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Champions (Tabletop Game)

 Champions (Tabletop Game)
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Champions (Tabletop Game)
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Champions
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Along with Villains & Vigilantes, this groundbreaking game published by Hero Games essentially created the genre of Super Hero roleplaying in the early 1980s, and it lasted much longer than many of its contemporaries, with Hero Games releasing a new edition of the core rules in early 2010.In addition to spearheading support for an entire genre, Champions has also been influential as the first and best-developed Tabletop Game to use point-based character creationnote Well, one of the first, depending on definitions, allowing players to precisely define their characters using a budget of points which were spent on powers and attributes whose costs were play-balanced against each other. It specifically introduced the concept of acquiring character flaws in order to gain extra points. It was also one of the first RPGs to do away with character classes and character levels. These innovations heralded what is sometimes called the Second Generation of RPG design; most modern roleplaying games use a variation of character points in defining their characters (Steve Jackson of Steve Jackson Games specifically credits Champions for shaping and guiding his thoughts when he began developing GURPS). Champions itself went on to become the skeleton to two other universal systems by the end of the 1990s: the HERO System — basically the Champions rules generalized into a generic ruleset, which then received supplements adapting it to different genres — and Fuzion.By the middle 1990s, Champions faced a fair amount of competition in its genre — while V&V seemed to have faded (mostly) into obscurity, there were other challengers: Mayfair Games' DC Heroes and TSR's Marvel Super Heroes were both licensed properties which allowed players to run familiar comic book characters, and GURPS Supers was already in its second edition, as was Palladium's Heroes Unlimited. In 2001, a group of investors led by Dark Champions developer Steven Long bought out the rights to the game and published a fifth edition of the Hero rules, which remains in print as of 2009. A sixth edition of the rules was released at GenCon in August 2009. While many earlier games have fallen by the wayside, Champions continues to thrive, and continues to inspire new games, like White Wolf's Aberrant.A Kickstarter campaign was held in 2020 to fund Champions Now, a take on 1st to 3rd edition Champions.The intellectual property rights to the Champions setting are now held by Cryptic Studios, the original developers of the MMORPG City of Heroes. They bought the setting outright rather than licensing it, and it was used as the setting of their game, Champions Online. The IP is licensed back to the original developers (who still own the underlying Hero System) for the pen-and-paper game. (Cryptic themselves are now owned by Gearbox Software.)Also, in 2008, Hero Games brought out a licensed supplement for the PS238 setting. It contains a simplified version of the Hero System rules for players just starting to use the system.
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This Was His True Form
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This Was His True Form: The Coriolis Effect. The Black Enchantress changes several people into monsters. If the PC heroes kill them, they change back into their (dead) human forms.
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Captain Geographic
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Captain Geographic: In some of the older sourcebooks, like Red Doom, Enemies: The International File, and European Enemies (especially European Enemies). Some of the former include telekinetic cosmonaut Sputnik, mentalist Perestroika, the nuclear-powered battlesuit wearer Tokamak, and Soyuz Proletariatski, who can create up to 250 clones of himself, but has no mind of his own and can only follow orders. Other examples include Shamrock, a former IRA member whose powers include Super-Strength and preternatural luck, and whose archenemy is a leprechaun.
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Super-Reflexes
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Super-Reflexes: Martial artists are especially prone to have this.
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Deliberately Distressed Damsel
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Deliberately Distressed Damsel: Princess is a supervillain (given a very loose definition of 'villain') who subconsciously does this to herself. She's a romance junkie who has fixated on superheroes as the modern version of a Knight in Shining Armor. Her uncontrolled powers keep placing her in bizarre and dangerous situations which force superheroes to come and rescue her, with Princess subconsciously hoping one of them will fall for her this way.
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Arbitrary Skepticism
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Arbitrary Skepticism: The hero Defender's main personality trait has always been his abject refusal of the existence of magic. Yeah, he's the leader of one of the most prominent superhero teams in the world and has seen all kinds of crazy things, but magic? No way.
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HilarityEnsues
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Hilarity Ensues: In fifth edition, every character had some "plot seeds" for suggestions on a scenario with the character. The ones meant for comedy always ended with the sentence "Wackiness ensues". Like, "(NPC Heroine) and a PC start dating. Wackiness ensues."
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Darker and Edgier
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Darker and Edgier: Dark Champions is basically designed to support play in darker and edgier settings.
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Timmy in a Well
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Timmy in a Well: The Hero System Bestiary. Not only is the Communication ability for Animal Companions this trope, but its explanation specifically references it.
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Boisterous Bruiser
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Boisterous Bruiser: Ironclad.
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London Gangster
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London Gangster: Appropriately enough, Kingdom of Champions features both Mystery’s gang (who fall into the trope by default) and Brown Fox (who epitomises the self-controlled but formidable version).
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The Worf Effect
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The Worf Effect: The covers of a good few supplements for 4th edition showed members of the Champions, especially Defender, getting their butts kicked by the menace contained within its pages. It was probably to make buyers go, "Wow, these guys are so bad they took out the Champions!" but it ended up making the Champions, especially Defender, look like B-listers. There was a running gag among the fandom that if Seeker appeared unconscious on the cover, then it was a good book. The cover of European Enemies (widely considered the worst Hero supplement ever published), conversely, featured Seeker kicking one of the featured villains. In a possible tribute, the cover art for 5th edition's DEMON: Servants Of Darkness featured Defender chained to an altar about to be sacrificed, and Witchcraft charging to the rescue. Almost justified in that 5E Defender is sorta clueless on this whole "magic" thing ... and he and Witchcraft have feelings for one another.
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Superhuman Trafficking
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Superhuman Trafficking: PSI specializes in this, hunting down and capturing people with psionic abilities and brainwashing them into becoming villains and slaves of the organization. PSI plans to use them to take control of the world.
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Home Field Advantage
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Home Field Advantage: From the supplement Enemies III. The villain Red Rapier knows he isn't really powerful enough to take on superheroes by himself, so he tries to even the odds by luring them onto his own turf. He will try to trick a hero (or heroes) into entering a building he has filled with tricks and traps.
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Freak Lab Accident
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Freak Lab Accident: Probably the most common origin for powers in the Champions universe. In the fifth edition rulebook, the term for an in-story event that lets you redesign your character from scratch was the "Radiation Accident" (even if it had nothing to do with radiation), and in fact the idea dated back at least to the third edition Champions III.
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Expanding Thrown Weapon
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Expanding Thrown Weapon: A collection of ridiculously minmaxed Lethal Joke Characters in Adventurers Club magazine included Planet-Man, who had the ability to shrink planets down to pocket size and hold them there indefinitely. He would attack by taking a marble sized planet out of his pocket, throwing it at his target, turning off the shrinking and teleporting away: leaving his target to attempt to dodge a planet.
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Burning the Ships
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Burning the Ships: In the history of the Tuala Morn setting for Fantasy Hero, the ancestors of the Tualans were refugees hunting for a new homeland. Once they decided to settle in Tuala Morn, their leader scuttled their ships as a sacrifice to the sea gods, thanking them for their aid.
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Breaking the Fourth Wall
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Breaking the Fourth Wall: Foxbat knows he's in a comic-book based roleplaying game. In the Introduction to Champions II he talks directly to the reader, demanding that he be sent all of their characters' unused experience pointa. In Champions Online he asks the player to talk to the GM about changing his spawn point and one of the loading screens rambles on about how Foxbat is the 'best supervillain ever', with a bit at the end about how he's smart enough that he could hack into an online game's database and change around the profile information... "Not that he would ever do so, of course."
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Stripperiffic
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Stripperiffic: Pretty much expected in the Superhero genre, but the really awful costumes in New Millennium deserve special mention here. The centerpiece of the Champions: New Millennium cover was Quantum's exposed cleavage.
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The Juggernaut
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The Juggernaut: Has several iconic characters meant to fill the role of a nigh-unstoppable physical powerhouse. Such as classic pack-in villain Ogre for low-level heroes, or the four-armed behemoth Grond, meant to take a coordinated group effort to defeat.
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Nigh-Invulnerability
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Nigh-Invulnerability: It's in there and it's best worked for Bricks, Bruisers, and Giants who all acts as both the team's heavy hitters as well as the teams designated "bullet sponge". Especially if they're Giants (see "Sizeshifter" below for the reason).
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Alternate Company Equivalent
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Alternate Company Equivalent: by the truckload. The Champions Universe used to be described as "Marvel with the numbers filed off" adding "Not that it's a bad thing". Specific examples include: Doctor Destroyer is Doctor Doom, only without any mystic elements and a much-reduced sense of honor and nobility, and with his origin story switched to 'ex-Nazi mad scientist'. In later appearances as his power level gets ramped up to give the setting a specific ultimate villain, he starts to serve the story function of Thanos or Darkseid, complete with fanatically loyal super powered minions that can solo player groups. Defender is Iron Man, before the Bronze Age developments of addiction to alcohol and smugness. Batman: 5E's Nighthawk is Batman, only with a bit of Darkman influence due to having his face messed up in a VIPER robbery and attack on his college. The first edition of Champions II gave the Destroyermobile as an example for its vehicle rules; it was driven by "the Darkknight Destroyer". Early editions of Champions also had a sample hero character named Crusader, who was pretty much Batman without the arsenal of gadgets — though later versions gave him a few more of those — or perhaps more Daredevil with working vision and a more bat-eared costume. Mechanon is Ultron; however, in the current edition he has moved away from his directly copied origins of robot created by heroes becomes a pro-robot terrorist. Mechanon also share similarities with Brainiac, particularly the Bronze-Age skeletal one. Grond is the Abomination, or perhaps the Hulk. Empress Istvatha V’han's appearance and personality are similar to Majestrix Lilandra of the Shi'ar, while her powers of time and dimensional travel and modus operandi of conquering entire dimensions make her similar to the Avengers' foe, Kang the Conqueror. Meteor Man is the Green Lantern, in terms of powers, elements of his origin and being a "Legacy" character. The Russian villain Cosmo shares some similarities with Guy Gardner. The Infinity Man from Alien Enemies is clearly based on the Beyonder. While he has a very different origin, Amphibian has similar powers and costume to Aquaman. Eurostar were once described as "Evil X-Men" due to several mutant members: Durak (Colossus), Mentalla (Jean Grey) and Bora (Storm). VIPER is largely inspired by HYDRA, but its current version draws a lot of influence from Cobra, including the uniform design of its soldiers. ARGENT is similarly inspired by AIM; the older RAVEN from Fourth Edition was more so. GENOCIDE is similar to Marvel's various anti-mutant groups such as Project Wideawake, complete with Sentinel-like Minutemen Robots. The blatant imitation was turned down in later depictions (fewer giant robots, for a start), and the IHAnote Institute for Human Advancement that eventually took their place is less transparently evil and is opposed to superhumans in general, not just mutants. PRIMUS is rather similar to S.H.I.E.L.D.; similarly, its leader, Robert Kaufmann, is a former super-soldier much like Captain America. UNTIL was also similar to S.H.I.E.L.D., right down to the I in both names standing for International, but while S.H.I.E.L.D. has increasingly been depicted as an American-based organization in Marvel comics, UNTIL's internationalism (the "UN" is as in United Nations) was quickly taken to imply that the group would be constrained from operation in the USA — hence the creation of PRIMUS. Tyrannon has qualities of the Anti-Monitor, Trigon and the Dread Dormammu, while having enough differences to remain unique. Icestar/Frost is Iceman without the shiny coat. The Brain Trust is a lot like DC's Brotherhood of Evil, being led as it is by a disembodied brain in a tank whose chief henchman is a gun-packing gorilla. Subverted somewhat with Orion, whose origin is so close to that of Green Lantern that it's almost satirical... up until the point where a two-bit thug knocks pilot Harold Jackson out and steals his cosmically powerful weapons. Dr. Silverback draws obvious inspiration from DC's Gorilla Grodd for his origin, but in personality and temperament he's more like the X-Men's Beast. Note that in the video game, he most commonly appears as a blue hologram. Although he started as a parody of Batman (with a face mask resembling that of Wolverine), Foxbat now has an awful lot in common with Deadpool. Galactic Conqueror Xarriel in Champions Beyond has qualities of both Darkseid and the Anti-Monitor. Champions Presents 2 had the snake-themed evil organization COIL, and one of the other characters described in their section was an Anti-Hero who hunts them named Snake Skin. Who looks a hell of a lot like Snake Plisken. In 5e the leader of DEMON's ultimate goal is to summon the demon Sharna-Gorrak, which was obviously inspired by Marvel's Shuma-Gorath. The 4th edition book Allies had a hero named StarGuard (belonging to an intergalactic peacekeeping army named StarGuard) whose creator was pretty obviously taking inspiration from the Green Lantern Corps. The rebooted setting for 5th edition got even more blatant about it and featured the group even more prominently, including changing the hero's weapon from Powered Armor into a staff with energy powers.
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Deadly Training Area
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Deadly Training Area: The supplement Champions II had rules for Danger Rooms. If the PCs wanted to, it was possible to set the level high enough to kill the person (or people) inside. If super villains invaded the base, one suggested tactic was to lure them into your Danger Room and turn it on full power.
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Punch-Clock Villain
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Punch-Clock Villain: Armadillo and Ankylosaur who are mainly supervillains to pay for battlesuit upgrades.
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I'm a Humanitarian
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I'm a Humanitarian: Cannibal from Murderer's Row.
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Extranormal Prison
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Extranormal Prison: Stronghold, a prison specifically designed to hold super-powered criminals. Exceptionally powerful inmates are kept in Tailor-Made Prison cells.
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Baseball Episode
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Baseball Episode: One of the plot suggestions from the book Allies: the players and one of the other hero teams from the book meet to play baseball or some other game, for anything from a simple charity outing to settling a dispute between warring alien factions.
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Aborted Arc
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This was also a side effect of the heroine Flare from the comic book getting her powers. Given how she quickly became the company's mascot, it's not surprising how this was quietly forgotten.
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The Time of Myths
 Champions (Tabletop Game) / int_2410cc23
comment
The Time of Myths: The setting has a lot of these thanks to both the Hero System's multi-genre support and the need to fill out over 100,000 years of timeline: The Primeval Times, (Weird / Dark Fantasy, 100,000 - 75,000 BC, The Dark Times and the associated bad crowd gradually fading away, ended when the first Earthly gods realized letting their wars and cataclysms wiping out mortals was a bad idea and departed for other dimensions/planes; The Turakian Age (Tolkienesque High Fantasy), 73,000 - 65,000 BC, filled with kingdoms and fantasy races, ended in a magical cataclysm in the final battle against Dark Lord Kal-Turak; The Valdorian Age (Howard/Conan-esque Heroic / Low Fantasy), 50,000 - 33,000 BC, the return of powerful magic eventually led to... The Atlantean Age (Exactly What It Says on the Tin and very high-powered), 33,000 - 30,000 BC, ended in another magical cataclysm; The unnamed age of the Tuala Morn setting, 28,000 - 20,000 BC, which takes most of its cues from celtic folklore, as well as norse sagas and medieval romances such as the Matter of Britain and the Matter of France; And the Age of Gods and Heroes (when most known ancient cultures' myths and legends happened), 10,000 - 500 BC, ended with the ebb of magic and the rise of Rome.
 Champions (Tabletop Game) / int_2410cc23
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1.0
 Champions (Tabletop Game) / int_2410cc23
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_2410cc23
 Champions (Tabletop Game) / int_241a0537
type
Thief Bag
 Champions (Tabletop Game) / int_241a0537
comment
Thief Bag: Supplement C.L.O.W.N. (Criminal Legion of Wacky Non-conformists). In one picture, C.L.O.W.N. members Skate Kate and Toe-Tapper are carrying white bags with dollar signs on them as they flee from a pair of UNTIL agents pursuing them.
 Champions (Tabletop Game) / int_241a0537
featureApplicability
1.0
 Champions (Tabletop Game) / int_241a0537
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_241a0537
 Champions (Tabletop Game) / int_25248a68
type
Ammunition Backpack
 Champions (Tabletop Game) / int_25248a68
comment
Ammunition Backpack Gadgets! The Plasma Gun, which is connected to a large backpack that contains its power source. The Ice Sprayer has a supply of compressed liquid gas in a backpack Dewar container. Power Gauntlets use energy supplied by a backpack power source. The Electric Gun has a large, heavy backpack generator/capacitor. The Flamer is a flamethrower with fuel carried in multiple use tanks worn on the back. The Force Field Neutralizer carries its power supply in a backpack. The Sonic Disruptor has a back-slung power source. Enemies. The supervillain Blowtorch has a flamethrower with its fuel in a backpack.
 Champions (Tabletop Game) / int_25248a68
featureApplicability
1.0
 Champions (Tabletop Game) / int_25248a68
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_25248a68
 Champions (Tabletop Game) / int_25b5600
type
Captain Ersatz
 Champions (Tabletop Game) / int_25b5600
comment
Captain Ersatz: Champions: New Millennium featured several older Champions characters under new names; Icestar became Frost, Rose became Orchid and Flare became Blaze. In a more bizarre example, when Hero Games and Eclipse Comics, then publisher of a licensed Champions comic, parted ways, Eclipse retained a number of the Champions characters; however, many of them were renamed: Marksman became Huntsman, Rose became Psyche, Foxbat became the Flying Fox, Pulsar became Power Pulse and later Impulse, and Mechanon became the somewhat un-threatening Meka. Professor Muerte is still Professor Muerte. The main reason these guys were still used is that the 1st through 3rd edition characters were mostly owned by the creators of the characters. That is why Icestar, Psyche, Flare, Huntsman, Flying Fox, and the like still appear in Heroic Publishing's Champions comic books to this day. The artist just drew the Duke from Allies as Doctor Strange.
 Champions (Tabletop Game) / int_25b5600
featureApplicability
1.0
 Champions (Tabletop Game) / int_25b5600
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_25b5600
 Champions (Tabletop Game) / int_26ac510e
type
Mythology Gag
 Champions (Tabletop Game) / int_26ac510e
comment
Mythology Gag: Flavour text in 5th and 6th Edition will often make references to earlier editions of the setting
 Champions (Tabletop Game) / int_26ac510e
featureApplicability
1.0
 Champions (Tabletop Game) / int_26ac510e
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_26ac510e
 Champions (Tabletop Game) / int_275847f0
type
Not Just a Tournament
 Champions (Tabletop Game) / int_275847f0
comment
Not Just a Tournament: In The Great Supervillain Contest, the Crimson Claw sets up a competition among the Earth's greatest supervillains to determine which one is the most powerful. The prize is the Emerald Eye of Azog, which will increase the winning villain's already great abilities. What the villains don't know is that once the winner bonds with the Eye, it will take him over and turn him into a gate that will allow dangerous demons to come to Earth. The reason he's holding a contest is the more powerful the villain to hold the Eye, the more efficient the portal will be.
 Champions (Tabletop Game) / int_275847f0
featureApplicability
1.0
 Champions (Tabletop Game) / int_275847f0
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_275847f0
 Champions (Tabletop Game) / int_27ae751
type
Swiss Bank Account
 Champions (Tabletop Game) / int_27ae751
comment
Swiss Bank Account: In Red Doom, when Colonel Vasalov hires some supervillains to attack the heroes, he promises to pay each of them with $100,000 in a Swiss bank account He's lying.
 Champions (Tabletop Game) / int_27ae751
featureApplicability
1.0
 Champions (Tabletop Game) / int_27ae751
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_27ae751
 Champions (Tabletop Game) / int_284ad04d
type
Feather Flechettes
 Champions (Tabletop Game) / int_284ad04d
comment
Feather Flechettes: The villain Goshawk in the adventure V.O.I.C.E. of Doom can fire knife-like feathers from his suit's wings.
 Champions (Tabletop Game) / int_284ad04d
featureApplicability
1.0
 Champions (Tabletop Game) / int_284ad04d
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_284ad04d
 Champions (Tabletop Game) / int_294ed981
type
Bilingual Bonus
 Champions (Tabletop Game) / int_294ed981
comment
Bilingual Bonus: Dr. Destroyer's civilian last name, Zerstoiten, is very similar to the German word for "destroy", zerstören.
 Champions (Tabletop Game) / int_294ed981
featureApplicability
1.0
 Champions (Tabletop Game) / int_294ed981
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_294ed981
 Champions (Tabletop Game) / int_2ae1cf84
type
Auto-Doc
 Champions (Tabletop Game) / int_2ae1cf84
comment
Auto Doc: Often found in bases belonging to organizations with superpowered members. Frequently operated by the base Artificial Intelligence.
 Champions (Tabletop Game) / int_2ae1cf84
featureApplicability
1.0
 Champions (Tabletop Game) / int_2ae1cf84
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_2ae1cf84
 Champions (Tabletop Game) / int_2c718c4b
type
Thematic Rogues Gallery
 Champions (Tabletop Game) / int_2c718c4b
comment
Thematic Rogues Gallery: The first few roster books with premade villains were mostly generic, but eventually they started each being bound by a common them. Enemies: The International File is about supervillains who operate outside the United States. Red Doom is about villains who work for the Soviet government. European Enemies is about villains who work out of Europe. High-Tech Enemies is full of villains with a sci-fi theme. Alien Enemies is about villains and invaders from outer space. Enemies for Hire is about Elite Mooks who can be hired as quick muscle for other masterminds. And so on.
 Champions (Tabletop Game) / int_2c718c4b
featureApplicability
1.0
 Champions (Tabletop Game) / int_2c718c4b
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_2c718c4b
 Champions (Tabletop Game) / int_2c7905cf
type
Spikes of Villainy
 Champions (Tabletop Game) / int_2c7905cf
comment
Spikes of Villainy: In a few 5E books this is a quick recommendation on how to come up with an evil Mirror Universe version of a hero in your game. Spikes and skulls.
 Champions (Tabletop Game) / int_2c7905cf
featureApplicability
1.0
 Champions (Tabletop Game) / int_2c7905cf
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_2c7905cf
 Champions (Tabletop Game) / int_2cfee88
type
Everybody Hates Hades
 Champions (Tabletop Game) / int_2cfee88
comment
Everybody Hates Hades: Subverted with the villain Anubis, who's actually an agent of Set. As well as the actual Hades in the 4E book with sheets for the Greek gods, where it specifically says Hades isn't evil and isn't really interested in anything besides running the underworld. Another subversion in Golden Age Champions, where we got the Doberman, a goofy dog-themed villain. Previously an incompetent tomb robber before getting trapped in an ancient temple and being resurrected after calling out to Anubis (after every other god he could think of) for salvation. Why'd Anubis, "your basically good god", do that? Well, because it means Doberman gets to live, Anubis gets a worshiper, and rookie superheroes get an easy villain to practice on. Everybody wins!
 Champions (Tabletop Game) / int_2cfee88
featureApplicability
-0.3
 Champions (Tabletop Game) / int_2cfee88
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_2cfee88
 Champions (Tabletop Game) / int_2d5b1c65
type
Expansion Pack Past
 Champions (Tabletop Game) / int_2d5b1c65
comment
Expansion Pack Past: Mechanon's origins started off straightforward (he was meant to be the security guard of a hero team's base but crossed his wires and made it his mission to destroy humanity instead); however, over the years, they became convoluted and contradictory. With the 5th Edition Reboot, Mechanon's past became a mystery, with theories referencing all of his previous origins and more. (The Book of the Machine does at last give 5E Mechanon an origin.) Grond has every possible origin story at once.
