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Zombie Gait

 Zombie Gait
type
FeatureClass
 Zombie Gait
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Zombie Gait
 Zombie Gait
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ZombieGait
 Zombie Gait
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Zombies usually shuffle around with both arms out in front of them, groaning "Braaaaaains" or something similar.note The groan depends on the zombie; vegetarian zombies usually say "graaaaaains", for instance, while zombie plumbers say "draaaaaains", zombie jockeys say "reeeeeeins" (or lots of hideous laughter, depending on the species) theoretical physicist zombies say "braaaaaanes", masochist zombies say "paaaaaains", dyslexic zombies say "Briaaaaans", and vampire zombies, though rare, are known to say "veeeeeeins". It's normally brains, though. Or Cerveeaauuuux. Aside from the groaning, this is not unique to zombies. Mummies usually do this as well, and even Frankenstein's Monster has been seen to lurch in this variety of the Unflinching Walk, but only when he was blinded in 1943's Frankenstein Meets the Wolf Man.
Although often portrayed this way in fiction (in fact, it was a fictitious sleepwalker who made this trope), sleepwalkers do not walk like this. They walk with their eyes open. If they did not, they would wake up with a nasty headache, or in the hall after they smack their heads on the nearest sharp corner. There have been accounts of sleepwalkers having held conversations, and sleepwalkers who do chores, get dressed, eat, have sex (an actual diagnosed condition, called "sexsomnia", often mistaken for rape) and people have even been known to drive their cars for miles while sleepwalking. More ominously, some occasions of accidental death and even murder have been proven to have been committed while sleepwalking.
However, Night terrors (aka pavor nocturnus) add some features of traditional zombies to the mix, as a sufferer may suddenly bolt upright, wander clumsily and aimlessly while sobbing, murmuring or screaming incomprehensible words, and on occasion will violently lash out at anyone trying to stop them.
It has been speculated that holding out one's arms pointing forward while doing the Zombie Gait derives from the mysticism connected with hypnotism in the past and the fact that to get a person's arm to rise as if without their moving it themselves is one of the easiest suggestions to perform.
This is probably somewhat counter-productive, as moving slowly and announcing your presence is a brilliant way to scare off potential prey. (Although, if a Zombie virus needs a bite or scratch to infect, the best way to transmit that virus is to attract a mob of zombies from all directions. This does not apply to non-virus zombies or omnirevenant zombies however.)
Then again, may be justified as the undead's damaged muscles might make basic locomotion a chore. George A. Romero in a 2008 interview indicates his reasoning for why zombies are slow and cannot run. On top of that, since zombies can shrug off most things that would incapacitate a normal person and there's so damn many of them that even slow ones can be quite a threat to our plucky heroes (unless, of course, they have Bottomless Magazines).
Nevertheless, these zombies can often jump at protagonists from Behind the Black in a Deadly Lunge. See also and compare Marionette Motion, where a human body (shaped object) moves as if it were a puppet on a string. Similar in character but different in style is the hopping locomotion associated with Chinese Vampires.
The Technically-Living Zombie frequently averts this.
 Zombie Gait
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 Zombie Gait / int_10bc0a19
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Zombie Gait
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Reg Shoe from the City Watch sub-series, whose debut appearance was also in Reaper Man, is implied to be a little stiff but otherwise capable of a fair turn of speed when needed; we eventually learn in Night Watch that he's had some thirty to forty years to get a handle on the same problem Windle was grappling with. note He also happens to be a very different kind of zombie, a type that carries on into undeath from sheer bloody-minded willpower, where as Windle's case is... well, kind of complicated; see the work's own page for the details. Mr Slant is never described a moving quickly but that's a matter of choice rather than capability. As one of Ankh-Morpok's three most senior lawyers (the other two are vampires), other people wait for his convenience.
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Defied by Genshin Impact's Qiqi. Her character story notes that zombies normally have difficulty moving around, so she makes a point of doing calisthenics to keep her body fit and mobile. One of her idle animations even has her doing stretches.
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The zombified Stalkers in S.T.A.L.K.E.R. - Shadow of Chernobyl are slow, but still remember how to use their assault rifles and are annoyingly accurate with them.
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Zombie Gait
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Both played straight and averted in Guild Wars 2 with the Risen. Brutes and bigger variants of the Risen generally plays this straight, being lumbering undeads or at least just slow on the feet. Averted with normal Risen. Not only can they walk and run normally, but they can actually outrun living people. Combine this with the Risen's love of inflicting you with conditions that slows you down or stops you dead in your track, and it's guaranteed that you won't get to escape a group of them in one piece.
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The zombies in Highschool of the Dead walk in this fashion. Possibly because they are blind.
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Zombie Gait
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Played straight in The Walking Dead, where the zombies are fairly typical Romero-style walking corpses in various states of decay.
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 The Walking Dead (Comic Book)
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When Windle Poons becomes a zombie (an intelligent one) in Reaper Man, he just feels like walking with his arms out in front of him and his hands hanging limp, though he doesn't know why. It is explained why he walks with a slow, shuffling gait, though: all the things his body used to do automatically when walking, like keeping his balance and controlling his leg muscles, he now has to control consciously.
Reg Shoe from the City Watch sub-series, whose debut appearance was also in Reaper Man, is implied to be a little stiff but otherwise capable of a fair turn of speed when needed; we eventually learn in Night Watch that he's had some thirty to forty years to get a handle on the same problem Windle was grappling with. note He also happens to be a very different kind of zombie, a type that carries on into undeath from sheer bloody-minded willpower, where as Windle's case is... well, kind of complicated; see the work's own page for the details. Mr Slant is never described a moving quickly but that's a matter of choice rather than capability. As one of Ankh-Morpok's three most senior lawyers (the other two are vampires), other people wait for his convenience.
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Zombie Gait
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Parodied in Robotman and Monty when they trigger a mummy's curse and cause it to awaken. They panic at first but realize that the mummy is very slow. It's so slow that Monty decides to look for dropped change before leaving the tomb. In the next strip they dismiss the warnings of their guide by telling him that the mummy is too slow to catch them before they get on their flight home. Unfortunately for them, the mummy is smart enough to use the airport's moving walkway and they are slowed down by their heavy luggage.
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Zombie Gait
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CSI: NY: A man who'd been injected with tetrodotoxin and buried alive on Halloween night in "Boo" claws his way out of his hemp coffin and shallow grave. Still dazed from the drug, he shuffles his way to the street and happens to fall in with a crowd all dressed and acting like zombies. Since he's dirty, disheveled, and moving slowly with glazed eyes due to his ordeal, he fits right in... until he drops dead for real and no one in the crowd can identify him, that is.
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Zombie Gait
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Metal Gear Solid V: The Phantom Pain: The Skulls, Borg-like cyber zombies, also do this. Played with as well; when they spot you they can run fast enough to keep pace with a horse, but their stance doesn't change. Instead they speed up the zombie gait like they're on fast forward.
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Zombie Gait
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Enforced by the MythBusters in the "zombies" episode, where the zombies in question (dozens of human volunteers in makeup) were limited in speed to a slow shuffle for purposes of testing the myths.
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Zombie Gait
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Friday the 13th
Near the end of Friday the 13th Part VIII: Jason Takes Manhattan Jason develops a Zombie Gait after getting toxic waste hurled into his face - he stumbles around bumping into walls in a pretty comical fashion.
Beginning with Friday the 13th Part VI: Jason Lives, Jason is in fact a zombie, and yet displays very few of the classic traits of the walking dead. He doesn't shamble, he's lethally intelligent, and while he rarely moves at more than a brisk walk, he is clearly capable of superior speed. The only true "zombie" traits he follows are the rotting flesh and extreme resistance to/ignorance of physical damage.
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Blackenstein: Eddie moves like after he is transformed into a monster: shambling from foot to foot without bending his knees and holding his arms straight out in front of him.
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What we now call "zombie movies" started with Night of the Living Dead (1968). Before then, zombies mostly shuffled harmlessly around on Haitian sugar-plantations.
The 1990 remake actually lampshaded this when Barbara suggests that she and everybody else should just make a run for it because of how slow the zombies were. She was proven right; as the zombies start overriding the farmhouse, Barbara escapes by just walking past the zombies without even needing to fire her gun, becoming the Sole Survivor. note Well, Henry survives by locking himself in the attic, but Barbara shoots him dead as revenge for his heinous acts throughout the film.
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The 1990 remake actually lampshaded this when Barbara suggests that she and everybody else should just make a run for it because of how slow the zombies were. She was proven right; as the zombies start overriding the farmhouse, Barbara escapes by just walking past the zombies without even needing to fire her gun, becoming the Sole Survivor. note Well, Henry survives by locking himself in the attic, but Barbara shoots him dead as revenge for his heinous acts throughout the film.
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 Night of the Living Dead (1990)
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Lampshaded in Bug: "Quick! Everyone saunter away!"
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Zombie Gait
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The Rezort makes clear that only fresh zombies are capable of running and, as they dessicate from exposure to the heat, develop the regular slow gait. As the zombies that walk around the Rezort are the "slow" types (until they break loose and begin infecting people), they most definitely have been around for a while. And then it's revealed that the Rezort's method of manufacuring zombies to keep the cash flowing in includes placing the zombies in gigantic microwave ovens that dehydrate them in a hurry so they will become slow and easier to handle.
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Ginger Beyond The Crystal: The undead frogs in Crater Peaks and its levels all walk, and run after Ginger, with their arms outstretched. The purple Frankenstein's Monsters also walk with their arms outstretched.
