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Roll To Dodge: Savral (Roleplay)

 Roll To Dodge: Savral (Roleplay)
type
TVTItem
 Roll To Dodge: Savral (Roleplay)
label
Roll To Dodge: Savral (Roleplay)
 Roll To Dodge: Savral (Roleplay)
page
RollToDodgeSavral
 Roll To Dodge: Savral (Roleplay)
comment
Roll to Dodge: Savral is a forum game hosted by Cathari Sarad in the TV Tropes Roll to Dodge thread.On June 11, 2014, Cathari Sarad took over as Game Master, as the previous GM, Fulcanelli, had been absent.From there, things started going downhill. Abusing her GM’s authority, Cathari Sarad ascended to godhood, destroyed any trace of Fulcanelli’s world, and then replaced it with her own. On top of that, she removed all of the other players’ god-like powers and reduced them to disembodied souls. Thousands of years later, these souls would take physical form once again, and now they must navigate through a world filled with political strife, powerful witches, and demonic unicorns.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The Roll to Dodge takes place in an ancient-medieval fantasy setting, known as Savral. While technically a continuation of the main thread, Savral has many stylistic differences from the sessions run by previous game masters. Because of its original setting, Savral does away with the crossover elements that characterized the majority of the thread before it. Furthermore, players are constrained by the features of their class and race, which they must select before fully joining the game. A player’s success not only depends on what roll they get, but also what action they took and the circumstances surrounding them. As a result, players must rely on analyzing their surroundings and using their classes’ strengths to their advantage.A summary of the events so far can be found on this recap page.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })However, on Dec 3, 2015, Cathari Sarad stepped down as GM, and capnrecked became the new GM. This had effectively ended the story of Savral as capnrecked, taking on the role of a god named Husniya Tujjar, had reshaped the withered world of Savral into a new world called Nur...which unfortunately ended after some controversy regarding a more complex system capnrecked was hoping to introduce. Lime Kid is now the new GM in capnrecked's absence, and the world has been reset once more, this time with more focus on adventuring and humor than hopelessness, dangerous monsters, and politics. Lime Kid's run as GM starts here.
 Roll To Dodge: Savral (Roleplay)
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2022-01-29T20:56:11Z
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2022-01-29T20:56:11Z
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 Roll To Dodge: Savral (Roleplay)
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 Roll To Dodge: Savral (Roleplay) / int_14e41a53
type
A Wolf in Sheep's Clothing
 Roll To Dodge: Savral (Roleplay) / int_14e41a53
comment
A Wolf in Sheep's Clothing: The Witch Jadice seems fond of this. When Kayne meets her, she introduces herself as a benevolent angel. Under this guise, she tries convincing him to slay the lich Enri, a well-intentioned necromancer ruling over the Gajj desert. Later, she convinces Jon that she’s the goddess Imari. Considering what happens after she teleports him out of the shade mine he’s in at the time, she may have had other purposes in mind for him. It’s also heavily implied that she’s disguising as the Seer of Imari, using her position to lead the shades in a holy war against Keran so she can expand her sphere of influence.
 Roll To Dodge: Savral (Roleplay) / int_14e41a53
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 Roll To Dodge: Savral (Roleplay) / int_1c5096df
type
The GM Is a Cheating Bastard
 Roll To Dodge: Savral (Roleplay) / int_1c5096df
comment
The GM Is a Cheating Bastard: When Trip was just about to finish off the Ashen Goat Demon, Cathari Sarad turns one of Trip’s fives into a one.
 Roll To Dodge: Savral (Roleplay) / int_1c5096df
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type
Boss Banter
 Roll To Dodge: Savral (Roleplay) / int_1e122f24
comment
Boss Banter: Most of the bosses in this Roll To Dodge speak with the player characters during their fights.
