Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Old World of Darkness (Tabletop Game)

 Old World of Darkness (Tabletop Game)
type
TVTItem
 Old World of Darkness (Tabletop Game)
label
Old World of Darkness (Tabletop Game)
 Old World of Darkness (Tabletop Game)
page
OldWorldOfDarkness
 Old World of Darkness (Tabletop Game)
comment
Official gamelines: Vampire: The Masquerade Vampire: The Masquerade Chicago By Night Werewolf: The Apocalypse Mage: The Ascension Wraith: The Oblivion Changeling: The Dreaming Hunter: The Reckoning Demon: The Fallen Mummy: The Resurrection Kindred of the East Orpheus For fan-made gamelines, see FanWorks.The World Of Darkness For non-RPG works set in the WOD, see Franchise.The World Of Darkness For tropes related to the setting's reboot, see TabletopGame.Chronicles Of DarknessThe World of Darkness is a Gothic Punk Tabletop RPG published by White Wolf. The universe is a dark reflection of our own, where humanity is not the master of the world or its fate. Throughout all of human history, supernatural forces have manipulated mankind from the shadows.The original or "classic" World of Darkness and the Storyteller System began in 1991 with Vampire: The Masquerade. Over the next 13 years, it expanded to nine different "gamelines" with assorted setting- and era-based spinoffs and hundreds of books, until it officially ended in 2004. Starting the same year, the new World of Darkness was created as a reboot with a new system and is ongoing under the name Chronicles of Darkness. The Old World of Darkness returned to active publishing in 2011 with the release of 20th anniversary editions of several of its gamelines, along with new supplements.Each supernatural creature in the setting has a unique niche, theme, and back story. Crossovers between gamelines were initially meant to be optional. The resulting incompatible histories and cosmologies and lack of clear equivalents to various supernatural power sources, as well as differing relative strengths of the creatures created significant mechanical and lore conflicts when the second edition made such events more common.In later editions, the old WoD setting acquired an overarching back story and an ongoing metaplot, advanced via both the game books themselves and an assortment of tie-in novels and comics. The Time of Judgment books note including Apocalypse, Ascension, Gehenna, and the book titled Time of Judgment itself which covered the other game lines (except Wraith). were dedicated to The End of the World as We Know It, covering scenarios that were often, but not always, exclusive to a particular gameline. Orpheus was another gameline with its own end-of-the-world scenario, that also doubled as the end to Wraith.At one point Exalted was set up as a prequel to The World of Darkness; this is especially obvious in Hunter: The Reckoning with the eponymous hunters being the equivalent of Solar Exalted returning yet again to a world that needs heroes. This eventually was changed and Exalted is now considered a separate game, although it still shares similarly named characters with Kindred of the East.The gameline is currently in an unusual position edition-wise. While Paradox Interactive produced the 5th Edition, Onyx Path Publishing (creators of the 20th Anniversary Edition) never actually lost their license and have continued to produce new products, mostly available online as PDFs and print-on-demand. This has effectively created two separate continuities.
 Old World of Darkness (Tabletop Game)
fetched
2023-09-26T10:01:17Z
 Old World of Darkness (Tabletop Game)
parsed
2023-09-26T10:01:17Z
 Old World of Darkness (Tabletop Game)
processingComment
Dropped link to ChroniclesOfDarkness: Not a Feature - ITEM
 Old World of Darkness (Tabletop Game)
processingComment
Dropped link to DemonTheFallen: Not a Feature - ITEM
 Old World of Darkness (Tabletop Game)
processingComment
Dropped link to DungeonsAndDragons: Not a Feature - ITEM
 Old World of Darkness (Tabletop Game)
processingComment
Dropped link to MageTheAscension: Not a Feature - ITEM
 Old World of Darkness (Tabletop Game)
processingComment
Dropped link to MummyTheResurrection: Not a Feature - ITEM
 Old World of Darkness (Tabletop Game)
processingComment
Dropped link to TheMenInBlack: Not a Feature - ITEM
 Old World of Darkness (Tabletop Game)
processingComment
Dropped link to VampireTheMasquerade: Not a Feature - ITEM
 Old World of Darkness (Tabletop Game)
processingComment
Dropped link to VampireTheMasqueradeBloodlines: Not a Feature - ITEM
 Old World of Darkness (Tabletop Game)
processingComment
Dropped link to WerewolfTheApocalypse: Not a Feature - ITEM
 Old World of Darkness (Tabletop Game)
isPartOf
DBTropes
 Old World of Darkness (Tabletop Game) / int_109b036e
type
Abusive Precursors
 Old World of Darkness (Tabletop Game) / int_109b036e
comment
There was a full-on semi-officially sanctioned ending for all the game lines used in the official New Bremen DigiChat online text-based game run off of the White Wolf website, since it catered to all the game lines together and crossover (while discouraged) was frequent and inevitable. In the end, the Antediluvians rose up to devour their vampiric progeny, werewolves had their final battle with the Wyrm, Lucifer's Black Cathedral rose out of Los Angeles as a base from which to fight his Earthbound former captains, the changelings headed off to Arcadia, mages found their powers overflowing now that humanity's belief in the supernatural was restored and either killed each other or Ascended, the sun went out, untainted humans disappeared to some unknowable reward or destination, and the Metatron showed up to collect all the Fallen who were willing to come with him to take another crack at this whole "Creation" thing before the world simply collapsed. It was, in fact, fairly epic.
 Old World of Darkness (Tabletop Game) / int_109b036e
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_109b036e
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_109b036e
 Old World of Darkness (Tabletop Game) / int_1186fcb5
type
Supernatural Gold Eyes
 Old World of Darkness (Tabletop Game) / int_1186fcb5
comment
Eyes of the Serpent allow you to hold a mortal, or kindred to a limited degree, in place. Also overlaps with Supernatural Gold Eyes.
 Old World of Darkness (Tabletop Game) / int_1186fcb5
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_1186fcb5
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_1186fcb5
 Old World of Darkness (Tabletop Game) / int_12a22bd8
type
Katanas Are Just Better
 Old World of Darkness (Tabletop Game) / int_12a22bd8
comment
Katanas Are Just Better: In those gamelines of the old World of Darkness where mundane weapons did matter.
 Old World of Darkness (Tabletop Game) / int_12a22bd8
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_12a22bd8
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_12a22bd8
 Old World of Darkness (Tabletop Game) / int_13d7a65e
type
The Artifact
 Old World of Darkness (Tabletop Game) / int_13d7a65e
comment
The Artifact: The references to Exalted are ignored now that the game is no longer a prequel to the World of Darkeness.
 Old World of Darkness (Tabletop Game) / int_13d7a65e
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_13d7a65e
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_13d7a65e
 Old World of Darkness (Tabletop Game) / int_14beeefd
type
Darker and Edgier
 Old World of Darkness (Tabletop Game) / int_14beeefd
comment
Darker and Edgier: Being this, by comparison with DnD and its clones, became one of the main marketing points for World of Darkness games when they first came out in the beginning of the 1990s, featuring heavier sexual themes, graphic violence, and more mature themes. On a more meta level, the World of Darkness is a Darker and Edgier version of the real world- things are mostly the same, but the shadows are a bit longer, the bad a bit worse and the good not quite as good.
 Old World of Darkness (Tabletop Game) / int_14beeefd
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_14beeefd
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_14beeefd
 Old World of Darkness (Tabletop Game) / int_1574193a
type
Pushed at the Monster
 Old World of Darkness (Tabletop Game) / int_1574193a
comment
Pushed at the Monster: This is the reason Clan Nosferatu participates in the Camarilla and Sabbat despite their interests not aligning with either organization. They believe that the Nictuku are on the way to devour all Kindred. The more Kindred the Nosferatu surround themselves with, the more chance they have to escape while the monsters chow down on their less subtle sect-mates.
 Old World of Darkness (Tabletop Game) / int_1574193a
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_1574193a
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_1574193a
 Old World of Darkness (Tabletop Game) / int_1a1ea492
type
Lord British Postulate
 Old World of Darkness (Tabletop Game) / int_1a1ea492
comment
Lord British Postulate: Averted. There are rules for fighting Cain: You lose.
 Old World of Darkness (Tabletop Game) / int_1a1ea492
featureApplicability
-1.0
 Old World of Darkness (Tabletop Game) / int_1a1ea492
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_1a1ea492
 Old World of Darkness (Tabletop Game) / int_1ad6e2da
type
Little Bit Beastly
 Old World of Darkness (Tabletop Game) / int_1ad6e2da
comment
Changelings of the Pooka Kith each have an affinity with a specific animal and take on features of that animal, with most falling somewhere between this trope and Little Bit Beastly
 Old World of Darkness (Tabletop Game) / int_1ad6e2da
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_1ad6e2da
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_1ad6e2da
 Old World of Darkness (Tabletop Game) / int_1d52b714
type
Self-Parody
 Old World of Darkness (Tabletop Game) / int_1d52b714
comment
Self-Parody: "Black Dog Game Factory" was an in-universe RPG studio (in contrast with White Wolf's "Black Dog" brand of books). It had a number of parodies of their own works: Fiend: The Pacting, Human: The Protagonist, Lycanthrope: The Rapture, Pixie: The Delusion, Revenant: The Ravishing, Spectre: The Annihilation, Warlock: The Pretension, Zombie: The Putrescence. Which begs the question, did those games have their own fictional game studio in-in-universe also? And just how Grimdark would that "World of Darker Darkness" setting be?
 Old World of Darkness (Tabletop Game) / int_1d52b714
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_1d52b714
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_1d52b714
 Old World of Darkness (Tabletop Game) / int_1fb9864
type
Liminal Being
 Old World of Darkness (Tabletop Game) / int_1fb9864
comment
Liminal Being: In Vampire: The Masquerade, Kindred straddle the line between living and dead (being undead), as well as between human and beast (as former humans who cling to their human traits as they struggle to keep their Beast at bay). In Werewolf: The Apocalypse, the Garou and Fera are beings who straddle the line between human and animal, partaking of the natures of both. Deceased persons in Wraith: The Oblivion straddle the line between living and dead. They are no longer alive, but not truly dead, since they can still interact with the world of the living and are not yet able to pass on. In Changeling: The Dreaming, the eponymous Changelings are creatures of both the Autumn World (physical reality) and the Dreaming, existing simultaneously in both. The fallen angels of Demon: The Fallen are supernatural entities who now inhabit human hosts, partaking of both human and angel impulses.
 Old World of Darkness (Tabletop Game) / int_1fb9864
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_1fb9864
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_1fb9864
 Old World of Darkness (Tabletop Game) / int_209d0b5f
type
Wainscot Society
 Old World of Darkness (Tabletop Game) / int_209d0b5f
comment
Wainscot Society: Multiple, intermittently interacting hidden factions — of vampires, werewolves, wizards, faeries, etc. — each have substantial, organized social systems of their own. Vampires have their Masquerade; other beings have less formal systems of secrecy.
 Old World of Darkness (Tabletop Game) / int_209d0b5f
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_209d0b5f
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_209d0b5f
 Old World of Darkness (Tabletop Game) / int_2139c878
type
Church Militant
 Old World of Darkness (Tabletop Game) / int_2139c878
comment
Church Militant: The Inquisition, aka the Society of Leopold, an order of the Catholic Church (with later help from various governmental secret services) dedicated to finding and destroying evil caused by supernatural forces. In Werewolf: The Apocalypse the Order of Our Merciful Mother (a camp of Black Fury nuns) worked to redirect the Inquisition's wrath at Wyrm servants.
 Old World of Darkness (Tabletop Game) / int_2139c878
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_2139c878
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_2139c878
 Old World of Darkness (Tabletop Game) / int_21d70919
type
Crapsack World
 Old World of Darkness (Tabletop Game) / int_21d70919
comment
Changeling is an exception, where the object is to prevent the world from becoming a Crapsack World by retaining the power of imagination and possibility.
 Old World of Darkness (Tabletop Game) / int_21d70919
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_21d70919
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_21d70919
 Old World of Darkness (Tabletop Game) / int_22569655
type
We ARE Struggling Together
 Old World of Darkness (Tabletop Game) / int_22569655
comment
We ARE Struggling Together: Hoo boy.
 Old World of Darkness (Tabletop Game) / int_22569655
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_22569655
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_22569655
 Old World of Darkness (Tabletop Game) / int_23547d30
type
Sliding Scale of Anthropomorphism
 Old World of Darkness (Tabletop Game) / int_23547d30
comment
All the werewolf (and other changing breed) forms except for homid and lupus are beastmen, with different forms at different places on the Sliding Scaleof Anthropomorphism
 Old World of Darkness (Tabletop Game) / int_23547d30
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_23547d30
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_23547d30
 Old World of Darkness (Tabletop Game) / int_237569e4
type
Ironic Hell
 Old World of Darkness (Tabletop Game) / int_237569e4
comment
Ironic Hell: The Demon book "Days of Fire" had three different visions of the end of the world. In the first one, every Clan, Tribe, and Tradition gets a unique end; Ventrue's refined tastes become so refined that they can't feed off anyone, the Black Furies are enslaved and submit to men, the Cult of Ectasy reach their perfection only to realise how futile it all was, etc.
 Old World of Darkness (Tabletop Game) / int_237569e4
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_237569e4
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_237569e4
 Old World of Darkness (Tabletop Game) / int_24cdd048
type
Arcadia
 Old World of Darkness (Tabletop Game) / int_24cdd048
comment
Arcadia: The home of the fae in Changeling: The Dreaming.
 Old World of Darkness (Tabletop Game) / int_24cdd048
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_24cdd048
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_24cdd048
 Old World of Darkness (Tabletop Game) / int_25b7257f
type
Red Right Hand
 Old World of Darkness (Tabletop Game) / int_25b7257f
comment
Red Right Hand: All of vampire Clan Nosferatu, as well as Metis Werewolves. Tzimisce deliberately do this to themselves.
 Old World of Darkness (Tabletop Game) / int_25b7257f
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_25b7257f
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_25b7257f
 Old World of Darkness (Tabletop Game) / int_276ad49e
type
Karma Meter
 Old World of Darkness (Tabletop Game) / int_276ad49e
comment
Karma Meter: A prominent feature of Vampire, but more optimistic/action-oriented gamelines, particularly Mage and Werewolf, avoided this.
 Old World of Darkness (Tabletop Game) / int_276ad49e
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_276ad49e
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_276ad49e
 Old World of Darkness (Tabletop Game) / int_294df577
type
Dark World
 Old World of Darkness (Tabletop Game) / int_294df577
comment
Dark World: The Shadowlands in Wraith, a decayed, deathlike version of the land of the living, inhabited only by ghosts. The World of Darkness is a darker, more worn down version of our world, where supernatural creatures stalk the night.
