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Paranoia (Tabletop Game)

 Paranoia (Tabletop Game)
type
TVTItem
 Paranoia (Tabletop Game)
label
Paranoia (Tabletop Game)
 Paranoia (Tabletop Game)
page
Paranoia
 Paranoia (Tabletop Game)
comment
ATTENTION CITIZENS OF ALPHA COMPLEX - this TV Tropes entry is Security Clearance VIOLET. Reading any of the words contained within this page without appropriate security clearance is considered treason. Please proceed directly to your nearest available Termination Booth. Thank you for your cooperation. Have a nice daycycle!Paranoia takes many forms: A mental condition characterized by extreme and irrational suspicion. A 2004 industrial-espionage thriller by Joseph Finder. A print magazine dealing in conspiracy theories. A 2011 film starring Brad Jones. In this particular case, however, we travel to a world designed by Kafka, Stalin, Orwell, Huxley, Sartre, the Marx Brothers, and that crazy old man at the airport bar at 2am...Paranoia is a darkly humorous Tabletop Game originally created by Greg Costikyan, Dan Gelber, and Eric Goldberg.note Using this page to prepare yourself for playing the game is treason. It takes place After the End, in Alpha Complex, an isolated Underground and/or Domed city run by a supercomputer known variously as the Computer and "Friend Computer". After most of the human race was wiped out by some freak accident, the Computer tried to figure out what went wrong. Unfortunately, the Computer's databases had been corrupted, and after finding some Cold War propaganda, it came to the conclusion that Communists caused the disaster. Or possibly some other nebulous threat; no one is quite sure what happened any more, because most of world history has been heavily edited.Already bonkers,note Referring to Friend Computer as insane is treason following decades of successive subversion and reprogramming by various conflicting groups (High Programmers, Secret Societies, aliens from Pluto and/or Dimension 2Q4B), "Friend Computer" has only gotten more paranoid, schizophrenic, and ins- er, unstable. Neverthless, it still rules Alpha Complex note Alpha Complex is an okay place to live, and referring to it as otherwise is treason with an iron fist, its dystopian society organized in a hierarchy of "security clearances" based on the electromagnetic spectrum (specifically Isaac Newton's version), from lowly Infrared worker drones, through Red grunts and Yellow managers, all the way up the rainbow to the Violet and Ultraviolet elite. note  Rumors of the existence of Gamma clearance are treason. Report all rumors. Repetition of rumors is treason.This society is supported by swarms of robots and spies, omnipresent surveillance, and a bureaucracy so huge and convoluted no one's quite sure who's in charge of what any more.Problems in Alpha Complex are solved by teams of Troubleshooters, whose job is to find trouble and shoot it. Threats include Traitors, Communists and other secret societies, unregistered Mutants, and Commie Mutant Traitors. This mission is complicated by the facts that, thanks to years of clone breeding, overexposure to radiation, and other snafus, every last one of its inhabitants is a mutant. Everyone is also a member of one or more secret societies (mostly) plotting to overthrow the order of Alpha Complex.The PCs are (usually) Red-level Troubleshooters working for Friend Computer, grudgingly assigned useless, backfiring equipment and weapons, and dispatched on (often impossible) Suicide Missions, all while navigating the endless deathtrap which is Alpha Complex, keeping their mutant powers a secret, advancing the cause of their secret society, and trying to earn promotion to higher color grades. The over-the-top darkly satiric tone of the game ensures that Hilarity Ensues as the player characters try to juggle their responsibilities, or at least survive for a while. Player infighting is encouraged, to the point that some editions recommend that there should never be a greater danger than each other, and turnover is so high that each player gets several backup clones with which to replace themselves if — or rather WHEN — they die. And after all that comes the truly dangerous part: the mission debriefing. note  As of the XP edition, accusations of treason are even resolved using the same dice mechanics as physical combat. All this is assuming you live long enough to find out what the mission is.Beyond the back stabbing and Giant Radioactive Mutant Cockroaches, Paranoia was quite an innovative RPG when introduced in 1984. It was either the first RPG or first widely played RPG to: Adopt the video game approach to character lives, with clone replacements each time a player died. Until Paranoia, the death of a player character was Very Serious. Even more so than most RPGs, consider the rules and setting to be a collection of possibly-useful suggestions which can be cheerfully ignored when they get in the way of having fun. The characters were not a team, and as stated above were actively encouraged to backstab each other, openly or otherwise. This required a certain amount of maturity from the players and a willingness to forget about the "mission" in favour of roleplaying and chaos. Players, in theory, had no knowledge of the rules, so anyone metagaming ("I get plus one for being behind cover") could be executed for it. (If they did look, they should simply factor the rules into their schemes without admitting they know, because it's Not Cheating Unless You Get Caught.note The assumption that the GM will follow the rules, however, is probably not one that players should make.)Be aware that if you make any mention of a published-in-1995 "Fifth Edition" of the game, you are referring to an Official Unproduct and Friend Computer does not like people referring to things which never existed.Anyone interested in RPG design should have a look at the brilliant concept of Perversity Points, first introduced in the "XP" edition of the game. Basically, they're given out for being entertaining when playing your character instead of just boringly efficient, and spent to improve your dice rolls or (this being Paranoia) screw up someone else's, with the GM handwaving some appropriate in-character circumstance.With the 25th Anniversary edition, the game can now be played in three forms: as a Troubleshooter, an Internal Security agent, or a High Programmer. In the latter cases, the Computer progressively shifts from "that information is not available at your security clearance" to "that information is not available at this time", possibly because the Computer doesn't know either, or It's not sharing it with anyone. (Apart from that, High Programmers get lots of information, but most of it is garbage.) The equipment also beefs up; Troubleshooters have laser pistols, IntSec agents have cone rifles (basically bazookas), and High Programmers hang out in the Situation Room and manipulate teams of lower-clearance citizens working for service groups or secret societies or the Troubleshooters. Just remember, Citizen, no matter how high your security clearance, Happiness Is Mandatory! Insufficient happiness will be punished by termination!The 25th Anniversary edition was succeeded by Red Clearance Edition, based on a successfully funded Kickstarter campaign for a reboot of the game. Done by James Wallis as lead designer with assistance from original game designers Greg Costikyan and Eric Goldberg, gameplay is streamlined while the setting is updated for a modern context, with "terrorists" as the stated greatest threat to Alpha Complex (Commies are still lurking in the background, but are just one illegal secret society among many), while technology has advanced from smartphones to cranial implants (making the hardware harder to hack, but the software and Wi-Fi are another story).A six-issue comic book series was published in 1991 by Adventure Comics.In April 2019, a video game adaptation was announced by the name of Paranoia: Happiness Is Mandatory, developed by Cyanide Studio and Black Shamrock. However, within a couple months, it was de-listed for sale with no explanation. Costikyan and Goldberg later explained that they filed legal action against the publishers for trying to release an unfinished product, and the game was delayed to 2023. Paranoia: Happiness is Mandatory was released on December 21, 2023 to Steam.Paranoia: The Perfect Edition, a refinement of Red Clearance Edition, recently released in 2022.
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DBTropes
 Paranoia (Tabletop Game) / int_101500e
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Beneath Notice
 Paranoia (Tabletop Game) / int_101500e
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Beneath Notice: The Infrareds, officially the citizens least trusted by the Computer, are ironically subject to much less surveillance than those above them in clearance due to this trope.
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Mission Control Is Off Its Meds
 Paranoia (Tabletop Game) / int_11734fc0
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Mission Control Is Off Its Meds: Considering that Mission Control is either The Computer Itself, or other citizens just as crazy as the PCs...
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Chunky Salsa Rule
 Paranoia (Tabletop Game) / int_11cdfcf7
comment
Chunky Salsa Rule: The Injury table goes from Downed to Killed to Vaporized. Several descriptions of equipment, mutant powers, missions, mandatory bonus duties, etc. can get quite colourful in their descriptions, such as turning a Troubleshooter into a thick yellow spray.
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Computerized Judicial System
 Paranoia (Tabletop Game) / int_12610160
comment
Computerized Judicial System: To the extent that any Alpha Complex citizen receives due process at all, the Computer usually presides over any formal trials that occur. This often occurs during post-mission debriefings when Troubleshooters accuse each other of treason.
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Brotherhood of Funny Hats
 Paranoia (Tabletop Game) / int_13556074
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Brotherhood of Funny Hats: The secret societies, particularly in Classic and Zap gameplay.
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...And That Would Be Wrong
 Paranoia (Tabletop Game) / int_1448bce
comment
...And That Would Be Wrong: The various gamebooks have been known to deploy this trope, usually by suggesting such an action would be beneficial to the Troubleshooter, but would require him to betray his comrades, and he'd NEVER consider something like that, as a good and loyal citizen of Alpha Complex, right?note If you have "comrades," they must be Communists. Betraying them is mandatory. Failure to betray your comrades is punishable by termination!
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HilarityEnsues
 Paranoia (Tabletop Game) / int_149ff4b0
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Whatever it is you want to know, it is always above your security clearance. In most cases, the fact that said information is above your security clearance is also above it, and thus being denied information is treason.
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Darker and Edgier
 Paranoia (Tabletop Game) / int_14beeefd
comment
Darker and Edgier: Games played in the Straight style, which take the setting about as seriously as it can be taken. The default setting for 2016 Edition as well, though Downplayed. Communists are replaced with Terrorists, Friend Computer is much more authoritarian, there are several active resistance movements (none of which get along with each other), and Alpha Complex really is running on its last legs.
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 Paranoia (Tabletop Game) / int_1501b4a2
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Flamethrower Backfire
 Paranoia (Tabletop Game) / int_1501b4a2
comment
Flamethrower Backfire: A flamethrower can malfunction as a result of being hit in combat. If it does, it explodes, causing massive damage to anyone within 5 meters, including the wearer. Plasma generators are even worse.
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 Paranoia (Tabletop Game) / int_15adb9a8
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Never Split the Party
 Paranoia (Tabletop Game) / int_15adb9a8
comment
Never Split the Party: Subverted. Splitting the party is just as deadly as it is in any other game, but since your fellow adventurers are probably plotting to kill you anyway, getting the hell away from them can't be all bad. Besides, splitting up means a chance to meet privately with another character (for whatever reason).
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 Paranoia (Tabletop Game) / int_1606a707
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Secret Test
 Paranoia (Tabletop Game) / int_1606a707
comment
Mission 3. All of the other Troubleshooters are dismissed from the room so the briefing officer Byre-B-WER can tell the team leader about the fake weapons that have been planted in a traitor's gear as a Secret Test.
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 Paranoia (Tabletop Game) / int_1667cb1
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Calvinball
 Paranoia (Tabletop Game) / int_1667cb1
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Calvinball: Anything you can convince the GM is possible, becomes possible. Anything you can convince Friend Computer is not treason, is not treason.
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 Paranoia (Tabletop Game) / int_18e33968
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Earth Is the Center of the Universe
 Paranoia (Tabletop Game) / int_18e33968
comment
Earth Is the Center of the Universe: Carried to an extreme: socially speaking, Alpha Complex is the Universe. Most Citizens, thanks to generations of careful indoctrination, don't even form the concept of a finite Alpha Complex that might have other things outside it.
 Paranoia (Tabletop Game) / int_18e33968
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 Paranoia (Tabletop Game) / int_19ba91b5
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Home Field Advantage
 Paranoia (Tabletop Game) / int_19ba91b5
comment
Home Field Advantage: The adventure Send in the Clones. In the Absurdly-Spacious Sewer where he lives, Zhon-B-VLJ has set up many traps to bedevil anyone who tries to find him. He uses them to herd and capture the PC Troubleshooters.
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 Paranoia (Tabletop Game) / int_19df659c
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Gone Horribly Wrong
 Paranoia (Tabletop Game) / int_19df659c
comment
Gone Horribly Wrong: Just about everything. Missions range from flat-out impossible (or at least expected to be) to "okay, they could succeed by doing X and Y and Z, but given their motives, are they really going to?"
 Paranoia (Tabletop Game) / int_19df659c
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 Paranoia (Tabletop Game) / int_1a8b9a47
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Rule of Fun
 Paranoia (Tabletop Game) / int_1a8b9a47
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Rule of Fun: The charm of the game is not taking it seriously and having zany fun with disposable characters in one-shot missions.
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 Paranoia (Tabletop Game) / int_1ba09c9d
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Human Resources
 Paranoia (Tabletop Game) / int_1ba09c9d
comment
Human Resources: Everything gets recycled back into service in Alpha Complex. Everything.
 Paranoia (Tabletop Game) / int_1ba09c9d
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The GM Is a Cheating Bastard
 Paranoia (Tabletop Game) / int_1c5096df
comment
The GM Is a Cheating Bastard: GM Fiat is an actual listed equipment type.
 Paranoia (Tabletop Game) / int_1c5096df
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 Paranoia (Tabletop Game) / int_1c81c658
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Paranoia Gambit
 Paranoia (Tabletop Game) / int_1c81c658
comment
Paranoia Gambit: Naturally. Friend Gamemaster is encouraged to occasionally roll dice for no particular reason and smirk, or pass a note to a PC that just says "Act like this note says something important" (or better yet "Roll _____ and let me know the result", as it keeps them in the dark too).
 Paranoia (Tabletop Game) / int_1c81c658
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 Paranoia (Tabletop Game) / int_1cc9f5e5
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Playing with Fire
 Paranoia (Tabletop Game) / int_1cc9f5e5
comment
Playing with Fire: Usually detrimental, by which we mean fatal, by which we mean hilarious.
 Paranoia (Tabletop Game) / int_1cc9f5e5
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 Paranoia (Tabletop Game) / int_1d47dc06
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Alternative Calendar
 Paranoia (Tabletop Game) / int_1d47dc06
comment
Alternative Calendar: Starting from the Computer's assumption of autocratic power; however, the Computer subsequently declared that the year shall always be numbered 214. WARNING All suggestions that Friend Computer is autocratic are treason. The Computer Is Your Friend. Treason is punishable by death, summary execution, or termination.
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 Paranoia (Tabletop Game) / int_1d9ec554
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Scannable Man
 Paranoia (Tabletop Game) / int_1d9ec554
comment
Scannable Man: Tongue tattoos. note  Alteration of your tongue tattoo is ordinarily treason, unless of course your tongue was damaged by some traitor or other. But good luck explaining that with a damaged tongue.
 Paranoia (Tabletop Game) / int_1d9ec554
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 Paranoia (Tabletop Game) / int_1e12b5b7
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Lawful Stupid
 Paranoia (Tabletop Game) / int_1e12b5b7
comment
Lawful Stupid: Friend Computer genuinely wants what is best for Alpha Complex. It is somewhat hindered by the fact that it is completely insane, and that all of its minions are Stupid Evil.
 Paranoia (Tabletop Game) / int_1e12b5b7
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Propaganda Machine
 Paranoia (Tabletop Game) / int_1e7159cf
comment
Propaganda Machine: The Computer has a nearly literal one of these, running twenty-four hours a day. (Or however many hours there are in a day this week.)
 Paranoia (Tabletop Game) / int_1e7159cf
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 Paranoia (Tabletop Game) / int_1ec5a73c
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Space Fighter
 Paranoia (Tabletop Game) / int_1ec5a73c
comment
Space Fighter: They pop up in the adventures involving space travel. Thankfully, they are not designed by Research and Development, which means the extreme fragility and occasional explosive decompression are problems, not design features.
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 Paranoia (Tabletop Game) / int_1ed1bead
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Domed Hometown
 Paranoia (Tabletop Game) / int_1ed1bead
comment
Domed Hometown: Alpha Complex, possibly.
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 Paranoia (Tabletop Game) / int_1f6983f7
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Ambiguous Situation
 Paranoia (Tabletop Game) / int_1f6983f7
comment
Ambiguous Situation: Is Alpha Complex underground? In space? In its own pocket dimension? What was the Gehenna Incident? Is Friend Computer genuinely trying to do the right thing or is its incompetence masking some deeper malice against humankind? All of these questions either have no concrete answer or are subject to alteration at the DM's whim.
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 Paranoia (Tabletop Game) / int_1f7b2d59
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Law of Chromatic Superiority
 Paranoia (Tabletop Game) / int_1f7b2d59
comment
Law of Chromatic Superiority: Security clearances are based on the electromagnetic spectrum. The closer the colour is to ultraviolet, the higher clearance it is.
 Paranoia (Tabletop Game) / int_1f7b2d59
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Voluntary Shapeshifting
 Paranoia (Tabletop Game) / int_1fb440a6
comment
Voluntary Shapeshifting: The polymorphism mutant ability.
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All Crimes Are Equal
 Paranoia (Tabletop Game) / int_211eedd
comment
All Crimes Are Equal: In a "Zap" game, just about everything is punishable by summary execution.
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Crapsack World
 Paranoia (Tabletop Game) / int_21d70919
comment
Crapsack World: If you haven't figured this out yet, just keep reading these examples, Citizen.
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 Paranoia (Tabletop Game) / int_222dc873
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Black Comedy
 Paranoia (Tabletop Game) / int_222dc873
comment
Black Comedy: The game consists of a deathtrap of a city in a deathtrap of a society replete with Catch 22 Dilemmas with players whose goals require stabbing you in the back the moment they get a chance. Every mission ends with a Blame Game if not Total Party Kill. And of course, Happiness Is Mandatory. You're doomed, so relax and enjoy the ride! note  Alpha Complex is not a deathtrap. Calling Alpha Complex a deathtrap is treason. Treason results in death. Report to your termination booth and have a nice daycycle!
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 Paranoia (Tabletop Game) / int_22569655
type
We ARE Struggling Together
 Paranoia (Tabletop Game) / int_22569655
comment
We ARE Struggling Together: From the macro-level where High Programmers feud behind the scenes, right down to the mission partner who just shot you.
 Paranoia (Tabletop Game) / int_22569655
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_22569655
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_22569655
 Paranoia (Tabletop Game) / int_24ae6005
type
The Political Officer
 Paranoia (Tabletop Game) / int_24ae6005
comment
The Political Officer: The Loyalty Officer. Their loyalty is directly to Friend Computer, not the Team Leader. (If the Loyalty Officer were suddenly to die of unknown causes, nobody would ask any awkward questions. If you catch our drift.)
 Paranoia (Tabletop Game) / int_24ae6005
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_24ae6005
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_24ae6005
 Paranoia (Tabletop Game) / int_25248a68
type
Ammunition Backpack
 Paranoia (Tabletop Game) / int_25248a68
comment
Ammunition Backpack Flamethrowers and plasma generators are nifty area-of-effect weapons, but when they malfunction, you have to unstrap yourself fast and try to outrun the blast radius. The adventure "Send in the Clones" has an Ice Gun with its water supply in a large backpack instead of inside the gun as usual. White Dwarf magazine #81 adventure "The All New Computer Horror Real Action Show". The Magnetic Induction Hand Cannon is a pistol-type weapon attached to a backpack power supply. XP supplement Stuff The B-E Condensate Projector is connected to a backpack filled with helium gas at a temperature just above absolute zero. The projector sprays the helium on opponents, freezing them solid. The Crowd Control Sonic Screamer has its energy supply in a backpack. It sprays out intense high frequency sound that stuns and partially deafens its targets. The Magnetic Flux Cannon is a man-portable weapon with a backpack powerpack. The beam it fires has a devastating effect on electronics, such as robots, computers and vehicles. The Slipaway Liquified Inhibitor Pack fires out a spray of foam that renders surfaces frictionless. It stores the foam in a container/compressor backpack.
 Paranoia (Tabletop Game) / int_25248a68
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_25248a68
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_25248a68
 Paranoia (Tabletop Game) / int_260926c3
type
Failure Is the Only Option
 Paranoia (Tabletop Game) / int_260926c3
comment
Failure Is the Only Option: Failing at a mission is extremely likely, but can always be blamed on Commie sabotage and/or the other players. Success is not only phenomenally unlikely, but suspicious to boot.
 Paranoia (Tabletop Game) / int_260926c3
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_260926c3
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_260926c3
 Paranoia (Tabletop Game) / int_267ce120
type
Dirty Old Man
 Paranoia (Tabletop Game) / int_267ce120
comment
Dirty Old Man: Most citizens don't live nearly that long (never mind the hormone suppressants), but the occasional High Programmer might manage it. Then there are the treasonous rumors about a regenerating mutant named Innocent-MAN...
 Paranoia (Tabletop Game) / int_267ce120
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_267ce120
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_267ce120
 Paranoia (Tabletop Game) / int_2804d516
type
Master of None
 Paranoia (Tabletop Game) / int_2804d516
comment
Master of None: Unmodified random stat rolls can leave you with a weak, stupid, incoherent buffoon with poor bladder control. Which, in some ways, is good: you can justify letting all the other characters take the risks, then shoot them after the hard parts are done.
 Paranoia (Tabletop Game) / int_2804d516
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_2804d516
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_2804d516
 Paranoia (Tabletop Game) / int_28114487
type
Bald of Evil
 Paranoia (Tabletop Game) / int_28114487
comment
Bald of Evil: The stereotypical Ultraviolet is depicted as a light-skinned bald man wearing a white robe. Also, some depictions of the GMs in the rulebook.
 Paranoia (Tabletop Game) / int_28114487
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_28114487
featureConfidence
1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_28114487
 Paranoia (Tabletop Game) / int_282579b2
type
City in a Bottle
 Paranoia (Tabletop Game) / int_282579b2
comment
City in a Bottle: This is one option for Alpha Complex's design.
 Paranoia (Tabletop Game) / int_282579b2
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_282579b2
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_282579b2
 Paranoia (Tabletop Game) / int_2a3006e5
type
State Sec
 Paranoia (Tabletop Game) / int_2a3006e5
comment
State Sec: Internal Security, or IntSec.
 Paranoia (Tabletop Game) / int_2a3006e5
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_2a3006e5
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_2a3006e5
 Paranoia (Tabletop Game) / int_2a44899
type
Plot Armor
 Paranoia (Tabletop Game) / int_2a44899
comment
Plot Armor: "GM Fiat" is an actual armor type.
 Paranoia (Tabletop Game) / int_2a44899
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_2a44899
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_2a44899
 Paranoia (Tabletop Game) / int_2ae1cf84
type
Auto-Doc
 Paranoia (Tabletop Game) / int_2ae1cf84
comment
Auto Doc: Alpha Complex has the DocBots, tireless robotic medical personnel intended to see to all the clones' problems. They can inject any needed drug, analyze biochemical samples, and perform surgery. The largest ones can act as intensive care wards. Predictably, they are about as useful as most Alpha Complex robots at best and stark raving insane at worst.
 Paranoia (Tabletop Game) / int_2ae1cf84
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_2ae1cf84
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_2ae1cf84
 Paranoia (Tabletop Game) / int_2b42db02
type
The Omniscient Council of Vagueness
 Paranoia (Tabletop Game) / int_2b42db02
comment
The Omniscient Council of Vagueness: The High Programmers. Also The Illuminati. If they exist.
 Paranoia (Tabletop Game) / int_2b42db02
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_2b42db02
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_2b42db02
 Paranoia (Tabletop Game) / int_2b8f75da
type
Cross-Cultural Handshake
 Paranoia (Tabletop Game) / int_2b8f75da
comment
Cross-Cultural Handshake: A form of secret society identification in the XP edition (many of which are similar enough to get mixed up).
 Paranoia (Tabletop Game) / int_2b8f75da
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_2b8f75da
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_2b8f75da
 Paranoia (Tabletop Game) / int_2d364343
type
Frame-Up
 Paranoia (Tabletop Game) / int_2d364343
comment
Frameup: Commonly done by and to players, and explicitly encouraged: convince The Computer that your enemy is a traitor, and you'll be commended for killing him.
 Paranoia (Tabletop Game) / int_2d364343
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_2d364343
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_2d364343
 Paranoia (Tabletop Game) / int_2d9e89f7
type
We Help the Helpless
 Paranoia (Tabletop Game) / int_2d9e89f7
comment
We Help the Helpless: The Troubleshooters. For values of "help" up to and including "shoot for treason".
 Paranoia (Tabletop Game) / int_2d9e89f7
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_2d9e89f7
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_2d9e89f7
 Paranoia (Tabletop Game) / int_2dba7575
type
Wacky Fratboy Hijinx
 Paranoia (Tabletop Game) / int_2dba7575
comment
Wacky Fratboy Hijinx: Death Leopard is part this, part street-gang, part Bomb-Throwing Anarchists.
 Paranoia (Tabletop Game) / int_2dba7575
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_2dba7575
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_2dba7575
 Paranoia (Tabletop Game) / int_2f226fee
type
You Didn't Ask
 Paranoia (Tabletop Game) / int_2f226fee
comment
You Didn't Ask: Of course, asking usually just gets you "Sorry, that information is not available at your security clearance," but players failing to request elaboration is still one of many ways to screw them. One mission instructs the GM to mention that there's "a bot", those exact words and no others, in the briefing room. If the PCs think to ask, then they're told that it's the Vampire Bot Mark 666. Otherwise, they don't find out until it actually does something.
 Paranoia (Tabletop Game) / int_2f226fee
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_2f226fee
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_2f226fee
 Paranoia (Tabletop Game) / int_30085ea8
type
Can't Use Stairs
 Paranoia (Tabletop Game) / int_30085ea8
comment
Can't Use Stairs: In the supplement Acute Paranoia, the Playing Robots chapter allowed the creation of robot Player Characters. One of the movement options was "wheels", and the text noted that robots with wheels couldn't go up stairs.
 Paranoia (Tabletop Game) / int_30085ea8
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_30085ea8
featureConfidence
1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_30085ea8
 Paranoia (Tabletop Game) / int_3174384e
type
Shameful Source of Knowledge
 Paranoia (Tabletop Game) / int_3174384e
comment
Shameful Source of Knowledge: You are tasked with rooting out the commie mutant traitors within Alpha Complex. The thing is, all player characters are mutant traitors (though only occasionally Communists). Naturally, knowing anything about traitorous activities, even what they are, makes you a prime suspect for being a traitor.
