Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Untouchable Until Tagged

 Untouchable Until Tagged
type
FeatureClass
 Untouchable Until Tagged
label
Untouchable Until Tagged
 Untouchable Until Tagged
page
UntouchableUntilTagged
 Untouchable Until Tagged
comment
This is when someone seems to be doing absolutely great in a fight — no enemy even so much as grazes them— only to suddenly get an unlucky stab/shot get through their seemingly impregnable defenses. And just like a Dutch dam, one little leak (of blood) is all it takes for their whole defense to come down hard and let every enemy Mook land dozens more attacks. Before long they're overwhelmed and either captured, KO'd or killed.
Normally the defense-breaking attack was already lethal and everything else was just icing on the cake. Sometimes it's a lucky hit that trips them up. Usually they still manage to kill a few dozen more enemies before being felled by injuries. This can be caused by enemies (either intentionally or through luck) exploiting the character's Achilles' Heel (whether Attack Its Weak Point, Kryptonite Factor or other things).
A couple of subversions are to have the character survive the onslaught and show up some time later, have the lucky hit cause a Minor Injury Overreaction, or become akin to a wrecking ball pin-cushion that's more destructive for having been put so close to death (without actually dying). An aversion is to merely have them take grazing damage throughout, or have lethal attacks kill instantly or post battle.
A side-wide version of this trope that replaces the lone hero with a Mook Maker structure is a common occurrence in Real-Time Strategy games, especially in Multiplayer Online Battle Arena types. Units can keep slaughtering each other for all eternity, but losing a single unit-producing structure almost guarantees that side's doom as their defenses are swamped (unless they manage to balance out the numbers).
Very much Truth in Television, as injuries can be debilitating or crippling even without inflicting significant damage otherwise. For example, some sword arts involve shallow slices to the arms or hands which might not sever the limb, but cutting the muscle or tendon will prevent it from properly flexing, thus reducing its functionality and making a more lethal follow-up much easier to land.
See also Keystone Army. See also/compare Dog Pile of Doom, where the mooks simply jump on the hero, and Death of a Thousand Cuts, where multiple weak attacks add up to a lot of damage. Contrast Minor Injury Overreaction. Compare One-Hit-Point Wonder. Compare Injured Vulnerability, Monster Threat Expiration, Stun Lock, Catching the Speedster and Not So Invincible After All.
 Untouchable Until Tagged
fetched
2024-04-11T11:47:15Z
 Untouchable Until Tagged
parsed
2024-04-11T11:47:15Z
 Untouchable Until Tagged
processingComment
Dropped link to CombatParkour: Not an Item - FEATURE
 Untouchable Until Tagged
processingComment
Dropped link to HitPoints: Not an Item - FEATURE
 Untouchable Until Tagged
processingComment
Dropped link to MadeOfIron: Not an Item - FEATURE
 Untouchable Until Tagged
processingComment
Dropped link to NoSell: Not an Item - FEATURE
 Untouchable Until Tagged
isPartOf
DBTropes
 Untouchable Until Tagged / int_136469af
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_136469af
comment
Pact briefly features a pair of Creepy Twins, a male and female pair of Others who mimic one another's movements and fight as one. The chink in their armor is their need to manually Sychronize—that is to say, when one of them is injured, their supernatural teamwork stops working until the other inflicts the same injury upon themselves. Blake capitalizes on this opening, leading to a cycle of injury and self-injury that ends with one taking a lethal wound and the other committing suicide in the same way.
 Untouchable Until Tagged / int_136469af
featureApplicability
1.0
 Untouchable Until Tagged / int_136469af
featureConfidence
1.0
 Pact
hasFeature
Untouchable Until Tagged / int_136469af
 Untouchable Until Tagged / int_282cda37
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_282cda37
comment
Prison Architect offers a income-based example. The game offers a financial bonus for every day that goes by without an incident (death, escape, or major injury), and it increases each consecutive day. It's entirely possible for a player to go thirty days or more without incident and grow reliant on the income — and then a volatile prisoner arrives and promptly punches someone unconscious. Suddenly that additional revenue is gone and makes the player's money far tighter or even plunging them into the red, which can easily spiral into a destabilized prison.
