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Aberrant (Tabletop Game)

 Aberrant (Tabletop Game)
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Aberrant (Tabletop Game)
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Aberrant
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Aberrant is a role-playing game created by White Wolf in 1999, set in 2008 in a world where super-powered humans started appearing one day in 1998. It is the middle setting in the greater Trinity Universe (White Wolf) timeline, chronologically situated about 90 years after Adventure!, White Wolf's Pulp era game, and over a century before the psionic escapades of Trinity/Æon. The game deals with how the players' meta-human characters (called "novas") fit into a mundane world when they most definitely are not mundane, as well as how the mundane populace react to the sudden emergence of novas. The original Aberrant product line was discontinued in 2002, though a d20 System version was released in 2004. A new edition was announced in 2012 from Onyx Path Publishing, who'd bought the rights to the Trinity Universe games, eventually given the name Trinity Continuum: Aberrant. A successful Kickstarter ran in 2019, and has been released to the public as of June 2021.
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No Celebrities Were Harmed
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No Celebrities Were Harmed: Duke Rollo is basically Hunter S. Thompson, the name riffing on Thompson's alter ego Raoul Duke. As a Shout-Out, the title of a supplement collecting some of Rollo's columns is Fear and Loathing.
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Superhuman Trafficking
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Superhuman Trafficking: Some novas are hunted by criminal syndicates who kidnap them and harvest their organs to make superpowered drugs.
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Gone Horribly Wrong
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Gone Horribly Wrong: Canonically, one of the two primary seeds of the Aberrant War. Divis Mal screwed up. He triggered a mass awakening of novas with the intention of leading humanity to enlightenment, but most novas did not adopt his philosophy of Teras or even employ their powers with any kind of moderation, leading to out-of-control Taint/Transcendence, mad gods fighting over the Earth and humanity counterattacking.
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Transhuman Treachery
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Transhuman Treachery: Argued for by Divis Mal and the Teragen. The argument of the Null Manifesto is that novas are not human, and that human laws and customs shouldn't apply to them; in the absence of a governing body for novakind, each nova is called on to consider themselves a sovereign country and act as they please. While not inherently anti-human, becoming Teragen is at best a sign of overweening arrogance and adherence to Blue-and-Orange Morality, and most Teragen do take "different" to mean "better." In second edition, a nova who undergoes Full Transformation at Transcendence 10 becomes an alien being completely beyond humanity, completely incapable of empathy or compassion. At best, such aberrants stop caring about humanity any more than the average human cares about a fly; at worst, they become monsters.
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Lord British Postulate
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Lord British Postulate: If player characters try to get involved in the Caestus Pax/Divis Mal punch-up in 1e, they'll just get knocked through a wall without affecting the outcome in the slightest. The outcome of the battle is decreed by the metaplot, it's not something that a bunch of scrappy PCs can affect.
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The Group
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The Group: The Directive.
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Post-Cyberpunk
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Post-Cyberpunk: During the early Aberrant period, nova powers are a good thing, and the technological advances built on their powers generally do lead to the world becoming a better place. The problem is, it all gets screwed up when humanity and the novas turn on each other.
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Adaptational Job Change
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Adaptational Job Change: In the first edition, Andre Corbin, Sophia Rousseau and several others were founding members of the Aberrants. In second edition, due to Slider not being assassinated, Corbin not being framed for it and the Aberrant name taken by a faction of the Teragen, they are members of Team Tonight, Team Tomorrow's black ops division.
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Emergency Transformation
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Emergency Transformation: One of the most common causes of eruption is a future nova being in mortal danger for their life.
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Wave-Motion Gun
 Aberrant (Tabletop Game) / int_263bb4ec
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Wave-Motion Gun: Although first edition Aberrant characters are generally played at a much lower level of power, akin to your average Marvel Comics character, the game has Quantum powers at levels 4, 5, and 6 (which can only be acquired after a very long campaign if you play by the standard rules.) One of the least broken level 6 powers is Quantum Inferno which allows the character to fire a Quantum Bolt capable of punching a hole, hundreds of kilometers wide, clean through the planet (which needless to say is the immediate predecessor to the planet's destruction.)
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Bondage Is Bad
 Aberrant (Tabletop Game) / int_2cc736e4
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Bondage Is Bad: A minor team from the Player's Guide, the Queer Nova Alliance, includes a member with Psychic Powers of some nature called "The Master", whose presence in the team's attendant fluff portrays him as the Token Evil Teammate. He's a homosexual dominant who refers to basically brainwashing a former homophobe into his helplessly loyal submissive gay sex slave, and from the disgusted reactions of his fellows, this isn't the first time he's done this. They especially loathe him doing this because it only hurts their efforts to non-violently champion GLBT rights.
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Gender Bender
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Gender Bender: It can happen when one Erupts.
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Explosive Breeder
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Explosive Breeder: In 1e, Proteus was afraid of "breeders" (fertile novas) in general, but they reserved their greatest fears for "hatchers" — tainted breeders whose mutations transformed them into r-type (large numbers of progeny with little parental care invested) reproducers. A hypothetical "perfect storm" hatcher, one who produces 10 identically tainted offspring (of which 5 survive) per month, which grow to reproduction age in six months, could produce forty-five thousand offspring in as little as two years.
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Flying Car
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Flying Car: Flying cars exist, but their use is restricted to police, emergency services and the military.
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Reality Warper
 Aberrant (Tabletop Game) / int_3b99a9e0
comment
Reality Warper: Although all Novas bend reality a little, 1e's Level 6 power "Planck Scaling" is the purest example in the game. It allows the user to cause absolutely anything inside a certain area. These changes will last after the power is turned off, even if their existence contradicts the laws of physics. An interesting side-effect of the power is that in the absence of the user, anyone else can project their thoughts into the "bubble", with multiple participants leading to most bizarre results.
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Foregone Conclusion
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Foregone Conclusion: The Aberrant War is waiting to happen in the future, at least canonically. In the reboot, however, it's zig-zagged, becoming Schizo Continuity. For Aeon, the Aberrant War is established history. For Aberrant, however, the War is in the potential future, and how things turn out is in the characters' hands. This change was mostly due to the fact that the vast majority of original Aberrant players houseruled in a similar assumption.
