Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Inquisitor (Tabletop Game)

 Inquisitor (Tabletop Game)
type
TVTItem
 Inquisitor (Tabletop Game)
label
Inquisitor (Tabletop Game)
 Inquisitor (Tabletop Game)
page
Inquisitor
 Inquisitor (Tabletop Game)
comment
A Gaiden Game set in the Warhammer 40,000 universe. Inquisitor focuses on the details of the Emperor's Most Holy Inquisition, specifically the ideological schisms and factional infighting that plague that organization, and the problems that arise when two loyal Imperial servants with unlimited authority have a disagreement with each other. It's notable for providing the first real insight into the workings of the Inquisition, which was portrayed in most previous materials as being monolithic, inscrutable, and united in the face of mankind's enemies.Inquisitor is a "narrative wargame," designed more around telling stories than providing fair and balanced competition between two players, and in many ways could be considered the spiritual forefather to the first true 40k roleplaying game, Dark Heresy. It also served as the inspiration for the Eisenhorn series of novels by Dan Abnett. The game is also notable for its miniatures, which (at 54mm scale) are approximately twice as large as a normal 40k miniature, with a correspondingly increased level of detail. Although Games Workshop no longer actively supports Inquisitor, the spirit of the game lives on through a dedicated fan community, examples of whose work can be seen in the semi-regular "Blanchitsu" feature of Games Workshop's White Dwarf magazine.See also Warhammer 40,000, Eisenhorn, and Ravenor.
 Inquisitor (Tabletop Game)
fetched
2023-06-08T01:14:30Z
 Inquisitor (Tabletop Game)
parsed
2023-06-08T01:14:30Z
 Inquisitor (Tabletop Game)
isPartOf
DBTropes
 Inquisitor (Tabletop Game) / int_10d36992
type
Parrying Bullets
 Inquisitor (Tabletop Game) / int_10d36992
comment
Parrying Bullets: The 'Deflect Shot' talent allows a character to attempt to deflect any shots fired at them, as long as they are armed with either a power weapon (a melee weapon surrounded by a matter-disrupting energy field) or a force weapon (which is psychically linked to its wielder).
 Inquisitor (Tabletop Game) / int_10d36992
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_10d36992
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_10d36992
 Inquisitor (Tabletop Game) / int_11cdfcf7
type
Chunky Salsa Rule
 Inquisitor (Tabletop Game) / int_11cdfcf7
comment
Chunky Salsa Rule: The game's injury rules mean that if a body part suffers a crippling level of damage then that body part is seriously damaged and ceases to work, with crippling head damage resulting in instant death. In addition to this, every character keeps track of the total amount of Damage they suffer over the course of a game, known as an Injury Total, and if this total ever exceeds their Toughness characteristic then they die with no possibility of recovery.
 Inquisitor (Tabletop Game) / int_11cdfcf7
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_11cdfcf7
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_11cdfcf7
 Inquisitor (Tabletop Game) / int_1f137e42
type
Artificial Limbs
 Inquisitor (Tabletop Game) / int_1f137e42
comment
Artificial Limbs: In keeping with the wider setting, bionic body parts are available for characters to purchase. The game gives the player the choice of quality for the replacement part (from Crude to Highly Advanced) with appropriate penalties and enhancements to characteristics dependent on how advanced the agametic is (a Crude bionic leg reduces movement by a yard for example while an Advanced bionic arm increases Strength and Armour).
 Inquisitor (Tabletop Game) / int_1f137e42
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_1f137e42
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_1f137e42
 Inquisitor (Tabletop Game) / int_2c1f1138
type
He Who Fights Monsters
 Inquisitor (Tabletop Game) / int_2c1f1138
comment
He Who Fights Monsters: All veteran Inquisitors run the risk of falling into this; Inquisitor Eisenhorn is the example given in the book.
 Inquisitor (Tabletop Game) / int_2c1f1138
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_2c1f1138
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_2c1f1138
 Inquisitor (Tabletop Game) / int_348c7ded
type
Sword Cane
 Inquisitor (Tabletop Game) / int_348c7ded
comment
Sword Cane: The Inquisitor model for the famous Inquisitor Eisenhorn depicts his power sword as a sword cane, although rules wise it is no different to any other power sword.
