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Thematic Series
- 541 statements
- 102 feature instances
- 94 referencing feature instances
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Unlike a typical series, a Thematic Series does not follow the same characters or story; instead, it follows the same themes. For instance, a series may focus on themes of war, but with each installment centering on completely different people being affected by completely different wars. One might recognize a few nods to past installments here and there. If the installments share any characters at all, they will be side characters or it may be in the form of a cameo by a former main character of a different chapter. This is assuming the installments take place in the same universe at all. Otherwise, expect Negative Continuity. This is different from a Spiritual Successor in that the installments are all made by the same creator(s) for an interlocking series. Considering the nature of this series, audiences never have to worry about Archive Panic or Continuity Lock-Out and can even see them out of order. What these two tropes do have in common, however, is that they are sometimes enforced due to the creators lacking the rights to make a regular sequel or series. Often, these series end up being trilogies. Not to be confused with a Non-Linear Sequel, which is a video game trope concerning a series that still follows a set group of characters and game elements, but plays fast and loose with the timeline or continuity (though there can be overlap between the two tropes). Also not to be confused with In Name Only sequels, when a title shares the same name and the progressive number but it's unrelated to previous installments which were true linear sequels. |
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Thematic Series / int_197a89ec | type |
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Tales of Greed has seven stories that typically feature a societal underdog who comes across a life-changing magical technology and gets too greedy and suffers a karmic fate. "Neighbor's Toilet" and "Bully Controller" have happy endings, though. | |
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Tales of Greed (Webcomic) | hasFeature |
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The Exorcist author William Peter Blatty calls The Exorcist, The Ninth Configuration and The Exorcist III his "Faith Trilogy". He hated Exorcist II: The Heretic. | |
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The Exorcist | hasFeature |
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Digimon: Tamers, Frontier, Data Squad, Xros Wars/Fusion, and Appmon all take place in separate universes, not the one seen in Adventure and its sequels 02 and tri. Between the Wonderswan games bridging the universes of Adventure and Tamers, and Xros Wars being a Crisis Crossover, however, a loose multiverse has been established. | |
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Tales of the Unexpected is a series of unrelated short stories revolving around blackly surreal horror behind everyday lives. | |
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With the launch of Life Is Strange 2, the Life Is Strange series has become this. According to the the creators, a Life Is Strange game is "having a set of relatable characters, facing real-life issues in a world which is as close as possible to the real world just with a twist of some supernatural elements." | |
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Life Is Strange 2 (Video Game) | hasFeature |
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Fire Emblem: The series has, as of this writing*with Engage being the most recent release, eight different Verses (ten if one counts Heroes and Warriors, with Heroes itself featuring characters from crossover title Tokyo Mirage Sessions ♯FE), each with their own characters, settings, mythologies, and plots. The MacGuffin in each universe is almost always the titular Fire Emblem, although it's called something completely different except for one line thrown in about how some people (who you'll never meet) call it the Fire Emblem. On the other hand, Fire Emblem: Awakening seems to tie everything together. The game definitely takes in the same universe as the Archanea games (and Gaiden), but several thousand years later. From this, we can assume that the Jugdral games are also in the same universe due to Word of God and the presence of recurring character Naga (or at least a Naga) in the backstory of both settings. One downloadable character is a descendant of Ike from the Tellius games, and the DLC confirms that the remaining two verses (at the time of Awakening's release) exist at least as legends within that world, if not explicit history that just hasn't been placed yet (though the player's option to confirm to a spectral copy of Lyn that they are the same person as the tactician from her game possibly complicates any direct connections between Archanea/Ylisse and Elibe). The following installment, Fire Emblem Fates, similarly has a DLC chapter where the Avatar of that game meets the original traveling party in Awakening of Chrom, Lissa, and Frederick shortly before they encounter their game's Avatar, with Hoshido and Nohr described as "mythical kingdoms." Additionally, various titles starting with Awakening and Fates indicate that the Outrealm Gate and similar methods of transport allow characters to not just travel through time but across dimensions as well, a convention that implicitly comes into play with Heroes, the Cipher card game (by means of its characters crossing over into Shadows of Valentia), and Warriors. Meanwhile, Fire Emblem Engage bears a certain similarity to mobile spin-off Heroes in that the new generation protagonist can team up with other heroes from series history, only this time a) the crossover aspect of the game is canonical and plot-important and b) it's the spirits of said FE heroes doing the assisting. In short, while many installments are indeed meant to be standalone, Intelligent Systems is not above placing a greater emphasis on inter-title continuity either. |
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Fire Emblem (Franchise) | hasFeature |
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Fargo. Each season takes place in a different time period with a different group of characters, but they all share a continuity that includes the events of the movie. The first three also share a common setting in rural Minnesota, although the fourth changed the main setting to Kansas City, Missouri. | |
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Fargo | hasFeature |
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Zig-zagged with the Dragon Quest series. The first three games were a trilogy, and the next three games were another, albeit loosely connected and out-of-order, trilogy. Dragon Quest VII was the first entry to be completely standalone, and while some of the subsequent titles, like IX and X, followed suit, VIII seems to affirm the existence of a multiverse a la Final Fantasy with the endgame reveal that the Godbird Empyrea is Ramia, the legendary Everbird (and your party's means of aerial transportation) from III, having crossed dimensions (and no longer able to return to her home), whereas XI is set in the same world as the original trilogy, albeit in the distant past. | |
