and his allies reside. In the third movie the skeleton army assault the castle.
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Checkers: During an end game, if the vanquished player is stubborn about it, he can retreat to a double corner. It needs a carefully choreographed sequence of moves to dig him out and is rather like a siege.
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Go Tell the Spartans: The village of Muc Wa spends most of the movie being besieged by the Viet Cong as the main cast tries to hold them back.
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Tolkien's Legendarium:
The Hobbit: A rather unbalanced version of this occurs when Thorin and his band are holed up inside the Lonely Mountain as the armies of Laketown and the Wood Elves try to get in to claim the treasure.
The Lord of the Rings: Used twice, first at Helm's Deep and then at Minas Tirith. Both times, the siege is broken when The Cavalry arrives... literally. Offscreen, the dwarves of Erebor and the men of Laketown held the Lonely Mountain during a lengthy siege that tied up Sauron's northern armies for much of the war.
The Fall of Gondolin: Morgoth's forces besiege Gondolin and succeed in taking the city, with only a remnant of its population escaping.
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In The Order of the Stick, Azure City, a bastion of good partially ruled under the watch of paladins, is attacked by a massive army of hobgoblins led by Redcloak, an evil goblin cleric and Xykon, an evil human lich sorcerer. The protagonists find themselves defending the city alongside the paladins. The good guys actually lose with heavy casualties, and Roy (the leader of the protagonists) was killed. A very, very long arc was dedicated to the fallout of the battle, including the scattering of the protagonists, the refugees of Azure City desperately searching for a new home, and Roy is only resurrected after being dead for over 220 strips. (Or to put it another way, by the time Roy was brought back from the dead, he'd been dead for about about a third of comic's run to that point.)
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Happens in Neverwinter Nights 2 when the hero's castle is besieged by the undead army of the King of Shadows. The already problematic odds take a turn for the worse when one of the hero's companions turns out to have betrayed them by sabotaging the gate and when the undead, including the vampires, turn out to be unaffected by sunlight.
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Chrysalis (RinoZ): After the ants draw the ire of the golgari Empire of Stone, they find themselves facing a two-pronged siege from the golgari and the Abyssal Legion. As well as having fortified their nests, the ants actually have far more numbers due to their exponential breeding, but the golgari and Legionaries are far more powerful individually, making it very difficult for the ants to hold them back. Ultimately, the only way they can survive is to Hold the Line until a dungeon wave starts and the Legionaries have other responsibilities.
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Siege: Asgard, the city of the gods, is under siege by the Dark Avengers, H.A.M.M.E.R. and an army of superheroes of the 50 states initiative. Then the Avengers and Patriot shows up, but Asgard is destroyed by Sentry.
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Betrayal at House on the Hill: Many of the scenarios are variations on The Siege with different Monsters Of The Game.
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The Last Jedi has a siege as one of the primary narrative threads. The Resistance capital ships are under attack from the First Order with limited fuel, and their deflector shields can only hold off the First Order for so long. The siege continues and climaxes on the planet Crait, where the final pocket of surviving Resistance members are in a base under siege by First Order walkers and a battering-ram cannon.
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Shadows over Meridian:
In Chapter 12, a portion of Phobos' forces under Frost's command assault Cavigor in order to free and recruit the prisoners there. Even with reinforcements sent by Elyon, the defenders are soon overwhelmed and forced to hole up inside the prison and try to ward off further attacks. In Chapter 14, Frost uses the Razor Khan to infiltrate the prison and force the doors open for his main troops, while a reserve force breaks in through a secret underground tunnel. By Chapter 15, the prison has fallen to them.
Rebellion forces have been besieging the fortress at Snowpoint since Elyon came to power, intent to wear down and eventually overwhelm the Lurdens and Mogriffs stationed there. By the time Chapter 17 reveals this, they're on the verge of claiming victory, only for a relief force of Shadowkhan and Phobos loyalists led by Jade to arrive and launch a counterattack, driving the attackers back.
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The Siege
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300 is based on a real, if wildly exaggerated, historical example, with a group of fearless heroes defending a narrow mountain pass against a vastly larger number of enemies.
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In the PS3 and 360 versions of the first The Godfather game, a slew of Cuneos assault the Corleone compound, and your job is to hold the fort with your fellow mobsters. These become more common in the sequel since enemies can now randomly raid your fronts.
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The Siege
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Happens to your castle at the end of Dragon Age: Origins – Awakening. Depending on your administrative decisions during the campaign, if you stay to protect the city instead of returning to defend the castle, it can be either a Last Stand for the defenders, or a successful repulse of the siege.
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Goblin sieges in Dwarf Fortress; more rarely, human and elven sieges. If all the resources you rely on are subterranean (water, magma, farmlands, wood, ores,) a virulent forgotten beast can effect a siege from below.
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The Siege
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Die Hard has a siege with a twist: the characters under siege are a band of terrorists (actually thieves) pinned into the building by the LAPD (and later the FBI), with one lone police officer trapped in there with them. This is exactly what the villains want, as they need the FBI to cut the power to the building to bypass an electromagnetic lock to the vault that they're trying to rob.