 Untouchable Until Tagged / int_282cda37
featureApplicability
1.0
 Untouchable Until Tagged / int_282cda37
featureConfidence
1.0
 Prison Architect (Video Game)
hasFeature
Untouchable Until Tagged / int_282cda37
 Untouchable Until Tagged / int_32c541e6
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_32c541e6
comment
Downplayed and Justified in Fullmetal Alchemist. Thanks to his Ultimate Eye and swordsmanship, Wrath is such a menace on the battlefield, able to take on an entire company without even a scratch. It takes an attack from his blind spot, fueled by two Heroic Sacrifices to finally land a blow on his gut that greatly diminishes his combat ability, before another follow-up attack takes out his eye. From thereon, damage begins to pile up on him, but Wrath does not go down easy. Even in his injured, half-dead state, none of the cast dares to take up his challenge to take him down. Eventually, Scar takes him on and finally manages to bring him down after a long, protracted duel.
 Untouchable Until Tagged / int_32c541e6
featureApplicability
1.0
 Untouchable Until Tagged / int_32c541e6
featureConfidence
1.0
 Fullmetal Alchemist (Manga)
hasFeature
Untouchable Until Tagged / int_32c541e6
 Untouchable Until Tagged / int_35e05f2a
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_35e05f2a
comment
In RWBY, Pyrrha Nikos is going toe-to-toe against (admittedly worn out) Cinder Fall, even with the latter being powered up with the Fall Maiden's abilities. Then Pyrrha gets hit with an arrow to the heel. Considering who she is styled after it's clear at this point in the battle Cinder's victory is assured, and although Pyrrha still has ranged weapons to attack with she dies with an arrow to the chest soon after, turning to ash as a result.
This is par for the course with how Aura works. One of the big benefits of Aura is that, as long as you have energy in reserve, you are Made of Iron. But once it runs out, you actually take damage realistically. One injury, no matter how minor, indicates you are out of Aura, And any further blows have the potential for long-term harm.
 Untouchable Until Tagged / int_35e05f2a
featureApplicability
1.0
 Untouchable Until Tagged / int_35e05f2a
featureConfidence
1.0
 RWBY (Web Animation)
hasFeature
Untouchable Until Tagged / int_35e05f2a
 Untouchable Until Tagged / int_3defe34c
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_3defe34c
comment
Discussed in Barbara Hambly's Star Wars Expanded Universe novel Children of the Jedi. As Jedi-turned-computer entity Callista notes to Luke, a Jedi may be able to fend off blasterfire for a while, but once one mook gets lucky, more mooks will get lucky. That's how Callista died the first time around (although in her case it was automated blaster turrets, not mooks).
 Untouchable Until Tagged / int_3defe34c
featureApplicability
1.0
 Untouchable Until Tagged / int_3defe34c
featureConfidence
1.0
 Discussed Trope
hasFeature
Untouchable Until Tagged / int_3defe34c
 Untouchable Until Tagged / int_5ce00127
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_5ce00127
comment
Rocky IV: Ivan Drago completely curb-stomps and kills Apollo in the opening, and when he and Rocky first fight, it initially shapes up to be the same until the second round, where Rocky lands a punch that cuts Drago below the left eye; Drago is left visibly shaken by the injury, and from there on out, the fight is more even.
 Untouchable Until Tagged / int_5ce00127
featureApplicability
1.0
 Untouchable Until Tagged / int_5ce00127
featureConfidence
1.0
 Rocky IV
hasFeature
Untouchable Until Tagged / int_5ce00127
 Untouchable Until Tagged / int_5d020c4a
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_5d020c4a
comment
Garrosh in Heroes of the Storm can be this if there is a Tyrande on the opposing team. Garrosh's key mechanic is that the more damage he takes, the more armor he has: which means that killing him is normally a very slow and difficult process. Tyrande however has an ability called Hunter's Mark that lowers the target's armor. There are also a few characters who have abilities that deal increased damage the more often they are used: such as Tychus and Zarya. A few other characters have what is called %health damage, where they deal a percentage of your remaining health as damage rather than a flat number. While this is technically weaker than just having high damage, it's effective against characters like Garrosh.
 Untouchable Until Tagged / int_5d020c4a
featureApplicability
1.0
 Untouchable Until Tagged / int_5d020c4a
featureConfidence
1.0
 Heroes of the Storm (Video Game)
hasFeature
Untouchable Until Tagged / int_5d020c4a
 Untouchable Until Tagged / int_608516dc
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_608516dc
comment
Mars Attacks! Near the end Byron Williams faces off against a horde of Martians in hand to hand combat so the others can escape. He repeatedly punches the Martians until one of them jumps on his back and prevents him from defending himself, whereupon the rest swarm over him and take him down.
