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Giant Guardian Generation (Tabletop Game)

 Giant Guardian Generation (Tabletop Game)
type
TVTItem
 Giant Guardian Generation (Tabletop Game)
label
Giant Guardian Generation (Tabletop Game)
 Giant Guardian Generation (Tabletop Game)
page
GiantGuardianGeneration
 Giant Guardian Generation (Tabletop Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })It's the year 2100 and Earth is under siege. The Outsiders have, after a 24-hour battle that annihilated most of humanity's space colonies, subjugated the United Earth Federation. Leaving the humans in the now-compliant Federation's Safe Zones, the Outsiders rove the planet looking for Gygravagnite, which has near-miraculous energy-generating properties, and which is used as the fuel for the next generation of war machine: the General Enforcement Anthropomorphic Robot, or Gear.Outside the Federation's upper echelons, however, humanity has not decided to take this quietly. The Hiryu Islands, situated in the Far West Archipelago right next door to the Outsiders' main ship, is deploying its superpowered Gear prototypes in defense of the home islands from the Outsiders and their Botakuri minions, and the forces of the Revolutionary United Front, spearheaded by the Mobile Battleship Wagner and its ace Gear pilots are taking the fight to the oppressive United Earth Federation.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Meanwhile, in the Verne colony cluster, the survivors of the Battle of the 24 Hours are being terrorized by the Cryptids, which appear seemingly out of nowhere and which steal both biomass and memories from those they attack. The only real defense against them are the strangely biological Gears produced by the mysterious Clarke Foundation.Giant Guardian Generation is a /tg/-produced tabletop RPG that puts the players in the shoes - and cockpits - of giant robot pilots as they battle to save the world on multiple fronts. Can be found here.
 Giant Guardian Generation (Tabletop Game)
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 Giant Guardian Generation (Tabletop Game)
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DBTropes
 Giant Guardian Generation (Tabletop Game) / int_1161fb48
type
Bizarre Alien Biology
 Giant Guardian Generation (Tabletop Game) / int_1161fb48
comment
Bizarre Alien Biology: Among other things, the Outsiders resemble crystals or manufactured objects more than living beings, their bodies are made from a material that has negative mass, and if killed, their remains will vanish over the course of 432 hours.
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 Giant Guardian Generation (Tabletop Game) / int_116a941b
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Applied Phlebotinum
 Giant Guardian Generation (Tabletop Game) / int_116a941b
comment
Applied Phlebotinum: Gygravagnite, an all-purpose energy source that the Outsiders seem to be obsessed with. In one suggested endgame scenario, it's suggested that every bit of Gygravagnite over a certain limit brings the heat death of the universe closer.
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 Giant Guardian Generation (Tabletop Game) / int_161d87ec
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Mecha Tropes
 Giant Guardian Generation (Tabletop Game) / int_161d87ec
comment
Mecha Tropes: ALL OF THEM A Mech by Any Other Name: Gears Combining Mecha: Multiple types of combination! Mecha Expansion Pack: Frames can do things like make you more accurate, more agile, or more armored. The downside is that the frames can be shot off. Mini-Mecha: Usually anything with the Eagle frame. Transforming Mecha: Again, multiple types Unusual Weapon Mounting: Any Weapon or Upgrade can be mounted to any part of the Gear unless its description says otherwise.
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Genre Savvy
 Giant Guardian Generation (Tabletop Game) / int_1777688d
comment
Genre Savvy: The "Counter Intelligence" Genre power-you realized what another Genre Power was going to do, so you prepared for it.
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Wild Child
 Giant Guardian Generation (Tabletop Game) / int_1ef7232d
comment
Wild Child: The Wild Anomaly lets you take an Advantage on all Awareness and Survival rolls and on interactions with animals, but puts you at a Disadvantage on all Intellect and Resources rolls.
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Unusual Weapon Mounting
 Giant Guardian Generation (Tabletop Game) / int_1f0efc09
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Unusual Weapon Mounting: Any Weapon or Upgrade can be mounted to any part of the Gear unless its description says otherwise.