 Champions (Tabletop Game) / int_2d5b1c65
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1.0
 Champions (Tabletop Game) / int_2d5b1c65
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_2d5b1c65
 Champions (Tabletop Game) / int_2e9105e4
type
Power-Strain Blackout
 Champions (Tabletop Game) / int_2e9105e4
comment
Power-Strain Blackout: Normally Endurance is used to fuel a character's power use. If a character runs out of Endurance they can use Stun instead. If their Stun runs out they fall unconscious.
 Champions (Tabletop Game) / int_2e9105e4
featureApplicability
1.0
 Champions (Tabletop Game) / int_2e9105e4
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_2e9105e4
 Champions (Tabletop Game) / int_2f72ded5
type
Husky Russkie
 Champions (Tabletop Game) / int_2f72ded5
comment
Husky Russkie: In Red Doom, the leader of the Soviet superteam is a hulking brick who embodies almost every Russian stereotype. His codename is 'Ivan'.
 Champions (Tabletop Game) / int_2f72ded5
featureApplicability
1.0
 Champions (Tabletop Game) / int_2f72ded5
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_2f72ded5
 Champions (Tabletop Game) / int_2f94135c
type
Thou Shalt Not Kill
 Champions (Tabletop Game) / int_2f94135c
comment
Thou Shalt Not Kill: A common Psychological Limitation among superheroes is the Code Versus Killing, which means that they refuse to kill others and actively try to ensure that they're not using lethal levels of force to take down enemies.
 Champions (Tabletop Game) / int_2f94135c
featureApplicability
1.0
 Champions (Tabletop Game) / int_2f94135c
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_2f94135c
 Champions (Tabletop Game) / int_2fc4ac67
type
Black Knight
 Champions (Tabletop Game) / int_2fc4ac67
comment
Black Knight: The aptly-named armor-wearing super villain Black Paladin.
 Champions (Tabletop Game) / int_2fc4ac67
featureApplicability
1.0
 Champions (Tabletop Game) / int_2fc4ac67
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_2fc4ac67
 Champions (Tabletop Game) / int_305bcbb9
type
Space Pirates
 Champions (Tabletop Game) / int_305bcbb9
comment
Space Pirates: The Galactic Marauders from Alien Enemies.
 Champions (Tabletop Game) / int_305bcbb9
featureApplicability
1.0
 Champions (Tabletop Game) / int_305bcbb9
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_305bcbb9
 Champions (Tabletop Game) / int_30a0067b
type
Supervillain Lair
 Champions (Tabletop Game) / int_30a0067b
comment
Supervillain Lair: The Island of Doctor Destroyer!
 Champions (Tabletop Game) / int_30a0067b
featureApplicability
1.0
 Champions (Tabletop Game) / int_30a0067b
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_30a0067b
 Champions (Tabletop Game) / int_323f135b
type
Sorting Algorithm of Evil
 Champions (Tabletop Game) / int_323f135b
comment
Sorting Algorithm of Evil: As well as the obvious with it being an RPG, the chief villain of the pregenerated universe is the Doctor Doom Expy Doctor Destroyer, who had a protege called Professor Muerte who wore less potent Powered Armor, wasn't quite as smart or ambitious, and whose underlings weren't quite as deadly. It was suggested Professor Muerte might be used as a campaign's most threatening villain until it ran long enough for the players to break into the big leagues and take on Doctor Destroyer.
 Champions (Tabletop Game) / int_323f135b
featureApplicability
1.0
 Champions (Tabletop Game) / int_323f135b
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_323f135b
 Champions (Tabletop Game) / int_34889673
type
Gender Flip
 Champions (Tabletop Game) / int_34889673
comment
Gender Flip: "Mystic Masters" in 4th edition introduced players to Edward and Anais Vandaleur, a pair of incestuous evil wizards. In 5th edition they were brought back but Anais was reimagined as a man. This was apparently too squicky for most folks, so come 6th edition Anais was a woman again. They were still lovers, though.
 Champions (Tabletop Game) / int_34889673
featureApplicability
1.0
 Champions (Tabletop Game) / int_34889673
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_34889673
 Champions (Tabletop Game) / int_34960220
type
VaporWare
 Champions (Tabletop Game) / int_34960220
comment
Vapor Ware: The never-released computer game adaptation from the early 1990s.
 Champions (Tabletop Game) / int_34960220
featureApplicability
1.0
 Champions (Tabletop Game) / int_34960220
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_34960220
 Champions (Tabletop Game) / int_3517000d
type
Mad Scientist
 Champions (Tabletop Game) / int_3517000d
comment
Mad Scientist: Doctor Destroyer, Doctor Timothy Blank and Doctor Draconis, just to name a few.
 Champions (Tabletop Game) / int_3517000d
featureApplicability
1.0
 Champions (Tabletop Game) / int_3517000d
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_3517000d
 Champions (Tabletop Game) / int_36249acd
type
Lethal Joke Character
 Champions (Tabletop Game) / int_36249acd
comment
Lethal Joke Character: Cosmo from Red Doom, who lacks the attention span, creativity or killer instinct to be a truly effective combatant, yet has vast cosmic powers that make him one of the most powerful heroes in the world.
 Champions (Tabletop Game) / int_36249acd
featureApplicability
1.0
 Champions (Tabletop Game) / int_36249acd
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_36249acd
 Champions (Tabletop Game) / int_3687d605
type
Rapid Aging
 Champions (Tabletop Game) / int_3687d605
comment
Rapid Aging: Champions supplement ''Champions Universe" (2002). The monks in the city of Shamballah are immortal, but only as long as they remain in the city. If they ever leave, they will immediately become their true age, leaving only crumbling skeletons. This was also a side effect of the heroine Flare from the comic book getting her powers. Given how she quickly became the company's mascot, it's not surprising how this was quietly forgotten.
 Champions (Tabletop Game) / int_3687d605
featureApplicability
1.0
 Champions (Tabletop Game) / int_3687d605
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_3687d605
 Champions (Tabletop Game) / int_37fce466
type
Teleport Interdiction
 Champions (Tabletop Game) / int_37fce466
comment
Teleport Interdiction: There's an Advantage for Force Fields (Barriers in 6E) that allows them to block teleportation.
 Champions (Tabletop Game) / int_37fce466
featureApplicability
1.0
 Champions (Tabletop Game) / int_37fce466
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_37fce466
 Champions (Tabletop Game) / int_38e64c1a
type
Only Flesh Is Safe
 Champions (Tabletop Game) / int_38e64c1a
comment
Only Flesh Is Safe: It's possible to give attacks that normally affect living creatures (such as Energy Blast and Ranged Killing Attack) a disadvantage such as "Doesn't affect living creatures". This allows the character to use the attack freely without worrying about accidentally harming the innocent or violating a Code vs. Killing. It's particularly useful when applied to area effect attacks. In The Great Super Villain Contest, the villain Annihilator has a 6d6 Ranged Killing Attack Explosion that only affects inorganic objects.
 Champions (Tabletop Game) / int_38e64c1a
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1.0
 Champions (Tabletop Game) / int_38e64c1a
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_38e64c1a
 Champions (Tabletop Game) / int_399e69da
type
Multi-Armed and Dangerous
 Champions (Tabletop Game) / int_399e69da
comment
Multiarmed And Dangerous: Multiple examples, including a supervillain, a monster, and several aliens and Real Life animals.
 Champions (Tabletop Game) / int_399e69da
featureApplicability
1.0
 Champions (Tabletop Game) / int_399e69da
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_399e69da
 Champions (Tabletop Game) / int_3a75895a
type
Burn the Orphanage
 Champions (Tabletop Game) / int_3a75895a
comment
Burn the Orphanage: The supervillainess Bora in Enemies II blows down the orphanage she grew up in.
 Champions (Tabletop Game) / int_3a75895a
featureApplicability
1.0
 Champions (Tabletop Game) / int_3a75895a
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_3a75895a
 Champions (Tabletop Game) / int_3ac583f4
type
SlidingScaleOfIdealismVsCynicism
 Champions (Tabletop Game) / int_3ac583f4
comment
Sliding Scale of Idealism vs. Cynicism: The Champions universe, as depicted, is very much on the Idealism end, but the setting is also set up so it can be depicted as a lot darker and grittier. Dark Champions is on the other end, albeit still nominally in the same universe. It's like comparing Metropolis to Gotham, really.
 Champions (Tabletop Game) / int_3ac583f4
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1.0
 Champions (Tabletop Game) / int_3ac583f4
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_3ac583f4
 Champions (Tabletop Game) / int_3c6f1282
type
Your Mime Makes It Real
 Champions (Tabletop Game) / int_3c6f1282
comment
Your Mime Makes It Real: An Illustration in the UNTIL Superpowers Database sourcebook showed a supervillain with a mime motif doing the 'glass box' bit to set up a force wall between himself and two superheroes.
 Champions (Tabletop Game) / int_3c6f1282
featureApplicability
1.0
 Champions (Tabletop Game) / int_3c6f1282
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_3c6f1282
 Champions (Tabletop Game) / int_3ce9c9fa
type
Fortune Teller
 Champions (Tabletop Game) / int_3ce9c9fa
comment
Fortune Teller: In the supplement C.L.O.W.N., a Gypsy with fortune-telling abilities befriends an orphan named Lisa.
 Champions (Tabletop Game) / int_3ce9c9fa
featureApplicability
1.0
 Champions (Tabletop Game) / int_3ce9c9fa
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_3ce9c9fa
 Champions (Tabletop Game) / int_3d59c9a0
type
Powered Armor
 Champions (Tabletop Game) / int_3d59c9a0
comment
Powered Armor: A standard superhero-universe thing, of course, which shows up quite often on Champions characters. For example: One of the most powerful human villains in the official game universe is Doctor Destroyer, who wears a suit of powered armor that lets him take out (spelled "kill") whole teams of superheroes. In Organization Book 2 PRIMUS and DEMON, PRIMUS has the Iron Guard and DEMON has two different types of Mechagents (Type I and Type II). All three consist of agents wearing standard power armor suits. Some super characters with powered armor in Enemies, Enemies II and Enemies III: Anklyosaur, Cryotron, Death Commando, The Green Knight, The Juggernaut, Lady Blue, Ladybug, Mechassassin, and Professor Muerte. Essentially, this is a common archetype because power armor makes for an easy way to get a point cost break on one's powers without having to worry too much about having them simply taken away in combat (as might happen with more accessible focus items).
 Champions (Tabletop Game) / int_3d59c9a0
featureApplicability
1.0
 Champions (Tabletop Game) / int_3d59c9a0
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_3d59c9a0
 Champions (Tabletop Game) / int_41899e45
type
Monster-Shaped Mountain
 Champions (Tabletop Game) / int_41899e45
comment
Monster-Shaped Mountain: In The Sands of Time, the PCs are dropped in an extradimensional realm with nonhuman inhabitants — and yet there’s a mountain carved into the shape of a human face. Subsequently, they encounter a person with that face; the arch-villain who is responsible for the whole plot.
 Champions (Tabletop Game) / int_41899e45
featureApplicability
1.0
 Champions (Tabletop Game) / int_41899e45
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_41899e45
 Champions (Tabletop Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Champions (Tabletop Game) / int_420c50b7
comment
Mechanon's origins started off straightforward (he was meant to be the security guard of a hero team's base but crossed his wires and made it his mission to destroy humanity instead); however, over the years, they became convoluted and contradictory. With the 5th Edition Reboot, Mechanon's past became a mystery, with theories referencing all of his previous origins and more. (The Book of the Machine does at last give 5E Mechanon an origin.)
 Champions (Tabletop Game) / int_420c50b7
featureApplicability
1.0
 Champions (Tabletop Game) / int_420c50b7
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_420c50b7
 Champions (Tabletop Game) / int_42632336
type
Mecha-Mooks
 Champions (Tabletop Game) / int_42632336
comment
Mecha-Mooks: Doctor Destroyer's Destroids.
 Champions (Tabletop Game) / int_42632336
featureApplicability
1.0
 Champions (Tabletop Game) / int_42632336
featureConfidence
1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_42632336
 Champions (Tabletop Game) / int_434a6d40
type
Evil Sorcerer
 Champions (Tabletop Game) / int_434a6d40
comment
Evil Sorcerer: Many, many of them (although much moreso in 5E, which set out with the intent to have a balanced profile of characters), from heavy hitter master villains Takofanes the Undying Lord, Shadow Destroyer and Doctor Yin Wu, to solo villains like Josiah Brimstone, Cairngorm and Talisman, by way of teams like the Crowns of Krim and the Devil's Advocates, even whole clans like the Sylvestris and Vandaleurs or entire villainous organizations such as the Circle of the Scarlet Moon and DEMON.
 Champions (Tabletop Game) / int_434a6d40
featureApplicability
1.0
 Champions (Tabletop Game) / int_434a6d40
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_434a6d40
 Champions (Tabletop Game) / int_44618b9f
type
Small Steps Hero
 Champions (Tabletop Game) / int_44618b9f
comment
Small Steps Hero: A hero is expected to save civilians even if it means the villain makes a clean getaway.
 Champions (Tabletop Game) / int_44618b9f
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1.0
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Champions (Tabletop Game) / int_44618b9f
 Champions (Tabletop Game) / int_4571c045
type
Zodiac Motifs
 Champions (Tabletop Game) / int_4571c045
comment
Zodiac Motifs: The fourth edition supplement The Zodiac Conspiracy introduces a villain team called the Zodiac, with twelve members with the inevitable Western Zodiac sun sign motifs.
 Champions (Tabletop Game) / int_4571c045
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1.0
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Champions (Tabletop Game) / int_4571c045
 Champions (Tabletop Game) / int_461defa0
type
Two-Faced
 Champions (Tabletop Game) / int_461defa0
comment
Two-Faced: Classic villain Halfjack.
 Champions (Tabletop Game) / int_461defa0
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1.0
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Champions (Tabletop Game) / int_461defa0
 Champions (Tabletop Game) / int_463cd6d6
type
Snake Versus Mongoose
 Champions (Tabletop Game) / int_463cd6d6
comment
Snake Versus Mongoose: There's a snake-themed supervillain named King Cobra, and an antihero named Mongoose (an especially flamboyant and aggressive martial artist) whose goal in life is to destroy King Cobra's organisation. In fifth edition, the hero Nighthawk had a vendetta with perennial favorite crime cartel VIPER. After breaking off from the hero team he used to work with, he started his own called Project Mongoose that's dedicated entirely to harassing VIPER.
 Champions (Tabletop Game) / int_463cd6d6
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1.0
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Champions (Tabletop Game) / int_463cd6d6
 Champions (Tabletop Game) / int_46f3f271
type
From Camouflage to Criminal
 Champions (Tabletop Game) / int_46f3f271
comment
From Camouflage to Criminal: Several of the supervillains in early supplements were veterans (perhaps of Vietnam) who put the contacts they made or the skills they used to work in a life of crime. The list of these characters includes Lazer, Death Commando, and Bullet. (Naturally, as the Vietnam War recedes into history, it has tended to be replaced by other or unspecified wars in later books.)
 Champions (Tabletop Game) / int_46f3f271
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Champions (Tabletop Game) / int_46f3f271
 Champions (Tabletop Game) / int_47c62bc9
type
One Super, One Power Set
 Champions (Tabletop Game) / int_47c62bc9
comment
One Super One Powerset: Champions has specifically advised players not to significantly change their PC hero's powers. Champions has also advised players to not get rid of their PC's weaknesses, because they help to define the character.
 Champions (Tabletop Game) / int_47c62bc9
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1.0
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Champions (Tabletop Game) / int_47c62bc9
 Champions (Tabletop Game) / int_47fa30cf
type
Emotion Eater
 Champions (Tabletop Game) / int_47fa30cf
comment
Emotion Eater: Supplement Teen Champions. When the villainess Jeepers Creepers causes other people to feel intense fear, she gains nourishment from the fear. In Champions Universe (2002), the supervillain Samhain feeds off the fear and terror in the minds of human beings. Its superpowers include the ability to induce such fear using mind control.
 Champions (Tabletop Game) / int_47fa30cf
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1.0
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_47fa30cf
 Champions (Tabletop Game) / int_47fea76b
type
Butt-Monkey
 Champions (Tabletop Game) / int_47fea76b
comment
Butt-Monkey: Several villains exist mainly for laughs and to get beat up, such as Bulldozer and Power Crusher. The Destroyers (later Deathstroke) started out as a fairly generic villain team, but as the setting was developed they devolved into an entire team of Butt Monkeys; the whole background section for their update in Champions Universe was the text from a meeting with an image consultant on how to make them seem less lame. After the continuity reboot they were eventually brought back, but they'd lost two-thirds of their membership in an especially disastrous stroke of bad luck. The survivors have been in jail so long hardly anybody remembers them anymore. Classic Enemies suggests two ways of using the villain team The Conquerors: as a standard villain team if the GM needs another one, or a bunch of laughable idiots with more bad luck and ambition than competence. Their depictions in-universe lean toward the second way, with the formation of one hero team taking place because local law enforcement couldn't even handle these guys.
 Champions (Tabletop Game) / int_47fea76b
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1.0
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Champions (Tabletop Game) / int_47fea76b
 Champions (Tabletop Game) / int_485eb589
type
Sealed Evil in a Can
 Champions (Tabletop Game) / int_485eb589
comment
Sealed Evil in a Can: The origins of the Crowns of Krim and Black Paladin, amongst others.
 Champions (Tabletop Game) / int_485eb589
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1.0
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Champions (Tabletop Game) / int_485eb589
 Champions (Tabletop Game) / int_48aac61d
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Chummy Commies
 Champions (Tabletop Game) / int_48aac61d
comment
Chummy Commies/Dirty Communists/Renegade Russian: The game's setting shows an amusing evolution in its treatment of Soviet characters. Red Doom, a 3rd edition supplement, was published in 1988, and depicted a pair of official Soviet superteams — "The Supreme Soviets", who were basically loyal to the state, if only because that suited their ambitious leader, Colonel Vasalov, and who thus tended to operate in the range from Worthy Opponents to Dirty Communists, and their auxiliary team, the "Comintern", who were created as something of a dumping-ground for less reliable or more independent-minded supers, and who could thus be more likely to come across as Chummy Commies. (Both included non-Russian members.) However, the switch to 4th edition came around the time of Soviet collapse, and by the time the characters were updated in Classic Enemies (1991), they needed major changes. One group, "Red Doom", made up of the more selfish and mercenary characters, had gone rogue, with Colonel Vasalov aiming to depose President Gorbachev and take over Russia, thus falling into the Renegade Russian category (though the team still had several non-Russian members); the other, more genuinely heroic characters had become an independent hero team, the "New Guard", albeit still loyal to their various homelands and so potentially able to operate at cross-purposes to western heroes, making them basically Chummy Commies who weren't especially communist.
 Champions (Tabletop Game) / int_48aac61d
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Champions (Tabletop Game) / int_48aac61d
 Champions (Tabletop Game) / int_49aa9584
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Unified Naming System
 Champions (Tabletop Game) / int_49aa9584
comment
Unified Naming System: UNTIL (United Nations Tribunal on International Law) vs. VIPER (Venomous Imperial Party of the Eternal Reptile or Victory In Perpetuity through Eternal Resolve).
 Champions (Tabletop Game) / int_49aa9584
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_49aa9584
 Champions (Tabletop Game) / int_49afbef9
type
Wing Shield
 Champions (Tabletop Game) / int_49afbef9
comment
Wing Shield: Supplement Enemies III. The supervillain named Dark Seraph can use his wings as a shield to protect himself from enemy attacks.
 Champions (Tabletop Game) / int_49afbef9
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1.0
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_49afbef9
 Champions (Tabletop Game) / int_49d5dd74
type
"Cavemen vs. Astronauts" Debate
 Champions (Tabletop Game) / int_49d5dd74
comment
"Cavemen vs. Astronauts" Debate: The system is built to resolve these. Of course, the outcome depends entirely on your particular interpretation of the characters' abilities. A common complaint against 5E and FRED was that, because of the way the point-costs of most powers worked, Bricks could be made much more efficient at what they did, much more cheaply, only having to pump strength (one point per level, assuming you weren't forced to take a disadvantage restricting you to human norms, and then still only double that after 20) and buy a couple defense powers (defense powers being, as a rule, cheaper than attack powers), thus tipping this argument heavily toward the Caveman end. And that's not even taking into account the fact that Bricks don't have to contend with the range modifier (although they do need a means of closing with their target).
 Champions (Tabletop Game) / int_49d5dd74
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_49d5dd74
 Champions (Tabletop Game) / int_4a0ec526
type
Harmless Freezing
 Champions (Tabletop Game) / int_4a0ec526
comment
Harmless Freezing: Supplement Gadgets!. The Ice Sprayer weapon freezes its target but does only Stun damage. When the target defrosts they're alive and unharmed.
 Champions (Tabletop Game) / int_4a0ec526
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Champions (Tabletop Game) / int_4a0ec526
 Champions (Tabletop Game) / int_4c7e2c2d
type
Heroic Fantasy
 Champions (Tabletop Game) / int_4c7e2c2d
comment
The Valdorian Age (Howard/Conan-esque Heroic / Low Fantasy), 50,000 - 33,000 BC, the return of powerful magic eventually led to...
 Champions (Tabletop Game) / int_4c7e2c2d
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Champions (Tabletop Game) / int_4c7e2c2d
 Champions (Tabletop Game) / int_4c8a0849
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Mirror Universe
 Champions (Tabletop Game) / int_4c8a0849
comment
Mirror Universe: Backworld.
 Champions (Tabletop Game) / int_4c8a0849
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Champions (Tabletop Game) / int_4c8a0849
 Champions (Tabletop Game) / int_4e1d9178
type
Tailor-Made Prison
 Champions (Tabletop Game) / int_4e1d9178
comment
Tailor-Made Prison: Stronghold is a prison designed to house supervillains. Every prison cell must be tailor-made to nullify its occupant's powers.
 Champions (Tabletop Game) / int_4e1d9178
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1.0
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_4e1d9178
 Champions (Tabletop Game) / int_4eef88b8
type
Starfish Robots
 Champions (Tabletop Game) / int_4eef88b8
comment
Starfish Robots: In the adventure Deathstroke, the super villains' base has small robot drones that resemble insects.
 Champions (Tabletop Game) / int_4eef88b8
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1.0
 Champions (Tabletop Game) / int_4eef88b8
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Champions (Tabletop Game) / int_4eef88b8
 Champions (Tabletop Game) / int_4f4e43cc
type
Always Second Best
 Champions (Tabletop Game) / int_4f4e43cc
comment
Always Second Best: Silver Avenger Rackham from Allies has this (and the complex he's developed from it) as his core concept.
 Champions (Tabletop Game) / int_4f4e43cc
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_4f4e43cc
 Champions (Tabletop Game) / int_508535ad
type
Fighting Fingerprint
 Champions (Tabletop Game) / int_508535ad
comment
Fighting Fingerprint: The ability to do this is called "Analyze Style."