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Headcrab zombies in Half-Life generally follow this trope, though Half-Life 2 adds two more headcrab varieties, one of which results in zombies that are noticeably more rotted than normal (basically just a skeleton with the bare minimum of muscle still attached) but also much faster and more agile.
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Zombie Gait
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In Calvin and Hobbes, Calvin starts imitating a zombie, lurching around with outstretched arms and gaping mouth and messily disemboweling a PBJ sandwich. Hobbes sees Calvin and gets into the gait too. They then look at each other and burst out laughing.
 Zombie Gait / int_400469e
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Zombie Gait
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Explicitly defied in The Dresden Files. Zombies created by a skilled necromancer are stronger and faster than a living person, albeit still mindless. The best way to counter the undead is with better undead like meeting a horde of human zombies with a zombie T. Rex.
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Outbreak: The zombies in Outbreak: The New Nightmare have the typical outstretched-arms walk. Same for the zombies in Outbreak: The Nightmare Chronicles.
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Watashi from IV, who stumbles like this towards the player when hostile.
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 Fatal Frame: Mask of the Lunar Eclipse (Video Game)
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Zombie Gait
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Unity from Skin Horse (a frankensteinesque super-soldier) will occasionally lurch with her arms out moaning "Snaaaaaacks", but mostly she is perfectly mobile. She has also worked as a fundraiser for the "Lurch For Life" campaign...
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In the zombie invasion event leading up to the release of World of Warcraft's Wrath of the Lich King expansion, players infected by the virus become zombies... who move very, very slowly. However, they do have an ability, "Lurch!" that removes snares and other movement-speed reducing effects, and allows you to run for a short period of time. Additionally, they have "Zombie Groan!" which draws near-by NPC zombies to you, as long as they are not in combat.
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The zombies in Zombies! Zombies! Zombies! walk this way. There is even less justification in this case than most, as the drug turns living humans into zombies near instantaneously, so there shouldn't be any damage to their muscles to cause them to shamble.
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Westeros: An American Musical: A character who dies and gets resurrected leaves the stage walking with both arms in front of them.
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Zombie Gait
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In Land of the Lost (1974), the Sleestak do this, though they're lizard-people rather than zombies. They were only really a menace in numbers and/or the close quarters of the tunnels under the Lost City; otherwise, the Marshalls could have simply outwalked them.
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Speaking of Snyder, Army of the Dead plays the trope straight for the Shamblers, the countless inferior zombies populating Las Vegas after the outbreak. The Alphas (those who create them) are smart, fast and agile however.
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Zombies in the horror/comedy series Death Valley move fast shortly after they've become infected, but they develop a slow gait the more their bodies decay. There are corpulent zombies in the series who shuffle at a snail's pace.
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The Resident Evil series plays this trope completely straight... up until Resident Evil 4. Los Ganados can run, use weaponry, and speak in complete sentences, and are much more interested in killing Leon than eating his flesh. Justified in that Los Ganados are not actual zombies, but parasite-infected villagers controlled by the leader of an evil cult.
Also, the first Crimson Head the players encounter in REmake, which also scatters the powered-up zombies about Crimson Heads are made if the zombie was disabled but not killed. Only completely destroying the head note Critical pistol hits, close range high shotgun blasts, flashbangs inserted in their mouths or explosive damage or lighting a zombie's body on fire note Using a limited supply of kerosene or incendiary grenade launcher rounds will prevent a Crimson Head from forming.
A few of the zombies in Resident Evil 3: Nemesis can move at a brisk pace.
In a few versions of the first game, including the remake, one of the STARS members who is slain in the mansion will become a zombie who is quite capable of sprinting, making the Zombie Gait more of a matter of freshness. The Remake capitalizes on this with a bonus mode which gives said zombie free roam of the mansion and a grenade belt.
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 Zombie Gait / int_585e6ed6
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In [REC], the infected are extremely fast thanks to a virus that is part biological, part Demonic Possession.
 Zombie Gait / int_585e6ed6
featureApplicability
1.0
 Zombie Gait / int_585e6ed6
featureConfidence
1.0
 [REC]
hasFeature
Zombie Gait / int_585e6ed6
 Zombie Gait / int_59151283
type
Zombie Gait
 Zombie Gait / int_59151283
comment
Metal Gear:
Metal Gear Solid 3: Snake Eater: The ghosts of people you killed during the Sorrow's battle do this.
Metal Gear Solid V: The Phantom Pain: The Skulls, Borg-like cyber zombies, also do this. Played with as well; when they spot you they can run fast enough to keep pace with a horse, but their stance doesn't change. Instead they speed up the zombie gait like they're on fast forward.
 Zombie Gait / int_59151283
featureApplicability
1.0
 Zombie Gait / int_59151283
featureConfidence
1.0
 Metal Gear (Video Game)
hasFeature
Zombie Gait / int_59151283
 Zombie Gait / int_591aa39f
type
Zombie Gait
 Zombie Gait / int_591aa39f
comment
Metal Slug: When transformed into zombies, player characters move distressingly slowly, but have a screen-sweeping Zombie Puke Attack.
 Zombie Gait / int_591aa39f
featureApplicability
1.0
 Zombie Gait / int_591aa39f
featureConfidence
1.0
 Metal Slug (Video Game)
hasFeature
Zombie Gait / int_591aa39f
 Zombie Gait / int_5b3356f8
type
Zombie Gait
 Zombie Gait / int_5b3356f8
comment
In Turning Red, Priya does this as a dance during Tyler's birthday party.
 Zombie Gait / int_5b3356f8
featureApplicability
1.0
 Zombie Gait / int_5b3356f8
featureConfidence
1.0
 Turning Red
hasFeature
Zombie Gait / int_5b3356f8
 Zombie Gait / int_5d646721
type
Zombie Gait
 Zombie Gait / int_5d646721
comment
Averted in the Elite Force games, in which the Borg attack without provocation, move much more quickly, and shoot (at least in some missions), and their Assimilation Tubes of Doom don't follow the Virus trope.
 Zombie Gait / int_5d646721
featureApplicability
-1.0
 Zombie Gait / int_5d646721
featureConfidence
1.0
 Star Trek: Elite Force (Video Game)
hasFeature
Zombie Gait / int_5d646721
 Zombie Gait / int_5de3e46d
type
Zombie Gait
 Zombie Gait / int_5de3e46d
comment
Some of the zombies in Sailor Zombie walk like this (while others will charge at you).
 Zombie Gait / int_5de3e46d
featureApplicability
1.0
 Zombie Gait / int_5de3e46d
featureConfidence
1.0
 Sailor Zombie (Video Game)
hasFeature
Zombie Gait / int_5de3e46d
 Zombie Gait / int_5e94a9dc
type
Zombie Gait
 Zombie Gait / int_5e94a9dc
comment
Diario de un Zombi has this as both a good and bad thing. Good for the humans, but bad for Erico, a thinking zombie whose trying to ferry said humans out of Barcelona.
 Zombie Gait / int_5e94a9dc
featureApplicability
1.0
 Zombie Gait / int_5e94a9dc
featureConfidence
1.0
 Diario de un Zombi
hasFeature
Zombie Gait / int_5e94a9dc
 Zombie Gait / int_5fa8e894
type
Zombie Gait
 Zombie Gait / int_5fa8e894
comment
The same applies in Mira Grant's Feed. The "zombies" moan deliberately in order to draw more zombies to the "meal".
 Zombie Gait / int_5fa8e894
featureApplicability
1.0
 Zombie Gait / int_5fa8e894
featureConfidence
1.0
 Newsflesh
hasFeature
Zombie Gait / int_5fa8e894
 Zombie Gait / int_60878253
type
Zombie Gait
 Zombie Gait / int_60878253
comment
A variation appears in The Last Days of FOXHOUND. Psycho Mantis collects a bunch of corpses and attempts to use his psychic powers to make them mimic zombie behavior. However, as the resident scientist points out, even slight amounts of movement, let alone speech, is incredibly complicated, and Mantis' efforts build up the energy he's pumping into the corpses with a dangerous Sickly Green Glow. When he goes far enough to try to make them say "braaaains", the buildup violently blows up the corpse, showering all present in gore.
 Zombie Gait / int_60878253
featureApplicability
1.0
 Zombie Gait / int_60878253
featureConfidence
1.0
 The Last Days of FOXHOUND (Webcomic)
hasFeature
Zombie Gait / int_60878253
 Zombie Gait / int_625e571
type
Zombie Gait
 Zombie Gait / int_625e571
comment
A suspect in Law & Order: Criminal Intent started to walk like a zombie just before he died. In fact, witnesses described it as walking like a zombie. Also, the detectives were investigating a woman who practices voodoo.
 Zombie Gait / int_625e571
featureApplicability
1.0
 Zombie Gait / int_625e571
featureConfidence
1.0
 Law & Order: Criminal Intent
hasFeature
Zombie Gait / int_625e571
 Zombie Gait / int_65d26bbd
type
Zombie Gait
 Zombie Gait / int_65d26bbd
comment
Spark the Battle Dog: The zombies in the game walk with their arms outstretched.
 Zombie Gait / int_65d26bbd
featureApplicability
1.0
 Zombie Gait / int_65d26bbd
featureConfidence
1.0
 Spark The Battle Dog (Video Game)
hasFeature
Zombie Gait / int_65d26bbd
 Zombie Gait / int_6642385
type
Zombie Gait
 Zombie Gait / int_6642385
comment
Zombie Land Saga: The "unawakened" zombie girls tend to walk like this, lurching about awkwardly.
