Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Unpredictable Results

 Unpredictable Results
type
FeatureClass
 Unpredictable Results
label
Unpredictable Results
 Unpredictable Results
page
UnpredictableResults
 Unpredictable Results
comment
The notion of unpredictable results has long been an easy source of intrigue on television. Its most common form is the exotic technology or mysterious mythical artifact. Often the in-character source of a Deus ex Machina.
Sometimes a source for drama, where the sudden, unexpected result can either give the heroes something to fight and/or resolve, or save their hides. Othertimes, used for comedy; "either it will cause peace and happiness throughout the land, or plunge us all into complete pain and fear. We're not sure."
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Essentially, the opposite of Functional Magic. In gaming, unpredictable results are often (but not always) achieved through Gameplay Randomization, e.g. Random Effect Spell and Randomized Damage Attack.
Examples:
 Unpredictable Results
fetched
2022-12-07T13:12:28Z
 Unpredictable Results
parsed
2022-12-07T13:12:28Z
 Unpredictable Results
processingComment
Dropped link to AwesomeButImpractical: Not an Item - FEATURE
 Unpredictable Results
processingComment
Dropped link to DeusExMachina: Not an Item - FEATURE
 Unpredictable Results
processingComment
Dropped link to Hearthstone: Not an Item - UNKNOWN
 Unpredictable Results
processingComment
Dropped link to LostTechnology: Not an Item - FEATURE
 Unpredictable Results
processingComment
Dropped link to TruthInTelevision: Not an Item - CAT
 Unpredictable Results
processingUnknown
Hearthstone
 Unpredictable Results
isPartOf
DBTropes
 Unpredictable Results / int_1beda93b
type
Unpredictable Results
 Unpredictable Results / int_1beda93b
comment
Roughly 50% of Riff's inventions in Sluggy Freelance work like this. The Dimensional Flux Agitator has a particularly spotty record.
 Unpredictable Results / int_1beda93b
featureApplicability
1.0
 Unpredictable Results / int_1beda93b
featureConfidence
1.0
 Sluggy Freelance (Webcomic)
hasFeature
Unpredictable Results / int_1beda93b
 Unpredictable Results / int_1f170d5e
type
Unpredictable Results
 Unpredictable Results / int_1f170d5e
comment
ADOM has magical pools which can be drunk from for random effects, from being cursed, to being turned invisible, to gaining a wish.
 Unpredictable Results / int_1f170d5e
featureApplicability
1.0
 Unpredictable Results / int_1f170d5e
featureConfidence
1.0
 Ancient Domains of Mystery / Videogame
hasFeature
Unpredictable Results / int_1f170d5e
 Unpredictable Results / int_22119589
type
Unpredictable Results
 Unpredictable Results / int_22119589
comment
Alias was particularly ambitious with this trope, basing an entire arc around exotic "we don't know what it's for" technology.
 Unpredictable Results / int_22119589
featureApplicability
1.0
 Unpredictable Results / int_22119589
featureConfidence
1.0
 Alias
hasFeature
Unpredictable Results / int_22119589
 Unpredictable Results / int_42ffb88e
type
Unpredictable Results
 Unpredictable Results / int_42ffb88e
comment
SCP-914, AKA "The Clockworks" is entirely based on this, as is SCP-261, a profoundly unpredictable vending machine.
 Unpredictable Results / int_42ffb88e
featureApplicability
1.0
 Unpredictable Results / int_42ffb88e
featureConfidence
1.0
 SCP Foundation (Website)
hasFeature
Unpredictable Results / int_42ffb88e
 Unpredictable Results / int_43f52aa9
type
Unpredictable Results
 Unpredictable Results / int_43f52aa9
comment
The Elder Scrolls IV: Oblivion:
The Wabbajack is a magical staff that can turn a creature into another, different creature at random.
Any interaction with Sheogorath, Daedric Prince of Madnessnote and, incidentally, the Wabbajack's patron Daedra, has just as high a chance of going incredibly well as it does of going catastrophically poorly; scholars indicate this is true on a mathematical level.
