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City of 7 Seraphs (Tabletop Game)

 City of 7 Seraphs (Tabletop Game)
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TVTItem
 City of 7 Seraphs (Tabletop Game)
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City of 7 Seraphs (Tabletop Game)
 City of 7 Seraphs (Tabletop Game)
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CityOfSevenSeraphs
 City of 7 Seraphs (Tabletop Game)
comment
City of 7 Seraphs is a third-party Tabletop RPG campaign setting for the Pathfinder Roleplaying Game, published by Lost Spheres Publishing, centred around its namesake: Hyraeatan, the City of 7 Seraphs.The City of 7 Seraphs is located between the twin planar energy phenomenons of the Radia and Occlusion. The first, an ethereal storm and planar vortex on the Shadow Plane that radiates a nearly limitless but hard to control source of power. This also agitates the surrounding Shadow Plane into the Occlusion, which forms in a ring around the Radia's storm. The tides of the two forces create a safe 'eye' wherein the City lies, within the otherwise deadly maelstrom, accessible only via the Lattice, a major Shadow Plane travel network of unknown origins. Both the Radia and Occlusion are highly sensitive to the general, psychic and magical natures of the City; if there's extreme unrest or a lack of balance, the intensity level of both the Radia and Occlusion should increase, resulting in catastrophic disasters.Hyraeatan is defined and divided by the seven Seraph statues and the seven lengths of the Lattice that pass between them and interweave in the centre of the City. The Grand Walls enclose each Latticeway and protect the only entryways through the Occlusion. Each section of City behind the Walls is nearly a settlement unto itself called a District. The Districts are: Archives, Colleges, Crowns, Docks, Irons, Pacts and Orchard. The eighth area of the City stands at the centre of the statues and is called the Seraph's Ring.The fourteen Parities of Hyraeatan are organisations possessing deep theoretical understandings of the nature of reality, their own relationship to those forces, and what potential the City has to shape the greater tapestry of existence. Tight balances exist between the groups to ensure no one group can ever outweigh the powers of another while allowing each a measure of access to the special powers afforded by the Radia and Occlusion. While this balance is never quite perfect, it does generally hold well enough for the well-being of the City.While the City can be run as a singular campaign setting for fully planar adventures, its true goal is to create a planar metropolis that serves to link various campaign settings, be they homebrew, Paizo's official one or converted worlds from other editions of Dungeons & Dragons. The City is a capstone piece that can be laid on top of any existing campaign with minimal GM effort: it is literally hiding behind the shadows of most worlds.
 City of 7 Seraphs (Tabletop Game)
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Fantastic Light Source
 City of 7 Seraphs (Tabletop Game) / int_1350733b
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Fantastic Light Source: Glowglass, created in secret conditions under the brightest Radia emissions from both alchemy and arcane science, emits soft light in response to surrounding darkness conditions. The light, while dim, is visible from farther than the darkness of the Shadow Plane usually allows.
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The Runaway
 City of 7 Seraphs (Tabletop Game) / int_15177ded
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The Runaway: Many of the Anarchs' members are scions of the Pacts District merchants and Temple of Coins officers looking to evade being corralled into the family businesses or shipped off to a College's District Academy.
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Chaos Architecture
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Chaos Architecture: The Locus of Ages is a strange combination of shifting architectures and drifting constructs.
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Walking Wasteland
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Walking Wasteland: Cally is a rare creature whose very presence causes structures to fail catastrophically. When she walks down a street, cobblestones pop out of the ground, foundation-stones crumble, and water pipes burst. None of these events ever harm Cally directly, as her curse also affords her supernatural protection. Cally takes no action to cause these disasters, but she's dimly aware that she's the cause.
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The Anti-Nihilist
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The Anti-Nihilist: Most Blackblades are existential nihilists, arguing that individual existence, and perhaps existence as a whole, contains no intrinsic significance. The few good-aligned Blackblades admit the pendency of the Last Moment, but argue for elevating overall social betterment before this inevitable end of all things.
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Unreliable Narrator
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Unreliable Narrator: A lot of the lore of the City of 7 Seraphs is couched with terms like perhaps, speculated or assumed. This is a deliberate choice of design to reflect both the quasi-real influences of the Plane of Shadow and the unstable magics of the Radia.
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Eternal Engine
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Eternal Engine: The plane of the Grand Machine is a perfect clockwork world.
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Feel No Pain
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Feel No Pain: Rhyzala can turn off their capacity to feel pain at a whim, allowing them to remain surprisingly collected despite injury.
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Alternate Timeline
 City of 7 Seraphs (Tabletop Game) / int_19b6f396
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In the Schism, the unreality of the City's edge blurs into the temporal maelstrom that caused the fracture that divided the Crowns into two Alternate Timelines. The two fractures collide in ever-shifting temporal storms, where buildings exist in one moment and then vanish in a phosphorescent explosion of memories and would-have-been history. Even the rare magically reinforced buildings and unusual sites that do not disappear flicker and snap back and forth between alternate possible futures, leaving the Schism a dangerous place to visit.
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The Exile
 City of 7 Seraphs (Tabletop Game) / int_1b8c7503
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The Exile: Xiomorns that shirk their duties or rebel against their kin are cast out and lose the close connection to the earth that they once held; the stone does not speak to them or heed their commands, but is merely an inert substance like any other base materials. Maelwyn of the Mithral Throne was exiled from the fey realm for betraying the Flowered Queen, and has claimed the Glarewood and the Verge as his recompense. Lingering Whisper of the Fall is a chorus-less imentesh protean who serve the Chrysalis Covenant after being exiled by the keketar priest-kings of the Roil. Lord Xiaoran, ruler of the fey Court of Dancing Flames, came from another realm far to the west, parallel to a mortal nation ruled by a pantheon called the Celestial Bureaucracy, where he fled the court of Xi Wangmu for a reason he refuses to share.
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The Spook
 City of 7 Seraphs (Tabletop Game) / int_1c4e3202
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The Spook: No is a sly creature of infinite secrets. While undoubtedly not their real name, No is the only answer they're known to give when asked to introduce themselves. A master of disguise, it's said their true face has never been seen. Oriaseph, the King in Sackcloth, who has been leading the Sanguine Sovereignty since its beginning, has intentionally muddied his past with legend and conflated younger members' identities with deceased elder members as it suits him and his god. Aphora, twin of Aphos and founder of the Steamwalkers, is an enigma, as she vanished mere months after founding it. Whatever her fate, her motives are as unknown now as they were when she still walked the streets of the City.
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Mutual Kill
 City of 7 Seraphs (Tabletop Game) / int_1df37537
comment
Mutual Kill: When the kaiju Vriltosk the Suneater attacked the Docks District, the vanara hero Hoopaka G'crit delivered the final blow to the beast but lost his life in the process.
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Servant Race
 City of 7 Seraphs (Tabletop Game) / int_1e39757d
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Servant Race: The judow race was originally engineered by the kytons as scouts and spies for them in the Wonder Wars.
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Propaganda Machine
 City of 7 Seraphs (Tabletop Game) / int_1e7159cf
comment
Propaganda Machine: The Temple of Coin heavily invests in its public relations office that generously stretches the truth to market them as 'the devils you know' and other Parities as not benevolent as they seem.
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Proud Scholar Race
 City of 7 Seraphs (Tabletop Game) / int_23015320
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Proud Scholar Race: Zeians are a curious people with a culture firmly rooted in seemingly endless exploration. Whether it's interacting with new cultures on recently found worlds or researching to find out about the people who used to thrive on dead ones, Zeians live to seek knowledge. It is specifically knowledge that has been lost, forgotten, or hidden that truly lights a spark in their eyes.
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Screw the Rules, I Have Money!
 City of 7 Seraphs (Tabletop Game) / int_230d64
comment
Screw the Rules, I Have Money!: Mirrorkeep's aristocrat-mages are all but above the law, their wealth affording them the freedom to use any magic they see fit, simply settling the fines for any property damage or injuries they've caused.
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 City of 7 Seraphs (Tabletop Game) / int_234073a4
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Your Mind Makes It Real
 City of 7 Seraphs (Tabletop Game) / int_234073a4
comment
Your Mind Makes It Real: The Radia's energies increase the instability of the Shadow Plane's native quasi-reality outside the influence of the Seraph's Ring. Creatures entering the Farring, at the extreme of the Seraphs' stabilisation, in small numbers are torn apart by their own unconscious thoughts made real or their own existence becomes dissolved into meaningless abstractions. Large groups in telepathic links can sometimes stabilise the Farring enough to travel it, as long as they can remain in common purpose.
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Humans Are Not the Dominant Species
 City of 7 Seraphs (Tabletop Game) / int_257e0e35
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Humans Are Not the Dominant Species: Humans in Hyraeatan seemed to walk a little lighter than elsewhere. Of all the great planar metropolises the City of 7 Seraphs holds no singular species majority. Most human lineages in the city are descended from servitor stock, brought by the vampires of the Sanguine Sovereignty.
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Polluted Wasteland
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Polluted Wasteland: The Irons District's skies are perpetually sooty and many of its waterways are tainted with industrial waste.
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Blood Magic
 City of 7 Seraphs (Tabletop Game) / int_270c1778
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Blood Magic: Sanguine sorcerers developed the ability to use blood to empower spellcasting as a resource.
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Blood Sport
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Blood Sport: In the Tailings, blood sports are a popular escape from the drudgery of daily life.
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Spiritual Successor
 City of 7 Seraphs (Tabletop Game) / int_27a42ebc
comment
Spiritual Successor: The design team of City of 7 Seraphs has cited Planescape as a major influence. Hyraeatan, a planar hub metropolis at the literal centre of all realities, is Sigil with the serial numbers filed off. Colin McComb, co-creator of Planescape and writer of Planescape: Torment, is one of the designers working on City of 7 Seraphs.
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Crusading Widow
 City of 7 Seraphs (Tabletop Game) / int_292d57cd
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Crusading Widow: The balor Ketenisse was sundered by the Priesthood of Nexalla to make new types of fiends. His lover Phyrganna was so enraged that she sought out the Sapphire Lord of the Eternal Dawning who used his command of the Virtue of Honor to bind her into a pact of mutual vengeance.
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Genetic Memory
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Genetic Memory: Veryx carry the memories of the previous members of the species.
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Vampires Are Rich
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Vampires Are Rich: Early in Hyraeatan's history, Aphos ensconced its vampires into high society.
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EmpathicHealing
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Empathic Healing: Loadlighteners are clerics dedicated to ensuring that their companions are free from harmful conditions, taking on the maladies themselves if necessary.
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The Omniscient Council of Vagueness
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The Omniscient Council of Vagueness: The Great Sanitarium is operated by the mysterious Administrators, who decide who will be admitted and who will be released. The Administration Suite is inaccessible to most people, as its doors usually lead back out in a manner that defies logic. Although some staff claim to have seen a white-coated Administrator in passing or at a distance down a long corridor, such sightings are generally deemed fabrications.
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Proud Merchant Race
 City of 7 Seraphs (Tabletop Game) / int_2bf1fd90
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Proud Merchant Race: The kasatha who moved to Hyraeatan have adopted trade and parity as their new spiritual calling. For them, every transaction is a prayer, every coin earned is a blessing, and a deal which benefits both sides uplifts the soul.
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Shining City
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comment
Shining City: Allialla, the City at the End of Dream, is said to be among the most beautiful things in creation. The poets of Lumina and Phyllia strive to remember its shimmering towers and eternal sunsets to the point of Falling in frustration.
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Massive Multiplayer Crossover
 City of 7 Seraphs (Tabletop Game) / int_2c385759
comment
Massive Multiplayer Crossover: Hyraeatan is designed to be useful in connecting your existing campaigns to one another and to a larger world of planar adventure. Effectively, the City and its lore will simply lay on top of the games you already run. There isn't much content produced for Pathfinder, added by a third-party publisher, or presented in Dungeons & Dragons that doesn't make sense when presented in the context of the City of 7 Seraphs. The City is always just a Bright Portal away from your old home game, or a repaired length of Lattice from another new setting from your favourite company; the Lattice's mysterious origins allow its history to be fitted to an existing game and simply be an ancient forgotten or secret method of travel.
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Empty Shell
 City of 7 Seraphs (Tabletop Game) / int_2cbaa888
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Empty Shell: After being betrayed by several fellow inevitables, Broadback was broken physically and mentally, and now lives a subservient and nearly emotionless life.
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Heinz Hybrid
 City of 7 Seraphs (Tabletop Game) / int_2ce616ef
comment
Heinz Hybrid: Some posit the ancestors of the shadow fey seized upon Shadow's mutability to produce offspring with other species. The shifting nature of the plane makes offspring possible between creatures that should not have been possible in a more stringent reality.
