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Big Eyes, Small Mouth (Tabletop Game)

 Big Eyes, Small Mouth (Tabletop Game)
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TVTItem
 Big Eyes, Small Mouth (Tabletop Game)
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Big Eyes, Small Mouth (Tabletop Game)
 Big Eyes, Small Mouth (Tabletop Game)
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BigEyesSmallMouth
 Big Eyes, Small Mouth (Tabletop Game)
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Big Eyes Small Mouth is a multi-genre Tabletop RPG created by the now-defunct Guardians of Order. Conceived as a system to allow people to play out games in the style of anime series, it was first released at GenCon in 1997. The name comes from a common generalization of the typical anime and manga character designs, which have proportionately large eyes and small mouths.A number of supplemental rule books have been released, with additional rules and character creation options to provide specific advice for running games in a certain genre. For instance, the supplement Hot Rods and Gun Bunnies contains information on running a Gunsmith Cats or Riding Bean-style game, while Big Robots, Cool Starships has rules for designing Mecha and running Space Opera-style games. Most of the extras in the supplements were folded into the second edition of BESM.There are two other kinds of supplements produced by Guardians of Order. Stand-alone game worlds such as Uresia: The Grave of Heaven and Centauri Knights, and licensed supplements based on various anime series, such as Slayers, Serial Experiments Lain and Sailor Moon. Licensed supplements that were mostly or completely background information about the show's world were released with the misleading title of "Ultimate Fan Guide".BESM uses the Tri-Stat System designed by Guardians of Order, and was their flagship product for that system. Tri-Stat is a Point Build System where characters are defined by three statistics: Body, Mind and Soul, as well as a number of Attributes and Defects. A d20 System version of the game was also released around the time of Dungeons & Dragons 3.5. GOO had a third edition of BESM ready when it collapsed. The rights were sold to the game company White Wolf, which published it (for a short while anyway; the now discontinued third edition book sells for over $100 on the Internet, but you can buy .pdfs) and now provides what support remains for the Tri-Stat system.In 2019, Dyskami Publishing licensed the rights to BESM from White Wolf and successfully Kickstarted a fourth edition, with the PDF being released in December while the physical version was delayed until Q1 2020 due to getting held up at the printers by rights issues.See also Silver Age Sentinels, GOO's superhero RPG that used a similar rules system.
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Dropped link to CatGirl: Not a Feature - ITEM
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Dropped link to Fanservice: Not a Feature - IGNORE
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Banishing Ritual
 Big Eyes, Small Mouth (Tabletop Game) / int_111ba5f1
comment
Banishing Ritual: The Exorcism attribute has banishment back to an entity's own dimension as a possible outcome of reducing its Energy Points to zero by means of the attribute in question. The third Edition changed this to freeing someone from Mind Control.
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 Big Eyes, Small Mouth (Tabletop Game) / int_122e956a
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One Bullet Left
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comment
One Bullet Left: BESM is a potential Trope Namer, thanks to the Hot Rods and Gun Bunnies splatbook introducing this as a Combat Technique. In games that operate off of Dramatic Ammunition Rules (see Bottomless Magazines above), it gives the player one last bullet in the chamber when the Game Master declares them to be out of ammo.
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All There in the Manual
 Big Eyes, Small Mouth (Tabletop Game) / int_17ce80aa
comment
All There in the Manual: One of the attractions of the early licensed settings (most famously Sailor Moon) is that each RPG book was also a series guide - so much so that a lot of anime fans who had no interest in RPGs bought the Sailor Moon RPG for the guide alone.
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The Greys
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The Greys: Yep, they're a playable race in this game.
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Skeleton Key
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Skeleton Key: The template that bears this trope's name has the power to open any world gate in any dimension in the Anime Multiverse as well as being able to unlock anything and even destroy any world gate. For this reason, they are very sought after by those who know of them.