 Unpredictable Results / int_43f52aa9
featureApplicability
1.0
 Unpredictable Results / int_43f52aa9
featureConfidence
1.0
 The Elder Scrolls IV: Oblivion (Video Game)
hasFeature
Unpredictable Results / int_43f52aa9
 Unpredictable Results / int_50af6142
type
Unpredictable Results
 Unpredictable Results / int_50af6142
comment
The various shipboard items used to fight The Awful Green Things From Outer Space might injure them, cause them to grow, or do nothing at all, completely at random. However, any specific item continues to have consistent results once it's been used.
 Unpredictable Results / int_50af6142
featureApplicability
1.0
 Unpredictable Results / int_50af6142
featureConfidence
1.0
 The Awful Green Things From Outer Space (Tabletop Game)
hasFeature
Unpredictable Results / int_50af6142
 Unpredictable Results / int_5feb5688
type
Unpredictable Results
 Unpredictable Results / int_5feb5688
comment
In John and Dave and the Temple of X'al'naa'thuthuthu, the sequel to John Dies at the End, the Furgun embodies this trope. Technically it does whatever the user wants it to do, but getting the result right is finicky. It's as likely to enlarge things as it is to turn them into mashed potatoes, blow them up or give them beards. When the narrator tries to defend himself with it, the mental image of an old painting of Jesus flips into his mind, so the painting pops out of nowhere and starts shooting lasers out of its eyes. When he has an urgent, urgent case of Kill It with Fire, he does all he can to imagine flames as he pulls the trigger. Nothing happens. Then there's a streak of light in the sky...
 Unpredictable Results / int_5feb5688
featureApplicability
1.0
 Unpredictable Results / int_5feb5688
featureConfidence
1.0
 John Dies at the End
hasFeature
Unpredictable Results / int_5feb5688
 Unpredictable Results / int_61e400a0
type
Unpredictable Results
 Unpredictable Results / int_61e400a0
comment
In Path of Exile, corrupting a piece of equipment via a Vaal Orb can do a variety of things to an item. It can add a powerful implicit modifier or change a gem socket to white. It might also do nothing, or worse, transform the item into something else entirely. While powerful, the downside is that once an item is Corrupted, it can't be modified further, except for very certain aspects which are prohibitively expensive. The Altar of Corruption can add two implicit modifiers, change every socket color to white, or outright destroy the item.
The Scourge league added tainted currency items that can only be used on corrupted items, but have even more wildly varied results. For example, a Blacksmith's Whetstone adds a set amount of Quality to an item, up to 20%. The tainted version sets it to anywhere between 0 to 29%.
 Unpredictable Results / int_61e400a0
featureApplicability
1.0
 Unpredictable Results / int_61e400a0
featureConfidence
1.0
 Path of Exile (Video Game)
hasFeature
Unpredictable Results / int_61e400a0
 Unpredictable Results / int_62aa95a6
type
Unpredictable Results
 Unpredictable Results / int_62aa95a6
comment
Collapsing a hypergate in The Lost Fleet can cause an explosion anywhere between "tactical nuke" and "supernova".
 Unpredictable Results / int_62aa95a6
featureApplicability
1.0
 Unpredictable Results / int_62aa95a6
featureConfidence
1.0
 The Lost Fleet
hasFeature
Unpredictable Results / int_62aa95a6
 Unpredictable Results / int_6ac55ec7
type
Unpredictable Results
 Unpredictable Results / int_6ac55ec7
comment
Dungeons & Dragons:
The Wand of Wonder (the Rod of Wonder in later editions)— a magic item whose effect is randomly determined from a table of 50 or so possibilities each time it's activated. Possible effects range from shooting fireballs to turning a random combatant into a rhinoceros, and a popular pasttime on the game's official forums is coming up with new and even more bizarre effects for the item.
Wild magic in 2E could have similarly unpredictable effects.
An even more powerful but similar item is the Deck Of Many Things, where any card you draw can have really good (you gain a powerful magic item, a fine warhorse, or a small castle) or REALLY BAD effects (you lose all your money, your good reputation, YOUR SOUL...). It's been nicknamed "Total Party Kill in a can" for good reasons.
Previous versions of D&D had a LOT of utterly random effects, usually as dungeon features. The module "In Search Of The Unknown" had a set of magic pools whose effects when drunk changed with every sip.
Unpredictable results are a core part of D&D, as well as many other roleplaying systems. Wandering monsters, random encounters, loot, many spell effects and curses, and much more are all often determined by dice rolls and tables. Many supplements are little more than a bit of flavour text followed by pages and pages of encounter and effects tables.
