Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Villain Teleportation

 Villain Teleportation
type
FeatureClass
 Villain Teleportation
label
Villain Teleportation
 Villain Teleportation
page
VillainTeleportation
 Villain Teleportation
comment
Teleportation is an awesome power to have. Even with the risks involved, it's hands down the best way to travel in fiction and in fact, it tends to be a case of winning the Superpower Lottery. A hero with this ability could simply whisk up to a MacGuffin, dump The Dragon in jail, spring the Damsel in Distress from her cell, and spray holy water on the Big Bad before he even shuffles off his throne.
This is why heroes tend not to have the power to teleport, or at least not with the ease and grace of their villain. Because it's such a huge advantage and potential conflict killer, giving a villain the power of teleportation will make most heroes' lives that much harder and the conflict that much more uphill. After the hero clears out all the enemies in the hidden temple, the villain will teleport in and snatch that MacGuffin right out of the hero's hands.
This can be combined with a Circling Monologue to taunt the hero from just out of their reach. When combat starts, they'll use Teleport Spam to avoid being attacked and whack the hero upside the head. However, don't expect them to just shoot the hero... or teleport half of them somewhere else.
Their evil teleporting will be black and smoky for extra creepiness. If it's given a flavorful description, their teleporting power will come from The Dark Side, or cutting a path through the Dark World or some equally nasty Hell facsimile; alternatively, they may travel through the shadows. If the heroes can teleport, it'll often be in a much more limited manner, having limits in range or precision or "casting time" that make it impossible to use with the same devastating effects a villain can, or at the very least requiring them to have some sort of MacGuffin to pull off.
Sub-Trope of Antagonist Abilities. Compare Invisible Jerkass, a Sister Trope. See also Mobile Menace and Sinister Surveillance, the latter running on the same principle as this trope.
Not to be confused with Offscreen Teleportation, which is when someone merely seems to have such a power because we never see how they manage to be somewhere else so quickly; this trope is about villains who canonically have teleportation powers.
 Villain Teleportation
fetched
2024-02-18T09:15:02Z
 Villain Teleportation
parsed
2024-02-18T09:15:02Z
 Villain Teleportation
processingComment
Dropped link to ADungeonIsYou: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to AGodAmI: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to BaitAndSwitch: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to BigBad: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to Castlevania: Not an Item - CAT
 Villain Teleportation
processingComment
Dropped link to CosmicRetcon: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to DarkIsNotEvil: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to DresdenFiles: Not an Item - UNKNOWN
 Villain Teleportation
processingComment
Dropped link to EldritchAbomination: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to EvilIsNotAToy: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to Face: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to FaceHeelTurn: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to FinalBattle: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to FlashStep: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to GetOutOfJailFreeCard: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to HomeworldCataclysm: Not an Item - UNKNOWN
 Villain Teleportation
processingComment
Dropped link to HumongousMecha: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to KnightTemplar: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to ManEatingPlant: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to MaouTheDemonKing: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to MonsterOfTheWeek: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to Mooks: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to Ninja: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to OurElvesAreDifferent: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to OurVampiresAreDifferent: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to PsychicPowers: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to PsychoLesbian: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to ScrewThisImOutOfHere: Not an Item - UNKNOWN
 Villain Teleportation
processingComment
Dropped link to SpaceMaster: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to StarWarsvsWarhammer40K: Not an Item - UNKNOWN
 Villain Teleportation
processingComment
Dropped link to SuperpowerLottery: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to TeleportSpam: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to TimeSkip: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to TooKinkyToTorture: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to VetinariJobSecurity: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to VideoGame: Not an Item - UNKNOWN
 Villain Teleportation
processingComment
Dropped link to VillainExitStageLeft: Not an Item - FEATURE
 Villain Teleportation
processingComment
Dropped link to WildMassGuessing: Not an Item - CAT
 Villain Teleportation
processingUnknown
Star Wars vs. Warhammer 40K / Fan Fic
 Villain Teleportation
processingUnknown
DresdenFiles
 Villain Teleportation
processingUnknown
ScrewThisImOutOfHere
 Villain Teleportation
processingUnknown
VideoGame
 Villain Teleportation
processingUnknown
HomeworldCataclysm
 Villain Teleportation
isPartOf
DBTropes
 Villain Teleportation / int_10ddd3d5
type
Villain Teleportation
 Villain Teleportation / int_10ddd3d5
comment
This is a favorite technique of Zant and Ghirahim; battles against those two have to be planned based on the assumption that they'll occasionally teleport behind Link and try to strike at him.
 Villain Teleportation / int_10ddd3d5
featureApplicability
1.0
 Villain Teleportation / int_10ddd3d5
featureConfidence
1.0
 The Legend of Zelda: Twilight Princess (Video Game)
hasFeature
Villain Teleportation / int_10ddd3d5
 Villain Teleportation / int_110dcdca
type
Villain Teleportation
 Villain Teleportation / int_110dcdca
comment
The Legend of Zelda: A Link Between Worlds: Yuga does this in the Final Battle, in addition to eventually using his wall-merging technique. The functionality of any teleporting Link gets, meanwhile, is limited to the Warp Whistle and the Escape Rope.
 Villain Teleportation / int_110dcdca
featureApplicability
1.0
 Villain Teleportation / int_110dcdca
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Villain Teleportation / int_110dcdca
 Villain Teleportation / int_114a5d0
type
Villain Teleportation
 Villain Teleportation / int_114a5d0
comment
Dissidia Final Fantasy: Opera Omnia retains this, though not as a combat ability. The villains will stroll into and out of the scene at their leisure. Usually this is via Torsion, which the good guys also have the ability to create (but generally don't except in emergencies). However, they appear and vanish with an unexplained flash of light nearly as often.
 Villain Teleportation / int_114a5d0
featureApplicability
1.0
 Villain Teleportation / int_114a5d0
featureConfidence
1.0
 Dissidia Final Fantasy: Opera Omnia (Video Game)
hasFeature
Villain Teleportation / int_114a5d0
 Villain Teleportation / int_15c6ea11
type
Villain Teleportation
 Villain Teleportation / int_15c6ea11
comment
In Vol 1's Judgment In Infinity, the Adjudicator has the power to teleport himself or anyone across dimensions.
 Villain Teleportation / int_15c6ea11
featureApplicability
1.0
 Villain Teleportation / int_15c6ea11
featureConfidence
1.0
 Wonder Woman (1942) (Comic Book)
hasFeature
Villain Teleportation / int_15c6ea11
 Villain Teleportation / int_1a12bbee
type
Villain Teleportation
 Villain Teleportation / int_1a12bbee
comment
The Mighty Thor: Loki would be a poor master of black magic if he could not teleport at will.
 Villain Teleportation / int_1a12bbee
featureApplicability
1.0
 Villain Teleportation / int_1a12bbee
featureConfidence
1.0
 The Mighty Thor (Comic Book)
hasFeature
Villain Teleportation / int_1a12bbee
 Villain Teleportation / int_1a289262
type
Villain Teleportation
 Villain Teleportation / int_1a289262
comment
In "The Unknown Supergirl", mad scientist Lesla-Lar develops her own teleport ray, which she uses to bring a sleeping Kara into Kandor, and a teleport bracelet which she uses to travel back to the Bottle City.
 Villain Teleportation / int_1a289262
featureApplicability
1.0
 Villain Teleportation / int_1a289262
featureConfidence
1.0
 The Unknown Supergirl (Comic Book)
hasFeature
Villain Teleportation / int_1a289262
 Villain Teleportation / int_1b613969
type
Villain Teleportation
 Villain Teleportation / int_1b613969
comment
Ys II: Ancient Ys Vanished – The Final Chapter: Dalles has a habit of suddenly appearing to do his evil work and then promptly disappearing with an Evil Laugh.
 Villain Teleportation / int_1b613969
featureApplicability
1.0
 Villain Teleportation / int_1b613969
featureConfidence
1.0
 Ys II: Ancient Ys Vanished – The Final Chapter (Video Game)
hasFeature
Villain Teleportation / int_1b613969
 Villain Teleportation / int_1bd71620
type
Villain Teleportation
 Villain Teleportation / int_1bd71620
comment
Fray: One of Icarus' mooks starts badmouthing him after he walks off into the distance. Seconds later Icarus is Right Behind Me demanding the mook either challenge him then and there or bite off his own finger in penance. He bites off the finger.
 Villain Teleportation / int_1bd71620
featureApplicability
1.0
 Villain Teleportation / int_1bd71620
featureConfidence
1.0
 Fray (Comic Book)
hasFeature
Villain Teleportation / int_1bd71620
 Villain Teleportation / int_1bdeba5a
type
Villain Teleportation
 Villain Teleportation / int_1bdeba5a
comment
X-Men:
The X-Men tend to play with this. Their main teleporter Nightcrawler is heroic, but looks rather demonic and villainous. Others (Magik and Vanisher) are even at their best firmly in the anti-heroic camp. Pixie did not become a teleporter until after losing a part of her soul to Magik.
Being the most unambiguously good teleporter, naturally Nightcrawler has much shorter range than the others (a normal maximum of about 2 miles, compared to Magik's near-infinite range that even extends to teleporting into alternate dimensions).
Then there's Lila Cheney, another teleporter. However, her teleports are limited to interstellar distances, so she can't casually teleport around. She makes her home on a Dyson sphere.
 Villain Teleportation / int_1bdeba5a
featureApplicability
1.0
 Villain Teleportation / int_1bdeba5a
featureConfidence
1.0
 X-Men (Comic Book)
hasFeature
Villain Teleportation / int_1bdeba5a
 Villain Teleportation / int_1ee8851d
type
Villain Teleportation
 Villain Teleportation / int_1ee8851d
comment
Wild ARMs: The Quarter Knights can each teleport in their own individual fashion. Zeikfried teleports through the floor, Alhazad becomes either a warp or ball of light, depending on the version, Lady Harken leaps and lands in order to teleport, Berserk appears and disappears from head to toe, Boomerang and Luceid either form from shadows or fade in and out.
 Villain Teleportation / int_1ee8851d
featureApplicability
1.0
 Villain Teleportation / int_1ee8851d
featureConfidence
1.0
 Wild ARMs (Video Game)
hasFeature
Villain Teleportation / int_1ee8851d
 Villain Teleportation / int_1f76648
type
Villain Teleportation
 Villain Teleportation / int_1f76648
comment
A Certain Magical Index doesn't even TRY to hide this trope. In the Vs the World Arc, Thor uses this ability to have the world bring him to a spot where he will always have the advantage. Fortunately he can only do this to one person at a time.
Kuroko is one of the heroes (apart from her occasional Psycho Lesbian tendencies) and can teleport rather well-coordinated and efficiently. Her entire combat style is in fact based on it. True to the trope, someone then shows up who can also teleport, except much better and the person is a villain to boot.
 Villain Teleportation / int_1f76648
featureApplicability
1.0
 Villain Teleportation / int_1f76648
featureConfidence
1.0
 A Certain Magical Index
hasFeature
Villain Teleportation / int_1f76648
 Villain Teleportation / int_1fd2699e
type
Villain Teleportation
 Villain Teleportation / int_1fd2699e
comment
In "The Girl with the X-Ray Mind", villain Lesla-Lar develops a teleporting device which she uses to kidnap a sleeping and helpless Lena Thorul.
 Villain Teleportation / int_1fd2699e
featureApplicability
1.0
 Villain Teleportation / int_1fd2699e
featureConfidence
1.0
 The Girl with the X-Ray Mind (Comic Book)
hasFeature
Villain Teleportation / int_1fd2699e
 Villain Teleportation / int_20ac8a71
type
Villain Teleportation
 Villain Teleportation / int_20ac8a71
comment
Warp, a member of the Brotherhood of Evil, a long time enemy of the Doom Patrol, can open portals that permit travel to other locations. He can also, if he desires, use it to teleport people away from him (though the location and even time they might wind up at is occasionally random).
 Villain Teleportation / int_20ac8a71
featureApplicability
1.0
 Villain Teleportation / int_20ac8a71
featureConfidence
1.0
 Doom Patrol (Comic Book)
hasFeature
Villain Teleportation / int_20ac8a71
 Villain Teleportation / int_2192aeb3
type
Villain Teleportation
 Villain Teleportation / int_2192aeb3
comment
Fire Emblem:
Fire Emblem: The Blazing Blade: Ephidel and some of the other morphs can pull this. This is also one of the uncommon games in the series where the player also has access to Warp and can teleport their army around the map.
Fire Emblem: Radiant Dawn goes so far as to specifically give plot-relevant villains Warp and Rewarp staves in order to facilitate the usual Villain: Exit, Stage Left behavior that prevents the player from permakilling them several chapters early. The most notorious users of these items are Lekain and Izuka. The former is only taken down in the actual endgame, and the latter also spams summoned minions to get in the player army's way. The game also has a plot-only item referred to as Warp Powder, which allows non-mages to pull the same trick. The only person we ever see using it is the Black Knight.
Fire Emblem: Awakening: The most visible user of the Warp spell is Excellus, who teleports into one map immediately after the boss's death to taunt the heroes. He likewise teleports out before poor Say'ri can stab him to death.
Fire Emblem: Three Houses: The Death Knight and the Flame Emperor repeatedly disappear after being defeated, in true Recurring Boss fashion. Both of them also teleport into maps, even occasionally during sequences when the player can attack them immediately. Hubert also has a tendency to do this in non-Crimson Flower routes, and it happens a lot, which is especially frustrating because there isn't even the attempt to suggest why he can't do this when he's actually playable. There's a reason why Bismix's video parodying this trope "I must retreat." features Hubert on the thumbnail...
 Villain Teleportation / int_2192aeb3
featureApplicability
1.0
 Villain Teleportation / int_2192aeb3
featureConfidence
1.0
 Fire Emblem (Franchise)
hasFeature
Villain Teleportation / int_2192aeb3
 Villain Teleportation / int_223c2a48
type
Villain Teleportation
 Villain Teleportation / int_223c2a48
comment
The Legend of Zelda: Breath of the Wild: Some enemies have the ability to teleport, and unlike Link's own teleporting aren't limited to reappearing at a number of set destinations but can choose to move themselves to wherever they wish in mid-combat.
The Yiga Clan have this as one of their signature abilities. They tend to attack from nowhere by teleporting in to ambush Link while he's traveling, teleport back out of danger when their health is depleted, and in battle constantly teleport from one position to another. In particular, Yiga archers tend to teleport between each shot, and all varieties use this ability to keep up with Link if he tries to flee.
Lynels can teleport at will, although the majority of the time they use this ability to return to their arenas if they're somehow removed from them.
 Villain Teleportation / int_223c2a48
featureApplicability
1.0
 Villain Teleportation / int_223c2a48
featureConfidence
1.0
 The Legend of Zelda: Breath of the Wild (Video Game)
hasFeature
Villain Teleportation / int_223c2a48
 Villain Teleportation / int_23b65ea6
type
Villain Teleportation
 Villain Teleportation / int_23b65ea6
comment
Similar to the Zone of the Enders example below, Dolores, I has Dolores fight her "younger sister" who is capable of this, only to unlock the technique midway through their final fight.
 Villain Teleportation / int_23b65ea6
featureApplicability
1.0
 Villain Teleportation / int_23b65ea6
featureConfidence
1.0
 Zone of the Enders (Video Game)
hasFeature
Villain Teleportation / int_23b65ea6
 Villain Teleportation / int_25f6f1a0
type
Villain Teleportation
 Villain Teleportation / int_25f6f1a0
comment
Umineko: When They Cry: Various witches and other supernatural beings can teleport (dissolving into a cloud of gold butterflies and reforming somewhere else), but the demon Gaap specifically has the power to teleport herself and others, which she mostly uses to set up impossible closed-room mysteries.
 Villain Teleportation / int_25f6f1a0
featureApplicability
1.0
 Villain Teleportation / int_25f6f1a0
featureConfidence
1.0
 Umineko: When They Cry (Visual Novel)
hasFeature
Villain Teleportation / int_25f6f1a0
 Villain Teleportation / int_27f76aca
type
Villain Teleportation
 Villain Teleportation / int_27f76aca
comment
In Superman vs. the Elite, the titular villain team has enslaved an alien creature and force her to teleport them wherever they want. They use this constantly to troll people, go wherever they want, and out-maneuver Superman.
