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Tree Trunk Tour

 Tree Trunk Tour
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 Tree Trunk Tour
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Simply said, this is when a video game leads your character to adventure through a gigantic tree. For whatever reason, the insides of the tree in question are hollow and carved just right enough for you to advance through, frequently by climbing up the whole thing. A common variant includes paths carved or built on the outer trunk itself, allowing the tree to be climbed from the outside.
This setting might be its own level or part of a greater The Lost Woods or Jungle Japes level. It might even lead to a Tree Top Town and is sometimes found in the Macro Zone. Common obstacles include tree-living creatures such as giant bugs (like spiders or bees), angry monkeys or territorial birds.
Compare Arboreal Abode, which is when an entire residence is found within a tree. It's possible for these tropes to overlap, in case your game features tree-living people whose homes can be entered.

Examples
 Tree Trunk Tour
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Tree Trunk Tour
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The Legend of Zelda: Twilight Princess: The Forest Temple is located within a network of large hollow spaces in the trunks of several immense trees connected by a number of bridges. Beating involves navigating several long drops, finding your way through winding passages, and rescuing monkeys that will help you find your way around while battling swarms of giant insects, giant spiders, bats, carnivorous plants and goblins that live within the wooden caverns.
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 The Legend of Zelda: Twilight Princess (Video Game)
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Super Mario Galaxy 2: There's an unusual example in Tall Trunk Galaxy. Mario never gets inside the level's resident big tree, but he climbs it through its branches. He also does get to traverse a giant log and slide down a long, hollow tree in the same level.
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Sonic 3 & Knuckles: Both Angel Island Zone and Mushroom Hill Zone have Sonic running up large trees from the inside.
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 Sonic 3 & Knuckles (Video Game)
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The Legend of Zelda: Breath of the Wild: Downplayed. One section of Hyrule Field is dominated by gigantic hollow tree trunks, many of which lie on their sides, but in practice these are more terrain features than a dedicated level or area.
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Donkey Kong Country:
Donkey Kong Country 3: Dixie Kong's Double Trouble!: The tree levels (Barrel Shield Bust-Up, Springin' Spiders, Ripsaw Rage and Swoopy Salvo) take place between and inside a lot of tall, mostly hollow trees. Notably, one of them has the Kong scale the trunks to escape from a gigantic ripsaw cutting through them.
Donkey Kong 64 has a variation in Fungi Forest, with a giant mushroom being climbed from the inside instead. The same level also features a tree stump that Tiny Kong can enter with her shrinking ability.
The initial sections of World 5 in Donkey Kong Country Returns feature Donkey Kong bouncing and blasting through some hollow trees in order to reach the tree tops.
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McDonald's Treasure Land Adventure: In the Magical Forest, Ronald comes across a giant tree that he must climb to the top of.
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The initial sections of World 5 in Donkey Kong Country Returns feature Donkey Kong bouncing and blasting through some hollow trees in order to reach the tree tops.
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Cuphead has Treetop Trouble, one of the few platforming levels of the game, featuring a variety of ramps, platforms and mosquito-carried leaves as supports and an enemy population of giant beetles and living logs, alongside giant woodpeckers as obstacles and a dragonfly boss.
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An Untitled Story: Four screens the game world take place inside its gigantic tree.
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Seiklus: In the first area is a tree you can enter and from there drop down into the caverns or climb on top where you can get kidnapped by an eagle that drops you off at a volcano.
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Kirby:
Kirby's Dream Land: The first level ends with you entering a tree from below, going up the insides of the tree (which contains enemies) and then going out from above to encounter Whispy Woods.
Kirby 64: The Crystal Shards: The latter half of the second level has Kirby climbing up and down the insides of two trees.
Kirby Super Star: The third section of Revenge of Meta Knight also has a part where you have to enter a tree and then climb it up from the inside.
Kirby Mass Attack puts a twist on the formula by having the tree in question be unstable as you climb it, and the player must make sure they do not stay on one side for too long, or else the tree will fall and cause an instant game over.
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The Jungle Book: The Licensed Game has the Great Tree. In most versions of the game, it serves as the second levelnote It serves as the third level of the SNES version. Certain versions of the game have entrance holes that serve as elevators when Mowgli goes into them. The boss of the level is Kaa. There is also a later level called The Tree Village that acts similarly.
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Super Paper Mario: Chapter 3-3 takes place entirely within the Dotwood Tree within the pixelated Bitlands.
