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Wooden Ships and Iron Men

 Wooden Ships and Iron Men
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Wooden Ships and Iron Men
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A setting and an era, which has become a genre almost unto itself.
In the Age of Sail, life onboard tall ships was hellish to the extreme, by modern standards. Voyages could last up to several years, sanitation was almost nonexistent, the food consisted of weevil-infested, rock-hard dried bread and salt pork, scurvy and other diseases ran rampant, discipline was harsh (A Taste of the Lash was a common punishment for even minor infractions), and death almost certain. And this is before we even get into the battles with two ships slugging it out in brutal close-range broadsides.
The men who survived these times were tough as nails.
Expect stories set in this world to be filled with hard, uncompromising men who are covered in grime, with awful teeth, wooden legs, and stringy dirty hair. They will be drunk much of the time, usually off rum or grog. Naval officers, on the other hand, drink port and brandy, and are often shown with noble, stiff-upper-lip attitudes, following a code of honour. They may Talk Like a Pirate, and are quite likely to actually be pirates or, if not, fight them.
Despite spending most of their life on the high seas, only a few sailors from this age could swim. Few captains cared to teach swimming to their men,note though for the sake of cleanliness, impromptu shark-proof pools were occasionally rigged from a sail suspended in the water, and the vast majority of sailors expected a quick death if falling into the sea — swimming would only serve to draw out their inevitable death if no help was forthcoming, as it often wasn't.note What captain would halt a thousand-man ship-of-the-line-of-battle (something almost impossible to do quickly anyway) to rescue a single enlisted man who'd fallen overboard? Much less in the heat of battle? The chronicles of 16th century sea-life describe swimming and free-diving as valued skills because they were so rare — something true even in the heyday of this trope in the early nineteenth century. The state of swimming skills remained woeful at least partly because it was believed that teaching one's (largely press-ganged or shanghaied, and much-brutalised) ratings to swim would only encourage them to literally jump ship and desert when close to shore.
This trope generally involves a Used Future sort of vision of the age of sail, with dirt, grime, barnacles, scurvy, floggings, and other unpleasant aspects of the real time period not glossed over. If a ship or its crew are suspiciously well-scrubbed and well-fed, it's not this trope. But tales of action and adventure abound, with swashbucklers, pirates, heroes and villains and damsels in distress all around.
Chronologically, this setting ranges from the beginning of the Age of Exploration in the mid-15th century to the replacement of wood and sail by iron and steam in the mid-19th century. The lion's share of works in the genre, though, are about either The Golden Age of Piracy (c. 1680-1720) or the French Revolutionary and Napoleonic Wars (1793-1815). See History of Naval Warfare for more information.
Not to be confused with the Avalon Hill Board Game of the same name, which is where we got the trope name, or with Schizo Tech settings where wood ships coexist with Tony Stark (Though you might want to check Ocean Punk if the idea tickles your fancy). The phrase shows up at least as far back as the late 19th century, making it Older Than Radio.
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Wooden Ships and Iron Men
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While David Eddings' Belgariad depicts life at sea rather romantically, it still makes note of the lash, and suggests that it's mostly romantic for those captains and passengers who truly enjoy it/get to avoid some of the really nasty bits. Its sequel, The Malloreon, paints a considerably more grim picture of the conditions driving a sailor to desert his captain. It still involves a lot of "mateys", though - and an In-Universe lampshading by said sailor who inwardly observes that the owner of a sea-themed bar is overdoing it a bit.
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The Kydd series by Julian Stockwin.
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In one of the Space Wolf novels Ragnar is dismayed to see that most of the crew of an Inquisition ship are criminals chained to their workstations, in the next book he's glad to see that his chapter's own battle barges are manned by much more enthusiastic Fenrisian serfs, essentially Vikings in space. Other works have Space Marine crews served by those who didn't make the cut to become Astartes, and thus are far more disciplined than their Imperial Navy counterparts.
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The navy and the sailors of The Witchlands are very evocative of this era, with the added bonus of magic powers.
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Wooden Ships and Iron Men
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See also the more historically accurate 1984 version, The Bounty, with Anthony Hopkins as Bligh and Mel Gibson as Christian.
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Wooden Ships and Iron Men
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Godzilla: Here There Be Dragons, which pits Sir Francis Drake against the King of the Monsters.
