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Mindjammer (Tabletop Game)

 Mindjammer (Tabletop Game)
type
TVTItem
 Mindjammer (Tabletop Game)
label
Mindjammer (Tabletop Game)
 Mindjammer (Tabletop Game)
page
Mindjammer
 Mindjammer (Tabletop Game)
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Mindjammer is a Science Fiction Tabletop RPG running on the rules set in the distant future New Commonality of Humankind. The game uses the Fate Core rules. A version using the Traveller rule set exists, too. The setting in general has been described as the established Traveller setting meets Eclipse Phase. There's also some Cordwainer Smith influence detectable in there.The backstory: ten thousand years ago Old Earth began to send out Generation Ships to colonize distant stars, followed by millennia of stagnation and decay. Two hundred years ago Earth discovered Planar drive, reinvented itself as the Commonality, and set out to spread civilization to its wayward colonies, with mixed results.A large part of it is the Mindscape, a network that people communicate through and upload memories into via implants, and kept up to date across interstellar distances with ships known as Mindjammers.
 Mindjammer (Tabletop Game)
fetched
2024-04-13T08:16:29Z
 Mindjammer (Tabletop Game)
parsed
2024-04-13T08:16:29Z
 Mindjammer (Tabletop Game)
processingComment
Dropped link to TwoThousandOneASpaceOdyssey: Not a Feature - ITEM
 Mindjammer (Tabletop Game)
processingComment
Dropped link to Warhammer40000: Not a Feature - ITEM
 Mindjammer (Tabletop Game)
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DBTropes
 Mindjammer (Tabletop Game) / int_175163cb
type
Transferable Memory
 Mindjammer (Tabletop Game) / int_175163cb
comment
Transferable Memory: Called "exomemories"; any character with a Mindscape implant can share their memories.
 Mindjammer (Tabletop Game) / int_175163cb
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1.0
 Mindjammer (Tabletop Game) / int_175163cb
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1.0
 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_175163cb
 Mindjammer (Tabletop Game) / int_2a3006e5
type
State Sec
 Mindjammer (Tabletop Game) / int_2a3006e5
comment
State Sec: The Security and Cultural Integrity Instrumentality (SCI Force) has many elements of this. Tasked with protecting the Commonality from internal and external threats, it has its own military and space force. It mainly works to study and manipulate the cultures on rediscovered worlds, to make them more receptive to Commonality control.
 Mindjammer (Tabletop Game) / int_2a3006e5
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1.0
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1.0
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Mindjammer (Tabletop Game) / int_2a3006e5
 Mindjammer (Tabletop Game) / int_2af7961
type
Faster-Than-Light Travel
 Mindjammer (Tabletop Game) / int_2af7961
comment
Faster-Than-Light Travel: 2-space travel is like hyperspace and enables speeds of three lightyears per day, but cannot be used for communication other than ships carrying messages. 3-space allows vessels to go three lightyears in one second, but can only be accessed through large and expensive Far Gates that have so far only been built in the Core Worlds and Sector capitals.
 Mindjammer (Tabletop Game) / int_2af7961
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Mindjammer (Tabletop Game) / int_2af7961
 Mindjammer (Tabletop Game) / int_2b8a8660
type
10,000 Years
 Mindjammer (Tabletop Game) / int_2b8a8660
comment
10,000 Years: Roughly how long it is since Old Earth started sending out Sleeper Starships to colonize distant stars. It's two centuries since Earth discovered the 2-space drive and began recontacting those colonies.
 Mindjammer (Tabletop Game) / int_2b8a8660
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1.0
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Mindjammer (Tabletop Game) / int_2b8a8660
 Mindjammer (Tabletop Game) / int_3130e2c6
type
Uplifted Animal
 Mindjammer (Tabletop Game) / int_3130e2c6
comment
Uplifted Animal: Xenomorphs. Some worlds treat them as slaves, while the Sentience Alliance is a Successor State along the Commonality/Venu border that is composed almost entirely of xenomorphs.