 Zombie Gait / int_6642385
featureApplicability
1.0
 Zombie Gait / int_6642385
featureConfidence
1.0
 Zombie Land Saga
hasFeature
Zombie Gait / int_6642385
 Zombie Gait / int_67813c62
type
Zombie Gait
 Zombie Gait / int_67813c62
comment
In an episode of Mr. Meaty, a horde of zombies advance on the eponymous fast food restaurant, substituting "meat" for "brains". The same scene also parodies this.
 Zombie Gait / int_67813c62
featureApplicability
1.0
 Zombie Gait / int_67813c62
featureConfidence
1.0
 Mr. Meaty
hasFeature
Zombie Gait / int_67813c62
 Zombie Gait / int_6976b2bb
type
Zombie Gait
 Zombie Gait / int_6976b2bb
comment
Near the end of Friday the 13th Part VIII: Jason Takes Manhattan Jason develops a Zombie Gait after getting toxic waste hurled into his face - he stumbles around bumping into walls in a pretty comical fashion.
 Zombie Gait / int_6976b2bb
featureApplicability
1.0
 Zombie Gait / int_6976b2bb
featureConfidence
1.0
 Friday the 13th Part VIII: Jason Takes Manhattan
hasFeature
Zombie Gait / int_6976b2bb
 Zombie Gait / int_6ac55ec7
type
Zombie Gait
 Zombie Gait / int_6ac55ec7
comment
In older editions of Dungeons & Dragons, zombies (but not most other undead) tended to be specifically slower than living beings, which was reflected in such zombie-specific rules as always losing initiative or only getting partial actions each turn. Even in Fourth Edition, which mostly does away with these special-case rules, humanoid zombies tend to have a lower base ground speed than the living — though for example the gravehound from the Monster Manual, a zombie dog, still runs just as fast as a living dog or wolf.
 Zombie Gait / int_6ac55ec7
featureApplicability
1.0
 Zombie Gait / int_6ac55ec7
featureConfidence
1.0
 Dungeons & Dragons (Tabletop Game)
hasFeature
Zombie Gait / int_6ac55ec7
 Zombie Gait / int_73cdb697
type
Zombie Gait
 Zombie Gait / int_73cdb697
comment
Also, the first Crimson Head the players encounter in REmake, which also scatters the powered-up zombies about Crimson Heads are made if the zombie was disabled but not killed. Only completely destroying the head note Critical pistol hits, close range high shotgun blasts, flashbangs inserted in their mouths or explosive damage or lighting a zombie's body on fire note Using a limited supply of kerosene or incendiary grenade launcher rounds will prevent a Crimson Head from forming.
 Zombie Gait / int_73cdb697
featureApplicability
1.0
 Zombie Gait / int_73cdb697
featureConfidence
1.0
 ResidentEvil
hasFeature
Zombie Gait / int_73cdb697
 Zombie Gait / int_74f7210c
type
Zombie Gait
 Zombie Gait / int_74f7210c
comment
The ReDeads of The Legend of Zelda franchise (most notably The Legend of Zelda: Ocarina of Time, The Legend of Zelda: The Wind Waker, and their reincarnations, Gibdos, in The Legend of Zelda: Majora's Mask) walk slow as molasses, usually accompanied by a low groan, and then they let out a paralyzing shriek before they latch onto Link, slowly draining his health until you can shake them off.
 Zombie Gait / int_74f7210c
featureApplicability
1.0
 Zombie Gait / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
hasFeature
Zombie Gait / int_74f7210c
 Zombie Gait / int_755b343f
type
Zombie Gait
 Zombie Gait / int_755b343f
comment
Zigzagged in the Halo franchise; Flood Combat Forms will normally shuffle slowly around, but when they become aware of hostiles they can break out into a slow run or even a surprising sprint. Played straight with Carrier Forms, if only because their legs are so stubby that they can't move at anything quicker than a tottering shuffle.
 Zombie Gait / int_755b343f
featureApplicability
1.0
 Zombie Gait / int_755b343f
featureConfidence
1.0
 Halo (Franchise)
hasFeature
Zombie Gait / int_755b343f
 Zombie Gait / int_760f9989
type
Zombie Gait
 Zombie Gait / int_760f9989
comment
The game-canon Resident Evil: Degeneration plays the trope out exactly like the older games. Except Leon specifically says "You can only kill them by shooting them in the brain" despite that rule was only enforced in the original game. All other games they die no matter where you shoot them.
 Zombie Gait / int_760f9989
featureApplicability
1.0
 Zombie Gait / int_760f9989
featureConfidence
1.0
 Resident Evil: Degeneration
hasFeature
Zombie Gait / int_760f9989
 Zombie Gait / int_77dde353
type
Zombie Gait
 Zombie Gait / int_77dde353
comment
In The Zombie Hunters, the typical groan-and-shamble zombie is just one of seven possible classes.Crawlers, Spitters, Basilisks and Howlers all shuffle about. Mercies move like particularly graceful humans. Berserkers and Hunters however, are faster and more agile than humans, with the Berseker in particular outclassing human sprinters.
 Zombie Gait / int_77dde353
featureApplicability
1.0
 Zombie Gait / int_77dde353
featureConfidence
1.0
 The Zombie Hunters (Webcomic)
hasFeature
Zombie Gait / int_77dde353
 Zombie Gait / int_78d38339
type
Zombie Gait
 Zombie Gait / int_78d38339
comment
Played straight in the Resident Evil Film Series until the third, in which Umbrella creates fast zombies.
 Zombie Gait / int_78d38339
featureApplicability
1.0
 Zombie Gait / int_78d38339
featureConfidence
1.0
 Resident Evil Film Series
hasFeature
Zombie Gait / int_78d38339
 Zombie Gait / int_7c44c988
type
Zombie Gait
 Zombie Gait / int_7c44c988
comment
In the Boojumverse story "The Wreck of the Charles Dexter Ward", the reanimated move at a slow shuffle but are capable of lunging with surprising speed at anything that gets too close to their reach.
 Zombie Gait / int_7c44c988
featureApplicability
1.0
 Zombie Gait / int_7c44c988
featureConfidence
1.0
 Boojumverse
hasFeature
Zombie Gait / int_7c44c988
 Zombie Gait / int_7f640c58
type
Zombie Gait
 Zombie Gait / int_7f640c58
comment
Ordinary Sims allow commands to walk, run or skip to a certain location. In The Sims 2: University, Sims that have been brought Back from the Dead as zombies can only "shamble."
Same with The Sims 3 "Supernatural" expansion though it becomes Nightmare Retardant as said zombies tend to pull out umbrellas when it rains, or leave your property by taxi. Even moreso if you have the Plants vs. Zombies DLC note  only obtainable if you bought the limited edition of the expansion and have Peashooters attacking them as they try to eat your plants.
 Zombie Gait / int_7f640c58
featureApplicability
1.0
 Zombie Gait / int_7f640c58
featureConfidence
1.0
 The Sims 2 (Video Game)
hasFeature
Zombie Gait / int_7f640c58
 Zombie Gait / int_7f640c59
type
Zombie Gait
 Zombie Gait / int_7f640c59
comment
Same with The Sims 3 "Supernatural" expansion though it becomes Nightmare Retardant as said zombies tend to pull out umbrellas when it rains, or leave your property by taxi. Even moreso if you have the Plants vs. Zombies DLC note  only obtainable if you bought the limited edition of the expansion and have Peashooters attacking them as they try to eat your plants.
 Zombie Gait / int_7f640c59
featureApplicability
1.0
 Zombie Gait / int_7f640c59
featureConfidence
1.0
 The Sims 3 / Videogame
hasFeature
Zombie Gait / int_7f640c59
 Zombie Gait / int_81692f99
type
Zombie Gait
 Zombie Gait / int_81692f99
comment
While not exactly zombies, the Borg of Star Trek fame play by many of the rules of zombies, including continuing to walk slowly no matter how many of them get shot, never using weapons other than their Virus nature, and ignoring the good guys until they take at least one drone out.
Averted in the Elite Force games, in which the Borg attack without provocation, move much more quickly, and shoot (at least in some missions), and their Assimilation Tubes of Doom don't follow the Virus trope.
The Borg were originally conceived as being more insectoid than anything else. When budgetary restraints dictated that they be played by humans in costume, a different way to make them scary and "inhuman" was needed, so the writers settled on zombie behavior.
At least one fan says that Borg are more like vampires than anything else, given that they produce "bite marks" on the necks of their victims (from the Assimilation Tubes of Doom) and all die if the "head vampire" (Borg Queen) is killed. Ironically, both of these characteristics were introduced in First Contact, in which Lily (in a Critical Lampshade Failure) refers to them as "those bionic zombies". Also ironically, this was when the Borg's appearance was changed from looking pale but young and healthy (like a vampire) to looking discolored and gross (like a rotting zombie).
 Zombie Gait / int_81692f99
featureApplicability
-1.0
 Zombie Gait / int_81692f99
featureConfidence
1.0
 Star Trek (Franchise)
hasFeature
Zombie Gait / int_81692f99
 Zombie Gait / int_876248eb
type
Zombie Gait
 Zombie Gait / int_876248eb
comment
In Red Markets Casualties are like this, since their movement is normally caused by the Blight jerking their decaying carcass around. But newly infected victims, or Vectors, are still technically alive and have Uninhibited Muscle Power.
 Zombie Gait / int_876248eb
featureApplicability
1.0
 Zombie Gait / int_876248eb
featureConfidence
1.0
 Red Markets (Tabletop Game)
hasFeature
Zombie Gait / int_876248eb
 Zombie Gait / int_87c6ac8e
type
Zombie Gait
 Zombie Gait / int_87c6ac8e
comment
The Missing Link does it in Monsters vs. Aliens, but only because he had just been in the pool and his eyes were burning with chlorine. Dr. Cockroach walks like this for a few seconds after his transformation in the General's video clip.