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Bloody Jack by L. A. Meyer.
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El Cazador
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The Empire of New Britain and the Holy Dominion in the Destroyermen series arrived on the alternate Earth in this genre. Currently they're on their way out of it technologically: their ships are powered by a combination of sail and coal-fired paddlewheels, although the Dominion still uses massive "liners" (short for "ship-of-the-line") as their slow heavy-hitters, which are exclusively sail-powered. While most Alliance sailing frigates ships have since been converted to steam/sail hybrids, at least one fully sailing frigate still exists - the USS Donaghey. In later novels, it accomplished an impressive feat of sinking a modern (by World War II standards) Spanish destroyer, although it did involve ambushing the enemy to get close enough for a broadside. Averted by the New United States, as they arrived to this world during the Mexican-American War, when steamers were already common, although the one ship shown is likewise a steam/sail hybrid.
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The Terror by Dan Simmons.
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A movie adaptation Horatio Hornblower (1951). Starring Gregory Peck in his prime in role of Captain Hornblower. Virginia Mayo played Lady Barbara Wellesley.
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The Honor Harrington series is essentially Horatio Hornblower Recycled In Space. Not only are the politics directly analogous to the Revolutionary/Napoleonic wars and the physics carefully designed to have spaceship battles play out in the same way as in the Age of Sail, but some of the books follow almost identical plots to those of Hornblower. This becomes less pronounced as the series progresses, with political shifts and advances in technology causing the setting to diverge more and more from the historical analogues.
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Master and Commander is a good example of the more realistic portrayals of the era.
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Total War: Shogun 2 gives a much more eastern take on this trope, covering what naval combat was like around Japan at the same time. Cannon use was minimal, as the Japanese had few cannons, most ships were propelled by oar deck crews, and much of the combat involved grappling and boarding action. More powerful ships were larger, with bigger crews and tougher enclosed decks to allow them to approach the enemy with minimal casualties from arrow fire. The most powerful ships in the game, in fact, are European trade ships, which would be one of the weakest ship types in Empire. The Fall of the Samurai expansion pack brings the combat up into the industrial era, with ironclads quickly phasing out the old style of ship.
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Used in Gentleman Bastard book Red Seas under Red Skies.
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Sid Meier's Pirates! revolves entirely around this period in the Caribbean. The player character is a Privateer (not quite a pirate as it says on the tin) and will fight many (one-on-one) naval battles during the course of his/her career.
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The classic 1956 version of Moby-Dick with Gregory Peck as Ahab.
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The Sea Beast is set in this era, albeit with the inclusion of oceanic kaiju.
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Herman Melville's works, especially White-Jacket (based on his personal experiences on the U.S.S. United States) and Moby-Dick.
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Treasure Island in most of its incarnations.
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Napoleon: Total War is set in the period immediately following that of Empire, and (in addition to sailing ships) features steamships and early ironclads, which led to the end of the Age of Sail, although they are not the strongest ships in the game.
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The opening to Disney's Pocahontas features a wooden sailing ship weathering a bad storm at sea.
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The naval aspects of the Europa Universalis series live and breathe this trope, since the game spans virtually the entire Golden Age of Sail.
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Assassin's Creed Rogue is a slightly different take, set in the mid-18th century. Shay Cormac's ship Morrigan has a shallower draft than Edward Kenway's Jackdaw, which allows Shay to engage in river travel.
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Tiger, Tiger takes place in a fictional world but this is very much the setting as the main character steals her brother's identity, ship and crew to sail to the New World.
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The sequel, Assassin's Creed IV: Black Flag, is set several decades before III and has you pilot a pirate ship during The Golden Age of Piracy and features open world naval combat, building on the Naval gameplay. Justified, as the non-modern main character is Connor's grandfather Edward Kenway, a pirate/assassin who is the colleague and equal of the likes of Benjamin Hornigold, Blackbeard, Charles Vane and Bartholomew Roberts.
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Tales from Netheredge takes place in a fantasy setting roughly corresponding to the Age of Exploration on Earth (most pronounced in the first entry, Bright Flame).