 Unpredictable Results / int_6ac55ec7
featureApplicability
1.0
 Unpredictable Results / int_6ac55ec7
featureConfidence
1.0
 Dungeons & Dragons (Tabletop Game)
hasFeature
Unpredictable Results / int_6ac55ec7
 Unpredictable Results / int_6fe3e8a7
type
Unpredictable Results
 Unpredictable Results / int_6fe3e8a7
comment
The Lab Ray in Neopets, which can add stats, take them away, change species, or even change gender.
 Unpredictable Results / int_6fe3e8a7
featureApplicability
1.0
 Unpredictable Results / int_6fe3e8a7
featureConfidence
1.0
 Neopets (Website)
hasFeature
Unpredictable Results / int_6fe3e8a7
 Unpredictable Results / int_77e22425
type
Unpredictable Results
 Unpredictable Results / int_77e22425
comment
In an episode of Pinky and the Brain, The Brain warns Pinky never to use more than one drop of his shrinking serum, because "it would cause a reaction on the molecular level that is completely unpredictable"; the reaction turns out to be turning people into huge yodeling clog dancers.
 Unpredictable Results / int_77e22425
featureApplicability
1.0
 Unpredictable Results / int_77e22425
featureConfidence
1.0
 Pinky and the Brain
hasFeature
Unpredictable Results / int_77e22425
 Unpredictable Results / int_7fd403f8
type
Unpredictable Results
 Unpredictable Results / int_7fd403f8
comment
Galaxy Quest has the Omega-13, a device created in a Cliffhanger two-part episode of the eponymous Show Within a Show which was never resolved, meaning its function was never revealed until a bunch of aliens re-created it (It Makes Sense in Context... sort of). Its results are successfully predicted near the end, but only as one theory among many; nobody knows for sure what it will do until it's activated.
 Unpredictable Results / int_7fd403f8
featureApplicability
1.0
 Unpredictable Results / int_7fd403f8
featureConfidence
1.0
 Galaxy Quest
hasFeature
Unpredictable Results / int_7fd403f8
 Unpredictable Results / int_80942169
type
Unpredictable Results
 Unpredictable Results / int_80942169
comment
A disclaimer on Ned's Declassified School Survival Guide is "Your Results May Vary".
 Unpredictable Results / int_80942169
featureApplicability
1.0
 Unpredictable Results / int_80942169
featureConfidence
1.0
 Ned's Declassified School Survival Guide
hasFeature
Unpredictable Results / int_80942169
 Unpredictable Results / int_88fce462
type
Unpredictable Results
 Unpredictable Results / int_88fce462
comment
The King of Fighters: The finishing move of Chang's Tekkyuu Dai Bousou is consistently inconsistent across its numerous appearances. Results include (but are not limited to) a gut check, a Rolling Attack, a slide and a front kick.
 Unpredictable Results / int_88fce462
featureApplicability
1.0
 Unpredictable Results / int_88fce462
featureConfidence
1.0
 The King of Fighters (Video Game)
hasFeature
Unpredictable Results / int_88fce462
 Unpredictable Results / int_8d817ccb
type
Unpredictable Results
 Unpredictable Results / int_8d817ccb
comment
In Lost's season 4 finale, moving the island is said to be "both dangerous and unpredictable" (partly to explain why it wasn't done before.) We know it resulted in transporting Ben to Tunisia ten months into the future, but we have no idea where or when the island is. Eventually we find out it was sent skipping through time randomly across thousands of years. Kind of. Because we definitely saw it disappear to the Oceanic Six, but only the Losties (and not the Others) were moving in time on the Island. It's complicated basically.
 Unpredictable Results / int_8d817ccb
featureApplicability
1.0
 Unpredictable Results / int_8d817ccb
featureConfidence
1.0
 Lost
hasFeature
Unpredictable Results / int_8d817ccb
 Unpredictable Results / int_903a9871
type
Unpredictable Results
 Unpredictable Results / int_903a9871
comment
40k roleplay games (Dark Heresy and consorts) have a table of varied psychic phenomena, one of which may or may not happen when a psychic power is cast. The worst of the lot are the "perils of the warp", which are just as varied.