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Dragon Quest (Franchise) | hasFeature |
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The Disney Animated Canon is arguably one on a very grand scale. While few of the films in the list are direct sequels to previous ones, they have many traits in common with each other, such as character archetypes, visual motifs, narrative structures, and themes, to the point that people have coined the phrase "Disney formula" for many of the studio's works, as well as their imitators. Many of the same animators, directors, and voice actors have also contributed to quite a few projects throughout the company's history. The lineup can be further divided into various eras in time, such as the Silver Age of the 50's and 60's and the Rennaisance of the 90's. In addition to the infinite levels of merchandise that show various characters together, there have been several massive Crossover works, such as the House of Mouse television series, the Kingdom Hearts video game franchise, and the short film Once Upon a Studio. | |
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The Carry On... Series uses a variety of settings, from mundane work-based comedies, to historical spoofs and parodies of popular genres such as Hammer horror, James Bond, Emmanuelle, and so on. Individual characters never recur but the large rotating cast tends to play the same character archetypes, and every film uses the same creative team. | |
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The "Iberian Trilogy" by Spanish director Bigas Luna, comprising Jamón Jamón (1992), Golden Balls (1993) and The Tit and the Moon (1994). That series explored the darkest depths of eroticism and stereotypical Spanish machismo. | |
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Golden Balls (1993) | hasFeature |
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Heroes was originally envisioned as an example of this trope. In the same vein as True Detective and American Horror Story, each season would have its own cast of characters with their own stories. In the end, the Season 1 cast ended up being so popular that the NBC vetoed the idea of an ever-shifting cast forcing the writers to find a way to incorporate as many of the original cast as possible in the next seasons. However, this was played straight with the revival, Heroes Reborn (2015), which featured an almost entirely new main cast, with only a single returning character in a leading role and other members of the original cast returning in supporting roles. | |
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The Tales Series' main canon consists of, at present, seventeen games. Two of these are direct sequels to others (Destiny 2 and Xillia 2), while Symphonia and Berseria are distant prequels (which are sufficiently separate from Phantasia and Zestiria, the games they are prequels of, for the four stories to stand separately). All the rest are standalone stories with their own distinct worlds and timelines. | |
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Tales Series (Video Game) | hasFeature |
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Luca Guadagnino's "Desire" trilogy, consisting of I Am Love (2009), A Bigger Splash (2016), and Call Me by Your Name (2017). Each film contains the concept of desire as a major theme. | |
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Call Me by Your Name | hasFeature |
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Shin Megami Tensei: Games under the Shin Megami Tensei label, including the main SMT series, and about a dozen other spinoffs, generally follow this pattern. Sometimes there are direct sequels, such as with SMT I and II, Digital Devil Saga, and the Raidou Kuzunoha series, but generally the only connections are demons and game mechanics, with possible themes of abuse of power and YHVH being a huge jerk. Within the Persona subseries specifically, this is downplayed/averted to varying degrees. The first two Persona games and their paralogues avert the trope by being direct sequels. Persona 3 and 4 started off with separate stories and characters (with 3 being a Soft Reboot that only briefly makes mention of its predecessors), but they also ended up averting this trope through Persona 4: Arena, which continued the stories of the characters from both games. In all of the main games, characters and entities from previous installments either appear as cameos or are mentioned in passing/alluded to during the story, establishing the series being under a common universe/timeline. Each title also has its own Central Theme, and while there are numerous Recurring Elements found throughout the Persona games (particularly from 3 onward), the titles — though not outright contradictory — are not always 100% consistent on the underlying mechanics of the setting's supernatural/esoteric aspects, such as the origin and nature of Shadows. Naturally, this is something that's called to attention when the casts of P3, P4, and P5 get a chance to interact in the Persona Q duology. A closer look at the greater cosmology of the series arguably paints Shin Megami Tensei as a zig-zag. A major event in Shin Megami Tensei I actually causes the timeline to splinter, with one branch leading to Shin Megami Tensei II (plus two or three other Alternate Timelines) and the other leading to Devil Summoner and Shin Megami Tensei if... (and Persona by proxy). Furthermore, the Raidou Kuzunoha duology may have erased the SMT I timeline by means of Cosmic Retcon, while Shin Megami Tensei IV and its follow-up appear to follow a revised/altered version of the Great Cataclysm. As such, despite the oftentimes loose narrative ties between sequels, this means a large portion of the series falls into (some permutation of) either branch, though there are more than a few notable exceptions. ex.Last Bible, Devil Children, Digital Devil Saga, Devil Survivor (itself a thematic series), Liberation Dx2, and possibly Majin Tensei (which likewise qualifies for this trope, as none of its installments share any kind of direct continuity). Additionally, several games hint at or outright mention a multiverse and the Powers That Be, such as Shin Megami Tensei III: Nocturne offering insight about the universe's constant cycle of death and rebirth (with various exchanges suggesting this process takes place in every universe) or a DLC quest in Shin Megami Tensei IV: Apocalypse seeing the protagonist team up with (alternate versions of) the heroes from the preceding four mainline installments. |
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Shin Megami Tensei (Franchise) | hasFeature |
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Mr. Vampire spawned four sequels, but save for the fifth film in 1992, there is no indication that the other three installments in-between are set in the same continuity or universe, other than sharing the same cast of actors (but playing different characters) and having Chinese jiangshi in them. | |
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Mr. Vampire | hasFeature |
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The French Trilogy of the Wicked, directed by Georges Lautner, with dialogues by Michel Audiard and starring Lino Ventura. These three movies are parodies of either gangster or spy movies and share tropes, a similar type of humor and some actors. | |