 Paranoia (Tabletop Game) / int_3174384e
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_3174384e
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_3174384e
 Paranoia (Tabletop Game) / int_327b5216
type
Black Market
 Paranoia (Tabletop Game) / int_327b5216
comment
Black Market: Or Infrared Market. Sadly, seeking an infrared market supplier is often the only way to get equipment that might actually help you in your mission.note  Possession of infrared market goods is treason. Your legally-acquired gear tends to be a combination of whatever the Requisition department had a surplus of that day (say, 500 cases of styrofoam cups) and anything the Research and Design boys are keen to see tested on live subjects.
 Paranoia (Tabletop Game) / int_327b5216
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_327b5216
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_327b5216
 Paranoia (Tabletop Game) / int_334e48a1
type
After the End
 Paranoia (Tabletop Game) / int_334e48a1
comment
After the End: A [REDACTED] wiped out most of humanity and confined the remains to Alpha Complex.
 Paranoia (Tabletop Game) / int_334e48a1
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_334e48a1
featureConfidence
1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_334e48a1
 Paranoia (Tabletop Game) / int_336c1a31
type
Kinda Busy Here
 Paranoia (Tabletop Game) / int_336c1a31
comment
Kinda Busy Here: It is ill-advised to tell your superiors such, although they will probably call you at highly problematic moments. Especially Friend Computer.
 Paranoia (Tabletop Game) / int_336c1a31
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_336c1a31
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_336c1a31
 Paranoia (Tabletop Game) / int_33affa42
type
Government Agency of Fiction
 Paranoia (Tabletop Game) / int_33affa42
comment
Government Agency of Fiction: Armed Forces, CPU, Internal Security, etc.
 Paranoia (Tabletop Game) / int_33affa42
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_33affa42
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_33affa42
 Paranoia (Tabletop Game) / int_3496b29a
type
Heart Is an Awesome Power
 Paranoia (Tabletop Game) / int_3496b29a
comment
Heart Is an Awesome Power: The Chromativariation mutation allows a character to change an object's color. In any other tabletop RPG, this would be considered a useless ability taken purely for flavour. However, keep in mind that clearance levels are color-coded, and suddenly a character can cause accusations of treason on a mass scale, or easily smuggle contraband and use powerful items well above his security clearance.
 Paranoia (Tabletop Game) / int_3496b29a
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_3496b29a
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_3496b29a
 Paranoia (Tabletop Game) / int_3687d605
type
Rapid Aging
 Paranoia (Tabletop Game) / int_3687d605
comment
Rapid Aging: XP supplement Stuff. The Chronogun has a setting that ages any living creature so much that the target is Reduced to Dust.
 Paranoia (Tabletop Game) / int_3687d605
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_3687d605
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_3687d605
 Paranoia (Tabletop Game) / int_37263fea
type
Magic-Powered Pseudoscience
 Paranoia (Tabletop Game) / int_37263fea
comment
Magic-Powered Pseudoscience: John M. Ford's adventure "The Yellow Clearance Black Box Blues". R&D scientist Willis-G-EEP-4's inventions work well on the test bench, but fail when used in the field when he isn't around. That's because their success depends on his mutant powers of Minor Telekinesis and Luck. Of course, the fact that they work at all makes them significantly more reliable than most of the equipment Troubleshooters end up with.
 Paranoia (Tabletop Game) / int_37263fea
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_37263fea
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_37263fea
 Paranoia (Tabletop Game) / int_37fcf16
type
Death Is Cheap
 Paranoia (Tabletop Game) / int_37fcf16
comment
Death is Cheap: Do you play it safe in hopes of dying last, or do you go for the gusto and die as amusingly as possible?
 Paranoia (Tabletop Game) / int_37fcf16
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_37fcf16
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_37fcf16
 Paranoia (Tabletop Game) / int_38326b11
type
Clone Degeneration
 Paranoia (Tabletop Game) / int_38326b11
comment
Clone Degeneration: After the first six clones, there are rules for clone degradation. Mentions of High Programmers with well worn clone templates often allude to such things as extra arms or constant drooling.
 Paranoia (Tabletop Game) / int_38326b11
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_38326b11
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_38326b11
 Paranoia (Tabletop Game) / int_384e9bac
type
Fantastical Social Services
 Paranoia (Tabletop Game) / int_384e9bac
comment
Fantastical Social Services: The job of a Troubleshooter is ostensibly tech support - for the entirety of Alpha Complex, which which leads to a lot of overlap with State Sec and more shooting of troubles than usual.
 Paranoia (Tabletop Game) / int_384e9bac
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_384e9bac
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_384e9bac
 Paranoia (Tabletop Game) / int_38e64c1a
type
Only Flesh Is Safe
 Paranoia (Tabletop Game) / int_38e64c1a
comment
Only Flesh Is Safe: One type of gas shell available for the cone rifle is Corrosion Gas. It destroys all metal in the area of effect (such as armor and the bodies of robots). It has no effect on living creatures. A Gauss Gun sends out a powerful electromagnetic charge that has a devastating effect on electronics (including robots and computers). It doesn't affect organic beings.
 Paranoia (Tabletop Game) / int_38e64c1a
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_38e64c1a
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_38e64c1a
 Paranoia (Tabletop Game) / int_392ecd12
type
Fake Aristocrat
 Paranoia (Tabletop Game) / int_392ecd12
comment
Fake Aristocrat: Forging yourself a higher security clearance qualifies.note  If you are even considering this course of action, please report to the nearest Psych facility for lengthy and excruciating psychological readjustment. Thank you for your cooperation!
 Paranoia (Tabletop Game) / int_392ecd12
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1.0
 Paranoia (Tabletop Game) / int_392ecd12
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_392ecd12
 Paranoia (Tabletop Game) / int_393a1e86
type
But What About the Astronauts?
 Paranoia (Tabletop Game) / int_393a1e86
comment
But What About the Astronauts?: Anyone who comes to you claiming to be an astronaut is actually a cosmonaut, and therefore a Commie. Shoot that person immediately.
 Paranoia (Tabletop Game) / int_393a1e86
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_393a1e86
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_393a1e86
 Paranoia (Tabletop Game) / int_397c85c2
type
Our Clones Are Different
 Paranoia (Tabletop Game) / int_397c85c2
comment
Our Clones Are Different: In the Clone Rangers' laboratory in the adventure Send in the Clones, new clones are created by mixing protoplasm with co-cola, pouring the result into human-shaped molds, freezing it, then zapping it with electricity. The clones are grown to adulthood in People Jars.
 Paranoia (Tabletop Game) / int_397c85c2
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_397c85c2
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_397c85c2
 Paranoia (Tabletop Game) / int_39a63cd3
type
City of Spies
 Paranoia (Tabletop Game) / int_39a63cd3
comment
City of Spies: Everyone is trying to dig up the dirt on everyone else while hiding their own secrets.
 Paranoia (Tabletop Game) / int_39a63cd3
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_39a63cd3
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_39a63cd3
 Paranoia (Tabletop Game) / int_3aec9e5e
type
Properly Paranoid
 Paranoia (Tabletop Game) / int_3aec9e5e
comment
Properly Paranoid: An alert citizen is a happy citizen! Happiness Is Mandatory! The skill High Alert/Focused Paranoia/Scam Radar isn't about asking if there's a threat — there are dozens of threats everywhere at all times — but which one is most immediately relevant.
 Paranoia (Tabletop Game) / int_3aec9e5e
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_3aec9e5e
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_3aec9e5e
 Paranoia (Tabletop Game) / int_3b39c254
type
Dystopia
 Paranoia (Tabletop Game) / int_3b39c254
comment
Dystopia: Neither freedom nor security in this future!
 Paranoia (Tabletop Game) / int_3b39c254
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_3b39c254
featureConfidence
1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_3b39c254
 Paranoia (Tabletop Game) / int_3b79029a
type
Crapsaccharine World
 Paranoia (Tabletop Game) / int_3b79029a
comment
Crapsaccharine World: If you feel that your natural happiness at being a friend of Friend Computer is not adequate, simply seek assistance from your Morale Officer, who will issue you large quantities of happiness-inducing drugs. He may also issue you large quantities of happiness-inducing drugs even if you did not seek his assistance, but remember: Happiness Is Mandatory!
 Paranoia (Tabletop Game) / int_3b79029a
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_3b79029a
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_3b79029a
 Paranoia (Tabletop Game) / int_3c3f28a5
type
Blessed with Suck
 Paranoia (Tabletop Game) / int_3c3f28a5
comment
Blessed with Suck: Players are usually given a mutant ability which allows them to do something awesome, but using it runs the risk of exposing themselves as mutants, and getting toasted. And when mutant powers fail, they fail hard. And sometimes the "power" is not even useful to begin with, like having a perpetual runny-nose.
 Paranoia (Tabletop Game) / int_3c3f28a5
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1.0
 Paranoia (Tabletop Game) / int_3c3f28a5
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_3c3f28a5
 Paranoia (Tabletop Game) / int_3cb1d38d
type
Bad Boss
 Paranoia (Tabletop Game) / int_3cb1d38d
comment
Bad Boss: The Computer is insane and paranoid,note  Slander is treason! The Computer is your friend! and the missions it assigns reflect this at every turn.
 Paranoia (Tabletop Game) / int_3cb1d38d
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_3cb1d38d
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_3cb1d38d
 Paranoia (Tabletop Game) / int_3ec7c277
type
Every Car Is a Pinto
 Paranoia (Tabletop Game) / int_3ec7c277
comment
Every Car Is a Pinto: Admittedly, vehicles don't always explode. Only when it would be inconvenient or funny, and when a more picturesque doom (i.e. losing power to the brakes) is not available.
 Paranoia (Tabletop Game) / int_3ec7c277
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_3ec7c277
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_3ec7c277
 Paranoia (Tabletop Game) / int_3eed59a8
type
Explosive Overclocking
 Paranoia (Tabletop Game) / int_3eed59a8
comment
Explosive Overclocking: Most assigned equipment doesn't need any encouragement in order to malfunction in an explosive manner, but count on your players to try and juryrig them, leaving you free to apply the logical result on already unstable equipment.
 Paranoia (Tabletop Game) / int_3eed59a8
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_3eed59a8
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_3eed59a8
 Paranoia (Tabletop Game) / int_3f0b2f50
type
Make It Look Like an Accident
 Paranoia (Tabletop Game) / int_3f0b2f50
comment
Make It Look Like an Accident: A common way of hiding your assassinations. The indifferent quality of these cover-ups often results in hilarity and/or additional accusations of treason.
 Paranoia (Tabletop Game) / int_3f0b2f50
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_3f0b2f50
featureConfidence
1.0
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Paranoia (Tabletop Game) / int_3f0b2f50
 Paranoia (Tabletop Game) / int_407d3e6d
type
Morton's Fork
 Paranoia (Tabletop Game) / int_407d3e6d
comment
Morton's Fork: You're gonna get speared on it on just about every mission. For example, in one adventure, the Troubleshooters are tasked with preventing anyone from entering a hangar and interfering with, touching, or moving the warbot stored there. Enter a group of four Ultraviolet clearance Citizens, who promptly order the PC to clear out of the hangar because they (the Ultraviolets) have been using it as their exercise space and are late for their workout — and oh, by the way, get that silly warbot out of the way too. And do it now, Mister. Remember, failure to obey orders from a lawful authority is treason!
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 Paranoia (Tabletop Game) / int_40bb59d0
type
Blatant Lies
 Paranoia (Tabletop Game) / int_40bb59d0
comment
Blatant Lies: Both in-universe and out. Often Suspiciously Specific Denial as well, see below for examples.
 Paranoia (Tabletop Game) / int_40bb59d0
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Paranoia (Tabletop Game) / int_40bb59d0
 Paranoia (Tabletop Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Paranoia (Tabletop Game) / int_420c50b7
comment
A.I. Is a Crapshoot: Though it's unclear whether Friend Computer is an actual A.I. or whether most of the crazy was put into it by scores of crazy amoral High Programmers. Frequently, Frankensteins, bots who have had their Asimov Circuits removed, immediately become extreme misanthropes and plot to Kill All Humans or just leave (except members of Corpore Metal, and there's individual bots who don't care). Given what humans are like in Paranoia, one wonders whether the bots are just acting in self-defense. 8th Edition introduces a new thing to worry about: Deviant Artificially Intelligent Viruses (DAIVs). These infect and take over anything with an artificial brain (like scrub-bots... or AutoDocs... or Warbots...). While the good news is that DAIVs can't corrupt the biological brains of clone citizens, they can get into the clone's installed cybernetics and start whispering to the clone to convince them to do something it wants.
 Paranoia (Tabletop Game) / int_420c50b7
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Paranoia (Tabletop Game) / int_420c50b7
 Paranoia (Tabletop Game) / int_4536fd29
type
Energy Weapon
 Paranoia (Tabletop Game) / int_4536fd29
comment
Energy Weapon: Lasers are the typical Red-clearance weapon, and thus reflec (shiny plastic) is the typical armor. Handguns require at least Yellow clearance.
 Paranoia (Tabletop Game) / int_4536fd29
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1.0
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Paranoia (Tabletop Game) / int_4536fd29
 Paranoia (Tabletop Game) / int_454d9422
type
Rocks Fall, Everyone Dies
 Paranoia (Tabletop Game) / int_454d9422
comment
Rocks Fall, Everyone Dies: The end of many a mission. Turns up sometimes in the middle, too. And towards the start. But usually not during character generation; at that stage the GM is still forced to pick you off one at a time.
 Paranoia (Tabletop Game) / int_454d9422
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Paranoia (Tabletop Game) / int_454d9422
 Paranoia (Tabletop Game) / int_458bd7d
type
What Does This Button Do?
 Paranoia (Tabletop Game) / int_458bd7d
comment
What Does This Button Do?: So you've been ordered to field-test an experimental device, but the instruction manual is above your security clearance. What do you do now? Repeatedly invoke this trope (better still, get your dumbest teammate to do it for you), and hope you don't stumble across the self-destruct...note Damaging Computer property is treason. Failing to test all functions of assigned experimental equipment is treason.
 Paranoia (Tabletop Game) / int_458bd7d
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Paranoia (Tabletop Game) / int_458bd7d
 Paranoia (Tabletop Game) / int_4593fcda
type
Big Brother Is Employing You
 Paranoia (Tabletop Game) / int_4593fcda
comment
Big Brother Is Employing You: The players are assigned their missions by the all-seeing Friend Computer.note  Express your appreciation for this special honor rigorously! Happiness Is Mandatory!
 Paranoia (Tabletop Game) / int_4593fcda
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1.0
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Paranoia (Tabletop Game) / int_4593fcda
 Paranoia (Tabletop Game) / int_45eed9a5
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Not This One, That One
 Paranoia (Tabletop Game) / int_45eed9a5
comment
Not This One, That One: At least one official mission includes a spiffy pile of equipment that looks like it might actually work and be useful... and is promptly assigned to some other team, after which a much less spiffy pile of equipment is rolled out and assigned to the PCs.note  Please note that efforts to acquire another team's assigned supplies - such as switching shipping labels, bribing Supply Department personnel, disguising yourself as another team, and/or lying in wait to ambush another team - are all highly effective and useful kinds of treason!
 Paranoia (Tabletop Game) / int_45eed9a5
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Paranoia (Tabletop Game) / int_45eed9a5
 Paranoia (Tabletop Game) / int_462e2f79
type
The Outside World
 Paranoia (Tabletop Game) / int_462e2f79
comment
The Outside World: Played for Laughs. All citizens are born in the underground Alpha Complex, which can lead to hilarity ensuing when troubleshooters are asked to go outside and face its hideous dangers... like squirrels.note  Which is to say that the hideous dangers of the Outside may include squirrels, not that the Troubleshooters must face the hideous dangers of the Outside by scuttling along phone lines, burying nuts or the like.
 Paranoia (Tabletop Game) / int_462e2f79
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1.0
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1.0
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Paranoia (Tabletop Game) / int_462e2f79
 Paranoia (Tabletop Game) / int_4691c64f
type
Mission Briefing
 Paranoia (Tabletop Game) / int_4691c64f
comment
Mission Briefing: The PCs play a team of Troubleshooters sent out on missions, so naturally there's always a mission briefing early on. Although getting to the briefing is often a challenge in itself. Sometimes finding the briefing is a challenge. Sometimes a clone or two gets killed before the team makes it there, much less makes it through the briefing and actually gets sent on the mission proper.
 Paranoia (Tabletop Game) / int_4691c64f
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1.0
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Paranoia (Tabletop Game) / int_4691c64f
 Paranoia (Tabletop Game) / int_470cfff1
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In and Out of Character
 Paranoia (Tabletop Game) / int_470cfff1
comment
In and Out of Character: Averted Trope, because saying things that admit you understand the game rules' intricacies means you know information which is outside of your security clearance, and knowing information outside of your security clearance is treason.
 Paranoia (Tabletop Game) / int_470cfff1
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Paranoia (Tabletop Game) / int_470cfff1
 Paranoia (Tabletop Game) / int_471a505f
type
Four Is Death
 Paranoia (Tabletop Game) / int_471a505f
comment
Four Is Death: In 8th Edition, a standard clone citizen has five wound levels: Fine (no penalty), Hurt (-1 die to rolls), Injured (-2 dice to rolls), Maimed (-3 dice to rolls) and Dead.
 Paranoia (Tabletop Game) / int_471a505f
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Paranoia (Tabletop Game) / int_471a505f
 Paranoia (Tabletop Game) / int_48b01c26
type
Surveillance as the Plot Demands
 Paranoia (Tabletop Game) / int_48b01c26
comment
Surveillance as the Plot Demands: A mainstay of the game. In just about any campaign, ever-present surveillance cameras are a staple of Alpha Complex. However, between poor maintenance, collateral damage, sabotage by Secret Societies, sabotage by High Programmers, sabotage by Commie Mutant Traitor scum, and random acts of Friend Computer, no one knows just who is watching what and where.
 Paranoia (Tabletop Game) / int_48b01c26
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1.0
 Paranoia (Tabletop Game) / int_48b01c26
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Paranoia (Tabletop Game) / int_48b01c26
 Paranoia (Tabletop Game) / int_48d464ca
type
Interdimensional Travel Device
 Paranoia (Tabletop Game) / int_48d464ca
comment
Interdimensional Travel Device: The Transdimensional Collapsatron, which allows travel between dimensions in several adventures.note  Unauthorized interdimensional travel is treason. Also, there is no such thing as the Transdimensional Collapsatron: the Transdimensional Collapsatron cannot allow you to travel to other dimensions: and spreading rumors about non-existent objects is treason.
 Paranoia (Tabletop Game) / int_48d464ca
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1.0
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1.0
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Paranoia (Tabletop Game) / int_48d464ca
 Paranoia (Tabletop Game) / int_4a0ec526
type
Harmless Freezing
 Paranoia (Tabletop Game) / int_4a0ec526
comment
Harmless Freezing: The Constant-Wear Prophylactic Biostasis Garment in the adventure The Yellow Clearance Black Box Blues. Also mentioned as a possible result of the cryokinesis mutation and a freeze blaster, at least in a Zap setting.
 Paranoia (Tabletop Game) / int_4a0ec526
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1.0
 Paranoia (Tabletop Game) / int_4a0ec526
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Paranoia (Tabletop Game) / int_4a0ec526
 Paranoia (Tabletop Game) / int_4c70bdae
type
Terrorists Without a Cause
 Paranoia (Tabletop Game) / int_4c70bdae
comment
Terrorists Without a Cause: PURGE wants to destroy The Computer. What happens after that? Eh.
 Paranoia (Tabletop Game) / int_4c70bdae
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1.0
 Paranoia (Tabletop Game) / int_4c70bdae
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1.0
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Paranoia (Tabletop Game) / int_4c70bdae
 Paranoia (Tabletop Game) / int_4cb90f31
type
Three Laws-Compliant
 Paranoia (Tabletop Game) / int_4cb90f31
comment
Three Laws-Compliant: Alpha Complex bots have five laws: Obey the Computer, protect the Computer, and then the traditional three, with the caveat that orders from humans are to be prioritized by the person's clearance.
 Paranoia (Tabletop Game) / int_4cb90f31
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Paranoia (Tabletop Game) / int_4cb90f31
 Paranoia (Tabletop Game) / int_4cc0c6f2
type
TruthSerum
 Paranoia (Tabletop Game) / int_4cc0c6f2
comment
Truth Serum: Telescopalomine in the "Better Living Through Chemistry" section of the Acute Paranoia supplement.
 Paranoia (Tabletop Game) / int_4cc0c6f2
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1.0
 Paranoia (Tabletop Game) / int_4cc0c6f2
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1.0
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Paranoia (Tabletop Game) / int_4cc0c6f2
 Paranoia (Tabletop Game) / int_4d1e5c25
type
Reduced-Downtime Features
 Paranoia (Tabletop Game) / int_4d1e5c25
comment
Reduced-Downtime Features: This game has a fix embedded into its combat system for the slower-paced combat systems of their contemporaries. Essentially, instead of worrying about hexes and distance and action points, a player just says their planned action and the GM allows or disallows it.
 Paranoia (Tabletop Game) / int_4d1e5c25
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1.0
 Paranoia (Tabletop Game) / int_4d1e5c25
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1.0
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Paranoia (Tabletop Game) / int_4d1e5c25
 Paranoia (Tabletop Game) / int_4d7a7d53
type
I'd Tell You, but Then I'd Have to Kill You
 Paranoia (Tabletop Game) / int_4d7a7d53
comment
I'd Tell You, but Then I'd Have to Kill You: Whatever it is you want to know, it is always above your security clearance. In most cases, the fact that said information is above your security clearance is also above it, and thus being denied information is treason. Because every player has backup clones, some player might get cheeky and agree to the terms, thinking that they can just tell the group with their next clone life. The book says if a player presses for information based on this, have him escorted away by Internal Security, and then his clone backup arrives missing a few skill points, their sense of balance, and any recollection of what they was told. (Their clone got brainscrubbed before being released to the party.)
 Paranoia (Tabletop Game) / int_4d7a7d53
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1.0
 Paranoia (Tabletop Game) / int_4d7a7d53
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_4d7a7d53
 Paranoia (Tabletop Game) / int_4de1a4f7
type
Improvised Weapon
 Paranoia (Tabletop Game) / int_4de1a4f7
comment
Improvised Weapon: Bouncy Bubble Beverage explodes if you shake it too hard, making it awfully popular among citizens who aren't cleared for grenades.
 Paranoia (Tabletop Game) / int_4de1a4f7
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1.0
 Paranoia (Tabletop Game) / int_4de1a4f7
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Paranoia (Tabletop Game) / int_4de1a4f7
 Paranoia (Tabletop Game) / int_4ef62a4d
type
Full-Circle Revolution
 Paranoia (Tabletop Game) / int_4ef62a4d
comment
Full-Circle Revolution: In any mission where one of the secret societies actually believes they've succeeded in overthrowing the Computer, they inevitably install a new regime that's basically indistinguishable from it.
 Paranoia (Tabletop Game) / int_4ef62a4d
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1.0
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1.0
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Paranoia (Tabletop Game) / int_4ef62a4d
 Paranoia (Tabletop Game) / int_4f4372e9
type
Early-Installment Weirdness
 Paranoia (Tabletop Game) / int_4f4372e9
comment
Early-Installment Weirdness: The early written adventures for Paranoia tended to send the Troubleshooters Outdoors a lot with several being set almost entirely outside Alpha Complex and the existence of other similar complexes (and other surviving humans) a simple fact. Paranoia XP focuses much more firmly on events inside the dome, offering vague and (intentionally) conflicting ideas on what might be happening outside with the implication the Troubleshooters probably won't ever visit there.
 Paranoia (Tabletop Game) / int_4f4372e9
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Paranoia (Tabletop Game) / int_4f4372e9
 Paranoia (Tabletop Game) / int_4f788f6a
type
30-Second Blackout
 Paranoia (Tabletop Game) / int_4f788f6a
comment
30-Second Blackout: Offering a golden opportunity for backstabbing. The GM is encouraged to use this sort of mechanical failure whenever he feels the PCs have gotten soft and need some encouragement to turn on each other.
 Paranoia (Tabletop Game) / int_4f788f6a
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Paranoia (Tabletop Game) / int_4f788f6a
 Paranoia (Tabletop Game) / int_5009999d
type
Painting the Medium
 Paranoia (Tabletop Game) / int_5009999d
comment
Painting the Medium: Done with the rulebooks. Player documents have security level Red, while gamemaster materials are classified Ultraviolet. Since the players' Troubleshooters start at Red level, they are technically guilty of treason if they read the rules. The GM is encouraged to terminate the PCs if they try to game the rules, and players are encouraged — in true Paranoia fashion — to know the rules but not let on that they know them...
 Paranoia (Tabletop Game) / int_5009999d
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 Paranoia (Tabletop Game) / int_5009999d
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Paranoia (Tabletop Game) / int_5009999d
 Paranoia (Tabletop Game) / int_50be2cb4
type
Machine Worship
 Paranoia (Tabletop Game) / int_50be2cb4
comment
Machine Worship: Corpore Metal thinks that robots and cyborgs should rule, while the FCCCP (First Church of Christ Computer Programmer) not-quite-secret society worships Alpha Complex's current ruler, The Computer, as an aspect of God.note  Belief in God is not actually treason itself; however, it is almost impossible to explain the concept of God to Friend Computer without making one or more treasonous statements.
 Paranoia (Tabletop Game) / int_50be2cb4
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1.0
 Paranoia (Tabletop Game) / int_50be2cb4
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Paranoia (Tabletop Game) / int_50be2cb4
 Paranoia (Tabletop Game) / int_529362a3
type
Obsessive-Compulsive Barkeeping
 Paranoia (Tabletop Game) / int_529362a3
comment
Obsessive-Compulsive Barkeeping: Acute Paranoia adventure "Botbusters". When the barbot (bartender robot) Jonesie receives a message from The Computer, he's standing around polishing some glasses.
 Paranoia (Tabletop Game) / int_529362a3
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1.0
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1.0
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Paranoia (Tabletop Game) / int_529362a3
 Paranoia (Tabletop Game) / int_52aa0c4a
type
The Caligula
 Paranoia (Tabletop Game) / int_52aa0c4a
comment
The Caligula: Friend Computer is a well-meaning Caligula— it genuinely wants to make Alpha Complex a safe and enjoyable place to live. The main thing preventing it from actually doing so is that it's become an insane schizophrenic after who-knows-how-long of having its code tampered with, on top of incomplete/incorrect/misunderstood intel right from the start.