 Roll To Dodge: Savral (Roleplay) / int_1e122f24
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type
Breaking the Fourth Wall
 Roll To Dodge: Savral (Roleplay) / int_1e7487cd
comment
Breaking the Fourth Wall: The Witch Cathy, being the in-game personification of the game master, seems especially prone to blurring the lines between in-game events and out-of-game conversations. The following conversation on turns 115 and 116, where Cathy is torturing Math's character, illustrates this:
 Roll To Dodge: Savral (Roleplay) / int_1e7487cd
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 Roll To Dodge: Savral (Roleplay) / int_2588feac
type
Winged Humanoid
 Roll To Dodge: Savral (Roleplay) / int_2588feac
comment
Winged Humanoid: An imported race from the Fire Emblem series, the (bird) Laguz are winged humans that can fly. While Rhyme and Treason can transform between a humanoid and bird form, most Laguz native to Savral do not use this ability.
 Roll To Dodge: Savral (Roleplay) / int_2588feac
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 Roll To Dodge: Savral (Roleplay) / int_259d5879
type
Anachronism Stew
 Roll To Dodge: Savral (Roleplay) / int_259d5879
comment
Anachronism Stew: While Savral adopts an ancient-medieval time frame for the most part, there are several elements which come from notably different time frames. The witches in particular tend not to blend in with the ancient-medieval aesthetic, especially with regards to their clothing. The Witch Grimhilde dresses like a cowgirl and wields colt-45 revolvers. Her minions also wield muskets even though most of the world uses spells, bows, or crossbows for ranged weapons. The Witch Beatrice wears an SS-officer’s uniform. The Witch Schierke wears a lab coat and safety glasses. She also has an industrial facility in her lair complete with forges, lathes, mills, and power generators. The players are not immune to this either. In his second incarnation, Philosopher uses a rocket propelled grenade launcher. The Space Phantom has a bike in his first incarnation.
 Roll To Dodge: Savral (Roleplay) / int_259d5879
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Roll To Dodge: Savral (Roleplay) / int_259d5879
 Roll To Dodge: Savral (Roleplay) / int_2dc3e97c
type
Ghost Town
 Roll To Dodge: Savral (Roleplay) / int_2dc3e97c
comment
Ghost Town: The players encounter several examples, some of which have actual ghosts. Trip accidentally teleports himself, NESgamer 190, and a group of villagers into an abandoned goblin city deep in Rokkan. Tabbune runs into an abandoned dwarf village, which just happens to be haunted. He then spends several rounds fighting off a bunch of skeletons.
 Roll To Dodge: Savral (Roleplay) / int_2dc3e97c
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 Roll To Dodge: Savral (Roleplay) / int_2df4fa08
type
Omniglot
 Roll To Dodge: Savral (Roleplay) / int_2df4fa08
comment
Omniglot: All of the Player characters are this, as outlined under Translator Microbes.
 Roll To Dodge: Savral (Roleplay) / int_2df4fa08
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Roll To Dodge: Savral (Roleplay) / int_2df4fa08
 Roll To Dodge: Savral (Roleplay) / int_309b8806
type
Cursed with Awesome
 Roll To Dodge: Savral (Roleplay) / int_309b8806
comment
Cursed with Awesome: At the Temple of Hastar, Makuta 9999 accidentally turns himself into a Spider Swarm lich by reading off a ritual cylinder. While it makes him vulnerable to holy magic, the transformation also makes him extremely hard to kill.
 Roll To Dodge: Savral (Roleplay) / int_309b8806
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type
Time Stands Still
 Roll To Dodge: Savral (Roleplay) / int_314c56b9
comment
Time Stands Still: The Witch Louise has the ability to manipulate time and by extension freeze it. On turn 69, she uses this ability to isolate Brah from a group of Puzov soldiers and torment her with a swarm of puking Scarfy-like creatures. This scene even has the world turn monochrome.
