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Gamma World (Tabletop Game)

 Gamma World (Tabletop Game)
type
TVTItem
 Gamma World (Tabletop Game)
label
Gamma World (Tabletop Game)
 Gamma World (Tabletop Game)
page
GammaWorld
 Gamma World (Tabletop Game)
comment
A classic role-playing game originally created by TSR, the same people who made Dungeons & Dragons. Centuries after a vaguely defined apocalypse, a radioactive and ruin-strewn Earth is inhabited by mutants, sentient animals and plants, and insane half-functioning robots, all of whom compete for influence as a strange new civilization begins its long climb out of barbarism. Gamma World was heavily influenced by TSR's earlier sci-fi RPG, Metamorphosis Alpha.Despite what the above description might suggest, the setting rarely takes itself too seriously, and the players are strongly encouraged to have fun and not think too hard about how silly it all is.The game has gone through seven editions so far; TSR published the first three from 1978 to 1985 with their own unique rule sets. 1992's 4th Edition was based on the same engine as D&D's 2nd edition, and 1995's 5th was a supplement for the sci-fi RPG Alternity. In 2002, Wizards of the Coast, which had since absorbed TSR, published a wacky homage to Gamma World entitled Omega World in Polyhedron magazine.The setting was licensed by Sword & Sorcery Studios (a subsidiary of White Wolf) and heavily revised for d20 Modern in 2003. This new edition recasts the apocalypse as a war among post-Singularity civilizations, a horrific spasm of nanotechnological and biological warfare (with a few nukes thrown in for old time's sake). The old creatures and robots are nearly all retained, but given new and detailed explanations that are designed to elicit horror and awe rather than cheap jokes.Most recently, Wizards of the Coast released a seventh edition of Gamma World, using the 4th edition Dungeons & Dragons rules, in October 2010. The game was far more humorous, from character creation to Omega Tech descriptions. The 7th Edition setting is one where "the Big Mistake" merged all possible worlds into one, and really leaves the door open for player interpretation.One tragic trend of Gamma World's long history is that most editions only see a handful of books before a new edition comes out and renders all the previous books obsolete. This reached its zenith with the Alternity version, which had only a single, core rulebook before being discontinued.
 Gamma World (Tabletop Game)
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 Gamma World (Tabletop Game)
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DBTropes
 Gamma World (Tabletop Game) / int_11a4bc8b
type
Spike Shooter
 Gamma World (Tabletop Game) / int_11a4bc8b
comment
Spike Shooter: The mutations "Quills or Spines" and "Thorn Thrower" allow creatures to throw quills, spines or thorns at opponents and damage them.
 Gamma World (Tabletop Game) / int_11a4bc8b
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1.0
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Gamma World (Tabletop Game) / int_11a4bc8b
 Gamma World (Tabletop Game) / int_14beeefd
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Darker and Edgier
 Gamma World (Tabletop Game) / int_14beeefd
comment
Darker and Edgier: The original game when it first came out. It's said to have popularized dark humor in RPGs.
 Gamma World (Tabletop Game) / int_14beeefd
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1.0
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Gamma World (Tabletop Game) / int_14beeefd
 Gamma World (Tabletop Game) / int_19ba91b5
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Home Field Advantage
 Gamma World (Tabletop Game) / int_19ba91b5
comment
Home Field Advantage: The adventure GW6 Alpha Factor. Jeremiah Coot has filled his base Mindkeep with all sorts of traps, including false vines that cause any opponent who tries to swing on them to fall.
 Gamma World (Tabletop Game) / int_19ba91b5
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Gamma World (Tabletop Game) / int_19ba91b5
 Gamma World (Tabletop Game) / int_1a8b9a47
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Rule of Fun
 Gamma World (Tabletop Game) / int_1a8b9a47
comment
Rule of Fun: ...and why should there be?
 Gamma World (Tabletop Game) / int_1a8b9a47
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1.0
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Gamma World (Tabletop Game) / int_1a8b9a47
 Gamma World (Tabletop Game) / int_1cc9f5e5
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Playing with Fire
 Gamma World (Tabletop Game) / int_1cc9f5e5
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Playing with Fire
 Gamma World (Tabletop Game) / int_1cc9f5e5
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Gamma World (Tabletop Game) / int_1cc9f5e5
 Gamma World (Tabletop Game) / int_1e5c343a
type
Anti-Radiation Drug
 Gamma World (Tabletop Game) / int_1e5c343a
comment
Anti-Radiation Drug: In 1st edition, one of the types of medical equipment left by the Ancients is Anti-Radiation Serum. If it is administered to someone immediately after they've been exposed to hard radiation, it will cure all hit points of damage inflicted by the radiation.
 Gamma World (Tabletop Game) / int_1e5c343a
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1.0
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Gamma World (Tabletop Game) / int_1e5c343a
 Gamma World (Tabletop Game) / int_21d70919
type
Crapsack World
 Gamma World (Tabletop Game) / int_21d70919
comment
Crapsack World: Global civilization has been eradicated, the world is now a radioactive and monster-infested wasteland, only a small handful of settlements retain more than a Renaissance tech level, and the few survivors who aren't living hand to mouth seem intent on raiding or oppressing their neighbors. While some editions set a tone of hope for the future, there seems little or no prospect of Gamma Terra climbing out of its dark age any time soon.
 Gamma World (Tabletop Game) / int_21d70919
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1.0
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Gamma World (Tabletop Game) / int_21d70919
 Gamma World (Tabletop Game) / int_222dc873
type
Black Comedy
 Gamma World (Tabletop Game) / int_222dc873
comment
Black Comedy: The entire landscape is a mass grave, but it's hard to feel terribly somber in a world where location names are puns, monsters have LEGO Genetics and alphabet-soup names, and most of the heroes look like the rejects from any other game's monster lists.
 Gamma World (Tabletop Game) / int_222dc873
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Gamma World (Tabletop Game) / int_222dc873
 Gamma World (Tabletop Game) / int_25248a68
type
Ammunition Backpack
 Gamma World (Tabletop Game) / int_25248a68
comment
Ammunition Backpack: The fusion rifle is connected to a backpack that contains the atomic energy cell that powers it.
