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Car Wars (Tabletop Game)

 Car Wars (Tabletop Game)
type
TVTItem
 Car Wars (Tabletop Game)
label
Car Wars (Tabletop Game)
 Car Wars (Tabletop Game)
page
CarWars
 Car Wars (Tabletop Game)
comment
Car Wars was originally published by Steve Jackson Games in 1980. In this game, you typically play the role of an 'autoduellist', a futuristic sportsman who drove in autoduelling events. What's autoduelling, you say? Vehicular Combat as a future sport, of course.The game was set 20 Minutes into the Future ... OK, well, 40-50 years. A number of crises have beset the North American continent, including a famine, a (minor) nuclear exchange, and a refighting of the Civil War. It's After the End, although it's not all the way at the end — in fact, truck stops are explicitly compared to medieval (or at least fantasy RPG) inns. Good thing, since there's bandits out there. The sport of autoduelling grew in this environment, what with people treating guns like adventurers might treat swords/axes/bows in fantasy settings. That, and 'Crazy Joe' Harshman winning a demolition derby by More Dakka. (Well, any dakka is more if you're the only one with it, right?)Originally, the rules supported normal vehicles—cars and bikes. Naturally, a game system that lets you weaponise anything that's got an engine will expand, and sooner or later someone will wonder what the military will have once civilians are allowed rocket launchers, leaving room for Splatbooks to describe just that. The only vehicles that ended up unsupported were outright submarines and spacecraft note  The final supplement Golden Spike, which was announced but never produced, would have even provided rules for weaponized trains. when support stopped in the mid to late 1990s.The game was supported by a wide range of expansions and supplemental rulebooks, a quarterly magazine that ran for 10 years, third-party supplements, a video game called Autoduel by Origin Systems, two different card games, a GURPS roleplaying setting, three novels and even a series of adventure books that mixed a Gamebooks format with actual game mechanics. The game hit its peak popularity in 1982 when Steve Jackson Games introduced their "pocket box" format and packaging, which included robust and complex games packaged in tiny, plastic cases (similar to DVD cases) that were both easy and practical to carry just about anywhere and affordable (at the time, a typical pocket box game cost around six US dollars). Car Wars, along with three roleplaying supplements (Truck Stop, Sunday Drivers and Boat Wars) received pocket box releases, while a near countless number of supplements continued to see release as books or bagged expansions - even after the pocket box format was discontinued in 1988.Jackson tried a reboot the core game in the early 2000s with Car Wars 5.0, but the system never took off—it was sold as various prebuilt cars in two-packs with each having a copy of the rules, and gamers who thirsted for the construction rules never got them. It didn't fare that well.Steve Jackson Games' 2017 The Fantasy Trip kickstarter revived the pocket box format - Melee and Wizard were added as a "what if" stretch goal which included both rules inside a redesigned plastic pocket box. After the immensely successful revival of TFT, Steve Jackson Games announced a Pocket Box Games of the Eighties kickstarter that reprinted the first edition of Car Wars in the pocket box format, spread across four boxed bundles that included a whopping twenty-two supplements. Other games that were a part of this were OGRE, Illuminati, and some of their more obscure legacy games like Raid On Iran and The Awful Green Things From Outer Space.Items that weren't available in the Kickstarter, such as the Compendium (rules omnibus), Uncle Al's Catalog from Hell, and rules for planes and tanks, are generally available in PDF format from Warehouse 23. In addition, Uncle Al's is available in print-on-demand.After the success of their Kickstarter for a new version of Ogre (another classic wargame) Jackson announced that they would be doing a similar Kickstarter for Car Wars at the end of 2019, after absorbing the lessons from the previous fundraiser. The new Sixth Edition has been released, and includes large (Hot Wheels size) paintable miniatures, custom dice, and a new card-based build system. It also moves the timeline by 35 years, so that (for example) the Food Riots happen in 2051 instead of 2016, and "Crazy Joe" brought a .50-cal to a demolition derby in 2058 instead of 2023.
