Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Planet Mercenary (Tabletop Game)

 Planet Mercenary (Tabletop Game)
type
TVTItem
 Planet Mercenary (Tabletop Game)
label
Planet Mercenary (Tabletop Game)
 Planet Mercenary (Tabletop Game)
page
PlanetMercenary
 Planet Mercenary (Tabletop Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Planet Mercenary is a Role-Playing Game by Hypernode Press set in the world of Schlock Mercenary, first released in 2017 after its Kickstarter funded in 24 hours and proceeded to blow past multiple stretch goals. The mechanics of the game were developed by Alan Bahr and the text written by Alan Bahr, Howard Tayler, and his wife, Sandra Tayler. The base mechanic of the system is the D63 mechanic, namely that most actions are resolved on a roll of 3d6, but the actual face values rolled matter as well as the total. One die is designated as the "Mayhem die"; if it shows a number higher than either of the other dice, and if the action is successful, a card is drawn which modifies the action's effects — resulting in anything from the character becoming paranoid that their gun has broken (requiring other players to roll to convince them to still use it), to the success of the action causing the player to gain a point in an unrelated skill, to the player being given a roleplaying opportunity to deliver an inspirational speech to gain RiPPs, tokens which can be used to stave off future disaster.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Outside of that core mechanic, the system is very simple. Characters have a Command Package — their role in the Company, a Background — where they came from, and a Sophont type — what race they are. Each choice adds some bonus skill ranks, and possibly some skill specializations and special racial abilities or penalties. After that, skills and their specialties are bought with a point system and players buy equipment from a communal pool of points for the Company. Characters, when created, start with a skill cap, but can transcend it with points gained from completing Contracts. Every player is assumed to be a commander, in charge of an in-game Fireteam which can be directed to provide covering fire, snipe threats, perform sidetasks, or simply to pump bullets or raw energy into opponents, and the group is accompanied by unnamed grunts who can take a bullet for the price of an RiPP and a small emotional burden of giving that grunt a name and a handful of traits before their fate is decided with a flip of a coin. Death is expected to be common, albeit not always permanent, with fallen characters replaced by members of their Fireteam or random grunts who step into the break in the line.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })The official website can be found here. There is also an official Facebook page and a less-official but sanctioned Reddit group.Because the book is a fictional publication from an in-universe entity for Schlock Mercenary, there is some overlap between universe details in the book and that of the comic.
 Planet Mercenary (Tabletop Game)
fetched
2022-03-12T19:23:29Z
 Planet Mercenary (Tabletop Game)
parsed
2022-03-12T19:23:29Z
 Planet Mercenary (Tabletop Game)
processingComment
Dropped link to CriticalHit: Not a Feature - ITEM
 Planet Mercenary (Tabletop Game)
processingComment
Dropped link to GameMaster: Not a Feature - ITEM
 Planet Mercenary (Tabletop Game)
isPartOf
DBTropes
 Planet Mercenary (Tabletop Game) / int_11cdfcf7
type
Chunky Salsa Rule
 Planet Mercenary (Tabletop Game) / int_11cdfcf7
comment
Chunky Salsa Rule: Normally, any damage that drops your health to 0 or below makes you fall unconscious, with the next attack killing you. However, getting hit with damage greater or equal to twice your maximum health will just insta-kill you. Due to the setting, soldiers are generally recoverable as long as the head survives, and with RED-REO blood nannies, almost anything is survivable — although some packet loss is expected with loss of body mass.
 Planet Mercenary (Tabletop Game) / int_11cdfcf7
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_11cdfcf7
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_11cdfcf7
 Planet Mercenary (Tabletop Game) / int_181dfab8
type
Anti-Armor
 Planet Mercenary (Tabletop Game) / int_181dfab8
comment
Anti-Armor: Two types, Armor-piercing weapons ignore two points of Damage Reduction while weapons with the Anti-vehicular payload (AVPL) quality are necessary to hurt someone in heavy power armor or an armored vehicle.