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Blessed with Suck
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Blessed with Suck: Some eruptions do not turn out well for the nova. Teragen member "Sloppy Joe" basically had his eruption dissolve his entire body, reducing him to a soup of acidic sludge and free-floating organs bobbing around inside a vaguely human-shaped forcefield.
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Elemental Powers
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Elemental Powers: Since humans can't fully grasp how quantum energy works, this is how quantum powers usually work, with the exact form the nova's powers take usually depending on the circumstances of the nova's eruption. However, said form can be anything, from traditional elements to more exotic variants to even outright full on Bizarro Elements.
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Alternate Continuity
 Aberrant (Tabletop Game) / int_450c5a85
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Alternate Continuity: Trinity Continuum: Aberrant. The Fireman dies saving Sao Paolo, Slider's alive, an extremist faction of Teragen takes the Aberrant name, there's no nova sterilization conspiracy... It's brighter and more optimistic than the original, but the default path is still towards the Aberrant War.
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Malfunction Malady
 Aberrant (Tabletop Game) / int_503ad269
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Malfunction Malady: The Yin/Yang enhancement in 1e enables a nova with Mega-Appearance to switch between male and female forms. If the nova gets pregnant (a rare event), this enhancement will shut down at a certain point in the pregnancy, locking the nova in female form.
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Body Horror
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Body Horror: There is a power set that lets you permanently grow a extra arm or 3, just for starters. The Teragen take this further, developing physical aberrations as a part of their transhumanist philosophy.
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Transhuman
 Aberrant (Tabletop Game) / int_5b84f2a
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Transhuman: Transcendence is about a nova progressively changing away from humanity into something alien and aberrant. The Teragen's Chrysalis technique is a method of developing one's aberrancy along a controlled path.
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Pragmatic Villainy
 Aberrant (Tabletop Game) / int_5ca80293
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Pragmatic Villainy: In comparison to first ed, Project Proteus is this in second ed. They almost never stoop to assassination or even entertained the notion of a mass-sterilization plot as the last thing they want is the Novas to find out and have a Casus Belli for waging war against Humanity.
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Figure It Out Yourself
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Figure It Out Yourself: After founding the Teragen, Divis Mal and his senior apostles take a very hands-off attitude toward the Teragen, teaching them the philosophy of Teras and the technique of Chrysalis but largely leaving them to do what they will with it, instead of providing a guiding direction for the Teragen. In first edition, he eventually gets fed up with this and purges the Teragen of dissenters to his new direction; in second edition, his refusal to get involved potentially leads to his more extreme disciples launching The Purge themselves.
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Prequel in the Lost Age
 Aberrant (Tabletop Game) / int_5e90d898
comment
Prequel in the Lost Age: To Trinity/Aeon. While it's not more technologically advanced (generally speaking), life is usually much better for everyone and the mood is much more optimistic.
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Late-Arrival Spoiler
 Aberrant (Tabletop Game) / int_5f3bb274
comment
Late-Arrival Spoiler: The 1e metaplot is very clear from the beginning; there will be an Aberrant War that destroys everything that humanity and novas built together and drives the novas away from Earth (however, this is no longer an issue in 2e).
 Aberrant (Tabletop Game) / int_5f3bb274
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Big Eater
 Aberrant (Tabletop Game) / int_5fcedca
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Big Eater: As implied above, Novas tend to become this due to the amount of energy their powers take.
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 Aberrant (Tabletop Game) / int_60fa92ac
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Names to Run Away from Really Fast
 Aberrant (Tabletop Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: A lot of them exist, but Totentanz comes to mind most readily. Translated from German, his alias means "The Dance of Death". Fitting, considering he's a Nova mercenary with absolutely monstrous fighting abilities. Divis Mal means something along the lines of "Wicked God" Geryon, the Nova who assassinated Mayor Frederick Rupert and cemented that some "aberrants" were in fact monsters, is named after a hideous giant of Greek myth.
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Fictional Counterpart
 Aberrant (Tabletop Game) / int_61066d95
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Fictional Counterpart: The N! network in 1e, which is for Novas what E! is for celebrities in entertainment. Its TC: Aberrant counterpart, N!Sight, is an outright media giant.
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The Extremist Was Right
 Aberrant (Tabletop Game) / int_64d3ffd8
comment
The Extremist Was Right: On both sides of the racial division. In first edition, the baseliners fearing novas as potentially deadly to human existence were right, since the canon of the metaplot is that they nearly destroy the world, leading to the Aeon setting. The novas fearing baseliners were right as well, as novas who sign up with Project Utopia are sterilised as part of it, and the discovery of this is part of what sets off the Aberrant War in the first place. Averted in second edition, where the Aberrant War wasn't a result of anyone's actions in particular, just violence and terror feeding on each other for decades.
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The Syndicate
 Aberrant (Tabletop Game) / int_6552b710
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The Syndicate: The criminal underworld has consolidated into four organizations due to the threat of Project Utopia. All four groups are major players in the world, commanding legions of their own nova operators.
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Animal Wrongs Group
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Animal Wrongs Group: Greenwar is the nightmarish result of answering the question "what happens if you let one of these groups have access to super-powered agents?". One of their most notorious signature "tricks" is using a telepathic member to Mind Rape a target of their ire by imprinting the mind of a tortured/dying animal over their own. Whether this leads to the victim undergoing a change of heart or a homicidal mental breakdown is no concern to them. That said, they're perfectly okay with just straight-up murdering "oppressors".
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And a Diet Coke
 Aberrant (Tabletop Game) / int_678a72a9
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And a Diet Coke: A nova being interviewed about their increased metabolism mentions ordering fifty Whoppers and a small Diet Coke at Burger King.