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Azincourt goes into great detail over the siege of Harfleur. The siege is a shambles, the British end up with dysentery, the French keep rebuilding the walls and to top it all a ship gets past the blockade to resupply them. When King Henry V finally takes the small town he lost so many forces he can't possibly hope to defeat the French in open battle but to save face forces his men to march around France attempting to avoid their army... that doesn't work out so well.
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Avatar: The Last Airbender
The first two-part season finale appropriately enough entitled, "The Siege of the North", has the main protagonists aid the Northern Water Tribe in staving off a Fire Nation assault.
"The Northern Air Temple", wherein said protagonists defend the titular temple... from a Fire Nation assault (the Fire Nation does a lot of assaulting).
Iroh's legendary six-hundred day Siege of Ba Sing Se.
On that note, Ba Sing Se itself. While the Fire Nation has made more serious efforts on occasion, the city has been under more or less constant siege for a very long time, which is why it's completely self sufficient (having a large agrarian zone inside the wall capable of supporting the entire city). This is additionally supported by the presence of Fire Navy ships in territorial waters near the city, implying that outside the city itself the Fire Nation essentially has free reign. And one has to wonder why there's no sign of plant or animal life outside the wall whatsoever, considering that the fire nation has been known to burn down villages and forests...
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The first book of The Traitor Son Cycle centers around two sieges - first, of the city of Albinkirk and, after Albinkirk falls, of the Lissen Carak convent.
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Star Trek: Deep Space Nine: "The Siege" (natch), "Way of the Warrior", and others. Since the setting was a station, this was a natural plot idea. Speaking of which...
"Siege of AR-558" (not to be confused with the above episode) is particularly gruesome. Doing the math, one can determine that the Federation troops suffered on average about one casualty a day from either the minefield or repeated probing attacks from the Jem'Hadar. Doesn't sound like much, until one considers the psychological effects at play over the long period they've been there. The mines are invisible and out-of-phase, they can and will strike at random anywhere in the base so nobody is ever safe anywhere; every couple days an explosion will just happen and someone is killed with no warning or defense possible. Due to the ongoing battle in orbit, nobody ever gets rotated out (they've already been there about three times longer than regulations allow for frontline duty in an active combat zone) and no reinforcements can be spared; so the soldiers stationed there are faced with a near certain prospect of a slow war of attrition with almost no hope of escaping the situation as, one by one, their friends and comrades get killed. Who will be next? How long until your number comes up? Some of them are relieved to hear a large enemy attack force is about to come wipe them out ("it beats waiting").
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The Black Company:
The first novel involves a siege on The Lady's Tower. Although the defenders held tower, due to considerable number of powerful sorcerers serving both sides and usage of magical weapons of mass destruction, almost all of the attackers and defenders were wiped out.
In Shadow Games, the Company botches the siege of the city of Dejagore, with Croaker missing and assumed dead, Lady stuck outside the walls, and Murgen trapped inside. Most of the following two books, Dreams of Steel and Bleak Seasons deal with Lady and Murgen trying to recover from the disaster.
Accordingly, Bleak Seasons is this trope from the other side, besieged inside Dejagore by the Shadowmasters.
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Rogue Male: For a large part of the story, the hero is besieged alone in his hideout, which has gone from a refuge to a hellish trap.
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Mass Effect 2: Garrus' recruitment mission and Grunt's loyalty mission both consist of three or four heroes holding a somewhat defensible position against a horde of mercenaries/alien monsters, followed by a Background Boss. Legion's loyalty mission is a sort-of Tower Defense scenario.
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In the final mission of Magical Girl Lyrical Nanoha StrikerS, any mage who wasn't helping in Storming The Castles was defending the TSAB headquarters from an invasion force comprising a good portion of the Numbers, Zest, Lutecia and her summoned monsters, and a massive amount of Mecha-Mooks.
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Rebuild World: One of the later arcs of the Web Novels has Akira, most of The Squad he has teamed up with by that point, as well as the Ragtag Bunch of Misfits Hunter Gang Akira's been building up with Sheryl, defending their territory in the slums from a mechanized force of the Lion Steel MegaCorp on the outside, as well as several Private Military Contractors hired by them attacking from the inner part of the technically neutral city of Kugamayama on the other. It's a multi-phase battle with the defenders trying to protect the fortified Home Base gang headquarters, seeing whole swaths of the slums flattened. It ends with The Corruption brought by the gone mad leader of the Lion Steel forces assimilating technology and corpses into monsters to attack all sides, finally prompting the Kugamayama City defenders to be Neutral No Longer. This was all the result of The Conspiracy by multiple parties to try and demonstrate the power of the Lion Steel co to help recruit an A.I. into the company, and they pay everyone hush money.
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Baldur's Gate II: Throne of Bhaal throws the player into one of these almost from the beginning. As soon as the player gets out of the initial pocket plane, he or she winds up in the city of Saradush, which is being besieged by a massive army led by a nigh-invulnerable fire giant. The player can even be hit by random artillery fireballs fired by the besieging army when moving around the city.
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The Lord of the Rings: Used twice, first at Helm's Deep and then at Minas Tirith. Both times, the siege is broken when The Cavalry arrives... literally. Offscreen, the dwarves of Erebor and the men of Laketown held the Lonely Mountain during a lengthy siege that tied up Sauron's northern armies for much of the war.
