Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Won the War, Lost the Peace

 Won the War, Lost the Peace
type
FeatureClass
 Won the War, Lost the Peace
label
Won the War, Lost the Peace
 Won the War, Lost the Peace
page
WonTheWarLostThePeace
 Won the War, Lost the Peace
comment
So, you won a war, you bask in the glory of victory, and all that stuff. But when you finally get over all this excitement, you realize your problems still aren't solved; perhaps you bungled the endgame negotiations, your enemies are still strong, or your strategic genius doesn't extend to politics. In any case, your enemy has already regrouped and is ready for another turn, like nothing happened. You won, but you totally botched the peace talks or didn't care to finish off what you've begun.
A close relative of Pyrrhic Victory; the difference is in that Pyrrhic Victory is a victory achieved through an exertion a bit too big to bear, while what we think of here is a victory that is squandered. A Myopic Conqueror tends to experience this as well. For someone who fought and had trouble adjusting, see No Place for a Warrior.
No Real Life examples should be added until 20 years after the end of the relevant war. Additionally, if you're adding examples from real life, try to keep it as straight and as civil as you can, as otherwise there'd be way too many of them.
 Won the War, Lost the Peace
fetched
2024-03-18T18:01:32Z
 Won the War, Lost the Peace
parsed
2024-03-18T18:01:32Z
 Won the War, Lost the Peace
processingComment
Dropped link to AlternateHistory: Not an Item - FEATURE
 Won the War, Lost the Peace
processingComment
Dropped link to AwfulWeddedLife: Not an Item - FEATURE
 Won the War, Lost the Peace
processingComment
Dropped link to CentralTheme: Not an Item - FEATURE
 Won the War, Lost the Peace
processingComment
Dropped link to EvilPowerVacuum: Not an Item - FEATURE
 Won the War, Lost the Peace
processingComment
Dropped link to GenocideBackfire: Not an Item - FEATURE
 Won the War, Lost the Peace
processingComment
Dropped link to HumanoidAbomination: Not an Item - FEATURE
 Won the War, Lost the Peace
processingComment
Dropped link to LostTechnology: Not an Item - FEATURE
 Won the War, Lost the Peace
processingComment
Dropped link to PlayedForLaughs: Not an Item - FEATURE
 Won the War, Lost the Peace
processingComment
Dropped link to SlaveRace: Not an Item - FEATURE
 Won the War, Lost the Peace
processingComment
Dropped link to StarWars: Not an Item - CAT
 Won the War, Lost the Peace
processingComment
Dropped link to SurpriseIncest: Not an Item - FEATURE
 Won the War, Lost the Peace
processingComment
Dropped link to TheQuisling: Not an Item - FEATURE
 Won the War, Lost the Peace
isPartOf
DBTropes
 Won the War, Lost the Peace / int_168c4727
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_168c4727
comment
Also between the two games, Prince Edair of Kryta allied with Ebonhawke and pushed back the charr in Ascalon... but despite his victories, he didn't make much progress and ruined Ebonhawke's chances for peace with the charr for another century, until just one year before Guild Wars 2. All of this "just so a human boy could play with real soldiers instead of wooden ones". Then he attempted to reclaim Lion's Arch for Kryta, and would have got this trope again — a resentful conquered city royally pissed off for expunging all its non-human population — if a sudden attack by Orrian Dead Ships hadn't forced him to ally with Lion's Arch instead.
 Won the War, Lost the Peace / int_168c4727
featureApplicability
1.0
 Won the War, Lost the Peace / int_168c4727
featureConfidence
1.0
 Guild Wars 2 (Video Game)
hasFeature
Won the War, Lost the Peace / int_168c4727
 Won the War, Lost the Peace / int_1ab9ad1d
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_1ab9ad1d
comment
Killzone is one long string of Pyrrhic victories lined up in a row, but the cake-taker with losing the peace added is the ending of Killzone 3. The heroes manage to stop the new big bad Stahl from deploying his super weapon on Earth to kill billions of civilians, by destroying his cruiser above Helghan. The heroes are about to cheer, having just managed to end the war... only to watch in horror as the super weapons on the exploding cruiser go off in Helghan's orbit and the entire planet is turned into a wasteland in literally seconds, with almost no survivors, signaling the birth of a new age of terror. The end result is an unholy peace treaty, turning the heroes' capital planet Vekta into a refugee camp for the Helghast. Neither side takes losing their home planet well and Vekta is thrown into a state of cold war between them.
 Won the War, Lost the Peace / int_1ab9ad1d
featureApplicability
1.0
 Won the War, Lost the Peace / int_1ab9ad1d
featureConfidence
1.0
 Killzone (Video Game)
hasFeature
Won the War, Lost the Peace / int_1ab9ad1d
 Won the War, Lost the Peace / int_1bdeba5a
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_1bdeba5a
comment
X-Men: This problem frequently plagues the X-Men, particularly when they're against anti-mutant crusaders. Every battle they fight against anti-mutant forces, they end up hated more and more by even more radical groups in response to their victory.
 Won the War, Lost the Peace / int_1bdeba5a
featureApplicability
1.0
 Won the War, Lost the Peace / int_1bdeba5a
featureConfidence
1.0
 X-Men (Comic Book)
hasFeature
Won the War, Lost the Peace / int_1bdeba5a
 Won the War, Lost the Peace / int_1d43953c
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_1d43953c
comment
Usagi Yojimbo: The series is set in Japan towards the end of the 16th century, shortly after one of the many warring daimyo manages to cement his authority as shogun, and return the realm to an approximate state of peace. This, of course, means that the warlords' armies are disbanded, leaving legions of samurai unemployed and unemployable in honest work and so turn to banditry, providing an inexhaustible supply of mooks to terrorize villages and get cut down by Usagi.
 Won the War, Lost the Peace / int_1d43953c
featureApplicability
1.0
 Won the War, Lost the Peace / int_1d43953c
featureConfidence
1.0
 Usagi Yojimbo (Comic Book)
hasFeature
Won the War, Lost the Peace / int_1d43953c
 Won the War, Lost the Peace / int_261c8d3f
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_261c8d3f
comment
The Simpsons: In episode "Simpsons Bible Stories", Bart Simpson imagines himself as King David, ruling high on the hog after killing the giant Goliath. After Goliath's son, Goliath II, beats Bart/David up and takes over, Bart/David goes through some Training from Hell to kill Goliath II and reclaim his kingdom. Except it turns out that the Israelites were so happy with the work Goliath did as their king, so now Bart/David has got himself a nation full of enemies who put him on trial for assassination.
 Won the War, Lost the Peace / int_261c8d3f
featureApplicability
1.0
 Won the War, Lost the Peace / int_261c8d3f
featureConfidence
1.0
 The Simpsons
hasFeature
Won the War, Lost the Peace / int_261c8d3f
 Won the War, Lost the Peace / int_2895e3cf
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_2895e3cf
comment
This is the premise for Spears of the Dawn. The Sixth Kingdom of the Eternal was defeated forty years ago, but since then the Five Kingdoms have done nothing but bicker and fall apart, all while outdated war-time customs linger and cause social unrest. It doesn't help that a number of Eternal survived and are busy sabotaging things however they can — oh, and one of the Five Kingdoms has gotten it in its head that it can learn the Sixth Kingdom's secrets and use it for its own ends.
 Won the War, Lost the Peace / int_2895e3cf
featureApplicability
1.0
 Won the War, Lost the Peace / int_2895e3cf
featureConfidence
1.0
 Spears of the Dawn (Tabletop Game)
hasFeature
Won the War, Lost the Peace / int_2895e3cf
 Won the War, Lost the Peace / int_28a0fe9f
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_28a0fe9f
comment
In The Saga of Tanya the Evil, after Tanya defeats the Republic and occupies Paris, the Empire agrees to an armistice with them and refuses to let Tanya destroy their fleet at Brest before they can escape. The Republic's remaining military forces flee to Algeria and vow to continue the war, just as Tanya had predicted they would.