 Planet Mercenary (Tabletop Game) / int_181dfab8
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_181dfab8
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_181dfab8
 Planet Mercenary (Tabletop Game) / int_1d029135
type
Fictional Document
 Planet Mercenary (Tabletop Game) / int_1d029135
comment
Fictional Document: The game is supposedly published by a military outfitter called Planet Mercenary as an educational tool; mercenary leaders are meant to buy it for their grunts, in order to trick them into learning useful information under the guise of learning how to play a game. The book contains annotations from its (fictional) compilers in the margins of almost every page.
 Planet Mercenary (Tabletop Game) / int_1d029135
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_1d029135
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_1d029135
 Planet Mercenary (Tabletop Game) / int_26beee71
type
Taught by Experience
 Planet Mercenary (Tabletop Game) / int_26beee71
comment
Taught by Experience: Two of the three skill points gained for completing a job must be used on skills used during the job.
 Planet Mercenary (Tabletop Game) / int_26beee71
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_26beee71
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_26beee71
 Planet Mercenary (Tabletop Game) / int_3130e2c6
type
Uplifted Animal
 Planet Mercenary (Tabletop Game) / int_3130e2c6
comment
Uplifted Animal: The humans uplifted Rillas (gorillas), Neophants (elephants), and Ursumari (polar bears) among the playable races. Among the aliens, Kreely are known as an unintentionally uplifted race (their sentience is the result of an infection, which they can choose whether to apply to their offspring. Most offspring are not made intelligent because they're delicious and valuable as pets and snack food, even among the Kreely). The Frellenti are generally believed to be artificially uplifted due to peculiarities in their DNA. Lastly, the Polyflorians were uplifted by the Gzeaul.
 Planet Mercenary (Tabletop Game) / int_3130e2c6
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_3130e2c6
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_3130e2c6
 Planet Mercenary (Tabletop Game) / int_37fcf16
type
Death Is Cheap
 Planet Mercenary (Tabletop Game) / int_37fcf16
comment
Death Is Cheap: The default starting point is post-Delegates and Delegation, meaning that RED-REO blood nannies are commercially available. So long as an organic character with the nannies leaves some remains they can be regenerated, while AI characters can have external backups.
 Planet Mercenary (Tabletop Game) / int_37fcf16
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_37fcf16
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_37fcf16
 Planet Mercenary (Tabletop Game) / int_38449aae
type
Magnetic Weapons
 Planet Mercenary (Tabletop Game) / int_38449aae
comment
Magnetic Weapons: Pulsilinear Electromagnetic Array (P.E.A.) weapons are one of two types of lethal projectile weapon, along with gunfoam bullets that use their casing as chemical propellant. Some guns, like the Strohl G/G series, can switch between the two types, gunfoam has a wider array of variant ammo while P.E.A. usually does more damage (aside from the G/G 29, which does less but is silent in P.E.A. mode).
 Planet Mercenary (Tabletop Game) / int_38449aae
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_38449aae
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_38449aae
 Planet Mercenary (Tabletop Game) / int_3b6a5d9b
type
Skill Scores and Perks
 Planet Mercenary (Tabletop Game) / int_3b6a5d9b
comment
Skills, Scores, and Perks: Skills are primary, standing on their own with no additional attributes. Specializations can be added to allow rerolling one die in a particular subset of rolls. Carbosilicate Amorphs also can attain special secret specializations that allow them to perform completely new actions but do not allow for the reroll.
 Planet Mercenary (Tabletop Game) / int_3b6a5d9b
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_3b6a5d9b
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_3b6a5d9b
 Planet Mercenary (Tabletop Game) / int_3cb1d38d
type
Bad Boss
 Planet Mercenary (Tabletop Game) / int_3cb1d38d
comment
Bad Boss: Planet Mercenary CEO Clutch Razormatron Feaule Azraena frequently threatens the in-universe writing staff in the footnotes, and goes so far as to hunt down and murder two of them. Which leads to the writers plotting to capture her, resulting in the much less homicidal Janodomadiwabavoheewa replacing her in the Locations chapter and later.
 Planet Mercenary (Tabletop Game) / int_3cb1d38d
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_3cb1d38d
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_3cb1d38d
 Planet Mercenary (Tabletop Game) / int_3d59c9a0
type
Powered Armor
 Planet Mercenary (Tabletop Game) / int_3d59c9a0
comment
Powered Armor: Range from "looks like a normal uniform with hidden servos," to "walking tank."