 Inquisitor (Tabletop Game) / int_348c7ded
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_348c7ded
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_348c7ded
 Inquisitor (Tabletop Game) / int_384d0eaf
type
Lightning Lash
 Inquisitor (Tabletop Game) / int_384d0eaf
comment
Lightning Lash: The Electro' Nine Tails, introduced at the same time as the Bosun Aberic Brawden model, is an electrified, multi-tailed whip intended to represent the harsh discipline common in Imperial Navy. In-game, the weapon does similar damage to a short sword but has a longer reach, is more difficult to parry and has a chance to stun its target.
 Inquisitor (Tabletop Game) / int_384d0eaf
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_384d0eaf
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_384d0eaf
 Inquisitor (Tabletop Game) / int_41914bb3
type
Blade Below the Shoulder
 Inquisitor (Tabletop Game) / int_41914bb3
comment
Blade Below the Shoulder: The Power Fist used by Inquisitor Tyrusnote one of the game's premade characters is fitted with a retractable power knife that can be used as a punch dagger when the fanatical Inquisitor requires precision and speed over destructive power. Characters can have a one-handed close combat weapon replace one of their hands as a bionic implant. Although this means that the character can never be disarmed, they are limited in making some actions due to the loss of their hand.
 Inquisitor (Tabletop Game) / int_41914bb3
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_41914bb3
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_41914bb3
 Inquisitor (Tabletop Game) / int_465966a3
type
Drop the Hammer
 Inquisitor (Tabletop Game) / int_465966a3
comment
Drop the Hammer: There are a number of hammer type weapons available for characters to use in the game, including basic hammers, great hammersnote such as the one wielded by sample character Preacher Josef to the more technological power hammers. All such weapons deal a large amount of damage and have an increased chance of causing a Knockback with each hit.
 Inquisitor (Tabletop Game) / int_465966a3
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_465966a3
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_465966a3
 Inquisitor (Tabletop Game) / int_548bd053
type
Guns Akimbo
 Inquisitor (Tabletop Game) / int_548bd053
comment
Guns Akimbo: The special ability Gunfighter enables a character to fire two pistol weapons simultaneously. Unless they're ambidextrous, though, it does confer an aiming penalty to the gun being used in the character's off-hand. This skill is especially poplar for Desperado characters such as the freelance gunslinger Lucius 'Slick' Devlan.
 Inquisitor (Tabletop Game) / int_548bd053
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_548bd053
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_548bd053
 Inquisitor (Tabletop Game) / int_5625538f
type
Stupidity-Inducing Attack
 Inquisitor (Tabletop Game) / int_5625538f
comment
Stupidity-Inducing Attack: Daemon weapons with the 'Brain Leach' Property have an unquenchable thirst for knowledge and will devour the mind of anyone they cut. The is represented in-game by models wounded by a 'Brain Leach' weapon suffering a penalty to their Sagacitynote representing intelligence, education and problem-solving ability characteristic.
 Inquisitor (Tabletop Game) / int_5625538f
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_5625538f
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_5625538f
 Inquisitor (Tabletop Game) / int_6400a34
type
Arm Cannon
 Inquisitor (Tabletop Game) / int_6400a34
comment
Arm Cannon: Characters can replace their hand with a bionic implant consisting of any basic or pistol type weapon. Having a hand replaced with a gun means that the character cannot be disarmed but limits some actions and, at the game master's discretion, can mean that the weapon cannot be reloaded during a battle.
 Inquisitor (Tabletop Game) / int_6400a34
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_6400a34
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_6400a34
 Inquisitor (Tabletop Game) / int_67e82be2
type
Shoulder Cannon
 Inquisitor (Tabletop Game) / int_67e82be2
comment
Shoulder Cannon: The Mind Impulse Unit (MIU) allows a character to fire a gun without using their hands. Inquisitor Covenant is the most famous user of such equipment, linking the MIU to a shoulder-mounted Psycannon so that he can still fire the weapon while wielding his two-handed power sword.