 Old World of Darkness (Tabletop Game) / int_294df577
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_294df577
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_294df577
 Old World of Darkness (Tabletop Game) / int_2a3006e5
type
State Sec
 Old World of Darkness (Tabletop Game) / int_2a3006e5
comment
State Sec: The Technocracy definitely has elements of this trope, what with the secret agents, cyborg and bio-engineered soldiers and what-not.
 Old World of Darkness (Tabletop Game) / int_2a3006e5
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_2a3006e5
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_2a3006e5
 Old World of Darkness (Tabletop Game) / int_2a519529
type
Sourcebook
 Old World of Darkness (Tabletop Game) / int_2a519529
comment
Sourcebook: And frequently several revisions of each as well.
 Old World of Darkness (Tabletop Game) / int_2a519529
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_2a519529
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_2a519529
 Old World of Darkness (Tabletop Game) / int_2ab73660
type
Beast Man
 Old World of Darkness (Tabletop Game) / int_2ab73660
comment
Beast Man: Changelings of the Pooka Kith each have an affinity with a specific animal and take on features of that animal, with most falling somewhere between this trope and Little Bit Beastly All the werewolf (and other changing breed) forms except for homid and lupus are beastmen, with different forms at different places on the Sliding Scaleof Anthropomorphism The clan curse of Gangrel vampires causes them to take on animal traits every time they frenzy, leading to older Gangrel becoming beastmen
 Old World of Darkness (Tabletop Game) / int_2ab73660
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_2ab73660
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_2ab73660
 Old World of Darkness (Tabletop Game) / int_2b9ae056
type
World-Wrecking Wave
 Old World of Darkness (Tabletop Game) / int_2b9ae056
comment
World-Wrecking Wave: The Sixth Great Maelstrom, which not only was powerful enough to put an end to Wraith, but set into motion many of the events that ended the other games' story lines as well. It simultaneously managed to spawn three new gamelines.
 Old World of Darkness (Tabletop Game) / int_2b9ae056
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_2b9ae056
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_2b9ae056
 Old World of Darkness (Tabletop Game) / int_2bdae2ae
type
Awesome, but Impractical
 Old World of Darkness (Tabletop Game) / int_2bdae2ae
comment
Awesome, but Impractical: The classic, pre-fifth edition World of Darkness is often considered this. The classic World of Darkness puts players in incredibly lore-rich and creatively unique worlds, with each gameline featuring its own complex societies and histories and wish fulfillment appeal that makes them intriguing to imagine oneself innote You've been initiated into an Ancient Conspiracy to control humanity and a supernatural curse going back directly to Biblical times! You're a Super-Soldier genetically destined to fight The End of the World as We Know It in the name of Mother Nature! The laws of reality are subjective and you're one of the chosen few with the ability to reshape them to how you believe they should be!, often based on specific real-world mythologies, and epic and apocalyptic conflicts and events of a world-spanning nature omnipresent, even where they can only be experienced tangentially or from the ground level. At the same time, however, the gamelines were often so highly developed they were prone to becoming their own thing entirely, diverging quite considerably from what a new player might hope for and expect from the concept of playing, say, a werewolf, making it difficult to be individually flexible, and most gamelines had at least one element which could easily become an invoked Audience-Alienating Premisenote Werewolf has players serving an authoritarian, theocratic governemnt which aims to control them down to their reproductive function, Mage requires players familiarizing themselves with and learning to apply with consistency real-world metaphysical systems, Wraith has players already dead and in an incredibly depressing totalitarian underworld where their best hope is moving on to the next life.... The powerful globally-established factions meant you were always someone's bitch and made it hard to players to sandbox or carve out a niche for themselves in the world, and their deep lore could lead to accusations you were playing your character "wrong", especially in the case of the highly organized groups which could just easily force you to act as they expected you to. The epic scope also made it difficult to have more low-stakes, personal adventures, and the cultural-based mythologies could come across as preferential treatment. Also, the mechanics could be quite janky and the factions not particularly balanced against each other, with crossovers nominally allowed but made difficult by a lack of unified game rules or balance, not to mention outright contradictory cosmologies. In contrast to this stands Chronicles of Darkness with its Boring, but Practical approach, significantly tightening up and unifying the rules, standardizing and balancing crossover mechanics, bringing the splats closer to what one might colloquially expect by their names even at the cost of much lore and uniqueness (except for, perhaps, Demon: The Descent), foregoing much of the big conspiracies, factions and world-spanning conflicts in favor of more localized adventures, with an agnostic mythology, and generally treating the entire system as more of a toolkit for the Storyteller to do with as they please rather than an introduction to a specific setting. Downplayed with the fifth edition line of World of Darkness games, which aim for a "best of both worlds" approach between the two, keeping much of the lore of Classic and much of the gameplay improvements and freedom of Chronicles.
 Old World of Darkness (Tabletop Game) / int_2bdae2ae
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_2bdae2ae
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_2bdae2ae
 Old World of Darkness (Tabletop Game) / int_2cbaa888
type
Empty Shell
 Old World of Darkness (Tabletop Game) / int_2cbaa888
comment
Empty Shell: Soul loss turns a person into this over a period of time. Long-term bane possession can also turn fomori into this.
 Old World of Darkness (Tabletop Game) / int_2cbaa888
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_2cbaa888
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_2cbaa888
 Old World of Darkness (Tabletop Game) / int_2fb3170e
type
Enemy Within
 Old World of Darkness (Tabletop Game) / int_2fb3170e
comment
Enemy Within: All vampires suffer from The Beast, the animalistic, id-like force with a hint of supernatural malice, that attempts to compel them into immediately satisfying their instinctive urges, such as craving for blood, fear of sunlight, or anger at a slightest provocation, no matter the circumstances. The Shadow from Wraith: the Oblivion, and the P'o, its Kindred of the East equivalent, fits this trope even better; in both cases, it is intelligent and consciously attempts to turn you to The Dark Side.
 Old World of Darkness (Tabletop Game) / int_2fb3170e
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_2fb3170e
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_2fb3170e
 Old World of Darkness (Tabletop Game) / int_309b8806
type
Cursed with Awesome
 Old World of Darkness (Tabletop Game) / int_309b8806
comment
Cursed with Awesome: Vampires are doomed to live forever without the sun, at the mercy of the Beast and dependent on human blood... but they're also very difficult to kill without fire or sunlight and have a wide range of superhuman powers. Werewolves find themselves targeted by a Corrupt Corporation and fighting a losing battle with cosmic forces, but it might be worth it to gain Voluntary Shapeshifting into a giant man-wolf hybrid with supernaturally damaging claws and the ability to regenerate from most injuries. Humanity in Vampire, which was supposed to punish characters for committing certain evils by making them lose touch with their mortal life. What actually ended up happening was players having a mechanical point at which their characters stop caring about committing mass murder. Discussed often in Vampire: The Masquerade - Bloodlines: A number of other vampires you meet are convinced that their condition really is a pretty sweet deal, what with having a good chance at an eternal or at least really long life of doing whatever the hell they want. A low Humanity character in particular can cheerfully talk about how they like their new power.
 Old World of Darkness (Tabletop Game) / int_309b8806
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_309b8806
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_309b8806
 Old World of Darkness (Tabletop Game) / int_3300f2be
type
Extra-Strength Masquerade
 Old World of Darkness (Tabletop Game) / int_3300f2be
comment
Extra-Strength Masquerade: Depending on the game, you're sometimes left wondering "okay, how the hell can they cover that up?"
 Old World of Darkness (Tabletop Game) / int_3300f2be
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_3300f2be
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_3300f2be
 Old World of Darkness (Tabletop Game) / int_34082c59
type
Wolverine Publicity
 Old World of Darkness (Tabletop Game) / int_34082c59
comment
Wolverine Publicity: The Gangrel Beckett, who appeared in various Sourcebooks and novels, sometimes without adding anything to the story or even advancing his own quest to uncover details about Cain. Perhaps the worst was his appearance in a Hunter/Mummy crossover trilogy of novels where he never met any of the main characters and it seemed his only purpose was to artificially stretch out the story.
 Old World of Darkness (Tabletop Game) / int_34082c59
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_34082c59
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_34082c59
 Old World of Darkness (Tabletop Game) / int_3441859b
type
Rank Scales with Asskicking
 Old World of Darkness (Tabletop Game) / int_3441859b
comment
Rank Scales with Asskicking: Movers and shakers of the setting tend to be on a completely different level of power than normal starting characters, as supernatural abilities tend to increase in power on an exponential scale and many of the higher-level ones take decades (or in the case of vampires, centuries) to master.
 Old World of Darkness (Tabletop Game) / int_3441859b
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_3441859b
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_3441859b
 Old World of Darkness (Tabletop Game) / int_3517000d
type
Mad Scientist
 Old World of Darkness (Tabletop Game) / int_3517000d
comment
Mad Scientist: The Sons of Ether. Within the Tradition, Mad Scientist is an official designation.
 Old World of Darkness (Tabletop Game) / int_3517000d
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_3517000d
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_3517000d
 Old World of Darkness (Tabletop Game) / int_35d7be67
type
Hermetic Magic
 Old World of Darkness (Tabletop Game) / int_35d7be67
comment
Hermetic Magic Technically, all magic is a result of pure enlightened will, but the Order of Hermes explicitly advocates this (obviously) along with some of the Sons of Ether who've implanted themselves with their gadgets or quaffed some mutagens to gain "psychic powers" instead of more traditional paradigms.
 Old World of Darkness (Tabletop Game) / int_35d7be67
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_35d7be67
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_35d7be67
 Old World of Darkness (Tabletop Game) / int_3734c311
type
Onesie Armor
 Old World of Darkness (Tabletop Game) / int_3734c311
comment
Onesie Armor: Downplayed, while some armors are called things like "armor t-shirt" or "flak jacket", the armor with the highest rating is simply called "full suit". While this makes some sense, it raises the obvious question of why you can't just attack someone wearing a flak jacket in the legs to ignore their armor, other than just because the game rules say so.
 Old World of Darkness (Tabletop Game) / int_3734c311
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_3734c311
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_3734c311
 Old World of Darkness (Tabletop Game) / int_3c3f28a5
type
Blessed with Suck
 Old World of Darkness (Tabletop Game) / int_3c3f28a5
comment
Blessed with Suck: It is not fun to be a supernatural being in many gamelines of the old WoD (in particular, in Wraith and often in Vampire, in other lines becoming a supernatural is more of a mixed blessing). Changelings are blessed with incredible talents via their Birthrights and can use Glamour to shape reality, but must constantly balance themselves- too much Glamour will drive them mad, while too much Banality will lead them to forget about their supernatural heritage entirely. Hunters have their eyes opened to the supernatural forces at work in their world and are given powers to fight them with, but find themselves in constant danger from creatures more powerful than they are and alienated from friends and family who can't perceive what they can. Vampires are difficult to kill with anything except sunlight, fire, or True Faith and have powers ranging from Super-Strength to Emotion Bombs to Blood Magic, but at the cost of their humanity, leaving them driven by their inner Beast, forced to prey on humans to survive, and unable to experience sunlight or eat normal food. Werewolves are prone to berserker rage, and will more than likely rip to shreds someone (or something) they care about.
 Old World of Darkness (Tabletop Game) / int_3c3f28a5
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_3c3f28a5
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_3c3f28a5
 Old World of Darkness (Tabletop Game) / int_3e06b5c7
type
Your Vampires Suck
 Old World of Darkness (Tabletop Game) / int_3e06b5c7
comment
Your Vampires Suck
 Old World of Darkness (Tabletop Game) / int_3e06b5c7
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_3e06b5c7
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_3e06b5c7
 Old World of Darkness (Tabletop Game) / int_3ea7916d
type
Immortality Immorality
 Old World of Darkness (Tabletop Game) / int_3ea7916d
comment
Immortality Immorality: Oh, where to begin: Firstly, vampires. While it is possible to live by drinking the blood of animals and to only drain humans of minute amounts, succumbing to Frenzy is a bitch and most vampires come out of it with a dead human or three on their hands. Killing humans while feeding is strongly frowned on by the Camarilla; for one it brings you closer to the beast and the last thing you want is a vampire frenzying in Elysium. For another, there are only so many corpses you can hide before the mortal authorities catch on and put the Masquerade at risk.
 Old World of Darkness (Tabletop Game) / int_3ea7916d
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_3ea7916d
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_3ea7916d
 Old World of Darkness (Tabletop Game) / int_3f28ec84
type
The Wall Around the World
 Old World of Darkness (Tabletop Game) / int_3f28ec84
comment
The Wall Around the World: The borders between the physical realm and the spirit worlds.
 Old World of Darkness (Tabletop Game) / int_3f28ec84
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_3f28ec84
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_3f28ec84
 Old World of Darkness (Tabletop Game) / int_40c57041
type
Manipulative Bastard
 Old World of Darkness (Tabletop Game) / int_40c57041
comment
Manipulative Bastard: In some gamelines, particularly Vampire and Demon, being this is almost a requirement for obtaining any power or status within your supernatural society.
 Old World of Darkness (Tabletop Game) / int_40c57041
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_40c57041
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_40c57041
 Old World of Darkness (Tabletop Game) / int_4415efaf
type
Serial-Killer Killer
 Old World of Darkness (Tabletop Game) / int_4415efaf
comment
Serial-Killer Killer: In Werewolf: The Apocalypse, some factions and individuals hunt down serial killers and related scum. The Get of Fenris' Hand of Tyr camp hunts down those who harm the innocent, such as murderers and rapists. The Black Fury tribe ruthlessly kills domestic abusers, sexual predators, and serial killers who target women. The narrator of the first edition Nuwisha tribebook describes how he tormented a serial killer with the voices of his victims until the serial killer committed suicide. Two characters from Warriors of the Apocalypse — Volcheka Ibarruri and Gere Hunts-The-Hunters — maim and kill wolf hunters. Hunter: The Reckoning can be seen as "Serial Killer Killer: The Game", if the Hunters target the more vicious supernaturals in their area.
 Old World of Darkness (Tabletop Game) / int_4415efaf
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_4415efaf
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_4415efaf
 Old World of Darkness (Tabletop Game) / int_44749cee
type
Nothing but Skin and Bones
 Old World of Darkness (Tabletop Game) / int_44749cee
comment
The Midnight Circus adventure "The Wasteland" features a charming image of two horribly emaciated-looking women, completely naked and with their backs to the reader: one of them is eating a live spider, and the other is clutching a plank with a few nails driven to it. The text soon reveals that these are the Rampall Sisters, two Hollow Men formori working for the Malfean Nephandi Rod Lightner in his dealings with the Circus. For added horror, they're described as looking attractive from a distance, up until you notice the withered builds, the decomposing skin, the bite marks from autocannibalism, and the spiders crawling out of their bodies...