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Light/Darkness Juxtaposition
 City of 7 Seraphs (Tabletop Game) / int_2dab6345
comment
Light/Darkness Juxtaposition: Hyraeatan is located between the planar twin energy phenomenons of the Radia (Light) and Occlusion (Dark). Both the Radia and Occlusion are highly sensitive to the general, psychic and magical natures of the City. If the City or a particular District or even neighbourhood is experiencing extreme unrest or a lack of balance (dominance by a single Parity, invasion, etc) the intensity level of both Radia and Occlusion should increase, resulting in devastating shadowtides or Radia storms.
 City of 7 Seraphs (Tabletop Game) / int_2dab6345
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_2dab6345
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_2dab6345
 City of 7 Seraphs (Tabletop Game) / int_2dbc1855
type
Ghost City
 City of 7 Seraphs (Tabletop Game) / int_2dbc1855
comment
Ghost City: The Annex of Avarice leads to an abandoned shaitan city. For the past several generations, miners have been demolishing the abandoned structures and shipping the magical material back to Hyraeatan for use in other projects. Why the city was abandoned so long ago is unknown, leading some to whisper that cannibalising a cursed city will one day have dire consequences.
 City of 7 Seraphs (Tabletop Game) / int_2dbc1855
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_2dbc1855
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_2dbc1855
 City of 7 Seraphs (Tabletop Game) / int_2f36d97
type
Older Than They Look
 City of 7 Seraphs (Tabletop Game) / int_2f36d97
comment
Older Than They Look: Some speculate that children in the Endukai Chapterhouse are given a form of immortality that ceases ageing and causes them to look far younger than their real age.
 City of 7 Seraphs (Tabletop Game) / int_2f36d97
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_2f36d97
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_2f36d97
 City of 7 Seraphs (Tabletop Game) / int_2fa6b075
type
God Save Us from the Queen!
 City of 7 Seraphs (Tabletop Game) / int_2fa6b075
comment
God Save Us from the Queen!: Axu-Refli is an Abyssal realm that worships an Eternal named Refli. It is said that she was so cruel and evil as to flood her world with magic to serve her will, regardless of the cost to her subjects. The Sphere became so saturated with her dark power that the Material World could no longer bear the weight of the spiritual investiture and the world slid wholecloth into the Abyss. Refli has continued playing the part of a queen and glutting her priests and sycophants with Abyssal power.
 City of 7 Seraphs (Tabletop Game) / int_2fa6b075
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_2fa6b075
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_2fa6b075
 City of 7 Seraphs (Tabletop Game) / int_30ad568d
type
Hero Academy
 City of 7 Seraphs (Tabletop Game) / int_30ad568d
comment
Hero Academy: Harvest Hill's purpose is to train the heroes of the City's future before they were needed, with the aid of the Foreseen who seek the seeds of future heroes.
 City of 7 Seraphs (Tabletop Game) / int_30ad568d
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_30ad568d
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_30ad568d
 City of 7 Seraphs (Tabletop Game) / int_30ef2781
type
The City Narrows
 City of 7 Seraphs (Tabletop Game) / int_30ef2781
comment
The City Narrows: The Archives District is a dirty, desperate, lawless place rife with danger and secrets, home to Hyraeatan's most desperate citizens. Gang wars regularly spill out into the streets, and illusionist bands rob those unfortunate enough to fall for their tricks. The locals are overwhelmingly anti-establishment, and local gangs enforce whatever laws they see fit in their own territories.
 City of 7 Seraphs (Tabletop Game) / int_30ef2781
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_30ef2781
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_30ef2781
 City of 7 Seraphs (Tabletop Game) / int_327b5216
type
Black Market
 City of 7 Seraphs (Tabletop Game) / int_327b5216
comment
Black Market: The Water Market is ruled by the Y'Obith, an aboleth criminal syndicate, and is a curious mix of criminal elements and outerplanar merchants. Neither the Constables nor Bailiffs dare to enter the Water Market.
 City of 7 Seraphs (Tabletop Game) / int_327b5216
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_327b5216
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_327b5216
 City of 7 Seraphs (Tabletop Game) / int_330841a2
type
Burial at Sea
 City of 7 Seraphs (Tabletop Game) / int_330841a2
comment
Burial at Sea: The dead of Hyraeatan are frozen into massive chunks of ice which are then ferried to be fused into an island of tombs floating in the Docks District.
 City of 7 Seraphs (Tabletop Game) / int_330841a2
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_330841a2
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_330841a2
 City of 7 Seraphs (Tabletop Game) / int_33179374
type
Deity of Human Origin
 City of 7 Seraphs (Tabletop Game) / int_33179374
comment
Deity of Human Origin: All Eternals were once mortals who ascended into divinity.
 City of 7 Seraphs (Tabletop Game) / int_33179374
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_33179374
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_33179374
 City of 7 Seraphs (Tabletop Game) / int_34dd5f3
type
La Résistance
 City of 7 Seraphs (Tabletop Game) / int_34dd5f3
comment
La Résistance: In Issovhol, human advocates that wish to see an end to draconic rule have begun a separatist movement. The human separatist force has successfully cordoned off the southeastern segment of the mega-city with the aid of power ancient magic meant to control evil dragons.
 City of 7 Seraphs (Tabletop Game) / int_34dd5f3
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_34dd5f3
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_34dd5f3
 City of 7 Seraphs (Tabletop Game) / int_3517000d
type
Mad Scientist
 City of 7 Seraphs (Tabletop Game) / int_3517000d
comment
Mad Scientist: Cruel or sadistic doctors in the Grand Sanitarium are assigned to the Deepthought Catacombs, where they pursue theories of mortal psychoses and brain function, reinforcing each other's cruelties with platitudes about how the suffering they inflict is a necessary evil, and that their unpleasant pursuits are burdens they alone are strong enough and noble enough to bear. Occasionally, they achieve truly significant advancements in psychiatric care, but most of their patients (usually incurable ones) die in confusion and pain.
 City of 7 Seraphs (Tabletop Game) / int_3517000d
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_3517000d
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_3517000d
 City of 7 Seraphs (Tabletop Game) / int_35e3383a
type
Pirate Girl
 City of 7 Seraphs (Tabletop Game) / int_35e3383a
comment
Pirate Girl: Hildolei is the mostly-retired captain of the famous privateer orrery ship Forever Dusk, and her manor holds trophies from her many raids.
 City of 7 Seraphs (Tabletop Game) / int_35e3383a
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_35e3383a
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_35e3383a
 City of 7 Seraphs (Tabletop Game) / int_37690091
type
Stable Time Loop
 City of 7 Seraphs (Tabletop Game) / int_37690091
comment
Stable Time Loop: In some impossibly far away future, on one of the countless planes and worlds, a form of fungus will have reached a form of transcendence, stretching beyond the boundaries of both space and time. Its rhizomes stretch back throughout infinite alternate futures, presents and pasts, seeking to ensure its eventual coming into being as the entity it desires to be. Only in the incredibly diverse blending of psychic imprints of cosmopolitan places like Hyraeatan can parts of its rhizomes separate from the inconceivably complex entity and shape themselves into rhyzala, capable of meaningful interaction with three-dimensionally thinking beings.
 City of 7 Seraphs (Tabletop Game) / int_37690091
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_37690091
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_37690091
 City of 7 Seraphs (Tabletop Game) / int_37fce466
type
Teleport Interdiction
 City of 7 Seraphs (Tabletop Game) / int_37fce466
comment
Teleport Interdiction: Due to Aldra's constantly shifting nature, the effort of teleportation is incredibly difficult to execute successfully in this world. Casters and psychics often find themselves torn at by the energies of the Riftwall and emerge wounded physically or mentally.
 City of 7 Seraphs (Tabletop Game) / int_37fce466
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_37fce466
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_37fce466
 City of 7 Seraphs (Tabletop Game) / int_38473375
type
Food Chains
 City of 7 Seraphs (Tabletop Game) / int_38473375
comment
Food Chains: Visitors are well advised not to eat anything at Morningtide's Requiem, since fey food offers no nourishment and can eventually transform visitors into fey themselves. The food of the Bright Lands is exquisite, so much so that the first time a creature eats of it they risk becoming trapped by the beauty of the land. Feastlayers' food is far more delicious than it is possible for mundane food to be; those who eat it have been known to starve to death, unable to stomach anything less perfect ever again.
 City of 7 Seraphs (Tabletop Game) / int_38473375
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_38473375
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_38473375
 City of 7 Seraphs (Tabletop Game) / int_39994bd9
type
Bazaar of the Bizarre
 City of 7 Seraphs (Tabletop Game) / int_39994bd9
comment
Bazaar of the Bizarre: The Grand Bazaar teems with merchants, customers and all manner of beings who provide for or prey upon both groups. Truly anything can be found in the Grand Bazaar if searched for long enough.
 City of 7 Seraphs (Tabletop Game) / int_39994bd9
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_39994bd9
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_39994bd9
 City of 7 Seraphs (Tabletop Game) / int_39eba631
type
The Slacker
 City of 7 Seraphs (Tabletop Game) / int_39eba631
comment
The Slacker: Byvaxa is officially chief of Hyraeatan's interplanar messengers and decides how they will be trained, but she ignores this duty and spends her time seeking further forms of transcendence.
 City of 7 Seraphs (Tabletop Game) / int_39eba631
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_39eba631
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_39eba631
 City of 7 Seraphs (Tabletop Game) / int_3bce9346
type
Ragnarök Proofing
 City of 7 Seraphs (Tabletop Game) / int_3bce9346
comment
Ragnarök Proofing: The city of Ianran on Raxsynsis stands empty in near immaculate preservation as it stood at the end of the War of Heaven.
 City of 7 Seraphs (Tabletop Game) / int_3bce9346
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_3bce9346
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_3bce9346
 City of 7 Seraphs (Tabletop Game) / int_3ff156fa
type
Nay-Theist
 City of 7 Seraphs (Tabletop Game) / int_3ff156fa
comment
Nay-Theist: The judow race hardly concern themselves with religion, as they can clearly remember their own genesis at the hands of the kytons.
 City of 7 Seraphs (Tabletop Game) / int_3ff156fa
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_3ff156fa
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_3ff156fa
 City of 7 Seraphs (Tabletop Game) / int_400d1fd7
type
Heel–Race Turn
 City of 7 Seraphs (Tabletop Game) / int_400d1fd7
comment
Heel–Race Turn: The judow were originally created by the kytons and served as their champions in the Wonder Wars. However, they were far more human than the kytons expected, and a great deal of their soldiers began to wonder about what they were doing and why, before the majority of the judow claimed their freedom.
 City of 7 Seraphs (Tabletop Game) / int_400d1fd7
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_400d1fd7
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_400d1fd7
 City of 7 Seraphs (Tabletop Game) / int_403c6dbf
type
Neural Implanting
 City of 7 Seraphs (Tabletop Game) / int_403c6dbf
comment
Neural Implanting: The Children of Perfection specialise in mental enhancements, carving away memories and skills to replace them with superior versions.
 City of 7 Seraphs (Tabletop Game) / int_403c6dbf
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_403c6dbf
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_403c6dbf
 City of 7 Seraphs (Tabletop Game) / int_40cbee83
type
Wretched Hive
 City of 7 Seraphs (Tabletop Game) / int_40cbee83
comment
Wretched Hive: Port Cricozarn is the only place on Cricozarn accustomed to visitors, and is still quite dangerous due to the lack of real governance, though no one travels to Cricozarn unprepared for danger. Many come to Cricozarn to make illicit or unpalatable deals away from Hyraeatan. The other cities are extremely hostile to visitors, particularly the City of Crossed Blades.
 City of 7 Seraphs (Tabletop Game) / int_40cbee83
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_40cbee83
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_40cbee83
 City of 7 Seraphs (Tabletop Game) / int_41d9aaef
type
Brainwashed
 City of 7 Seraphs (Tabletop Game) / int_41d9aaef
comment
Brainwashed: Recruits in the Kraken gang are taken to the cavern of their master, the aboleth Eondairil, who ensures their loyalty. The Blackblades employ specially trained psychics to whisper to the inmates in their prison, breaking down their personalities and instilling them with their twisted creed of destruction. When the mindbreakers determine that a prisoner has passed the Rite of Migration, the prisoner is released, ready to reenter society as a loyal Blackblades adherent.
 City of 7 Seraphs (Tabletop Game) / int_41d9aaef
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_41d9aaef
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_41d9aaef
 City of 7 Seraphs (Tabletop Game) / int_420080ed
type
Alien Sea
 City of 7 Seraphs (Tabletop Game) / int_420080ed
comment
Alien Sea: The water in the Bay of Shadows of the Docks District shifts ships in and out of reality depending on the will of the captain and crew.
 City of 7 Seraphs (Tabletop Game) / int_420080ed
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_420080ed
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_420080ed
 City of 7 Seraphs (Tabletop Game) / int_420081bf
type
Alien Sky
 City of 7 Seraphs (Tabletop Game) / int_420081bf
comment
Alien Sky: Within the Seraph's Ring the sky is nearly always lost to the shifting lights of the Radia far above.