 Champions (Tabletop Game) / int_508535ad
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1.0
 Champions (Tabletop Game) / int_508535ad
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_508535ad
 Champions (Tabletop Game) / int_511728ae
type
Magic Versus Science
 Champions (Tabletop Game) / int_511728ae
comment
Magic Versus Science: Until being updated in News of the World, Defender's "thing" was that he refused to acknowledge the existence of magic, despite having a sorceress for a teammate in both versions of the Champions (and a love interest in one of them). (This makes him an interesting mirror of Doctor Destroyer, who acknowledges its existence but is skeptical of anyone who claims mystic powers.) Taken to the max in the ultra crossover adventure outlined in Allies where villains are trying to establish one over the other as the dominant rule of the universe. Two pregenerated cities were released as sourcebooks for the 5th edition: Millennium City (high tech and prosperous) and Vibora Bay (gloomy and mysterious with most of the prominent heroes and villains being magic users).
 Champions (Tabletop Game) / int_511728ae
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_511728ae
 Champions (Tabletop Game) / int_517ae522
type
Loads and Loads of Rules
 Champions (Tabletop Game) / int_517ae522
comment
Loads and Loads of Rules: In 6th Edition, the core rules got so voluminous that they had to split them into 2 separate bound volumes. Volume 1 is devoted entirely to character creation.
 Champions (Tabletop Game) / int_517ae522
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 Champions (Tabletop Game) / int_517ae522
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_517ae522
 Champions (Tabletop Game) / int_51fd1ea5
type
Heist Clash
 Champions (Tabletop Game) / int_51fd1ea5
comment
Heist Clash: Supplement Enemies. Binder and Plasmoid were supercriminals who had joined together to commit crimes. They decide to steal a gold shipment at the same time as the supervillain Black Star and got into a fight with him. After watching Plasmoid and Black Star battle for a while, Binder decides that they should work together and offers Black Star a place on the team. Black Star accepts. Supplement Enemies II. Ultraviolet and Dart are supervillains working together. When they try to rob a gold shipment, they encounter the supercriminal Diamond, who is also trying to rob it. Ultraviolet and Dart talk to Diamond and convince him to join their team.
 Champions (Tabletop Game) / int_51fd1ea5
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_51fd1ea5
 Champions (Tabletop Game) / int_520680ca
type
Not Wearing Tights
 Champions (Tabletop Game) / int_520680ca
comment
Not Wearing Tights: A few characters specifically refuse to wear costumes, like the Bastion of Budapest from European Enemies. His government handlers tried to make him wear one, but he hated it and they ultimately agreed to just let him wear a suit.
 Champions (Tabletop Game) / int_520680ca
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_520680ca
 Champions (Tabletop Game) / int_537dd8fe
type
Affably Evil
 Champions (Tabletop Game) / int_537dd8fe
comment
About the only Master Villain like this, genuinely, is Istvatha V'han, out of sheer force of Affably Evil: She seems to regard being a Multiversal Conqueror as a public service more than anything-though she's still rather vain and temperamental. This has proven to be an overall plus to her schemes, since her subjects genuinely like her. The supplement Book of the Empress has since revealed that she's more of a Villain with Good Publicity than she is Anti-Villain, in that if push comes to shove she's entirely willing to rationalize almost any atrocity if it's really necessary for her own benefit up to and including destroying her entire original timeline, so that she can no longer be attacked by time travellers aiming at her origin. On an everyday level she still largely functions as an Anti-Villain, due to her being in a secure enough position that she doesn't usually need to get really dirty to survive.
 Champions (Tabletop Game) / int_537dd8fe
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 Champions (Tabletop Game) / int_537dd8fe
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_537dd8fe
 Champions (Tabletop Game) / int_53f5119f
type
The Dragon
 Champions (Tabletop Game) / int_53f5119f
comment
The Dragon: Gigaton and Rakshasa for Doctor Destroyer. Professor Muerte also served as this for a while.
 Champions (Tabletop Game) / int_53f5119f
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1.0
 Champions (Tabletop Game) / int_53f5119f
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_53f5119f
 Champions (Tabletop Game) / int_5432a8a1
type
Non-Combat EXP
 Champions (Tabletop Game) / int_5432a8a1
comment
Non-Combat EXP: PCs gain experience points for things like how long the adventure lasted, how tough the opponents were and how well the players role played.
 Champions (Tabletop Game) / int_5432a8a1
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Champions (Tabletop Game) / int_5432a8a1
 Champions (Tabletop Game) / int_546e23f6
type
Evilutionary Biologist
 Champions (Tabletop Game) / int_546e23f6
comment
Evilutionary Biologist: Teleios. Also VIPER's Timothy Blank.
 Champions (Tabletop Game) / int_546e23f6
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 Champions (Tabletop Game) / int_546e23f6
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Champions (Tabletop Game) / int_546e23f6
 Champions (Tabletop Game) / int_55940b68
type
Doorstopper
 Champions (Tabletop Game) / int_55940b68
comment
Doorstopper: The Fifth Edition rulebook can stop bullets. The Sixth Edition was split into two volumes due to its size; stacked together, it's even larger than Fifth.
 Champions (Tabletop Game) / int_55940b68
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 Champions (Tabletop Game) / int_55940b68
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Champions (Tabletop Game) / int_55940b68
 Champions (Tabletop Game) / int_55d79c60
type
Magical Homeless Person
 Champions (Tabletop Game) / int_55d79c60
comment
Magical Homeless Person: In Organization Book 3: The Blood and Dr McQuark, Pathfinder has several Blood superpowers, including creating illusions and teleportation. After he murdered his father, he was overcome with guilt and became a homeless alcoholic wanderer known as "the meanest hobo in the universe". One of 5th Edition's most powerful heroes is "the Drifter", who was given awesome magical powers by some bigtime cosmic being. Part of the price he pays is it's always obvious who he is, and he's had to wear the same grimy hobo clothes he was wearing at the time of getting his power ever since.
 Champions (Tabletop Game) / int_55d79c60
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Champions (Tabletop Game) / int_55d79c60
 Champions (Tabletop Game) / int_55d919f7
type
Lovecraft Lite
 Champions (Tabletop Game) / int_55d919f7
comment
The Primeval Times, (Weird / Dark Fantasy, 100,000 - 75,000 BC, The Dark Times and the associated bad crowd gradually fading away, ended when the first Earthly gods realized letting their wars and cataclysms wiping out mortals was a bad idea and departed for other dimensions/planes;
 Champions (Tabletop Game) / int_55d919f7
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Champions (Tabletop Game) / int_55d919f7
 Champions (Tabletop Game) / int_5625538f
type
Stupidity-Inducing Attack
 Champions (Tabletop Game) / int_5625538f
comment
Stupidity-Inducing Attack: The Drain power (and in older editions, Destruction and Transfer) can be used to lower another character's Intelligence, either temporarily or for a considerable time. Notably, this will have little actual game effect other than to lower Perception and Intelligence-based skill rolls until Intelligence actually hits 0 or less — at which point the character will suddenly have to make (by then actually challenging) Intelligence rolls in order to take any deliberate action at all.
 Champions (Tabletop Game) / int_5625538f
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Champions (Tabletop Game) / int_5625538f
 Champions (Tabletop Game) / int_586589bc
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Journey to the Center of the Mind
 Champions (Tabletop Game) / int_586589bc
comment
Journey to the Center of the Mind: Organization Book The Circle and M.E.T.E.. In the adventure "To Sleep, Perchance to Dream", the PCs must enter the mind of a comatose superhero and convince him that he's dreaming and needs to wake up.
 Champions (Tabletop Game) / int_586589bc
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Champions (Tabletop Game) / int_586589bc
 Champions (Tabletop Game) / int_58f02a89
type
Sizeshifter
 Champions (Tabletop Game) / int_58f02a89
comment
Sizeshifter: Growth and Shrinking and both can be upgraded with Usable On Others. They do have their own disadvantages however: the bigger you are the easier you are to see and there's always the problem with the floor giving way beneath you and while being smaller makes it easier to hide you're still going to get knocked around if you get hit. Both powers also require endurance to keep up unless you like being big or small and make it permanent. Both also have Physical Complications (such as trying to deal with everyday objects) which at the least are "Infrequently" for Large (twice as big as the average joe) and Small (half as tall as the average guy) or "Frequently" for anyone bigger/smaller and "Slightly Imparing" for anyone at most "Enormous/Diminutive" (4 times) or worse "Greatly Imparing" for anyone "Huge/Minuscule" (16 times). When you are at minimum 96 feet tall, you're hard pressed to do anything that doesn't involve breaking things.
 Champions (Tabletop Game) / int_58f02a89
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Champions (Tabletop Game) / int_58f02a89
 Champions (Tabletop Game) / int_591c36ae
type
Gathering Steam
 Champions (Tabletop Game) / int_591c36ae
comment
Gathering Steam: The Extra Time power limitation causes a power to take longer to activate. The longer the delay, the more the power's cost is decreased.
 Champions (Tabletop Game) / int_591c36ae
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Champions (Tabletop Game) / int_591c36ae
 Champions (Tabletop Game) / int_5979acea
type
Fragile Speedster
 Champions (Tabletop Game) / int_5979acea
comment
Fragile Speedster: Oddly every character that shows up in the earlier editions of Champions is this to a varying degree. The Body stat is how much damage a character can take without dying and like almost every other stat, the human maximum for it is 20 while the average is 10. Likewise Dex is the same thing. Almost every character in Champions has a a Body of 10 only, with most brick characters having 12 or 14. The character with the highest Body stat is Hulk expy, Grond. Grond clocks in at 18, so he's not quite as tough as a maximum human being. If your game-master allows you to buy strong killing attacks with the "No Normal Defense" advantage or similar (which is, to be fair, actually prohibited by the rules), you can easily kill any character in the game in a single shot. Conversely, even Brick characters that have low character point totals are superhumanly agile and fast, many chunky muscle-types having a DEX of 23 even while their background stories describe them as being sluggish and clumsy. This, however, reflects the unstated comics convention that even "lumbering" supers somehow tend to get more done than normals.
 Champions (Tabletop Game) / int_5979acea
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Champions (Tabletop Game) / int_5979acea
 Champions (Tabletop Game) / int_5989e397
type
Enemy Mime
 Champions (Tabletop Game) / int_5989e397
comment
Enemy Mime: Almost a throwaway joke in UNTIL Superpowers Database. An illustration shows a mime-themed supervillain battling two superheroes. The accompanying text includes this statement:
 Champions (Tabletop Game) / int_5989e397
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 Champions (Tabletop Game) / int_5a59b3a1
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Hulk Speak
 Champions (Tabletop Game) / int_5a59b3a1
comment
Hulk Speak: Grond and Ogre are depicted as talking this way.
 Champions (Tabletop Game) / int_5a59b3a1
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1.0
 Champions (Tabletop Game) / int_5a59b3a1
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Champions (Tabletop Game) / int_5a59b3a1
 Champions (Tabletop Game) / int_5b351f0d
type
IntercontinuityCrossover
 Champions (Tabletop Game) / int_5b351f0d
comment
Intercontinuity Crossover: In a bizarre and unique example, the module "Reality Storm" produced a crossover between Champions and Guardians Of Order's Silver Age Sentinels. The plot featured the two worlds crossing over in a manner that referenced virtually every Crossover Crisis to date, complete with characters from both Game Universes meeting and fighting. As a bonus, the book also included a guide to converting characters from one system to another. This event is considered a part of the Champions continuity; the result is a lot of Writing Around Trademarks where the event will be discussed, but none of the SAS characters or places involved will be explicitly named.
 Champions (Tabletop Game) / int_5b351f0d
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1.0
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_5b351f0d
 Champions (Tabletop Game) / int_5bb574d
type
Fantasy Metals
 Champions (Tabletop Game) / int_5bb574d
comment
Fantasy Metals: "Questionite", a fantastic metal that never bends nor breaks. Make a "Questionite Shield" to block, bash, and throw or "Questionite Claws" to slice and dice and still make julienne fries. Of course, Fantasy Hero's settings have those as well, such as The Atlantean Age's orichalcum.
 Champions (Tabletop Game) / int_5bb574d
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1.0
 Champions (Tabletop Game) / int_5bb574d
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_5bb574d
 Champions (Tabletop Game) / int_5c9fb18
type
Pumpkin Person
 Champions (Tabletop Game) / int_5c9fb18
comment
Pumpkin Person: Enemies: The Internal File includes a villain called Pumpkin Jack. Pumpkin Jack is a demon lord trapped on Earth (based on the legend of Stingy Jack) who looks like a Scary Scarecrow with a jack-o-lantern for a head.
 Champions (Tabletop Game) / int_5c9fb18
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1.0
 Champions (Tabletop Game) / int_5c9fb18
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_5c9fb18
 Champions (Tabletop Game) / int_5cd8a3c1
type
Thinks Like a Romance Novel
 Champions (Tabletop Game) / int_5cd8a3c1
comment
Thinks Like a Romance Novel: The villain Tenderheart from Dark Champions believes in the delusion that life works like a romance novel and her criminal career is based around the idea that a superhero will fall in love with her. Princess, from Villainy Unbound, uses powers she doesn't really know she has to create villains and monsters who kidnap her or otherwise put her in danger. All with the subconscious expectation that a superhero will save her and fall in love with her.
 Champions (Tabletop Game) / int_5cd8a3c1
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1.0
 Champions (Tabletop Game) / int_5cd8a3c1
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_5cd8a3c1
 Champions (Tabletop Game) / int_5d1eb74d
type
Dump Stat
 Champions (Tabletop Game) / int_5d1eb74d
comment
Dump Stat: "Comeliness", which had little to no effect on the rules and could be sold off for more points and was really cheap (only worth a half of a point per level) to burn off extra points. It was so bad that it was dropped in the Sixth Edition of Hero System where only "Striking Appearance" had any effect. Offensive Mental Combat Value or OMCV was pointless if you didn't use Mental Combat and could be sold off for three extra points to burn.
 Champions (Tabletop Game) / int_5d1eb74d
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1.0
 Champions (Tabletop Game) / int_5d1eb74d
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_5d1eb74d
 Champions (Tabletop Game) / int_5f5aa5af
type
Bulungi
 Champions (Tabletop Game) / int_5f5aa5af
comment
Bulungi: Champions supplements have occasionally mentioned the fictional African nations of "Lugendu" and "Lurranga"; the former has a president who's secretly a supervillain, while the latter is a generic sort of African dictatorship with an active but low-level revolutionary movement.
 Champions (Tabletop Game) / int_5f5aa5af
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1.0
 Champions (Tabletop Game) / int_5f5aa5af
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_5f5aa5af
 Champions (Tabletop Game) / int_60c0d584
type
Objectshifting
 Champions (Tabletop Game) / int_60c0d584
comment
Objectshifting: The Shape Shift power allows a character to change into an object (such as an easy chair) as well as a creature.
 Champions (Tabletop Game) / int_60c0d584
featureApplicability
1.0
 Champions (Tabletop Game) / int_60c0d584
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_60c0d584
 Champions (Tabletop Game) / int_60ea2a89
type
Starter Villain
 Champions (Tabletop Game) / int_60ea2a89
comment
Another subversion in Golden Age Champions, where we got the Doberman, a goofy dog-themed villain. Previously an incompetent tomb robber before getting trapped in an ancient temple and being resurrected after calling out to Anubis (after every other god he could think of) for salvation. Why'd Anubis, "your basically good god", do that? Well, because it means Doberman gets to live, Anubis gets a worshiper, and rookie superheroes get an easy villain to practice on. Everybody wins!
 Champions (Tabletop Game) / int_60ea2a89
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1.0
 Champions (Tabletop Game) / int_60ea2a89
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_60ea2a89
 Champions (Tabletop Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Champions (Tabletop Game) / int_60fa92ac
comment
In 5E, that's intentional for DEMON, since founder Luther Black doesn't want his minions knowing that his organization isn't merely a worldwide Satanic cult, but are tools to his goal of becoming a King of Edom; DEMON is an acronym formed form the first letters of the names of five Kings of Edom as written in a pre-human language (and then presumably transliterated into the modern alphabet).
 Champions (Tabletop Game) / int_60fa92ac
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1.0
 Champions (Tabletop Game) / int_60fa92ac
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_60fa92ac
 Champions (Tabletop Game) / int_610bd6
type
Weaponized Camera
 Champions (Tabletop Game) / int_610bd6
comment
Weaponized Camera: Snapshot, one of the members of C.L.O.W.N., has a high tech camera that can change its target into a photograph.
 Champions (Tabletop Game) / int_610bd6
featureApplicability
1.0
 Champions (Tabletop Game) / int_610bd6
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_610bd6
 Champions (Tabletop Game) / int_617f0563
type
Heel–Face Turn
 Champions (Tabletop Game) / int_617f0563
comment
Heel–Face Turn: Almost the entire Redeemed team from Allies are reformed supervillains, except Scarlet Saber/Blue Wind who is a Falsely Reformed Villain using his second costumed identity to play both sides of the fence.
 Champions (Tabletop Game) / int_617f0563
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1.0
 Champions (Tabletop Game) / int_617f0563
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_617f0563
 Champions (Tabletop Game) / int_61c8d059
type
Radiation-Immune Mutants
 Champions (Tabletop Game) / int_61c8d059
comment
Radiation-Immune Mutants: In Adventurer's Club magazine #2 adventure "What Rough Beast!". A GENOCIDE laboratory mutates a bear into a monster that needs a continuous supply of radiation to maintain its special abilities. It is, of course, immune to damage from radiation. The PCs can most easily defeat it by shutting down the laboratory's malfunctioning nuclear reactor, which is releasing a high level of radioactivity.
 Champions (Tabletop Game) / int_61c8d059
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1.0
 Champions (Tabletop Game) / int_61c8d059
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_61c8d059
 Champions (Tabletop Game) / int_6220d661
type
Loony Fan
 Champions (Tabletop Game) / int_6220d661
comment
Loony Fan: An NPC archetype covered in the book "Everyman". As it says, every superhero has at least one, and they can be introduced to show some of the price of fame.
 Champions (Tabletop Game) / int_6220d661
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1.0
 Champions (Tabletop Game) / int_6220d661
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_6220d661
 Champions (Tabletop Game) / int_63d0e59c
type
Gang Initiation Fight
 Champions (Tabletop Game) / int_63d0e59c
comment
Gang Initiation Fight: In the Tuala Morn setting for Fantasy Hero, anyone wishing to join a King's warband must challenge a current member to a fair and non-lethal fight. Winning doesn't guarantee acceptance, but losing guarantees rejection.
 Champions (Tabletop Game) / int_63d0e59c
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1.0
 Champions (Tabletop Game) / int_63d0e59c
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_63d0e59c
 Champions (Tabletop Game) / int_6411dac8
type
BadassNormal
 Champions (Tabletop Game) / int_6411dac8
comment
The Champions team have effectively served as expies of themselves over different editions. There have been five different versions of the Champions team, the first to third edition versions, the fourth edition version, the fifth and sixth edition versions and the Champions: New Millennium version. Each has included a male leader who uses technology (Defender, Marksman), a female mutant energy projector with light-based powers (Sapphire, Quantum and Flare), an alien brick (Ironclad and Obsidian; Behemoth was part demon, but close enough), a female mystic/mentalist (Witchcraft, Solitare and Rose) and a Badass Normal (Nighthawk, Seeker and Mercenary).
 Champions (Tabletop Game) / int_6411dac8
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1.0
 Champions (Tabletop Game) / int_6411dac8
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_6411dac8
 Champions (Tabletop Game) / int_6562d25c
type
Stingy Jack
 Champions (Tabletop Game) / int_6562d25c
comment
Stingy Jack: Pumpkin Jack is a villain based on Stingy Jack. Though while Stingy Jack is Irish, Pumpkin Jack is Scottish.
 Champions (Tabletop Game) / int_6562d25c
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1.0
 Champions (Tabletop Game) / int_6562d25c
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 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_6562d25c
 Champions (Tabletop Game) / int_661a66d8
type
Animal Wrongs Group
 Champions (Tabletop Game) / int_661a66d8
comment
Animal Wrongs Group: In the Dark Champions supplement is a group known as W.E.B. (While Earth Burns), an Eco-Terrorist group whose leadership plans on wiping out eighty percent of the human population in order to protect the environment.
 Champions (Tabletop Game) / int_661a66d8
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1.0
 Champions (Tabletop Game) / int_661a66d8
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_661a66d8
 Champions (Tabletop Game) / int_6627695f
type
Author Appeal
 Champions (Tabletop Game) / int_6627695f
comment
Several "heroic" villains such as Bluejay, Lady Blue and Floodgate. Who are all blondes who wear blue costumes. Hmm.
 Champions (Tabletop Game) / int_6627695f
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1.0
 Champions (Tabletop Game) / int_6627695f
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_6627695f
 Champions (Tabletop Game) / int_66c3d950
type
Horn Attack
 Champions (Tabletop Game) / int_66c3d950
comment
Horn Attack: Many animals in "The Hero System Bestiary" such as buffalo, caribou and triceratops.
 Champions (Tabletop Game) / int_66c3d950
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1.0
 Champions (Tabletop Game) / int_66c3d950
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_66c3d950
 Champions (Tabletop Game) / int_67b0bd0e
type
An Ice Person
 Champions (Tabletop Game) / int_67b0bd0e
comment
An Ice Person: The game's sourcebooks have their share of cold-wielding characters, such as Freon in Classic Enemies.
 Champions (Tabletop Game) / int_67b0bd0e
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1.0
 Champions (Tabletop Game) / int_67b0bd0e
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_67b0bd0e
 Champions (Tabletop Game) / int_67f26dcc
type
Planet of Hats
 Champions (Tabletop Game) / int_67f26dcc
comment
Planet of Hats: It's possible to invoke this by giving a physiological complicationnote or physiological limitation prior to the 6th edition to a racial template. However, the rulebooks strongly recommend against this, stating that it makes them too much alike.
 Champions (Tabletop Game) / int_67f26dcc
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1.0
 Champions (Tabletop Game) / int_67f26dcc
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_67f26dcc
 Champions (Tabletop Game) / int_6a6c1f35
type
The Power of Rock
 Champions (Tabletop Game) / int_6a6c1f35
comment
The Power of Rock: Road Kill, a team of supervillains who are also a heavy metal band. If they can be fixed, possibly Argent Anarky from European Enemies as well.
 Champions (Tabletop Game) / int_6a6c1f35
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1.0
 Champions (Tabletop Game) / int_6a6c1f35
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_6a6c1f35
 Champions (Tabletop Game) / int_6bfc52a3
type
A Wizard Did It
 Champions (Tabletop Game) / int_6bfc52a3
comment
A Wizard Did It: The Galactic Champions Sourcebook reveals that a high amount ambient magic is required for superpowers to work, otherwise their abilities really are impossible. This also reveals that an experiment by Nazi wizards caused the boom of Superheroes that exist in their universe.
 Champions (Tabletop Game) / int_6bfc52a3
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1.0
 Champions (Tabletop Game) / int_6bfc52a3
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_6bfc52a3
 Champions (Tabletop Game) / int_6c4ed101
type
Breath Weapon
 Champions (Tabletop Game) / int_6c4ed101
comment
Breath Weapon: Supplement Fantasy Hero Companion. Dragons and Hydras can have a breath weapon that is a 4d6 fire Killing Attack, which can badly burn a normal human being. Clay and metal golems can breathe out a cone of fire four times per day.
 Champions (Tabletop Game) / int_6c4ed101
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1.0
 Champions (Tabletop Game) / int_6c4ed101
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_6c4ed101
 Champions (Tabletop Game) / int_6d7cd3e
type
Dead Person Impersonation
 Champions (Tabletop Game) / int_6d7cd3e
comment
In the supplement Enemies II the supervillain Black Paladin is a warrior of an evil cult who murdered a modern day student and took his place. He takes 2d6 damage from contact with holy water.