 Old World of Darkness (Tabletop Game) / int_44749cee
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_44749cee
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_44749cee
 Old World of Darkness (Tabletop Game) / int_44880a8c
type
Killed to Uphold the Masquerade
 Old World of Darkness (Tabletop Game) / int_44880a8c
comment
Killed to Uphold the Masquerade: The short version is, every single supernatural group has very good cause to keep their existence hidden, and while some are quicker to resort to this solution than others (vampires are frequently very quick on the trigger), all of them are willing to kill a sloppy member of their group. Moreover, since the reveal of one type of supernatural is likely to get people questioning which other types are real, not to mention several of these groups are actively antagonistic (werewolves and vampires most notably), it's quite possible to get killed to uphold someone else's Masquerade.
 Old World of Darkness (Tabletop Game) / int_44880a8c
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_44880a8c
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_44880a8c
 Old World of Darkness (Tabletop Game) / int_454e6cf5
type
Hypnotic Eyes
 Old World of Darkness (Tabletop Game) / int_454e6cf5
comment
Hypnotic Eyes: The vampire discipline of Dominate works entirely via eye contact until you're powerful enough to take the sixth rank, then you can use Dominate Disciplines via touch. Eyes of the Serpent allow you to hold a mortal, or kindred to a limited degree, in place. Also overlaps with Supernatural Gold Eyes.
 Old World of Darkness (Tabletop Game) / int_454e6cf5
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_454e6cf5
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_454e6cf5
 Old World of Darkness (Tabletop Game) / int_481996bd
type
Gothic Punk
 Old World of Darkness (Tabletop Game) / int_481996bd
comment
Gothic Punk: The old World of Darkness defined this trope.
 Old World of Darkness (Tabletop Game) / int_481996bd
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_481996bd
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_481996bd
 Old World of Darkness (Tabletop Game) / int_4832a3bb
type
Always Chaotic Evil
 Old World of Darkness (Tabletop Game) / int_4832a3bb
comment
Always Chaotic Evil: Most of the games had some always evil faction (Baali for Vampire, Nephandi for Mage, Black Spiral Dancers for Werewolf, etc.) that was at least initially unavailable for player characters. Later, White Wolf came out with the "Black Dog" brand to publish Splatbooks for these groups.
 Old World of Darkness (Tabletop Game) / int_4832a3bb
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_4832a3bb
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_4832a3bb
 Old World of Darkness (Tabletop Game) / int_4aa3c552
type
Animorphism
 Old World of Darkness (Tabletop Game) / int_4aa3c552
comment
Animorphism: Werewolves, vampire Clan Gangrel, Changelings of the Pooka Kith, and Orpheus ghosts with the Marrow Shade can all turn themselves into animals with varying levels of ease and flexibility of form.
 Old World of Darkness (Tabletop Game) / int_4aa3c552
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_4aa3c552
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_4aa3c552
 Old World of Darkness (Tabletop Game) / int_4b52ff08
type
May Contain Evil
 Old World of Darkness (Tabletop Game) / int_4b52ff08
comment
May Contain Evil: Taken to insane lengths by the Pentex Corporation in Werewolf: The Apocalypse. Pentex's subsidiaries frequently sell products that corrupt the bodies and souls of consumers. Once in a while, they even sell products possessed by banes.
 Old World of Darkness (Tabletop Game) / int_4b52ff08
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_4b52ff08
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_4b52ff08
 Old World of Darkness (Tabletop Game) / int_4bf3d8d7
type
Personality Powers
 Old World of Darkness (Tabletop Game) / int_4bf3d8d7
comment
Personality Powers: In Hunter: The Reckoning a hunter's edges — the supernatural powers they use to fight evil — are determined by their beliefs and personality. In Mage: The Ascension the ways a true mage used his power also depended on his beliefs.
 Old World of Darkness (Tabletop Game) / int_4bf3d8d7
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_4bf3d8d7
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_4bf3d8d7
 Old World of Darkness (Tabletop Game) / int_4c782fb9
type
Gods Need Prayer Badly
 Old World of Darkness (Tabletop Game) / int_4c782fb9
comment
Demons have the same problem as mages and changelings (in their case it's specifically faith they need), and also suffer from a) the world having been broken in the Fall so that the occult resonances that they use to rely on to amplify their magical workings no longer function, b) having been stripped of large parts of the power by God before being thrown into the Pit, and c) trying to make what's left work while occupying a human host whose brain was never made to comprehend celestial Lore. On the other hand, their return to Earth signify the return of the divine and cause an upswell in religious fervor and faith, for better or worse.
 Old World of Darkness (Tabletop Game) / int_4c782fb9
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_4c782fb9
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_4c782fb9
 Old World of Darkness (Tabletop Game) / int_4d070ee3
type
Power Perversion Potential
 Old World of Darkness (Tabletop Game) / int_4d070ee3
comment
Power Perversion Potential: White Wolf was willing to acknowledge it sometimes. There even was at least one supernatural power specifically aimed for this. Just please don't dwell on Tzimisce body-altering powers for too long.
 Old World of Darkness (Tabletop Game) / int_4d070ee3
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_4d070ee3
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_4d070ee3
 Old World of Darkness (Tabletop Game) / int_4dbd3706
type
Clap Your Hands If You Believe
 Old World of Darkness (Tabletop Game) / int_4dbd3706
comment
Changelings and traditional mages both rely on human belief in the supernatural to practice magic (and in the changelings' case, to exist in the first place). With science and reason being the order of the day, both groups are reduced to a shadow of what they used to be. Not so with the Technocracy, a group of mages that use human belief in scientific advancement to make magitek.
 Old World of Darkness (Tabletop Game) / int_4dbd3706
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_4dbd3706
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_4dbd3706
 Old World of Darkness (Tabletop Game) / int_504a1991
type
Body Horror
 Old World of Darkness (Tabletop Game) / int_504a1991
comment
Body Horror: A large part of the Tzimisces' hat in Vampire: the Masquerade is inflicting And I Must Scream-style changes on their victims. For many Garou in Werewolf: The Apocalypse, the First Change qualifies. Garou who are unaware of their werewolf nature are horrified when they transform into an eight foot tall beast with fangs and claws. Lupus Garou are often alarmed when they suddenly transform into a human. Body horror is a common experience among Wyrm servants in Werewolf as well. Fomori (living beings possessed by bane spirits) take on grotesque physical characteristics. Black Spiral Dancers frequently exhibit mutations due to Wyrm taint, inbreeding, and generations of exposure to balefire.
 Old World of Darkness (Tabletop Game) / int_504a1991
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_504a1991
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_504a1991
 Old World of Darkness (Tabletop Game) / int_504ca25a
type
Live-Action Adaptation
 Old World of Darkness (Tabletop Game) / int_504ca25a
comment
Live-Action Adaptation: Kindred: The Embraced, a short-lived 1996 series on Fox, based on Vampire: The Masquerade.
 Old World of Darkness (Tabletop Game) / int_504ca25a
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_504ca25a
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_504ca25a
 Old World of Darkness (Tabletop Game) / int_5067fd81
type
Everyone Is Bi
 Old World of Darkness (Tabletop Game) / int_5067fd81
comment
Everyone Is Bi: While not outright stated or heavily enforced, it was implied that most of the Fae were bisexual in Changeling: The Dreaming. Especially since a husband and wife could reincarnate as two men or two women, among other reasons.
 Old World of Darkness (Tabletop Game) / int_5067fd81
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_5067fd81
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_5067fd81
 Old World of Darkness (Tabletop Game) / int_511728ae
type
Magic Versus Science
 Old World of Darkness (Tabletop Game) / int_511728ae
comment
Magic versus "Science": The Traditions vs Technocracy.
 Old World of Darkness (Tabletop Game) / int_511728ae
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_511728ae
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_511728ae
 Old World of Darkness (Tabletop Game) / int_513a8e7
type
Super Loser
 Old World of Darkness (Tabletop Game) / int_513a8e7
comment
Super Loser: Many starting PCs.
 Old World of Darkness (Tabletop Game) / int_513a8e7
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_513a8e7
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_513a8e7
 Old World of Darkness (Tabletop Game) / int_51567188
type
Cast from Hit Points
 Old World of Darkness (Tabletop Game) / int_51567188
comment
In Mage: the Ascension, Paradox, the backlash created by the subconscious disbelief of non-mage humans, can be the strongest force against mages, making magic a risky blur of this trope and Cast from Hit Points.
 Old World of Darkness (Tabletop Game) / int_51567188
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_51567188
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_51567188
 Old World of Darkness (Tabletop Game) / int_51616227
type
Power Born of Madness
 Old World of Darkness (Tabletop Game) / int_51616227
comment
Power Born of Madness: The Marauder mages and the Malkavian vampire Clan.
 Old World of Darkness (Tabletop Game) / int_51616227
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_51616227
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_51616227
 Old World of Darkness (Tabletop Game) / int_52aa0c4a
type
The Caligula
 Old World of Darkness (Tabletop Game) / int_52aa0c4a
comment
The Caligula: The actual Caligula was apparently a Setite plot, as revenge for the whole "Subjugation of Egypt" thing. Black Tooth, a Simba king who oversaw the attempted genocide of the Ajaba (were-hyenas) and used their skulls to decorate his palace before forcing a benevolent Wyld spirit into slumber in case its presence touched off the apocalypse.
 Old World of Darkness (Tabletop Game) / int_52aa0c4a
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_52aa0c4a
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_52aa0c4a
 Old World of Darkness (Tabletop Game) / int_546e23f6
type
Evilutionary Biologist
 Old World of Darkness (Tabletop Game) / int_546e23f6
comment
Evilutionary Biologist: Pentex in Werewolf: the Apocalypse has the trappings of this trope, but is actually run by outright evil cultists. Developmental Neogenetics Amalgamated is a straight example. Progenitors and Etherites in Mage: the Ascension could be this.
 Old World of Darkness (Tabletop Game) / int_546e23f6
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_546e23f6
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_546e23f6
 Old World of Darkness (Tabletop Game) / int_57df9056
type
Glamour
 Old World of Darkness (Tabletop Game) / int_57df9056
comment
Glamour: Many supernaturals can make themselves seem beautiful, trustworthy, desirable, and invincible to onlookers.
 Old World of Darkness (Tabletop Game) / int_57df9056
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_57df9056
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_57df9056
 Old World of Darkness (Tabletop Game) / int_57efd4c4
type
Growing Up Sucks
 Old World of Darkness (Tabletop Game) / int_57efd4c4
comment
Growing Up Sucks: In Changeling: the Dreaming, changelings tended to lose their fae side as they grew up, succumbing to banality and becoming dull adults. The worst thing about the game was that all of your abilities could be duplicated if you were playing insane psychics. This puts a different spin on the whole thing. Arguably inverted in the new Changeling, in which the focus is no longer on keeping your innocence and naivete in a harsh and dark world but rather about finding the way back from the loss of innocence and the pains of life and learning how to put yourself back together and discover what comes next.
 Old World of Darkness (Tabletop Game) / int_57efd4c4
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_57efd4c4
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_57efd4c4
 Old World of Darkness (Tabletop Game) / int_5963b221
type
Eviler than Thou
 Old World of Darkness (Tabletop Game) / int_5963b221
comment
Eviler than Thou: Default playable factions in both Worlds of Darkness tend to be morally dubious at best and outright evil at worst. Then there are guys like the Sabbat, the Technocracy and the Black Spiral Dancers, who are firmly lodged in the "outright evil" camp, despite their rhetoric. But even they pale before the crazy, dog-raping, demon-worshiping, apocalypse-mongerers that usually serve as each game's worst faction. The Technocracy certainly started out as "outright evil", but this was ameliorated steadily over time; when they actually became player characters with the Guide to the Technocracy book, the designers made it very clear that as world-straddlingly huge a conspiracy as the Technocracy must contain multiple factions, and that your players were intended to be firmly in one of the better-natured ones (Friends of Courage, Harbingers of Avalon or Project Invictus). Indeed, what may be interesting is that, since Guide to the Technocracy, the Technocracy may be "antagonists" but by no means are they the "bad guys." The difference between the Traditions and the Technocracy is that the Traditions tend to want a better world (though better for whom?) and the Technocrats tend to want a safer world (though safer for whom?). The Technocracy's often over-stifling control might even be downright necessary in a world where reality itself is based on consensus - a world where anything is possible and the laws of physics are constantly in flux is downright horrific. If you end up playing Technocratic PCs, they tend to be Reality Cops. And it cannot be stressed enough that the Technocrats are NOT a hivemind! Whatever you think about the overarching goals and actions of the order, it's extremely silly to think each and every agent is "outright evil" (White Wolf themselves even coined the term "Soulless Technocratitis" for that kind of one-dimensional portrayal and mocked it repeatedly). The Technocracy is home to countless different ethosesnote The Other Wiki's friend the Wiktionary says that plural is non-standard and prefers ethe or ethea. Uh, no. We're not that Greek-reverent here. and philosophies, and features people from every Character Alignment. The book gives many examples of good Technocrats and the like ... Similarly, the Sabbat got this treatment in the Revised Guide to the Sabbat. The book presented the idea that the Sabbat isn't just a howling mad group of nutcases who want to murder humans 'cause it feels good, but rather they want to destroy the Camarilla due to feeling that it is a pawn of the Antediluvians. And because they think they're better than humanity. There are plenty of examples of Knight Templar Sabbat.
 Old World of Darkness (Tabletop Game) / int_5963b221
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_5963b221
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_5963b221
 Old World of Darkness (Tabletop Game) / int_5a24baf5
type
Sinister Nudity
 Old World of Darkness (Tabletop Game) / int_5a24baf5
comment
Sinister Nudity: In the Bygone Bestiary sourcebook, a few of the more humanoid entities in the book are depicted nude in order to make them seem more upsetting. The Ghul, for example, is portrayed naked in its Shapeshifter Default Form, both so that the reader can clearly see its telltale hooves and to emphasize the fact that the Ghul can also be a sexual horror to its victims once it's finished killing and eating them. Thankfully, the depicted specimen's groin is hidden both by a Censor Shadow and its own immensely thick lower body hair. The Midnight Circus adventure "The Wasteland" features a charming image of two horribly emaciated-looking women, completely naked and with their backs to the reader: one of them is eating a live spider, and the other is clutching a plank with a few nails driven to it. The text soon reveals that these are the Rampall Sisters, two Hollow Men formori working for the Malfean Nephandi Rod Lightner in his dealings with the Circus. For added horror, they're described as looking attractive from a distance, up until you notice the withered builds, the decomposing skin, the bite marks from autocannibalism, and the spiders crawling out of their bodies...