 Gamma World (Tabletop Game) / int_25248a68
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1.0
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Gamma World (Tabletop Game) / int_25248a68
 Gamma World (Tabletop Game) / int_2588feac
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Winged Humanoid
 Gamma World (Tabletop Game) / int_2588feac
comment
Winged Humanoid: Hawkoids
 Gamma World (Tabletop Game) / int_2588feac
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Gamma World (Tabletop Game) / int_2588feac
 Gamma World (Tabletop Game) / int_282579b2
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City in a Bottle
 Gamma World (Tabletop Game) / int_282579b2
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City in a Bottle
 Gamma World (Tabletop Game) / int_282579b2
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Gamma World (Tabletop Game) / int_282579b2
 Gamma World (Tabletop Game) / int_28d73447
type
Regional Redecoration
 Gamma World (Tabletop Game) / int_28d73447
comment
Regional Redecoration: In the 1st edition, the epic battle between the terrorist group The Apocalypse and its opponents released powerful energies that caused continents to buckle and oceans to boil, massively changing the surface of the Earth. Among other things, it caused inland seas to appear in the North American continent.
 Gamma World (Tabletop Game) / int_28d73447
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1.0
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Gamma World (Tabletop Game) / int_28d73447
 Gamma World (Tabletop Game) / int_2ab73660
type
Beast Man
 Gamma World (Tabletop Game) / int_2ab73660
comment
Beast Man: In a wide variety, including one-of-a-kinds. Big Creepy-Crawlies: Cockroaches and Arachnoids. Bigfoot, Sasquatch, and Yeti: Yetis. Simians. Lizard Folk: Saurians. Winged Humanoid: Hawkoids
 Gamma World (Tabletop Game) / int_2ab73660
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1.0
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Gamma World (Tabletop Game) / int_2ab73660
 Gamma World (Tabletop Game) / int_2ae1cf84
type
Auto-Doc
 Gamma World (Tabletop Game) / int_2ae1cf84
comment
Auto Doc: The 1st Edition Medi-Kit.
 Gamma World (Tabletop Game) / int_2ae1cf84
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 Gamma World (Tabletop Game) / int_307a34f9
type
Radiation-Induced Superpowers
 Gamma World (Tabletop Game) / int_307a34f9
comment
Radiation-Induced Superpowers: Radiation is still dangerous, but depending on the edition and your character, you might get a new mutant power after the radiation sickness is over.
 Gamma World (Tabletop Game) / int_307a34f9
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1.0
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Gamma World (Tabletop Game) / int_307a34f9
 Gamma World (Tabletop Game) / int_334e48a1
type
After the End
 Gamma World (Tabletop Game) / int_334e48a1
comment
After the End: While it's generally played for laughs, it's Black Comedy at best.
 Gamma World (Tabletop Game) / int_334e48a1
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1.0
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 Gamma World (Tabletop Game) / int_3369a1b9
type
Collectible Card Game
 Gamma World (Tabletop Game) / int_3369a1b9
comment
Collectible Card Game: 7th edition had its powers and technology sold on this model; GMs and players had to buy more cards in booster packs for more fantastic stuff to use in their RPG, instead of buying them in sourcebooks. This marketing concept was not well received. In fairness, the core game did include include a full deck of mutations and Omega Tech (Loot), so players weren't required to buy boosters.
 Gamma World (Tabletop Game) / int_3369a1b9
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Gamma World (Tabletop Game) / int_3369a1b9
 Gamma World (Tabletop Game) / int_3687d605
type
Rapid Aging
 Gamma World (Tabletop Game) / int_3687d605
comment
Rapid Aging: The mutation Hands of Power has four variants. The fourth one is Withering Hands, which causes any creature touched to immediately age 1-10 years.
 Gamma World (Tabletop Game) / int_3687d605
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1.0
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Gamma World (Tabletop Game) / int_3687d605
 Gamma World (Tabletop Game) / int_36e63b81
type
Rule of Cool
 Gamma World (Tabletop Game) / int_36e63b81
comment
Rule of Cool: There aren't many efforts at justifying all this strangeness...
 Gamma World (Tabletop Game) / int_36e63b81
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 Gamma World (Tabletop Game) / int_3bce9346
type
Ragnarök Proofing
 Gamma World (Tabletop Game) / int_3bce9346
comment
Ragnarök Proofing: Judging from the gear lists, some surprisingly mundane objects were engineered to survive centuries.
 Gamma World (Tabletop Game) / int_3bce9346
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1.0
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1.0
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Gamma World (Tabletop Game) / int_3bce9346
 Gamma World (Tabletop Game) / int_3c3c90f5
type
Overclocking Attack
 Gamma World (Tabletop Game) / int_3c3c90f5
comment
Overclocking Attack: Alpha mutations have this option, with a 45% chance of failure.
 Gamma World (Tabletop Game) / int_3c3c90f5
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1.0
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Gamma World (Tabletop Game) / int_3c3c90f5
 Gamma World (Tabletop Game) / int_4a9c731e
type
When Trees Attack
 Gamma World (Tabletop Game) / int_4a9c731e
comment
When Trees Attack: Plants are a possible character origin in all of the editions. Also there have always been numerous species of plant-monsters to spice up wilderness adventures.
 Gamma World (Tabletop Game) / int_4a9c731e
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1.0
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Gamma World (Tabletop Game) / int_4a9c731e
 Gamma World (Tabletop Game) / int_50be2cb4
type
Machine Worship
 Gamma World (Tabletop Game) / int_50be2cb4
comment
Machine Worship: Present in some areas.
 Gamma World (Tabletop Game) / int_50be2cb4
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1.0
 Gamma World (Tabletop Game) / int_50be2cb4
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1.0
 Gamma World (Tabletop Game)
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Gamma World (Tabletop Game) / int_50be2cb4
 Gamma World (Tabletop Game) / int_553c27bb
type
Sliding Scale of Silliness vs. Seriousness
 Gamma World (Tabletop Game) / int_553c27bb
comment
Sliding Scale of Silliness vs. Seriousness The original game, 4th edition, and Omega World are so far on the silly scale that it mutates and flies out into space. 3rd edition and 6th edition, while still unmistakably Gamma Terra, make more of an effort to portray a world that's a little more plausible. 7th Edition is much closer to the silly end, including a suggestion that you could respond to a villain by pulling out a cane and singing and dancing like Michigan J. Frog, a backstory in which Peshtigo, Wisconsin suffered nuclear annihilation by the French an untold number of times over (it's said to have happened in 3% of the originally-separate universes that combined into Gamma Terra), random shout-outs to virtually everything under the sun, and not even an attempt to make the yexil (Basically cloth-eating anthropomorphic manticore bandits with laser eyes—no, really) or the other more bizarre monsters anything except completely ridiculous.