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When Iron Kingdoms isn't being World War 1-inspired, a High Fantasy setting or Urban Steampunk-y, it is this. Most nations command a fleet, most notably the small kingdom of Ord who maintains such a huge, traditional fleet, and Cryx and the surrounding islands which are filled to the brim with pirates and privateers. Uniquely for these groups, they have several "Shipcasters", a variation of the powerful battlemage/military officer found in the Iron Kingdoms specialized in ship-to-ship combat and maybe even able to mentally control a ship.
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In the Warcraft setting, naval expertise is the hat of Kul Tiras, a human kingdom which is basically an island nation with a large merchant fleet that was repurposed for warfare following the invasion of the orcs. Its ruler, Daelin Proudmoore, is often portrayed with an admiral's hat. In Warcraft II: Tides of War, five naval units were given to each side: Oil Tankers, which gathered oil, the resource used to build other naval units, Destroyers, elven or troll ships which could attack units on land or in the air as well as other naval units, Transports, which had little armour and no weapons but could bring troops across bodies of water, Bruisers (Human Battleships, Ogre Juggernauts) which couldn't attack air units and moved and attacked more slowly than Destroyers, but hit like a truck when they did, and Submersibles (Gnomish Submarines, Giant Turtles with Goblin technology) which moved fairly slowly and could only attack sea units and buildings, but could only be seen by watch towers and flying units and attacked in rapid fire.
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The Lost Fleet series owes much more to its author's own memories of serving in the US Navy in the second half of the 20th century but has a few elements of this trope, mostly in the form of traditions that have carried over: The Initiation Ceremony for sailors whose ship is about to enter the gravitational influence of Sol is quite clearly derived from the one traditionally performed when a sailor first crosses the Equator, and decorative knotwork as a common skill and pastime among sailors could stretch back as far as there have been navies as we understand the term today.
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The Terror: A fictionalized account of Franklin's lost expedition to the Arctic in 1845, it's set during the tail end of the era. The ships have been modified with auxiliary steam-driven propellers, but they're still the classic type of full-rigged ships, and life on board is as hard as ever.
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Michiel de Ruyter: a Biopic about Michiel de Ruyter, the famous Dutch admiral.
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A Woody Woodpecker short jokes with this trope's title. At one point, the narrator says something along the line of "It was an age of wooden ships, and iron men!" and the action cuts to a brief shot of a boxy robot manning the wheel of a sailing vessel.
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The Dungeons & Dragons setting of Spelljammer combines this trope with Space Opera via its very literal use of the trope Space Is an Ocean.
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Treasure Planet is this period IN SPAAAAACE!!
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The Avatar: The Last Airbender fanfic Three Years at Sea is basically this on a Fire Nation ship!
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Carry On Jack was a parody of the genre.
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Alexis Carew: Well, Thermoplastic and Unobtainium Ships, but the rest checks out: everything about the workings of space travel is based heavily on the Age of Sail, from the brutal discipline and sexism and classism down to the tiniest terminology of mast and sail sections. The terminology part gets a lampshade when Alexis wonders aloud if "tradition" is some synonym for insanity.
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In New Horizons, life on sea between 16th-19th is the central purpose of the game.
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As Age of Sail simulation games, Uncharted Waters and its sequel Uncharted Waters: New Horizons use this trope quite a bit. Your captain and some of your mates appear far more clean and healthy than standard (owing to limited portraits and tiny sprites, mostly), but starvation, scurvy, piracy, and rats are all common. Unprepared players leaving European/North African waters for the first time are often in for a rude awakening.
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The Adventures of Tom Rynosseros although the ships in question are wind-powered sand ships.
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Rogue Trader, being about people who go to amazing places, meet interesting people, and fleece them for all they're worth, has this in bucketloads. It's not just life on board, either — spaceship combat is very much inspired by Age of Sail strategies.
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The best known are probably both Mutiny on the Bounty from 1935 and 1962, the first one with Charles Laughton as Bligh and Clark Gable as Fletcher Christian, and the second with Trevor Howard as Bligh and Marlon Brando as Christian.
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Mansfield Park: Fanny Price's father is an off-duty drunken sailor of a Lieutenant. His family is rather poor and lives in Portsmouth. Fanny's eldest beloved brother William starts his career as a midshipman at the beginning of the novel and his career is mentioned throughout, and later his promotion to the rank of Lieutenant is an important plot point. Mary Crawford, an admiral's niece, at one point says she doesn't want to talk about the Navy because "of rears and vices I saw enough." Austen also gives a cameo to the Canopus, her brother Francis' ship.