In fact, this deserves explanation. The player rolls from 1-100, and can get results for up to 75. (Though, each result can get a few choices, so let's be generous and say 25 choices). Why up to 75? Because go beyond that, you move to the Perils table...which has ANOTHER 1-100 roll, of more like 35 choices. Total of about sixty choices. The worst? Instant death. Second worst? Instant Daemonhost.
 Unpredictable Results / int_903a9871
featureApplicability
1.0
 Unpredictable Results / int_903a9871
featureConfidence
1.0
 Dark Heresy (Tabletop Game)
hasFeature
Unpredictable Results / int_903a9871
 Unpredictable Results / int_9f89a5f0
type
Unpredictable Results
 Unpredictable Results / int_9f89a5f0
comment
The Pokémon attack Metronome, which allows a 'Mon that knows it to perform almost ANY attack at random.
There's also the slightly-more-controlled Assist/Cat's Paw, which randomly uses a move from one of your teammates' movesets.
 Unpredictable Results / int_9f89a5f0
featureApplicability
1.0
 Unpredictable Results / int_9f89a5f0
featureConfidence
1.0
 Pokémon (Franchise)
hasFeature
Unpredictable Results / int_9f89a5f0
 Unpredictable Results / int_a825da3e
type
Unpredictable Results
 Unpredictable Results / int_a825da3e
comment
Magic: The Gathering:
Red mana is the color of randomness, chaos and unpredictability. Most of the time that appears in the form of cards that happen to interact like that; for example, creatures attacking the turn they come into play and changing the targets of other effects are both red abilities, and both result in unpredictable game states, especially for your opponents. Some effects, though, genuinely require players to randomize things, such as by flipping a coin or rolling a dice. In its most extreme form, the card Scrambleverse will assign every card in play to a new controller chosen at random.
Other colors can have unpredictable effects too. For example, a blue/green card literally named Unexpected Results which can cast the top card of your deck for free, but forces you to shuffle it first, making it nearly impossible to manipulate the randomness.
 Unpredictable Results / int_a825da3e
featureApplicability
1.0
 Unpredictable Results / int_a825da3e
featureConfidence
1.0
 Magic: The Gathering (Tabletop Game)
hasFeature
Unpredictable Results / int_a825da3e
 Unpredictable Results / int_a9cb14fc
type
Unpredictable Results
 Unpredictable Results / int_a9cb14fc
comment
Enter the Mists of Ravenloft without a Vistani guide, and you could find yourself wandering for any amount of time, from minutes to months or (rarely) even decades. Likewise, you could end up in some other dread domain, come right back to where you started from, be dropped off on your world of origin (if you're an outlander and your DM is merciful), or even get deposited on a completely different D&D campaign world from your own.
And while you're wandering around in there, you could encounter literally anything along the way.
 Unpredictable Results / int_a9cb14fc
featureApplicability
1.0
 Unpredictable Results / int_a9cb14fc
featureConfidence
1.0
 Ravenloft (Tabletop Game)
hasFeature
Unpredictable Results / int_a9cb14fc
 Unpredictable Results / int_bb444181
type
Unpredictable Results
 Unpredictable Results / int_bb444181
comment
In the webcomic Tales of the Questor, Quentyn's magic sword, Wildcard, could go from unstoppable to useless with every attack due to the unique way it was first charged (A night of drunken spellcasting by Quentyn and his friends).
 Unpredictable Results / int_bb444181
featureApplicability
1.0
 Unpredictable Results / int_bb444181
featureConfidence
1.0
 Tales of the Questor (Webcomic)
hasFeature
Unpredictable Results / int_bb444181
 Unpredictable Results / int_bcadd7cb
type
Unpredictable Results
 Unpredictable Results / int_bcadd7cb
comment
Warhammer 40,000: Anything connected to the Warp or Ork technology. Represented ingame by psykers suffering "perils of the warp" attacks and more esoteric Orky wargear having its own tables of random effects. Ork psykers are beyond random, rolling just to see what completely-unpredictable power they get... every turn. Each new version of the Ork book adds new ones - from the return of the Shokk Attack Gun (which has a Strength you roll for and occasionally does things like explode or teleport the Big Mek into its target), to the Lootas getting random numbers of shots, to the invention of the Bubble Chukka (produces a spray of bubbles which range from S1 AP 1 to S6 AP 6 based on a die roll).