 Old World of Darkness (Tabletop Game) / int_5a24baf5
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_5a24baf5
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_5a24baf5
 Old World of Darkness (Tabletop Game) / int_5e1b0f72
type
Evil Tastes Good
 Old World of Darkness (Tabletop Game) / int_5e1b0f72
comment
Evil Tastes Good: Vampires find themselves enjoying the taste of blood more than they had ever enjoyed any food or sex they had experienced before their Embrace.
 Old World of Darkness (Tabletop Game) / int_5e1b0f72
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_5e1b0f72
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_5e1b0f72
 Old World of Darkness (Tabletop Game) / int_6076af84
type
ForTheLulz
 Old World of Darkness (Tabletop Game) / int_6076af84
comment
In Vampire: The Masquerade, the Giovanni want to bring about the end of life as we know it For the Lulz. Setites are also working towards Gehenna, though most of them don't know it, but they are doing so in the name of their god.
 Old World of Darkness (Tabletop Game) / int_6076af84
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_6076af84
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_6076af84
 Old World of Darkness (Tabletop Game) / int_6411dac8
type
BadassNormal
 Old World of Darkness (Tabletop Game) / int_6411dac8
comment
Badass Normal: Non-Imbued hunters, at least those few of them who weren't using some form of magic or the True Faith.
 Old World of Darkness (Tabletop Game) / int_6411dac8
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_6411dac8
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_6411dac8
 Old World of Darkness (Tabletop Game) / int_6a1c2a6
type
Cosmic Horror Story
 Old World of Darkness (Tabletop Game) / int_6a1c2a6
comment
Cosmic Horror Story: Most of the game lines offer their own brand of this. Mage stands out a bit by the players themselves frequently being the big bad threat to the stability of reality itself. Usually by accident. "Reality has enough of your bullshit and erases you" was actually the setting's primary antagonist, and being a walking madness-inducing eldritch abomination was often one of your better qualities once paradigms started combining with Avatar. Vampire has the Antediluvians, millennia-old, immensely powerful, utterly inhuman vampires who lie dormant somewhere. Their awakening would be basically The End of the World as We Know It (for humans and vampires both), but only the Sabbat officially treat this as a realistic possibility. In Werewolf: The Apocalypse, the Weaver (the cosmic force of order and stasis) trapped the Wyrm (the cosmic force of destruction and renewal) in the fabric of reality, causing the Wyrm to go insane. Much of the corruption and evil in the world is a direct result of the Wyrm madly trying to free itself.
 Old World of Darkness (Tabletop Game) / int_6a1c2a6
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_6a1c2a6
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_6a1c2a6
 Old World of Darkness (Tabletop Game) / int_6b983bf7
type
Unstoppable Rage
 Old World of Darkness (Tabletop Game) / int_6b983bf7
comment
Unstoppable Rage: Vampires or Werewolves in Frenzy. Werewolf's crossover rules lampshade this by mentioning that mages do not quantifiably explode in Rage.
 Old World of Darkness (Tabletop Game) / int_6b983bf7
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_6b983bf7
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_6b983bf7
 Old World of Darkness (Tabletop Game) / int_6ef09297
type
Masquerade
 Old World of Darkness (Tabletop Game) / int_6ef09297
comment
Masquerade: Vampire: The Masquerade is the trope namer. Each supernatural enforces their own, but vampires and mages are typically first to do clean up. Still, sometimes the ability of supernatural beings to maintain it stretches the suspension of disbelief, considering their penchant for superpowered violence. They don't always maintain it - storytellers were suggested to use both kinds of hunters in response to Masquerade breaches, and even then, you have the capital H Hunters that are capable of nearly ignoring it.
 Old World of Darkness (Tabletop Game) / int_6ef09297
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_6ef09297
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_6ef09297
 Old World of Darkness (Tabletop Game) / int_6fb07cc4
type
Science Is Wrong
 Old World of Darkness (Tabletop Game) / int_6fb07cc4
comment
Science Is Wrong: Mage: The Ascension (usually) posits that all Science is Wrong — except when enough people believe that it's not. The Technocracy convinced humanity that science is right during the Enlightenment, though, so mundane reality works on observable principle as long as people believe it does. The whole point of the game is that Awakening allows the True Mage(tm) to flip mundane reality and the collected observers the bird and do things through "discredited" systems of magic/faith/pseudo-science. The mere presence of mundanes who believe in conventional science also tends to make True Magic go awry in non-repeatable and/or fatal ways, making it basically impossible to objectively observe magic.
 Old World of Darkness (Tabletop Game) / int_6fb07cc4
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_6fb07cc4
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_6fb07cc4
 Old World of Darkness (Tabletop Game) / int_72246a54
type
Game Face
 Old World of Darkness (Tabletop Game) / int_72246a54
comment
Averted with the Devils in Demon: The Fallen, whose apocalyptic forms are completely immune to fire. Otherwise, Demon is actually the one old World of Darkness gameline that uses aggravated damage where fire isn't a source of said damage.
 Old World of Darkness (Tabletop Game) / int_72246a54
featureApplicability
-1.0
 Old World of Darkness (Tabletop Game) / int_72246a54
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_72246a54
 Old World of Darkness (Tabletop Game) / int_72b0dfd2
type
Being Good Sucks
 Old World of Darkness (Tabletop Game) / int_72b0dfd2
comment
Being Good Sucks: Unless you're a Mummy, most supernatural creatures in the World of Darkness spend their lives fighting against dark parts of themselves- The Beast for vampires, Rage for werewolves, Torment for demons, etc. While resisting these is possible, the things player characters have to do regularly, such as fighting or using their powers tend to make that fight more difficult. A common source of conflict in the game is the tension between the power offered by doing wrong and the moral benefits of remaining on the straight and narrow.
 Old World of Darkness (Tabletop Game) / int_72b0dfd2
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_72b0dfd2
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_72b0dfd2
 Old World of Darkness (Tabletop Game) / int_7301ae04
type
Serial Killer
 Old World of Darkness (Tabletop Game) / int_7301ae04
comment
Serial Killer: The Wayward creed from Hunter: The Reckoning, just... focused on supernaturals. Of course, if some mortals die when they blow up that apartment building with a vampire living in the basement, well, that's collateral damage for you. In Werewolf: The Apocalypse, Black Spiral Dancers are often serial killers. Wyrm cults such as the Pretanic Order and Seventh Generation have racked up a significant body count through their human sacrifices.
 Old World of Darkness (Tabletop Game) / int_7301ae04
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_7301ae04
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_7301ae04
 Old World of Darkness (Tabletop Game) / int_77644ae3
type
Fantastic Fragility
 Old World of Darkness (Tabletop Game) / int_77644ae3
comment
Fantastic Fragility: Most supernaturals can get all the new powers they want, and more cheaply and quickly than working honestly would bring... at the downside of getting loaded down with (usually permanent) potentially crippling weaknesses. Have we mentioned being a supernatural is Blessed with Suck?
 Old World of Darkness (Tabletop Game) / int_77644ae3
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_77644ae3
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_77644ae3
 Old World of Darkness (Tabletop Game) / int_783ff962
type
The Missing Faction
 Old World of Darkness (Tabletop Game) / int_783ff962
comment
The Missing Faction: Just about every game line has at least one.
 Old World of Darkness (Tabletop Game) / int_783ff962
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_783ff962
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_783ff962
 Old World of Darkness (Tabletop Game) / int_7870735b
type
From Bad to Worse
 Old World of Darkness (Tabletop Game) / int_7870735b
comment
From Bad to Worse: The entire point of the Time of Judgement line. Plus you can mix and match.
 Old World of Darkness (Tabletop Game) / int_7870735b
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_7870735b
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_7870735b
 Old World of Darkness (Tabletop Game) / int_79b5990c
type
Mr. Vice Guy
 Old World of Darkness (Tabletop Game) / int_79b5990c
comment
Mr. Vice Guy: Potentially any and every player and character. The Toreador clan in Vampire, the Cult of Ecstasy Tradition in Mage and the Satyr Kith in Changeling are some of the more ready-made examples.
 Old World of Darkness (Tabletop Game) / int_79b5990c
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_79b5990c
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_79b5990c
 Old World of Darkness (Tabletop Game) / int_7e3b6bb6
type
Stages of Monster Grief
 Old World of Darkness (Tabletop Game) / int_7e3b6bb6
comment
Stages of Monster Grief: Just about every splat has members who deny, love, hate, or go off the deep end after changing from mere human.
 Old World of Darkness (Tabletop Game) / int_7e3b6bb6
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_7e3b6bb6
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_7e3b6bb6
 Old World of Darkness (Tabletop Game) / int_7f83deca
type
Cross-Melting Aura
 Old World of Darkness (Tabletop Game) / int_7f83deca
comment
Cross-Melting Aura: Baali vampires are vulnerable to symbols of faith, but a merit allows them to destroy such symbols that enter their proximity.
 Old World of Darkness (Tabletop Game) / int_7f83deca
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_7f83deca
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_7f83deca
 Old World of Darkness (Tabletop Game) / int_80a282ea
type
Monster Lord
 Old World of Darkness (Tabletop Game) / int_80a282ea
comment
Monster Lord: Vampire elders below 7th gen.
 Old World of Darkness (Tabletop Game) / int_80a282ea
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_80a282ea
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_80a282ea
 Old World of Darkness (Tabletop Game) / int_80a2c2de
type
Monster Mash
 Old World of Darkness (Tabletop Game) / int_80a2c2de
comment
Monster Mash: Essentially the premise of the game. The core game lines introduce vampires, werewolves, witches, fae, and ghosts. Supplementals also include mummiesnote Originally as supplements called World of Darkness: Mummy, and later Mummy: The Resurrection, huntersnote Originally in The Hunters Hunted, and later in Hunter: The Reckoning, gargoylesnote As servants to the Tremere clan, mad scientists note The Mage Tradition, the Sons of Ether, hunchbacksnote A flaw that can apply to any character, gypsiesnote In the controversial World of Darkness: Gypsies book, along with Silent Strider werewolves and Ravnos vampires being tied to them, and demonsnote Referred to in many supplements until they were given their own game, Demon: The Fallen. There are even references to "Prometheans", who are effectively a race of Frankenstein's Monsters.
 Old World of Darkness (Tabletop Game) / int_80a2c2de
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_80a2c2de
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_80a2c2de
 Old World of Darkness (Tabletop Game) / int_820ac3c5
type
Dysfunction Junction
 Old World of Darkness (Tabletop Game) / int_820ac3c5
comment
Dysfunction Junction: AND HOW! Vampire: The Masquerade, Mage: The Ascension, and Hunter: The Reckoning all stand out as this, with game mechanics encouraging player characters to come from a variety of traumatic and unusual backgrounds and the nature of their supernatural identities warping their perspectives.
 Old World of Darkness (Tabletop Game) / int_820ac3c5
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_820ac3c5
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_820ac3c5
 Old World of Darkness (Tabletop Game) / int_82d2715f
type
Magitek
 Old World of Darkness (Tabletop Game) / int_82d2715f
comment
Magitek: Weavertech is described as this. Various other factions also make use of it, with the Technocracy specializing in it almost exclusively.
 Old World of Darkness (Tabletop Game) / int_82d2715f
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_82d2715f
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_82d2715f
 Old World of Darkness (Tabletop Game) / int_859ec5d8
type
The Fair Folk
 Old World of Darkness (Tabletop Game) / int_859ec5d8
comment
Owing to their status as The Fair Folk, Fae courts are also havens of deadly intrigue and twisted pleasures.
 Old World of Darkness (Tabletop Game) / int_859ec5d8
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_859ec5d8
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_859ec5d8
 Old World of Darkness (Tabletop Game) / int_87854c3d
type
The Usual Adversaries
 Old World of Darkness (Tabletop Game) / int_87854c3d
comment
The Usual Adversaries: Humans!
 Old World of Darkness (Tabletop Game) / int_87854c3d
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_87854c3d
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_87854c3d
 Old World of Darkness (Tabletop Game) / int_892c241c
type
Massive Race Selection
 Old World of Darkness (Tabletop Game) / int_892c241c
comment
Massive Race Selection: Just look at the list of games; nearly every title is named after a separate playable race (although mages, sorcerers, and hunters could all just be called humans).
 Old World of Darkness (Tabletop Game) / int_892c241c
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_892c241c
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_892c241c
 Old World of Darkness (Tabletop Game) / int_8e5c862
type
Ancient Conspiracy
 Old World of Darkness (Tabletop Game) / int_8e5c862
comment
The classic, pre-fifth edition World of Darkness is often considered this. The classic World of Darkness puts players in incredibly lore-rich and creatively unique worlds, with each gameline featuring its own complex societies and histories and wish fulfillment appeal that makes them intriguing to imagine oneself innote You've been initiated into an Ancient Conspiracy to control humanity and a supernatural curse going back directly to Biblical times! You're a Super-Soldier genetically destined to fight The End of the World as We Know It in the name of Mother Nature! The laws of reality are subjective and you're one of the chosen few with the ability to reshape them to how you believe they should be!, often based on specific real-world mythologies, and epic and apocalyptic conflicts and events of a world-spanning nature omnipresent, even where they can only be experienced tangentially or from the ground level. At the same time, however, the gamelines were often so highly developed they were prone to becoming their own thing entirely, diverging quite considerably from what a new player might hope for and expect from the concept of playing, say, a werewolf, making it difficult to be individually flexible, and most gamelines had at least one element which could easily become an invoked Audience-Alienating Premisenote Werewolf has players serving an authoritarian, theocratic governemnt which aims to control them down to their reproductive function, Mage requires players familiarizing themselves with and learning to apply with consistency real-world metaphysical systems, Wraith has players already dead and in an incredibly depressing totalitarian underworld where their best hope is moving on to the next life.... The powerful globally-established factions meant you were always someone's bitch and made it hard to players to sandbox or carve out a niche for themselves in the world, and their deep lore could lead to accusations you were playing your character "wrong", especially in the case of the highly organized groups which could just easily force you to act as they expected you to. The epic scope also made it difficult to have more low-stakes, personal adventures, and the cultural-based mythologies could come across as preferential treatment. Also, the mechanics could be quite janky and the factions not particularly balanced against each other, with crossovers nominally allowed but made difficult by a lack of unified game rules or balance, not to mention outright contradictory cosmologies.