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Weird Science
 Aberrant (Tabletop Game) / int_67b4153c
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Weird Science: Nova-based Weird Science comes in three flavors in 2e, but they work somewhat differently from the TC corebook's three. Core-tech is the counterpart to Advanced Science, though with a strong nova, it can be more powerful. It's nova-developed, but mundanes can replicate it without nova assistance. Hyperfusion (a safe and near-limitless source of nuclear energy) is the classic example - while exactly how it works is poorly understood, anyone with a blueprint can build a reactor. Nova-tech is a peculiar nova counterpart to Inspired Science; technology that doesn't directly draw on a nova's quantum, but either requires a nova to be involved in making it (for example, computer circuitry that's partly made through quantum-based molecular manipulation) or requires some material byproduct of a nova to make (mite, which is a steroid synthesized from nova biology). Sometimes, humans can still understand nova-tech (unlike Inspired Science), they just can't replicate it. Also, with enough work by a nova, nova-tech can be developed into core-tech. This is referred to as "shifting the paradigm." Quantum tech is the nova version of Powered Science. It relies on a nova to power it with Quantum. Like nova-tech, it can be shifted into nova-tech and then into core-tech with enough effort.
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Chest Burster
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Chest Burster: Novas with the 3-point variant of the Parasitic Gestation alteration are capable of victimizing people with their offspring in this manner.
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Aberrant (Tabletop Game) / int_69a54df1
 Aberrant (Tabletop Game) / int_6ebe6fce
type
Shockwave Clap
 Aberrant (Tabletop Game) / int_6ebe6fce
comment
Shockwave Clap: The Mega-Strength enhancement 'Thunderclap' allows a character to do this.
 Aberrant (Tabletop Game) / int_6ebe6fce
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_6ebe6fce
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_6ebe6fce
 Aberrant (Tabletop Game) / int_6edd96b8
type
Making a Splash
 Aberrant (Tabletop Game) / int_6edd96b8
comment
Making a Splash: Splash is a well-respected member of Team Tomorrow with the ability to control water and transform her body into water.
 Aberrant (Tabletop Game) / int_6edd96b8
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_6edd96b8
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_6edd96b8
 Aberrant (Tabletop Game) / int_7241785e
type
You Can't Fight Fate
 Aberrant (Tabletop Game) / int_7241785e
comment
You Can't Fight Fate: A mundane version. In TC: Aberrant, Max Mercer knows that everything's (canonically) going to go to Hell in a generation, and it's Divis Mal's fault. He doesn't interfere because he can foresee that his old friend isn't going to believe him; Mal has to see for himself that the mass awakening of novas is just going to tear the world apart rather than leading the One Race to transcendence.
 Aberrant (Tabletop Game) / int_7241785e
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_7241785e
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_7241785e
 Aberrant (Tabletop Game) / int_74ea980d
type
Magically Regenerating Clothing
 Aberrant (Tabletop Game) / int_74ea980d
comment
Magically Regenerating Clothing: Eufiber is a semi-sentient fabric whose properties include it being self-cleaning and self-repairing. Many novas have costumes made of eufiber.
 Aberrant (Tabletop Game) / int_74ea980d
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_74ea980d
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_74ea980d
 Aberrant (Tabletop Game) / int_77a5657
type
Lovecraftian Superpower
 Aberrant (Tabletop Game) / int_77a5657
comment
Lovecraftian Superpower: One of the many consequences of taking high levels of Taint/Transcendence.
 Aberrant (Tabletop Game) / int_77a5657
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_77a5657
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_77a5657
 Aberrant (Tabletop Game) / int_78418ebb
type
Super-Empowering
 Aberrant (Tabletop Game) / int_78418ebb
comment
Super-Empowering: The drug Mite will give its user superpowers in the form of superhuman speed, strength, endurance and toughness. However, Mite is essentially a super-steroid that is hellishly addictive and causes severe rage issues in its users. Most Mite addicts work as either muscle for organized crime, or as Jobbers in the super-powered wrestling league the XWF (Extreme Wrestling Federation).
 Aberrant (Tabletop Game) / int_78418ebb
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_78418ebb
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_78418ebb
 Aberrant (Tabletop Game) / int_7870735b
type
From Bad to Worse
 Aberrant (Tabletop Game) / int_7870735b
comment
From Bad to Worse: Taint/Transcendence doesn't seem that bad to begin with ...how bad can neon pink armpit hair be?
 Aberrant (Tabletop Game) / int_7870735b
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_7870735b
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_7870735b
 Aberrant (Tabletop Game) / int_7cf2f728
type
Boomerang Bigot
 Aberrant (Tabletop Game) / int_7cf2f728
comment
Boomerang Bigot: In the sourcebook dealing with the Church of Archangel Michael, two fluff-pieces involve Reverend Gordon Fleischmann, who goes onto a talk show to talk about his Church's motivations, reveals he himself has suffered a minor eruption and developed a circle of eyes on his chest, and commits suicide rather than live as a nova.
 Aberrant (Tabletop Game) / int_7cf2f728
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_7cf2f728
featureConfidence
1.0
 Aberrant (Tabletop Game)
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Aberrant (Tabletop Game) / int_7cf2f728
 Aberrant (Tabletop Game) / int_7ef08424
type
Quantum Mechanics Can Do Anything
 Aberrant (Tabletop Game) / int_7ef08424
comment
Quantum Mechanics Can Do Anything: The explanation for nova powers.
 Aberrant (Tabletop Game) / int_7ef08424
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_7ef08424
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_7ef08424
 Aberrant (Tabletop Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Aberrant (Tabletop Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: It turns out that the thing in first edition that causes the Aberrant War that leads to the Trinity setting? It's the truth that Project Utopia sterilises all of its recruits immediately upon recruitment becoming public knowledge, leading to outraged novas and scared new novas rising up enmasse to defend and avenge themselves.
 Aberrant (Tabletop Game) / int_7fbb2a3
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_7fbb2a3
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_7fbb2a3
 Aberrant (Tabletop Game) / int_8019c193
type
Fantastic Terrorists
 Aberrant (Tabletop Game) / int_8019c193
comment
Fantastic Terrorists: The Teragen (Greek > "Monster / Marvel race"), a diverse group of Novas who share a common philosophy called Teras (Greek > "Monster"). A direct result of this philosophy is that the group willingly embraces its evolved status, and therefore claim biological superiority to humans. While the outside world view the Teragen as a single group, it is actually a coalition of different interests united by philosophy and their enigmatic inspiration, Divis Mal. In his Null Manifesto, he declared, essentially, that novas could only be governed by their peers, freeing its members from the obligations of human law. The more extreme members actually undertake terrorist attacks on baselines and novas working against Divas Mal's goals.
