...it's like TV Tropes, but LINKED DATA!
Variable Terminal Velocity
- 293 statements
- 55 feature instances
- 26 referencing feature instances
Variable Terminal Velocity | type |
FeatureClass | |
Variable Terminal Velocity | label |
Variable Terminal Velocity | |
Variable Terminal Velocity | page |
VariableTerminalVelocity | |
Variable Terminal Velocity | comment |
How fast you fall depends on who and what you are. The wacky world of TV physics seems to postulate, among other factors, that how fast a person or object is pulled towards the ground is a function of how heroic they are, and not the constant acceleration of gravity (9.8 meters/second-squared)note That is, for each second you're falling your speed increases by 9.8 meters/second, cumulatively that the rest of us have to deal with.note For those who care, terminal velocity is the point at which acceleration due to gravity is equal to deceleration due to friction with the air, or air resistance. The gravity acts toward the center of the earth, and the friction acts in the opposite direction from the way the object is moving. This creates an overall force of zero, which causes a constant velocity. What speed terminal velocity actually is is determined by the weight and surface area of an object. In layman's terms, it's the fastest speed you can get to with only gravity pulling you down in an atmosphere, and it's determined by how heavy and what shape you are. For instance, no matter how tall a cliff or building is, should a character or a fragile vase fall off, there will always be enough time for the Hero to leap after them, catch up to them in mid-fall, and rescue them. This is a gross violation of physics in most cases. One object accelerated by gravity alone cannot pass another such object that was dropped before it. Neither the size of the objects nor the relative virtues of them can change that. Galileo and Newton both famously showed this, and Dave Scott confirmed it much later in a near-perfect vacuum. This is possible when you factor wind resistance into the equation (for example, if you were to drop something very light with a large surface area and then threw something small and dense after it). But even then, you'd need to fall a very long distance (as in thousands of feet while skydiving, not the hundreds of feet out an apartment window) for that effect to be workable in your favor. Someone falling head-down has a terminal velocity about 1.5x faster than someone falling belly-down (180mph vs. 120mph). A professional in streamlined clothing and gear can hit about 2.5x the belly-down speed (about 300mph). It only gets worse if the falling rescuing hero completes the rescue with help of Building Swing gadgetry like grappling hooks or ropes: in Real Life, a falling person trying that would be more likely to lose the rope than save the person on the other end. Rescuing heroes are not the only things to be affected by variable terminal velocity, mind you. In some genres, everything falls faster than an anvil. See also Catch a Falling Star, Not the Fall That Kills You…, Soft Water, Stairs Are Faster. |
|
Variable Terminal Velocity | fetched |
2023-07-08T06:00:32Z | |
Variable Terminal Velocity | parsed |
2023-07-08T06:00:32Z | |
Variable Terminal Velocity | processingComment |
Dropped link to ArtisticLicensePhysics: Not an Item - FEATURE | |
Variable Terminal Velocity | processingComment |
Dropped link to BloodPlus: Not an Item - FEATURE | |
Variable Terminal Velocity | processingComment |
Dropped link to DrivenToSuicide: Not an Item - FEATURE | |
Variable Terminal Velocity | processingComment |
Dropped link to GraphicNovel: Not an Item - FEATURE | |
Variable Terminal Velocity | processingComment |
Dropped link to InsaneTrollLogic: Not an Item - FEATURE | |
Variable Terminal Velocity | processingComment |
Dropped link to MetroidPrime3: Not an Item - UNKNOWN | |
Variable Terminal Velocity | processingComment |
Dropped link to MezzoDSA: Not an Item - UNKNOWN | |
Variable Terminal Velocity | processingComment |
Dropped link to SuperStrength: Not an Item - FEATURE | |
Variable Terminal Velocity | processingComment |
Dropped link to TruthInTelevision: Not an Item - CAT | |
Variable Terminal Velocity | processingUnknown |
MezzoDSA | |
Variable Terminal Velocity | processingUnknown |
MetroidPrime3 | |
Variable Terminal Velocity | isPartOf |
DBTropes | |
Variable Terminal Velocity / int_11dbc3d | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_11dbc3d | comment |
Grand Theft Auto IV: The Ballad of Gay Tony has a mission where you throw a blogger out of a helicopter in flight, then you drop after him and catch him with your parachute. | |
Variable Terminal Velocity / int_11dbc3d | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_11dbc3d | featureConfidence |
1.0 | |
Grand Theft Auto IV: The Ballad of Gay Tony (Video Game) | hasFeature |
Variable Terminal Velocity / int_11dbc3d | |
Variable Terminal Velocity / int_1510822e | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_1510822e | comment |
In the opening sequence of GoldenEye, Bond drives a motorcycle over a cliff and catches a falling airplane with enough time to right it before it hits the ground. Truth in Television to some extent. The stuntman concerned actually skydived into the plane in the air. The plane wasn't unpowered, though, and a falling human would probably have a higher terminal velocity than a powered plane in flight position, what with, y'know, wings and all. |
|
Variable Terminal Velocity / int_1510822e | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_1510822e | featureConfidence |
1.0 | |