 Inquisitor (Tabletop Game) / int_67e82be2
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_67e82be2
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_67e82be2
 Inquisitor (Tabletop Game) / int_6f27f4ba
type
Surveillance Drone
 Inquisitor (Tabletop Game) / int_6f27f4ba
comment
Surveillance Drone: The game includes a specific class of Servo-Skull, the Hunter-skull, that is packed full of sensors, auspexes and other such devices to seek out and detect their owner's enemies. A Hunter-skull is linked directly to the owning character in in-game, the character is always aware of everything the skull is aware of.
 Inquisitor (Tabletop Game) / int_6f27f4ba
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_6f27f4ba
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_6f27f4ba
 Inquisitor (Tabletop Game) / int_8871bbd8
type
Eye Beams
 Inquisitor (Tabletop Game) / int_8871bbd8
comment
Eye Beams: The miscellaneous psychic power 'Gaze of Death' allows the psyker to emit bolts of psychic energy from their eyes that does more damage than a frag grenade.
 Inquisitor (Tabletop Game) / int_8871bbd8
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_8871bbd8
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_8871bbd8
 Inquisitor (Tabletop Game) / int_9dfa1169
type
Unconventional Alignment
 Inquisitor (Tabletop Game) / int_9dfa1169
comment
Unconventional Alignment: The game's alignments (for the 'Inquisition' leader characters) are Puritan and Radical. Although it is a very grey area, Puritan generally refers to characters who refuse to use tactics or equipment tainted by Chaos or Xenos, while Radical factions will use techniques further on the edge. The backstory involves Inquisitorial factions that fight over the idea of resurrecting the Emperor. This is not good or evil, but merely the methods that they might use while being good or evil.
 Inquisitor (Tabletop Game) / int_9dfa1169
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_9dfa1169
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_9dfa1169
 Inquisitor (Tabletop Game) / int_a4916876
type
Blown Across the Room
 Inquisitor (Tabletop Game) / int_a4916876
comment
Blown Across the Room: One of the additional rules for the game is Knockback. When in use, every character has a Knockback value related to their Strength characteristic and if they get hit by an attack that does at least that much damage, they are knocked back a random distance. This rule is especially useful when attacking characters on high terrain.
 Inquisitor (Tabletop Game) / int_a4916876
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_a4916876
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_a4916876
 Inquisitor (Tabletop Game) / int_a65288e2
type
Ascended Extra
 Inquisitor (Tabletop Game) / int_a65288e2
comment
Ascended Extra: A number of the example characters created for the game, such as the Inquisitors Eisenhorn and Covenant have gone on to have popular novel series written about them in the years since their release.
 Inquisitor (Tabletop Game) / int_a65288e2
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_a65288e2
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_a65288e2
 Inquisitor (Tabletop Game) / int_a6653039
type
Subsystem Damage
 Inquisitor (Tabletop Game) / int_a6653039
comment
Subsystem Damage: Damage caused to a character is allocated to a random part of their body (although there are rules that alter the chance to hit various body parts or to aim at specific areas) with each body part having its own Damage Table with results that range from Light Damage (minor annoyances such as being stunned or falling over) to Crippled (ranging from going into system shock and being unable to do anything for the rest of the game, to outright death).
 Inquisitor (Tabletop Game) / int_a6653039
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_a6653039
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_a6653039
 Inquisitor (Tabletop Game) / int_b77a6d82
type
Evil Is Deathly Cold
 Inquisitor (Tabletop Game) / int_b77a6d82
comment
Evil Is Deathly Cold: Some daemonic beings are surrounded by an aura of freezing cold, sometimes described as the chill of the void. In-game, one of the daemonic abilities available to creatures of the warp is 'Void-chill'. Warp entities with this ability are able to cause anyone attacking them to suffer from frostbite but suffer extra damage from heat-based weaponry.
