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The Lords of Ruin (Roleplay)

 The Lords of Ruin (Roleplay)
type
TVTItem
 The Lords of Ruin (Roleplay)
label
The Lords of Ruin (Roleplay)
 The Lords of Ruin (Roleplay)
page
TheLordsOfRuin
 The Lords of Ruin (Roleplay)
comment
The year is 2364 and the Helghan Republic has emerged from the fires of war and chaos to an uncertain future.Four years ago, the CEO of Stahl industries accidentally unleashed a weapon of genocidal potential on the inhabitants of Helghan. With a flash of emerald light, the abhorrent weapon detonated above the ruins of Phyrrus city, destroying their navies and closing off the sky in the process.After the destruction, a lot of things happened and the people of Helghan have formed a new, more democratic nation founded on the principles of peace, justice, and freedom. Furthermore, the storms of irradiated petrusite energy that filled the skies have finally dissipated to reveal a new and unfamiliar starscape.What they didn't know was they were transported into the world of BattleTech.The Lords of Ruin is a Killzone/BattleTech Crossover Quest Fic written by prometheus110 on Sufficient Velocity.com. You, the players, are the government of the Helghan republic. You will choose the actions to take and lead your people in this new world.
 The Lords of Ruin (Roleplay)
fetched
2024-04-06T07:16:35Z
 The Lords of Ruin (Roleplay)
parsed
2024-04-06T07:16:35Z
 The Lords of Ruin (Roleplay)
isPartOf
DBTropes
 The Lords of Ruin (Roleplay) / int_21f60711
type
Good Is Not Soft
 The Lords of Ruin (Roleplay) / int_21f60711
comment
Good Is Not Soft: The Helghan Republic is a progressive, caring, and almost utopian nation, but that doesn't mean they won't pull a punch when dealing against their enemies.
 The Lords of Ruin (Roleplay) / int_21f60711
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1.0
 The Lords of Ruin (Roleplay) / int_21f60711
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 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_21f60711
 The Lords of Ruin (Roleplay) / int_2745f935
type
Gas Mask Mooks
 The Lords of Ruin (Roleplay) / int_2745f935
comment
Gas Mask Mooks: The Helghan, again.
 The Lords of Ruin (Roleplay) / int_2745f935
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1.0
 The Lords of Ruin (Roleplay) / int_2745f935
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 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_2745f935
 The Lords of Ruin (Roleplay) / int_3d59c9a0
type
Powered Armor
 The Lords of Ruin (Roleplay) / int_3d59c9a0
comment
Powered Armor: After a long research period, the Outer Rim Defense Initiative created their own Power Armor (Light) led by the Helghan Republic. The Minuteman system was the first powered armor system developed by the ORDI alliance’s joint development program. It is, however, barely suitable for front-line combat and was rapidly replaced. The subsequent Man-At-Arms was the second powered armor and was much more advanced than the preceding Minuteman, which was relegated to militia units upon the release of the Man-At-Arms.
 The Lords of Ruin (Roleplay) / int_3d59c9a0
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 The Lords of Ruin (Roleplay) / int_3d59c9a0
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 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_3d59c9a0
 The Lords of Ruin (Roleplay) / int_3f45f1e6
type
Adaptational Heroism
 The Lords of Ruin (Roleplay) / int_3f45f1e6
comment
Adaptational Heroism: In the original source, the Helghan was the villain. Here, they're the hero and the protagonist.
 The Lords of Ruin (Roleplay) / int_3f45f1e6
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1.0
 The Lords of Ruin (Roleplay) / int_3f45f1e6
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 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_3f45f1e6
 The Lords of Ruin (Roleplay) / int_48c99e19
type
Death by Adaptation
 The Lords of Ruin (Roleplay) / int_48c99e19
comment
Death by Adaptation: Due to Arden meeting with Helgan, Hanse Davion dies. Ulric Kerensky died a year before the Clan Invasion started. Takashi Kurita dies a few years early due to the Clans attacking Luthien in late 3049.
 The Lords of Ruin (Roleplay) / int_48c99e19
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 The Lords of Ruin (Roleplay) / int_48c99e19
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 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_48c99e19
 The Lords of Ruin (Roleplay) / int_4962280f
type
Doom Troops
 The Lords of Ruin (Roleplay) / int_4962280f
comment
Doom Troops: How soldiers of the Helghan Republic look. Subverted since they're the protagonists and aggressively democratic and egalitarian.
 The Lords of Ruin (Roleplay) / int_4962280f
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 The Lords of Ruin (Roleplay) / int_4962280f
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 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_4962280f
 The Lords of Ruin (Roleplay) / int_4a852458
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Big Good
 The Lords of Ruin (Roleplay) / int_4a852458
comment
Big Good: The Helghan Republic. They have been involved in many conflicts from Portland's Civil War and Aurigan Civil War and they're generally seen as the good guys.