GoldenEye | hasFeature |
Variable Terminal Velocity / int_1510822e | |
Variable Terminal Velocity / int_1acf3832 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_1acf3832 | comment |
In No One Lives Forever, one of the missions portrays this trope straight, as it implies exactly running onto a mook with a parachute and taking it from him in the air. | |
Variable Terminal Velocity / int_1acf3832 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_1acf3832 | featureConfidence |
1.0 | |
No One Lives Forever (Video Game) | hasFeature |
Variable Terminal Velocity / int_1acf3832 | |
Variable Terminal Velocity / int_1b386512 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_1b386512 | comment |
In the climax of Ranma ½'s long-running "Ranma and Nodoka" story arc, Ranma's mother goes flying off a cliff overlooking the ocean when Genma, who was carrying her, crashes into a tree. Ranma immediately springboards off the top of his father's head after her —repeat, springboards off the top of Genma's head, adding height to his leap when Nodoka is already plunging down. Although the cliff is, at best, a hundred feet high (Genma comes down via rope a few instants later) Ranma has enough time to a) somehow catch up to Nodoka, b) cradle her very gently in his arms, c) grab her sword and toss it at the cliffside further down, creating a foothold, and d) touch down on the sword very lightly. All while side characters gasp and comment on his actions, more worried that the water will reveal Ranma's secret to his mother than about either of them splatting on the cliff OR the water. | |
Variable Terminal Velocity / int_1b386512 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_1b386512 | featureConfidence |
1.0 | |
Ranma ½ (Manga) | hasFeature |
Variable Terminal Velocity / int_1b386512 | |
Variable Terminal Velocity / int_22fe4557 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_22fe4557 | comment |
In Patema Inverted, the heroes Patima and Age falls more than they moves normally. So we have many occasions to the following behaviour: After some strange physical experiments the "inverted" and the people of Aiga are affected by opposed gravity. And when Patima and Age holding each other, they weight effective their difference. But this doesn't explain, why they fall with constant speed on the one hand but can jump ballistic on the other hand. | |
Variable Terminal Velocity / int_22fe4557 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_22fe4557 | featureConfidence |
1.0 | |
Patema Inverted | hasFeature |
Variable Terminal Velocity / int_22fe4557 | |
Variable Terminal Velocity / int_23ae009a | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_23ae009a | comment |
Minor subversion by Great Teacher Onizuka. In one episode, Kanzaki trapped Onizuka into inadvertently pushing her off a rooftop. Being who he is, Onizuka then proceeded to run straight DOWN THE WALL of said building, catch her in her fall and take the impact for her. He survived. Subverted similarly when he saves Noboru when he was Driven to Suicide—twice—by diving off into him, catching him in midair, then absorbing the full force of the impact himself. |
|
Variable Terminal Velocity / int_23ae009a | featureApplicability |
-0.3 | |
Variable Terminal Velocity / int_23ae009a | featureConfidence |
1.0 | |
Great Teacher Onizuka (Manga) | hasFeature |
Variable Terminal Velocity / int_23ae009a | |
Variable Terminal Velocity / int_25d97c04 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_25d97c04 | comment |
James Bond game Everything or Nothing features a level where Bond has to save the Love Interest from a death fall off of a cliff by jumping after her, catching up to her, and using his belt-grapple hook to arrest their fall. Considering he manages to come to a near immediate stop without breaking in half and falls for a good 60 seconds, they probably weren't going for realism. | |
Variable Terminal Velocity / int_25d97c04 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_25d97c04 | featureConfidence |
1.0 | |
James Bond (Franchise) | hasFeature |
Variable Terminal Velocity / int_25d97c04 | |
Variable Terminal Velocity / int_27b0262b | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_27b0262b | comment |
Confirmed by the MythBusters when they took on the movie Point Break (1991) (one scene, three myths). Though it was determined that both men would have to jump from a much greater altitude than they did in the movie in order to have enough time to make it work. |
|
Variable Terminal Velocity / int_27b0262b | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_27b0262b | featureConfidence |
1.0 | |
MythBusters | hasFeature |
Variable Terminal Velocity / int_27b0262b | |
Variable Terminal Velocity / int_2e6be66a | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_2e6be66a | comment |
A similar situation occurs in My-Otome when Arika and Mashiro are stuck in a cave with lava that's only dangerous if you touch it. Judging by the height of the ceiling they fell from, there was simply not enough time for Mashiro to unlock Arika's powers and for Arika to say "Materialize". | |
Variable Terminal Velocity / int_2e6be66a | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_2e6be66a | featureConfidence |
1.0 | |
My-Otome | hasFeature |
Variable Terminal Velocity / int_2e6be66a | |
Variable Terminal Velocity / int_331e009 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_331e009 | comment |