 Car Wars (Tabletop Game)
fetched
2024-03-08T18:32:19Z
 Car Wars (Tabletop Game)
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2024-03-08T18:32:19Z
 Car Wars (Tabletop Game)
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Dropped link to NebulousEvilOrganization: Not a Feature - UNKNOWN
 Car Wars (Tabletop Game)
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NebulousEvilOrganization
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DBTropes
 Car Wars (Tabletop Game) / int_11cdfcf7
type
Chunky Salsa Rule
 Car Wars (Tabletop Game) / int_11cdfcf7
comment
Chunky Salsa Rule: The confetti rules. If your car gets hit with a LOT of damage all at once, the referee grabs some random debris markers and drops them around where your car used to be.
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 Car Wars (Tabletop Game) / int_1501b4a2
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Flamethrower Backfire
 Car Wars (Tabletop Game) / int_1501b4a2
comment
Flamethrower Backfire: A vehicle-mounted flamethrower could burst into flames and explode if hit by weapons fire.
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 Car Wars (Tabletop Game) / int_2139c878
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Church Militant
 Car Wars (Tabletop Game) / int_2139c878
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Church Militant: Four. Louisiana becomes one, Utah Deseret tries, and there's cults in Chicago and Australia who'd do it if they could.
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 Car Wars (Tabletop Game) / int_2767953f
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Blood Sport
 Car Wars (Tabletop Game) / int_2767953f
comment
Blood Sport and Deadly Game: Autoduelling is noted as coming from demolition derby, just a little more thorough and long-ranged. Note that while you can gun down someone who surrenders without legal ramification, you're bound to lose points with the fans (assuming the referee pays attention).
 Car Wars (Tabletop Game) / int_2767953f
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 Car Wars (Tabletop Game) / int_38449aae
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Magnetic Weapons
 Car Wars (Tabletop Game) / int_38449aae
comment
Magnetic Weapons: The gauss gun, a flechette-ammunition coilgun that in later versions consumed battery power as well as ammunition.
 Car Wars (Tabletop Game) / int_38449aae
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 Car Wars (Tabletop Game) / int_3cd71723
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Acme Products
 Car Wars (Tabletop Game) / int_3cd71723
comment
Acme Products: Uncle Al's Auto Stop and Gunnery Shop.
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 Car Wars (Tabletop Game) / int_4482e1ef
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Divided States of America
 Car Wars (Tabletop Game) / int_4482e1ef
comment
Divided States of America: Texas, Oklahoma, and Louisiana break off, and Utah becomes the Deseret Autonomous Region. A second Civil War erupts; ending when the Texans hit US forces with a nuke. Quebec also makes a break from Canada.
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 Car Wars (Tabletop Game) / int_4c70bdae
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Terrorists Without a Cause
 Car Wars (Tabletop Game) / int_4c70bdae
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Anarchist Relief Front (ARF)
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 Car Wars (Tabletop Game) / int_55be8fcb
type
Oil Slick
 Car Wars (Tabletop Game) / int_55be8fcb
comment
Oil Slick: Available for your purchase. There's also a flaming variant, which by the vehicle-description rules could not be distinguished from the normal kind until the oil slick lights up.
 Car Wars (Tabletop Game) / int_55be8fcb
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 Car Wars (Tabletop Game) / int_5674af1a
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The Famine
 Car Wars (Tabletop Game) / int_5674af1a
comment
The Famine: The Grain Blight was a possibly bioengineered virus that destroyed all grain crops around the world, except for barley. Tens of millions died between the times preserved foods ran out and algae farms took up the slack.
 Car Wars (Tabletop Game) / int_5674af1a
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Car Wars (Tabletop Game) / int_5674af1a
 Car Wars (Tabletop Game) / int_5730ba86
type
Pop the Tires
 Car Wars (Tabletop Game) / int_5730ba86
comment
Pop the Tires: Some dueling arenas have rules against shooting at other cars' tires because it's too easy to disable them that way.
 Car Wars (Tabletop Game) / int_5730ba86
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 Car Wars (Tabletop Game) / int_5deb34da
type
Ace Pilot
 Car Wars (Tabletop Game) / int_5deb34da
comment
Ace Pilot: You wish you were one. Uses the old airplane definition, too; if you double this, you're a Double Ace.