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Horus Heresy: The three main engagements in Angel Exterminatus boil down to "Iron Warriors do what they do best" — it opens with them cracking open an Imperial Fists fortress, moves on to a cross between this and a Boarding Party, and ends with an Iron Warrior and Emperor's Children mixed force on an Eldar crone world attempting to set up siege lines... only for the situation to reverse when the wraithguard walk.
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The Tough Guide to Fantasyland: Walled Cities are guaranteed to be besieged at least once. The enemy always tries to storm the walls, instead of simply starving the defenders out, which is the more realistic and safer way. Even so, they'll succeed eventually and loot the city. Inhabitants will suffer much murder, rape and theft. Tourists however will always be able to escape with Secret Passages. Citizens of these cities will be surprisingly cool with them leaving everyone else there to fight on.
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Urban Dead: The game revolves around humans building barricades inside buildings and zombies trying to break in. Most famous is probably Second Siege of Caiger Mall, going for three real life months.
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Skyfall climaxes with Bond and two others (Kinkade, M) defending a manor home against more numerous and better-armed villains. Defenders' advantage allows the MI-6 contingent to hold out against 10-to-1 odds, but they technically still lose because the Big Bad is able to achieve his mission objective (killing M)—or, at best, stalemate, since Bond kills him right after. (Also, the home gets blown up.)
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BattleTech: Sieges show up fairly often in the fiction. It's very rare for the defenders to win in such situations: Battlemechs excel at mobile warfare, putting them into static defensive positions just encourages them to be surrounded and overwhelmed. The largest siege in Battletech history would be the Fortress Republic, a defensive plan initiated by the Republic of the Sphere that put up the "Fortress Wall" (a mysterious barrier that prevented jumpships from entering the inner third or so of the Republic's star systems) during the Dark Age. The Republic lacked the ability to sustain the Wall indefinitely, so they chose to tell Alaric Ward and the Wolf Empire how to get past the Wall and to come to Terra in order to fight for it, hoping that they could face a single enemy at a time and defeat them in detail. Alaric instead told the method of breaching the wall to his main rival, Malvina Hazen of the Jade Falcons, so that both Clans Wolf and Jade Falcon were able to assault Terra together and overwhelm the Republic defenders. Ironically, after emerging victorious, Alaric himself wound up under siege as he lost so much of his forces in the fighting with the Republic and then the Jade Falcons is to keep the Wall up.
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There are two major sieges in the latter part of The Wheel of Time: Caemlyn, as part of a Succession Crisis, and Tar Valon, the result of a schism between the Aes Sedai. There is also a siege on the fortress known as the Stone of Tear, but its impact on the plot is minimal.
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CollegeHumor's "The Fall of Pinterest".
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Race for the Iron Throne by Steven Attewell in his Chapter-By-Chapter analysis of A Clash of Kings describes the entire history of siege warfare in the chapter commentary of the Battle of Blackwater. Notable for the way it covers how siege warfare complicates conventional ideas of The Laws and Customs of War.
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In Kaamelott: Premier Volet, the Burgundians are too moronic to properly maneuver their Siege Engines... until King Arthur finds a way to coordinate them, rendering them able to besiege the castle of Kaamelott in the climax and allowing him to retake it from The Usurper, Lancelot.
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Dog Soldiers: The movie sees a platoon sent into an isolated stretch of the Scottish Highlands forced to hold up for the night in a rural cottage against a horde of relentless and nigh-invulnerable werewolves, with salvaged ammunition and weapons which rapidly whittle down with each assault by the wolves.
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Tuesday Titans: The story opens with an all-out attack by the nation of Severine on the Dies Martis Peninsula in Southern Enotria. By the time the reader joins, the city is in flames, the military defenders are fighting for their lives, and the Titans have been deployed.
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Watership Down. The rabbit dictator General Woundwort launches an expedition to destroy Watership Down. His surprise attack fails when the rabbits get word of his approach and seal up the tunnels, forcing him to lay siege to the warren. He rejects the idea of starving them out and instead has his rabbits dig a tunnel directly down into the Honeycomb.
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The Witcher 2: Assassins of Kings: In one of the major Story Branching paths where you have Geralt align with Iorveth, Geralt takes part in preparations and eventually defends the walls of Vergen alongside Saskia the Dragon Slayer, against the forces of King Hanselt of the Kaedweni Kingdom trying to settle old scores.
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The premise of Assault on Precinct 13 (1976), with a small twist: good must align itself with evil to defend against an enemy that threatens them both. In the original and the remake, a small roster of police officers and civilians must team up with the criminals under their watch to defend the titular Precinct 13. John Carpenter, writer-director of the original film, has acknowledged his story as being basically a modern, urbanized version of Rio Bravo.
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A Song of Ice and Fire, being a medieval fantasy, has a lot of these. A few examples:
The novel features a siege in the climax of A Clash of Kings, the Battle of the Blackwater, with multiple chapters exploring the conflict from the perspective of the besiegers, the defenders, and the women in the castle who fear becoming victims of soldiers on either side.