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Deep Rock Galactic brings a profoundly strange example in the Hollow Bough biomes, which appear to be caverns in the middle of the crust that look entirely like the inside of a hollow tree, complete with wood in the cavern walls. There's also an invasive vine species seemingly feeding on the wood, and violently attacking any dwarves that come close.
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Golden Sun: The climax of the Kolima arc features climbing up the giant tree Tret (both inside and outside), then dropping down to the roots in order to vanquish him. Notable for being one of the main possible instances of Sequence Breaking: The player is supposed to get healing water from Imil to revive Tret, but it's possible to go to Imil and finish the entire arc before even finding out about Tret.
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Tree Trunk Tour
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Donkey Kong Country 3: Dixie Kong's Double Trouble!: The tree levels (Barrel Shield Bust-Up, Springin' Spiders, Ripsaw Rage and Swoopy Salvo) take place between and inside a lot of tall, mostly hollow trees. Notably, one of them has the Kong scale the trunks to escape from a gigantic ripsaw cutting through them.
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 Donkey Kong Country 3: Dixie Kong's Double Trouble! (Video Game)
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Super Mario Bros. 2: The last level of World 5 eventually takes Mario and his friends into an underground area that provides access to the interior of a large tree, which is explored similarly to a Tower or Castle. It's overrun by Sparks, Bob-Ombs and Pansers.
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Prehistorik:
At one point in the first game's forest level, Sam has to enter a tree and climb it from inside to reach the higher area.
Prehistorik Man has three such levels: first a Rise to the Challenge in the aftermath of the volcano eruption, then an Air-Aided Acrobatics level, and finally a Blackout Basement ending with the second boss (the last level in Easy mode).
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Spyro the Dragon (1998): The Tree Tops level is mostly a Tree Top Town, but there are a few sections where Spyro has to go through paths carved inside the level's trees.
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 Spyro the Dragon (1998) (Video Game)
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Final Fantasy Mystic Quest has a giant tree in Alive Forest which blocks the path to Windia, and will only move if you slay the monsters that live inside it.
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 Final Fantasy Mystic Quest (Video Game)
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Maple Treeway from Mario Kart Wii (returning in 7, Tour, and 8 Deluxe's Booster Course Pass) has the racers traversing up a giant maple tree inhabited by Wigglers. Each of the branches are completely hollowed out, allowing for an outside view of the course, as well as providing a singular half pipe jump.
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The Legend of Zelda:
The Legend of Zelda: Ocarina of Time: Link starts the game inside an Arboreal Abode, since the Kokiri live in them (although Link isn't one) and you can enter some of them. The very first dungeon is located inside the Great Deku Tree, where Link has to find and slay the parasitic Giant Spider Gohma.
The Legend of Zelda: Majora's Mask: Link ends up in Termina after entering a tree (which functions as a portal between that world and Hyrule).
The Legend of Zelda: The Minish Cap: This happens a lot due to Link's ability to shrink himself and the fact that the game's featured race, the Minish, mostly live inside Arboreal Abodes.
The Legend of Zelda: Twilight Princess: The Forest Temple is located within a network of large hollow spaces in the trunks of several immense trees connected by a number of bridges. Beating involves navigating several long drops, finding your way through winding passages, and rescuing monkeys that will help you find your way around while battling swarms of giant insects, giant spiders, bats, carnivorous plants and goblins that live within the wooden caverns.
The Legend of Zelda: Skyward Sword: The Great Tree of the Faron Woods has a hollow section that must be entered in order to reach the top. Besides more common overworld foes, Link will have to fight his way through giant hornets, bat-like Keese and wall-creeping spiders.
The Legend of Zelda: Breath of the Wild: Downplayed. One section of Hyrule Field is dominated by gigantic hollow tree trunks, many of which lie on their sides, but in practice these are more terrain features than a dedicated level or area.
The Legend of Zelda: Tears of the Kingdom: When the Great Deku Tree falls ill, Link must jump down a newly-opened Chasm in his trunk and defeat the Gloom Spawn/Phantom Ganon that has infected him.
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Banjo-Kazooie: Much of Click Clock Wood takes place in a giant tree, with such inhabitants as Gnawty the Beaver, Nabnut the Squirrel, Eyrie the Eagle, and the Zubbas.