 Villain Teleportation / int_27f76aca
featureApplicability
1.0
 Villain Teleportation / int_27f76aca
featureConfidence
1.0
 Superman vs. the Elite
hasFeature
Villain Teleportation / int_27f76aca
 Villain Teleportation / int_2817ca8b
type
Villain Teleportation
 Villain Teleportation / int_2817ca8b
comment
In "The Killers of Krypton", Splyce battles Supergirl amidst the ruins of Krypton, but before being defeated she uses her master Harry Hokum's teleporting device to send both her and Supergirl to Hokum's lair, the Citadel.
 Villain Teleportation / int_2817ca8b
featureApplicability
1.0
 Villain Teleportation / int_2817ca8b
featureConfidence
1.0
 The Killers of Krypton (Comic Book)
hasFeature
Villain Teleportation / int_2817ca8b
 Villain Teleportation / int_2b4898e4
type
Villain Teleportation
 Villain Teleportation / int_2b4898e4
comment
Rage of Bahamut: Genesis: Senior demons have teleporting powers, and when combined with their immunity to non-magical weapons, it makes them extremely difficult to kill. Even being fried by a divine Wave Motion Sword wasn't enough to stop Azazel from bugging out when a battle turned against him.
 Villain Teleportation / int_2b4898e4
featureApplicability
1.0
 Villain Teleportation / int_2b4898e4
featureConfidence
1.0
 Rage of Bahamut: Genesis
hasFeature
Villain Teleportation / int_2b4898e4
 Villain Teleportation / int_2c49204d
type
Villain Teleportation
 Villain Teleportation / int_2c49204d
comment
Lunar: The Silver Star: Xenobia and the Magic Emperor can teleport in or out of the scene when the plot requires it. It seems fairer than most examples since the player's party also gets a form of teleportation.
 Villain Teleportation / int_2c49204d
featureApplicability
1.0
 Villain Teleportation / int_2c49204d
featureConfidence
1.0
 Lunar: The Silver Star (Video Game)
hasFeature
Villain Teleportation / int_2c49204d
 Villain Teleportation / int_2e93cefc
type
Villain Teleportation
 Villain Teleportation / int_2e93cefc
comment
A common problem in Age of Strife. The Eldar can use the webway to travel across the galaxy and land anywhere they please on the planet. This makes it almost impossible to stop their raids.
 Villain Teleportation / int_2e93cefc
featureApplicability
1.0
 Villain Teleportation / int_2e93cefc
featureConfidence
1.0
 Age of Strife (Fanfic)
hasFeature
Villain Teleportation / int_2e93cefc
 Villain Teleportation / int_3038d75c
type
Villain Teleportation
 Villain Teleportation / int_3038d75c
comment
Diablo II: Boss monsters with the random Teleportation modifier also heal on each teleport, and it is completely random and independent of their AI or animations. In other words, either you deal enough damage to kill them outright or you will never kill them. The teleporting Council doomed many underpowered variant builds until Blizzard removed the heal in the expansion pack patch.
 Villain Teleportation / int_3038d75c
featureApplicability
1.0
 Villain Teleportation / int_3038d75c
featureConfidence
1.0
 Diablo II (Video Game)
hasFeature
Villain Teleportation / int_3038d75c
 Villain Teleportation / int_30b255fb
type
Villain Teleportation
 Villain Teleportation / int_30b255fb
comment
In Supergirl fanfic Hellsister Trilogy, Mordru uses his teleportational spells to move his pawns around.
 Villain Teleportation / int_30b255fb
featureApplicability
1.0
 Villain Teleportation / int_30b255fb
featureConfidence
1.0
 Supergirl (Comic Book)
hasFeature
Villain Teleportation / int_30b255fb
 Villain Teleportation / int_31a8701b
type
Villain Teleportation
 Villain Teleportation / int_31a8701b
comment
In The Flash, there's "Peek-A-Boo", whose teleportation ability is unstable and can have dangerous side-effects (such as a big implosion at the point she just teleported away from). She didn't want to be a villain but was forced into the role by her circumstances.
 Villain Teleportation / int_31a8701b
featureApplicability
1.0
 Villain Teleportation / int_31a8701b
featureConfidence
1.0
 The Flash (Comic Book)
hasFeature
Villain Teleportation / int_31a8701b
 Villain Teleportation / int_34411a6e
type
Villain Teleportation
 Villain Teleportation / int_34411a6e
comment
Archipelago: Captain Snow, who steals people's powers, has access to teleportation, though he doesn't use it much.
 Villain Teleportation / int_34411a6e
featureApplicability
1.0
 Villain Teleportation / int_34411a6e
featureConfidence
1.0
 Archipelago (Webcomic)
hasFeature
Villain Teleportation / int_34411a6e
 Villain Teleportation / int_36395288
type
Villain Teleportation
 Villain Teleportation / int_36395288
comment
Kirby: There are good teleporters, but none use it as much as the bad guys in combat. Nightmare, Dark Mind and Daroach use Teleport Spam most prominently.
 Villain Teleportation / int_36395288
featureApplicability
1.0
 Villain Teleportation / int_36395288
featureConfidence
1.0
 Kirby (Franchise)
hasFeature
Villain Teleportation / int_36395288
 Villain Teleportation / int_37b56f7
type
Villain Teleportation
 Villain Teleportation / int_37b56f7
comment
Baldur's Gate II: Plot-important characters often have the ability to teleport with "Dimension Door" (which spell when it was usable by players in the previous game didn't work like that) for convenience. They're usually the villains, most notably the Big Bad Irenicus himself, in whose case it's easily justified since he's an insanely powerful wizard. They can also teleport others with them, a handy way of kidnapping.
 Villain Teleportation / int_37b56f7
featureApplicability
1.0
 Villain Teleportation / int_37b56f7
featureConfidence
1.0
 Baldur's Gate II (Video Game)
hasFeature
Villain Teleportation / int_37b56f7
 Villain Teleportation / int_38fa34eb
type
Villain Teleportation
 Villain Teleportation / int_38fa34eb
comment
Wonder Woman:
Circe, as one of the most powerful magic users in the 'verse, is fully capable of jumping between points and dimensions at will, though Paradise Island has defenses against this. Interestingly her most notable use of teleporation may have been when she used it to help the heroes by teleporting Diana and herself into the tail end of Artemis' fight with the White Magician in Wonder Woman Vol 2.
In Vol 1's Judgment In Infinity, the Adjudicator has the power to teleport himself or anyone across dimensions.
 Villain Teleportation / int_38fa34eb
featureApplicability
1.0
 Villain Teleportation / int_38fa34eb
featureConfidence
1.0
 Wonder Woman (Comic Book)
hasFeature
Villain Teleportation / int_38fa34eb
 Villain Teleportation / int_3ab71c22
type
Villain Teleportation
 Villain Teleportation / int_3ab71c22
comment
Dungeon Keeper Ami, being a story that focuses mostly on villains, is full of these:
Mercury herself gains this ability both through Keeper powers, and later with Dark Kingdom magic.
Many of the Keepers' minions, such as dark mistresses, vampires and in Mercury's case, youmas, can teleport as well.
The generals and youmas of the Dark Kingdom can teleport at will using Metallia's magic.
 Villain Teleportation / int_3ab71c22
featureApplicability
1.0
 Villain Teleportation / int_3ab71c22
featureConfidence
1.0
 Dungeon Keeper Ami (Fanfic)
hasFeature
Villain Teleportation / int_3ab71c22
 Villain Teleportation / int_3ab9fc21
type
Villain Teleportation
 Villain Teleportation / int_3ab9fc21
comment
In "Who Took the Super out of Superman?", Xviar uses several alien trinkets to teleport Superman's worst enemies in Clark Kent's apartment. After his trap's successfully lured Superman out, Xviar teleports the nine villains across the planet to force Superman to battle until triggering a Superpower Meltdown.
 Villain Teleportation / int_3ab9fc21
featureApplicability
1.0
 Villain Teleportation / int_3ab9fc21
featureConfidence
1.0
 Who Took the Super out of Superman? (Comic Book)
hasFeature
Villain Teleportation / int_3ab9fc21
 Villain Teleportation / int_3b34143f
type
Villain Teleportation
 Villain Teleportation / int_3b34143f
comment
Played with in the Harry Potter series. This trope is averted with the Apparation (teleportation) spell. Like most abilities in the wizarding world, it can be learned if someone is skilled enough to use it. In fact, learning how to teleport is akin to getting a driver's license in the real world. Not that villains would have any use for that, since the Hogwarts grounds prevent anyone from apparating in and out. Unlike the film version, when fights do happen in areas where teleportation is possible, it's one of the heroes who makes the most frequent use of teleportation, and when creatures are revealed able to break the wizard/witch rules of apparition they're still on the side of the heroes. Mobile Menace is still played straight all the same. It's just applied to other skills like SizeShifter or flight.
 Villain Teleportation / int_3b34143f
featureApplicability
-1.0
 Villain Teleportation / int_3b34143f
featureConfidence
1.0
 Harry Potter
hasFeature
Villain Teleportation / int_3b34143f
 Villain Teleportation / int_3c49ac5c
type
Villain Teleportation
 Villain Teleportation / int_3c49ac5c
comment
Mysterio in Spider-Man (Zen Studios) pinball teleports around the playfield during his mission.
 Villain Teleportation / int_3c49ac5c
featureApplicability
1.0
 Villain Teleportation / int_3c49ac5c
featureConfidence
1.0
 Spider-Man (Zen Studios) (Video Game)
hasFeature
Villain Teleportation / int_3c49ac5c
 Villain Teleportation / int_3c912cc2
type
Villain Teleportation
 Villain Teleportation / int_3c912cc2
comment
And in Tales of Vesperia, Alexei inexplicably teleports away after his confrontation with Brave Vesperia in Zaphias, despite nobody else in the game ever showing this kind of ability.
 Villain Teleportation / int_3c912cc2
featureApplicability
1.0
 Villain Teleportation / int_3c912cc2
featureConfidence
1.0
 Tales of Vesperia (Video Game)
hasFeature
Villain Teleportation / int_3c912cc2
 Villain Teleportation / int_3d2f069b
type
Villain Teleportation
 Villain Teleportation / int_3d2f069b
comment
Half-Life: Full Life Consequences: Gordon Freeman teleported to John Freeman and hit him with crowbar.
 Villain Teleportation / int_3d2f069b
featureApplicability
1.0
 Villain Teleportation / int_3d2f069b
featureConfidence
1.0
 Half-Life: Full Life Consequences / Fan Fic
hasFeature
Villain Teleportation / int_3d2f069b
 Villain Teleportation / int_3d7e04d4
type
Villain Teleportation
 Villain Teleportation / int_3d7e04d4
comment
Phantom in BlazBlue Alternative: Remnant serves Terumi (and by extension Salem's faction) and can teleport almost anywhere with very few limitations. This is in contrast to Rachel, who's on the side of good and whose teleportation is far more limited, with her only capable of teleporting to places she's been invited to and it being slower than Phantom's near-instantaneous abilities.
 Villain Teleportation / int_3d7e04d4
featureApplicability
1.0
 Villain Teleportation / int_3d7e04d4
featureConfidence
1.0
 BlazBlue Alternative: Remnant (Fanfic)
hasFeature
Villain Teleportation / int_3d7e04d4
 Villain Teleportation / int_3e4aa5ce
type
Villain Teleportation
 Villain Teleportation / int_3e4aa5ce
comment
Jason again in the 2016 Friday the 13th: The Game. As he has seven targets, all of whom are faster than him on foot, he can teleport across the map to keep up.
 Villain Teleportation / int_3e4aa5ce
featureApplicability
1.0
 Villain Teleportation / int_3e4aa5ce
featureConfidence
1.0
 Friday the 13th: The Game (Video Game)
hasFeature
Villain Teleportation / int_3e4aa5ce
 Villain Teleportation / int_3f44e3d7
type
Villain Teleportation
 Villain Teleportation / int_3f44e3d7
comment
Princess Tutu: Kraehe and Mytho after his Face–Heel Turn gain the ability. They use it for escapes and other convenient transportations, but they can only teleport around the town (and apparently to wherever the Raven was sealed in).
 Villain Teleportation / int_3f44e3d7
featureApplicability
1.0
 Villain Teleportation / int_3f44e3d7
featureConfidence
1.0
 Princess Tutu
hasFeature
Villain Teleportation / int_3f44e3d7
 Villain Teleportation / int_409683e7
type
Villain Teleportation
 Villain Teleportation / int_409683e7
comment
The Spot from Spider-Man: Across the Spider-Verse is just as dangerous as his comic book counterpart despite his initial incompetence and inexperience with his powers. By making a spot, he can portal himself and others anywhere at anytime, sometimes even taking a chunk of whatever had a spot. This makes him a tricky opponent to fight since he can portal a punch or kick away from him into his attacker. He can even portal himself across dimensions.
 Villain Teleportation / int_409683e7
featureApplicability
1.0
 Villain Teleportation / int_409683e7
featureConfidence
1.0
 Spider-Man: Across the Spider-Verse
hasFeature
Villain Teleportation / int_409683e7
 Villain Teleportation / int_40ef1034
type
Villain Teleportation
 Villain Teleportation / int_40ef1034
comment
Golgius from The Seven Deadly Sins explains specifically that this is his power to the protagonists. In reality, he lied. He actually has the power to turn invisible.
 Villain Teleportation / int_40ef1034
featureApplicability
1.0
 Villain Teleportation / int_40ef1034
featureConfidence
1.0
 The Seven Deadly Sins (Manga)
hasFeature
Villain Teleportation / int_40ef1034
 Villain Teleportation / int_419e4907
type
Villain Teleportation
 Villain Teleportation / int_419e4907
comment
The villains in Super Hero Taisen Z are able to use teleportation magic. They are even able to make planets collide with this. It is due to this that the SpaceSherrifs decide to intervene.
 Villain Teleportation / int_419e4907
featureApplicability
1.0
 Villain Teleportation / int_419e4907
featureConfidence
1.0
 Kamen Rider × Super Sentai × Space Sheriff: Super Hero Taisen Z
hasFeature
Villain Teleportation / int_419e4907
 Villain Teleportation / int_430b3725
type
Villain Teleportation
 Villain Teleportation / int_430b3725
comment
The Ghost of Ochs: Myson can use his magic to teleport himself and his soldiers in and out of battle. The transportation isn't instantaneous, though, and he has to conjure a magic circle on whatever ground he's standing on for it to work. His partner-in-crime Kronya has to rely on his magic to travel long distances, and at one point she complains that it isn't stealthy enough for her to use to make a clean getaway.
 Villain Teleportation / int_430b3725
featureApplicability
1.0
 Villain Teleportation / int_430b3725
featureConfidence
1.0
 The Ghost of Ochs (Fanfic)
hasFeature
Villain Teleportation / int_430b3725
 Villain Teleportation / int_43576f5
type
Villain Teleportation
 Villain Teleportation / int_43576f5
comment
The demon villains of Supernatural, like Crowley, who can teleport just about anywhere at will.
 Villain Teleportation / int_43576f5
featureApplicability
1.0
 Villain Teleportation / int_43576f5
featureConfidence
1.0
 Supernatural
hasFeature
Villain Teleportation / int_43576f5
 Villain Teleportation / int_4368039d
type
Villain Teleportation
 Villain Teleportation / int_4368039d
comment
In Supergirl (1982) #23, Supergirl fights a mutant that has the ability to dissolve his body and rematerialize far away. Said mutant uses this power to run away from Supergirl at one point.
 Villain Teleportation / int_4368039d
featureApplicability
1.0
 Villain Teleportation / int_4368039d
featureConfidence
1.0
 Supergirl 1982 (Comic Book)
hasFeature
Villain Teleportation / int_4368039d
 Villain Teleportation / int_4368553e
type
Villain Teleportation
 Villain Teleportation / int_4368553e
comment
In Supergirl (2005) #60, Kara has to fight a group of villains that use dimensional doors to move around and strike heroes unexpectedly.
 Villain Teleportation / int_4368553e
featureApplicability
1.0
 Villain Teleportation / int_4368553e
featureConfidence
1.0
 Supergirl (2005) (Comic Book)
hasFeature
Villain Teleportation / int_4368553e
 Villain Teleportation / int_43a951ef
type
Villain Teleportation
 Villain Teleportation / int_43a951ef
comment
In "Escape from the Phantom Zone", villain Magog owns a device which allows him to teleport himself away when in danger.
 Villain Teleportation / int_43a951ef
featureApplicability
1.0
 Villain Teleportation / int_43a951ef
featureConfidence
1.0
 Escape from the Phantom Zone (Comic Book)
hasFeature
Villain Teleportation / int_43a951ef
 Villain Teleportation / int_43d04978
type
Villain Teleportation
 Villain Teleportation / int_43d04978
comment
The Banished use portals to move across the Ark quickly and easily in Halo Wars 2. The UNSC forces under command of the Spirit of Fire attack and destroy the control nodes the Banished have set up to prevent them from accessing and controlling the portals as easily.