 Car Wars (Tabletop Game) / int_5deb34da
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 Car Wars (Tabletop Game) / int_60f37373
type
Attack Reflector
 Car Wars (Tabletop Game) / int_60f37373
comment
Attack Reflector: The Space Gamer magazine #51 article "Magic in Car Wars". When an object is propelled through the air (including fire from flamethrowers) at someone protected by the spell "Reverse Missiles", the object doubles back and hits its source.
 Car Wars (Tabletop Game) / int_60f37373
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 Car Wars (Tabletop Game) / int_6454966e
type
World War III
 Car Wars (Tabletop Game) / int_6454966e
comment
World War III: Mostly averted by anti-ballistic missile systems, though several US cities were destroyed, such as Poughkeepsie, NY
 Car Wars (Tabletop Game) / int_6454966e
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 Car Wars (Tabletop Game) / int_6b31f75
type
Scary Scorpions
 Car Wars (Tabletop Game) / int_6b31f75
comment
Scary Scorpions: A giant mutant scorpion in the Autoduel Quarterly magazine Vol. 7 #2 adventure "Mutant Zone".
 Car Wars (Tabletop Game) / int_6b31f75
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 Car Wars (Tabletop Game) / int_70bdac19
type
Honest John's Dealership
 Car Wars (Tabletop Game) / int_70bdac19
comment
Honest John's Dealership: Uncle Al's Auto Stop and Gunnery Shop, Car War's fictional supplier of most of the new gear to be found in Autoduel Quarterly, certainly comes across as this in its ads. Subverted in that Uncle Al's is a national chain with a good reputation.
 Car Wars (Tabletop Game) / int_70bdac19
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 Car Wars (Tabletop Game) / int_7784e19b
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Spiked Wheels
 Car Wars (Tabletop Game) / int_7784e19b
comment
Spiked Wheels: Available for car or motorcycle, natch.
 Car Wars (Tabletop Game) / int_7784e19b
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1.0
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Car Wars (Tabletop Game) / int_7784e19b
 Car Wars (Tabletop Game) / int_7919a45b
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Duel to the Death
 Car Wars (Tabletop Game) / int_7919a45b
comment
Duel to the Death: Not just in the arena, either...
 Car Wars (Tabletop Game) / int_7919a45b
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Car Wars (Tabletop Game) / int_7919a45b
 Car Wars (Tabletop Game) / int_8344209e
type
BFG
 Car Wars (Tabletop Game) / int_8344209e
comment
BFG: The tank gun, an army-surplus 105mm cannon only mountable on the likes of trucks and buses (and even then only to the front or rear).
 Car Wars (Tabletop Game) / int_8344209e
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Car Wars (Tabletop Game) / int_8344209e
 Car Wars (Tabletop Game) / int_8a295a46
type
Cool Car
 Car Wars (Tabletop Game) / int_8a295a46
comment
Cool Car: What you want to make. Or Cool Bike, Cool Trike, Cool Hovercraft (Full of Eels optional) ...
 Car Wars (Tabletop Game) / int_8a295a46
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 Car Wars (Tabletop Game) / int_8aaa6f4f
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Character Customization
 Car Wars (Tabletop Game) / int_8aaa6f4f
comment
Character Customization: Originally simple (driving and weapon skills), later editions tried to go into Role-Playing Game territory with available skills. And of course you can customise your cars.
 Car Wars (Tabletop Game) / int_8aaa6f4f
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 Car Wars (Tabletop Game) / int_91e894b4
type
Apocalypse How
 Car Wars (Tabletop Game) / int_91e894b4
comment
Apocalypse How: Planetary Societal Disruption. A combination of the world's oil supply running out, the Grain Blight triggering the Food Riots, a second Civil War, and a few Russian and US cities being nuked, resulted in the deaths of tens of millions and a near complete breakdown of society for over a decade. Things have only recently gotten better, though many areas are still lawless.