Borderlands 2, along with the other games in its franchise, features an interesting version of this: supposedly, the gravity on both Pandora (where the first and second games take place) and Elpis (where the Pre-Sequel takes place) is low enough that terminal velocity is low enough that characters will take no damage from falling whatsoever. This, however, only applies to the areas in the game where you're supposed to go: step off of the map, and you'll find yourself falling to your death from a distance that you should be able to drop down with no trouble whatsoever. | |
Variable Terminal Velocity / int_331e009 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_331e009 | featureConfidence |
1.0 | |
Borderlands 2 (Video Game) | hasFeature |
Variable Terminal Velocity / int_331e009 | |
Variable Terminal Velocity / int_334120fc | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_334120fc | comment |
In 8-Bit Theater, when the airship (deathtrap) the party travels in falls, it falls at two times the terminal velocity. "When I say deathtrap, I mean deathtrap." | |
Variable Terminal Velocity / int_334120fc | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_334120fc | featureConfidence |
1.0 | |
8-Bit Theater (Webcomic) | hasFeature |
Variable Terminal Velocity / int_334120fc | |
Variable Terminal Velocity / int_34d050c6 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_34d050c6 | comment |
In one episode, Darkwing Duck finds himself falling with a coconut-shaped bomb next to him, having involuntarily been ejected from his plane. He tries to throw it up and away, and it catches up. Twice, same result. When he isn't throwing it, it doesn't pass him either. Yet more ridiculously, when he throws it to the side, it returns; he just resigns himself to fate at that point. | |
Variable Terminal Velocity / int_34d050c6 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_34d050c6 | featureConfidence |
1.0 | |
Darkwing Duck | hasFeature |
Variable Terminal Velocity / int_34d050c6 | |
Variable Terminal Velocity / int_3f20192e | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_3f20192e | comment |
In the earlier film, Moonraker, Bond is thrown out of a plane without a parachute and uses the tucked position in order to catch up with the pilot, who had bailed out earlier and was falling in the boxman position. Bond overpowers him and steals the parachute. Before he can equip it properly though, Jaws catches up with Bond and Bond only escapes being bitten by deploying his parachute in the nick of time, slowing him enough that Jaws plummets away. All of that is reasonably accurate, although they were falling for long enough that they must have started above 25,000 feet, which would require oxygen equipment. However, when Bond detaches the parachute from the pilot, the pilot starts falling faster than Bond for no apparent reason. | |
Variable Terminal Velocity / int_3f20192e | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_3f20192e | featureConfidence |
1.0 | |
Moonraker | hasFeature |
Variable Terminal Velocity / int_3f20192e | |
Variable Terminal Velocity / int_42d070ed | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_42d070ed | comment |
When Tsukiyo (magically doll sized) falls off a building in The World God Only Knows, Keima immediately jumps off to save her. After catching up to her, they then have enough time for a romantic mid air kiss before Elsie saves them. | |
Variable Terminal Velocity / int_42d070ed | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_42d070ed | featureConfidence |
1.0 | |
The World God Only Knows (Manga) | hasFeature |
Variable Terminal Velocity / int_42d070ed | |
Variable Terminal Velocity / int_45a29545 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_45a29545 | comment |
Discussed in an episode of The Secret Saturdays. Drew's brother relates a story from his adventures that involves him leaping out of a plane to catch up to someone who'd jumped before him. Doc skeptically asks how he managed to do so after reaching terminal velocity. The answer? "I'll show you terminal velocity." | |
Variable Terminal Velocity / int_45a29545 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_45a29545 | featureConfidence |
1.0 | |
The Secret Saturdays | hasFeature |
Variable Terminal Velocity / int_45a29545 | |
Variable Terminal Velocity / int_4d30cecb | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_4d30cecb | comment |
This is a stock trope in the Wile E. Coyote and the Road Runner cartoons. If the Coyote ends up going off a cliff at about the same time as a boulder, anvil, or other heavy object, he will hit the ground first, and then the other object will land on him. | |
Variable Terminal Velocity / int_4d30cecb | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_4d30cecb | featureConfidence |
1.0 | |
Wile E. Coyote and the Road Runner | hasFeature |
Variable Terminal Velocity / int_4d30cecb | |
Variable Terminal Velocity / int_50e2e357 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_50e2e357 | comment |
Done realistically in Star Trek (2009). Sulu falls off the Romulan drill with no chute, and Kirk jumps later and catches him. However, Sulu only has five seconds on Kirk, Kirk catches up by exploiting air resistance as he profiles his body and Sulu spreads himself out, and they're VERY high up (they fall for more than a minute all told). Of course, it's all for naught as Kirk's chute breaks immediately and they have to rely on a miracle beam-up by Chekov on the Enterprise. | |
Variable Terminal Velocity / int_50e2e357 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_50e2e357 | featureConfidence |
1.0 | |
Star Trek (2009) | hasFeature |
Variable Terminal Velocity / int_50e2e357 | |
Variable Terminal Velocity / int_5141197f | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_5141197f | comment |
