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Polychromatic (Roleplay)

 Polychromatic (Roleplay)
type
TVTItem
 Polychromatic (Roleplay)
label
Polychromatic (Roleplay)
 Polychromatic (Roleplay)
page
Polychromatic
 Polychromatic (Roleplay)
comment
Old and first community here. It was moved this year to here.Used to be a "spooky jamjar" game, but is now more crack/slice-of-life set in a city called "The City." Deities kidnap characters and make them go through periodic curses.
 Polychromatic (Roleplay)
fetched
2023-03-07T05:14:09Z
 Polychromatic (Roleplay)
parsed
2023-03-07T05:14:09Z
 Polychromatic (Roleplay)
isPartOf
DBTropes
 Polychromatic (Roleplay) / int_3c88d6c2
type
Flat "What"
 Polychromatic (Roleplay) / int_3c88d6c2
comment
Flat "What" - Uttered by every character during some absurd situation. Which at the moment has gone over 9000.
 Polychromatic (Roleplay) / int_3c88d6c2
featureApplicability
1.0
 Polychromatic (Roleplay) / int_3c88d6c2
featureConfidence
1.0
 Polychromatic (Roleplay)
hasFeature
Polychromatic (Roleplay) / int_3c88d6c2
 Polychromatic (Roleplay) / int_496569e8
type
Race Against the Clock
 Polychromatic (Roleplay) / int_496569e8
comment
Race Against the Clock- In a much more indirect way. The clock counts down to the end of all worlds.
 Polychromatic (Roleplay) / int_496569e8
featureApplicability
1.0
 Polychromatic (Roleplay) / int_496569e8
featureConfidence
1.0
 Polychromatic (Roleplay)
hasFeature
Polychromatic (Roleplay) / int_496569e8
 Polychromatic (Roleplay) / int_62ac3f93
type
Sinister Subway
 Polychromatic (Roleplay) / int_62ac3f93
comment
Sinister Subway - The Midnight Express Train event. Characters trapped on a nightmarish train couldn't leave until the event was over, while mysterious and bloody murders took place in various compartments.
 Polychromatic (Roleplay) / int_62ac3f93
featureApplicability
1.0
 Polychromatic (Roleplay) / int_62ac3f93
featureConfidence
1.0
 Polychromatic (Roleplay)
hasFeature
Polychromatic (Roleplay) / int_62ac3f93
 Polychromatic (Roleplay) / int_6f572188
type
Another Dimension
 Polychromatic (Roleplay) / int_6f572188
comment
Another Dimension - The setting for the game. The City also has its own in the form of the Shadow City, which also doubles as a Pocket Dimension.
 Polychromatic (Roleplay) / int_6f572188
featureApplicability
1.0
 Polychromatic (Roleplay) / int_6f572188
featureConfidence
1.0
 Polychromatic (Roleplay)
hasFeature
Polychromatic (Roleplay) / int_6f572188
 Polychromatic (Roleplay) / int_8430699a
type
Alternate Universe
 Polychromatic (Roleplay) / int_8430699a
comment
Alternate Universe - Possible with several different curses and events, including: A Road Not Taken - Cursed characters are changed based on whether they made a different life-altering choice.
 Polychromatic (Roleplay) / int_8430699a
featureApplicability
1.0
 Polychromatic (Roleplay) / int_8430699a
featureConfidence
1.0
 Polychromatic (Roleplay)
hasFeature
Polychromatic (Roleplay) / int_8430699a
 Polychromatic (Roleplay) / int_8967e17f
type
Back from the Dead
 Polychromatic (Roleplay) / int_8967e17f
comment
Back from the Dead - Characters who have died in canon can be played in the game and characters who die within the game are revived in an undead state; both are known as City dead. Also applies to curses that carry death exemptions, where killed characters are revived afterwards without consequences.
 Polychromatic (Roleplay) / int_8967e17f
featureApplicability
1.0
 Polychromatic (Roleplay) / int_8967e17f
featureConfidence
1.0
 Polychromatic (Roleplay)
hasFeature
Polychromatic (Roleplay) / int_8967e17f
 Polychromatic (Roleplay) / int_ac4c677f
type
De-power
 Polychromatic (Roleplay) / int_ac4c677f
comment
De-power - Although not strictly enforced, it is requested that very powerful characters be toned down in order to keep the game relatively fair.
 Polychromatic (Roleplay) / int_ac4c677f
featureApplicability
1.0
 Polychromatic (Roleplay) / int_ac4c677f
featureConfidence
1.0
 Polychromatic (Roleplay)
hasFeature
Polychromatic (Roleplay) / int_ac4c677f
 Polychromatic (Roleplay) / int_name
type
ItemName
 Polychromatic (Roleplay) / int_name
comment
 Polychromatic (Roleplay) / int_name
featureApplicability
1.0
 Polychromatic (Roleplay) / int_name
featureConfidence
1.0
 Polychromatic (Roleplay)
hasFeature
Polychromatic (Roleplay) / int_name
 Polychromatic (Roleplay) / int_name
itemName
Polychromatic (Roleplay)

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