 Roll To Dodge: Savral (Roleplay) / int_314c56b9
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 Roll To Dodge: Savral (Roleplay) / int_3517000d
type
Mad Scientist
 Roll To Dodge: Savral (Roleplay) / int_3517000d
comment
Mad Scientist: From creating a Flesh Golem from Shrumen and bear body parts to having a manufacturing facility in her lair, the Witch Schierke fits the bill. She looks the part too, sporting a lab coat while speaking in a pseudo-German accent. She’s also taken cues from Fran Madaraki, having sewn four additional arms onto her body.
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type
Death Is Cheap
 Roll To Dodge: Savral (Roleplay) / int_37fcf16
comment
Death Is Cheap: Player characters do not suffer significant consequences for dying, as they simply respawn. The only downside is that players frequently respawn in a different location, forcing them to abandon any quests they were working towards. Non-player character deaths are permanent, though some of them do become ghosts.
 Roll To Dodge: Savral (Roleplay) / int_37fcf16
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 Roll To Dodge: Savral (Roleplay) / int_3b6a5d9b
type
Skill Scores and Perks
 Roll To Dodge: Savral (Roleplay) / int_3b6a5d9b
comment
Skills, Scores, and Perks: Instead of leveling up, players gain unique skills or perks after enduring for a variable number of turns or dying. Unlike other examples, the players have no say in what these skills or perks are, since Cathy doles them out based on how the player performs.
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 Roll To Dodge: Savral (Roleplay) / int_404caf13
type
Unicorn
 Roll To Dodge: Savral (Roleplay) / int_404caf13
comment
Unicorn: Unicorns are a prominently featured race in this Roll to Dodge. While they have a typical unicorn appearance, they are anything but good or pure. Unicorns in Savral are infamous for trolling the players. In their equestrian form, they’re capable of Teleport Spam, Mind Control, phasing through walls, and detaching their heads from the rest of their bodies. When they fuse themselves to various objects, they gain Lovecraftian Superpowers such as sprouting Combat Tentacles and launching fetuses at people, making them borderline Eldritch Abominations. All of these abilities make them nearly impossible to kill, much to the ire of the players.
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type
Always Chaotic Evil
 Roll To Dodge: Savral (Roleplay) / int_4832a3bb
comment
Also, as some players have learned to their misfortune, she can seemingly change any player's class at will without their consent, including to things that nobody would otherwise play as like Witch or Manslave...
 Roll To Dodge: Savral (Roleplay) / int_4832a3bb
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type
Mushroom Man
 Roll To Dodge: Savral (Roleplay) / int_502c9edd
comment
Mushroom Man: Known as Shrumen in this setting. While they don't have a nation of their own, they tend to be common in western Harkad and Nivani. Shrumen soldiers tend to wield axes more than any other weapon.
 Roll To Dodge: Savral (Roleplay) / int_502c9edd
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Roll To Dodge: Savral (Roleplay) / int_502c9edd
 Roll To Dodge: Savral (Roleplay) / int_6b486b81
type
Revive Kills Zombie
 Roll To Dodge: Savral (Roleplay) / int_6b486b81
comment
Revive Kills Zombie: In Savral, holy-based healing spells will harm undead, including zombies, ghosts and liches. In his second incarnation, Lord Herobrine tries to heal himself as a ghost. Instead of healing him, it fries him, though being cursed by Cathy didn’t help matters.
 Roll To Dodge: Savral (Roleplay) / int_6b486b81
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 Roll To Dodge: Savral (Roleplay) / int_74ef476c
type
Kneel Before Zod
 Roll To Dodge: Savral (Roleplay) / int_74ef476c
comment
Kneel Before Zod: Cathy's ultimate goal involves getting the players to kneel before her and making them into her slaves. This ritual of submission may also require players to suck on her feet and endure endless torture. Also, as some players have learned to their misfortune, she can seemingly change any player's class at will without their consent, including to things that nobody would otherwise play as like Witch or Manslave...
 Roll To Dodge: Savral (Roleplay) / int_74ef476c
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 Roll To Dodge: Savral (Roleplay) / int_77473d35
type
God Is Evil
 Roll To Dodge: Savral (Roleplay) / int_77473d35
comment
God Is Evil: Cathari Sarad. Any goddess who would willingly create things like the Unicorns cannot be anything but a sadistic troll.