 Zombie Gait / int_87c6ac8e
featureApplicability
1.0
 Zombie Gait / int_87c6ac8e
featureConfidence
1.0
 Monsters vs. Aliens
hasFeature
Zombie Gait / int_87c6ac8e
 Zombie Gait / int_87e6297f
type
Zombie Gait
 Zombie Gait / int_87e6297f
comment
The undead created by the Magical Girls in Magical Girl Apocalypse avert this violently. After resurrection, they have enhanced speed and a great deal of Super-Strength.
 Zombie Gait / int_87e6297f
featureApplicability
1.0
 Zombie Gait / int_87e6297f
featureConfidence
1.0
 Magical Girl Apocalypse (Manga)
hasFeature
Zombie Gait / int_87e6297f
 Zombie Gait / int_89927923
type
Zombie Gait
 Zombie Gait / int_89927923
comment
In Urban Dead, zombie characters walk only half as fast as human characters until they buy the Lurching Gait skill. Feeding Groan is a purchasable skill that can only be used while in the same room as human characters, and is heard farther away when more humans are present. The most common use of it is to alert other zombies as to the whereabouts of juicy brains.
 Zombie Gait / int_89927923
featureApplicability
1.0
 Zombie Gait / int_89927923
featureConfidence
1.0
 Urban Dead (Video Game)
hasFeature
Zombie Gait / int_89927923
 Zombie Gait / int_8a836c90
type
Zombie Gait
 Zombie Gait / int_8a836c90
comment
The Walking Dead (2010), being a show about zombies plays with this. While an average zombie can only shuffle or, at most, break out at a disjointed jog, and therefore be outrun, the main problem is they do not get tired. In late season 2, Andrea is overcome with exhaustion and jumped by a single walker, after being forced to fight and flee for hours on end.
 Zombie Gait / int_8a836c90
featureApplicability
1.0
 Zombie Gait / int_8a836c90
featureConfidence
1.0
 The Walking Dead (2010)
hasFeature
Zombie Gait / int_8a836c90
 Zombie Gait / int_8cb869cd
type
Zombie Gait
 Zombie Gait / int_8cb869cd
comment
Sometimes played straight, sometimes not in Zombie Blood Bath. Some zombies can only stumble and shuffle around. Others can lightly jog, tackle people, and hop across small streams of water. The zombies acted like average citizens of Kansas City, Minnesota.
 Zombie Gait / int_8cb869cd
featureApplicability
1.0
 Zombie Gait / int_8cb869cd
featureConfidence
1.0
 ZombieBloodBath
hasFeature
Zombie Gait / int_8cb869cd
 Zombie Gait / int_8fbf53e0
type
Zombie Gait
 Zombie Gait / int_8fbf53e0
comment
Beginning with Friday the 13th Part VI: Jason Lives, Jason is in fact a zombie, and yet displays very few of the classic traits of the walking dead. He doesn't shamble, he's lethally intelligent, and while he rarely moves at more than a brisk walk, he is clearly capable of superior speed. The only true "zombie" traits he follows are the rotting flesh and extreme resistance to/ignorance of physical damage.
 Zombie Gait / int_8fbf53e0
featureApplicability
1.0
 Zombie Gait / int_8fbf53e0
featureConfidence
1.0
 Friday the 13th Part VI: Jason Lives
hasFeature
Zombie Gait / int_8fbf53e0
 Zombie Gait / int_9058ad7e
type
Zombie Gait
 Zombie Gait / int_9058ad7e
comment
The Terminator: As the body of the Terminator begins to take on horrendous amounts of punishment, its gait becomes increasingly stiff and stilted, more befitting of the rods-pulleys-and-levers that it really is than the human that it tries to masquerade as. When it's reduced to an endoskeleton in the climax, it also walks with a limp due to sustaining damage to its leg in a truck crash.
 Zombie Gait / int_9058ad7e
featureApplicability
1.0
 Zombie Gait / int_9058ad7e
featureConfidence
1.0
 The Terminator
hasFeature
Zombie Gait / int_9058ad7e
 Zombie Gait / int_9081196e
type
Zombie Gait
 Zombie Gait / int_9081196e
comment
Zombie Madness: The zombies in the game all walk about with their arms outstretched.
 Zombie Gait / int_9081196e
featureApplicability
1.0
 Zombie Gait / int_9081196e
featureConfidence
1.0
 Zombie Madness (Video Game)
hasFeature
Zombie Gait / int_9081196e
 Zombie Gait / int_928a8b2b
type
Zombie Gait
 Zombie Gait / int_928a8b2b
comment
In The Death Gate Cycle, the undead (whether the ordinary dead or the more dangerous lazar) tend to move in a clumsy, jerky manner owing to general decay (particularly older ones). The lazar, however, are fully capable of using necromancy to repair their bodies and can thus move extremely quickly when they want to and aren't slowed down by injury — don't be fooled by their usual shuffling gait.
 Zombie Gait / int_928a8b2b
featureApplicability
1.0
 Zombie Gait / int_928a8b2b
featureConfidence
1.0
 The Death Gate Cycle
hasFeature
Zombie Gait / int_928a8b2b
 Zombie Gait / int_937b68e6
type
Zombie Gait
 Zombie Gait / int_937b68e6
comment
HTF +: The corrupted HTF characters in the HTF+Amnesia arc.
 Zombie Gait / int_937b68e6
featureApplicability
1.0
 Zombie Gait / int_937b68e6
featureConfidence
1.0
 HTFPlus
hasFeature
Zombie Gait / int_937b68e6
 Zombie Gait / int_93f27f86
type
Zombie Gait
 Zombie Gait / int_93f27f86
comment
Zombies, shambling with arms outstretched, appear in some of the Army Men games.
 Zombie Gait / int_93f27f86
featureApplicability
1.0
 Zombie Gait / int_93f27f86
featureConfidence
1.0
 Army Men (Video Game)
hasFeature
Zombie Gait / int_93f27f86
 Zombie Gait / int_9649b736
type
Zombie Gait
 Zombie Gait / int_9649b736
comment
Averted in the tag/LARP-combo game Humans vs. Zombies, where the "zombies" are just as agile as the humans they hunt. Nevertheless, zombies who've been hunting nonstop will often exhibit this trope fairly straightly as exhaustion and leg straining catches up with them.
 Zombie Gait / int_9649b736
featureApplicability
-1.0
 Zombie Gait / int_9649b736
featureConfidence
1.0
 Humans vs. Zombies (Roleplay)
hasFeature
Zombie Gait / int_9649b736
 Zombie Gait / int_97b93a99
type
Zombie Gait
 Zombie Gait / int_97b93a99
comment
The zombies in I Am Not Infected exhibited the traditional gait until later, which stopped them from being threatening. Lately they've learned to run.
 Zombie Gait / int_97b93a99
featureApplicability
1.0
 Zombie Gait / int_97b93a99
featureConfidence
1.0
 I Am Not Infected
hasFeature
Zombie Gait / int_97b93a99
 Zombie Gait / int_98e2fba4
type
Zombie Gait
 Zombie Gait / int_98e2fba4
comment
In Deadliest Warrior [Vampire vs Zombie] the Zombie's slow speed [2ft per second to 3mph] was a serious disadvantage to the Vampire's superhuman speed [about 100ft per second]. Because of this, the Zombies had to outnumber the Vampires 63-1 to make a fair fight. The fight scene showed that in lesser numbers, the Vampire would not be overwhelmed by the Zombies and would kill them one at a time with great ease and speed.
 Zombie Gait / int_98e2fba4
featureApplicability
1.0
 Zombie Gait / int_98e2fba4
featureConfidence
1.0
 Deadliest Warrior
hasFeature
Zombie Gait / int_98e2fba4
 Zombie Gait / int_99480ba5
type
Zombie Gait
 Zombie Gait / int_99480ba5
comment
Invisible Invaders: The dead are possessed by aliens and walk this way.
 Zombie Gait / int_99480ba5
featureApplicability
1.0
 Zombie Gait / int_99480ba5
featureConfidence
1.0
 Invisible Invaders
hasFeature
Zombie Gait / int_99480ba5
 Zombie Gait / int_99e61d8f
type
Zombie Gait
 Zombie Gait / int_99e61d8f
comment
Used with plant zombies in The Day of the Triffids by John Wyndham. The eponymous creepy, flesh-eating plants not only walk with a slow, shuffling movement, but have a sort of stick-and-drum arrangement capable of producing a rattling noise... which, you guessed it, calls hordes of other Triffids.
 Zombie Gait / int_99e61d8f
featureApplicability
1.0
 Zombie Gait / int_99e61d8f
featureConfidence
1.0
 The Day of the Triffids
hasFeature
Zombie Gait / int_99e61d8f
 Zombie Gait / int_99ffd788
type
Zombie Gait
 Zombie Gait / int_99ffd788
comment
Naturally, the zombies in The Pinball of the Dead have this walk when they wander the playfield.
 Zombie Gait / int_99ffd788
featureApplicability
1.0
 Zombie Gait / int_99ffd788
featureConfidence
1.0
 The Pinball of the Dead (Video Game)
hasFeature
Zombie Gait / int_99ffd788
 Zombie Gait / int_9b6f83c0
type
Zombie Gait
 Zombie Gait / int_9b6f83c0
comment
Heaven Dust: The zombies in the game walk towards the Player Character with their arms outstretched.