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Advantage Ball
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Advantage Ball: 4th Edition introduces Edges and Obstacles, a mechanic similar to Dungeons & Dragons 5th Edition's Advantage and Disadvantage. Whereas a normal skill check uses 2d6, with an Edge you roll 3d6 and keep the two highest dice, while with Obstacles you keep the lower two. There are also Major Edges and Obstacles, where you roll four dice and keep the highest or lowest two.
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Food-Based Superpowers
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comment
Food-Based Superpowers: The Uresia: Grave of Heaven supplement includes the "God of Cookery" Attribute, enabling characters to do things such as preparing an entire meal in a single round, serving said meal with perfect poise while whitewater rafting, or reverse-engineering the recipe of a dish from a single taste.
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Ordinary High-School Student
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Ordinary High-School Student: The Student template, which includes twenty points worth of Unknown Power to ensure that their lives will be anything but uneventful.
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Master of None
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Master of None: The Adventurer character class from d20 doesn't get any unique abilities or advantages like the other classes; it just gets raw Character Points, letting the player completely customize the character however they want. Ironically, this just makes them resemble mainline BESM characters.
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Awesome, but Impractical
 Big Eyes, Small Mouth (Tabletop Game) / int_2bdae2ae
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Awesome, but Impractical: The Alternate Form attribute, used to represent Magical Girls, Henshin Heroes, and even characters like The Incredible Hulk. It's one of many "trade-in" abilities where you exchange general Character Points to a special kind of CP that are more limited, but you get more of them. The problem is that the exchange rate is so poor (in 3rd Edition, you pay 9 to get 10) that you need to give the Alternate Form some serious drawbacks or else it'll be laughably weak. The designers' intent was that the character's powered form would be their primary, while their "civilian form" would be the one built with Alternate Form, but this wasn't made clear until 4th Edition. The Sentai Member from BESM d20 and 4th Edition only really works in a dedicated Sentai/Power Rangers-themed game, since the vast majority of their abilities require another Sentai Member in close proximity in order to function. Otherwise all they get is a few low-level abilities like Item and Rejuvenation.
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Even Evil Has Standards
 Big Eyes, Small Mouth (Tabletop Game) / int_319e4a2f
comment
Even Evil Has Standards: According to the BESM Multiverse supplement, the Global Alliance of Enid is a pariah across the Cosmic Web, even amongst the other villainous organizations - the hellspawn of Bazaroth consider them "useful idiots" at best, while the bigoted human supremacist cult Absolute Dominion takes no issue with psychics and is very opposed to enslaving fellow humans as the GA does with their psychics. Only Monad of Imago will do business with them, and even that is purely transactional - the CEO of Monad had initially considered the GA a potential ally, until she realized that most of their leaders actually believe the anti-psychic rhetoric they spew, instead of it just being a public manipulation tactic.
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Skill Scores and Perks
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comment
Skill Scores and Perks: BESM has a skill system like most tabletop RPGs, but with a twist. Since it's a multi-genre system, the skill costs are directly tied to the setting; for example, the ability to drive a car might be 1 point per level in a modern setting, but in a Jidaigeki story it would probably be 5 points/level (if it's even allowed at all, since cars don't normally exist in that era). Earlier editions had Attributes to let the player increase their skills mid-game, but 4th Edition cut out the middleman entirely and just turned Skills into an Attribute wholesale.
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Luckily, My Shield Will Protect Me
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comment
Luckily, My Shield Will Protect Me: Shields have gone through a lot of mechanical changes over the game's lifespan. In 2nd Edition they provided extra armor on defenses that failed by 1, while in 3rd they provided a defense bonus and extra armor by default. In 4th, they only give the character extra armor, but large shields grant an Edge (see Advantage Ball) on their defense rolls.
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Badass Driver
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comment
Badass Driver: The Hot Rod template.
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Author Vocabulary Calendar
 Big Eyes, Small Mouth (Tabletop Game) / int_5bc1ce14
comment
Author Vocabulary Calendar: Whomever wrote the original BESM books seemingly loved the word "primal", because it's used to describe almost every single Attribute's maximum level (i.e. "a primal level of control over the elements").