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Many early Popeye shorts venture into this territory.
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In Plymouth Adventure, Captain Jones and his crew embody the spirit of this era. The idealistic Pilgrims don't really fit with it, which is a running theme throughout the film.
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In Persuasion, there are lots of naval officers who return to the country from Napoleonic Wars, and their life at sea is discussed at large. Admiral and Mrs Croft rent Kellynch Hall, which is a family mansion of Anne Elliot's (the novel's protagonist), and there are three other captains: Captain Wentworth, Captain Harville, and Captain Benwick. Sophia Croft, Captain Wentworth's sister and Admiral Croft's wife, is a badass of a lady as she spent most of her married life sailing with her husband and slaps down her brother when he starts saying that women are too delicate for seagoing life. The social changes associated with the Navy are also much discussed. Most officers were second sons of respectable families, but it was also possible for middle-class boys to be sponsored as midshipmen, and while nepotism was well in force (as noted in Mansfield Park) men could also rise through merit, become wealthy, and join the upper classes—something which the old titled families did not always like.
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There is a bit of this genre in the Sailing aspect of The Fort, however the book is more focused on troops on the land.
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The phrase is parodied on the Goofy cartoon "How to Be a Sailor". As the narrator says it, Goofy, a sailor swabbing the deck, gets hit by a boom... which shatters upon impacting his backside.
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The sections concerning the people of the Iron Islands in A Song of Ice and Fire, especially those that take place on boats, come across like this. Bonus points for them being called the Iron Born.
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Being a One Piece fanfic, The Butcher Bird naturally takes place in this sort of setting, barring Schizo Tech.
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The Pyrates parodies the glorification of the era by exaggerating all its components.
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Skies of Arcadia: It doesn't usually take long to sail from point to point, but taking into account the high random encounter rate, some voyages on the overworld map (particularly the South Ocean and Yafutoma) take a very long time. Vyse will remark on this while examining a ship's pantry; even in a fantasy world where ships sail through the open sky, scurvy and poor nutrition remains a very real danger for crews.
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Tactics in Battlefleet Gothic, to some degree, are those of the Age of Sail. The major differences for the Imperial Navy and Chaos are the presence of effective prow-mounted weapons and the independence of the ships on variable winds.
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Due South: The 2 part episode “Mountie on the Bounty� quotes this trope verbatim.
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The Temeraire series is basically this, except the ships are talking dragons. There are plenty of the standard type as well. They frequently do not get along well with the airborne versions, and one of the leads is a navy man adjusting to dragonback service.
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Empire: Total War is set in the Age of Sail and is notably the first game in the series to have fully realised naval battles. Interestingly, one of the ships available in Empire is an oar-and-sail powered galley with forward-facing cannons.
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Horatio Hornblower by C.S. Forester might be the Trope Codifier in literature, inspiring a whole raft of imitators and spiritual successors, including:
The Aubrey-Maturin stories by Patrick O'Brien.
The Alexander Kent Richard Bolitho series.
The Nathaniel Drinkwater series by Richard Woodman.
The Lord Ramage novels of Dudley Pope. Pope was a friend of Forester's, and Ramage is unique in this list as he is explicitly described as a former shipmate of Hornblower.
Dewey Lambdin's Alan Lewrie series, which even features a Lawyer-Friendly Cameo from Hornblower.
The Kydd series by Julian Stockwin.
And of course its many parodies, including Harry Harrison's "Captain Honario Harpplayer, R.N." (first published in March 1963 in The Magazine of Fantasy and Science Fiction).
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Game of Thrones: The Ironborn, being pirates and all.
House of the Dragon: House Velaryon made its wealth and glory through seafaring and explorations and owns the biggest war fleet in Westeros.
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Cloud Atlas: Autua happens to be one hell of a sailor, and apparently so are the rest of the crew of the ship.
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Even on the inland seas... from the War of 1812, there were wooden-ship battles on the Great Lakes, and the Battle of Lake Erie provided a quote from Oliver Hazard Perry almost as famous as John Paul Jones's above: "We have met the enemy and they are ours."