In one of the Appleseed movies Deunan makes her dramatic exit by jumping out of a really tall building and apparently has her companions throw her 4m tall powered armor after her. She spreads out her arms and legs and lets the open suit land on her, seals the front hatch, and fires the jetpack about 2m before hitting the water below her. For no apparent reason, there was no hurry at all. In another scene she has her powered armor crash into an enemy in mid air and saves herself by jumping out just before the impact. Breareos and Thereos still have some time to chat and make plans what they have to do and then decide who should catch her. It's not the least plausible part of the film. |
|
Variable Terminal Velocity / int_5141197f | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_5141197f | featureConfidence |
1.0 | |
Appleseed (Manga) | hasFeature |
Variable Terminal Velocity / int_5141197f | |
Variable Terminal Velocity / int_53a73ca0 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_53a73ca0 | comment |
In Star Wars: The Clone Wars during the Zygerian-arc Ahsoka saved a Togruta slavegirl who fall from the holding cell's Trap Door, by jumping after her, arriving ontop of the rescue ship before her, and catching her. Might be justified, as she probably used the Force to first speed herself up, then to protect themselves from landing too hard. | |
Variable Terminal Velocity / int_53a73ca0 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_53a73ca0 | featureConfidence |
1.0 | |
Star Wars: The Clone Wars | hasFeature |
Variable Terminal Velocity / int_53a73ca0 | |
Variable Terminal Velocity / int_5874fe63 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_5874fe63 | comment |
In Pretty Guardian Sailor Moon, Ami triggers her first transformation into Sailor Mercury while falling from a third-floor balcony — but the invocation of the change takes several seconds longer than it realistically would have taken her to fall. (Not the change itself, which is presumed to be instantaneous given evidence elsewhere in the series, but the hand gestures and the spoken words that set it off.) | |
Variable Terminal Velocity / int_5874fe63 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_5874fe63 | featureConfidence |
1.0 | |
Pretty Guardian Sailor Moon | hasFeature |
Variable Terminal Velocity / int_5874fe63 | |
Variable Terminal Velocity / int_5ada53ed | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_5ada53ed | comment |
James Bond In the opening sequence of GoldenEye, Bond drives a motorcycle over a cliff and catches a falling airplane with enough time to right it before it hits the ground. Truth in Television to some extent. The stuntman concerned actually skydived into the plane in the air. The plane wasn't unpowered, though, and a falling human would probably have a higher terminal velocity than a powered plane in flight position, what with, y'know, wings and all. In the earlier film, Moonraker, Bond is thrown out of a plane without a parachute and uses the tucked position in order to catch up with the pilot, who had bailed out earlier and was falling in the boxman position. Bond overpowers him and steals the parachute. Before he can equip it properly though, Jaws catches up with Bond and Bond only escapes being bitten by deploying his parachute in the nick of time, slowing him enough that Jaws plummets away. All of that is reasonably accurate, although they were falling for long enough that they must have started above 25,000 feet, which would require oxygen equipment. However, when Bond detaches the parachute from the pilot, the pilot starts falling faster than Bond for no apparent reason. |
|
Variable Terminal Velocity / int_5ada53ed | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_5ada53ed | featureConfidence |
1.0 | |
James Bond | hasFeature |
Variable Terminal Velocity / int_5ada53ed | |
Variable Terminal Velocity / int_5c07d6ab | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_5c07d6ab | comment |
Saints Row: The Third: The mission 'I'm Free - Free Falling'. You catch up to a parachute-less Shaundi, catch her, then DROP her, go through the plane again, and RE-catch her. Shaundi is less than happy. | |
Variable Terminal Velocity / int_5c07d6ab | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_5c07d6ab | featureConfidence |
1.0 | |
Saints Row: The Third (Video Game) | hasFeature |
Variable Terminal Velocity / int_5c07d6ab | |
Variable Terminal Velocity / int_5d354f8 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_5d354f8 | comment |
A Red Dwarf episode has Ace Rimmer jump out of an exploding plane and air-surf a crocodile down to a baddie who had parachuted out before him. (What a guy!) Then, after Ace steals the parachute, floats to the ground, rescues the local princess, takes off on a flying motorcycle, and skywrites "Smoke Me A Kipper, I'll Be Back For Breakfast", two guards who have witnessed all that have time to add this exchange: "He got away! I can't believe he got away!" "That was Ace Rimmer! We are lucky to be alive!" before the crocodile finally hits the ground - landing on top of them, naturally. | |
Variable Terminal Velocity / int_5d354f8 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_5d354f8 | featureConfidence |
1.0 | |
Red Dwarf | hasFeature |
Variable Terminal Velocity / int_5d354f8 | |
Variable Terminal Velocity / int_5d4da198 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_5d4da198 | comment |
