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Adylheim (Roleplay)
- 28 statements
- 4 feature instances
- 10 referencing feature instances
Adylheim (Roleplay) | type |
TVTItem | |
Adylheim (Roleplay) | label |
Adylheim (Roleplay) | |
Adylheim (Roleplay) | page |
Adylheim | |
Adylheim (Roleplay) | comment |
Adylheim is a diceless Play By Post Roleplaying Game set in an original fantasy world. It places a heavy emphasis on writing and character development over combat and leveling. The rules strike a fair balance between being permissive enough to allow characters to be interesting from their time of creation and being just restrictive enough to prevent most Godmodding.The game was founded in February 2008 by major figures in a splinter community from another PBP. As a result it has the close-knit, family feel of a much older game, complete with satellites who stick around in chat without actually participating in the game.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })The game universe is a Low Fantasy world drawn in about equal parts from the Standard Fantasy Setting and Celtic Mythology. It differs from High Fantasy mostly in its absolute insistence on Grey and Gray Morality, its by-in-large return to (largely European) folklore tropes over more recent fantasy fare, and its position on the Sliding Scale of Idealism vs. Cynicism. The human lands, where most of the action takes place, consist of kingdoms formed from the fragments of a dissolved Empire, which are prevented from all-out war with each other by their equally fragmented internal politics. The wealthy become involved in politics (which usually involves combat) or magic to cement their power, while the common folk live lives of toil and hardship. Even so, it's not a World Half Empty all together: people help each other, communities scrape through hard times, and fate is capricious, rather than actively out to get you. It's more of a World Half Full.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })Unfortunately, as of 2011, this game seems to be defunct. | |
Adylheim (Roleplay) | fetched |
2019-07-30T19:50:42Z | |
Adylheim (Roleplay) | parsed |
2020-06-25T06:32:39Z | |
Adylheim (Roleplay) | isPartOf |
DBTropes | |
Adylheim (Roleplay) / int_18bf4326 | type |
Anti-Magic | |
Adylheim (Roleplay) / int_18bf4326 | comment |
Anti-Magic: Thunderstone, though it is very rare. On the less rare side, faerie magic and some non-racial magic is disrupted by iron, and the incorporeal undead are still harmed by silver. | |
Adylheim (Roleplay) / int_18bf4326 | featureApplicability |
1.0 | |
Adylheim (Roleplay) / int_18bf4326 | featureConfidence |
1.0 | |
Adylheim (Roleplay) | hasFeature |
Adylheim (Roleplay) / int_18bf4326 | |
Adylheim (Roleplay) / int_6f572188 | type |
Another Dimension | |
Adylheim (Roleplay) / int_6f572188 | comment |
Another Dimension: Explored more thoroughly than usual for a fantasy story. In addition to the archetypal elemental planes, gods' planes and alternate realities, there are also separate planes of dreams for each race, two intersecting planes that form the Realm of Faerie, a five-plane-spanning Cosmarchy that has invaded Adylheim in the past, and more. | |
Adylheim (Roleplay) / int_6f572188 | featureApplicability |
1.0 | |
Adylheim (Roleplay) / int_6f572188 | featureConfidence |
1.0 | |
Adylheim (Roleplay) | hasFeature |
Adylheim (Roleplay) / int_6f572188 | |
Adylheim (Roleplay) / int_fd752bc3 | type |
All Trolls Are Different | |
Adylheim (Roleplay) / int_fd752bc3 | comment |
All Trolls Are Different: Holds within the game world itself. You know it's a troll because it's a vaguely nature-themed humanoid creature that doesn't look like anything else, not because of any shared characteristics among trolls. | |
Adylheim (Roleplay) / int_fd752bc3 | featureApplicability |
1.0 | |
Adylheim (Roleplay) / int_fd752bc3 | featureConfidence |
1.0 | |
Adylheim (Roleplay) | hasFeature |
Adylheim (Roleplay) / int_fd752bc3 | |
Adylheim (Roleplay) / int_name | type |
ItemName | |
Adylheim (Roleplay) / int_name | comment |
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Adylheim (Roleplay) / int_name | featureApplicability |
1.0 | |
Adylheim (Roleplay) / int_name | featureConfidence |
1.0 | |
Adylheim (Roleplay) | hasFeature |
Adylheim (Roleplay) / int_name | |
Adylheim (Roleplay) / int_name | itemName |
Adylheim (Roleplay) |
The following is a list of statements referring to the current page from other pages.
Adylheim (Roleplay) | hasFeature |
Anti-Magic / int_36ef13eb | |
Adylheim (Roleplay) | hasFeature |
Gods Need Prayer Badly / int_36ef13eb | |
Adylheim (Roleplay) | hasFeature |
Hermetic Magic / int_36ef13eb | |
Adylheim (Roleplay) | hasFeature |
Mythopoeia / int_36ef13eb | |
Adylheim (Roleplay) | hasFeature |
Our Goblins Are Different / int_36ef13eb | |
Adylheim (Roleplay) | hasFeature |
Play-by-Post Games / int_36ef13eb | |
Adylheim (Roleplay) | hasFeature |
Rewriting Reality / int_36ef13eb | |
Adylheim (Roleplay) | hasFeature |
Robe and Wizard Hat / int_36ef13eb | |
Adylheim (Roleplay) | hasFeature |
The Place / int_36ef13eb | |
Adylheim (Roleplay) | hasFeature |
Traveling at the Speed of Plot / int_36ef13eb |
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