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Trilogie des Malfaisants | hasFeature |
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Games under the Shin Megami Tensei label, including the main SMT series, and about a dozen other spinoffs, generally follow this pattern. Sometimes there are direct sequels, such as with SMT I and II, Digital Devil Saga, and the Raidou Kuzunoha series, but generally the only connections are demons and game mechanics, with possible themes of abuse of power and YHVH being a huge jerk. | |
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Shin Megami Tensei I (Video Game) | hasFeature |
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The Three Colors Trilogy by Krzysztof Kieślowski features three movies (Blue, White, and Red) about three different women in modern French society. Each color corresponds to different French revolutionary ideals. Different characters have brief cameos through the films. | |
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Three Colors Trilogy | hasFeature |
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The original four games, commonly called the "tetralogy" or the "Classic" series, deals with the solar system of Algol and its residents' struggle to banish the evil of Dark Force once and for all. | |
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Phantasy Star I (Video Game) | hasFeature |
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American Horror Story: Each season explores the tropes of a different horror motif (haunted house, asylum, witches) but the themes of the supernatural, psychological and body horror are constant. So are bittersweet endings, and Anyone Can Die characters. Crossovers in later seasons establish that the seasons are all in one continuity, despite the great number of Identical Strangers this creates due to series mainstay actors playing a new character each season, and that people who meet more than one of these characters don't register at all that they look alike. | |
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American Horror Story | hasFeature |
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Brian Azzarello and Lee Bermejo's Lex Luthor: Man of Steel (re-released as simply Luthor) and Joker are this. They don't directly link to each other, but they're both dark and deconstructive takes on the main antagonists of Superman and Batman respectively as presented largely from their perspectives, with the heroes present only as dark, shadowy and ominous figures. | |
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Lex Luthor: Man of Steel (Comic Book) | hasFeature |
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The World's End Harem franchise, all of which are written by LINK and illustrated by various hentai artists. Each is an ecchi Harem Series in some sort of dystopian world, but there the similarities end: the original is near-future Science Fiction, World's End Harem: Fantasia is a Dark Fantasy series, Worlds End Harem Fantasia Academy is a High School AU of Fantasia, and Worlds End Harem Brittania Lumiere is a Reverse Harem isekai series. | |
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World's End Harem (Manga) | hasFeature |
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Batman: The Long Halloween and Superman for All Seasons. Both follow the DC icons through a year, very early in their careers. Long Halloween is a 12-issue story that goes month-by-month (on holidays); All Seasons is only four issues, and goes by, of course, seasons. | |
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The Long Halloween (Comic Book) | hasFeature |
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The Twilight Zone (1959) is one of the earliest and probably the best known of these. | |
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The Twilight Zone (1959) | hasFeature |
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The Grand Theft Auto series takes place across three different universes (called 2D, 3D, and HD respectively), with different generations having different city layouts, general setting, and characters.note Though the protagonists of Grand Theft Auto 2 and III are named "Claude", Word of God has not confirmed that they are the same person. The games do have central themes regarding the life of criminals. | |
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Grand Theft Auto (Video Game) | hasFeature |
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The Tails Series takes place in a completely different galaxy mostly populated by a race of Beast Men and aliens coexisting with humans. Each story deals with the various races going through their own set of tribulations while trying to maintain peace. While the stories all take place in the same galaxy, they can be read in any order, since each story has its own self-contained plot and cast. | |
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Tails Series | hasFeature |
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The Three Flavours Cornetto Trilogy (aka The Blood and Ice Cream Trilogy) by Edgar Wright, Simon Pegg and Nick Frost is named after Kieslowski's trilogy. So far, it consists of a rom-com-zom (red), a buddy cop film (blue), and an alien invasion movie (green). Also, each film takes the premise of its film, starts with a parody and jokes only to slowly become significantly more serious as the film reaches its climax. | |
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Three Flavours Cornetto Trilogy | hasFeature |
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Six Moral Tales, comprised of The Bakery Girl of Monceau, Suzanne's Career, La Collectionneuse, My Night at Maud's, Claire's Knee and Love in the Afternoon. | |
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Six Moral Tales | hasFeature |
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The Dollars Trilogy consists of A Fistful of Dollars, For a Few Dollars More and The Good, the Bad and the Ugly. Clint Eastwood is in all of them, playing The Man with No Name but there is no story connection. It's made all the more confusing by the fact that Eastwood's character goes by a different nickname in each film. To confuse things further, The Good, the Bad and the Ugly, the third and final part of the trilogy, has The Man with No Name acquiring the hat and poncho he wore in the first film, A Fistful of Dollars, leading to the theory that all three movies are about the same character, but with different aliases. And each film takes place earlier than the previous one: TGTBTU is set during The American Civil War, Lee Van Cleef's character in For a Few Dollars More appears to be a Civil War veteran, and A Fistful of Dollars has fully automatic machine guns and a gravestone dated 1873. | |