 Champions (Tabletop Game) / int_6d7cd3e
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1.0
 Champions (Tabletop Game) / int_6d7cd3e
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_6d7cd3e
 Champions (Tabletop Game) / int_715b42f7
type
Rigged Spectacle Fight
 Champions (Tabletop Game) / int_715b42f7
comment
Rigged Spectacle Fight: In the adventure The Great Super Villain Contest, The Crimson Claw may carry out the "Claw Shows Off" scenario, in which he releases all of the captured superheroes and fights them at the same time in front of the other supervillians to prove to the villains how strong he is. However, he will cheat in any way necessary to ensure his victory, including sabotaging the heroes' gadgets and drugging them.
 Champions (Tabletop Game) / int_715b42f7
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1.0
 Champions (Tabletop Game) / int_715b42f7
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_715b42f7
 Champions (Tabletop Game) / int_71953959
type
Conqueror from the Future
 Champions (Tabletop Game) / int_71953959
comment
Conqueror from the Future: Being based on the classic superhero comics model, the game sometimes features this villain type, although sometimes in variant forms which reduce the temporal paradox problem: Timemaster is from the mid-21st century, where he wants to instigate a revolution for what he thinks are valid reasons. So he has traveled back to a period full of superheroes, who he studies and analyses while operating in the guise of a supervillain. His plan is eventually to take a group of heroes to his own time, where he is sure they will go along with his plans. Champions Universe (for 4th edition) briefly mentioned a research expedition from the very far future, based in Africa in our time, one of whose members, Belragor, had villainous plans. This was eventually picked up years later in The Sands of Time, which includes game details for Belragor and his minions and pawns. His plan is to manipulate his world's past to give him power in his home time, but there is likely to be a bit of conquest along the way. Empress Istvatha V’han is from another dimension but has time travel abilities which she uses to their fullest in her campaigns of conquest. The 6th edition version of Golden Age Champions has Korrex the Conqueror, who plays this trope straight. (Well, straighter — when he conquers a given era, a new timeline splits off from the original no-Korrex timeline.)
 Champions (Tabletop Game) / int_71953959
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1.0
 Champions (Tabletop Game) / int_71953959
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_71953959
 Champions (Tabletop Game) / int_72c07237
type
Swiss-Cheese Security
 Champions (Tabletop Game) / int_72c07237
comment
Swiss-Cheese Security In the course of the original comic mini series, Foxbat, the goofball villain who thinks he lives in a comic book, is able to sashay into both the home of a veteran mage hero and the headquarters of a major hero team with ease. In the comic strip included in Champions II, Foxbat's plan to break into the Guardians' base involves a helium balloon with Marksman's face drawn on it held in front of the security scanner. Marksman lets "Marksman" in because he wants to know what Foxbat is up to this time.
 Champions (Tabletop Game) / int_72c07237
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1.0
 Champions (Tabletop Game) / int_72c07237
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_72c07237
 Champions (Tabletop Game) / int_72d43279
type
Blocking Stops All Damage
 Champions (Tabletop Game) / int_72d43279
comment
Blocking Stops All Damage: The Block combat maneuver would prevent any hand-to-hand attack from succeeding against the user.
 Champions (Tabletop Game) / int_72d43279
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1.0
 Champions (Tabletop Game) / int_72d43279
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_72d43279
 Champions (Tabletop Game) / int_734632b0
type
Noble Bigot
 Champions (Tabletop Game) / int_734632b0
comment
Noble Bigot: The Aryan from the book Allies, who does honestly believe he's a member of the master race, but rather than seeing this an excuse to oppress other races, he sees it as his moral imperative to protect and guide them. Hasn't kept him from being rejected for membership in every hero team out there. Him appearing in a campaign's meant to ask the players how they react to a fellow hero who also happens to be a sane, well-intentioned fascist.
 Champions (Tabletop Game) / int_734632b0
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1.0
 Champions (Tabletop Game) / int_734632b0
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_734632b0
 Champions (Tabletop Game) / int_73f38fe0
type
LEGO Genetics
 Champions (Tabletop Game) / int_73f38fe0
comment
LEGO Genetics: Teleios' creations live off this trope. Who knew you could get so much use out of Squirrel DNA?note Okay, Squirrel Girl knew.
 Champions (Tabletop Game) / int_73f38fe0
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1.0
 Champions (Tabletop Game) / int_73f38fe0
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_73f38fe0
 Champions (Tabletop Game) / int_77666408
type
Combat Tentacles
 Champions (Tabletop Game) / int_77666408
comment
Combat Tentacles: Supplement Fantasy Hero Companion. An Amorphous Horror demon is a Blob Monster that has 5 pseudopods that can be used to grab opponents in combat.
 Champions (Tabletop Game) / int_77666408
featureApplicability
1.0
 Champions (Tabletop Game) / int_77666408
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_77666408
 Champions (Tabletop Game) / int_796fa10c
type
The Ageless
 Champions (Tabletop Game) / int_796fa10c
comment
The Ageless: "Longevity: Immortal" is an option for the Life Support power.
 Champions (Tabletop Game) / int_796fa10c
featureApplicability
1.0
 Champions (Tabletop Game) / int_796fa10c
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_796fa10c
 Champions (Tabletop Game) / int_7a98e6
type
Thememobile
 Champions (Tabletop Game) / int_7a98e6
comment
The first edition of Champions II gave the Destroyermobile as an example for its vehicle rules; it was driven by "the Darkknight Destroyer".
 Champions (Tabletop Game) / int_7a98e6
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1.0
 Champions (Tabletop Game) / int_7a98e6
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_7a98e6
 Champions (Tabletop Game) / int_7b466b3b
type
Pain & Gain
 Champions (Tabletop Game) / int_7b466b3b
comment
Pain & Gain: The Absorption power allows the user to absorb Body damage done by attacks, change it into Character Points and add it to any of their powers or Characteristics. This allows the user to greatly improve their own abilities in combat. The more they're attacked, the stronger they get.
 Champions (Tabletop Game) / int_7b466b3b
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1.0
 Champions (Tabletop Game) / int_7b466b3b
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_7b466b3b
 Champions (Tabletop Game) / int_7bd44eb9
type
Smart People Play Chess
 Champions (Tabletop Game) / int_7bd44eb9
comment
Smart People Play Chess: Both Dr. Destroyer and his protege Professor Muerte are devotees of the game. In one of the later sourcebooks it's explained that Destroyer will sometimes capture a ranking master to have them play against him, and somewhat surprisingly if they play to the best of their abilities and give him a good game, they're released and paid handsomely for their time, even if they beat him. They only meet a messy end if they lose on purpose to sate Destroyer's ego.
 Champions (Tabletop Game) / int_7bd44eb9
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1.0
 Champions (Tabletop Game) / int_7bd44eb9
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_7bd44eb9
 Champions (Tabletop Game) / int_7d04af5f
type
Completely Off-Topic Report
 Champions (Tabletop Game) / int_7d04af5f
comment
Completely Off-Topic Report: In the module Bad Medicine for Doctor Drugs, one of the suggested player characters has an obsession with Genghis Khan and makes all of his reports about that subject, no matter what the homework assignment subject was.
 Champions (Tabletop Game) / int_7d04af5f
featureApplicability
1.0
 Champions (Tabletop Game) / int_7d04af5f
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_7d04af5f
 Champions (Tabletop Game) / int_80eb807a
type
Experience Penalty
 Champions (Tabletop Game) / int_80eb807a
comment
Experience Penalty: PCs can be penalized Experience Points if they roleplay poorly or the adventure is a terrible failure.
 Champions (Tabletop Game) / int_80eb807a
featureApplicability
1.0
 Champions (Tabletop Game) / int_80eb807a
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_80eb807a
 Champions (Tabletop Game) / int_8173ce7b
type
Amulet of Concentrated Awesome
 Champions (Tabletop Game) / int_8173ce7b
comment
Amulet of Concentrated Awesome: Buying a power through an Obvious, Accessible Focus can cut its point cost in half. Which results in a moment of You're Nothing Without Your Phlebotinum when (not if, when) the villain takes your Focus away from you.
 Champions (Tabletop Game) / int_8173ce7b
featureApplicability
1.0
 Champions (Tabletop Game) / int_8173ce7b
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_8173ce7b
 Champions (Tabletop Game) / int_823c6e3e
type
Large Ham
 Champions (Tabletop Game) / int_823c6e3e
comment
Large Ham: Many villains, Doctor Destroyer especially.
 Champions (Tabletop Game) / int_823c6e3e
featureApplicability
1.0
 Champions (Tabletop Game) / int_823c6e3e
featureConfidence
1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_823c6e3e
 Champions (Tabletop Game) / int_850cbe5c
type
World of Chaos
 Champions (Tabletop Game) / int_850cbe5c
comment
World of Chaos: One of the 4th edition adventures featured one tangentially. A pocket dimension of insanity is where Aladdin's lamp has been hidden to keep it from falling into the wrong hands. Some inept wizard villain recruited the Deadpool-esque villain Foxbat to go in and bring it out, since he won't be affected because he's already crazy (he thinks he's a character in a superhero RPG, what a nut). Foxbat doesn't agree to hand it over once he's out, though, and it's up to the players to find some way of separating the nutty villain from his new source of ultimate power, so they can put it back.
 Champions (Tabletop Game) / int_850cbe5c
featureApplicability
1.0
 Champions (Tabletop Game) / int_850cbe5c
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_850cbe5c
 Champions (Tabletop Game) / int_8712e4c9
type
Story-Breaker Power
 Champions (Tabletop Game) / int_8712e4c9
comment
Story-Breaker Power: The rulebook uses a stop-sign icon to mark some powers that can seriously derail plots or be Game Breakers if misused, including things like time travel, psychic powers, and duplication.
 Champions (Tabletop Game) / int_8712e4c9
featureApplicability
1.0
 Champions (Tabletop Game) / int_8712e4c9
featureConfidence
1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_8712e4c9
 Champions (Tabletop Game) / int_874176be
type
Psychic Powers
 Champions (Tabletop Game) / int_874176be
comment
Psychic Powers: Mental Attack, Mind Control, Mind Scan (the ability to locate a specific mind in a wide area), Telepathy, Mental Illusions, Mind Link (a cheap version of Telepathy that two people have to purchase as a set), and any power bought with the "Based on Mental Combat Value" advantage.
 Champions (Tabletop Game) / int_874176be
featureApplicability
1.0
 Champions (Tabletop Game) / int_874176be
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_874176be
 Champions (Tabletop Game) / int_8774fb47
type
Eldritch Abomination
 Champions (Tabletop Game) / int_8774fb47
comment
Eldritch Abomination: The Kings of Edom and their more powerful minions are obviously based on H. P. Lovecraft's Cthulhu Mythos, though aren't quite focused on (their being sealed helps). That would change the tone and genre from Super Hero to... something else, as the strongest are effectively impossible to truly defeat.
 Champions (Tabletop Game) / int_8774fb47
featureApplicability
1.0
 Champions (Tabletop Game) / int_8774fb47
featureConfidence
1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_8774fb47
 Champions (Tabletop Game) / int_880ae804
type
Multiple Persuasion Modes
 Champions (Tabletop Game) / int_880ae804
comment
Multiple Persuasion Modes: 4th Edition has the skills Bribery, Bureaucratics (dealing with bureaucrats/red tape), Conversation (extracting information casually), High Society (dealing with the wealthy and high class), Interrogation (torture, drugs, mind control etc.), Knowledge/Culture (when dealing with members of that culture), Oratory (speaking to an audience), Persuasion (convincing/influencing individuals), Seduction (gaining trust with companionship and favors, not necessarily sexual), Streetwise (dealing with the underside of society) and Trading (business bargaining).
 Champions (Tabletop Game) / int_880ae804
featureApplicability
1.0
 Champions (Tabletop Game) / int_880ae804
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_880ae804
 Champions (Tabletop Game) / int_884e513b
type
Medium Awareness
 Champions (Tabletop Game) / int_884e513b
comment
Medium Awareness: An unusual example: though Professor Paradigm doesn't quite have this, he knows there's a fourth wall, and his ultimate goal is to break it and reveal the "real" reality to everyone. In other words, he wants to give everyone medium awareness, and whether it drives them mad isn't his problem.
 Champions (Tabletop Game) / int_884e513b
featureApplicability
1.0
 Champions (Tabletop Game) / int_884e513b
featureConfidence
1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_884e513b
 Champions (Tabletop Game) / int_88e5066d
type
Trigger-Happy
 Champions (Tabletop Game) / int_88e5066d
comment
Trigger-Happy: Dark Champions included a villain called Trigger Happy who certainly lived up to his name. Several other Dark Champions villains also qualify.
 Champions (Tabletop Game) / int_88e5066d
featureApplicability
1.0
 Champions (Tabletop Game) / int_88e5066d
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_88e5066d
 Champions (Tabletop Game) / int_8a07e085
type
Denser and Wackier
 Champions (Tabletop Game) / int_8a07e085
comment
Denser and Wackier: There were several villains created specifically to let the GM inject some whimsy into their campaign that's been too dark and scary for a while. Such as Foxbat, a parody of over-the-top comic book characters. There was also C.L.O.W.N., a whole team of villains who are superhuman pranksters rather than menaces. They cause a lot of chaos, but it's all carefully designed to be non-lethal, and they never steal anything that has sentimental value to the owner.
 Champions (Tabletop Game) / int_8a07e085
featureApplicability
1.0
 Champions (Tabletop Game) / int_8a07e085
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_8a07e085
 Champions (Tabletop Game) / int_8a4988bb
type
Mind Rape
 Champions (Tabletop Game) / int_8a4988bb
comment
Mind Rape: Pretty much the modus operandi of Menton and Mentalla. Bonus points to Mentalla who routinely does this to her own teammate Scorpia.
 Champions (Tabletop Game) / int_8a4988bb
featureApplicability
1.0
 Champions (Tabletop Game) / int_8a4988bb
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_8a4988bb
 Champions (Tabletop Game) / int_8b682bd5
type
The Magic Comes Back
 Champions (Tabletop Game) / int_8b682bd5
comment
The Magic Comes Back: According to the background given starting in 5e, a high level of ambient magic is required for superpowers to exist. In the 30's a major ritual took place that caused reality to tilt that way, and the age of superheroes began. After fending off a big-time magical conqueror by casting a massive spell in the early 21st century, this universe's reality started tilting the other way and existing superhumans gradually lost their powers. About a thousand years later it started going back the other way again to have spacefaring superhero adventures.
 Champions (Tabletop Game) / int_8b682bd5
featureApplicability
1.0
 Champions (Tabletop Game) / int_8b682bd5
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_8b682bd5
 Champions (Tabletop Game) / int_8c4bafff
type
Holy Burns Evil
 Champions (Tabletop Game) / int_8c4bafff
comment
Holy Burns Evil: In the supplement Enemies II the supervillain Black Paladin is a warrior of an evil cult who murdered a modern day student and took his place. He takes 2d6 damage from contact with holy water. Champions III: Dark Seraph is a supervillain who gained his Hellish powers by performing Human Sacrifices and murdering his colleagues. He takes 2d6 STUN and BODY damage from contact with holy relics and objects. The super villainess Demonfire is the daughter of a human witch and a demon who once destroyed most of a town, killing its inhabitants, to gain revenge on a single man. She takes 3d6 STUN damage from contact with holy relics. Fantasy Hero Companion: All demons have the following disadvantages: Take double Body damage from holy weapons, lose 3-18 Endurance points per 12 seconds in contact with holy ground, and lose 3-18 Stun points per 12 seconds in contact with holy water.
 Champions (Tabletop Game) / int_8c4bafff
featureApplicability
1.0
 Champions (Tabletop Game) / int_8c4bafff
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_8c4bafff
 Champions (Tabletop Game) / int_8c96ae78
type
No One Could Survive That!
 Champions (Tabletop Game) / int_8c96ae78
comment
Long time villain Professor Muerte was sealed inside his armour which was melted shut, then thrown into the ocean. Of course, No One Could Survive That!. He is dead for good in official continuity, but there was an article in their online newsletter detailing ways to bring him back as undead.
 Champions (Tabletop Game) / int_8c96ae78
featureApplicability
1.0
 Champions (Tabletop Game) / int_8c96ae78
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_8c96ae78
 Champions (Tabletop Game) / int_8d12bb8d
type
Doomsday Device
 Champions (Tabletop Game) / int_8d12bb8d
comment
Doomsday Device: Naturally. The 5th edition genre book even had a section for creating memorable ones.
 Champions (Tabletop Game) / int_8d12bb8d
featureApplicability
1.0
 Champions (Tabletop Game) / int_8d12bb8d
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_8d12bb8d
 Champions (Tabletop Game) / int_8d53c6d2
type
When Dimensions Collide
 Champions (Tabletop Game) / int_8d53c6d2
comment
When Dimensions Collide: When Skarn or Tyrannon conquer a dimension, it is added to their kingdom.
 Champions (Tabletop Game) / int_8d53c6d2
featureApplicability
1.0
 Champions (Tabletop Game) / int_8d53c6d2
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_8d53c6d2
 Champions (Tabletop Game) / int_90b75a89
type
Speed Demon
 Champions (Tabletop Game) / int_90b75a89
comment
Speed Demon: One of the NPC villains in The Great Super Villain Contest is a speedster called The Dash. He became a villain for fun, not to gain money or power. His greatest joy in life is sneaking up on a hero and smashing into him at full speed from behind.
 Champions (Tabletop Game) / int_90b75a89
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1.0
 Champions (Tabletop Game) / int_90b75a89
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_90b75a89
 Champions (Tabletop Game) / int_90b98fbb
type
The Needless
 Champions (Tabletop Game) / int_90b98fbb
comment
The Needless: Anyone with the "Life Support" power.
 Champions (Tabletop Game) / int_90b98fbb
featureApplicability
1.0
 Champions (Tabletop Game) / int_90b98fbb
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_90b98fbb
 Champions (Tabletop Game) / int_92286f7f
type
Precursors
 Champions (Tabletop Game) / int_92286f7f
comment
Precursors: As this trope is a stock feature of superhero comics, Champions naturally features the idea from time to time. For example, Kingdom of Champions introduced the "Progenitors" in the role.
 Champions (Tabletop Game) / int_92286f7f
featureApplicability
1.0
 Champions (Tabletop Game) / int_92286f7f
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_92286f7f
 Champions (Tabletop Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Champions (Tabletop Game) / int_92a1fa1b
comment
Damage-Sponge Boss: Most of the truly durable villains have enough other powers that they aren't pure damage sponges, but there are still a few "hyper-bricks" that only exist to pound on heroes, like Grond, Glacier, Obelisque and Ripper. Glacier is a particularly notable example; he reduces all damage dealt to him by 40 and takes a quarter of the result off his 120 stun. Keep in mind an average superhero's attack tends to do 40-60 damage.
 Champions (Tabletop Game) / int_92a1fa1b
featureApplicability
1.0
 Champions (Tabletop Game) / int_92a1fa1b
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_92a1fa1b
 Champions (Tabletop Game) / int_932da128
type
Monster Clown
 Champions (Tabletop Game) / int_932da128
comment
Monster Clown: Black Harlequin, who isn't actually a monster but was introduced to have a readymade villain to let a GM use the "insane toymaker" villain archetype.
 Champions (Tabletop Game) / int_932da128
featureApplicability
1.0
 Champions (Tabletop Game) / int_932da128
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_932da128
 Champions (Tabletop Game) / int_953045d9
type
Stamina Burn
 Champions (Tabletop Game) / int_953045d9
comment
Stamina Burn: END (endurance) is a characteristic that measures how much energy a character has available to physically exert themselves and use their super powers. It is possible to buy a power that drains, transfers or destroys other characters' END, thus causing them to run out of energy for such tasks.
 Champions (Tabletop Game) / int_953045d9
featureApplicability
1.0
 Champions (Tabletop Game) / int_953045d9
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_953045d9
 Champions (Tabletop Game) / int_979f41a
type
Continuity Reboot
 Champions (Tabletop Game) / int_979f41a
comment
Continuity Reboot: The Champions universe was rebooted in 5th Edition. It was done with the intent to have a coherent history and setting from the beginning, instead of one slowly taking shape around the various sourcebooks being released like had happened up until then. Said Reboot also ignored the Audience-Alienating Era that was the Champions New Millenium reboot.
 Champions (Tabletop Game) / int_979f41a
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1.0
 Champions (Tabletop Game) / int_979f41a
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_979f41a
 Champions (Tabletop Game) / int_9885d4ab
type
Min-Maxing
 Champions (Tabletop Game) / int_9885d4ab
comment
Min-Maxing: At least to some extent built right into the system, given the presence of purchaseable traits (like Skill Enhancers or Power Frameworks) whose entire or at least obvious primary purpose is to simply make others cheaper to buy in turn. Characteristics also have certain "optimal" value breakpoints which the point-based nature of character generation guarantees can be hit as desired, and the highly flexible effect-based power creation system arguably turns getting a certain desired effect for as few points as possible under the rules into something of a legitimate art form. One long time gamemaster, writing a review of the game in Dragon Magazine, explained it this way: "Sure, the players are going to use Min-Maxing to construct their characters. It's expected. Just keep in mind that the GM is encouraged to do the same thing for his villains! Turnabout is fair play, after all.
 Champions (Tabletop Game) / int_9885d4ab
featureApplicability
1.0
 Champions (Tabletop Game) / int_9885d4ab
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_9885d4ab
 Champions (Tabletop Game) / int_98a63dc6
type
Time Abyss
 Champions (Tabletop Game) / int_98a63dc6
comment
Time Abyss: A few characters, such as The Undead Evil Sorcerer Takofanes, previously known as Kal-Turak (making him about 75 millenia old at least), or Qlippothic entities such as the Kings of Edom, some of which may predate the current universe.
 Champions (Tabletop Game) / int_98a63dc6
featureApplicability
1.0
 Champions (Tabletop Game) / int_98a63dc6
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_98a63dc6
 Champions (Tabletop Game) / int_995ad130
type
Meta Origin
 Champions (Tabletop Game) / int_995ad130
comment
Meta Origin: While there are the various standard power origins — mutants, super-tech, experiments gone wrong, etc — it's mentioned that ultimately all superpowers are Magical. While most powers are indirectly magical, such that counterspells and the like don't work on them, in areas and times with low magic, everything shuts off.
 Champions (Tabletop Game) / int_995ad130
featureApplicability
1.0
 Champions (Tabletop Game) / int_995ad130
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_995ad130
 Champions (Tabletop Game) / int_9a7d4472
type
Stock Ness Monster
 Champions (Tabletop Game) / int_9a7d4472
comment
Stock Ness Monster: The supplement Kingdom of Champions (which deals with superhero adventures set in the UK) has several pages on "Nessie", offering four different optional explanations (Fake, Wildlife, Supernatural, and Alien) for game use. The book also has brief notes on sea serpent stories, and a supervillain group (the Shark Squad) whose minisubs look like sea monsters.
 Champions (Tabletop Game) / int_9a7d4472
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1.0
 Champions (Tabletop Game) / int_9a7d4472
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_9a7d4472
 Champions (Tabletop Game) / int_9bd3d2bf
type
Razor Wings
 Champions (Tabletop Game) / int_9bd3d2bf
comment
Razor Wings: Adventure V.O.I.C.E. of Doom. The villain Goshawk can attack with the slicing feathers on his suit's wings.