 Won the War, Lost the Peace / int_28a0fe9f
featureApplicability
1.0
 Won the War, Lost the Peace / int_28a0fe9f
featureConfidence
1.0
 The Saga of Tanya the Evil
hasFeature
Won the War, Lost the Peace / int_28a0fe9f
 Won the War, Lost the Peace / int_28fba44c
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_28fba44c
comment
In Urinetown, after Cladwell is deposed and the toilets are free again, things go downhill pretty quickly as without Cladwell's rationing, all the water dries up.
 Won the War, Lost the Peace / int_28fba44c
featureApplicability
1.0
 Won the War, Lost the Peace / int_28fba44c
featureConfidence
1.0
 Urinetown (Theatre)
hasFeature
Won the War, Lost the Peace / int_28fba44c
 Won the War, Lost the Peace / int_2cb4285e
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_2cb4285e
comment
In 1865 Edwin Stanton and his fellow Radical Republicans feel this way regarding Reconstruction. True, the North defeated the South militarily, and the nation is reunited. However, not nearly enough is being done to protect the rights of African-Americans, and it will only get worse if the South receives amnesty, and thus white Southerners are able to oppose Reconstruction from within Congress.
 Won the War, Lost the Peace / int_2cb4285e
featureApplicability
1.0
 Won the War, Lost the Peace / int_2cb4285e
featureConfidence
1.0
 1865 (Podcast)
hasFeature
Won the War, Lost the Peace / int_2cb4285e
 Won the War, Lost the Peace / int_2f1032e5
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_2f1032e5
comment
Inverted by the finale of Mobile Suit Gundam: Iron-Blooded Orphans. Tekkadan lost to the Arianhrod Fleet in the final battle at Mars, but has managed to limit their casualties to a few actual combatants (including their Gundam pilots); with half of Gjallarhorn's Seven Star families gone, Rustal was forced to abolish the system in favor of a more democratic setup, while reducing the organization's control over the Mars colonies, allowing the formation of the Martian Union and the abolition of the heinous culture of Human Debris alongside Kudelia.
 Won the War, Lost the Peace / int_2f1032e5
featureApplicability
1.0
 Won the War, Lost the Peace / int_2f1032e5
featureConfidence
1.0
 Mobile Suit Gundam: Iron-Blooded Orphans
hasFeature
Won the War, Lost the Peace / int_2f1032e5
 Won the War, Lost the Peace / int_2fee008d
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_2fee008d
comment
Tengen Toppa Gurren Lagann gives us a downplayed example in the early episodes of Season 2. Hot-Blooded badasses are vital during crises and wartime, but as rebuilders of society, it's a mixed bag to say the least. Rossiu is the only one who really knows what he's doing (though Leeron is still engineering and Yoko became a teacher.) Simon is only a bit better off than the others and that's mainly because of Rossiu. Deconstructed since this leads to escalating tensions when the Anti-Spiral shows up and Rossiu's pragmatic decisions just bite them in the ass and Simon has to save them all. Everyone does acknowledge and knows Rossiu was doing the smart thing, though Rossiu is so consumed by his guilt that he nearly kills himself out of atonement before Simon snaps him out of it. By the end of the second season, most of the veterans are dead with Simon becoming a wanderer and letting Rossiu and the survivors lead humanity. Even in the second film (a retelling of the second half) where there are more survivors (only Kittan's death remains), things still play out similarly, though Simon also lives to accomplish Nia's goal.)
 Won the War, Lost the Peace / int_2fee008d
featureApplicability
1.0
 Won the War, Lost the Peace / int_2fee008d
featureConfidence
1.0
 Tengen Toppa Gurren Lagann
hasFeature
Won the War, Lost the Peace / int_2fee008d
 Won the War, Lost the Peace / int_343830b9
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_343830b9
comment
Essentially the premise of The Night Unfurls. The advent of the Good Hunter leads to the defeat of Olga Discordia, hence the end of a centuries-old war. However, Olga is revealed to be the Disc-One Final Boss, with Vault immediately seizing the opportunity to rally the Black Dogs and the orcs in the North and declare war against Eostia. There is also the implication that Vault has spent an ample amount of time garnering support from prominent members of the nobility and clergymen within Ken, even during the centuries-old war. Securing long-lasting peace in Eostia has never been more difficult than ever before.
 Won the War, Lost the Peace / int_343830b9
featureApplicability
1.0
 Won the War, Lost the Peace / int_343830b9
featureConfidence
1.0
 The Night Unfurls (Fanfic)
hasFeature
Won the War, Lost the Peace / int_343830b9
 Won the War, Lost the Peace / int_38c57aa2
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_38c57aa2
comment
Ultimately up to the Dungeon Master in Eberron, since the setting's history doesn't go past 998 YK. However, most of the sourcebooks make it abundantly clear that the peace established by the Treaty of Thronehold is very tenuous at best. Tensions between Aundair and Thrane are high, two of the newly established nations are inhabited by races that are considered monstrous other places and most of the Five (now four) Nations are eyeing up the territories they lost to the enemy or who seceded. The populations of several nations are also very unhappy with the war, and many (namely Karrnath) are convinced that they would have won if the war had continued, and/or that they deserve to (Aundair). The whole situation is about as volatile as Europe in the early 1900s, and we know how that mess ended.
 Won the War, Lost the Peace / int_38c57aa2
featureApplicability
1.0
 Won the War, Lost the Peace / int_38c57aa2
featureConfidence
1.0
 Eberron (Tabletop Game)
hasFeature
Won the War, Lost the Peace / int_38c57aa2
 Won the War, Lost the Peace / int_45a44a4b
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_45a44a4b
comment
Ace Combat: Assault Horizon Legacy is a remake of Ace Combat 2 that ties the game's events more closely into Strangereal's timeline. During the debriefing for the final mission, unit commander Ulrich Olsen explains that defeating the Usean Rebellion has led to a state of "armed peace" as the rebelling countries of USEA will seek to expand their military, and that another war looms on the horizon — a Call-Forward to Ace Combat 04: Shattered Skies.
 Won the War, Lost the Peace / int_45a44a4b
featureApplicability
1.0
 Won the War, Lost the Peace / int_45a44a4b
featureConfidence
1.0
 Ace Combat: Assault Horizon Legacy (Video Game)
hasFeature
Won the War, Lost the Peace / int_45a44a4b
 Won the War, Lost the Peace / int_49aa2aa4
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_49aa2aa4
comment
The entire premise of Ace Combat can be considered this. When the Ulysses asteroid was discovered, all the nations of Strangereal banded together to devise countermeasures to stop it, such as massive weapon systems and complexes designed to destroy the asteroid and its fragments before they could hit the planet. In the end, the global effort succeeded in preventing complete extinction, but several nations were still heavily devastated by the event. This created a massive refugee crisis and evacuees fled to more intact nations, straining their resources and leading to domestic conflicts. This led to several nations becoming highly xenophobic and expansionist, sparking a series of wars across Strangereal that also appropriated the technology used to stop Ulysses as superweapons to wield against one another. One example would be in Ace Combat 04: Shattered Skies where Erusea hijacks the Stonehenge railgun network in their bid to take over all of Usea.
Ace Combat: Assault Horizon Legacy is a remake of Ace Combat 2 that ties the game's events more closely into Strangereal's timeline. During the debriefing for the final mission, unit commander Ulrich Olsen explains that defeating the Usean Rebellion has led to a state of "armed peace" as the rebelling countries of USEA will seek to expand their military, and that another war looms on the horizon — a Call-Forward to Ace Combat 04: Shattered Skies.
In Ace Combat Zero: The Belkan War, the allied forces manage to defeat Belka and force to respect the sovereignty of their breakaway regions as well as hand over the southern half of their country to Osea. However, the harsh and humiliating terms of Belka's surrender only served to enflame tensions and hatred among Belka's most extreme elements, and they would swear to take their revenge by secrently formenting destructive wars all across the world by distributing high tech military technology to warmongers. The fifth, sixth, and seventh games all in part take place due to covert meddling from Belka.
 Won the War, Lost the Peace / int_49aa2aa4
featureApplicability
1.0
 Won the War, Lost the Peace / int_49aa2aa4
featureConfidence
1.0
 Ace Combat (Video Game)
hasFeature
Won the War, Lost the Peace / int_49aa2aa4
 Won the War, Lost the Peace / int_4c4569ca
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_4c4569ca
comment
In Saga Frontier 2, Kelvin manages to outlast Cantal and claim Hahn Nova for himself, but two years after his victory, his alliance crumbles and the world descends into complete anarchy anyway.