 Zombie Gait / int_9b6f83c0
featureApplicability
1.0
 Zombie Gait / int_9b6f83c0
featureConfidence
1.0
 Heaven Dust (Video Game)
hasFeature
Zombie Gait / int_9b6f83c0
 Zombie Gait / int_9d64bc7b
type
Zombie Gait
 Zombie Gait / int_9d64bc7b
comment
Mocked in Unskippable during the Left 4 Dead 2 cutscenes
 Zombie Gait / int_9d64bc7b
featureApplicability
1.0
 Zombie Gait / int_9d64bc7b
featureConfidence
1.0
 Unskippable (Web Video)
hasFeature
Zombie Gait / int_9d64bc7b
 Zombie Gait / int_9e2f90f4
type
Zombie Gait
 Zombie Gait / int_9e2f90f4
comment
Parodied in One Piece. Yes, they moan and groan like in the movie, but take this example:
And then they become out of breath... and call for a time out! More powerful zombies on Thriller Bark avert this trope, though.
 Zombie Gait / int_9e2f90f4
featureApplicability
1.0
 Zombie Gait / int_9e2f90f4
featureConfidence
1.0
 One Piece (Manga)
hasFeature
Zombie Gait / int_9e2f90f4
 Zombie Gait / int_a14e5771
type
Zombie Gait
 Zombie Gait / int_a14e5771
comment
28 Days Later although they're actually "infected" and not the undead, but close enough...
Zombieland seems to run off a similar virus, albeit one that is a mutation of Mad Cow Disease rather than an experimental serum.
 Zombie Gait / int_a14e5771
featureApplicability
1.0
 Zombie Gait / int_a14e5771
featureConfidence
1.0
 28 Days Later
hasFeature
Zombie Gait / int_a14e5771
 Zombie Gait / int_aed6368b
type
Zombie Gait
 Zombie Gait / int_aed6368b
comment
In Asi Hart's Under a Freezing Moon the Zombies don't bother walking, they drive.
 Zombie Gait / int_aed6368b
featureApplicability
1.0
 Zombie Gait / int_aed6368b
featureConfidence
1.0
 Under a Freezing Moon
hasFeature
Zombie Gait / int_aed6368b
 Zombie Gait / int_b0666b59
type
Zombie Gait
 Zombie Gait / int_b0666b59
comment
In addition to actual zombies walking this way in Neverwinter Nights, you can use the toolset to give any npc the "zombie walk" trait, presumably so you can create zombified versions of other monsters.
 Zombie Gait / int_b0666b59
featureApplicability
1.0
 Zombie Gait / int_b0666b59
featureConfidence
1.0
 Neverwinter Nights (Video Game)
hasFeature
Zombie Gait / int_b0666b59
 Zombie Gait / int_b1d8c295
type
Zombie Gait
 Zombie Gait / int_b1d8c295
comment
Played generally straight in Plants vs. Zombies, with a few exceptions. Many zombies would rather rely on trickery than speed, such as pole-vaulting over your defenses or riding on dolphins. Others prefer brute force, like the giant zombie who smashes defenses flat with his road sign/powerline pole/other zombie or the Zomboni, who as his name implies, runs over your plants with a magic zamboni that leaves a trail of solid ice behind him that cannot be planted upon and summons a zombie bobsled team.
 Zombie Gait / int_b1d8c295
featureApplicability
1.0
 Zombie Gait / int_b1d8c295
featureConfidence
1.0
 Plants vs. Zombies (Video Game)
hasFeature
Zombie Gait / int_b1d8c295
 Zombie Gait / int_b2edd00b
type
Zombie Gait
 Zombie Gait / int_b2edd00b
comment
Zombieland seems to run off a similar virus, albeit one that is a mutation of Mad Cow Disease rather than an experimental serum.
 Zombie Gait / int_b2edd00b
featureApplicability
1.0
 Zombie Gait / int_b2edd00b
featureConfidence
1.0
 Zombieland
hasFeature
Zombie Gait / int_b2edd00b
 Zombie Gait / int_ba666650
type
Zombie Gait
 Zombie Gait / int_ba666650
comment
Metal Gear Solid 3: Snake Eater: The ghosts of people you killed during the Sorrow's battle do this.
 Zombie Gait / int_ba666650
featureApplicability
1.0
 Zombie Gait / int_ba666650
featureConfidence
1.0
 Metal Gear Solid 3: Snake Eater (Video Game)
hasFeature
Zombie Gait / int_ba666650
 Zombie Gait / int_bab66e95
type
Zombie Gait
 Zombie Gait / int_bab66e95
comment
Zombies in Blackest Night are not only fully mobile, they have superpowers!
 Zombie Gait / int_bab66e95
featureApplicability
1.0
 Zombie Gait / int_bab66e95
featureConfidence
1.0
 Blackest Night (Comic Book)
hasFeature
Zombie Gait / int_bab66e95
 Zombie Gait / int_bcadd7cb
type
Zombie Gait
 Zombie Gait / int_bcadd7cb
comment
The last time rules for zombies appeared in Warhammer 40,000, the zombies would always move as if they were going through difficult ground to represent this gait.
Most zombies are made with Nurglite magic, the obese god of disease and decay, and like him they're very slow.
The robot zombie Necrons tend to move very slowly, but since they shrug off just about anything thrown at them on the way, it doesn't really matter.
Undead in Warhammer Fantasy walk at regular speeds, most of the time 5 like other humans and humanoids. Exception is that the undead can't march or charge, which doubles a unit's moving speed, invoking this trope.
 Zombie Gait / int_bcadd7cb
featureApplicability
1.0
 Zombie Gait / int_bcadd7cb
featureConfidence
1.0
 Warhammer 40,000 (Tabletop Game)
hasFeature
Zombie Gait / int_bcadd7cb
 Zombie Gait / int_bd310eaa
type
Zombie Gait
 Zombie Gait / int_bd310eaa
comment
In El Goonish Shive, Susan's plan for dealing with zombies is to build a circular trench with spikes in it and let them shuffle right into it which assumes they couldn't jump across.
 Zombie Gait / int_bd310eaa
featureApplicability
1.0
 Zombie Gait / int_bd310eaa
featureConfidence
1.0
 El Goonish Shive (Webcomic)
hasFeature
Zombie Gait / int_bd310eaa
 Zombie Gait / int_c19c6efa
type
Zombie Gait
 Zombie Gait / int_c19c6efa
comment
Minecraft's zombies, including zombified villagers, walk like this. Their slow movement combined with their melee attacks made them strictly entry-level Mooks until an update added a swarming behavior, along with the possibility to spawn new zombies when attacked on Hard difficulty.
 Zombie Gait / int_c19c6efa
featureApplicability
1.0
 Zombie Gait / int_c19c6efa
featureConfidence
1.0
 Minecraft (Video Game)
hasFeature
Zombie Gait / int_c19c6efa
 Zombie Gait / int_c39178f6
type
Zombie Gait
 Zombie Gait / int_c39178f6
comment
In Blassreiter, the zombies, called demoniacs, follow this trope straight until they start being aggressive. They then break this trope by running on all fours, run along walls, and to more extremes, merge with vehicles like cars, motorcycles, and later on, Typhoon jets, to go really, really fast.
 Zombie Gait / int_c39178f6
featureApplicability
1.0
 Zombie Gait / int_c39178f6
featureConfidence
1.0
 Blassreiter
hasFeature
Zombie Gait / int_c39178f6
 Zombie Gait / int_c43df4d8
type
Zombie Gait
 Zombie Gait / int_c43df4d8
comment
Doctor Who:
In "Silence in the Library"/"Forest of the Dead", the Vashta Nerada get inside several people's spacesuits and strip them to the bone. They are then able to walk inside the suits, but in an awkward gait befitting this trope.
In "Asylum of the Daleks", the skeletal Dalek puppets on the Dalek Asylum made from corpses move this way. This trope is averted by the well-preserved Dalek puppets before their Manchurian Agent activation.
 Zombie Gait / int_c43df4d8
featureApplicability
-1.0
 Zombie Gait / int_c43df4d8
featureConfidence
1.0
 Doctor Who
hasFeature
Zombie Gait / int_c43df4d8
 Zombie Gait / int_c4a7b5d3
type
Zombie Gait
 Zombie Gait / int_c4a7b5d3
comment
Played for fun in Shaun of the Dead, where the protagonists mimic zombie gait to fool other zombies. As well as joked in the beginning that before the Zombies arrived, everyone in town were already Zombie-like while trudging through their daily routines, that it takes quite a while before Shaun notices anything is wrong. The inefficiency of the undead also gets played for humor a lot, such as when Shaun and Ed are throwing records at the zombies and have enough time to get into arguments about music quality or relationship troubles before the zombies can shamble a few meters across the yard and reach them.
 Zombie Gait / int_c4a7b5d3
featureApplicability
1.0
 Zombie Gait / int_c4a7b5d3
featureConfidence
1.0
 Shaun of the Dead
hasFeature
Zombie Gait / int_c4a7b5d3
 Zombie Gait / int_c59a3b9f
type
Zombie Gait
 Zombie Gait / int_c59a3b9f
comment
In Warm Bodies, the zombies generally move slowly (though they can lunge, from time to time...) but as they age into the skeleton-and-beef-jerky Bonies, strangely enough become faster. R hilariously lampshades this in one of his Deadpan Snarker monologues:
 Zombie Gait / int_c59a3b9f
featureApplicability
1.0
 Zombie Gait / int_c59a3b9f
featureConfidence
1.0
 Warm Bodies
hasFeature
Zombie Gait / int_c59a3b9f
 Zombie Gait / int_c74f2d3c
type
Zombie Gait
 Zombie Gait / int_c74f2d3c
comment
All three Diablo games feature varying classes of zombies that fit the trope perfectly. In Diablo II, some of them will poison the player with each hit and/or release a cloud of poison gas upon death, though this poison will not turn the player or his/her minions into zombies.