 The Lords of Ruin (Roleplay) / int_4a852458
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1.0
 The Lords of Ruin (Roleplay) / int_4a852458
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 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_4a852458
 The Lords of Ruin (Roleplay) / int_575fd5e2
type
Dark Is Not Evil
 The Lords of Ruin (Roleplay) / int_575fd5e2
comment
Dark Is Not Evil: The Helghan. Their soldiers are dressed in black armor with gasmask to boot, but they're good guys.
 The Lords of Ruin (Roleplay) / int_575fd5e2
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1.0
 The Lords of Ruin (Roleplay) / int_575fd5e2
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 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_575fd5e2
 The Lords of Ruin (Roleplay) / int_57a91010
type
Green Rocks
 The Lords of Ruin (Roleplay) / int_57a91010
comment
Green Rocks: The petrusite, the glowing green rock from Helghan. Many Helghast's weapons and technology are fueled by petrusite, so the Helghan Republic makes it a state secret to make sure nobody can use it.
 The Lords of Ruin (Roleplay) / int_57a91010
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1.0
 The Lords of Ruin (Roleplay) / int_57a91010
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1.0
 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_57a91010
 The Lords of Ruin (Roleplay) / int_6c553873
type
Private Military Contractors
 The Lords of Ruin (Roleplay) / int_6c553873
comment
Private Military Contractors: Several, Markham's Marauders. The Helghan contract them during the Portland Civil War to assist the rebels. Raven Interstellar. Founded by the Helghan republic, they work as a deniable mercenary company.
 The Lords of Ruin (Roleplay) / int_6c553873
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1.0
 The Lords of Ruin (Roleplay) / int_6c553873
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 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_6c553873
 The Lords of Ruin (Roleplay) / int_7453bc5b
type
Spared by the Adaptation
 The Lords of Ruin (Roleplay) / int_7453bc5b
comment
Spared by the Adaptation: Due to Helgan's presence, the events of BattleTech (2018) play out differently. As such, Raju "Mastiff" Montgomery survives the civil war. The destruction of the Artru cache is avoided as well.
 The Lords of Ruin (Roleplay) / int_7453bc5b
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1.0
 The Lords of Ruin (Roleplay) / int_7453bc5b
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 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_7453bc5b
 The Lords of Ruin (Roleplay) / int_79a60aec
type
For Want of a Nail
 The Lords of Ruin (Roleplay) / int_79a60aec
comment
For Want Of A Nail: The presence of Helghan changes many events in the world of BattleTech.
 The Lords of Ruin (Roleplay) / int_79a60aec
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1.0
 The Lords of Ruin (Roleplay) / int_79a60aec
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1.0
 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_79a60aec
 The Lords of Ruin (Roleplay) / int_9c842299
type
Weaponized Exhaust
 The Lords of Ruin (Roleplay) / int_9c842299
comment
Weaponized Exhaust: The Clans use their Warships' fusion drives to attack some ORDI vessels. Highly successful, but too late to save them.
 The Lords of Ruin (Roleplay) / int_9c842299
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1.0
 The Lords of Ruin (Roleplay) / int_9c842299
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1.0
 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_9c842299
 The Lords of Ruin (Roleplay) / int_c8146c52
type
Synthetic Plague
 The Lords of Ruin (Roleplay) / int_c8146c52
comment
Synthetic Plague: One story arc has a synthetic, extremely contagious rabies variant unleashed on Helghan.
 The Lords of Ruin (Roleplay) / int_c8146c52
featureApplicability
1.0
 The Lords of Ruin (Roleplay) / int_c8146c52
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 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_c8146c52
 The Lords of Ruin (Roleplay) / int_c8c968c3
type
The Alliance
 The Lords of Ruin (Roleplay) / int_c8c968c3
comment
The Alliance: The ORDI (Outer Rim Defense Initiative) is an alliance between the Helghan Republic, Aurigan Coalition, Magistracy of Canopus, and Taurian Concordat; the four most influential powers on the Rimward Periphery of the Inner Sphere.
 The Lords of Ruin (Roleplay) / int_c8c968c3
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 The Lords of Ruin (Roleplay) / int_c8c968c3
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 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_c8c968c3
 The Lords of Ruin (Roleplay) / int_cc7fae30
type
Outside-Context Problem
 The Lords of Ruin (Roleplay) / int_cc7fae30
comment
Outside-Context Problem: The Helghan. Nobody from the BattleTech knows who they are. They appear out of nowhere with dark demonic soldiers and mysterious technologies like the petrusite weapons.
 The Lords of Ruin (Roleplay) / int_cc7fae30
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1.0
 The Lords of Ruin (Roleplay) / int_cc7fae30
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The Lords of Ruin (Roleplay) / int_cc7fae30
 The Lords of Ruin (Roleplay) / int_name
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ItemName
 The Lords of Ruin (Roleplay) / int_name
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 The Lords of Ruin (Roleplay) / int_name
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 The Lords of Ruin (Roleplay) / int_name
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 The Lords of Ruin (Roleplay)
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The Lords of Ruin (Roleplay) / int_name
 The Lords of Ruin (Roleplay) / int_name
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The Lords of Ruin (Roleplay)

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 The Lords of Ruin (Roleplay)
hasFeature
Play-by-Post Games / int_ec868440