 Planet Mercenary (Tabletop Game) / int_3d59c9a0
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_3d59c9a0
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_3d59c9a0
 Planet Mercenary (Tabletop Game) / int_4b621f81
type
Design-It-Yourself Equipment
 Planet Mercenary (Tabletop Game) / int_4b621f81
comment
Design-It-Yourself Equipment: There are options for generating custom weapons and armor via specific process of combining manufacturers, chassis, and qualities.
 Planet Mercenary (Tabletop Game) / int_4b621f81
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_4b621f81
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_4b621f81
 Planet Mercenary (Tabletop Game) / int_5009999d
type
Painting the Medium
 Planet Mercenary (Tabletop Game) / int_5009999d
comment
Painting the Medium: The fictional annotations from the writers, legal department, and company management throughout the document have an ongoing story to them. About halfway through the murders begin.
 Planet Mercenary (Tabletop Game) / int_5009999d
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_5009999d
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_5009999d
 Planet Mercenary (Tabletop Game) / int_5667d866
type
Critical Failure
 Planet Mercenary (Tabletop Game) / int_5667d866
comment
Critical Failure: Rolling all 1's always results in failure, but generally doesn't come with any other consequence unless other mechanics come into play. Weapons with Failure Prone (a hallmark of weapons from Phubahr) will malfunction disastrously in such a case — usually by exploding. Of course, they also malfunction disastrously in the case of rolling all 6's, despite also giving you a guaranteed hit.
 Planet Mercenary (Tabletop Game) / int_5667d866
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_5667d866
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_5667d866
 Planet Mercenary (Tabletop Game) / int_57a77ad8
type
Grappling with Grappling Rules
 Planet Mercenary (Tabletop Game) / int_57a77ad8
comment
Grappling with Grappling Rules: Averted. Grappling only helps you hold someone in place, and the checks are uncomplicated.
 Planet Mercenary (Tabletop Game) / int_57a77ad8
featureApplicability
-1.0
 Planet Mercenary (Tabletop Game) / int_57a77ad8
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_57a77ad8
 Planet Mercenary (Tabletop Game) / int_5caef4ca
type
Chainsaw Good
 Planet Mercenary (Tabletop Game) / int_5caef4ca
comment
Chainsaw Good: The BFF Autocutlery Chainsaber Mark IX is an incredibly dangerous weapon. Sometimes even to your enemies.
 Planet Mercenary (Tabletop Game) / int_5caef4ca
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_5caef4ca
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_5caef4ca
 Planet Mercenary (Tabletop Game) / int_5fff364d
type
Combat Medic
 Planet Mercenary (Tabletop Game) / int_5fff364d
comment
Combat Medic: One of the Command Packages is the Doctor. While they receive skill bonuses for Medicine and Xenobiology, they also receive bonuses to Dodge and one Combat skill.
 Planet Mercenary (Tabletop Game) / int_5fff364d
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_5fff364d
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_5fff364d
 Planet Mercenary (Tabletop Game) / int_6163afd9
type
Reliably Unreliable Guns
 Planet Mercenary (Tabletop Game) / int_6163afd9
comment
Reliably Unreliable Guns: Weapons with Failure Prone will explode if triples are rolled. This includes rolling all 6s, which also may guarantee double damage. Certain Mayhem cards may result in weapons running out of ammunition (or getting stuck in targets for weapons such as knives) or being damaged enough to require repair out of combat to unjam them.
 Planet Mercenary (Tabletop Game) / int_6163afd9
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_6163afd9
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_6163afd9
 Planet Mercenary (Tabletop Game) / int_63557923
type
Death World
 Planet Mercenary (Tabletop Game) / int_63557923
comment
Death World: Damaxuri is a radiation-blasted desert with most of the water locked up in a spongy matrix hiding under black sand, which it can collapse when disturbed. Some parts of Earth have been rewilded with clones of extinct fauna, including dinosaurs. Eina-Oafa is technically a giant space station, but the internal ecosystem is dominated by megafauna who've evolved creative work-arounds to the Square-Cube Law, some of which breath fire. Ellwor is covered with a vast cybernetic Hungry Jungle that fused with a dead civilization's nanotech. Colony sites are cleared out with heavy ship weapons, if not nukes. The Amorph homeworld of Ghanj-rho has soil contaminated with heavy metals and radioactives, but at least the most dangerous life-forms can be reasoned with. Venus suffered from a botched terraforming program, resulting in an unstable ecosystem that the tourism department describes as an "ongoing garbage fire."