 Villain Teleportation / int_43d04978
featureApplicability
1.0
 Villain Teleportation / int_43d04978
featureConfidence
1.0
 Halo Wars 2 (Video Game)
hasFeature
Villain Teleportation / int_43d04978
 Villain Teleportation / int_44127c7c
type
Villain Teleportation
 Villain Teleportation / int_44127c7c
comment
Extremely common in Power Rangers, particularly the early seasons (Mighty Morphin' Power Rangers, Power Rangers Zeo, Power Rangers Turbo).
The good guys teleport in streaks of light, but the bad guys use smoke and such personal touches as, in one case, a bouncing skull superimposed over the screen. Ranger teleportation is slowly phased out (to vanish entirely for Lightspeed, with a comeback in Ninja Storm, but only that series) but villains make great use of teleportation, often with elaborate special effects that let you know who's coming before they materialize. Every villain, no matter how totally unrelated their other powers are, does it. Goldar shoots fireballs, and teleports. Finster sculpts monsters, and teleports. Astronema shoots lightning from her staff, and teleports. And so forth.
A couple aversions: Due to an early episode featuring an important teleportation device, SPD lacks it — that episode wouldn't make sense if all bad guys could just teleport at will, so many sentai scenes of villains going ka-poof were edited. RPM lacks villain teleportation as well, as it would also not do for villains to be able to get through the city's barrier just by thinking about it. However, this results in villain escapes making little sense — as they just walk off, you'd really think the Rangers would try to stop them.
Meanwhile, Super Megaforce, Dino Charge, Ninja Steel, and Dino Fury have had all villains beaming down from their respective ships instead of just zapping around at will. They also get a uniform (that is, uniform within their series, though Dino Charge's and Ninja Steel's were quite similar) special effect for it, suggesting a more Star Trek-ish transporter being part of their ships' technology. With Dino Fury, it's a minor part of the mystery of the main villain (Void Knight and his minions teleport with the same effect as the heroes... whose mentor makes an offhanded comment about his armor that suggests, without quite saying, that it was stolen. Presumably, we're going to learn just why his tech so resembles that of the Rangers down the line.)
 Villain Teleportation / int_44127c7c
featureApplicability
-1.0
 Villain Teleportation / int_44127c7c
featureConfidence
1.0
 Power Rangers (Franchise)
hasFeature
Villain Teleportation / int_44127c7c
 Villain Teleportation / int_45fc0fc2
type
Villain Teleportation
 Villain Teleportation / int_45fc0fc2
comment
In "Superman vs. Muhammad Ali": An alien race who intend to destroy Earth -or, alternatively, enslave humanity-, use dimensional portals to get around. Their coming is usually heralded by a flash of light or a bang and a pillar of smoke.
 Villain Teleportation / int_45fc0fc2
featureApplicability
1.0
 Villain Teleportation / int_45fc0fc2
featureConfidence
1.0
 Superman vs. Muhammad Ali (Comic Book)
hasFeature
Villain Teleportation / int_45fc0fc2
 Villain Teleportation / int_4965fb90
type
Villain Teleportation
 Villain Teleportation / int_4965fb90
comment
Superheroine Voyd from Incredibles 2 has the very useful ability to open up teleporting portals anywhere. Unfortunately, she spends a lot of her screentime under Mind Manipulation, meaning we get to see a lot of her power only when she's in an antagonistic position.
 Villain Teleportation / int_4965fb90
featureApplicability
1.0
 Villain Teleportation / int_4965fb90
featureConfidence
1.0
 Incredibles 2
hasFeature
Villain Teleportation / int_4965fb90
 Villain Teleportation / int_49a88442
type
Villain Teleportation
 Villain Teleportation / int_49a88442
comment
In Final Fantasy XIV, teleportation without use of an external anchor such as an aetheryte is explicitly impossible for ordinary beings. Various powerful antagonists, most notably the Ascians, naturally show themselves to be unbound by this limitation.
 Villain Teleportation / int_49a88442
featureApplicability
1.0
 Villain Teleportation / int_49a88442
featureConfidence
1.0
 Final Fantasy XIV (Video Game)
hasFeature
Villain Teleportation / int_49a88442
 Villain Teleportation / int_4ba244d1
type
Villain Teleportation
 Villain Teleportation / int_4ba244d1
comment
Five Nights at Freddy's: Bonnie and Freddy can teleport, while Chica only moves to adjacent rooms. This is particularly noticeable with a cheat code enabled that allows the player to track the animatronics' locations.
 Villain Teleportation / int_4ba244d1
featureApplicability
1.0
 Villain Teleportation / int_4ba244d1
featureConfidence
1.0
 Five Nights at Freddy's (Video Game)
hasFeature
Villain Teleportation / int_4ba244d1
 Villain Teleportation / int_4f115950
type
Villain Teleportation
 Villain Teleportation / int_4f115950
comment
Robin (1993): Dodge starts out as a wannabe hero with a stolen prototype teleportation device. When the thing malfunctions while he's allowing his untrained arrogance to endanger a group of hostages it ends up fused to him. His anger at Robin for saving the hostages makes him decide he'd rather play a villain.
 Villain Teleportation / int_4f115950
featureApplicability
1.0
 Villain Teleportation / int_4f115950
featureConfidence
1.0
 Robin (1993) (Comic Book)
hasFeature
Villain Teleportation / int_4f115950
 Villain Teleportation / int_4f46b380
type
Villain Teleportation
 Villain Teleportation / int_4f46b380
comment
X-Men: First Class: Azazel is a henchman of the Hellfire Club, and he knows how to use his mutant power to deadly effect.
 Villain Teleportation / int_4f46b380
featureApplicability
1.0
 Villain Teleportation / int_4f46b380
featureConfidence
1.0
 X-Men: First Class
hasFeature
Villain Teleportation / int_4f46b380
 Villain Teleportation / int_505f1d9f
type
Villain Teleportation
 Villain Teleportation / int_505f1d9f
comment
In "The Plague of the Antibiotic Man", Amalak uses a teleportation beam to bring Nam-Ek to his spaceship when the latter is fighting Superman.
 Villain Teleportation / int_505f1d9f
featureApplicability
1.0
 Villain Teleportation / int_505f1d9f
featureConfidence
1.0
 The Plague of the Antibiotic Man (Comic Book)
hasFeature
Villain Teleportation / int_505f1d9f
 Villain Teleportation / int_50bcf7a6
type
Villain Teleportation
 Villain Teleportation / int_50bcf7a6
comment
Homestuck:
After Bec gets prototyped, Jack Noir gains this ability and goes on a series of murder teleportation sprees.
Snowman also has this power. As does Doc Scratch.
 Villain Teleportation / int_50bcf7a6
featureApplicability
1.0
 Villain Teleportation / int_50bcf7a6
featureConfidence
1.0
 Homestuck (Webcomic)
hasFeature
Villain Teleportation / int_50bcf7a6
 Villain Teleportation / int_546769dd
type
Villain Teleportation
 Villain Teleportation / int_546769dd
comment
The Slender Man seems to have this ability, what with all his snatching yo people up and Offscreen Teleportation.
 Villain Teleportation / int_546769dd
featureApplicability
1.0
 Villain Teleportation / int_546769dd
featureConfidence
1.0
 The Slender Man Mythos (Franchise)
hasFeature
Villain Teleportation / int_546769dd
 Villain Teleportation / int_557434b6
type
Villain Teleportation
 Villain Teleportation / int_557434b6
comment
Maleficent and her cohort can do this in the first game, and one clue Riku went bad is that he learned the same type of evil teleport. Every member of Organization XIII can do it (unless you're playing as one), as well as Young Xehanort and the Anti Black Coat Nightmare, and they use it tactically in battle too; they zip around the map most annoyingly.
 Villain Teleportation / int_557434b6
featureApplicability
1.0
 Villain Teleportation / int_557434b6
featureConfidence
1.0
 Kingdom Hearts: 358/2 Days (Video Game)
hasFeature
Villain Teleportation / int_557434b6
 Villain Teleportation / int_55864aa0
type
Villain Teleportation
 Villain Teleportation / int_55864aa0
comment
The Splund from one episode of The Trap Door had the ability to teleport, for seemingly no reason other to make him all the more freaky.
 Villain Teleportation / int_55864aa0
featureApplicability
1.0
 Villain Teleportation / int_55864aa0
featureConfidence
1.0
 The Trap Door
hasFeature
Villain Teleportation / int_55864aa0
 Villain Teleportation / int_5755b96a
type
Villain Teleportation
 Villain Teleportation / int_5755b96a
comment
The Order of the Stick:
Vaarsuvius, the titular Order's resident wizard, has Conjuration as one of their barred schools, thus denying the party the ability to teleport.note Not entirely V's fault, since the laws of the universe were altered before V could learn the spell, which used to be Transmutation. The villains have no such limitation, naturally. And when Vaarsuvius made a Deal with the Devil(s) to temporarily gain immense magical power, V was able to not only teleport, but do so on a truly Epic scale.
In particular, the imp Qarr can teleport at will (even to and from other dimensions) and uses it more than any other character, both in combat and to show up and torment Vaarsuvius verbally.
In a more localised example, after the destruction of Girard's Gate, the Order attempts to escape from Tarquin's forces on the back of an Allosaurus that Belkar has tamed. Unfortunately, with the psion Laurin on Tarquin's side, he is always able to cut the Order off at the pass, by virtue of the fact that it's effectively impossible to outrun someone who can teleport.
 Villain Teleportation / int_5755b96a
featureApplicability
1.0
 Villain Teleportation / int_5755b96a
featureConfidence
1.0
 The Order of the Stick (Webcomic)
hasFeature
Villain Teleportation / int_5755b96a
 Villain Teleportation / int_5b90dd16
type
Villain Teleportation
 Villain Teleportation / int_5b90dd16
comment
"Death & the Family": After getting her clan's relics, Silver Banshee casts a spell and teleports away before Supergirl can stop her.
 Villain Teleportation / int_5b90dd16
featureApplicability
1.0
 Villain Teleportation / int_5b90dd16
featureConfidence
1.0
 Death & the Family (Comic Book)
hasFeature
Villain Teleportation / int_5b90dd16
 Villain Teleportation / int_5e1213a8
type
Villain Teleportation
 Villain Teleportation / int_5e1213a8
comment
Messrs. Croupe and Vandemar in Neverwhere move according to Offscreen Teleportation rules, but played for horror rather than humor: they initially use it to infiltrate a mansion that should be impossible for outsiders to access, and regularly harrass the protagonists without warning. They can also, presumably by the same means, travel through time.
 Villain Teleportation / int_5e1213a8
featureApplicability
1.0
 Villain Teleportation / int_5e1213a8
featureConfidence
1.0
 Neverwhere
hasFeature
Villain Teleportation / int_5e1213a8
 Villain Teleportation / int_5e150650
type
Villain Teleportation
 Villain Teleportation / int_5e150650
comment
Exalted:
There are quite a few ways to move around quickly, but combat-speed teleportation is far less common - two significant examples being defensive Charms from Hungry Ghost Style and the Ebon Dragon's Yozi Charms. The former is far from limited to people from the creepy side of the tracks, but it's strongly associated with the Abyssals and generally really bloody creepy. The latter, however, is available (almost) only to Infernals, makes you disappear in a puff of black smoke, and is an ability belonging to the cosmic embodiment of dicking everyone else over to put yourself on top.
Abyssals also have Flickering Wisp Technique, allowing them to defend against physical attacks by briefly ceasing to exist, before reappearing somewhere near their previous location, accompanied by shadows. Its range is rather limited, however. They also have Stepping Outside Existence, which is notable in that it is a teleportation Charm that is a mirror to a Solar jumping Charm, can only be activated during night and takes the Abyssal through the nightmares of dying Eldritch Abominations.
 Villain Teleportation / int_5e150650
featureApplicability
1.0
 Villain Teleportation / int_5e150650
featureConfidence
1.0
 Exalted (Tabletop Game)
hasFeature
Villain Teleportation / int_5e150650
 Villain Teleportation / int_5e3832b5
type
Villain Teleportation
 Villain Teleportation / int_5e3832b5
comment
In Cave Story, the protagonists can only teleport by means of a network of teleporting pads. Misery (and to a lesser extent, the Doctor) could use magic to teleport herself (or others, or very large objects) anywhere at all.
 Villain Teleportation / int_5e3832b5
featureApplicability
1.0
 Villain Teleportation / int_5e3832b5
featureConfidence
1.0
 Cave Story (Video Game)
hasFeature
Villain Teleportation / int_5e3832b5
 Villain Teleportation / int_5e91c7d
type
Villain Teleportation
 Villain Teleportation / int_5e91c7d
comment
Resident Evil 4: You enter an apparently empty barn, then Mendez "teleports in" behind Leon.
 Villain Teleportation / int_5e91c7d
featureApplicability
1.0
 Villain Teleportation / int_5e91c7d
featureConfidence
1.0
 Resident Evil 4 (Video Game)
hasFeature
Villain Teleportation / int_5e91c7d
 Villain Teleportation / int_60c58290
type
Villain Teleportation
 Villain Teleportation / int_60c58290
comment
Day Break Illusion: Cerebrum can teleport even outside of Daemonia space.
 Villain Teleportation / int_60c58290
featureApplicability
1.0
 Villain Teleportation / int_60c58290
featureConfidence
1.0
 Day Break Illusion
hasFeature
Villain Teleportation / int_60c58290
 Villain Teleportation / int_615bbf12
type
Villain Teleportation
 Villain Teleportation / int_615bbf12
comment
In King's Quest III: To Heir Is Human, Manannan can teleport into whatever room you are in, and will KILL you if you have any forbidden items that could possibly be used against him. As such, you cannot escape him, cannot outrun him, cannot survive him if he attacks.
 Villain Teleportation / int_615bbf12
featureApplicability
1.0
 Villain Teleportation / int_615bbf12
featureConfidence
1.0
 King's Quest III: To Heir Is Human (Video Game)
hasFeature
Villain Teleportation / int_615bbf12
 Villain Teleportation / int_61f47475
type
Villain Teleportation
 Villain Teleportation / int_61f47475
comment
The Legend of Spyro: The Eternal Night: The Apes found in the Well of Souls can perform short-range teleports while battling Spyro, adding to the confusion of large melee fights as some of their members become difficult to keep track of.
 Villain Teleportation / int_61f47475
featureApplicability
1.0
 Villain Teleportation / int_61f47475
featureConfidence
1.0
 The Legend of Spyro: The Eternal Night (Video Game)
hasFeature
Villain Teleportation / int_61f47475
 Villain Teleportation / int_638624c8
type
Villain Teleportation
 Villain Teleportation / int_638624c8
comment
Slayers: Widely used and most of the time justified, as the primary villains throughout most of the series are the Mazoku, the Always Chaotic Evil demon race. While they can take physical forms, they're actually nonphysical beings whose true home is on the astral plane, and can phase in and out of it at will, for Stealth Hi/Bye. But since Spiritual (fully) and Black Magic (partially) work in Astral, against such spells hiding there is no better than taking cover behind a paper curtain. So they also have tactical teleport via space pockets — in Next a Mazoku even pulled the party inside. It's so typical, in Perfect it was a telltale sign for both Lina and Naga: "He did spatial shift? Ah. Must be a Mazoku." A few non-Mazoku magi like Rezo teleport somehow, but never jump around in combat, so they could use proper astral travel for all we know. Lina develops a defense against this by inventing the ragna blade spell, with which she slashes right through the universe to impale monsters hiding in subspace.
 Villain Teleportation / int_638624c8
featureApplicability
1.0
 Villain Teleportation / int_638624c8
featureConfidence
1.0
 Slayers
hasFeature
Villain Teleportation / int_638624c8
 Villain Teleportation / int_64dd58b2
type
Villain Teleportation
 Villain Teleportation / int_64dd58b2
comment
Villains in Harry Potter often travel as black smoke to teleport, everyone else just "twists" or "pops" in and out of existence. For the majority of the series, the main characters don't have this ability... which is forbidden to children under the age of 17. Also, most of the series takes place at Hogwarts, where it's impossible to apparate, so the villains can only use it during scenes that take place outside the school grounds.
The Order of the Phoenix did the same thing, only their smoke was white. Presumably it's to avoid friendly fire, and as a middle finger to the Death Eater's black.