 Untouchable Until Tagged / int_608516dc
featureApplicability
1.0
 Untouchable Until Tagged / int_608516dc
featureConfidence
1.0
 Mars Attacks!
hasFeature
Untouchable Until Tagged / int_608516dc
 Untouchable Until Tagged / int_62570927
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_62570927
comment
This is basically the whole deal with Gladiator, the leader of the Shi'Ar Imperial Guard in the Cosmic segment of the Marvel Universe. His powers are fueled by self-confidence, so he's effectively invulnerable until somebody somehow manages to land one he feels. From there it's all downhill, usually rapidly.
 Untouchable Until Tagged / int_62570927
featureApplicability
1.0
 Untouchable Until Tagged / int_62570927
featureConfidence
1.0
 Marvel Universe (Franchise)
hasFeature
Untouchable Until Tagged / int_62570927
 Untouchable Until Tagged / int_6ac55ec7
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_6ac55ec7
comment
Dungeons & Dragons:
Since there is little meaningful physical difference between a high-level character with over a hundred Hit Points and a first-level character with about six, it is usually stated that hit points for high level characters represent more luck and the ability to dodge attacks than actual toughness. So a high-level fighter could take five or six blows without suffering any meaningful harm in-universe, but when he does take harm he will be on the brink of death.
Fifth Edition combines dodging and damage blocked by armor into the same Armor Class stat, so whether an attack missed or was a No-Sell is up to the DM's narration.
More explicit examples are displacer beasts and characters wearing a cloak of displacement - they are very difficult to hit, but once hit, the protection shuts off temporarily.
 Untouchable Until Tagged / int_6ac55ec7
featureApplicability
1.0
 Untouchable Until Tagged / int_6ac55ec7
featureConfidence
1.0
 Dungeons & Dragons (Tabletop Game)
hasFeature
Untouchable Until Tagged / int_6ac55ec7
 Untouchable Until Tagged / int_6c1234ed
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_6c1234ed
comment
The normal outcome of combat in Dwarf Fortress. Sometimes a lucky hit inflicts enough pain to incapacitate a combatant, sometimes losing a limb leaves the foe literally disarmed (especially useful for bandit and invader weaponmasters) and unable to parry attacks, or sometimes it's one of various injuries that slow the victim down.
 Untouchable Until Tagged / int_6c1234ed
featureApplicability
1.0
 Untouchable Until Tagged / int_6c1234ed
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Untouchable Until Tagged / int_6c1234ed
 Untouchable Until Tagged / int_7421f19e
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_7421f19e
comment
In Rurouni Kenshin: The Legend Ends, Kenshin and Sojiro's rematch has them fairly equal at first until Kenshin manages to get in a hit on Sojiro's legs, causing him to slow. From then on Kenshin manages to land more and still more hits on Sojiro, until he can use his Finishing Move.
 Untouchable Until Tagged / int_7421f19e
featureApplicability
1.0
 Untouchable Until Tagged / int_7421f19e
featureConfidence
1.0
 Rurouni Kenshin: The Legend Ends
hasFeature
Untouchable Until Tagged / int_7421f19e
 Untouchable Until Tagged / int_7565a23b
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_7565a23b
comment
The same is also true of Killing Floor, as the generic Clot is little threat, but getting hit by one slows down the victim because Clots can perform grabs and mire the surivors in a sea of Zeds. A player that was otherwise handling themselves just fine is suddenly at the mercy of a decidedly merciless horde.
 Untouchable Until Tagged / int_7565a23b
featureApplicability
1.0
 Untouchable Until Tagged / int_7565a23b
featureConfidence
1.0
 Killing Floor (Video Game)
hasFeature
Untouchable Until Tagged / int_7565a23b
 Untouchable Until Tagged / int_774aac31
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_774aac31
comment
District 9. The Prawn Mini-Mecha appears to be Immune to Bullets until it gets hit with a BFG (specifically, a South African 30mm anti-tank rifle), and from that point onwards it gets more and more easily damaged until it gets shut down by a simple 9mm pistol. Wikus still gets his fair amount of mileage out of it, though.