Also, plasma weaponry with the "Gets Hot!" special rule. In the 41st Millennium, plasma weapons are Lost Technology - poorly understood, rare, very hard to replicate and more often than not hundreds of years old and maintained by people who don't have a damn clue how it works. On a bad roll, the unreliable electromagnetic field generators safely housing the plasma may fail causing several-thousand degrees kelvin fluid to leak out all over the forearms of the unfortunate sap holding the gun, or a capacitor might break and send gas of the same temperature into his throat and lungs. In older editions, the weapon would even rupture with lethal results for the user and everyone standing near him. Plasma weapons however are capable of giving even Terminator Space Marines a bad day when they do work properly, and it's not like you'll roll a 1 every turn, right?
40k roleplay games (Dark Heresy and consorts) have a table of varied psychic phenomena, one of which may or may not happen when a psychic power is cast. The worst of the lot are the "perils of the warp", which are just as varied.
In fact, this deserves explanation. The player rolls from 1-100, and can get results for up to 75. (Though, each result can get a few choices, so let's be generous and say 25 choices). Why up to 75? Because go beyond that, you move to the Perils table...which has ANOTHER 1-100 roll, of more like 35 choices. Total of about sixty choices. The worst? Instant death. Second worst? Instant Daemonhost.
 Unpredictable Results / int_bcadd7cb
featureApplicability
1.0
 Unpredictable Results / int_bcadd7cb
featureConfidence
1.0
 Warhammer 40,000 (Tabletop Game)
hasFeature
Unpredictable Results / int_bcadd7cb
 Unpredictable Results / int_bcdcf629
type
Unpredictable Results
 Unpredictable Results / int_bcdcf629
comment
The Allspark and the key it empowered in Transformers: Animated, which apparently has a mind of its own.
 Unpredictable Results / int_bcdcf629
featureApplicability
1.0
 Unpredictable Results / int_bcdcf629
featureConfidence
1.0
 Transformers: Animated
hasFeature
Unpredictable Results / int_bcdcf629
 Unpredictable Results / int_bff01809
type
Unpredictable Results
 Unpredictable Results / int_bff01809
comment
Exposure to Chaos in Warhammer yields unpredictable mutations, which in extreme cases can turn the character into a mindless gibbering Chaos Spawn.
 Unpredictable Results / int_bff01809
featureApplicability
1.0
 Unpredictable Results / int_bff01809
featureConfidence
1.0
 Warhammer (Tabletop Game)
hasFeature
Unpredictable Results / int_bff01809
 Unpredictable Results / int_cab8d10
type
Unpredictable Results
 Unpredictable Results / int_cab8d10
comment
Downplayed in 7 Wonders Duel. Building The Great Library makes you draw three random Progress Tokens from the five that were discarded at the beginning of the game, but you get to decide which one you actually want. While all of them have a positive effect, their impact depends on the Token and the game state.
 Unpredictable Results / int_cab8d10
featureApplicability
1.0
 Unpredictable Results / int_cab8d10
featureConfidence
1.0
 7 Wonders (Tabletop Game)
hasFeature
Unpredictable Results / int_cab8d10
 Unpredictable Results / int_cf3e7a82
type
Unpredictable Results
 Unpredictable Results / int_cf3e7a82
comment
Red kryptonite has unpredictable effects on Superman which last for forty-eight hours and are never repeated. As the essay The Well Tempered Plot Device puts it, this means the writer can try on any daft idea they like with no effect to the comic's continuity.
 Unpredictable Results / int_cf3e7a82
featureApplicability
1.0
 Unpredictable Results / int_cf3e7a82
featureConfidence
1.0
 Superman (Franchise)
hasFeature
Unpredictable Results / int_cf3e7a82
 Unpredictable Results / int_d3fb16e0
type
Unpredictable Results
 Unpredictable Results / int_d3fb16e0
comment
The Funky Bomb in Scorched Earth is a very randomised weapon. When it hits, it fires out shots of its own in random directions. It might take out five opponents, it might only take out the one it landed near, it might do nothing, or if you're exceptionally unlucky, it might even end up taking you out.