 Mindjammer (Tabletop Game) / int_3130e2c6
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1.0
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Mindjammer (Tabletop Game) / int_3130e2c6
 Mindjammer (Tabletop Game) / int_342c2ebc
type
Longevity Treatment
 Mindjammer (Tabletop Game) / int_342c2ebc
comment
Longevity Treatment: Most Commonality humans are genetically engineered to stop aging at a certain point, elsewhere rejuve treatments might be available intermittedly. Though Earth had mandatory euthanasia at the age of five hundred up until the discovery of Planar drive.
 Mindjammer (Tabletop Game) / int_342c2ebc
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1.0
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Mindjammer (Tabletop Game) / int_342c2ebc
 Mindjammer (Tabletop Game) / int_34602d5a
type
Hegemonic Empire
 Mindjammer (Tabletop Game) / int_34602d5a
comment
Hegemonic Empire: The New Commonality of Humankind prefers to incorporate cultures rather than conquer or exterminate them.
 Mindjammer (Tabletop Game) / int_34602d5a
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1.0
 Mindjammer (Tabletop Game) / int_34602d5a
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Mindjammer (Tabletop Game) / int_34602d5a
 Mindjammer (Tabletop Game) / int_42d3be0b
type
Population Control
 Mindjammer (Tabletop Game) / int_42d3be0b
comment
Population Control: In the Core Worlds sexual reproduction requires a license, and anyway, most kids are produced by genurgy and raised communally.
 Mindjammer (Tabletop Game) / int_42d3be0b
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1.0
 Mindjammer (Tabletop Game) / int_42d3be0b
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Mindjammer (Tabletop Game) / int_42d3be0b
 Mindjammer (Tabletop Game) / int_45d4d694
type
Venturous Smuggler
 Mindjammer (Tabletop Game) / int_45d4d694
comment
Venturous Smuggler: A common view of New Traders in-universe.
 Mindjammer (Tabletop Game) / int_45d4d694
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1.0
 Mindjammer (Tabletop Game) / int_45d4d694
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Mindjammer (Tabletop Game) / int_45d4d694
 Mindjammer (Tabletop Game) / int_4abc2ca9
type
Virtual Ghost
 Mindjammer (Tabletop Game) / int_4abc2ca9
comment
Virtual Ghost: Eidolons, generally accepted to not be the person they were programmed from, are the most common form of strong AI in the Commonality.
 Mindjammer (Tabletop Game) / int_4abc2ca9
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1.0
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Mindjammer (Tabletop Game) / int_4abc2ca9
 Mindjammer (Tabletop Game) / int_504a1991
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Body Horror
 Mindjammer (Tabletop Game) / int_504a1991
comment
Body Horror is the driving theme of "The City People" scenario.
 Mindjammer (Tabletop Game) / int_504a1991
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1.0
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Mindjammer (Tabletop Game) / int_504a1991
 Mindjammer (Tabletop Game) / int_556a4e20
type
The Empire
 Mindjammer (Tabletop Game) / int_556a4e20
comment
The Empire: The Venu, a highly xenophobic theocratic empire that served as the Commonality's first big clue that their intrusions weren't always welcome — and the reason they reintroduced a military.
 Mindjammer (Tabletop Game) / int_556a4e20
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1.0
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1.0
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Mindjammer (Tabletop Game) / int_556a4e20
 Mindjammer (Tabletop Game) / int_586624e5
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Genius Loci
 Mindjammer (Tabletop Game) / int_586624e5
comment
Genius Loci: Many buildings and vehicles are sentient. The entire ecosystem of Chembu, including the hominid colonists, is one of the more extreme examples.
 Mindjammer (Tabletop Game) / int_586624e5
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1.0
 Mindjammer (Tabletop Game) / int_586624e5
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Mindjammer (Tabletop Game) / int_586624e5
 Mindjammer (Tabletop Game) / int_7568eb84
type
Human Subspecies
 Mindjammer (Tabletop Game) / int_7568eb84
comment
Human Subspecies: A lot of genetic engineering has gone on in the last ten thousand years.
 Mindjammer (Tabletop Game) / int_7568eb84
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1.0
 Mindjammer (Tabletop Game) / int_7568eb84
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1.0
 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_7568eb84
 Mindjammer (Tabletop Game) / int_75b53c77
type
Arcology
 Mindjammer (Tabletop Game) / int_75b53c77
comment
Arcology: Big arcologies are the standard form of human habitation on Earth (and doubtless a good few other long-inhabited worlds).