 Old World of Darkness (Tabletop Game) / int_8e5c862
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_8e5c862
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_8e5c862
 Old World of Darkness (Tabletop Game) / int_8f99ee85
type
Crapsack World, Escapist Sanctuary
 Old World of Darkness (Tabletop Game) / int_8f99ee85
comment
Crapsack World, Escapist Sanctuary: On top of all the mortal atrocities in this setting, it's infested with vampires, werewolves, mages, changelings, ghosts, demons, mummies, fanatical monster hunters, and even stranger entities - all of them playing elaborate games for the fate of the world, all of them committing atrocities and having atrocities inflicted on them in turn. Also, every single supernatural group seems to have some kind of apocalypse scheduled in the very near future. In the face of this bleakness, Mage: The Ascension is one of the few games in the setting that offers escapism to the inhabitants of this dismal realm, with the mages opting to alter or even escape the grim reality rather than try to work within it. Most notably, the Virtual Adepts regularly drop into the Digital Web in pursuit of adventure and missions to recode reality in their favor. For good measure, the Technocracy - Iteration X in particular - like to dismiss the Virtual Adepts as fantasist kids who want to abandon their bodies for meaningless thrills in VR.
 Old World of Darkness (Tabletop Game) / int_8f99ee85
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_8f99ee85
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_8f99ee85
 Old World of Darkness (Tabletop Game) / int_905438eb
type
Recycled IN SPACE!
 Old World of Darkness (Tabletop Game) / int_905438eb
comment
Recycled In Space: Every game has one or two historical supplements [the Dark Ages and often one other]. Plus, The Year of the Lotus event gave Eastern counterparts for every gameline. Some, like the Kuei Jin, are a totally different type of creature but conceptually similar, while others, like the Hengeyokai, are the same creatures as before in a different setting.
 Old World of Darkness (Tabletop Game) / int_905438eb
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_905438eb
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_905438eb
 Old World of Darkness (Tabletop Game) / int_906365a2
type
Demonic Possession
 Old World of Darkness (Tabletop Game) / int_906365a2
comment
Demonic Possession: The player characters in Demon: The Fallen. The upside to being a Fallen in a mortal shell is that the shell can't be possessed by something else. Spiritual corruption in Werewolf: The Apocalypse can leave openings in mortals souls, ripe for filling with malevolent Bane spirits that hijack their hosts minds and bodies.
 Old World of Darkness (Tabletop Game) / int_906365a2
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_906365a2
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_906365a2
 Old World of Darkness (Tabletop Game) / int_91e894b4
type
Apocalypse How
 Old World of Darkness (Tabletop Game) / int_91e894b4
comment
Apocalypse How: The Time of Judgement, a series of sourcebooks and a trilogy of novels that presented various end-of-the-world scenarios for the different gamelines, ranging from ancient vampires awakening to entire Werewolf tribes falling to the Wyrm
 Old World of Darkness (Tabletop Game) / int_91e894b4
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_91e894b4
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_91e894b4
 Old World of Darkness (Tabletop Game) / int_934eb07f
type
Resurrective Immortality
 Old World of Darkness (Tabletop Game) / int_934eb07f
comment
Resurrective Immortality: The mummies are immortals who would resurrect every time they were killed. It is possible to destroy them outright, but not particularly easy (like putting them at ground zero of a nuclear explosion). Subverted as it is not unlimited, as mechanically, each resurrection drains the mummy, and repeated resurrections without time to recover what they lost can slowly push them into being permanently locked in the afterlife. But in-universe, it is sold as infinite to inspire fear.
 Old World of Darkness (Tabletop Game) / int_934eb07f
featureApplicability
-0.3
 Old World of Darkness (Tabletop Game) / int_934eb07f
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_934eb07f
 Old World of Darkness (Tabletop Game) / int_953c92eb
type
Beware the Superman
 Old World of Darkness (Tabletop Game) / int_953c92eb
comment
Beware the Superman: Several factions, such as Mages and Garou, are dealing with the far-reaching effects of their ancestors lording over humans.
 Old World of Darkness (Tabletop Game) / int_953c92eb
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_953c92eb
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_953c92eb
 Old World of Darkness (Tabletop Game) / int_99db72ee
type
Immune to Bullets
 Old World of Darkness (Tabletop Game) / int_99db72ee
comment
Immune to Bullets: Vampires tend to take less damage from gunfire than some other forms of attack. Werewolves can easily shrug off most non-aggravated damage, including gunfire, except when faced with silver bullets. This is part of the reason that werewolves and vampires do not get along: werewolves can rip a vampire to shreds without a lot of effort due to a combination of their aforementioned damage resistance, and the fact that they deal out Aggravated Damage with their claws.
 Old World of Darkness (Tabletop Game) / int_99db72ee
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_99db72ee
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_99db72ee
 Old World of Darkness (Tabletop Game) / int_9a692ae9
type
13 Is Unlucky
 Old World of Darkness (Tabletop Game) / int_9a692ae9
comment
13 Is Unlucky
 Old World of Darkness (Tabletop Game) / int_9a692ae9
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_9a692ae9
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_9a692ae9
 Old World of Darkness (Tabletop Game) / int_9aa3d869
type
Creative Sterility
 Old World of Darkness (Tabletop Game) / int_9aa3d869
comment
Creative Sterility: When a new Vampire is Embraced, it puts them in a mental stasis, as well as physical, making it very difficult for them to do anything truly innovative or creative.
 Old World of Darkness (Tabletop Game) / int_9aa3d869
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_9aa3d869
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_9aa3d869
 Old World of Darkness (Tabletop Game) / int_9b3c14cb
type
Van Helsing Hate Crimes
 Old World of Darkness (Tabletop Game) / int_9b3c14cb
comment
Van Helsing Hate Crimes: Hunters generally don't know the difference between the good supernaturals and the bad. You can't really blame them.
 Old World of Darkness (Tabletop Game) / int_9b3c14cb
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_9b3c14cb
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_9b3c14cb
 Old World of Darkness (Tabletop Game) / int_9b54d536
type
Evil Counterpart
 Old World of Darkness (Tabletop Game) / int_9b54d536
comment
Evil Counterpart: The Sabbat, Black Spiral Dancers, Nephandi, Spectres, and Thallain all existed to be Evil Counterparts of the PC supernaturals.
 Old World of Darkness (Tabletop Game) / int_9b54d536
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_9b54d536
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_9b54d536
 Old World of Darkness (Tabletop Game) / int_9bd92eef
type
Astral Projection
 Old World of Darkness (Tabletop Game) / int_9bd92eef
comment
Astral Projection: A common power among the supernatural creatures that populate the world: Vampires with the Auspex discipline can learn to astral project at high levels. Additionally, one path of Giovanni necromancy allows uses to project themselves (and occasionally other people) into the Shadowlands. Skimmers in Orpheus use astral projection to reach the world of the dead. Similar to the Auspex example, they are connected to their bodies by a thin silver cord. Werewolf places a great deal of importance on the Umbra, a spirit realm that exists alongside our own and can be reached by "stepping sideways". Mages with the Spirit Sphere can either do the traditional astral projecting or can "step sideways" like the werewolves do.
 Old World of Darkness (Tabletop Game) / int_9bd92eef
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_9bd92eef
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_9bd92eef
 Old World of Darkness (Tabletop Game) / int_9c1f758a
type
Kill It with Fire
 Old World of Darkness (Tabletop Game) / int_9c1f758a
comment
Kill It with Fire: The most surefire way to kill something in the WoD is with fire: if it isn't extra vulnerable to fire, rest assured it's probably not invulnerable to it either. Averted with the Devils in Demon: The Fallen, whose apocalyptic forms are completely immune to fire. Otherwise, Demon is actually the one old World of Darkness gameline that uses aggravated damage where fire isn't a source of said damage.
 Old World of Darkness (Tabletop Game) / int_9c1f758a
featureApplicability
-1.0
 Old World of Darkness (Tabletop Game) / int_9c1f758a
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_9c1f758a
 Old World of Darkness (Tabletop Game) / int_9f63d4f1
type
Our Vampires Are Different
 Old World of Darkness (Tabletop Game) / int_9f63d4f1
comment
Our Vampires Are Different: Thirteen clans worth of "different". However, the differences between political views and origins are much more pronounced in the new WoD. All vampires share the same common weaknesses (fire, sunlight, staking), but each clan has a unique weakness on top of this.
 Old World of Darkness (Tabletop Game) / int_9f63d4f1
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_9f63d4f1
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_9f63d4f1
 Old World of Darkness (Tabletop Game) / int_a19135a6
type
Mind Control
 Old World of Darkness (Tabletop Game) / int_a19135a6
comment
Mind Control: Almost everyone can potentially do this, but vampires and mages are particularly notorious for this. One of the big edges of old WoD Hunters over normal people was total immunity to mind control as long as second sight was running. A sourcebook tells of a Hunter that was once Dominated while off-guard by some mid-rank vampires (who had heard about the Imbued and wanted one as a pet), then activated second sight (or had it activated by the Messengers) eight months later, used a candlestick and the Cleave edge to dust ten vamps, and got away alive. Not to mention that old WoD Fallen (demons) are immune to mind control at all times, period. Suck it, Ventrues.
 Old World of Darkness (Tabletop Game) / int_a19135a6
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_a19135a6
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_a19135a6
 Old World of Darkness (Tabletop Game) / int_a2cbad1
type
Half-Human Hybrid
 Old World of Darkness (Tabletop Game) / int_a2cbad1
comment
Half-Human Hybrid: Every game has at least one sub-class of mortals who have some of the parent supernaturals' strengths, but none of their weaknesses. It's worth noting that most of the following examples are not exclusive of each other or even the main supernaturals (Mages can be ghouls, Changelings can be Kinfolk, etc., though too much crossing over is frowned upon): Vampire: the Masquerade has Ghouls (mortals who gained a portion of supernatural power and longevity by feeding on vampire blood) and Dhampyrs (the offspring of Vampires conceived under very specific conditions, which vary depending on whether they're the Eastern or the Western variety). Werewolf: the Apocalypse has Kinfolk, relatives of werecreatures who inherited a whisper of the spiritual nature but not the ability to shapeshift. They're immune to the Delerium/Lunacy effect that befalls most humans who see shifters in their war form. They sometimes have access to Gifts. At best they're treasured allies, family members, and lovers of the Garou; at worst they're treated as brood mares to make more werewolf babies. On a side note, some Werewolves are the offspring of a Spirit and another Garou, and will have some spiritual boon from the ethereal parent's side and improved relations with other spirits of that type. Mage: the Ascension has Sorcerers, humans who lack the "spark" of mages, instead practicing linear paths of magic like tarot cards or weathercraft. They can't rewrite reality and their spells tend to require more preparation, but they're immune to Paradox backlash. Mages who scoff at their perceived weakness sometimes don't live to make that mistake twice. Mage also had an entertaining inversion in the form of Sleepwalkers, mages that hadn't actually "awakened" and disbelieved in magic even while using it. Actually a substantially more annoying, and potentially terrifying, foe for a mage to fight than another mage, because they usually specialized in counter-magic (making them walking null-zones with disbelief piled on top) and just existing was enough for a mage to challenge their paradigm ("magic's not real, I'm just really lucky"), which is a free pass to homicidal rage town. Changeling: the Dreaming has Kinain, people of True Fey blood (diluted now, but the True Fey were horny bastards when they were still around) who have the ability to interact with fae existence to a degree without experiencing the risk of Banality. Wraith: the Oblivion has Mediums, who are not hybrids but follow the theme: humans who can speak to the dead and often give them a hand on the other side. Hunter: the Reckoning has Bystanders, humans who were given the ability to perceive the supernatural by the angelic Messengers but "refused the Call", gaining none of the anti-supernatural powers of the various Hunter Creeds but also not having their lives steadily taken over by the life of the Hunt. A major theme of Reckoning was that you only get one chance at the Call and Bystanders can never "awaken" into true Hunters, serving as NPCs and sidekicks — but that you could play a particularly tragic game by having a Bystander try to take on the supernaturals without any Hunter powers and doom himself to a tragic end (albeit the same end most Hunters head to eventually). Interesting note: the gameline recommended that while "normal" Hunters come from typical, everyday backgrounds and have no special occult knowledge, combat training or other unusual resources, that it would be appropriate to have such a character introduced into the game as a Bystander for the sake of "balance". Think Buffy and Giles. Demon: the Fallen has the Nephilim, offspring of Angels and humans, considered an aberration by both. Demon also had Thralls - humans who had made pacts with Demons in return for (sometimes supernatural) gifts.
 Old World of Darkness (Tabletop Game) / int_a2cbad1
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_a2cbad1
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_a2cbad1
 Old World of Darkness (Tabletop Game) / int_a63bb3bd
type
Ascended Demon
 Old World of Darkness (Tabletop Game) / int_a63bb3bd
comment
Ascended Demon: Golconda for vampires. Particularly in the early editions, it was a state that removed many of the more monstrous aspects of being a vampire, such as the danger of frenzy and the need for frequent consumption of blood, possibly even offering a chance to become human. Later editions downplayed this. Demon has the possibility of reaching zero Torment, indicating that the character in question has overcome the hate they feel over being sent to hell and have regained their former selves.
 Old World of Darkness (Tabletop Game) / int_a63bb3bd
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_a63bb3bd
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_a63bb3bd
 Old World of Darkness (Tabletop Game) / int_a7544a0f
type
Beneath the Earth
 Old World of Darkness (Tabletop Game) / int_a7544a0f
comment
Beneath the Earth: Where you'll find Nosferatu warrens and the underground tunnels of Black Spiral Dancer hives. According to the other Changelings, Sluagh have this going on as well.
 Old World of Darkness (Tabletop Game) / int_a7544a0f
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_a7544a0f
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_a7544a0f
 Old World of Darkness (Tabletop Game) / int_a7b8ba72
type
Point Build System
 Old World of Darkness (Tabletop Game) / int_a7b8ba72
comment
Point Build System: You put dots into your Attributes and Abilities and whatever other specific items from the gameline, and those determine the number of dice rolled to accomplish things.
 Old World of Darkness (Tabletop Game) / int_a7b8ba72
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_a7b8ba72
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_a7b8ba72
 Old World of Darkness (Tabletop Game) / int_a8a04f6f
type
And I Must Scream
 Old World of Darkness (Tabletop Game) / int_a8a04f6f
comment
A large part of the Tzimisces' hat in Vampire: the Masquerade is inflicting And I Must Scream-style changes on their victims.
