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Duel Masters (Tabletop Game)

 Duel Masters (Tabletop Game)
type
TVTItem
 Duel Masters (Tabletop Game)
label
Duel Masters (Tabletop Game)
 Duel Masters (Tabletop Game)
page
DuelMasters
 Duel Masters (Tabletop Game)
comment
Duel Masters is a Collectible Card Game jointly developed by Wizards of the Coast and Takara Tomy, based on the card game which appeared in the Duel Masters manga and anime. Despite being relatively obscure in the west, the game is one of the most popular collectible card games in Japan, and is popular enough to compete with Yu-Gi-Oh! and Magic: The Gathering as one of Japan's most played trading card games.Gameplay-wise, the game's core mechanics are derived from Magic: The Gathering, as a result of some interesting historical developments when Duel Masters was a Magic manga, which are overviewed on the franchise page. There are 5 Civilizations (Fire, Water, Light, Darkness and Nature), and playing any of the cards require paying Mana from your Mana Zone. Decks must have a minimum of 40 cards, and a maximum of 4 copies of an individual card.One big difference from Magic is that it does away with Mana-supplying Lands; instead, any card can be put into the Mana Zone to generate Mana. This gives the game more flexibility against "dead draws" than almost any other card game, at the price of forcing players to make decisions on which card should be used for Mana, and which ones to keep.Another difference is the absence of Life, which is replaced with 5 Shields, the top five cards from the player's deck placed face down in the Shield Zone at the start of the game. Shields are broken by creature attacks, and broken Shield cards are added to their owner's hand, or immediately played at 0 mana cost if they have the Shield Trigger ability. When all the Shields are broken, landing one more direct attack on the shieldless player will cause them to lose the game and grant their opponent victory. Running out of cards in a player's deck to draw from will also cause a loss.It spawned a few games for the GBA and for the PS2.While the game was canceled in 2005 in America (and worldwide), it still keeps on running in Japan.Not to be confused with the American remake, Kaijudo.Not to be confused with Duel Monsters.
 Duel Masters (Tabletop Game)
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2024-02-15T09:15:17Z
 Duel Masters (Tabletop Game)
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2024-02-15T09:15:17Z
 Duel Masters (Tabletop Game)
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 Duel Masters (Tabletop Game) / int_113480b7
type
Canon Foreigner
 Duel Masters (Tabletop Game) / int_113480b7
comment
Canon Foreigner: Tatsurion, created for the North American reboot/Expy Kaijudo, has its own DM card in Japan.
 Duel Masters (Tabletop Game) / int_113480b7
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Instant-Win Condition
 Duel Masters (Tabletop Game) / int_13f5b1b
comment
Instant-Win Condition: Ultimate Galaxy Universe, Ken Geki, Alephtina, Spiritual Princess, and Cyber J Eleven More cards have since been added to the list, here's the full list.
 Duel Masters (Tabletop Game) / int_13f5b1b
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Title Drop
 Duel Masters (Tabletop Game) / int_18d15922
comment
Title Drop: Eternal Phoenix was released in the set... Eternal Phoenix.
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Adaptive Ability
 Duel Masters (Tabletop Game) / int_20e7ed4f
comment
Adaptive Ability: Survivors share their abilities among each other.
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More Dakka
 Duel Masters (Tabletop Game) / int_2b706ca
comment
More Dakka: Almost every creature in the Fire Civilization.
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Awesome, but Impractical
 Duel Masters (Tabletop Game) / int_2bdae2ae
comment
Awesome, but Impractical: Romanoff Kaiser NEX, the Super Enlightened requires you to evolve from a creature that evolves from a creature that evolves from a creature. Sarutahiko, the Great Hero makes things much easier, though.
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 Duel Masters (Tabletop Game) / int_302730a
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Fusion Dance
 Duel Masters (Tabletop Game) / int_302730a
comment
Creatures with the God-Link abilities started with fusing with each other by the sides, attacking and blocking as one. Then the way future Gods could link got more elaborate, culminating in a 2x3 formation involving six Gods focused around Atom, the Divine Core. Psychic Creatures take this one step further. A Psychic Super Creature involves multiple cards (usually three) flipping at the same time and fusing into one tall creature once the condition is fulfilled, with stats and abilities that no normal creature would usually be seen having. Draghearts take this another step further, with All Over the World requiring FIVE different cards to flip at once, and all of them linking together in a V formation, which no set of cards has done before.
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 Duel Masters (Tabletop Game) / int_52db461d
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Significant Anagram
 Duel Masters (Tabletop Game) / int_52db461d
comment
Significant Anagram: The names of many, many cards in the TCG are anagrams of their Japanese names.
