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Nine And Zero 2 (Roleplay)

 Nine And Zero 2 (Roleplay)
type
TVTItem
 Nine And Zero 2 (Roleplay)
label
Nine And Zero 2 (Roleplay)
 Nine And Zero 2 (Roleplay)
page
NineAndZero2
 Nine And Zero 2 (Roleplay)
comment
Nine And Zero 2, AKA NAZ2, is a nine person roleplay based off the of the game Virtue's Last Reward. Just like the previous game, the story is rather simple at first, with nine 'players' kidnapped and forced to work together (or against each other) to escape. However, this story exists in the Nine and Zero continuity, and thus, keeps game mechanics and other things from the previous game, as well as having two players, Ari and Asteria, return. This is the second roleplay, the first being Nine And Zero.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })
 Nine And Zero 2 (Roleplay)
fetched
2021-10-14T06:27:31Z
 Nine And Zero 2 (Roleplay)
parsed
2021-10-14T06:27:31Z
 Nine And Zero 2 (Roleplay)
isPartOf
DBTropes
 Nine And Zero 2 (Roleplay) / int_17ce80aa
type
All There in the Manual
 Nine And Zero 2 (Roleplay) / int_17ce80aa
comment
All There in the Manual: One player actually made a manual on the rules, considering how far this game departed from its source material mechanics wise.
 Nine And Zero 2 (Roleplay) / int_17ce80aa
featureApplicability
1.0
 Nine And Zero 2 (Roleplay) / int_17ce80aa
featureConfidence
1.0
 Nine And Zero 2 (Roleplay)
hasFeature
Nine And Zero 2 (Roleplay) / int_17ce80aa
 Nine And Zero 2 (Roleplay) / int_260926c3
type
Failure Is the Only Option
 Nine And Zero 2 (Roleplay) / int_260926c3
comment
Failure Is the Only Option: Considering in order to get the true end you must die. There is no way to avoid it. And if you live? You have to deal with the things you did in the Nonary Game for the rest of your life.
 Nine And Zero 2 (Roleplay) / int_260926c3
featureApplicability
1.0
 Nine And Zero 2 (Roleplay) / int_260926c3
featureConfidence
1.0
 Nine And Zero 2 (Roleplay)
hasFeature
Nine And Zero 2 (Roleplay) / int_260926c3
 Nine And Zero 2 (Roleplay) / int_67fedd35
type
Bizarrchitecture
 Nine And Zero 2 (Roleplay) / int_67fedd35
comment
Bizarrchitecture: What kind of an area leads from an underground jail cell into a church and a ballroom? It also leads into a replica of the Planetary Rooms from the first Nonary Game and a replica of the theater Marianne was kidnapped from, basically confirming that the bizarrchitecture is entirely due to how the mastermind constructed the area.
 Nine And Zero 2 (Roleplay) / int_67fedd35
featureApplicability
1.0
 Nine And Zero 2 (Roleplay) / int_67fedd35
featureConfidence
1.0
 Nine And Zero 2 (Roleplay)
hasFeature
Nine And Zero 2 (Roleplay) / int_67fedd35
 Nine And Zero 2 (Roleplay) / int_820ac3c5
type
Dysfunction Junction
 Nine And Zero 2 (Roleplay) / int_820ac3c5
comment
Dysfunction Junction: None of the cast members know one another (save for Asteria and Ari), and have been plucked from completely different walks of life. Add in the stressful situation and some murder, and this trope reigns.
 Nine And Zero 2 (Roleplay) / int_820ac3c5
featureApplicability
1.0
 Nine And Zero 2 (Roleplay) / int_820ac3c5
featureConfidence
1.0
 Nine And Zero 2 (Roleplay)
hasFeature
Nine And Zero 2 (Roleplay) / int_820ac3c5
 Nine And Zero 2 (Roleplay) / int_c660bc15
type
Fan Disservice
 Nine And Zero 2 (Roleplay) / int_c660bc15
comment
Fan Disservice: A blood covered Ari removes his shirt while near hysterical to cover up the gaping wound in his dead best friend's chest.
 Nine And Zero 2 (Roleplay) / int_c660bc15
featureApplicability
1.0
 Nine And Zero 2 (Roleplay) / int_c660bc15
featureConfidence
1.0
 Nine And Zero 2 (Roleplay)
hasFeature
Nine And Zero 2 (Roleplay) / int_c660bc15
 Nine And Zero 2 (Roleplay) / int_ce6555f0
type
Lighter and Softer
 Nine And Zero 2 (Roleplay) / int_ce6555f0
comment
Lighter and Softer: Serious GM and Grey are absent and the cast is getting on a lot better than the conflicts in NAZ 1. How could things possibly go wrong? Finding Grey's corpse and having one third of the cast dead in the first round, that's what.
 Nine And Zero 2 (Roleplay) / int_ce6555f0
featureApplicability
1.0
 Nine And Zero 2 (Roleplay) / int_ce6555f0
featureConfidence
1.0
 Nine And Zero 2 (Roleplay)
hasFeature
Nine And Zero 2 (Roleplay) / int_ce6555f0
 Nine And Zero 2 (Roleplay) / int_d9587b39
type
Happily Failed Suicide
 Nine And Zero 2 (Roleplay) / int_d9587b39
comment
Happily Failed Suicide: Ari, after basically seeing his closest friend die/dead twice over and (nearly) left with a loaded gun.
 Nine And Zero 2 (Roleplay) / int_d9587b39
featureApplicability
1.0
 Nine And Zero 2 (Roleplay) / int_d9587b39
featureConfidence
1.0
 Nine And Zero 2 (Roleplay)
hasFeature
Nine And Zero 2 (Roleplay) / int_d9587b39
 Nine And Zero 2 (Roleplay) / int_e70127
type
The Mole
 Nine And Zero 2 (Roleplay) / int_e70127
comment
The Mole: Zero is a title used for the obligatory mole in the 9 players. Though Zero's identity can shift between timelines.
 Nine And Zero 2 (Roleplay) / int_e70127
featureApplicability
1.0
 Nine And Zero 2 (Roleplay) / int_e70127
featureConfidence
1.0
 Nine And Zero 2 (Roleplay)
hasFeature
Nine And Zero 2 (Roleplay) / int_e70127
 Nine And Zero 2 (Roleplay) / int_f6b30338
type
Murder Is the Best Solution
 Nine And Zero 2 (Roleplay) / int_f6b30338
comment
Murder Is the Best Solution: The mechanics of the game make it much easier to escape if you choose to kill another player.
 Nine And Zero 2 (Roleplay) / int_f6b30338
featureApplicability
1.0
 Nine And Zero 2 (Roleplay) / int_f6b30338
featureConfidence
1.0
 Nine And Zero 2 (Roleplay)
hasFeature
Nine And Zero 2 (Roleplay) / int_f6b30338
 Nine And Zero 2 (Roleplay) / int_name
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ItemName
 Nine And Zero 2 (Roleplay) / int_name
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 Nine And Zero 2 (Roleplay) / int_name
featureApplicability
1.0
 Nine And Zero 2 (Roleplay) / int_name
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1.0
 Nine And Zero 2 (Roleplay)
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Nine And Zero 2 (Roleplay) / int_name
 Nine And Zero 2 (Roleplay) / int_name
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Nine And Zero 2 (Roleplay)

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