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Xenoblade Chronicles: Subverted completely as of Xenoblade Chronicles 2. The big twist of 2 is that the Big Good of that game's universe is the Split Personality of the Big Bad of the first game, which exists in a parallel universe and is happening concurrently with the events of 2. In other words, 2 is a Stealth Sequel to the first game initially disguised as a thematic sequel. Xenoblade Chronicles 3 would then avert this trope by directly following up on the events of the first two games. Initially played straight with Xenoblade Chronicles X, which was set in a different universe from the first game and followed a different narrative entirely, to the point where both 2 and 3 ignored its events and characters (save for a cameo from one of its main characters in 2's Challenge Mode DLC). However, Xenoblade Chronicles 3: Future Redeemed (the DLC expansion to 3) ended up implying that X and the spiritual predecessors to the Xenoblade Chronicles series, Xenogears and Xenosaga were all set in the same multiverse. |
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Thematic Series | |
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The Silent Hill series has had one continuous plot line across three games (Silent Hill 3 follows from Silent Hill while Origins precedes it), but otherwise all the games are different, self-contained stories that revolve around the eponymous town. Or don't revolve around it, for that matter, such as Silent Hill 4, which has the most tenuous connection to the other installments by far (it's based on a single document found in Silent Hill 2). | |
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Ghost in the Shell has been portrayed numerous times with the Mamoru Oshii films Ghost in the Shell (1995) and Innocence, the anime series Ghost in the Shell: Stand Alone Complex and its sequels 2nd Gig and Solid State Society, the OVA series Ghost in the Shell: Arise, the 2015 Ghost in the Shell movie, and the original manga that inspired it all. All of them have different storylines, character origins, visual animation, and character styles, and none of them are connected. Motoko's origin stories in Stand Alone Complex and Arise make it impossible for them to be connected. All of them focus on the central theme of technology integrating with humanity, prosthetic bodies, cybercrime, and maintaining the individuality that proves your existence. Most of them also feature a cute Spider Tank with child-like voices and an A.I. eager to learn about the world. | |
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The following installment, Fire Emblem Fates, similarly has a DLC chapter where the Avatar of that game meets the original traveling party in Awakening of Chrom, Lissa, and Frederick shortly before they encounter their game's Avatar, with Hoshido and Nohr described as "mythical kingdoms." | |
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Thematic Series | |
Thematic Series / int_68c8e9ad | comment |
Super Robot Wars, provided an installment is not part of an overarching series such as Alpha, Z or Original Generation. All standalone titles feature different Humongous Mecha series (with some consistent examples), but all deal with Massively Multiplayer Crossover elements. | |
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The Kindness of Devils is a series showing how All Myths Are True, and features the immortal Hardestadt Delac wandering the earth saving people from supernatural or mythical monsters, demons, devils, etc. While Nights in Lonesome Arkham and Under the Cold Moon expect you to know a few details from the previous (chronological) stories, they are still heavily self-contained with their own new plot and villains. Every other story in the series can be read in any order. | |
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This is essentially the whole point of settings in roleplaying games like Dungeons & Dragons. The creators of a setting define the basic feel of the world and some of the more important locations and people, but players then take their own characters through their own stories with no connection to those of other players, and often little connection even to the background. Everyone playing in, for example, the Forgotten Realms is effectively playing an independent thematic sequel to the backstory of that setting. | |
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Thematic Series | |
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Sin City is about the eponymous city more than specific characters. While many stories share protagonists, they are all stand-alone tales that deal with Film Noir elements. | |
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Blood: The Last Vampire, Blood+, and Blood-C, each have one similarly named character (Saya) with only superficial resemblance to each other, and no continuity in common. They're all about a katana-wielding Friendly Neighborhood Vampire girl hunting the more monstrous of her kind. | |
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Thematic Series | |
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Room 104: A television series that changes genres every episode based on what guest is staying in the room. | |
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Thematic Series | |
Thematic Series / int_6d2fb4ea | comment |
Much like their films, the National Lampoon series of books don't form an interconnected series but rather, share the same writers. | |
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Thematic Series | |
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Each of the three entries in the Escape Velocity series uses the same mechanics (sprite graphics, lack of Space Friction resulting in Hit-and-Run Tactics and Air Jousting, etc.), but each one takes place in a different universe. | |
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There's a small pool of otherwise disconnected games taking place in Ivalice, consisting of the Tactics series, Final Fantasy XII and possibly Vagrant Story. | |
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Thematic Series | |
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James Jones' war trilogy that consists of From Here to Eternity, The Thin Red Line, and Whistle, the last of which was published posthumously. All three deal with World War II and draw on James Jones' experience with that war. All three share the same main three characters, but with different names in each one. There was actually a novel written before From Here to Eternity, but that one was written differently than the others. | |
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Thematic Series | |
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The Legend of Zelda: Zig-zagged. The main series is structured within a branching timeline, with Link and Zelda regularly reincarnating or having direct descendants. While some entries do share the same Link and Zelda (with most Links getting at least two games to their name), most installments are distant sequels/prequels to others and are disconnected narratively outside the franchise's broader mythology. | |
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Thematic Series | |
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The Science Adventure Series includes Chaos;Head, Steins;Gate, Robotics;Notes, and all sequels and spin-offs. They all take place in the same world, and all of them deal with a group of characters taking down a conspiracy, but they rarely ever reference each other, and the main unifying factor is the Committee of 300. | |