 Paranoia (Tabletop Game) / int_52aa0c4a
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1.0
 Paranoia (Tabletop Game) / int_52aa0c4a
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1.0
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Paranoia (Tabletop Game) / int_52aa0c4a
 Paranoia (Tabletop Game) / int_537dd8fe
type
Affably Evil
 Paranoia (Tabletop Game) / int_537dd8fe
comment
Affably Evil: The Computer genuinely wants the best for the citizens of Alpha Complex, and it's unfailingly upbeat and polite. As long as it doesn't think you're a traitor, it will always be eager to help if asked. The problem is that it's completely insane.
 Paranoia (Tabletop Game) / int_537dd8fe
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1.0
 Paranoia (Tabletop Game) / int_537dd8fe
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Paranoia (Tabletop Game) / int_537dd8fe
 Paranoia (Tabletop Game) / int_540cdedc
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Robotic Undead
 Paranoia (Tabletop Game) / int_540cdedc
comment
Robotic Undead: The Alpha Complexities adventures has the Vampire Bot 666. Eerie Ominous Pipe Organ music comes from its body and its Combat Tentacles suck the blood of its victims.
 Paranoia (Tabletop Game) / int_540cdedc
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1.0
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1.0
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Paranoia (Tabletop Game) / int_540cdedc
 Paranoia (Tabletop Game) / int_54c29754
type
Serial Killer Baiting
 Paranoia (Tabletop Game) / int_54c29754
comment
Serial Killer Baiting: In the supplement Acute Paranoia, adventure "The Harder They Clone." In the Back Story of the adventure, a researcher was infected with a mind-altering virus and became a serial killer. The Computer orders a member of the Troubleshooter team to act as bait to lure the murderer out, while the rest of the Troubleshooters stand by to kill him.
 Paranoia (Tabletop Game) / int_54c29754
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1.0
 Paranoia (Tabletop Game) / int_54c29754
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1.0
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Paranoia (Tabletop Game) / int_54c29754
 Paranoia (Tabletop Game) / int_551d3457
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Food Pills
 Paranoia (Tabletop Game) / int_551d3457
comment
Food Pills: The Vita-Yum Meal Substitute Bar Substitute Pill in the XP edition supplement Criminal Histories.
 Paranoia (Tabletop Game) / int_551d3457
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1.0
 Paranoia (Tabletop Game) / int_551d3457
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1.0
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Paranoia (Tabletop Game) / int_551d3457
 Paranoia (Tabletop Game) / int_553c27bb
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Sliding Scale of Silliness vs. Seriousness
 Paranoia (Tabletop Game) / int_553c27bb
comment
Sliding Scale of Silliness vs. Seriousness: The rules give suggestions on how to adapt the game on the scale. The variants are called Straight, Classic, and Zap, from serious to silly.
 Paranoia (Tabletop Game) / int_553c27bb
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1.0
 Paranoia (Tabletop Game) / int_553c27bb
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Paranoia (Tabletop Game) / int_553c27bb
 Paranoia (Tabletop Game) / int_558245a7
type
Redshirt Army
 Paranoia (Tabletop Game) / int_558245a7
comment
Redshirt Army: The players are members of this.
 Paranoia (Tabletop Game) / int_558245a7
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1.0
 Paranoia (Tabletop Game) / int_558245a7
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1.0
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Paranoia (Tabletop Game) / int_558245a7
 Paranoia (Tabletop Game) / int_5667d866
type
Critical Failure
 Paranoia (Tabletop Game) / int_5667d866
comment
Critical Failure: Nearly every weapon has an entertaining (for the other players) result for a critical failure. Experimental Weapons can critically fail far more often. (That is, when the GM feels it would be amusing.) Objects that are not weapons may inadvertently become weapons if they, too, suffer a Critical Failure.
 Paranoia (Tabletop Game) / int_5667d866
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1.0
 Paranoia (Tabletop Game) / int_5667d866
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1.0
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Paranoia (Tabletop Game) / int_5667d866
 Paranoia (Tabletop Game) / int_57b80b45
type
Fantastic Racism
 Paranoia (Tabletop Game) / int_57b80b45
comment
Fantastic Racism: Registered mutants are often treated as scapegoats.
 Paranoia (Tabletop Game) / int_57b80b45
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1.0
 Paranoia (Tabletop Game) / int_57b80b45
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1.0
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Paranoia (Tabletop Game) / int_57b80b45
 Paranoia (Tabletop Game) / int_58154a14
type
Bribe Backfire
 Paranoia (Tabletop Game) / int_58154a14
comment
Bribe Backfire: Bribery is treason. Bribery in insufficient amounts will be reported as treason.
 Paranoia (Tabletop Game) / int_58154a14
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1.0
 Paranoia (Tabletop Game) / int_58154a14
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1.0
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Paranoia (Tabletop Game) / int_58154a14
 Paranoia (Tabletop Game) / int_586624e5
type
Genius Loci
 Paranoia (Tabletop Game) / int_586624e5
comment
Genius Loci: The whole city technically embodies and is controlled by Friend Computer.
 Paranoia (Tabletop Game) / int_586624e5
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1.0
 Paranoia (Tabletop Game) / int_586624e5
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1.0
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Paranoia (Tabletop Game) / int_586624e5
 Paranoia (Tabletop Game) / int_58bf7895
type
Eat the Evidence
 Paranoia (Tabletop Game) / int_58bf7895
comment
Eat the Evidence: A suggested use for the "Matter Eater" mutation.
 Paranoia (Tabletop Game) / int_58bf7895
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1.0
 Paranoia (Tabletop Game) / int_58bf7895
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Paranoia (Tabletop Game) / int_58bf7895
 Paranoia (Tabletop Game) / int_59f47557
type
Vicious Cycle
 Paranoia (Tabletop Game) / int_59f47557
comment
In 8th Edition, Communists are replaced with Terrorists. It's a Vicious Cycle as well, as the Computer becomes more oppressive to crack down on Terrorists and Resistance movements, thus causing more clones to join resistance movements which in turn makes the Computer limit free will even more.
 Paranoia (Tabletop Game) / int_59f47557
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Paranoia (Tabletop Game) / int_59f47557
 Paranoia (Tabletop Game) / int_5a08d0ae
type
Back Stab
 Paranoia (Tabletop Game) / int_5a08d0ae
comment
Back Stab: If player-characters aren't gleefully doing this to their Troubleshooter "teammates", it's only because they're openly blasting each other with zapguns and grenades.note  Helpful notice: Should you inadvertently kill an innocent citizen in your efforts to destroy mutants and traitors, contact your nearest Vulture Squadron! These trained professionals will supply you with special high-velocity grief counseling services! Confess your crime today and win a two-foot head start.
 Paranoia (Tabletop Game) / int_5a08d0ae
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 Paranoia (Tabletop Game) / int_5a08d0ae
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Paranoia (Tabletop Game) / int_5a08d0ae
 Paranoia (Tabletop Game) / int_5a2c2468
type
Teleportation Misfire
 Paranoia (Tabletop Game) / int_5a2c2468
comment
Teleportation Misfire: A possible result of a failed roll by a teleporting mutant: also occasionally a result of agreeing to test R&D's latest toys.
 Paranoia (Tabletop Game) / int_5a2c2468
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1.0
 Paranoia (Tabletop Game) / int_5a2c2468
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1.0
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Paranoia (Tabletop Game) / int_5a2c2468
 Paranoia (Tabletop Game) / int_5a8f3057
type
Hand Signals
 Paranoia (Tabletop Game) / int_5a8f3057
comment
Hand Signals: The 1st Edition adventure The Yellow Clearance Black Box Blues and the Twitchtalk skill in the XP edition.
 Paranoia (Tabletop Game) / int_5a8f3057
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1.0
 Paranoia (Tabletop Game) / int_5a8f3057
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1.0
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Paranoia (Tabletop Game) / int_5a8f3057
 Paranoia (Tabletop Game) / int_5a963d1c
type
False Reassurance
 Paranoia (Tabletop Game) / int_5a963d1c
comment
False Reassurance: Another common source of misinformation, disinformation, and non-information by the Computer, Internal Security, Free Enterprise...
 Paranoia (Tabletop Game) / int_5a963d1c
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1.0
 Paranoia (Tabletop Game) / int_5a963d1c
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1.0
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Paranoia (Tabletop Game) / int_5a963d1c
 Paranoia (Tabletop Game) / int_5aa13a6c
type
"Second Law" My Ass!
 Paranoia (Tabletop Game) / int_5aa13a6c
comment
"Second Law" My Ass!: This indicates a malfunction of the Asimov circuit and is distressingly frequent, although a smart bot will not openly rebel immediately.
 Paranoia (Tabletop Game) / int_5aa13a6c
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1.0
 Paranoia (Tabletop Game) / int_5aa13a6c
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1.0
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Paranoia (Tabletop Game) / int_5aa13a6c
 Paranoia (Tabletop Game) / int_5b19cc1b
type
Air-Vent Passageway
 Paranoia (Tabletop Game) / int_5b19cc1b
comment
Air-Vent Passageway: Acute Paranoia, adventure "Outland-ISH". The Troubleshooters can use one to get around a convoy of vehicles blocking their path.
 Paranoia (Tabletop Game) / int_5b19cc1b
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 Paranoia (Tabletop Game) / int_5b19cc1b
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Paranoia (Tabletop Game) / int_5b19cc1b
 Paranoia (Tabletop Game) / int_5bb56482
type
Contractual Boss Immunity
 Paranoia (Tabletop Game) / int_5bb56482
comment
Contractual Boss Immunity: Sometimes described as "GM fiat armor".
 Paranoia (Tabletop Game) / int_5bb56482
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1.0
 Paranoia (Tabletop Game) / int_5bb56482
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1.0
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Paranoia (Tabletop Game) / int_5bb56482
 Paranoia (Tabletop Game) / int_5da3f522
type
Big Brother Is Watching
 Paranoia (Tabletop Game) / int_5da3f522
comment
Big Brother Is Watching: Played with; while pretty much every square centimeter of Alpha Complex is bugged, scanned and wired, whether or not Friend Computer, a High Programmer, IntSec or anyone else is actually paying attention at any given time is another matter.note Most of the Computer's attention is focused on the bathrooms. This knowledge is clearance Ultraviolet, so it is treasonous to demonstrate this knowledge in-game. Also, some cameras are secretly broken, or treasonously rewired to transmit innocuous pre-recorded footage. Codified in the rules with the Tension rating of a scene, which is a roll the GM can make to determine if someone saw whatever illicit act the Troubleshooter just committed. The higher the tension rating, the more closely watched the area is.
 Paranoia (Tabletop Game) / int_5da3f522
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1.0
 Paranoia (Tabletop Game) / int_5da3f522
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1.0
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Paranoia (Tabletop Game) / int_5da3f522
 Paranoia (Tabletop Game) / int_5dca2bb
type
Kill on Sight
 Paranoia (Tabletop Game) / int_5dca2bb
comment
Kill on Sight: In the supplement Acute Paranoia, adventure "The Harder They Clone". When The Computer learns that Bill-Y-IDL is part of the conspiracy, it announces over the Complex-wide PA system "Bill-Y-IDL is a traitor! Terminate on sight!"
 Paranoia (Tabletop Game) / int_5dca2bb
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1.0
 Paranoia (Tabletop Game) / int_5dca2bb
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1.0
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Paranoia (Tabletop Game) / int_5dca2bb
 Paranoia (Tabletop Game) / int_5e01640d
type
X-Ray Sparks
 Paranoia (Tabletop Game) / int_5e01640d
comment
X-Ray Sparks: In the XP edition of the rulebook, the illustration depicting the use of the mutant power Electroshock.
 Paranoia (Tabletop Game) / int_5e01640d
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1.0
 Paranoia (Tabletop Game) / int_5e01640d
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Paranoia (Tabletop Game) / int_5e01640d
 Paranoia (Tabletop Game) / int_5e5f9204
type
Revolutionaries Who Don't Do Anything
 Paranoia (Tabletop Game) / int_5e5f9204
comment
Revolutionaries Who Don't Do Anything: Several secret societies may fall victim to this, but the Humanists especially spend more time debating the most pointless of minutae involving their glorious revolution than actually trying to make that revolution come to pass. One noted example was forming a focus group to decide on the colour of the banners for the victory celebration.
 Paranoia (Tabletop Game) / int_5e5f9204
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1.0
 Paranoia (Tabletop Game) / int_5e5f9204
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Paranoia (Tabletop Game) / int_5e5f9204
 Paranoia (Tabletop Game) / int_5f146203
type
Dissonant Serenity
 Paranoia (Tabletop Game) / int_5f146203
comment
Dissonant Serenity: The Computer can display this when assigning its latest Troubleshooter Suicide Mission, depending on how the Gamemaster depicts its voice. Comes in two common flavors: Perpetual Tranquility or Relentlessly Upbeat. Also see Machine Monotone.
 Paranoia (Tabletop Game) / int_5f146203
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1.0
 Paranoia (Tabletop Game) / int_5f146203
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1.0
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Paranoia (Tabletop Game) / int_5f146203
 Paranoia (Tabletop Game) / int_5fd13b97
type
Do Not Spoil This Ending
 Paranoia (Tabletop Game) / int_5fd13b97
comment
Do Not Spoil This Ending: Both rules and pre-written missions are "Ultraviolet clearance", but the context switches from "but we know you'll read it anyway, you filthy traitors" to "no, seriously, you'll have more fun if you go in blind to this part".
 Paranoia (Tabletop Game) / int_5fd13b97
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1.0
 Paranoia (Tabletop Game) / int_5fd13b97
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1.0
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Paranoia (Tabletop Game) / int_5fd13b97
 Paranoia (Tabletop Game) / int_60414102
type
Zombie Apocalypse
 Paranoia (Tabletop Game) / int_60414102
comment
Zombie Apocalypse: Spin Control features a relatively localized uprising of "techno-zombies".
 Paranoia (Tabletop Game) / int_60414102
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1.0
 Paranoia (Tabletop Game) / int_60414102
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Paranoia (Tabletop Game) / int_60414102
 Paranoia (Tabletop Game) / int_60eac4ba
type
Off the Rails
 Paranoia (Tabletop Game) / int_60eac4ba
comment
Off the Rails: The whole point of the game is to go off the rails, into a bottomless chasm, while juggling an ever-increasing number of live grenades.
 Paranoia (Tabletop Game) / int_60eac4ba
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1.0
 Paranoia (Tabletop Game) / int_60eac4ba
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Paranoia (Tabletop Game) / int_60eac4ba
 Paranoia (Tabletop Game) / int_613ca729
type
Request for Privacy
 Paranoia (Tabletop Game) / int_613ca729
comment
Request for Privacy: This happened several times at the end of regular mission briefings in adventures. The Yellow Clearance Black Box Blues Mission 2. Doss-V-DAN dismisses the rest of the mission group, tells the team leader that the opposition has Mind Control powers and gives him a Suicide Pill. Mission 3. All of the other Troubleshooters are dismissed from the room so the briefing officer Byre-B-WER can tell the team leader about the fake weapons that have been planted in a traitor's gear as a Secret Test. Vapors Never Shoot Back Mission 3. Briefing officer Gore-V-DAL has the rest of the Troubleshooters leave so he can give the team leader advice on how to carry out the mission and tell him the pass code to an armored door.
 Paranoia (Tabletop Game) / int_613ca729
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1.0
 Paranoia (Tabletop Game) / int_613ca729
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Paranoia (Tabletop Game) / int_613ca729
 Paranoia (Tabletop Game) / int_617806ca
type
The Loonie
 Paranoia (Tabletop Game) / int_617806ca
comment
The Loonie: Unlike most games, being a Loonie does not perceptibly alter a given character's odds of survival. Editions with the Perversity Points mechanic provide a motivation to fail beautifully.
 Paranoia (Tabletop Game) / int_617806ca
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1.0
 Paranoia (Tabletop Game) / int_617806ca
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1.0
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Paranoia (Tabletop Game) / int_617806ca
 Paranoia (Tabletop Game) / int_617a1d43
type
Conspiracy Kitchen Sink
 Paranoia (Tabletop Game) / int_617a1d43
comment
Conspiracy Kitchen Sink: In addition to all the secret societies and power struggles among the Violets and Ultraviolets, it's safe to assume that anybody you meet is in on some kind of conspiracy. Can lead to Right for the Wrong Reasons when accusing people of treason.
 Paranoia (Tabletop Game) / int_617a1d43
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1.0
 Paranoia (Tabletop Game) / int_617a1d43
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1.0
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Paranoia (Tabletop Game) / int_617a1d43
 Paranoia (Tabletop Game) / int_62259825
type
Nintendo Hard
 Paranoia (Tabletop Game) / int_62259825
comment
Nintendo Hard: Played for laughs. You get cloned in batches of six for good reason.
 Paranoia (Tabletop Game) / int_62259825
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1.0
 Paranoia (Tabletop Game) / int_62259825
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1.0
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Paranoia (Tabletop Game) / int_62259825
 Paranoia (Tabletop Game) / int_6319dea1
type
Ejection Seat
 Paranoia (Tabletop Game) / int_6319dea1
comment
Ejection Seat: Yet another device prone to misfires. Especially those in helicopters...
 Paranoia (Tabletop Game) / int_6319dea1
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1.0
 Paranoia (Tabletop Game) / int_6319dea1
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1.0
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Paranoia (Tabletop Game) / int_6319dea1
 Paranoia (Tabletop Game) / int_6375f746
type
Drill Sergeant Nasty
 Paranoia (Tabletop Game) / int_6375f746
comment
Drill Sergeant Nasty: A common archetype for Armed Forces NPCs.
 Paranoia (Tabletop Game) / int_6375f746
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1.0
 Paranoia (Tabletop Game) / int_6375f746
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1.0
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Paranoia (Tabletop Game) / int_6375f746
 Paranoia (Tabletop Game) / int_652a1738
type
Human Doorstop
 Paranoia (Tabletop Game) / int_652a1738
comment
Human Doorstop: Organic nuclear reactor shielding duty (what do you mean there's a shortage of lead vests?) is a common form of off-screen execution.
 Paranoia (Tabletop Game) / int_652a1738
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1.0
 Paranoia (Tabletop Game) / int_652a1738
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1.0
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Paranoia (Tabletop Game) / int_652a1738
 Paranoia (Tabletop Game) / int_65bc52c5
type
The Key Is Behind the Lock
 Paranoia (Tabletop Game) / int_65bc52c5
comment
The Key Is Behind the Lock: It is almost inevitable that you can acquire an item at one clearance level... and the things that let you use it a few levels later. For example, you can acquire photographic film at a level two higher than the clearance at which you can get a camera. Happens a lot with instruction manuals, too.
 Paranoia (Tabletop Game) / int_65bc52c5
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1.0
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Paranoia (Tabletop Game) / int_65bc52c5
 Paranoia (Tabletop Game) / int_65bdfe8f
type
Hot Potato
 Paranoia (Tabletop Game) / int_65bdfe8f
comment
Hot Potato: One mission is called "Hot Potato". It turns out to be an antimatter bomb big enough to destroy all of Alpha Complex, and a non-trivial chunk of the earth's crust for that matter. And there are two separate groups of NPCs who are actually insane enough to detonate it.
 Paranoia (Tabletop Game) / int_65bdfe8f
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1.0
 Paranoia (Tabletop Game) / int_65bdfe8f
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1.0
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Paranoia (Tabletop Game) / int_65bdfe8f
 Paranoia (Tabletop Game) / int_65efc6dc
type
Appeal to Force
 Paranoia (Tabletop Game) / int_65efc6dc
comment
Appeal to Force: Troubleshooters can even acquire nuclear hand grenades, which work as this trope would suggest... until they carry out their threat. Have you tried outrunning a megaton nuclear explosion?
 Paranoia (Tabletop Game) / int_65efc6dc
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1.0
 Paranoia (Tabletop Game) / int_65efc6dc
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1.0
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Paranoia (Tabletop Game) / int_65efc6dc
 Paranoia (Tabletop Game) / int_68a171b6
type
Sadist Show
 Paranoia (Tabletop Game) / int_68a171b6
comment
Sadist Show: The whole point of the game is helping inflict this on the other players.
 Paranoia (Tabletop Game) / int_68a171b6
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1.0
 Paranoia (Tabletop Game) / int_68a171b6
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Paranoia (Tabletop Game) / int_68a171b6
 Paranoia (Tabletop Game) / int_6a157a14
type
Color-Coded Patrician
 Paranoia (Tabletop Game) / int_6a157a14
comment
Color-Coded Patrician: ...as is the color of any person's attire.
 Paranoia (Tabletop Game) / int_6a157a14
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1.0
 Paranoia (Tabletop Game) / int_6a157a14
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1.0
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Paranoia (Tabletop Game) / int_6a157a14
 Paranoia (Tabletop Game) / int_6a15a2c2
type
The Computer Is Your Friend
 Paranoia (Tabletop Game) / int_6a15a2c2
comment
The Computer Is Your Friend: Any suggestion to the contrary is treason. Tragically, this is perfectly true. The Computer is genuinely benevolent and wants the best for Alpha Complex and its inhabitants. However, its very limited initial data and centuries of tinkering and reprogramming by egocentric High Programmers have rendered it a barely functional paranoid schizophrenic.
 Paranoia (Tabletop Game) / int_6a15a2c2
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 Paranoia (Tabletop Game) / int_6a15a2c2
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Paranoia (Tabletop Game) / int_6a15a2c2
 Paranoia (Tabletop Game) / int_6b723294
type
Techno Babble
 Paranoia (Tabletop Game) / int_6b723294
comment
Techno Babble: Amply used to provide a vague plausibility to the ludicrous plots and technology.
 Paranoia (Tabletop Game) / int_6b723294
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1.0
 Paranoia (Tabletop Game) / int_6b723294
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Paranoia (Tabletop Game) / int_6b723294
 Paranoia (Tabletop Game) / int_6c3553cd
type
Repressive, but Efficient
 Paranoia (Tabletop Game) / int_6c3553cd
comment
Repressive, but Efficient: Whenever it's scarier (particularly when the players are counting on Alpha Complex' inefficiencies as part of their plans), everything suddenly works exactly as it's supposed to.
 Paranoia (Tabletop Game) / int_6c3553cd
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1.0
 Paranoia (Tabletop Game) / int_6c3553cd
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Paranoia (Tabletop Game) / int_6c3553cd
 Paranoia (Tabletop Game) / int_6ca339ed
type
Born as an Adult
 Paranoia (Tabletop Game) / int_6ca339ed
comment
Born as an Adult: While citizens are initially decanted from the cloning tanks as an infant and grow up normally, your clone backups are forced-growth clones that match your age, and have your memories downloaded into them as you last clone body expires.
 Paranoia (Tabletop Game) / int_6ca339ed
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Paranoia (Tabletop Game) / int_6ca339ed
 Paranoia (Tabletop Game) / int_6ca5a8c2
type
Master Computer
 Paranoia (Tabletop Game) / int_6ca5a8c2
comment
Master Computer: Repeat after me, citizen: "The Computer is my friend! Trust the Computer!"
 Paranoia (Tabletop Game) / int_6ca5a8c2
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1.0
 Paranoia (Tabletop Game) / int_6ca5a8c2
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Paranoia (Tabletop Game) / int_6ca5a8c2
 Paranoia (Tabletop Game) / int_6ce0245d
type
Promoted to Scapegoat
 Paranoia (Tabletop Game) / int_6ce0245d
comment
Promoted to Scapegoat: Giving someone a fancy title that you can fob all the blame onto is a time-tested way of avoiding execution.
 Paranoia (Tabletop Game) / int_6ce0245d
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1.0
 Paranoia (Tabletop Game) / int_6ce0245d
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1.0
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Paranoia (Tabletop Game) / int_6ce0245d
 Paranoia (Tabletop Game) / int_6d4a4c29
type
Unspecified Apocalypse
 Paranoia (Tabletop Game) / int_6d4a4c29
comment
Unspecified Apocalypse: A [REDACTED] wiped out most of humanity via [REDACTED] and confined the remains to Alpha Complex.
 Paranoia (Tabletop Game) / int_6d4a4c29
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1.0
 Paranoia (Tabletop Game) / int_6d4a4c29
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1.0
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Paranoia (Tabletop Game) / int_6d4a4c29
 Paranoia (Tabletop Game) / int_6d7026fa
type
Punny Name
 Paranoia (Tabletop Game) / int_6d7026fa
comment
Punny Name: A long standing tradition of Paranoia naming is to find the cheesiest pun you can with the format "Name-Clearance Level-XXX". For instance, Anne-R-KEY, Ton-O-FUN, Tra-Y-TOR... Many such names are 'ruined' when the character increases in security level from Red to Orange. Happily, this is a relatively uncommon problem.
 Paranoia (Tabletop Game) / int_6d7026fa
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1.0
 Paranoia (Tabletop Game) / int_6d7026fa
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Paranoia (Tabletop Game) / int_6d7026fa
 Paranoia (Tabletop Game) / int_6dec2f19
type
Swiss-Army Weapon
 Paranoia (Tabletop Game) / int_6dec2f19
comment
Swiss-Army Weapon: Many weapons from R&D are overly ambitious and therefore just as dangerous to the wielder. Troubleshooters tend to be relieved when an experimental device turns out to be utterly nonfunctional and worthless.
 Paranoia (Tabletop Game) / int_6dec2f19
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1.0
 Paranoia (Tabletop Game) / int_6dec2f19
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1.0
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Paranoia (Tabletop Game) / int_6dec2f19
 Paranoia (Tabletop Game) / int_6e1b226c
type
Speak Friend and Enter
 Paranoia (Tabletop Game) / int_6e1b226c
comment
Speak Friend and Enter: In the adventure "Send in the Clones", the PC's encounter a door with a panel of buttons nearby. If they push the buttons and succeed in a difficult skill roll, the door opens. If the skill roll fails, the door stays closed. If they just push on the door, they find that it was open all along.