 Gamma World (Tabletop Game) / int_553c27bb
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Gamma World (Tabletop Game) / int_553c27bb
 Gamma World (Tabletop Game) / int_57411784
type
Meat-Sack Robot
 Gamma World (Tabletop Game) / int_57411784
comment
Meat-Sack Robot: In the adventure GW 1 Legion of Gold, the PCs will explore an Ancient base that has been taken over by androids. They will discover some People Jars with androids growing inside of them. The androids consist of an underlying metallic framework with electronic wiring (the "robot" part) covered by a normal human body (flesh, muscles, etc.).
 Gamma World (Tabletop Game) / int_57411784
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1.0
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Gamma World (Tabletop Game) / int_57411784
 Gamma World (Tabletop Game) / int_57b80b45
type
Fantastic Racism
 Gamma World (Tabletop Game) / int_57b80b45
comment
Fantastic Racism: The Knights of Genetic Purity, the Iron Society, the Zoopremacists... the list goes on. Whether you happen to be a pure strain human, a mutant, an animal, a plant, or a robot, you can rest assured that a) someone hates you and b) there's a violently supremacist cryptic alliance just for you.
 Gamma World (Tabletop Game) / int_57b80b45
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1.0
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Gamma World (Tabletop Game) / int_57b80b45
 Gamma World (Tabletop Game) / int_59aa1d0b
type
Recycled IN SPACE!
 Gamma World (Tabletop Game) / int_59aa1d0b
comment
Recycled IN SPACE!: It's D&D, but After the End! And silly!
 Gamma World (Tabletop Game) / int_59aa1d0b
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1.0
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Gamma World (Tabletop Game) / int_59aa1d0b
 Gamma World (Tabletop Game) / int_5a40d6a
type
Adaptation Distillation
 Gamma World (Tabletop Game) / int_5a40d6a
comment
Adaptation Distillation: Omega World, a tribute to the original game.
 Gamma World (Tabletop Game) / int_5a40d6a
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1.0
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Gamma World (Tabletop Game) / int_5a40d6a
 Gamma World (Tabletop Game) / int_5ec15a79
type
Genetic Engineering Is the New Nuke
 Gamma World (Tabletop Game) / int_5ec15a79
comment
Genetic Engineering Is the New Nuke: This trope is present to some extent in all editions, but in later editions, nanotechnology (and its use in altering genetic code) became more prominent.
 Gamma World (Tabletop Game) / int_5ec15a79
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1.0
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Gamma World (Tabletop Game) / int_5ec15a79
 Gamma World (Tabletop Game) / int_60f37373
type
Attack Reflector
 Gamma World (Tabletop Game) / int_60f37373
comment
Attack Reflector The Reflection mutation causes damage inflicted by an opponent to rebound on that opponent. The fraction of damage reflected decreases during use. The first turn the mutation is used all damage is sent back at the attacker. The second turn only half the damage is reflected, and in the third and subsequent turns only one quarter of damage is returned to the source. The Life Leech mutation allows a mutant to drain Hit Points from all creatures within range. If a creature within range has the Anti-Life Leech mutation, the mutant using Life Leech loses Hit Points and the mutant with Anti-Life Leech heals that number of Hit Points. If a creature has both the Absorption and Energy Metamorphosis mutations, it can absorb incoming attacks and use them to heal Hit Points of damage. If there's an excess of energy the attack is redirected back at the source of the attack, damaging it. A creature with the Thought Imitation mutation can return any mental attack made on it against the source. This includes Mental Blasts, Mental Control and Illusion Generation.
 Gamma World (Tabletop Game) / int_60f37373
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Gamma World (Tabletop Game) / int_60f37373
 Gamma World (Tabletop Game) / int_6114a875
type
Lost Technology
 Gamma World (Tabletop Game) / int_6114a875
comment
Lost Technology: Most campaigns will feature efforts to recover forgotten technologies at some point, and most characters will carry and employ devices they do not really understand.
 Gamma World (Tabletop Game) / int_6114a875
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1.0
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 Gamma World (Tabletop Game) / int_61c8d059
type
Radiation-Immune Mutants
 Gamma World (Tabletop Game) / int_61c8d059
comment
Radiation-Immune Mutants: Notably averted. While there are mutations that allow for resistance to radiation, it isn't universal to all mutants.
 Gamma World (Tabletop Game) / int_61c8d059
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-1.0
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Gamma World (Tabletop Game) / int_61c8d059
 Gamma World (Tabletop Game) / int_63a865c9
type
Universal Ammunition
 Gamma World (Tabletop Game) / int_63a865c9
comment
Universal Ammunition: The 7th edition uses an abstract system of ammunition, where any weapon can use any type of ammo. However, using more than one shot per encounter will cause you to run out.
 Gamma World (Tabletop Game) / int_63a865c9
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1.0
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Gamma World (Tabletop Game) / int_63a865c9
 Gamma World (Tabletop Game) / int_66c3d950
type
Horn Attack
 Gamma World (Tabletop Game) / int_66c3d950
comment
Horn Attack: Mutant characters could have horns as a mutation, including the Rakoxen and (in 2nd edition) Hoppers. Two new monsters in the adventure GW6 Alpha Factor, the S're'daan and the Ba'crolbai, had horns that they could use to attack opponents after charging into them.
 Gamma World (Tabletop Game) / int_66c3d950
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Gamma World (Tabletop Game) / int_66c3d950
 Gamma World (Tabletop Game) / int_66d45245
type
NanoMachines
 Gamma World (Tabletop Game) / int_66d45245
comment
Nano Machines: The concept didn't really exist yet in the earliest editions, but the sixth edition relied heavily on this kind of technology to apply Better than a Bare Bulb to some of the ludicrousness.
 Gamma World (Tabletop Game) / int_66d45245
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1.0
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Gamma World (Tabletop Game) / int_66d45245
 Gamma World (Tabletop Game) / int_6a2ae11f
type
Improbable Weapon User
 Gamma World (Tabletop Game) / int_6a2ae11f
comment
Improbable Weapon User: Since the game is set in a Scavenger World, it is almost a given that your characters will be these. You could wield a stop sign, a telephone pole, vending machines...really anything you can think of that fits within the one-handed/two-handed light/heavy melee/ranged parameters.
 Gamma World (Tabletop Game) / int_6a2ae11f
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Gamma World (Tabletop Game) / int_6a2ae11f
 Gamma World (Tabletop Game) / int_6d4a4c29
type
Unspecified Apocalypse
 Gamma World (Tabletop Game) / int_6d4a4c29
comment
Unspecified Apocalypse: Most of the game's versions are highly vague about the reason why Earth has been ruined.