 Villain Teleportation / int_64dd58b2
featureApplicability
1.0
 Villain Teleportation / int_64dd58b2
featureConfidence
1.0
 Harry Potter
hasFeature
Villain Teleportation / int_64dd58b2
 Villain Teleportation / int_694b99ba
type
Villain Teleportation
 Villain Teleportation / int_694b99ba
comment
Armed With Wings: Vandheer Lorde and Network can both teleport, so it's safe to assume that if one can teleport and isn't a Blackmist avatar, they're probably a bad guy instead. Vandheer's case is especially notable in Culmination... mostly because you'll probably be spamming it to hell and back when you get the chance to be the boss fight.
 Villain Teleportation / int_694b99ba
featureApplicability
1.0
 Villain Teleportation / int_694b99ba
featureConfidence
1.0
 Armed With Wings (Video Game)
hasFeature
Villain Teleportation / int_694b99ba
 Villain Teleportation / int_6bbde1c8
type
Villain Teleportation
 Villain Teleportation / int_6bbde1c8
comment
Overwatch:
Reaper's shadow step has him teleporting with a shadowy animation. His "nevermore" skin has him sinking into the ground to teleport.
Sombra can also teleport, via the use of thrown beacons. This is mostly used (in-game and in-story) to nope out of a bad situation or to get the drop on an unsuspecting victim.
 Villain Teleportation / int_6bbde1c8
featureApplicability
1.0
 Villain Teleportation / int_6bbde1c8
featureConfidence
1.0
 Overwatch (Video Game)
hasFeature
Villain Teleportation / int_6bbde1c8
 Villain Teleportation / int_6c2c4bf3
type
Villain Teleportation
 Villain Teleportation / int_6c2c4bf3
comment
X-Men Film Series:
X2: X-Men United: The opening has this being used by a Brainwashed and Crazy Nightcrawler, who later moves to the good guys' side.
X-Men: First Class: Azazel is a henchman of the Hellfire Club, and he knows how to use his mutant power to deadly effect.
X-Men: Apocalypse: It's one of Apocalypse's (the Big Bad of the story) numerous mutant abilities to generate a purple sphere and warp from place to place. Unlike Nightcrawler and Azazel, it's not dependent on how far he can actually see, as he teleports all over the planet.
 Villain Teleportation / int_6c2c4bf3
featureApplicability
1.0
 Villain Teleportation / int_6c2c4bf3
featureConfidence
1.0
 X-Men Film Series
hasFeature
Villain Teleportation / int_6c2c4bf3
 Villain Teleportation / int_6d10ab2a
type
Villain Teleportation
 Villain Teleportation / int_6d10ab2a
comment
In Mortal Kombat X, Jason Voorhees weaponizes this trope in his "Relentless" variation, disappearing in a foggy mist and reappearing behind his opponent.
 Villain Teleportation / int_6d10ab2a
featureApplicability
1.0
 Villain Teleportation / int_6d10ab2a
featureConfidence
1.0
 Mortal Kombat X (Video Game)
hasFeature
Villain Teleportation / int_6d10ab2a
 Villain Teleportation / int_73dd3d5
type
Villain Teleportation
 Villain Teleportation / int_73dd3d5
comment
X2: X-Men United: The opening has this being used by a Brainwashed and Crazy Nightcrawler, who later moves to the good guys' side.
 Villain Teleportation / int_73dd3d5
featureApplicability
1.0
 Villain Teleportation / int_73dd3d5
featureConfidence
1.0
 X2: X-Men United
hasFeature
Villain Teleportation / int_73dd3d5
 Villain Teleportation / int_747a18bc
type
Villain Teleportation
 Villain Teleportation / int_747a18bc
comment
Battle for Wesnoth: In Eastern Invasion, the heroes have Silver Mage's gameplay-only teleportation ability at best, while the Big Bad Mal Ravanal's magic allows him to teleport in a safe place at will and can use it when at death's door to escape. Dacyn has the group make a detour to recover the Anti-Magic stone belonging to a Dragon so that he can counter his trick.
 Villain Teleportation / int_747a18bc
featureApplicability
1.0
 Villain Teleportation / int_747a18bc
featureConfidence
1.0
 Battle for Wesnoth (Video Game)
hasFeature
Villain Teleportation / int_747a18bc
 Villain Teleportation / int_74f7210c
type
Villain Teleportation
 Villain Teleportation / int_74f7210c
comment
The Legend of Zelda:
Wizzrobes are a type of wizard-like enemy distinguished by their ability to randomly teleport around the area they are found in, stopping only to fire off a magical attack before vanishing again.
This is a favorite technique of Zant and Ghirahim; battles against those two have to be planned based on the assumption that they'll occasionally teleport behind Link and try to strike at him.
The Legend of Zelda: A Link Between Worlds: Yuga does this in the Final Battle, in addition to eventually using his wall-merging technique. The functionality of any teleporting Link gets, meanwhile, is limited to the Warp Whistle and the Escape Rope.
The Legend of Zelda: Breath of the Wild: Some enemies have the ability to teleport, and unlike Link's own teleporting aren't limited to reappearing at a number of set destinations but can choose to move themselves to wherever they wish in mid-combat.
The Yiga Clan have this as one of their signature abilities. They tend to attack from nowhere by teleporting in to ambush Link while he's traveling, teleport back out of danger when their health is depleted, and in battle constantly teleport from one position to another. In particular, Yiga archers tend to teleport between each shot, and all varieties use this ability to keep up with Link if he tries to flee.
Lynels can teleport at will, although the majority of the time they use this ability to return to their arenas if they're somehow removed from them.
 Villain Teleportation / int_74f7210c
featureApplicability
1.0
 Villain Teleportation / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
hasFeature
Villain Teleportation / int_74f7210c
 Villain Teleportation / int_755b343f
type
Villain Teleportation
 Villain Teleportation / int_755b343f
comment
Halo:
Halo 4: Promethean Knights can teleport, usually if it is caught off guard or losing a battle, much to the frustration of many players. This ability is removed from the Knights in Halo 5: Guardians, being used by Promethean Soldiers instead, this time leaving a visible trail that allows players to track them. All Promethean constructs as well as the Warden Eternal can use slipspace portals to get to locations quickly, but generally don't use them in combat.
The Banished use portals to move across the Ark quickly and easily in Halo Wars 2. The UNSC forces under command of the Spirit of Fire attack and destroy the control nodes the Banished have set up to prevent them from accessing and controlling the portals as easily.
 Villain Teleportation / int_755b343f
featureApplicability
1.0
 Villain Teleportation / int_755b343f
featureConfidence
1.0
 Halo (Franchise)
hasFeature
Villain Teleportation / int_755b343f
 Villain Teleportation / int_788767ba
type
Villain Teleportation
 Villain Teleportation / int_788767ba
comment
In the Incarnations of Immortality series, Satan clearly has the power to transport himself at will anywhere within the mortal realm but this does not give him the ability to visit other Incarnations within their domain — each is supreme within his/her domain. Interestingly, this is eventually deconstructed by showing that while every other major Incarnation is provided with powerful toolkits including transportation support, Satan is using the exact same spells any mortal magician could - he's just had longer to practice them.
 Villain Teleportation / int_788767ba
featureApplicability
1.0
 Villain Teleportation / int_788767ba
featureConfidence
1.0
 Incarnations of Immortality
hasFeature
Villain Teleportation / int_788767ba
 Villain Teleportation / int_78e27fa7
type
Villain Teleportation
 Villain Teleportation / int_78e27fa7
comment
Fire Emblem: The Blazing Blade: Ephidel and some of the other morphs can pull this. This is also one of the uncommon games in the series where the player also has access to Warp and can teleport their army around the map.
 Villain Teleportation / int_78e27fa7
featureApplicability
1.0
 Villain Teleportation / int_78e27fa7
featureConfidence
1.0
 Fire Emblem: The Blazing Blade (Video Game)
hasFeature
Villain Teleportation / int_78e27fa7
 Villain Teleportation / int_792239e5
type
Villain Teleportation
 Villain Teleportation / int_792239e5
comment
In Tales of Symphonia, all of the Seraphim demonstrate this ability at one point or another. Oddly, not all of them use it in battle.
And in Tales of Vesperia, Alexei inexplicably teleports away after his confrontation with Brave Vesperia in Zaphias, despite nobody else in the game ever showing this kind of ability.
 Villain Teleportation / int_792239e5
featureApplicability
1.0
 Villain Teleportation / int_792239e5
featureConfidence
1.0
 Tales of Symphonia (Video Game)
hasFeature
Villain Teleportation / int_792239e5
 Villain Teleportation / int_79979f2b
type
Villain Teleportation
 Villain Teleportation / int_79979f2b
comment
In "Crucible", Roho conjures glowing blue dimensional portals -with a literal snap of his fingers- to move himself and his croonies around.
 Villain Teleportation / int_79979f2b
featureApplicability
1.0
 Villain Teleportation / int_79979f2b
featureConfidence
1.0
 Crucible (Comic Book)
hasFeature
Villain Teleportation / int_79979f2b
 Villain Teleportation / int_79dfce5
type
Villain Teleportation
 Villain Teleportation / int_79dfce5
comment
Both sides use teleportation in Tokumei Sentai Go-Busters, but the villains seem to use a more powerful variant, since they are able to transport entire Humongous Mecha, while the heroes can only teleport their weapons to the battlefield.
 Villain Teleportation / int_79dfce5
featureApplicability
1.0
 Villain Teleportation / int_79dfce5
featureConfidence
1.0
 Tokumei Sentai Go-Busters
hasFeature
Villain Teleportation / int_79dfce5
 Villain Teleportation / int_7dcc80c6
type
Villain Teleportation
 Villain Teleportation / int_7dcc80c6
comment
Chrono Crusade: Aion has this as just one of his many abilities upon his ascension as one of the Sinners during the World, used most prominently to hurl Chrono in devil mode away from him as he's having his way with Azmaria before allowing his minions to hold him down and make him watch.
 Villain Teleportation / int_7dcc80c6
featureApplicability
1.0
 Villain Teleportation / int_7dcc80c6
featureConfidence
1.0
 Chrono Crusade (Manga)
hasFeature
Villain Teleportation / int_7dcc80c6
 Villain Teleportation / int_81f5d35d
type
Villain Teleportation
 Villain Teleportation / int_81f5d35d
comment
Kamen Rider:
In general, villains possess the ability to teleport, but only so that they can exit stage left, with the ability almost never being useful for battle outside specific instances below. If a heroic Rider undergoes a Face–Heel Turn, they often spontaneously gain the ability to teleport for this purpose, and in rare cases a former antagonist actually gets to keep the ability if they turn face, allowing the heroes to exit stage right when they're up against a too-powerful opponent.
Kamen Rider Double has the Zone Dopant, a Monster of the Week that can move people around as if they were pieces on a giant game board. The deadly potential of this is first demonstrated when it teleports The Hero outside a building...while he's about 20 stories up (don't worry, he lives). An improved copy of the Zone power pops up in The Movie, where the Big Bad uses it to summon all 26 of the improved Transformation Trinkets.
 Villain Teleportation / int_81f5d35d
featureApplicability
1.0
 Villain Teleportation / int_81f5d35d
featureConfidence
1.0
 Kamen Rider (Franchise)
hasFeature
Villain Teleportation / int_81f5d35d
 Villain Teleportation / int_8459204b
type
Villain Teleportation
 Villain Teleportation / int_8459204b
comment
Legend of the Seeker: Darken Rahl teleports by passing from one of his fortresses to another through green fires. It may also explain his flash step.
 Villain Teleportation / int_8459204b
featureApplicability
1.0
 Villain Teleportation / int_8459204b
featureConfidence
1.0
 Legend of the Seeker
hasFeature
Villain Teleportation / int_8459204b
 Villain Teleportation / int_86814cd0
type
Villain Teleportation
 Villain Teleportation / int_86814cd0
comment
Also, Golbez teleports rather than physically jumps. Combine this with his quintuple-jumping and if you spam jump 5 times in a row you can suddenly have a time slot of 2 seconds where Golbez is not on the map at all and is completely invulnerable. Ninja-Golbez!
 Villain Teleportation / int_86814cd0
featureApplicability
1.0
 Villain Teleportation / int_86814cd0
featureConfidence
1.0
 Final Fantasy IV (Video Game)
hasFeature
Villain Teleportation / int_86814cd0
 Villain Teleportation / int_87e00d8e
type
Villain Teleportation
 Villain Teleportation / int_87e00d8e
comment
Teen Titans (2003):
The titans rarely make use of their resident lottery winner's teleportation, preferring instead to travel in the T-car, but it is shown to work quite well when they do.
This is presumably because on the off-chance something happens to Raven, they don't want to have no way to get around independently.
Season Three Big Bad Brother Blood also has the power to teleport, as do HIVE member Kyd Wykkyd, Red X and Slade after becoming Trigon's minion.
 Villain Teleportation / int_87e00d8e
featureApplicability
1.0
 Villain Teleportation / int_87e00d8e
featureConfidence
1.0
 Teen Titans (2003)
hasFeature
Villain Teleportation / int_87e00d8e
 Villain Teleportation / int_8a568555
type
Villain Teleportation
 Villain Teleportation / int_8a568555
comment
Jumper:
There's an organization of Knight Templars led by Samuel L. Jackson who dedicate great deals of money and effort to killing teleporters because they believe this trope applies. The only teleporters in the movie are robbers and murderers who can't take responsibility for their actions.
Jumpers leave small tears in the fabric of reality whenever they teleport, and exploiting these tears allows the Templars their own form of this, from the Jumpers' perspective.
 Villain Teleportation / int_8a568555
featureApplicability
1.0
 Villain Teleportation / int_8a568555
featureConfidence
1.0
 Jumper
hasFeature
Villain Teleportation / int_8a568555
 Villain Teleportation / int_8b81d307
type
Villain Teleportation
 Villain Teleportation / int_8b81d307
comment
Among Us: The ventilation network fits this from a gameplay perspective, because only Impostors can traverse it and using it is much, much faster than normal walking. (This rule was broken in a 2021 update that added Engineers, who can also use the vents in a more limited way.) Since an Impostor caught "venting" can be immediately denounced in an Emergency Meeting, a typical strategy is to use one immediately after killing a Crewmate (since the vents tend to be placed near task stations).
 Villain Teleportation / int_8b81d307
featureApplicability
1.0
 Villain Teleportation / int_8b81d307
featureConfidence
1.0
 Among Us (Video Game)
hasFeature
Villain Teleportation / int_8b81d307
 Villain Teleportation / int_8bed22e
type
Villain Teleportation
 Villain Teleportation / int_8bed22e
comment
One of the super villains in No Ordinary Family can teleport. However, he's killed off within the episode, and his death is the catalyst that starts off the Hidden Agenda Villain's story.
 Villain Teleportation / int_8bed22e
featureApplicability
1.0
 Villain Teleportation / int_8bed22e
featureConfidence
1.0
 No Ordinary Family
hasFeature
Villain Teleportation / int_8bed22e
 Villain Teleportation / int_8df5521b
type
Villain Teleportation
 Villain Teleportation / int_8df5521b
comment
Superman:
In Supergirl (1982) #23, Supergirl fights a mutant that has the ability to dissolve his body and rematerialize far away. Said mutant uses this power to run away from Supergirl at one point.
In "Many Happy Returns", The Fatalist teleports to get away from Linda Danvers when she decides to bash his head in.
In Supergirl (2005) #60, Kara has to fight a group of villains that use dimensional doors to move around and strike heroes unexpectedly.
In "The Supergirl from Krypton (2004)", Darkseid uses Boom Tubes to transport his troops from Apokolyps to Themyscira.
In "Crucible", Roho conjures glowing blue dimensional portals -with a literal snap of his fingers- to move himself and his croonies around.
In "War World" villain Mongul teleports away, making off with the Key to control the eponymous super-weapon before Superman and Martian Manhunter can stop him.
In "Superman vs. the Amazing Spider-Man", Lex Luthor equips a Superman decoy with teleporting beams.
In "Who Took the Super out of Superman?", Xviar uses several alien trinkets to teleport Superman's worst enemies in Clark Kent's apartment. After his trap's successfully lured Superman out, Xviar teleports the nine villains across the planet to force Superman to battle until triggering a Superpower Meltdown.
"Last Daughter of Krypton": Reign gets her Worldkiller soldiers beamed up from their ship to the battlefield when Kara shows up to stop her from destroying New York.
In "The Unknown Supergirl", mad scientist Lesla-Lar develops her own teleport ray, which she uses to bring a sleeping Kara into Kandor, and a teleport bracelet which she uses to travel back to the Bottle City.