 Aberrant (Tabletop Game) / int_8019c193
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_8019c193
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_8019c193
 Aberrant (Tabletop Game) / int_8082ef3c
type
Ideal Illness Immunity
 Aberrant (Tabletop Game) / int_8082ef3c
comment
Ideal Illness Immunity: Novas are immune to all baseline (i.e. normal human) diseases. However, some Nova specific diseases have begun to evolve (or been created).
 Aberrant (Tabletop Game) / int_8082ef3c
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_8082ef3c
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_8082ef3c
 Aberrant (Tabletop Game) / int_81c72ad5
type
Vestigial Empire
 Aberrant (Tabletop Game) / int_81c72ad5
comment
Vestigial Empire: The People's Republic of China is a dying titan in first edition, with much of its governance outsourced to the Heaven Thunder Triad. After the Three Gorges Dam breaks, the PRC collapses and reforms as the New Empire, which thoroughly gets its act together with the Triad gone.
 Aberrant (Tabletop Game) / int_81c72ad5
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_81c72ad5
featureConfidence
1.0
 Aberrant (Tabletop Game)
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Aberrant (Tabletop Game) / int_81c72ad5
 Aberrant (Tabletop Game) / int_8774fb47
type
Eldritch Abomination
 Aberrant (Tabletop Game) / int_8774fb47
comment
Eldritch Abomination: Any nova who reaches Transcendence 10 changes into something completely alien and usually inimical to humanity. Usually a transcendent nova remains a Humanoid Abomination, but they can look like just about anything.
 Aberrant (Tabletop Game) / int_8774fb47
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_8774fb47
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_8774fb47
 Aberrant (Tabletop Game) / int_87bb6874
type
Villain with Good Publicity
 Aberrant (Tabletop Game) / int_87bb6874
comment
Villain with Good Publicity: The Nakato Gumi are actually wildly popular in Japan. There's a very successful anime about a heroic yakuza nova who protects the common people against treacherous foreign interests.
 Aberrant (Tabletop Game) / int_87bb6874
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_87bb6874
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_87bb6874
 Aberrant (Tabletop Game) / int_8a4988bb
type
Mind Rape
 Aberrant (Tabletop Game) / int_8a4988bb
comment
Mind Rape: There are superpowers for this, as expected. Greenwar's M. O. when not straight up murdering their enemies basically consists of mind-raping them. This is made possible by the resident telepath, who can absorb the thoughts of a dying animal and transfer them to the one(s) responsible for the crime against nature. One poor Japanese guy ended up believing he was a whale whose family was slaughtered by whalers (who, naturally, were his employees).
 Aberrant (Tabletop Game) / int_8a4988bb
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_8a4988bb
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_8a4988bb
 Aberrant (Tabletop Game) / int_8ae880f7
type
Deconstruction
 Aberrant (Tabletop Game) / int_8ae880f7
comment
Deconstruction: Aberrant deconstructs the superhero genre, often abandoning or defying many of its standard tropes.
 Aberrant (Tabletop Game) / int_8ae880f7
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_8ae880f7
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1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_8ae880f7
 Aberrant (Tabletop Game) / int_8b221a63
type
Reed Richards Is Useless
 Aberrant (Tabletop Game) / int_8b221a63
comment
Reed Richards Is Useless: Averted and played straight. Project Utopia is using nova-developed technology to improve the world (greening the Sahara and replacing the Internet with the OpNet, for example), but they're also keeping a lid on the more socially-disruptive technology as best they can.
 Aberrant (Tabletop Game) / int_8b221a63
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 Aberrant (Tabletop Game) / int_8b221a63
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1.0
 Aberrant (Tabletop Game)
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Aberrant (Tabletop Game) / int_8b221a63
 Aberrant (Tabletop Game) / int_91e894b4
type
Apocalypse How
 Aberrant (Tabletop Game) / int_91e894b4
comment
Apocalypse How: The Aberrant War amounted to Planetary/Societal Disruption.
 Aberrant (Tabletop Game) / int_91e894b4
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_91e894b4
featureConfidence
1.0
 Aberrant (Tabletop Game)
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Aberrant (Tabletop Game) / int_91e894b4
 Aberrant (Tabletop Game) / int_93a38c9b
type
Magic Feather
 Aberrant (Tabletop Game) / int_93a38c9b
comment
Magic Feather: An actual disadvantage.
 Aberrant (Tabletop Game) / int_93a38c9b
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_93a38c9b
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1.0
 Aberrant (Tabletop Game)
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Aberrant (Tabletop Game) / int_93a38c9b
 Aberrant (Tabletop Game) / int_953c92eb
type
Beware the Superman
 Aberrant (Tabletop Game) / int_953c92eb
comment
Beware the Superman: A strong element of the setting, one that the Church of Archangel Michael deliberately pushes, and canonically justified in 1e, with the Trinity/Aeon setting as the canonical future.
 Aberrant (Tabletop Game) / int_953c92eb
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_953c92eb
featureConfidence
1.0
 Aberrant (Tabletop Game)
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Aberrant (Tabletop Game) / int_953c92eb
 Aberrant (Tabletop Game) / int_9a0870ae
type
Screw Yourself
 Aberrant (Tabletop Game) / int_9a0870ae
comment
Screw Yourself: The player's handbook contains a chapter with various superhero teams and similar groups across the world. One is the Queer Nova Alliance, an informal group of Novas with "alternate lifestyles". One member is Tommy Orgy, whose selection of powers includes self-cloning. Or, as another nova observes, "Gorgeous, gay, and able to duplicate himself; it's a wonder Tommy Orgy ever leaves his house." When Tommy tells another nova to "Go fuck yourself", the other retorts, "I thought that was more your forte, Thomas." A listener adds, "Well, according to every other fanfic I read on the OpNet, anyways..."