One siege at Riverrun is entirely at a stalemate until Jaime comes and resolves the whole mess with a To the Pain speech about what will happen to the castle and its people if they don't surrender to the overwhelming numbers at their door.
Daenerys becomes fairly well acquainted with sieges throughout Slaver's Bay, having been on both sides of them.
One of the most memorable sieges in the series is in the back story, the famous Siege of Storm's End in which Stannis' men were nearly dying of starvation toward the end. This gave Davos his opportunity to become a main character by slipping past the naval blockade and smuggling food (most famously, lots of onions) into the castle.
Also famously averted in the backstory as well. The incident which first made Tywin Lannister infamous was a series of battles with defiant lords who had been used to the Lannisters being Puppet Lords and having things their own way. In one of the battles, with the Reynes of Castamere, the Reynes and their garrison retreated into a series of mines, knowing that the Lannisters would suffer high casualties trying to storm the narrow, unfamiliar mines and weren't equipped for a siege, so the Reynes thought they could outwait the Lannisters or negotiate. Instead, Tywin ordered the exits of the mines sealed and diverted a local river to flow into the mines. No need for a siege if every single man, woman, and child of your enemies has drowned in the darkness. The act immediately returned the Lannisters to being one of the great powers in the Kingdom, and made Tywin The Dreaded. From that day forward nobody was eager to find out what kind of method he'd come up with to make them regret it if they crossed him.
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Part of the plot of Septimus Heap: Darke involves the Siege of the Wizard Tower by the Darke Domaine.
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The Three Musketeers (2023): Part II: Milady features the Siege of La Rochelle (the first adaptation of The Three Musketeers to do so).
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Gaunt's Ghosts: Necropolis is one prolonged siege battle, with the Chaos-corrupted hive city Ferrozoica hurling their entire population at the much larger but much less-militarized hive city Vervunhive. Think Minas Tirith, but with tanks and a good hundred times the manpower. It occurs again in Sabbat Martyr, with Gaunt explicitly comparing and contrasting the two situations, noting that this second time around the "good guys" were even worse off.
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The Killer (1989) features one of these as its final shootout, with the title character and his Cowboy Cop ally defending the Killer's last place of sanctuary, a church, against a virtual army of assassins sent by his ex-boss to murder them all.
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The final mission in Planet Explorers's campaign is a long fight to protect the player colony from waves of Pajan soldiers after the humans' nuclear weapons and their giant robots.
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The entirety of Storm of Iron, which features Iron Warriors attacking a seemingly pointless fort on an ugly planet that closely resembles the arse end of nowhere. It's a gene-seed repository, one of the most important places in the entire Imperium. And The Bad Guy Wins. You can panic now.
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Code Geass: In season two the Black Knights take refuge in the Chinese Embassy in Tokyo, and even claim one of the embassy's rooms as their sovereign territory. The embassy's smack dab in the middle of territory controlled by the vastly, vastly superior Brittanian military; the only reason Brittania doesn't just attack the Black Knights is because invading a foreign embassy is enough of a diplomatic faux pas that it'd probably just start another war. Bit of an unusual example, though, in that the Black Knights can apparently escape unnoticed any time they wish, but prefer to keep the Brittanians distracted by the embassy for as long as possible.
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Special mention goes to the original PlanetSide. Bases used a resource called Nanites to allow infantry to spawn, and to produce weapons and vehicles for troops. This resource was finite, and had to be resupplied by driving a specialized Nanite Transport vehicle to a gate, collecting nanites, and bringing them back. If the base ran out of nanites, it would immediately go neutral, terminals stopped working, spawning was stopped, and base defenses went offline. In this manner, if your force wasn't strong enough to defeat the entrenched defenders, it was possible to lay siege to them until they eventually "starved" themselves of resources and fell from within.
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Disney's Swiss Family Robinson has a fairly epic one, which is one of the biggest differences from the original book.
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Jak and Daxter:
Haven City, such as it is, from Jak II: Renegade has been under siege by the Metal Heads for hundreds of years, and is believed to be the only city left on the entire planet, making it humanity's last hope. Pity that the Baron's plan to defeat them would also destroy the entire universe.
In the next game, Jak 3, the Freedom League are under siege by Krimzon Guard robots and Metal Heads, and later, Spargus comes under siege from the Dark Makers - it's an interesting change, because in Haven the civilians would run and scream when confronted with enemies, while in Spargus there's no town guard because everyone is armed.
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The novel features a siege in the climax of A Clash of Kings, the Battle of the Blackwater, with multiple chapters exploring the conflict from the perspective of the besiegers, the defenders, and the women in the castle who fear becoming victims of soldiers on either side.
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Colas Breugnon has a siege described early in the novel. Even though a few people die, both sides come to an agreement after a few days and settle down to eat together. No one's very sore about the entire incident.
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The Oleander Sword: Malini has besieged the maze fort of Saketa after its lord sides with her brother and attacks her. However, it's not an easy target, with the fort withstanding every attempt to storm it and having vast supplies to help withstand being starved out. They later take the fort after learning about a secret entrance inside from Kanal, the lord's son, when he's tortured.
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There's one of these in every main God of War game. The first game's plot revolves around Ares, the Greek God of War, besieging Athens. The second game starts off with Kratos, in his new role as God of War after killing Ares, besieging Rhodes. The third game is a siege of Mount Olympus as Kratos and the Titans aim to overthrow the gods.