 Won the War, Lost the Peace / int_4c4569ca
featureApplicability
1.0
 Won the War, Lost the Peace / int_4c4569ca
featureConfidence
1.0
 SaGa Frontier 2 (Video Game)
hasFeature
Won the War, Lost the Peace / int_4c4569ca
 Won the War, Lost the Peace / int_50062fc1
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_50062fc1
comment
Wish Carefully: In the wake of Dumbledore's death, Harry Potter negotiates a treaty with the Death Eaters that gave them almost everything they thought they wanted: Britain was theirs in perpetuity, with the Light-side wizards banished and bound by treaty not to oppose or interfere with their government, and the Light would return once a year to gather up and take away all the Muggleborns so that the Death Eaters never had to deal with them. All the Death Eaters had to agree to was to allow the Light to leave in peace, to let them take away the Muggleborns instead of killing them, and to leave the Muggle world strictly alone. And so the Death Eaters were left under the rule of an insane tyrant, with an economy gutted by the loss of skilled professionals and customer base, and with inbreeding gradually crippling their descendants' minds and magic.
 Won the War, Lost the Peace / int_50062fc1
featureApplicability
1.0
 Won the War, Lost the Peace / int_50062fc1
featureConfidence
1.0
 Wish Carefully / Fan Fic
hasFeature
Won the War, Lost the Peace / int_50062fc1
 Won the War, Lost the Peace / int_526d4c5c
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_526d4c5c
comment
In the backstory to Knights of the Old Republic, Revan and Malak's decision to join the Mandalorian Wars ahead of the rest of the Jedi, might have brought the conflict to a close sooner, but the moral compromises they made along the way ultimately led to these war heroes, and those who followed them, becoming the next threat to the galaxy. Knights of the Old Republic II: The Sith Lords retcons this to some degree: Revan becoming a threat after the Mandalorians was the intent from the start, the plan being that, no matter which side won the next war, the galaxy would be stronger for it and ready to engage another, much bigger threat - then Malak threw a wrench into that plan by becoming a more generic wannabe-overlord who thoughtlessly destroyed everything that minorly inconvenienced him, leaving a Republic that can barely deal with rebuilding, much less dealing with bigger problems.
 Won the War, Lost the Peace / int_526d4c5c
featureApplicability
1.0
 Won the War, Lost the Peace / int_526d4c5c
featureConfidence
1.0
 Knights of the Old Republic (Video Game)
hasFeature
Won the War, Lost the Peace / int_526d4c5c
 Won the War, Lost the Peace / int_53446b8
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_53446b8
comment
This is the premise of the second half of Fire Emblem: Mystery of the Emblem: after the destruction of Dolhr, the good guys try to rebuild the kingdoms of Archanea to create a lasting peace, installing a number of loyal members of the various royal families to rule over newly-liberated kingdoms. However, many of them were left as largely puppet states of other regimes (Grust), never got properly rebuilt and built up a major grudge against the victors (Gra), or got a leader who wasn't up to the task of governing a whole nation (Macedon). The key to this was installing the morally-redoubtable Hardin as the Emperor of Archanea by marrying him off with the last surviving heir to the throne—which then resulted in a loveless marriage, Hardin falling into a deep depression, and eventually becoming susceptible to The Corruption. This led directly into the War of Heroes only a few years later, as when Hardin ended up corrupted, he was able to subvert or conquer the new kingdoms rather easily, forcing Marth to go to war again. In the process, a lot of characters from the original storyline die or are never seen again, and the game's ending has the various nations in such a state that Marth is forced to take over Hardin's old post and annex most of the continent.
 Won the War, Lost the Peace / int_53446b8
featureApplicability
1.0
 Won the War, Lost the Peace / int_53446b8
featureConfidence
1.0
 Fire Emblem: Mystery of the Emblem (Video Game)
hasFeature
Won the War, Lost the Peace / int_53446b8
 Won the War, Lost the Peace / int_5755b96a
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_5755b96a
comment
This is what happened to Tarquin in the backstory to The Order of the Stick when his new nation was so threatening that dozens of other neighbours banded against him. His current scheme of being (together with his friends) The Man Behind the Man for several kingdoms and regularly killing and replacing the figurehead monarchs, has allowed him to subvert this trope.
 Won the War, Lost the Peace / int_5755b96a
featureApplicability
1.0
 Won the War, Lost the Peace / int_5755b96a
featureConfidence
1.0
 The Order of the Stick (Webcomic)
hasFeature
Won the War, Lost the Peace / int_5755b96a
 Won the War, Lost the Peace / int_5fd1486e
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_5fd1486e
comment
Deus Salve O Rei: The war between Montemor and Artena results in the former coming out as the victor and solving its water shortage issue by seizing the latter's supplies. However, with Artena completely devastated and its royal family either missing or taken hostage, a refugee crisis ensues as the defeated's people are absorbed by the winners, with famine ensuing due to so many mouths to feed. To make matters worse, the King of Montemor is an egotistical and incompetent Royal Brat that looks only after himself and made things much worse and that the entire conflict was staged between him and the crown princess of Artena so that they could unite the two kingdoms by marrying each other (since their formal union was forbidden by her father), only for said princess to plot to get rid of her new husband so she could rule over the two kingdoms, even if she cause thousands of innocent deaths to get it.
 Won the War, Lost the Peace / int_5fd1486e
featureApplicability
1.0
 Won the War, Lost the Peace / int_5fd1486e
featureConfidence
1.0
 Deus Salve O Rei
hasFeature
Won the War, Lost the Peace / int_5fd1486e
 Won the War, Lost the Peace / int_62164fb7
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_62164fb7
comment
Shadows over Meridian: Defied. Jade explains to Phobos and his followers that if they just overpower Elyon, the Rebellion and Guardians will rally the people against them, so they need to destroy the people's faith in Elyon to win the war.
 Won the War, Lost the Peace / int_62164fb7
featureApplicability
1.0
 Won the War, Lost the Peace / int_62164fb7
featureConfidence
1.0
 Shadows over Meridian (Fanfic)
hasFeature
Won the War, Lost the Peace / int_62164fb7
 Won the War, Lost the Peace / int_67a513b8
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_67a513b8
comment
Similarly, Kaiserreich: Legacy of the Weltkrieg has the German Empire win World War I and become the dominant European power while Britain and France collapse from internal revolt and their governments flee in exile to Canada and Africa respectively. In Russia, the White faction prevails over the Bolsheviks, leaving them with a small rump state and discrediting Leninism. Even the United States is too busy dealing with the Second American Civil War. However, it's not all sunshine for Germany. Britain and France are taken over by Revolutionary Syndicalist governments that are no less hostile to them than the Entente and seek to spread their ideology into Germany by force if necessary. Meanwhile, the Entente licks their wounds in exile, waiting for the moment they can reclaim their homelands and get revenge on Germany. Then Black Monday happens, which cripples Germany's economy and leaves it extremely vulnerable to its newly revanchist neighbors, basically guaranteeing the Second Weltkrieg will start.
 Won the War, Lost the Peace / int_67a513b8
featureApplicability
1.0
 Won the War, Lost the Peace / int_67a513b8
featureConfidence
1.0
 Kaiserreich: Legacy of the Weltkrieg (Video Game)
hasFeature
Won the War, Lost the Peace / int_67a513b8
 Won the War, Lost the Peace / int_6ac55ec7
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_6ac55ec7
comment
Dungeons & Dragons:
The Githyanki were once a Slave Race to the Illithids, but rose up and overthrew their empire. While they were totally successful at that to the point where modern Illithids are essentially scattered refugee enclaves, after they'd won, they descended into a civil war over their leader Gith's plans to conquer the universe. Half of the race seceded and became the Githzerai, both sides suffered catastrophic losses, and they were unable to complete their goal of utterly exterminating the Illithids (which isn't to say they're not still trying).