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Yin-Yang Bomb
 Duel Masters (Tabletop Game) / int_5669577c
comment
Yin-Yang Bomb: Any Light and Darkness creature, naturally. Also, the Mystic Light creatures.
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 Duel Masters (Tabletop Game) / int_58204b95
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Magic Knight
 Duel Masters (Tabletop Game) / int_58204b95
comment
Magic Knight: Knight creatures and their "Magic Shot" spells.
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Enemy Mine
 Duel Masters (Tabletop Game) / int_5989e3b6
comment
Enemy Mine: The storyline in the Dark Emperor pack has Light, Water, Fire, and Nature civilizations ally against the Darkness civilization.
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 Duel Masters (Tabletop Game) / int_5f965a35
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Out-of-Turn Interaction
 Duel Masters (Tabletop Game) / int_5f965a35
comment
Out-of-Turn Interaction: While most card abilities in Duel Masters are available only on the player's turn, trigger abilities can be triggered outside of the player's turn, and breaking a shield with a Shield Trigger lets the player use it immediately, in the middle of the opponent's turn, at no cost.
 Duel Masters (Tabletop Game) / int_5f965a35
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Cultural Translation
 Duel Masters (Tabletop Game) / int_7d49d74a
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Cultural Translation: Later expansions start using flavor text based on the Gag Dub of the anime.
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 Duel Masters (Tabletop Game) / int_7fa1f01c
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Dracolich
 Duel Masters (Tabletop Game) / int_7fa1f01c
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Dracolich: Zombie Dragons.
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Arson, Murder, and Jaywalking
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Arson, Murder, and Jaywalking: Valkyer, Starstorm Elemental's flavor text.
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Badass Creed
 Duel Masters (Tabletop Game) / int_86c192f4
comment
Badass Creed:
 Duel Masters (Tabletop Game) / int_86c192f4
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 Duel Masters (Tabletop Game) / int_8774fb47
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Eldritch Abomination
 Duel Masters (Tabletop Game) / int_8774fb47
comment
Quite a few of the Phoenixes are Eldritch Abominations, strangely enough. Any Phoenix with 'Supernova' in its name will more-than-likely be this.
 Duel Masters (Tabletop Game) / int_8774fb47
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 Duel Masters (Tabletop Game) / int_8bb6d274
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Comeback Mechanic
 Duel Masters (Tabletop Game) / int_8bb6d274
comment
Comeback Mechanic: Broken shields are usually put into your hand, and if it has a Shield Trigger ability you get to play that card for free right away. This means that advancing the win condition will feed your opponent card advantage to mount a counterattack, and shield triggers can also punish aggressive players taking an early lead.
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 Duel Masters (Tabletop Game) / int_91e894b4
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Apocalypse How
 Duel Masters (Tabletop Game) / int_91e894b4
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Apocalypse How: As said in Quark, the Original God's flavor text, Original Heart attempted to bring about a Class 5 or 6.
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 Duel Masters (Tabletop Game) / int_932da128
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Monster Clown
 Duel Masters (Tabletop Game) / int_932da128
comment
Monster Clown: Jester Brain depicts one.
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 Duel Masters (Tabletop Game) / int_952bcf83
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The Phoenix
 Duel Masters (Tabletop Game) / int_952bcf83
comment
The Phoenix: Well...kind of. Most of them are pretty far from traditional Phoenixes, crossing into Eldritch Abomination territory in quite a few cases.
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 Duel Masters (Tabletop Game) / int_963e7a0f
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Random Effect Spell
 Duel Masters (Tabletop Game) / int_963e7a0f
comment
Random Effect Spell: Any spell that requires shuffling the deck before doing something. Mystery Cube is a good example GR Summoning. You don't know which creature you'll get from the GR Zone (12 cards, no more than 2 of each creature), but your odds are 1-in-6 at best that it's the one you want.
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Cowboy
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Cowboy: Jolly the Johnny is undoubtedly one.
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Evolutionary Levels
 Duel Masters (Tabletop Game) / int_9b76b81
comment
Evolutionary Levels: Ken, Crimson Lord and its four evolutions.
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 Duel Masters (Tabletop Game) / int_9f240209
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Gag Dub
 Duel Masters (Tabletop Game) / int_9f240209
comment
Gag Dub: While the Japanese flavor texts of cards have a relatively serious tone, those of the English cards ignore translation and go for something sillier.
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 Duel Masters (Tabletop Game) / int_ba7c20be
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Call a Hit Point a "Smeerp"
 Duel Masters (Tabletop Game) / int_ba7c20be
comment
Call a Hit Point a "Smeerp": On in this case, call an equipment card a Cross Gear.