 Gamma World (Tabletop Game) / int_6d4a4c29
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1.0
 Gamma World (Tabletop Game) / int_6d4a4c29
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1.0
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Gamma World (Tabletop Game) / int_6d4a4c29
 Gamma World (Tabletop Game) / int_6dec2f19
type
Swiss-Army Weapon
 Gamma World (Tabletop Game) / int_6dec2f19
comment
Swiss-Army Weapon: The Chameleon Rifle in module GW6 Alpha Factor can be configured in several different ways.
 Gamma World (Tabletop Game) / int_6dec2f19
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1.0
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Gamma World (Tabletop Game) / int_6dec2f19
 Gamma World (Tabletop Game) / int_74e9a5b1
type
Scavenger World
 Gamma World (Tabletop Game) / int_74e9a5b1
comment
Scavenger World: Even the wreckage of the lost ages is much better than the best hand-made products of the new.
 Gamma World (Tabletop Game) / int_74e9a5b1
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 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_74e9a5b1
 Gamma World (Tabletop Game) / int_762b9223
type
Played for Laughs
 Gamma World (Tabletop Game) / int_762b9223
comment
The later editions gradually avert this and develop a more serious setting, with 6th Edition being a post-apocalyptic world played almost completely straight. Most of the old monsters and robots are still there, but they're no longer Played for Laughs.
 Gamma World (Tabletop Game) / int_762b9223
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_762b9223
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_762b9223
 Gamma World (Tabletop Game) / int_77aedc5c
type
Horse of a Different Color
 Gamma World (Tabletop Game) / int_77aedc5c
comment
Horse of a Different Color: Mutant horses, giant horses, podogs, cactus horses...and jackalopes.
 Gamma World (Tabletop Game) / int_77aedc5c
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_77aedc5c
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_77aedc5c
 Gamma World (Tabletop Game) / int_801afa78
type
PC
 Gamma World (Tabletop Game) / int_801afa78
comment
Bokshee is a man who guides the PCs across the After the End landscape of Gamma World. This is a reference to Ralph Bakshi, who led moviegoers through a similar mutant-filled post-apocalyptic world in his film Wizards.
 Gamma World (Tabletop Game) / int_801afa78
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_801afa78
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_801afa78
 Gamma World (Tabletop Game) / int_82108e3d
type
Attack Its Weak Point
 Gamma World (Tabletop Game) / int_82108e3d
comment
Attack Its Weak Point: Adventure GW1 Legion of Gold. An amoeboid monster' body can withstand 1,000 Hit Points of damage, but its nucleus can only take 50 Hit Points before it's killed.
 Gamma World (Tabletop Game) / int_82108e3d
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_82108e3d
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_82108e3d
 Gamma World (Tabletop Game) / int_83adb272
type
Crystal Dragon Jesus
 Gamma World (Tabletop Game) / int_83adb272
comment
Crystal Dragon Jesus: Some of the new faiths seem strangely familiar.
 Gamma World (Tabletop Game) / int_83adb272
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_83adb272
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_83adb272
 Gamma World (Tabletop Game) / int_844e261e
type
Super Spit
 Gamma World (Tabletop Game) / int_844e261e
comment
Super Spit Adventure GW6 Alpha Factor. The monster known as the Bu'daan can spit a ball of phlegm at a target or group (an area effect attack up to 15 meter radius). Depending on the success of the attack the ball can knock the victim(s) down, stun them, entrap them or entrap and suffocate them. Dragon magazine #96 article on mutant body parts. One of the new body parts is an acid pump attached to the digestive system that allows the mutant to squirt hydrochloric acid out its mouth at targets up to four meters away. Dragon #108 article "Mutant Manual I". The Dragun can collect up to 4 large stones in its gizzard and spit them out at opponents. A stone weighs 4-16 lbs., can be spit up to 40 yards away and does 6-36 Hit Points when it hits. A Firebug can spit a glob of flammable liquid up to 8 meters away. The glob ignites on contact with air, doing 2-12 Hit Points of damage per Action Turn for five Action Turns. Polyhedron magazine #57 article "Mutations". The mutation Incendiary Spittle allows the mutant to spit out saliva that lights on fire like napalm. It does 1-6 Hit Points of damage per combat round for a number of rounds equal to the mutant's Constitution.
 Gamma World (Tabletop Game) / int_844e261e
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_844e261e
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_844e261e
 Gamma World (Tabletop Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Gamma World (Tabletop Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: Polyhedron magazine #79 adventure "Evansburgh". The title town has sewers that are two meters high by three meters wide. The Player Characters must explore them while searching for kidnapped children.
 Gamma World (Tabletop Game) / int_87e661e8
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_87e661e8
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_87e661e8
 Gamma World (Tabletop Game) / int_8a07e085
type
Denser and Wackier
 Gamma World (Tabletop Game) / int_8a07e085
comment
Denser and Wackier: The later editions gradually avert this and develop a more serious setting, with 6th Edition being a post-apocalyptic world played almost completely straight. Most of the old monsters and robots are still there, but they're no longer Played for Laughs. 7th edition reversed the whole trend and is the wackiest version yet.
 Gamma World (Tabletop Game) / int_8a07e085
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_8a07e085
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_8a07e085
 Gamma World (Tabletop Game) / int_8e5c862
type
Ancient Conspiracy
 Gamma World (Tabletop Game) / int_8e5c862
comment
Ancient Conspiracy: Several editions include theories that the apocalyptic event and some of its consequences were the results of conspiracies beforehand.
 Gamma World (Tabletop Game) / int_8e5c862
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_8e5c862
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_8e5c862
 Gamma World (Tabletop Game) / int_91e894b4
type
Apocalypse How
 Gamma World (Tabletop Game) / int_91e894b4
comment
Apocalypse How: Class 2. A planetary-scale societal collapse and severe ecological damage courtesy of all the mutations. Still, Earth is marching on and there is still enough humanity (and humanoid life) around that some kind of civilization endures.
 Gamma World (Tabletop Game) / int_91e894b4
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_91e894b4
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_91e894b4
 Gamma World (Tabletop Game) / int_91e8ab37
type
Apocalypse Not
 Gamma World (Tabletop Game) / int_91e8ab37
comment
Apocalypse Not: In 6th edition, the "New Empire" period takes place generations after the apocalypse, when the world is developing into new nations and starting to develop its own advanced technology again, and the question is whether a new modern world can be born or whether people will screw it all up again.
 Gamma World (Tabletop Game) / int_91e8ab37
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_91e8ab37
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_91e8ab37
 Gamma World (Tabletop Game) / int_92159f81
type
In the Future, We Still Have Roombas
 Gamma World (Tabletop Game) / int_92159f81
comment
In the Future, We Still Have Roombas: In 1st Edition (1978), the General Household Robotoid is designed to clean homes. It has tools such as cleaners, polishers, disinfectants and vacuums.
