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Battle Machines (Tabletop Game)
- 48 statements
- 8 feature instances
- 7 referencing feature instances
Battle Machines (Tabletop Game) | type |
TVTItem | |
Battle Machines (Tabletop Game) | label |
Battle Machines (Tabletop Game) | |
Battle Machines (Tabletop Game) | page |
BattleMachines | |
Battle Machines (Tabletop Game) | comment |
Battle machines is a tabletop game that uses a 35mm grid and a army of mecha called a battlegroup. The game created with a simple goal: be as easy to play and customizable as possible. It revolves around the aforementioned giant mecha fighting to control territory but they aren't that interested in preserving what's there at the moment.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The game takes place during the 34th century. Humanity has made a breakthrough in space travel. By altering the gravitational effect of their ships they are able to create permanent portals through space-time. When they get out there they discover nothing but loads of planets with no life and lots of mining potential. Colonies are set up and after 150 years there is a war between the colonies and Earth. The war is stopped after 50 years with the invention of mecha. The poorer colonies could not afford these new weapons and they surrendered to the richer colonies who then surrendered to Earth.That was 400 years ago. Planets have changed sides hundreds of times and colony ships still fly out to try to find new planets just to reduce the fighting. Human rights don't really mean anything anymore and if you're anywhere other than on Earth you're probably going to get stepped on by the mecha you're mining metal for. Everything got worse, and it won't get any better.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })You can find the wiki with the rules here: Battle Machine Wiki | |
Battle Machines (Tabletop Game) | fetched |
2020-11-17T20:58:16Z | |
Battle Machines (Tabletop Game) | parsed |
2020-11-17T20:58:16Z | |
Battle Machines (Tabletop Game) | isPartOf |
DBTropes | |
Battle Machines (Tabletop Game) / int_12c65d9b | type |
Abnormal Ammo | |
Battle Machines (Tabletop Game) / int_12c65d9b | comment |
Abnormal Ammo: Flaming black holes, anyone? | |
Battle Machines (Tabletop Game) / int_12c65d9b | featureApplicability |
1.0 | |
Battle Machines (Tabletop Game) / int_12c65d9b | featureConfidence |
1.0 | |
Battle Machines (Tabletop Game) | hasFeature |
Battle Machines (Tabletop Game) / int_12c65d9b | |
Battle Machines (Tabletop Game) / int_2a542c7d | type |
Beam Spam | |
Battle Machines (Tabletop Game) / int_2a542c7d | comment |
Beam Spam: Spam shot. A weapon upgrade that adds D6 extra shots can be added to any weapon, so it could be beam spam, bullet spam, rocket spam, self contained miniature black hole spam... | |
Battle Machines (Tabletop Game) / int_2a542c7d | featureApplicability |
1.0 | |
Battle Machines (Tabletop Game) / int_2a542c7d | featureConfidence |
1.0 | |
Battle Machines (Tabletop Game) | hasFeature |
Battle Machines (Tabletop Game) / int_2a542c7d | |
Battle Machines (Tabletop Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Battle Machines (Tabletop Game) / int_2bdae2ae | comment |
Awesome, but Impractical: Any mecha with more weapons than it can fire. | |
Battle Machines (Tabletop Game) / int_2bdae2ae | featureApplicability |
1.0 | |
Battle Machines (Tabletop Game) / int_2bdae2ae | featureConfidence |
1.0 | |
Battle Machines (Tabletop Game) | hasFeature |
Battle Machines (Tabletop Game) / int_2bdae2ae | |
Battle Machines (Tabletop Game) / int_5667d866 | type |
Critical Failure | |
Battle Machines (Tabletop Game) / int_5667d866 | comment |
Critical Failure: It is possible for a mecha to damage itself while running too fast, EMP itself with a malfunctioning energy shield, overheat its minigun and fall into the enemy's shot. In one turn. | |
Battle Machines (Tabletop Game) / int_5667d866 | featureApplicability |
1.0 | |
Battle Machines (Tabletop Game) / int_5667d866 | featureConfidence |
1.0 | |
Battle Machines (Tabletop Game) | hasFeature |
Battle Machines (Tabletop Game) / int_5667d866 | |
Battle Machines (Tabletop Game) / int_834420aa | type |
BFS | |
Battle Machines (Tabletop Game) / int_834420aa | comment |
BFS: And axes, chainsaws, hammers, spears... | |
Battle Machines (Tabletop Game) / int_834420aa | featureApplicability |
1.0 | |
Battle Machines (Tabletop Game) / int_834420aa | featureConfidence |
1.0 | |
Battle Machines (Tabletop Game) | hasFeature |
Battle Machines (Tabletop Game) / int_834420aa | |
Battle Machines (Tabletop Game) / int_91e894b4 | type |
Apocalypse How | |
Battle Machines (Tabletop Game) / int_91e894b4 | comment |
Apocalypse How: Type 0 events happen just through the course of playing a normal game. Depending on the value of the planet it could be recolonised or just simply strip mined. | |
Battle Machines (Tabletop Game) / int_91e894b4 | featureApplicability |
1.0 | |
Battle Machines (Tabletop Game) / int_91e894b4 | featureConfidence |
1.0 | |
Battle Machines (Tabletop Game) | hasFeature |
Battle Machines (Tabletop Game) / int_91e894b4 | |
Battle Machines (Tabletop Game) / int_b7c53a22 | type |
Blood Knight | |
Battle Machines (Tabletop Game) / int_b7c53a22 | comment |
Blood Knight: Carman Skiric, the guy who gave use to the wonderful page quote. | |
Battle Machines (Tabletop Game) / int_b7c53a22 | featureApplicability |
1.0 | |
Battle Machines (Tabletop Game) / int_b7c53a22 | featureConfidence |
1.0 | |
Battle Machines (Tabletop Game) | hasFeature |
Battle Machines (Tabletop Game) / int_b7c53a22 | |
Battle Machines (Tabletop Game) / int_name | type |
ItemName | |
Battle Machines (Tabletop Game) / int_name | comment |
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Battle Machines (Tabletop Game) / int_name | featureApplicability |
1.0 | |
Battle Machines (Tabletop Game) / int_name | featureConfidence |
1.0 | |
Battle Machines (Tabletop Game) | hasFeature |
Battle Machines (Tabletop Game) / int_name | |
Battle Machines (Tabletop Game) / int_name | itemName |
Battle Machines (Tabletop Game) |
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