 Unpredictable Results / int_d3fb16e0
featureApplicability
1.0
 Unpredictable Results / int_d3fb16e0
featureConfidence
1.0
 Scorched Earth (Video Game)
hasFeature
Unpredictable Results / int_d3fb16e0
 Unpredictable Results / int_da275e44
type
Unpredictable Results
 Unpredictable Results / int_da275e44
comment
The neurotransmitter Promicin, in The 4400 is described as unpredictable — somebody injected with it will either gain a superpower or drop dead, and there is no way of predicting what that will be. When Shawn and Burkhoff start researching a way to predict whether someone will survive or not, Jordan Collier asks them to stop, as it will end up turning the world into those who have powers and those who know they will never get them. He prefers the more unpredictable way, as it just requires "one generation of sacrifice" and then the world can move on.
 Unpredictable Results / int_da275e44
featureApplicability
1.0
 Unpredictable Results / int_da275e44
featureConfidence
1.0
 The 4400
hasFeature
Unpredictable Results / int_da275e44
 Unpredictable Results / int_dea37b6c
type
Unpredictable Results
 Unpredictable Results / int_dea37b6c
comment
Beware if you play as a Necromancer in Ironclaw; if you try to cast a spell, and you roll at least three 6's, you'll get hit with a magical backlash that does totally random (but always negative) things. In fact, the official rulebook encourages DMs to get as creative as they could with what happens.
 Unpredictable Results / int_dea37b6c
featureApplicability
1.0
 Unpredictable Results / int_dea37b6c
featureConfidence
1.0
 Ironclaw (Tabletop Game)
hasFeature
Unpredictable Results / int_dea37b6c
 Unpredictable Results / int_deaae920
type
Unpredictable Results
 Unpredictable Results / int_deaae920
comment
In Dungeon Crawl one can worship the god Xom, who can do essentially anything to you on a whim, good or bad. The probability of getting a good effect is raised by how amusing Xom finds you at the moment- and the easiest way of amusing him is by doing things that have random and potentially disastrous outcomes, like drinking unidentified potions.
 Unpredictable Results / int_deaae920
featureApplicability
1.0
 Unpredictable Results / int_deaae920
featureConfidence
1.0
 Dungeon Crawl (Video Game)
hasFeature
Unpredictable Results / int_deaae920
 Unpredictable Results / int_e293455a
type
Unpredictable Results
 Unpredictable Results / int_e293455a
comment
Buffy the Vampire Slayer, episode "Earshot", where Buffy is stung by a demon and learns only that she will gain an "aspect of the demon", which could be anything (it turns out to be telepathy).
 Unpredictable Results / int_e293455a
featureApplicability
1.0
 Unpredictable Results / int_e293455a
featureConfidence
1.0
 Buffy the Vampire Slayer
hasFeature
Unpredictable Results / int_e293455a
 Unpredictable Results / int_e5ae92df
type
Unpredictable Results
 Unpredictable Results / int_e5ae92df
comment
Any casting in F.A.T.A.L., with possible miscast effects including "caster thinks he's a cat" (funny), "caster becomes a serial rapist" (not funny, but apparently intended to be), "caster gets raped by gay ogres" (not at all funny) and "accidentally casts F.A.T.A.L." (a wonderful chance to play a different game).
 Unpredictable Results / int_e5ae92df
featureApplicability
1.0
 Unpredictable Results / int_e5ae92df
featureConfidence
1.0
 F.A.T.A.L. (Tabletop Game)
hasFeature
Unpredictable Results / int_e5ae92df
 Unpredictable Results / int_e5c5bc22
type
Unpredictable Results
 Unpredictable Results / int_e5c5bc22
comment
Magic is like this in GURPS. When it fails it does so in extremely random ways. There are at least six different official tables of backlash effects ranging from "Black Magic" (which results in Body Horror) all the way to Cosmic Humor (which causes reality to mock you in the most painful way it can).
 Unpredictable Results / int_e5c5bc22
featureApplicability
1.0
 Unpredictable Results / int_e5c5bc22
featureConfidence
1.0
 GURPS (Tabletop Game)
hasFeature
Unpredictable Results / int_e5c5bc22
 Unpredictable Results / int_ecd2d797
type
Unpredictable Results
 Unpredictable Results / int_ecd2d797
comment
The Wand of Wonder from Baldur's Gate strikes whoever its pointed at with a random effect.