 City of 7 Seraphs (Tabletop Game) / int_420081bf
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_420081bf
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_420081bf
 City of 7 Seraphs (Tabletop Game) / int_421ae215
type
Mysterious Past
 City of 7 Seraphs (Tabletop Game) / int_421ae215
comment
Mysterious Past: The Blackblades have expended a suspicious amount of effort toward masking their beginnings. Libraries with information about their early history have burned down in suspicious fires, and civic records about their formation have mysteriously disappeared.
 City of 7 Seraphs (Tabletop Game) / int_421ae215
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_421ae215
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_421ae215
 City of 7 Seraphs (Tabletop Game) / int_45567321
type
Fantastic Ghetto
 City of 7 Seraphs (Tabletop Game) / int_45567321
comment
Fantastic Ghetto: In the Irons District's many oread ghettos, several thousand oread labourers and their families live in unnervingly identical, claustrophobic slums. Although generally seen as havens of violent crime, gem smuggling and the gray queen drug, many oread families have lived there for generations and are fiercely devoted to them. Even those who earn enough money to move out wax nostalgic about their hard youth that made them wary and tough.
 City of 7 Seraphs (Tabletop Game) / int_45567321
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_45567321
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_45567321
 City of 7 Seraphs (Tabletop Game) / int_47f95750
type
Separated at Birth
 City of 7 Seraphs (Tabletop Game) / int_47f95750
comment
Separated at Birth: Galyn the Lame and Oswin the Mad are completely unaware that they are half-siblings separated at birth.
 City of 7 Seraphs (Tabletop Game) / int_47f95750
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_47f95750
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_47f95750
 City of 7 Seraphs (Tabletop Game) / int_495fdddf
type
No Biological Sex
 City of 7 Seraphs (Tabletop Game) / int_495fdddf
comment
No Biological Sex: Rhyzala have no sexual organs and do not reproduce sexually.
 City of 7 Seraphs (Tabletop Game) / int_495fdddf
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_495fdddf
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_495fdddf
 City of 7 Seraphs (Tabletop Game) / int_4977559e
type
Our Angels Are Different
 City of 7 Seraphs (Tabletop Game) / int_4977559e
comment
Our Angels Are Different: The Jeweled Angels are people dedicated to one of the Eight Daestari Virtues. Each individual's pursuit of their chosen virtue is unique. They are not angels in the traditional Pathfinder sense, but similar enough that many unfamiliar can't tell the difference.
 City of 7 Seraphs (Tabletop Game) / int_4977559e
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_4977559e
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_4977559e
 City of 7 Seraphs (Tabletop Game) / int_498a6a21
type
Badass Teacher
 City of 7 Seraphs (Tabletop Game) / int_498a6a21
comment
Badass Teacher: PonPon Académie recruits its mentors from some fantastic walk of life. Many are retired Wardens or adventurers but it's not uncommon for other retired people of great renown to take up the position.
 City of 7 Seraphs (Tabletop Game) / int_498a6a21
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_498a6a21
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_498a6a21
 City of 7 Seraphs (Tabletop Game) / int_4a2bac68
type
Fire Purifies
 City of 7 Seraphs (Tabletop Game) / int_4a2bac68
comment
Fire Purifies: The Ashborn philosophy states for the Seed to grow to the promised perfection, the multiverse must be cleared of the Flaw. Burning away the Flaw is then the path to their goals and the Parity's primary occupation. Any obstacle to perfection's Seed, be it an unjust law, a rusted breastplate, or a corrupt organisation, should be fed to the flame.
 City of 7 Seraphs (Tabletop Game) / int_4a2bac68
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_4a2bac68
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_4a2bac68
 City of 7 Seraphs (Tabletop Game) / int_4e1d9178
type
Tailor-Made Prison
 City of 7 Seraphs (Tabletop Game) / int_4e1d9178
comment
Tailor-Made Prison: Some of the clusters in Blackblades Prison are specially designed for certain types of prisoners. The walls, floors and ceilings of Cluster F are impermeable to incorporeal or extraplanar travel, and Cluster G contains a permanent mind fog effect to make prisoners there perpetually pliable.
 City of 7 Seraphs (Tabletop Game) / int_4e1d9178
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_4e1d9178
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_4e1d9178
 City of 7 Seraphs (Tabletop Game) / int_4f3c14ca
type
Go Mad from the Isolation
 City of 7 Seraphs (Tabletop Game) / int_4f3c14ca
comment
Go Mad from the Isolation: Baelsion is a yawning absence of darkness and chill, where prisoners most often become insensate or freeze from long periods of frigid isolation.
 City of 7 Seraphs (Tabletop Game) / int_4f3c14ca
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_4f3c14ca
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_4f3c14ca
 City of 7 Seraphs (Tabletop Game) / int_4fa65449
type
Dream Land
 City of 7 Seraphs (Tabletop Game) / int_4fa65449
comment
Dream Land: The Plane of Dream is said to be woven from the dreams of all sleeping creatures.
 City of 7 Seraphs (Tabletop Game) / int_4fa65449
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_4fa65449
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_4fa65449
 City of 7 Seraphs (Tabletop Game) / int_502c9edd
type
Mushroom Man
 City of 7 Seraphs (Tabletop Game) / int_502c9edd
comment
Mushroom Man: Rhyzala are independent humanoid extensions of a massive mycorrhizal network entwined with time itself. Their 'organs' are actually fungal cells grown into specialised forms at specific points of their body.
 City of 7 Seraphs (Tabletop Game) / int_502c9edd
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_502c9edd
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_502c9edd
 City of 7 Seraphs (Tabletop Game) / int_50385f24
type
Immortality Inducer
 City of 7 Seraphs (Tabletop Game) / int_50385f24
comment
Immortality Inducer: The city of Archenstone is home to an artefact that prevents people from dying, turning it into the safest place in Hanar. Magical enhancement, abjurations, and transmutative effects prevent nearly any force outside of old age from killing anyone.
 City of 7 Seraphs (Tabletop Game) / int_50385f24
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_50385f24
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_50385f24
 City of 7 Seraphs (Tabletop Game) / int_50f5dabe
type
Reincarnation
 City of 7 Seraphs (Tabletop Game) / int_50f5dabe
comment
Reincarnation: During the history of Hyraeatan, when the tenders of the Elder Grove found themselves lacking for warriors, they visited old battlefields and magically implored the souls of the fallen to reincarnate to defend the City.
 City of 7 Seraphs (Tabletop Game) / int_50f5dabe
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_50f5dabe
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_50f5dabe
 City of 7 Seraphs (Tabletop Game) / int_514cba56
type
Sinister Geometry
 City of 7 Seraphs (Tabletop Game) / int_514cba56
comment
Sinister Geometry: The layers of the Vile Geometries, home of the kytons, are dominated by geometrical shapes: spheres (Globus), cubes (Quantus) and triangles (Trinus).
 City of 7 Seraphs (Tabletop Game) / int_514cba56
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_514cba56
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_514cba56
 City of 7 Seraphs (Tabletop Game) / int_537dd8fe
type
Affably Evil
 City of 7 Seraphs (Tabletop Game) / int_537dd8fe
comment
Affably Evil: Simon Tempest, the observant and merciless leader of the Weavers of Fate, appear kindly, unassuming and vaguely distracted.
 City of 7 Seraphs (Tabletop Game) / int_537dd8fe
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_537dd8fe
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_537dd8fe
 City of 7 Seraphs (Tabletop Game) / int_54547f2e
type
Phantom Thief
 City of 7 Seraphs (Tabletop Game) / int_54547f2e
comment
Phantom Thief: Inandi Crown-Taker's heists are rare and legendary, but despite her infamy, she has never been proven guilty or caught in the act. She continues to be invited to perform everywhere in the city because anywhere she appears generally makes more from the crowds she draws than they lose from the thefts that happen in her wake.
 City of 7 Seraphs (Tabletop Game) / int_54547f2e
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_54547f2e
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_54547f2e
 City of 7 Seraphs (Tabletop Game) / int_546b3fc7
type
City of Gold
 City of 7 Seraphs (Tabletop Game) / int_546b3fc7
comment
City of Gold: The streets of Soveria, the Gilded Heaven, is bejewelled with platinum, gold and silver.
 City of 7 Seraphs (Tabletop Game) / int_546b3fc7
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_546b3fc7
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_546b3fc7
 City of 7 Seraphs (Tabletop Game) / int_575fd5e2
type
Dark Is Not Evil
 City of 7 Seraphs (Tabletop Game) / int_575fd5e2
comment
Dark Is Not Evil: Each xodai holds the essence of an imprisoned fiend inside a hellcore which is usually visible to observers, but many xodai find even contemplating evil acts incredibly difficult due to the magical nature of the abjurations bound into their transfiguration.
 City of 7 Seraphs (Tabletop Game) / int_575fd5e2
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_575fd5e2
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_575fd5e2
 City of 7 Seraphs (Tabletop Game) / int_586624e5
type
Genius Loci
 City of 7 Seraphs (Tabletop Game) / int_586624e5
comment
Genius Loci: Mr Wallach, the absent owner of Wondrous Wonders is not absent, he is the shop. A rare variety of mimic, Mr Wallach changes into the shape of a store, or coats the inside of an empty establishment, forming everything inside.
 City of 7 Seraphs (Tabletop Game) / int_586624e5
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_586624e5
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_586624e5
 City of 7 Seraphs (Tabletop Game) / int_5a100b90
type
Puppet King
 City of 7 Seraphs (Tabletop Game) / int_5a100b90
comment
Puppet King: The Delso of Thaon support a nominal monarchy, but are in effect ruled entirely by their bloodclans.
 City of 7 Seraphs (Tabletop Game) / int_5a100b90
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_5a100b90
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_5a100b90
 City of 7 Seraphs (Tabletop Game) / int_5ad65904
type
Magic Enhancement
 City of 7 Seraphs (Tabletop Game) / int_5ad65904
comment
Magic Enhancement: It is believed that an ancient species known only as the Elders altered the peoples of Thaon to make them into living arcane weapons. After a hard-won rebellion, they gained freedom but retained a surprising amount of lore regarding the lineages and heritages that the Elders cultivated within them.
 City of 7 Seraphs (Tabletop Game) / int_5ad65904
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_5ad65904
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_5ad65904
 City of 7 Seraphs (Tabletop Game) / int_5b84f2a
type
Transhuman
 City of 7 Seraphs (Tabletop Game) / int_5b84f2a
comment
Transhuman: The Chrysalis Covenant seeks to harness the power of the Radia to change Hyraeatan and its people into new and advantageous forms.
 City of 7 Seraphs (Tabletop Game) / int_5b84f2a
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_5b84f2a
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_5b84f2a
 City of 7 Seraphs (Tabletop Game) / int_5bad2ab4
type
Military Maverick
 City of 7 Seraphs (Tabletop Game) / int_5bad2ab4
comment
Military Maverick: Nomus Rhen's barracks are considered some of the more lively and raucous among the Army of the Wall. His men have a reputation as troublemakers for Irons District teahouses, bars and the pleasure dens of the Verge, and are often found at the heart of brawls or in a Warden's shackles. However, what he lacks in discipline, Nomus makes up for in tactical genius and has fended off more than one kyton assault and held true during the Incursion.
 City of 7 Seraphs (Tabletop Game) / int_5bad2ab4
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_5bad2ab4
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_5bad2ab4
 City of 7 Seraphs (Tabletop Game) / int_5bb02372
type
Inhumanly Beautiful Race
 City of 7 Seraphs (Tabletop Game) / int_5bb02372
comment
Inhumanly Beautiful Race: According to the aesthetics of most sentient species, rhyzala are beautiful, almost unearthly so.
 City of 7 Seraphs (Tabletop Game) / int_5bb02372
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_5bb02372
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_5bb02372
 City of 7 Seraphs (Tabletop Game) / int_6116ca8d
type
Hellhole Prison
 City of 7 Seraphs (Tabletop Game) / int_6116ca8d
comment
Hellhole Prison: The Blackblades Prison is operated with no pretensions of rehabilitation or eventual reintegration. It is a place for punishment and forgetting, where criminals serve their time and are released as empty, hollow-eyed shells.
 City of 7 Seraphs (Tabletop Game) / int_6116ca8d
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_6116ca8d
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_6116ca8d
 City of 7 Seraphs (Tabletop Game) / int_63557923
type
Death World
 City of 7 Seraphs (Tabletop Game) / int_63557923
comment
Death World: Cricozarn's active volcanoes spew constant ash, which are kept from settling by heavy winds, blanketing the planet in a thick layer of particles. Combined with a dying distant sun, the entire planet is shrouded in darkness, which empowered the rise to power of vampires. A small number of dark-loving creatures have moved here, but they face frequent attacks from the Anlaces.