 Gamma World (Tabletop Game) / int_92159f81
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_92159f81
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_92159f81
 Gamma World (Tabletop Game) / int_921b5b7b
type
Terminator Impersonator
 Gamma World (Tabletop Game) / int_921b5b7b
comment
Terminator Impersonator: Dragon magazine #104 article "The Exterminator". Exterminators are based on the T-800 Terminator. They're two meter tall humanoid robots with a duralloy skeleton covered by synthetic skin that makes them look identical to Pure-Strain Humans. Their sole purpose is to hunt down and kill specific targets. They normally carry a plasma rifle, but can pick up and use other weapons. They are vulnerable to high explosives.
 Gamma World (Tabletop Game) / int_921b5b7b
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_921b5b7b
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_921b5b7b
 Gamma World (Tabletop Game) / int_980f0816
type
Adventure Towns
 Gamma World (Tabletop Game) / int_980f0816
comment
Adventure Towns: The breakdown of communication and other infrastructure leaves most of the world in its own little corners. Villages, bunkers and city-states may exist at widely varying tech levels, and cultural norms vary wildly.
 Gamma World (Tabletop Game) / int_980f0816
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_980f0816
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_980f0816
 Gamma World (Tabletop Game) / int_986dad9a
type
Killer Robot
 Gamma World (Tabletop Game) / int_986dad9a
comment
Killer Robot: Technically could be your player character. The Created are an entire faction made of Killer Robots.
 Gamma World (Tabletop Game) / int_986dad9a
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_986dad9a
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_986dad9a
 Gamma World (Tabletop Game) / int_9bfe4c17
type
Supernatural Fear Inducer
 Gamma World (Tabletop Game) / int_9bfe4c17
comment
Supernatural Fear Inducer: The mutation Fear Generation instills complete terror in a creature, causing it to run away for an entire minute. If the target can't run away it will collapse into unconsciousness.
 Gamma World (Tabletop Game) / int_9bfe4c17
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_9bfe4c17
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_9bfe4c17
 Gamma World (Tabletop Game) / int_9c23f3a0
type
Bigfoot, Sasquatch, and Yeti
 Gamma World (Tabletop Game) / int_9c23f3a0
comment
Bigfoot, Sasquatch, and Yeti: Yetis.
 Gamma World (Tabletop Game) / int_9c23f3a0
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_9c23f3a0
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_9c23f3a0
 Gamma World (Tabletop Game) / int_9e10cbf2
type
Magical Particle Accelerator
 Gamma World (Tabletop Game) / int_9e10cbf2
comment
Magical Particle Accelerator: The "Big Mistake" of the 7th edition was caused by the Large Hadron Collider malfunctioning somehow. And what a malfunction it was.
 Gamma World (Tabletop Game) / int_9e10cbf2
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_9e10cbf2
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_9e10cbf2
 Gamma World (Tabletop Game) / int_9e83f027
type
Amazing Technicolor Population
 Gamma World (Tabletop Game) / int_9e83f027
comment
Amazing Technicolor Population: Antimatter Blasters are blue, Demons are red, and Photonics come in shiny red, blue, or green.
 Gamma World (Tabletop Game) / int_9e83f027
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_9e83f027
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_9e83f027
 Gamma World (Tabletop Game) / int_a04eb363
type
Lizard Folk
 Gamma World (Tabletop Game) / int_a04eb363
comment
Lizard Folk: Saurians.
 Gamma World (Tabletop Game) / int_a04eb363
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_a04eb363
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_a04eb363
 Gamma World (Tabletop Game) / int_a33bdefe
type
Fast-Killing Radiation
 Gamma World (Tabletop Game) / int_a33bdefe
comment
Fast-Killing Radiation: In the 1st edition, high intensity radiation causes instant death.
 Gamma World (Tabletop Game) / int_a33bdefe
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_a33bdefe
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_a33bdefe
 Gamma World (Tabletop Game) / int_a45bcc1f
type
Dash Attack
 Gamma World (Tabletop Game) / int_a45bcc1f
comment
Dash Attack: In the adventure GW6 Alpha Factor, the mutant creatures known as the S're'daan and the Ba'crolbai would attack opponents with their horns after charging into them.
 Gamma World (Tabletop Game) / int_a45bcc1f
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_a45bcc1f
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_a45bcc1f
 Gamma World (Tabletop Game) / int_a5a6d7b3
type
Mutants
 Gamma World (Tabletop Game) / int_a5a6d7b3
comment
Mutants: Playable in humanoid, animal, and plant varieties.
 Gamma World (Tabletop Game) / int_a5a6d7b3
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_a5a6d7b3
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_a5a6d7b3
 Gamma World (Tabletop Game) / int_a8e5bc60
type
All Hail the Great God Mickey!
 Gamma World (Tabletop Game) / int_a8e5bc60
comment
All Hail the Great God Mickey! Badders (mutant badgers) worshipping the Wisconsin Badgers football mascot.
 Gamma World (Tabletop Game) / int_a8e5bc60
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_a8e5bc60
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_a8e5bc60
 Gamma World (Tabletop Game) / int_ac1c4bf7
type
Super-Powered Robot Meter Maids
 Gamma World (Tabletop Game) / int_ac1c4bf7
comment
Super-Powered Robot Meter Maids: Literally.
 Gamma World (Tabletop Game) / int_ac1c4bf7
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_ac1c4bf7
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_ac1c4bf7
 Gamma World (Tabletop Game) / int_af19229b
type
Plant Person
 Gamma World (Tabletop Game) / int_af19229b
comment
Plant Person: Mutated Plants are an uncommon option for players. A few other plants in the setting employ a humanoid form, albeit usually only as bait.
 Gamma World (Tabletop Game) / int_af19229b
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_af19229b
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_af19229b
 Gamma World (Tabletop Game) / int_afc52a86
type
Ninja Pirate Zombie Robot
 Gamma World (Tabletop Game) / int_afc52a86
comment
Ninja Pirate Zombie Robot: Characters in 7th edition. Because you can choose two origins for your character, and the origins are each quite different, you can end up with this trope nonstop. Android Plants, Vampire Octopoids, an enormous horde of tiny yetis...
 Gamma World (Tabletop Game) / int_afc52a86
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_afc52a86
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_afc52a86
 Gamma World (Tabletop Game) / int_b33d17a0
type
Sickly Green Glow
 Gamma World (Tabletop Game) / int_b33d17a0
comment
Sickly Green Glow: Radiation tends to give off this helpful warning glow, which has saved many, many lives.