Forgotten Realms has a civil war variant — Ten Black Days in Tethyr. With the backing of Guilds and mafia-like Knights of the Shield, the monarchy was overthrown and the nobility nearly exterminated. The net result? De-facto a 20 years long Civil War: a swarm of petty warlords, marauders, and unholy priesthoods all over the place and 200 people who tried to rule the whole land in this time. Monsters grew bolder. Tethyrian economy, let alone populace, was devastated. Then a force who united at least some people appears, wipes out monsters terrorizing the capitol, and the same people scream "All hail Queen Zaranda!" till their throats are raw.
Ultimately up to the Dungeon Master in Eberron, since the setting's history doesn't go past 998 YK. However, most of the sourcebooks make it abundantly clear that the peace established by the Treaty of Thronehold is very tenuous at best. Tensions between Aundair and Thrane are high, two of the newly established nations are inhabited by races that are considered monstrous other places and most of the Five (now four) Nations are eyeing up the territories they lost to the enemy or who seceded. The populations of several nations are also very unhappy with the war, and many (namely Karrnath) are convinced that they would have won if the war had continued, and/or that they deserve to (Aundair). The whole situation is about as volatile as Europe in the early 1900s, and we know how that mess ended.
Also in Eberron, the hobgoblin empire technically won the war against the daelkyr and trapped them in Khyber...but the aftereffects of that war led to the empire's eusocial bond fraying, the empire falling apart, and the hobgoblin empire as it exists today is basically just a few surviving groups lurking in Fallout bunkers and trying to assess whether the currently active goblinoids could potentially be brought back into the old ways or not, and if not, what to do about them.
 Won the War, Lost the Peace / int_6ac55ec7
featureApplicability
1.0
 Won the War, Lost the Peace / int_6ac55ec7
featureConfidence
1.0
 Dungeons & Dragons (Tabletop Game)
hasFeature
Won the War, Lost the Peace / int_6ac55ec7
 Won the War, Lost the Peace / int_6c1234ed
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_6c1234ed
comment
Happens to the Dwarf Fortress Succession Game Waterburned. One overseer crushes The Legions of Hell and establishes a small colony, but hands over the reins to his successor before any of the actual governing starts. Cue an earwig monster kicking down the doors and the colony being sealed off until some other crazy bastard sets up shop down there.
 Won the War, Lost the Peace / int_6c1234ed
featureApplicability
1.0
 Won the War, Lost the Peace / int_6c1234ed
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Won the War, Lost the Peace / int_6c1234ed
 Won the War, Lost the Peace / int_6e0e351
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_6e0e351
comment
This nearly happens to the Bureau of Internal Investigation in their story string in Escape Velocity Nova — as part of their schemes to place themselves as the The Men Behind the Men of all humanity, they help arrange a war between the Federation (the government the Bureau ostensibly answers to, and the first to be suborned) and the Polaris (the last remaining independent power, and a very powerful one at that). Thanks in much to one of the Bureau's agents, the Federation wins... followed by the Polaris using the Bureau's inability to directly control the Federation to put forward a peace proposal that is highly favourable to the Federation but has clauses that (without actually saying so) would allow the Polaris to subtly work against the Bureau's control over the Federation. The Bureau ends up having to bomb the peace conference and restart the war to ensure the peace is in line with their goals. Then it nearly happens again: the President of the Federation tries to outmaneuover the Bureau by planning to officially announce a massive budget cut (thanks to their generally indirect methods of control, it would be very hard for the Bureau to stop this once announced, as in the eyes of the Federation bureaucracy the President does have that authority, and without their bloated budget the Bureau would lack the resources to keep the Aurorans and Polaris under their thumb), forcing Bureau agents to rush to Earth and violently threaten the President to abandon the plan at the last minute.
 Won the War, Lost the Peace / int_6e0e351
featureApplicability
1.0
 Won the War, Lost the Peace / int_6e0e351
featureConfidence
1.0
 Escape Velocity (Video Game)
hasFeature
Won the War, Lost the Peace / int_6e0e351
 Won the War, Lost the Peace / int_701f0ece
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_701f0ece
comment
Berserk: The Kingdom of Midland in the Hundred Year War. Griffith and his Band of the Hawk win the war for Midland by recapturing the strategic fortress of Doldrey from the Tudor Empire, forcing the Empire to sue for peace on terms that give back the territory they had occupied. While this historic victory earns Griffith the gratitude of the King and the people, who look forward to a new era of rebuilding the country's prosperity, the benefits of this peace are already threatened from within by the Queen, Minister Foss, and their disgruntled noble conspirators who want to assassinate Griffith and restore the hereditary control over the military and government that they used to exercise before that common mercenary leader's rise marginalized them. Even though Griffith succeeds in eliminating this nest of vipers through counter-intrigue, he brings about his own downfall by deflowering the King's daughter, Princess Charlotte, a Tragic Mistake he made because Guts defeated and left him in what would turn out to be his own Tragic Mistake. The formerly good King devolves into The Caligula as he moves to imprison Griffith under torture and destroy the Band of the Hawk, and after Griffith's followers manage to break him out of prison, he wastes his kingdom's resources trying to find the disappeared Griffith while his subjects are dying in droves from famine and plague. This state of affairs creates the perfect opportunity for the Kushan Empire to conquer Midland virtually unopposed.
 Won the War, Lost the Peace / int_701f0ece
featureApplicability
1.0
 Won the War, Lost the Peace / int_701f0ece
featureConfidence
1.0
 Berserk (Manga)
hasFeature
Won the War, Lost the Peace / int_701f0ece
 Won the War, Lost the Peace / int_72262aee
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_72262aee
comment
The premise of the Avatar: The Last Airbender Alternate Universe Fic Traitor's Face is that Aang remains frozen in his iceberg for one extra year, and by the time Mai stumbles upon him and unfreezes him the Fire Nation has long since won the war. However, due to the Fire Nation's atrocities and war crimes, the spirits took it upon themselves to scourge the world as karma.
 Won the War, Lost the Peace / int_72262aee
featureApplicability
1.0
 Won the War, Lost the Peace / int_72262aee
featureConfidence
1.0
 Avatar: The Last Airbender
hasFeature
Won the War, Lost the Peace / int_72262aee
 Won the War, Lost the Peace / int_76e7de99
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_76e7de99
comment
Forgotten Realms has a civil war variant — Ten Black Days in Tethyr. With the backing of Guilds and mafia-like Knights of the Shield, the monarchy was overthrown and the nobility nearly exterminated. The net result? De-facto a 20 years long Civil War: a swarm of petty warlords, marauders, and unholy priesthoods all over the place and 200 people who tried to rule the whole land in this time. Monsters grew bolder. Tethyrian economy, let alone populace, was devastated. Then a force who united at least some people appears, wipes out monsters terrorizing the capitol, and the same people scream "All hail Queen Zaranda!" till their throats are raw.
 Won the War, Lost the Peace / int_76e7de99
featureApplicability
1.0
 Won the War, Lost the Peace / int_76e7de99
featureConfidence
1.0
 Forgotten Realms (Tabletop Game)
hasFeature
Won the War, Lost the Peace / int_76e7de99
 Won the War, Lost the Peace / int_7de8951a
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_7de8951a
comment
In Traveller Interstellar Wars the Terrans defeated the Vilani only to find that they simply did not know how to rule thousands of planets. As a result, the whole system disintegrated.
 Won the War, Lost the Peace / int_7de8951a
featureApplicability
1.0
 Won the War, Lost the Peace / int_7de8951a
featureConfidence
1.0
 Traveller (Tabletop Game)
hasFeature
Won the War, Lost the Peace / int_7de8951a
 Won the War, Lost the Peace / int_7f87dafc
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_7f87dafc
comment
The Cosmic Era of Mobile Suit Gundam SEED is not much better, seeing two major world-endangering conflicts in just 2 years, and both series ended without the underpinning issues being resolved.
 Won the War, Lost the Peace / int_7f87dafc
featureApplicability
1.0
 Won the War, Lost the Peace / int_7f87dafc
featureConfidence
1.0
 Mobile Suit Gundam SEED
hasFeature
Won the War, Lost the Peace / int_7f87dafc
 Won the War, Lost the Peace / int_86814e7d
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_86814e7d
comment
In Final Fantasy X-2, the world of Spira is still in conflict despite the death of Eldritch Abomination Sin two years prior. Yuna, as the High Summoner, has to deal with the ramifications of the Church of Yevon and everything it was doing to lie to the people of Spira for a thousand years. The Youth League and New Yevon constantly butt heads as a result of what to do with this newfound freedom, with Yuna caught in the middle of all of it, forcing her and the Gullwings to save Spira in a new way.