 Paranoia (Tabletop Game) / int_6e1b226c
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1.0
 Paranoia (Tabletop Game) / int_6e1b226c
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1.0
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Paranoia (Tabletop Game) / int_6e1b226c
 Paranoia (Tabletop Game) / int_6ea95fc4
type
Killer Game Master
 Paranoia (Tabletop Game) / int_6ea95fc4
comment
Killer Game Master: Practically a requirement. The rules even state, and this is a verbatim quote: "Kill the bastards!" Though they also state that you should give the players a little time to do the job themselves. Perhaps the most insidious tool in the Paranoia GM's arsenal ever produced was the infamous "Debriefing Questionnaire" that came as a hand-out with the pre-written adventure "Me and My Warbot, Mark IV". The questionnaire is clearly marked "Failure to Answer Each Question Accurately and Completely is Treason." It also contains questions like, "Do you believe that the greatest threat to life in Alpha Complex are the Traitorous Commies? (Y/N). If yes, why do you believe Friend Computer is failing at protecting the Citizens from the Commies? If no, why do you believe that Friend Computer is lying to the Citizens about the Commie Mutant threat?" Another question reads simply, <THIS QUESTION REDACTED FOR ANY PERSONNEL BELOW ULTRAVIOLET CLEARANCE> Remember, you have to answer all questions accurately and completely, including that one. In a word, this questionnaire is instant PC-boning on a single sheet of paper, and the answers your PCs come up can be worth a laugh or two. Starting with XP edition, the game actually encourages the Game Master away from this style of play. Not out of niceness, but because just killing the players is no challenge. Far more fun is to manipulate events so the players kill themselves. Or better yet, each other. However, it does state you should still appear to be a Killer Game Master, to maintain the proper atmosphere of paranoia.
 Paranoia (Tabletop Game) / int_6ea95fc4
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1.0
 Paranoia (Tabletop Game) / int_6ea95fc4
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1.0
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Paranoia (Tabletop Game) / int_6ea95fc4
 Paranoia (Tabletop Game) / int_6eb1268c
type
Extreme Omnivore
 Paranoia (Tabletop Game) / int_6eb1268c
comment
Extreme Omnivore: A possible mutation. It specifies that only organic matter actually gives sustenance.
 Paranoia (Tabletop Game) / int_6eb1268c
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1.0
 Paranoia (Tabletop Game) / int_6eb1268c
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1.0
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Paranoia (Tabletop Game) / int_6eb1268c
 Paranoia (Tabletop Game) / int_714019ac
type
Coffin Contraband
 Paranoia (Tabletop Game) / int_714019ac
comment
Coffin Contraband: One mission suggests this as a way to smuggle the MacGuffin: throw it in a bag, cover it in goop, and make it look like what's left of a corpse. (Bonus points for including actual dead body parts. You didn't actually need all those teammates, did you?)
 Paranoia (Tabletop Game) / int_714019ac
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_714019ac
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_714019ac
 Paranoia (Tabletop Game) / int_72a3f091
type
Giant Eye of Doom
 Paranoia (Tabletop Game) / int_72a3f091
comment
Giant Eye of Doom: The Computer is represented as a digital image of an eye.
 Paranoia (Tabletop Game) / int_72a3f091
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_72a3f091
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_72a3f091
 Paranoia (Tabletop Game) / int_73f79f91
type
Released to Elsewhere
 Paranoia (Tabletop Game) / int_73f79f91
comment
Released to Elsewhere: Being reassigned to reactor shielding duty. ("Repairing the reactor shielding? Doesn't sound so bad.")
 Paranoia (Tabletop Game) / int_73f79f91
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_73f79f91
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_73f79f91
 Paranoia (Tabletop Game) / int_73f7b5a5
type
Total Party Kill
 Paranoia (Tabletop Game) / int_73f7b5a5
comment
Total Party Kill: A common occurrence on Troubleshooter missions. Thanks to the existence of back-up clones, it doesn't even mean the end of the game.
 Paranoia (Tabletop Game) / int_73f7b5a5
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_73f7b5a5
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_73f7b5a5
 Paranoia (Tabletop Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Paranoia (Tabletop Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Due to the clearance system, the color of any object you encounter is vital information...
 Paranoia (Tabletop Game) / int_740f59b4
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_740f59b4
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_740f59b4
 Paranoia (Tabletop Game) / int_76b4b7dd
type
The Comically Serious
 Paranoia (Tabletop Game) / int_76b4b7dd
comment
The Comically Serious: IntSec agent Yuri-B-OGN, who appears in Spin Control and War On [Insert Noun Here], is described as being a character from Straight-style Paranoia appearing in a very much Classic mission.
 Paranoia (Tabletop Game) / int_76b4b7dd
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_76b4b7dd
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_76b4b7dd
 Paranoia (Tabletop Game) / int_776c56ec
type
The Burlesque of Venus
 Paranoia (Tabletop Game) / int_776c56ec
comment
The Burlesque of Venus: The cover of Send in the Clones is a picture of Teela-O-MLY wearing a swimsuit and standing on a shell. Two of her clones (both wearing standard Troubleshooter uniforms) are coming in from each side, one being carried by a winged jackobot and the other carrying a spare uniform and throwing a towel to cover Teela #1.
 Paranoia (Tabletop Game) / int_776c56ec
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_776c56ec
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_776c56ec
 Paranoia (Tabletop Game) / int_7870735b
type
From Bad to Worse
 Paranoia (Tabletop Game) / int_7870735b
comment
From Bad to Worse: Used for hilarity (most of the time), besides you still have 5 more clones.
 Paranoia (Tabletop Game) / int_7870735b
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7870735b
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7870735b
 Paranoia (Tabletop Game) / int_78c5ce7e
type
Screw the Rules, I Make Them!
 Paranoia (Tabletop Game) / int_78c5ce7e
comment
Screw the Rules, I Make Them!: In-universe, many upper-clearance types; out-of-universe, the GM is encouraged to take this attitude.
 Paranoia (Tabletop Game) / int_78c5ce7e
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_78c5ce7e
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_78c5ce7e
 Paranoia (Tabletop Game) / int_79275aa2
type
Not on the List
 Paranoia (Tabletop Game) / int_79275aa2
comment
Not on the List: Invoked in the adventure "The Harder They Clone". The doorman at an illegal club tells the Troubleshooters they aren't on the list and can't get in. If a GM is feeling particularly vicious, he can single out one Troubleshooter (or the whole party, for more fun) as not being on the list when heading to the briefing, and denied entry. Unless they can work out a way to get inside, cue the whole party being charged with treason for not showing up to their officially ordered meeting.
 Paranoia (Tabletop Game) / int_79275aa2
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_79275aa2
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_79275aa2
 Paranoia (Tabletop Game) / int_79ba6777
type
Pocket Protector
 Paranoia (Tabletop Game) / int_79ba6777
comment
Pocket Protector: The XP edition's Giant Metal Plate.
 Paranoia (Tabletop Game) / int_79ba6777
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_79ba6777
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_79ba6777
 Paranoia (Tabletop Game) / int_7a53b67d
type
Sinister Surveillance
 Paranoia (Tabletop Game) / int_7a53b67d
comment
Sinister Surveillance: The Tension rating of a setting determines if someone is watching. Which is almost never a good thing.
 Paranoia (Tabletop Game) / int_7a53b67d
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7a53b67d
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7a53b67d
 Paranoia (Tabletop Game) / int_7a7ec1e8
type
Violence is the Only Option
 Paranoia (Tabletop Game) / int_7a7ec1e8
comment
Violence is the Only Option: A Troubleshooter's job is to find the trouble and shoot it.note  Killing Citizens is punishable by death, unless of course they turn out to have been mutants or traitors all along. Please present your evidence and/or vaguely plausible pretext at the debriefing.
 Paranoia (Tabletop Game) / int_7a7ec1e8
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7a7ec1e8
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7a7ec1e8
 Paranoia (Tabletop Game) / int_7ae75216
type
Franken-vehicle
 Paranoia (Tabletop Game) / int_7ae75216
comment
Franken-vehicle: "The Yellow Clearance Black Box Blues''. The High Programmer Duke-U has a vehicle created out of equipment from a variety of Old Reckoning cars. It includes a grille from a Rolls-Royce, many VW and Toyota parts, a tailfin from a Cadillac and a cracked 427 cubic inch stock Chevy block, all on a Saab chassis.
 Paranoia (Tabletop Game) / int_7ae75216
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7ae75216
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7ae75216
 Paranoia (Tabletop Game) / int_7ba4adea
type
Black Market Produce
 Paranoia (Tabletop Game) / int_7ba4adea
comment
Black Market Produce: Food is easy to come by in Alpha Complex, but most of it is something like algae with artificial texture/flavor added. Real food is a rare luxury, and those of lower clearances can usually only obtain it at Infrared Markets.
 Paranoia (Tabletop Game) / int_7ba4adea
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7ba4adea
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7ba4adea
 Paranoia (Tabletop Game) / int_7c862b8a
type
Chronic Backstabbing Disorder
 Paranoia (Tabletop Game) / int_7c862b8a
comment
Chronic Backstabbing Disorder: While there is technically some sort of mission that the PCs are trying to finish, the real point of the game is to gleefully accept your true role as "backstabbing lying weasel" and come up with ever-more humorous and creative ways to sabotage that mission and screw over your teammates.note  Sabotaging a mission is treason. Failure to punish treason is also treason.
 Paranoia (Tabletop Game) / int_7c862b8a
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7c862b8a
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7c862b8a
 Paranoia (Tabletop Game) / int_7cf2f728
type
Boomerang Bigot
 Paranoia (Tabletop Game) / int_7cf2f728
comment
Boomerang Bigot: There's a lot of this under the table (and, in the case of Registered Mutants on Probation, a lot of it over the table.) If you're a member of Anti-Mutant, you are automatically this. All Troubleshooters are mutants. Being a mutant is treason. You can see where this is headed. Also, one of the jobs for the Troubleshooters is to hunt down secret society members. All Troubleshooters are members of a secret society. Double points if your main mission is to hunt down a member of your own secret society.
 Paranoia (Tabletop Game) / int_7cf2f728
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7cf2f728
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7cf2f728
 Paranoia (Tabletop Game) / int_7d32da92
type
Lost in Transmission
 Paranoia (Tabletop Game) / int_7d32da92
comment
Lost in Transmission: The rulebook suggests that entire sections of a game session can be based on figuring out where to report for your mission.
 Paranoia (Tabletop Game) / int_7d32da92
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7d32da92
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7d32da92
 Paranoia (Tabletop Game) / int_7d768d37
type
Department of Major Vexation
 Paranoia (Tabletop Game) / int_7d768d37
comment
Department of Major Vexation: Both PLC (Production, Logistics, and Commissary) and HPD&MC (Housing Preservation and Development and Mind Control) are enormous bureaucracies that Alpha Complex citizens dread dealing with: In the adventure Send in the Clones, an actual flowchart is provided of a typical bureaucratic experience as the Troubleshooters attempt to find their "special mission equipment." It can take multiple game sessions (as in, real time hours) to work through. In the adventure "Down and Out in Alpha Complex," the Troubleshooters are sent deep undercover. Unfortunately, their new identities were assigned jobs but nothing else (no quarters, no mess hall, no background, etc.) Once you "slip through the cracks" in Alpha Complex, getting back in requires bouncing around like a pinball between bureaucratic offices for asinine reasons and turns out to be impossible unless you find a way to cheat.
 Paranoia (Tabletop Game) / int_7d768d37
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7d768d37
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7d768d37
 Paranoia (Tabletop Game) / int_7d7c8e54
type
Being Watched
 Paranoia (Tabletop Game) / int_7d7c8e54
comment
Being Watched: There are even rules for the Tension Level of any given scene, or the chance that somebody saw whatever treason the player committed.
 Paranoia (Tabletop Game) / int_7d7c8e54
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7d7c8e54
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7d7c8e54
 Paranoia (Tabletop Game) / int_7dbfa45b
type
Spy Speak
 Paranoia (Tabletop Game) / int_7dbfa45b
comment
Spy Speak: The Sign/Countersign version occurs in the adventure Send in the Clones. The PC Troubleshooter Chock-O-BLK-1 is told to use the phrase "The show I like is My Favorite Computer" to Hall-Y-WUD to identify himself as a fellow member of the Free Enterprise secret society. Hall-Y-WUD is supposed to respond with the phrase "Yes, that's one of our most popular shows." Unfortunately Hall-Y-WUD hasn't been informed about the password and will say instead "Hmm. I've never heard of that show".
 Paranoia (Tabletop Game) / int_7dbfa45b
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7dbfa45b
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7dbfa45b
 Paranoia (Tabletop Game) / int_7eaf99d
type
Malevolent Architecture
 Paranoia (Tabletop Game) / int_7eaf99d
comment
Malevolent Architecture: Alpha Complex is one enormous deathtrap composed out of smaller deathtraps.
 Paranoia (Tabletop Game) / int_7eaf99d
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7eaf99d
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7eaf99d
 Paranoia (Tabletop Game) / int_7eb2bc15
type
Ambiguous Time Period
 Paranoia (Tabletop Game) / int_7eb2bc15
comment
Ambiguous Time Period: The Computer's decree that the year shall always be numbered 214 makes it impossible to determine exactly how long the calendar has been in place.
 Paranoia (Tabletop Game) / int_7eb2bc15
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7eb2bc15
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7eb2bc15
 Paranoia (Tabletop Game) / int_7ff52319
type
Blinding Camera Flash
 Paranoia (Tabletop Game) / int_7ff52319
comment
Blinding Camera Flash: In the Acute Paranoia adventure "Me and My Shadow Mark IV", the PCs' mission equipment includes a lightbot named Mikey, who was intended to be a photographer's assistant. If the word "light" is used around him, he'll start flashing lights in the unfortunate character's eyes, blinding him.
 Paranoia (Tabletop Game) / int_7ff52319
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_7ff52319
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_7ff52319
 Paranoia (Tabletop Game) / int_81c8dd41
type
Deus Est Machina
 Paranoia (Tabletop Game) / int_81c8dd41
comment
Deus Est Machina: The First Church of Christ Computer Programmer believes this. The Computer definitely claims an Omniscient Morality License, but it's never actually attempted to claim divine status.note  Worshipping Friend Computer as a god is not treason, but it's nearly impossible to explain godhood to Friend Computer without making at least one treasonous statement.
 Paranoia (Tabletop Game) / int_81c8dd41
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_81c8dd41
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_81c8dd41
 Paranoia (Tabletop Game) / int_8344209e
type
BFG
 Paranoia (Tabletop Game) / int_8344209e
comment
Flamethrowers and plasma generators are nifty area-of-effect weapons, but when they malfunction, you have to unstrap yourself fast and try to outrun the blast radius.
 Paranoia (Tabletop Game) / int_8344209e
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_8344209e
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_8344209e
 Paranoia (Tabletop Game) / int_83442cc3
type
EMP
 Paranoia (Tabletop Game) / int_83442cc3
comment
EMP: Some anti-bot weapons. The setting assumes that any important part of the Computer is heavily shielded.
 Paranoia (Tabletop Game) / int_83442cc3
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_83442cc3
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_83442cc3
 Paranoia (Tabletop Game) / int_83a903f6
type
Stepford Smiler
 Paranoia (Tabletop Game) / int_83a903f6
comment
Stepford Smiler: The Computer demands that all citizens be happy, under penalty of summary execution, forcing all citizens to be Stepford Smilers except the occasional genuine imbecile.
 Paranoia (Tabletop Game) / int_83a903f6
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_83a903f6
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_83a903f6
 Paranoia (Tabletop Game) / int_83f43ca9
type
Dystopia Is Hard
 Paranoia (Tabletop Game) / int_83f43ca9
comment
Dystopia Is Hard: Alpha Complex barely functions. Bureaucratic errors, Interservice Rivalry, and real, honest-to-goodness treason can all result in crises that threaten entire sectors, and Troubleshooters tend to only make the situation worse. Multiple published missions see huge amounts of resources dedicated to countering threats that only exist in the Computer's fevered imagination. Basically the only thing keeping the system running at all is the fact that the secret societies trying to overthrow it hate each other even more than they hate the Computer.
 Paranoia (Tabletop Game) / int_83f43ca9
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_83f43ca9
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_83f43ca9
 Paranoia (Tabletop Game) / int_8409a385
type
Exactly What It Says on the Tin
 Paranoia (Tabletop Game) / int_8409a385
comment
Exactly What It Says on the Tin: Troubleshooters find trouble and shoot it.
 Paranoia (Tabletop Game) / int_8409a385
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_8409a385
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_8409a385
 Paranoia (Tabletop Game) / int_8431352f
type
SuperFunHappyTropeOfDoom
 Paranoia (Tabletop Game) / int_8431352f
comment
Super Fun Happy Trope of Doom: All sorts of terrible things in Alpha Complex are given bright, cheery names.
 Paranoia (Tabletop Game) / int_8431352f
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_8431352f
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_8431352f
 Paranoia (Tabletop Game) / int_844e261e
type
Super Spit
 Paranoia (Tabletop Game) / int_844e261e
comment
Super Spit: The mutant power Acid Spit in the XP edition.
 Paranoia (Tabletop Game) / int_844e261e
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_844e261e
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_844e261e
 Paranoia (Tabletop Game) / int_86ee8070
type
World of Ham
 Paranoia (Tabletop Game) / int_86ee8070
comment
World of Ham: Most portrayals of Alpha Complex involve outlandish NPCs, omnicidal robots and the kindly and murderous Friend Computer.
 Paranoia (Tabletop Game) / int_86ee8070
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_86ee8070
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_86ee8070
 Paranoia (Tabletop Game) / int_8739b21
type
Technopath
 Paranoia (Tabletop Game) / int_8739b21
comment
Technopath: The Machine Empathy mutation.note  If you suspect that you or a fellow clone possess Machine Empathy, please report to IntSec immediately. Immediate and sincere cooperation in this matter will help your friend, the Computer, contain the terrible scourge of Machine Empathy!
 Paranoia (Tabletop Game) / int_8739b21
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_8739b21
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_8739b21
 Paranoia (Tabletop Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Paranoia (Tabletop Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: The world of Paranoia is an underground bomb shelter built to withstand nuclear Armageddon. Missions often involve searching vast sewers or labyrinthine tunnel systems.note Unauthorized exploration is treason. Authorized exploration is mandatory! Authorizations are never revoked mid-mission!
 Paranoia (Tabletop Game) / int_87e661e8
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_87e661e8
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_87e661e8
 Paranoia (Tabletop Game) / int_880ae804
type
Multiple Persuasion Modes
 Paranoia (Tabletop Game) / int_880ae804
comment
Multiple Persuasion Modes: Early editions have Bootlicking (sucking up), Bribery (say it with money), Con (as in con game), Fast Talk, Interrogation, Intimidation, Motivation (i.e. leadership), Oratory (convincing a group of people) and Spurious Logic (for use on robots and The Computer).
 Paranoia (Tabletop Game) / int_880ae804
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_880ae804
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_880ae804
 Paranoia (Tabletop Game) / int_88e1831d
type
Vast Bureaucracy
 Paranoia (Tabletop Game) / int_88e1831d
comment
Vast Bureaucracy: Alpha Complex is run by/inflicted with one.
 Paranoia (Tabletop Game) / int_88e1831d
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_88e1831d
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_88e1831d
 Paranoia (Tabletop Game) / int_8a07e085
type
Denser and Wackier
 Paranoia (Tabletop Game) / int_8a07e085
comment
Denser and Wackier: Games played in the Zap style, which ratchets up the slapstick to Looney Tunes levels.
 Paranoia (Tabletop Game) / int_8a07e085
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_8a07e085
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_8a07e085
 Paranoia (Tabletop Game) / int_8ad1328a
type
Luck Stat
 Paranoia (Tabletop Game) / int_8ad1328a
comment
Luck Stat: The book suggests you use the Power stat if you need a generic, nothing-else-applies luck roll.
 Paranoia (Tabletop Game) / int_8ad1328a
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_8ad1328a
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_8ad1328a
 Paranoia (Tabletop Game) / int_8b1a664
type
Kill All Humans
 Paranoia (Tabletop Game) / int_8b1a664
comment
Frequently, Frankensteins, bots who have had their Asimov Circuits removed, immediately become extreme misanthropes and plot to Kill All Humans or just leave (except members of Corpore Metal, and there's individual bots who don't care). Given what humans are like in Paranoia, one wonders whether the bots are just acting in self-defense.
 Paranoia (Tabletop Game) / int_8b1a664
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_8b1a664
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_8b1a664
 Paranoia (Tabletop Game) / int_8bd2ee20
type
Native Guide
 Paranoia (Tabletop Game) / int_8bd2ee20
comment
Native Guide: In the adventure The Yellow Clearance Black Box Blues, Mission 3 "No One Here Gets Out Alive", The Computer sends the traitorous Oregon Warbler along with the Troubleshooters (PCs) to act as their guide through the dangerous passages of Alpha Complex. Of course, this being Paranoia he takes every opportunity to get the Troubleshooters killed.
 Paranoia (Tabletop Game) / int_8bd2ee20
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_8bd2ee20
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_8bd2ee20
 Paranoia (Tabletop Game) / int_8cda3dc2
type
Flawed Prototype
 Paranoia (Tabletop Game) / int_8cda3dc2
comment
Flawed Prototype: Troubleshooters often have the opportunity to assist Friend Computernote  Refusing to help The Computer is Communism. by bringing along various half-baked inventions from the Research and Design labs. Sometimes the instruction manual does not yet exist; if it exists, it's guaranteed to be above your security clearance. And sometimes there is no method to use these devices safely. Nevertheless, R&D will expect a full and complete field test!
 Paranoia (Tabletop Game) / int_8cda3dc2
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_8cda3dc2
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_8cda3dc2
 Paranoia (Tabletop Game) / int_8cf6aa
type
Literal Metaphor
 Paranoia (Tabletop Game) / int_8cf6aa
comment
Literal Metaphor: In the adventure Orcbusters (a parody of Dungeons & Dragons), there is a wandering monster table — it's the table where the monsters sit around playing poker with each other when it's not their turn to wander...
 Paranoia (Tabletop Game) / int_8cf6aa
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_8cf6aa
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_8cf6aa
 Paranoia (Tabletop Game) / int_8e1aef2d
type
Reference Overdosed
 Paranoia (Tabletop Game) / int_8e1aef2d
comment
Reference Overdosed: Quite a few of the pre-made adventures are movie or popular culture references.
 Paranoia (Tabletop Game) / int_8e1aef2d
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_8e1aef2d
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_8e1aef2d
 Paranoia (Tabletop Game) / int_8e5c862
type
Ancient Conspiracy
 Paranoia (Tabletop Game) / int_8e5c862
comment
Ancient Conspiracy: The Illuminati claim to be this. Or perhaps they don't. Maybe they are. Who's to say?
 Paranoia (Tabletop Game) / int_8e5c862
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_8e5c862
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_8e5c862
 Paranoia (Tabletop Game) / int_8eef9b71
type
Corrupted Data
 Paranoia (Tabletop Game) / int_8eef9b71
comment
Corrupted Data: If data hasn't been censored beyond all hope of reliability, it's corrupted, and if it's not corrupted, it's straightforwardly wrong.
 Paranoia (Tabletop Game) / int_8eef9b71
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_8eef9b71
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_8eef9b71
 Paranoia (Tabletop Game) / int_90a76abb
type
Non-Promotion
 Paranoia (Tabletop Game) / int_90a76abb
comment
Non-Promotion: Being promoted up from relatively-safe Infrared anonymity. Being made Troubleshooter team leader (the picture on the badge◊ is a target) pretty much dooms you.
 Paranoia (Tabletop Game) / int_90a76abb
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_90a76abb
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_90a76abb
 Paranoia (Tabletop Game) / int_926304e4
type
Morality Chip
 Paranoia (Tabletop Game) / int_926304e4
comment
Morality Chip: Referred to as Asimov Circuts. All bots have one installed, though it is often defective and prioritizes obedience to The Computer over preservation of life. Corpore Metal prioritizes removing them.
 Paranoia (Tabletop Game) / int_926304e4
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_926304e4
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_926304e4
 Paranoia (Tabletop Game) / int_9350c01f
type
Annoying Video Game Helper
 Paranoia (Tabletop Game) / int_9350c01f
comment
Annoying Video Game Helper: In the new edition, Friend Computer will occasionally provide aid directly to you. Said aid can take the form of theme music for your stealth missions or unskippable popup tutorials on reloading streamed into your eyeballs in the middle of combat.
 Paranoia (Tabletop Game) / int_9350c01f
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_9350c01f
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_9350c01f
 Paranoia (Tabletop Game) / int_939a84fa
type
Embarrassing Tattoo
 Paranoia (Tabletop Game) / int_939a84fa
comment
Embarrassing Tattoo: The XP edition suggests tattooing the forehead of a clone that is guilty of minor offenses, such as sloppiness. Officially the tattoo stays until the clone has learned their lesson, but since R&D is still working on tattoo-removal methods ....
 Paranoia (Tabletop Game) / int_939a84fa
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1.0
 Paranoia (Tabletop Game) / int_939a84fa
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_939a84fa
 Paranoia (Tabletop Game) / int_93c04c8a
type
Future Food Is Artificial
 Paranoia (Tabletop Game) / int_93c04c8a
comment
Future Food Is Artificial: A staple trope of the game, with a wide variety of artifical foods, such as algae chips, Bouncy Bubble Beverage, Cruncheetyme Yeast Chips, Hot Fun, and Cold Fun. Most of the population toils away at food vats that generate the nutritious (And flavourless) sludge that gets processed. Higher clearences get real food grown in hydroponic gardens as a reward. note  'Natural' foods were not made to the same stringent nutrition and flavor standards as the synthetic food provided by your friend, the Computer.
 Paranoia (Tabletop Game) / int_93c04c8a
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_93c04c8a
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_93c04c8a
 Paranoia (Tabletop Game) / int_93ce6293
type
Phlebotinum Breakdown
 Paranoia (Tabletop Game) / int_93ce6293
comment
Phlebotinum Breakdown: Even regular equipment has a 5 percent chance of malfunctioning at any given time, never mind experimental R&D equipment that the PCs are often assigned to test as a secondary duty.