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Super Mario Bros.:
Super Mario Bros. 2: The last level of World 5 eventually takes Mario and his friends into an underground area that provides access to the interior of a large tree, which is explored similarly to a Tower or Castle. It's overrun by Sparks, Bob-Ombs and Pansers.
Super Mario Land 2: 6 Golden Coins: One of the levels of Tree Zone takes place inside an enormous tree. The other levels are set in the top or bottom areas of it.
Super Mario Galaxy 2: There's an unusual example in Tall Trunk Galaxy. Mario never gets inside the level's resident big tree, but he climbs it through its branches. He also does get to traverse a giant log and slide down a long, hollow tree in the same level.
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Paper Mario: Sticker Star also has a few areas found within trees during World 3.
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 Paper Mario: Sticker Star (Video Game)
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Paper Mario 64: The area before you meet Raphael the Raven in Chapter 5 takes place inside a rather spacious tree.
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Final Fantasy IX features Cleyra, a settlement located inside a humongous tree. You have to travel through the tree's trunk first in order to reach it. And the whole thing is also filled with sand, making it part Shifting Sand Land too.
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Donkey Kong 64 has a variation in Fungi Forest, with a giant mushroom being climbed from the inside instead. The same level also features a tree stump that Tiny Kong can enter with her shrinking ability.
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The Legend of Zelda: Skyward Sword: The Great Tree of the Faron Woods has a hollow section that must be entered in order to reach the top. Besides more common overworld foes, Link will have to fight his way through giant hornets, bat-like Keese and wall-creeping spiders.
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Kirby 64: The Crystal Shards: The latter half of the second level has Kirby climbing up and down the insides of two trees.
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 Kirby 64: The Crystal Shards (Video Game)
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Xenoblade Chronicles 1: The Frontier Village is a nine-level village found within a massive hollow tree. The game's resident Ridiculously Cute Critters Nopons live there.
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Xenoblade Chronicles X: A large hollow tree can be found and entered in Noctilum, and it's connected to a network of trunk bridges that lead to other areas of the continent. Notably, a sidequest involving Mia starts here.
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Paper Mario:
Paper Mario 64: The area before you meet Raphael the Raven in Chapter 5 takes place inside a rather spacious tree.
Paper Mario: The Thousand-Year Door: The final area of Chapter 2 (appropriately called "The Great Tree") takes place in an enemy base built within said tree by the game's main antagonists, the X-Nauts. It's home to two tribes of insects, the Punis and the mosquito-like Jabbis, the latter of which allied with the X-Nauts against the former, as well as to spider-like enemies Mario will have to fight.
Super Paper Mario: Chapter 3-3 takes place entirely within the Dotwood Tree within the pixelated Bitlands.
Paper Mario: Sticker Star also has a few areas found within trees during World 3.
Paper Mario: The Origami King: The second part of the path to the Spring of Jungle Mist climbs up and around the trunk of an immense tree, over which Mario, Olivia and Kamek must pick their way through a chain of narrow platforms and rope ladders. They're intermittently chased by a gigantic Chain Chomp during this trip, and eventually lose it by swinging across to another tree and letting the beast plummet to its doom.
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Super Mario Land 2: 6 Golden Coins: One of the levels of Tree Zone takes place inside an enormous tree. The other levels are set in the top or bottom areas of it.
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Pokémon Super Mystery Dungeon: The Tree of Life. The player and partner in their evolved forms using the power of their Harmony Scarves go up the tree first at the roots and then inside the tree trunk in order to reach the final boss, Dark Matter.
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Kirby Mass Attack puts a twist on the formula by having the tree in question be unstable as you climb it, and the player must make sure they do not stay on one side for too long, or else the tree will fall and cause an instant game over.
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Pikmin 2: The first level of the Snagret Hole consists of a tunnel winding through the roots of a tree before sloping up through its trunk and ending inside a birdhouse, where the player can find a giant feather to gather as a treasure. Afterwards, the player drops through the floor of the birdhouse to travel along the ground before heading fully underground.
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Pokémon:
Pokémon Ruby and Sapphire: You can create a Secret Base, which you can decorate and send to another player. One of the location types available for this are large trees.
Pokémon Black and White 2: White Treehollow, an area exclusive to White 2, is a postgame level-grinding facility located in White Forest. It is located in a giant tree, and the player can battle other strong trainers and progress up the tree. Its counterpart in the slightly more technologically forward Black 2 universe is Black Tower.