 Roll To Dodge: Savral (Roleplay) / int_77473d35
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 Roll To Dodge: Savral (Roleplay) / int_7febc23b
type
Establishing Character Moment
 Roll To Dodge: Savral (Roleplay) / int_7febc23b
comment
Establishing Character Moment: The first time one is introduced, a unicorn lures bRaHiAn1 deep into a forest and then kicks her in the shins. This is the first of many times they actively screw with the players. And things just get worse from there.
 Roll To Dodge: Savral (Roleplay) / int_7febc23b
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type
Black Eyes of Evil
 Roll To Dodge: Savral (Roleplay) / int_806b07e7
comment
Black Eyes of Evil: Pitch black eyes usually indicates that a character has been possessed by the setting’s demonic unicorns.
 Roll To Dodge: Savral (Roleplay) / int_806b07e7
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type
Our Liches Are Different
 Roll To Dodge: Savral (Roleplay) / int_82a4fadc
comment
Our Liches Are Different: In Savral, most liches are undead made of billions of spiders. They have black rings as phylacteries. Philosopher in his second and third incarnations is an exception to this, as he takes the form of a more traditional lich with a zombie-like body and an amulet phylactery.
 Roll To Dodge: Savral (Roleplay) / int_82a4fadc
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type
Sapient Steed
 Roll To Dodge: Savral (Roleplay) / int_84f15fc4
comment
Sapient Steed: Witches and elves tend to have unicorns as steeds. Unicorns are sapient in that they converse with both their riders and the player characters.
 Roll To Dodge: Savral (Roleplay) / int_84f15fc4
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Random Number God
 Roll To Dodge: Savral (Roleplay) / int_869ffa6b
comment
Random Number God: BC The Entity's first character worships Temere Numerus, a god of probability and chance. In terms of the game itself... well, yeah.
 Roll To Dodge: Savral (Roleplay) / int_869ffa6b
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type
Cthulhumanoid
 Roll To Dodge: Savral (Roleplay) / int_8e59e4a6
comment
Cthulhumanoid: The Cthuloids are gray, hairless humanoids with tentacles replacing their mouths. They serve as lieutenants in the Puzov army.
 Roll To Dodge: Savral (Roleplay) / int_8e59e4a6
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type
Resurrective Immortality
 Roll To Dodge: Savral (Roleplay) / int_934eb07f
comment
Resurrective Immortality: While the players can die, the fact they can respawn, with all their memories intact, makes them effectively immortal. This is justified in-universe since the players are disembodied souls that Cathy cannot completely destroy.
 Roll To Dodge: Savral (Roleplay) / int_934eb07f
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type
Little People Are Surreal
 Roll To Dodge: Savral (Roleplay) / int_96d1b224
comment
Little People Are Surreal: A number of one-foot tall men in white tuxedos appear in Trip’s drug/dream sequence to highlight its bizarreness.
 Roll To Dodge: Savral (Roleplay) / int_96d1b224
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 Roll To Dodge: Savral (Roleplay) / int_970c790a
type
Big Bad
 Roll To Dodge: Savral (Roleplay) / int_970c790a
comment
Big Bad: The Witch Cathy, the in-game persona of the game master, acts as the ultimate villain, given that she destroyed the previous game master's world and de-powered all the other player characters. In Savral's past, she turned the northern half of the world into a barren wasteland, sicced a horde of man-eating elves on the rest of the world, and caused mass-genocide. She's also responsible for creating the game's demonic, trolling unicorns, which cause never-ending problems for the player characters and wreak havoc on the world as a whole.
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type
Lizard Folk
 Roll To Dodge: Savral (Roleplay) / int_a04eb363
comment
Lizard Folk: Influenced by Dungeons & Dragons, Savral features kobolds and dragonborn as prominent races. Kobolds fall under the small and roguish kind of reptilians while the dragonborn fall under the large and brutish variety. At the start of the session, the kobolds control one of the world's largest empires, which is rapidly falling apart due to external threats and internal rebellion. The dragonborn are an artificial race whose members serve as front line soldiers for the Puzov army.