 Old World of Darkness (Tabletop Game) / int_a8a04f6f
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_a8a04f6f
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_a8a04f6f
 Old World of Darkness (Tabletop Game) / int_a8c6a317
type
Super-Strength
 Old World of Darkness (Tabletop Game) / int_a8c6a317
comment
Vampires are difficult to kill with anything except sunlight, fire, or True Faith and have powers ranging from Super-Strength to Emotion Bombs to Blood Magic, but at the cost of their humanity, leaving them driven by their inner Beast, forced to prey on humans to survive, and unable to experience sunlight or eat normal food.
 Old World of Darkness (Tabletop Game) / int_a8c6a317
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_a8c6a317
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_a8c6a317
 Old World of Darkness (Tabletop Game) / int_a91a3b48
type
Gollum Made Me Do It
 Old World of Darkness (Tabletop Game) / int_a91a3b48
comment
Gollum Made Me Do It: Shadows and Spectres, in Wraith: the Oblivion.
 Old World of Darkness (Tabletop Game) / int_a91a3b48
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_a91a3b48
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_a91a3b48
 Old World of Darkness (Tabletop Game) / int_a98abeda
type
Roguish Romani
 Old World of Darkness (Tabletop Game) / int_a98abeda
comment
Roguish Romani: The basic stock for members of the Ravnos Vampire Clan are the Romani. Their clan discipline is making illusions, and they are one of the few clans who prefer the open road to city strongholds (though unlike Gangrel, they seldom have friends amongst the Were). They are also mistrusted by the more citybound kindred, and often accused of any petty acts of larceny when the Sabbat or Giovanni aren't handy.
 Old World of Darkness (Tabletop Game) / int_a98abeda
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_a98abeda
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_a98abeda
 Old World of Darkness (Tabletop Game) / int_aae68876
type
Hollywood Dreamtime
 Old World of Darkness (Tabletop Game) / int_aae68876
comment
Hollywood Dreamtime: The Umbra in its entirety was built upon ideas of the Aboriginal Dreamtime.
 Old World of Darkness (Tabletop Game) / int_aae68876
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_aae68876
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_aae68876
 Old World of Darkness (Tabletop Game) / int_abf92023
type
Wolf Man
 Old World of Darkness (Tabletop Game) / int_abf92023
comment
Wolf Man: The Garou.
 Old World of Darkness (Tabletop Game) / int_abf92023
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_abf92023
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_abf92023
 Old World of Darkness (Tabletop Game) / int_ad952d6e
type
Renowned Selective Mentor
 Old World of Darkness (Tabletop Game) / int_ad952d6e
comment
Renowned Selective Mentor: Placing four or five dots into the "Mentor" Background will give one of these to your Player Character.
 Old World of Darkness (Tabletop Game) / int_ad952d6e
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_ad952d6e
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_ad952d6e
 Old World of Darkness (Tabletop Game) / int_b1619b3c
type
Omnicidal Maniac
 Old World of Darkness (Tabletop Game) / int_b1619b3c
comment
Omnicidal Maniac: In Vampire: The Masquerade, the Giovanni want to bring about the end of life as we know it For the Lulz. Setites are also working towards Gehenna, though most of them don't know it, but they are doing so in the name of their god. In Werewolf: The Apocalypse, the Black Spiral Dancers and various Wyrm cults seek to either (1) free the Wyrm from the Weaver's web, which would destroy the fabric of reality in the process, or (2) empower the Triatic Wyrm to destroy Gaia and the cosmos.
 Old World of Darkness (Tabletop Game) / int_b1619b3c
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_b1619b3c
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_b1619b3c
 Old World of Darkness (Tabletop Game) / int_b2598054
type
Dhampyr
 Old World of Darkness (Tabletop Game) / int_b2598054
comment
Vampire: the Masquerade has Ghouls (mortals who gained a portion of supernatural power and longevity by feeding on vampire blood) and Dhampyrs (the offspring of Vampires conceived under very specific conditions, which vary depending on whether they're the Eastern or the Western variety).
 Old World of Darkness (Tabletop Game) / int_b2598054
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_b2598054
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_b2598054
 Old World of Darkness (Tabletop Game) / int_b2e3bb4d
type
Historical Rap Sheet
 Old World of Darkness (Tabletop Game) / int_b2e3bb4d
comment
Historical Rap Sheet: Explicitly averted in one specific instance. Almost anything else is allowed to have been a Vampire/Werewolf/Mage plot, but the Holocaust is required to remain a purely human atrocity. Or not: in several splatbooks, the Get of Fenris are stated to have been involved.
 Old World of Darkness (Tabletop Game) / int_b2e3bb4d
featureApplicability
-1.0
 Old World of Darkness (Tabletop Game) / int_b2e3bb4d
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_b2e3bb4d
 Old World of Darkness (Tabletop Game) / int_b52416b5
type
Watch the World Die
 Old World of Darkness (Tabletop Game) / int_b52416b5
comment
Watch the World Die: The line had a battery of books about how the world Ascended To A Higher Planeof Existence/concluded / ceased to exist / got destroyed. A scenario for Vampire: The Masquerade included a group of vampires hiding away from God's judgment to hold vigil and repent; even though the Player Characters might not leave the church they are stuck in, the fates of vampires the world over were written with detail. A scenario for Mage: The Ascension included an illustration where a mountain tallNephandus with burning eyes is breathing atomic fire on cities. The PCs were welcome to survive long enough to see how the victorious Nephandi and their Malfean masters tore holes in Reality and raped it to death. Depressing as it is, the book for MtA included other scenarios where the player factions won and ended the world for a better, more comfortable age.
 Old World of Darkness (Tabletop Game) / int_b52416b5
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_b52416b5
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_b52416b5
 Old World of Darkness (Tabletop Game) / int_bbf11c0
type
Genius Bruiser
 Old World of Darkness (Tabletop Game) / int_bbf11c0
comment
Genius Bruiser: Vampire: The Masquerade had Beckett the Gangrel Adventurer Archaeologist. The Akashic Brotherhood Tradition has Mind as their specialty Sphere, and practice Do, the ur-Martial Art. They tend to be more philosophic than scientific but they are still sharp cookies. Garou can be very intelligent as well. The Garou Nation has produced poets, philosophers, historians, and scientists. Among the Black Spiral Dancers, W. Richard MacLish (a.k.a. Writlish) is a professor of anthropology and a walking repository of Wyrm history.
 Old World of Darkness (Tabletop Game) / int_bbf11c0
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_bbf11c0
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_bbf11c0
 Old World of Darkness (Tabletop Game) / int_bbfaa837
type
Knight Templar
 Old World of Darkness (Tabletop Game) / int_bbfaa837
comment
The Garou have managed to Knight Templar themselves into killing three other races of shapechangers and one of the Garou Nation's own tribes. This sounds pretty bad on its own, but without those three races, they've seriously hurt their chances of defeating the Wyrm during the apocalypse. Whoops.
 Old World of Darkness (Tabletop Game) / int_bbfaa837
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_bbfaa837
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_bbfaa837
 Old World of Darkness (Tabletop Game) / int_bd5e8cd9
type
Urban Fantasy
 Old World of Darkness (Tabletop Game) / int_bd5e8cd9
comment
Urban Fantasy: Authors prefer to define the genre for most World of Darkness games as Horror, but actually WoD fits this trope.
 Old World of Darkness (Tabletop Game) / int_bd5e8cd9
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_bd5e8cd9
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_bd5e8cd9
 Old World of Darkness (Tabletop Game) / int_c0d1354b
type
Metaplot
 Old World of Darkness (Tabletop Game) / int_c0d1354b
comment
Metaplot: Yeah.
 Old World of Darkness (Tabletop Game) / int_c0d1354b
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_c0d1354b
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_c0d1354b
 Old World of Darkness (Tabletop Game) / int_c28692cf
type
Mystical Jade
 Old World of Darkness (Tabletop Game) / int_c28692cf
comment
Mystical Jade: Jade, specifically that found in China, can be used to store Yin- and Yang-aligned chi. Black Jade is aligned with Yin, and can only store that; Red Jade, aligned with the element of Fire, stores Yang; Green Jade, aligned with the element of Wood, and White Jade, aligned with Air, can store either kind, but not as much of either as the specialized variants; Grey or Yellow Jade can store large quantities of either type. Jade can also cause grievous wounds to the Hsien, the little gods of China. The area of the Underworld connected to China is referred to as Dark Kingdom of Jade.
 Old World of Darkness (Tabletop Game) / int_c28692cf
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_c28692cf
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_c28692cf
 Old World of Darkness (Tabletop Game) / int_c3c1af5d
type
Splat
 Old World of Darkness (Tabletop Game) / int_c3c1af5d
comment
Splat: Essentially the Trope Namer, more or less.
 Old World of Darkness (Tabletop Game) / int_c3c1af5d
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_c3c1af5d
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_c3c1af5d
 Old World of Darkness (Tabletop Game) / int_c4db3679
type
The Dark Side
 Old World of Darkness (Tabletop Game) / int_c4db3679
comment
The Shadow from Wraith: the Oblivion, and the P'o, its Kindred of the East equivalent, fits this trope even better; in both cases, it is intelligent and consciously attempts to turn you to The Dark Side.
 Old World of Darkness (Tabletop Game) / int_c4db3679
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_c4db3679
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_c4db3679
 Old World of Darkness (Tabletop Game) / int_c4dc0698
type
The Soulless
 Old World of Darkness (Tabletop Game) / int_c4dc0698
comment
The Soulless: How a number of Fallen end up with a human body to possess.
 Old World of Darkness (Tabletop Game) / int_c4dc0698
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_c4dc0698
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_c4dc0698
 Old World of Darkness (Tabletop Game) / int_c9790040
type
Decadent Court
 Old World of Darkness (Tabletop Game) / int_c9790040
comment
Decadent Court: The Camarilla often functions this way, being composed of Vampires scheming, plotting, and backstabbing their way to power as they feed on the blood of mortals. Owing to their status as The Fair Folk, Fae courts are also havens of deadly intrigue and twisted pleasures.
 Old World of Darkness (Tabletop Game) / int_c9790040
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_c9790040
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_c9790040
 Old World of Darkness (Tabletop Game) / int_cc4b45f6
type
Word of God
 Old World of Darkness (Tabletop Game) / int_cc4b45f6
comment
And it cannot be stressed enough that the Technocrats are NOT a hivemind! Whatever you think about the overarching goals and actions of the order, it's extremely silly to think each and every agent is "outright evil" (White Wolf themselves even coined the term "Soulless Technocratitis" for that kind of one-dimensional portrayal and mocked it repeatedly). The Technocracy is home to countless different ethosesnote The Other Wiki's friend the Wiktionary says that plural is non-standard and prefers ethe or ethea. Uh, no. We're not that Greek-reverent here. and philosophies, and features people from every Character Alignment. The book gives many examples of good Technocrats and the like ...
 Old World of Darkness (Tabletop Game) / int_cc4b45f6
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_cc4b45f6
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_cc4b45f6
 Old World of Darkness (Tabletop Game) / int_cf168867
type
The Corruption
 Old World of Darkness (Tabletop Game) / int_cf168867
comment
Werewolves have to contend with the fact that the three entities that shape reality are hopelessly out of balance, resulting in everything from destruction of the wilderness to twisted horrors that used to be normal creatures. The mistakes of their ancestors have left them hopelessly bound up in conflict between their tribes and the other shifters, all the while fighting the slow decline of their population. And if they can't manage to find a way to get everything back into balance, the world will end.
 Old World of Darkness (Tabletop Game) / int_cf168867
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_cf168867
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_cf168867
 Old World of Darkness (Tabletop Game) / int_cf7b362
type
Horror Hunger
 Old World of Darkness (Tabletop Game) / int_cf7b362
comment
Horror Hunger: Vampires need blood. If they go too long without feeding, they'll end up doing anything (to anyone) to get it.
 Old World of Darkness (Tabletop Game) / int_cf7b362
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_cf7b362
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_cf7b362
 Old World of Darkness (Tabletop Game) / int_d2d520f4
type
Our Ghouls Are Creepier
 Old World of Darkness (Tabletop Game) / int_d2d520f4
comment
In the Bygone Bestiary sourcebook, a few of the more humanoid entities in the book are depicted nude in order to make them seem more upsetting. The Ghul, for example, is portrayed naked in its Shapeshifter Default Form, both so that the reader can clearly see its telltale hooves and to emphasize the fact that the Ghul can also be a sexual horror to its victims once it's finished killing and eating them. Thankfully, the depicted specimen's groin is hidden both by a Censor Shadow and its own immensely thick lower body hair.
 Old World of Darkness (Tabletop Game) / int_d2d520f4
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_d2d520f4
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_d2d520f4
 Old World of Darkness (Tabletop Game) / int_d3b02ffb
type
I Know Your True Name
 Old World of Darkness (Tabletop Game) / int_d3b02ffb
comment
I Know Your True Name: One of the power branches in Mummy: The Resurrection is called "Nomenclature," where knowing anything's True Name (which requires varying amounts of time invested in study to learn - it's easier to learn the Names of simple things like plants and animals than, say, the Name for humans, which is even less complex than an individual human's personal True Name, and so on) allows for varying effects, culminating in (at the highest level) total erasure from existence. Of course, that last one automatically costs the Mummy a permanent dot on the Karma Meter, no matter who you do it to. True Names play a very important part in Demon: The Fallen. Certain rituals, invocations and evocations require knowledge of the target's True Name to work properly (granted, you are able to try and use a target's Celestial Name — their "common" angelic name — if the target is another fallen and you don't know their True Name, but it's far less reliable and generally much more difficult to do so); the fallen's Abyssal Lords can use their subjects' True Names to contact them even from inside the Pit; knowing a target's True Name makes many rolls you can make against them substantially easier; and a demon's True Name can be invoked to have them hear what you're saying (and possibly who you're saying it to and where you're doing it, given enough successes on their roll) from anywhere in the world, regardless of their distance to you — in fact, invoking a demon's True Name will very likely send shivers down their spine and make their extremities tingle, regardless of whether you want them to notice you speaking of them or not. And this is just to mention but a few of True Names applications in Demon. The sourcebooks are crawling with other fun and interesting uses for them ("fun and interesting" for the user, not the target, obviously). In Demon, a True Name isn't even really a name per se. Rather, it is the metaphysical representation of something or someone: you don't have a True Name, you are your True Name. Before the Fall, when the angels still had access to the full breadth of their power, they could use True Names as the targets of any evocation or invocation, instead of having to be in the presence of the actual being or thing — this was, in fact, the preferred/official method of relaying God's orders across the cosmos, and even of transporting oneself across the cosmos, depending on which House the angel was from (e.g. if you knew Earth's True Name, you could teleport yourself from wherever you were in the whole Universe directly to Earth, by using the appropriate evocation with its True Name as the target).