During The American Revolution, there was the Battle of Valcour Island, in October of 1776, which saw a flotilla of American gunboats engage a floatilla of British gunboats and warships on Lake Champlain. What made this engagement interesting was that both fleets had to be built on the lake to fight the battle, with the British actually disassembling a 180 ton warship, HMS Inflexible, and shipping it up the river to be reassembled on the lake. One other thing that makes this battle interesting for history students is that the American commander was a general by the name of Benedict Arnold. The battle was a British Pyrrhic Victory, with the delay caused by having to build their fleet preventing them from advancing into New York before winter set in. The next year would be a major turning point in the war, with the Americans winning key battles (particularly the decisive Battle of Saratoga, at which the Americans were again under Arnold's command)note His boss Horatio Gates taking the credit for the battle was one of the main factors in his turning to the other side and gaining the French as allies.
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Billy Budd
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Choice of Broadsides is set here, with the option, at the beginning of the game, to be about Wooden Ships and Iron Women.
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Pirates of the Caribbean (at least as far as visual aesthetics)
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Warhammer 40,000 is this trope Recycled In Space as far as life on board Imperial Fleet ships goes.
Rogue Trader, being about people who go to amazing places, meet interesting people, and fleece them for all they're worth, has this in bucketloads. It's not just life on board, either — spaceship combat is very much inspired by Age of Sail strategies.
Tactics in Battlefleet Gothic, to some degree, are those of the Age of Sail. The major differences for the Imperial Navy and Chaos are the presence of effective prow-mounted weapons and the independence of the ships on variable winds.
In one of the Space Wolf novels Ragnar is dismayed to see that most of the crew of an Inquisition ship are criminals chained to their workstations, in the next book he's glad to see that his chapter's own battle barges are manned by much more enthusiastic Fenrisian serfs, essentially Vikings in space. Other works have Space Marine crews served by those who didn't make the cut to become Astartes, and thus are far more disciplined than their Imperial Navy counterparts.
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Not a fighting ship, but still pretty much the same presentation of the sailors: Rudyard Kipling's Captains Courageous.
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House of the Dragon: House Velaryon made its wealth and glory through seafaring and explorations and owns the biggest war fleet in Westeros.
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From the Total War series
Empire: Total War is set in the Age of Sail and is notably the first game in the series to have fully realised naval battles. Interestingly, one of the ships available in Empire is an oar-and-sail powered galley with forward-facing cannons.
Napoleon: Total War is set in the period immediately following that of Empire, and (in addition to sailing ships) features steamships and early ironclads, which led to the end of the Age of Sail, although they are not the strongest ships in the game.
Total War: Shogun 2 gives a much more eastern take on this trope, covering what naval combat was like around Japan at the same time. Cannon use was minimal, as the Japanese had few cannons, most ships were propelled by oar deck crews, and much of the combat involved grappling and boarding action. More powerful ships were larger, with bigger crews and tougher enclosed decks to allow them to approach the enemy with minimal casualties from arrow fire. The most powerful ships in the game, in fact, are European trade ships, which would be one of the weakest ship types in Empire. The Fall of the Samurai expansion pack brings the combat up into the industrial era, with ironclads quickly phasing out the old style of ship.
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This is the general theme of the Soleil Alliance, based on the East India Company, in Lambda. Except that you swap out "Iron Men" with "Magical Girls".
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Horatio Hornblower: A Mini Series of eight Made-for-TV movies from 1999 to 2003 by A&E. Starting with the award-winning Hornblower: The Even Chance. High production values and extraordinary quality. There were some notable changes from the original book. Hornblower's solitary hero and man alone got a pal Archie Kennedy and was close to a fatherly Captain Pellew, as introspection and inner dialogue are hard (and potentially uninteresting) to translate into visual media. It has all elements required, and you will think pirates are lame after watching the Navy guys in action in this series.
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El Conquistador by Federico Andahazi, depicts an Aztec Bold Explorer named Quetza sailing East to discover the legendary origins of his people. He first encounters Europe, though.
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Whispers in the Wind is a webcomic that is heavily inspired by the Golden Age of piracy. Some pirates depicted in it only look for gold and plunder while others, like the main villains are part of the "Brethren of Ashborough" and obey to their own specific set of laws. There is also the Rán Guard, a maritime army that strive to get rid of piracy all together from their seas.