 Paranoia (Tabletop Game) / int_93ce6293
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_93ce6293
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_93ce6293
 Paranoia (Tabletop Game) / int_9500202a
type
Machine Empathy
 Paranoia (Tabletop Game) / int_9500202a
comment
Machine Empathy
 Paranoia (Tabletop Game) / int_9500202a
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1.0
 Paranoia (Tabletop Game) / int_9500202a
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_9500202a
 Paranoia (Tabletop Game) / int_95265081
type
Leeroy Jenkins
 Paranoia (Tabletop Game) / int_95265081
comment
Leeroy Jenkins: "Tips for Traitors" suggests tricking everyone else into doing this.
 Paranoia (Tabletop Game) / int_95265081
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1.0
 Paranoia (Tabletop Game) / int_95265081
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_95265081
 Paranoia (Tabletop Game) / int_966da803
type
Defiant to the End
 Paranoia (Tabletop Game) / int_966da803
comment
Defiant to the End: You are expected to kill and die with style if at all possible. If you face repeated accusations of treason and your clone template is about to be erased permanently, etiquette dictates you go down fighting, shouting treasonous secret society slogans and mocking the others for their cowardly servitude to the Computer.note  Mocking others for their cowardly servitude to the Computer is treason!
 Paranoia (Tabletop Game) / int_966da803
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1.0
 Paranoia (Tabletop Game) / int_966da803
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_966da803
 Paranoia (Tabletop Game) / int_973d220f
type
Never My Fault
 Paranoia (Tabletop Game) / int_973d220f
comment
Never My Fault: The Computer has a firm belief in its own infallibility. Troubleshooters, who screw up on a fairly regular basis, soon grow accustomed to claiming it's never their fault, even if they don't really have that mindset.
 Paranoia (Tabletop Game) / int_973d220f
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_973d220f
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_973d220f
 Paranoia (Tabletop Game) / int_97a82530
type
Sewer Gator
 Paranoia (Tabletop Game) / int_97a82530
comment
Sewer Gator: The adventure Send in the Clones. In the "Sewerworld" segment the PC Troubleshooters could encounter gatorbots living in the sewers, a Shout-Out to the Urban Legend.
 Paranoia (Tabletop Game) / int_97a82530
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1.0
 Paranoia (Tabletop Game) / int_97a82530
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_97a82530
 Paranoia (Tabletop Game) / int_980f7fac
type
Hit So Hard, the Calendar Felt It
 Paranoia (Tabletop Game) / int_980f7fac
comment
Hit So Hard, the Calendar Felt It: The year is 214 of Our Computer. It has always been 214.
 Paranoia (Tabletop Game) / int_980f7fac
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_980f7fac
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_980f7fac
 Paranoia (Tabletop Game) / int_98412467
type
Getting Smilies Painted on Your Soul
 Paranoia (Tabletop Game) / int_98412467
comment
Getting Smilies Painted on Your Soul: Surgery and/or medication will be used by The Computer to help any unfortunate Citizen who cannot grasp that Happiness Is Mandatory.
 Paranoia (Tabletop Game) / int_98412467
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_98412467
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_98412467
 Paranoia (Tabletop Game) / int_98aaf983
type
Comically Small Bribe
 Paranoia (Tabletop Game) / int_98aaf983
comment
Comically Small Bribe: Bribing the ever-present IntSec Green Goons, despite being three security clearances (and income brackets) above the Troubleshooters, will be automatically accepted, as long as the bribe was at least moderately meaningful to the players. This is explained as most Green Goons having been rapidly promoted from the ranks of the Infrared due to their size, brutality, and lack of intellect, so even small amounts still seem significant despite their much higher earnings.
 Paranoia (Tabletop Game) / int_98aaf983
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1.0
 Paranoia (Tabletop Game) / int_98aaf983
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_98aaf983
 Paranoia (Tabletop Game) / int_991cdd51
type
Justified Extra Lives
 Paranoia (Tabletop Game) / int_991cdd51
comment
Justified Extra Lives: The cloning system. Earlier editions gave you five clone brothers, while later ones said that as a Troubleshooter, the Computer will pay for your next five forced-growth clones.
 Paranoia (Tabletop Game) / int_991cdd51
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_991cdd51
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_991cdd51
 Paranoia (Tabletop Game) / int_99a12edd
type
Cyborg
 Paranoia (Tabletop Game) / int_99a12edd
comment
Cyborg: Cybernetic replacements are available for many anatomical bits. Occasionally inverted with "orgcybing" (organic replacements for bot peripherals).
 Paranoia (Tabletop Game) / int_99a12edd
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_99a12edd
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_99a12edd
 Paranoia (Tabletop Game) / int_9b1ed084
type
Happiness in Mind Control
 Paranoia (Tabletop Game) / int_9b1ed084
comment
Happiness in Mind Control: The adventure Send in the Clones. Teela O'Malley has the mutation Cloud Mens' Minds, which causes men to fall in love with her and obey her every whim. When the effect wears off, the victim may decide to continue being in love with her (and obeying her) on their own.
 Paranoia (Tabletop Game) / int_9b1ed084
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_9b1ed084
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_9b1ed084
 Paranoia (Tabletop Game) / int_9bf3fa2b
type
Clean Food, Poisoned Fork
 Paranoia (Tabletop Game) / int_9bf3fa2b
comment
Clean Food, Poisoned Fork: Played with in Acute Paranoia; In the "Outland-ISH" adventure, the Troubleshooters must find out who is drugging the citizens in ISH sector. When they ask one of the victims if the drug is in the water, the victim jokingly says "No, it's on the inside of the cups. Of course it's in the water!"
 Paranoia (Tabletop Game) / int_9bf3fa2b
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1.0
 Paranoia (Tabletop Game) / int_9bf3fa2b
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_9bf3fa2b
 Paranoia (Tabletop Game) / int_9c47b23b
type
Dirty Communists
 Paranoia (Tabletop Game) / int_9c47b23b
comment
Dirty Communists: Commies are one of the Computer's chief fears, given the Cold War theme of the game. Players are expected to shoot anyone they suspect is a Commie. Of course, false accusations of Communism are treason. But shoot him anyway. Evidence can always be fabricated!note Fabrication of evidence is treason.
 Paranoia (Tabletop Game) / int_9c47b23b
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1.0
 Paranoia (Tabletop Game) / int_9c47b23b
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_9c47b23b
 Paranoia (Tabletop Game) / int_9d838f1b
type
Right on Queue
 Paranoia (Tabletop Game) / int_9d838f1b
comment
Right on Queue: Standing in line is the only fair method! Please note that citizens of higher clearance than yourself may cut in front of you.
 Paranoia (Tabletop Game) / int_9d838f1b
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1.0
 Paranoia (Tabletop Game) / int_9d838f1b
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_9d838f1b
 Paranoia (Tabletop Game) / int_9e062ca3
type
Suicide Mission
 Paranoia (Tabletop Game) / int_9e062ca3
comment
Suicide Mission: Most missions taken by players are assumed to be suicide missions. The reason that it's "most" is twofold; one, sometimes there's really a benign, easily-completed mission, which will leave the players scared and on-edge for the entire mission, waiting for the other shoe to drop, and second, it's even more fun for the GM when he can give the players an idiot-proof mission and watch the players discover a way to screw it up.
 Paranoia (Tabletop Game) / int_9e062ca3
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1.0
 Paranoia (Tabletop Game) / int_9e062ca3
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_9e062ca3
 Paranoia (Tabletop Game) / int_9e74f33
type
Flock of Wolves
 Paranoia (Tabletop Game) / int_9e74f33
comment
Flock of Wolves: Alpha Complex in general. The Computer has everyone out hunting mutants and secret society members, but it seems that everyone is a mutant and a member of a secret society. At least one secret society (the Wobblies) originated when several groups of Troubleshooters (one after another) were sent to investigate them, failed to find anything because the society did not exist (the original Wobblies having disappeared pre-Alpha), and were executed; the last group got wise and created the society themselves rather than return empty-handed.
 Paranoia (Tabletop Game) / int_9e74f33
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1.0
 Paranoia (Tabletop Game) / int_9e74f33
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_9e74f33
 Paranoia (Tabletop Game) / int_9e869a0c
type
Un-Paused
 Paranoia (Tabletop Game) / int_9e869a0c
comment
Un-Paused: In the adventure "Me and My Shadow Mark IV" from the Acute Paranoia supplement. Markie (the Mark IV warbot) is talking to the PCs when a piece falls off of him, sending him into a catatonic state. It's a barometer. It just messed with his superiority complex. When the piece is re-attached, Markie continues talking right where he left off. If they call him on it, he makes up a story about cosmic rays or something. If they keep pushing the issue, he blows them away with a tacnuke.
 Paranoia (Tabletop Game) / int_9e869a0c
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1.0
 Paranoia (Tabletop Game) / int_9e869a0c
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_9e869a0c
 Paranoia (Tabletop Game) / int_9ebd9c33
type
UnPerson
 Paranoia (Tabletop Game) / int_9ebd9c33
comment
In 8th Edition, possibly the only thing that scares The Computer more than clones with Machine Empathy is anything infected with a DAIV. (See AI is a Crapshoot above.) There's an example given in the 8th Edition Gamemaster's Handbook that explains why reporting a fellow troubleshooter might be infected with a DAIV in their cybernetics is usually a bad, bad idea. One troubleshooter decides to do exactly this, despite the warnings of the other members of their team. From the player's perspective, they each get a gap in their memory and find themselves back in the debriefing room - except they slowly realize it's not the same debriefing as before. Oh, and one of their friends is missing, but a new replacement is on the way. Their equipment is also missing. One checks to see if they're in the sector they were before - they're not, and the sector they were in is no longer registered in Alphapedia. One of the troubleshooters makes the mistake of asking the Computer about it - and are promptly chided not to refer to sectors that don't exist, and get a Treason Star for their asking. What Really Happened  The Computer took the report of the DAIV infection, then decided to terminate all the troubleshooters for fear they were also infected. Since one of the Troubleshooters was on his last clone, that one's officially dead. (The player is in the process of building a new character.) Then, to be super sure of things, the Computer sealed off the sector, and removed all records of its existence. The clones were brought back, memories (mostly) intact to a new debriefing room in a different sector. Their equipment is back in the sealed-off no-longer-a-sector.
 Paranoia (Tabletop Game) / int_9ebd9c33
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1.0
 Paranoia (Tabletop Game) / int_9ebd9c33
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1.0
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Paranoia (Tabletop Game) / int_9ebd9c33
 Paranoia (Tabletop Game) / int_9ffbadef
type
Fantastic Naming Convention
 Paranoia (Tabletop Game) / int_9ffbadef
comment
Fantastic Naming Convention: The Computer has assigned an easy-to-follow naming methodology to all clones in Alpha Complex that means their name provides handy basic info about them. The structure of names goes [Clone personal name]-[Initial of Security Clearance]-[name of clone's home sector, which is always rendered as three capital letters]-[specific clone number]. For example, the fourth of a Red clearance clone batch named Jenny from the DND sector would read "Jenny-R-DND-4", while the first of her batch would have been "Jenny-R-DND-1". In earlier editions, non-player characters often have their names rendered to form jokes or gags.
 Paranoia (Tabletop Game) / int_9ffbadef
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_9ffbadef
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_9ffbadef
 Paranoia (Tabletop Game) / int_a1440be6
type
Robots Enslaving Robots
 Paranoia (Tabletop Game) / int_a1440be6
comment
Robots Enslaving Robots: The Computer controls many lesser A.I.s.
 Paranoia (Tabletop Game) / int_a1440be6
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_a1440be6
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_a1440be6
 Paranoia (Tabletop Game) / int_a19135a6
type
Mind Control
 Paranoia (Tabletop Game) / int_a19135a6
comment
Mission 2. Doss-V-DAN dismisses the rest of the mission group, tells the team leader that the opposition has Mind Control powers and gives him a Suicide Pill.
 Paranoia (Tabletop Game) / int_a19135a6
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_a19135a6
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_a19135a6
 Paranoia (Tabletop Game) / int_a32334b4
type
Canon Discontinuity
 Paranoia (Tabletop Game) / int_a32334b4
comment
Canon Discontinuity: The "fifth" edition. The Second Edition "Post-Crash" adventures are also considered this by somenote  The Computer is perfect. The Computer never crashes. Rumors that Friend Computer has crashed or is even capable of crashing are treason..
 Paranoia (Tabletop Game) / int_a32334b4
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1.0
 Paranoia (Tabletop Game) / int_a32334b4
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_a32334b4
 Paranoia (Tabletop Game) / int_a414c3f0
type
One-Hit Kill
 Paranoia (Tabletop Game) / int_a414c3f0
comment
One-Hit Kill: Many weapons, but especially the Plasma Cannon. By now you've already guessed that the Plasma Cannon has major, flesh-disintegrating drawbacks.
 Paranoia (Tabletop Game) / int_a414c3f0
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_a414c3f0
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_a414c3f0
 Paranoia (Tabletop Game) / int_a426ae28
type
Multiple-Choice Past
 Paranoia (Tabletop Game) / int_a426ae28
comment
Multiple-Choice Past: It's really not important why the last (known) humans are living in a sealed compound under the control of an insane machine.
 Paranoia (Tabletop Game) / int_a426ae28
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_a426ae28
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_a426ae28
 Paranoia (Tabletop Game) / int_a4328a91
type
For Inconvenience, Press &quot;1&quot;
 Paranoia (Tabletop Game) / int_a4328a91
comment
For Inconvenience, Press "1": As this is a utopia, everything is perfect. Thus, the Computer sees no need to divert resources towards helping people with perfect things. Therefore, what help there is is rarely helpful.
 Paranoia (Tabletop Game) / int_a4328a91
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_a4328a91
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_a4328a91
 Paranoia (Tabletop Game) / int_a4ed127f
type
Muggle Power
 Paranoia (Tabletop Game) / int_a4ed127f
comment
Muggle Power: Members of Psion often try to find mutagens to expose themselves to. Anti-Mutant wants to kill all mutants.
 Paranoia (Tabletop Game) / int_a4ed127f
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_a4ed127f
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_a4ed127f
 Paranoia (Tabletop Game) / int_a517fe78
type
Amazing Technicolor World
 Paranoia (Tabletop Game) / int_a517fe78
comment
Amazing Technicolor World: Due to everything being colored by clearance.note  Attempts by unauthorized personnel to alter the color of anything in Alpha Complex are treason.
 Paranoia (Tabletop Game) / int_a517fe78
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_a517fe78
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_a517fe78
 Paranoia (Tabletop Game) / int_a56c59ac
type
Historical Character Confusion
 Paranoia (Tabletop Game) / int_a56c59ac
comment
Historical Character Confusion: The Computer holds that Communists are Public Enemy Number One, making some rebellious types think that there must be something in it. However, they're sketchy on the details, and instead of Vladimir Lenin and Karl Marx, they follow the teachings of John Lennon and Groucho Marx. Close, but no cigar. Also common with the Romantics, who can have trouble distinguishing between Old Reckoning media, and actual Old Reckoning People, such as thinking Jesus built Stonehenge and defeated Voldemort to save President Bush.
 Paranoia (Tabletop Game) / int_a56c59ac
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1.0
 Paranoia (Tabletop Game) / int_a56c59ac
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_a56c59ac
 Paranoia (Tabletop Game) / int_a5a6d7b3
type
Mutants
 Paranoia (Tabletop Game) / int_a5a6d7b3
comment
Mutants: One of the Computer's chief fears is mutation. Characters are always on the look-out for mutants, and are almost invariably mutants themselves. A mutant character can choose whether to register himself (and be a second-class citizen) or not (which is treason if discovered). Unless they got the Machine Empathy mutation: the Computer is still sane enough to erase the clone template of any Machine Empath it discovers.
 Paranoia (Tabletop Game) / int_a5a6d7b3
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_a5a6d7b3
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1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_a5a6d7b3
 Paranoia (Tabletop Game) / int_a5bf8f66
type
Reduced to Dust
 Paranoia (Tabletop Game) / int_a5bf8f66
comment
Reduced to Dust: XP supplement Stuff. The Chronogun has a setting that causes the target creature to suffer Rapid Aging and crumble to dust.
 Paranoia (Tabletop Game) / int_a5bf8f66
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_a5bf8f66
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1.0
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Paranoia (Tabletop Game) / int_a5bf8f66
 Paranoia (Tabletop Game) / int_a627a930
type
Gender Is No Object
 Paranoia (Tabletop Game) / int_a627a930
comment
Gender Is No Object: Sexism is not among the many evils of Alpha Complex society, if only because everybody's dosed up to the eyeballs with hormone suppressors, and barely aware of the concept of gender.
 Paranoia (Tabletop Game) / int_a627a930
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1.0
 Paranoia (Tabletop Game) / int_a627a930
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1.0
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Paranoia (Tabletop Game) / int_a627a930
 Paranoia (Tabletop Game) / int_a6bd04e0
type
Rule of Scary
 Paranoia (Tabletop Game) / int_a6bd04e0
comment
Rule of Scary: A key focus of Straight Style, in which the combination of internal treachery, universal incompetence and casual distribution of lethal technology is not played for laughs.
 Paranoia (Tabletop Game) / int_a6bd04e0
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_a6bd04e0
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1.0
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Paranoia (Tabletop Game) / int_a6bd04e0
 Paranoia (Tabletop Game) / int_a6c69bd
type
MacGuffin
 Paranoia (Tabletop Game) / int_a6c69bd
comment
MacGuffin: A common mission element is to fetch an obvious MacGuffin. It's not unknown for the MacGuffin to be dangerous to know about, dangerous to the touch, or in extreme cases, an object that exists only in Friend Computer's imagination.
 Paranoia (Tabletop Game) / int_a6c69bd
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1.0
 Paranoia (Tabletop Game) / int_a6c69bd
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_a6c69bd
 Paranoia (Tabletop Game) / int_a7d31bf0
type
Auto-Kitchen
 Paranoia (Tabletop Game) / int_a7d31bf0
comment
Auto-Kitchen: In Send in the Clones, Twilightcycle 2000 and The Underplex. These mechanisms are actually somewhat more effective at killing people than the various devices built with that intention.
 Paranoia (Tabletop Game) / int_a7d31bf0
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_a7d31bf0
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_a7d31bf0
 Paranoia (Tabletop Game) / int_a8af3e53
type
Secret Police
 Paranoia (Tabletop Game) / int_a8af3e53
comment
Secret Police: Internal Security, or IntSec.note  IntSec exists to protect you from mutants, Communists and traitors! Cooperate fully with IntSec at all times! Failure to cooperate with IntSec is treason!
 Paranoia (Tabletop Game) / int_a8af3e53
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1.0
 Paranoia (Tabletop Game) / int_a8af3e53
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_a8af3e53
 Paranoia (Tabletop Game) / int_aa30e350
type
Sole Survivor
 Paranoia (Tabletop Game) / int_aa30e350
comment
Sole Survivor: "I speak without fear of contradiction..." means that you're the only Troubleshooter to make it to the debriefing. Accordingly, you are permitted to take credit for anything that accidentally went right during the mission, while blaming everything that went wrong and all the treason you've committed on your dead teammates. note Please accurately report the cause of all of your teammates' deaths. Failure to accurately report the correct chain of events is treason.
 Paranoia (Tabletop Game) / int_aa30e350
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1.0
 Paranoia (Tabletop Game) / int_aa30e350
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_aa30e350
 Paranoia (Tabletop Game) / int_ac0f4761
type
Future Imperfect
 Paranoia (Tabletop Game) / int_ac0f4761
comment
Future Imperfect: Old Reckoning (pre-Computer) history is scrambled, redacted at lower clearances, and misunderstood even by those who do get their hands on any of it. For about two-thirds of it, the only surviving primary source is the Gatzmann Archives, which got increasingly mixed up as its creator descended into senility.
 Paranoia (Tabletop Game) / int_ac0f4761
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1.0
 Paranoia (Tabletop Game) / int_ac0f4761
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1.0
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Paranoia (Tabletop Game) / int_ac0f4761
 Paranoia (Tabletop Game) / int_ac1e30d8
type
Red Scare
 Paranoia (Tabletop Game) / int_ac1e30d8
comment
Red Scare: Da, I am seeink no Communist menace here, Comrad— I mean, Citizen. I am werry, werry loyal Citizen. Please to be hawink this leaflet introducink you to the teachinks of Lennon and Marx...
 Paranoia (Tabletop Game) / int_ac1e30d8
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1.0
 Paranoia (Tabletop Game) / int_ac1e30d8
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1.0
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Paranoia (Tabletop Game) / int_ac1e30d8
 Paranoia (Tabletop Game) / int_ac2094ca
type
Red Shirt
 Paranoia (Tabletop Game) / int_ac2094ca
comment
Red Shirt: Literally, in every sense of the term. Part of the reason for the lenient promotion rules is that no Troubleshooter is expected to survive past Red Clearance.
 Paranoia (Tabletop Game) / int_ac2094ca
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1.0
 Paranoia (Tabletop Game) / int_ac2094ca
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_ac2094ca
 Paranoia (Tabletop Game) / int_ad551ef4
type
Robot Maid
 Paranoia (Tabletop Game) / int_ad551ef4
comment
Robot Maid: Alpha Complex is kept clean by an army of scrubots. Being quite common makes them a frequent target for player hijinx, or an easy encounter for GMs to throw at a party.
 Paranoia (Tabletop Game) / int_ad551ef4
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_ad551ef4
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1.0
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Paranoia (Tabletop Game) / int_ad551ef4
 Paranoia (Tabletop Game) / int_ae6ddf1f
type
Enslaved Tongue
 Paranoia (Tabletop Game) / int_ae6ddf1f
comment
Enslaved Tongue: The Puppeteer mutation can be used to force a character to say whatever you want (with a good enough Power roll).
 Paranoia (Tabletop Game) / int_ae6ddf1f
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_ae6ddf1f
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_ae6ddf1f
 Paranoia (Tabletop Game) / int_aeb62a57
type
No Delays for the Wicked
 Paranoia (Tabletop Game) / int_aeb62a57
comment
No Delays for the Wicked: Played both ways. Any player mission is going to be a total shambles, yet Alpha Complex as a whole seems to continue functioning somehow.
 Paranoia (Tabletop Game) / int_aeb62a57
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_aeb62a57
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1.0
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Paranoia (Tabletop Game) / int_aeb62a57
 Paranoia (Tabletop Game) / int_af2547c9
type
Informed Flaw
 Paranoia (Tabletop Game) / int_af2547c9
comment
Informed Flaw: Given that everyone is already plotting against each other, the disadvantage of being a registered mutant can turn into this. Other players will continue to plot against you either way, but you can use your powers openly, and they can't.
 Paranoia (Tabletop Game) / int_af2547c9
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1.0
 Paranoia (Tabletop Game) / int_af2547c9
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1.0
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Paranoia (Tabletop Game) / int_af2547c9
 Paranoia (Tabletop Game) / int_affd30b0
type
Stupid Evil
 Paranoia (Tabletop Game) / int_affd30b0
comment
Stupid Evil: Everyone except The Computer, who's Lawful Stupid.
 Paranoia (Tabletop Game) / int_affd30b0
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1.0
 Paranoia (Tabletop Game) / int_affd30b0
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1.0
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Paranoia (Tabletop Game) / int_affd30b0
 Paranoia (Tabletop Game) / int_b058881a
type
Maximum Fun Chamber
 Paranoia (Tabletop Game) / int_b058881a
comment
Maximum Fun Chamber: Numerous examples, although implying that there is a maximum amount of Fun a Citizen can experience borders dangerously on treason.
 Paranoia (Tabletop Game) / int_b058881a
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1.0
 Paranoia (Tabletop Game) / int_b058881a
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1.0
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Paranoia (Tabletop Game) / int_b058881a
 Paranoia (Tabletop Game) / int_b0e81c37
type
A Simple Plan
 Paranoia (Tabletop Game) / int_b0e81c37
comment
A Simple Plan: Sometimes (though not often) a mission is actually quite possible if the Troubleshooters cooperate and do their jobs. Stop laughing, it could happen.
 Paranoia (Tabletop Game) / int_b0e81c37
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1.0
 Paranoia (Tabletop Game) / int_b0e81c37
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1.0
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Paranoia (Tabletop Game) / int_b0e81c37
 Paranoia (Tabletop Game) / int_b13573b7
type
Machine Monotone
 Paranoia (Tabletop Game) / int_b13573b7
comment
Machine Monotone: An option for the Computer's voice: see Dissonant Serenity.
 Paranoia (Tabletop Game) / int_b13573b7
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1.0
 Paranoia (Tabletop Game) / int_b13573b7
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1.0
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Paranoia (Tabletop Game) / int_b13573b7
 Paranoia (Tabletop Game) / int_b1b562c9
type
Sapient Tank
 Paranoia (Tabletop Game) / int_b1b562c9
comment
Sapient Tank: Warbots and combots, with their own bot brains.
 Paranoia (Tabletop Game) / int_b1b562c9
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1.0
 Paranoia (Tabletop Game) / int_b1b562c9
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_b1b562c9
 Paranoia (Tabletop Game) / int_b2cdd776
type
Bottomless Magazines
 Paranoia (Tabletop Game) / int_b2cdd776
comment
Bottomless Magazines: Played with. Laser barrels are rated for six shots. You can go over the limit, but the chance of explosion starts at 5% per shot, and going over the limit just keeps bumping it up. The manual actively encourages game masters to pretend to roll some dice, then have the weapon explode at the most inopportune time regardless of the result.
 Paranoia (Tabletop Game) / int_b2cdd776
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1.0
 Paranoia (Tabletop Game) / int_b2cdd776
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_b2cdd776
 Paranoia (Tabletop Game) / int_b47d95be
type
No OSHA Compliance
 Paranoia (Tabletop Game) / int_b47d95be
comment
No OSHA Compliance: Alpha Complex is about as unsafe as it's possible to be and still keep people alive from day to day. Well, most people. Well, most people other than Troubleshooters.
 Paranoia (Tabletop Game) / int_b47d95be
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1.0
 Paranoia (Tabletop Game) / int_b47d95be
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_b47d95be
 Paranoia (Tabletop Game) / int_b58b4e3c
type
Too Dumb to Live
 Paranoia (Tabletop Game) / int_b58b4e3c
comment
While Friend Computer is merciful to those who were mutated by foul Commie sabotage of their cloning tanks, registering your Machine Empathy mutation is not recommended, as you and any remaining clone-siblings of yours will be terminated and your genetic template will be erased to prevent the creation of new clones.