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Phantasy Star Online and its expansions (Episode II, Episode III, and Blue Burst) follow the exploits of Pioneer 2, who have arrived on the planet of Ragol following a disaster befalling Pioneer 1 and must uncover the planet's secrets. | |
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Quintet's Heaven/Earth series: ActRaiser, SoulBlazer, Illusion of Gaia, Terranigma, and The Granstream Saga all revolve around restoring a destroyed Earth and defeating the great evil that was responsible for destroying the earth, with the main character disappearing after his job is done. The games also contain similar thematic ideas about human beings, their connections to nature, the human soul, and resurrection. | |
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Thematic Series | |
Thematic Series / int_7cb04bb5 | comment |
Inside No. 9 is a Black Comedy/drama series where each self-contained episode uses the number 9 as an Arc Number. | |
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Thematic Series / int_7cb04bb5 | featureConfidence |
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Thematic Series | |
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Each Fallout game takes place at a different time after the War, features different characters, and is almost always in a different location. The most common theme is the terrible consequences of war (War. War never changes), and some characters (MacCready, Dogmeat, etc.) and nations/organizations (the Brotherhood of Steel, the Enclave, the New California Republic, and so on) are carried over, but more often than not, the games are pretty separate and standalone. | |
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Thematic Series | |
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Most series in the Kamen Rider franchise follow most or all of these themes: A hero with an insect-inspired costume, a prominent belt (which is usually their Transformation Trinket) and a Cool Bike fights Monsters of the Week (whose powers are connected to the hero's one way or another) and defeats them with a Diving Kicknote A few exceptions: Drive has a car instead of a motorcycle, Hibiki doesn't use the belt or kick, and some shows like Gaim and Ex-Aid don't use the insect theme. Apart from that, everything changes from season to season since there's only been one direct sequel in the entire franchise, Black RX following off of Black; Agito has some allusions to Kuuga, but the producers didn't make it a direct sequel to avoid Continuity Lockout and left it up to the viewers to decide if they're related or not. | |
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Thematic Series | |
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Asian Saga is, according to the author "the story of the Anglo-Saxon in Asia." So all the books have British men in Asia as protagonists, and many of the characters are descendants or ancestors of each other (at least the British). There are also continuity nods, and four of the six books deal with Dick Struan's company, and Gai-Jin provides the major link between the Sh�gun and Struan's storylines. | |
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Tales of the Unusual has a wide array of stories set in various time periods with different technological or supernatural gimmicks, but they all are as unusual as the title suggests. They also tend to follow a balanced karmic system where their endings are earned, good or bad, albeit with a twist. | |
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Thematic Series | |
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Black Mirror, for the first two seasons, consisted of three films per season, all joined by dark, technology-focused and socially critical themes. It then upped to six films per season starting with its third season. | |
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Thematic Series | |
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Starting with Final Fantasy VI, Hironobu Sakaguchi said he wanted to explore a theme of magic and technology evolving and coexisting with each other, thus explaining the increase of science fiction elements. | |
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Thematic Series | |
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Sicario, Hell or High Water, and Wind River, all of which were written (and, in the latter case, directed) by Taylor Sheridan, form a thematic series of neo-Westerns with a strong social commentary: Sicario revolves around the assassination of a high-ranking cartel boss and criticizes the U.S. government's "War on Drugs"; in Hell or High Water, two brothers resort to bank robberies in order to save their family's ranch from foreclosure in the wake of a financial crisis; and Wind River, a murder mystery set on an Indian reservation, was written to raise awareness of the violence against Native American women. The series doesn't have an official title, but it's often called the Frontier Trilogy and it's possible to buy them in a box set with that name. | |
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Thematic Series | |
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Far Cry. None of the six main series installments share the same main characters and only a few secondary characters ever pop up in more than one of them, nor do they share a location. What they do share is several common themes, the most prominent being man's descent into savagery in a wild environment. Only a few of the DLC packs even used the same map, and it took until New Dawn before any of the Far Cry games received a direct narrative sequel, and even then it was after a long Time Skip, with a different main character from that of Far Cry 5. | |
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Thematic Series | |
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The Gundam franchise takes place in multitudes of different timelines other than just the original Universal Century timeline. The reason is because, ever since the UC timeline grew too over-saturated with TV series, OVAs, and movies, Sunrise created a series of Alternate Timelines — starting with the Future Century timeline with Mobile Fighter G Gundam — to keep the series fresh, so as to invite newcomers to Gundam while still inviting long-time fans who enjoyed the UC timeline series. Even while taking place in different timelines, though, most of the different series would still involve a teenage protagonist Falling into the Cockpit of a Super Prototype Gundam, thus being thrust into a war with irreversible, long-term negative repercussions, whether physical or psychological. | |
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Thematic Series | |
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The Count Yorga films, while sharing the same title character, are not connected. In fact, Yorga even dies at the end of the first movie. So it more or less is made of this trope. | |
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Thematic Series | |
Thematic Series / int_8e93a13d | comment |