 Champions (Tabletop Game) / int_9bd3d2bf
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1.0
 Champions (Tabletop Game) / int_9bd3d2bf
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_9bd3d2bf
 Champions (Tabletop Game) / int_9bfe4c17
type
Supernatural Fear Inducer
 Champions (Tabletop Game) / int_9bfe4c17
comment
Supernatural Fear Inducer: Supplement Champions Universe (2002). The supervillain Samhain feeds off the fear and terror in the minds of human beings. Its superpowers include the ability to induce such fear using mind control.
 Champions (Tabletop Game) / int_9bfe4c17
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1.0
 Champions (Tabletop Game) / int_9bfe4c17
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_9bfe4c17
 Champions (Tabletop Game) / int_9c649587
type
Power Parasite
 Champions (Tabletop Game) / int_9c649587
comment
Power Parasite: Characters can obtain this ability by purchasing Power Transfer.
 Champions (Tabletop Game) / int_9c649587
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1.0
 Champions (Tabletop Game) / int_9c649587
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_9c649587
 Champions (Tabletop Game) / int_9c842299
type
Weaponized Exhaust
 Champions (Tabletop Game) / int_9c842299
comment
Weaponized Exhaust: In the supplement Champions 2, the vehicle construction system allowed a vehicle's exhaust to do normal or even killing damage to anyone standing behind it.
 Champions (Tabletop Game) / int_9c842299
featureApplicability
1.0
 Champions (Tabletop Game) / int_9c842299
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_9c842299
 Champions (Tabletop Game) / int_9d7f3df9
type
Hypnosis-Proof Dogs
 Champions (Tabletop Game) / int_9d7f3df9
comment
Hypnosis-Proof Dogs: In some editions, this is explicitly a part of mind-affecting powers — in order to affect animals, you have to buy it with extra points (or sacrifice the Human mind category.)
 Champions (Tabletop Game) / int_9d7f3df9
featureApplicability
1.0
 Champions (Tabletop Game) / int_9d7f3df9
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_9d7f3df9
 Champions (Tabletop Game) / int_9e08ab7f
type
Glowing Gem
 Champions (Tabletop Game) / int_9e08ab7f
comment
Glowing Gem: Adventure Wrath of the Seven Horsemen. The scepter of the supervillain Fear has a ruby that glows with an eerie luminescence.
 Champions (Tabletop Game) / int_9e08ab7f
featureApplicability
1.0
 Champions (Tabletop Game) / int_9e08ab7f
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_9e08ab7f
 Champions (Tabletop Game) / int_9f63d4f1
type
Our Vampires Are Different
 Champions (Tabletop Game) / int_9f63d4f1
comment
Our Vampires Are Different: Stalker is a Mexican Vampire lord — though his powers are pretty much the standard vampiric set.
 Champions (Tabletop Game) / int_9f63d4f1
featureApplicability
1.0
 Champions (Tabletop Game) / int_9f63d4f1
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_9f63d4f1
 Champions (Tabletop Game) / int_a19135a6
type
Mind Control
 Champions (Tabletop Game) / int_a19135a6
comment
In the adventure The Island of Doctor Destroyer, the title island Destruga holds the secret base of Doctor Destroyer, from which he plans to launch a Hypnoray satellite and Mind Control the entire world. In Classic Organizations, after being destroyed in its original location, Neutral Ground relocates to this exact island, turning from a fairly posh club for supers of all kinds into an island resort in the process. Doctor Destroyer's legacy is brought up in the relevant chapter and used as a plot point in at least one example adventure outline.
 Champions (Tabletop Game) / int_a19135a6
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1.0
 Champions (Tabletop Game) / int_a19135a6
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_a19135a6
 Champions (Tabletop Game) / int_a19a70f8
type
Evil Luddite
 Champions (Tabletop Game) / int_a19a70f8
comment
Evil Luddite/Evil Reactionary: This is the shtick of the villain Retrograde in High Tech Enemies. His power allows him to transform high tech items into low tech, non-functioning equivalents, such as transforming a suit of Powered Armor into a suit of medieval knight's armour.
 Champions (Tabletop Game) / int_a19a70f8
featureApplicability
1.0
 Champions (Tabletop Game) / int_a19a70f8
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_a19a70f8
 Champions (Tabletop Game) / int_a211849
type
Life Energy
 Champions (Tabletop Game) / int_a211849
comment
Life Energy: Adventure Wrath of the Seven Horsemen. The villain Dread is a summoned wraith that can drain the life force of opponents and thus lower their Constitution score for the duration of the adventure.
 Champions (Tabletop Game) / int_a211849
featureApplicability
1.0
 Champions (Tabletop Game) / int_a211849
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_a211849
 Champions (Tabletop Game) / int_a30a7977
type
Highly-Conspicuous Uniform
 Champions (Tabletop Game) / int_a30a7977
comment
Highly-Conspicuous Uniform: VIPER troops have their symbol prominently displayed on their uniforms. Older UNTIL uniforms had the same problem. Some write-ups even allowed it as a "distinctive feature" disadvantage.
 Champions (Tabletop Game) / int_a30a7977
featureApplicability
1.0
 Champions (Tabletop Game) / int_a30a7977
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_a30a7977
 Champions (Tabletop Game) / int_a426ae28
type
Multiple-Choice Past
 Champions (Tabletop Game) / int_a426ae28
comment
Multiple-Choice Past: When he first appeared in Enemies II, The Monster was given an extremely vague backstory about how he appeared one stormy night and started murdering people. In later editions of the game the lack of detail became the character's entire hook, providing a readymade Gothic horror villain who could have any background that suits the GM. Some possibilities mentioned in the sidebar of one version include the obvious demon, but a more techie villain says it's obviously a sophisticated robot disguised as a demon.
 Champions (Tabletop Game) / int_a426ae28
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1.0
 Champions (Tabletop Game) / int_a426ae28
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_a426ae28
 Champions (Tabletop Game) / int_a45bcc1f
type
Dash Attack
 Champions (Tabletop Game) / int_a45bcc1f
comment
Dash Attack: Move Through and Move By attacks in the main rules and Stampede attacks in the Hero System Bestiary.
 Champions (Tabletop Game) / int_a45bcc1f
featureApplicability
1.0
 Champions (Tabletop Game) / int_a45bcc1f
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_a45bcc1f
 Champions (Tabletop Game) / int_a51b63ed
type
Flying Brick
 Champions (Tabletop Game) / int_a51b63ed
comment
Flying Brick: The most common of superhero archetypes is naturally a common one here. There is also what players call the 'Demi-Brick' who has less strength and toughness in exchange for quicker reactions and a wider array of powers.
 Champions (Tabletop Game) / int_a51b63ed
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1.0
 Champions (Tabletop Game) / int_a51b63ed
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_a51b63ed
 Champions (Tabletop Game) / int_a5fb0d24
type
Healing Factor
 Champions (Tabletop Game) / int_a5fb0d24
comment
Healing Factor: As per the Fantasy Hero Companion, demon lords can regenerate 4 Body (Hit Points) per turn (12 seconds). Any character with the Regeneration power.
 Champions (Tabletop Game) / int_a5fb0d24
featureApplicability
1.0
 Champions (Tabletop Game) / int_a5fb0d24
featureConfidence
1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_a5fb0d24
 Champions (Tabletop Game) / int_a6327754
type
Touch the Intangible
 Champions (Tabletop Game) / int_a6327754
comment
Touch the Intangible: This is called "Affects Desolid". It costs 50% of the power's base cost, or 25% if restricted to a single type of incorporeal targets (such as ectoplasm).
 Champions (Tabletop Game) / int_a6327754
featureApplicability
1.0
 Champions (Tabletop Game) / int_a6327754
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_a6327754
 Champions (Tabletop Game) / int_a6c7600a
type
Telephone Teleport
 Champions (Tabletop Game) / int_a6c7600a
comment
Telephone Teleport: The supplement Enemies III. Due to an industrial accident Thunderbolt, or Dr. Howie Reeves' body was changed into electricity. As a result he can teleport long distances along phone lines.
 Champions (Tabletop Game) / int_a6c7600a
featureApplicability
1.0
 Champions (Tabletop Game) / int_a6c7600a
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_a6c7600a
 Champions (Tabletop Game) / int_a7a8e779
type
Doppelgänger Spin
 Champions (Tabletop Game) / int_a7a8e779
comment
Doppelgänger Spin: The Multiple Image Projector in the Gadgets! supplement.
 Champions (Tabletop Game) / int_a7a8e779
featureApplicability
1.0
 Champions (Tabletop Game) / int_a7a8e779
featureConfidence
1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_a7a8e779
 Champions (Tabletop Game) / int_a7b8ba72
type
Point Build System
 Champions (Tabletop Game) / int_a7b8ba72
comment
Point Build System: The basis of the Hero System; in fact, Champions was the first point-buy system released.
 Champions (Tabletop Game) / int_a7b8ba72
featureApplicability
1.0
 Champions (Tabletop Game) / int_a7b8ba72
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_a7b8ba72
 Champions (Tabletop Game) / int_a939a527
type
Red Eyes, Take Warning
 Champions (Tabletop Game) / int_a939a527
comment
Red Eyes, Take Warning: Two supervillains: The Monster in Enemies II and Doctor Death in Deathstroke.
 Champions (Tabletop Game) / int_a939a527
featureApplicability
1.0
 Champions (Tabletop Game) / int_a939a527
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_a939a527
 Champions (Tabletop Game) / int_a9e14a3b
type
Flying Firepower
 Champions (Tabletop Game) / int_a9e14a3b
comment
Flying Firepower: It was very common for energy projector characters to also have flight. Early examples include Pulsar, Bluejay and Firewing.
 Champions (Tabletop Game) / int_a9e14a3b
featureApplicability
1.0
 Champions (Tabletop Game) / int_a9e14a3b
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_a9e14a3b
 Champions (Tabletop Game) / int_ac2094ca
type
Red Shirt
 Champions (Tabletop Game) / int_ac2094ca
comment
Red Shirt: In the "Legions of Hell" adventure from one of the old Adventurers' Club newsletters, the heroes are tasked by a witch to journey to Hell itself and rescue her daughter, and are accompanied by some NPC villains to help out. In reality, the villains are there to be periodically picked off to remind the players they're in a very unfriendly place. It even specifically tells the GM this is intended partly for them to have a chance to write out villains they don't want in their campaign anymore.
 Champions (Tabletop Game) / int_ac2094ca
featureApplicability
1.0
 Champions (Tabletop Game) / int_ac2094ca
featureConfidence
1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_ac2094ca
 Champions (Tabletop Game) / int_ac7df45e
type
Giant Equals Invincible
 Champions (Tabletop Game) / int_ac7df45e
comment
Giant Equals Invincible: Thankfully not. If this was true Kaijus would take forever to take down and Giant PCs would run rampant with their natural strength and speed boosts from their massive size.
 Champions (Tabletop Game) / int_ac7df45e
featureApplicability
1.0
 Champions (Tabletop Game) / int_ac7df45e
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ac7df45e
 Champions (Tabletop Game) / int_ac8b2810
type
Concealing Canvas
 Champions (Tabletop Game) / int_ac8b2810
comment
Concealing Canvas: Space Gamer Fantasy Gamer magazine #78 scenario "The Jewel Thief". The title NPC scales the outside of a skyscraper and enters through a window. Once inside the room he goes to a painting on the wall, pulls it back and reveals a safe hidden behind it. He tries to open the safe and steal the jewels inside, hopefully to be stopped by the superhero Player Character.
 Champions (Tabletop Game) / int_ac8b2810
featureApplicability
1.0
 Champions (Tabletop Game) / int_ac8b2810
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_ac8b2810
 Champions (Tabletop Game) / int_acd94aa3
type
Superheroes in Space
 Champions (Tabletop Game) / int_acd94aa3
comment
Superheroes in Space: The Galactic Champions sourcebook brings this trope into the Champions Universe setting.
 Champions (Tabletop Game) / int_acd94aa3
featureApplicability
1.0
 Champions (Tabletop Game) / int_acd94aa3
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_acd94aa3
 Champions (Tabletop Game) / int_ad0439be
type
The Gambler
 Champions (Tabletop Game) / int_ad0439be
comment
The Gambler: Card Shark.
 Champions (Tabletop Game) / int_ad0439be
featureApplicability
1.0
 Champions (Tabletop Game) / int_ad0439be
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ad0439be
 Champions (Tabletop Game) / int_ad8d3c2e
type
Mechanical Muscles
 Champions (Tabletop Game) / int_ad8d3c2e
comment
Mechanical Muscles: An early depiction of Mechanon portrays him as a humanoid with artificial muscles bulging out of his arms, legs and the side of his chest.
 Champions (Tabletop Game) / int_ad8d3c2e
featureApplicability
1.0
 Champions (Tabletop Game) / int_ad8d3c2e
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ad8d3c2e
 Champions (Tabletop Game) / int_adf58b7a
type
Knockout Gas
 Champions (Tabletop Game) / int_adf58b7a
comment
Knockout Gas: Organization Book 2 PRIMUS and DEMON. Demonflux tries to capture the superhero Sureswift by luring him into a warehouse and flooding it with a sickly-sweet gas that causes unconsciousness.
 Champions (Tabletop Game) / int_adf58b7a
featureApplicability
1.0
 Champions (Tabletop Game) / int_adf58b7a
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_adf58b7a
 Champions (Tabletop Game) / int_ae50d11c
type
Shrink Ray
 Champions (Tabletop Game) / int_ae50d11c
comment
Shrink Ray: The Shrinking power with the advantage Usable On Others.
 Champions (Tabletop Game) / int_ae50d11c
featureApplicability
1.0
 Champions (Tabletop Game) / int_ae50d11c
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ae50d11c
 Champions (Tabletop Game) / int_ae945566
type
Expert in Underwater Basket Weaving
 Champions (Tabletop Game) / int_ae945566
comment
Expert in Underwater Basket Weaving: Discussed where the 6th Edition rules specifically ask GMs not to ask players to invest points in useless skills and abilities.
 Champions (Tabletop Game) / int_ae945566
featureApplicability
1.0
 Champions (Tabletop Game) / int_ae945566
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ae945566
 Champions (Tabletop Game) / int_af11866
type
Wizarding School
 Champions (Tabletop Game) / int_af11866
comment
Wizarding School: Organization Book The Circle and M.E.T.E.. The Circle is a group of superheroes who are being trained by The Master in magical techniques. However, they are mostly adults rather than school-age kids.
 Champions (Tabletop Game) / int_af11866
featureApplicability
1.0
 Champions (Tabletop Game) / int_af11866
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_af11866
 Champions (Tabletop Game) / int_afc8486b
type
Awesome Anachronistic Apparel
 Champions (Tabletop Game) / int_afc8486b
comment
Awesome Anachronistic Apparel: The villain Retrograde from High Tech Enemies dresses like an early Victorian dandy. This fits as he has a hatred of modern technology and possesses the power to transform high tech devices into low tech, non-functioning equivalents.
 Champions (Tabletop Game) / int_afc8486b
featureApplicability
1.0
 Champions (Tabletop Game) / int_afc8486b
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_afc8486b
 Champions (Tabletop Game) / int_b0caaaf1
type
Awesomeness-Induced Amnesia
 Champions (Tabletop Game) / int_b0caaaf1
comment
Awesomeness-Induced Amnesia: In the supplement Champions III, Mystery Powers was an optional rule that allowed the game master to spend some of a character's points on a power that neither the character nor the player knew about. The example given was of a character with a power that would activate whenever they were in great danger. It would hopefully deal with the threat, but would also cause the character to have no memory of what happened.
 Champions (Tabletop Game) / int_b0caaaf1
featureApplicability
1.0
 Champions (Tabletop Game) / int_b0caaaf1
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_b0caaaf1
 Champions (Tabletop Game) / int_b1619b3c
type
Omnicidal Maniac
 Champions (Tabletop Game) / int_b1619b3c
comment
Omnicidal Maniac: Mechanon, who wants to destroy all organic life, reasons varying depending on edition. Which makes it kind of strange how in the comic, he had his own Igor.
 Champions (Tabletop Game) / int_b1619b3c
featureApplicability
1.0
 Champions (Tabletop Game) / int_b1619b3c
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_b1619b3c
 Champions (Tabletop Game) / int_b1c2112
type
Tracking Device
 Champions (Tabletop Game) / int_b1c2112
comment
Tracking Device: Organization Book 2 PRIMUS and DEMON. The included adventure notes that PRIMUS (an anti-villain U.S. Government agency) puts a transponder inside all captured supervillain devices to assist in tracking them down if they go missing.
 Champions (Tabletop Game) / int_b1c2112
featureApplicability
1.0
 Champions (Tabletop Game) / int_b1c2112
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_b1c2112
 Champions (Tabletop Game) / int_b26cc887
type
Just Between You and Me
 Champions (Tabletop Game) / int_b26cc887
comment
Just Between You and Me: The Coriolis Effect. After the Black Enchantress captures the heroes and takes away their powers, she explains her plans to them.
 Champions (Tabletop Game) / int_b26cc887
featureApplicability
1.0
 Champions (Tabletop Game) / int_b26cc887
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_b26cc887
 Champions (Tabletop Game) / int_b2c737e8
type
Klingon Promotion
 Champions (Tabletop Game) / int_b2c737e8
comment
Klingon Promotion: Often used to move up in rank in the VIPER organization.
 Champions (Tabletop Game) / int_b2c737e8
featureApplicability
1.0
 Champions (Tabletop Game) / int_b2c737e8
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_b2c737e8
 Champions (Tabletop Game) / int_b401ff67
type
Multiversal Conqueror
 Champions (Tabletop Game) / int_b401ff67
comment
Multiversal Conqueror: Several. The way this is accomplished is actually given an overview: Most magically merge their native dimensions with conquered ones, but a few (like the technologically-inclined Istvatha V'han, the not-exaggerating-at-all Empress of a Billion Dimensions) install provinces instead.
 Champions (Tabletop Game) / int_b401ff67
featureApplicability
1.0
 Champions (Tabletop Game) / int_b401ff67
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_b401ff67
 Champions (Tabletop Game) / int_b408c009
type
City of Adventure
 Champions (Tabletop Game) / int_b408c009
comment
City of Adventure: Millennium City and Vibora Bay, sourcebooks which were written to provide premade cities for a group of player-heroes to operate out of, with a large supply of heroes, villains, and regular people and place for them to interact with. Millennium City's a high-tech city of the future suitable for most superhero campaigns, while Vibora Bay was meant for groups who'd prefer to play in a more dark, mysterious, and magical setting.
 Champions (Tabletop Game) / int_b408c009
featureApplicability
1.0
 Champions (Tabletop Game) / int_b408c009
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_b408c009
 Champions (Tabletop Game) / int_b431d1a6
type
Adjective Animal Alehouse
 Champions (Tabletop Game) / int_b431d1a6
comment
Adjective Animal Alehouse: Quietly lampshaded in a (black and white) illustration in the supplement Kingdom of Champions, which dealt with Britain, in which then-iconic villainous martial artist Green Dragon is visibly pondering the sight of an inn, pub, or similar establishment with an obvious dragon sign... Vibora Bay supplement. The title city has the White Hare Motel. In the Hero System supplement Fantasy Hero, the Free City of Weyrcliff has the Dusty Dog Tavern.
 Champions (Tabletop Game) / int_b431d1a6
featureApplicability
1.0
 Champions (Tabletop Game) / int_b431d1a6
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_b431d1a6
 Champions (Tabletop Game) / int_b575a2b1
type
Cold Iron
 Champions (Tabletop Game) / int_b575a2b1
comment
Cold Iron: The Coriolis Effect. Ch'andarra and her daughter the Black Enchantress both take damage when touched by raw (cold) iron.
 Champions (Tabletop Game) / int_b575a2b1
featureApplicability
1.0
 Champions (Tabletop Game) / int_b575a2b1
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_b575a2b1
 Champions (Tabletop Game) / int_b59bbb0c
type
Moving Buildings
 Champions (Tabletop Game) / int_b59bbb0c
comment
Moving Buildings: The Widening Gyre, a steampunk setting for Hero System, has several Walking Towns. If danger approaches, the entire town can unfold legs and leave the area.
 Champions (Tabletop Game) / int_b59bbb0c
featureApplicability
1.0
 Champions (Tabletop Game) / int_b59bbb0c
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_b59bbb0c
 Champions (Tabletop Game) / int_b69e71fe
type
Rainbow Motif
 Champions (Tabletop Game) / int_b69e71fe
comment
Rainbow Motif: The supervillainess Spectra's attacks are color coded. We also have the team Spectrum from Champions Presents #1.
 Champions (Tabletop Game) / int_b69e71fe
featureApplicability
1.0
 Champions (Tabletop Game) / int_b69e71fe
featureConfidence
1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_b69e71fe
 Champions (Tabletop Game) / int_b6a0878c
type
Transmutation
 Champions (Tabletop Game) / int_b6a0878c
comment
Transmutation: The Transform power can change one element into another, such as turning base metals into gold.
 Champions (Tabletop Game) / int_b6a0878c
featureApplicability
1.0
 Champions (Tabletop Game) / int_b6a0878c
featureConfidence
1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_b6a0878c
 Champions (Tabletop Game) / int_b8e3f20a
type
Demoted to Extra
 Champions (Tabletop Game) / int_b8e3f20a
comment
Demoted to Extra: Jaguar, who not only doesn't have a 5E counterpart in the Champions, but was also often omitted from the older team's lineup. And artists would often draw him as a werewolf, despite his name making it rather obvious that he's a Werejaguar.
 Champions (Tabletop Game) / int_b8e3f20a
featureApplicability
1.0
 Champions (Tabletop Game) / int_b8e3f20a
featureConfidence
1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_b8e3f20a
 Champions (Tabletop Game) / int_b9619eff
type
Phlebotinum Battery
 Champions (Tabletop Game) / int_b9619eff
comment
Phlebotinum Battery: Powers can be defined as drawing power from an Endurance Battery, which can be recharged through various means (electricity, sunlight, radiation, and so on).
 Champions (Tabletop Game) / int_b9619eff
featureApplicability
1.0
 Champions (Tabletop Game) / int_b9619eff
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_b9619eff
 Champions (Tabletop Game) / int_b970a40
type
Valley Girl
 Champions (Tabletop Game) / int_b970a40
comment
Valley Girl: Hummingbird, Supervillain Valley Girl
 Champions (Tabletop Game) / int_b970a40
featureApplicability
1.0
 Champions (Tabletop Game) / int_b970a40
featureConfidence
1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_b970a40
 Champions (Tabletop Game) / int_b9983090
type
The Transmogrifier
 Champions (Tabletop Game) / int_b9983090
comment
The Transmogrifier: In The Coriolis Force, the Enchantress's plan is to transform four people into elemental monsters, she has a habit of transforming innocent people into slavering monsters and using them to ambush the heroes, and if she captures the heroes she may turn one of them into a toad. The villain Snapshot from C.L.O.W.N. actually used a device named the Transmogrifier, named after his favorite comic.
 Champions (Tabletop Game) / int_b9983090
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1.0
 Champions (Tabletop Game) / int_b9983090
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_b9983090
 Champions (Tabletop Game) / int_bbf11c0
type
Genius Bruiser
 Champions (Tabletop Game) / int_bbf11c0
comment
Genius Bruiser: Dr Silverback.