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 Giant Guardian Generation (Tabletop Game) / int_21d70919
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Crapsack World
 Giant Guardian Generation (Tabletop Game) / int_21d70919
comment
Crapsack World: Outside of Hiryu, the world's in rough shape. The global government takes its orders from aliens, the few population centers are hellish slums outside of the Sanctuary Districts, said government is entirely willing to nuke its citizens to keep the RUF from taking cities from them, and the few remaining space colonies are drowning themselves in hedonism to distract themselves from both their stultifying lives and the literal monsters lurking in the shadows... World Half Full: ...but that doesn't mean you can't change it for the better. It's just going to take a hell of a lot of effort.
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 Giant Guardian Generation (Tabletop Game) / int_26b2747
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Alliterative Title
 Giant Guardian Generation (Tabletop Game) / int_26b2747
comment
Alliterative Title: Giant Guardian Generation.
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 Giant Guardian Generation (Tabletop Game) / int_2a44899
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Plot Armor
 Giant Guardian Generation (Tabletop Game) / int_2a44899
comment
Plot Armor: Three layers of it for PCs, four for their mecha.
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Beam Spam
 Giant Guardian Generation (Tabletop Game) / int_2a542c7d
comment
Beam Spam: The aptly-named Boss Archetype Bullet Hell.
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 Giant Guardian Generation (Tabletop Game) / int_2cd6b637
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Fantastic Nuke
 Giant Guardian Generation (Tabletop Game) / int_2cd6b637
comment
Fantastic Nuke: The 3G bomb, which causes a catastrophic chain reaction in all the Gygravagnite within range, and makes the ground where it went off hideously radioactive. Given that all the mecha in the setting are powered by Element G, deploying this thing turns all the Gears around it into walking bombs.
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 Giant Guardian Generation (Tabletop Game) / int_34dd5f3
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La Résistance
 Giant Guardian Generation (Tabletop Game) / int_34dd5f3
comment
La Résistance: The Revolutionary United Front has taken up arms against the Outsider-led United Earth Federation. Curiously, although they're outnumbered, the RUF appears to have the technological edge of better Gears and the AI-controlled Mobile Battleship Wagner.
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 Giant Guardian Generation (Tabletop Game) / int_372bc105
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Sliding Scale of Idealism Versus Cynicism
 Giant Guardian Generation (Tabletop Game) / int_372bc105
comment
Sliding Scale of Idealism vs. Cynicism: In-Universe. The Soaring Dragon Fortress sub-setting is the idealistic Super Robot playground where goofy-looking villains square off against spiffy-looking experimental prototypes with Hot-Blooded teenage pilots; the Mobile Battleship Wagner sub-setting is closer to gritty-but-still-hopeful Real Robot anime, where both sides have good and bad people; and the Clarke Foundation sub-setting sits way at the cynical end, where pilot death is more likely than not, the pilots' employers can't be trusted, and the civilians are as likely to hinder the players' efforts as they are to help.
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 Giant Guardian Generation (Tabletop Game) / int_3d59c9a0
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Powered Armor
 Giant Guardian Generation (Tabletop Game) / int_3d59c9a0
comment
Powered Armor: The Power Suit feature. You don't lose access to your Weapons or Upgrades when the parts they're attached to get Maimed, but you get unique penalities for each part that does get Maimed.
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 Giant Guardian Generation (Tabletop Game) / int_47fea76b
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Butt-Monkey
 Giant Guardian Generation (Tabletop Game) / int_47fea76b
comment
Butt-Monkey: Anyone who takes the Genre Typecast of the same name. On the one hand, everyone is free to screw around with them. On the other, they get the fuel for their Genre Powers out of it!
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Vichy Earth
 Giant Guardian Generation (Tabletop Game) / int_52871b4e
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The Federation's Vichy Earth-style government is basically a nod to every Leiji Matsumoto anime ever.
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Cybernetics Eat Your Soul
 Giant Guardian Generation (Tabletop Game) / int_533bc7ae
comment
Cybernetics Make You Bad at Socializing: Being a Cyborg makes you immune to the vacuum of space and most toxins and diseases, but imposes a Disadvantage to Empathy rolls and Awareness rolls for Diplomacy or Deceit.
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 Giant Guardian Generation (Tabletop Game) / int_57d43e40
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Fantasy Counterpart Culture
 Giant Guardian Generation (Tabletop Game) / int_57d43e40
comment
Fantasy Counterpart Culture: The Hiryu Islands are pretty clearly an idealized version of modern Japan.