 Aberrant (Tabletop Game) / int_9a0870ae
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_9a0870ae
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_9a0870ae
 Aberrant (Tabletop Game) / int_9a91603e
type
Atrocious Alias
 Aberrant (Tabletop Game) / int_9a91603e
comment
Atrocious Alias: Aberrant, being a deconstruction of superheroics, touches on this: the rise of superpowered Novas, many of whom think they're now required to don costumes and take up aliases, have spawned a budding fashion industry dedicated to not only making non-stupid costumes, but also to come up with fitting and stylish names a Nova can use without feeling silly or raise Unfortunate Implications. A few sucky names still crop up, though.
 Aberrant (Tabletop Game) / int_9a91603e
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_9a91603e
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_9a91603e
 Aberrant (Tabletop Game) / int_9eb7e397
type
Long-Lived
 Aberrant (Tabletop Game) / int_9eb7e397
comment
Long-Lived: All Novas are this to some extend, with the lifespan of a Nova starting out at above 150 years. Mega-Stamina increases this, rising to 250 years with Mega-Stamina 5 and 8,000 years at Mega-Stamina 10. The Adaptabality enhancement for Mega-Stamina increases the Nova's lifespan by centuries, although the D20 rules for Aberrant change this to aging one year a decade.
 Aberrant (Tabletop Game) / int_9eb7e397
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_9eb7e397
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_9eb7e397
 Aberrant (Tabletop Game) / int_a4ed127f
type
Muggle Power
 Aberrant (Tabletop Game) / int_a4ed127f
comment
Muggle Power: Various groups and factions. The most hostile is the Church of Archangel Michael, a fundamentalist group who stalk and murder novas whilst publicly becrying their existence as agents of Satan. 1e's Project Utopia is ultimately one of these, sterilising all of the novas it recruits to ensure that, in addition to being drafted for the good of baseline humanity, they won't breed even stronger novas.
 Aberrant (Tabletop Game) / int_a4ed127f
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_a4ed127f
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_a4ed127f
 Aberrant (Tabletop Game) / int_a814671b
type
N.G.O. Superpower
 Aberrant (Tabletop Game) / int_a814671b
comment
N.G.O. Superpower: Project Utopia is not a government, but has a seat on the UN Security Council and international regulatory authority over technology despite not answering to anybody at all.
 Aberrant (Tabletop Game) / int_a814671b
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_a814671b
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_a814671b
 Aberrant (Tabletop Game) / int_ac38d6ca
type
Internet Incorporated
 Aberrant (Tabletop Game) / int_ac38d6ca
comment
Internet Incorporated: The OpNet is the system that esentially replaced the internet (due to better Applied Phlebotinum) and requires its users to be licensed. In the reboot, it becomes a public utility instead.
 Aberrant (Tabletop Game) / int_ac38d6ca
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_ac38d6ca
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_ac38d6ca
 Aberrant (Tabletop Game) / int_ac9f78d9
type
Jack of All Stats
 Aberrant (Tabletop Game) / int_ac9f78d9
comment
Jack of All Stats: "Dark star" novas are a phenomenon where, instead of focusing on an area of immense superpowers, a nova develops multiple low-level Mega-Attributes, allowing them to be superhumanly good at everything they try to do. As a beneficial side effect, dark stars don't need to develop their Quantum much, which means they're less likely to suffer from uncontrolled Transcendence.
 Aberrant (Tabletop Game) / int_ac9f78d9
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_ac9f78d9
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1.0
 Aberrant (Tabletop Game)
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Aberrant (Tabletop Game) / int_ac9f78d9
 Aberrant (Tabletop Game) / int_af4d6174
type
Setting Update
 Aberrant (Tabletop Game) / int_af4d6174
comment
Setting Update: Second edition, which is set in 2028 and has the first novas appear about a decade before.
 Aberrant (Tabletop Game) / int_af4d6174
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_af4d6174
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_af4d6174
 Aberrant (Tabletop Game) / int_b04fdcc4
type
Loners Are Freaks
 Aberrant (Tabletop Game) / int_b04fdcc4
comment
Loners Are Freaks: Played with by Mega-Charismatic novas with the Autonomy enhancement in 1e. These transhuman novas do not have the human need for social companionship, and yet do not have any kind of psychosis. This particular evolution is extremely worrying to baseline psychologists, who really don't get it - a few fringe ones assume that it is actual Psychotic Dissociation despite evidence to the contrary.
 Aberrant (Tabletop Game) / int_b04fdcc4
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_b04fdcc4
featureConfidence
1.0
 Aberrant (Tabletop Game)
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Aberrant (Tabletop Game) / int_b04fdcc4
 Aberrant (Tabletop Game) / int_b5b4b077
type
The Ace
 Aberrant (Tabletop Game) / int_b5b4b077
comment
The Ace: Divis Mal, by far the most powerful nova in the world (Adventure! and Trinity Continuum: Aberrant reveal this is in large part because he has several decades on other novas, having gained his powers in 1922). His partner Jeremiah Scripture is also in the top ten.
 Aberrant (Tabletop Game) / int_b5b4b077
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_b5b4b077
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1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_b5b4b077
 Aberrant (Tabletop Game) / int_b7691e0c
type
My Suit Is Also Super
 Aberrant (Tabletop Game) / int_b7691e0c
comment
My Suit Is Also Super: Eufiber, a material produced by a particular Nova, is the material of choice for Novas who don't want to end up naked - it shifts to fit their form, and is nearly indestructible. The Aberrant Players' Guide even introduces the Weave skill, which allows a Nova to reshape their Eufiber suit with just their will.
 Aberrant (Tabletop Game) / int_b7691e0c
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_b7691e0c
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_b7691e0c
 Aberrant (Tabletop Game) / int_b7c53a22
type
Blood Knight
 Aberrant (Tabletop Game) / int_b7c53a22
comment
Blood Knight: Totentanz, or any other Elite.
 Aberrant (Tabletop Game) / int_b7c53a22
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_b7c53a22
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_b7c53a22
 Aberrant (Tabletop Game) / int_b826ab9a
type
Living Clothes
 Aberrant (Tabletop Game) / int_b826ab9a
comment
Living Clothes: Eufiber is a special fibre created by a particular nova. Its special qualities make it highly desirable for top end clothing. However, it has additional powers that can only be used by novas, making it the choice for nova uniforms. One of these properties is the ability to reshape itself according to the nova's wishes, indicating that it possesses at least some level of understanding.