It was partially inverted in the film Spider-Man 3, when Spidey pursued a plummeting Gwen Stacy. The reason he is able to catch up to her is that his super agility and wall crawling powers allows him to land on various falling rubble and use them as jumping platforms to accelerate himself to reach her. Averted even more later on when he has the power of the Green Goblin's flier to accelerate him faster than gravity would. But done straight in the first movie, where Spidey is able to grab Mary Jane after the Green Goblin drops her and a tram car. Despite said Jane and car being dropped at least a couple seconds before he goes after them. The car had a long cable that took longer to leave the bridge than Spidey, so that part makes sense. |
|
Variable Terminal Velocity / int_5d4da198 | featureApplicability |
-1.0 | |
Variable Terminal Velocity / int_5d4da198 | featureConfidence |
1.0 | |
Spider-Man 3 | hasFeature |
Variable Terminal Velocity / int_5d4da198 | |
Variable Terminal Velocity / int_5db577ba | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_5db577ba | comment |
In The Dark Knight, Rachel Dawes is dropped out a window by the Joker, and Batman jumps out several seconds later to catch her. While her fall is slowed by a slanted wall directly beneath the window, Batman slides along the same wall, so his fall should have been likewise slowed. Finally, he saves her by flipping her so that she lands on him, regardless of the fact that the momentum change would still be enough to break most of her bones. | |
Variable Terminal Velocity / int_5db577ba | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_5db577ba | featureConfidence |
1.0 | |
The Dark Knight | hasFeature |
Variable Terminal Velocity / int_5db577ba | |
Variable Terminal Velocity / int_5dfb8aa2 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_5dfb8aa2 | comment |
Sonic Generations contains several sections whereby you fall down a vertical shaft dodging obstacles. Pressing the boost button here makes Sonic fall faster. This is essential in the sixth boss, where you not only have to dodge obstacles, but actually have to catch up with the boss itself while falling. It's not falling, it's fleeing via rocket propulsion. You still catch it. Its somewhat justified in that Sonic eagle-spreads his limbs or streamlines himself to alter his wind resistance. Supplemental material also reveals that while he can't use his quills to glide like Knuckles, he can also use them to slow his fall. | |
Variable Terminal Velocity / int_5dfb8aa2 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_5dfb8aa2 | featureConfidence |
1.0 | |
Sonic Generations (Video Game) | hasFeature |
Variable Terminal Velocity / int_5dfb8aa2 | |
Variable Terminal Velocity / int_6eb4ca5c | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_6eb4ca5c | comment |
Jackie Chan Adventures: In the first episode of season four, Jackie sneaks aboard the Dark Hand jet, only for the Enforces to simply strap themselves in and open the door in midair. A few seconds after he gets sucked out, Jade jumps after him with a parachute. | |
Variable Terminal Velocity / int_6eb4ca5c | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_6eb4ca5c | featureConfidence |
1.0 | |
Jackie Chan Adventures | hasFeature |
Variable Terminal Velocity / int_6eb4ca5c | |
Variable Terminal Velocity / int_83d41855 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_83d41855 | comment |
Gargoyles had Goliath meeting Elisa by rescuing her from a fall off the top of Xanatos' skyscraper. Which he somehow manages to do despite her having a good five-second head start. (The top level of Xanatos' skyscraper was actually above the cloud level—a necessary component of the spell to revive the titular Gargoyles—so it's possible Goliath had enough time to catch up to her.) A later incident has Matt Bluestone falling, but he spreads his limbs out as wide as he can to create as much drag as possible to allow Goliath to catch him in a pursuing dive. | |
Variable Terminal Velocity / int_83d41855 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_83d41855 | featureConfidence |
1.0 | |
Gargoyles | hasFeature |
Variable Terminal Velocity / int_83d41855 | |
Variable Terminal Velocity / int_8501afb1 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_8501afb1 | comment |
In Final Fantasy VII: Advent Children Cloud and Sephiroth spend almost the entire final battle in mid air. Apparently terminal velocity can be reduced to almost nothing. Sephiroth can actually fly, and Cloud was always, somehow, lifted by the strength of Sephiroth's blows. Justified since Sephiroth has enough Super Strength to "lift" Cloud. A better example occurs earlier, when Rufus and Kadaj are on the top of a building.Rufus reveals that he had Jenova's head all along, and proceeds to throw the box containing it off the building. Kadaj tries to hit him with magic, but he dodges by jumping off the building . Kadaj jumps several moments after him and still manages to fall fast enough to go past Rufus and grab the box before hitting the ground. Somewhat justified by the fact that the building explodes about a second after Kadaj jumps, meaning the shockwave from the explosion could have conceivably accelerated him past Shinra. |
|
Variable Terminal Velocity / int_8501afb1 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_8501afb1 | featureConfidence |
1.0 | |
Final Fantasy VII: Advent Children | hasFeature |
Variable Terminal Velocity / int_8501afb1 | |
Variable Terminal Velocity / int_86814e56 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_86814e56 | comment |
Averted in Final Fantasy VI, you fight while falling down a waterfall and several encounters worth of enemies keep popping up and sticking with you while you're falling (and fighting) | |