 Mindjammer (Tabletop Game) / int_75b53c77
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1.0
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Mindjammer (Tabletop Game) / int_75b53c77
 Mindjammer (Tabletop Game) / int_79974fb8
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Rock Beats Laser
 Mindjammer (Tabletop Game) / int_79974fb8
comment
Rock Beats Laser: Partial example. The Venu make up for their less advanced technology with sheer ferociousness. The Commonality only barely managed to drive them back during the first war.
 Mindjammer (Tabletop Game) / int_79974fb8
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1.0
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1.0
 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_79974fb8
 Mindjammer (Tabletop Game) / int_867f9f5c
type
Alien Non-Interference Clause
 Mindjammer (Tabletop Game) / int_867f9f5c
comment
Alien Non-Interference Clause: A few lost colonies and alien worlds are deemed unsuitable for contact and quarantined. However the Commonality prefers uplift whenever possible.
 Mindjammer (Tabletop Game) / int_867f9f5c
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1.0
 Mindjammer (Tabletop Game) / int_867f9f5c
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1.0
 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_867f9f5c
 Mindjammer (Tabletop Game) / int_874176be
type
Psychic Powers
 Mindjammer (Tabletop Game) / int_874176be
comment
Psychic Powers: Some Venu can manifest true psychic powers thanks to exposure to a mysterious energy known and revered as The Dark Radiance. The Commonality is scrambling to figure how this is possible.
 Mindjammer (Tabletop Game) / int_874176be
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1.0
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 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_874176be
 Mindjammer (Tabletop Game) / int_89baee12
type
Space Opera
 Mindjammer (Tabletop Game) / int_89baee12
comment
Space Opera: It has much more tranhumanist elements than other works, but Mindjammer is still a space opera.
 Mindjammer (Tabletop Game) / int_89baee12
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1.0
 Mindjammer (Tabletop Game) / int_89baee12
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Mindjammer (Tabletop Game) / int_89baee12
 Mindjammer (Tabletop Game) / int_8e5c28c
type
Crystal Spires and Togas
 Mindjammer (Tabletop Game) / int_8e5c28c
comment
Crystal Spires and Togas, in a rather baroque form, is the dominant aesthetic of Old Earth, as depicted in the supplement The Core Worlds; see the artwork in that book for proof.
 Mindjammer (Tabletop Game) / int_8e5c28c
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1.0
 Mindjammer (Tabletop Game) / int_8e5c28c
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1.0
 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_8e5c28c
 Mindjammer (Tabletop Game) / int_8ffcbb25
type
Matter Replicator
 Mindjammer (Tabletop Game) / int_8ffcbb25
comment
Matter Replicator: Makepoints actually do create matter. There are still constraints: Larger or more complex items take more time and energy to create, so there is still a need for normal resource extraction and manufacturing. Makepoints are most commonly used to provide oxygen, water, other basic life support needs.
 Mindjammer (Tabletop Game) / int_8ffcbb25
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1.0
 Mindjammer (Tabletop Game) / int_8ffcbb25
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1.0
 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_8ffcbb25
 Mindjammer (Tabletop Game) / int_90965cc7
type
Hive Mind
 Mindjammer (Tabletop Game) / int_90965cc7
comment
Hive Mind: Using the Mindscape it's possible to briefly create a limited version called a gestalt. The ecosystem of Chembu forms a single planetary intelligence. When hominids colonized it, it welcomed them in.
 Mindjammer (Tabletop Game) / int_90965cc7
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1.0
 Mindjammer (Tabletop Game) / int_90965cc7
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1.0
 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_90965cc7
 Mindjammer (Tabletop Game) / int_99e583e0
type
The Philosopher King
 Mindjammer (Tabletop Game) / int_99e583e0
comment
The Philosopher King: The Custodians of the Commonality, as depicted in the supplement The Core Worlds, fall into this pattern, at least in relation to Old Earth and its stellar neighborhood.