 Duel Masters (Tabletop Game) / int_ba7c20be
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 Duel Masters (Tabletop Game) / int_c03fec8b
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Non-Standard Game Over
 Duel Masters (Tabletop Game) / int_c03fec8b
comment
Nonstandard Game Over: Bombazar, Dragon of Destiny, Suva, Emperor of the Gods, and Gabriella, Holy Princess.
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Samurai
 Duel Masters (Tabletop Game) / int_c091ce5f
comment
Samurai: Samurai, obviously.
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Rock Monster
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comment
Rock Monster: The Rock Beast family of cards.
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Angels, Devils and Squid
 Duel Masters (Tabletop Game) / int_cd6b88cd
comment
Angels, Devils and Squid: You can build a Deck like this if you mix Light and Darkness Civilizations and use some of the more Eldritch Abomination-type Phoenixes.
 Duel Masters (Tabletop Game) / int_cd6b88cd
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Serial Escalation
 Duel Masters (Tabletop Game) / int_ce104b8e
comment
Serial Escalation: Naturally, given the new mechanics and variants thereof when new sets are introduced. Evolution creatures, being one of the oldest mechanics, get the greatest number of variations. Originally, it involved placing a stronger creature on top of another. Then Vortex evolution was introduced, behaving like a Fusion Dance between two creatures. Then three creatures. Then evolution creatures that evolve specifically off other evolution creatures were introduced, etc. See here for a full list. For the first 10 sets or so each card could only belong to a specific Civilization. Then, cards of two civilizations were introduced. Then three (counterbalanced by the fact they cannot tap for mana), then five, and culminating in cards not associated with any Civilization at all. The earliest of the "breaker" keywords was double breaker, letting a creature break 2 shields at once. Then triple breaker was added in the fifth set to befit really grandiose creatures. It kept escalating until the biggest creatures now can break all your opponent's shields at once. Creatures with the God-Link abilities started with fusing with each other by the sides, attacking and blocking as one. Then the way future Gods could link got more elaborate, culminating in a 2x3 formation involving six Gods focused around Atom, the Divine Core. Psychic Creatures take this one step further. A Psychic Super Creature involves multiple cards (usually three) flipping at the same time and fusing into one tall creature once the condition is fulfilled, with stats and abilities that no normal creature would usually be seen having. Draghearts take this another step further, with All Over the World requiring FIVE different cards to flip at once, and all of them linking together in a V formation, which no set of cards has done before. The card art also gets more elaborate. Stronger, rarer, or promotional cards have art so elaborate that it bursts out onto the rest of the card and goes under the card text, which can make some wordy cards difficult to read. Creatures with God-Link have modified image borders such that when they're fully linked all card arts join together into a large mural. Psychic Super Creatures, once everything is linked, have three entire cards' worth of space to accommodate their art.
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Guest Fighter
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comment
Guest Fighter: Bass makes an appearance as a promotional card, as does MegaMan.EXE himself. Optimus Prime. True to his Transformers nature, he has a double-sided card for vehicle and robot modes. From Puzzle & Dragons: Red Dragon Caller, Sonia and Awoken Zeus Olympios. From Magic: The Gathering: Jace and Nicol Bolas From The Nightmare Before Christmas: Jack Skellington.
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 Duel Masters (Tabletop Game) / int_d88e125e
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Our Dragons Are Different
 Duel Masters (Tabletop Game) / int_d88e125e
comment
Our Dragons Are Different: This game loves its Dragons. There are to date 40 races of them and they're often among the strongest creatures in the game.
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Expy
 Duel Masters (Tabletop Game) / int_e5421161
comment
Expy: The five civilizations are Expies of the five colors of Magic: The Gathering.
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Nerf
 Duel Masters (Tabletop Game) / int_e545e190
comment
Nerf: Several cards got edited in the transition from their Japanese iteration to the English version. For instance, Cyber Brain which draws three cards was watered down into Brain Serum, which only draws two.
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Big Creepy-Crawlies
 Duel Masters (Tabletop Game) / int_eb4086e3
comment
Big Creepy-Crawlies: Giant Insects.
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Bread, Eggs, Milk, Squick
 Duel Masters (Tabletop Game) / int_eef90616
comment
Bread, Eggs, Milk, Squick: The flavor text of Tulk, the Oracle.
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 Duel Masters (Tabletop Game) / int_f9b4eb23
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Symmetric Effect
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comment
Symmetric Effect: The "Galaxy Breaker" ability lets a creature break all of your opponent's shields in one attack, at the cost of breaking all of yours after the attack.
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Duel Masters (Tabletop Game)

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 Duel Masters (Tabletop Game)
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Duel Masters (Tabletop Game)