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 Car Wars (Tabletop Game) / int_9c1f758a
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Kill It with Fire
 Car Wars (Tabletop Game) / int_9c1f758a
comment
Kill It with Fire: Flamethrowers and incendiary ammunition let you do this. Fireproof armour and fire extinguishers help you not get this.
 Car Wars (Tabletop Game) / int_9c1f758a
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 Car Wars (Tabletop Game) / int_a7b8ba72
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Point Build System
 Car Wars (Tabletop Game) / int_a7b8ba72
comment
Point Build System: How you bought skills, and effectively how you built vehicles (every chassis had a certain number of "spaces" and a weight limit, and for arena-use vehicles you had to pick a price bracket to compete in).
 Car Wars (Tabletop Game) / int_a7b8ba72
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 Car Wars (Tabletop Game) / int_ab7b9269
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You All Meet in an Inn
 Car Wars (Tabletop Game) / int_ab7b9269
comment
You All Meet in an Inn: You All Meet At A Truck Stop. The walled and heavily defended truck stops of this setting are meant to function as the equivalent of fantasy-RPG inns.
 Car Wars (Tabletop Game) / int_ab7b9269
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 Car Wars (Tabletop Game) / int_ad295cc3
type
Weaponized Car
 Car Wars (Tabletop Game) / int_ad295cc3
comment
Weaponized Car: The whole point.
 Car Wars (Tabletop Game) / int_ad295cc3
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 Car Wars (Tabletop Game) / int_b2279346
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RetCon
 Car Wars (Tabletop Game) / int_b2279346
comment
Retcon: A minor one. In Autoduel Quarterly Volume 2 #2, the "Badlands Run" adventure featured a pair of scorpions the size of semi's for the players to defeat. When the adventure was translated into a Gamebook, the scorpions were changed to holograms.
 Car Wars (Tabletop Game) / int_b2279346
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 Car Wars (Tabletop Game) / int_b26cc887
type
Just Between You and Me
 Car Wars (Tabletop Game) / int_b26cc887
comment
Just Between You and Me: Autoduel Quarterly magazine Volume 7 #2, adventure "Mutant Zone". If the PCs are captured they're taken to Blob, the mutants' leader, who explains his plans to them.
 Car Wars (Tabletop Game) / int_b26cc887
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 Car Wars (Tabletop Game) / int_b2cdd776
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Bottomless Magazines
 Car Wars (Tabletop Game) / int_b2cdd776
comment
Bottomless Magazines: Nope, none here. You gotta pay for ammo, unless you use lasers—in which case, you use up your FUEL.
 Car Wars (Tabletop Game) / int_b2cdd776
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 Car Wars (Tabletop Game) / int_b618409c
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Sentry Gun
 Car Wars (Tabletop Game) / int_b618409c
comment
Sentry Gun: The Anti Vehicular Security Stations in the Autoduel Quarterly Volume 1 #4 adventure "Maniac".
 Car Wars (Tabletop Game) / int_b618409c
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 Car Wars (Tabletop Game) / int_c2393191
type
Show Within a Show
 Car Wars (Tabletop Game) / int_c2393191
comment
Show Within a Show: Al's Gals, a Charlie's Angels style detective/action show, with Al playing the role of Charlie.
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 Car Wars (Tabletop Game) / int_c25c7890
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Fun with Acronyms
 Car Wars (Tabletop Game) / int_c25c7890
comment
Fun with Acronyms: Several in-world groups feature this, most notably: The Eastern Driving Safety Enforcement League (EDSEL), the AADA's political opposition. Anarchist Relief Front (ARF) Big League Unlimited Dueling (BLUD), a dueling organization that eschews the AADA's safety rules. Helicopter Emergency Rescue Organization (HERO) a mountain rescue operation. Assassination, Sabotage, Protectionism (ASP) a Nebulous Evil Organization resembling a certain outfit from a popular 80's cartoon...
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 Car Wars (Tabletop Game) / int_c2d978fe
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Car Fu
 Car Wars (Tabletop Game) / int_c2d978fe
comment
Car Fu: Inevitable in this setting, but more fun when you buy a ramplate. Comment in-universe was that this was developed for cars AFTER someone started using machineguns.
