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A*mazing

 A*mazing
type
TVTItem
 A*mazing
label
A*mazing
 A*mazing
page
Amazing
 A*mazing
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Australian kids' game show that ran on the Seven Network for four seasons (1993-98). The show had kids from different primary schools competing for points. Each day, two kids represented their school, with the aim of collecting as many points as possible for their school's final total, updated daily and revealed at the end of the week.The show consisted of three rounds. The first and second round involved each team, separately, having to guess the answer to a what-am-I question from a series of clues given by host James Sherry in ninety seconds. Once the team had worked out the answer, they would then type out the answer on a giant keyboard, using their feet. The team was awarded one point for every second remaining on the clock when they finished typing. After a commercial break, the contestants would have to run through one of two mazes using the leftover time from the what-am-I question. Hidden in this maze were the letters that made up the word, and each letter was worth ten points. The process was then repeated so both team members could run the maze.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The third round was the Computer Challenge, in which contestants played Super Nintendo (later Nintendo 64) games competitively. The player who had collected the most coins/bananas/points was awarded 50 points, with the runner-up receiving 25.The team with the most points at the end of each day's play then competed in the Key Run. Seven keys were hidden in the maze, each worth one hundred points. Contestants had 90 seconds (120 seconds in Seasons 2-4) to find as many keys as possible. There was always a Bonus Key which gave both members of the team a Nintendo Game Boy (later a Game Boy Colour).After the Key Run, the points scored during that episode were added to the Leaderboard. At the end of the week, the winning team won their school a major prize, usually educational software.A*mazing was easily the most popular Australian children's show of the 1990s, and holds a similar cultural significance in that country as Legends of the Hidden Temple and Nickelodeon GUTS do in America.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })
 A*mazing
fetched
2023-02-03T05:42:47Z
 A*mazing
parsed
2023-02-03T05:42:47Z
 A*mazing
isPartOf
DBTropes
 A*mazing / int_5fcb3c79
type
Golden Snitch
 A*mazing / int_5fcb3c79
comment
Golden Snitch: Keys were worth one hundred points per key.
 A*mazing / int_5fcb3c79
featureApplicability
1.0
 A*mazing / int_5fcb3c79
featureConfidence
1.0
 A*mazing
hasFeature
A*mazing / int_5fcb3c79
 A*mazing / int_68d43ebc
type
Game Show Host
 A*mazing / int_68d43ebc
comment
Game Show Host: James Sherry.
 A*mazing / int_68d43ebc
featureApplicability
1.0
 A*mazing / int_68d43ebc
featureConfidence
1.0
 A*mazing
hasFeature
A*mazing / int_68d43ebc
 A*mazing / int_9d3f4777
type
My Nayme Is
 A*mazing / int_9d3f4777
comment
My Nayme Is: A*mazing. With the asterisk.
 A*mazing / int_9d3f4777
featureApplicability
1.0
 A*mazing / int_9d3f4777
featureConfidence
1.0
 A*mazing
hasFeature
A*mazing / int_9d3f4777
 A*mazing / int_b01abe4f
type
Catchphrase
 A*mazing / int_b01abe4f
comment
Catchphrase: "The Game Boy comes in white, black, red, yellow, or...wicked see-through!" "It's a What-Am-I question with seven letters. Ninety seconds on the clock, and your time starts...now."
 A*mazing / int_b01abe4f
featureApplicability
1.0
 A*mazing / int_b01abe4f
featureConfidence
1.0
 A*mazing
hasFeature
A*mazing / int_b01abe4f
 A*mazing / int_ca3e24dc
type
Monkey Morality Pose
 A*mazing / int_ca3e24dc
comment
Monkey Morality Pose: The three monkeys sitting on the Jungle Walk. Upon hitting the button on the first monkey, the hands covering its eyes lowered, the second monkey had its hands on its ears and opened its mouth, and the third monkey lowered its hands covering its mouth. They were referred to as "See No Evil, Hear No Evil, Speak No Evil".
 A*mazing / int_ca3e24dc
featureApplicability
1.0
 A*mazing / int_ca3e24dc
featureConfidence
1.0
 A*mazing
hasFeature
A*mazing / int_ca3e24dc
 A*mazing / int_d3435454
type
Bonus Round
 A*mazing / int_d3435454
comment
Bonus Round: If the players in the Key Run found the day's designated Bonus Key, they each won a Nintendo Game Boy.
 A*mazing / int_d3435454
featureApplicability
1.0
 A*mazing / int_d3435454
featureConfidence
1.0
 A*mazing
hasFeature
A*mazing / int_d3435454
 A*mazing / int_dfbe4aa9
type
Fourth Wall
 A*mazing / int_dfbe4aa9
comment
Fourth Wall: During a Season 4 letter run, one letter in the dungeon was hidden on the camera, so that most of the camera was obscured by the shape of the letter. The cameraman actually followed the player through the dungeon and got up really close to the player, at which point the player realised why she was being followed, turned around, and grabbed the letter off the camera before continuing.
 A*mazing / int_dfbe4aa9
featureApplicability
1.0
 A*mazing / int_dfbe4aa9
featureConfidence
1.0
 A*mazing
hasFeature
A*mazing / int_dfbe4aa9
 A*mazing / int_f2e08db0
type
ColourCodedCharacters
 A*mazing / int_f2e08db0
comment
Colour-Coded Characters: Contestants in Season 1 wore white t-shirts underneath green or yellow overalls. Beginning in Season 2, this became green or yellow t-shirts under black overalls.
 A*mazing / int_f2e08db0
featureApplicability
1.0
 A*mazing / int_f2e08db0
featureConfidence
1.0
 A*mazing
hasFeature
A*mazing / int_f2e08db0
 A*mazing / int_f3626b09
type
Mercy Kill
 A*mazing / int_f3626b09
comment
Mercy Kill: When contestants were too dim to work out the answer to the what-am-I question at the desk, after all the clues were gone and the contestants had around thirty seconds left, James would begin spelling the answer.
 A*mazing / int_f3626b09
featureApplicability
1.0
 A*mazing / int_f3626b09
featureConfidence
1.0
 A*mazing
hasFeature
A*mazing / int_f3626b09
 A*mazing / int_f5a3e496
type
Suspiciously Similar Substitute
 A*mazing / int_f5a3e496
comment
Suspiciously Similar Substitute: On rare occasions where a player was injured during the Maze, another player was permitted to join their team as the "runner". At the desk, all three players were permitted to answer the question, giving the team with the injured player an advantage.
 A*mazing / int_f5a3e496
featureApplicability
1.0
 A*mazing / int_f5a3e496
featureConfidence
1.0
 A*mazing
hasFeature
A*mazing / int_f5a3e496
 A*mazing / int_f9f2c33
type
Running Gag
 A*mazing / int_f9f2c33
comment
Running Gag: After players check the cactus, "He watches A*mazing!"
 A*mazing / int_f9f2c33
featureApplicability
1.0
 A*mazing / int_f9f2c33
featureConfidence
1.0
 A*mazing
hasFeature
A*mazing / int_f9f2c33
 A*mazing / int_name
type
ItemName
 A*mazing / int_name
comment
 A*mazing / int_name
featureApplicability
1.0
 A*mazing / int_name
featureConfidence
1.0
 A*mazing
hasFeature
A*mazing / int_name
 A*mazing / int_name
itemName
A*mazing

The following is a list of statements referring to the current page from other pages.

 Australian Television Shows
seeAlso
A*mazing
 A*mazing
hasFeature
Excited Kids' Show Host / int_e551b956
 A*mazing
hasFeature
Game Show / int_e551b956