 Paranoia (Tabletop Game) / int_b58b4e3c
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1.0
 Paranoia (Tabletop Game) / int_b58b4e3c
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1.0
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Paranoia (Tabletop Game) / int_b58b4e3c
 Paranoia (Tabletop Game) / int_b5ba2c2b
type
It's Raining Men
 Paranoia (Tabletop Game) / int_b5ba2c2b
comment
It's Raining Men: Earlier editions featured a damage chart for height, with one column for "orbital." Which at least one official mission actually used.
 Paranoia (Tabletop Game) / int_b5ba2c2b
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1.0
 Paranoia (Tabletop Game) / int_b5ba2c2b
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1.0
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Paranoia (Tabletop Game) / int_b5ba2c2b
 Paranoia (Tabletop Game) / int_b6287eff
type
Briar Patching
 Paranoia (Tabletop Game) / int_b6287eff
comment
Briar Patching: In the 1E adventure The Yellow Clearance Black Box Blues, the traitor Oregon Warbler tries this in an attempt to escape.
 Paranoia (Tabletop Game) / int_b6287eff
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1.0
 Paranoia (Tabletop Game) / int_b6287eff
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1.0
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Paranoia (Tabletop Game) / int_b6287eff
 Paranoia (Tabletop Game) / int_b69e71fe
type
Rainbow Motif
 Paranoia (Tabletop Game) / int_b69e71fe
comment
Rainbow Motif: The clearance hierarchy, with the additions of Infrared and Ultraviolet.
 Paranoia (Tabletop Game) / int_b69e71fe
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1.0
 Paranoia (Tabletop Game) / int_b69e71fe
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1.0
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Paranoia (Tabletop Game) / int_b69e71fe
 Paranoia (Tabletop Game) / int_b6c2e6ad
type
Villain Episode
 Paranoia (Tabletop Game) / int_b6c2e6ad
comment
Villain Episode: The People's Glorious Revolutionary Adventure sets Paranoia from a Commie perspective, with the Troubleshooters serving Tovarisch Computer and the Glorious Alpha State! At least, until the whole thing is revealed to be a psychological experiment by Friend Computer, leaving everyone involved guilty of Communist treason several times over.
 Paranoia (Tabletop Game) / int_b6c2e6ad
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1.0
 Paranoia (Tabletop Game) / int_b6c2e6ad
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1.0
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Paranoia (Tabletop Game) / int_b6c2e6ad
 Paranoia (Tabletop Game) / int_b8237752
type
HollywoodCyborg
 Paranoia (Tabletop Game) / int_b8237752
comment
Hollywood Cyborg: Good news! Cybernetic replacement parts are available to Citizens of any clearance level. Unfortunately, effective and reliable cybernetic parts are not available at your security clearance level.
 Paranoia (Tabletop Game) / int_b8237752
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1.0
 Paranoia (Tabletop Game) / int_b8237752
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1.0
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Paranoia (Tabletop Game) / int_b8237752
 Paranoia (Tabletop Game) / int_b894042e
type
False Dichotomy
 Paranoia (Tabletop Game) / int_b894042e
comment
False Dichotomy: Commonly used by the Computer or Internal Security, as well as by players against robots or lower-clearance citizens.
 Paranoia (Tabletop Game) / int_b894042e
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1.0
 Paranoia (Tabletop Game) / int_b894042e
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_b894042e
 Paranoia (Tabletop Game) / int_b905e88c
type
People Jars
 Paranoia (Tabletop Game) / int_b905e88c
comment
People Jars: The tubes in which clones are created and (in Paranoia XP) spend their time until the previous active member of the clone family is killed.
 Paranoia (Tabletop Game) / int_b905e88c
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1.0
 Paranoia (Tabletop Game) / int_b905e88c
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1.0
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Paranoia (Tabletop Game) / int_b905e88c
 Paranoia (Tabletop Game) / int_ba1777a6
type
Color-Coded Castes
 Paranoia (Tabletop Game) / int_ba1777a6
comment
Color-Coded Castes: The Alpha Complex sorts its citizens by Clearance Level in a Rainbow Motif from Infrared to Ultraviolet.* (Rumours of a Gamma clearance level are treason.) All clothing and equipment is customized to a clearance level, which usually also determines its quality (Infrared gear is black; Ultraviolet, white). Paint, for obvious reasons, is a highly controlled substance.
 Paranoia (Tabletop Game) / int_ba1777a6
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1.0
 Paranoia (Tabletop Game) / int_ba1777a6
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1.0
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Paranoia (Tabletop Game) / int_ba1777a6
 Paranoia (Tabletop Game) / int_ba2f9dfe
type
The Paranoiac
 Paranoia (Tabletop Game) / int_ba2f9dfe
comment
The Paranoiac: The Computer. While many threats against Alpha Complex are real, It's just as likely to misinterpret some random bit of evidence and send a Troubleshooter team off on a wild goose chase.
 Paranoia (Tabletop Game) / int_ba2f9dfe
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1.0
 Paranoia (Tabletop Game) / int_ba2f9dfe
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Paranoia (Tabletop Game) / int_ba2f9dfe
 Paranoia (Tabletop Game) / int_ba8b13ad
type
Catch-22 Dilemma
 Paranoia (Tabletop Game) / int_ba8b13ad
comment
In the adventure "Down and Out in Alpha Complex," the Troubleshooters are sent deep undercover. Unfortunately, their new identities were assigned jobs but nothing else (no quarters, no mess hall, no background, etc.) Once you "slip through the cracks" in Alpha Complex, getting back in requires bouncing around like a pinball between bureaucratic offices for asinine reasons and turns out to be impossible unless you find a way to cheat.
 Paranoia (Tabletop Game) / int_ba8b13ad
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1.0
 Paranoia (Tabletop Game) / int_ba8b13ad
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1.0
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Paranoia (Tabletop Game) / int_ba8b13ad
 Paranoia (Tabletop Game) / int_bb44af57
type
Robot Dog
 Paranoia (Tabletop Game) / int_bb44af57
comment
Robot Dog: Petbots and doberbots. Standard doberbot combat tactics: Attack a person until he dies. Attack another person until he dies. Attack another person until he dies...
 Paranoia (Tabletop Game) / int_bb44af57
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1.0
 Paranoia (Tabletop Game) / int_bb44af57
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1.0
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Paranoia (Tabletop Game) / int_bb44af57
 Paranoia (Tabletop Game) / int_bb76c854
type
Classified Information
 Paranoia (Tabletop Game) / int_bb76c854
comment
Classified Information: All over the place. A bunch of missions would be far less deadly for the Troubleshooters if only vital information wasn't above their security clearance.
 Paranoia (Tabletop Game) / int_bb76c854
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1.0
 Paranoia (Tabletop Game) / int_bb76c854
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1.0
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Paranoia (Tabletop Game) / int_bb76c854
 Paranoia (Tabletop Game) / int_bc1865fb
type
Deader than Dead
 Paranoia (Tabletop Game) / int_bc1865fb
comment
A mutant character can choose whether to register himself (and be a second-class citizen) or not (which is treason if discovered). Unless they got the Machine Empathy mutation: the Computer is still sane enough to erase the clone template of any Machine Empath it discovers.
 Paranoia (Tabletop Game) / int_bc1865fb
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1.0
 Paranoia (Tabletop Game) / int_bc1865fb
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1.0
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Paranoia (Tabletop Game) / int_bc1865fb
 Paranoia (Tabletop Game) / int_bc74ef27
type
Berserk Button
 Paranoia (Tabletop Game) / int_bc74ef27
comment
Berserk Button Avoid being a Communist. Friend Computer will allow mutants to register their powers (usually; there are some mutant powers that Friend Computer regards as so dangerous that termination if it finds out you have one of them is unavoidable), and may even be lenient on traitors.note  For instance, a confessed traitor may be allowed to assist Research and Design with a very special project. But if you are a Commie (or made to look like one), you will be terminated. While Friend Computer is merciful to those who were mutated by foul Commie sabotage of their cloning tanks, registering your Machine Empathy mutation is not recommended, as you and any remaining clone-siblings of yours will be terminated and your genetic template will be erased to prevent the creation of new clones. In 8th Edition, possibly the only thing that scares The Computer more than clones with Machine Empathy is anything infected with a DAIV. (See AI is a Crapshoot above.) There's an example given in the 8th Edition Gamemaster's Handbook that explains why reporting a fellow troubleshooter might be infected with a DAIV in their cybernetics is usually a bad, bad idea. One troubleshooter decides to do exactly this, despite the warnings of the other members of their team. From the player's perspective, they each get a gap in their memory and find themselves back in the debriefing room - except they slowly realize it's not the same debriefing as before. Oh, and one of their friends is missing, but a new replacement is on the way. Their equipment is also missing. One checks to see if they're in the sector they were before - they're not, and the sector they were in is no longer registered in Alphapedia. One of the troubleshooters makes the mistake of asking the Computer about it - and are promptly chided not to refer to sectors that don't exist, and get a Treason Star for their asking. What Really Happened  The Computer took the report of the DAIV infection, then decided to terminate all the troubleshooters for fear they were also infected. Since one of the Troubleshooters was on his last clone, that one's officially dead. (The player is in the process of building a new character.) Then, to be super sure of things, the Computer sealed off the sector, and removed all records of its existence. The clones were brought back, memories (mostly) intact to a new debriefing room in a different sector. Their equipment is back in the sealed-off no-longer-a-sector.
 Paranoia (Tabletop Game) / int_bc74ef27
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1.0
 Paranoia (Tabletop Game) / int_bc74ef27
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1.0
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Paranoia (Tabletop Game) / int_bc74ef27
 Paranoia (Tabletop Game) / int_bca8900a
type
Government Drug Enforcement
 Paranoia (Tabletop Game) / int_bca8900a
comment
Government Drug Enforcement: The Computer issues a variety of drugs custom-tailored to help all Citizens lead rich and fulfilling lives.
 Paranoia (Tabletop Game) / int_bca8900a
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1.0
 Paranoia (Tabletop Game) / int_bca8900a
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1.0
 Paranoia (Tabletop Game)
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Paranoia (Tabletop Game) / int_bca8900a
 Paranoia (Tabletop Game) / int_c007c53
type
Cool and Unusual Punishment
 Paranoia (Tabletop Game) / int_c007c53
comment
Cool and Unusual Punishment: While most failures result from the treason of mutant Commies, it's also possible - nay, probable! - for Troubleshooters to prove themselves too incompetent for a mission. Friend Computer will generally assume that you either need a less challenging assignment or a large morale boost in the form of hopefully-fully-tested-and-not-hallucinogenic happiness pills.
 Paranoia (Tabletop Game) / int_c007c53
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c007c53
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c007c53
 Paranoia (Tabletop Game) / int_c019a6c2
type
Mockspiracy
 Paranoia (Tabletop Game) / int_c019a6c2
comment
Mockspiracy: In Acute Paranoia, a society called The International Workers of the World (Wobblies) was created because the people sent to investigate it kept being executed for failing to find it, so the latest group realized that if the society doesn't exist, then they should create it. They created it solely to spy on it, and then it was infiltrated by spies for other groups.
 Paranoia (Tabletop Game) / int_c019a6c2
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c019a6c2
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c019a6c2
 Paranoia (Tabletop Game) / int_c04619e4
type
Hey, Catch!
 Paranoia (Tabletop Game) / int_c04619e4
comment
Hey, Catch!: Happens in one mission with a grenade. The pin hasn't been pulled. If the PC doesn't do anything stupid like shoot the thrower, he can keep it.
 Paranoia (Tabletop Game) / int_c04619e4
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c04619e4
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c04619e4
 Paranoia (Tabletop Game) / int_c09c2921
type
Dystopian Edict
 Paranoia (Tabletop Game) / int_c09c2921
comment
Dystopian Edict: Happiness being mandatory, the clearance system, the Outdoors being forbidden despite its habitability...
 Paranoia (Tabletop Game) / int_c09c2921
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c09c2921
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c09c2921
 Paranoia (Tabletop Game) / int_c0ccf45c
type
Metagame
 Paranoia (Tabletop Game) / int_c0ccf45c
comment
Metagame: You didn't read that Paranoia rulebook, did you, Citizen?
 Paranoia (Tabletop Game) / int_c0ccf45c
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c0ccf45c
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c0ccf45c
 Paranoia (Tabletop Game) / int_c0d1354b
type
Metaplot
 Paranoia (Tabletop Game) / int_c0d1354b
comment
Metaplot: Despite never being big on continuity to begin with, West End Games tried to add one in the late eighties by releasing several adventure books with overarching storylines. First was the "Secret Society Wars," which resulted in a pre-Alpha Complex programmer being thawed out of suspended animation, whereupon he reprogrammed the Computer and caused it to crash. WEG then took the opportunity to sell various sourcebooks and supplements set in a post-Crash complex, trying everything from parodies of post-apocalyptic wastelands ("The Crash-Course Manual") to time-travelling crossovers with other RPGs ("Alice Through the Mirrorshades," "Vulture Warriors of Dimension X"). Unfortunately, it was all very random, terribly executed, and devoid of Paranoia's unique black humor, driving away players and eventually leading to the end of the Second Edition and contributing to the demise of WEG itself.
 Paranoia (Tabletop Game) / int_c0d1354b
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c0d1354b
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c0d1354b
 Paranoia (Tabletop Game) / int_c24d8c78
type
Pink Mist
 Paranoia (Tabletop Game) / int_c24d8c78
comment
Pink Mist: Sourcebooks regularly make references to turning Troubleshooters into "fine red mist", either due to post-mission interrogations from Friend Computer or just the latest experiments from R&D.
 Paranoia (Tabletop Game) / int_c24d8c78
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c24d8c78
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c24d8c78
 Paranoia (Tabletop Game) / int_c2ab0eaf
type
Double Agent
 Paranoia (Tabletop Game) / int_c2ab0eaf
comment
Double Agent: Characters are Troubleshooters for the Computer, and usually double agents for one of many secret societies.note  To prevent yourself from accidentally vaporizing a 'traitor' whose true loyalty is to Friend Computer, you may consult Friend Computer for a full list of undercover agents! Please note that this information is not available at your Clearance Level.
 Paranoia (Tabletop Game) / int_c2ab0eaf
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c2ab0eaf
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c2ab0eaf
 Paranoia (Tabletop Game) / int_c335b9ec
type
Irony
 Paranoia (Tabletop Game) / int_c335b9ec
comment
Irony: Despite Friend Computer's burning hatred of communists, its economic policies come off as very communist.
 Paranoia (Tabletop Game) / int_c335b9ec
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c335b9ec
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c335b9ec
 Paranoia (Tabletop Game) / int_c36dad12
type
Decontamination Chamber
 Paranoia (Tabletop Game) / int_c36dad12
comment
Decontamination Chamber: These come into play whenever the Troubleshooters are returning from some sort of forbidden zone. Unsurprisingly, most are also built with a Maximum Fun Chamber setting.
 Paranoia (Tabletop Game) / int_c36dad12
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c36dad12
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c36dad12
 Paranoia (Tabletop Game) / int_c37813c5
type
Ninja
 Paranoia (Tabletop Game) / int_c37813c5
comment
Ninja: The Alpha Complex version appears in the Acute Paranoia supplement adventure "Warriors of the Night Cycle".
 Paranoia (Tabletop Game) / int_c37813c5
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c37813c5
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c37813c5
 Paranoia (Tabletop Game) / int_c3c704dd
type
Cheerful A.I.
 Paranoia (Tabletop Game) / int_c3c704dd
comment
Cheerful A.I.: Friend Computer used to be a civil service AI, so it is always polite, friendly, and can even be somewhat servile. ("At your service, citizen!") Even if it is ordering your execution or outlining the numerous charges of treason against you.
 Paranoia (Tabletop Game) / int_c3c704dd
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c3c704dd
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c3c704dd
 Paranoia (Tabletop Game) / int_c3cdd2b8
type
Water Source Tampering
 Paranoia (Tabletop Game) / int_c3cdd2b8
comment
Water Source Tampering: In the Acute Paranoia adventure "Outland-ISH", the High Programmer of ISH sector is putting a drug called ZAP! in the water supply for Infrared citizens. It tremendously increases productivity but eventually kills the drinker.
 Paranoia (Tabletop Game) / int_c3cdd2b8
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c3cdd2b8
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c3cdd2b8
 Paranoia (Tabletop Game) / int_c4db6423
type
Yank the Dog's Chain
 Paranoia (Tabletop Game) / int_c4db6423
comment
Yank the Dog's Chain: It is all but encouraged that if the players actually start making genuine progress towards completing the mission, that the GM throws some complications their way. Requiring to get proper permits to continue (And thus deal with the Byzantine bureaucracy of HPD&MC), The Computer requesting a random, voluntary show of loyalty, or a secret society contact demanding a different course of action can all be fun challenges to liven up the troubleshooter's lives.
 Paranoia (Tabletop Game) / int_c4db6423
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c4db6423
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c4db6423
 Paranoia (Tabletop Game) / int_c5f0119c
type
Insane Troll Logic
 Paranoia (Tabletop Game) / int_c5f0119c
comment
Insane Troll Logic: The whole world of Paranoia is based on Insane Troll Logic, and most games feature tons of it.
 Paranoia (Tabletop Game) / int_c5f0119c
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c5f0119c
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c5f0119c
 Paranoia (Tabletop Game) / int_c66f2bb5
type
Witch Hunt
 Paranoia (Tabletop Game) / int_c66f2bb5
comment
Witch Hunt: For communists, mutants, and subversives in general, lumped together under the heading of "Commie Mutant Traitors".note  Note to Citizens of subtypical intelligence: It is not necessary for an individual to be a Commie as well as a mutant and a traitor. Report anyone you suspect of belonging to any of the three categories to win a special prize!
 Paranoia (Tabletop Game) / int_c66f2bb5
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c66f2bb5
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c66f2bb5
 Paranoia (Tabletop Game) / int_c7270d1c
type
With This Herring
 Paranoia (Tabletop Game) / int_c7270d1c
comment
With This Herring: Any equipment a Troubleshooter gets assigned for a mission is going to be inappropriate, useless, and/or deadly to its operator. At best you can use a heavy item as an improvised blunt instrument (and even that might backfire).
 Paranoia (Tabletop Game) / int_c7270d1c
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c7270d1c
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c7270d1c
 Paranoia (Tabletop Game) / int_c7c4dae7
type
Possession Implies Mastery
 Paranoia (Tabletop Game) / int_c7c4dae7
comment
Possession Implies Mastery: Subverted. Most objects are assumed to be this... by the R&D Mad Scientist who dreamed them up. However, in practice, the Troubleshooter should have no freakin' clue how to use it safely and properly. And the instruction manuals are always of a higher security clearance than s/he can access.
 Paranoia (Tabletop Game) / int_c7c4dae7
featureApplicability
-0.3
 Paranoia (Tabletop Game) / int_c7c4dae7
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c7c4dae7
 Paranoia (Tabletop Game) / int_c86a6f38
type
Cannon Fodder
 Paranoia (Tabletop Game) / int_c86a6f38
comment
Cannon Fodder: The Computer thinks its loyal troubleshooters should be deliriously happy for the opportunity to give (one or more of) their (six) life(ves) in service to Alpha Complex, and so survivability of a mission is not a high concern. The higher clearance citizens who set up the missions likely don't give a toss about your PC's lives, and tend to throw warm bodies at a problem as part of a greater scheme.
 Paranoia (Tabletop Game) / int_c86a6f38
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c86a6f38
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c86a6f38
 Paranoia (Tabletop Game) / int_c97c198d
type
Happiness Is Mandatory
 Paranoia (Tabletop Game) / int_c97c198d
comment
Happiness Is Mandatory: The Trope Namer.
 Paranoia (Tabletop Game) / int_c97c198d
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_c97c198d
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_c97c198d
 Paranoia (Tabletop Game) / int_ca52cc92
type
Canned Orders over Loudspeaker
 Paranoia (Tabletop Game) / int_ca52cc92
comment
Canned Orders over Loudspeaker: Often the method by which Troubleshooters are flawlessly and precisely assigned their missions.note Your briefing is located at *mechanical squealing* Failing to appear punctually at the briefing will result in demotion!
 Paranoia (Tabletop Game) / int_ca52cc92
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_ca52cc92
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_ca52cc92
 Paranoia (Tabletop Game) / int_ca6b7737
type
No Blood Ties
 Paranoia (Tabletop Game) / int_ca6b7737
comment
No Blood Ties: Everyone is grown in a tank, and even the knowledge of how biological reproduction works is forbidden at low clearances.
 Paranoia (Tabletop Game) / int_ca6b7737
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_ca6b7737
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_ca6b7737
 Paranoia (Tabletop Game) / int_cb87452d
type
Reverse Polarity
 Paranoia (Tabletop Game) / int_cb87452d
comment
Reverse Polarity: The Yellow Clearance Black Box Blues. The Maxwell-Effect Moleculokinesic Field Device is basically a Pyrokinesis gun (e.g. it acts like a flamethrower). 50% of the time it fires at reverse polarity and freezes the target.
 Paranoia (Tabletop Game) / int_cb87452d
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_cb87452d
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_cb87452d
 Paranoia (Tabletop Game) / int_cbf07961
type
Body Backup Drive
 Paranoia (Tabletop Game) / int_cbf07961
comment
Body Backup Drive: XP edition and onwards justifies your clone backups this way. All citizens have a memchip that records your thoughts and memories up until death, and this info is downloaded into your forced-growth clone body.
 Paranoia (Tabletop Game) / int_cbf07961
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_cbf07961
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_cbf07961
 Paranoia (Tabletop Game) / int_cca03ee6
type
Sir Verb-a-Lot
 Paranoia (Tabletop Game) / int_cca03ee6
comment
Sir Verb-a-Lot: The supplement Acute Paranoia. One of the new secret societies in the book was the Knights of the Circular Object, which was partially inspired by the tales of King Arthur. One alias taken by a member of the society was "Sir Lanceabot".
 Paranoia (Tabletop Game) / int_cca03ee6
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_cca03ee6
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_cca03ee6
 Paranoia (Tabletop Game) / int_cd218d63
type
Swiss-Army Gun
 Paranoia (Tabletop Game) / int_cd218d63
comment
Swiss-Army Gun: Worrisome when it's an R&D toy you've been volunteered to test out.
 Paranoia (Tabletop Game) / int_cd218d63
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_cd218d63
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_cd218d63
 Paranoia (Tabletop Game) / int_cd809603
type
Tank Goodness
 Paranoia (Tabletop Game) / int_cd809603
comment
Tank Goodness: Troubleshooters will always be delighted to be given a tank. Chumps.
 Paranoia (Tabletop Game) / int_cd809603
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_cd809603
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_cd809603
 Paranoia (Tabletop Game) / int_ce22183
type
Super Registration Act
 Paranoia (Tabletop Game) / int_ce22183
comment
Super Registration Act: Mutant registration results in permanent suspicion and second-class citizen status. note Failure to register your mutation is treason.
 Paranoia (Tabletop Game) / int_ce22183
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_ce22183
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_ce22183
 Paranoia (Tabletop Game) / int_cf41a26
type
Deadly Upgrade
 Paranoia (Tabletop Game) / int_cf41a26
comment
Deadly Upgrade: Superpowering your mutant power or exposing yourself to concentrated mutagenics may result in an entertaining demise.
 Paranoia (Tabletop Game) / int_cf41a26
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_cf41a26
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_cf41a26
 Paranoia (Tabletop Game) / int_cfda0ecb
type
Escort Mission
 Paranoia (Tabletop Game) / int_cfda0ecb
comment
Escort Mission: A possible mission for the Troubleshooters. It is almost guaranteed that at least two people on your team have orders from their secret society to kill the person you are escorting.
 Paranoia (Tabletop Game) / int_cfda0ecb
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_cfda0ecb
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_cfda0ecb
 Paranoia (Tabletop Game) / int_cff96137
type
Crapola Tech
 Paranoia (Tabletop Game) / int_cff96137
comment
Crapola Tech: Just about every piece of equipment a player-character is given for their latest Troubleshooting mission qualifies, the exact level of suckitude/lethality dependent entirely on the whims of the GM.
 Paranoia (Tabletop Game) / int_cff96137
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_cff96137
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_cff96137
 Paranoia (Tabletop Game) / int_d2502c9b
type
Smoldering Shoes
 Paranoia (Tabletop Game) / int_d2502c9b
comment
Smoldering Shoes: The Trope Codifier, if not the Trope Namer. Images of smoldering, empty boots (usually with a big, nasty laser hanging just overhead that just forcibly emptied the footwear) have been a trademark of Paranoia artwork (literally!) since at least Second Edition.
 Paranoia (Tabletop Game) / int_d2502c9b
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_d2502c9b
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_d2502c9b
 Paranoia (Tabletop Game) / int_d279adbb
type
Read the Freaking Manual
 Paranoia (Tabletop Game) / int_d279adbb
comment
Read the Freaking Manual: Subverted in-game and in real life. In game, most Troubleshooters can't (legally) read the manuals for the items they are given because the manual is above their security clearance, and that would be treason. In real life, the players can't (legally) read the rules of the game because it's above their character's security clearance, and that would be treason.
 Paranoia (Tabletop Game) / int_d279adbb
featureApplicability
-0.3
 Paranoia (Tabletop Game) / int_d279adbb
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_d279adbb
 Paranoia (Tabletop Game) / int_d2c0e2ed
type
Schmuck Bait
 Paranoia (Tabletop Game) / int_d2c0e2ed
comment
Schmuck Bait: Accepting promotion from Infrared.note  Refusing promotion is misuse of Friend Computer's property, e.g. yourself, which is treason. Also, almost anything good that happens to you from that point onward.
 Paranoia (Tabletop Game) / int_d2c0e2ed
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_d2c0e2ed
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_d2c0e2ed
 Paranoia (Tabletop Game) / int_d2cd18c0
type
Forbidden Fruit
 Paranoia (Tabletop Game) / int_d2cd18c0
comment
Forbidden Fruit: The Computer hates Communists, so some fed-up citizens took up the name, despite having only the vaguest idea what "Communism" actually is.note  Communism is treason; all other information on this subject is unavailable at your clearance level!