 Mindjammer (Tabletop Game) / int_99e583e0
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1.0
 Mindjammer (Tabletop Game) / int_99e583e0
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1.0
 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_99e583e0
 Mindjammer (Tabletop Game) / int_9c45b5a2
type
What Measure Is a Non-Human?
 Mindjammer (Tabletop Game) / int_9c45b5a2
comment
What Measure Is a Non-Human?: Before the Expansionary Era the Commonality treated xenomorphs as slaves while A.I.s had full rights. (Note that artificial intelligence is produced from the uploaded memories of deceased humans.) Things are starting to change since the Commonality assimilated some cultures that treated xenomorphs as equals, but laws vary from system to system.
 Mindjammer (Tabletop Game) / int_9c45b5a2
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1.0
 Mindjammer (Tabletop Game) / int_9c45b5a2
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1.0
 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_9c45b5a2
 Mindjammer (Tabletop Game) / int_a1588c2a
type
Living Ship
 Mindjammer (Tabletop Game) / int_a1588c2a
comment
Living Ship: Chembu Bioships.
 Mindjammer (Tabletop Game) / int_a1588c2a
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1.0
 Mindjammer (Tabletop Game) / int_a1588c2a
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1.0
 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_a1588c2a
 Mindjammer (Tabletop Game) / int_aa2bd65c
type
Mordor
 Mindjammer (Tabletop Game) / int_aa2bd65c
comment
Mordor: In the Venu sourcebook, a Commonality agent notes that the whole Orion Complex (The Venu home star systems) has such a sinister and strange feeling to it that he can't help thinking that there's some kind of malevolent force at work. With features like the Bone Nebula or the Graveyard Stars, its hard to disagree.
 Mindjammer (Tabletop Game) / int_aa2bd65c
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1.0
 Mindjammer (Tabletop Game) / int_aa2bd65c
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1.0
 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_aa2bd65c
 Mindjammer (Tabletop Game) / int_aa596c58
type
The War of Earthly Aggression
 Mindjammer (Tabletop Game) / int_aa596c58
comment
The War of Earthly Aggression: Something that the Commonality faces more often than they expected.
 Mindjammer (Tabletop Game) / int_aa596c58
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1.0
 Mindjammer (Tabletop Game) / int_aa596c58
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 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_aa596c58
 Mindjammer (Tabletop Game) / int_aa8dcc21
type
MegaCorp
 Mindjammer (Tabletop Game) / int_aa8dcc21
comment
MegaCorp: Corporacies. Some are effectively planetary or even interstellar governments.
 Mindjammer (Tabletop Game) / int_aa8dcc21
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1.0
 Mindjammer (Tabletop Game) / int_aa8dcc21
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1.0
 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_aa8dcc21
 Mindjammer (Tabletop Game) / int_b1b5081b
type
Sapient Ship
 Mindjammer (Tabletop Game) / int_b1b5081b
comment
Sapient Ship: You can play one. They are necessary to navigate 2-space and are almost always eidolons. The Venu use human brainjacks but the process drives them insane.
 Mindjammer (Tabletop Game) / int_b1b5081b
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1.0
 Mindjammer (Tabletop Game) / int_b1b5081b
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1.0
 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_b1b5081b
 Mindjammer (Tabletop Game) / int_b2cdd776
type
Bottomless Magazines
 Mindjammer (Tabletop Game) / int_b2cdd776
comment
Bottomless Magazines: FATE usually advises players not to bother keeping track of ammo; the GM can declare that they've run out when it seems most dramatic. But in any case, in Mindjammer, most TL 9 projectile weapons have a small "Makepoint" that automatically regenerates spent ammo and energy weapons run on zip reactors, so characters really do have bottomless magazines.
 Mindjammer (Tabletop Game) / int_b2cdd776
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 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_b2cdd776
 Mindjammer (Tabletop Game) / int_b663974e
type
We Will Spend Credits in the Future
 Mindjammer (Tabletop Game) / int_b663974e
comment
We Will Spend Credits in the Future: The Expansionary Era Currency Unit is often called the "credit". However, it is only used by traders on the Fringe; the Core Worlds have no need for currency.