In "The Killers of Krypton", Splyce battles Supergirl amidst the ruins of Krypton, but before being defeated she uses her master Harry Hokum's teleporting device to send both her and Supergirl to Hokum's lair, the Citadel.
"Strangers at the Heart's Core": The criminal trio "The Visitors" own a device called the "Voodoo Machine" which can be used to teleport objects or people into their secret lair.
"The Hunt for Reactron": After tricking Supergirl into fighting Flamebird and Nightwing, the sorceress Mirabai teleports the three heroes into a alley in the middle of Metropolis.
In "The Girl with the X-Ray Mind", villain Lesla-Lar develops a teleporting device which she uses to kidnap a sleeping and helpless Lena Thorul.
In "Escape from the Phantom Zone", villain Magog owns a device which allows him to teleport himself away when in danger.
"Death & the Family": After getting her clan's relics, Silver Banshee casts a spell and teleports away before Supergirl can stop her.
In "The Plague of the Antibiotic Man", Amalak uses a teleportation beam to bring Nam-Ek to his spaceship when the latter is fighting Superman.
"Brainiac Rebirth": When Brainiac's ship suddenly disappears and not even Superman's telescopic vision can find him, Clark guesses his ship has warp capabilities, and it might be on the other side of the galaxy by now.
In "Superman vs. Muhammad Ali": An alien race who intend to destroy Earth -or, alternatively, enslave humanity-, use dimensional portals to get around. Their coming is usually heralded by a flash of light or a bang and a pillar of smoke.
In crossover "From Eternia With Death", When Skeletor is caught by Superman, his body flashes before vanishing.
 Villain Teleportation / int_8df5521b
featureApplicability
1.0
 Villain Teleportation / int_8df5521b
featureConfidence
1.0
 Superman (Comic Book)
hasFeature
Villain Teleportation / int_8df5521b
 Villain Teleportation / int_8eb018a3
type
Villain Teleportation
 Villain Teleportation / int_8eb018a3
comment
Shovel Knight: Plague Knight and Specter Knight are both capable of this - Plague Knight through alchemy, Specter Knight because he's a lich.
 Villain Teleportation / int_8eb018a3
featureApplicability
1.0
 Villain Teleportation / int_8eb018a3
featureConfidence
1.0
 Shovel Knight (Video Game)
hasFeature
Villain Teleportation / int_8eb018a3
 Villain Teleportation / int_8ff0d26
type
Villain Teleportation
 Villain Teleportation / int_8ff0d26
comment
Played for horror in Devil's Pass, when the feral humanoid creatures attack in this manner and are viewed only fleetingly via night-vision camera.
 Villain Teleportation / int_8ff0d26
featureApplicability
1.0
 Villain Teleportation / int_8ff0d26
featureConfidence
1.0
 Devil's Pass
hasFeature
Villain Teleportation / int_8ff0d26
 Villain Teleportation / int_90f42a9b
type
Villain Teleportation
 Villain Teleportation / int_90f42a9b
comment
Myrddraal in The Wheel of Time books can teleport between shadows. It's uncertain what other limitations are at play, although it seems logical that there must be a maximum effective range since only those nations closest to where Myrddraal are known to live take the precaution of extra light sources, and the lack of Teleport Spam during fight scenes that take place in shadowy areas implies some kind of cooldown timer or other limitation on how often it can be used. Even the evil super-scientist who created them doesn't seem too sure how it works, though that applies to everything about Myrddraal.
 Villain Teleportation / int_90f42a9b
featureApplicability
1.0
 Villain Teleportation / int_90f42a9b
featureConfidence
1.0
 The Wheel of Time
hasFeature
Villain Teleportation / int_90f42a9b
 Villain Teleportation / int_916f149a
type
Villain Teleportation
 Villain Teleportation / int_916f149a
comment
In Lanfeust, villain Thanos can teleport instantly to any location he memorized... Minus his clothes.
 Villain Teleportation / int_916f149a
featureApplicability
1.0
 Villain Teleportation / int_916f149a
featureConfidence
1.0
 Lanfeust (Comic Book)
hasFeature
Villain Teleportation / int_916f149a
 Villain Teleportation / int_93fcd475
type
Villain Teleportation
 Villain Teleportation / int_93fcd475
comment
Jason in Friday the 13th for the NES can suddenly appear before you in the overworld, and disappear as quickly.
 Villain Teleportation / int_93fcd475
featureApplicability
1.0
 Villain Teleportation / int_93fcd475
featureConfidence
1.0
 Friday the 13th (Video Game)
hasFeature
Villain Teleportation / int_93fcd475
 Villain Teleportation / int_95bd5a8e
type
Villain Teleportation
 Villain Teleportation / int_95bd5a8e
comment
Dishonored: Daud does this when he assassinates Jessamine in the prologue.
 Villain Teleportation / int_95bd5a8e
featureApplicability
1.0
 Villain Teleportation / int_95bd5a8e
featureConfidence
1.0
 Dishonored (Video Game)
hasFeature
Villain Teleportation / int_95bd5a8e
 Villain Teleportation / int_960062b7
type
Villain Teleportation
 Villain Teleportation / int_960062b7
comment
My Hero Academia:
The only character with a teleporting Quirk is Kurogiri, a member of the League of Villains. While there is more to him, the guy's power is primarily used to transport villains onto the scene unannounced, and then withdraw them before they can be caught. This causes a problem for the League after his arrest...
The villain behind the League also possesses a warping Quirk, which takes the heroes by surprise when he reveals himself during the Hideout Raid. Unlike the above which can go wherever he pleases with specific co-ordinates, this version can only transport others to himself and near people he trusts. This is also held by the Doctor's Johnny Nomu, who controls it using dials jammed in his brain. This also works if anyone part of the League is somewhere the others want to be, so they're warped near them.
During the Final Battle, Monoma is able to steal the imprisoned Kurogiri's Quirk, giving the heroes the ability to teleport in reinforcements and separate their enemies. Unfortunately, Spinner manages to awaken Kurogiri, resulting in the League of Villains once again getting access to their main teleporter and quickly turning the tables on the heroes.
 Villain Teleportation / int_960062b7
featureApplicability
1.0
 Villain Teleportation / int_960062b7
featureConfidence
1.0
 My Hero Academia (Manga)
hasFeature
Villain Teleportation / int_960062b7
 Villain Teleportation / int_99949d04
type
Villain Teleportation
 Villain Teleportation / int_99949d04
comment
Wakfu:
Vampyro has a cape-twirling version of this power.
Main villain Nox can teleport as well with his Time Powers, but his movements aren't smoky and mysterious. Might be worth noting that his entire species can do that in the original Video Game, and they aren't Always Chaotic Evil.
Season 2 Big Bad Qilby freely abuses his teleportation powers to give the heroes a hard time.
 Villain Teleportation / int_99949d04
featureApplicability
1.0
 Villain Teleportation / int_99949d04
featureConfidence
1.0
 Wakfu
hasFeature
Villain Teleportation / int_99949d04
 Villain Teleportation / int_9a02d243
type
Villain Teleportation
 Villain Teleportation / int_9a02d243
comment
Prince of Persia: The Sands of Time: The sand monsters teleport into the areas where you fight them and also if you get too far away from them. Luckily, they don't actually use Teleport Spam as a form of attack.
 Villain Teleportation / int_9a02d243
featureApplicability
1.0
 Villain Teleportation / int_9a02d243
featureConfidence
1.0
 Prince of Persia: The Sands of Time (Video Game)
hasFeature
Villain Teleportation / int_9a02d243
 Villain Teleportation / int_9dd0b88b
type
Villain Teleportation
 Villain Teleportation / int_9dd0b88b
comment
Marvel Future Avengers: The Masters of Evil can appear and disappear via a combination of science and magic.
 Villain Teleportation / int_9dd0b88b
featureApplicability
1.0
 Villain Teleportation / int_9dd0b88b
featureConfidence
1.0
 Marvel Future Avengers
hasFeature
Villain Teleportation / int_9dd0b88b
 Villain Teleportation / int_9e2f90f4
type
Villain Teleportation
 Villain Teleportation / int_9e2f90f4
comment
There is only one power in One Piece that more or less amounts to teleportation. Kuma can teleport anything he wants anywhere by 'pushing' them. Well, effectively. Presumably it can't go through walls very well.
 Villain Teleportation / int_9e2f90f4
featureApplicability
1.0
 Villain Teleportation / int_9e2f90f4
featureConfidence
1.0
 One Piece (Manga)
hasFeature
Villain Teleportation / int_9e2f90f4
 Villain Teleportation / int_a70d096a
type
Villain Teleportation
 Villain Teleportation / int_a70d096a
comment
In crossover "From Eternia With Death", When Skeletor is caught by Superman, his body flashes before vanishing.
 Villain Teleportation / int_a70d096a
featureApplicability
1.0
 Villain Teleportation / int_a70d096a
featureConfidence
1.0
 From Eternia With Death (Comic Book)
hasFeature
Villain Teleportation / int_a70d096a
 Villain Teleportation / int_ab241ace
type
Villain Teleportation
 Villain Teleportation / int_ab241ace
comment
One of the various villains easily dispatched by Madame Mirage was a cowboy-themed teleporter called Cotton Eyed Joe.
 Villain Teleportation / int_ab241ace
featureApplicability
1.0
 Villain Teleportation / int_ab241ace
featureConfidence
1.0
 Madame Mirage (Comic Book)
hasFeature
Villain Teleportation / int_ab241ace
 Villain Teleportation / int_b0a7fc1e
type
Villain Teleportation
 Villain Teleportation / int_b0a7fc1e
comment
In the animated series of The Legend of Zelda (1989), Ganon teleported everywhere. One scene had him teleporting all around his room in the middle of a monologue, for no reason. He usually teleports extremely short distances but he does walk around sometimes. When he does it appears to be random.
 Villain Teleportation / int_b0a7fc1e
featureApplicability
1.0
 Villain Teleportation / int_b0a7fc1e
featureConfidence
1.0
 The Legend of Zelda (1989)
hasFeature
Villain Teleportation / int_b0a7fc1e
 Villain Teleportation / int_b0e228be
type
Villain Teleportation
 Villain Teleportation / int_b0e228be
comment
Breach from Generator Rex can create red portals that can transport anything to anywhere. An episode reveals she literally transported an entire city to her pocket dimension and regularly teleports E.V.O.s there so they can fight and entertain her.
 Villain Teleportation / int_b0e228be
featureApplicability
1.0
 Villain Teleportation / int_b0e228be
featureConfidence
1.0
 Generator Rex
hasFeature
Villain Teleportation / int_b0e228be
 Villain Teleportation / int_b2fba3e0
type
Villain Teleportation
 Villain Teleportation / int_b2fba3e0
comment
While many foes and heroes alike in the Ultra Series can teleport, one of the most famous examples comes from the original’s Final Boss, Zetton, who uses it to great effect to psych out Ultraman in their climactic fight. When he uses it, it spooks Ultraman enough to make him abandon his fighting stance, placing Zetton in an advantageous position where he can block Ultraman’s Ultra Slash with his Zetton Barrier, then grapple with him until he’s sufficiently weakened to be unable to defend against the Zetton Final Beam.
 Villain Teleportation / int_b2fba3e0
featureApplicability
1.0
 Villain Teleportation / int_b2fba3e0
featureConfidence
1.0
 Ultra Series (Franchise)
hasFeature
Villain Teleportation / int_b2fba3e0
 Villain Teleportation / int_b4996199
type
Villain Teleportation
 Villain Teleportation / int_b4996199
comment
Spider-Man: Villain The Spot is able to open multiple black portals anywhere.
 Villain Teleportation / int_b4996199
featureApplicability
1.0
 Villain Teleportation / int_b4996199
featureConfidence
1.0
 Spider-Man (Comic Book)
hasFeature
Villain Teleportation / int_b4996199
 Villain Teleportation / int_b60b7a6b
type
Villain Teleportation
 Villain Teleportation / int_b60b7a6b
comment
In "The Supergirl from Krypton (2004)", Darkseid uses Boom Tubes to transport his troops from Apokolyps to Themyscira.
 Villain Teleportation / int_b60b7a6b
featureApplicability
1.0
 Villain Teleportation / int_b60b7a6b
featureConfidence
1.0
 The Supergirl from Krypton (2004) (Comic Book)
hasFeature
Villain Teleportation / int_b60b7a6b
 Villain Teleportation / int_b7c72249
type
Villain Teleportation
 Villain Teleportation / int_b7c72249
comment
Alucard gets this attack in Castlevania: Symphony of the Night. Its usefulness is brought into question as the teleportation range is small, limited, can't go through walls, and the fireballs do very little damage, but it's just so damned cool to get to use it. Alternatively, it can be used to quickly bypass annoying enemies with its Mercy Invincibility by simply pressing Down to cancel the fireball attack at the end and quickly recovering from the move.
 Villain Teleportation / int_b7c72249
featureApplicability
1.0
 Villain Teleportation / int_b7c72249
featureConfidence
1.0
 Castlevania: Symphony of the Night (Video Game)
hasFeature
Villain Teleportation / int_b7c72249
 Villain Teleportation / int_b8e7bb8
type
Villain Teleportation
 Villain Teleportation / int_b8e7bb8
comment
Super Sentai Villain teleporations started off with the villains simply fading away, but later seasons use effects similar to the Power Rangers examples listed above.
In Mahou Sentai Magiranger, this is the only way for the vast majority of the forces of Infershia to even reach the surface, owing to a powerful seal placed on the Gate of Infershia before the start of the series. Teleportation of himself and others is a spell owned by just one of the villains, and the first Big Bad is so powerful that he can't be teleported with that spell, requiring elaborate planning to get him to the human world to battle the Rangers. (This plot is found mostly intact in Power Rangers Mystic Force.) Speaking of the look of teleportation, this is a series where, because it does have rules, there's a uniform look to it. There's a heroic and villainous version of the Instant Runes that all magic users in this series have, so expect any villain to arrive by rising from the dark magic circle that will appear on the ground.note Now, this is a minor detail that's different between Magiranger and Mystic Force: in Magiranger, magic is granted by beings called Heavenly Saints. Bragel/Wolzard is a brainwashed Saint and Raigel/Meemy is one that went dark side, so their dark magic circle is supposed to be a corrupted version of the Saint magic circle used by the good ones. As such, ONLY those two, or monsters teleported into battle by them, will appear via the dark magic circle, and after Meemy is gone and Wolzard regains his senses, we never see it again, except for one team-up involving Meemy. In Mystic Force, the Dark Seal represents the entire villain faction, resulting in its use by villains who were never part of the mystic order. Any scene where, say, Necrolai shows up with a bunch of Mooks or one of the Ten Terrors makes an entrance/exit and it's via a Dark Seal (or the purple light from below that means 'it's a Dark Seal but we don't want to CGI it') was different in Magiranger.) The final villains known as the Pantheon get a grander effect - the sky darkens, an aurora appears, and then it parts like a curtain to reveal the villain. This actually means we see less teleportation from them than past villains from the series, as it's an effect that's more suited to a grand entrance than "grunts are defeated; monster leaves for now." Interestingly, they forget that not just every villain teleports around when just once, Vancuria (a vampire queen with a specific set of powers that doesn't include summoning a spell circle like one of the Heavenly Saints) teleports out with an effect that is not otherwise used in that series.
Both sides use teleportation in Tokumei Sentai Go-Busters, but the villains seem to use a more powerful variant, since they are able to transport entire Humongous Mecha, while the heroes can only teleport their weapons to the battlefield.
 Villain Teleportation / int_b8e7bb8
featureApplicability
1.0
 Villain Teleportation / int_b8e7bb8
featureConfidence
1.0
 Super Sentai (Franchise)
hasFeature
Villain Teleportation / int_b8e7bb8
 Villain Teleportation / int_bb55a676
type
Villain Teleportation
 Villain Teleportation / int_bb55a676
comment
Legion of Super-Heroes: In The Great Darkness Saga, the Master of Darkness can open dimensional portals to teleport his Servants to anywhere and retrieve them at any time.
 Villain Teleportation / int_bb55a676
featureApplicability
1.0
 Villain Teleportation / int_bb55a676
featureConfidence
1.0
 Legion of Super-Heroes (Comic Book)
hasFeature
Villain Teleportation / int_bb55a676
 Villain Teleportation / int_bb9d6724
type
Villain Teleportation
 Villain Teleportation / int_bb9d6724
comment
Ambush Bug would count from his villain days.