 City of 7 Seraphs (Tabletop Game) / int_63557923
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_63557923
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_63557923
 City of 7 Seraphs (Tabletop Game) / int_63a2340a
type
Crystal Landscape
 City of 7 Seraphs (Tabletop Game) / int_63a2340a
comment
Crystal Landscape: The crystalline trees in the Forest of Glass are made from a smooth seaglass-like material that glows a soft golden hue.
 City of 7 Seraphs (Tabletop Game) / int_63a2340a
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_63a2340a
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_63a2340a
 City of 7 Seraphs (Tabletop Game) / int_65acf9db
type
He Knows Too Much
 City of 7 Seraphs (Tabletop Game) / int_65acf9db
comment
He Knows Too Much: Historians have learned that focusing on the Blackblades' origins invites frightening visits from grim, heavy-handed bruisers who suggest, none too gently, to cease asking the wrong sorts of questions, as well as accidents that coincidentally destroy their research.
 City of 7 Seraphs (Tabletop Game) / int_65acf9db
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_65acf9db
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_65acf9db
 City of 7 Seraphs (Tabletop Game) / int_6700b479
type
Hybrid Monster
 City of 7 Seraphs (Tabletop Game) / int_6700b479
comment
Hybrid Monster: The ai-go appear to have been mi-go that have been repeatedly crossed with other aberrant strains such as cerebral scourges and neh-thalggus.
 City of 7 Seraphs (Tabletop Game) / int_6700b479
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_6700b479
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_6700b479
 City of 7 Seraphs (Tabletop Game) / int_67b0bd0e
type
An Ice Person
 City of 7 Seraphs (Tabletop Game) / int_67b0bd0e
comment
An Ice Person: Either by design or magical interference, a lich can become infused with freezing cold as well as unholy energy, turning into a frost lich.
 City of 7 Seraphs (Tabletop Game) / int_67b0bd0e
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_67b0bd0e
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_67b0bd0e
 City of 7 Seraphs (Tabletop Game) / int_67e9f779
type
Teleport Spam
 City of 7 Seraphs (Tabletop Game) / int_67e9f779
comment
Teleport Spam: The world of Aldra periodically shifts through time and space, manifesting seemingly at random throughout the multiverse.
 City of 7 Seraphs (Tabletop Game) / int_67e9f779
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_67e9f779
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_67e9f779
 City of 7 Seraphs (Tabletop Game) / int_67fedd35
type
Bizarrchitecture
 City of 7 Seraphs (Tabletop Game) / int_67fedd35
comment
Bizarrchitecture: The Sewers of Hyraeatan are a labyrinthine mess of cross-laid and contradictory architecture, cluttered with remains from broken partial shadow matter or flooded by water mirrored from larger bodies than a section otherwise would have been able to contain.
 City of 7 Seraphs (Tabletop Game) / int_67fedd35
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_67fedd35
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_67fedd35
 City of 7 Seraphs (Tabletop Game) / int_693cabaf
type
Gladiator Games
 City of 7 Seraphs (Tabletop Game) / int_693cabaf
comment
Gladiator Games: The Bloody Chisel hosts gladiator fights every five days. These bouts allow aspiring champions to earn a small measure of fame and a tiny slice of the evening's betting proceeds.
 City of 7 Seraphs (Tabletop Game) / int_693cabaf
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_693cabaf
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_693cabaf
 City of 7 Seraphs (Tabletop Game) / int_6c553873
type
Private Military Contractors
 City of 7 Seraphs (Tabletop Game) / int_6c553873
comment
Private Military Contractors: Walder Heimar runs a lucrative mercenary operation, offering soldiers to material and extraplanar battlefields in exchange for blood offerings and slaves.
 City of 7 Seraphs (Tabletop Game) / int_6c553873
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_6c553873
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_6c553873
 City of 7 Seraphs (Tabletop Game) / int_6e23669f
type
Antagonistic Offspring
 City of 7 Seraphs (Tabletop Game) / int_6e23669f
comment
Antagonistic Offspring: Aphos intended for his daughter Rysia (whom he previously turned into a vampire) to succeed him after his ascension, but after that she began to sell the secrets of vampiric immortality to the highest bidder. To this day, the Sanguine Sovereignty hasn't forgotten about Rysia's treachery.
 City of 7 Seraphs (Tabletop Game) / int_6e23669f
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_6e23669f
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_6e23669f
 City of 7 Seraphs (Tabletop Game) / int_6ee10e0
type
My Greatest Failure
 City of 7 Seraphs (Tabletop Game) / int_6ee10e0
comment
My Greatest Failure: The Eternal Dawning views the exile of Nexalla, a foundling girl who strived to master all of their virtues (which was considered taboo), as their greatest mistake. Nexalla's vengeance was terrible and her magic poisoned even their homeworld and gods themselves. The shame they felt for their rejection was wide and altered their views: the Daestari swore that they would never again to cast out one willing to learn their ways.
 City of 7 Seraphs (Tabletop Game) / int_6ee10e0
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_6ee10e0
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_6ee10e0
 City of 7 Seraphs (Tabletop Game) / int_715c463e
type
Literal Split Personality
 City of 7 Seraphs (Tabletop Game) / int_715c463e
comment
Literal Split Personality: Divided shades are vigilantes who cleave off an aspect of their identity as a separate, quasi-real creature by convincing enough others that these aspects are not the same person and drawing on the power of the Shadow Plane. This allows them to publicly serve the Descendants' interests while simultaneously seeing to their secret agendas.
 City of 7 Seraphs (Tabletop Game) / int_715c463e
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_715c463e
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_715c463e
 City of 7 Seraphs (Tabletop Game) / int_716d9138
type
Bar Brawl
 City of 7 Seraphs (Tabletop Game) / int_716d9138
comment
Bar Brawl: Bar fights happen so often at the Vulgar Skyshark, considered the roughest tavern in the Garter, that the Wardens generally don't bother until it spills out into the streets.
 City of 7 Seraphs (Tabletop Game) / int_716d9138
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_716d9138
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_716d9138
 City of 7 Seraphs (Tabletop Game) / int_7301ae04
type
Serial Killer
 City of 7 Seraphs (Tabletop Game) / int_7301ae04
comment
Serial Killer: The two beings currently called Vacher and Wallach are a pair of serial killers who have preyed upon the Pacts District for decades.
 City of 7 Seraphs (Tabletop Game) / int_7301ae04
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_7301ae04
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_7301ae04
 City of 7 Seraphs (Tabletop Game) / int_730c2e3
type
Void Between the Worlds
 City of 7 Seraphs (Tabletop Game) / int_730c2e3
comment
Void Between the Worlds: The Void is the space between Spheres and the Planes, where no emergent will has attempted to assert itself. Without the divine influence the Void has no manifest Union and cannot present consistent reality. This expanse is ancient and nebulous, often inimical to unprotected life. Ships with magical augmentation can sail this space between worlds and stars but rarely present consistent accounts of their experiences.
 City of 7 Seraphs (Tabletop Game) / int_730c2e3
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_730c2e3
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_730c2e3
 City of 7 Seraphs (Tabletop Game) / int_767ef8a0
type
Flying Seafood Special
 City of 7 Seraphs (Tabletop Game) / int_767ef8a0
comment
Flying Seafood Special: Ceptu are a species of jellyfish capable of telekinetically moving over water and breathing air.
 City of 7 Seraphs (Tabletop Game) / int_767ef8a0
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_767ef8a0
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_767ef8a0
 City of 7 Seraphs (Tabletop Game) / int_76df59f1
type
Thicker Than Water
 City of 7 Seraphs (Tabletop Game) / int_76df59f1
comment
Thicker Than Water: For the most part, shadow fey society revolves around position and family. Each family's reputation is held as a whole and while outliers and standouts are acknowledged they often times elevate or decrease the standing of their kin regardless of actual intentions. This leads to even the most selfish members of their society taking vested interests in the actions of other family members and makes distancing oneself from the desires of parents, grandparents and even older generations somewhat challenging.
 City of 7 Seraphs (Tabletop Game) / int_76df59f1
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_76df59f1
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_76df59f1
 City of 7 Seraphs (Tabletop Game) / int_76f18656
type
Giant Corpse World
 City of 7 Seraphs (Tabletop Game) / int_76f18656
comment
Giant Corpse World: The Mounts of Muspell are thought to be the broken body of a giant so great not even the titans knew the whole of it.
 City of 7 Seraphs (Tabletop Game) / int_76f18656
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_76f18656
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_76f18656
 City of 7 Seraphs (Tabletop Game) / int_77a55dfa
type
Endless Daytime
 City of 7 Seraphs (Tabletop Game) / int_77a55dfa
comment
Endless Daytime: Hyraeatan is bathed in relatively static light source of the Radia. Only the Midstreets really experience fluctuation of light and even then it is mostly random fluxes.
 City of 7 Seraphs (Tabletop Game) / int_77a55dfa
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_77a55dfa
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_77a55dfa
 City of 7 Seraphs (Tabletop Game) / int_77c9a628
type
Your Soul Is Mine!
 City of 7 Seraphs (Tabletop Game) / int_77c9a628
comment
Your Soul Is Mine!: The Temple of Coin considers letting a debtor die and journey into the afterlife to be forfeiting their payment. Instead, their souls are trapped and crafted into specifically-designed haunts, and are only allowed to pass on once they have worked enough to fully pay back the debt.
 City of 7 Seraphs (Tabletop Game) / int_77c9a628
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_77c9a628
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_77c9a628
 City of 7 Seraphs (Tabletop Game) / int_7842867
type
Vengeance Feels Empty
 City of 7 Seraphs (Tabletop Game) / int_7842867
comment
Vengeance Feels Empty: Candidates for xodai transfiguration are usually those who have been impacted personally by a fiend and they see the Rite of Sundering as a form of vengeance. Like many who seek vengeance, few xodai truly know what to do after achieving their goals. As a result of this strange and abrupt fulfillment, many suffer a period of doubt or confusion after the change.
 City of 7 Seraphs (Tabletop Game) / int_7842867
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_7842867
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_7842867
 City of 7 Seraphs (Tabletop Game) / int_7896ecc3
type
Perpetual Smiler
 City of 7 Seraphs (Tabletop Game) / int_7896ecc3
comment
Perpetual Smiler: Mr Vacher's smile never wavers, even in the midst of haggling or fighting.
 City of 7 Seraphs (Tabletop Game) / int_7896ecc3
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_7896ecc3
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_7896ecc3
 City of 7 Seraphs (Tabletop Game) / int_791ae258
type
Eldritch Starship
 City of 7 Seraphs (Tabletop Game) / int_791ae258
comment
Eldritch Starship: Etheric Dreadnaughts are massive ships armed with eldritch weapons and defences that serve the starfaring neothelids and aboleths of the Continuum Deliria.
 City of 7 Seraphs (Tabletop Game) / int_791ae258
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_791ae258
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_791ae258
 City of 7 Seraphs (Tabletop Game) / int_796fa10c
type
The Ageless
 City of 7 Seraphs (Tabletop Game) / int_796fa10c
comment
The Ageless: The hellcore of some xodai sustains their body against time and age, allowing them to live forever if not killed. It is rumoured some of the very first xodai created by Nexalla still live.
 City of 7 Seraphs (Tabletop Game) / int_796fa10c
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_796fa10c
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_796fa10c
 City of 7 Seraphs (Tabletop Game) / int_7aa858c1
type
Consummate Liar
 City of 7 Seraphs (Tabletop Game) / int_7aa858c1
comment
Consummate Liar: Greaseskin Imirk is a would-be Eternal of Deception and Lies, and actually strives to make transactions based on the most outlandish claims and wild assertions. If he can successfully fool someone into a transaction under false pretenses he doesn't even mind the occasional loss of a major profit, as long as the opposite party is convinced they didn't get a good deal.
 City of 7 Seraphs (Tabletop Game) / int_7aa858c1
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_7aa858c1
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_7aa858c1
 City of 7 Seraphs (Tabletop Game) / int_7abba202
type
The Faceless
 City of 7 Seraphs (Tabletop Game) / int_7abba202
comment
The Faceless: Most judow cover their faces with heavy masks created out of artai.
 City of 7 Seraphs (Tabletop Game) / int_7abba202
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_7abba202
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_7abba202
 City of 7 Seraphs (Tabletop Game) / int_7d88c452
type
Academy of Evil
 City of 7 Seraphs (Tabletop Game) / int_7d88c452
comment
Academy of Evil: Endukai Chapterhouse is secretly a safehouse and training centre for an interplanar league of assassins. Nalsin's House of the Fist has started training street toughs in brutal combat techniques and press-ganging a lot of oread youths to serve as muscle for successful and unscrupulous leaders in the Tailings.