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Unwanted Harem
 Big Eyes, Small Mouth (Tabletop Game) / int_71019994
comment
Unwanted Harem: Guy/Girl Magnet (named simply "Magnet" in 4th Edition) is a Defect that makes your character the center of one of these. The game text makes it clear that just attracting cute guys and/or girls isn't enough; they have to be obsessed and combative enough to cause the character trouble on a regular basis, and the character has to be weak-willed enough not to just resolve the situation.
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 Big Eyes, Small Mouth (Tabletop Game) / int_78c61d79
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Idol Singer
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Idol Singer: As idols are popular in anime and video games, you can bet they've shown up here.
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Unequal Rites
 Big Eyes, Small Mouth (Tabletop Game) / int_7958175
comment
Unequal Rites: In the Ikaris setting in the Anime Multiverse, the Shards of Azar are ruled by sorcerers who use true magic, which is severely distrusted in the Land of the Seven Stars. Meanwhile, the Azarans consider the Supernatural Martial Arts and Enlightenment Superpowers of the monks of the Seven Stars, and the Badass Normal capabilities of their blademasters, to be nearly magical but not quite — thus relegating them to mercenaries and favored armsmen for the noble mages. Finally, Alchemy has recently been developed in the Shards, and has magical effects but doesn't require an Inherent Gift, so the sorcerers also look down on alchemists.
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type
Demon Slaying
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comment
Demon Slaying: The Demon Hunter, one of the sample templates, who is dedicated to killing the denizens of the hell dimension of Bazaroth.
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Big Anime Eyes
 Big Eyes, Small Mouth (Tabletop Game) / int_7b66bc3b
comment
Big Anime Eyes: The game lampshades this in its title.
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Magical Girl
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comment
Magical Girl: One of the templates available to players.
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type
Minmaxer's Delight
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comment
Minmaxer's Delight: For attributes, Extra Actions. Even the book recommends only allowing players up to two levels in this unless they're supposed to be vastly more powerful than humans. Divine Relationship/Mulligan also counts to some degree in the attributes category. Rerolls are generally a powerful tool to have on hand, to the point that many systems limit them to per level or per story arc, and even then often limit the number of times a given die can be rerolled to once. At two points per reroll available each session (when even the weakest player characters are built on triple-digit point totals), they're dirt-cheap in BESM, and it's even explicitly stated in the attribute that you can use rerolls to reroll rerolls you don't like, with the only limit on how many times you can do that being the number of rerolls you have available for the session. 4th Edition makes it even worse, by changing attribute to one point for two rerolls per session.
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Super Mode
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Super Mode: Besides creating standard transforming characters, the Alternate Form attribute can be used to create one of these if supplied with appropriate modifiers (such as only activating when certain conditions are met).
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The Six Stats
 Big Eyes, Small Mouth (Tabletop Game) / int_8b387569
comment
The Six Stats: Averted (except for the d20 version, which plays it razor straight). As the name implies, Tri-Stat uses only three stats: Body, Mind, and Soul. The Less Capable Defect (renamed "Shortcoming" in 4th) allows the player to somewhat simulate this by making their character is deficient in a specific area, such as a distance runner having a good Body stat but lacking in Strength, or an absent-minded professor type having bad Memory in spite of a high Mind stat.
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Resurrective Immortality
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Resurrective Immortality: This is what the Reincarnation attribute does. The various levels determine how long it takes for the character with the attribute to come back after being killed, and how easy or hard this is to stop.
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Master of Illusion
 Big Eyes, Small Mouth (Tabletop Game) / int_985d6d7f
comment
Master of Illusion: There are actually two different Attributes covering this concept: Illusion lets the player broadcast a mental illusion to a single person, while Projection allows them to create an image everyone can see (akin to a hologram). Both operate off the same basic rules, with the player being able to spend extra points to make them affect more than one sense (sight by default) or to be able to create larger/multiple illusions at the same time.