 Villain Teleportation / int_bb9d6724
featureApplicability
1.0
 Villain Teleportation / int_bb9d6724
featureConfidence
1.0
 Ambush Bug (Comic Book)
hasFeature
Villain Teleportation / int_bb9d6724
 Villain Teleportation / int_bc1dc95a
type
Villain Teleportation
 Villain Teleportation / int_bc1dc95a
comment
The crew of the Flying Dutchman in Pirates of the Caribbean can walk through walls and teleport, but apparently only aboard ships.
 Villain Teleportation / int_bc1dc95a
featureApplicability
1.0
 Villain Teleportation / int_bc1dc95a
featureConfidence
1.0
 Pirates of the Caribbean (Franchise)
hasFeature
Villain Teleportation / int_bc1dc95a
 Villain Teleportation / int_bcadd7cb
type
Villain Teleportation
 Villain Teleportation / int_bcadd7cb
comment
In Warhammer 40,000 up until 6th edition all demonic forces had to arrive at the battlefield via teleportation. Which was not exactly good for them. It is also true for Space Marine Terminators and Chaos Obliterators and Horrors from the Dawn of War RTS. Both factions were shown to perform genocide on the planets scale, so they both probably count.
 Villain Teleportation / int_bcadd7cb
featureApplicability
1.0
 Villain Teleportation / int_bcadd7cb
featureConfidence
1.0
 Warhammer 40,000 (Tabletop Game)
hasFeature
Villain Teleportation / int_bcadd7cb
 Villain Teleportation / int_bee47cbe
type
Villain Teleportation
 Villain Teleportation / int_bee47cbe
comment
Unsounded:
Bastion can travel great distances in a matter of seconds by offsetting, something his Black Tongue colleges mumble is impossible before he does so in front of them.
Murkoph, a cannibalistic rapist and serial killer, can blip from place to place using khert lines like Bastion.
 Villain Teleportation / int_bee47cbe
featureApplicability
1.0
 Villain Teleportation / int_bee47cbe
featureConfidence
1.0
 Unsounded (Webcomic)
hasFeature
Villain Teleportation / int_bee47cbe
 Villain Teleportation / int_bff8ee28
type
Villain Teleportation
 Villain Teleportation / int_bff8ee28
comment
At the climax of A Prize for Three Empires, the Supreme Intelligence teleports away when he is surrounded by the Earth's heroes.
 Villain Teleportation / int_bff8ee28
featureApplicability
1.0
 Villain Teleportation / int_bff8ee28
featureConfidence
1.0
 A Prize for Three Empires (Fanfic)
hasFeature
Villain Teleportation / int_bff8ee28
 Villain Teleportation / int_c0ce313e
type
Villain Teleportation
 Villain Teleportation / int_c0ce313e
comment
In Mahou Sentai Magiranger, this is the only way for the vast majority of the forces of Infershia to even reach the surface, owing to a powerful seal placed on the Gate of Infershia before the start of the series. Teleportation of himself and others is a spell owned by just one of the villains, and the first Big Bad is so powerful that he can't be teleported with that spell, requiring elaborate planning to get him to the human world to battle the Rangers. (This plot is found mostly intact in Power Rangers Mystic Force.) Speaking of the look of teleportation, this is a series where, because it does have rules, there's a uniform look to it. There's a heroic and villainous version of the Instant Runes that all magic users in this series have, so expect any villain to arrive by rising from the dark magic circle that will appear on the ground.note Now, this is a minor detail that's different between Magiranger and Mystic Force: in Magiranger, magic is granted by beings called Heavenly Saints. Bragel/Wolzard is a brainwashed Saint and Raigel/Meemy is one that went dark side, so their dark magic circle is supposed to be a corrupted version of the Saint magic circle used by the good ones. As such, ONLY those two, or monsters teleported into battle by them, will appear via the dark magic circle, and after Meemy is gone and Wolzard regains his senses, we never see it again, except for one team-up involving Meemy. In Mystic Force, the Dark Seal represents the entire villain faction, resulting in its use by villains who were never part of the mystic order. Any scene where, say, Necrolai shows up with a bunch of Mooks or one of the Ten Terrors makes an entrance/exit and it's via a Dark Seal (or the purple light from below that means 'it's a Dark Seal but we don't want to CGI it') was different in Magiranger.) The final villains known as the Pantheon get a grander effect - the sky darkens, an aurora appears, and then it parts like a curtain to reveal the villain. This actually means we see less teleportation from them than past villains from the series, as it's an effect that's more suited to a grand entrance than "grunts are defeated; monster leaves for now." Interestingly, they forget that not just every villain teleports around when just once, Vancuria (a vampire queen with a specific set of powers that doesn't include summoning a spell circle like one of the Heavenly Saints) teleports out with an effect that is not otherwise used in that series.
 Villain Teleportation / int_c0ce313e
featureApplicability
1.0
 Villain Teleportation / int_c0ce313e
featureConfidence
1.0
 Mahou Sentai Magiranger
hasFeature
Villain Teleportation / int_c0ce313e
 Villain Teleportation / int_c17bf191
type
Villain Teleportation
 Villain Teleportation / int_c17bf191
comment
In "Superman vs. the Amazing Spider-Man", Lex Luthor equips a Superman decoy with teleporting beams.
 Villain Teleportation / int_c17bf191
featureApplicability
1.0
 Villain Teleportation / int_c17bf191
featureConfidence
1.0
 Superman vs. the Amazing Spider-Man (Comic Book)
hasFeature
Villain Teleportation / int_c17bf191
 Villain Teleportation / int_c2297a9c
type
Villain Teleportation
 Villain Teleportation / int_c2297a9c
comment
Judge Dredd: In the Dark Judges' third appearance, they used teleportation devices brought back from their own dimension to jump all over Mega City One to spread their lethal brand of justice and keep the Judges from interfering.
 Villain Teleportation / int_c2297a9c
featureApplicability
1.0
 Villain Teleportation / int_c2297a9c
featureConfidence
1.0
 Judge Dredd (Comic Book)
hasFeature
Villain Teleportation / int_c2297a9c
 Villain Teleportation / int_c35cdb19
type
Villain Teleportation
 Villain Teleportation / int_c35cdb19
comment
Circe, as one of the most powerful magic users in the 'verse, is fully capable of jumping between points and dimensions at will, though Paradise Island has defenses against this. Interestingly her most notable use of teleporation may have been when she used it to help the heroes by teleporting Diana and herself into the tail end of Artemis' fight with the White Magician in Wonder Woman Vol 2.
 Villain Teleportation / int_c35cdb19
featureApplicability
1.0
 Villain Teleportation / int_c35cdb19
featureConfidence
1.0
 Artemis (Comic Book)
hasFeature
Villain Teleportation / int_c35cdb19
 Villain Teleportation / int_c43df4d8
type
Villain Teleportation
 Villain Teleportation / int_c43df4d8
comment
The Cult of Skaro Daleks used their ability to "emergency temporal shift" to evade The Doctor many times, much to his annoyance. This backfires when Caan shifts straight into the Time war.
 Villain Teleportation / int_c43df4d8
featureApplicability
1.0
 Villain Teleportation / int_c43df4d8
featureConfidence
1.0
 Doctor Who
hasFeature
Villain Teleportation / int_c43df4d8
 Villain Teleportation / int_c56964f4
type
Villain Teleportation
 Villain Teleportation / int_c56964f4
comment
An odd example in the first game — in routes before the True Story, "defeating" Hakumen means surviving against him until another character forcibly teleports him away (the exception is Tager, who would normally be setting up the teleporter beacons off-screen while your character fights Hakumen, and is one of the few characters strong enough to actually hurt him).
 Villain Teleportation / int_c56964f4
featureApplicability
1.0
 Villain Teleportation / int_c56964f4
featureConfidence
1.0
 BlazBlue: Calamity Trigger (Video Game)
hasFeature
Villain Teleportation / int_c56964f4
 Villain Teleportation / int_c6ee4cb3
type
Villain Teleportation
 Villain Teleportation / int_c6ee4cb3
comment
"The Hunt for Reactron": After tricking Supergirl into fighting Flamebird and Nightwing, the sorceress Mirabai teleports the three heroes into a alley in the middle of Metropolis.
 Villain Teleportation / int_c6ee4cb3
featureApplicability
1.0
 Villain Teleportation / int_c6ee4cb3
featureConfidence
1.0
 The Hunt for Reactron (Comic Book)
hasFeature
Villain Teleportation / int_c6ee4cb3
 Villain Teleportation / int_ca47629
type
Villain Teleportation
 Villain Teleportation / int_ca47629
comment
Brain Dead 13: During the intro, Fritz is next to Lance when Lance first meets Neurosis, and when Dr. Nero Neurosis goes into a rage, Fritz goes offscreen, but the second Dr. Nero Neurosis tells Fritz to kill Lance, Fritz is above Lance.
 Villain Teleportation / int_ca47629
featureApplicability
1.0
 Villain Teleportation / int_ca47629
featureConfidence
1.0
 Brain Dead 13 (Video Game)
hasFeature
Villain Teleportation / int_ca47629
 Villain Teleportation / int_cf5c0f55
type
Villain Teleportation
 Villain Teleportation / int_cf5c0f55
comment
While Suikoden has Viki as the good guy Teleporter, she doesn't have the same level of control or Style as Yuber, Windy, Luc and Neclord. Though Yuber uses this ability the most - being somewhat of a Dirty Coward. Aside from Windy, none of them have as much power in their teleportation (Viki's can handle Mass Teleportation and even Time Travel, though she's only ever done the latter by accident), but Viki's control is quite poor.
 Villain Teleportation / int_cf5c0f55
featureApplicability
1.0
 Villain Teleportation / int_cf5c0f55
featureConfidence
1.0
 Suikoden (Video Game)
hasFeature
Villain Teleportation / int_cf5c0f55
 Villain Teleportation / int_d0744832
type
Villain Teleportation
 Villain Teleportation / int_d0744832
comment
The Avengers: Count Nefaria explained his escaping his supposed death in X-Men issue 97 as being from using a teleportation system he'd previously used for his henchmen in those issues.
 Villain Teleportation / int_d0744832
featureApplicability
1.0
 Villain Teleportation / int_d0744832
featureConfidence
1.0
 The Avengers (Comic Book)
hasFeature
Villain Teleportation / int_d0744832
 Villain Teleportation / int_d0f1b66
type
Villain Teleportation
 Villain Teleportation / int_d0f1b66
comment
In The Bad Place by Dean Koontz, Frank Pollard and his insane brother Candy (the main villain) have this ability. With Candy its more reliable and controlled, but Frank can't control where he goes and how he reassembles himself.
 Villain Teleportation / int_d0f1b66
featureApplicability
1.0
 Villain Teleportation / int_d0f1b66
featureConfidence
1.0
 The Bad Place
hasFeature
Villain Teleportation / int_d0f1b66
 Villain Teleportation / int_d1b8f813
type
Villain Teleportation
 Villain Teleportation / int_d1b8f813
comment
Maybe the Last Archie Story: Before the Archie gang can rescue Sabrina from her kidnapper, Mad Doctor Doom turns on a device and teleports himself and Sabrina away in a soundless flash of blue light. Veronica compares it with Star Trek teleporting beams.
 Villain Teleportation / int_d1b8f813
featureApplicability
1.0
 Villain Teleportation / int_d1b8f813
featureConfidence
1.0
 Maybe the Last Archie Story (Fanfic)
hasFeature
Villain Teleportation / int_d1b8f813
 Villain Teleportation / int_d29e22a2
type
Villain Teleportation
 Villain Teleportation / int_d29e22a2
comment
John Druitt from Sanctuary (2007) is not always a villain, but definitely not nicest person in a world. And he can teleport. So can his daughter, but her power came with being Brainwashed and Crazy. Druitt is the primary reason why all Sancturies have Teleport Interdiction shields set up that scatter the atoms of anyone attempting to do it. In his first appearance, Druitt pretends to be knocked out and is brought inside Helen's Sanctuary, where he deactivates the shield and teleports right into her office. Later, during the Cabal's attack on the Sanctuaries, their Super Soldiers (who can teleport) break in through the ceiling and trash everything in their way, including the shield generator and/or computer. After that, they can engage in this trope all they want.
 Villain Teleportation / int_d29e22a2
featureApplicability
1.0
 Villain Teleportation / int_d29e22a2
featureConfidence
1.0
 Sanctuary (2007)
hasFeature
Villain Teleportation / int_d29e22a2
 Villain Teleportation / int_d32897a1
type
Villain Teleportation
 Villain Teleportation / int_d32897a1
comment
Power of Ether: The first actual antagonist of the comic can teleport, though he apparently can't spam it.
 Villain Teleportation / int_d32897a1
featureApplicability
1.0
 Villain Teleportation / int_d32897a1
featureConfidence
1.0
 Power of Ether (Webcomic)
hasFeature
Villain Teleportation / int_d32897a1
 Villain Teleportation / int_d3b17858
type
Villain Teleportation
 Villain Teleportation / int_d3b17858
comment
Every single villain in Final Fantasy Tactics possesses the ability to Teleport in and out of battlefields at their leisure (or just before you're able to deal the finishing blow.) Marquis Elmdore and the Final Boss also possess the specific battle ability Master Teleport which allows them to appear anywhere on the battlefield without penalty or risk of failure (whereas the player's Teleport may fail at longer distances.)
 Villain Teleportation / int_d3b17858
featureApplicability
1.0
 Villain Teleportation / int_d3b17858
featureConfidence
1.0
 Final Fantasy Tactics (Video Game)
hasFeature
Villain Teleportation / int_d3b17858
 Villain Teleportation / int_d5166b45
type
Villain Teleportation
 Villain Teleportation / int_d5166b45
comment
Halo 4: Promethean Knights can teleport, usually if it is caught off guard or losing a battle, much to the frustration of many players. This ability is removed from the Knights in Halo 5: Guardians, being used by Promethean Soldiers instead, this time leaving a visible trail that allows players to track them. All Promethean constructs as well as the Warden Eternal can use slipspace portals to get to locations quickly, but generally don't use them in combat.
 Villain Teleportation / int_d5166b45
featureApplicability
1.0
 Villain Teleportation / int_d5166b45
featureConfidence
1.0
 Halo 4 (Video Game)
hasFeature
Villain Teleportation / int_d5166b45
 Villain Teleportation / int_d64a968
type
Villain Teleportation
 Villain Teleportation / int_d64a968
comment
Ravensword: Shadowlands: When you fight Kavanaugh, he will teleport all over the place, even coupling this with being invisible most of the time.
 Villain Teleportation / int_d64a968
featureApplicability
1.0
 Villain Teleportation / int_d64a968
featureConfidence
1.0
 Ravensword: Shadowlands (Video Game)
hasFeature
Villain Teleportation / int_d64a968
 Villain Teleportation / int_d7aab7c1
type
Villain Teleportation
 Villain Teleportation / int_d7aab7c1
comment
Sailor Moon:
Many of the villains just teleport away when the Monster of the Week is beaten. Fridge Logic screams "Why aren't they teleporting away" when The Plot Reaper sloooowly announces they're about to die? Sapphire of the Dark Moon Tribe did this... once, but he dies anyways. Eudial really gets the bad end of it, as she actually drives her car to and from the villain headquarters.
Another amusing example is Tuxedo Mask who has made a Face–Heel Turn when under Mind Control by Queen Beryl. While he is evil he has the teleportation power, but appears to lose the ability after he is broken free of mind control.
 Villain Teleportation / int_d7aab7c1
featureApplicability
1.0
 Villain Teleportation / int_d7aab7c1
featureConfidence
1.0
 Sailor Moon
hasFeature
Villain Teleportation / int_d7aab7c1
 Villain Teleportation / int_db418e95
type
Villain Teleportation
 Villain Teleportation / int_db418e95
comment
Batgirl: In The Attack of the Annihilator, the titular Big Bad teleports himself away to escape from Batgirl and Supergirl.
 Villain Teleportation / int_db418e95
featureApplicability
1.0
 Villain Teleportation / int_db418e95
featureConfidence
1.0
 Batgirl (Comic Book)
hasFeature
Villain Teleportation / int_db418e95
 Villain Teleportation / int_db666026
type
Villain Teleportation
 Villain Teleportation / int_db666026
comment
In The Gamer, only the (relatively) villainous Black Summoner has shown teleporting abilities so far. The main character's reaction on seeing it is one of comically exaggerated jealousy.
 Villain Teleportation / int_db666026
featureApplicability
1.0
 Villain Teleportation / int_db666026
featureConfidence
1.0
 The Gamer (Webcomic)
hasFeature
Villain Teleportation / int_db666026
 Villain Teleportation / int_dc217e32
type
Villain Teleportation
 Villain Teleportation / int_dc217e32
comment
In Pokémon Reset Bloodlines, the minion of the Bloodline King known as the Emissary is able to do this via his Bloodline.