 Old World of Darkness (Tabletop Game) / int_d3b02ffb
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_d3b02ffb
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_d3b02ffb
 Old World of Darkness (Tabletop Game) / int_d71d51fd
type
The End of the World as We Know It
 Old World of Darkness (Tabletop Game) / int_d71d51fd
comment
The End of the World as We Know It: Imminent throughout the Old World of Darkness... and then in Time of Judgment, it happened. In at least five different apocalypses. All at once. Each race got 3-5 different apocalypses for a story teller to choose from, with the results ranging from bittersweet to incredibly depressing. Only one of the Mage endings was totally unambiguously happy. There was a full-on semi-officially sanctioned ending for all the game lines used in the official New Bremen DigiChat online text-based game run off of the White Wolf website, since it catered to all the game lines together and crossover (while discouraged) was frequent and inevitable. In the end, the Antediluvians rose up to devour their vampiric progeny, werewolves had their final battle with the Wyrm, Lucifer's Black Cathedral rose out of Los Angeles as a base from which to fight his Earthbound former captains, the changelings headed off to Arcadia, mages found their powers overflowing now that humanity's belief in the supernatural was restored and either killed each other or Ascended, the sun went out, untainted humans disappeared to some unknowable reward or destination, and the Metatron showed up to collect all the Fallen who were willing to come with him to take another crack at this whole "Creation" thing before the world simply collapsed. It was, in fact, fairly epic. Oh, and to expand a little bit: The final scenes for the game were for Werewolf and Demon and happened simultaneously. At the same time as the Metatron took the Fallen off to get involved in Creation, the Wyrm was released (by Player Character efforts, no less) from the Pattern Web and shattered the material universe, restoring itself and the Weaver to balance so that a whole new and better creation could happen. They way that it was run left room for both groups of beings to witness the destruction of the universe at the same time, and for each to understand the very same obliteration from within their own lens. As said above, it was epic and it ended on a very bittersweet and hopeful note. Plus the good guys got to go out in style.
 Old World of Darkness (Tabletop Game) / int_d71d51fd
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_d71d51fd
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_d71d51fd
 Old World of Darkness (Tabletop Game) / int_d72a4480
type
Romanticized Abuse
 Old World of Darkness (Tabletop Game) / int_d72a4480
comment
Romanticized Abuse: Common in the relation between vampires and their ghouls, among other things. Also, in the book Possessed, you can build a character with superpowers based on one of the seven deadly sins. The "lust" ones pretty much run on this trope.
 Old World of Darkness (Tabletop Game) / int_d72a4480
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_d72a4480
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_d72a4480
 Old World of Darkness (Tabletop Game) / int_d73f1bba
type
Enlightenment Superpowers
 Old World of Darkness (Tabletop Game) / int_d73f1bba
comment
Enlightenment Superpowers
 Old World of Darkness (Tabletop Game) / int_d73f1bba
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_d73f1bba
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_d73f1bba
 Old World of Darkness (Tabletop Game) / int_d86071cf
type
Special Snowflake Syndrome
 Old World of Darkness (Tabletop Game) / int_d86071cf
comment
Special Snowflake Syndrome: Almost every game has several smaller splats mentioned in the various sourcebooks, for players who somehow can't create interesting characters otherwise. Vampire has Bloodlines, Mage has Crafts, Changeling has Thallain, etc.
 Old World of Darkness (Tabletop Game) / int_d86071cf
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_d86071cf
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_d86071cf
 Old World of Darkness (Tabletop Game) / int_d8fea106
type
Naked Nutter
 Old World of Darkness (Tabletop Game) / int_d8fea106
comment
Naked Nutter: In the crossover game Midnight Circus, it's mentioned that the Nephandus Devyn Cavendish managed to make his way into the uppermost ranks of the circus by becoming an apprentice to the current Ringmaster, a hedge wizard by the name of Mauritius. Once Cavendish had learned everything he could from his master, Mauritius was soon found inexplicably naked and barking like a dog - allowing Cavendish to claim the post of Ringmaster... but not before having his now-insane predecessor ripped to pieces by his own hounds.
 Old World of Darkness (Tabletop Game) / int_d8fea106
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_d8fea106
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_d8fea106
 Old World of Darkness (Tabletop Game) / int_d91d0365
type
The Magic Goes Away
 Old World of Darkness (Tabletop Game) / int_d91d0365
comment
The Magic Goes Away: Almost every game line describes magic as not being as strong, or at least not as accessible, as it used to be. Each successive generation of vampires is weaker than the last, and the default generation for player characters (the thirteenth) is the last one to be "full" vampires, with their progeny being half-breeds. Changelings and traditional mages both rely on human belief in the supernatural to practice magic (and in the changelings' case, to exist in the first place). With science and reason being the order of the day, both groups are reduced to a shadow of what they used to be. Not so with the Technocracy, a group of mages that use human belief in scientific advancement to make magitek. Demons have the same problem as mages and changelings (in their case it's specifically faith they need), and also suffer from a) the world having been broken in the Fall so that the occult resonances that they use to rely on to amplify their magical workings no longer function, b) having been stripped of large parts of the power by God before being thrown into the Pit, and c) trying to make what's left work while occupying a human host whose brain was never made to comprehend celestial Lore. On the other hand, their return to Earth signify the return of the divine and cause an upswell in religious fervor and faith, for better or worse.
 Old World of Darkness (Tabletop Game) / int_d91d0365
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_d91d0365
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_d91d0365
 Old World of Darkness (Tabletop Game) / int_d9d2c40b
type
Amazon Brigade
 Old World of Darkness (Tabletop Game) / int_d9d2c40b
comment
In Werewolf: The Apocalypse the Order of Our Merciful Mother (a camp of Black Fury nuns) worked to redirect the Inquisition's wrath at Wyrm servants.
 Old World of Darkness (Tabletop Game) / int_d9d2c40b
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_d9d2c40b
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_d9d2c40b
 Old World of Darkness (Tabletop Game) / int_dfe120e5
type
Functional Magic
 Old World of Darkness (Tabletop Game) / int_dfe120e5
comment
Functional Magic: Usually used by Sorcerers or Mages, but almost all have their own supernatural powers. Some mortals even get True Faith.
 Old World of Darkness (Tabletop Game) / int_dfe120e5
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_dfe120e5
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_dfe120e5
 Old World of Darkness (Tabletop Game) / int_e00b1dc1
type
Unluckily Lucky
 Old World of Darkness (Tabletop Game) / int_e00b1dc1
comment
Unluckily Lucky: The dhampyr suffer from this. Since their birth (a child of a human and an eastern vampire) is so unlikely, it messes up their fate. As a result they gain supernatural luck, which they can learn to consciously manipulate, but at the same time they tend to attract trouble.
 Old World of Darkness (Tabletop Game) / int_e00b1dc1
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_e00b1dc1
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_e00b1dc1
 Old World of Darkness (Tabletop Game) / int_e12307f0
type
Sliding Scale of Turn Realism
 Old World of Darkness (Tabletop Game) / int_e12307f0
comment
Sliding Scale of Turn Realism: Action by Action.
 Old World of Darkness (Tabletop Game) / int_e12307f0
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_e12307f0
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_e12307f0
 Old World of Darkness (Tabletop Game) / int_e1ff8ff6
type
Fantasy Kitchen Sink
 Old World of Darkness (Tabletop Game) / int_e1ff8ff6
comment
Fantasy Kitchen Sink: Each game line in the original was incredibly insular; vampires could go centuries never meeting a werewolf, though for a vampire, meeting a werewolf is good way to NOT go any more centuries.
 Old World of Darkness (Tabletop Game) / int_e1ff8ff6
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_e1ff8ff6
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_e1ff8ff6
 Old World of Darkness (Tabletop Game) / int_e294a0be
type
Our Souls Are Different
 Old World of Darkness (Tabletop Game) / int_e294a0be
comment
Soul loss turns a person into this over a period of time.
 Old World of Darkness (Tabletop Game) / int_e294a0be
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_e294a0be
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_e294a0be
 Old World of Darkness (Tabletop Game) / int_e8e56799
type
Blue-and-Orange Morality
 Old World of Darkness (Tabletop Game) / int_e8e56799
comment
Blue-and-Orange Morality: The various alternate morality systems in Masquerade, referred to as Paths of Enlightenment in the modern day and Roads in the Dark Ages games. Depending on the Path followed, the greatest "sin" a vampire can commit could be anything from admitting another's superiority to helping demons to not feeding when hungry.
 Old World of Darkness (Tabletop Game) / int_e8e56799
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_e8e56799
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_e8e56799
 Old World of Darkness (Tabletop Game) / int_ea8168f
type
Crossover Cosmology
 Old World of Darkness (Tabletop Game) / int_ea8168f
comment
Crossover Cosmology: Each game line in the Old WoD had a long, intricate Back Story, full of probably intentional internal inconsistencies and an independent cosmology. Needless to say, they did not play well together. This was a reason for several Ret Cons.
 Old World of Darkness (Tabletop Game) / int_ea8168f
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_ea8168f
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_ea8168f
 Old World of Darkness (Tabletop Game) / int_ec7da60a
type
Beethoven Was an Alien Spy
 Old World of Darkness (Tabletop Game) / int_ec7da60a
comment
Beethoven Was an Alien Spy: It got to the point where virtually every historical figure was some sort of supernatural creature. Of particular note was Rasputin, who was claimed by about five vampire clans, a Mage Tradition and a Werewolf tribe. They ultimately explained that Rasputin was all of the above and the ultimate Big Bad of Vampire: The Masquerade. Instead, he's eventually revealed to be a bodyriding Wraith. The revised editions clamped down hard on this sort of thing, making it very clear that most human things happened for human reasons with the supernaturals at most altering details. Of course, that doesn't stop numerous clans/tribes from lying about it. Absolutely and unequivocally denied in the case of the Holocaust, according to Charnel Houses of Europe. The writers flat-out state it would have been in astoundingly poor taste to say that the Real Life genocide of millions was the plot of some fictional vampire cabal.
 Old World of Darkness (Tabletop Game) / int_ec7da60a
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_ec7da60a
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_ec7da60a
 Old World of Darkness (Tabletop Game) / int_edae412c
type
Fighter, Mage, Thief
 Old World of Darkness (Tabletop Game) / int_edae412c
comment
Fighter, Mage, Thief: The "big three" gamelines fit this pattern nicely when taken together, both in terms of abilities and game-feel. Werewolves are the most combat-capable of the three, and also have the most martial and militant role, that of essentially a Super-Soldier in a world-wide war, making them the Fighter. Meanwhile, Mages are often squishy, but have the most flexible supernatural power system in the entire setting, and much of their existence is all about philosophy, abstraction, esotericism and furthering their understanding. Finally, Vampires are the Thief, with both abilities and a society that revolves around secrecy, deception, betrayal, crime, long-term plotting, and social play.
 Old World of Darkness (Tabletop Game) / int_edae412c
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_edae412c
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_edae412c
 Old World of Darkness (Tabletop Game) / int_ef0acc4a
type
GRIMDARK
 Old World of Darkness (Tabletop Game) / int_ef0acc4a
comment
Which begs the question, did those games have their own fictional game studio in-in-universe also? And just how Grimdark would that "World of Darker Darkness" setting be?
 Old World of Darkness (Tabletop Game) / int_ef0acc4a
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_ef0acc4a
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_ef0acc4a
 Old World of Darkness (Tabletop Game) / int_f01a54f1
type
Evil Feels Good
 Old World of Darkness (Tabletop Game) / int_f01a54f1
comment
Evil Feels Good: Morality, in gamelines with a Karma Meter, is lost by not showing remorse for misdeeds. You also can still lose it anyway if the dice screw you.
 Old World of Darkness (Tabletop Game) / int_f01a54f1
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_f01a54f1
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_f01a54f1
 Old World of Darkness (Tabletop Game) / int_f1b89dc9
type
Earth Is Young
 Old World of Darkness (Tabletop Game) / int_f1b89dc9
comment
Earth Is Young: If the cosmology of several of the lines is to be believed
 Old World of Darkness (Tabletop Game) / int_f1b89dc9
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_f1b89dc9
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_f1b89dc9
 Old World of Darkness (Tabletop Game) / int_f2877d9e
type
IncrediblyLamePun
 Old World of Darkness (Tabletop Game) / int_f2877d9e
comment
Wraith played Crapsack World straighter and harder than any of the other games. The world may bite, but it's still a paradise compared to the despair and horrors of the Shadowlands.
 Old World of Darkness (Tabletop Game) / int_f2877d9e
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_f2877d9e
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_f2877d9e
 Old World of Darkness (Tabletop Game) / int_f5c505db
type
The Cracker
 Old World of Darkness (Tabletop Game) / int_f5c505db
comment
The Cracker: Virtual Adept Mages have this attitude towards reality itself.
 Old World of Darkness (Tabletop Game) / int_f5c505db
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_f5c505db
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_f5c505db
 Old World of Darkness (Tabletop Game) / int_f64a9cf7
type
Earn Your Happy Ending
 Old World of Darkness (Tabletop Game) / int_f64a9cf7
comment
Earn Your Happy Ending: Despite the darkness and horror of the World of Darkness, almost every gameline had some ending scenarios in which the apocalypse was stopped and the world became a nicer place.
 Old World of Darkness (Tabletop Game) / int_f64a9cf7
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_f64a9cf7
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_f64a9cf7
 Old World of Darkness (Tabletop Game) / int_f68664dc
type
Science Is Bad
 Old World of Darkness (Tabletop Game) / int_f68664dc
comment
Science Is Bad: If it is not used by a fascist Ancient Conspiracy to control humanity, then it is a tool of an Eldritch Abomination that strives to eliminate free will and change. In the old WoD, science is generally associated with the principle of Stasis, which serves as a sort of Well-Intentioned Extremist to Entropy - it's not actually evil, but if it gets its way it will remove change from the world and steal everyone's freedom. This idea gets a bit jarring at times, since science has historically been responsible for most of the changes to human society, and those changes have resulted in the average person having far more freedom and choice than ever before. Conversely, the default heroes in the games that have this theme (mainly Mage, Werewolf and Changeling) are assumed to represent the freedom-loving, change-embracing principle of Dynamism - despite being members of extremely hierarchal societies that haven't changed for the last several thousand years. Stasis is less about "No change, ever" and more about "Carefully controlled, slow moving change is essential, and no more." ...Or was, until the Weaver went around the bend. Except Changelings, their society changed quite drastically on July 20 1969 and several times since. That said, most gamelines where this comes up have at least one Splat dedicated to proving that this doesn't always hold true, with the Glass Walkers and Bone Gnawers, Nockers and especially the Sons of Ether and Virtual Adepts.