Variable Terminal Velocity / int_86814e56 | featureApplicability |
-1.0 | |
Variable Terminal Velocity / int_86814e56 | featureConfidence |
1.0 | |
Final Fantasy VI (Video Game) | hasFeature |
Variable Terminal Velocity / int_86814e56 | |
Variable Terminal Velocity / int_86b52b7b | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_86b52b7b | comment |
Averted in I, Robot when Sonny goes to save Dr. Calvin from falling to her death. He is clearly shown propelling himself downwards towards her by pushing off from a metal railing, which explains why he falls faster. | |
Variable Terminal Velocity / int_86b52b7b | featureApplicability |
-1.0 | |
Variable Terminal Velocity / int_86b52b7b | featureConfidence |
1.0 | |
I, Robot | hasFeature |
Variable Terminal Velocity / int_86b52b7b | |
Variable Terminal Velocity / int_8d318bad | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_8d318bad | comment |
Super Mario RPG: When you fight Bowser at the beginning of the game, he is on a chandelier being held by a Kinklink, and opposite him is another chandelier likewise held by a Kinklink, Mario standing on it. When Bowser's chandelier drops, it is followed shortly by Mario's, but it's able to catch up with his. | |
Variable Terminal Velocity / int_8d318bad | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_8d318bad | featureConfidence |
1.0 | |
Super Mario RPG (Video Game) | hasFeature |
Variable Terminal Velocity / int_8d318bad | |
Variable Terminal Velocity / int_8f04d767 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_8f04d767 | comment |
Battlefield: Bad Company 2 has you jumping out of a hole in the side of a crashing aircraft after two other people who are fighting over a parachute, shooting one of them and then taking the parachute. | |
Variable Terminal Velocity / int_8f04d767 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_8f04d767 | featureConfidence |
1.0 | |
Battlefield: Bad Company (Video Game) | hasFeature |
Variable Terminal Velocity / int_8f04d767 | |
Variable Terminal Velocity / int_9068877a | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_9068877a | comment |
Happens in Red vs. Blue, after the Director blows up the skyscraper in season 9. Tex kicks the Sarcophagus off the roof, then the others jump after it and end up catching up to it. However, it's done fairly realistically—the Sarcophagus isn't exactly streamlined while the Freelancers chasing it have their limbs tucked in until they reach it, at which point they spread out to more like the "boxman" position to match its speed. York and Carolina getting "caught" by Maine in the Warthog is probably an example of this, though. | |
Variable Terminal Velocity / int_9068877a | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_9068877a | featureConfidence |
1.0 | |
Red vs. Blue (Web Animation) | hasFeature |
Variable Terminal Velocity / int_9068877a | |
Variable Terminal Velocity / int_a183d57f | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_a183d57f | comment |
Subverted on Futurama. The villain drops a precious gem from the top of a staircase, and Fry, who's up there with him, leaps to catch it; Leela shouts "No, Fry! You can't fall fast enough!" (Then Leela gets there in time to catch it by, ahem, running down the stairs... The commentary noting this was not really possible. Note that this episode involved the use of a cream that gave Leela and Fry superpowers, one of these powers being super speed.) | |
Variable Terminal Velocity / int_a183d57f | featureApplicability |
-0.3 | |
Variable Terminal Velocity / int_a183d57f | featureConfidence |
1.0 | |
Futurama | hasFeature |
Variable Terminal Velocity / int_a183d57f | |
Variable Terminal Velocity / int_a2d9c25d | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_a2d9c25d | comment |
In one of the final episodes of Noein, Haruka leaped off an insanely tall pillar to rescue a falling Yuu. Her ability to make the rules of space/time sit down and shut up may have had an impact on her ability to catch up to him. | |
Variable Terminal Velocity / int_a2d9c25d | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_a2d9c25d | featureConfidence |
1.0 | |
Noein | hasFeature |
Variable Terminal Velocity / int_a2d9c25d | |
Variable Terminal Velocity / int_a5d35fda | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_a5d35fda | comment |
Seen as a complaint in the opening scene from The Two Towers when Gandalf uses the "reduced air resistance" trick catches up to his sword (which had an inconsistent profile, tumbling as it was), and accelerates further to take on the balrog, which is a huge thing with lots of surface area and wings. On top of that, of course, Gandalf is an incognito angelic being, and in a film series with rings that cause invisibility, ghosts, giant fiery eyes, fire demons and elves one would think that people wouldn't be overly concerned about a plot-driven reason to tweak the laws of gravity, but there you are. In other words, A Wizard Did It. | |
Variable Terminal Velocity / int_a5d35fda | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_a5d35fda | featureConfidence |
1.0 | |
The Lord of the Rings: The Two Towers | hasFeature |
Variable Terminal Velocity / int_a5d35fda | |
Variable Terminal Velocity / int_a61ca024 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_a61ca024 | comment |
Power Rangers Lightspeed Rescue has Ryan catch Captain Mitchell this way. They try to justify it by showing him pushing off the cliff in a manner that would launch him faster, but that would only make sense if he did it virtually instantaneously, rather than a second or two later. The implication of the scene is still that he's accelerating much faster. | |