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 Giant Guardian Generation (Tabletop Game) / int_5a4aa505
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Government Conspiracy
 Giant Guardian Generation (Tabletop Game) / int_5a4aa505
comment
Government Conspiracy: The Clarke Foundation. Hardly anyone outside the Verne colony government knows they exist, the nanomachine hives they implant in their operatives effectively make them Clarke Foundation property, and their organic Gears are almost certainly captured Outsiders shackled in armor.
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 Giant Guardian Generation (Tabletop Game) / int_5e782d0c
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Super Prototype
 Giant Guardian Generation (Tabletop Game) / int_5e782d0c
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Super Prototype: The experimental units of the Hiryu Islands and the Glory units of the Federation's Gear Armed Forces.
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 Giant Guardian Generation (Tabletop Game) / int_6377d6e6
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Grievous Harm with a Body
 Giant Guardian Generation (Tabletop Game) / int_6377d6e6
comment
Grievous Harm with a Body: The Divine Wind melee weapon has you rip your Gear's arms and legs off and throw them at people.
 Giant Guardian Generation (Tabletop Game) / int_6377d6e6
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WorldHalfFull
 Giant Guardian Generation (Tabletop Game) / int_82b1fd4f
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World Half Full: ...but that doesn't mean you can't change it for the better. It's just going to take a hell of a lot of effort.
 Giant Guardian Generation (Tabletop Game) / int_82b1fd4f
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 Giant Guardian Generation (Tabletop Game) / int_874176be
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Psychic Powers
 Giant Guardian Generation (Tabletop Game) / int_874176be
comment
Psychic Powers: The Miracle skills are a Magic from Technology version. They're dangerously prone to Superpower Meltdown, but a character with the Psychic Power trait is mostly safe from that...which given how they're intentionally overpowered, tends to make said character a Physical God.
 Giant Guardian Generation (Tabletop Game) / int_874176be
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Eldritch Abomination
 Giant Guardian Generation (Tabletop Game) / int_8774fb47
comment
Eldritch Abomination: Cryptids, the things the Clarke Foundation fights. Are automatically assumed to be tougher than other beings of their "threat rank", because they can attack pilots directly through psionic power.
 Giant Guardian Generation (Tabletop Game) / int_8774fb47
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Walking Techbane
 Giant Guardian Generation (Tabletop Game) / int_88fa35e0
comment
Walking Techbane: The Technobane Anomaly trait lets you disable any modern machinery as big as yourself for the duration of a scene, at the expense of making all Electronics, Vehicles, and equipment-based rolls at a Disadvantage. This doesn't apply to your Gear.
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 Giant Guardian Generation (Tabletop Game) / int_8a4988bb
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Mind Rape
 Giant Guardian Generation (Tabletop Game) / int_8a4988bb
comment
The Clarke Foundation sub-setting, with its mysterious Mind Rape-capable monsters, organic mecha, conspiratorial tone, and pilots referred to as Children, is one giant shout-out to Neon Genesis Evangelion
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 Giant Guardian Generation (Tabletop Game) / int_8b6de1eb
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Airborne Aircraft Carrier
 Giant Guardian Generation (Tabletop Game) / int_8b6de1eb
comment
Airborne Aircraft Carrier: the Wagner.
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 Giant Guardian Generation (Tabletop Game) / int_8b93a168
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Macross Missile Massacre
 Giant Guardian Generation (Tabletop Game) / int_8b93a168
comment
The Micro Missile weapon's description refers to the Itano Circus style of missile launches from Super Dimension Fortress Macross.
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The Revolution Will Not Be Civilized
 Giant Guardian Generation (Tabletop Game) / int_a0c55654
comment
The Revolution Will Not Be Civilized: ...but that doesn't mean they haven't done some shady things, especially in the beginning.
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A Mech by Any Other Name
 Giant Guardian Generation (Tabletop Game) / int_a247c4bf
comment
A Mech by Any Other Name: Gears
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Robeast
 Giant Guardian Generation (Tabletop Game) / int_a2ece5bd
comment
Robeast: The Botakuri.
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Finishing Move
 Giant Guardian Generation (Tabletop Game) / int_a43a691b
comment
Finishing Move: The Deathblows, which add additional effects to attacks when they're used, and weapons with the Technique tag, which lose their Tension bonus if used against a target more than once.