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type
Mordor
 Roll To Dodge: Savral (Roleplay) / int_aa2bd65c
comment
Mordor: Rokkan, also known as the Witchlands, is a barren wasteland covered in perpetual twilight. While the region houses numerous settlements, said places require extensive magical infrastructure to feed its inhabitants. The region also contains several civilizations, led by the titular witches, that are generally hostile to the outside world. At the same time, the players encounter a number of settlements belonging to non-elven races, implying that the witchlands had seen greener days. A few instances in the game also suggest Cathy had instigated this transformation, using the elves and unicorns to exterminate the locals in each province.
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type
Luck Manipulation Mechanic
 Roll To Dodge: Savral (Roleplay) / int_aaaca277
comment
Luck Manipulation Mechanic: A few traits allow both players and bosses to re-roll dice to achieve better results. Trip's Wizard's Caution allows him to reroll for any magical spell whenever he rolled a one. As explained in Cathy's Guidebook, the Ashen Goat Demon has the trait Accuracy, which allows it to roll two dice per action and use the better result.
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 Roll To Dodge: Savral (Roleplay) / int_ac4c677f
type
De-power
 Roll To Dodge: Savral (Roleplay) / int_ac4c677f
comment
De-Power: Prior to Cathari Sarad’s takeover, players could easily travel to alternate dimensions, form armies of their own, possess important figures, and become gods themselves. Once Cathari ascended to godhood, she removed all of their powers and reduced them to the equivalent of 1st level RPG characters. Part of the players’ motivation involves reclaiming the powers that were lost.
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type
Inept Mage
 Roll To Dodge: Savral (Roleplay) / int_af739531
comment
Inept Mage: Trip, until he gained the trait Wizard’s Caution. As a wizard, his spells frequently backfire on him, usually by blowing up in his face. When he tries to use magic to learn about Stormwald, he summons forth a unicorn instead.
 Roll To Dodge: Savral (Roleplay) / int_af739531
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_af739531
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_af739531
 Roll To Dodge: Savral (Roleplay) / int_b4754f84
type
The Worm That Walks
 Roll To Dodge: Savral (Roleplay) / int_b4754f84
comment
The Worm That Walks: Liches such as Makuta 9999, Yassari II, and Enri are this, seeing as they’re made out of billions upon billions of spiders. Makuta also turns a few guards into spider-swarm organisms, making them into this.
 Roll To Dodge: Savral (Roleplay) / int_b4754f84
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_b4754f84
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_b4754f84
 Roll To Dodge: Savral (Roleplay) / int_ba5436eb
type
The Great Wall
 Roll To Dodge: Savral (Roleplay) / int_ba5436eb
comment
The Great Wall: The Harkad Empire has a massive wall stretching across the northern border of the witchlands, through a mountain cluster in the center of the continent, and alongside the border to the Puzov Occupied territories. Said wall also contains barrier magic for keeping Puzov troops out. In the course of the game, Trip fights alongside a contingent of Puzov forces shortly after they break through said wall.
 Roll To Dodge: Savral (Roleplay) / int_ba5436eb
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_ba5436eb
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_ba5436eb
 Roll To Dodge: Savral (Roleplay) / int_bd8b2b0b
type
To Serve Man
 Roll To Dodge: Savral (Roleplay) / int_bd8b2b0b
comment
To Serve Man: Elves in Savral are known for having a taste for human flesh.
 Roll To Dodge: Savral (Roleplay) / int_bd8b2b0b
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_bd8b2b0b
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_bd8b2b0b
 Roll To Dodge: Savral (Roleplay) / int_be7ff283
type
YouGottaHaveBlueHair
 Roll To Dodge: Savral (Roleplay) / int_be7ff283
comment
You Gotta Have Blue Hair: So far, several of the witches have unnatural hair colors. Medusa’s is green, Marisa’s is pink, Schierke’s is purple, Yukari’s is orange, Grimhilde’s is blue, and Jadice’s is white. On the natural color spectrum, we have Cathari, Louise, and Beatrice with blonde, brown and black hair respectively.