 Untouchable Until Tagged / int_774aac31
featureApplicability
1.0
 Untouchable Until Tagged / int_774aac31
featureConfidence
1.0
 District 9
hasFeature
Untouchable Until Tagged / int_774aac31
 Untouchable Until Tagged / int_842c5731
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_842c5731
comment
In Godzilla: Final Wars, the Controller tosses Ozaki around like a ragdoll until Ozaki manages to stun him with a punch to the throat. Then Ozaki turns the tables and beats him down.
 Untouchable Until Tagged / int_842c5731
featureApplicability
1.0
 Untouchable Until Tagged / int_842c5731
featureConfidence
1.0
 Godzilla: Final Wars
hasFeature
Untouchable Until Tagged / int_842c5731
 Untouchable Until Tagged / int_8756259d
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_8756259d
comment
In Azure Striker Gunvolt, this is the only way to effectively harm Asimov. Thanks to his permanent prevasion, he'll dodge everything Gunvolt throws at him including skill finishers - Asimov only becomes vulnerable to GV's tags if he is stunned and he'll be harmed for the duration until the tags are removed. Similarly in 3 - Kirin needs to employ an Arc Chain (which is done by tagging him with a talisman) to damage him, otherwise he'll simply prevade through Kirin's sword slashes.
 Untouchable Until Tagged / int_8756259d
featureApplicability
1.0
 Untouchable Until Tagged / int_8756259d
featureConfidence
1.0
 Azure Striker Gunvolt (Video Game)
hasFeature
Untouchable Until Tagged / int_8756259d
 Untouchable Until Tagged / int_8a40eb2b
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_8a40eb2b
comment
When Boromir is fending off the Uruk-Hai in The Lord of the Rings: The Fellowship of the Ring he is killing them non-stop with nary a lucky hit, until their leader, Lurtz, manages to snipe him from afar. Justified in that Lurtz is shown to be considerably smarter than the other orcs. It's almost a subversion though because Boromir rallies pretty quickly. He doesn't go down until Lurtz puts TWO more arrows in him.
 Untouchable Until Tagged / int_8a40eb2b
featureApplicability
1.0
 Untouchable Until Tagged / int_8a40eb2b
featureConfidence
1.0
 The Lord of the Rings: The Fellowship of the Ring
hasFeature
Untouchable Until Tagged / int_8a40eb2b
 Untouchable Until Tagged / int_8f4731fb
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_8f4731fb
comment
This tends to be how you’re KOed in the Pokémon Mystery Dungeon games. A single PP-Zero trap can drain one of your moves’ Power Points, causing any linked moves to come apart and destroying any strategies you might have had. A Monster House can suddenly leave you cornered and helpless, especially if you’ve run out of crowd control orbs. A status move can leave you open for several turns in a row. A Warp trap can teleport you away from your allies, who (especially in the first games) don’t exactly function very well without you there, unless you use the menus to micro-manage them. Fortunately, most of these have workarounds; unfortunately, said workarounds are mostly in the form of unstackable one-time-use items, often multiple, in a series with pretty limited inventory space to begin with.
 Untouchable Until Tagged / int_8f4731fb
featureApplicability
1.0
 Untouchable Until Tagged / int_8f4731fb
featureConfidence
1.0
 Pokémon Mystery Dungeon (Video Game)
hasFeature
Untouchable Until Tagged / int_8f4731fb
 Untouchable Until Tagged / int_9746a351
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_9746a351
comment
In The War of the Ancients, Sargeras is pretty much unstoppable until Broxigar scratches him with his enchanted axe. That very slight injury was all the heroes needed to stop Sargeras.
 Untouchable Until Tagged / int_9746a351
featureApplicability
1.0
 Untouchable Until Tagged / int_9746a351
featureConfidence
1.0
 The War of the Ancients
hasFeature
Untouchable Until Tagged / int_9746a351
 Untouchable Until Tagged / int_985ad25d
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_985ad25d
comment
Dragon Ball Super: During the final showdown of the Future Trunks Saga, the newly-created Merged Zamasu initially appears to be unstoppable, shrugging off everything Goku, Vegeta, and Future Trunks throw at him... and then Goku manages to reflect his Sphere of Destruction attack back at him, which reduces the entire right side of his face to purple goo. As it turns out, Future Zamasu's Complete Immortality has been compromised by his fusing with the mortal Goku Black; thus, he's no longer completely immortal and can be killed.