 Car Wars (Tabletop Game) / int_c2d978fe
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 Car Wars (Tabletop Game) / int_c30f7c4a
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Vehicular Combat
 Car Wars (Tabletop Game) / int_c30f7c4a
comment
Vehicular Combat: The entire point of the thing, although you were allowed some weapons to defend yourself if you left your car for some reason (damage, safety, bathroom run).
 Car Wars (Tabletop Game) / int_c30f7c4a
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 Car Wars (Tabletop Game) / int_c3d60914
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Continuing is Painful
 Car Wars (Tabletop Game) / int_c3d60914
comment
Continuing is Painful: You have to pay Gold Cross $5,000 to create a clone for Death Insurance, and of course you lose your car.
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 Car Wars (Tabletop Game) / int_cbf07961
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Body Backup Drive
 Car Wars (Tabletop Game) / int_cbf07961
comment
Body Backup Drive: A duelist can arrange to have Gold Cross grow a clone from his cells and store a copy of his mind. If he dies, his mind is downloaded into the clone and the player continues to use the character.
 Car Wars (Tabletop Game) / int_cbf07961
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 Car Wars (Tabletop Game) / int_ccab244d
type
Kinetic Weapons Are Just Better
 Car Wars (Tabletop Game) / int_ccab244d
comment
Kinetic Weapons Are Just Better: Lasers are rare and expensive, although they're not treated as odd. One sourcebook mentions that the military doesn't use weapon lasers, due to anti-laser armour. When the rules for tanks were printed this was justified by demonstrating that most laser weapons were incapable of engaging tanks and causing meaningful damage, whereas a typical tank can completely shatter a dueling car in one shot.
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 Car Wars (Tabletop Game) / int_dd797a2c
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UniversalDriversLicence
 Car Wars (Tabletop Game) / int_dd797a2c
comment
Universal Driver's Licence: Averted. Separate skills for each type of vehicle, with nice penalties if you're lacking it.
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 Car Wars (Tabletop Game) / int_e35b1a96
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Everything Is Big in Texas
 Car Wars (Tabletop Game) / int_e35b1a96
comment
Everything is Big in Texas: Relatively well-off, considering the USA isn't too forgiving, and Louisiana and Oklahoma aren't all that friendly either. To be expected, given that Steve Jackson is based in Austin.
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 Car Wars (Tabletop Game) / int_eb8e12d6
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Rules Lawyer
 Car Wars (Tabletop Game) / int_eb8e12d6
comment
Rules Lawyer: A joke item available for use in Uncle Al's Catalog from Hell. Negates the equally fictional Rule Bender, a device used to settle arguments on judgment calls in your favour.
 Car Wars (Tabletop Game) / int_eb8e12d6
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1.0
 Car Wars (Tabletop Game) / int_eb8e12d6
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1.0
 Car Wars (Tabletop Game)
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Car Wars (Tabletop Game) / int_eb8e12d6
 Car Wars (Tabletop Game) / int_name
type
ItemName
 Car Wars (Tabletop Game) / int_name
comment
 Car Wars (Tabletop Game) / int_name
featureApplicability
1.0
 Car Wars (Tabletop Game) / int_name
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1.0
 Car Wars (Tabletop Game)
hasFeature
Car Wars (Tabletop Game) / int_name
 Car Wars (Tabletop Game) / int_name
itemName
Car Wars (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Car Wars (Tabletop Game)
hasFeature
All Bikers are Hells Angels / int_cdeed79a
 Car Wars (Tabletop Game)
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Amphibious Automobile / int_cdeed79a
 Car Wars (Tabletop Game)
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Anti-Infantry / int_cdeed79a
 Car Wars (Tabletop Game)
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Attack Reflector / int_cdeed79a
 Car Wars (Tabletop Game)
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Big Badass Rig / int_cdeed79a
 Car Wars (Tabletop Game)
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Blood Sport / int_cdeed79a
 Car Wars (Tabletop Game)
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Body Backup Drive / int_cdeed79a
 Car Wars (Tabletop Game)
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Brain Uploading / int_cdeed79a
 Car Wars (Tabletop Game)
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Caltrops / int_cdeed79a
 Car Wars (Tabletop Game)