 Gamma World (Tabletop Game) / int_b33d17a0
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_b33d17a0
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_b33d17a0
 Gamma World (Tabletop Game) / int_b4754f84
type
The Worm That Walks
 Gamma World (Tabletop Game) / int_b4754f84
comment
The Worm That Walks: One of the possible character origins in 7th edition. Depending on your primary origin and your secondary origin, you could be anything from a horde of cockroaches, to a mass of nanomachines, to a horde of sentient, hive-minded kittens. Or squirrels.
 Gamma World (Tabletop Game) / int_b4754f84
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_b4754f84
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_b4754f84
 Gamma World (Tabletop Game) / int_b769b9df
type
Ammo-Using Melee Weapon
 Gamma World (Tabletop Game) / int_b769b9df
comment
Ammo-Using Melee Weapon: Four weapons used in melee combat are powered by hydrogen or chemical energy cells that last for various amounts of time: vibro dagger (30 minutes), vibro blade (20 minutes), energy mace (15 minutes) and stun whip (30 minutes).
 Gamma World (Tabletop Game) / int_b769b9df
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_b769b9df
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_b769b9df
 Gamma World (Tabletop Game) / int_b9e8ad28
type
The Multiverse
 Gamma World (Tabletop Game) / int_b9e8ad28
comment
The Multiverse: The 7th edition backstory features the Large Hadron Collider causing several different realities to intermingle and exchange places, in an event called "the big mistake". Furthermore, Dopplegangers create their doubles by pulling them out of alternate realities.
 Gamma World (Tabletop Game) / int_b9e8ad28
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_b9e8ad28
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_b9e8ad28
 Gamma World (Tabletop Game) / int_be8416ea
type
Shrouded in Myth
 Gamma World (Tabletop Game) / int_be8416ea
comment
Shrouded in Myth: The world before the Cataclysm. Old technology are known as artifacts, electricity is called lightning and machinery (particularly robots) are called live metal.
 Gamma World (Tabletop Game) / int_be8416ea
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_be8416ea
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_be8416ea
 Gamma World (Tabletop Game) / int_c0fd3b54
type
Light 'em Up
 Gamma World (Tabletop Game) / int_c0fd3b54
comment
Light 'em Up: Photonic origins in 7th edition.
 Gamma World (Tabletop Game) / int_c0fd3b54
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_c0fd3b54
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_c0fd3b54
 Gamma World (Tabletop Game) / int_c46c1d19
type
Towering Flower
 Gamma World (Tabletop Game) / int_c46c1d19
comment
Towering Flower: In the area around Mindkeep in module GW6 Alpha Factor, there are multiple areas with flowers up to 20 meters high, including the Rainbow Forest (petunias), Ice Forest (daisies), Fire Forest (snapdragons) and Rose Fields. The giant plants are mutations caused by the nightmarish effects that reduced the planet to an After the End setting.
 Gamma World (Tabletop Game) / int_c46c1d19
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_c46c1d19
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_c46c1d19
 Gamma World (Tabletop Game) / int_c6d11745
type
Telepathy
 Gamma World (Tabletop Game) / int_c6d11745
comment
Telepathy: Having the Telepathy mutation allows a creature to read the minds of other creatures and send its own thoughts to them.
 Gamma World (Tabletop Game) / int_c6d11745
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_c6d11745
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_c6d11745
 Gamma World (Tabletop Game) / int_c75df49a
type
Shout-Out
 Gamma World (Tabletop Game) / int_c75df49a
comment
Shout-Out Original 1981 rules booklet. The Treasure List at the end of the book has a number of references to other works. A "pleasure globe" that gives the holder pleasurable sensations. The 1973 movie Sleeper has such a device in use by a future U.S. society. A "Mama" doll. Near the end of the original 1968 Planet of the Apes (1968) movie, a doll that says "Mama" appears as evidence that humans could once speak. A "Rollerball" trophy (from the original 1975 movie Rollerball). A tuba that was mashed flat by a steamroller. In the 1978 M*A*S*H episode "The Smell of Music" Major Winchester's French Horn is crushed flat by a steamroller. Module Famine in Far-Go. The PCs can find an ID card with a Hologram of a bearded man and the inscription "Executive Pass, E.G.G., Pres." This is a reference to E. Gary Gygax, then President of the company TSR that created the Gamma World game. 1983 edition boxed set "Adventure Booklet". One of the buildings in the destroyed city of Pitz Burke (Pittsburg) is Rossum's Universal Robots A&W Division. It once belonged to the RUR Corporation, which made almost 40% of the robots in the world before the Social Wars and the end of civilization. This is a reference to Rossum's Universal Robots in Karl Capek's play R.U.R., which also manufactured robots. 1986 module GW6 Alpha Factor Rakees are mutated flying squirrels who can't be killed. They're taken from Rocky the Flying Squirrel, who appeared in the Rocky and Bullwinkle show. Bokshee is a man who guides the PCs across the After the End landscape of Gamma World. This is a reference to Ralph Bakshi, who led moviegoers through a similar mutant-filled post-apocalyptic world in his film Wizards.
 Gamma World (Tabletop Game) / int_c75df49a
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_c75df49a
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_c75df49a
 Gamma World (Tabletop Game) / int_ceb7336a
type
Wetware CPU
 Gamma World (Tabletop Game) / int_ceb7336a
comment
Wetware CPU: Androids. Inverted with A.I.s.
 Gamma World (Tabletop Game) / int_ceb7336a
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_ceb7336a
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_ceb7336a
 Gamma World (Tabletop Game) / int_d23411c8
type
Moth Menace
 Gamma World (Tabletop Game) / int_d23411c8
comment
Moth Menace: The blaash is a 1 meter long carnivorous moth that gives off high intensity radiation in a five meter radius. The radiation can kill or mutate characters. Module GW6 Alpha Factor introduces the blaasut, a giant moth that looks like the blaash. Anyone near a heat source (such as a campfire) at night may be attacked by a blaasut's battering wings.
 Gamma World (Tabletop Game) / int_d23411c8
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_d23411c8
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_d23411c8
 Gamma World (Tabletop Game) / int_d53d0080
type
Vampiric Draining
 Gamma World (Tabletop Game) / int_d53d0080
comment
Vampiric Draining: Adventure GW1 Legion of Gold. In the buggem lair, the parn embryots will jump onto victims' heads or shoulders, bite them and suck out their bodily fluids at a rate of 10 Hit Points per combat round
 Gamma World (Tabletop Game) / int_d53d0080
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_d53d0080
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_d53d0080
 Gamma World (Tabletop Game) / int_d7e7326c
type
Spare Body Parts
 Gamma World (Tabletop Game) / int_d7e7326c
comment
Spare Body Parts: A not-uncommon result of mutation. This is possibly the only game system in which your total count of limbs may increase over the course of the campaign.