 Villain Teleportation / int_dc217e32
featureApplicability
1.0
 Villain Teleportation / int_dc217e32
featureConfidence
1.0
 Pokémon Reset Bloodlines (Fanfic)
hasFeature
Villain Teleportation / int_dc217e32
 Villain Teleportation / int_e04f934e
type
Villain Teleportation
 Villain Teleportation / int_e04f934e
comment
Fire Emblem: Three Houses: The Death Knight and the Flame Emperor repeatedly disappear after being defeated, in true Recurring Boss fashion. Both of them also teleport into maps, even occasionally during sequences when the player can attack them immediately. Hubert also has a tendency to do this in non-Crimson Flower routes, and it happens a lot, which is especially frustrating because there isn't even the attempt to suggest why he can't do this when he's actually playable. There's a reason why Bismix's video parodying this trope "I must retreat." features Hubert on the thumbnail...
 Villain Teleportation / int_e04f934e
featureApplicability
1.0
 Villain Teleportation / int_e04f934e
featureConfidence
1.0
 Fire Emblem: Three Houses (Video Game)
hasFeature
Villain Teleportation / int_e04f934e
 Villain Teleportation / int_e0c5a85e
type
Villain Teleportation
 Villain Teleportation / int_e0c5a85e
comment
In "Many Happy Returns", The Fatalist teleports to get away from Linda Danvers when she decides to bash his head in.
 Villain Teleportation / int_e0c5a85e
featureApplicability
1.0
 Villain Teleportation / int_e0c5a85e
featureConfidence
1.0
 Many Happy Returns (Comic Book)
hasFeature
Villain Teleportation / int_e0c5a85e
 Villain Teleportation / int_e2083a6
type
Villain Teleportation
 Villain Teleportation / int_e2083a6
comment
In "War World" villain Mongul teleports away, making off with the Key to control the eponymous super-weapon before Superman and Martian Manhunter can stop him.
 Villain Teleportation / int_e2083a6
featureApplicability
1.0
 Villain Teleportation / int_e2083a6
featureConfidence
1.0
 War World (Comic Book)
hasFeature
Villain Teleportation / int_e2083a6
 Villain Teleportation / int_e3ed54c7
type
Villain Teleportation
 Villain Teleportation / int_e3ed54c7
comment
The Pretty Cure franchise has this as a common villain ability. They teleport whenever they lose. Some villains don't have this ability, though.
 Villain Teleportation / int_e3ed54c7
featureApplicability
1.0
 Villain Teleportation / int_e3ed54c7
featureConfidence
1.0
 Pretty Cure
hasFeature
Villain Teleportation / int_e3ed54c7
 Villain Teleportation / int_e67a7d6c
type
Villain Teleportation
 Villain Teleportation / int_e67a7d6c
comment
In Negima! Magister Negi Magi, the only character who make constant use of teleportation are Fate (the Big Bad/The Dragon) and Evangeline (who's nominally evil but helps the good guys and spends most of her time under a Power Limiter). Oddly, Kotaro also has the ability to teleport, although it's more limited and the few times he actually uses it, it doesn't help that much.
Chao also more or less teleports around, but she's actually cheating through use of time travel. Negi also does this in the final fight between them until both lose the ability.
Fate and Eva's teleport spells are useful only at long distance, as they take some time to work. It is also said to be a high-level spell, so it seems that only people with a lot of time on their hands bother with it. In combat, fighters have almost-teleport Flash Step ability which is a lot faster, less detectable and not restricted to long-lived magic-users.
 Villain Teleportation / int_e67a7d6c
featureApplicability
1.0
 Villain Teleportation / int_e67a7d6c
featureConfidence
1.0
 Negima! Magister Negi Magi (Manga)
hasFeature
Villain Teleportation / int_e67a7d6c
 Villain Teleportation / int_e689486b
type
Villain Teleportation
 Villain Teleportation / int_e689486b
comment
The Darkness 2: Later enemies have purple and smoky teleport.
 Villain Teleportation / int_e689486b
featureApplicability
1.0
 Villain Teleportation / int_e689486b
featureConfidence
1.0
 The Darkness (Video Game)
hasFeature
Villain Teleportation / int_e689486b
 Villain Teleportation / int_e6992cd4
type
Villain Teleportation
 Villain Teleportation / int_e6992cd4
comment
The main villain Betsutengai in Thunderbolt Fantasy uses this ability in tandem with his sword fighting skills. The ability may be a result of dark magic, his sword mastery, or a combination of both.
 Villain Teleportation / int_e6992cd4
featureApplicability
1.0
 Villain Teleportation / int_e6992cd4
featureConfidence
1.0
 Thunderbolt Fantasy
hasFeature
Villain Teleportation / int_e6992cd4
 Villain Teleportation / int_e9c7b01b
type
Villain Teleportation
 Villain Teleportation / int_e9c7b01b
comment
In Dissidia Final Fantasy, Exdeath has an attack that lets him teleport around the arena. It's very useful because normally he moves at roughly the speed of the tree that he is.
Also in Dissidia, the Cloud of Darkness does this to Onion Knight in a cutscene. Given what she is, the way she combines it with the Circling Monologue makes for one of the eeriest scenes in the game. Which, given that Dissidia is an action game, is saying something.
Also, Golbez teleports rather than physically jumps. Combine this with his quintuple-jumping and if you spam jump 5 times in a row you can suddenly have a time slot of 2 seconds where Golbez is not on the map at all and is completely invulnerable. Ninja-Golbez!
 Villain Teleportation / int_e9c7b01b
featureApplicability
1.0
 Villain Teleportation / int_e9c7b01b
featureConfidence
1.0
 Dissidia Final Fantasy (Video Game)
hasFeature
Villain Teleportation / int_e9c7b01b
 Villain Teleportation / int_e9e265b6
type
Villain Teleportation
 Villain Teleportation / int_e9e265b6
comment
Fire Emblem: Awakening: The most visible user of the Warp spell is Excellus, who teleports into one map immediately after the boss's death to taunt the heroes. He likewise teleports out before poor Say'ri can stab him to death.
 Villain Teleportation / int_e9e265b6
featureApplicability
1.0
 Villain Teleportation / int_e9e265b6
featureConfidence
1.0
 Fire Emblem Awakening (Video Game)
hasFeature
Villain Teleportation / int_e9e265b6
 Villain Teleportation / int_eabd377f
type
Villain Teleportation
 Villain Teleportation / int_eabd377f
comment
Harukanaru Toki no Naka de: The members of the Oni Clan (and Ran when she is on their side) all have teleportation powers; at least one incident in the Hachiyou Shou TV series shows that these can be cancelled out through onmyodo-based shields, but only if the user is sufficiently weak.
 Villain Teleportation / int_eabd377f
featureApplicability
1.0
 Villain Teleportation / int_eabd377f
featureConfidence
1.0
 Harukanaru Toki no Naka de (Video Game)
hasFeature
Villain Teleportation / int_eabd377f
 Villain Teleportation / int_eb3f3551
type
Villain Teleportation
 Villain Teleportation / int_eb3f3551
comment
Mass Effect: Andromeda: Kett Ascendants have the ability to 'port themselves around, though usually they only move a few feet. One, the Cardinal, uses it in a cutscene just to get across a room.
 Villain Teleportation / int_eb3f3551
featureApplicability
1.0
 Villain Teleportation / int_eb3f3551
featureConfidence
1.0
 Mass Effect: Andromeda (Video Game)
hasFeature
Villain Teleportation / int_eb3f3551
 Villain Teleportation / int_ed1edf37
type
Villain Teleportation
 Villain Teleportation / int_ed1edf37
comment
Demon Hunter: The Return of the Wings: Villains can phase in and out of existence in cutscenes, being immune to weapons while transitioning but still managing to taunt the heroes. Heroes can only use teleportation as Escape Rope.
 Villain Teleportation / int_ed1edf37
featureApplicability
1.0
 Villain Teleportation / int_ed1edf37
featureConfidence
1.0
 Demon Hunter: The Return of the Wings (Video Game)
hasFeature
Villain Teleportation / int_ed1edf37
 Villain Teleportation / int_ede1d1a9
type
Villain Teleportation
 Villain Teleportation / int_ede1d1a9
comment
"Strangers at the Heart's Core": The criminal trio "The Visitors" own a device called the "Voodoo Machine" which can be used to teleport objects or people into their secret lair.
 Villain Teleportation / int_ede1d1a9
featureApplicability
1.0
 Villain Teleportation / int_ede1d1a9
featureConfidence
1.0
 Strangers at the Heart's Core (Comic Book)
hasFeature
Villain Teleportation / int_ede1d1a9
 Villain Teleportation / int_ef57d399
type
Villain Teleportation
 Villain Teleportation / int_ef57d399
comment
The Mountain and the Wolf: The Wolf's ability to emerge anywhere he wants is the single biggest advantage he has over Westeros, to the point that he intentionally hides it from them (claiming it can turn itself invisible instead). It allows him to do his work unnoticed (like abducting Cersei and Qyburn, or killing Euron in the Iron Islands after taking him prisoner off Dragonstone.
 Villain Teleportation / int_ef57d399
featureApplicability
1.0
 Villain Teleportation / int_ef57d399
featureConfidence
1.0
 The Mountain and the Wolf / Fan Fic
hasFeature
Villain Teleportation / int_ef57d399
 Villain Teleportation / int_ef66bf
type
Villain Teleportation
 Villain Teleportation / int_ef66bf
comment
Here There Be Monsters: When Dr. Sivana decides to make his escape, he teleports their children into his rocket ship; a process during which their bodies are temporarily transformed into a gaseous mass.
 Villain Teleportation / int_ef66bf
featureApplicability
1.0
 Villain Teleportation / int_ef66bf
featureConfidence
1.0
 Here There Be Monsters (Fanfic)
hasFeature
Villain Teleportation / int_ef66bf
 Villain Teleportation / int_f2041376
type
Villain Teleportation
 Villain Teleportation / int_f2041376
comment
In Charmed, demons usually either shimmer or use flames. Warlocks would just disappear or "blink". Also, note while villains have the most varieties of teleportation, it's the good kind of teleportation — orbing — that appears most often.
 Villain Teleportation / int_f2041376
featureApplicability
1.0
 Villain Teleportation / int_f2041376
featureConfidence
1.0
 Charmed (1998)
hasFeature
Villain Teleportation / int_f2041376
 Villain Teleportation / int_f38b1d2f
type
Villain Teleportation
 Villain Teleportation / int_f38b1d2f
comment
X-Men: Apocalypse: It's one of Apocalypse's (the Big Bad of the story) numerous mutant abilities to generate a purple sphere and warp from place to place. Unlike Nightcrawler and Azazel, it's not dependent on how far he can actually see, as he teleports all over the planet.
 Villain Teleportation / int_f38b1d2f
featureApplicability
1.0
 Villain Teleportation / int_f38b1d2f
featureConfidence
1.0
 X-Men: Apocalypse
hasFeature
Villain Teleportation / int_f38b1d2f
 Villain Teleportation / int_f4abd380
type
Villain Teleportation
 Villain Teleportation / int_f4abd380
comment
BlazBlue:
Yandere Robot Girl Nu-13, her not-quite-evil sister Lambda-11 and the insane Eldritch Abomination Arakune can teleport in play. While the decidedly heroic Rachel Alucard can teleport in story, she can't do so in gameplay. Oddly, The Man Behind the Man Hazama/Terumi doesn't seem to show this ability (yet?) He does vanish and reappear during one of his Distortion Drives, but that might be a Flash Step.
An odd example in the first game — in routes before the True Story, "defeating" Hakumen means surviving against him until another character forcibly teleports him away (the exception is Tager, who would normally be setting up the teleporter beacons off-screen while your character fights Hakumen, and is one of the few characters strong enough to actually hurt him).
 Villain Teleportation / int_f4abd380
featureApplicability
1.0
 Villain Teleportation / int_f4abd380
featureConfidence
1.0
 BlazBlue (Franchise)
hasFeature
Villain Teleportation / int_f4abd380
 Villain Teleportation / int_f6a54e75
type
Villain Teleportation
 Villain Teleportation / int_f6a54e75
comment
Kingdom Hearts:
Teleporting yourself between worlds is reserved for villains or morally-ambiguous types, as it involves travelling the Corridors of Darkness. The good guys have to use Gummi Ships or the Lanes Between, and even the latter can be dangerous without special armour. Good-aligned people can travel the Corridors if they have protection or unique circumstances, but not summon them: Riku retains most of his dark powers after his Heel–Face Turn, but significantly loses this one. Notably, Aqua has been trapped within the Realm of Darkness for 13 years and ends up corrupted by it.
Maleficent and her cohort can do this in the first game, and one clue Riku went bad is that he learned the same type of evil teleport. Every member of Organization XIII can do it (unless you're playing as one), as well as Young Xehanort and the Anti Black Coat Nightmare, and they use it tactically in battle too; they zip around the map most annoyingly.
It should be noted that stepping into darkness is only necessary for travel between worlds. Good characters can still make use of Teleport Spam in battle with no particular consequences. Aqua is particularly good at this.
This is justified to some extent, in that using darkness for this puts your heart at serious risk, and most antagonists don’t have a heart to endanger. Namine is incredibly good and kind, and she uses this same power to rescue everyone at the end of II since she is a Nobody who can use it safely.
 Villain Teleportation / int_f6a54e75
featureApplicability
1.0
 Villain Teleportation / int_f6a54e75
featureConfidence
1.0
 Kingdom Hearts (Franchise)
hasFeature
Villain Teleportation / int_f6a54e75
 Villain Teleportation / int_f739b6f5
type
Villain Teleportation
 Villain Teleportation / int_f739b6f5
comment
Wayward Sons: Doctor Chu's power. Normally limited by his knowledge of his surroundings, he once teleported from Egypt to East Asia instictively to survive a fatal attack. Without knowing where he was, it took him years to find his way back.
 Villain Teleportation / int_f739b6f5
featureApplicability
1.0
 Villain Teleportation / int_f739b6f5
featureConfidence
1.0
 Wayward Sons (Webcomic)
hasFeature
Villain Teleportation / int_f739b6f5
 Villain Teleportation / int_f8ff22a6
type
Villain Teleportation
 Villain Teleportation / int_f8ff22a6
comment
In Locke & Key, Dodge's possession of the Anywhere Key acts on much the same principle.
 Villain Teleportation / int_f8ff22a6
featureApplicability
1.0
 Villain Teleportation / int_f8ff22a6
featureConfidence
1.0
 Locke & Key (Comic Book)
hasFeature
Villain Teleportation / int_f8ff22a6
 Villain Teleportation / int_f97683ef
type
Villain Teleportation
 Villain Teleportation / int_f97683ef
comment
Hollow Knight: Multiple bosses can teleport, most notably the Soul Master, Troupe Master Grimm and Nightmare King Grimm, the Hollow Knight (to an extent), and The Radiance.
 Villain Teleportation / int_f97683ef
featureApplicability
1.0
 Villain Teleportation / int_f97683ef
featureConfidence
1.0
 Hollow Knight (Video Game)
hasFeature
Villain Teleportation / int_f97683ef
 Villain Teleportation / int_f9b9dfe4
type
Villain Teleportation
 Villain Teleportation / int_f9b9dfe4
comment
Fire Emblem: Radiant Dawn goes so far as to specifically give plot-relevant villains Warp and Rewarp staves in order to facilitate the usual Villain: Exit, Stage Left behavior that prevents the player from permakilling them several chapters early. The most notorious users of these items are Lekain and Izuka. The former is only taken down in the actual endgame, and the latter also spams summoned minions to get in the player army's way. The game also has a plot-only item referred to as Warp Powder, which allows non-mages to pull the same trick. The only person we ever see using it is the Black Knight.
 Villain Teleportation / int_f9b9dfe4
featureApplicability
1.0
 Villain Teleportation / int_f9b9dfe4
featureConfidence
1.0
 Fire Emblem: Radiant Dawn (Video Game)
hasFeature
Villain Teleportation / int_f9b9dfe4
 Villain Teleportation / int_fdc66d32
type
Villain Teleportation
 Villain Teleportation / int_fdc66d32
comment
Kamen Rider Double has the Zone Dopant, a Monster of the Week that can move people around as if they were pieces on a giant game board. The deadly potential of this is first demonstrated when it teleports The Hero outside a building...while he's about 20 stories up (don't worry, he lives). An improved copy of the Zone power pops up in The Movie, where the Big Bad uses it to summon all 26 of the improved Transformation Trinkets.