 Inquisitor (Tabletop Game) / int_b77a6d82
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_b77a6d82
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_b77a6d82
 Inquisitor (Tabletop Game) / int_ba183b0e
type
The Paralyzer
 Inquisitor (Tabletop Game) / int_ba183b0e
comment
The Paralyzer: The Mesmerism Telepathic power allows a psyker to freeze a target so that they are unable to perform any action until they pass a Willpower test to break the effect.
 Inquisitor (Tabletop Game) / int_ba183b0e
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_ba183b0e
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_ba183b0e
 Inquisitor (Tabletop Game) / int_bbfaa837
type
Knight Templar
 Inquisitor (Tabletop Game) / int_bbfaa837
comment
Knight Templar: The Monodominant faction of the Inquisition and the Cult of the Red Redemption, represented by sample characters Inquisitor Tyrus and Devotee Malicant respectively.
 Inquisitor (Tabletop Game) / int_bbfaa837
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_bbfaa837
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_bbfaa837
 Inquisitor (Tabletop Game) / int_bdbc35e7
type
Blade Enthusiast
 Inquisitor (Tabletop Game) / int_bdbc35e7
comment
Blade Enthusiast: Characters with the Blademaster talent, such as the twin Death Cult Assassins Severina and Sevora, are masters of knife fighting, able to cause more damage with a knife than other characters can cause with a sword.
 Inquisitor (Tabletop Game) / int_bdbc35e7
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_bdbc35e7
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_bdbc35e7
 Inquisitor (Tabletop Game) / int_bf927e82
type
Non-Human Sidekick
 Inquisitor (Tabletop Game) / int_bf927e82
comment
Non-Human Sidekick: A few sample characters demonstrate how to include Xenos in your retinue. Official models available include a Tau Diplomat and a Bounty Hunter of some obscure alien species.
 Inquisitor (Tabletop Game) / int_bf927e82
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_bf927e82
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_bf927e82
 Inquisitor (Tabletop Game) / int_ca7f68c4
type
Power Fist
 Inquisitor (Tabletop Game) / int_ca7f68c4
comment
The Power Fist used by Inquisitor Tyrusnote one of the game's premade characters is fitted with a retractable power knife that can be used as a punch dagger when the fanatical Inquisitor requires precision and speed over destructive power.
 Inquisitor (Tabletop Game) / int_ca7f68c4
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_ca7f68c4
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_ca7f68c4
 Inquisitor (Tabletop Game) / int_d0447c7b
type
Lightning Gun
 Inquisitor (Tabletop Game) / int_d0447c7b
comment
Lightning Gun: The Xenarch death-arc is one of the more exotic alien weapons available to characters in the game. Produced by a mysterious race from the Northern Rim of the galaxy, the death-arc utilizes highly advanced charge cells and capacitors to fire multiple bursts of electrical energy, each of which hits as hard as a long rifle lasgun.
 Inquisitor (Tabletop Game) / int_d0447c7b
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_d0447c7b
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_d0447c7b
 Inquisitor (Tabletop Game) / int_d833090a
type
Right Hand Versus Left Hand
 Inquisitor (Tabletop Game) / int_d833090a
comment
Right Hand Versus Left Hand: While the concept of individual Inquisitors working against one another due to differences in their beliefs and strategies had long been theme in the novels and background for the setting, Inquisitor was the first game to explore the situation in depth and introduced many of the philosophies and concepts that form the basis for such conflicts.
 Inquisitor (Tabletop Game) / int_d833090a
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_d833090a
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_d833090a
 Inquisitor (Tabletop Game) / int_dbd8e795
type
Gaiden Game
 Inquisitor (Tabletop Game) / int_dbd8e795
comment
Gaiden Game: One of the Warhammer 40,000 Specialist Games, Inquisitor is a more RPG-style tabletop miniature game than many of the other Games Workshop spin-off games and explores the machinations and rivalries within the Imperial Inquisition. The larger scale of the models used in the game also makes it unique amongst Games Workshop's spin-off games.
