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...it's like TV Tropes, but LINKED DATA!

Whew!

 Whew!
type
TVTItem
 Whew!
label
Whew!
 Whew!
page
Whew
 Whew!
comment
Game Show created by former Jeopardy! contestant Jay Wolpert, and one of his first works after leaving Mark Goodson-Bill Todman Productions. Hosted by Tom Kennedy, the show premiered on CBS on April 23, 1979.The rules... oh, boy. (Whew!) Stay with us here. In each round, one contestant played an offensive role (the "Charger"), and the other played defense (the "Blocker"). The board had five "levels" of five boxes each with dollar amounts from $10 to $50, plus a sixth with three worth $200, $350 and $500. The Charger's goal was to advance up the board in 60 seconds by correctly solving "bloopers" — clues containing a humorously-incorrect statement (e.g., "Bob Barker is the host of The Price Is Too Damn High", with the correct answer being The Price Is Right). If the Charger answered incorrectly, they could try another clue in the row.Before the Charger started to play, though, the Blocker hid six "Blocks" on the board (no more than three in a row on the first five levels, and no more than one in the sixth row), which imposed a five-second penalty if hit. If the Charger was running out of time and hadn't yet reached the sixth level, they could call a "Longshot" and skip right to that row — however, the Blocker got to place an extra block using one of three "secret buttons". The Charger won the round either by advancing through all six levels, or by calling a Longshot and then finding/correcting a blooper. If the Charger ran out of time, or called a Longshot and then either missed a blooper or hit a block, the Blocker won. Games were played best-of-three, with the players switching roles each round and the champion deciding who played which role in the third round if needed.On November 5, 1979, the format was slightly altered to use teams of one contestant and one celebrity. This venture, appropriately called Celebrity Whew! and originally promoted to run for three weeks, ended up remaining until the show's end on May 30, 1980. Among those who participated were Trish Stewart, Jamie Farr, Gary Collins, Mary Ann Mobley, Robert Vaughn, Marcia Wallace, John Saxon, and Betty White.Whew! was initially aired against NBC's All-Star Secrets, which Whew! handily outperformed. NBC then moved The Hollywood Squares into the timeslot- with Squares winning the ratings battle decisively (although Squares would end a month after Whew! did). Its cancellation left CBS with only one game show — The Price Is Right — from June 1980 through January 1982, when Tattletales returned to the network's daytime schedule.In September 2021, after being absent from the airwaves for four decades, Whew! began airing on Buzzr.
 Whew!
fetched
2024-02-03T09:01:07Z
 Whew!
parsed
2024-02-03T09:01:07Z
 Whew!
processingComment
Dropped link to Averted: Not a Feature - UNKNOWN
 Whew!
processingComment
Dropped link to DudleyDoRight: Not a Feature - ITEM
 Whew!
processingComment
Dropped link to Showoffs: Not a Feature - ITEM
 Whew!
processingComment
Dropped link to SmurfettePrinciple: Not a Feature - UNKNOWN
 Whew!
processingUnknown
Averted
 Whew!
processingUnknown
SmurfettePrinciple
 Whew!
isPartOf
DBTropes
 Whew! / int_25b5600
type
Captain Ersatz
 Whew! / int_25b5600
comment
Captain Ersatz: Mr. Van Louse, of Snidely Whiplash. Count Nibbleneck, of Dracula. Frank and Stein, of Frankenstein's Monster and Igor. Kid Rotten, of Billy the Kid. Dr. Deranged, of Dr. Jekyll/Mr. Hyde. Alphonse the Gangster, of Al Capone.
 Whew! / int_25b5600
featureApplicability
1.0
 Whew! / int_25b5600
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_25b5600
 Whew! / int_2937826d
type
Hurricane of Puns
 Whew! / int_2937826d
comment
Hurricane of Puns: They flew fast, freely, and furiously here, including one about an announcer named "I Beg Your" Pardo.
 Whew! / int_2937826d
featureApplicability
1.0
 Whew! / int_2937826d
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_2937826d
 Whew! / int_32e69b5f
type
Dastardly Whiplash
 Whew! / int_32e69b5f
comment
Dastardly Whiplash: Mr. Van Louse the landlord, dressed in a black suit and top hat, with a sinister mustache, holding eviction papers in his hand.