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The sequel to The Rose of Versailles, Eikou no Napoleon-Eroica, has two examples:
During the first Italian campaign Napoleon's army reaches Lodi only to find the drawbridge had been drawn, so they start preparing for a siege-and just as Napoleon starts giving the orders, Alain and a group of volunteers charge and manage to lower the drawbridge, allowing Napoleon's army to just storm the city and fight the Austrian troops inside.
After losing the fleet that had brought his army to Egypt, Napoleon, in his typical fashion, decides to come back to France by conquering the Ottoman Empire, but before that he needs to conquer the fortified city of Acre. Napoleon fails due a combination of admiral Sidney Smith of the Royal Navy intercepting the ships that carried most of his siege artillery and munitions, Antoine de Phélippeaux (Napoleon's old enemy from military academy) supervising the building of new walls capable to resist what artillery Napoleon still has and directing the defense, and Sidney Smith resupplying Acre with food, Ottoman troops, and the guns and munitions he captured from Napoleon.
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Occurs several times in the Malazan Book of the Fallen, most notably the exceptionally one-sided siege of Capustan in Memories of Ice.
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Defied in the first book of The Deed of Paksenarrion. Paks's unit is holding a fortress when another mercenary company shows up with siege engines. Paks's unit is not equipped or supplied for a siege (and the other side is a sometimes-allied business competitor, not some Army of Evil), so they surrender.
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Game of Thrones:
Robb's first goal in the War of Five Kings is to break Jaime Lannister's siege of Riverrun.
Stannis Baratheon besieges King's Landing in "Blackwater", the climax of Season 2.
During Robert's Rebellion, Stannis was Reduced To Rat Burgers inside Storm's End by Mace Tyrell.
The wildlings under Mance Rayder attack Castle Black from both sides of the Wall in "Watchers on the Wall".
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The Reynard Cycle: The climax of The Baron of Maleperduys features a fairly spectacular one. Our heroes are hopelessly outnumbered, and the bad guys have artillery in a world where castles are not built to withstand cannon fire. It ends when The Cavalry arrives, revealing that what had appeared to be a hopeless situation was actually a trap that Reynard set, using himself and his friends as living bait.
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Saving Private Ryan: Uses this trope in the climax. When Miller's squad find Ryan, he refuses to abandon his mission to hold a strategically vital river crossing for the Allied invasion, in spite of the airborne troops on the location lacking leadership and being outnumbered and outgunned by advancing German forces. Miller decides to lead the defense and let his men join the action not because the bridge is their responsibility, but so that they can ultimately bring Ryan home.
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Daemon: Late in Freedomâ„¢, anti-Daemon mercenaries carry out one against a Daemon community.
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This is the entire premise of the Drenai novel Legend: the garrison of the fortress of Dros Delnoch must hold out against the Nadir army to buy enough time for their country to levee an army.
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Super Sentai: The first episode of Kaizoku Sentai Gokaiger has all the past sentai teams defending Earth from an alien invasion.
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Kingdom of Heaven: The climax is the siege of Jerusalem by Saladin's forces.
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Dutch movie Kenau shows the siege of Harlem by the Spanish in 1572-1573, and its defense by the city's women.
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Siege is a documentary short filmed inside Warsaw during the German siege of September 1939.
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Danny Phantom:
Though it's largely off screen, Jack and his reluctant daughter are the only two to defend their home from an invasion of mutant ghosts.
"Reign Storm": a handful of good guys, enemies, and ghosts battle against thousands upon thousands of armed force.
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Warhammer 40,000:
One specialty of the Imperial Fists Space Marines is holding the line in sieges. Not coincidentally, the specialty of their arch-enemies, the Iron Warriors, is launching them.
In the Horus Heresy, the Chaos Space Marines laid siege to Terra, and the Emperor and his remaining forces were forced to drive them off with all they had. The Imperial forces drove the Chaos forces off and killed Horus, but at the price of Sanguinius being slain and the Emperor nearly being killed as well.
The infamous Siege of Vraks is an inverted example. The Death Korps of Krieg mounted a brutal 17-year siege against Apostate Cardinal Xaphan's forces.
Speaking of which, the Death Korps of Krieg is an Imperial Guard regiment renowned for its ability to wage wars of attrition, trench warfare, and sieges.
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Scooby Apocalypse: Mystery Inc. spends the back end of the series trapped in a "Mall Mart" surrounded by monsters.
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Warhammer: The great fortress of Monte Castello, which guards the land connection between Tilea and the Border Princes, has come under siege from orcish hordes countless times. The most famous lasted over a year and a saw a horde of thousands of orcs besiege a dwindling garrison whittled down to less than five hundred soldiers, its commander dead and all connection to the outside world lost. The soldiers came very close to giving in to despair until the commander's daughter, having donned her father's armor to lead the men into battle, implored them to hold fast against the horde, if only to avoid having the Greenskins deface the famous fresco in the mess hall. This managed to rally the remaining defenders, who held fast for another three months until an allied army arrived to break the siege.