 Unpredictable Results / int_ecd2d797
featureApplicability
1.0
 Unpredictable Results / int_ecd2d797
featureConfidence
1.0
 Baldur's Gate (Video Game)
hasFeature
Unpredictable Results / int_ecd2d797
 Unpredictable Results / int_f849875f
type
Unpredictable Results
 Unpredictable Results / int_f849875f
comment
A major arc of the webcomic It's Walky! centers around this. The Head Alien uses a machine to stop time in Canada (Citing his reason as, "I figured, who the heck would notice? Damn if I wasn't right...") in order to trap a demigodly alien known as 'The Cheese'. However, overuse of the time-stopping device creates unpredictable results, such as reversing the gender of everybody in the vicinity, giving somebody an afro, or turning him into a Pirate...
 Unpredictable Results / int_f849875f
featureApplicability
1.0
 Unpredictable Results / int_f849875f
featureConfidence
1.0
 ItsWalky
hasFeature
Unpredictable Results / int_f849875f
 Unpredictable Results / int_f9fc872
type
Unpredictable Results
 Unpredictable Results / int_f9fc872
comment
The Heart of Gold's improbability drive in The Hitchhiker's Guide to the Galaxy works by producing a near-infinite number of unpredictable results and then "picking" the desired one (usually going from Point A to Point B) and sticking with it. Of course, the temporary side effects of engaging it (such as turning into a penguin or generating sperm whales) aren't exactly pleasant. At one point this is invoked by activating the Improbability Drive without specifying any desired result at all, on the theory that since Our Heroes are about to be killed by oncoming missiles, any outcome at all is preferable. It works, as the missiles are transformed into a bowl of petunias and a very confused whale, which is very bad for the petunias and whale, but very good for Our Heroes.
 Unpredictable Results / int_f9fc872
featureApplicability
1.0
 Unpredictable Results / int_f9fc872
featureConfidence
1.0
 The Hitchhiker's Guide to the Galaxy (Radio)
hasFeature
Unpredictable Results / int_f9fc872

The following is a list of statements referring to the current page from other pages.

 Unpredictable Results
processingCategory2
Probability Tropes
 Unpredictable Results
processingCategory2
Speculative Fiction Tropes
 Last Hope (2005) (Comic Book) / int_c7b04681
type
Unpredictable Results
 The Land of What Might-Have-Been (Fanfic) / int_c7b04681
type
Unpredictable Results
 Galaxy Quest / int_c7b04681
type
Unpredictable Results
 Jumanji: The Next Level / int_c7b04681
type
Unpredictable Results
 Transformers: Age of Extinction / int_c7b04681
type
Unpredictable Results
 Shinyodd (Lets Play) / int_c7b04681
type
Unpredictable Results
 This Book Is Full of Spiders: Seriously, Dude, Don't Touch It / int_c7b04681
type
Unpredictable Results
 Mario4812LikedTropes3
seeAlso
Unpredictable Results
 Ned's Declassified School Survival Guide / int_c7b04681
type
Unpredictable Results
 Shipping Wars / int_c7b04681
type
Unpredictable Results
 Sliders / int_c7b04681
type
Unpredictable Results
 Storage Wars / int_c7b04681
type
Unpredictable Results
 Warehouse 13 / int_c7b04681
type
Unpredictable Results
 Summoner Wars (Tabletop Game) / int_c7b04681
type
Unpredictable Results
 Traveller (Tabletop Game) / int_c7b04681
type
Unpredictable Results
 ANNO: Mutationem (Video Game) / int_c7b04681
type
Unpredictable Results
 Destiny 2 (Video Game) / int_c7b04681
type
Unpredictable Results
 I=MGCM (Video Game) / int_c7b04681
type
Unpredictable Results
 Scorched Earth (Video Game) / int_c7b04681
type
Unpredictable Results
 Rune Factory 3 (Video Game) / int_c7b04681
type
Unpredictable Results
 Goblins (Webcomic) / int_c7b04681
type
Unpredictable Results
 Our Little Adventure (Webcomic) / int_c7b04681
type
Unpredictable Results
 Roomies!, It's Walky!, Joyce and Walky! (Webcomic) / int_c7b04681
type
Unpredictable Results
 Tales of the Questor (Webcomic) / int_c7b04681
type
Unpredictable Results
 Transformers: Animated / int_c7b04681
type
Unpredictable Results