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Evolutionary Levels
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Evolutionary Levels: The Homo Psyche template is a human who has awakened to his or her true psionic potential, becoming the next step of human evolution.
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Touch the Intangible
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Touch the Intangible: Any attack that has the Affects Incorporeal ability (or the Multidimensional ability in 3rd Edition) can do this. These are most often employed against things like spirits and demons that do not have physical bodies.
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Mouse World
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Mouse World: In the Western Animation supplements, Big Ears, Small Mouse.
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 Big Eyes, Small Mouth (Tabletop Game) / int_ae853f28
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Parody
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comment
Parody: The splat book Cute and Fuzzy Seizure Monsters pokes fun at Pokémon in particular while being set in the pet monster training genre.
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Arbitrary Weapon Range
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comment
Arbitrary Weapon Range: One of the custom variables for the Weapon attribute (which covers all types of attack abilities) is Indirect, which lets the attack strike through a ballistic arc. However, rank 1 of the variable restricts the attack from targeting less than half of its maximum range (determined by the Range variable); rank 2 reduces this to ten percent; rank 3 is the maximum and removes the restriction. Splash Damage is handled by the Area variable instead, so there may not be any practical reason for an attack to have a minimum range.
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type
Bottomless Magazines
 Big Eyes, Small Mouth (Tabletop Game) / int_b2cdd776
comment
Bottomless Magazines: One optional rule in some editions is Dramatic Ammunition, where characters are assumed to be reloading during spare moments (and have an infinite supply of fresh magazines) until the Game Master decides it would be dramatically appropriate for the characters to run out (for example, if a character and his archrival have a running gunfight that ends with them face-to-face, guns at each others' faces).
 Big Eyes, Small Mouth (Tabletop Game) / int_b2cdd776
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_b2cdd776
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_b2cdd776
 Big Eyes, Small Mouth (Tabletop Game) / int_b3da67e5
type
Sentai
 Big Eyes, Small Mouth (Tabletop Game) / int_b3da67e5
comment
Sentai: The Sentai Member template, which is at its best when fighting alongside the other members of the team, just like in a sentai show.
 Big Eyes, Small Mouth (Tabletop Game) / int_b3da67e5
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_b3da67e5
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_b3da67e5
 Big Eyes, Small Mouth (Tabletop Game) / int_b58642b1
type
Trapped in Another World
 Big Eyes, Small Mouth (Tabletop Game) / int_b58642b1
comment
Trapped in Another World: The "Anime 5E" republishing of "BESM D20" (which was rearranged to focus on an Anime Fantasy setting instead of modern-day Earth) maintained the "Student" class by rewriting its Flavor Text from "Unlucky Everydude" into "Isekai Student".
 Big Eyes, Small Mouth (Tabletop Game) / int_b58642b1
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_b58642b1
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_b58642b1
 Big Eyes, Small Mouth (Tabletop Game) / int_b798d379
type
One Stat to Rule Them All
 Big Eyes, Small Mouth (Tabletop Game) / int_b798d379
comment
One Stat to Rule Them All: If you can have only one stat at 8, for God's sake make it Soul. Body + Soul determines your HP; Mind + Soul your Energy Points. And the most common roll based off just one stat is Soul-based anyway.
 Big Eyes, Small Mouth (Tabletop Game) / int_b798d379
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_b798d379
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_b798d379
 Big Eyes, Small Mouth (Tabletop Game) / int_c091ce5f
type
Samurai
 Big Eyes, Small Mouth (Tabletop Game) / int_c091ce5f
comment
Samurai: No anime-inspired game would be complete without these.
 Big Eyes, Small Mouth (Tabletop Game) / int_c091ce5f
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_c091ce5f
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_c091ce5f
 Big Eyes, Small Mouth (Tabletop Game) / int_c31adf6a
type
Gun Fu
 Big Eyes, Small Mouth (Tabletop Game) / int_c31adf6a
comment
Gun Fu: Combat Techniques that can be used with ranged weapons can create a gun-fu character quite easily. Indeed, Hot Rods and Guns are just one of the many subgenres of anime.