 Mindjammer (Tabletop Game) / int_b663974e
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1.0
 Mindjammer (Tabletop Game) / int_b663974e
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 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_b663974e
 Mindjammer (Tabletop Game) / int_bb6c96a7
type
Culture Police
 Mindjammer (Tabletop Game) / int_bb6c96a7
comment
Culture Police: This is a very basic summary of SCI Force. Given how much impact ideas can have within the Mindscape, SCI Force's job is to manage cultural conflict within the Commonality. They are more sympathetic than most examples in fiction because they don't intend to smother all cultural differences, but they do subtly alter them to make integration with the Commonality smoother and ensure a healthy diversity.
 Mindjammer (Tabletop Game) / int_bb6c96a7
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1.0
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Mindjammer (Tabletop Game) / int_bb6c96a7
 Mindjammer (Tabletop Game) / int_c75df49a
type
Shout-Out
 Mindjammer (Tabletop Game) / int_c75df49a
comment
Shout-Out: Manhome as a name for Earth may be an explicit reference to the work of Cordwainer Smith. Corporacies include HAL AG Industries and Kessel Yards.
 Mindjammer (Tabletop Game) / int_c75df49a
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1.0
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Mindjammer (Tabletop Game) / int_c75df49a
 Mindjammer (Tabletop Game) / int_ce032b97
type
Mechanical Insects
 Mindjammer (Tabletop Game) / int_ce032b97
comment
Mechanical Insects: Venu forces use spider-shaped war robots that can climb walls and are adept at moving in zero-G environments.
 Mindjammer (Tabletop Game) / int_ce032b97
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1.0
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Mindjammer (Tabletop Game) / int_ce032b97
 Mindjammer (Tabletop Game) / int_d27471a7
type
Multiple Government Polity
 Mindjammer (Tabletop Game) / int_d27471a7
comment
Multiple Government Polity: As long as certain standards are met, a wide variety of governments are allowed in the Commonality.
 Mindjammer (Tabletop Game) / int_d27471a7
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1.0
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 Mindjammer (Tabletop Game) / int_d63f8a53
type
The Alternet
 Mindjammer (Tabletop Game) / int_d63f8a53
comment
The Alternet: The Mindscape.
 Mindjammer (Tabletop Game) / int_d63f8a53
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Mindjammer (Tabletop Game) / int_d63f8a53
 Mindjammer (Tabletop Game) / int_e04ffce3
type
Lost Colony
 Mindjammer (Tabletop Game) / int_e04ffce3
comment
Lost Colony: Space is full of them.
 Mindjammer (Tabletop Game) / int_e04ffce3
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1.0
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Mindjammer (Tabletop Game) / int_e04ffce3
 Mindjammer (Tabletop Game) / int_e5421161
type
Expy
 Mindjammer (Tabletop Game) / int_e5421161
comment
Expy: Between their undying God-Emperor, ramshackle technology which is as dangerous to its users as to its enemies which is maintained by "technopriests", psychic commissars, and legions of fanatical "Mutant Marines", the Venu aren't even a subtle reference to Warhammer 40,000. Fan opinions are somewhat divided on whether this is a tasteful little reference or some kind of anvilicious Take That! aimed at a far more popular setting, possibly with an ill-conceived political undertone. (The Alexandro Jodorowsky comic book universe also has "technopriests".) The answer is likely the former, what with an entire sourcebook dedicated to playing them and exploring their society having been released. The Cordwainer Smith influences sometimes turn into fairly clear expies. For example, the Custodians of the Commonality owe something to the Lords of the Instrumentality.
 Mindjammer (Tabletop Game) / int_e5421161
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1.0
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Mindjammer (Tabletop Game) / int_e5421161
 Mindjammer (Tabletop Game) / int_ee73f471
type
Shadow Dictator
 Mindjammer (Tabletop Game) / int_ee73f471
comment
Shadow Dictator: Each Custodian is free to govern their sector however they see fit. Some rule in the open from palaces, others work in the shadows rarely appearing in public, if at all.
 Mindjammer (Tabletop Game) / int_ee73f471
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1.0
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Mindjammer (Tabletop Game) / int_ee73f471
 Mindjammer (Tabletop Game) / int_fa9cd4db
type
Democracy Is Bad
 Mindjammer (Tabletop Game) / int_fa9cd4db
comment
Democracy Is Bad: It's one of the memes that the Commonality bans in the Core Worlds. They prefer a "benevolent" oligarchy.