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Defied in Pirates of the Caribbean: At World's End. Several of the pirate lords advocate hiding in their fortress when the East India Company comes calling; said fort is supplied for a several-month siege. Jack points out that they could do that, but half the fort's inhabitants would be dead in a month due to cabin fever-induced civil war.
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Doctor Who: The "Base Under Siege" plot is spoofed heavily in the Nebulous story "Destiny of the Destinoyd" — an illogically unsafe moonbase setting, Retirony, Redshirt characters talking about their family members before doing something Genre Blind, a large multinational team where everyone has a dark secret each and gets picked off by the monster one at a time, and a monster that wouldn't be out of place in a Tom Baker-era storyline.
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Mistborn: The Original Trilogy has a few such examples.
In Mistborn: The Well of Ascension, the protagonists are besieged in Luthadel by three armies at once; the fact that the besieging armies are all working against each other is the only reason Luthadel lasts so long.
In Mistborn: The Hero of Ages, the good guys are the ones doing the besieging, until the Big Bad's army shows up and the besiegers and the besieged decide to team up.
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The King Nobody Wanted: One of Drogo's rival khals spends three weeks trying to penetrate the outer walls of Saath. Once he finally does (after taking heavy losses), he finds that the locals have built a second, stronger wall directly behind the first one, and now he has to try to penetrate that.
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Diablo:
Act V of Diablo II has you battling the forces of Hell which are pounding on the gates of Harrogath and pursuing Baal as he seeks the Worldstone.
Act III of Diablo III has you defending Bastion's Keep near the crater of Mount Arreat against a full-on demonic onslaught by the forces of Azmodan.
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Red Hand of Doom: Part four leads to the Battle of Brindol where the Red Hand attacks the city; in addition to surrounding the city with their army, the Red Hand attacks with dragons and have hill giants bombard the walls with stones. The players have to partake in missions as well as fighting enemies to save the city and win.
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Bugsnax ends with the titular creatures attacking Snaxburg and attempting to force-feed themselves to the Grumpuses to turn them into fodder for more Bugsnax as they fight for their lives and to defend the only means they have to escape Snaktooth Island.
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The Unwomanly Face Of War: Among the narrators there are many survivors of the Siege of Leningrad, which lasted almost 2 years and killed over 2 million of people between soldiers of both sides and civilians.
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Fengshen Yanyi: being a fantastic retelling of the Shang-Zhou conflict, sieges play a big part: from chapter 2 to 3 there's Chong Houhu's disastrous attempt to take over the domain of Marquis Su Hu to make him deliver his daughter Daji to King Zhou. Then, starting from chapter 36 to chapter 67, the city of Xiqi is repeatedly attacked by King Zhou's forces in an attempt to crush their threat before it grows stronger. After chapter 67, the roles are inverted as the heroic forces of Zhou march against the decadent Shang, conquering the various fortresses in their way to the capital of Zhaoge. This trope is also averted for the final battle: knowing very well that the people of the capital were already suffering under the cruel mismanagement of King Zhou and Daji, Jiang Ziya forbids his troops from besieging the capital. Instead, he sends thousands of arrowgram messages over the walls, inviting the people to surrender peacefully so that they may punish only the tyrant. It works, leaving only the palace ground as the last stronghold to conquer.
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In Christian Nation, the American theocratic government under the leadership of President Steve Jordan laid siege against the last holdouts of Constitutional democracy and freedom by cutting off all aid to Manhattan Island, where they were all located. The President even goes so far as to declare Deuteronomy 20:10-12 as "justifiable grounds" for it.
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Act III of Diablo III has you defending Bastion's Keep near the crater of Mount Arreat against a full-on demonic onslaught by the forces of Azmodan.
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Invader Zim: A Bad Thing Never Ends: Zim, Skoodge, and Bob spend most of the second chapter trying to break into the Membranes' house to steal back the Ceramic Clown Puppy, but keep getting stymied by the Professor's security system (which he left his kids in charge of while leaving for his conference in Europe) and by Clembrane's raw strength backing them up.
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In the backstory to Warrior Cats, SkyClan had to endure this. Forced out of their home, they found a gorge and settled down in it. However, a massive horde of rats surrounded them, just waiting for them to try to leave the get some food, take a nap outside the gorge, or something of the sort. When a cat left, they were swarmed by rats and killed. It was enough to drive a cat mad, and led to the end of SkyClan. However, the cats get the last laugh, as the rebuilt SkyClan drives a group of rats under a pile of garbage, surrounds it and waits for them to try to escape, then kills them as they leave.
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The Fall of Gondolin: Morgoth's forces besiege Gondolin and succeed in taking the city, with only a remnant of its population escaping.
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The Inexplicable Adventures of Bob!: The heroes defend Viceroy's Spire — and by extension, all of Planet Butane — from Fructose Riboflavin and his new Wave-Motion Gun.
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Sienkiewicz Trilogy: A mainstay. Each of the books in the trilogy has a climactic siege featuring the defenders fighting against great odds.
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Bazil Broketail: Much of the second book revolves around the Argonathi soldiers defending Ourdh against the Sephisti fanatics besieging it.
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Stargate Atlantis: The first-season finale, named appropriately enough "The Siege", shows the main characters defending Atlantis from a Wraith assault.