Variable Terminal Velocity / int_a61ca024 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_a61ca024 | featureConfidence |
1.0 | |
Power Rangers Lightspeed Rescue | hasFeature |
Variable Terminal Velocity / int_a61ca024 | |
Variable Terminal Velocity / int_a7c71872 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_a7c71872 | comment |
Defied in the Sherlock Holmes in the 22nd Century episode "The Empty House": Sherlock realizes that Moriarty had staged his death when the two seemed to fall into an energy field. Both did fall at the same time, but Holmes managed to catch himself on a ledge and then threw a rock at the energy field. The fact that the impact on the field was simultaneous told him that Moriarty did the same thing. | |
Variable Terminal Velocity / int_a7c71872 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_a7c71872 | featureConfidence |
1.0 | |
Sherlock Holmes in the 22nd Century | hasFeature |
Variable Terminal Velocity / int_a7c71872 | |
Variable Terminal Velocity / int_ac67074d | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_ac67074d | comment |
Happens frequently on Teen Titans when Robin has to catch something or save someone. | |
Variable Terminal Velocity / int_ac67074d | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_ac67074d | featureConfidence |
1.0 | |
Teen Titans | hasFeature |
Variable Terminal Velocity / int_ac67074d | |
Variable Terminal Velocity / int_b962c879 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_b962c879 | comment |
Used bizarrely in Fairy Tail, when Natsu and Wendy are knocked out of the air on the same time, and Natsu hits the ground early enough before Wendy that he was able to crawl across it and catch her. | |
Variable Terminal Velocity / int_b962c879 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_b962c879 | featureConfidence |
1.0 | |
Fairy Tail (Manga) | hasFeature |
Variable Terminal Velocity / int_b962c879 | |
Variable Terminal Velocity / int_ba3d2748 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_ba3d2748 | comment |
Averted in The Incredibles when Elastigirl and her kids drop out of the airplane. All three fall at the same rate. | |
Variable Terminal Velocity / int_ba3d2748 | featureApplicability |
-1.0 | |
Variable Terminal Velocity / int_ba3d2748 | featureConfidence |
1.0 | |
The Incredibles | hasFeature |
Variable Terminal Velocity / int_ba3d2748 | |
Variable Terminal Velocity / int_bc465e8b | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_bc465e8b | comment |
Happy Heroes: The Movie: Both times Happy S. has to dive after Careful S. to save him, he is able to fall fast enough to be able to catch up with him. Perhaps justified in that Happy S. gets an extra boost through his power, however. | |
Variable Terminal Velocity / int_bc465e8b | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_bc465e8b | featureConfidence |
1.0 | |
Happy Heroes: The Movie (Animation) | hasFeature |
Variable Terminal Velocity / int_bc465e8b | |
Variable Terminal Velocity / int_d7aab7c1 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_d7aab7c1 | comment |
The "catching up with a falling person" happens in the finale of Sailor Moon Super S, but the distances involved (starting from a magically floating ruin that's gradually ascending into the upper atmosphere) make it somewhat plausible. Usagi transforming into Princess Serenity, flowing gown and all, really helped her speed up to catch Chibi. |
|
Variable Terminal Velocity / int_d7aab7c1 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_d7aab7c1 | featureConfidence |
1.0 | |
Sailor Moon | hasFeature |
Variable Terminal Velocity / int_d7aab7c1 | |
Variable Terminal Velocity / int_e293455a | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_e293455a | comment |
Buffy the Vampire Slayer really went overboard with this one. Evil monster jumps into a hole to kill itself and trigger the end of the world. Buffy had time to run to her boyfriend, tell him her plan, grab a line from him, run back to the hole, and jump in, dragging her line over the cliff edge. Did she make it? Well, we're still here, aren't we? | |
Variable Terminal Velocity / int_e293455a | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_e293455a | featureConfidence |
1.0 | |
Buffy the Vampire Slayer | hasFeature |
Variable Terminal Velocity / int_e293455a | |
Variable Terminal Velocity / int_e4a82515 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_e4a82515 | comment |
Averted in Least I Could Do, which featured one Story Arc where the main cast went skydiving together. Rayne managed to fall out of the plane before hooking up his tandem harness with his instructor. The instructor managed to rescue him by falling to him and hooking them together - because the instructor put his arms and legs together and fell as straight down as possible while Rayne has his arms and legs spread out, so the instructor's air resistance was significantly lower. As well, since they were skydiving, it was a reasonable distance for him being able to catch up. | |
Variable Terminal Velocity / int_e4a82515 | featureApplicability |
-1.0 | |
Variable Terminal Velocity / int_e4a82515 | featureConfidence |
1.0 | |
Least I Could Do (Webcomic) | hasFeature |
Variable Terminal Velocity / int_e4a82515 | |
Variable Terminal Velocity / int_e764d136 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_e764d136 | comment |
As their ability to fly fails in So Long, and Thanks for All the Fish, Arthur Dent realizes that he can't catch his falling girlfriend, because gravity doesn't work that way. He then realizes, physics be damned, that he was just flying a moment ago, and he'll damn well fall faster to catch up to her. | |