 Aberrant (Tabletop Game) / int_b826ab9a
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_b826ab9a
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_b826ab9a
 Aberrant (Tabletop Game) / int_bbfaa837
type
Knight Templar
 Aberrant (Tabletop Game) / int_bbfaa837
comment
Knight Templar: Project Proteus. Many of the Teragen. Let's just say there are a fair few.
 Aberrant (Tabletop Game) / int_bbfaa837
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_bbfaa837
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_bbfaa837
 Aberrant (Tabletop Game) / int_bca8900a
type
Government Drug Enforcement
 Aberrant (Tabletop Game) / int_bca8900a
comment
Government Drug Enforcement: In 1e, most newly erupted novas are secretly fed sterility drugs along with the drugs given to help them control their powers in order to prevent the breeding of a superpowered race. The reboot eliminates this.
 Aberrant (Tabletop Game) / int_bca8900a
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_bca8900a
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_bca8900a
 Aberrant (Tabletop Game) / int_bd2812b5
type
Ascend to a Higher Plane of Existence
 Aberrant (Tabletop Game) / int_bd2812b5
comment
Ascend to a Higher Plane of Existence: Exactly what happens to novas who reach Quantum 10 in TC: Aberrant is unknown - no nova has yet reached it in the game, and records from the later part of the era are lost or unclear - but what is known is that they enter another stage of being altogether: perhaps they become virtually omnipotent and create their own realities, or perhaps they transcend physical existence, becoming 'one with everything'.
 Aberrant (Tabletop Game) / int_bd2812b5
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_bd2812b5
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_bd2812b5
 Aberrant (Tabletop Game) / int_bdd3fbbc
type
Coca-Pepsi, Inc.
 Aberrant (Tabletop Game) / int_bdd3fbbc
comment
Coca-Pepsi, Inc.: 1e's ViaSoft, a megacorporation formed by a merger between Viacom and Microsoft.
 Aberrant (Tabletop Game) / int_bdd3fbbc
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_bdd3fbbc
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_bdd3fbbc
 Aberrant (Tabletop Game) / int_c0d1354b
type
Metaplot
 Aberrant (Tabletop Game) / int_c0d1354b
comment
Metaplot: Given that the game is a prequel, this is a necessity. The game was most certainly being written towards the Aberrant War and the loss of everything good that had come from novas. The second edition, however, is not written towards that end. Partly this is because Aberrant no longer has an advancing timeline, and partly it's because one principle of the reboot is that games earlier in the timeline (in Aberrant's case, Aether, Adventure! and the new modern-day setting) are established history, while games later in the timeline (Anima and Aeon) are possible futures rather than foregone conclusions.
 Aberrant (Tabletop Game) / int_c0d1354b
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_c0d1354b
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_c0d1354b
 Aberrant (Tabletop Game) / int_c2b0ebc0
type
Never Gets Drunk
 Aberrant (Tabletop Game) / int_c2b0ebc0
comment
Never Gets Drunk: It's noted in an interview in the first ed that in order for Novas to even get Mildly Buzzed, they need alcohol that's basically near 100% alcohol. The nova in said interview points out that it sucks.
 Aberrant (Tabletop Game) / int_c2b0ebc0
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_c2b0ebc0
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_c2b0ebc0
 Aberrant (Tabletop Game) / int_c3648b87
type
Teeth-Clenched Teamwork
 Aberrant (Tabletop Game) / int_c3648b87
comment
Teeth-Clenched Teamwork: A problem that started once Divis Mal introduced Chrysalis to the Teragen and the first Terats had undergone their first Chrysalis, with some members starting to get Super Supremacist mindsets along with their Transhuman nature. As the Teragen grew, an increasing number of members focused less (or not at all) on evolution and more on anti-baseline sentiment/actions. This gets progressivly worse as time goes on, partly because an increasing number of novas joining care more for violence against baselines and Project Utopia and less about living separate from baseline society and transhumanism that Divis Mal hoped for, as well as Divis Mal sitting back and allowing the Teragen to become so divided, rather than culling any Novas who became too much of a risk to his vision.
 Aberrant (Tabletop Game) / int_c3648b87
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_c3648b87
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_c3648b87
 Aberrant (Tabletop Game) / int_c66cb5a9
type
Human Sacrifice
 Aberrant (Tabletop Game) / int_c66cb5a9
comment
The Storyteller's Screen includes a fluff piece about a mega-social nova woman, Kelly "Calliope" Pierson, who has formed a cult about herself and who performs Human Sacrifice by physically absorbing baseline cultists into her body, claiming that this allows them to "transcend to a higher place".
 Aberrant (Tabletop Game) / int_c66cb5a9
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_c66cb5a9
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_c66cb5a9
 Aberrant (Tabletop Game) / int_cb83d23b
type
I Just Want to Be Special
 Aberrant (Tabletop Game) / int_cb83d23b
comment
I Just Want to Be Special: Aberrant is set in a world where the main way of getting superpowers is by surviving a near-death experience that triggers a change within you. Needless to say, between the sheer joy of having powers and the celebrity-like status that comes with some supers, there are a lot of... unhappy accidents.
 Aberrant (Tabletop Game) / int_cb83d23b
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_cb83d23b
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_cb83d23b
 Aberrant (Tabletop Game) / int_ce22183
type
Super Registration Act
 Aberrant (Tabletop Game) / int_ce22183
comment
Super Registration Act: A rather underhanded variety in first edition. While there is no official law requiring Novas to register, their powers tend to be hard to control without specialized training and medical care. Both are available only from Project Utopia, so most of them end up there, policing their "unenlightened" brethren. In the process they're also unknowingly sterilized. It should be no surprise that the setting concludes with every Nova on Earth discovering this fact and going on a Roaring Rampage of Revenge that pretty much wrecks the entire world - after which the authorities destroy all records of their crimes, claim that all Novas inevitably go insane, and systematically kill them from that point on.