 Old World of Darkness (Tabletop Game) / int_f68664dc
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_f68664dc
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_f68664dc
 Old World of Darkness (Tabletop Game) / int_f8b3fa5d
type
Our Werewolves Are Different
 Old World of Darkness (Tabletop Game) / int_f8b3fa5d
comment
Our Werewolves Are Different: Moreso in Werewolf: The Apocalypse than in Werewolf: The Forsaken.
 Old World of Darkness (Tabletop Game) / int_f8b3fa5d
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_f8b3fa5d
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_f8b3fa5d
 Old World of Darkness (Tabletop Game) / int_fbc074c3
type
Player Character
 Old World of Darkness (Tabletop Game) / int_fbc074c3
comment
Oh, and to expand a little bit: The final scenes for the game were for Werewolf and Demon and happened simultaneously. At the same time as the Metatron took the Fallen off to get involved in Creation, the Wyrm was released (by Player Character efforts, no less) from the Pattern Web and shattered the material universe, restoring itself and the Weaver to balance so that a whole new and better creation could happen. They way that it was run left room for both groups of beings to witness the destruction of the universe at the same time, and for each to understand the very same obliteration from within their own lens. As said above, it was epic and it ended on a very bittersweet and hopeful note. Plus the good guys got to go out in style.
 Old World of Darkness (Tabletop Game) / int_fbc074c3
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_fbc074c3
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_fbc074c3
 Old World of Darkness (Tabletop Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Old World of Darkness (Tabletop Game) / int_fd4f8299
comment
Well-Intentioned Extremist: Hunters and Werewolves in general are at risk of this, but in the old WoD, Waywards especially, being willing to kill hundreds of normals just to take out -one- supernatural.
 Old World of Darkness (Tabletop Game) / int_fd4f8299
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_fd4f8299
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_fd4f8299
 Old World of Darkness (Tabletop Game) / int_fdc4fab4
type
Depending on the Writer
 Old World of Darkness (Tabletop Game) / int_fdc4fab4
comment
Depending on the Writer: Storytellers and writers generally painted the other types of supernaturals with different colors than their "home" books when they showed up in other continuities, especially in the Old World. Hunter: the Reckoning is a particularly stark example of this, as many of their books encouraged STs to make sure that the players saw the hunted as monsters.
 Old World of Darkness (Tabletop Game) / int_fdc4fab4
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_fdc4fab4
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_fdc4fab4
 Old World of Darkness (Tabletop Game) / int_ff934825
type
Evil, Inc.
 Old World of Darkness (Tabletop Game) / int_ff934825
comment
Werewolves find themselves targeted by a Corrupt Corporation and fighting a losing battle with cosmic forces, but it might be worth it to gain Voluntary Shapeshifting into a giant man-wolf hybrid with supernaturally damaging claws and the ability to regenerate from most injuries.
 Old World of Darkness (Tabletop Game) / int_ff934825
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_ff934825
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_ff934825
 Old World of Darkness (Tabletop Game) / int_name
type
ItemName
 Old World of Darkness (Tabletop Game) / int_name
comment
 Old World of Darkness (Tabletop Game) / int_name
featureApplicability
1.0
 Old World of Darkness (Tabletop Game) / int_name
featureConfidence
1.0
 Old World of Darkness (Tabletop Game)
hasFeature
Old World of Darkness (Tabletop Game) / int_name
 Old World of Darkness (Tabletop Game) / int_name
itemName
Old World of Darkness (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Crossover / Fan Fic
seeAlso
Old World of Darkness (Tabletop Game)
 Old World of Darkness (Tabletop Game)
hasFeature
A World Half Full / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Aborted Arc / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Action Initiative / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Afterlife Antechamber / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
All Part of the Show / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
All Therapists Are Muggles / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
All Your Powers Combined / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Ambiguous Gender / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Amplifier Artifact / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Ancient Conspiracy / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Animorphism / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Anthropomorphic Personification / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
April Fools' Day / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Arbitrary Gun Power / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Arc Number / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Archangel Michael / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Archive Panic / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Are You Sure You Want to Do That? / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Artistic License – Economics / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Artistic License – Geography / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Artistic License – Medicine / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Artistic License – Pharmacology / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Asian Fox Spirit / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Astral Projection / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Atlantis / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Atlantis Is Boring / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Aura Vision / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Author Filibuster / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Back from the Dead / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Bad Moon Rising / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Bad Powers, Bad People / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Band of Brothels / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Beat It by Compulsion / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Beethoven Was an Alien Spy / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Beneath the Earth / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Beware the Nice Ones / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Beware the Superman / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Biblical Bad Guy / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Black Eyes of Evil / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Bonus Level of Heaven / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Bookends / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Boxing Lessons for Superman / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Brainwashed / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Burger Fool / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Burn the Undead / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Cain and Abel / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Canon Welding / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Cap / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Cape Busters / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Captain Ethnic / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Cell Phones Are Useless / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Character Alignment / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Character Class System / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Chessmaster Sidekick / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Church Militant / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Circus of Fear / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Circus of Magic / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
City of Adventure / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Clap Your Hands If You Believe / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Collectible Card Game / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Compelling Voice / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Compulsive Liar / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Conspiracy Kitchen Sink / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Conspiracy Theorist / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Crapsack World, Escapist Sanctuary / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Creator Backlash / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Creepy Catholicism / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Creepy Child / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Crisis Crossover / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Critical Failure / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Cross-Melting Aura / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Crossover Cosmology / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Cthulhumanoid / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Cybernetics Eat Your Soul / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Cyberpunk with a Chance of Rain / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Dark Secret / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Dark World / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Dead Person Conversation / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Deader than Dead / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Death by Childbirth / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Death by Origin Story / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Death or Glory Attack / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Decapitated Army / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Defector from Decadence / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Defence Mechanism Superpower / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Demon Slaying / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Demonic Possession / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Designated Villain / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Detect Evil / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Deus ex Nukina / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Deus Sex Machina / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Developer's Foresight / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Devil, but No God / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Dinosaurs Are Dragons / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Dodge the Bullet / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Doublethink / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Dual-World Gameplay / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Eerie Pale-Skinned Brunette / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Encyclopedia Exposita / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
End of an Age / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
End-of-Series Awareness / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Endless Game / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Enlightenment Superpowers / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Escaped from Hell / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Esoteric Motifs / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Ethical Slut / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Evil Is Easy / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Extra-Strength Masquerade / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Fantastic Fighting Style / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Fantasy Kitchen Sink / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Far East / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Fetus Terrible / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Fire-Breathing Diner / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
First-Episode Resurrection / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Fur Against Fang / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Gadgeteer Genius / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Game Face / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Gender Bender / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Genre Relaunch / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Ghost Amnesia / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Ghostapo / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Gods Need Prayer Badly / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Goth / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Gothic Punk / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Grappling with Grappling Rules / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Haunted Technology / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Have You Seen My God? / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Head-Turning Beauty / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Hell / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Hell Is War / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Hellgate / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Heroic Resolve / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Historical Fantasy / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Historical In-Joke / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Historical Rap Sheet / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Historical Villain Upgrade / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Hollywood California / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Hollywood Dreamtime / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Home Field Advantage / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Hopeless War / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Horsemen of the Apocalypse / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
House System / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Humanity Ensues / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Humanoid Abomination / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Humans Are Cthulhu / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Humans Are Special / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Hunter of His Own Kind / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Hybrid Monster / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Hybrid-Overkill Avoidance / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
I Know Your True Name / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Identically Powered Team / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Immortal Procreation Clause / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Infectious Insanity / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Inferred Holocaust / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Inhumanable Alien Rights / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Inhumanly Beautiful Race / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Insanity Immunity / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Just Before the End / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Karma Meter / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Katanas Are Just Better / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Kill It with Fire / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Kill Sat / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Killer Game Master / int_2b70efd4
 KindredTheEmbraced
processingCategory1
Old World of Darkness (Tabletop Game)
 Old World of Darkness (Tabletop Game)
hasFeature
Kryptonite Factor / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Lawful Evil / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Layered World / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Linear Warriors, Quadratic Wizards / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Literary Allusion Title / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Living Bodysuit / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Living Lie Detector / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Living Relic / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Mage Marksman / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Magic Mirror / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Magic Versus Science / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Magical Homeless Person / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Magical Native American / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Magical Romani / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Magically-Binding Contract / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Magicians Are Wizards / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Magikarp Power / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Manchurian Agent / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Martyr Without a Cause / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Masquerade / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Masquerade Enforcer / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Massive Race Selection / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Master of Unlocking / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Master Swordsman / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Measuring the Marigolds / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
MegaCorp / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Metaplot / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Minmaxer's Delight / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Monster Mash / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Morality Kitchen Sink / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Mr. Fixit / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Mr. Vice Guy / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Mugging the Monster / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Muggles Do It Better / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Multi-Armed and Dangerous / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Multiple-Choice Past / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Munchkin / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
My Instincts Are Showing / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Mysterious Antarctica / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Mystical Jade / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
N.G.O. Superpower / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Naked Nutter / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Nebulous Evil Organisation / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Nightmare of Normality / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
No Body Left Behind / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
No Campaign for the Wicked / int_71a417f4
 Old World of Darkness (Tabletop Game)
hasFeature
No Delays for the Wicked / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
No Good Deed Goes Unpunished / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
No Such Thing as Wizard Jesus / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Non-Ironic Clown / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Non-Standard Game Over / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Not Growing Up Sucks / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Nuclear Option / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Old Retainer / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
One Myth to Explain Them All / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Onesie Armor / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Order Versus Chaos / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Our Genies Are Different / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Our Mages Are Different / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
PVP Balanced / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Percussive Maintenance / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Perfection Is Impossible / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Perfection Is Static / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Personal Horror / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Pest Controller / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Photographic Memory / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Place of Power / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Plug 'n' Play Technology / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Pocket Dimension / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Point Build System / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Power Born of Madness / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Power Creep, Power Seep / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Power Levels / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Power Perversion Potential / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Powers via Possession / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Pragmatic Villainy / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Prequel in the Lost Age / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Priceless Paperweight / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Primal Polymorphs / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Professional Killer / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Proud Warrior Race Guy / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Puppeteer Parasite / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Rage Against the Heavens / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Railroading / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Rated M for Manly / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Rated M for Money / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Real Event, Fictional Cause / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Reality Is Out to Lunch / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Redemption Rejection / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Reed Richards Is Useless / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Religion of Evil / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Renowned Selective Mentor / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Repulsive Ringmaster / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Research, Inc. / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Resurrective Immortality / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Rocket-Tag Gameplay / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Roguish Romani / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Role-Playing Game 'Verse / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Rooting for the Empire / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Royally Screwed Up / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Rubber-Band A.I. / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Rules Conversions / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Sacred Hospitality / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Sanity Slippage / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Satan / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Sawed-Off Shotgun / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Scars are Forever / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Scary Squid / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Science Hero / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Science Is Wrong / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Science-Related Memetic Disorder / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Scully Syndrome / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Secret War / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Self-Inflicted Hell / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Serial-Killer Killer / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Sewer Gator / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Sheep in Sheep's Clothing / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Shotguns Are Just Better / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Sinister Nudity / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Skill Scores and Perks / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Sliding Scale of Beauty / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
So Bleak, It's Boring / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Someday This Will Come in Handy / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Special Snowflake Syndrome / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Spider-Sense / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Spirit World / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Splat / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Spotlight-Stealing Squad / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
State Sec / int_f0468bf4
 Old World of Darkness (Tabletop Game)
hasFeature
Status Quo Is God / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Stronger Than They Look / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Stronger with Age / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Stupid Good / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Supernatural Angst / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Supernatural Martial Arts / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Supernaturally Delicious and Nutritious / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Superpower Lottery / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Super-Powered Evil Side / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Tagline / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Takes One to Kill One / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Tentacled Terror / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
That Was the Last Entry / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Archmage / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Big Easy / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Chessmaster / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Commandments / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The End of the World as We Know It / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Freakshow / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Good, the Bad, and the Evil / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Illuminati / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Legions of Hell / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Loonie / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Missing Faction / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Münchausen / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Nothing After Death / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Nudifier / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Power of Love / int_b49f13b4
 Old World of Darkness (Tabletop Game)
hasFeature
The Punishment / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Scrappy / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Syndicate / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The "The" Title Confusion / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Titling / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Triads and the Tongs / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Tunguska Event / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Underworld / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Unmasqued World / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Wall Around the World / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Web Always Existed / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Third Eye / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
13 Is Unlucky / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
This Is a Work of Fiction / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Thou Shalt Not Kill / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Time Stands Still / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
To the Pain / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Tokyo Is the Center of the Universe / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Tome of Eldritch Lore / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Too Bleak, Stopped Caring / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Torch the Franchise and Run / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Triple Shifter / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Truce Zone / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Unequal Rites / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Uncanny Valley / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Undead Abomination / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Underwater Base / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Unholy Nuke / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Universe Bible / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Unluckily Lucky / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Un-Reboot / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Urban Fantasy / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Video Game Cruelty Punishment / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Villain World / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Villains Out Shopping / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Watch the World Die / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
We Didn't Start the Führer / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Weird Historical War / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Weirdness Censor / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Whatevermancy / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Whip of Dominance / int_2b70efd4
 WhiteWolf
seeAlso
Old World of Darkness (Tabletop Game)
 Old World of Darkness (Tabletop Game)
hasFeature
Who You Gonna Call? / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Wins by Doing Absolutely Nothing / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Words Do Not Make The Magic / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
World of Weirdness / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Wrong Context Magic / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
You Can't Kill What's Already Dead / int_2b70efd4
 OldWorldOfDarkness
sameAs
Old World of Darkness (Tabletop Game)
 HoL
seeAlso
Old World of Darkness (Tabletop Game)
 New World of Darkness (Tabletop Game)
seeAlso
Old World of Darkness (Tabletop Game)
 OldWorldofDarkness
sameAs
Old World of Darkness (Tabletop Game)
 OldWorldOfDarkness
sameAs
Old World of Darkness (Tabletop Game)
 Vampire: The Masquerade – Bloodlines (Video Game)
seeAlso
Old World of Darkness (Tabletop Game)
 Old World of Darkness (Tabletop Game)
hasFeature
Elmuh Fudd Syndwome / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
Ouroboros / int_2b70efd4
 Old World of Darkness (Tabletop Game)
hasFeature
The Dark Side / int_2b70efd4
 oldworldofdarkness
sameAs
Old World of Darkness (Tabletop Game)