 Planet Mercenary (Tabletop Game) / int_63557923
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_63557923
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_63557923
 Planet Mercenary (Tabletop Game) / int_64cf3b3f
type
Damage Reduction
 Planet Mercenary (Tabletop Game) / int_64cf3b3f
comment
Damage Reduction: The chief benefit of armor is that it generally carries Damage Reduction that is subtracted from incoming damage before it hits you. Some armor does a better job of protecting you from certain damage types.
 Planet Mercenary (Tabletop Game) / int_64cf3b3f
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_64cf3b3f
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_64cf3b3f
 Planet Mercenary (Tabletop Game) / int_79631cf
type
Hungry Jungle
 Planet Mercenary (Tabletop Game) / int_79631cf
comment
Ellwor is covered with a vast cybernetic Hungry Jungle that fused with a dead civilization's nanotech. Colony sites are cleared out with heavy ship weapons, if not nukes.
 Planet Mercenary (Tabletop Game) / int_79631cf
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_79631cf
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_79631cf
 Planet Mercenary (Tabletop Game) / int_844c1f3b
type
Treacherous Quest Giver
 Planet Mercenary (Tabletop Game) / int_844c1f3b
comment
Treacherous Quest Giver: The advice for designing adventures suggests that almost no Contract involves someone giving you all of the details and that a Twist is to be expected, which may or not be a betrayal on the quest-giver's end.
 Planet Mercenary (Tabletop Game) / int_844c1f3b
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_844c1f3b
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_844c1f3b
 Planet Mercenary (Tabletop Game) / int_8a8c7344
type
Plasma Cannon
 Planet Mercenary (Tabletop Game) / int_8a8c7344
comment
Plasma Cannon: Includes not only Schlock's trademark Strohl BH-209 and the more practical but less intimidating AP-130, but also a Phubahr P-51 "Blaster" that's even more likely to explode and fires a "cloud" of plasma that cools off and decelerates rather quickly. However the P-51 is also somewhat popular with boarding crews because it's less likely to blast holes in the hull than other plasguns.
 Planet Mercenary (Tabletop Game) / int_8a8c7344
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_8a8c7344
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_8a8c7344
 Planet Mercenary (Tabletop Game) / int_9885d4ab
type
Min-Maxing
 Planet Mercenary (Tabletop Game) / int_9885d4ab
comment
Min-Maxing: The system is flexible, but relies on players and the Game Chief to enforce balance. While Backgrounds and Command Packages are, by definition, pretty much equivalent, some Sophont types provide more bang for their buck than others, some weapons are both more expensive and lower-powered, and there are certain combinations of Fireteam actions that can make players almost unbeatable.
 Planet Mercenary (Tabletop Game) / int_9885d4ab
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_9885d4ab
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_9885d4ab
 Planet Mercenary (Tabletop Game) / int_9abe931d
type
Quicksand Sucks
 Planet Mercenary (Tabletop Game) / int_9abe931d
comment
Damaxuri is a radiation-blasted desert with most of the water locked up in a spongy matrix hiding under black sand, which it can collapse when disturbed.
 Planet Mercenary (Tabletop Game) / int_9abe931d
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_9abe931d
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_9abe931d
 Planet Mercenary (Tabletop Game) / int_a2022cc9
type
Killed Mid-Sentence
 Planet Mercenary (Tabletop Game) / int_a2022cc9
comment
Killed Mid-Sentence: The written version on pages 168, 169, and 186 as the Planet Mercenary CEO kills two writers for maligning the company's products, and one of the legal team who complained about her methods.