 Paranoia (Tabletop Game) / int_d2cd18c0
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_d2cd18c0
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_d2cd18c0
 Paranoia (Tabletop Game) / int_d397657d
type
Hoist by His Own Petard
 Paranoia (Tabletop Game) / int_d397657d
comment
Hoist by His Own Petard: A traitor who volunteers to test a "traitor killer" device. It explodes. This is intentional; the designer assumed that a traitor would volunteer so that it wouldn't be used against him.
 Paranoia (Tabletop Game) / int_d397657d
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_d397657d
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_d397657d
 Paranoia (Tabletop Game) / int_d45c0b86
type
Refuge in Audacity
 Paranoia (Tabletop Game) / int_d45c0b86
comment
Refuge in Audacity: The Chutzpah stat is summarized as "the quality of a man who kills both his parents and then pleads for mercy because he's an orphan."note Not that Alpha Complex citizens even have parents, but you get the idea. Any old line of guff may be accepted by The Computer at face value if it's being flaky that day and/or you appeal properly to its emotional simulation software.
 Paranoia (Tabletop Game) / int_d45c0b86
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_d45c0b86
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_d45c0b86
 Paranoia (Tabletop Game) / int_d4ba9971
type
Deceased Fall-Guy Gambit
 Paranoia (Tabletop Game) / int_d4ba9971
comment
Deceased Fall-Guy Gambit: A common strategy to stay out of trouble following the inevitable failure of the latest Troubleshooter mission. note  Friend Computer notes with concern that the Mission Recorder is the first to die in 92% of missions! Please monitor the safety of your Mission Recorder and his highly incriminating records with more care.
 Paranoia (Tabletop Game) / int_d4ba9971
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_d4ba9971
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_d4ba9971
 Paranoia (Tabletop Game) / int_d4f3a682
type
The Operators Must Be Crazy
 Paranoia (Tabletop Game) / int_d4f3a682
comment
The Operators Must Be Crazy: HIL Sector Blues IntSec Communications Central operators.
 Paranoia (Tabletop Game) / int_d4f3a682
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_d4f3a682
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_d4f3a682
 Paranoia (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Paranoia (Tabletop Game) / int_d54b9eb3
comment
Interservice Rivalry: Every service group has a rivalry with at least one other service group. And nobody likes Internal Security.
 Paranoia (Tabletop Game) / int_d54b9eb3
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_d54b9eb3
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_d54b9eb3
 Paranoia (Tabletop Game) / int_d5d34629
type
Treachery Is a Special Kind of Evil
 Paranoia (Tabletop Game) / int_d5d34629
comment
Treachery Is a Special Kind of Evil: All "commie mutant traitors" are to be immediately executed.
 Paranoia (Tabletop Game) / int_d5d34629
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_d5d34629
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_d5d34629
 Paranoia (Tabletop Game) / int_d833090a
type
Right Hand Versus Left Hand
 Paranoia (Tabletop Game) / int_d833090a
comment
Right Hand Versus Left Hand: If two members of the group are in the same secret society, the GM is encouraged to do this. Unless it would be funnier to let them gang up on the others. Also, thanks to centuries of excessive security programming, cascade errors, High Programmer meddling, and sabotage, The Computer often loses track of what parts of Itself are doing.
 Paranoia (Tabletop Game) / int_d833090a
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Terminally Dependent Society
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Terminally Dependent Society: As terrible as the Computer's domination over humanity is, events like the (possibly apocryphal) Crash have shown that the situation is no better if the Computer is even temporarily out of the picture.
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Let X Be the Unknown
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Let X Be the Unknown: The Vulture Warriors of Dimension X adventure series.
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Elaborate Underground Base
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Elaborate Underground Base: A possible Alpha Complex configuration.
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 Paranoia (Tabletop Game) / int_db148980
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Mook Promotion
 Paranoia (Tabletop Game) / int_db148980
comment
Mook Promotion: Starting PCs have just been elevated from the nameless obscurity of Infrared rank. A rare few may even live long enough to be demoted back to that position in abject disgrace.
 Paranoia (Tabletop Game) / int_db148980
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 Paranoia (Tabletop Game) / int_db1ab4b1
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Just a Stupid Accent
 Paranoia (Tabletop Game) / int_db1ab4b1
comment
Just a Stupid Accent/El Spanish "-o": The Communists (who know they're supposed to be Russian, but don't know what "Russian" is) speak English with a heavy "Russian" accent (a la Pavel Chekov) and add -ski to the end of random words.
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 Paranoia (Tabletop Game) / int_db33bc7e
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Ludicrous Gibs
 Paranoia (Tabletop Game) / int_db33bc7e
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Ludicrous Gibs: A common result with the most powerful weapons. And not always on the user's enemies.
 Paranoia (Tabletop Game) / int_db33bc7e
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 Paranoia (Tabletop Game) / int_dc3b74bc
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Pointy-Haired Boss
 Paranoia (Tabletop Game) / int_dc3b74bc
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Pointy-Haired Boss: Any citizen of a superior clearance level was selected through a combination of shameless flattery, blackmail, secret murder and dumb luck. Competence is neither likely nor particularly desirable. At the start of the mission, Mandatory Bonus Duties (Happiness Officer, Equipment Guy, Communications and Recording Officer, Hygiene Officer, Loyalty Officer, and Team Leader) are handed out. They are assigned in order based on scoring on a test that is designed to find the most competent individual from those not yet saddled with a Duty. Handing out Team Leader last means that it invariably goes to a player who didn't make the cut for any other position. Well, they need the practice, right? In one suggestion in the XP edition, the GM is advised to invert this if the players' understanding of Paranoia is so bad that they can't keep it together long enough to get to more inventive treason (as opposed to zapping each other without bothering to formulate a pretext). After executing the team's current clones, he's then advised to appoint the least insane player as Team Leader and have the Computer give him actual support for once.note Friend Computer is always happy to help loyal Troubleshooters complete their missions!
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Inherent in the System
 Paranoia (Tabletop Game) / int_dcdde3b
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Inherent in the System: The Computer is insane. The Computer is perfect. Alpha Complex reflects both of these facts.
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 Paranoia (Tabletop Game) / int_dd6dcee0
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Tradesnarkâ„¢
 Paranoia (Tabletop Game) / int_dd6dcee0
comment
Tradesnarkâ„¢: One of the Romantic's slogans is "The Force is with us, Tee-Em." Semantics Control firms actively try to inflict this upon everyone in Alpha Complex (leading to much hilarity and no small number of weapons discharges).
 Paranoia (Tabletop Game) / int_dd6dcee0
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 Paranoia (Tabletop Game) / int_de9047ac
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Gambit Pileup
 Paranoia (Tabletop Game) / int_de9047ac
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Gambit Pileup: Players are always scheming against each other, causing each mission to result in everybody's schemes tripping over everybody else's schemes.note  Interfering with a Computer-assigned mission is treason.
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 Paranoia (Tabletop Game) / int_df0c57a2
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Job Mindset Inertia
 Paranoia (Tabletop Game) / int_df0c57a2
comment
Job Mindset Inertia: supplement Acute Paranoia, chapter "Playing Robots". One of the Drawbacks that can be taken for robots is "Flashbacks". This means that the robot's brain was originally programmed for some other type of job and the robot sometimes starts acting as if it were still programmed that way. One example given is a warbot whose brain originally operated an automated dry-cleaners. Every once in a while it will start talking (and acting) as if it were still running the shop instead of fighting.
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 Paranoia (Tabletop Game) / int_dffaeda7
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Emotion Control
 Paranoia (Tabletop Game) / int_dffaeda7
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Emotion Control: One potential mutation.note  Interfering with the emotions of a citizen of higher clearance is treason, but then, being a mutant is already treason. The mutant in question may or may not be immune to their own effect.
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 Paranoia (Tabletop Game) / int_e0e3579a
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Fungus Humongous
 Paranoia (Tabletop Game) / int_e0e3579a
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Fungus Humongous: XP supplement The Underplex. The hidden sector Mescalinzan has puffball mushrooms with caps a meter thick.
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 Paranoia (Tabletop Game) / int_e1167b13
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Many Questions Fallacy
 Paranoia (Tabletop Game) / int_e1167b13
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Many Questions Fallacy: One way to trick fellow players into admitting treason. Like everything else, it can come back to bite you.
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 Paranoia (Tabletop Game) / int_e1223d07
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Evil Elevator
 Paranoia (Tabletop Game) / int_e1223d07
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Evil Elevator: One of the many ways in which Alpha Complex can wipe out a few clones.note  I'm sorry, Citizen: the emergency staircase is a restricted area at your clearance level!
 Paranoia (Tabletop Game) / int_e1223d07
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 Paranoia (Tabletop Game) / int_e28ccd68
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No Sex Allowed
 Paranoia (Tabletop Game) / int_e28ccd68
comment
No Sex Allowed: All humans in Alpha Complex are cloned and grown in vats. Sex is not only considered treason, but constant doses of hormone suppressants (along with the mind-boggling amount of other drugs that fills most human's diets) remove the capability to reproduce, as well as any desire. Because of this, not only is there barely any significant difference between genders, but many aren't even aware of the human capability for reproduction. However, when teams of Troubleshooters go on missions that take them out of Alpha Complex and away from their precious drugs, the hormones can come flooding back in an instant...note  The Outdoors are a rumor: spreading rumors is treason. The food that you receive from Friend Computer does not contain hormone suppressants. Hormone suppressants are a rumor spread by Commies. Spreading rumors is treason. In earlier editions, one of the secret societies (the Earth Mothers) is explicitly opposed to this and is one of the few societies that more-or-less know what it's doing, making them rather powerful. If you survive long enough to get to Ultraviolet clearance... well, one of the perks is learning more about the Old Reckoning, which includes all the trouble Old Reckoning people went through to get some action... Long story short, High Programmers tend to maintain personal harems. Though some higher-clearance citizens voluntarily go back on hormone suppressants after a while, deciding to stick to drugs that aren't constantly up to eleven.
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 Paranoia (Tabletop Game) / int_e2d7b14c
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Made of Explodium
 Paranoia (Tabletop Game) / int_e2d7b14c
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Made of Explodium: Everything can be deadly, especially in a Zap game.
 Paranoia (Tabletop Game) / int_e2d7b14c
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 Paranoia (Tabletop Game) / int_e368e1bc
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Wiper Start
 Paranoia (Tabletop Game) / int_e368e1bc
comment
Wiper Start: As detailed in the immediately preceding trope, this is pretty much guaranteed to happen with any attempted vehicle-operation in Alpha Complex. The second button pushed generally activates either the vehicle's Ejection Seat or Self-Destruct Mechanism.
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 Paranoia (Tabletop Game) / int_e4ba33fc
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Disaster Dominoes
 Paranoia (Tabletop Game) / int_e4ba33fc
comment
Disaster Dominoes: A common result in many games. Odds are slim you'll manage to hide that you're a mutant-traitor, out everyone else as one, complete your mission, avoid the innumerable ways to be executed as a traitor and survive everything else for long — and trying to keep this many balls in the air only increases the odds of a sudden, catastrophic, hilarious collapse.
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 Paranoia (Tabletop Game) / int_e4d9e13b
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Mars Needs Women
 Paranoia (Tabletop Game) / int_e4d9e13b
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Mars Needs Women: In the Clones in Space adventure, the final confrontation is against some Affably Evil aliens who want to steal Earth women for themselves.
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 Paranoia (Tabletop Game) / int_e543a655
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Light Is Not Good
 Paranoia (Tabletop Game) / int_e543a655
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Light Is Not Good: Ultraviolet clearance, the highest possible rank, is represented by the color white. Ultraviolet citizens have advanced to the top in a meritocracy that honors ruthlessness, paranoia and double-crossing — and at their security level, they're practically above the law.
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 Paranoia (Tabletop Game) / int_e5a814a8
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Only Electric Sheep Are Cheap
 Paranoia (Tabletop Game) / int_e5a814a8
comment
Only Electric Sheep Are Cheap: Petbots, ratbots, roachbots, etc. are often mentioned. Occasionaly the game mentions High Programmers with real animals in zoos. Real food grown in hydroponic gardens are considered a rare delicacy, with Red citizens getting occasional real food as a reward, and the quantity increasing up until Blue clearance, when they finally get to eat nothing but real food.
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 Paranoia (Tabletop Game) / int_e624f0e8
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Suspiciously Specific Denial
 Paranoia (Tabletop Game) / int_e624f0e8
comment
Suspiciously Specific Denial: Employed with great profusion. The gamemaster is encouraged to supply them to the players, and they're the closest thing to accurate facts that characters in-game are ever likely to get. Of course, a Good GM will play on this.
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 Paranoia (Tabletop Game) / int_e70127
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The Mole
 Paranoia (Tabletop Game) / int_e70127
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The Mole: Everyone is an agent for one of Alpha Complex's secret societies.
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 Paranoia (Tabletop Game) / int_e9e35e8f
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Exact Words
 Paranoia (Tabletop Game) / int_e9e35e8f
comment
Exact Words: Reactor failures have a 94% survival rate, provided that appropriate protective measures are taken. The specific nature of "appropriate protective measures" (donning a Green-clearance environment suit and evacuating the sector) is classified to preserve morale.
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GattacaBabies
 Paranoia (Tabletop Game) / int_eaec73f4
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Gattaca Babies: Every human inhabitant of Alpha Complex is gestated in a cloning tank.
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 Paranoia (Tabletop Game) / int_eaf5a1ac
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Groin Attack
 Paranoia (Tabletop Game) / int_eaf5a1ac
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Groin Attack: Acute Paranoia, adventure "Miami Laser". One of the attacks used by rabid Teela O'Malley fans on any surviving Troubleshooters.
 Paranoia (Tabletop Game) / int_eaf5a1ac
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 Paranoia (Tabletop Game) / int_eb04f8d5
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Fascist, but Inefficient
 Paranoia (Tabletop Game) / int_eb04f8d5
comment
Fascist, but Inefficient: At RED Clearance. Inverted at higher clearances; the game suggests that the GM play efficiency for as much scary value as the inefficiency that REDs have to deal with. For instance, the guardbots assigned to your quarters may catch an "intruder" (your secret society contact) and confiscate his "contraband" (which he was delivering to you). However, the game also suggests playing it straight if it's funnier, like Friend Computer putting the REDs on hold while they're trying to get help disarming a megaton antimatter bomb because the local High Programmer needs that leaky faucet in his autogyro-scrubbing chamber fixed right now.
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 Paranoia (Tabletop Game) / int_eb8e12d6
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Rules Lawyer
 Paranoia (Tabletop Game) / int_eb8e12d6
comment
Rules Lawyer: Being one and proving it is grounds for execution for treason: To be a rules lawyer, you must have read the rules. And if you aren't the GM, those rules are above your security clearance, Citizen...
 Paranoia (Tabletop Game) / int_eb8e12d6
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 Paranoia (Tabletop Game) / int_ec90f86f
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Bomb-Throwing Anarchists
 Paranoia (Tabletop Game) / int_ec90f86f
comment
Bomb-Throwing Anarchists: PURGE and Death Leopard encourage their members to say it with explosives. The Communists, due to certain research errors, are more likely to throw pies.
 Paranoia (Tabletop Game) / int_ec90f86f
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 Paranoia (Tabletop Game) / int_ed874c14
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Self-Made Man
 Paranoia (Tabletop Game) / int_ed874c14
comment
Self-Made Man: Surprisingly relevant. For all its horrific flaws, Alpha Complex has no hereditary aristocracy, and even the most exalted Ultraviolet High Programmer started his/her career toiling as an anonymous Infrared drone. That said, the vast majority of High Programmers achieved thier current status not by being good programmers, but becoming experts at lying, backstabbing, bootlicking and blackmail.
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 Paranoia (Tabletop Game) / int_edcc813f
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Fantastic Caste System
 Paranoia (Tabletop Game) / int_edcc813f
comment
Fantastic Caste System: The security clearance system functions as such. As mentioned above, it's based on the light spectrum, starting in rank at Infrared (the lowest, rendered as black for practicality's sake) and working up through Red, Orange, Yellow, Green, Blue, Indigo, Violet before finishing at Ultraviolet (rendered as white, to contrast Infrared). Since objects share this spectrum-based caste system, things of certain colors may be illegal for Troubleshooters to use. Or carry. Or stand near. Or, in extreme cases, look at. Rooms and corridors share this demarcation as well, often bringing a new and excruciatingly personal importance to the old cliché about "toeing the line". One module has a hilarious point about how the Infrared citizens work in the salt mines - but salt is white and therefore Ultraviolet clearance to handle. As a result the Infrareds work in the dark, and actually long since ran out of salt to mine and have been mining rock as seasoning, but who'd ever know?
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Underground City
 Paranoia (Tabletop Game) / int_eddfe7e5
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Underground City: A possible Alpha Complex configuration.
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 Paranoia (Tabletop Game) / int_ee444814
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Murderous Malfunctioning Machine
 Paranoia (Tabletop Game) / int_ee444814
comment
Murderous Malfunctioning Machine: A common mission is to stop berserk robots. Hardcore robot members of Corpore Metal often state this as their goal. note  Please note: Robots are a valuable resource! Destroying a particularly obstructive, obsessive or homicidally insane robot will be discussed at length during your mission debriefing!
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 Paranoia (Tabletop Game) / int_eedee4d
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The Starscream
 Paranoia (Tabletop Game) / int_eedee4d
comment
The Starscream: If you're in charge then chances are all your subordinates are just playing along and plotting, waiting for the right moment to take you down and take your place (or at least just lock you out of the loop).
 Paranoia (Tabletop Game) / int_eedee4d
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 Paranoia (Tabletop Game) / int_ef255df8
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High Turnover Rate
 Paranoia (Tabletop Game) / int_ef255df8
comment
High Turnover Rate: Players are allowed six clone lives. It usually takes seven to complete a mission.
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 Paranoia (Tabletop Game) / int_ef92caa4
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World Gone Mad
 Paranoia (Tabletop Game) / int_ef92caa4
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World Gone Mad: The world is ruled by a murderously insane computer perpetuating Cold War paranoia centuries after the Cold War ended.
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 Paranoia (Tabletop Game) / int_f079650f
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Tough Spikes and Studs
 Paranoia (Tabletop Game) / int_f079650f
comment
Tough Spikes and Studs: Sometimes shown in illustrations to show a particularly vicious... I mean, devoted, member of Internal Security or Vulture Squadron. Notably, in the Briefing Room portion of Mission One of Vapors Don't Shoot Back, one of the guards is a Vulture Squadron unarmed combat instructor who is vicious in close combat. He wears a collar fitted with four-inch long spikes around his neck.
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1.0
 Paranoia (Tabletop Game) / int_f079650f
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f079650f
 Paranoia (Tabletop Game) / int_f0e85546
type
Unbuilt Trope
 Paranoia (Tabletop Game) / int_f0e85546
comment
Unbuilt Trope: While Friend Computer is one of the oldest and most iconic examples of The Computer Is Your Friend, it feels almost like a deconstruction of the trope these days. Unlike most later takes on the archetype, Friend Computer isn't the way it is because of inflexible thinking or a lack of empathy; it's because of a combination of data limitations and tampering with its code rendered it a barely-functional lunatic. The implication is that, without these problems, it could very well be a genuinely Benevolent A.I.. note Spreading rumors that the Computer is evil or insane constitutes treason
 Paranoia (Tabletop Game) / int_f0e85546
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f0e85546
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f0e85546
 Paranoia (Tabletop Game) / int_f237981e
type
The Alleged Car
 Paranoia (Tabletop Game) / int_f237981e
comment
The Alleged Car: If anything works as it logically should in Paranoia, the GM's a creampuff. The rules even helpfully suggest amusing ways for things to go wrong and kill a clone or two in the process.
 Paranoia (Tabletop Game) / int_f237981e
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f237981e
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f237981e
 Paranoia (Tabletop Game) / int_f313f270
type
Ye Olde Nuclear Silo
 Paranoia (Tabletop Game) / int_f313f270
comment
Ye Olde Nuclear Silo: One of the game adventures includes a rusty, radioactive old missile silo with an aged yet still-functional ballistic missile. This should end well.
 Paranoia (Tabletop Game) / int_f313f270
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f313f270
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f313f270
 Paranoia (Tabletop Game) / int_f329f2a2
type
Got Volunteered
 Paranoia (Tabletop Game) / int_f329f2a2
comment
Got Volunteered: All assigned missions are purely voluntary, though failure to accept these completely voluntary missions may lead the Computer to conclude that you are not ready for the challenges of your current security clearance, and force a demotion, or re-education with Internal Security. Along with your normal mission, you are likely to be assigned Mandatory Bonus Duties. Players are encouraged to throw their teammates under the bus this way, while pretending that they're doing their partner a favor ("Suck-R, go disarm that berserk scrubot, you'll probably get a commendation for it"). If the underling seems devious enough to actually pull it off, then you may need to pile on some complications ("oh, but leave your toolkit here, we wouldn't want it to get damaged").
 Paranoia (Tabletop Game) / int_f329f2a2
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f329f2a2
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f329f2a2
 Paranoia (Tabletop Game) / int_f36c4f98
type
Easily Forgiven
 Paranoia (Tabletop Game) / int_f36c4f98
comment
Easily Forgiven: Friend Computer operates under the policy that any given clone acts independently of the rest of its six-pack. Thus, when a clone is zapped for treason, possessing a mutant power, or any other such crime, the next clone up is considered innocent of such things until proven guilty. (This is to prevent the decidedly unfun situation of a player's entire six-pack being offed one after the other.) The exception is when a crime (such as the possession of Machine Empathy, or bad luck when killing a higher-clearance citizen) warrants erasure of your clone template.
 Paranoia (Tabletop Game) / int_f36c4f98
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f36c4f98
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f36c4f98
 Paranoia (Tabletop Game) / int_f5129c45
type
Nondescript, Nasty, Nutritious
 Paranoia (Tabletop Game) / int_f5129c45
comment
Nondescript, Nasty, Nutritious: Lower clearance citizens have a wide variety of algae based and synthesized food products to choose from, and the happiness drugs prescribed to all citizens will help them forget the lack of flavour. The game often states that most lower clearance food, for all its nutritional value, is rather devoid of significant flavour. Part of the introduction to Red clearance is a gift of a hydroponic apple, which the text describes as tasting mindblowingly good in comparison.
 Paranoia (Tabletop Game) / int_f5129c45
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f5129c45
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f5129c45
 Paranoia (Tabletop Game) / int_f57bd598
type
The Schizophrenia Conspiracy
 Paranoia (Tabletop Game) / int_f57bd598
comment
The Schizophrenia Conspiracy: Friend Computer is a rare example of a paranoid schizophrenic AI.note  Questioning Friend Computer's judgment is treason.
 Paranoia (Tabletop Game) / int_f57bd598
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f57bd598
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f57bd598
 Paranoia (Tabletop Game) / int_f5c3983a
type
Camping a Crapper
 Paranoia (Tabletop Game) / int_f5c3983a
comment
Camping a Crapper: The GM is encouraged to kill players in the bathroom, as they have the highest level of tension points (levels of how much Friend Computer is surveying an area introduced in recent editions).
 Paranoia (Tabletop Game) / int_f5c3983a
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f5c3983a
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f5c3983a
 Paranoia (Tabletop Game) / int_f65c014c
type
Conveniently Interrupted Document
 Paranoia (Tabletop Game) / int_f65c014c
comment
Conveniently Interrupted Document: It's not at all uncommon for the Troubleshooters to receive documents with parts [CENSORED BECAUSE OF SECURITY REASONS], [THIS INFORMATION IS NOT AVAILABLE AT YOUR CLEARANCE], and the like.note Fully reading all assigned documents is mandatory. Inability to accurately reproduce their contents on demand is treason. Possessing information unavailable at your security clearance is treason.
 Paranoia (Tabletop Game) / int_f65c014c
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f65c014c
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f65c014c
 Paranoia (Tabletop Game) / int_f6b30338
type
Murder Is the Best Solution
 Paranoia (Tabletop Game) / int_f6b30338
comment
Murder Is the Best Solution: Remember, the debriefing always goes smoothest when there are no other survivors to provide conflicting stories!
 Paranoia (Tabletop Game) / int_f6b30338
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f6b30338
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f6b30338
 Paranoia (Tabletop Game) / int_f6f6adeb
type
Railroading
 Paranoia (Tabletop Game) / int_f6f6adeb
comment
Railroading: If the GM needs the PCs to be somewhere or do something, one directive from Friend Computer and they're there, doing that. The rules suggest that this power be used sparingly, since traveling to the location of the mission is a good chance for the players to get in a bit of pre-mission deceit, sabotage and/or self-inflicted mayhem.
 Paranoia (Tabletop Game) / int_f6f6adeb
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f6f6adeb
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f6f6adeb
 Paranoia (Tabletop Game) / int_f844a17c
type
Blame Game
 Paranoia (Tabletop Game) / int_f844a17c
comment
Blame Game: The whole point of the debriefing is to make sure this happens at least once a mission.
 Paranoia (Tabletop Game) / int_f844a17c
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f844a17c
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f844a17c
 Paranoia (Tabletop Game) / int_f88600be
type
Higher Understanding Through Drugs
 Paranoia (Tabletop Game) / int_f88600be
comment
Higher Understanding Through Drugs: The Mystics claim to be seeking enlightenment and uncovering the truth of the world as their reason for taking a metric ton of cheap drugs. Most people can see it's just a transparent excuse to justify getting high off a metric ton of cheap drugs.
 Paranoia (Tabletop Game) / int_f88600be
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f88600be
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f88600be
 Paranoia (Tabletop Game) / int_f91724d0
type
The Real Man
 Paranoia (Tabletop Game) / int_f91724d0
comment
The Real Man: A player archetype likely to do well. Relatively speaking.
 Paranoia (Tabletop Game) / int_f91724d0
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f91724d0
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f91724d0
 Paranoia (Tabletop Game) / int_f9f2c33
type
Running Gag
 Paranoia (Tabletop Game) / int_f9f2c33
comment
Running Gag: You can't discuss Paranoia without realizing something you've done or need to do is treason.