 Won the War, Lost the Peace / int_86814e7d
featureApplicability
1.0
 Won the War, Lost the Peace / int_86814e7d
featureConfidence
1.0
 Final Fantasy X-2 (Video Game)
hasFeature
Won the War, Lost the Peace / int_86814e7d
 Won the War, Lost the Peace / int_8ac4e993
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_8ac4e993
comment
The Gundam franchise
The Universal Century setting is plagued by this. The One Year War from the first series is followed by multiple smaller (if for no other reason than the fact that having a second war on the scale of the OYW less than a generation later would likely render humanity extinct) but still extremely destructive conflicts going hand in hand. Each is a result of the previous conflict and ends with the issues which led to the war being left unresolved. Additional side stories between the major series further add conflicts which create a more and more bleak picture of the Universal Century.
The Cosmic Era of Mobile Suit Gundam SEED is not much better, seeing two major world-endangering conflicts in just 2 years, and both series ended without the underpinning issues being resolved.
Inverted by the finale of Mobile Suit Gundam: Iron-Blooded Orphans. Tekkadan lost to the Arianhrod Fleet in the final battle at Mars, but has managed to limit their casualties to a few actual combatants (including their Gundam pilots); with half of Gjallarhorn's Seven Star families gone, Rustal was forced to abolish the system in favor of a more democratic setup, while reducing the organization's control over the Mars colonies, allowing the formation of the Martian Union and the abolition of the heinous culture of Human Debris alongside Kudelia.
 Won the War, Lost the Peace / int_8ac4e993
featureApplicability
1.0
 Won the War, Lost the Peace / int_8ac4e993
featureConfidence
1.0
 Gundam (Franchise)
hasFeature
Won the War, Lost the Peace / int_8ac4e993
 Won the War, Lost the Peace / int_9d34190a
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_9d34190a
comment
In The Elder Scrolls series, just prior to the events of Skyrim, the declining Cyrodiilic Empire was invaded by their re-formed ancient enemy, the Aldmeri Dominion under the leadership of the extremist Thalmor, in what would come to be known as the Great War (though the Dominion gave the event the much more ominous name of "The First War Against the Empire"). Emperor Titus Mede II opted to withdraw his forces from the Imperial City and met up with Nord reinforcements from Skyrim. Together, they were able to recapture the Imperial City and repulse the Dominion from Cyrodiil. However, Mede sensed that his forces (the Imperial Legion no longer being the continent-conquering Badass Army of old) were in no condition to continue the fight and he risked a Pyrrhic Victory (at best) if he pushed for complete victory. Instead, he decided to sue for peace, and the best he could manage was the White-Gold Concordat, an uneasy cease-fire treaty with terms heavily favorable to the Dominion (in fact, it was noticed by the Emperor's critics that the treaty was in effect not all that different from the ultimatum from the Dominion that had started the war in the first place). Included was the ceding of large tracts of the Hammerfell province to the Dominion, the official dissolution of the Blades, a ban on Talos worship, and the right for the Thalmor to enforce these terms even within the boundaries of the Empire itself. Feeling betrayed by the Empire, Hammerfell immediately seceded and waged their own war to push the Dominion out of Hammerfell (in which they actually succeeded single-handedly, raising even more questions and doubt about whether Emperor's decision to sue for peace was sound to begin with). Also feeling betrayed were the Nords, to whom Talos was their most popular deity. Under the leadership of Ulfric Stormcloak, the Stormcloaks initiated the Skyrim Civil War in an attempt to gain independence. Further, none of the parties involved are under any illusions that the peace between the Empire and Dominion will last and all believe that a second Great War is inevitable. There are many indications in Skyrim that the Dominion is already preparing for another war while working behind the scenes to weaken the Empire. Even the Skyrim Civil War is part of a scheme to weaken the Empire, with the Thalmor working to ensure that it lasts for as long as possible, draining both sides of manpower and resources for eventual takeover.
 Won the War, Lost the Peace / int_9d34190a
featureApplicability
1.0
 Won the War, Lost the Peace / int_9d34190a
featureConfidence
1.0
 The Elder Scrolls (Franchise)
hasFeature
Won the War, Lost the Peace / int_9d34190a
 Won the War, Lost the Peace / int_9e2f90f4
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_9e2f90f4
comment
One Piece:
The Marines and World Government experience this after winning the Summit War against the Whitebeard Pirates. Their victory did not bring peace as the death of Whitebeard created a power vacuum in the New World that other big-name pirates would fight over. Whitebeard's last words, confirming that "One Piece does exist", inspired a second Great Age of Piracy even wilder than the one started by Roger's last words, and the large casualties the Marines suffered during the conflict meant that they were severely understaffed to deal with the sheer amount of pirates. All of this combined caused the world to fall into chaos over the two year timeskip, so much that the Marines were forced to institute a Worldwide Draft to conscript more people just to get the manpower necessary to police the world's oceans, and even that is implied to still not be enough.
Before that, the execution of the Pirate King Gol D. Roger became this, as the execution was supposed to serve as an example to others in order to suppress piracy in the world. Instead, Roger's final words spurred a frenzied search for his lost treasure that created the Golden Age of Piracy.
 Won the War, Lost the Peace / int_9e2f90f4
featureApplicability
1.0
 Won the War, Lost the Peace / int_9e2f90f4
featureConfidence
1.0
 One Piece (Manga)
hasFeature
Won the War, Lost the Peace / int_9e2f90f4
 Won the War, Lost the Peace / int_a6543322
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_a6543322
comment
In the backstory for Kanako from Touhou Project, it's written that she had conquered Suwako's realm in a war, but found out that she couldn't get its inhabitants to worship her, and had to ask Suwako to come back to reign alongside her.
 Won the War, Lost the Peace / int_a6543322
featureApplicability
1.0
 Won the War, Lost the Peace / int_a6543322
featureConfidence
1.0
 Touhou Project (Franchise)
hasFeature
Won the War, Lost the Peace / int_a6543322
 Won the War, Lost the Peace / int_a8150af4
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_a8150af4
comment
The Lord of the Rings: The Rings of Power: After centuries of waging war against Morgoth; the Elves, Men, and Valar won the greatest war on Arda, but at such a big cost for Middle-earth that the Valar sworn to never get directly involved in any other war in Middle-earth. Centuries later, the aftereffects of the war start to wear down on the peace, the orcs multiplied in secret for centuries, Sauron is still looming somewhere in Middle-earth, affecting everyone in different ways, the light of the Eldars might disappear, the Harfoots are tracked down worshipers of Sauron, The Dwarfs of Khazad-dum have no idea that a Balrog lives right under their mountain, the orcs claim the Southlands for themselves, and the cherry from the top, Sauron just walked in Mordor.
 Won the War, Lost the Peace / int_a8150af4
featureApplicability
1.0
 Won the War, Lost the Peace / int_a8150af4
featureConfidence
1.0
 The Lord of the Rings: The Rings of Power
hasFeature
Won the War, Lost the Peace / int_a8150af4
 Won the War, Lost the Peace / int_a83e83d4
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_a83e83d4
comment
In Ace Combat Zero: The Belkan War, the allied forces manage to defeat Belka and force to respect the sovereignty of their breakaway regions as well as hand over the southern half of their country to Osea. However, the harsh and humiliating terms of Belka's surrender only served to enflame tensions and hatred among Belka's most extreme elements, and they would swear to take their revenge by secrently formenting destructive wars all across the world by distributing high tech military technology to warmongers. The fifth, sixth, and seventh games all in part take place due to covert meddling from Belka.