The Phantasy Star series can be cleanly split into four different "subseries", each with their own individual continuity and taking place in their own universe. While each subseries shares several themes and gimmicks (use of Photons and Techniques, recurring Eldritch Abomination Dark Falz, Science Fantasy setting), they share no direct connections to each other. The original four games, commonly called the "tetralogy" or the "Classic" series, deals with the solar system of Algol and its residents' struggle to banish the evil of Dark Force once and for all. Phantasy Star Online and its expansions (Episode II, Episode III, and Blue Burst) follow the exploits of Pioneer 2, who have arrived on the planet of Ragol following a disaster befalling Pioneer 1 and must uncover the planet's secrets. Phantasy Star Universe, the Ambition of the Illumini expansion, and its direct sequels Phantasy Star Portable and Phantasy Star Portable 2 detail the story of the GUARDIANS, an elite military force of the Gurhal System, and their fight against the SEED virus plaguing the galaxy. Phantasy Star Online 2, as well as its numerous spinoffs and indirect sequels, follow ARKS, an intergalactic military force dedicated to fighting the Falspawn, and their quest to save the universe from the threat of Dark Falz and its minions. |
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Thematic Series / int_8ec33aad | type |
Thematic Series | |
Thematic Series / int_8ec33aad | comment |
Initially played straight with Xenoblade Chronicles X, which was set in a different universe from the first game and followed a different narrative entirely, to the point where both 2 and 3 ignored its events and characters (save for a cameo from one of its main characters in 2's Challenge Mode DLC). However, Xenoblade Chronicles 3: Future Redeemed (the DLC expansion to 3) ended up implying that X and the spiritual predecessors to the Xenoblade Chronicles series, Xenogears and Xenosaga were all set in the same multiverse. | |
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Thematic Series | |
Thematic Series / int_8ee238c9 | comment |
Within the Persona subseries specifically, this is downplayed/averted to varying degrees. The first two Persona games and their paralogues avert the trope by being direct sequels. Persona 3 and 4 started off with separate stories and characters (with 3 being a Soft Reboot that only briefly makes mention of its predecessors), but they also ended up averting this trope through Persona 4: Arena, which continued the stories of the characters from both games. In all of the main games, characters and entities from previous installments either appear as cameos or are mentioned in passing/alluded to during the story, establishing the series being under a common universe/timeline. Each title also has its own Central Theme, and while there are numerous Recurring Elements found throughout the Persona games (particularly from 3 onward), the titles — though not outright contradictory — are not always 100% consistent on the underlying mechanics of the setting's supernatural/esoteric aspects, such as the origin and nature of Shadows. Naturally, this is something that's called to attention when the casts of P3, P4, and P5 get a chance to interact in the Persona Q duology. | |
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Thematic Series | |
Thematic Series / int_90f94684 | comment |
Meanwhile, Fire Emblem Engage bears a certain similarity to mobile spin-off Heroes in that the new generation protagonist can team up with other heroes from series history, only this time a) the crossover aspect of the game is canonical and plot-important and b) it's the spirits of said FE heroes doing the assisting. | |
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Fire Emblem Engage (Video Game) | hasFeature |
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Thematic Series / int_91bfaf94 | type |
Thematic Series | |
Thematic Series / int_91bfaf94 | comment |
The book series of The Ring applies to this, with each entry following a different perspective on the ring deaths: Ring is reporter Asakawa investigating the tape deaths; Spiral is coroner Ando's finding the death patterns and explaining them; Loop is student Kaoru uncovering the "LOOP Project" that connects everything; Birthday explores secondary-yet-vital characters tied to the series; and S provides Sadako's perspective on things. | |
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The Ring | hasFeature |
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Thematic Series / int_9591f30c | type |
Thematic Series | |
Thematic Series / int_9591f30c | comment |
Gilliam refers to Time Bandits, Brazil, and The Adventures of Baron Munchausen as his "Imagination Trilogy" or "Dreamer Trilogy", with all three films revolving around wide-eyed and imaginative characters in successive stages of life. The first deals with youth, the second with adulthood, the third with old age. | |
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Time Bandits | hasFeature |
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Thematic Series | |
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Flesh for Frankenstein and Blood for Dracula (aka Andy Warhol's Frankenstein and Andy Warhol's Dracula) is a duology that was filmed at the same time with the same writer/director, mostly the cast, and the same crew. They are both set in rural Europe, have a tongue-in-cheek tone, share the same themes (sexuality and classism), and are both about famous horror figures. Their market based titles are also very similar, taking advantage of Andy Warhol's name even though he had little to do with the films outside of producer credit. | |
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Fans of Mystery Science Theater 3000 (or just bad movies in general) have considered the three movies directed by Coleman Francis — The Beast of Yucca Flats, The Skydivers, and Red Zone Cuba — as a trilogy. | |
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The Road to ... series with Bing Crosby and Bob Hope is a series of movies featuring the same actors in different roles, parodying a specific genre. | |
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Metal Heroes, even more so than Super Sentai or Kamen Rider. While most of the seasons share the Powered Armor theme, each of them is different from the last. Sekai Ninja Sen Jiraiya is the biggest outlier by not even having the hero using Powered Armor. | |
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Phantasy Star Universe, the Ambition of the Illumini expansion, and its direct sequels Phantasy Star Portable and Phantasy Star Portable 2 detail the story of the GUARDIANS, an elite military force of the Gurhal System, and their fight against the SEED virus plaguing the galaxy. | |
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Mean Streets, Goodfellas, Casino and The Irishman are all directed by Martin Scorsese, featuring a number of members from his Production Posse, plus the second and third films are both based on nonfiction books by Nicholas Pileggi. Scorsese has said that these films form a thematic series of increasingly elevated steps on the mafia hierarchy (Mean Streets being about young thugs, Goodfellas being about a man's intiation into the Mafia, Casino following the Mafia in connection to a businessman, and The Irishman going all the way up to the mafia being connected to famous Union Leader Jimmy Hoffa and the Kennedy family), adding The Irishman as a final look in this tetralogy. | |
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The Elder Scrolls series is arguably this. While the games all take place in the same world, each is set long after the last with no direct connection between them. | |