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Cap / int_cdeed79a
 Car Wars (Tabletop Game)
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Car Fu / int_cdeed79a
 Car Wars (Tabletop Game)
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Chunky Salsa Rule / int_cdeed79a
 Car Wars (Tabletop Game)
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Cloning Gambit / int_cdeed79a
 Car Wars (Tabletop Game)
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Cool Boat / int_cdeed79a
 Car Wars (Tabletop Game)
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Cool Car / int_92818f7a
 Car Wars (Tabletop Game)
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Death Is Cheap / int_cdeed79a
 Car Wars (Tabletop Game)
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Design-It-Yourself Equipment / int_cdeed79a
 Car Wars (Tabletop Game)
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Didn't Think This Through / int_cdeed79a
 Car Wars (Tabletop Game)
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Divided States of America / int_cdeed79a
 Car Wars (Tabletop Game)
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Duel to the Death / int_cdeed79a
 Car Wars (Tabletop Game)
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Ejection Seat / int_cdeed79a
 Car Wars (Tabletop Game)
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Expendable Clone / int_cdeed79a
 Car Wars (Tabletop Game)
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Fixed Forward-Facing Weapon / int_cdeed79a
 Car Wars (Tabletop Game)
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Flamethrower Backfire / int_cdeed79a
 Car Wars (Tabletop Game)
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Flying Car / int_cdeed79a
 Car Wars (Tabletop Game)
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Future Food Is Artificial / int_cdeed79a
 Car Wars (Tabletop Game)
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Grid Inventory / int_cdeed79a
 Car Wars (Tabletop Game)
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I Know Mortal Kombat / int_cdeed79a
 Car Wars (Tabletop Game)
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Just Between You and Me / int_cdeed79a
 Car Wars (Tabletop Game)
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Justified Extra Lives / int_cdeed79a
 Car Wars (Tabletop Game)
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Kinetic Weapons Are Just Better / int_cdeed79a
 Car Wars (Tabletop Game)
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Land Mine Goes "Click!" / int_cdeed79a
 Car Wars (Tabletop Game)
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Magnetic Weapons / int_cdeed79a
 Car Wars (Tabletop Game)
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Nuke 'em / int_cdeed79a
 Car Wars (Tabletop Game)
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Oil Slick / int_cdeed79a
 Car Wars (Tabletop Game)
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Pop the Tires / int_cdeed79a
 Car Wars (Tabletop Game)
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Remembered Too Late / int_cdeed79a
 Car Wars (Tabletop Game)
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Ridiculous Future Inflation / int_cdeed79a
 Car Wars (Tabletop Game)
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Rules Conversions / int_cdeed79a
 Car Wars (Tabletop Game)
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Scary Scorpions / int_cdeed79a
 Car Wars (Tabletop Game)
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Sentry Gun / int_cdeed79a
 Car Wars (Tabletop Game)
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Slippery Skid / int_cdeed79a
 Car Wars (Tabletop Game)
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Technically a Transport / int_cdeed79a
 Car Wars (Tabletop Game)
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The '80s / int_cdeed79a
 Car Wars (Tabletop Game)
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The '80s / int_cdeed79a
 Car Wars (Tabletop Game)
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The Law Firm of Pun, Pun, and Wordplay / int_cdeed79a
 Car Wars (Tabletop Game)
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The Metric System Is Here to Stay / int_cdeed79a
 Car Wars (Tabletop Game)
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Vehicular Combat / int_cdeed79a
 Car Wars (Tabletop Game)
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Wacky Racing / int_cdeed79a
 Car Wars (Tabletop Game)
hasFeature
We Don't Need Roads / int_cdeed79a
 Car Wars (Tabletop Game)
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We Will Use Lasers in the Future / int_cdeed79a
 Car Wars (Tabletop Game)
hasFeature
Weaponized Car / int_cdeed79a
 Car Wars (Tabletop Game)
hasFeature
World War III / int_cdeed79a
 CarWars
sameAs
Car Wars (Tabletop Game)