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 Giant Guardian Generation (Tabletop Game) / int_a950584d
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Combining Mecha
 Giant Guardian Generation (Tabletop Game) / int_a950584d
comment
Combining Mecha: Multiple types of combination!
 Giant Guardian Generation (Tabletop Game) / int_a950584d
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 Giant Guardian Generation (Tabletop Game) / int_aaaca277
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Luck Manipulation Mechanic
 Giant Guardian Generation (Tabletop Game) / int_aaaca277
comment
Luck Manipulation Mechanic: Genre Points let you force your opponents to reroll for the worse, reroll your own attacks for the better, set up Synchro Attacks, upgrade your mecha mid-battle, and other things.
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Transforming Mecha
 Giant Guardian Generation (Tabletop Game) / int_b6ae5569
comment
Transforming Mecha: Again, multiple types
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Blood Knight
 Giant Guardian Generation (Tabletop Game) / int_b7c53a22
comment
Blood Knight: Julia Campbell, another of the pre-gen Rivals. She refuses to use ranged weaponry, preferring to mix it up in hand-to-hand combat, is unlikely to communicate with whoever she's fighting with except to taunt them, and will carry a serious grudge against anyone who forces her to retreat. Interestingly, she's also unwilling to go down in a blaze of glory, and if forced to listen, might actually switch sides if it would let her experience the thrill of battle more.
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Call a Hit Point a "Smeerp"
 Giant Guardian Generation (Tabletop Game) / int_ba7c20be
comment
Call a Hit Point a "Smeerp": Threshold points, for your layers of Plot Armor.
 Giant Guardian Generation (Tabletop Game) / int_ba7c20be
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Cool Ship
 Giant Guardian Generation (Tabletop Game) / int_bb094e0a
comment
Cool Ship: The Mobile Battleship Wagner, which can fly, has its own on-board AI strategist, and still hasn't been shot down despite being the RUF's most visible target.
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 Giant Guardian Generation (Tabletop Game) / int_c696f3ba
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Heroic Willpower
 Giant Guardian Generation (Tabletop Game) / int_c696f3ba
comment
Heroic Willpower: The Hard Work And Guts and Spirit of Steel Traits. The former lets you ignore any Disadvantages for the length of a scene; the latter lets you use your Willpower stat for ANY one roll.
 Giant Guardian Generation (Tabletop Game) / int_c696f3ba
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1.0
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Giant Guardian Generation (Tabletop Game) / int_c696f3ba
 Giant Guardian Generation (Tabletop Game) / int_c72af5a8
type
Mini-Mecha
 Giant Guardian Generation (Tabletop Game) / int_c72af5a8
comment
Mini-Mecha: Usually anything with the Eagle frame.
 Giant Guardian Generation (Tabletop Game) / int_c72af5a8
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1.0
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 Giant Guardian Generation (Tabletop Game)
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Giant Guardian Generation (Tabletop Game) / int_c72af5a8
 Giant Guardian Generation (Tabletop Game) / int_c75df49a
type
Shout-Out
 Giant Guardian Generation (Tabletop Game) / int_c75df49a
comment
Shout-Out: To basically every mecha show ever released. To start with, the game's name (or at least the name's initials) is a reference to King Of Braves GaoGaiGar. The Clarke Foundation sub-setting, with its mysterious Mind Rape-capable monsters, organic mecha, conspiratorial tone, and pilots referred to as Children, is one giant shout-out to Neon Genesis Evangelion The Riot Weapon is a direct reference to the Alt Eisen from Super Robot Wars Original Generation. The Micro Missile weapon's description refers to the Itano Circus style of missile launches from Super Dimension Fortress Macross. The Federation's Vichy Earth-style government is basically a nod to every Leiji Matsumoto anime ever. One of the between-chapter stories describes a mech as having "the power to let a human be a god or a devil". The Radiant Fist melee weapon is described as glowing with an awesome power. The Gallant Kick is a reference to the Gespenst Kick, performed by Gespenst pilots in SuperRobotWarsOriginalGeneration The All-Out Attack is a rapid-fire flurry of mechanical fists that come so fast that they deliver half the original damage on their next turn. Those hit by it are described as "not knowing it yet, but they are already dead."