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Forever: Henry's first death is aboard a sailing ship, one engaging illegally in the slave trade at the time. He also once died on a Hudson Bay Company ship due to a powder keg explosion.
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In David Weber's Safehold series, the Kingdom, later Empire, of Charis has to rely on its navy to fight off the mainland powers. Thanks to the Technology Uplift provided by Merlin Athrawes' knowledge and Baron Seamount's inventiveness, they go from Lepanto style galleys to ships with designs straight from the Age of Sail. As of the sixth book, Midst Toil and Tribulation, it drops off a bit. Much of the action switches to land based combat in the Republic of Siddamark and the climax of that book features the introduction of the Safehold's first steam-powered, ironclad riverboats. By the ninth book, they've launched the first King Haarahld VII-class battleship, which would have been state of the art in the 1890s and characters discuss how sailing ships will soon be a thing of the past.
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The Sharpe series by Bernard Cornwell (originally conceived as "like Hornblower, but on land!") features this whenever Sharpe has to get somewhere by sea, as in Sharpe's Trafalgar and Sharpe's Devil.
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The True Confessions of Charlotte Doyle is about a Proper Lady who boards a sailing vessel to return from England to America and learns that life at sea is extremely difficult. Has a similar premise to Captains Courageous, except with more mystery and less crew cohesion.
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Marvel 1602 is set in an early part of this period. Iron Man himself features.
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7th Sea draws heavily upon this setting for any of its nautical adventures, especially anything involving the Pirate Nations.
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The Bounty Trilogy, a series of three novels about The Mutiny aboard HMS Bounty. The first one, Mutiny on the Bounty, was adapted into an Oscar-winning 1935 film.
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H.M.S. Pinafore mocks the trope mercilessly. The parody begins already in the title, with a man-o'-war named after a garment for little girls, and continues with a crew of completely sober sailors, a captain who doesn't swear and a First Sea Lord who insists on micromanaging everything in spite of never having been closer to the ocean than a partnership in a law firm. "A British Tar" presents the average sailor as being this trope, however.
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H.M.S. Defiant (movie, 1962)
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Kon-Tiki offers a rare 20th century example, as Thor Heyerdahl and his crew sail a goddamn raft 4000 miles across the open ocean from Peru to Polynesia.
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The Aubrey-Maturin stories by Patrick O'Brien.
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Robinson Crusoe, which spawned a genre of its own.
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Assassin's Creed III, set in the The American Revolution, introduces naval combat to the series and manages to capture the experience quite well, despite some liberties taken, namely allowing you to participate in the awesomeness of the Battle of Chesapeake Bay.
The sequel, Assassin's Creed IV: Black Flag, is set several decades before III and has you pilot a pirate ship during The Golden Age of Piracy and features open world naval combat, building on the Naval gameplay. Justified, as the non-modern main character is Connor's grandfather Edward Kenway, a pirate/assassin who is the colleague and equal of the likes of Benjamin Hornigold, Blackbeard, Charles Vane and Bartholomew Roberts.
Assassin's Creed Rogue is a slightly different take, set in the mid-18th century. Shay Cormac's ship Morrigan has a shallower draft than Edward Kenway's Jackdaw, which allows Shay to engage in river travel.
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David Drake's RCN series is this trope Recycled In Space — ships in FTL are driven by sails that, because of the inability to use electrically-powered motors, are set and reefed by sailors in the rigging.
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Treasure Planet: Battle at Procyon, just like the film it is a sequel to, it is this IN SPACE!
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Replicating this period is rather the point of Ultimate Admiral: Age of Sail.
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Sten Nadolny's The Discovery of Slowness is about the life of Sir John Franklin, from his childhood determination to become a navigator, through the Napoleonic Wars and eventually to his exploring voyages to the Arctic.
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Prince Eric in The Little Mermaid (1989) is also a sailor, and his response to Ursula growing to gigantic size is to take the helm of a raised shipwreck and ram the bowsprit into her belly.
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Space 1889 Martian ships and the general canal Martian tech level.
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The following is a list of statements referring to the current page from other pages.

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Europe Index
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Military and Warfare Tropes
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Pirate Tropes
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Settings
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Vehicle Index
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