 City of 7 Seraphs (Tabletop Game) / int_7d88c452
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_7d88c452
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_7d88c452
 City of 7 Seraphs (Tabletop Game) / int_80eb641c
type
Straw Nihilist
 City of 7 Seraphs (Tabletop Game) / int_80eb641c
comment
Straw Nihilist: The Blackblades promise no hope or salvation. Things exist to cease existing, so says the only scripture the Blackblades recognise. They stand and wait, their hands on their well-used weapons, for their critics to meet their own ends. Their philosophy is grim, all-encompassing, and dreadfully final.
 City of 7 Seraphs (Tabletop Game) / int_80eb641c
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_80eb641c
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_80eb641c
 City of 7 Seraphs (Tabletop Game) / int_82d57ef5
type
Boarding School
 City of 7 Seraphs (Tabletop Game) / int_82d57ef5
comment
Boarding School: PonPon Académie is the most elite boarding school for the most talented and deserving children.
 City of 7 Seraphs (Tabletop Game) / int_82d57ef5
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_82d57ef5
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_82d57ef5
 City of 7 Seraphs (Tabletop Game) / int_82e9aaba
type
Down in the Dumps
 City of 7 Seraphs (Tabletop Game) / int_82e9aaba
comment
Down in the Dumps: The Tailings is occupied by cast-off detritus both physical and social. The Irons District's poor eke out a living in this neighbourhood, scrounging through scrap piles for valuables and defending their paltry homes against equally desperate rivals.
 City of 7 Seraphs (Tabletop Game) / int_82e9aaba
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_82e9aaba
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_82e9aaba
 City of 7 Seraphs (Tabletop Game) / int_83dd3a6a
type
Trans Nature
 City of 7 Seraphs (Tabletop Game) / int_83dd3a6a
comment
Trans Nature: The female half-orc Zinasha Alkaria didn't begin her life as one, but rumored as a male human. Most assume that at some point she'll end up an orc or another variety of half-blooded race entirely.
 City of 7 Seraphs (Tabletop Game) / int_83dd3a6a
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_83dd3a6a
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_83dd3a6a
 City of 7 Seraphs (Tabletop Game) / int_850cbe5c
type
World of Chaos
 City of 7 Seraphs (Tabletop Game) / int_850cbe5c
comment
World of Chaos: The Roil is a mad sphere of forming and collapsing reality representing perfect chaos.
 City of 7 Seraphs (Tabletop Game) / int_850cbe5c
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_850cbe5c
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_850cbe5c
 City of 7 Seraphs (Tabletop Game) / int_8618825d
type
Portal Network
 City of 7 Seraphs (Tabletop Game) / int_8618825d
comment
Portal Network: The Lattice is a planar highway of indescribable size and complexity. Its creators or early discoverers made planar portals and arranged them in plazas of linked locations that dot the lengths of the Lattice. Numerous worlds have portals linking them to the Lattice in this manner. At any given time at least a dozen or so portals (active or dormant) exist across the Pacts District. They offer magical access to Hyraeatan from all manner of other planes, realities and locations. These portals are by no means consistent, and though one may provide passage from a specific plane, the same portal will almost certainly not connect to that same plane when it reopens.
 City of 7 Seraphs (Tabletop Game) / int_8618825d
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_8618825d
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_8618825d
 City of 7 Seraphs (Tabletop Game) / int_8758ea2e
type
Arboreal Abode
 City of 7 Seraphs (Tabletop Game) / int_8758ea2e
comment
Arboreal Abode: The Grand Chapel of Now is a megaflora tree that has long since been hollowed out and carved into a living gallery of Divinities and Eternals.
 City of 7 Seraphs (Tabletop Game) / int_8758ea2e
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_8758ea2e
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_8758ea2e
 City of 7 Seraphs (Tabletop Game) / int_8774fb47
type
Eldritch Abomination
 City of 7 Seraphs (Tabletop Game) / int_8774fb47
comment
Eldritch Abomination: The Undreamt are among the most ancient beings in creation. They make their home in the Broken Realms, bubbling oceans where cosmic laws break down, and they were the only beings powerful enough to remain as others are destroyed outright or driven insensate by madness made physical.
 City of 7 Seraphs (Tabletop Game) / int_8774fb47
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_8774fb47
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_8774fb47
 City of 7 Seraphs (Tabletop Game) / int_88a5b2e6
type
Circle of Standing Stones
 City of 7 Seraphs (Tabletop Game) / int_88a5b2e6
comment
Circle of Standing Stones: The Iron Henges in the Irons District consist of upright dolmens capped with lintel stones, each hundreds of feet long and weighing millions of tons.
 City of 7 Seraphs (Tabletop Game) / int_88a5b2e6
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_88a5b2e6
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_88a5b2e6
 City of 7 Seraphs (Tabletop Game) / int_8905bc4d
type
Extra Eyes
 City of 7 Seraphs (Tabletop Game) / int_8905bc4d
comment
Extra Eyes: Jarcovo masks have six eyeholes, in two rows of three, in order to accommodate its six eyes.
 City of 7 Seraphs (Tabletop Game) / int_8905bc4d
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_8905bc4d
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_8905bc4d
 City of 7 Seraphs (Tabletop Game) / int_8a2978d1
type
Cool Key
 City of 7 Seraphs (Tabletop Game) / int_8a2978d1
comment
Cool Key: Each Great Spiral mage is said to own a magical key that appears to be their only magical item. Speculations as to the key acting in proxy of large collections of artifacts or a greater magical bond are unclear.
 City of 7 Seraphs (Tabletop Game) / int_8a2978d1
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_8a2978d1
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_8a2978d1
 City of 7 Seraphs (Tabletop Game) / int_8a2d8868
type
Not Afraid to Die
 City of 7 Seraphs (Tabletop Game) / int_8a2d8868
comment
Not Afraid to Die: The judow, rhyzala and veryx do not generally have a fear of death: The judow's desire to be a part of something greater than themselves makes them completely willing to sacrifice themselves for a greater purpose, never letting consequences stop them. To a judow, death is simply the completion of a mission. Rhyzala have a keen sense of self-preservation, but ultimately know that the 'first bloom' will happen and send them back in time. Veryx see the approach of death as an inevitable step in their maturation.
 City of 7 Seraphs (Tabletop Game) / int_8a2d8868
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_8a2d8868
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_8a2d8868
 City of 7 Seraphs (Tabletop Game) / int_8a8c7344
type
Plasma Cannon
 City of 7 Seraphs (Tabletop Game) / int_8a8c7344
comment
Plasma Cannon: A plasma bombard uses an alchemical charge to fire a bolt of plasma.
 City of 7 Seraphs (Tabletop Game) / int_8a8c7344
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_8a8c7344
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_8a8c7344
 City of 7 Seraphs (Tabletop Game) / int_8acbc572
type
Fire and Brimstone Hell
 City of 7 Seraphs (Tabletop Game) / int_8acbc572
comment
Fire and Brimstone Hell: Phlegethon, a layer of Hell, is dominated by the River of Blood, which is so hot with the evil of sin that it burns. Many mistake it for magma and some say it can melt stone.
 City of 7 Seraphs (Tabletop Game) / int_8acbc572
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_8acbc572
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_8acbc572
 City of 7 Seraphs (Tabletop Game) / int_8b6394c
type
These Are Things Man Was Not Meant to Know
 City of 7 Seraphs (Tabletop Game) / int_8b6394c
comment
These Are Things Man Was Not Meant to Know: Efforts to study the Riftwall magically often end up with negative effects on the viewer or the minds of those trying to interact in other ways.
 City of 7 Seraphs (Tabletop Game) / int_8b6394c
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_8b6394c
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_8b6394c
 City of 7 Seraphs (Tabletop Game) / int_8d042d3e
type
Abstract Eater
 City of 7 Seraphs (Tabletop Game) / int_8d042d3e
comment
Abstract Eater: Rhyzala subsist on the psychic imprints exuded by other humanoids.
 City of 7 Seraphs (Tabletop Game) / int_8d042d3e
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_8d042d3e
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_8d042d3e
 City of 7 Seraphs (Tabletop Game) / int_8d23f3a7
type
Timey-Wimey Ball
 City of 7 Seraphs (Tabletop Game) / int_8d23f3a7
comment
Timey-Wimey Ball: The Crowns District, except for Time's Gate, suffers from dramatic temporal disruption and is divided into two distinct divergences in history, trapped in a war for dominance over the City's future. When a creature enters the Breachway or Schism of Crowns District, they are randomly deposited in one of the two possible time periods the district is divided into.
 City of 7 Seraphs (Tabletop Game) / int_8d23f3a7
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_8d23f3a7
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_8d23f3a7
 City of 7 Seraphs (Tabletop Game) / int_8e0cd81d
type
SealedInAPersonShapedCan
 City of 7 Seraphs (Tabletop Game) / int_8e0cd81d
comment
Sealed in a Person-Shaped Can: Each xodai birth group is created by sundering an imprisoned fiend's essence into six pieces, which are then contained within the spiritual essence and form of six people, who are reborn as xodai. Abjuration woven into their being protected their essence from the influence of this internalised evil. In time the xodai must come to terms with their duality and the contradiction of sustaining evil to contain it completely.
 City of 7 Seraphs (Tabletop Game) / int_8e0cd81d
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_8e0cd81d
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_8e0cd81d
 City of 7 Seraphs (Tabletop Game) / int_920ca805
type
Night of the Living Mooks
 City of 7 Seraphs (Tabletop Game) / int_920ca805
comment
Night of the Living Mooks: In times of peril, the Icegrave Enclave reanimates the dead in the Icetomb to help defend the city.
 City of 7 Seraphs (Tabletop Game) / int_920ca805
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_920ca805
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_920ca805
 City of 7 Seraphs (Tabletop Game) / int_92286f7f
type
Precursors
 City of 7 Seraphs (Tabletop Game) / int_92286f7f
comment
Precursors: Another civilisation predated the vampires on Cricozarn, and their remnants can be found scattered throughout the plains. Their relics seem to predate both the darkness and the cloud of ash that now cover Cricozarn.
 City of 7 Seraphs (Tabletop Game) / int_92286f7f
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_92286f7f
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_92286f7f
 City of 7 Seraphs (Tabletop Game) / int_92a61707
type
The Speechless
 City of 7 Seraphs (Tabletop Game) / int_92a61707
comment
The Speechless: A veryx's mouth cannot speak most languages normally, and they rely on a low-level telepathic projection to relay complex thoughts.
 City of 7 Seraphs (Tabletop Game) / int_92a61707
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_92a61707
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_92a61707
 City of 7 Seraphs (Tabletop Game) / int_92cca75b
type
Ret-Gone
 City of 7 Seraphs (Tabletop Game) / int_92cca75b
comment
Ret-Gone: In their attempt to defeat the Lightbearers, the leader of the New Reign enacted a powerful ritual intended to obliterate its leader Aphorasia in body and soul. In one fracture of history, Aphorasia does not exist, and yet in the other fracture she is still teetering on the verge of becoming a Parity as she was untold ages ago. For this reason, no historical record names Aphorasia either within her fracture or beyond, as if her identity had been erased from history.
 City of 7 Seraphs (Tabletop Game) / int_92cca75b
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_92cca75b
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_92cca75b
 City of 7 Seraphs (Tabletop Game) / int_93deab19
type
Ominous Fog
 City of 7 Seraphs (Tabletop Game) / int_93deab19
comment
Ominous Fog: The Night Souk is shrouded in an Occlusion manifestation of black fog and sees the full light of the Radia. Glowglass lanterns and street lights provide flickering light for those who enter its claustrophobic alleys and lanes.
 City of 7 Seraphs (Tabletop Game) / int_93deab19
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_93deab19
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_93deab19
 City of 7 Seraphs (Tabletop Game) / int_94f4832c
type
Bizarre Sexual Dimorphism
 City of 7 Seraphs (Tabletop Game) / int_94f4832c
comment
Bizarre Sexual Dimorphism: Female veryx (amoxa) are bigger and possess a single set claws and a series of faint markings on their bodies that absorb magical energy; male veryx (semxi) are smaller and use their ambient magic to enhance another's mystical abilities. Both females and and males can also be member of a rare third amxi caste, who use webbing to catch prey and build structures. Each sex also produces their own kind of venom that serve them uniquely.
 City of 7 Seraphs (Tabletop Game) / int_94f4832c
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_94f4832c
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_94f4832c
 City of 7 Seraphs (Tabletop Game) / int_9620c3a1
type
God-Emperor
 City of 7 Seraphs (Tabletop Game) / int_9620c3a1
comment
God-Emperor: The minor Eternal Arhendue is said to rule over Valbarise and the Hima nation of Raxsynsis, who worship her.