 Big Eyes, Small Mouth (Tabletop Game) / int_c31adf6a
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_c31adf6a
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_c31adf6a
 Big Eyes, Small Mouth (Tabletop Game) / int_c37813c5
type
Ninja
 Big Eyes, Small Mouth (Tabletop Game) / int_c37813c5
comment
Ninja: Yep, they're here too.
 Big Eyes, Small Mouth (Tabletop Game) / int_c37813c5
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_c37813c5
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_c37813c5
 Big Eyes, Small Mouth (Tabletop Game) / int_d9d8fd35
type
Battle Butler
 Big Eyes, Small Mouth (Tabletop Game) / int_d9d8fd35
comment
Battle Butler: With the Servant attribute, it's possible to create one (or several).
 Big Eyes, Small Mouth (Tabletop Game) / int_d9d8fd35
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_d9d8fd35
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_d9d8fd35
 Big Eyes, Small Mouth (Tabletop Game) / int_e545924c
type
Mons
 Big Eyes, Small Mouth (Tabletop Game) / int_e545924c
comment
Mons: The Companion attribute can be used to design your own Mon if you have the Pet Monster Trainer template.
 Big Eyes, Small Mouth (Tabletop Game) / int_e545924c
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_e545924c
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_e545924c
 Big Eyes, Small Mouth (Tabletop Game) / int_e69e12b2
type
Combination Attack
 Big Eyes, Small Mouth (Tabletop Game) / int_e69e12b2
comment
Combination Attack: Word for word, this is available as an Attribute. It requires all characters participating in the attack to have the attribute and at least one rank in a Special Attack. All combining characters must also pay Energy Points and the cost increases depending on how many characters are combining. It was eventually phased out entirely in 3rd Edition for being redundant.
 Big Eyes, Small Mouth (Tabletop Game) / int_e69e12b2
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_e69e12b2
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_e69e12b2
 Big Eyes, Small Mouth (Tabletop Game) / int_e6a901a3
type
Meaningful Rename
 Big Eyes, Small Mouth (Tabletop Game) / int_e6a901a3
comment
Meaningful Rename: 4th Edition renames quite a few of the attributes and defects that have been around since the very beginning in order to keep things simple and focused. For example, the Luck Manipulation Mechanic attribute was called "Divine Relationship" in past editions, but was changed to "Mulligan" so players wouldn't assume it had to involve Divine Interventionnote Though even in older editions, the descriptive text encourages players to flavor it however they feel, such as the character being Born Lucky or hitting the Karmic Jackpot.
 Big Eyes, Small Mouth (Tabletop Game) / int_e6a901a3
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_e6a901a3
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_e6a901a3
 Big Eyes, Small Mouth (Tabletop Game) / int_e6f18344
type
Humongous Mecha
 Big Eyes, Small Mouth (Tabletop Game) / int_e6f18344
comment
Humongous Mecha: The Giant Living Robot template. The Mecha Pilot template also gives you a lot of item points with which to design one of these for your character to pilot.
 Big Eyes, Small Mouth (Tabletop Game) / int_e6f18344
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_e6f18344
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_e6f18344
 Big Eyes, Small Mouth (Tabletop Game) / int_eadc018f
type
Pinball Protagonist
 Big Eyes, Small Mouth (Tabletop Game) / int_eadc018f
comment
Pinball Protagonist: The GM's section mentions that this is a normal characteristic of Shoujo anime, but it's not fun to be a PC who has no agency, and it's best to avoid this.
 Big Eyes, Small Mouth (Tabletop Game) / int_eadc018f
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_eadc018f
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_eadc018f
 Big Eyes, Small Mouth (Tabletop Game) / int_f7d3dbb
type
One to Million to One
 Big Eyes, Small Mouth (Tabletop Game) / int_f7d3dbb
comment
One to Million to One: The "Swarm" attribute allows a character to divide into a mass of critters (crows, bats, rats, tiny attack robots, etc.) depending on his/her current HP/maximum HP.