 Giant Guardian Generation (Tabletop Game) / int_c75df49a
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 Giant Guardian Generation (Tabletop Game)
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Giant Guardian Generation (Tabletop Game) / int_c75df49a
 Giant Guardian Generation (Tabletop Game) / int_c96e8bb5
type
Rocket Punch
 Giant Guardian Generation (Tabletop Game) / int_c96e8bb5
comment
Rocket Punch: Functionally, the Extending Punch.
 Giant Guardian Generation (Tabletop Game) / int_c96e8bb5
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1.0
 Giant Guardian Generation (Tabletop Game) / int_c96e8bb5
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1.0
 Giant Guardian Generation (Tabletop Game)
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Giant Guardian Generation (Tabletop Game) / int_c96e8bb5
 Giant Guardian Generation (Tabletop Game) / int_d001c42c
type
Anti-Villain
 Giant Guardian Generation (Tabletop Game) / int_d001c42c
comment
Anti-Villain: Leon Wakefield, one of the pre-generated Rival characters, hates the RUF for killing his family in one of their earliest strikes against the Federation, and while he knows the Federation is corrupt, he believes the best way to change the system is from inside.
 Giant Guardian Generation (Tabletop Game) / int_d001c42c
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Giant Guardian Generation (Tabletop Game) / int_d001c42c
 Giant Guardian Generation (Tabletop Game) / int_e69e12b2
type
Combination Attack
 Giant Guardian Generation (Tabletop Game) / int_e69e12b2
comment
Combination Attack: Synchro Attacks let you combine with other players' attacks to overwhelm enemies' defenses.
 Giant Guardian Generation (Tabletop Game) / int_e69e12b2
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1.0
 Giant Guardian Generation (Tabletop Game) / int_e69e12b2
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Giant Guardian Generation (Tabletop Game) / int_e69e12b2
 Giant Guardian Generation (Tabletop Game) / int_e7099879
type
Mecha Expansion Pack
 Giant Guardian Generation (Tabletop Game) / int_e7099879
comment
Mecha Expansion Pack: Frames can do things like make you more accurate, more agile, or more armored. The downside is that the frames can be shot off.
 Giant Guardian Generation (Tabletop Game) / int_e7099879
featureApplicability
1.0
 Giant Guardian Generation (Tabletop Game) / int_e7099879
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 Giant Guardian Generation (Tabletop Game)
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Giant Guardian Generation (Tabletop Game) / int_e7099879
 Giant Guardian Generation (Tabletop Game) / int_e8aa2b1d
type
Tactical Withdrawal
 Giant Guardian Generation (Tabletop Game) / int_e8aa2b1d
comment
Tactical Withdrawal: The "Live Another Day" Genre Power.
 Giant Guardian Generation (Tabletop Game) / int_e8aa2b1d
featureApplicability
1.0
 Giant Guardian Generation (Tabletop Game) / int_e8aa2b1d
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 Giant Guardian Generation (Tabletop Game)
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Giant Guardian Generation (Tabletop Game) / int_e8aa2b1d
 Giant Guardian Generation (Tabletop Game) / int_ebe34da1
type
The Revolution Will Not Be Vilified
 Giant Guardian Generation (Tabletop Game) / int_ebe34da1
comment
The Revolution Will Not Be Vilified: The RUF is clearly the good guy in the Wagner sub-setting... The Revolution Will Not Be Civilized: ...but that doesn't mean they haven't done some shady things, especially in the beginning.
 Giant Guardian Generation (Tabletop Game) / int_ebe34da1
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1.0
 Giant Guardian Generation (Tabletop Game) / int_ebe34da1
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Giant Guardian Generation (Tabletop Game) / int_ebe34da1
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Giant Guardian Generation (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Giant Guardian Generation (Tabletop Game)
hasFeature
A Mech by Any Other Name / int_90586149
 Giant Guardian Generation (Tabletop Game)
hasFeature
Alliterative Title / int_90586149
 Giant Guardian Generation (Tabletop Game)
hasFeature
Cybernetics Eat Your Soul / int_90586149
 Giant Guardian Generation (Tabletop Game)
hasFeature
La Résistance / int_90586149
 Giant Guardian Generation (Tabletop Game)
hasFeature
Mini-Mecha / int_90586149