 City of 7 Seraphs (Tabletop Game) / int_9620c3a1
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_9620c3a1
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_9620c3a1
 City of 7 Seraphs (Tabletop Game) / int_966f0c70
type
Enchanted Forest
 City of 7 Seraphs (Tabletop Game) / int_966f0c70
comment
Enchanted Forest: The Orchard District, specifically the Verge and Glarewood, is politically and physically unstable, with supernatural dangers and twisting landscapes that prevent anyone from feeling entirely safe. Eventide Mire is a tangle of dark plants that seem to absorb light. The level of illumination is never above normal light, and at night it is always dark. There are many paths through the Eventide Mire, but none are reliable, due to the fey lords and ladies who wish to claim interesting wayfarers as prizes.
 City of 7 Seraphs (Tabletop Game) / int_966f0c70
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_966f0c70
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_966f0c70
 City of 7 Seraphs (Tabletop Game) / int_9723a8b8
type
Floral Theme Naming
 City of 7 Seraphs (Tabletop Game) / int_9723a8b8
comment
Floral Theme Naming: Blighted rhyzala often name themselves after plants or herbs, favouring beautiful and dangerous plants.
 City of 7 Seraphs (Tabletop Game) / int_9723a8b8
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_9723a8b8
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_9723a8b8
 City of 7 Seraphs (Tabletop Game) / int_986c3163
type
Mouth of Sauron
 City of 7 Seraphs (Tabletop Game) / int_986c3163
comment
Mouth of Sauron: Salvis Zorbenson is the Foreseen's public representative on the Parity Council, but the real one is Elshien, his intelligent golden topaz greatsword. Salvis makes quite a show of going through sheafs of paper while the sword instructs his actions.
 City of 7 Seraphs (Tabletop Game) / int_986c3163
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_986c3163
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_986c3163
 City of 7 Seraphs (Tabletop Game) / int_9be7c205
type
Giant Spider
 City of 7 Seraphs (Tabletop Game) / int_9be7c205
comment
Giant Spider: The veryx are a species of human- or halfling-sized arachnids.
 City of 7 Seraphs (Tabletop Game) / int_9be7c205
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_9be7c205
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_9be7c205
 City of 7 Seraphs (Tabletop Game) / int_9dd0f9bf
type
Acid-Trip Dimension
 City of 7 Seraphs (Tabletop Game) / int_9dd0f9bf
comment
Acid-Trip Dimension: In the Broken Realms, cosmic laws break down, and the singular commonality between them is the consistent differences of their realities from the cosmology of the multiverse.
 City of 7 Seraphs (Tabletop Game) / int_9dd0f9bf
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_9dd0f9bf
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_9dd0f9bf
 City of 7 Seraphs (Tabletop Game) / int_9ee0d3eb
type
Land of Faerie
 City of 7 Seraphs (Tabletop Game) / int_9ee0d3eb
comment
Land of Faerie: The Bright Lands is a colourful and unpredictable fey realm, vast and beautiful island in a shining sea. Fairy ships fly across the sky andsail over the surrounding seas to trade, and magical portals in the highlands at its centre lead to mountains and plains in several fey realms. The food of the Bright Lands is exquisite, so much so that the first time a creature eats of it they risk becoming trapped by the beauty of the land. Some regions of the Bright Lands feature pockets of slow or fast time, where time might pass dozens of times as quickly or dozens of times slower.
 City of 7 Seraphs (Tabletop Game) / int_9ee0d3eb
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_9ee0d3eb
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_9ee0d3eb
 City of 7 Seraphs (Tabletop Game) / int_9f63d4f1
type
Our Vampires Are Different
 City of 7 Seraphs (Tabletop Game) / int_9f63d4f1
comment
Our Vampires Are Different: The vampires of Hyraeatan have expanded the scope of traditional vampire powers and weaknesses, including alternate forms such as the dracostrigoi or blood-wyrms bred from an original stock of drakes.
 City of 7 Seraphs (Tabletop Game) / int_9f63d4f1
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_9f63d4f1
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_9f63d4f1
 City of 7 Seraphs (Tabletop Game) / int_a1588c2a
type
Living Ship
 City of 7 Seraphs (Tabletop Game) / int_a1588c2a
comment
Living Ship: The Undreamt's bioships are living products of fleshgrafting gone mad.
 City of 7 Seraphs (Tabletop Game) / int_a1588c2a
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_a1588c2a
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_a1588c2a
 City of 7 Seraphs (Tabletop Game) / int_a24670a4
type
Benevolent Boss
 City of 7 Seraphs (Tabletop Game) / int_a24670a4
comment
Benevolent Boss: Annys Meshra, headmistress of Harvest Hill, is an outwardly severe woman dedicated to shaping the heroes Hyraeatan will need tomorrow. She is frequently found leading young adults through the Academies or watching over a student that another school found before she did.
 City of 7 Seraphs (Tabletop Game) / int_a24670a4
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_a24670a4
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_a24670a4
 City of 7 Seraphs (Tabletop Game) / int_a2836be5
type
Identity Amnesia
 City of 7 Seraphs (Tabletop Game) / int_a2836be5
comment
Identity Amnesia: The xiomorn exile Greengem's past, name and crime were all wiped from his mind upon his exile. When the man known as Peter of the Lantern wandered into Hyraeatan, he was devoid of any memories of his prior life except his faith, saying only that he thought he belonged here. Efforts to repair his mind all have failed. The android known as 101 arrived in Hyraeatan on a voidship of unknown design. He does not remember who he was, only that he was here to destroy something.
 City of 7 Seraphs (Tabletop Game) / int_a2836be5
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_a2836be5
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_a2836be5
 City of 7 Seraphs (Tabletop Game) / int_a2ba7393
type
Day Hurts Dark-Adjusted Eyes
 City of 7 Seraphs (Tabletop Game) / int_a2ba7393
comment
Day Hurts Dark-Adjusted Eyes: Judow and shadow fey can see in the dark, but their eyes are vulnerable to sunlight.
 City of 7 Seraphs (Tabletop Game) / int_a2ba7393
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_a2ba7393
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_a2ba7393
 City of 7 Seraphs (Tabletop Game) / int_a371a459
type
Fighting for a Homeland
 City of 7 Seraphs (Tabletop Game) / int_a371a459
comment
Fighting for a Homeland: Centuries ago, the Daestari were driven from their homeland by the ravages of a magic-corrupting plague and have since founded the Eternal Dawning and taken up the quest to seek a way to cleanse their homeworld. Failing this, they hope to forge a new homeland worthy of their Virtues.
 City of 7 Seraphs (Tabletop Game) / int_a371a459
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_a371a459
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_a371a459
 City of 7 Seraphs (Tabletop Game) / int_a536f3a3
type
Gender-Blender Name
 City of 7 Seraphs (Tabletop Game) / int_a536f3a3
comment
Gender-Blender Name: Judow names are all gender neutral, instead of being different for different genders.
 City of 7 Seraphs (Tabletop Game) / int_a536f3a3
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_a536f3a3
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_a536f3a3
 City of 7 Seraphs (Tabletop Game) / int_a7aef9ff
type
Obfuscating Stupidity
 City of 7 Seraphs (Tabletop Game) / int_a7aef9ff
comment
Obfuscating Stupidity: The Descendants of Dream have a reputation as scatterbrained and unreliable when assigned to Warden duty—an act some maintain intentionally to cover the fact that they sometimes assign saboteurs as Wardens.
 City of 7 Seraphs (Tabletop Game) / int_a7aef9ff
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_a7aef9ff
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_a7aef9ff
 City of 7 Seraphs (Tabletop Game) / int_a90f8f85
type
Clone by Conversion
 City of 7 Seraphs (Tabletop Game) / int_a90f8f85
comment
Clone by Conversion: The Likeness, a contagious persona that was originally a means to immortality for an unconventional member of the House of Heights, turns infectees into more copies of the Likeness. Individuals have only slight variations in appearance and personality to hint at who that copy of the Likeness used to be.
 City of 7 Seraphs (Tabletop Game) / int_a90f8f85
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_a90f8f85
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_a90f8f85
 City of 7 Seraphs (Tabletop Game) / int_aa2bd65c
type
Mordor
 City of 7 Seraphs (Tabletop Game) / int_aa2bd65c
comment
Mordor: In the Schism, the unreality of the City's edge blurs into the temporal maelstrom that caused the fracture that divided the Crowns into two Alternate Timelines. The two fractures collide in ever-shifting temporal storms, where buildings exist in one moment and then vanish in a phosphorescent explosion of memories and would-have-been history. Even the rare magically reinforced buildings and unusual sites that do not disappear flicker and snap back and forth between alternate possible futures, leaving the Schism a dangerous place to visit. Since the War of Arrival, the city of Mennathus on the planet Aldra and the surrounding lands have been cursed with a rotting miasma that weakens magic and renders life barren and sickly. The Daestari of the Arrival speculate they brought the ancient plague of their lost homeworld with them.
 City of 7 Seraphs (Tabletop Game) / int_aa2bd65c
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_aa2bd65c
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_aa2bd65c
 City of 7 Seraphs (Tabletop Game) / int_aa8db5e2
type
Mega City
 City of 7 Seraphs (Tabletop Game) / int_aa8db5e2
comment
Mega City: Issovhol is a mega-metropolis dominating its planet's largest continent. Due to this prominent presence, both the continent and world are known by the name as well.
 City of 7 Seraphs (Tabletop Game) / int_aa8db5e2
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_aa8db5e2
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_aa8db5e2
 City of 7 Seraphs (Tabletop Game) / int_af11866
type
Wizarding School
 City of 7 Seraphs (Tabletop Game) / int_af11866
comment
Wizarding School: The Academies neighbourhood of the Colleges District is home to magical schools that train promising freeschoolers into scholars, mages and other professions.
 City of 7 Seraphs (Tabletop Game) / int_af11866
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_af11866
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_af11866
 City of 7 Seraphs (Tabletop Game) / int_afebbd7
type
And Man Grew Proud
 City of 7 Seraphs (Tabletop Game) / int_afebbd7
comment
And Man Grew Proud: Early in Raxsynsis' history, the House of Heights experimented with the spiritual binding force in two massive cities: the City of Heaven and Ianran, the City of Rings. This ended with a magical civil war which ended with most Eternals killed, the City of Heaven collapsing and Ianran losing the overseers who could drive its powers to their fullness. The scarcity of new divine powers, the fall of the City of Heaven, and the silence of Ianran created a myth according to which the survivors of Raxsynsis had been judged unworthy. Only the rise of other magics kept society intact. In time the people would divide into three societies, two of which try to bind the vestiges of the Eternals or piece together the arcane sciences left behind after the 'War of Heaven'. Adventurers visiting Raxsynsis are likely to become assumed that they are representatives of the ancient Eternals. Accepting this false assumption might put them at odds with the Hima and Kalbra, while denying instead risks being seen as living heresy or worse.
 City of 7 Seraphs (Tabletop Game) / int_afebbd7
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_afebbd7
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_afebbd7
 City of 7 Seraphs (Tabletop Game) / int_b0155044
type
Always Night
 City of 7 Seraphs (Tabletop Game) / int_b0155044
comment
Always Night: Nyctus, the third layer of Prima, is a night teeming with endless hunts and whispered secrets.
 City of 7 Seraphs (Tabletop Game) / int_b0155044
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_b0155044
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_b0155044
 City of 7 Seraphs (Tabletop Game) / int_b0c4bf9b
type
Luxury Prison Suite
 City of 7 Seraphs (Tabletop Game) / int_b0c4bf9b
comment
Luxury Prison Suite: When a powerful citizen is too esteemed to turn over to the Blackblades, but too dangerous to be left free or exiled, they are banished to the Trackless Estates. Here, a potent curse ensures that the damned never leave, although the lavishness of the estates inspires a few to stop trying.
 City of 7 Seraphs (Tabletop Game) / int_b0c4bf9b
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_b0c4bf9b
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_b0c4bf9b
 City of 7 Seraphs (Tabletop Game) / int_b1619b3c
type
Omnicidal Maniac
 City of 7 Seraphs (Tabletop Game) / int_b1619b3c
comment
Omnicidal Maniac: Surtur waits with his burning blade to stride to the Liminus and cleave the Lattice from Yggdrasil and shatter all of creation.
 City of 7 Seraphs (Tabletop Game) / int_b1619b3c
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_b1619b3c
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_b1619b3c
 City of 7 Seraphs (Tabletop Game) / int_b2c737e8
type
Klingon Promotion
 City of 7 Seraphs (Tabletop Game) / int_b2c737e8
comment
Klingon Promotion: Risobeth has led the Marabets for the last hundred years, since assassinating the previous leader. Several attempted coups have sought to overthrow her, but she is both cunning and ruthless, and those who have risen against her were promptly executed.
 City of 7 Seraphs (Tabletop Game) / int_b2c737e8
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_b2c737e8
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_b2c737e8
 City of 7 Seraphs (Tabletop Game) / int_b30b4c06
type
Military School
 City of 7 Seraphs (Tabletop Game) / int_b30b4c06
comment
Military School: Kiredge School of Martial Mastery is a martial training academy where troubled youth are reformed and eager soldiers trained. Kiredge and his staff have brought a greater level of skill to the guards that protect Hyraeatan and keep its worst criminals in check.