 Whew! / int_32e69b5f
featureApplicability
1.0
 Whew! / int_32e69b5f
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_32e69b5f
 Whew! / int_38c493f1
type
End-of-Series Awareness
 Whew! / int_38c493f1
comment
End-of-Series Awareness: The last show had a final Block configuration (composed by the Villains, as per the format) of $20 and $40 on Level 2, $30 on Levels 3-5, and $350 on Level 6 - resulting in what was either a finger with the $350 space as its green nail, or a penis. In either case, Tom seemed to notice what they were going for.
 Whew! / int_38c493f1
featureApplicability
1.0
 Whew! / int_38c493f1
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_38c493f1
 Whew! / int_3a4f1e40
type
Celebrity Edition
 Whew! / int_3a4f1e40
comment
Celebrity Edition: The show switched to two celebrity-contestant teams in November 1979, but unlike many other examples of this trope Celebrity Whew! didn't really suffer all that much - other than the aforementioned "no straddling" alteration, the only real change was that the teams split duties in Charging, Blocking, and running the Gauntlet.
 Whew! / int_3a4f1e40
featureApplicability
1.0
 Whew! / int_3a4f1e40
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_3a4f1e40
 Whew! / int_4e3d253b
type
Downer Ending
 Whew! / int_4e3d253b
comment
Downer Ending: Randy Amasia, a high-profile member of the online game show community, was a contestant on August 27-28, 1979 and searched for years for his second episode (in which he won the $25,000 in his first attempt at the Gauntlet). Just hours before a copy was secured, he died of throat cancer. Both of his episodes circulate as master copies, but his first day also circulates from its original broadcast. The person who taped it, a co-worker of Randy, then forgot to tape the second episode (with the $25,000 win); Randy stated years later that he felt it wasn't a coincidence that said co-worker quickly became a former co-worker.
 Whew! / int_4e3d253b
featureApplicability
1.0
 Whew! / int_4e3d253b
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_4e3d253b
 Whew! / int_4eddbc06
type
Animated Credits Opening
 Whew! / int_4eddbc06
comment
Animated Credits Opening: Done by none other than Hanna-Barbera. A young lady dodges the Gauntlet's characters in what appears to be a Scooby-Doo–style haunted house, eventually reaching a large pot of gold. A word bubble comes out of her mouth, which turns into the show's logo before dissolving to the same logo on-set.
 Whew! / int_4eddbc06
featureApplicability
1.0
 Whew! / int_4eddbc06
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_4eddbc06
 Whew! / int_4f4372e9
type
Early-Installment Weirdness
 Whew! / int_4f4372e9
comment
Early-Installment Weirdness: During the premiere episode, Tom uses a classic Sony ECM-51 microphone for the first few minutes, placing it in a holder located on the side of the charger's podium after the game started; not only does the mic disappear after the first segment, but Tom is never shown using it again for the remainder of the series. For the first week, the level 6 boxes were red instead of green. The first Gauntlet win was also accompanied by a unique cue; it would be changed to the show's theme before long.
 Whew! / int_4f4372e9
featureApplicability
1.0
 Whew! / int_4f4372e9
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_4f4372e9
 Whew! / int_5f91efd9
type
Creative Closing Credits
 Whew! / int_5f91efd9
comment
Creative Closing Credits: The crew members' names were enclosed in comic-strip Speech Bubbles in the shape of the show's logo.
 Whew! / int_5f91efd9
featureApplicability
1.0
 Whew! / int_5f91efd9
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_5f91efd9
 Whew! / int_7cc8d769
type
Sore Loser
 Whew! / int_7cc8d769
comment
Sore Loser: If the contestant won the Gauntlet, the villian's monitors would say something like "We went easy!", "Cheater!", or "The IRS is coming!"
 Whew! / int_7cc8d769
featureApplicability
1.0
 Whew! / int_7cc8d769
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_7cc8d769
 Whew! / int_86981d3e
type
Lifelines
 Whew! / int_86981d3e
comment
Lifelines: The Longshot.
 Whew! / int_86981d3e
featureApplicability
1.0
 Whew! / int_86981d3e
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_86981d3e
 Whew! / int_8a6b9333
type
Blinking Lights of Victory
 Whew! / int_8a6b9333
comment
Blinking Lights of Victory: When a contestant won the $25,000 bonus round, all of the lights in the studio would flash and blink, including the cyclorama background which would shift from red to blue.