 Big Eyes, Small Mouth (Tabletop Game) / int_f7d3dbb
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_f7d3dbb
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_f7d3dbb
 Big Eyes, Small Mouth (Tabletop Game) / int_f8173bd9
type
Medieval European Fantasy
 Big Eyes, Small Mouth (Tabletop Game) / int_f8173bd9
comment
Medieval European Fantasy: The Shards of Azar on Ikaris are a medieval-style world with a replica of the feudal system, except that mages directly replace knights and lords, because a magical fireball is more powerful than a lance and a horse.
 Big Eyes, Small Mouth (Tabletop Game) / int_f8173bd9
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_f8173bd9
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_f8173bd9
 Big Eyes, Small Mouth (Tabletop Game) / int_fbba5e98
type
Gadgeteer Genius
 Big Eyes, Small Mouth (Tabletop Game) / int_fbba5e98
comment
Gadgeteer Genius: The Tech Genius template.
 Big Eyes, Small Mouth (Tabletop Game) / int_fbba5e98
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_fbba5e98
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_fbba5e98
 Big Eyes, Small Mouth (Tabletop Game) / int_fe1b2e75
type
Bigger on the Inside
 Big Eyes, Small Mouth (Tabletop Game) / int_fe1b2e75
comment
Bigger on the Inside: The Dimensional Portal attribute uses this trope by name.
 Big Eyes, Small Mouth (Tabletop Game) / int_fe1b2e75
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_fe1b2e75
featureConfidence
1.0
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Eyes, Small Mouth (Tabletop Game) / int_fe1b2e75
 Big Eyes, Small Mouth (Tabletop Game) / int_name
type
ItemName
 Big Eyes, Small Mouth (Tabletop Game) / int_name
comment
 Big Eyes, Small Mouth (Tabletop Game) / int_name
featureApplicability
1.0
 Big Eyes, Small Mouth (Tabletop Game) / int_name
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 Big Eyes, Small Mouth (Tabletop Game)
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Big Eyes, Small Mouth (Tabletop Game) / int_name
 Big Eyes, Small Mouth (Tabletop Game) / int_name
itemName
Big Eyes, Small Mouth (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Advantage Ball / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
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Animesque / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
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Anti-Regeneration / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Arbitrary Weapon Range / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Area of Effect / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Armor-Piercing Attack / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Banishing Ritual / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Big Anime Eyes / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Blob Monster / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Breakthrough Hit / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Bullet Catch / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Censored Title / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Character Customization / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Compensating for Something / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Cool Key / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Culture Chop Suey / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Demon Slaying / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Destructible Projectiles / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Earth-Shattering Kaboom / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Gothic Horror / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Gun Fu / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Henshin Hero / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
House System / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Idiosyncratic Episode Naming / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Imagination-Based Superpower / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Intentionally Awkward Title / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Magical Girl Warrior / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Minmaxer's Delight / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Mon / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Monster Mash / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
New Powers as the Plot Demands / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
One Bullet Left / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
One Stat to Rule Them All / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
One to Million to One / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Phonýmon / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Place of Power / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Plot-Driven Breakdown / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Regenerating Shield, Static Health / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Resurrective Immortality / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Robot Maid / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Rules Conversions / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Scavenged Punk / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Sentai / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Sidekick Glass Ceiling / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Solar Sail / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Space Opera / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Spam Attack / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Super Mode / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Superpower Russian Roulette / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Teleport Interdiction / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Terraform / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
The Role-Playing Game / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Three-Stat System / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Touch the Intangible / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Universal System / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Unwanted Harem / int_1566c87d
 Big Eyes, Small Mouth (Tabletop Game)
hasFeature
Weaponized Teleportation / int_1566c87d