 Gamma World (Tabletop Game) / int_d7e7326c
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_d7e7326c
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_d7e7326c
 Gamma World (Tabletop Game) / int_d9ce79de
type
Only Shop in Town
 Gamma World (Tabletop Game) / int_d9ce79de
comment
Only Shop in Town: Adventure GW 1 Legion of Gold. The town known as the Fortress of Horn has only one shop, a general store that sells food, equipment and other merchandise.
 Gamma World (Tabletop Game) / int_d9ce79de
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_d9ce79de
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_d9ce79de
 Gamma World (Tabletop Game) / int_e0e3579a
type
Fungus Humongous
 Gamma World (Tabletop Game) / int_e0e3579a
comment
Fungus Humongous: Adventure GW1 Legion of Gold. The buggem lair has a room filled with a fungus garden made up of tall, shrub-like fungi.
 Gamma World (Tabletop Game) / int_e0e3579a
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_e0e3579a
featureConfidence
1.0
 Gamma World (Tabletop Game)
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Gamma World (Tabletop Game) / int_e0e3579a
 Gamma World (Tabletop Game) / int_e12307f0
type
Sliding Scale of Turn Realism
 Gamma World (Tabletop Game) / int_e12307f0
comment
Sliding Scale of Turn Realism: Round by Round.
 Gamma World (Tabletop Game) / int_e12307f0
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1.0
 Gamma World (Tabletop Game) / int_e12307f0
featureConfidence
1.0
 Gamma World (Tabletop Game)
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Gamma World (Tabletop Game) / int_e12307f0
 Gamma World (Tabletop Game) / int_e1b2070b
type
Chameleon Camouflage
 Gamma World (Tabletop Game) / int_e1b2070b
comment
Chameleon Camouflage: The Chameleon Powers mutation in the 1E game.
 Gamma World (Tabletop Game) / int_e1b2070b
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_e1b2070b
featureConfidence
1.0
 Gamma World (Tabletop Game)
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Gamma World (Tabletop Game) / int_e1b2070b
 Gamma World (Tabletop Game) / int_e430b3a3
type
Psychic Block Defense
 Gamma World (Tabletop Game) / int_e430b3a3
comment
Psychic Block Defense
 Gamma World (Tabletop Game) / int_e430b3a3
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1.0
 Gamma World (Tabletop Game) / int_e430b3a3
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1.0
 Gamma World (Tabletop Game)
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Gamma World (Tabletop Game) / int_e430b3a3
 Gamma World (Tabletop Game) / int_eb4086e3
type
Big Creepy-Crawlies
 Gamma World (Tabletop Game) / int_eb4086e3
comment
Big Creepy-Crawlies: Cockroaches and Arachnoids.
 Gamma World (Tabletop Game) / int_eb4086e3
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_eb4086e3
featureConfidence
1.0
 Gamma World (Tabletop Game)
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Gamma World (Tabletop Game) / int_eb4086e3
 Gamma World (Tabletop Game) / int_eb99df21
type
Funny Animal
 Gamma World (Tabletop Game) / int_eb99df21
comment
Funny Animal: Player character mutant animals tend to fall into this category - certainly that's what most of the art depicts. Other mutated creatures in the setting have a much wider range.
 Gamma World (Tabletop Game) / int_eb99df21
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_eb99df21
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 Gamma World (Tabletop Game)
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Gamma World (Tabletop Game) / int_eb99df21
 Gamma World (Tabletop Game) / int_ed3e90f3
type
Duct Tape for Everything
 Gamma World (Tabletop Game) / int_ed3e90f3
comment
Duct Tape for Everything: We're sure you'll find a use for this...
 Gamma World (Tabletop Game) / int_ed3e90f3
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_ed3e90f3
featureConfidence
1.0
 Gamma World (Tabletop Game)
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Gamma World (Tabletop Game) / int_ed3e90f3
 Gamma World (Tabletop Game) / int_f3fac450
type
Brain in a Jar
 Gamma World (Tabletop Game) / int_f3fac450
comment
Brain in a Jar: Borgs, Permanent Cybernetic Installations, and Think Tanks in 1st Edition.
 Gamma World (Tabletop Game) / int_f3fac450
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_f3fac450
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_f3fac450
 Gamma World (Tabletop Game) / int_f438ffb3
type
Bizarro Apocalypse
 Gamma World (Tabletop Game) / int_f438ffb3
comment
Bizarro Apocalypse: The 7th edition is set after the CERN Supercollider caused every possible timeline to merge into one, scattering bits of time and space all over a vast wasteland.
 Gamma World (Tabletop Game) / int_f438ffb3
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_f438ffb3
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_f438ffb3
 Gamma World (Tabletop Game) / int_f5432eda
type
Atomic Superpower
 Gamma World (Tabletop Game) / int_f5432eda
comment
Atomic Superpower: Earlier editions leaned heavily on radiation as the source of the bizarre ecosystem. More recently, see Genetic Engineering Is the New Nuke.
 Gamma World (Tabletop Game) / int_f5432eda
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_f5432eda
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_f5432eda
 Gamma World (Tabletop Game) / int_f6722211
type
Hit Points
 Gamma World (Tabletop Game) / int_f6722211
comment
While in bright light, a mutant with the Dark Dependency mutational defect is nearly blinded and takes 1-8 Hit Points of damage per four hours of exposure.
 Gamma World (Tabletop Game) / int_f6722211
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_f6722211
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_f6722211
 Gamma World (Tabletop Game) / int_fab3c1e1
type
Weakened by the Light
 Gamma World (Tabletop Game) / int_fab3c1e1
comment
Weakened by the Light: While in bright light, a mutant with the Dark Dependency mutational defect is nearly blinded and takes 1-8 Hit Points of damage per four hours of exposure. Polyhedron magazine #18 article "Kobolds and Robots and Mutants with Wings, These Are a Few of My Favorite Things". Kobalts are the Gamma World version of the Dungeons & Dragons kobold. They have a -2 penalty to hit in direct sunlight.
 Gamma World (Tabletop Game) / int_fab3c1e1
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_fab3c1e1
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_fab3c1e1
 Gamma World (Tabletop Game) / int_fc225bec
type
Artistic License – Physics
 Gamma World (Tabletop Game) / int_fc225bec
comment
Artistic License – Physics: The game is meant to emulate pulp post-apocalypse adventure. As such, most editions of the game have a section explicitly stating that on Gamma Terra, scientific realism takes a backseat to the Rule of Fun.