 Zombie Gait / int_c74f2d3c
featureApplicability
1.0
 Zombie Gait / int_c74f2d3c
featureConfidence
1.0
 Diablo (Video Game)
hasFeature
Zombie Gait / int_c74f2d3c
 Zombie Gait / int_c9a05bfd
type
Zombie Gait
 Zombie Gait / int_c9a05bfd
comment
This is the default Movement option for zombies in All Flesh Must Be Eaten - the classic slow zombie shuffle. However, there are two other options: "Life-Like", where the zombie moves at a human pace, and "The Quick Dead", where they're actually faster than living people. All three are tied to the zombie's Dexterity score, as well, with faster speeds giving higher Dexterity.
 Zombie Gait / int_c9a05bfd
featureApplicability
1.0
 Zombie Gait / int_c9a05bfd
featureConfidence
1.0
 All Flesh Must Be Eaten (Tabletop Game)
hasFeature
Zombie Gait / int_c9a05bfd
 Zombie Gait / int_ca713b1c
type
Zombie Gait
 Zombie Gait / int_ca713b1c
comment
While the Fatal Frame series have no zombies, this trope applies to some of the dolls that attack you.
Watashi from IV, who stumbles like this towards the player when hostile.
The dolls that attack you in V limp around slowly as they move towards you. Fortunately, they have low health.
 Zombie Gait / int_ca713b1c
featureApplicability
1.0
 Zombie Gait / int_ca713b1c
featureConfidence
1.0
 Fatal Frame (Video Game)
hasFeature
Zombie Gait / int_ca713b1c
 Zombie Gait / int_cdbd820f
type
Zombie Gait
 Zombie Gait / int_cdbd820f
comment
Valheim: Subverted with draugr: when unaware of enemies they move around slowly but upright, but when in combat they zip around with no issues. Draugr elites have a disturbing tendency to pop into the screen just when you thought you'd outrun them.
 Zombie Gait / int_cdbd820f
featureApplicability
-0.3
 Zombie Gait / int_cdbd820f
featureConfidence
1.0
 Valheim (Video Game)
hasFeature
Zombie Gait / int_cdbd820f
 Zombie Gait / int_ce50887e
type
Zombie Gait
 Zombie Gait / int_ce50887e
comment
In Dragon Ball, Yamcha is scheduled to fight a mummy in a Tournament Arc. He assumes that he's got the match in the bag as long as he doesn't let the mummy hit or grab him. He's wrong, the mummy speed blitzes and utterly curb-stomps him, then mocks him for assuming he was slow.
 Zombie Gait / int_ce50887e
featureApplicability
1.0
 Zombie Gait / int_ce50887e
featureConfidence
1.0
 Dragon Ball (Manga)
hasFeature
Zombie Gait / int_ce50887e
 Zombie Gait / int_d4c2b99b
type
Zombie Gait
 Zombie Gait / int_d4c2b99b
comment
Zombies in Heroes of Might and Magic tend to be pretty slow and move in this manner. This makes them a less than useful unit, since the distance a Hero can travel on the map depends on the slowest unit in their army. Leaving them behind in garrisons, not recruiting them at all to save gold, or even converting them into the lower level but far more versatile Skeletons are all preferable to actually fielding zombies in your army. They are especially bad in the third game, since they don't have any particularly outstanding stats for their level to make up for their abysmal speed.
 Zombie Gait / int_d4c2b99b
featureApplicability
1.0
 Zombie Gait / int_d4c2b99b
featureConfidence
1.0
 Heroes of Might and Magic (Video Game)
hasFeature
Zombie Gait / int_d4c2b99b
 Zombie Gait / int_d4c6e9c7
type
Zombie Gait
 Zombie Gait / int_d4c6e9c7
comment
Blood zig-zags the trope. Axe Zombies in the first game jog at a decent pace and don't stop unless knocked down or shocked. Their Bloated Butcher brethren walk far more slowly. Soul Drudges in Blood II: The Chosen will sometimes simply do The Slow Walk towards their target, but other times will limp towards prey as fast as they can go – that is to say, not very fast.
 Zombie Gait / int_d4c6e9c7
featureApplicability
1.0
 Zombie Gait / int_d4c6e9c7
featureConfidence
1.0
 Blood (Video Game)
hasFeature
Zombie Gait / int_d4c6e9c7
 Zombie Gait / int_d4d8ce5f
type
Zombie Gait
 Zombie Gait / int_d4d8ce5f
comment
Walkin' Dead in Deadlands RPG are smarter than they look (being demons from hell animating corpses). So they pose as slow, stupid zombies... And then they eat your brain out.
Voodoo Zombies, though, play this trope straight.
 Zombie Gait / int_d4d8ce5f
featureApplicability
1.0
 Zombie Gait / int_d4d8ce5f
featureConfidence
1.0
 Deadlands (Tabletop Game)
hasFeature
Zombie Gait / int_d4d8ce5f
 Zombie Gait / int_d4e47577
type
Zombie Gait
 Zombie Gait / int_d4e47577
comment
Doom³ features a wide array of zombies. A few are faster than the rest (speed shambling) and usually either wield chainsaws or have been set on fire, but otherwise exhibit similar behavior. Zombie Commandos move quickly (no shambling), don't moan or grunt, and often wield guns and hide behind cover; however, they're closer to actual demons than zombies, given that they burn away after dying.
 Zombie Gait / int_d4e47577
featureApplicability
1.0
 Zombie Gait / int_d4e47577
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Zombie Gait / int_d4e47577
 Zombie Gait / int_d6942bf2
type
Zombie Gait
 Zombie Gait / int_d6942bf2
comment
Similarly, Marvel Zombies.
 Zombie Gait / int_d6942bf2
featureApplicability
1.0
 Zombie Gait / int_d6942bf2
featureConfidence
1.0
 Marvel Zombies (Comic Book)
hasFeature
Zombie Gait / int_d6942bf2
 Zombie Gait / int_d8391321
type
Zombie Gait
 Zombie Gait / int_d8391321
comment
All the zombies in Dead County walk in this fashion, though with their arms raised above their heads.
 Zombie Gait / int_d8391321
featureApplicability
1.0
 Zombie Gait / int_d8391321
featureConfidence
1.0
 Dead County (Video Game)
hasFeature
Zombie Gait / int_d8391321
 Zombie Gait / int_dad98462
type
Zombie Gait
 Zombie Gait / int_dad98462
comment
While they're not actually zombies, in The Cat Lady, the cannibalistic wife of the pest control guy has a zombie walk, as does anyone who is on drugs.
 Zombie Gait / int_dad98462
featureApplicability
1.0
 Zombie Gait / int_dad98462
featureConfidence
1.0
 The Cat Lady (Video Game)
hasFeature
Zombie Gait / int_dad98462
 Zombie Gait / int_e07c52f8
type
Zombie Gait
 Zombie Gait / int_e07c52f8
comment
Zombies in Can You Survive the Zombie Apocalypse? shuffle around until they sense food, at which point they start to sprint.
 Zombie Gait / int_e07c52f8
featureApplicability
1.0
 Zombie Gait / int_e07c52f8
featureConfidence
1.0
 Can You Survive the Zombie Apocalypse?
hasFeature
Zombie Gait / int_e07c52f8
 Zombie Gait / int_e293455a
type
Zombie Gait
 Zombie Gait / int_e293455a
comment
Done with Vampires in the first episode of Buffy the Vampire Slayer. Lampshaded in the director's commentary on the DVD.
 Zombie Gait / int_e293455a
featureApplicability
1.0
 Zombie Gait / int_e293455a
featureConfidence
1.0
 Buffy the Vampire Slayer
hasFeature
Zombie Gait / int_e293455a
 Zombie Gait / int_e298b083
type
Zombie Gait
 Zombie Gait / int_e298b083
comment
The dolls that attack you in V limp around slowly as they move towards you. Fortunately, they have low health.
 Zombie Gait / int_e298b083
featureApplicability
1.0
 Zombie Gait / int_e298b083
featureConfidence
1.0
 Fatal Frame: Maiden of Black Water (Video Game)
hasFeature
Zombie Gait / int_e298b083
 Zombie Gait / int_e2aa3bec
type
Zombie Gait
 Zombie Gait / int_e2aa3bec
comment
Dead Island has the Walkers, the most common zombie type. They move slowly and are fairly weak, but are dangerous in numbers.
 Zombie Gait / int_e2aa3bec
featureApplicability
1.0
 Zombie Gait / int_e2aa3bec
featureConfidence
1.0
 Dead Island (Video Game)
hasFeature
Zombie Gait / int_e2aa3bec
 Zombie Gait / int_e4e174ab
type
Zombie Gait
 Zombie Gait / int_e4e174ab
comment
In They Are Billions, the recently Infected are as fast as humans. The rabies-like disease they contract and the hard life of an Infected eventually cripples their body, leaving them with the classic zombie shuffle.
 Zombie Gait / int_e4e174ab
featureApplicability
1.0
 Zombie Gait / int_e4e174ab
featureConfidence
1.0
 They Are Billions (Video Game)
hasFeature
Zombie Gait / int_e4e174ab
 Zombie Gait / int_e50643a0
type
Zombie Gait
 Zombie Gait / int_e50643a0
comment
The Return of the Living Dead zigzagged this; the zombies were perfectly capable of running, but some of the more heavily decayed ones (like the Tarman for example) moved slowly.