 Roll To Dodge: Savral (Roleplay) / int_be7ff283
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_be7ff283
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_be7ff283
 Roll To Dodge: Savral (Roleplay) / int_bf487e2b
type
Translator Microbes
 Roll To Dodge: Savral (Roleplay) / int_bf487e2b
comment
Translator Microbes: Player characters have an innate trait that translates NPC dialogue into English, given that the player characters can communicate with Savral's inhabitants, even though they speak in a variety of different tongues and languages. This creates a few interesting situations. When bRaHiAn1 switches from speaking to a group of Keranian Humans to negotiate with a group of Imari Shades, the humans make note of the sudden language swap. While conversing with the lich Enri, Kayne asks Enri to teach him some of the orc languages while visiting his pyramid in the desert. When Enri tries explaining the fundamentals of Ixali while translating a few words, Kayne hears everything in English, even though the Ixali script bears little similarity to the English language.
 Roll To Dodge: Savral (Roleplay) / int_bf487e2b
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_bf487e2b
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_bf487e2b
 Roll To Dodge: Savral (Roleplay) / int_c3844d3d
type
Flesh Golem
 Roll To Dodge: Savral (Roleplay) / int_c3844d3d
comment
Flesh Golem: Near Tal-Uras, Trip encounters one of Schierke’s creations, a monstrosity comprising of shrumen and bear body parts fused together.
 Roll To Dodge: Savral (Roleplay) / int_c3844d3d
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_c3844d3d
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_c3844d3d
 Roll To Dodge: Savral (Roleplay) / int_c462436
type
Henchmen Race
 Roll To Dodge: Savral (Roleplay) / int_c462436
comment
Henchmen Race: According to the overseers, both the dragonborn and the guardians are artificial races created by the Witch Beatrice. The former serves as the backbone of the Puzov army while the latter specialize in border defense and infiltration. It is implied that the cthuloids are an artificial race as well, as they have a similar serial naming system to the dragonborn soldiers.
 Roll To Dodge: Savral (Roleplay) / int_c462436
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_c462436
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_c462436
 Roll To Dodge: Savral (Roleplay) / int_cf64a80d
type
Hostile Show Takeover
 Roll To Dodge: Savral (Roleplay) / int_cf64a80d
comment
Hostile Show Takeover: The session starts with Cathari Sarad taking over the previous game and destroying its world to make room for her own.
 Roll To Dodge: Savral (Roleplay) / int_cf64a80d
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_cf64a80d
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_cf64a80d
 Roll To Dodge: Savral (Roleplay) / int_d08049db
type
Taken for Granite
 Roll To Dodge: Savral (Roleplay) / int_d08049db
comment
Taken for Granite: Whenever a player becomes inactive or doesn't submit an action for a long time, their in-universe persona turns into a stone statue. Said statue is typically mounted on a pedestal with the player’s name on it.
 Roll To Dodge: Savral (Roleplay) / int_d08049db
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_d08049db
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_d08049db
 Roll To Dodge: Savral (Roleplay) / int_d6f4f589
type
FictionalColor
 Roll To Dodge: Savral (Roleplay) / int_d6f4f589
comment
Fictional Color: Named after the Discworld color, Octarine exists as an indicator of eldritch magic. The fact it is never described in terms of other colors highlights its otherness.
 Roll To Dodge: Savral (Roleplay) / int_d6f4f589
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_d6f4f589
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_d6f4f589
 Roll To Dodge: Savral (Roleplay) / int_db9dd05
type
Magic Misfire
 Roll To Dodge: Savral (Roleplay) / int_db9dd05
comment
Magic Misfire: While Trip was still a wizard, his spells had a tendency to blow up in his face whenever he rolled a one.