 Mindjammer (Tabletop Game) / int_fa9cd4db
featureApplicability
1.0
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1.0
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Mindjammer (Tabletop Game) / int_fa9cd4db
 Mindjammer (Tabletop Game) / int_fb794269
type
Electronic Telepathy
 Mindjammer (Tabletop Game) / int_fb794269
comment
Electronic Telepathy: The other major use of the Mindscape.
 Mindjammer (Tabletop Game) / int_fb794269
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1.0
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1.0
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 Mindjammer (Tabletop Game) / int_fc52510
type
Brain Uploading
 Mindjammer (Tabletop Game) / int_fc52510
comment
Brain Uploading: A character with a Mindscape implant can create a "thanogram" snapshot of their memories and personality. The process causes severe brain damage however, so it's generally only done by dying individuals, and it's generally accepted in the Core Worlds that an AI programmed from a thanogram, an "eidolon," is not the same person that produced those memories. There is, however, a meme plaguing many Rim worlds known as the "transmigration heresy" that considers eidolons to be reincarnations of their original.
 Mindjammer (Tabletop Game) / int_fc52510
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1.0
 Mindjammer (Tabletop Game) / int_fc52510
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 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_fc52510
 Mindjammer (Tabletop Game) / int_fc9cd837
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Technology Uplift
 Mindjammer (Tabletop Game) / int_fc9cd837
comment
Technology Uplift: The Commonality's preferred method of assimilating lost colonies, usually starting by installing a local Mindscape node. Though some planets are deemed "unacceptable" and quarantined for some time. They also have a habit of letting corporacies do most of the work.
 Mindjammer (Tabletop Game) / int_fc9cd837
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1.0
 Mindjammer (Tabletop Game) / int_fc9cd837
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 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game) / int_fc9cd837
 Mindjammer (Tabletop Game) / int_name
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 Mindjammer (Tabletop Game) / int_name
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 Mindjammer (Tabletop Game) / int_name
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 Mindjammer (Tabletop Game) / int_name
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 Mindjammer (Tabletop Game)
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Mindjammer (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Mindjammer (Tabletop Game)
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Bottomless Magazines / int_f0ecf5db
 Mindjammer (Tabletop Game)
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Brain Uploading / int_f0ecf5db
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Colony Ship / int_f0ecf5db
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Combat Tentacles / int_f0ecf5db
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Crystal Spires and Togas / int_f0ecf5db
 Mindjammer (Tabletop Game)
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Electronic Telepathy / int_f0ecf5db
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Genius Loci / int_f0ecf5db
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Going Critical / int_f0ecf5db
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Hegemonic Empire / int_f0ecf5db
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Human Subspecies / int_f0ecf5db
 Mindjammer (Tabletop Game)
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Lightspeed Leapfrog / int_f0ecf5db
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Matter Replicator / int_f0ecf5db
 Mindjammer (Tabletop Game)
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Mechanical Insects / int_f0ecf5db
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MegaCorp / int_f0ecf5db
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Memory Jar / int_f0ecf5db
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Mordor / int_f0ecf5db
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No Transhumanism Allowed / int_f0ecf5db
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Population Control / int_f0ecf5db
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Sapient Ship / int_f0ecf5db
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Subspace Ansible / int_f0ecf5db
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Technology Uplift / int_f0ecf5db
 Mindjammer (Tabletop Game)
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10,000 Years / int_f0ecf5db
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The Alternet / int_f0ecf5db
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The War of Earthly Aggression / int_f0ecf5db
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Thoughtcrime / int_f0ecf5db
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Transhuman Aliens / int_f0ecf5db
 Mindjammer (Tabletop Game)
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Transhumans in Space / int_f0ecf5db
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Uplifted Animal / int_f0ecf5db
 Mindjammer (Tabletop Game)
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Virtual Ghost / int_f0ecf5db
 Mindjammer (Tabletop Game)
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We Will Have Euthanasia in the Future / int_f0ecf5db
 Mindjammer (Tabletop Game)
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Wetware CPU / int_f0ecf5db