 Untouchable Until Tagged / int_985ad25d
featureApplicability
1.0
 Untouchable Until Tagged / int_985ad25d
featureConfidence
1.0
 Dragon Ball Super
hasFeature
Untouchable Until Tagged / int_985ad25d
 Untouchable Until Tagged / int_d6e2146d
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_d6e2146d
comment
Can easily happen in Diablo III to characters with an over-reliance on items providing Life Per Hit or Life Per Kill. During the normal course of combat, you're constantly healing more quickly than the enemy can damage you, and your health barely ever dips at all. Then an elite gets in a lucky shot with a freeze blast, and you're dead before you can recover.
 Untouchable Until Tagged / int_d6e2146d
featureApplicability
1.0
 Untouchable Until Tagged / int_d6e2146d
featureConfidence
1.0
 Diablo III (Video Game)
hasFeature
Untouchable Until Tagged / int_d6e2146d
 Untouchable Until Tagged / int_d7c9f170
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_d7c9f170
comment
The Matrix Reloaded. For most of the "Burly Brawl" fight between Neo and Agent Smith, Neo does quite well, not defeating the Smiths but holding his own. Near the end, as Neo is jumping from one Smith to the other, a Smith jumps out of nowhere and takes him down, allowing all of the other Smiths to dogpile on him. Because he's the One, he throws them off and escapes, but it's a near thing.
 Untouchable Until Tagged / int_d7c9f170
featureApplicability
1.0
 Untouchable Until Tagged / int_d7c9f170
featureConfidence
1.0
 The Matrix Reloaded
hasFeature
Untouchable Until Tagged / int_d7c9f170
 Untouchable Until Tagged / int_e3b65448
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_e3b65448
comment
In The Ballad of the White Horse, Eldred is an unstoppable force of destruction - until his sword breaks.
 Untouchable Until Tagged / int_e3b65448
featureApplicability
1.0
 Untouchable Until Tagged / int_e3b65448
featureConfidence
1.0
 The Ballad of the White Horse
hasFeature
Untouchable Until Tagged / int_e3b65448
 Untouchable Until Tagged / int_e5c5bc22
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_e5c5bc22
comment
In GURPS, this is what some players refer to as the "death spiral". A Major Wound (equivalent to half or more of a character's maximum HP) can send a character tumbling to the ground and/or stun them. On the ground, defenses are compromised. Stunned, defenses are compromised even further. Being both stunned and prone cripples defenses to the point where you had better hope your opponent whiffs on their next attack or you roll a Critical Success on your own defense roll. Ergo, barring extraordinary toughness or good armor, it is best not to be hit in the first place.
Since then, "death spiral" has become a general word for any mechanic that puts a wounded character at a disadvantage, since it tends to lead to this trope: even fairly minor penalties can easily tip the scales, which of course gets the character more hurt, which imposes further penalties, which gets them hit more, digging them ever-deeper in the hole with less and less chance of turnaround. It's generally agreed as being realistic, but not cinematic, and a dangerous mechanic to include unless its implications are well-considered.
 Untouchable Until Tagged / int_e5c5bc22
featureApplicability
1.0
 Untouchable Until Tagged / int_e5c5bc22
featureConfidence
1.0
 GURPS (Tabletop Game)
hasFeature
Untouchable Until Tagged / int_e5c5bc22
 Untouchable Until Tagged / int_e694aadb
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_e694aadb
comment
The Ciaphas Cain novel "The Last Ditch" has a big Tyranid monster able to shrug off lasgun and bolt pistol fire until an air-to-surface missile breaches its carapace, allowing the squad to aim for the breach and bring it down.
The second time Cain fights a Chaos Marine in The Traitor's Hand, he takes advantage of prior battle damage to the Marine's armor, and shoves his chainsword through the breach to incapacitate the Marine.
 Untouchable Until Tagged / int_e694aadb
featureApplicability
1.0
 Untouchable Until Tagged / int_e694aadb
featureConfidence
1.0
 Ciaphas Cain
hasFeature
Untouchable Until Tagged / int_e694aadb
 Untouchable Until Tagged / int_ef9ba9b4
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_ef9ba9b4
comment
As the page quote bears out, the Jedi can easily deflect blaster bolts up to a certain point, which is what Palpatine uses to wipe them out with Order 66 in Revenge of the Sith; the Jedi not taken completely by surprise in the first place are unable to ward off such concentrated blaster fire and are quickly felled once a single bolt gets through their defense.