 Inquisitor (Tabletop Game) / int_dbd8e795
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_dbd8e795
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_dbd8e795
 Inquisitor (Tabletop Game) / int_eaf5a1ac
type
Groin Attack
 Inquisitor (Tabletop Game) / int_eaf5a1ac
comment
Groin Attack: The groin is one of the targetable location on a character, complete with its own set of health levels, but it is one of the more difficult areas to hit. An attack that injures the groin has a high chance of leaving the character temporarily stunned from the pain, in addition to any other ill effects they may suffer such as blood loss or penalties to movement.
 Inquisitor (Tabletop Game) / int_eaf5a1ac
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_eaf5a1ac
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_eaf5a1ac
 Inquisitor (Tabletop Game) / int_f89f164a
type
Purposely Overpowered
 Inquisitor (Tabletop Game) / int_f89f164a
comment
Purposely Overpowered: Space Marines to hilarious levels, to the point where the game recommends against using them unless you're willing to put a lot of work into counterbalancing the campaign.
 Inquisitor (Tabletop Game) / int_f89f164a
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_f89f164a
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_f89f164a
 Inquisitor (Tabletop Game) / int_f910567
type
This Is a Drill
 Inquisitor (Tabletop Game) / int_f910567
comment
This Is a Drill: The sample Adeptus Mechanicus character, Magos Delphan Gruss, is armed with a special weapon known as a breacher. Originally designed for mining, the breacher is just as capable of boring through armour and flesh as it is rock and slag. In-game rules for the breacher represents its boring power by allowing it to ignore things such as cover and armour when it causes a critical hit.
 Inquisitor (Tabletop Game) / int_f910567
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_f910567
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_f910567
 Inquisitor (Tabletop Game) / int_fc50f82
type
Intangibility
 Inquisitor (Tabletop Game) / int_fc50f82
comment
Intangibility: The Instability Daemonology psychic power allows a psyker to partially enter warpspace so that they can pass through solid object, ignoring all terrain and other characters, but being unable to make any attacks. While in effect, the power also makes the psyker utterly immune to all normal attacks as they pass right through him. Only psychic abilities and weapons can harm a character using the instability power as such attacks effect both warpspace and the material realm.
 Inquisitor (Tabletop Game) / int_fc50f82
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_fc50f82
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_fc50f82
 Inquisitor (Tabletop Game) / int_ff5a74c8
type
Talking Is a Free Action
 Inquisitor (Tabletop Game) / int_ff5a74c8
comment
Talking Is a Free Action: Averted during normal game-play: As with most actions, you must spend an action point to talk. You can only "say", per action, what you'd be able to say in 2-3 seconds in real life; lots of talking means more of actions spent. (For reference, most characters are allowed 3-4 actions per turn.) On the other hand, one may talk and perform another actions at the same time, albeit with a reduced chance of success for the other action. May be played with during what amounts to a Cutscene.
 Inquisitor (Tabletop Game) / int_ff5a74c8
featureApplicability
-1.0
 Inquisitor (Tabletop Game) / int_ff5a74c8
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_ff5a74c8
 Inquisitor (Tabletop Game) / int_name
type
ItemName
 Inquisitor (Tabletop Game) / int_name
comment
 Inquisitor (Tabletop Game) / int_name
featureApplicability
1.0
 Inquisitor (Tabletop Game) / int_name
featureConfidence
1.0
 Inquisitor (Tabletop Game)
hasFeature
Inquisitor (Tabletop Game) / int_name
 Inquisitor (Tabletop Game) / int_name
itemName
Inquisitor (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Inquisitor (Tabletop Game)
hasFeature
Ace Pilot / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Came Back Wrong / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Demonic Possession / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Gaiden Game / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Groin Attack / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Guns Akimbo / int_bf51eac6
 Inquisitor
seeAlso
Inquisitor (Tabletop Game)
 Inquisitor (Tabletop Game)
hasFeature
King in the Mountain / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Lightning Gun / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Lightning Lash / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Normal Fish in a Tiny Pond / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Parrying Bullets / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Posse / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Proud Warrior Race Guy / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Purposely Overpowered / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Salt the Earth / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Subsystem Damage / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Unconventional Alignment / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Villainous Valour / int_bf51eac6
 Inquisitor (Tabletop Game)
hasFeature
Whip of Dominance / int_bf51eac6