 Gamma World (Tabletop Game) / int_fc225bec
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_fc225bec
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_fc225bec
 Gamma World (Tabletop Game) / int_name
type
ItemName
 Gamma World (Tabletop Game) / int_name
comment
 Gamma World (Tabletop Game) / int_name
featureApplicability
1.0
 Gamma World (Tabletop Game) / int_name
featureConfidence
1.0
 Gamma World (Tabletop Game)
hasFeature
Gamma World (Tabletop Game) / int_name
 Gamma World (Tabletop Game) / int_name
itemName
Gamma World (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Gamma World (Tabletop Game)
hasFeature
A Nazi by Any Other Name / int_f9603330
 Gamma World (Tabletop Game)
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A Wizard Did It / int_f9603330
 Gamma World (Tabletop Game)
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Absurdly Dedicated Worker / int_f9603330
 Gamma World (Tabletop Game)
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Absurdly Spacious Sewer / int_f9603330
 Gamma World (Tabletop Game)
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Adam and/or Eve / int_f9603330
 Gamma World (Tabletop Game)
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All Hail the Great God Mickey! / int_f9603330
 Gamma World (Tabletop Game)
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Always Chaotic Evil / int_f9603330
 Gamma World (Tabletop Game)
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Ammo-Using Melee Weapon / int_f9603330
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Ammunition Backpack / int_f9603330
 Gamma World (Tabletop Game)
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Animal Is the New Man / int_f9603330
 Gamma World (Tabletop Game)
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Anti-Radiation Drug / int_f9603330
 Gamma World (Tabletop Game)
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Apocalyptic Logistics / int_f9603330
 Gamma World (Tabletop Game)
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Artistic License – Nuclear Physics / int_f9603330
 Gamma World (Tabletop Game)
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Attack Its Weak Point / int_f9603330
 Gamma World (Tabletop Game)
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Attack Reflector / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Auto-Kitchen / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Auto-Doc / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Beast Man / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Bizarro Apocalypse / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Blob Monster / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Born as an Adult / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Brain in a Jar / int_f9603330
 Gamma World (Tabletop Game)
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Chameleon Camouflage / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Dash Attack / int_f9603330
 Gamma World (Tabletop Game)
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Deflector Shields / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Discard and Draw / int_f9603330
 Gamma World (Tabletop Game)
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Doppelgänger Attack / int_f9603330
 Gamma World (Tabletop Game)
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End of an Age / int_f9603330
 Gamma World (Tabletop Game)
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Everything Makes a Mushroom / int_f9603330
 Gamma World (Tabletop Game)
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Everything's Squishier with Cephalopods / int_f9603330
 Gamma World (Tabletop Game)
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Fantastic Medicinal Bodily Product / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Fast-Killing Radiation / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Feathered Fiend / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Fungus Humongous / int_f9603330
 Gamma World (Tabletop Game)
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Good Powers, Bad People / int_f9603330
 Gamma World (Tabletop Game)
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Hair-Raising Hare / int_f9603330
 Gamma World (Tabletop Game)
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Home Field Advantage / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Horn Attack / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Horse of a Different Color / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Hostile Weather / int_f9603330
 Gamma World (Tabletop Game)
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Human Subspecies / int_f9603330
 Gamma World (Tabletop Game)
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Istanbul (Not Constantinople) / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Laser Blade / int_f9603330
 Gamma World (Tabletop Game)
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Lost Technology / int_f9603330
 Gamma World (Tabletop Game)
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Machine Worship / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Magical Particle Accelerator / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Magnetic Weapons / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Mascot Mook / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Massive Race Selection / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Master Computer / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Meat-Sack Robot / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Mechanical Abomination / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Mechanical Monster / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Mind over Matter / int_f9603330
 Gamma World (Tabletop Game)
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Mooks Ate My Equipment / int_f9603330
 Gamma World (Tabletop Game)
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Moth Menace / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Multi-Armed and Dangerous / int_f9603330
 Gamma World (Tabletop Game)
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Multiple Life Bars / int_f9603330
 Gamma World (Tabletop Game)
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Mutants / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
My Species Doth Protest Too Much / int_f9603330
 Gamma World (Tabletop Game)
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Napoleon Delusion / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Nuclear Mutant / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Nuclear Nasty / int_f9603330
 Gamma World (Tabletop Game)
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Omnicidal Maniac / int_f9603330
 Gamma World (Tabletop Game)
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Only Shop in Town / int_f9603330
 Gamma World (Tabletop Game)
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Our Monsters Are Weird / int_f9603330
 Gamma World (Tabletop Game)
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Plant Person / int_f9603330
 Gamma World (Tabletop Game)
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Plug 'n' Play Technology / int_f9603330
 Gamma World (Tabletop Game)
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Post-Apocalyptic Dog / int_f9603330
 Gamma World (Tabletop Game)
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Post-Apunkalyptic Armor / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Power Pincers / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Powered Armor / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Psychic Block Defense / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Radiation-Induced Superpowers / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Ragnarök Proofing / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Rapid Aging / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Red Sky, Take Warning / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Regenerating Health / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Regenerating Shield, Static Health / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Regional Redecoration / int_f9603330
 Gamma World (Tabletop Game)
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Resurrect the Wreck / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Retraux / int_f9603330
 Gamma World (Tabletop Game)
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Sand Is Water / int_f9603330
 Gamma World (Tabletop Game)
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Scary Dogmatic Aliens / int_f9603330
 Gamma World (Tabletop Game)
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Scavenger World / int_f9603330
 Gamma World (Tabletop Game)
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Sliding Scale of Silliness vs. Seriousness / int_f9603330
 Gamma World (Tabletop Game)
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Smart People Speak the Queen's English / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Snowballing Threat / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Spare Body Parts / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Special Snowflake Syndrome / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Spike Shooter / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Super Spit / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Supernatural Fear Inducer / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Swiss-Army Weapon / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Terminator Impersonator / int_f9603330
 Gamma World (Tabletop Game)
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The Beforetimes / int_f9603330
 Gamma World (Tabletop Game)
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The Computer Is Your Friend / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
The Empath / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
The Owl-Knowing One / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
The Worm That Walks / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Towering Flower / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Transhuman Aliens / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Unbreakable Bones / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Unspecified Apocalypse / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Vampiric Draining / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Vibroweapon / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Vile Vulture / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
We Will Use Lasers in the Future / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Wetware CPU / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
When Trees Attack / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
Bungled Suicide / int_f9603330
 Gamma World (Tabletop Game)
hasFeature
In the Future, We Still Have Roombas / int_f9603330