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Rise of Empires: Ottoman: The Battle of Constantinople is portrayed through the eyes of both the Ottoman attackers and the Roman defenders, while historians occasionally provide exposition on the mindset of the characters or information one has to know to understand the significance of certain events.
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The old Norse game Hnefatafl simulates an escape from a besieged fortress, as opposed to a pitched battle (like Chess).
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In the next game, Jak 3, the Freedom League are under siege by Krimzon Guard robots and Metal Heads, and later, Spargus comes under siege from the Dark Makers - it's an interesting change, because in Haven the civilians would run and scream when confronted with enemies, while in Spargus there's no town guard because everyone is armed.
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Firefly:
"Heart of Gold", in which the crew defend a whorehouse from an evil tycoon.
In The Movie Serenity, defending Mr. Universe's hideout against Reavers so Mal can use his broadcast equipment.
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Kolberg: A Nazi propaganda film from 1945 about the Real Life siege of Kolberg by Napoleon's army in 1806-7. Meant to inspire Germans to resist the Russians who were invading their country as the film was being finished.
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War and Peace: Noticeably subverted. Kutuzov abandons Moscow despite everyone on his staff and his emperor demanding that he hold Moscow against a siege.
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The Mountain and the Wolf: Morally inverted, as the Wolf has been using Harrenhal as a base and demands that the Seven Kingdoms come and besiege him. The lords of Westeros are kind of iffy on the idea, but fortunately Red Priests show up to convince them that letting the Chaos Gods run around would be a very bad idea.
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The Chronicles of Thomas Covenant: In the third book, The Power That Preserves, Lord Foul's army of monsters does this to Revelstone.
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The very first stage of Hour of Victory, "Barbarians at the Gate" begins with you fending off a German siege in an Allied outpost somewhere in Casablanca. Right up to controlling Anti-Air turrets to prevent German bombers from destroying three Allied Communications Towers.
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7 Man Army revolves around the titular soldiers, seven members of the PRC army and the only survivors of a battle in recapturing an outpost in the Great Wall from Japanese invaders. They then discover by listening to a captured enemy radio that aa platoon of 2,000 Japanese reinforcements, including tanks and artillery, are coming to retake the fort, and the entire film have the seven fending off waves and waves of enemies.
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The Hobbit: A rather unbalanced version of this occurs when Thorin and his band are holed up inside the Lonely Mountain as the armies of Laketown and the Wood Elves try to get in to claim the treasure.
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The Unwilling Warlord: Sterren returns from his recruitment mission, mages in tow, only to learn that Semma's enemies attacked in his absence, as opposed to waiting for spring, as expected, and are laying siege to the castle already. He manages to defeat them with the mages.
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The Chronicles of Dorsa: Once the shadows infect most of the people in Port Lorsin, they attack the royal palace at its heart, sending waves of bodies against it.
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The following is a list of statements referring to the current page from other pages.

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Home Base
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Military and Warfare Tropes
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The Siege
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The Siege
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The Siege
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The Siege
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type
The Siege
 Tomes And Talismans / int_1c4adce1
type
The Siege
 Waco / int_1c4adce1
type
The Siege
 Checkers (Tabletop Game) / int_1c4adce1
type
The Siege
 A Total War Saga: TROY (Video Game) / int_1c4adce1
type
The Siege
 Age of Empires II (Video Game) / int_1c4adce1
type
The Siege
 Age of the Ring (Video Game) / int_1c4adce1
type
The Siege
 Allegiance (Video Game) / int_1c4adce1
type
The Siege
 Allegiance (2000) (Video Game) / int_1c4adce1
type
The Siege
 Battle Nations (Video Game) / int_1c4adce1
type
The Siege
 Brütal Legend (Video Game) / int_1c4adce1
type
The Siege