 City of 7 Seraphs (Tabletop Game) / int_b30b4c06
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_b30b4c06
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_b30b4c06
 City of 7 Seraphs (Tabletop Game) / int_b3bdf232
type
Alien Geometries
 City of 7 Seraphs (Tabletop Game) / int_b3bdf232
comment
Alien Geometries: The Infinite Spire is located on an orbiting landmass within the Schism, stretched an infinite distance away from the Schism in a way that is physically impossible.
 City of 7 Seraphs (Tabletop Game) / int_b3bdf232
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_b3bdf232
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_b3bdf232
 City of 7 Seraphs (Tabletop Game) / int_b408c009
type
City of Adventure
 City of 7 Seraphs (Tabletop Game) / int_b408c009
comment
City of Adventure: Hyraeatan has been designed with enough internal dangers and challenges to keep player characters occupied when visiting. From a high-level endgame staging area to a first level introduction campaign, the city was designed to support many different types of play. Murderous redcaps, conjured Shadowtide spawned beasts, neglected Sewer reflections or the twisting biblio-dungeons of the Archives, the arenas of the Academies' Grand Games or cross-time courtly intrigue in the Crowns District, the City never stops giving options for adventure.
 City of 7 Seraphs (Tabletop Game) / int_b408c009
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_b408c009
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_b408c009
 City of 7 Seraphs (Tabletop Game) / int_b611d947
type
Pleasure Island
 City of 7 Seraphs (Tabletop Game) / int_b611d947
comment
Pleasure Island: In Ssybellis, the Abyssal realm of Yssirys, soft golden light seems to pour from an unseen sun and a vibrant rainforest is nearly choked with beautiful flowering vines and creepers. However, if a creature tries to leave without Yssirys' permission, the creepers hold fast with an entangling grip that exudes a dimensional anchor effect and prevents most visitors from ever leaving.
 City of 7 Seraphs (Tabletop Game) / int_b611d947
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_b611d947
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_b611d947
 City of 7 Seraphs (Tabletop Game) / int_b7bc7d28
type
Attention Deficit... Ooh, Shiny!
 City of 7 Seraphs (Tabletop Game) / int_b7bc7d28
comment
Attention Deficit... Ooh, Shiny!: Amsano Lom has been known to trail off mid-sentence upon spotting a new or particularly well-crafted magic item.
 City of 7 Seraphs (Tabletop Game) / int_b7bc7d28
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_b7bc7d28
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_b7bc7d28
 City of 7 Seraphs (Tabletop Game) / int_b905c10c
type
The Alcatraz
 City of 7 Seraphs (Tabletop Game) / int_b905c10c
comment
The Alcatraz: As befits a prison capable of holding exceptionally dangerous criminals, Blackblades Prison is exceptionally well-guarded and contains many subtle magical defences.
 City of 7 Seraphs (Tabletop Game) / int_b905c10c
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_b905c10c
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_b905c10c
 City of 7 Seraphs (Tabletop Game) / int_bbfaa837
type
Knight Templar
 City of 7 Seraphs (Tabletop Game) / int_bbfaa837
comment
Knight Templar: Crusaders from the Heavens have shown up on more than one occasion seeking to punish Hyraeatan for its 'hubris' in emulating the angels of the Seven Mounts. The assumption that Shadow is an evil and not a balance has lead to endless acts of bias and intolerance by the Heavens.
 City of 7 Seraphs (Tabletop Game) / int_bbfaa837
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_bbfaa837
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_bbfaa837
 City of 7 Seraphs (Tabletop Game) / int_bd1faab9
type
Accidental Hero
 City of 7 Seraphs (Tabletop Game) / int_bd1faab9
comment
Accidental Hero: After Hyandil and her Lightbringers left Hyraeatan, for the purpose of imbalancing the City enough to cause the Occlusion to destroy it so she could return and recreate it, her plan was thwarted by the completely fortuitous appearance of the Eternal Dawning, who arrived just in time to counter the imbalance of the Lightbringers' exodus, like an act of fate.
 City of 7 Seraphs (Tabletop Game) / int_bd1faab9
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_bd1faab9
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_bd1faab9
 City of 7 Seraphs (Tabletop Game) / int_be8416ea
type
Shrouded in Myth
 City of 7 Seraphs (Tabletop Game) / int_be8416ea
comment
Shrouded in Myth: Kapillarix the Scriptkeeper is dedicated to defending the Bookbinders' hidden libraries in the Archives from looters. He resets traps, bolsters wards, spreads false rumours, and creates decoy cache sites laden with considerably more deadly traps. Few in the Archives have survived a meeting with him, and many believe the Scriptkeeper is nothing more than an urban legend invented to scare the weak away from the vaults.
 City of 7 Seraphs (Tabletop Game) / int_be8416ea
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_be8416ea
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_be8416ea
 City of 7 Seraphs (Tabletop Game) / int_c3648b87
type
Teeth-Clenched Teamwork
 City of 7 Seraphs (Tabletop Game) / int_c3648b87
comment
Teeth-Clenched Teamwork: The Ruby Order (corresponding to the virtue of passion) has often strained against the more rigid traditions of the Eternal Dawning precepts but despite these tensions is considered a necessary place to include those who otherwise might struggle with more demanding virtues.
 City of 7 Seraphs (Tabletop Game) / int_c3648b87
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_c3648b87
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_c3648b87
 City of 7 Seraphs (Tabletop Game) / int_c3bc970f
type
Seers
 City of 7 Seraphs (Tabletop Game) / int_c3bc970f
comment
Seers: The Foreseen use their precognitive skills to foresee dangers to Hyraeatan and advise the Parity Council about the future.
 City of 7 Seraphs (Tabletop Game) / int_c3bc970f
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_c3bc970f
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_c3bc970f
 City of 7 Seraphs (Tabletop Game) / int_c4842ab1
type
Appropriated Appellation
 City of 7 Seraphs (Tabletop Game) / int_c4842ab1
comment
Appropriated Appellation: The name Temple of Coin was originally an insult used by members of the Sanguine Sovereignty. This amused the Temple's founder Rysia, however, and it was soon adopted.
 City of 7 Seraphs (Tabletop Game) / int_c4842ab1
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_c4842ab1
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_c4842ab1
 City of 7 Seraphs (Tabletop Game) / int_c5ee8215
type
Magical Society
 City of 7 Seraphs (Tabletop Game) / int_c5ee8215
comment
Magical Society: Dozens of magical guilds assign jobs to specialist mages across the world of Hanar and vie for the approval of the Magi Council. Their members are regularly evaluated for potential and relative rank to one another. Ranked mages are pushed into ever greater missions of complexity, difficulty, and reward.
 City of 7 Seraphs (Tabletop Game) / int_c5ee8215
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_c5ee8215
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_c5ee8215
 City of 7 Seraphs (Tabletop Game) / int_c7a56f9e
type
The Symbiote
 City of 7 Seraphs (Tabletop Game) / int_c7a56f9e
comment
The Symbiote: Some ceptu enter symbiotic relationships with marine creatures like coral and crustaceans, turning them into armour. Veryx can enter a symbiotic state with humanoids known as semoxa, and are magically shaped to defend the host and augment their health.
 City of 7 Seraphs (Tabletop Game) / int_c7a56f9e
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_c7a56f9e
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_c7a56f9e
 City of 7 Seraphs (Tabletop Game) / int_c8552b9a
type
Elemental Plane
 City of 7 Seraphs (Tabletop Game) / int_c8552b9a
comment
Elemental Plane: The Elemental Planes are nearly endless seas of uniform elemental energy and matter.
 City of 7 Seraphs (Tabletop Game) / int_c8552b9a
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_c8552b9a
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_c8552b9a
 City of 7 Seraphs (Tabletop Game) / int_ca87e3ec
type
No Name Given
 City of 7 Seraphs (Tabletop Game) / int_ca87e3ec
comment
No Name Given: The Seer of Worlds and the Debtholder are only known by their titles.
 City of 7 Seraphs (Tabletop Game) / int_ca87e3ec
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_ca87e3ec
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_ca87e3ec
 City of 7 Seraphs (Tabletop Game) / int_cb54721a
type
Fun with Palindromes
 City of 7 Seraphs (Tabletop Game) / int_cb54721a
comment
Fun with Palindromes: Mirrorkin names tend to be palindromes of 3 or 4 syllables.
 City of 7 Seraphs (Tabletop Game) / int_cb54721a
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_cb54721a
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1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_cb54721a
 City of 7 Seraphs (Tabletop Game) / int_cbe687ab
type
Corrupt Corporate Executive
 City of 7 Seraphs (Tabletop Game) / int_cbe687ab
comment
Corrupt Corporate Executive: The Temple of Coin exists to enrich its membership at all costs, to profit as deeply and frequently as possible, to gain controlling interest in Creation. In time, it has acquired and re-marketed forbidden secrets, indulged in usury and simony, and accrued a virtually limitless fortune.
 City of 7 Seraphs (Tabletop Game) / int_cbe687ab
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_cbe687ab
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_cbe687ab
 City of 7 Seraphs (Tabletop Game) / int_ce5bcd44
type
Superhero School
 City of 7 Seraphs (Tabletop Game) / int_ce5bcd44
comment
Superhero School: Lineage Academy is where children born into families with generational powers enroll in order to curate and carefully cultivate their unique lineages.
 City of 7 Seraphs (Tabletop Game) / int_ce5bcd44
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_ce5bcd44
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_ce5bcd44
 City of 7 Seraphs (Tabletop Game) / int_cea9db1
type
Not Always Evil
 City of 7 Seraphs (Tabletop Game) / int_cea9db1
comment
Not Always Evil: Unlike in the official Pathfinder campaign setting, it is entirely possible for non-evil vampires to exist in the City of 7 Seraphs.
 City of 7 Seraphs (Tabletop Game) / int_cea9db1
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_cea9db1
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_cea9db1
 City of 7 Seraphs (Tabletop Game) / int_ceb7336a
type
Wetware CPU
 City of 7 Seraphs (Tabletop Game) / int_ceb7336a
comment
Wetware CPU: Cognos is an arcane computer made from an astonishing variety of brain matter harvested from millions of specimens and powered by transposed and surgically-altered flesh. It bristles with the wretched remains of mortals who either crossed the kytons and were integrated into it, or gave themselves willingly as components to be welded into a whole that is greater than the sum of their parts.
 City of 7 Seraphs (Tabletop Game) / int_ceb7336a
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_ceb7336a
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_ceb7336a
 City of 7 Seraphs (Tabletop Game) / int_cf314438
type
Warrior Heaven
 City of 7 Seraphs (Tabletop Game) / int_cf314438
comment
Warrior Heaven: The Endless Fields of Valhalla are the shining reward of the Eihnar—the glorious dead who fought for passion and freedom, falling as they defended their homes and loved ones on their own terms.
 City of 7 Seraphs (Tabletop Game) / int_cf314438
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_cf314438
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_cf314438
 City of 7 Seraphs (Tabletop Game) / int_d2566b32
type
Hunting the Most Dangerous Game
 City of 7 Seraphs (Tabletop Game) / int_d2566b32
comment
Hunting the Most Dangerous Game: The goods Marabets value the most is novel prey: creatures they can release and hunt down for sport, with the highest price paid for sentience.
 City of 7 Seraphs (Tabletop Game) / int_d2566b32
featureApplicability
1.0
 City of 7 Seraphs (Tabletop Game) / int_d2566b32
featureConfidence
1.0
 City of 7 Seraphs (Tabletop Game)
hasFeature
City of 7 Seraphs (Tabletop Game) / int_d2566b32
 City of 7 Seraphs (Tabletop Game) / int_d303e45e
type
Citadel City
 City of 7 Seraphs (Tabletop Game) / int_d303e45e
comment
Citadel City: Dark stone walls, no less than three storeys in height at any point, surround each of the seven major Latticeways into Hyraeatan and contain dozens of barracks. Each wall terminates in a massive dual-channel gate, which only travellers with an official writ of trade are allowed to enter.
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type
Inter-Service Rivalry
 City of 7 Seraphs (Tabletop Game) / int_d54b9eb3
comment
Interservice Rivalry: The leaders of both the Sanguine Sovereignty and the Church of the Faith Devoured were all sired directly by (or at least claim to have been sired directly by) Aphos himself. Despite this blurry distinction between the two, there has been growing tension simmering out of the public eye and the emergence of subtle ideological fault-lines between them, primarily upon the issue of who most directly represents and speaks for Aphos. Aphos himself rarely intervenes, and likely sees the conflict as a natural and beneficial reflection of his philosophy.