 Villain Teleportation / int_fdc66d32
featureApplicability
1.0
 Villain Teleportation / int_fdc66d32
featureConfidence
1.0
 Kamen Rider Double
hasFeature
Villain Teleportation / int_fdc66d32
 Villain Teleportation / int_fdfd6055
type
Villain Teleportation
 Villain Teleportation / int_fdfd6055
comment
Yandere Robot Girl Nu-13, her not-quite-evil sister Lambda-11 and the insane Eldritch Abomination Arakune can teleport in play. While the decidedly heroic Rachel Alucard can teleport in story, she can't do so in gameplay. Oddly, The Man Behind the Man Hazama/Terumi doesn't seem to show this ability (yet?) He does vanish and reappear during one of his Distortion Drives, but that might be a Flash Step.
 Villain Teleportation / int_fdfd6055
featureApplicability
1.0
 Villain Teleportation / int_fdfd6055
featureConfidence
1.0
 Yandere
hasFeature
Villain Teleportation / int_fdfd6055
 Villain Teleportation / int_fe225cd4
type
Villain Teleportation
 Villain Teleportation / int_fe225cd4
comment
One group of antagonists in The Chronicles of Amber acquired transportation power — that is, more convenient than walking Shadows and using Trumps as all main players do. Eventually one of them deserved a remark (which he jumped to disprove):
 Villain Teleportation / int_fe225cd4
featureApplicability
1.0
 Villain Teleportation / int_fe225cd4
featureConfidence
1.0
 The Chronicles of Amber
hasFeature
Villain Teleportation / int_fe225cd4
 Villain Teleportation / int_fe8ef766
type
Villain Teleportation
 Villain Teleportation / int_fe8ef766
comment
Captain America:
During Mark Gruenwald's run, there were a few months in a row where it seemed every villain teleported away after defeat. Cap even lampshaded it, noting just how sick of it he was getting.
This was a primary ability of Sidewinder, the founder of the Serpent Society, who used it as a "Get Out of Jail Free" Card for his team - in fact, it was one of the incentives touted for joining his Weird Trade Union. Naturally, he played a part in the above period.
 Villain Teleportation / int_fe8ef766
featureApplicability
1.0
 Villain Teleportation / int_fe8ef766
featureConfidence
1.0
 Captain America (Comic Book)
hasFeature
Villain Teleportation / int_fe8ef766
 Villain Teleportation / int_feebd544
type
Villain Teleportation
 Villain Teleportation / int_feebd544
comment
"Last Daughter of Krypton": Reign gets her Worldkiller soldiers beamed up from their ship to the battlefield when Kara shows up to stop her from destroying New York.
 Villain Teleportation / int_feebd544
featureApplicability
1.0
 Villain Teleportation / int_feebd544
featureConfidence
1.0
 Last Daughter of Krypton (Comic Book)
hasFeature
Villain Teleportation / int_feebd544
 Villain Teleportation / int_ffee7ef9
type
Villain Teleportation
 Villain Teleportation / int_ffee7ef9
comment
Captain Atom: Ghost is a scientist who created a teleporter and used it to turn into a super-villain.
 Villain Teleportation / int_ffee7ef9
featureApplicability
1.0
 Villain Teleportation / int_ffee7ef9
featureConfidence
1.0
 Captain Atom (Comic Book)
hasFeature
Villain Teleportation / int_ffee7ef9

The following is a list of statements referring to the current page from other pages.

 Villain Teleportation
processingCategory2
Castlevania (Franchise)
 Villain Teleportation
processingCategory2
Speculative Fiction Tropes
 Villain Teleportation
processingCategory2
Teleportation Tropes
 Villain Teleportation
processingCategory2
Villains
 Day Break Illusion / int_43eb61dc
type
Villain Teleportation
 Marvel Future Avengers / int_43eb61dc
type
Villain Teleportation
 Pretty Cure / int_43eb61dc
type
Villain Teleportation
 Rage of Bahamut: Genesis / int_43eb61dc
type
Villain Teleportation
 Yu-Gi-Oh! The Dark Side of Dimensions / int_43eb61dc
type
Villain Teleportation
 Batman: Endgame (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Brainiac Rebirth (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Crucible (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Death & the Family (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Escape from the Phantom Zone (Comic Book) / int_43eb61dc
type
Villain Teleportation
 From Eternia With Death (Comic Book) / int_43eb61dc
type
Villain Teleportation
 H'el on Earth (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Judgment In Infinity (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Last Daughter of Krypton (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Supergirl (2005) (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Superman vs. Muhammad Ali (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Superman vs. the Amazing Spider-Man (Comic Book) / int_43eb61dc
type
Villain Teleportation
 The Attack of the Annihilator (Comic Book) / int_43eb61dc
type
Villain Teleportation
 The Girl with the X-Ray Mind (Comic Book) / int_43eb61dc
type
Villain Teleportation
 The Great Darkness Saga (Comic Book) / int_43eb61dc
type
Villain Teleportation
 The Killers of Krypton (Comic Book) / int_43eb61dc
type
Villain Teleportation
 The Plague of the Antibiotic Man (Comic Book) / int_43eb61dc
type
Villain Teleportation
 The Supergirl from Krypton (2004) (Comic Book) / int_43eb61dc
type
Villain Teleportation
 The Unknown Supergirl (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Vandal Savage (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Vengeance of the Moon Knight (2024) (Comic Book) / int_43eb61dc
type
Villain Teleportation
 War World (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Who Took the Super out of Superman? (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Many Happy Returns (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Supergirl 1982 (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Cardcaptor Rad / Fan Fic / int_43eb61dc
type
Villain Teleportation
 Dungeon Keeper Ami (Fanfic) / int_43eb61dc
type
Villain Teleportation
 Fantasy of Utter Ridiculousness / Fan Fic / int_43eb61dc
type
Villain Teleportation
 Half-Life: Full Life Consequences / Fan Fic / int_43eb61dc
type
Villain Teleportation
 Harmony's Warriors (Fanfic) / int_43eb61dc
type
Villain Teleportation
 Inviolate
seeAlso
Villain Teleportation
 Power Rangers GPX / Fan Fic / int_43eb61dc
type
Villain Teleportation
 Shining Pretty Cure / Fan Fic / int_43eb61dc
type
Villain Teleportation
 The Twilight Child / Fan Fic
seeAlso
Villain Teleportation
 A Butterfly Effect (Fanfic) / int_43eb61dc
type
Villain Teleportation
 A Prize for Three Empires (Fanfic) / int_43eb61dc
type
Villain Teleportation
 Celestial Warrior Moon (Fanfic) / int_43eb61dc
type
Villain Teleportation
 Finishing the Fight (Fanfic) / int_43eb61dc
type
Villain Teleportation
 Hellsister Trilogy (Fanfic) / int_43eb61dc
type
Villain Teleportation
 Here There Be Monsters (Fanfic) / int_43eb61dc
type
Villain Teleportation
 Inviolate (Fanfic) / int_43eb61dc
type
Villain Teleportation
 Joyful Pretty Cure (Fanfic) / int_43eb61dc
type
Villain Teleportation
 Pokéumans (Fanfic) / int_43eb61dc
type
Villain Teleportation
 Pretty Cure Mirai ~ Spark! (Fanfic) / int_43eb61dc
type
Villain Teleportation
 Shattered Glass (throwaawy) (Fanfic) / int_43eb61dc
type
Villain Teleportation
 The Prayer Warriors (Fanfic) / int_43eb61dc
type
Villain Teleportation
 Zero 2: A Revision (Fanfic) / int_43eb61dc
type
Villain Teleportation
 Cat Women of the Moon / int_43eb61dc
type
Villain Teleportation
 City of the Dead / int_43eb61dc
type
Villain Teleportation
 Goosebumps (2015) / int_43eb61dc
type
Villain Teleportation
 Goosebumps 2: Haunted Halloween / int_43eb61dc
type
Villain Teleportation
 Hellboy (2004) / int_43eb61dc
type
Villain Teleportation
 Outpost / int_43eb61dc
type
Villain Teleportation
 Press Start / int_43eb61dc
type
Villain Teleportation
 Scream (1996) / int_43eb61dc
type
Villain Teleportation
 The Adjustment Bureau / int_43eb61dc
type
Villain Teleportation
 The Wizard of Oz / int_43eb61dc
type
Villain Teleportation
 Witch Way Love / int_43eb61dc
type
Villain Teleportation
 X-Men: Apocalypse / int_43eb61dc
type
Villain Teleportation
 HC Bailly (Lets Play) / int_43eb61dc
type
Villain Teleportation
 It's a Good Life / int_43eb61dc
type
Villain Teleportation
 Please Don't Tell My Parents I'm a Supervillain / int_43eb61dc
type
Villain Teleportation
 Sephro / int_43eb61dc
type
Villain Teleportation
 The Name of the Rose / int_43eb61dc
type
Villain Teleportation
 The Terror / int_43eb61dc
type
Villain Teleportation
 Console RPG Clichés 25 to 48 / int_43eb61dc
type
Villain Teleportation
 Darkbolt
seeAlso
Villain Teleportation
 OffScreenTeleportation
seeAlso
Villain Teleportation
 TeleportingKeyCardSquad
seeAlso
Villain Teleportation
 VandalSavage
seeAlso
Villain Teleportation
 Aposimz (Manga) / int_43eb61dc
type
Villain Teleportation
 Sporum Dimensional Clash (Roleplay) / int_43eb61dc
type
Villain Teleportation
 Beetleborgs / int_43eb61dc
type
Villain Teleportation
 Charmed (1998) / int_43eb61dc
type
Villain Teleportation
 Lab Rats / int_43eb61dc
type
Villain Teleportation
 Legend of the Seeker / int_43eb61dc
type
Villain Teleportation
 Mahou Sentai Magiranger / int_43eb61dc
type
Villain Teleportation
 Mighty Morphin' Power Rangers / int_43eb61dc
type
Villain Teleportation
 Mirai Sentai Timeranger / int_43eb61dc
type
Villain Teleportation
 Space Sheriff Gavan / int_43eb61dc
type
Villain Teleportation
 Ultraman: Towards the Future / int_43eb61dc
type
Villain Teleportation
 Armed With Wings (Video Game) / int_43eb61dc
type
Villain Teleportation
 Battlefleet Gothic: Armada 2 (Video Game) / int_43eb61dc
type
Villain Teleportation
 Battlestar Galactica Deadlock (Video Game) / int_43eb61dc
type
Villain Teleportation
 Brutal Doom (Video Game) / int_43eb61dc
type
Villain Teleportation
 Capture The Intelligence (Video Game) / int_43eb61dc
type
Villain Teleportation
 Cave Story (Video Game) / int_43eb61dc
type
Villain Teleportation
 Chernobylite (Video Game) / int_43eb61dc
type
Villain Teleportation
 Choo-Choo Charles (Video Game) / int_43eb61dc
type
Villain Teleportation
 Complex Doom (Video Game) / int_43eb61dc
type
Villain Teleportation
 Crystar (Video Game) / int_43eb61dc
type
Villain Teleportation
 Dawn of War (Video Game) / int_43eb61dc
type
Villain Teleportation
 Demon Hunter: The Return of the Wings (Video Game) / int_43eb61dc
type
Villain Teleportation
 Diablo II (Video Game) / int_43eb61dc
type
Villain Teleportation
 Dokapon Kingdom (Video Game) / int_43eb61dc
type
Villain Teleportation
 Dragon's Crown (Video Game) / int_43eb61dc
type
Villain Teleportation
 Dungeon Keeper (Video Game) / int_43eb61dc
type
Villain Teleportation
 Dwarf Fortress (Video Game) / int_43eb61dc
type
Villain Teleportation
 Final Fantasy Dimensions (Video Game) / int_43eb61dc
type
Villain Teleportation
 Final Fantasy IV (Video Game) / int_43eb61dc
type
Villain Teleportation
 Friday the 13th: The Game (Video Game) / int_43eb61dc
type
Villain Teleportation
 God of War Ragnarök (Video Game) / int_43eb61dc
type
Villain Teleportation
 Harukanaru Toki no Naka de (Video Game) / int_43eb61dc
type
Villain Teleportation
 Hollow Knight (Video Game) / int_43eb61dc
type
Villain Teleportation
 I. M. Meen (Video Game) / int_43eb61dc
type
Villain Teleportation
 Kirby: Revenge of Dream Land (Video Game) / int_43eb61dc
type
Villain Teleportation
 Let It Die (Video Game) / int_43eb61dc
type
Villain Teleportation
 Meat Boy (Video Game) / int_43eb61dc
type
Villain Teleportation
 Mega Man 11 (Video Game) / int_43eb61dc
type
Villain Teleportation
 Mega Pony (Video Game) / int_43eb61dc
type
Villain Teleportation
 Mortal Kombat X (Video Game) / int_43eb61dc
type
Villain Teleportation
 Pac-Man 256 (Video Game) / int_43eb61dc
type
Villain Teleportation
 Ravensword: Shadowlands (Video Game) / int_43eb61dc
type
Villain Teleportation
 Regretevator (Video Game) / int_43eb61dc
type
Villain Teleportation
 Resident Evil 7: Biohazard (Video Game) / int_43eb61dc
type
Villain Teleportation
 Run Saber (Video Game) / int_43eb61dc
type
Villain Teleportation
 Savant: Ascent (Video Game) / int_43eb61dc
type
Villain Teleportation
 Silent Hill: Downpour (Video Game) / int_43eb61dc
type
Villain Teleportation
 Sin and Punishment: Star Successor (Video Game) / int_43eb61dc
type
Villain Teleportation
 Space Hulk Tactics (Video Game) / int_43eb61dc
type
Villain Teleportation
 Spider-Man: Shattered Dimensions (Video Game) / int_43eb61dc
type
Villain Teleportation
 Spider-Man (Zen Studios) (Video Game) / int_43eb61dc
type
Villain Teleportation
 Star Stealing Prince (Video Game) / int_43eb61dc
type
Villain Teleportation
 Super Paper Mario (Video Game) / int_43eb61dc
type
Villain Teleportation
 The Executive (Video Game) / int_43eb61dc
type
Villain Teleportation
 The Legend of Spyro: The Eternal Night (Video Game) / int_43eb61dc
type
Villain Teleportation
 There Is Something In The Anderghast Mine (Video Game) / int_43eb61dc
type
Villain Teleportation
 Trails Series (Video Game) / int_43eb61dc
type
Villain Teleportation
 Weaponlord (Video Game) / int_43eb61dc
type
Villain Teleportation
 Zone of the Enders (Video Game) / int_43eb61dc
type
Villain Teleportation
 Clonk / Videogame / int_43eb61dc
type
Villain Teleportation
 Master of the Wind / Videogame / int_43eb61dc
type
Villain Teleportation
 Subnautica (Video Game) / int_43eb61dc
type
Villain Teleportation
 Harmony & Horror (Web Animation) / int_43eb61dc
type
Villain Teleportation
 Critical Role: Campaign Three (Web Video) / int_43eb61dc
type
Villain Teleportation
 Marble Hornets (Web Video) / int_43eb61dc
type
Villain Teleportation
 Mario Party DS Anti Piracy (Web Video) / int_43eb61dc
type
Villain Teleportation
 Archipelago (Webcomic) / int_43eb61dc
type
Villain Teleportation
 How I Became Yours (Webcomic) / int_43eb61dc
type
Villain Teleportation
 Nuzlocke Comics Fan Works (Webcomic) / int_43eb61dc
type
Villain Teleportation
 The Cartoon Physicist (Web Video) / int_43eb61dc
type
Villain Teleportation
 Battletoads / int_43eb61dc
type
Villain Teleportation
 Be Cool, Scooby-Doo! / int_43eb61dc
type
Villain Teleportation
 Jayce and the Wheeled Warriors / int_43eb61dc
type
Villain Teleportation
 Legend Quest / int_43eb61dc
type
Villain Teleportation
 Mighty Ducks: The Animated Series / int_43eb61dc
type
Villain Teleportation
 Oswald the Lucky Rabbit / int_43eb61dc
type
Villain Teleportation
 Street Fighter / int_43eb61dc
type
Villain Teleportation
 Superman vs. the Elite / int_43eb61dc
type
Villain Teleportation
 Teen Titans / int_43eb61dc
type
Villain Teleportation
 The Mighty Ducks / int_43eb61dc
type
Villain Teleportation
 Lanfeust (Comic Book) / int_43eb61dc
type
Villain Teleportation
 Starshine Pretty Cure (Fanfic) / int_43eb61dc
type
Villain Teleportation