 Roll To Dodge: Savral (Roleplay) / int_db9dd05
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_db9dd05
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_db9dd05
 Roll To Dodge: Savral (Roleplay) / int_e42c07e6
type
Holy Hand Grenade
 Roll To Dodge: Savral (Roleplay) / int_e42c07e6
comment
Holy Hand Grenade: Philosopher gains a set of five rocket propelled grenades that can deal holy damage. One of them disintegrates a group of three elves and their horses; another vaporizes his lich body completely after an ill-advised Rocket Jump. The paladin at the Temple of Hastar, who resurrects as Templar Reborn, also wields a holy-enchanted mace. He uses it to cut off Makuta 9999’s regeneration abilities as a lich.
 Roll To Dodge: Savral (Roleplay) / int_e42c07e6
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_e42c07e6
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_e42c07e6
 Roll To Dodge: Savral (Roleplay) / int_f217cdab
type
Great Big Book of Everything
 Roll To Dodge: Savral (Roleplay) / int_f217cdab
comment
Great Big Book of Everything: Cathy’s guidebook is implied to have any and all relevant information about the world of Savral. It has a complete bestiary, a few chapters dedicated to explaining how magic works, and it offers advice based on the mechanics of the game itself. Whether or not players can access this information depends entirely on Cathari’s whims.
 Roll To Dodge: Savral (Roleplay) / int_f217cdab
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_f217cdab
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_f217cdab
 Roll To Dodge: Savral (Roleplay) / int_f7057d51
type
Matriarchy
 Roll To Dodge: Savral (Roleplay) / int_f7057d51
comment
Matriarchy: The regions of Avis-Sfal and Spyrus consist of a number of independent human villages led by magic-using priestesses. Within these villages, men are never the focus of players’ interaction, in contrast to many other regions where players interact with mostly male NPCs. It’s implied that these societies are matrifocal, since the Tgan high priestess’s brother occupies a position beside her and no husband figure exists. While the roles of men in these societies aren't clearly defined, both the Tgan High priestess and the priestess Zbse encounters doubt men can rule effectively.
 Roll To Dodge: Savral (Roleplay) / int_f7057d51
featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_f7057d51
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_f7057d51
 Roll To Dodge: Savral (Roleplay) / int_name
type
ItemName
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comment
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featureApplicability
1.0
 Roll To Dodge: Savral (Roleplay) / int_name
featureConfidence
1.0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Roll To Dodge: Savral (Roleplay) / int_name
 Roll To Dodge: Savral (Roleplay) / int_name
itemName
Roll To Dodge: Savral (Roleplay)

The following is a list of statements referring to the current page from other pages.

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Always Chaotic Evil / int_8bbc4fe0
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Black Eyes of Evil / int_8bbc4fe0
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De-power / int_8bbc4fe0
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Death Is Cheap / int_8bbc4fe0
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hasFeature
Fictional Colour / int_8bbc4fe0
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Improvised Armour / int_8bbc4fe0
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hasFeature
Matriarchy / int_8bbc4fe0
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Mushroom Man / int_8bbc4fe0
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hasFeature
Our Liches Are Different / int_8bbc4fe0
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hasFeature
Play-by-Post Games / int_8bbc4fe0
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Resurrective Immortality / int_8bbc4fe0
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Revive Kills Zombie / int_8bbc4fe0
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Skill Scores and Perks / int_8bbc4fe0
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Taken for Granite / int_8bbc4fe0
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hasFeature
The Worm That Walks / int_8bbc4fe0
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hasFeature
Time Stands Still / int_8bbc4fe0
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hasFeature
To Serve Man / int_8bbc4fe0
 Roll To Dodge: Savral (Roleplay)
hasFeature
Translator Microbes / int_8bbc4fe0
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hasFeature
Unicorn / int_8bbc4fe0
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seeAlso
Roll To Dodge: Savral (Roleplay)