 Whew! / int_8a6b9333
featureApplicability
1.0
 Whew! / int_8a6b9333
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_8a6b9333
 Whew! / int_8bb6d274
type
Comeback Mechanic
 Whew! / int_8bb6d274
comment
Comeback Mechanic: The Longshot. No matter how many Blocks or wrong answers the Charger ran into, this call would let him/her jump straight to Level 6 for a chance to win the round by finding and correcting one last blooper (this could not be done if the Charger got to Level 6 on his/her own without calling Longshot; if that happened, the Charger had to either correct the blooper or suffer the Block; also, it could not be done while under the 5-second penalty of a Block [that penalty applied no matter how little/much time was on the clock, so if the Charger called a square with less than 5 seconds left, and it was a Block, it was an automatic loss]).
 Whew! / int_8bb6d274
featureApplicability
1.0
 Whew! / int_8bb6d274
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_8bb6d274
 Whew! / int_8e0430ab
type
Non-Standard Game Over
 Whew! / int_8e0430ab
comment
Non-Standard Game Over: If the Charger couldn't correct any bloopers on the sixth Level with any time remaining, the Blocker automatically won the round.
 Whew! / int_8e0430ab
featureApplicability
1.0
 Whew! / int_8e0430ab
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_8e0430ab
 Whew! / int_9d12bbc1
type
Foreshadowing
 Whew! / int_9d12bbc1
comment
Foreshadowing: One of the snarks the Gauntlet of Villains showed after a contestant didn't complete the run was "Try Password". A little over a year later, host Tom Kennedy would become the host of Password Plus. Actor and singer Bobby Van appeared on a show to surprise his wife Elaine Joyce who was a celebrity player that week. Van previously hosted Showoffs in 1975. Tom Kennedy would host its revival, Body Language, in 1984.
 Whew! / int_9d12bbc1
featureApplicability
1.0
 Whew! / int_9d12bbc1
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_9d12bbc1
 Whew! / int_a0396574
type
Rogues Gallery
 Whew! / int_a0396574
comment
Rogues Gallery: The Gauntlet of Villains, consisting of Alphonse the Gangster, Bruno the Headsman, Mr. Van Louse the landlord, Nero the Fiddler, Count Nibbleneck the Vampire, Frank and Stein, Kid Rotten the Gunslinger, Jeremy Swash the pirate, Dr. Deranged the mad scientist, and Lucretia the witch.
 Whew! / int_a0396574
featureApplicability
1.0
 Whew! / int_a0396574
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_a0396574
 Whew! / int_b01abe4f
type
Catchphrase
 Whew! / int_b01abe4f
comment
Catchphrase: "I want to introduce you now to ten of the most [disparaging description] who ever stood between a [champ's occupation] and his/her money. And here...they...are!" "Giving me the level and the money amount...CHARGE!!" "TIME'S UUUUUUP!" Tom, the audience, and the blocker(s) would chant "5! 4! 3! 2! 1!", whenever the charger hit a block.
 Whew! / int_b01abe4f
featureApplicability
1.0
 Whew! / int_b01abe4f
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_b01abe4f
 Whew! / int_b1fbb55b
type
Game Show Winnings Cap
 Whew! / int_b1fbb55b
comment
Game Show Winnings Cap: Any player who beat the Gauntlet retired immediately, as CBS had a $25,000 winnings limit in effect at the time. A five-Gauntlet limit was added sometime between mid-June and late July 1979 (shortly after Howard Wilson managed to win seven matches, and won the Gauntlet on his seventh try, leaving with $32,750).
 Whew! / int_b1fbb55b
featureApplicability
1.0
 Whew! / int_b1fbb55b
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_b1fbb55b
 Whew! / int_b5049d76
type
Added Alliterative Appeal
 Whew! / int_b5049d76
comment
Added Alliterative Appeal: Often used by Tom to describe the Gauntlet of Villains: "imbalanced imbeciles," "treacherous troglodytes," and so on.