 Champions (Tabletop Game) / int_bbf11c0
featureApplicability
1.0
 Champions (Tabletop Game) / int_bbf11c0
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_bbf11c0
 Champions (Tabletop Game) / int_bbfaa837
type
Knight Templar
 Champions (Tabletop Game) / int_bbfaa837
comment
Knight Templar: Invictus, Thunderbird, and Witchfinder.
 Champions (Tabletop Game) / int_bbfaa837
featureApplicability
1.0
 Champions (Tabletop Game) / int_bbfaa837
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_bbfaa837
 Champions (Tabletop Game) / int_beb9a361
type
Anti-Hero
 Champions (Tabletop Game) / int_beb9a361
comment
Champions Presents 2 had the snake-themed evil organization COIL, and one of the other characters described in their section was an Anti-Hero who hunts them named Snake Skin. Who looks a hell of a lot like Snake Plisken.
 Champions (Tabletop Game) / int_beb9a361
featureApplicability
1.0
 Champions (Tabletop Game) / int_beb9a361
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_beb9a361
 Champions (Tabletop Game) / int_bec82f41
type
Anti-Hero
 Champions (Tabletop Game) / int_bec82f41
comment
There's a snake-themed supervillain named King Cobra, and an antihero named Mongoose (an especially flamboyant and aggressive martial artist) whose goal in life is to destroy King Cobra's organisation.
 Champions (Tabletop Game) / int_bec82f41
featureApplicability
1.0
 Champions (Tabletop Game) / int_bec82f41
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_bec82f41
 Champions (Tabletop Game) / int_bffb777a
type
Sawed-Off Shotgun
 Champions (Tabletop Game) / int_bffb777a
comment
Sawed-Off Shotgun: Kingdom of Champions has a villain named Brown Fox. The book notes that “brown fox� is (actually rare) British underworld slang for a sawed-off shotgun, and yes, the character uses such a weapon.
 Champions (Tabletop Game) / int_bffb777a
featureApplicability
1.0
 Champions (Tabletop Game) / int_bffb777a
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_bffb777a
 Champions (Tabletop Game) / int_c0f8b680
type
Trickster God
 Champions (Tabletop Game) / int_c0f8b680
comment
Trickster God: The members of C.L.O.W.N., a team of prankish supervillains created to give the GM a means to inject some humor into a campaign that's gotten too serious, were inspired to take on their powers and join the team by one of these working behind the scenes in each of their origins.
 Champions (Tabletop Game) / int_c0f8b680
featureApplicability
1.0
 Champions (Tabletop Game) / int_c0f8b680
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c0f8b680
 Champions (Tabletop Game) / int_c1fe5eb5
type
Game-Breaker
 Champions (Tabletop Game) / int_c1fe5eb5
comment
Gamebreaker: Invoked with the Stop Sign before an ability, which is the game's way of saying that this ability could snap your plot in half and the GM should be careful about allowing it.
 Champions (Tabletop Game) / int_c1fe5eb5
featureApplicability
1.0
 Champions (Tabletop Game) / int_c1fe5eb5
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c1fe5eb5
 Champions (Tabletop Game) / int_c25c7890
type
Fun with Acronyms
 Champions (Tabletop Game) / int_c25c7890
comment
Fun with Acronyms: While the names of "good guy" organizations like PRIMUS and UNTIL have meanings, even the members of evil organizations like VIPER and DEMON generally don't know what the names of their groups stand for. In 5E, that's intentional for DEMON, since founder Luther Black doesn't want his minions knowing that his organization isn't merely a worldwide Satanic cult, but are tools to his goal of becoming a King of Edom; DEMON is an acronym formed form the first letters of the names of five Kings of Edom as written in a pre-human language (and then presumably transliterated into the modern alphabet). No-one knows what UNITY stands for.
 Champions (Tabletop Game) / int_c25c7890
featureApplicability
1.0
 Champions (Tabletop Game) / int_c25c7890
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c25c7890
 Champions (Tabletop Game) / int_c2676b00
type
Jurisdiction Friction
 Champions (Tabletop Game) / int_c2676b00
comment
Jurisdiction Friction: Between the U.S Government agencies PRIMUS and SAT, and between the U.S. government and UNTIL.
 Champions (Tabletop Game) / int_c2676b00
featureApplicability
1.0
 Champions (Tabletop Game) / int_c2676b00
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c2676b00
 Champions (Tabletop Game) / int_c3182167
type
Golem
 Champions (Tabletop Game) / int_c3182167
comment
Golem: Enemies: The International File included a villain called Kabbalah; a Jewish mystic who commanded a traditional-style golem.
 Champions (Tabletop Game) / int_c3182167
featureApplicability
1.0
 Champions (Tabletop Game) / int_c3182167
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c3182167
 Champions (Tabletop Game) / int_c32ff95d
type
Playing Card Motifs
 Champions (Tabletop Game) / int_c32ff95d
comment
Playing Card Motifs: Supplement C.L.O.W.N. (Criminal Legion Of Wacky Non-conformists). One of the "villains" of C.L.O.W.N. is the Trump Knight. He has a sceptre that can change to Club, Diamond, Heart or Spade form, with each form having two powers usable in combat.
 Champions (Tabletop Game) / int_c32ff95d
featureApplicability
1.0
 Champions (Tabletop Game) / int_c32ff95d
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c32ff95d
 Champions (Tabletop Game) / int_c34a1799
type
Kaiju
 Champions (Tabletop Game) / int_c34a1799
comment
Kaiju: Hero System Bestiary. The Hach-U-Rui are giant Japanese reptiles (minimum of 100 meters tall) that can survive hits by howitzers and may have an energy breath weapon.
 Champions (Tabletop Game) / int_c34a1799
featureApplicability
1.0
 Champions (Tabletop Game) / int_c34a1799
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c34a1799
 Champions (Tabletop Game) / int_c3bdfbb9
type
Let's You and Him Fight
 Champions (Tabletop Game) / int_c3bdfbb9
comment
Let's You and Him Fight: Organization Book 2 PRIMUS and DEMON. The DEMON organization's plan to steal the Earth Crown of Krim from PRIMUS headquarters involves tricking PRIMUS into attacking the local superhero group.
 Champions (Tabletop Game) / int_c3bdfbb9
featureApplicability
1.0
 Champions (Tabletop Game) / int_c3bdfbb9
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c3bdfbb9
 Champions (Tabletop Game) / int_c4302351
type
Drop Pod
 Champions (Tabletop Game) / int_c4302351
comment
Drop Pod: In the Gadgets supplement.
 Champions (Tabletop Game) / int_c4302351
featureApplicability
1.0
 Champions (Tabletop Game) / int_c4302351
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c4302351
 Champions (Tabletop Game) / int_c4e3afda
type
Mum Looks Like a Sister
 Champions (Tabletop Game) / int_c4e3afda
comment
Mum Looks Like a Sister: Martika Duquesne, evil mother of the heroine Witchcraft, is described as being able to pass for her slightly older sister instead of her mother. Being a fairly powerful sorceress is undoubtedly part of it.
 Champions (Tabletop Game) / int_c4e3afda
featureApplicability
1.0
 Champions (Tabletop Game) / int_c4e3afda
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c4e3afda
 Champions (Tabletop Game) / int_c6655b23
type
Fallen Hero
 Champions (Tabletop Game) / int_c6655b23
comment
Fallen Hero: The villain Citadel in early releases of the game used to be rich, famous, and the leader of a popular hero team, but lost it all when it turned out he was doing illicit things on the side. He was meant to be a warning to the players, although an article in the game's newsletter was about him getting out of jail (after permanently losing the higher end of his powers) and trying to start over with a couple other reformed B-List villains.
 Champions (Tabletop Game) / int_c6655b23
featureApplicability
1.0
 Champions (Tabletop Game) / int_c6655b23
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c6655b23
 Champions (Tabletop Game) / int_c66cb5a9
type
Human Sacrifice
 Champions (Tabletop Game) / int_c66cb5a9
comment
Dark Seraph is a supervillain who gained his Hellish powers by performing Human Sacrifices and murdering his colleagues. He takes 2d6 STUN and BODY damage from contact with holy relics and objects.
 Champions (Tabletop Game) / int_c66cb5a9
featureApplicability
1.0
 Champions (Tabletop Game) / int_c66cb5a9
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c66cb5a9
 Champions (Tabletop Game) / int_c9687735
type
Toxic Waste Can Do Anything
 Champions (Tabletop Game) / int_c9687735
comment
Toxic Waste Can Do Anything: The supplement Enemies. One day a truck carrying a load of toxic waste drove by Barney O'Tumey. One of the containers fell out of the truck, broke open and spilled toxic waste all over him. Barney gained the super powers of Super-Strength and Immune to Bullets and became the supervillain Shamrock.
 Champions (Tabletop Game) / int_c9687735
featureApplicability
1.0
 Champions (Tabletop Game) / int_c9687735
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c9687735
 Champions (Tabletop Game) / int_c9e5a0db
type
Legacy Character
 Champions (Tabletop Game) / int_c9e5a0db
comment
Legacy Character: Meteor Man (currently up to the third incarnation; appropriately, the origin is more or less a straight lift of the Golden Age Green Lantern) and Black Mask (tenth, dating back to the American Revolution) Doctor Destroyer's magic-using counterpart from another reality has arrived. Cryptic's idea of him already looks like Doctor Fate... Different editions of the game will also have completely different characters with the same name but completely different origins, such as Vibron who either got his powers from an accident, is a mutant or is an alien from the Andromeda Galaxy.
 Champions (Tabletop Game) / int_c9e5a0db
featureApplicability
1.0
 Champions (Tabletop Game) / int_c9e5a0db
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_c9e5a0db
 Champions (Tabletop Game) / int_caa28b82
type
Cloudcuckoolander
 Champions (Tabletop Game) / int_caa28b82
comment
Cloudcuckoolander: Foxbat. Dear god, Foxbat. Described as "an evil version of Adam West Batman".
 Champions (Tabletop Game) / int_caa28b82
featureApplicability
1.0
 Champions (Tabletop Game) / int_caa28b82
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_caa28b82
 Champions (Tabletop Game) / int_cbe3a70d
type
Beware My Stinger Tail
 Champions (Tabletop Game) / int_cbe3a70d
comment
Beware My Stinger Tail: Ankylosaur's Powered Armor has a tail that fires grenades.
 Champions (Tabletop Game) / int_cbe3a70d
featureApplicability
1.0
 Champions (Tabletop Game) / int_cbe3a70d
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_cbe3a70d
 Champions (Tabletop Game) / int_cbe687ab
type
Corrupt Corporate Executive
 Champions (Tabletop Game) / int_cbe687ab
comment
Corrupt Corporate Executive: Feature in many, many origin stories.
 Champions (Tabletop Game) / int_cbe687ab
featureApplicability
1.0
 Champions (Tabletop Game) / int_cbe687ab
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_cbe687ab
 Champions (Tabletop Game) / int_cd83b340
type
Second Super-Identity
 Champions (Tabletop Game) / int_cd83b340
comment
Second Super-Identity: The supplement Champions III. After a hero named Revenant killed a gang member and was indicted for 2nd degree murder, he continued operating as a hero under the name Kestrel. The supplement Allies. Scarlet Saber, a member of the Redeemed, all former supervillains, was not as reformed as the others, and created the identity of "Blue Wind" to continue committing crimes while fighting crime under his first codename.
 Champions (Tabletop Game) / int_cd83b340
featureApplicability
1.0
 Champions (Tabletop Game) / int_cd83b340
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_cd83b340
 Champions (Tabletop Game) / int_cda501da
type
Killed Off for Real
 Champions (Tabletop Game) / int_cda501da
comment
Killed Off for Real: Long time villain Professor Muerte was sealed inside his armour which was melted shut, then thrown into the ocean. Of course, No One Could Survive That!. He is dead for good in official continuity, but there was an article in their online newsletter detailing ways to bring him back as undead. A number of other old characters were killed off for real in a self-admitted housecleaning, such as most of the old villain group Deathstroke.
 Champions (Tabletop Game) / int_cda501da
featureApplicability
1.0
 Champions (Tabletop Game) / int_cda501da
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_cda501da
 Champions (Tabletop Game) / int_cdc4a218
type
Hitler's Time Travel Exemption Act
 Champions (Tabletop Game) / int_cdc4a218
comment
Hitler's Time Travel Exemption Act: The module "Wings of the Valkyrie" inverts this, using as the lynchpin of the adventure the role-playing dilemma of choosing between killing the leaders of Nazi Germany before the Holocaust can be carried out, or preventing the Crapsack World on the brink of complete collapse the rearranged timeline becomes.
 Champions (Tabletop Game) / int_cdc4a218
featureApplicability
1.0
 Champions (Tabletop Game) / int_cdc4a218
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_cdc4a218
 Champions (Tabletop Game) / int_ce22183
type
Super Registration Act
 Champions (Tabletop Game) / int_ce22183
comment
Super Registration Act: Optional for heroes, with no compulsion to publicly reveal identity.
 Champions (Tabletop Game) / int_ce22183
featureApplicability
1.0
 Champions (Tabletop Game) / int_ce22183
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ce22183
 Champions (Tabletop Game) / int_ce3a819d
type
Most Common Super Power
 Champions (Tabletop Game) / int_ce3a819d
comment
Most Common Super Power: The comic based on the game came out when comics were starting to include racier imagery, which is definitely on display in the early stuff. That the majority of Heroic's characters are hawt women (as evidenced by the relatively deep digging they did to come up with enough male characters to match the assembled females in the recent relaunch) indicates their strategy hasn't changed much over the years.
 Champions (Tabletop Game) / int_ce3a819d
featureApplicability
1.0
 Champions (Tabletop Game) / int_ce3a819d
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ce3a819d
 Champions (Tabletop Game) / int_ce5bcd44
type
Superhero School
 Champions (Tabletop Game) / int_ce5bcd44
comment
Superhero School: Ravenswood Academy, detailed in Teen Champions. Most of its students are regular kids, but it has a secret training program for teens with powers beyond that, and while the teachers try to teach good morals, whether the kids decide to do anything with their powers after they graduate is up to them.
 Champions (Tabletop Game) / int_ce5bcd44
featureApplicability
1.0
 Champions (Tabletop Game) / int_ce5bcd44
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ce5bcd44
 Champions (Tabletop Game) / int_ce6487aa
type
Misery Builds Character
 Champions (Tabletop Game) / int_ce6487aa
comment
Misery Builds Character: In the adventure "Deathstroke," the villain group decided to make their agents monitor the base's surveillance cameras instead of letting a computer do it because they felt that the boring duty would "build character".
 Champions (Tabletop Game) / int_ce6487aa
featureApplicability
1.0
 Champions (Tabletop Game) / int_ce6487aa
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ce6487aa
 Champions (Tabletop Game) / int_cf98facb
type
Supernormal Bindings
 Champions (Tabletop Game) / int_cf98facb
comment
Supernormal Bindings: Several adventures had superpowered devices that were used by villains to prevent captured heroes from escaping. One applied a backlash attack to any character that used their superpowers to try to escape it.
 Champions (Tabletop Game) / int_cf98facb
featureApplicability
1.0
 Champions (Tabletop Game) / int_cf98facb
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_cf98facb
 Champions (Tabletop Game) / int_d001c42c
type
Anti-Villain
 Champions (Tabletop Game) / int_d001c42c
comment
Anti-Villain: Several "heroic" villains such as Bluejay, Lady Blue and Floodgate. Who are all blondes who wear blue costumes. Hmm. About the only Master Villain like this, genuinely, is Istvatha V'han, out of sheer force of Affably Evil: She seems to regard being a Multiversal Conqueror as a public service more than anything-though she's still rather vain and temperamental. This has proven to be an overall plus to her schemes, since her subjects genuinely like her. The supplement Book of the Empress has since revealed that she's more of a Villain with Good Publicity than she is Anti-Villain, in that if push comes to shove she's entirely willing to rationalize almost any atrocity if it's really necessary for her own benefit up to and including destroying her entire original timeline, so that she can no longer be attacked by time travellers aiming at her origin. On an everyday level she still largely functions as an Anti-Villain, due to her being in a secure enough position that she doesn't usually need to get really dirty to survive.
 Champions (Tabletop Game) / int_d001c42c
featureApplicability
1.0
 Champions (Tabletop Game) / int_d001c42c
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_d001c42c
 Champions (Tabletop Game) / int_d07ab81c
type
Religion Is Right
 Champions (Tabletop Game) / int_d07ab81c
comment
Religion Is Right / Religion Is Wrong: Played somewhat oddly in a 4th edition adventure note  In the book Classic Organizations featuring DEMON kidnapping a number of brilliant scientific minds and setting them to work on a series of ancient equations that supposedly either prove or disprove the existence of God. DEMON could actually care less about the exact result — their aim is for the proof to eliminate faith once and for all and thereby release a demonic eldritch abomination with the apparent power to remake all of reality from its cage, and consequently it's up to the player characters to make sure that the scientists don't complete the proof either way and the question remains unanswered.
 Champions (Tabletop Game) / int_d07ab81c
featureApplicability
1.0
 Champions (Tabletop Game) / int_d07ab81c
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_d07ab81c
 Champions (Tabletop Game) / int_d18dfc1f
type
High Fantasy
 Champions (Tabletop Game) / int_d18dfc1f
comment
The Turakian Age (Tolkienesque High Fantasy), 73,000 - 65,000 BC, filled with kingdoms and fantasy races, ended in a magical cataclysm in the final battle against Dark Lord Kal-Turak;
 Champions (Tabletop Game) / int_d18dfc1f
featureApplicability
1.0
 Champions (Tabletop Game) / int_d18dfc1f
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_d18dfc1f
 Champions (Tabletop Game) / int_d3b02ffb
type
I Know Your True Name
 Champions (Tabletop Game) / int_d3b02ffb
comment
I Know Your True Name: In the Hero System supplement Fantasy Hero Companion, all six types of demon (Demon Lord, Fire Demon, Amorphous Horror, Deceiver, Hordling and Hell Hound) have to obey anyone who knows their true name. The Hero/Rolemaster supplement Mythic Egypt has the requirement of knowing the target's true name for a fair bit of its magic, most notably mind-affecting spells. Djinn (presented as the setting's elf Expies rather than the more familiar Genie in a Bottle stereotype and an available player character race) have the problem of all sharing the same true name whose secret has already gotten out.
 Champions (Tabletop Game) / int_d3b02ffb
featureApplicability
1.0
 Champions (Tabletop Game) / int_d3b02ffb
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_d3b02ffb
 Champions (Tabletop Game) / int_d429d0f6
type
Canada, Eh?
 Champions (Tabletop Game) / int_d429d0f6
comment
Canada, Eh?: Strongly averted in the Champions of the North supplement, as the historical and modern Canada sections of the book are basically essays conveying more actual information about real Canada than most Americans likely know, and a large number of heroes and villains running the gamut of the power scale (from street-level to world-threatening master villains) with relatively few stereotypes.
 Champions (Tabletop Game) / int_d429d0f6
featureApplicability
-1.0
 Champions (Tabletop Game) / int_d429d0f6
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_d429d0f6
 Champions (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Champions (Tabletop Game) / int_d54b9eb3
comment
Interservice Rivalry: In the original game's universe, the United States government didn't like UNTIL (a United Nations-sponsored peacekeeping organization) running around after supervillains within its borders, so they created an agency called PRIMUS to have something comparable they could point to as evidence they were fully capable of policing themselves and didn't want or need UNTIL's help. This led to badly strained relations anytime the two agencies interacted with each other. The rebooted continuity from Fifth Edition-onward has had this radically decreased, mainly because of the blowback from the Battle of Detroit (short version, a battle with a supervillain led to Detroit being completely wiped out, and the damage would've been greatly lessened if PRIMUS had been friendlier with UNTIL, who had intel that it was about to happen).
 Champions (Tabletop Game) / int_d54b9eb3
featureApplicability
1.0
 Champions (Tabletop Game) / int_d54b9eb3
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_d54b9eb3
 Champions (Tabletop Game) / int_d75a1703
type
Year Outside, Hour Inside
 Champions (Tabletop Game) / int_d75a1703
comment
Year Outside, Hour Inside: The Coriolis Effect. Doctor Arcane seemed to spend only a prolonged instant in Ch'andarra's realm, but when he returned to Earth five years had passed.
 Champions (Tabletop Game) / int_d75a1703
featureApplicability
1.0
 Champions (Tabletop Game) / int_d75a1703
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_d75a1703
 Champions (Tabletop Game) / int_d7bc08e9
type
Superhero Packing Heat
 Champions (Tabletop Game) / int_d7bc08e9
comment
Superhero Packing Heat: Dark Champions is all over this trope like a rash. The series signature character, the Harbinger of Justice, takes it so far as to almost be a parody of the trope.
 Champions (Tabletop Game) / int_d7bc08e9
featureApplicability
1.0
 Champions (Tabletop Game) / int_d7bc08e9
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_d7bc08e9
 Champions (Tabletop Game) / int_d8963315
type
Invisible Introvert
 Champions (Tabletop Game) / int_d8963315
comment
Invisible Introvert: The supplement Underworld Enemies includes "Plain Jane," a woman with a raging inferiority complex who has unconsciously triggered a mutant psychic ability to become totally unnoticed — by everyone, all the time. Not surprisingly, inferiority complex notwithstanding, she is now desperate for someone, anyone, to notice her, and having suffered a breakdown, she is likely to attack celebrities and superheroes — and they'll never see her as she walks up to them with stolen high-powered weaponry.
 Champions (Tabletop Game) / int_d8963315
featureApplicability
1.0
 Champions (Tabletop Game) / int_d8963315
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_d8963315
 Champions (Tabletop Game) / int_d8f8da2b
type
Island Base
 Champions (Tabletop Game) / int_d8f8da2b
comment
Island Base In the adventure The Island of Doctor Destroyer, the title island Destruga holds the secret base of Doctor Destroyer, from which he plans to launch a Hypnoray satellite and Mind Control the entire world. In Classic Organizations, after being destroyed in its original location, Neutral Ground relocates to this exact island, turning from a fairly posh club for supers of all kinds into an island resort in the process. Doctor Destroyer's legacy is brought up in the relevant chapter and used as a plot point in at least one example adventure outline. The Champions II supplement has rules for constructing superhero bases. When choosing a base's location, one option is to build it on an island.
 Champions (Tabletop Game) / int_d8f8da2b
featureApplicability
1.0
 Champions (Tabletop Game) / int_d8f8da2b
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_d8f8da2b
 Champions (Tabletop Game) / int_d91d0365
type
The Magic Goes Away
 Champions (Tabletop Game) / int_d91d0365
comment
And the Age of Gods and Heroes (when most known ancient cultures' myths and legends happened), 10,000 - 500 BC, ended with the ebb of magic and the rise of Rome.
 Champions (Tabletop Game) / int_d91d0365
featureApplicability
1.0
 Champions (Tabletop Game) / int_d91d0365
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_d91d0365
 Champions (Tabletop Game) / int_dabfaec4
type
Wicked Toymaker
 Champions (Tabletop Game) / int_dabfaec4
comment
Wicked Toymaker: Champions has featured at least three villainous toymakers who make lethal toys to aid them in their crimes: Dark Harlequin, Punchinello, and Playtime.