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Sgt. Fury and his Howling Commandos had the "The" stories, a series of moralistic stories focusing on a specific One-Shot Character to elucidate the various facets of war, starting with "The War Lover" and concluding with "The Reporter". | |
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The Final Fantasy series is mostly this, direct sequels aside: Most games take place in Alternate Universes, although there is some small overlap. All the worlds do exist in the same multiverse, though, since Word of God confirms that Gilgamesh is the same person in (almost) every appearance. Other titles, like Dissidia Final Fantasy and Stranger of Paradise: Final Fantasy Origin, also use the multiverse as a background plot element (with both of these examples being connected to the Lufenians), whereas some throwaway dialogue from Shinra in Final Fantasy X-2 implies a connection to Final Fantasy VII, one that would be confirmed by the game's Ultimania and seemingly reinforced by Final Fantasy VII Remake. There's a small pool of otherwise disconnected games taking place in Ivalice, consisting of the Tactics series, Final Fantasy XII and possibly Vagrant Story. The saga that started with Final Fantasy XIII is a mixed bag. The trilogy of XIII, Final Fantasy XIII-2, and Lightning Returns: Final Fantasy XIII (also known as the "Lightning Saga") are all directly related to each other as sequels. However, there is also Final Fantasy Type-0 and its companion piece Final Fantasy Agito, which are related to each other but only thematically to the XIII arc (originally called Agito XIII). Then there is Final Fantasy XV, which was originally called Versus XIII, and is a standalone piece but also thematically linked to the others. All of these together are called the "Fabula Nova Crystallis: Final Fantasy Project", which is the overarching thematic series tying all of them together with a lightly linked mythological undercurrent. Starting with Final Fantasy VI, Hironobu Sakaguchi said he wanted to explore a theme of magic and technology evolving and coexisting with each other, thus explaining the increase of science fiction elements. |
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The Robot Romance Trilogy consists of three different anime, each about a group of teenagers (or singular teen in Daimos' case) piloting a Super Robot to defeat an empire of evil aliens led by an Alien Prince. While the first installment is aimed at a younger audience, the second and third are Darker and Edgier and don't shy away from showing how War Is Hell. | |
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The installments of JoJo's Bizarre Adventure routinely change settings, genres, and the way the characters fight, but one thing remains constant: that the protagonist is a Joestar, and they will fight evil using their supernatural powers and unwavering belief in justice — in their own particular ways, of course. | |
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The Chronicles of Darkness games could be considered an example since all of them have horror elements (with the arguable exception of Mage: The Awakening) and take place in a darker version of the real world, but each of them is meant to be separate and self-contained unless the Storyteller chooses to interlink them (in contrast to the earlier World of Darkness games, where all the different varieties of supernaturals explicitly coexisted in the same world). | |
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Romeo Must Die, Exit Wounds, and Cradle 2 the Grave are a trio of films of martial arts buddy cop films mixed with rap artists/urban culture, with an added dose of Tom Arnold. All three of them are directed by Andrzej Bartkowiak. | |
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Super Sentai: In each series, the main characters are a team of (at first) 3 to 5 Henshin Heroes in color-keyed uniforms. The Rangers first fight the Monster of the Week on foot, and when the monster grows to giant size, they fight it again in their Humongous Mecha. Aside from that, there's no continuity between the individual series (with a few exceptions). This is much less prevalent with the series' American adaptation, Power Rangers, which has a stronger (though still loose at times) sense of continuity. | |
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Lifes Rich Pageant, Document, and Green form a trilogy of Protest Song-centric albums themed around the band's distaste towards the Ronald Reagan administration, with an overarching theme of Cold War disillusionment. | |
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The House series of horror films is a fairly offbeat example. In all of them, protagonists live in houses where supernatural happenings take place involving vengeful spirits, but all except the first and fourth films are unrelated. The first has to do with author Roger Cobb (not that one) inheriting an old Victorian-style house and his efforts to battle the ghost of an old Vietnam War buddy. The second, House II: The Second Story, deals with two guys and their girlfriends who move into an old mansion and get involved with zombies, Aztecs, time travel, and a Crystal Skull. The third, House III: The Horror Show (which was released as simply The Horror Show in the U.S.), is about a police detective and his family who are being tormented in their home by the ghost of the serial killer the detective captured and saw executed. The fourth, House IV: The Repossession, brings back Roger, who suffers from Sudden Sequel Death Syndrome, leaving his new wife and daughter to deal with the supernatural events taking place in the house. | |
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The Divine Divinity series dances around this trope. The second game was a direct sequel, but the rather misleadingly named third game was set long after and had no real connection to the previous games. Meanwhile Divinity: Original Sin is technically a distant prequel to the first game, while sort-of sequel Divinity: Original Sin II is set long after the previous game and actually forms more of a traditional sequel to the first two games. Divinity: Dragon Commander is set even further back than Original Sin and has even less of a connection to other games. | |
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The Haunted Hotel series is effectively this, as it has no overarching storyline and only some of the games are connected to one another. Two of the games are completely standalone and have absolutely no relationship to any of the others. The only thing they all have in common is that the player character is investigating the events at a haunted hotel. | |
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True Crime: Streets of LA zig-zagged this. Though it was intended to continue as a thematic series, due to Nick Kang's popularity with fans and developers, he was to be revisited in the installment following True Crime: New York City. But the series was cancelled, then later moved to another company and restarted as Spiritual Successor Sleeping Dogs (2012). | |
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Northlanders by Brian Wood. Each story arc takes place during the Viking age but centuries apart and in locations as far apart as Iceland and Russia. | |