 Whew! / int_b5049d76
featureApplicability
1.0
 Whew! / int_b5049d76
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_b5049d76
 Whew! / int_bad20f4e
type
Whammy
 Whew! / int_bad20f4e
comment
Whammy: Downplayed. When the Charger hit a block (indicated by one of the Villains holding a stop sign they had to wait five seconds before getting to select another value on that Level. The Blocker, meanwhile, was awarded the amount attached to it.
 Whew! / int_bad20f4e
featureApplicability
1.0
 Whew! / int_bad20f4e
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_bad20f4e
 Whew! / int_bb48f8ba
type
Timed Mission
 Whew! / int_bb48f8ba
comment
Timed Mission: 60 seconds in the front game, 60 seconds plus one second for every $100 earned from Charging and Blocking in the Gauntlet.
 Whew! / int_bb48f8ba
featureApplicability
1.0
 Whew! / int_bb48f8ba
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_bb48f8ba
 Whew! / int_c2cedc1c
type
Big "NO!"
 Whew! / int_c2cedc1c
comment
Big "NO!": After at least one Gauntlet win, the Villains' monitors displayed "OH NOOOOOO!!!!!"
 Whew! / int_c2cedc1c
featureApplicability
1.0
 Whew! / int_c2cedc1c
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_c2cedc1c
 Whew! / int_c3943bf3
type
Pilot
 Whew! / int_c3943bf3
comment
Pilot: Three were taped in December 1978, though aside from some audiovisual differences (more colorful set (including lights on the Charger's podium to count down the five-second penalty following a block being hit), some different music, and the bloopers not being underlined) it was largely identical to the aired show. Clips appeared in CBS debut promos, and Pilot #3 was uploaded by Wink Martindale in January 2020, and aired by Buzzr in September 2021.
 Whew! / int_c3943bf3
featureApplicability
1.0
 Whew! / int_c3943bf3
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_c3943bf3
 Whew! / int_d2c0e2ed
type
Schmuck Bait
 Whew! / int_d2c0e2ed
comment
Schmuck Bait: Any Charger who ran the clock down to less than five seconds, then picked a square instead of calling a Longshot, took a big chance on falling victim to this. If they hit a Block, they lost the round. Any Charger who cleared Level 5 with too little time to pick, hear, and answer a blooper on Level 6 and didn't call a Longshot was nearly guaranteed to lose the round.
 Whew! / int_d2c0e2ed
featureApplicability
1.0
 Whew! / int_d2c0e2ed
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_d2c0e2ed
 Whew! / int_d302b1c5
type
Run the Gauntlet
 Whew! / int_d302b1c5
comment
Run the Gauntlet: The Bonus Round, what else?
 Whew! / int_d302b1c5
featureApplicability
1.0
 Whew! / int_d302b1c5
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_d302b1c5
 Whew! / int_d3435454
type
Bonus Round
 Whew! / int_d3435454
comment
Bonus Round: The Gauntlet of Villains. Tom would ask a series of rapid-fire bloopers, and each correct answer awarded $100 and one step past each Villain (a series of cartoonish characters); a wrong answer meant that "Villain" displayed the correct answer on their "Telly Belly". (The contestant also had to respond within two seconds, or the answer would come up automatically.) Getting past all ten Villains in the given time awarded $25,000. The contestant received 60 seconds, plus one more for every $100 earned in the main game. The theoretical maximum, assuming the contestant only answered and blocked the highest-valued bloopers, at one per level, was 75 seconds ($750 in the two rounds they would have won, or $1,500). In April or May 1980, near the tail end of the series, the format was adjusted so matches wouldn't straddle between episodes. To help this, players who won the first two rounds then played a third round against the house for additional money/Gauntlet time. The six Blocks were placed by the Villains, with a seventh added on Level 6 if the Longshot was used.
 Whew! / int_d3435454
featureApplicability
1.0
 Whew! / int_d3435454
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_d3435454
 Whew! / int_d406fabc
type
Sound Proof Booth
 Whew! / int_d406fabc
comment
Sound Proof Booth: While the Blocker placed Blocks on the board, the Charger sat behind a scenic flat wearing headphones that played white noise.