Variable Terminal Velocity / int_e764d136 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_e764d136 | featureConfidence |
1.0 | |
So Long, and Thanks for All the Fish | hasFeature |
Variable Terminal Velocity / int_e764d136 | |
Variable Terminal Velocity / int_e9c7b01b | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_e9c7b01b | comment |
The characters in Dissidia Final Fantasy fall at different rates. Kuja can float lazily down from heights, but Kefka will drop like a rock. No falling damage, though. | |
Variable Terminal Velocity / int_e9c7b01b | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_e9c7b01b | featureConfidence |
1.0 | |
Dissidia Final Fantasy (Video Game) | hasFeature |
Variable Terminal Velocity / int_e9c7b01b | |
Variable Terminal Velocity / int_ea4f62db | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_ea4f62db | comment |
Family Guy employs this with people, who tend to fall almost instantaneously while drunk or in some sort of humorous circumstance where a fall is imminent. Otherwise, physics is pretty normal. | |
Variable Terminal Velocity / int_ea4f62db | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_ea4f62db | featureConfidence |
1.0 | |
Family Guy | hasFeature |
Variable Terminal Velocity / int_ea4f62db | |
Variable Terminal Velocity / int_eb175449 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_eb175449 | comment |
The Feruchemical power to store weight has an interesting relationship with this trope. While this probably isn't how the power actually works, the physics play out roughly as if the Feruchemist is changing his density. So in Mistborn: The Original Trilogy a Feruchemist can jump off a cliff, store most of his weight, and air resistance will slow him to a manageable speed, as if his body were made of Styrofoam. On the other hand, when Waxillium Ladrian taps a bunch of his weight while jumping, he doesn't fall much faster (air resistance was presumably negligible even with his natural weight), he just falls a lot harder. | |
Variable Terminal Velocity / int_eb175449 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_eb175449 | featureConfidence |
1.0 | |
Mistborn (Franchise) | hasFeature |
Variable Terminal Velocity / int_eb175449 | |
Variable Terminal Velocity / int_f14deb8a | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_f14deb8a | comment |
The Perils of Penelope Pitstop, "Cross Country Double Cross": The Hooded Claw cuts Penelope's parachute and notes cynically that it's falling faster than she is. | |
Variable Terminal Velocity / int_f14deb8a | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_f14deb8a | featureConfidence |
1.0 | |
The Perils of Penelope Pitstop | hasFeature |
Variable Terminal Velocity / int_f14deb8a | |
Variable Terminal Velocity / int_fc36bfd7 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_fc36bfd7 | comment |
During Secret Wars II, the Beyonder, in the body of an ordinary human, blithely walks off the roof of the Heroes for Hire building. Luke Cage leaps off to catch him, reasoning that since he's heavier, he'll fall faster. He's unable to confirm this theory, as the Beyonder simply teleports away, leaving Luke to crash to the pavement alone. | |
Variable Terminal Velocity / int_fc36bfd7 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_fc36bfd7 | featureConfidence |
1.0 | |
Secret Wars II (Comic Book) | hasFeature |
Variable Terminal Velocity / int_fc36bfd7 | |
Variable Terminal Velocity / int_fc51285f | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_fc51285f | comment |
In The Beast Legion, Xeus skydives into action to save Fyre from the shadow minions in this page. | |
Variable Terminal Velocity / int_fc51285f | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_fc51285f | featureConfidence |
1.0 | |
The Beast Legion (Webcomic) | hasFeature |
Variable Terminal Velocity / int_fc51285f | |
Variable Terminal Velocity / int_fe85bfc8 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_fe85bfc8 | comment |
Most of the characters in the Super Smash Bros. series have a variable terminal velocity and reach it almost instantly. Starting from Melee, these differences became more pronounced, especially the case of Fox, who for some odd reason falls twice as fast as most of the cast, which works both for and against him. A character's maximum falling speed also increases significantly if you're using a Metal Box. | |
Variable Terminal Velocity / int_fe85bfc8 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_fe85bfc8 | featureConfidence |
1.0 | |
Super Smash Bros. (Video Game) | hasFeature |
Variable Terminal Velocity / int_fe85bfc8 | |
Variable Terminal Velocity / int_fed8f388 | type |
Variable Terminal Velocity | |
Variable Terminal Velocity / int_fed8f388 | comment |
This happens in an Italian-made comic of The New Adventures of He-Man. A hallucinating boy jumps off the roof of his school, and Nocturna saves him by jumping off the roof after him. As he does that, he thinks: "I will reach him even though I jumped after him, because I am much heavier than him!" Nocturna then proceeds to grab the boy in mid-fall with one hand, grab a conveniently placed pole with the other hand and safely somersault to the ground. | |
Variable Terminal Velocity / int_fed8f388 | featureApplicability |
1.0 | |
Variable Terminal Velocity / int_fed8f388 | featureConfidence |
1.0 | |
The New Adventures of He-Man | hasFeature |
Variable Terminal Velocity / int_fed8f388 |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.