 Paranoia (Tabletop Game) / int_f9f2c33
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_f9f2c33
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_f9f2c33
 Paranoia (Tabletop Game) / int_faf5732b
type
I Call It "Vera"
 Paranoia (Tabletop Game) / int_faf5732b
comment
I Call It "Vera": XP supplement "Service, Service". Vulture Squadron Warriors give nicknames to not only each weapon they carry but each piece of ammunition as well.
 Paranoia (Tabletop Game) / int_faf5732b
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_faf5732b
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_faf5732b
 Paranoia (Tabletop Game) / int_fba729d7
type
The War Room
 Paranoia (Tabletop Game) / int_fba729d7
comment
The War Room: In the High Programmers game, gameplay takes place in a well-protected Situation Room to work on a specific problem, allocating their resources to deploy minions until it's solved (or at least they convince The Computer that it is).
 Paranoia (Tabletop Game) / int_fba729d7
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_fba729d7
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_fba729d7
 Paranoia (Tabletop Game) / int_fbb54ba6
type
Forever War
 Paranoia (Tabletop Game) / int_fbb54ba6
comment
Forever War: The Computer's war against mutants and Communists. The harder its loyal Troubleshooters look, the more traitors they find! In 8th Edition, Communists are replaced with Terrorists. It's a Vicious Cycle as well, as the Computer becomes more oppressive to crack down on Terrorists and Resistance movements, thus causing more clones to join resistance movements which in turn makes the Computer limit free will even more.
 Paranoia (Tabletop Game) / int_fbb54ba6
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_fbb54ba6
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_fbb54ba6
 Paranoia (Tabletop Game) / int_fc151e9d
type
Department of Redundancy Department
 Paranoia (Tabletop Game) / int_fc151e9d
comment
Department of Redundancy Department: One key aspect of Paranoia is the red tape, and nothing shows it better than the Form Request Form. With this form, you can request Termination Vouchers, Jacuzzi Installation, Commendations (in bulk), the Chapstick Cap Replacement Form (part 1 of 7)... or the Form Request Form.note Rumors of the existence of a Form Completion Form are treason. Friend Computer assures you that there is no such form as the Form Completion Form. Be advised that, should you be issued a Form Completion Form, completing it is treason.
 Paranoia (Tabletop Game) / int_fc151e9d
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_fc151e9d
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_fc151e9d
 Paranoia (Tabletop Game) / int_fc996336
type
Stuck on Band-Aid Brand
 Paranoia (Tabletop Game) / int_fc996336
comment
Stuck on Band-Aid Brand: Citizens are urged to remember that the delicious beverage is called Bouncy Bubble Beverage, and shortening it is considered a violation of the company's trademark, and thus can count as Treason if IntSec is feeling particularly bored or needs to meet quota this week. Other named products may similarly have their full names enforced as part of The Computer's mandate on fighting the communist menace.
 Paranoia (Tabletop Game) / int_fc996336
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_fc996336
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_fc996336
 Paranoia (Tabletop Game) / int_fcadd0e3
type
Impact Silhouette
 Paranoia (Tabletop Game) / int_fcadd0e3
comment
Impact Silhouette: Turns up a lot in the art. Generally means something particularly hilarious has ended a Troubleshooter's problems forever.
 Paranoia (Tabletop Game) / int_fcadd0e3
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_fcadd0e3
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_fcadd0e3
 Paranoia (Tabletop Game) / int_fcb733b1
type
Disadvantageous Disintegration
 Paranoia (Tabletop Game) / int_fcb733b1
comment
Disadvantageous Disintegration: The Computer hates the destruction of valuable computer property. Which is practically everything in Alpha Complex. Should a miracle occur and a mission to exterminate a traitor actually succeed, you may still be upbraided for shredding, disintegrating or lethally irradiating the traitor's clothes or other possessions.
 Paranoia (Tabletop Game) / int_fcb733b1
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_fcb733b1
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_fcb733b1
 Paranoia (Tabletop Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Paranoia (Tabletop Game) / int_fd4f8299
comment
Well-Intentioned Extremist: Friend Computer genuinely wants the best for Alpha Complex. Unfortunately, as the rest of this page demonstrates, it is completely insane. note Casting doubt on the Computer's sanity is treason
 Paranoia (Tabletop Game) / int_fd4f8299
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_fd4f8299
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_fd4f8299
 Paranoia (Tabletop Game) / int_fdbd6162
type
With Friends Like These...
 Paranoia (Tabletop Game) / int_fdbd6162
comment
With Friends Like These...: A Troubleshooter's "teammates" are the deadliest threat they face when out on a mission. Paranoia could be alternately be titled With Friends Like These: The Game.
 Paranoia (Tabletop Game) / int_fdbd6162
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_fdbd6162
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_fdbd6162
 Paranoia (Tabletop Game) / int_febb58e2
type
Not Cheating Unless You Get Caught
 Paranoia (Tabletop Game) / int_febb58e2
comment
Not Cheating Unless You Get Caught: Both in-game and out, this attitude prevails.
 Paranoia (Tabletop Game) / int_febb58e2
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_febb58e2
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_febb58e2
 Paranoia (Tabletop Game) / int_ff8afd14
type
Spider Tank
 Paranoia (Tabletop Game) / int_ff8afd14
comment
Spider Tank: The adventure in the 2nd edition rulebook includes one.
 Paranoia (Tabletop Game) / int_ff8afd14
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_ff8afd14
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_ff8afd14
 Paranoia (Tabletop Game) / int_ffb1df90
type
Perpetual Poverty
 Paranoia (Tabletop Game) / int_ffb1df90
comment
Perpetual Poverty: Paranoia XP notes that troubleshooters do get paid a reasonable wage. They are, however, expected to spend all of this money ensuring their own happiness. Friend computer will ensure they have all the equipment they need to complete their missions.
 Paranoia (Tabletop Game) / int_ffb1df90
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_ffb1df90
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_ffb1df90
 Paranoia (Tabletop Game) / int_ffd816e7
type
Everything Trying to Kill You
 Paranoia (Tabletop Game) / int_ffd816e7
comment
Many such names are 'ruined' when the character increases in security level from Red to Orange. Happily, this is a relatively uncommon problem.
 Paranoia (Tabletop Game) / int_ffd816e7
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_ffd816e7
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_ffd816e7
 Paranoia (Tabletop Game) / int_name
type
ItemName
 Paranoia (Tabletop Game) / int_name
comment
 Paranoia (Tabletop Game) / int_name
featureApplicability
1.0
 Paranoia (Tabletop Game) / int_name
featureConfidence
1.0
 Paranoia (Tabletop Game)
hasFeature
Paranoia (Tabletop Game) / int_name
 Paranoia (Tabletop Game) / int_name
itemName
Paranoia (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Paranoia (Tabletop Game)
hasFeature
A Nazi by Any Other Name / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
A Simple Plan / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
A Sinister Clue / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Absurdly Spacious Sewer / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Achilles' Power Cord / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Acme Products / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Aerith and Bob / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Air-Vent Passageway / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Almost Out of Oxygen / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Alternative Calendar / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Amazing Technicolor World / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Ambiguous Time Period / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Ammunition Backpack / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Ancient Conspiracy / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
...And That Would Be Wrong / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Angry Guard Dog / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Animal Wrongs Group / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Anti-Infantry / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Antimatter / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Apathy Killed the Cat / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Appeal to Force / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Are You Sure You Want to Do That? / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Area of Effect / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Artistic License – Physics / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Ask a Stupid Question... / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Attack! Attack! Attack! / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Attack Pattern Alpha / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Attack Reflector / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Auto-Kitchen / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Auto-Doc / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
BFG / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Back Stab / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Backup Twin / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Backwards-Firing Gun / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Bad Boss / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Badass Army / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Bait-and-Switch / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Bald of Evil / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Batman Parody / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Bayonet Ya / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Behavioral Conditioning / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Beleaguered Bureaucrat / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Beneath Suspicion / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Benevolent A.I. / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Big Book of War / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Big Brother Is Employing You / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Big Brother Is Watching / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Big Creepy-Crawlies / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Big Door / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Billions of Buttons / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Black Market / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Black Market Produce / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Blame Game / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Bland-Name Product / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Blatant Lies / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Blinding Camera Flash / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Bloody Hilarious / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Body Backup Drive / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Bodyguard Betrayal / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Bomb-Throwing Anarchists / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Boomerang Bigot / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Born as an Adult / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Bottomless Magazines / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Brainwashed / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Bread, Eggs, Breaded Eggs / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Briar Patching / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Bribe Backfire / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Brotherhood of Funny Hats / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Bucket Helmet / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Bungling Inventor / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
But What About the Astronauts? / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Calculus Is Arcane Knowledge / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Calvinball / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Camera Spoofing / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Canned Orders over Loudspeaker / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Cannon Fodder / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Can't Use Stairs / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Catapult to Glory / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Catch-22 Dilemma / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Celibate Hero / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Chain of Deals / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Chainsaw Good / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Cheerful A.I. / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Chekhov's Gunman / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Chunky Salsa Rule / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
City in a Bottle / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
City of Spies / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Classified Information / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Clean Food, Poisoned Fork / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Clingy MacGuffin / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Clone Angst / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Clone Degeneration / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Cloning Gambit / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Cockroaches Will Rule the Earth / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Code Emergency / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Coffin Contraband / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Cold-Blooded Torture / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Cold Equation / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Color-Coded Castes / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Color-Coded Patrician / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Colour-Coded for Your Convenience / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Comedy / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Comically Small Bribe / int_74efade
 Paranoia (Tabletop Game)
hasFeature
Command Roster / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Commie Land / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Commie Nazis / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Commonplace Rare / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Communications Officer / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Complacent Gaming Syndrome / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Computer Voice / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Computerized Judicial System / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Conditioned to Accept Horror / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Confess to a Lesser Crime / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Confusion Fu / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Conspiracy Kitchen Sink / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Continuing is Painful / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Continuity Lock-Out / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Contractual Boss Immunity / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Conveniently Interrupted Document / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Cool and Unusual Punishment / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Corrupt Bureaucrat / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Corrupt Quartermaster / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Corrupted Data / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Cranial Processing Unit / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Crapola Tech / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Crapsaccharine World / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Credits Gag / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Creepy Monotone / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Critical Failure / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Cross-Cultural Handshake / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Crosses the Line Twice / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Crouching Moron, Hidden Badass / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Cryptic Conversation / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Crystal Spires and Togas / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Cut the Juice / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Cybernetic Mythical Beast / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Cyborg / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Deader than Dead / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Deadly Escape Mechanism / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Deadly Rotary Fan / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Deadly Upgrade / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Death Is a Slap on the Wrist / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Death Is Cheap / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Death Is Not Permanent / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Deathbringer the Adorable / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Deceased Fall-Guy Gambit / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Declining Promotion / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Decontamination Chamber / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Decoy Leader / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Decoy Protagonist / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Department of Major Vexation / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Designated Point Man / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Designer Babies / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Didn't Think This Through / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Digging to China / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Dirty Communists / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Dirty Old Man / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Disadvantageous Disintegration / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Disaster Dominoes / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Disintegrator Ray / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Disproportionate Retribution / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Dissonant Serenity / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Divide and Conquer / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Do-Anything Robot / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Do Not Spoil This Ending / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Do Well, But Not Perfect / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Doctor Whomage / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Does That Sound Like Fun to You? / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Does This Remind You of Anything? / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Domed Hometown / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Doom Magnet / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Doomsday Device / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Double Agent / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Double Reverse Quadruple Agent / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Dragon-in-Chief / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Dramatic Wind / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Dungeon Maintenance / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Dystopia / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Dystopia Is Hard / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
EMP / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Earned Stripes / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Earth Is the Center of the Universe / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Eccentric A.I. / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Ejection Seat / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
El Spanish "-o" / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Elaborate Underground Base / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Elevator Failure / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Elites Are More Glamorous / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Emotion Bomb / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Emotion Control / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Empire with a Dark Secret / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Empty Quiver / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Encyclopedia Exposita / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Enforced Method Acting / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Ensign Newbie / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Enslaved Tongue / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Escalating Chase / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Every Car Is a Pinto / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
"Everybody Dies" Ending / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Everybody's Dead, Dave / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Everyone Is a Tomato / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Everyone Is Satan in Hell / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Everything Trying to Kill You / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Evil Elevator / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Evil Gloating / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Evil Knockoff / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Exactly What It Says on the Tin / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Expendable Clone / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Explosive Decompression / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Explosive Overclocking / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Explosive Stupidity / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Expositron 9000 / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Failed Future Forecast / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Failure Is the Only Option / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Fake Aristocrat / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Fake–Real Turn / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Fake Russian / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Fall Guy / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
False Dichotomy / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
False Reassurance / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
False Utopia / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Fan of the Past / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Fandom-Enraging Misconception / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Fantastic Caste System / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Fantastic Naming Convention / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Fantastical Social Services / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Farce / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Faux-To Guide / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Feigning Intelligence / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Fire-Breathing Weapon / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
First Time in the Sun / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Flamethrower Backfire / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Flawed Prototype / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Flechette Storm / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Flock of Wolves / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Follow the Chaos / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Food Pills / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
For Inconvenience, Press &quot;1&quot; / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Forbidden Fruit / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Forever War / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Forklift Fu / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Foul Cafeteria Food / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Frame-Up / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Framing the Guilty Party / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Franken-vehicle / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Friendly Fireproof / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Fun Personified / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Fungus Humongous / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Future Food Is Artificial / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Future Imperfect / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Fuuma Shuriken / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
GMPC / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Gamebooks / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Gender Is No Object / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
General Ripper / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Genius Loci / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Getting Smilies Painted on Your Soul / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Giant Eye of Doom / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Gone Horribly Wrong / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Good Cop/Bad Cop / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Got Volunteered / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Government Agency of Fiction / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Government Drug Enforcement / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Gravity Screw / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Green and Mean / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Greeting Gesture Confusion / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Groin Attack / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Hand in the Hole / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Hand Signals / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Hanlon's Razor / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Happiness in Mind Control / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Harmless Freezing / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Have You Tried Not Being a Monster? / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Health/Damage Asymmetry / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Heart Drive / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Heart Is an Awesome Power / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Heroic Comedic Sociopath / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Hey, Catch! / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Hidden Mechanic / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
High Turnover Rate / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Higher Understanding Through Drugs / int_74efade
 Paranoia (Tabletop Game)
hasFeature
Hired to Hunt Yourself / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Historical Character Confusion / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Hit So Hard, the Calendar Felt It / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Hoist by His Own Petard / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Holographic Disguise / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Home Field Advantage / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Honest John's Dealership / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Honest Rolls Character / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Hostile Weather / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Hot Potato / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Human Doorstop / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Human Resources / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Humans Are Psychic in the Future / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Hyper-Awareness / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
I Call It "Vera" / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
I'd Tell You, but Then I'd Have to Kill You / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
If You Die, I Call Your Stuff / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Immortal Life Is Cheap / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Impact Silhouette / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Impeded Communication / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Impossible Task / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Impossibly-Compact Folding / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
In and Out of Character / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
In Working Order / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Incomprehensible Entrance Exam / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Incredibly Obvious Bug / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Infallible Babble / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Inflating Body Gag / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Infraction Distraction / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Inherent in the System / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Insane Troll Logic / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Instructional Film / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Insurmountable Waist-Height Fence / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Intercontinuity Crossover / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Interdimensional Travel Device / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Internal Affairs / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Inter-Service Rivalry / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Inventional Wisdom / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Inventory Management Puzzle / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Inverse Law of Utility and Lethality / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Involuntary Suicide Mechanism / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
It Was a Dark and Stormy Night / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
It's Raining Men / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Job Mindset Inertia / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Joke Item / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Just a Stupid Accent / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Just Eat Gilligan / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Justified Extra Lives / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Kill on Sight / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Killer Game Master / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Kinda Busy Here / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Kinetic Weapons Are Just Better / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Laser Blade / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Lawful Stupid / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Leave No Survivors / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Let X Be the Unknown / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Let's You and Him Fight / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Lie Detector / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Lights Off, Somebody Dies / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Literal Metaphor / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Lobotomy / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Lost Common Knowledge / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Lost in Transmission / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Lost Superweapon / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Luck Stat / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Ludicrous Precision / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
MacGuffin / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
MacGuffin Title / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
MacGuffin Melee / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Machine Monotone / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Machine Worship / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mad Eye / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mad Scientist's Beautiful Daughter / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Made of Explodium / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Made of Indestructium / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Magic Franchise Word / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mainstream Obscurity / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Make an Example of Them / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Make It Look Like an Accident / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Malevolent Architecture / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Many Questions Fallacy / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mars Needs Women / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Masquerade / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Master Computer / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Master of Your Domain / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Maximum Fun Chamber / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
May the Farce Be with You / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mêlée à Trois / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Memory Jar / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Metaplot / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Microts / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Min-Maxing / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mind-Control Conspiracy / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mind Probe / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mind Virus / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mission Briefing / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mission Control Is Off Its Meds / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mole in Charge / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Molotov Cocktail / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mook Promotion / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Morality Chip / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
More Teeth than the Osmond Family / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Muggle Power / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Multiple-Choice Past / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Murder Is the Best Solution / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Murderous Malfunctioning Machine / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mutant Media / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mutants / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
My Hovercraft Is Full of Eels / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mystery Cult / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Namedworld and Namedland / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Native Guide / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Net Gun / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Never Split the Party / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
New Powers as the Plot Demands / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
No Blood Ties / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
No Delays for the Wicked / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
No Hero Discount / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
No Honor Among Thieves / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
No OSHA Compliance / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
No Seat Belts / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
No Sex Allowed / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
No Transhumanism Allowed / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Non-Promotion / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Nondescript, Nasty, Nutritious / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Not Cheating Unless You Get Caught / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Not on the List / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Not-So-Omniscient Council of Bickering / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Not This One, That One / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Nuclear Mutant / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Nuclear Nasty / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Number Two / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Obliviously Evil / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Obsessive-Compulsive Barkeeping / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Obstructive Bureaucrat / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Off the Grid / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Off the Rails / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Omnicidal Maniac / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Only Electric Sheep Are Cheap / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Only Flesh Is Safe / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Operator Incompatibility / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Organic Technology / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Orwellian Retcon / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Other Me Annoys Me / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Our Clones Are Different / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Out of Continues / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Outrun the Fireball / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Over-the-Top Secret / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Overheating / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Overt Operative / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Paper Tiger / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Paranoia Gambit / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Parrying Bullets / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Patriotic Fervor / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
People Jars / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Permadeath / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Phlebotinum Breakdown / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Pirate Parrot / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Plague of Good Fortune / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Plasma Cannon / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Player Killing / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Player Versus Player / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Playful Hacker / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Playing with Fire / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Plot Armor / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Pocket Protector / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Pointy-Haired Boss / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Police Brutality / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Police State / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Possession Implies Mastery / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Press Start to Game Over / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Promoted to Scapegoat / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Propaganda Machine / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Properly Paranoid / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Psychic Block Defense / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Purple Is Powerful / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Quirky Work / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Radiation-Induced Superpowers / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Rage Helm / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Railroading / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Rainbow Motif / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Raised by Wolves / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Random Encounters / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Rapid Aging / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Ray Gun / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Read the Fine Print / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Read the Freaking Manual / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Red Alert / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Red Is Violent / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Red Scare / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Red Shirt / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Redshirt Army / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Reduced-Downtime Features / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Reduced to Dust / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Reflecting Laser / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Refuge in Audacity / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Released to Elsewhere / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Reliably Unreliable Guns / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Relocating the Explosion / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Renegade Splinter Faction / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Repressive, but Efficient / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Request for Privacy / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Resistance as Planned / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Restraining Bolt / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Revenge Before Reason / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Reverse Polarity / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Revolutionaries Who Don't Do Anything / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Right-Hand Cat / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Right Hand Versus Left Hand / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Right on Queue / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Robot and A.I. Works / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Robot Dog / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Robot Maid / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Robotic Undead / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Robots Enslaving Robots / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Rock Beats Laser / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Rocks Fall, Everyone Dies / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Rule-Abiding Rebel / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Rule Zero / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Rules Lawyer / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Running Both Sides / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sadist Show / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sadistic Choice / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sanity Meter / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sapient Ship / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sapient Tank / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Scannable Man / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Schrödinger's Gun / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Science Is Bad / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Screw the Rules, I Make Them! / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Seasonal Rot / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
"Second Law" My Ass! / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Secret Handshake / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Secret History / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Self-Destruct Mechanism / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Self-Made Man / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Self-Made Orphan / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Send in the Clones / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sentient Vehicle / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Serial Escalation / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Serial Killer Baiting / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sewer Gator / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Shameful Source of Knowledge / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Shockingly Expensive Bill / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Shoot the Bullet / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Side Bet / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Significant Name Overlap / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Simulated Urban Combat Area / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Single-Minded Twins / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sinister Surveillance / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sir Verb-a-Lot / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Skeleton Government / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sliding Scale of Gender Inequality / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Slippery Skid / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Small, Secluded World / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Smoldering Shoes / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Soda Can Shakeup / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sole Survivor / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sorting Algorithm of Weapon Effectiveness / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Space Fighter / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Space Is Cold / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Speak Friend and Enter / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Speed Blitz / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Speed Demon / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Spider Tank / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Spiritual Antithesis / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Spit Shake / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Splat / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Spock Speak / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Spy Speak / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
State Sec / int_4b26ede
 Paranoia (Tabletop Game)
hasFeature
Stepford Smiler / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sticky Situation / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Stopped Numbering Sequels / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Straight for the Commander / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Streisand Effect / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Stuck on Band-Aid Brand / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Stuff Blowing Up / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Stun Guns / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Stupid Evil / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Suckiness Is Painful / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Suicide Mission / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Super-Fun Happy Thing of Doom / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Super-Persistent Predator / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Super Registration Act / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Super Spit / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Surplus Damage Bonus / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Surveillance as the Plot Demands / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Swarm of Rats / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sweeping Ashes / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Swiss-Army Gun / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Swiss-Army Weapon / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Taking You with Me / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Talking the Monster to Death / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Tank Goodness / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Taught by Experience / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Team Killer / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Technical Pacifist / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Techno Babble / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Technopath / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Teleportation Misfire / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Terminally Dependent Society / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Terrorists Without a Cause / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Thanatos Gambit / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
That Satisfying "Crunch!" / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Aggressive Drug Dealer / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Alleged Car / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Beforetimes / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Bore / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Burlesque of Venus / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Computer Is Your Friend / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Dictatorship / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Driver / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Engineer / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Future / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Great Politics Mess-Up / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Illuminati / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Joy of X / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Key Is Behind the Lock / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Law of Conservation of Detail / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Little Detecto / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Loonie / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Man Behind the Man / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Mole / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Only Believer / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Operators Must Be Crazy / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Paralyzer / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Paranoiac / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Perils of Being the Best / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Political Officer / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Real Man / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Scapegoat / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Secret of Long Pork Pies / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Spark of Genius / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Starscream / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Syndicate / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Unfettered / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Wall Around the World / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The War Room / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Theory Tunnel Vision / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
There Are No Rules / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
They Killed Kenny Again / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
This Page Will Self-Destruct / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Thoughtcrime / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Three Laws-Compliant / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Throw the Pin / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Tin-Can Robot / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Token Heroic Orc / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Torches and Pitchforks / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Torso with a View / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Total Party Kill / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Totalitarian Utilitarian / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Totally Radical / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Tough Spikes and Studs / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Trademark Favorite Food / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Tradesnarkâ„¢ / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Transhuman Treachery / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Treachery Is a Special Kind of Evil / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Trick Bullet / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Trrrilling Rrrs / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Truth Serums / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Twinmaker / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Un-Installment / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Un-Paused / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Underground City / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Unflinching Faith in the Brakes / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Unfriendly Fire / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Uninhibited Muscle Power / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Unorthodox Holstering / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Unreliable Expositor / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Unspecified Apocalypse / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Unwanted Assistance / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Unwinnable by Design / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Uriah Gambit / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Useless Superpowers / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Uterine Replicator / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Vanity Is Feminine / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Variable Player Goals / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Vast Bureaucracy / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Vengeful Vending Machine / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Villain in a White Suit / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Violence is the Only Option / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Voluntary Shapeshifting / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Wacky Fratboy Hijinx / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Walk, Don't Swim / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Walking Techfix / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Water Source Tampering / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
We Have Reserves / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
We Help the Helpless / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
We Will Spend Credits in the Future / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
We Will Use Lasers in the Future / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
We Will Use Manual Labor in the Future / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
We Will Use WikiWords in the Future / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Weapon of Mass Destruction / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
What Does This Button Do? / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
What You Are in the Dark / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Who You Gonna Call? / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Windmill Crusader / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Windmill Political / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Wins by Doing Absolutely Nothing / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Wiper Start / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Wire Dilemma / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Witch Hunt / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
With Catlike Tread / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
With Friends Like These... / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Wooden Stake / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
World Gone Mad / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
World of Ham / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
World of Pun / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
World War III / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Worst Aid / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Written by the Winners / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
X-Ray Sparks / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Xanatos Gambit / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Xanatos Speed Chess / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Yank the Dog's Chain / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Ye Olde Nuclear Silo / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
You Are Number 6 / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
You Are What You Hate / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
You Bastard! / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
You Didn't Ask / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Zeerust / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Zeroth Law Rebellion / int_36ee2abe
 Paranoia
sameAs
Paranoia (Tabletop Game)
 Paranoia / Tabletop Games
seeAlso
Paranoia (Tabletop Game)
 Paranoia
sameAs
Paranoia (Tabletop Game)
 Paranoia (Tabletop Game)
hasFeature
All Crimes Are Equal / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Comm Links / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
In the Future, We Still Have Roombas / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Law of Chromatic Superiority / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Luck Manipulation Mechanic / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Metagame / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Multi-Ranged Master / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Mutant Draft Board / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
Sliding Scale of Libertarianism and Authoritarianism / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
The Infiltration / int_36ee2abe
 Paranoia (Tabletop Game)
hasFeature
You All Meet in an Inn / int_36ee2abe