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Mobile Kiosk
 City of 7 Seraphs (Tabletop Game) / int_d5574e62
comment
Mobile Kiosk: Instead of shops, merchants in the Water Market sell goods right out of their open-topped watercraft. Each night these boats disperse, only to gather again at dawn the next day. No street or merchant location is ever the same.
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type
Eyes Do Not Belong There
 City of 7 Seraphs (Tabletop Game) / int_d57dfae4
comment
Eyes Do Not Belong There: Dozens of eyes stare forth from every part of the Master of the Docks, many able to project arcane effects.
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Soul Jar
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Soul Jar: Anshuri is an amulet bearing the soul of an ancient priestess of a Prime World.
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Immortality Seeker
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comment
Immortality Seeker: The House of Heights's central effort is to achieve various forms of immortality. They often rapidly engineer environmental, arcane or social circumstances around a member's pending transformation, and abandon the effort, if it is a failure. A small contingent of the Steamwalkers has never truly given up on the goal of energetic immortality and are currently conducting their cutting edge research in the facility of Neo-Locus One.
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You Can't Go Home Again
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You Can't Go Home Again: Zynehallia hails from a region of the Shadow Plane parallel to the planet Akasaat in the Aethera star system. She found a lost fragment of the Lattice that pointed her toward Hyraeatan, but when she tried returning home to rescue her family, she found that the twisting ways of Shadow seem to fight against her.
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Torture Technician
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comment
Torture Technician: Mindbreakers are Blackblades dedicated to mental devastation. Consummate interrogators and torturers, mindbreakers most often apply their talents in the Blackblades' Prison, extracting confessions from prisoners and leading them to the truths offered by the Blackblades. Etalix believes that all life ends in twitching agony whether one is free to die as they choose or subjugated and imprisoned. His routine as a jailer was designed to drive this point home to his captives through any means at his disposal, and he relished in breaking a prisoner such that they would embrace and relish the despair and agony of their own isolation and hopelessness as he does.
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 City of 7 Seraphs (Tabletop Game) / int_dc167d72
type
Knowledge Broker
 City of 7 Seraphs (Tabletop Game) / int_dc167d72
comment
Knowledge Broker: If enough coin, goods or knowledge is offered, Traduce can relate nearly any of the City's current rumours or secrets to be had. An information broker known throughout the Blackwreath, Yix-Nix claims to be the most knowledgeable ears in the City. He is notoriously willing to sell the secrets he encounters, leading some Parities to use him to spread misinformation or casual secrets to implement plans.
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 City of 7 Seraphs (Tabletop Game) / int_df02a97f
type
City of Canals
 City of 7 Seraphs (Tabletop Game) / int_df02a97f
comment
City of Canals: In the Pacts District, a canal system acts as dividing lines between the various markets and provides for the easy transport of goods and materials. The water flows from four pools, fed by small rips into the Plane of Water. Closer to the Nearring, the canal is called the Altos, and its blue waters offer pleasant boating as well as an everflowing source of drinking water. In contrast, in the Farring, the canal is known as the Palus, and its murky depths are choked with rubbish, runoff from factories and alchemical pollution.
 City of 7 Seraphs (Tabletop Game) / int_df02a97f
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 City of 7 Seraphs (Tabletop Game) / int_dfbdfc6f
type
Underwater City
 City of 7 Seraphs (Tabletop Game) / int_dfbdfc6f
comment
Underwater City: The Undertow is a ceptu settlement, submerged off the coast of Hyraeatan's Docks District.
 City of 7 Seraphs (Tabletop Game) / int_dfbdfc6f
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type
Bizarre Alien Sexes
 City of 7 Seraphs (Tabletop Game) / int_e1836adf
comment
Bizarre Alien Sexes: Young ceptu exhibit many features of males of other species. As they age, they metamorphose into an egg-laying state like a female, before finally becoming a carrier that gathers fertilised eggs and gestates them in an optimally maturation environment.
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 City of 7 Seraphs (Tabletop Game) / int_e1ecdac3
type
Our Gods Are Different
 City of 7 Seraphs (Tabletop Game) / int_e1ecdac3
comment
Our Gods Are Different: Divine beings in the City of 7 Seraphs are divided into one of two categories: Eternals or Divinities. The Eternals, aspects of the first Sources of creation, came first and cultivate a pure expression of their related forces. The Divinities arose later, congealing from the spiritual residues of creation. They are the beliefs and dreams of men given form and require such belief to thrive and grow. An elusive third group of beings is said to exist, the so-called Zenith Powers, who are said to balance the divide of Eternal and Divinity and have aspects of both.
 City of 7 Seraphs (Tabletop Game) / int_e1ecdac3
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 City of 7 Seraphs (Tabletop Game) / int_e3c73673
type
Keeper of Forbidden Knowledge
 City of 7 Seraphs (Tabletop Game) / int_e3c73673
comment
Keeper of Forbidden Knowledge: The Bookbinders go to incredible lengths to gather knowledge, including maintaining a massive espionage network stretching through the other Parities and far beyond Hyraeatan itself. They espouse a careful viewpoint of control, seeing knowledge as a dangerous weapon whose access has to be earned, but assert that all knowledge must be kept and preserved, instead of destroyed.
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 City of 7 Seraphs (Tabletop Game) / int_e5507f60
type
Truce Zone
 City of 7 Seraphs (Tabletop Game) / int_e5507f60
comment
Truce Zone: The war between the New Reign and Lightbearers is physically incapable of spilling out of the Crowns District. Time's Gate is seen as a neutral ground, governed by the independent Exile Council, who has gone to great lengths to negotiate peace between the factions. If Marabets and Anlaces need to deal with each other, they generally do so in Port Cricozarn, as it is considered neutral territory.
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 City of 7 Seraphs (Tabletop Game) / int_e596f27b
type
Star-Crossed Lovers
 City of 7 Seraphs (Tabletop Game) / int_e596f27b
comment
Star-Crossed Lovers: Invarra Ciel, member of the Steamwalkers, has been involved with Alissa Starbow, member of the Bookbinders, in a secret affair for over a year. Each gifts the other with small 'pillow victories' to alleviate suspicion of their trysts. In addition to the dim view their Parities would take of the relationship, things are made worse by the fact that neither of their wives know about the liaisons.
 City of 7 Seraphs (Tabletop Game) / int_e596f27b
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 City of 7 Seraphs (Tabletop Game) / int_e6ce4b
type
The Maze
 City of 7 Seraphs (Tabletop Game) / int_e6ce4b
comment
The Maze: The Labyrinth is a series of interconnected mazes and puzzle-rooms hidden beneath the streets of the Archives, believed to be the entrance to the greatest Bookbinder library, although some suspect the whole thing might be a decoy. The Labyrinth is so expansive and treacherous that none has reached its end, and its walls shift randomly, making it unmappable. Isonus, a layer of the Vile Geometries, has been described by visitors as a massive metallic labyrinth in varying states of corrosion and disrepair with occasional spaces as fresh as new blooded surgical steel.
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 City of 7 Seraphs (Tabletop Game) / int_e75be4b3
type
MacGuffin Super-Person
 City of 7 Seraphs (Tabletop Game) / int_e75be4b3
comment
MacGuffin Super-Person: Niphuni is rumoured to be able to remove the fractured temporal condition once acquired. Both Queen Aphorasia and the High Adjutant are said to be recruiting genie binders and lamp mages in the hopes to eventually entrap Niphuni and shift the balance of power in the Breachway.
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 City of 7 Seraphs (Tabletop Game) / int_e8b0f099
type
Dark Is Evil
 City of 7 Seraphs (Tabletop Game) / int_e8b0f099
comment
Dark Is Evil: The judow are tainted with the blood of shadows, and are drawn toward law and evil, although a growing amount of them have taken a decided turn from evil.
 City of 7 Seraphs (Tabletop Game) / int_e8b0f099
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 City of 7 Seraphs (Tabletop Game) / int_ea39d156
type
Who Wants to Live Forever?
 City of 7 Seraphs (Tabletop Game) / int_ea39d156
comment
Who Wants to Live Forever?: Rhyzala do not die of old age. However, at one point, they feel the urge to be extracted. The rhyzala returns to a crowd and vanishes as inexplicably as they entered the world. Rhyzala that do not heed the call find that their minds deteriorate, as the strain of having to live in a three-dimensional reality erodes their mind, not unlike dementia.
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 City of 7 Seraphs (Tabletop Game) / int_edcc813f
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Fantastic Caste System
 City of 7 Seraphs (Tabletop Game) / int_edcc813f
comment
Fantastic Caste System: Traditionally, the Hands of Onus believe in a hierarchy of burdens, which they call the Ladder of Weights. This hierarchy is remarkably classist, as it puts physical labourers (who bear burdens by muscle power alone) at the bottom, middle-class professions (who bear monetary debts) at the middle, and educated professionals (who bear personal obligations, or are obliged to support the whole society) at the top.
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Indentured Servitude
 City of 7 Seraphs (Tabletop Game) / int_f2b03c88
comment
Indentured Servitude: Steep fines are the universal punishment for transgressions in the Archives, and those unable to pay must work off their fines by serving as indentured servants of the district.
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type
Military Academy
 City of 7 Seraphs (Tabletop Game) / int_f5c6409a
comment
Military Academy: Those who study the art of war at PonPon Académie are immersed in punishing physical challenges and taught tactics. While expected to be competent fighters, they are being primed to become officers and military geniuses, not grunts.
 City of 7 Seraphs (Tabletop Game) / int_f5c6409a
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Organ Theft
 City of 7 Seraphs (Tabletop Game) / int_f6370d13
comment
Organ Theft: The Weavers of Fate is a sect of the Foreseen that trades in illegal fate eater organs.
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 City of 7 Seraphs (Tabletop Game) / int_f6a0872
type
Mage Tower
 City of 7 Seraphs (Tabletop Game) / int_f6a0872
comment
Mage Tower: The Locus of Pyres is the prime nexus of arcane magic and brings forth the raw power of the inner planes. Mythic characters empowered at the Loci of Pyres are most often archmagi, overmagi, scions of high sorcery, and a portion of the worldsingers.
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 City of 7 Seraphs (Tabletop Game) / int_f75c32cb
type
Organic Bra
 City of 7 Seraphs (Tabletop Game) / int_f75c32cb
comment
Organic Bra: Rhyzala 'wear' trains of tendrils and organic loincloths, which are actually psychoactive components of their skin that assume roughly clothes-like shapes.
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 City of 7 Seraphs (Tabletop Game) / int_fab3c1e1
type
Weakened by the Light
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comment
Weakened by the Light: The judrai are able to withstand only minutes of exposure to light before burning away into nothingness.
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You Killed My Father
 City of 7 Seraphs (Tabletop Game) / int_fb6b207f
comment
You Killed My Father: Ish Greybane, scarred by lingering ancestral memory of her grandmother's tortures at the hands of Gorrobreth the Dirge Eternal, is an expert kyton hunter.
 City of 7 Seraphs (Tabletop Game) / int_fb6b207f
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Perpetual Storm
 City of 7 Seraphs (Tabletop Game) / int_fba50b70
comment
Perpetual Storm: The Radia is a storm caused by the convergence of the Liminal Planes that endlessly bleeds multiversal energy.
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 City of 7 Seraphs (Tabletop Game) / int_fcd46998
type
Red-Light District
 City of 7 Seraphs (Tabletop Game) / int_fcd46998
comment
Red Light District: Bars, brothels, powder dens, and more all cluster in the Garter, because inside its borders all are legal. The Master of the Docks prefers to keep the vice confined in one place rather than fight it everywhere.
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 City of 7 Seraphs (Tabletop Game) / int_fe1b2e75
type
Bigger on the Inside
 City of 7 Seraphs (Tabletop Game) / int_fe1b2e75
comment
Bigger on the Inside: Perhaps due to the influence of fey magic, distances within the Orchard District can be even less reliable than normal for the Shadow Plane, and the stabilisation of the Seraphs only prevents the district from becoming unbound. The district is thus much larger than its walls might seem to allow.
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 City of 7 Seraphs (Tabletop Game) / int_ff37e104
type
Treetop Town
 City of 7 Seraphs (Tabletop Game) / int_ff37e104
comment
Tree Top Town: The Silver Heights is a series of sprawling estates, vineyard and villas in the treetops of the Verge. Of elven and fey design, they do no harm to the trees from which they grow.
 City of 7 Seraphs (Tabletop Game) / int_ff37e104
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Thin Dimensional Barrier
 City of 7 Seraphs (Tabletop Game) / int_ff769d04
comment
Thin Dimensional Barrier: So great is the Radia's power that it strains the boundaries between planes and bleeds the energies it interacts with from across the entire multiverse into weather-like effects throughout the City of 7 Seraphs.
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City of 7 Seraphs (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 City of 7 Seraphs (Tabletop Game)
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Alien Sky / int_290090d4
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 City of 7 Seraphs (Tabletop Game)
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 City of 7 Seraphs (Tabletop Game)
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