 Untouchable Until Tagged / int_ef9ba9b4
featureApplicability
1.0
 Untouchable Until Tagged / int_ef9ba9b4
featureConfidence
1.0
 Revenge of the Sith
hasFeature
Untouchable Until Tagged / int_ef9ba9b4
 Untouchable Until Tagged / int_f134ef9b
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_f134ef9b
comment
In Kartia: The Word of Fate, earning experience does not improve your health. What it does is improve your attack and defense stats. With good armour and a strong character, it reaches a point where enemies keep having their attacks bounce off your party members for no damage. But whenever a human or Phantom is injured, its attack and defense attributes goes down. So previously invulnerable units may find themselves being hit by attacks they'd previously been immune to.
 Untouchable Until Tagged / int_f134ef9b
featureApplicability
1.0
 Untouchable Until Tagged / int_f134ef9b
featureConfidence
1.0
 Kartia: The Word of Fate (Video Game)
hasFeature
Untouchable Until Tagged / int_f134ef9b
 Untouchable Until Tagged / int_f269dd2f
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_f269dd2f
comment
Likewise, in RimWorld, limbs can be damaged or destroyed, and pain cripples consciousness, leaving a colonist or enemy with less ability to flee or fight back once they get hit just once. Thankfully, if someone is incapacitated but not killed, most enemies will focus their attacks on other nearby targets instead of finishing them off. This can also be bad when pirates decide to kidnap your colonists, a wild hungry animal is trying to hunt your downed colonist and eat them alive, or they are on fire and you can't get close enough to put them out.
 Untouchable Until Tagged / int_f269dd2f
featureApplicability
1.0
 Untouchable Until Tagged / int_f269dd2f
featureConfidence
1.0
 RimWorld (Video Game)
hasFeature
Untouchable Until Tagged / int_f269dd2f
 Untouchable Until Tagged / int_fd8ef85e
type
Untouchable Until Tagged
 Untouchable Until Tagged / int_fd8ef85e
comment
This can happen to an unwary survivor in Left 4 Dead and Left 4 Dead 2. Speed and accuracy more than hitting power are your best friends, because your objective isn't to kill all the zombies but make it to the end of the level. A player or team can do great until one attack by a Common Infected slows them down, and suddenly dozens more can pile on damage before you know it. The same goes for Special Infected but even moreso, and this trope is at its most prominent in Expert Realism mode, where survivors are Glass Cannons.
 Untouchable Until Tagged / int_fd8ef85e
featureApplicability
1.0
 Untouchable Until Tagged / int_fd8ef85e
featureConfidence
1.0
 Left 4 Dead (Video Game)
hasFeature
Untouchable Until Tagged / int_fd8ef85e

The following is a list of statements referring to the current page from other pages.

 Onslaught (Comic Book) / int_85f23fcf
type
Untouchable Until Tagged
 District 9 / int_85f23fcf
type
Untouchable Until Tagged
 Guardians of the Galaxy Vol. 3 / int_85f23fcf
type
Untouchable Until Tagged
 Mars Attacks! / int_85f23fcf
type
Untouchable Until Tagged
 Revenge of the Sith / int_85f23fcf
type
Untouchable Until Tagged
 The Lord of the Rings / int_85f23fcf
type
Untouchable Until Tagged
 The Lord of the Rings: The Fellowship of the Ring / int_85f23fcf
type
Untouchable Until Tagged
 The Matrix Reloaded / int_85f23fcf
type
Untouchable Until Tagged
 Wanna Be the Strongest in the World! (Manga) / int_85f23fcf
type
Untouchable Until Tagged
 GURPS (Tabletop Game) / int_85f23fcf
type
Untouchable Until Tagged
 Blood Bowl (Tabletop Game) / int_85f23fcf
type
Untouchable Until Tagged
 Angband (Video Game) / int_85f23fcf
type
Untouchable Until Tagged
 God of War Ragnarök (Video Game) / int_85f23fcf
type
Untouchable Until Tagged
 Kartia: The Word of Fate (Video Game) / int_85f23fcf
type
Untouchable Until Tagged
 The Super Mario Bros. Movie / int_85f23fcf
type
Untouchable Until Tagged