Pokémon Sun and Moon: The Battle Tree, the game's version of the usual post-game battle areas, is a giant tree building where you can fight other trainers.
Pokémon Super Mystery Dungeon: The Tree of Life. The player and partner in their evolved forms using the power of their Harmony Scarves go up the tree first at the roots and then inside the tree trunk in order to reach the final boss, Dark Matter.
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Mega Man X2: Wire Sponge's stage contains small sections where you have to get inside (metal) trees in order to destroy the mechanisms that control the stage's weather system. Some of the trees also have additional rooms in their upper parts.
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Final Fantasy:
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The Legend of Zelda: Ocarina of Time: Link starts the game inside an Arboreal Abode, since the Kokiri live in them (although Link isn't one) and you can enter some of them. The very first dungeon is located inside the Great Deku Tree, where Link has to find and slay the parasitic Giant Spider Gohma.
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Paper Mario: The Origami King: The second part of the path to the Spring of Jungle Mist climbs up and around the trunk of an immense tree, over which Mario, Olivia and Kamek must pick their way through a chain of narrow platforms and rope ladders. They're intermittently chased by a gigantic Chain Chomp during this trip, and eventually lose it by swinging across to another tree and letting the beast plummet to its doom.
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The Heart Pumps Clay: The whole story involves climbing the Tree of Life.
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Kirby Super Star: The third section of Revenge of Meta Knight also has a part where you have to enter a tree and then climb it up from the inside.
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The Legend of Zelda: Majora's Mask: Link ends up in Termina after entering a tree (which functions as a portal between that world and Hyrule).
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Maldita Castilla: The second part of the fifth stage takes place inside a tree where the witch practices the dark arts.
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Ice Age 3: Dawn of the Dinosaurs: Most prominently in the level "Flower Power".
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Pokémon Sun and Moon: The Battle Tree, the game's version of the usual post-game battle areas, is a giant tree building where you can fight other trainers.
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In Pink Panther: Hokus Pokus Pink, the Big Bad Strangeblood's hut is found inside a large, hollow tree.
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Mega Man Zero 4: In a variant, Noble Mandrago's level starts with you entering a tree... and then fall down to see multiple underground artificial vine growths that cover the whole stage. Zero has to clear his way through thick vines, spikes, multiple enemies and one miniboss to get to the boss.
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Paper Mario: The Thousand-Year Door: The final area of Chapter 2 (appropriately called "The Great Tree") takes place in an enemy base built within said tree by the game's main antagonists, the X-Nauts. It's home to two tribes of insects, the Punis and the mosquito-like Jabbis, the latter of which allied with the X-Nauts against the former, as well as to spider-like enemies Mario will have to fight.
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Ori and the Blind Forest: The Ginso Tree is a massive tree full of portals containing the Element of Water, which needs to be fixed in order to purify the waters of Nibel, about two thirds of the way up. The game being what it is, this summons a massive torrent of water that chases you the rest of the way to the top. The tree is a One-Time Dungeon in the original version while the Definitive Edition allows you to revisit it.
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The Legend of Zelda: The Minish Cap: This happens a lot due to Link's ability to shrink himself and the fact that the game's featured race, the Minish, mostly live inside Arboreal Abodes.
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Mega Man:
Mega Man X2: Wire Sponge's stage contains small sections where you have to get inside (metal) trees in order to destroy the mechanisms that control the stage's weather system. Some of the trees also have additional rooms in their upper parts.
Mega Man Zero 4: In a variant, Noble Mandrago's level starts with you entering a tree... and then fall down to see multiple underground artificial vine growths that cover the whole stage. Zero has to clear his way through thick vines, spikes, multiple enemies and one miniboss to get to the boss.
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Pokémon Ruby and Sapphire: You can create a Secret Base, which you can decorate and send to another player. One of the location types available for this are large trees.
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The Legend of Zelda: Tears of the Kingdom: When the Great Deku Tree falls ill, Link must jump down a newly-opened Chasm in his trunk and defeat the Gloom Spawn/Phantom Ganon that has infected him.
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Dark Souls has a hidden Brutal Bonus Level named "The Great Hollow", which is set inside a colossal Archtree and populated by basilisks and other nasty monsters.
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Kirby's Dream Land: The first level ends with you entering a tree from below, going up the insides of the tree (which contains enemies) and then going out from above to encounter Whispy Woods.
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