 Zombie Gait / int_e50643a0
featureApplicability
1.0
 Zombie Gait / int_e50643a0
featureConfidence
1.0
 The Return of the Living Dead
hasFeature
Zombie Gait / int_e50643a0
 Zombie Gait / int_e70b9f24
type
Zombie Gait
 Zombie Gait / int_e70b9f24
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Used in Fort Zombie extensively. Most zombies have an awkward shuffle that you can outdo with a jog — besides these, there's football player zombies that can manage a brief tackling charge, and "fast" zombies in tracksuits that can manage roughly a jog. They also can't get over obstacles nearly as well as your character. It's highly recommended you use this to your advantage, especially in the early game before you have many weapons or other survivors.
 Zombie Gait / int_e70b9f24
featureApplicability
1.0
 Zombie Gait / int_e70b9f24
featureConfidence
1.0
 Fort Zombie (Video Game)
hasFeature
Zombie Gait / int_e70b9f24
 Zombie Gait / int_e75c6d45
type
Zombie Gait
 Zombie Gait / int_e75c6d45
comment
Subverted in Goblins, when Minmax's party encounters a zombie horde. Minmax expects the zombie to be this, and accuses them of being "cheater zombies" when they charge towards him at running speed.
 Zombie Gait / int_e75c6d45
featureApplicability
-0.3
 Zombie Gait / int_e75c6d45
featureConfidence
1.0
 Goblins (Webcomic)
hasFeature
Zombie Gait / int_e75c6d45
 Zombie Gait / int_f17c3b1d
type
Zombie Gait
 Zombie Gait / int_f17c3b1d
comment
Course the zombies in Dead Rising feature this. But Frank can also do this to keep zombies from bothering him. It slows him down and doesn't work on human enemies. In Dead Rising 2: Off the Record, he includes a completely deadpan "Brains, gimme brains."
 Zombie Gait / int_f17c3b1d
featureApplicability
1.0
 Zombie Gait / int_f17c3b1d
featureConfidence
1.0
 Dead Rising (Video Game)
hasFeature
Zombie Gait / int_f17c3b1d
 Zombie Gait / int_f4a04cd2
type
Zombie Gait
 Zombie Gait / int_f4a04cd2
comment
A few of the zombies in Resident Evil 3: Nemesis can move at a brisk pace.
 Zombie Gait / int_f4a04cd2
featureApplicability
1.0
 Zombie Gait / int_f4a04cd2
featureConfidence
1.0
 Resident Evil 3: Nemesis (Video Game)
hasFeature
Zombie Gait / int_f4a04cd2
 Zombie Gait / int_f53022c6
type
Zombie Gait
 Zombie Gait / int_f53022c6
comment
In Feng Shui, most supernatural creatures (except for ghosts) explicitly appear to shamble, lurch or hop along slowly, but can actually move at their full speed. It's referred to as "deceptive speed."
 Zombie Gait / int_f53022c6
featureApplicability
1.0
 Zombie Gait / int_f53022c6
featureConfidence
1.0
 Feng Shui (Tabletop Game)
hasFeature
Zombie Gait / int_f53022c6
 Zombie Gait / int_f58366df
type
Zombie Gait
 Zombie Gait / int_f58366df
comment
Marsupilami: Hoobadventure: The Coati Enemies walk like this, which makes sense, as they're being mind-controlled by the game's Big Bad.
 Zombie Gait / int_f58366df
featureApplicability
1.0
 Zombie Gait / int_f58366df
featureConfidence
1.0
 Marsupilami: Hoobadventure (Video Game)
hasFeature
Zombie Gait / int_f58366df
 Zombie Gait / int_f70c0e06
type
Zombie Gait
 Zombie Gait / int_f70c0e06
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The mannequin soldiers, the Xerxessian souls Father revives and later, Father himself approaching a defenceless Ed in Fullmetal Alchemist.
 Zombie Gait / int_f70c0e06
featureApplicability
1.0
 Zombie Gait / int_f70c0e06
featureConfidence
1.0
 Fullmetal Alchemist (Manga)
hasFeature
Zombie Gait / int_f70c0e06
 Zombie Gait / int_f9e06c1b
type
Zombie Gait
 Zombie Gait / int_f9e06c1b
comment
Grey: An Alien Dream: The zombies Grey encounters in the Zombie Apocalypse Dream move slowly with their arms outstretched and slouching forward.
 Zombie Gait / int_f9e06c1b
featureApplicability
1.0
 Zombie Gait / int_f9e06c1b
featureConfidence
1.0
 Grey An Alien Dream (Video Game)
hasFeature
Zombie Gait / int_f9e06c1b
 Zombie Gait / int_fd8ef85e
type
Zombie Gait
 Zombie Gait / int_fd8ef85e
comment
In Left 4 Dead, zombies can run at considerable speed, which varies from just slower than players to slightly faster than them. Unnerving with the regular hordes sprinting at you too fast to outrun, and pants-wettingly terrifying when a muscle-bound Tank gallops your way at the same speed you can run when healthy, knocking over several vehicles en route and possibly sending them to hit you for an instant incapacitation. Again, though, these are Infected, not undead. If you observe an Infected that hasn't spotted you yet, however, they do shuffle around like traditional zombies up until the moment they make a dash for your face. If you watch them shuffle around long enough before they spot you, some will just lie down and die, right there.
 Zombie Gait / int_fd8ef85e
featureApplicability
1.0
 Zombie Gait / int_fd8ef85e
featureConfidence
1.0
 Left 4 Dead (Video Game)
hasFeature
Zombie Gait / int_fd8ef85e
 Zombie Gait / int_fdbace96
type
Zombie Gait
 Zombie Gait / int_fdbace96
comment
Mocked in Gravity Falls when Dipper and Wendy are watching zombie movie;
 Zombie Gait / int_fdbace96
featureApplicability
1.0
 Zombie Gait / int_fdbace96
featureConfidence
1.0
 Gravity Falls
hasFeature
Zombie Gait / int_fdbace96
 Zombie Gait / int_fe5f9efb
type
Zombie Gait
 Zombie Gait / int_fe5f9efb
comment
Non-zombie example: in Quatermass and the Pit, when Sladden the drill operator falls under the Martian influence he walks with a weird lurching gait, the idea being that he's trying to replicate the Martians' tripedal locomotion with only two legs.
 Zombie Gait / int_fe5f9efb
featureApplicability
1.0
 Zombie Gait / int_fe5f9efb
featureConfidence
1.0
 Quatermass (Franchise)
hasFeature
Zombie Gait / int_fe5f9efb

The following is a list of statements referring to the current page from other pages.

 Zombie Gait
processingCategory2
Body Language
 Zombie Gait
processingCategory2
Tropes of the Living Dead
 Zombie Gait
processingCategory2
Walking Tropes
 Mnemosyne / int_55172a70
type
Zombie Gait
 We're Alive (Audio Play) / int_55172a70
type
Zombie Gait
 Destroyer Duck (Comic Book) / int_55172a70
type
Zombie Gait
 The Walking Dead (Comic Book) / int_55172a70
type
Zombie Gait
 Zombie World (Comic Book) / int_55172a70
type
Zombie Gait
 Just Like Last Tuesday Except With Zombies / Fan Fic
seeAlso
Zombie Gait
 The Last Alarm (Fanfic) / int_55172a70
type
Zombie Gait
 Abbott and Costello Meet the Mummy / int_55172a70
type
Zombie Gait
 Absurd (1981) / int_55172a70
type
Zombie Gait
 Army of the Dead / int_55172a70
type
Zombie Gait
 Cockneys vs. Zombies / int_55172a70
type
Zombie Gait
 Dawn of the Dead (2004) / int_55172a70
type
Zombie Gait
 Diary of the Dead / int_55172a70
type
Zombie Gait
 Final Cut / int_55172a70
type
Zombie Gait
 Frankenstein Meets the Wolf Man / int_55172a70
type
Zombie Gait
 Friday the 13th Part VIII: Jason Takes Manhattan / int_55172a70
type
Zombie Gait
 Hell of the Living Dead / int_55172a70
type
Zombie Gait
 Hocus Pocus / int_55172a70
type
Zombie Gait
 Little Monsters (2019) / int_55172a70
type
Zombie Gait
 Night of the Living Dead (1968) / int_55172a70
type
Zombie Gait
 Outpost / int_55172a70
type
Zombie Gait
 Plan 9 from Outer Space / int_55172a70
type
Zombie Gait
 R.O.T.O.R. / int_55172a70
type
Zombie Gait
 Re-Animator / int_55172a70
type
Zombie Gait
 Resident Evil (2002) / int_55172a70
type
Zombie Gait
 Resident Evil: Apocalypse / int_55172a70
type
Zombie Gait
 Resident Evil: Retribution / int_55172a70
type
Zombie Gait
 Return of the Living Dead / int_55172a70
type
Zombie Gait
 Return of the Living Dead Part II / int_55172a70
type
Zombie Gait
 Rockabilly Zombie Weekend / int_55172a70
type
Zombie Gait
 Scouts Guide to the Zombie Apocalypse / int_55172a70