 Won the War, Lost the Peace / int_a83e83d4
featureApplicability
1.0
 Won the War, Lost the Peace / int_a83e83d4
featureConfidence
1.0
 Ace Combat Zero: The Belkan War (Video Game)
hasFeature
Won the War, Lost the Peace / int_a83e83d4
 Won the War, Lost the Peace / int_aa1d4fb4
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_aa1d4fb4
comment
Suikoden III: Used to set up the Backstory and opening chapters. The tribes of the Grasslands are brokering a cease-fire with the Zexen Confederacy, but neither side really respects the other. When the Karayan chieftess sends her son to the capital, the council takes great joy in jerking him around and demonstrating just how powerless they see him as. Then to add further insult, they attempt to kidnap and hold him hostage.
The Flame Champion didn't do much better. While he brokered a secret peace treaty with the Holy Kingdom of Harmonia, the Harmonians are simply waiting for it to expire, positioning their agents so that they can act the moment it expires. He also failed to get them to release the tribes they'd already conquered, leading to Le Buque and Franz's situation in the main game.
 Won the War, Lost the Peace / int_aa1d4fb4
featureApplicability
1.0
 Won the War, Lost the Peace / int_aa1d4fb4
featureConfidence
1.0
 Suikoden III (Video Game)
hasFeature
Won the War, Lost the Peace / int_aa1d4fb4
 Won the War, Lost the Peace / int_aee68dc5
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_aee68dc5
comment
Charlie Wilson's War suggests that this is what happened in Afghanistan (see below):
 Won the War, Lost the Peace / int_aee68dc5
featureApplicability
1.0
 Won the War, Lost the Peace / int_aee68dc5
featureConfidence
1.0
 Charlie Wilson's War
hasFeature
Won the War, Lost the Peace / int_aee68dc5
 Won the War, Lost the Peace / int_afeeacf6
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_afeeacf6
comment
The sequel series ends up being this. The Force Awakens shows that while the rebels successfully defeated Darth Vader and the Emperor, resulting in the defeat of the Empire, that massive threat didn't go away. Forces that remain from the fallen Empire eventually regrouped and created the First Order. They're even led by a powerful Sith who found his own version of Vader in Kylo Ren causing the nightmare to happen all over again.
 Won the War, Lost the Peace / int_afeeacf6
featureApplicability
1.0
 Won the War, Lost the Peace / int_afeeacf6
featureConfidence
1.0
 The Force Awakens
hasFeature
Won the War, Lost the Peace / int_afeeacf6
 Won the War, Lost the Peace / int_b0c5a5f9
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_b0c5a5f9
comment
In the movie Black Rain, Japanese detective Masahiro Matsumoto tells American Cowboy Cop Nick Conklin that this happened to the US after World War II.
 Won the War, Lost the Peace / int_b0c5a5f9
featureApplicability
1.0
 Won the War, Lost the Peace / int_b0c5a5f9
featureConfidence
1.0
 Black Rain
hasFeature
Won the War, Lost the Peace / int_b0c5a5f9
 Won the War, Lost the Peace / int_b212951e
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_b212951e
comment
In The Outer Worlds, the need to avert this trope is invoked by Felix in the ending if you have helped the Iconoclasts win: he describes having expected celebrations and dancing in the streets when the Board was overthrown, only to realize that they still have all the problems that the Board was failing to solve and the work of a revolution is to find actual solutions.
 Won the War, Lost the Peace / int_b212951e
featureApplicability
1.0
 Won the War, Lost the Peace / int_b212951e
featureConfidence
1.0
 The Outer Worlds (Video Game)
hasFeature
Won the War, Lost the Peace / int_b212951e
 Won the War, Lost the Peace / int_b30ae4db
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_b30ae4db
comment
Game of Thrones:
Robert Baratheon crushes the Targaryen dynasty during the rebellion and becomes king. However, he is such an irresponsible ruler that his government is in massive debt and only a few steps away from civil war, with some factions even plotting to bring back the few surviving Targaryens. Furthermore, he is deeply unhappy, as while he was an enthusiastic warrior and military commander, he never truly wanted to be king. His rebellion was brought on by King Aerys Targaryen's mad actions as well as a desire to "rescue" the woman he saw as his one true love, Lyanna Stark, after she eloped with Aerys's son Rhaegar. Lyanna ended up dying in childbed, and Robert entered into an Awful Wedded Life with Cersei Lannister, contributing to his apathetic attitude towards governance.
Daenerys conquers the cities of Slaver's Bay and ends slavery there. Within a few months, there are uprisings against her rule and the former slavers are working to regain control. Violence gets so bad that some people are asking to be made slaves again so they can at least be safe.
House Lannister as a whole falls into this by the end of Season 4. They've won the War of the Five Kings and now rule Westeros, but the kingdom is a mess, and they are millions in debt to the Iron Bank of Braavos, casting serious doubt on their reputation for repayment and have to rely heavily on the Tyrells. The king whose rule they fought to cement has been assassinated and the next king is just an untrained boy. The Riverlands are in ruins and the North is not pacified. Stannis is back in the fight thanks to a loan from the Iron Bank — another result of the Lannisters' mounting debts. Other forces are working to undermine the Lannisters; Littlefinger controls the Vale, the Reach is maneuvering to control the new king, and the Martells hate the Lannisters more than ever after the demise of Oberyn. Rather than deal with these problems, they spend most of the post-war period fighting among themselves. Their armies are decimated from all the fighting and the gold mines have run dry for years. When the dust settles, their very capable patriarch is killed by Tyrion, who flees to Essos, and the realm is now in the hands of the very unpopular Cersei, who is prone to infighting with Jaime.
In the Season 6 finale, Cersei has managed to eliminate all threats to her rule in King's Landing, and the suicide of her son means she now sits on the throne. However, her actions have alienated pretty much every ally the throne might have had. The Reach has sided with Dorne and Daenerys Targaryen in retribution for the deaths of most of their family line. House Bolton has been extinguished by the joint forces of surviving loyal Northern houses under Jon Snow and the Knights of the Vale, so the North is in rebellion once more. Walder Frey and his male descendants have been assassinated by Arya Stark, freeing the Riverlands from the Freys' control. Finally, the last Targaryen is coming to Westeros to reclaim her right to the Iron Throne. Cersei will be hard-pressed to retain her power in such a climate. However, as of the Season 7 finale, Cersei was able to retain her position, even after her forces were crushed by Daenerys Targaryen, thanks to the bigger White Walker threat coming from the North forcing everyone to make a truce and fight together against it. That said, Cersei has no intention of honoring it and plans to stay back and watch her enemies bleed each other, never mind that whoever comes out of the conflict will come after her.
Played straight and then utterly inverted in Season 8: Daenerys is driven mad by a combination of backstabbing / dying advisers, Surprise Incest, the death of two of her dragons, and her last loyal living adviser revealing his own insanity. Mere moments after King's Landing unconditionally surrenders, Dany orders her entire army to purge the city, and the Unsullied obey while the Dothraki enjoy, utterly failing to keep up the appearance of a balance between Order Versus Chaos, in favor of Pillage Rape And Burn. With Daenerys' credibility in shambles, she's quickly assassinated by her own fiancee before she can begin a genocidal conquest. Weeks later, Daenerys' leaderless army and the utterly defeated survivors of King's Landing simply elect a new king. They vote in Bran, who they believe will make the perfect Puppet King, only for Bran to use his sociopathic omniscience to turn the crumbling empire of the Seven Kingdoms into the foundations of the future Federation of Westeros with no one the wiser. The winners utterly lose because they could no longer see that they already won and kept killing their rewards, while the losers utterly win by being tricked into doing the one thing they opposed with all their might — republically electing a benevolent tyrant with supernatural foresight and centuries of wisdom, over their 'rightful', politically-inexperienced, and utterly naive king.
 Won the War, Lost the Peace / int_b30ae4db
featureApplicability
1.0
 Won the War, Lost the Peace / int_b30ae4db
featureConfidence
1.0
 Game of Thrones
hasFeature
Won the War, Lost the Peace / int_b30ae4db
 Won the War, Lost the Peace / int_b609a399
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_b609a399
comment
Gunka No Baltzar has Weissen militarily defeat Holbaek in the Second Norden-Trade War, however, during the peace negotiations, the mediating nations write the terms to be extremely favorable to Holbaek instead, with Weissen only gaining the southern half of Norden-Trade and receiving no war reparations. However, this is subverted when it's revealed that Weissen already knew the initial peace treaty would be written against them, and they deliberately torpedo the peace talks.