 Champions (Tabletop Game) / int_dabfaec4
featureApplicability
1.0
 Champions (Tabletop Game) / int_dabfaec4
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_dabfaec4
 Champions (Tabletop Game) / int_dc26df5a
type
Deliberately Non-Lethal Attack
 Champions (Tabletop Game) / int_dc26df5a
comment
Deliberately Non-Lethal Attack: Any attack can be defined when originally bought as "Stun-Only", which is just what it sounds like — the target may be knocked out, and may have some purely cosmetic bruising, but will never take genuine physical damage (represented by Body points in Hero System) so cannot be killed by the attack. This comes in handy when your superhero belongs to the Thou Shalt Not Kill school of thought.
 Champions (Tabletop Game) / int_dc26df5a
featureApplicability
1.0
 Champions (Tabletop Game) / int_dc26df5a
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_dc26df5a
 Champions (Tabletop Game) / int_dc5e5427
type
Renovating the Player Headquarters
 Champions (Tabletop Game) / int_dc5e5427
comment
Renovating the Player Headquarters: A Player Character hero (or group of Player Characters heroes) can spend Character Points to expand their base, adding new capabilities and items to make their job of fighting crime easier.
 Champions (Tabletop Game) / int_dc5e5427
featureApplicability
1.0
 Champions (Tabletop Game) / int_dc5e5427
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_dc5e5427
 Champions (Tabletop Game) / int_dc73eb79
type
Dark Magical Girl
 Champions (Tabletop Game) / int_dc73eb79
comment
Dark Magical Girl: Talisman, sister and archenemy of the heroine Witchcraft, who embraced their family's history of black magic instead of running away from it.
 Champions (Tabletop Game) / int_dc73eb79
featureApplicability
1.0
 Champions (Tabletop Game) / int_dc73eb79
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_dc73eb79
 Champions (Tabletop Game) / int_ddc15c81
type
Precision-Guided Boomerang
 Champions (Tabletop Game) / int_ddc15c81
comment
Precision-Guided Boomerang: In Enemies III, Stronghammer the Dwarf's warhammer returns to him after being thrown.
 Champions (Tabletop Game) / int_ddc15c81
featureApplicability
1.0
 Champions (Tabletop Game) / int_ddc15c81
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ddc15c81
 Champions (Tabletop Game) / int_df77bb33
type
Ambadassador
 Champions (Tabletop Game) / int_df77bb33
comment
Ambadassador: The Consul from Kingdom of Champions. He is an 8 foot tall, super strong blue robot who was built by an alien race to serve as their ambassador to Earth. As Britain was the greatest empire on Earth at the time when the aliens first encountered the planet, he dresses and talks like a Victorian English diplomat. He is also a member of Britain's premier superhero team.
 Champions (Tabletop Game) / int_df77bb33
featureApplicability
1.0
 Champions (Tabletop Game) / int_df77bb33
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_df77bb33
 Champions (Tabletop Game) / int_dffaeda7
type
Emotion Control
 Champions (Tabletop Game) / int_dffaeda7
comment
Emotion Control: Adventure Wrath of the Seven Horsemen. The supervillain Fear can use his scepter to cause intense terror in everyone within a large area.
 Champions (Tabletop Game) / int_dffaeda7
featureApplicability
1.0
 Champions (Tabletop Game) / int_dffaeda7
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_dffaeda7
 Champions (Tabletop Game) / int_e0904aa4
type
No Party Like a Donner Party
 Champions (Tabletop Game) / int_e0904aa4
comment
No Party Like a Donner Party: Forms part of Cannibal's origin story in Murderer's Row. The experience pushed him into I'm a Humanitarian territory.
 Champions (Tabletop Game) / int_e0904aa4
featureApplicability
1.0
 Champions (Tabletop Game) / int_e0904aa4
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e0904aa4
 Champions (Tabletop Game) / int_e13156e1
type
Mama Bear
 Champions (Tabletop Game) / int_e13156e1
comment
Mama Bear: Organization Book The Circle and M.E.T.E. adventure "The Hatching". Any superhero that gets between the alien mother and its baby is going to be in a world of hurt.
 Champions (Tabletop Game) / int_e13156e1
featureApplicability
1.0
 Champions (Tabletop Game) / int_e13156e1
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e13156e1
 Champions (Tabletop Game) / int_e16d7741
type
No Immortal Inertia
 Champions (Tabletop Game) / int_e16d7741
comment
No Immortal Inertia: Champions supplement ''Champions Universe" (2002). The monks in the city of Shamballah are immortal, but only as long as they remain in the city. If they ever leave, they will immediately become their true age, leaving only crumbling skeletons.
 Champions (Tabletop Game) / int_e16d7741
featureApplicability
1.0
 Champions (Tabletop Game) / int_e16d7741
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e16d7741
 Champions (Tabletop Game) / int_e316fa51
type
Magnetism Manipulation
 Champions (Tabletop Game) / int_e316fa51
comment
Magnetism Manipulation: The power Telekinesis can be given the special effect "Magnetic" and the Disadvantage "only affects metallic objects", which would reduce its cost. The disadvantage could be made even greater by limiting it to only affecting iron or iron alloys (such as steel). In the supplement Enemies III, the super villainess Gaussian had magnetic powers which depend on the planet's magnetic field. She can fire a Magnetic Blast that affect targets wearing metal armor or clothing, create a magnetic force field and fly.
 Champions (Tabletop Game) / int_e316fa51
featureApplicability
1.0
 Champions (Tabletop Game) / int_e316fa51
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e316fa51
 Champions (Tabletop Game) / int_e35bc0f7
type
Tragic Monster
 Champions (Tabletop Game) / int_e35bc0f7
comment
Tragic Monster: Mechanon, in one of his Multiple-Choice Past origin stories, is all but stated to be such in his character PDF. He was originally created to save humanity, but a glitch in the Time Travel process completely wrecked his programming. He now seeks to destroy organic life, even though he isn't actually sure why.
 Champions (Tabletop Game) / int_e35bc0f7
featureApplicability
1.0
 Champions (Tabletop Game) / int_e35bc0f7
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e35bc0f7
 Champions (Tabletop Game) / int_e39ce9
type
The Face
 Champions (Tabletop Game) / int_e39ce9
comment
The Face: A character with a high Presence score and lots of Presence-based skills can fill this role.
 Champions (Tabletop Game) / int_e39ce9
featureApplicability
1.0
 Champions (Tabletop Game) / int_e39ce9
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e39ce9
 Champions (Tabletop Game) / int_e3def52f
type
Egopolis
 Champions (Tabletop Game) / int_e3def52f
comment
Egopolis: When Malachite conquered a set of islands and established them as his personal fiefdom, he named his new kingdom the Malachite Isles.
 Champions (Tabletop Game) / int_e3def52f
featureApplicability
1.0
 Champions (Tabletop Game) / int_e3def52f
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e3def52f
 Champions (Tabletop Game) / int_e430b3a3
type
Psychic Block Defense
 Champions (Tabletop Game) / int_e430b3a3
comment
Psychic Block Defense: Mental Defense (called "Ego Defense" in early editions of the game)
 Champions (Tabletop Game) / int_e430b3a3
featureApplicability
1.0
 Champions (Tabletop Game) / int_e430b3a3
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e430b3a3
 Champions (Tabletop Game) / int_e5421161
type
Expy
 Champions (Tabletop Game) / int_e5421161
comment
Expy: The Champions team have effectively served as expies of themselves over different editions. There have been five different versions of the Champions team, the first to third edition versions, the fourth edition version, the fifth and sixth edition versions and the Champions: New Millennium version. Each has included a male leader who uses technology (Defender, Marksman), a female mutant energy projector with light-based powers (Sapphire, Quantum and Flare), an alien brick (Ironclad and Obsidian; Behemoth was part demon, but close enough), a female mystic/mentalist (Witchcraft, Solitare and Rose) and a Badass Normal (Nighthawk, Seeker and Mercenary). There are a number of groups in the 5th Edition universe that directly replace ones in the older continuity, such as ARGENT for RAVEN and the IHA for GENOCIDE.
 Champions (Tabletop Game) / int_e5421161
featureApplicability
1.0
 Champions (Tabletop Game) / int_e5421161
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e5421161
 Champions (Tabletop Game) / int_e5507f60
type
Truce Zone
 Champions (Tabletop Game) / int_e5507f60
comment
Truce Zone: The social club (later island resort) Sanctuary from early editions. There, heroes and villains are expected to behave cordially and socialize as if they aren't mortal enemies.
 Champions (Tabletop Game) / int_e5507f60
featureApplicability
1.0
 Champions (Tabletop Game) / int_e5507f60
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e5507f60
 Champions (Tabletop Game) / int_e5a6888c
type
Quick Draw
 Champions (Tabletop Game) / int_e5a6888c
comment
Quick Draw: Normally, drawing a gun is a Half Phase action, but if a character has the "Fast Draw" talent it can be done instantly. This talent is extremely popular in the Western Hero genre book.
 Champions (Tabletop Game) / int_e5a6888c
featureApplicability
1.0
 Champions (Tabletop Game) / int_e5a6888c
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e5a6888c
 Champions (Tabletop Game) / int_e5ccbfd5
type
Universal System
 Champions (Tabletop Game) / int_e5ccbfd5
comment
Universal System: One of the earliest examples, if not the earliest. The HERO system underlying Champions was used as the basis of Justice Inc., Fantasy Hero, Espionage!, and Robot Warriors even before 1989. (It was in 1989 that 4th Edition came out, which was the first edition to codify the HERO system in a truly universal manner.)
 Champions (Tabletop Game) / int_e5ccbfd5
featureApplicability
1.0
 Champions (Tabletop Game) / int_e5ccbfd5
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e5ccbfd5
 Champions (Tabletop Game) / int_e658f2a8
type
Death Dealer
 Champions (Tabletop Game) / int_e658f2a8
comment
Death Dealer: Card Shark from Dark Champions and Blackjack from European Enemies.
 Champions (Tabletop Game) / int_e658f2a8
featureApplicability
1.0
 Champions (Tabletop Game) / int_e658f2a8
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e658f2a8
 Champions (Tabletop Game) / int_e6f18344
type
Humongous Mecha
 Champions (Tabletop Game) / int_e6f18344
comment
Humongous Mecha: An early and relatively obscure Hero System game, Robot Warriors (from 1986), was specifically playing the pilots of giant robots. IHA (or GENOCIDE, depending on the editon) have the Minutemen robots. Also, there are the Mega-Destroids, and Red Doom gave us 1980s Soviet Battlemechs.
 Champions (Tabletop Game) / int_e6f18344
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1.0
 Champions (Tabletop Game) / int_e6f18344
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e6f18344
 Champions (Tabletop Game) / int_e71d66e
type
Don't Sneak Up on Me Like That!
 Champions (Tabletop Game) / int_e71d66e
comment
Don't Sneak Up on Me Like That!: The Berserk disadvantage/complication.
 Champions (Tabletop Game) / int_e71d66e
featureApplicability
1.0
 Champions (Tabletop Game) / int_e71d66e
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e71d66e
 Champions (Tabletop Game) / int_e81f5639
type
Moe Greene Special
 Champions (Tabletop Game) / int_e81f5639
comment
Moe Greene Special: One of the founders of the super-prankster team CLOWN retired after one of their stunts cost him an eye, and the stuff they did suddenly wasn't as silly and harmless to him anymore.
 Champions (Tabletop Game) / int_e81f5639
featureApplicability
1.0
 Champions (Tabletop Game) / int_e81f5639
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e81f5639
 Champions (Tabletop Game) / int_e83c4c85
type
Deadly Force Field
 Champions (Tabletop Game) / int_e83c4c85
comment
Deadly Force Field: A Force Field power can be given the advantage Damage Shield. Anytime the force field touches an opponent (e.g. by the character grabbing or running into the opponent) the opponent will take the appropriate damage.
 Champions (Tabletop Game) / int_e83c4c85
featureApplicability
1.0
 Champions (Tabletop Game) / int_e83c4c85
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e83c4c85
 Champions (Tabletop Game) / int_e936704c
type
The Greatest Style
 Champions (Tabletop Game) / int_e936704c
comment
The Greatest Style: In the Lucha Libre Hero supplement, all monsters take double damage from lucha libre maneuvers by default ... but that only applies to lucha libre maneuvers. A practitioner of karate, savate, muay thai, or any other martial art who finds himself in a Lucha Hero game will be less effective against monsters because that weakness won't apply to his attacks.
 Champions (Tabletop Game) / int_e936704c
featureApplicability
1.0
 Champions (Tabletop Game) / int_e936704c
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_e936704c
 Champions (Tabletop Game) / int_ea08e9
type
The Team
 Champions (Tabletop Game) / int_ea08e9
comment
The Team: The Champions team of Defender, Witchcraft, Ironclad, Sapphire and Kinetic or Nighthawk And Zen Team, a team of Japanese martial artists in powered suits, published a few months before Power Rangers first aired in the United States. The original Guardians were Flare, Marksman, Giant, Rose, and Gargoyle. There are a few villain teams from various supplements who can be said to fit the trope if you squint hard enough. The original core membership of Eurostar probably come as close as any. The Iron Five, from The Sands of Time, fit the trope fairly well.
 Champions (Tabletop Game) / int_ea08e9
featureApplicability
1.0
 Champions (Tabletop Game) / int_ea08e9
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1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ea08e9
 Champions (Tabletop Game) / int_ea9f0351
type
My Brain is Big
 Champions (Tabletop Game) / int_ea9f0351
comment
My Brain Is Big: In the adventure V.O.I.C.E. of Doom, the supervillain Le Maistre has a bulging head, is highly intelligent and has psychic powers.
 Champions (Tabletop Game) / int_ea9f0351
featureApplicability
1.0
 Champions (Tabletop Game) / int_ea9f0351
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ea9f0351
 Champions (Tabletop Game) / int_eaa2b8f8
type
Bewitched Amphibians
 Champions (Tabletop Game) / int_eaa2b8f8
comment
Bewitched Amphibians: In the 5th and 6th editions, the superheroine Witchcraft is built as a standard superhero-mage ... but has a spell to turn people into frogs. One of the "cure" conditions is even being kissed.
 Champions (Tabletop Game) / int_eaa2b8f8
featureApplicability
1.0
 Champions (Tabletop Game) / int_eaa2b8f8
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_eaa2b8f8
 Champions (Tabletop Game) / int_eb9eaecd
type
Jet Pack
 Champions (Tabletop Game) / int_eb9eaecd
comment
Jet Pack: Gadgets! has the Rocket Pack, which allows powered flight at a speed of 65 m.p.h. in combat and 130 m.p.h. out of combat, with a maximum flight duration of 1 hour. In Enemies, the supervillain Lazer uses one which allowed him to fly at 65 m.p.h. Interestingly, it is powered by his own Endurance rather than an onboard fuel supply (or perhaps it just has lots of fuel but he finds it tiring to use). In Enemies II, the supervillain Death Commando, a member of Deathstroke, has such a device that allows him to travel up to up to 40 meters before having to be re-charged (more like a jump pack). In Organization Book 2 PRIMUS and DEMON, after DEMON steals the Earth Crown of Krim from PRIMUS headquarters, a Morbane (supervillain) wearing a jet pack flies with it to the local DEMON base.
 Champions (Tabletop Game) / int_eb9eaecd
featureApplicability
1.0
 Champions (Tabletop Game) / int_eb9eaecd
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_eb9eaecd
 Champions (Tabletop Game) / int_ebe5d89c
type
Disco Dan
 Champions (Tabletop Game) / int_ebe5d89c
comment
Disco Dan: The villain Beatlemania from Dark Champions: The Animated Series.
 Champions (Tabletop Game) / int_ebe5d89c
featureApplicability
1.0
 Champions (Tabletop Game) / int_ebe5d89c
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ebe5d89c
 Champions (Tabletop Game) / int_ec7c50af
type
Psychic Children
 Champions (Tabletop Game) / int_ec7c50af
comment
Psychic Children: PSI (Parapsychologial Studies Institute) kidnaps children with psychic powers and brainwashes them into loyal minions.
 Champions (Tabletop Game) / int_ec7c50af
featureApplicability
1.0
 Champions (Tabletop Game) / int_ec7c50af
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ec7c50af
 Champions (Tabletop Game) / int_ecb6abb7
type
Galactic Conqueror
 Champions (Tabletop Game) / int_ecb6abb7
comment
Galactic Conqueror Xarriel in Champions Beyond has qualities of both Darkseid and the Anti-Monitor.
 Champions (Tabletop Game) / int_ecb6abb7
featureApplicability
1.0
 Champions (Tabletop Game) / int_ecb6abb7
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ecb6abb7
 Champions (Tabletop Game) / int_ed72657e
type
Rhino Rampage
 Champions (Tabletop Game) / int_ed72657e
comment
Rhino Rampage: Ironhorn, who is basically a Captain Ersatz of Marvel's Rhino.
 Champions (Tabletop Game) / int_ed72657e
featureApplicability
1.0
 Champions (Tabletop Game) / int_ed72657e
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ed72657e
 Champions (Tabletop Game) / int_ee19033d
type
Atlantis
 Champions (Tabletop Game) / int_ee19033d
comment
The Atlantean Age (Exactly What It Says on the Tin and very high-powered), 33,000 - 30,000 BC, ended in another magical cataclysm;
 Champions (Tabletop Game) / int_ee19033d
featureApplicability
1.0
 Champions (Tabletop Game) / int_ee19033d
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ee19033d
 Champions (Tabletop Game) / int_ee19d278
type
Blob Monster
 Champions (Tabletop Game) / int_ee19d278
comment
Blob Monster: Hero System Bestiary. The Living Jelly was a large monster that grew even larger (up to 128 meters high) when it ate other living things. It grabbed other creatures and used acid to dissolve them and eat them. At their largest size they could move faster than a normal human being could run. Fantasy Hero Companion. An Amorphous Horror demon is a mass of protean ooze with five pseudopods (Combat Tentacles).
 Champions (Tabletop Game) / int_ee19d278
featureApplicability
1.0
 Champions (Tabletop Game) / int_ee19d278
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ee19d278
 Champions (Tabletop Game) / int_ef0f881b
type
Trick Arrow
 Champions (Tabletop Game) / int_ef0f881b
comment
Trick Arrow: Multiple characters in the Champions universe, including Crossbow (a hero) and Rainbow Archer (a villain).
 Champions (Tabletop Game) / int_ef0f881b
featureApplicability
1.0
 Champions (Tabletop Game) / int_ef0f881b
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ef0f881b
 Champions (Tabletop Game) / int_ef3e4b4b
type
Throw Down the Bomblet
 Champions (Tabletop Game) / int_ef3e4b4b
comment
Throw Down the Bomblet: Grenadier from Kingdom of Champions.
 Champions (Tabletop Game) / int_ef3e4b4b
featureApplicability
1.0
 Champions (Tabletop Game) / int_ef3e4b4b
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ef3e4b4b
 Champions (Tabletop Game) / int_ef603c5
type
Emperor Scientist
 Champions (Tabletop Game) / int_ef603c5
comment
Emperor Scientist: Malachite, who's the ruler of his own island nation.
 Champions (Tabletop Game) / int_ef603c5
featureApplicability
1.0
 Champions (Tabletop Game) / int_ef603c5
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_ef603c5
 Champions (Tabletop Game) / int_efc1cb35
type
Kukris Are Kool
 Champions (Tabletop Game) / int_efc1cb35
comment
Kukris Are Kool: Gurkha from Kingdom of Champions carries a pair.
 Champions (Tabletop Game) / int_efc1cb35
featureApplicability
1.0
 Champions (Tabletop Game) / int_efc1cb35
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_efc1cb35
 Champions (Tabletop Game) / int_f020c621
type
Cast From Stamina
 Champions (Tabletop Game) / int_f020c621
comment
Cast from Stamina: Casting spells or using other powers normally uses up points of Endurance. They come back rapidly with rest, though.
 Champions (Tabletop Game) / int_f020c621
featureApplicability
1.0
 Champions (Tabletop Game) / int_f020c621
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_f020c621
 Champions (Tabletop Game) / int_f13643c4
type
Tunnel King
 Champions (Tabletop Game) / int_f13643c4
comment
Tunnel King: The Mole from Golden Age of Champions
 Champions (Tabletop Game) / int_f13643c4
featureApplicability
1.0
 Champions (Tabletop Game) / int_f13643c4
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_f13643c4
 Champions (Tabletop Game) / int_f1e837cc
type
Mind over Matter
 Champions (Tabletop Game) / int_f1e837cc
comment
Mind over Matter: Telekinesis can be bought as a Power. Grabbing someone or something telekinetically works just like grabbing someone with your hands, except it can be done at range.
 Champions (Tabletop Game) / int_f1e837cc
featureApplicability
1.0
 Champions (Tabletop Game) / int_f1e837cc
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_f1e837cc
 Champions (Tabletop Game) / int_f2877d9e
type
IncrediblyLamePun
 Champions (Tabletop Game) / int_f2877d9e
comment
Incredibly Lame Pun: One of the old Adventurers Club newsletters had a section that gave a villain team with highly damaging attacks, but basically no defense so that any attack would splatter its members all over the street. The idea was to get players to regret all the damage their powers could do if they're used without restraint; the villains were gold-themed, and their team was named "the Gilt Complex".
 Champions (Tabletop Game) / int_f2877d9e
featureApplicability
1.0
 Champions (Tabletop Game) / int_f2877d9e
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_f2877d9e
 Champions (Tabletop Game) / int_f497afb6
type
Dimension Lord
 Champions (Tabletop Game) / int_f497afb6
comment
Dimension Lord: The Trope Namer, with Skarn the Shaper and Tyrannon the Conquerer (who are both also Multiversal Conquerors).
 Champions (Tabletop Game) / int_f497afb6
featureApplicability
1.0
 Champions (Tabletop Game) / int_f497afb6
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_f497afb6
 Champions (Tabletop Game) / int_f56aeb67
type
Alien Invasion
 Champions (Tabletop Game) / int_f56aeb67
comment
Alien Invasion: The Gadroon and Qularr have invaded Earth several times, most recently in Champions Online, where it gets used as a tutorial mission.
 Champions (Tabletop Game) / int_f56aeb67
featureApplicability
1.0
 Champions (Tabletop Game) / int_f56aeb67
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_f56aeb67
 Champions (Tabletop Game) / int_f5e59782
type
A Real Man Is a Killer
 Champions (Tabletop Game) / int_f5e59782
comment
A Real Man Is a Killer: Lionslayer
 Champions (Tabletop Game) / int_f5e59782
featureApplicability
1.0
 Champions (Tabletop Game) / int_f5e59782
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_f5e59782
 Champions (Tabletop Game) / int_f6722211
type
Hit Points
 Champions (Tabletop Game) / int_f6722211
comment
Hit Points: Most characters in the HERO System have two kinds of hit points: STUN, and BODY. When you run out of STUN, you're knocked out. When you run out of BODY, you are dying. Automatons can be built with the "has no STUN" power, which means they cannot be knocked out, only destroyed. In both cases, having even one point left usually means you're just fine. (One important exception: if you take enough STUN damage in one go, you're briefly, well, stunned — with lowered defenses, non-persistent powers turning off, and forced to lose your next action to recover — regardless of how many points you may have remaining.)