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Second was the Drive to 1981, which encompassed the aforementioned Exposure plus Fripp's later solo projects God Save the Queen/Under Heavy Manners, The League of Gentlemen, and Let the Power Fall. These albums share a common focus on Frippertronics and "Discotronics," Fripp's experimental take on disco. | |
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The Team ICO Series consists of ICO, Shadow of the Colossus, and The Last Guardian which are standalone games that take place in the same universe, share visuals and gameplay, and are all connected by the appearance of horns on certain characters, which mark them as sharing the blood of a god. | |
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True Detective: Each season follows a different group of "true detectives" as they investigate a case. | |
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The Searching and Missing (2023) mystery thriller duology tells separate stories exclusively through In-Universe Camera with themes focusing on the ubiquity of internet technology and information. They are established to exist within the same continuity (the prologue of Missing shows the main character watching a Netflix documentary about the events of Searching), but have no characters or events in common. | |
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While the first three series in the Yu-Gi-Oh! franchise have been confirmed to be within the same continuity, none of the rest have been, and in fact Yu-Gi-Oh! ARC-V has been confirmed as being in an alternate timeline from any that came before. Since the fourth one, Yu-Gi-Oh! ZEXAL, older characters have stopped reappearing except as the alternate universe versions from ARC-V. Ultimately, the only things that tie them all together is the game of Duel Monsters and the Duel Disks used to play them. | |
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The Halloween series was meant to be such after the second film. Originally, every sequel would tell a different horror story set during Halloween. This is the reason why Halloween III: Season of the Witch does not include Myers. However, this deep into the franchise, fans were expecting more of the same, and the third movie's departure from formula was a very unwelcome change at the time (though it did eventually find its fans), and from the aptly-named Halloween 4: The Return of Michael Myers onward, the series became all Michael, all the time. | |
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Few titles in the Mana Series by Squaresoft (later Square Enix) share direct continuity, but each includes a mythical sword that all other famous swords are based on (as in they are all the same sword, just known a different name in different eras). Each world commonly has its own Tree of Life known as the Mana Tree, and there are various espers guarding the elemental forces of the world (probably orbs). | |
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Up, Reveal, and Around the Sun represent the band's electronic trilogy, all being recorded with Pat McCarthy as producer and sharing themes of introspection and change (reflecting drummer Bill Berry's retirement prior to the making of Up). | |
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The Pretty Cure franchise is centrally about teenage girls called upon by magical beings from another world to fight evil. All seasons (excluding the sequels to the first and fourth seasons) have different characters and are set in different universes from each other. However, the seasons do cross over in various ways, most famously in the All Stars movies, in which all of the different Pretty Cure teams fight as one. | |
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The Legatum series all takes place in the same universe and features the same lore, same countries, same mythical creatures, etc, with the primary theme being about how someone or a group of people will leave behind some kind of legacy, or how their actions will impact the setting and other characters around them. However, with the exception of a couple recurring characters, the series can be read in any order, as each one has its own set of characters and plot that manages to (mostly) stay self-contained. | |
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Marvel also has a line of comics known as The End, which vary greatly in both genre and tone, but share the base premise of showing the final days of famous Marvel characters. In some cases, this extends to also showing the end of the earth, humanity, or the universe itself. | |
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Phantasy Star Online 2, as well as its numerous spinoffs and indirect sequels, follow ARKS, an intergalactic military force dedicated to fighting the Falspawn, and their quest to save the universe from the threat of Dark Falz and its minions. | |
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The Time Bokan series of anime sets its primary tone as lighthearted and its theme centered around Time Travel. Quite a few of them have to do with stopping certain characters from altering history. | |
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The saga that started with Final Fantasy XIII is a mixed bag. The trilogy of XIII, Final Fantasy XIII-2, and Lightning Returns: Final Fantasy XIII (also known as the "Lightning Saga") are all directly related to each other as sequels. However, there is also Final Fantasy Type-0 and its companion piece Final Fantasy Agito, which are related to each other but only thematically to the XIII arc (originally called Agito XIII). Then there is Final Fantasy XV, which was originally called Versus XIII, and is a standalone piece but also thematically linked to the others. All of these together are called the "Fabula Nova Crystallis: Final Fantasy Project", which is the overarching thematic series tying all of them together with a lightly linked mythological undercurrent. | |
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A Cinderella Story and its many sequels are all just modern retellings of Cinderella, with no shared characters or continuity. | |
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Most of the Assassin's Creed games take place in different time periods, and share very few characters. The present day framing narrative, however, share many characters, including the "main" character for the first three/five games, at least. The overarching plot of the series (Assassins vs. Templars) is what really connects the games, not the actions of one assassin. note The Ezio trilogy did share the same protagonist, but these are the only games to have a protagonist return. Haytham Kenway was likewise featured in three games — Assassin's Creed III, Assassin's Creed IV: Black Flag, and Assassin's Creed Rogue — as an adult in the first and third, as a major antagonist and a major supporting character respectively, and a child in the second, though only in the final cutscene. | |
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The Craft Sequence by Max Gladstone is connected only by taking place in the same Magitek-fueled Urban Fantasy setting. | |
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