 Won the War, Lost the Peace / int_b609a399
featureApplicability
-0.3
 Won the War, Lost the Peace / int_b609a399
featureConfidence
1.0
 Gunka No Baltzar (Manga)
hasFeature
Won the War, Lost the Peace / int_b609a399
 Won the War, Lost the Peace / int_ba084d45
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_ba084d45
comment
Hamilton: After the defeat of the British at the Battle of Yorktown, George III gets a song pointing out that now that they won their independence, they have to handle all the governing and bureaucracy that Britain once did for them. Washington is conscious of this possibility as well, saying "Winning is easy, young man, governing's harder." It's ultimately averted through the establishment of the Constitution, but it was Truth in Television that most people of the time thought the new republic would fall to ingfighting before the decade was out.
 Won the War, Lost the Peace / int_ba084d45
featureApplicability
-1.0
 Won the War, Lost the Peace / int_ba084d45
featureConfidence
1.0
 Hamilton (Theatre)
hasFeature
Won the War, Lost the Peace / int_ba084d45
 Won the War, Lost the Peace / int_bcadd7cb
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_bcadd7cb
comment
Warhammer 40,000: The Imperium "won" the Horus Heresy, and despite devolving into a fascist nightmare they're doing their damnedest to not lose the "peacetime". So far they've managed to mostly hold together for eleven thousand years, but they have no idea how much longer they'll be able to last.
Imperium doesn't seem to make it work with the Tau Empire. Imperium wins most major military engagements, but Tau get more and more ground by diplomatic means and by attacking poorly defended regions when Imperium is sufficiently distracted. Also Tau technological growth easily outpaces the Imperium's one (which used to surpass the Tau before they lost almost all of it).
Even though the Imperium as a whole is always at war, individual systems that don't border the territory of a hostile xenos race can often be at peace for decades or centuries at a time. However, since the leaders of said worlds spend the time between wars on political intrigue and enriching themselves rather than making sure their people will be ready for the next war, they invariably aren't, so each world individually slides slowly down the drain.
On the other side, Abaddon and the forces of Chaos lead the 13th Black Crusade to absolute victory with the destruction of Cadia, the only obstacle to a full scale Chaos invasion of the galaxy. In addition, a massive warp storm is created that effectively splits the Imperium in two, leaving countless worlds vulnerable to attack. However, this decisive victory only served to encourage overconfident Chaos warlords to turn on each other to seize spoils and powers or split off and pursue their own objectives, weakening Abaddon's forces. Meanwhile, the destruction of Cadia only served to harden the resolve of the surrounding planets and systems, and Chaos is unable to make any headway into the remaining planets neighboring Cadia. To make things worse for Chaos, Primarch Roboute Guilliman himself is revived, and he immediately takes control of the Imperium and institutes badly needed reforms that strengthens the Imperium to the point that they can retaliate with their countercrusade, the Indomitus Crusade.
 Won the War, Lost the Peace / int_bcadd7cb
featureApplicability
1.0
 Won the War, Lost the Peace / int_bcadd7cb
featureConfidence
1.0
 Warhammer 40,000 (Tabletop Game)
hasFeature
Won the War, Lost the Peace / int_bcadd7cb
 Won the War, Lost the Peace / int_c02ce5b4
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_c02ce5b4
comment
House of the Dragon: In the first season finale, "The Black Queen", the learned princess Rhaenyra tries to defy this trope when her advisers urge her to take a stronger stand against her rivals the Hightowers after they move to usurp her claim on the Iron Throne by crowning her younger half-brother Aegon in the wake of her father's death, knowing that the dragons on both sides will destroy the peace her father worked hard to maintain.
 Won the War, Lost the Peace / int_c02ce5b4
featureApplicability
1.0
 Won the War, Lost the Peace / int_c02ce5b4
featureConfidence
1.0
 House of the Dragon
hasFeature
Won the War, Lost the Peace / int_c02ce5b4
 Won the War, Lost the Peace / int_c2184f42
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_c2184f42
comment
Star Wars: Legacy: In the Sith-Imperial War the Galactic Empire has defeated the Galactic Alliance, but almost immediately the Sith quickly turned on the Empire splitting it in two, the Sith and the Loyalists.
 Won the War, Lost the Peace / int_c2184f42
featureApplicability
1.0
 Won the War, Lost the Peace / int_c2184f42
featureConfidence
1.0
 Star Wars: Legacy (Comic Book)
hasFeature
Won the War, Lost the Peace / int_c2184f42
 Won the War, Lost the Peace / int_d3381e70
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_d3381e70
comment
Explored in Captain America: The Winter Soldier; Cap took down the Red Skull and the Allies won World War II, but that did not bring peace. When Steve wakes up decades later, he finds a world that is more unstable. As he finds out, Hydra infiltrated S.H.I.E.L.D. and stirred up conflict to achieve their conquest in another fashion.
 Won the War, Lost the Peace / int_d3381e70
featureApplicability
1.0
 Won the War, Lost the Peace / int_d3381e70
featureConfidence
1.0
 Captain America: The Winter Soldier
hasFeature
Won the War, Lost the Peace / int_d3381e70
 Won the War, Lost the Peace / int_e04f934e
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_e04f934e
comment
The premise of the Fire Emblem: Three Houses Continuation fic To Those Who Are Never Going Home is that Edelgard and the Empire have won the war, but 15 years later Edelgard has completely failed to uphold her promise to wipe out "those who slither in the dark" and Fódlan is once again a house of cards waiting to collapse.
 Won the War, Lost the Peace / int_e04f934e
featureApplicability
1.0
 Won the War, Lost the Peace / int_e04f934e
featureConfidence
1.0
 Fire Emblem: Three Houses (Video Game)
hasFeature
Won the War, Lost the Peace / int_e04f934e
 Won the War, Lost the Peace / int_e063fc66
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_e063fc66
comment
In Towards the Sun, the war is finally over, great! Now the Gaang, a bunch of kids with no political knowledge or experience, are playing ambassador trying to hash out a peace treaty with recently crowned new Fire Lord Zuko, who they don't trust. Not great. What's worse is that things are so screwed up at the end that Iroh's usurpation of Zuko's throne has pushed the Fire Nation into civil war, which means no reparations to the Earth Kingdom, which means no food since Ozai burned down a major food production province when the Comet came. Even worse than that is that the Southern Water Tribe and a good chunk of the Earth Kingdom are totally leaderless, so things could very rapidly get far more devastating than the actual war was.
 Won the War, Lost the Peace / int_e063fc66
featureApplicability
1.0
 Won the War, Lost the Peace / int_e063fc66
featureConfidence
1.0
 Towards the Sun (Fanfic)
hasFeature
Won the War, Lost the Peace / int_e063fc66
 Won the War, Lost the Peace / int_ec02633a
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_ec02633a
comment
The Witcher 3: Wild Hunt has Sigi Reuven criticize Radovid for this exact reason.
 Won the War, Lost the Peace / int_ec02633a
featureApplicability
1.0
 Won the War, Lost the Peace / int_ec02633a
featureConfidence
1.0
 The Witcher 3: Wild Hunt (Video Game)
hasFeature
Won the War, Lost the Peace / int_ec02633a
 Won the War, Lost the Peace / int_f518e6fc
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_f518e6fc
comment
In Innocence Once Lost, the ponies and humans signed a peace treaty after the war, but there are extremists on both sides trying to restart the conflict.
 Won the War, Lost the Peace / int_f518e6fc
featureApplicability
1.0
 Won the War, Lost the Peace / int_f518e6fc
featureConfidence
1.0
 Innocence Once Lost (Fanfic)
hasFeature
Won the War, Lost the Peace / int_f518e6fc
 Won the War, Lost the Peace / int_f85575fd
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_f85575fd
comment
Each of A.S.P. Air Strike Patrol's normal endings, in which one or more of the Force, Supplies, or Opinion Ratings were too low to get the Golden Ending, result in this. The Zarakis are defeated and the war ended in victory, but (depending on which meter was low) a Closing Scroll will narrate the disastrous effects the war has had on your country.