 Whew! / int_d406fabc
featureApplicability
1.0
 Whew! / int_d406fabc
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_d406fabc
 Whew! / int_d968ce1c
type
Snarky Inanimate Object
 Whew! / int_d968ce1c
comment
Snarky Inanimate Object: The Villains' screens displayed mocking comments both before and after the Gauntlet, whether the contestant won or lost. Averted in the case of contestant Stephen Matthews; during his original appearance in October 1979, after winning a match, Stephen dislocated his knee by jumping from his excitement. When he returned to play the Gauntlet in January 1980, the Villains' commented with "How's the Leg?" and after winning the $25,000 "No Jumping!"
 Whew! / int_d968ce1c
featureApplicability
-1.0
 Whew! / int_d968ce1c
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_d968ce1c
 Whew! / int_dd91f8d8
type
Audience Participation
 Whew! / int_dd91f8d8
comment
Audience Participation: The audience joins in on counting the time down when a block is revealed.
 Whew! / int_dd91f8d8
featureApplicability
1.0
 Whew! / int_dd91f8d8
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_dd91f8d8
 Whew! / int_e63fa5f9
type
Red/Green Contrast
 Whew! / int_e63fa5f9
comment
Red/Green Contrast: The blocker was designated with a red octagon and the charger was designated with a green arrow. Those symbols appeared on the game board accordingly.
 Whew! / int_e63fa5f9
featureApplicability
1.0
 Whew! / int_e63fa5f9
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_e63fa5f9
 Whew! / int_f11e5ede
type
Miracle Rally
 Whew! / int_f11e5ede
comment
Miracle Rally: If the charger contestant was running short on time, he/she could call a Longshot and stop the clock, skipping to the top row. If the charger didn't hit a block, he/she could win if the question was correctly answered.
 Whew! / int_f11e5ede
featureApplicability
1.0
 Whew! / int_f11e5ede
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_f11e5ede
 Whew! / int_f3626b09
type
Mercy Kill
 Whew! / int_f3626b09
comment
Mercy Kill: If a contestant used up all five spots on a Level and didn't correct any bloopers, s/he automatically moved on to the next Level. Although this may seem like rewarding failure, using up all five spots (especially if three were Blocks) led to a higher chance of forcing the contestant to use the Longshot.
 Whew! / int_f3626b09
featureApplicability
1.0
 Whew! / int_f3626b09
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_f3626b09
 Whew! / int_f870d50
type
Consolation Prize
 Whew! / int_f870d50
comment
Consolation Prize: Rather nice if you lost to a champion — dining room furniture, refrigerators and color TVs were among the fare. Ergo, even a losing contestant could get a nice $500-$1500 payday.
 Whew! / int_f870d50
featureApplicability
1.0
 Whew! / int_f870d50
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_f870d50
 Whew! / int_name
type
ItemName
 Whew! / int_name
comment
 Whew! / int_name
featureApplicability
1.0
 Whew! / int_name
featureConfidence
1.0
 Whew!
hasFeature
Whew! / int_name
 Whew! / int_name
itemName
Whew!

The following is a list of statements referring to the current page from other pages.

 Whew!
hasFeature
Animated Credits Opening / int_8d8660ea
 Whew!
hasFeature
Blinking Lights of Victory / int_8d8660ea
 Whew!
hasFeature
Blooper / int_8d8660ea
 Whew!
hasFeature
Bonus Round / int_8d8660ea
 Whew!
hasFeature
Comeback Mechanic / int_8d8660ea
 Whew!
hasFeature
Dastardly Whiplash / int_8d8660ea
 Whew!
hasFeature
Dr. Fakenstein / int_8d8660ea
 Whew!
hasFeature
Excited Show Title! / int_8d8660ea
 Whew!
hasFeature
Game Show / int_8d8660ea
 Whew!
hasFeature
Losing Horns / int_8d8660ea
 Whew!
hasFeature
Race Against the Clock / int_8d8660ea
 Whew!
hasFeature
Red/Green Contrast / int_8d8660ea
 Whew!
hasFeature
Run the Gauntlet / int_8d8660ea
 Whew!
hasFeature
Snarky Inanimate Object / int_8d8660ea
 Whew!
hasFeature
Sound Proof Booth / int_8d8660ea
 Whew!
hasFeature
Suddenly Shouting / int_8d8660ea
 Whew!
hasFeature
That's All, Folks! / int_8d8660ea
 Whew!
hasFeature
Whammy / int_8d8660ea