 Aberrant (Tabletop Game) / int_ce22183
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_ce22183
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_ce22183
 Aberrant (Tabletop Game) / int_ce3a819d
type
Most Common Super Power
 Aberrant (Tabletop Game) / int_ce3a819d
comment
Most Common Super Power: Explicitly lampshaded in 1e's graphic for the Mega-Appearance attribute.
 Aberrant (Tabletop Game) / int_ce3a819d
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_ce3a819d
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_ce3a819d
 Aberrant (Tabletop Game) / int_ce6555f0
type
Lighter and Softer
 Aberrant (Tabletop Game) / int_ce6555f0
comment
Lighter and Softer: 1e was, with its metaplot, pointed directly at the Aberrant War with no way for players to stop it. 2e, on the other hand, scraps several of the more depressing aspects (key characters being murdered, the sterilization plot, the inevitably of the war) and creates a world balanced on a knife's edge but capable of being drawn back from destruction.
 Aberrant (Tabletop Game) / int_ce6555f0
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_ce6555f0
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_ce6555f0
 Aberrant (Tabletop Game) / int_d264e7d4
type
Bullet Catch
 Aberrant (Tabletop Game) / int_d264e7d4
comment
Bullet Catch: Sufficently high levels of MegaDexterity will allow a character to dodge or catch bullets. (For a simple bullet dodge, "sufficiently high" is defined as "any MegaDexterity at all".)
 Aberrant (Tabletop Game) / int_d264e7d4
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_d264e7d4
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_d264e7d4
 Aberrant (Tabletop Game) / int_d2e98fd5
type
Die or Fly
 Aberrant (Tabletop Game) / int_d2e98fd5
comment
Die or Fly: The most common way novas erupt.
 Aberrant (Tabletop Game) / int_d2e98fd5
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_d2e98fd5
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_d2e98fd5
 Aberrant (Tabletop Game) / int_d7ab4666
type
Skeletons in the Coat Closet
 Aberrant (Tabletop Game) / int_d7ab4666
comment
Skeletons in the Coat Closet: The most notable feature of Totentanz's costume is the golden skull which covers his head.
 Aberrant (Tabletop Game) / int_d7ab4666
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_d7ab4666
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_d7ab4666
 Aberrant (Tabletop Game) / int_dae62ef5
type
Action Hero
 Aberrant (Tabletop Game) / int_dae62ef5
comment
Action Hero: "Ironskin" Andy Vance and his husband Jake "the Dragon" Korelli are less powerful, but also qualify.
 Aberrant (Tabletop Game) / int_dae62ef5
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_dae62ef5
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_dae62ef5
 Aberrant (Tabletop Game) / int_dc1761bd
type
A God Am I
 Aberrant (Tabletop Game) / int_dc1761bd
comment
A God Am I: This belief is pretty normal among novas, especially Teragen, who have an entire subfaction dedicated to setting up cults to themselves. The foremost example is Divis Mal; his very name is "wicked god," and another subfaction of the Teragen is dedicated to worshipping him.
 Aberrant (Tabletop Game) / int_dc1761bd
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_dc1761bd
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_dc1761bd
 Aberrant (Tabletop Game) / int_e16a12cb
type
Call a Human a "Meatbag"
 Aberrant (Tabletop Game) / int_e16a12cb
comment
Call a Human a "Meatbag": The Nova term for people without nova powers is 'baseline', and many humans also use this term. There is societal debate about whether the term is insulting or not, but those who distrust Novas hold it up as a sign of the contempt in which Novas hold humanity. It started as a scientific term, with humans being the 'baseline' from which Novas deviated.
 Aberrant (Tabletop Game) / int_e16a12cb
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_e16a12cb
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_e16a12cb
 Aberrant (Tabletop Game) / int_e2e55e86
type
Super Supremacist
 Aberrant (Tabletop Game) / int_e2e55e86
comment
Super Supremacist: Divis Mal and the rest of the Teragen believe this to different degrees. Divis Mal believes that Novas aren't human, and should follow their own laws and customs if there isn't a Nova governing body to do so for them. Some members of the Teragen focus more on the Supremacist part, believing that baselines should be either ruled over or just wiped out.
 Aberrant (Tabletop Game) / int_e2e55e86
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_e2e55e86
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_e2e55e86
 Aberrant (Tabletop Game) / int_e5411cdf
type
Cult
 Aberrant (Tabletop Game) / int_e5411cdf
comment
Cult: They're all over the place In-Universe, due to the fact novas are naturally adept at forming personality cults around themselves, especially those with social mega-attributes. The sourcebook ReignOfEvil.Com is about a particularly nasty cult born from a quintet of deranged nova satanists. The Storyteller's Screen includes a fluff piece about a mega-social nova woman, Kelly "Calliope" Pierson, who has formed a cult about herself and who performs Human Sacrifice by physically absorbing baseline cultists into her body, claiming that this allows them to "transcend to a higher place".
 Aberrant (Tabletop Game) / int_e5411cdf
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_e5411cdf
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_e5411cdf
 Aberrant (Tabletop Game) / int_e87dcc7d
type
Emotion Suppression
 Aberrant (Tabletop Game) / int_e87dcc7d
comment
Emotion Suppression: Totentanz's eruption brought many wonders, one of which (in first edition) was complete elimination of all positive emotions; that was because he erupted after his "lover" revealed her infidelity in the worst manner possible.
 Aberrant (Tabletop Game) / int_e87dcc7d
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_e87dcc7d
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_e87dcc7d
 Aberrant (Tabletop Game) / int_e8e56799
type
Blue-and-Orange Morality
 Aberrant (Tabletop Game) / int_e8e56799
comment
Argued for by Divis Mal and the Teragen. The argument of the Null Manifesto is that novas are not human, and that human laws and customs shouldn't apply to them; in the absence of a governing body for novakind, each nova is called on to consider themselves a sovereign country and act as they please. While not inherently anti-human, becoming Teragen is at best a sign of overweening arrogance and adherence to Blue-and-Orange Morality, and most Teragen do take "different" to mean "better."