 Bugsnax (Video Game) / int_1c4adce1
type
The Siege
 Bushido Blade (Video Game) / int_1c4adce1
type
The Siege
 Chivalry: Medieval Warfare (Video Game) / int_1c4adce1
type
The Siege
 Conqueror's Blade (Video Game) / int_1c4adce1
type
The Siege
 Crime Boss: Rockay City (Video Game) / int_1c4adce1
type
The Siege
 Dead Island: Riptide (Video Game) / int_1c4adce1
type
The Siege
 Defend Your Castle (Video Game) / int_1c4adce1
type
The Siege
 DragonFable (Video Game) / int_1c4adce1
type
The Siege
 Dyson Sphere Program (Video Game) / int_1c4adce1
type
The Siege
 Earth Defense Force 5 (Video Game) / int_1c4adce1
type
The Siege
 Edain (Video Game) / int_1c4adce1
type
The Siege
 EndWar (Video Game) / int_1c4adce1
type
The Siege
 Enemy Front (Video Game) / int_1c4adce1
type
The Siege
 Europa Universalis (Video Game) / int_1c4adce1
type
The Siege
 Far Cry: New Dawn (Video Game) / int_1c4adce1
type
The Siege
 For Honor (Video Game) / int_1c4adce1
type
The Siege
 Gauntlet (Video Game) / int_1c4adce1
type
The Siege
 Hour Of Victory (Video Game) / int_1c4adce1
type
The Siege
 House of the Dead (Video Game) / int_1c4adce1
type
The Siege
 Infernax (Video Game) / int_1c4adce1
type
The Siege
 Jeff Wayne's The War of the Worlds (Video Game) / int_1c4adce1
type
The Siege
 Jeff Wayne's War of the Worlds (Video Game) / int_1c4adce1
type
The Siege
 King of the Castle (Video Game) / int_1c4adce1
type
The Siege
 Kingdom (Video Game) / int_1c4adce1
type
The Siege
 Light & Darkness: Heroes of Calradia (Video Game) / int_1c4adce1
type
The Siege
 Marathon (Video Game) / int_1c4adce1
type
The Siege
 Mega Man Legends (Video Game) / int_1c4adce1
type
The Siege
 Middle-earth: Shadow of War (Video Game) / int_1c4adce1
type
The Siege
 Mount & Blade (Video Game) / int_1c4adce1
type
The Siege
 Nehrim (Video Game) / int_1c4adce1
type
The Siege
 Pathfinder: Wrath of the Righteous (Video Game) / int_1c4adce1
type
The Siege
 Plants vs. Zombies (Video Game) / int_1c4adce1
type
The Siege
 Rainbow Six Siege (Video Game) / int_1c4adce1
type
The Siege
 RimWorld (Video Game) / int_1c4adce1
type
The Siege
 Rise of the Tomb Raider (Video Game) / int_1c4adce1
type
The Siege
 Saints Row 2 (Video Game) / int_1c4adce1
type
The Siege
 7554: Glorious Memories Revived (Video Game) / int_1c4adce1
type
The Siege
 Shogun: Total War (Video Game) / int_1c4adce1
type
The Siege
 Star Wars: Battlefront (Video Game) / int_1c4adce1
type
The Siege
 Star Wars: Republic Commando (Video Game) / int_1c4adce1
type
The Siege
 State of Decay 2 (Video Game) / int_1c4adce1
type
The Siege
 State of Decay (Video Game) / int_1c4adce1
type
The Siege
 Strike Commander (Video Game) / int_1c4adce1
type
The Siege
 Stronghold (Video Game) / int_1c4adce1
type
The Siege
 Stronghold Kingdoms (Video Game) / int_1c4adce1
type
The Siege
 The Battle for Middle-earth (Video Game) / int_1c4adce1
type
The Siege
 The Elder Scrolls IV: Oblivion (Video Game) / int_1c4adce1
type
The Siege
 The Godfather (Video Game) / int_1c4adce1
type
The Siege
 The Last Days (of the Third Age of Middle Earth) (Video Game) / int_1c4adce1
type
The Siege
 The Secret World (Video Game) / int_1c4adce1
type
The Siege
 Tiger Knight: Empire War (Video Game) / int_1c4adce1
type
The Siege
 Total War (Video Game) / int_1c4adce1
type
The Siege
 Total War: Shogun 2 (Video Game) / int_1c4adce1
type
The Siege
 Total War: Warhammer (Video Game) / int_1c4adce1
type
The Siege
 Total War: Warhammer II (Video Game) / int_1c4adce1
type
The Siege
 Urban Dead (Video Game) / int_1c4adce1
type
The Siege
 Valkyria Chronicles III (Video Game) / int_1c4adce1
type
The Siege
 War in the North (Video Game) / int_1c4adce1
type
The Siege
 Warhammer 40,000: Space Marine (Video Game) / int_1c4adce1
type
The Siege
 XCOM 2 (Video Game) / int_1c4adce1
type
The Siege
 X-Wing Alliance (Video Game) / int_1c4adce1
type
The Siege
 Zombie Army Trilogy (Video Game) / int_1c4adce1
type
The Siege
 Shin Hayarigami (Visual Novel) / int_1c4adce1
type
The Siege
 Tears to Tiara (Visual Novel) / int_1c4adce1
type
The Siege
 Wake The Dead (Visual Novel) / int_1c4adce1
type
The Siege
 Delusions of Grandeur (machinima) (Web Animation) / int_1c4adce1
type
The Siege
 Boatmurdered (Web Video) / int_1c4adce1
type
The Siege
 Ish State Experiments (Web Video) / int_1c4adce1
type
The Siege
 Koibu (Web Video) / int_1c4adce1
type
The Siege
 Lindybeige (Web Video) / int_1c4adce1
type
The Siege
 A Returner's Magic Should Be Special (Webcomic) / int_1c4adce1
type
The Siege
 Rusty and Co. (Webcomic) / int_1c4adce1
type
The Siege
 Second Empire (Webcomic) / int_1c4adce1
type
The Siege
 Tuesday Titans (Webcomic) / int_1c4adce1
type
The Siege
 Asterix Conquers America / int_1c4adce1
type
The Siege
 Blue Eye Samurai / int_1c4adce1
type
The Siege
 King Arthur & the Knights of Justice / int_1c4adce1
type
The Siege
 League of Super Evil / int_1c4adce1
type
The Siege
 Redwall / int_1c4adce1
type
The Siege
 Rio Bravo / int_1c4adce1
type
The Siege
 Castlevania: Lords of Shadow 2 (Video Game) / int_1c4adce1
type
The Siege