 Won the War, Lost the Peace / int_f85575fd
featureApplicability
1.0
 Won the War, Lost the Peace / int_f85575fd
featureConfidence
1.0
 A.S.P. Air Strike Patrol (Video Game)
hasFeature
Won the War, Lost the Peace / int_f85575fd
 Won the War, Lost the Peace / int_fd289bb0
type
Won the War, Lost the Peace
 Won the War, Lost the Peace / int_fd289bb0
comment
In the back story of Revolution, Sebastian Monroe and Miles Matheson fought a series of brutal campaigns to pacify most of the American Northeast and Midwest and bring the territories into their new Republic. However, with the wars won they quickly realized that they were in over their heads when it came to actually governing a new nation in a world without electricity. Monroe became more tyrannical and brutal in his rule and a disenchanted Miles decided to just walk away from the whole enterprise since he would have been just as bad a ruler as Monroe. By the time the series has started the Monroe Republic is a technologically backwards place that is on the verge of being attacked and defeated by its more advanced and better-ruled neighbors.
 Won the War, Lost the Peace / int_fd289bb0
featureApplicability
1.0
 Won the War, Lost the Peace / int_fd289bb0
featureConfidence
1.0
 Revolution
hasFeature
Won the War, Lost the Peace / int_fd289bb0

The following is a list of statements referring to the current page from other pages.

 Won the War, Lost the Peace
processingCategory2
Cynicism Tropes
 Won the War, Lost the Peace
processingCategory2
Military and Warfare Tropes
 Won the War, Lost the Peace
processingCategory2
Victory and Defeat
 Mobile Suit Gundam: Iron-Blooded Orphans / int_cb2d889
type
Won the War, Lost the Peace
 A Collection of Unmitigated Pedantry (Blog) / int_cb2d889
type
Won the War, Lost the Peace
 Birthright (Comic Book) / int_cb2d889
type
Won the War, Lost the Peace
 Champion The First Probender / Fan Fic
seeAlso
Won the War, Lost the Peace
 The Last Spartan / Fan Fic / int_cb2d889
type
Won the War, Lost the Peace
 The Weaver Option (Fanfic) / int_cb2d889
type
Won the War, Lost the Peace
 A Thing of Vikings (Fanfic) / int_cb2d889
type
Won the War, Lost the Peace
 Between Three Rogues (Fanfic) / int_cb2d889
type
Won the War, Lost the Peace
 Civilization V: Peace Walker (Fanfic) / int_cb2d889
type
Won the War, Lost the Peace
 Dragons of Ice and Fire (Fanfic) / int_cb2d889
type
Won the War, Lost the Peace
 Fallout: Equestria - Project Horizons (Fanfic) / int_cb2d889
type
Won the War, Lost the Peace
 Nymeria's War (Fanfic) / int_cb2d889
type
Won the War, Lost the Peace
 Shadows over Meridian (Fanfic) / int_cb2d889
type
Won the War, Lost the Peace
 The Legend of Gobber the Belch (Fanfic) / int_cb2d889
type
Won the War, Lost the Peace
 To Those Who Are Never Going Home (Fanfic) / int_cb2d889
type
Won the War, Lost the Peace
 Towards the Sun (Fanfic) / int_cb2d889
type
Won the War, Lost the Peace
 Black Rain / int_cb2d889
type
Won the War, Lost the Peace
 Creed II / int_cb2d889
type
Won the War, Lost the Peace
 Dune: Part Two / int_cb2d889
type
Won the War, Lost the Peace
 Into the Storm (2009) / int_cb2d889
type
Won the War, Lost the Peace
 Odd Squad: The Movie / int_cb2d889
type
Won the War, Lost the Peace
 We Were Soldiers / int_cb2d889
type
Won the War, Lost the Peace
 Gundam (Franchise) / int_cb2d889
type
Won the War, Lost the Peace
 Officially Devin (Lets Play) / int_cb2d889
type
Won the War, Lost the Peace
 Coffin Princess Chaika / int_cb2d889
type
Won the War, Lost the Peace
 A Land Fit for Heroes / int_cb2d889
type
Won the War, Lost the Peace
 And Our Flag Was Not There / int_cb2d889
type
Won the War, Lost the Peace
 Bloody Jack / int_cb2d889
type
Won the War, Lost the Peace
 Coffin Princess Chaika / int_cb2d889
type
Won the War, Lost the Peace
 Deryni / int_cb2d889
type
Won the War, Lost the Peace
 Fire & Blood / int_cb2d889
type
Won the War, Lost the Peace
 Grandmaster of Demonic Cultivation: Mo Dao Zu Shi / int_cb2d889
type
Won the War, Lost the Peace
 Heimskringla / int_cb2d889
type
Won the War, Lost the Peace
 Legend of the Galactic Heroes / int_cb2d889
type
Won the War, Lost the Peace
 Lout of Count's Family / int_cb2d889
type
Won the War, Lost the Peace
 Malê Rising / int_cb2d889
type
Won the War, Lost the Peace
 Red Iron Nights / int_cb2d889
type
Won the War, Lost the Peace
 Second Apocalypse / int_cb2d889
type
Won the War, Lost the Peace
 The Age of the Five / int_cb2d889
type
Won the War, Lost the Peace
 The Arts of Dark and Light / int_cb2d889
type
Won the War, Lost the Peace
 The Book of Lord Shang / int_cb2d889
type
Won the War, Lost the Peace
 The Combat Baker and Automaton Waitress / int_cb2d889
type
Won the War, Lost the Peace
 The Defence of Duffer's Drift / int_cb2d889
type
Won the War, Lost the Peace
 The Finder's Stone Trilogy / int_cb2d889
type
Won the War, Lost the Peace
 The Prince / int_cb2d889
type
Won the War, Lost the Peace
 The Saga of Tanya the Evil / int_cb2d889
type
Won the War, Lost the Peace
 The Tripods / int_cb2d889
type
Won the War, Lost the Peace
 Trash of the Count's Family / int_cb2d889
type
Won the War, Lost the Peace
 AxisOfTime
seeAlso
Won the War, Lost the Peace
 HenryTheThird
seeAlso
Won the War, Lost the Peace
 War of the Pacific
seeAlso
Won the War, Lost the Peace
 Xala
seeAlso
Won the War, Lost the Peace
 Basara (Manga) / int_cb2d889
type
Won the War, Lost the Peace
 Boruto (Manga) / int_cb2d889
type
Won the War, Lost the Peace
 Maken-ki! (Manga) / int_cb2d889
type
Won the War, Lost the Peace
 King's War / int_cb2d889
type
Won the War, Lost the Peace
 The Lord of the Rings: The Rings of Power / int_cb2d889
type
Won the War, Lost the Peace
 The Shannara Chronicles / int_cb2d889
type
Won the War, Lost the Peace
 The Young Indiana Jones Chronicles / int_cb2d889
type
Won the War, Lost the Peace
 Greyhawk (Tabletop Game) / int_cb2d889
type
Won the War, Lost the Peace
 Numenera (Tabletop Game) / int_cb2d889
type
Won the War, Lost the Peace
 Hamilton (Theatre) / int_cb2d889
type
Won the War, Lost the Peace
 ARMA (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 A Total War Saga: TROY (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Civilization (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Crusader Kings II: Game of Thrones Mod (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Distant Worlds (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Divinity: Original Sin II (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Europa Universalis (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Final Fantasy Type-0 (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Fire Emblem: Genealogy of the Holy War (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Fire Emblem: Mystery of the Emblem (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Geneforge (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Knights of the Old Republic (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Magna Mundi (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Octopath Traveler II (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 SaGa Frontier 2 (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Sabres of Infinity (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 The New Order: Last Days of Europe (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Thousand-Week Reich (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Total War: Three Kingdoms (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Total War: Warhammer (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Total War: Warhammer II (Video Game) / int_cb2d889
type
Won the War, Lost the Peace
 Critical Role: Campaign One (Web Video) / int_cb2d889
type
Won the War, Lost the Peace
 The Water Phoenix King (Webcomic) / int_cb2d889
type
Won the War, Lost the Peace
 The Lion King II: Simba's Pride / int_cb2d889
type
Won the War, Lost the Peace
 Zog / int_cb2d889
type
Won the War, Lost the Peace
 wonthewarlostthepeace
sameAs
Won the War, Lost the Peace