 Aberrant (Tabletop Game) / int_e8e56799
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_e8e56799
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_e8e56799
 Aberrant (Tabletop Game) / int_ec6ea73b
type
Schizo Continuity
 Aberrant (Tabletop Game) / int_ec6ea73b
comment
In the reboot, however, it's zig-zagged, becoming Schizo Continuity. For Aeon, the Aberrant War is established history. For Aberrant, however, the War is in the potential future, and how things turn out is in the characters' hands. This change was mostly due to the fact that the vast majority of original Aberrant players houseruled in a similar assumption.
 Aberrant (Tabletop Game) / int_ec6ea73b
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_ec6ea73b
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_ec6ea73b
 Aberrant (Tabletop Game) / int_f2d29e14
type
Evil Brit
 Aberrant (Tabletop Game) / int_f2d29e14
comment
Evil Brit: Geryon, a Super Supremacist who physically looks like 100% Younger Toguro on steroids, has managed to conceal most of his background... save for one aspect: his London accent.
 Aberrant (Tabletop Game) / int_f2d29e14
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_f2d29e14
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_f2d29e14
 Aberrant (Tabletop Game) / int_f6d623ca
type
Eco-Terrorist
 Aberrant (Tabletop Game) / int_f6d623ca
comment
Eco-Terrorist: Greenwar is the nightmarish result of answering the question "what happens if you let one of these groups have access to super-powered agents?". One of their most notorious signature "tricks" is using a telepathic member to Mind Rape a target of their ire by imprinting the mind of a tortured/dying animal over their own. Whether this leads to the victim undergoing a change of heart or a homicidal mental breakdown is no concern to them. That said, they're perfectly okay with just straight-up murdering "oppressors".
 Aberrant (Tabletop Game) / int_f6d623ca
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_f6d623ca
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_f6d623ca
 Aberrant (Tabletop Game) / int_f912a750
type
Immune to Drugs
 Aberrant (Tabletop Game) / int_f912a750
comment
Immune to Drugs: A side effect of nova powers, including Never Gets Drunk.
 Aberrant (Tabletop Game) / int_f912a750
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_f912a750
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_f912a750
 Aberrant (Tabletop Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Aberrant (Tabletop Game) / int_fd4f8299
comment
Well-Intentioned Extremist: In first edition, Project Utopia, directed behind the scenes by Max Mercer, is trying so very hard to avoid the Bad Future by helping the novas who work with it make a better world... while the black ops subdivision is secretly sterilizing them permanently with a tailored virus so they can't breed more and possibly stronger novas, and murdering those who find out about the program.
 Aberrant (Tabletop Game) / int_fd4f8299
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_fd4f8299
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_fd4f8299
 Aberrant (Tabletop Game) / int_fed93e1b
type
Dark and Troubled Past
 Aberrant (Tabletop Game) / int_fed93e1b
comment
Dark and Troubled Past: Divis Mal, as revealed in Adventure! and TC: Aberrant.
 Aberrant (Tabletop Game) / int_fed93e1b
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_fed93e1b
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_fed93e1b
 Aberrant (Tabletop Game) / int_name
type
ItemName
 Aberrant (Tabletop Game) / int_name
comment
 Aberrant (Tabletop Game) / int_name
featureApplicability
1.0
 Aberrant (Tabletop Game) / int_name
featureConfidence
1.0
 Aberrant (Tabletop Game)
hasFeature
Aberrant (Tabletop Game) / int_name
 Aberrant (Tabletop Game) / int_name
itemName
Aberrant (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Aberrant
seeAlso
Aberrant (Tabletop Game)
 Aberrant (Tabletop Game)
hasFeature
And a Diet Coke / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Animal Wrongs Group / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Arbitrary Augmentation Limit / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Artistic License – Physics / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Atrocious Alias / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Being Watched / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Beware the Superman / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Bullet Catch / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Bullying a Dragon / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Call a Human a "Meatbag" / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Code Name / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Compelling Voice / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Cut Lex Luthor a Check / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Die or Fly / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Differently Powered Individual / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Dodge the Bullet / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Eco-Terrorist / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Emergency Transformation / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Fantastic Religious Weirdness / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Fantastic Slurs / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Fantastic Terrorists / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Fictional Counterpart / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Flying Car / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Glamour / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Government Drug Enforcement / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Gravity Master / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Healing Hands / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Hyper-Awareness / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
I Just Want to Be Special / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Ideal Illness Immunity / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Immune to Bullets / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Immune to Drugs / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Improbable Aiming Skills / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Instant Expert / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Internet Incorporated / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Jekyll & Hyde / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
"Last Supper" Steal / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Living Clothes / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Magic-Powered Pseudoscience / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Magically Regenerating Clothing / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Mainlining the Monster / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Making a Splash / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Malfunction Malady / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Mana / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Monster Organ Trafficking / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Most Common Super Power / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Muggle Power / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Muggle Sports, Super Athletes / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Muggles / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Muscles Are Meaningless / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Mutually Exclusive Magic / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
My Suit Is Also Super / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Never Gets Drunk / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
New Powers as the Plot Demands / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
90% of Your Brain / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
No Celebrities Were Harmed / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Omniglot / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
One Stat to Rule Them All / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Personality Powers / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Pineal Weirdness / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Power Perversion Potential / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Pro Wrestling Is Real / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Quantum Mechanics Can Do Anything / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Reed Richards Is Useless / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Screw Yourself / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Self-Fulfilling Prophecy / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Shapeshifter Identity Crisis / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Sharp-Dressed Man / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Shockwave Clap / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Smug Super / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
So Beautiful, It's a Curse / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Story-Breaker Power / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Super-Empowering / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Superhuman Trafficking / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Super-Intelligence / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Super Registration Act / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Superhero Prevalence Stages / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Superhero Stories / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Superman Substitute / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
The Group / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Traumatic Superpower Awakening / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Wave-Motion Gun / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Western Terrorists / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
With Great Power Comes Great Perks / int_4064f208
 Aberrant
sameAs
Aberrant (Tabletop Game)
 Aberrant (Tabletop Game)
hasFeature
Coca-Pepsi, Inc. / int_4064f208
 Aberrant (Tabletop Game)
hasFeature
Electric Black Guy / int_4064f208