 Champions (Tabletop Game) / int_f6722211
featureApplicability
1.0
 Champions (Tabletop Game) / int_f6722211
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_f6722211
 Champions (Tabletop Game) / int_f6ca5b54
type
The Archmage
 Champions (Tabletop Game) / int_f6ca5b54
comment
The Archmage: There are various examples in the game lore, like The Master from The Circle and M.E.T.E., who doesn't even have a character sheet and is meant to be used purely as a plot device. When the setting developed more, the title of "Archmage" became the Champions universe's equivalent to Marvel's Sorcerer Supreme as the setting's most powerful mystic hero. It eventually became a plot hook that Earth's Archmage was killed about a hundred years ago and the post's been vacant ever since, because there isn't anyone left who knows how to train one anymore. The mystical community's getting really worried about what'll happen when a big time magical conqueror tries to attack an Earth that doesn't have an Archmage's protection (leaving it open for a player's wizard hero to assume the mantle).
 Champions (Tabletop Game) / int_f6ca5b54
featureApplicability
1.0
 Champions (Tabletop Game) / int_f6ca5b54
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_f6ca5b54
 Champions (Tabletop Game) / int_f770e79d
type
Punished for Sympathy
 Champions (Tabletop Game) / int_f770e79d
comment
Punished for Sympathy: Supplement Red Doom. Yuri "Sputnik" Kamonov is a superpowered member of the Supreme Soviets. He won't use lethal force against opponents unless it's absolutely necessary and there's no other alternative. He also tries to avoid conflict and resolve confrontations by negotiation or non-lethal force. This has caused him to get in trouble with Colonel Vasalov, the leader of the Supreme Soviets, on multiple occasions, and Vasalov has punished him by denying him any promotion.
 Champions (Tabletop Game) / int_f770e79d
featureApplicability
1.0
 Champions (Tabletop Game) / int_f770e79d
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_f770e79d
 Champions (Tabletop Game) / int_f777d4b9
type
You Got Murder
 Champions (Tabletop Game) / int_f777d4b9
comment
You Got Murder: Death's Messenger from Murderer's Row.
 Champions (Tabletop Game) / int_f777d4b9
featureApplicability
1.0
 Champions (Tabletop Game) / int_f777d4b9
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_f777d4b9
 Champions (Tabletop Game) / int_f8b8f119
type
We Don't Need Roads
 Champions (Tabletop Game) / int_f8b8f119
comment
We Don't Need Roads: Vehicles can fly, swim, tunnel and even teleport.
 Champions (Tabletop Game) / int_f8b8f119
featureApplicability
1.0
 Champions (Tabletop Game) / int_f8b8f119
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_f8b8f119
 Champions (Tabletop Game) / int_f9f2c33
type
Running Gag
 Champions (Tabletop Game) / int_f9f2c33
comment
No-one knows what UNITY stands for.
 Champions (Tabletop Game) / int_f9f2c33
featureApplicability
1.0
 Champions (Tabletop Game) / int_f9f2c33
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_f9f2c33
 Champions (Tabletop Game) / int_fab3c1e1
type
Weakened by the Light
 Champions (Tabletop Game) / int_fab3c1e1
comment
Weakened by the Light Wrath of the Seven Horsemen adventure The White Crawler Larvae, Elder White Crawler and the Prime take constant damage from bright sunlight and double STUN and BODY damage from light-based attacks. Supervillains: Death takes STUN and BODY damage from light-based attacks, Fear takes double effect from Flash (blinding) attacks, and Dread takes STUN and BODY damage from sunlight. Adventure "V.O.I.C.E. of Doom''. The superhero Black Phantom takes 1.5 times normal effect from Flash (blinding) attacks, and the supervillain Graf Von Grausam takes double normal effect from Flash attacks. The Circle and M.E.T.E.. The vampire Gratz and the new vampires he has created take damage from direct sunlight. The Great Super Villain Contest. The super villain Void takes 2-12 damage from bright light each turn. The supervillainess Shadow Queen takes 1-6 damage each turn from light and double normal STUN and BODY damage from light-based attacks. Enemies. Supervillains: Leech and Frizbe take 1-6 damage per turn from sunlight. Vibron takes double effect from Flash (blinding) attacks. Enemies II. Supervillains: Neutron takes 3-18 damage from Flash (blinding) attacks. Enemies III. The supervillain The Amazing Darkon takes double normal STUN and BODY damage from light-based attacks. Hero System supplement Fantasy Hero Companion. Stone Trolls are turned to stone by sunlight. Common Trolls are blind in direct sunlight. Vampires take 3-18 damage per phase in direct sunlight. White Dwarf magazine #67 adventure "Peking Duck". All of the supervillain Shadow Dancer's Elemental Control — Negative Energy powers don't work in the light. Other of her powers require shadows to be present, and bright light will prevent her from using them. Last, she becomes nauseous in sunlight, which will make it difficult to use the powers she has left. The comics also had a couple of villains who were extra vulnerable to light attacks because of the "darkness of their souls." That is, they're so completely evil that physical light has become extra-damaging to them.
 Champions (Tabletop Game) / int_fab3c1e1
featureApplicability
1.0
 Champions (Tabletop Game) / int_fab3c1e1
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_fab3c1e1
 Champions (Tabletop Game) / int_fb01ee16
type
Cyberpunk
 Champions (Tabletop Game) / int_fb01ee16
comment
Cyberpunk: The CyberHero sourcebook.
 Champions (Tabletop Game) / int_fb01ee16
featureApplicability
1.0
 Champions (Tabletop Game) / int_fb01ee16
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_fb01ee16
 Champions (Tabletop Game) / int_fc1ee7d5
type
Deadly Doctor
 Champions (Tabletop Game) / int_fc1ee7d5
comment
Deadly Doctor: Doctor Destroyer and Professor Muerte.
 Champions (Tabletop Game) / int_fc1ee7d5
featureApplicability
1.0
 Champions (Tabletop Game) / int_fc1ee7d5
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_fc1ee7d5
 Champions (Tabletop Game) / int_fc4f5f19
type
Go-Karting with Bowser
 Champions (Tabletop Game) / int_fc4f5f19
comment
Go-Karting with Bowser: A large part of the Neutral Ground supplement, which is about a social club (later an island resort) for superhumans of all alignments.
 Champions (Tabletop Game) / int_fc4f5f19
featureApplicability
1.0
 Champions (Tabletop Game) / int_fc4f5f19
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_fc4f5f19
 Champions (Tabletop Game) / int_fc7c4f92
type
Canon Immigrant
 Champions (Tabletop Game) / int_fc7c4f92
comment
Canon Immigrant: Despite being rendered Discontinuity, three Champions: New Millennium characters, Cateran, Hummingbird and Tungerak, were incorporated into the Fifth Edition Champions universe. Also Floodgate from European Enemies appeared in Champions Online. The Millennium City Eight from Digital Hero, and by extension probably the Choir. Quite a few characters from Champions Online have been added to the tabletop game, the most prominent being the Shadow Destroyer, and the Qularr and Gadroon being expanded from what were originally only passing reference in previous editions.
 Champions (Tabletop Game) / int_fc7c4f92
featureApplicability
1.0
 Champions (Tabletop Game) / int_fc7c4f92
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_fc7c4f92
 Champions (Tabletop Game) / int_fdc4fab4
type
Depending on the Writer
 Champions (Tabletop Game) / int_fdc4fab4
comment
The system is built to resolve these. Of course, the outcome depends entirely on your particular interpretation of the characters' abilities.
 Champions (Tabletop Game) / int_fdc4fab4
featureApplicability
1.0
 Champions (Tabletop Game) / int_fdc4fab4
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_fdc4fab4
 Champions (Tabletop Game) / int_febbbf8
type
IntangibleMan
 Champions (Tabletop Game) / int_febbbf8
comment
Intangible Man: For 40 character points, you can buy Desolidification, which lets you walk through walls and ignore the physical world at will. Of course, for a +1/4 Advantage, your enemies can buy any offensive power with "Affects Desolidified Objects."
 Champions (Tabletop Game) / int_febbbf8
featureApplicability
1.0
 Champions (Tabletop Game) / int_febbbf8
featureConfidence
1.0
 Champions (Tabletop Game)
hasFeature
Champions (Tabletop Game) / int_febbbf8
 Champions (Tabletop Game) / int_ff5a74c8
type
Talking Is a Free Action
 Champions (Tabletop Game) / int_ff5a74c8
comment
Talking Is a Free Action: Deliberately codified into the rules. When laying out the number of Action Phases various activities take, it is explicitly stated that Soliloquies take no time.
 Champions (Tabletop Game) / int_ff5a74c8
featureApplicability
1.0
 Champions (Tabletop Game) / int_ff5a74c8
featureConfidence
1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_ff5a74c8
 Champions (Tabletop Game) / int_name
type
ItemName
 Champions (Tabletop Game) / int_name
comment
 Champions (Tabletop Game) / int_name
featureApplicability
1.0
 Champions (Tabletop Game) / int_name
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1.0
 Champions (Tabletop Game)
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Champions (Tabletop Game) / int_name
 Champions (Tabletop Game) / int_name
itemName
Champions (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Champions (Tabletop Game)
hasFeature
A Real Man Is a Killer / int_87cf8985
 Champions (Tabletop Game)
hasFeature
A Wizard Did It / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Absent-Minded Professor / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Achilles' Heel / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Acronym and Abbreviation Overload / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Action Initiative / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Adaptive Armor / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Adjective Animal Alehouse / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Alien Sky / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Almighty Janitor / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Always Second Best / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Ambadassador / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Ammunition Backpack / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Amulet of Concentrated Awesome / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Amulet of Dependency / int_87cf8985
 Champions (Tabletop Game)
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Amusement Park of Doom / int_87cf8985
 Champions (Tabletop Game)
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An Adventurer Is You / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Anthropomorphic Personification / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Anti-Air / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Area of Effect / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Armor-Piercing Attack / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Armored But Frail / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Artifact of Death / int_87cf8985
 Champions (Tabletop Game)
hasFeature
At Least I Admit It / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Atlantis / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Atomic Superpower / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Atrocious Alias / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Attack Pattern Alpha / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Attack Reflector / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Auction of Evil / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Auto-Doc / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Awesomeness-Induced Amnesia / int_87cf8985
 Champions (Tabletop Game)
hasFeature
BFS / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Badass Longcoat / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Bastard Bastard / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Beware My Stinger Tail / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Bewitched Amphibians / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Big Fancy Castle / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Big Name Fan / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Blocking Stops All Damage / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Blue-Collar Warlock / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Bond Villain Stupidity / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Born Lucky / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Born Unlucky / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Boxing Lessons for Superman / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Breakthrough Hit / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Bullet Catch / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Bullet-Proof Fashion Plate / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Bulungi / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Burn the Orphanage / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Burning the Ships / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Call a Hit Point a "Smeerp" / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Call to Agriculture / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Calling Card / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Came from the Sky / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Camera Spoofing / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Cape Busters / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Captain Ersatz / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Captain Ethnic / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Captured on Purpose / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Cast from Hit Points / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Casting a Shadow / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Catch and Return / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Celebrity Masquerade / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Character Level / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Checkpoint Charlie / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Chew Bubblegum / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Chrome Dome Psi / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Chummy Commies / int_87cf8985
 Champions (Tabletop Game)
hasFeature
City Noir / int_87cf8985
 Champions (Tabletop Game)
hasFeature
City of Adventure / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Classical Elements Ensemble / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Climactic Volcano Backdrop / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Cloning Gambit / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Cloudcuckoolander / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Cold Iron / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Combat Parkour / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Combat Stilettos / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Completely Off-Topic Report / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Concealing Canvas / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Conqueror from the Future / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Cryo-Prison / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Damage-Increasing Debuff / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Damage Typing / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Dark Lord on Life Support / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Dark Secret / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Dash Attack / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Dead Person Impersonation / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Deadly Force Field / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Deadly Training Area / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Death Dealer / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Deliberately Distressed Damsel / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Deliberately Non-Lethal Attack / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Deployable Cover / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Descriptiveville / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Dimension Lord / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Dirty Communists / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Disability Immunity / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Disco Dan / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Don't Sneak Up on Me Like That! / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Doppelgänger Spin / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Drop Pod / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Due to the Dead / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Earth That Was / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Easily Conquered World / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Egomaniac Hunter / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Egopolis / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Elemental Punch / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Emotion Control / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Emperor Scientist / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Enemies List / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Enemy Mime / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Enlightened Antagonist / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Escaped from the Lab / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Everybody Hates Hades / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Everything Is Online / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Expanding Thrown Weapon / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Expansion Pack Past / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Experience Penalty / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Explosive Cigar / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Explosive Results / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Eye Beams / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Failed Future Forecast / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Fandom VIP / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Fantasy Kitchen Sink / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Feather Flechettes / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Fictional Counterpart / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Fighter, Mage, Thief / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Fighting Fingerprint / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Finger Poke of Doom / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Flashy Teleportation / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Flies Equals Evil / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Flying Brick / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Flying Firepower / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Follow the Leader / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Forgot About His Powers / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Fourth-Wall Mail Slot / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Fragile Speedster / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Franchise Ownership Acquisition / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Freeze Ray / int_87cf8985
 Champions (Tabletop Game)
hasFeature
From Camouflage to Criminal / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Fugitive Arc / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Fun Personified / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Functional Magic / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Gangsta Style / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Gathering Steam / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Ghostapo / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Giant Equals Invincible / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Girls Love Stuffed Animals / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Gladiator Revolt / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Glowing Gem / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Go-Karting with Bowser / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Good-Guy Bar / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Good Republic, Evil Empire / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Great Big Book of Everything / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Ground Pound / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Ground Wave / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Guardian of the Multiverse / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Gun Fu / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Hack the Traffic Lights / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Hammer and Sickle / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Handbag of Hurt / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Handy Feet / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Harmless Freezing / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Have a Gay Old Time / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Have You Seen My God? / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Hazmat Suit / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Heist Clash / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Hereditary Curse / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Heroes "R" Us / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Highly-Conspicuous Uniform / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Hitler's Time Travel Exemption Act / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Holy Burns Evil / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Home Field Advantage / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Honor Is Fair Play / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Horn Attack / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Horny Vikings / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Hover Bike / int_87cf8985
 Champions (Tabletop Game)
hasFeature
How Much More Can He Take? / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Hulk Speak / int_87cf8985
 Champions (Tabletop Game)
hasFeature
I Found You Like This / int_87cf8985
 Champions (Tabletop Game)
hasFeature
I Know Kung-Faux / int_87cf8985
 Champions (Tabletop Game)
hasFeature
I Surrender, Suckers / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Ideal Illness Immunity / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Immune to Flinching / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Impossibly Cool Clothes / int_87cf8985
 Champions (Tabletop Game)
hasFeature
In a Single Bound / int_87cf8985
 Champions (Tabletop Game)
hasFeature
In the Blood / int_87cf8985
 Champions (Tabletop Game)
hasFeature
In the End, You Are on Your Own / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Insanity Defense / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Instant Costume Change / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Interdimensional Travel Device / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Intimidation Demonstration / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Invisible Introvert / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Island Base / int_87cf8985
 Champions (Tabletop Game)
hasFeature
It Only Works Once / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Jet Pack / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Journey to the Center of the Mind / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Jurisdiction Friction / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Just Between You and Me / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Keystone Superpower / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Kick Them While They Are Down / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Kidnapped Scientist / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Klingon Promotion / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Knightly Sword and Shield / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Knockout Gas / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Kryptonite Factor / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Kukris Are Kool / int_c388bd65
 Champions (Tabletop Game)
hasFeature
Kung-Fu Clairvoyance / int_87cf8985
 Champions (Tabletop Game)
hasFeature
La Résistance / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Leaking Can of Evil / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Legacy Character / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Legacy Immortality / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Let's You and Him Fight / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Life Energy / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Lightning Gun / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Literal Surveillance Bug / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Logical Weakness / int_87cf8985
 Champions (Tabletop Game)
hasFeature
London Gangster / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Loyal Phlebotinum / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Mad Scientist's Beautiful Daughter / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Magical Homeless Person / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Magnetism Manipulation / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Mama Bear / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Mass Super-Empowering Event / int_87cf8985
 Champions (Tabletop Game)
hasFeature
McNinja / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Mechanical Muscles / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Medium Awareness / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Men Are Strong, Women Are Pretty / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Merlin and Nimue / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Me's a Crowd / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Min-Maxing / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Mind-Control Music / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Mind over Matter / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Mirror Universe / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Misery Builds Character / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Mole Men / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Monster-Shaped Mountain / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Moose and Maple Syrup / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Morally Ambiguous Doctorate / int_87cf8985
 Champions (Tabletop Game)
hasFeature
More than Mind Control / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Moving Buildings / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Multi-Armed and Dangerous / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Multiversal Conqueror / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Murderous Malfunctioning Machine / int_87cf8985
 Champions (Tabletop Game)
hasFeature
My Brain is Big / int_87cf8985
 Champions (Tabletop Game)
hasFeature
My Sister Is Off-Limits / int_87cf8985
 Champions (Tabletop Game)
hasFeature
N.G.O. / int_87cf8985
 Champions (Tabletop Game)
hasFeature
N.G.O. Superpower / int_87cf8985
 Champions (Tabletop Game)
hasFeature
'90s Anti-Hero / int_87cf8985
 Champions (Tabletop Game)
hasFeature
No Immortal Inertia / int_87cf8985
 Champions (Tabletop Game)
hasFeature
No Ontological Inertia / int_87cf8985
 Champions (Tabletop Game)
hasFeature
No Party Like a Donner Party / int_87cf8985
 Champions (Tabletop Game)
hasFeature
No Warping Zone / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Noble Bigot / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Non-Governmental Organization / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Not Just a Tournament / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Oathbound Power / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Objectshifting / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Ocean Madness / int_87cf8985
 Champions (Tabletop Game)
hasFeature
One Super, One Power Set / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Only Flesh Is Safe / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Orphanage of Love / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Out-of-Turn Interaction / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Pain & Gain / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Part-Time Hero / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Passed-Over Promotion / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Phlebotinum Battery / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Phlebotinum Pills / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Place Worse Than Death / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Playing Card Motifs / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Point Build System / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Power Parasite / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Power-Strain Blackout / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Powered Armor / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Precision-Guided Boomerang / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Psychic Block Defense / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Psychic Children / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Psychic Radar / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Public Domain Artifact / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Pumpkin Person / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Punished for Sympathy / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Pyromaniac / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Radiation-Immune Mutants / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Radiation-Induced Superpowers / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Ragin' Cajun / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Rainbow Motif / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Rapid Aging / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Rapid-Fire Fisticuffs / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Razor Wings / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Re-Power / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Reckless Pacifist / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Recruit the Muggles / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Red-Light District / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Red Shirt / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Renegade Russian / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Renovating the Player Headquarters / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Reptiles Are Abhorrent / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Rescued from the Underworld / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Respawn Point / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Rigged Spectacle Fight / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Robot Maid / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Robot Master / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Roboteching / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Rules Conversions / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Rules Lawyer / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Sadly Mythtaken / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Sawed-Off Shotgun / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Scare Dare / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Scary Scarecrows / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Schrödinger's Gun / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Sealed Evil in a Can / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Second Super-Identity / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Seeing Through Another's Eyes / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Self-Duplication / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Self-Made Orphan / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Sentry Gun / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Set Right What Once Went Wrong / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Shatterpoint Tap / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Shipless Faster-Than-Light Travel / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Shock Stick / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Shrink Ray / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Silly Simian / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Simple, yet Awesome / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Slippery Skid / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Snake Versus Mongoose / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Space Pirates / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Spanner in the Works / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Speed Demon / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Spider-Sense / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Splash Damage Abuse / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Split Personality / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Squirting Flower Gag / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Stalker with a Test Tube / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Stamina Burn / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Standard Police Motto / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Starfish Robots / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Starter Villain / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Stingy Jack / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Stock Ness Monster / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Stupidity-Inducing Attack / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Sub-Par Supremacist / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Summon to Hand / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Superhuman Trafficking / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Super-Intelligence / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Super-Reflexes / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Super Registration Act / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Super Sliding / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Super-Speed / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Superhero Capital of the World / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Superhero Packing Heat / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Superhero Prevalence Stages / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Superhero School / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Superhero Stories / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Superman Stays Out of Gotham / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Supernatural Fear Inducer / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Swiper, No Swiping! / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Swiss Bank Account / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Taken for Granite / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Team Title / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Telephone Teleport / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Teleport Gun / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Teleport Interdiction / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Ace / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Ageless / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Archmage / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Blacksmith / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Conqueror / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Cowl / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Dark Arts / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Great Politics Mess-Up / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Greatest Style / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Jinx / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Magic Comes Back / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Magic Goes Away / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Metric System Is Here to Stay / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Nondescript / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Paralyzer / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Pawns Go First / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Transmogrifier / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Tunguska Event / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Vietnam Vet / int_87cf8985
 Champions (Tabletop Game)
hasFeature
The Worf Effect / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Thief Bag / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Thinks Like a Romance Novel / int_87cf8985
 Champions (Tabletop Game)
hasFeature
This Was His True Form / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Those Were Only Their Scouts / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Thou Shalt Not Kill / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Thought-Controlled Power / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Throw Down the Bomblet / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Timmy in a Well / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Tracking Device / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Transformation Is a Free Action / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Transmutation / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Trick Arrow / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Trick Bomb / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Trigger-Happy / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Trope Codifier / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Truce Zone / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Tunnel King / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Twilight of the Supers / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Two-Faced / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Unblockable Attack / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Undeath Is Cheap / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Unified Naming System / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Universal System / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Unluckily Lucky / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Upper-Class Twit / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Vigilante Man / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Vigilante Militia / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Villainous Harlequin / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Visible Invisibility / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Wake Up, Go to School & Save the World / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Walking Armory / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Walking Techbane / int_87cf8985
 Champions (Tabletop Game)
hasFeature
We Don't Need Roads / int_87cf8985
 Champions (Tabletop Game)
hasFeature
We Will Have Perfect Health in the Future / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Weak to Fire / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Weaksauce Weakness / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Weaponized Camera / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Weaponized Exhaust / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Wearing a Flag on Your Head / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Weather Manipulation / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Wedding Smashers / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Welcome to Evil Mart / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Western Zodiac / int_87cf8985
 Champions (Tabletop Game)
hasFeature
White Sheep / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Wicked Toymaker / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Wing Shield / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Wizarding School / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Wrecked Weapon / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Wrestler in All of Us / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Wrong Side of the Tracks / int_87cf8985
 Champions (Tabletop Game)
hasFeature
X-Ray Sparks / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Year Outside, Hour Inside / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Yellow Peril / int_87cf8985
 Champions (Tabletop Game)
hasFeature
You Got Murder / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Your Mime Makes It Real / int_87cf8985
 Champions (Tabletop Game)
hasFeature
You're Nothing Without Your Phlebotinum / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Zodiac Motifs / int_87cf8985
 CHampions
sameAs
Champions (Tabletop Game)
 Champions
seeAlso
Champions (Tabletop Game)
 Champions
sameAs
Champions (Tabletop Game)
 Champions (Tabletop Game)
hasFeature
Anti-True Sight / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Dark Age of Supernames / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Genre Popularizer / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Husky Russkie / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Hypnosis-Proof Dogs / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Not the Fall That Kills You / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Offscreen Teleportation / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Opponent Switch / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Superheroes in Space / int_87cf8985
 Champions (Tabletop Game)
hasFeature
Toxic Waste Can Do Anything / int_87cf8985
 champions
sameAs
Champions (Tabletop Game)