type
Zombie Gait
 Shaun of the Dead / int_55172a70
type
Zombie Gait
 Shock Waves / int_55172a70
type
Zombie Gait
 Slaughter High / int_55172a70
type
Zombie Gait
 The Battery / int_55172a70
type
Zombie Gait
 The Cabinet of Dr. Caligari / int_55172a70
type
Zombie Gait
 The Dead Next Door
seeAlso
Zombie Gait
 The Ghost of Frankenstein / int_55172a70
type
Zombie Gait
 The Last Days on Mars / int_55172a70
type
Zombie Gait
 The Mummy (1999) / int_55172a70
type
Zombie Gait
 The Terminator / int_55172a70
type
Zombie Gait
 Things to Come / int_55172a70
type
Zombie Gait
 Time Walker / int_55172a70
type
Zombie Gait
 Train to Busan / int_55172a70
type
Zombie Gait
 Warm Bodies / int_55172a70
type
Zombie Gait
 What We Do in the Shadows / int_55172a70
type
Zombie Gait
 World War Z / int_55172a70
type
Zombie Gait
 Zombi 2 / int_55172a70
type
Zombie Gait
 Zombie Bloodbath / int_55172a70
type
Zombie Gait
 Zombieland / int_55172a70
type
Zombie Gait
 Zombies! Zombies! Zombies! / int_55172a70
type
Zombie Gait
 Frankenstein (Franchise) / int_55172a70
type
Zombie Gait
 Quatermass (Franchise) / int_55172a70
type
Zombie Gait
 Resident Evil (Franchise) / int_55172a70
type
Zombie Gait
 Bone Street Rumba / int_55172a70
type
Zombie Gait
 Can You Survive the Zombie Apocalypse? / int_55172a70
type
Zombie Gait
 Cell / int_55172a70
type
Zombie Gait
 Clockwork Century / int_55172a70
type
Zombie Gait
 Earth's Scariest Monsters! / int_55172a70
type
Zombie Gait
 EternalAnhelia
seeAlso
Zombie Gait
 Frankenstein / int_55172a70
type
Zombie Gait
 Horror Stories / int_55172a70
type
Zombie Gait
 Newsflesh / int_55172a70
type
Zombie Gait
 Pride and Prejudice and Zombies / int_55172a70
type
Zombie Gait
 Reaper Man / int_55172a70
type
Zombie Gait
 The Day of the Triffids / int_55172a70
type
Zombie Gait
 Warm Bodies / int_55172a70
type
Zombie Gait
 World War Z / int_55172a70
type
Zombie Gait
 Absurd
seeAlso
Zombie Gait
 BrainWashed
seeAlso
Zombie Gait
 DarkSector
seeAlso
Zombie Gait
 OutOfHell
seeAlso
Zombie Gait
 ptitlezt06x76c
seeAlso
Zombie Gait
 Apocalypse no Toride (Manga) / int_55172a70
type
Zombie Gait
 Blattodea (Manga) / int_55172a70
type
Zombie Gait
 Elfen Lied (Manga) / int_55172a70
type
Zombie Gait
 Fort of Apocalypse (Manga) / int_55172a70
type
Zombie Gait
 Magical Girl Apocalypse (Manga) / int_55172a70
type
Zombie Gait
 The 100 Girlfriends Who Really, Really, Really, Really, Really Love You (Manga) / int_55172a70
type
Zombie Gait
 Love and Death (Music)
seeAlso
Zombie Gait
 Michael Jackson's Thriller (Music) / int_55172a70
type
Zombie Gait
 Bounty Hunters of the Apocalypse (Roleplay) / int_55172a70
type
Zombie Gait
 Chilling Adventures of Sabrina / int_55172a70
type
Zombie Gait
 I Am Not Infected / int_55172a70
type
Zombie Gait
 iZombie / int_55172a70
type
Zombie Gait
 Jungle Run / int_55172a70
type
Zombie Gait
 Land of the Lost (1974) / int_55172a70
type
Zombie Gait
 Mr. Meaty / int_55172a70
type
Zombie Gait
 MythBusters / int_55172a70
type
Zombie Gait
 All Flesh Must Be Eaten (Tabletop Game) / int_55172a70
type
Zombie Gait
 Zombicide (Tabletop Game) / int_55172a70
type
Zombie Gait
 Westeros: An American Musical (Theatre) / int_55172a70
type
Zombie Gait
 Banjo-Tooie (Video Game) / int_55172a70
type
Zombie Gait
 Cataclysm (Video Game) / int_55172a70
type
Zombie Gait
 DayZ (Video Game) / int_55172a70
type
Zombie Gait
 Dead Rising (Video Game) / int_55172a70
type
Zombie Gait
 Dead Space (Video Game) / int_55172a70
type
Zombie Gait
 Dead Space (Video Game) / int_55172a70
type
Zombie Gait
 Dead State (Video Game) / int_55172a70
type
Zombie Gait
 Death Road to Canada (Video Game) / int_55172a70
type
Zombie Gait
 Diablo II (Video Game) / int_55172a70
type
Zombie Gait
 Doom³ (Video Game) / int_55172a70
type
Zombie Gait
 Epic Mickey (Video Game) / int_55172a70
type
Zombie Gait
 Evil Genius 2 (Video Game) / int_55172a70
type
Zombie Gait
 Farming Simulator (Video Game) / int_55172a70
type
Zombie Gait
 Fatal Frame IV (Video Game) / int_55172a70
type
Zombie Gait
 Fatal Frame: Mask of the Lunar Eclipse (Video Game) / int_55172a70
type
Zombie Gait
 Ginger Beyond The Crystal (Video Game) / int_55172a70
type
Zombie Gait
 Grey An Alien Dream (Video Game) / int_55172a70
type
Zombie Gait
 Into the Radius (Video Game) / int_55172a70
type
Zombie Gait
 Khimera: Destroy All Monster Girls (Video Game) / int_55172a70
type
Zombie Gait
 Killing Floor (Video Game) / int_55172a70
type
Zombie Gait
 Kuon (Video Game) / int_55172a70
type
Zombie Gait
 Left 4 Dead (Video Game) / int_55172a70
type
Zombie Gait
 Left 4 Dead 2 (Video Game) / int_55172a70
type
Zombie Gait
 Lollipop Chainsaw (Video Game) / int_55172a70
type
Zombie Gait
 Metal Gear Solid 3: Snake Eater (Video Game) / int_55172a70
type
Zombie Gait
 Metal Gear Solid V: The Phantom Pain (Video Game) / int_55172a70
type
Zombie Gait
 Minecraft Dungeons (Video Game) / int_55172a70
type
Zombie Gait
 Mini DAYZ (Video Game) / int_55172a70
type
Zombie Gait
 Moshi Monsters (Video Game) / int_55172a70
type
Zombie Gait
 Nehrim (Video Game) / int_55172a70
type
Zombie Gait
 No More Room In Hell (Video Game) / int_55172a70
type
Zombie Gait
 Origin Realms (Video Game) / int_55172a70
type
Zombie Gait
 Outbreak (Video Game) / int_55172a70
type
Zombie Gait
 Outbreak The New Nightmare (Video Game) / int_55172a70
type
Zombie Gait
 Outbreak The Nightmare Chronicles (Video Game) / int_55172a70
type
Zombie Gait
 Plants vs. Zombies (Video Game) / int_55172a70
type
Zombie Gait
 Plants vs. Zombies 2: It's About Time (Video Game) / int_55172a70
type
Zombie Gait
 Pocket God (Video Game) / int_55172a70
type
Zombie Gait
 Resident Evil (Video Game) / int_55172a70
type
Zombie Gait
 Resident Evil (Remake) (Video Game) / int_55172a70
type
Zombie Gait
 S.T.A.L.K.E.R. (Video Game) / int_55172a70
type
Zombie Gait
 Spark The Battle Dog (Video Game) / int_55172a70
type
Zombie Gait
 State of Decay (Video Game) / int_55172a70
type
Zombie Gait
 Tactics Ogre (Video Game) / int_55172a70
type
Zombie Gait
 The Cat Lady (Video Game) / int_55172a70
type
Zombie Gait
 The Happy Hereafter (Video Game) / int_55172a70
type
Zombie Gait
 The Simpsons: Tapped Out (Video Game) / int_55172a70
type
Zombie Gait
 The Sims 2 (Video Game) / int_55172a70
type
Zombie Gait
 They Are Billions (Video Game) / int_55172a70
type
Zombie Gait
 They Hunger (Video Game) / int_55172a70
type
Zombie Gait
 Ultimate Chicken Horse (Video Game) / int_55172a70
type
Zombie Gait
 Urban Dead (Video Game) / int_55172a70
type
Zombie Gait
 World War Z (2019) (Video Game) / int_55172a70
type
Zombie Gait
 ZombiU (Video Game) / int_55172a70
type
Zombie Gait
 Zombie Army Trilogy (Video Game) / int_55172a70
type
Zombie Gait
 Zombie Madness (Video Game) / int_55172a70
type
Zombie Gait
 Zombie Panic (Video Game) / int_55172a70
type
Zombie Gait
 OutOfHell
seeAlso
Zombie Gait
 The Zombie Hunters (Webcomic) / int_55172a70
type
Zombie Gait
 Terrible Writing Advice (Web Animation) / int_55172a70
type
Zombie Gait
 Bug Martini (Webcomic) / int_55172a70
type
Zombie Gait
 Dead Winter (Webcomic) / int_55172a70
type
Zombie Gait
 Skin Horse (Webcomic) / int_55172a70
type
Zombie Gait
 The Cyantian Chronicles (Webcomic) / int_55172a70
type
Zombie Gait
 Babes in Toyland / int_55172a70
type
Zombie Gait
 Flushed Away / int_55172a70
type
Zombie Gait
 Master Raindrop / int_55172a70
type
Zombie Gait
 Mixels / int_55172a70
type
Zombie Gait
 ParaNorman / int_55172a70
type
Zombie Gait
 Pariah Nexus / int_55172a70
type
Zombie Gait
 Tenko and the Guardians of the Magic / int_55172a70
type
Zombie Gait
 Tutenstein / int_55172a70
type
Zombie Gait
 Two Buddies and a Badger / int_55172a70
type
Zombie Gait
 Blackest Night (Comic Book) / int_55172a70
type
Zombie Gait