 Planet Mercenary (Tabletop Game) / int_a2022cc9
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_a2022cc9
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_a2022cc9
 Planet Mercenary (Tabletop Game) / int_a65288e2
type
Ascended Extra
 Planet Mercenary (Tabletop Game) / int_a65288e2
comment
Ascended Extra: The Esspererin were a late addition to the game, "space gremlins" suggested by Alan and his wife, Erin, under a placeholder of "Extra Something Small" which were accepted and immediately added to the webcomic universe. The name is a pun off of "Extra Something Small, per Erin."note According to Howard Tayler at https://www.facebook.com/groups/2372714756/permalink/10155868319469757/?comment_id=10155870600224757.
 Planet Mercenary (Tabletop Game) / int_a65288e2
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_a65288e2
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_a65288e2
 Planet Mercenary (Tabletop Game) / int_a7b8ba72
type
Point Build System
 Planet Mercenary (Tabletop Game) / int_a7b8ba72
comment
Point Build System: The only dice rolled for character creation is for cosmetic features such as the number of eyes an Amorph has. Grunts who survive Ablative Meat and get "promoted" to PC start with more points for their combat experience.
 Planet Mercenary (Tabletop Game) / int_a7b8ba72
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_a7b8ba72
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_a7b8ba72
 Planet Mercenary (Tabletop Game) / int_aaaca277
type
Luck Manipulation Mechanic
 Planet Mercenary (Tabletop Game) / int_aaaca277
comment
Luck Manipulation Mechanic: Having a skill specialty lets you reroll one of the three dice when doing your speciality. A RiPP can be spent to negate a Mayhem card or to reroll one or more dice on a check. Lastly, some weapon Qualities either skew the results to provide a better probability, or allow for rerolls.
 Planet Mercenary (Tabletop Game) / int_aaaca277
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_aaaca277
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_aaaca277
 Planet Mercenary (Tabletop Game) / int_ac2094ca
type
Red Shirt
 Planet Mercenary (Tabletop Game) / int_ac2094ca
comment
Red Shirt: Player characters get a fireteam of grunts under their command, by default most of them are unnamed until the "Ablative Meat" rule is invoked. When that happens the PC spends a RiPP to avoid taking damage and picks one of their grunts, writes a name and backstory for them on a notecard, and then the Game Chief flips a coin, on heads that grunt gets upgraded to a Mauve Shirt, tails the GC tears up the card and there's an opening in your squad. On the off chance a PC does buy the farm, their player can promote a named grunt as their new character, with ten extra char points per time they survived Ablative Meat.
 Planet Mercenary (Tabletop Game) / int_ac2094ca
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_ac2094ca
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_ac2094ca
 Planet Mercenary (Tabletop Game) / int_ac9f78d9
type
Jack of All Stats
 Planet Mercenary (Tabletop Game) / int_ac9f78d9
comment
Jack-of-All-Stats: Humans have no skill bonuses or penalties, but they have higher Health than most other species (excepting neophants and ursumari) and a "last act" special ability. For the alien species ob'enn choose their skill bonuses, but have a penalty to socializing with other species. Jackbot A.I.s get no free skills unlike the other AI formats but they are not chassis-locked.
 Planet Mercenary (Tabletop Game) / int_ac9f78d9
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_ac9f78d9
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_ac9f78d9
 Planet Mercenary (Tabletop Game) / int_b2cdd776
type
Bottomless Magazines
 Planet Mercenary (Tabletop Game) / int_b2cdd776
comment
Bottomless Magazines: Partially averted. Rolling low values, or getting particular Mayhem cards, forces the character to reload or to switch to another weapon. The game book notes that even melee weapons can get a reload forced on them from a Mayhem card (the example given is that a combat knife might get slick with blood, or stuck in an opponent). Some weapons qualities reduce the incidences of reloading by providing additional ammo sources.
 Planet Mercenary (Tabletop Game) / int_b2cdd776
featureApplicability
-1.0
 Planet Mercenary (Tabletop Game) / int_b2cdd776
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_b2cdd776
 Planet Mercenary (Tabletop Game) / int_b7371b70
type
Mechanically Unusual Class
 Planet Mercenary (Tabletop Game) / int_b7371b70
comment
Mechanically Unusual Class: The A.I. Sophont type functions the same in play, but has different rules for creation and upgrade, gaining stats by spending company resources rather than from mission completion. Carbosilicate amorphs can't wear most regular armor and every time they take damage they temporarily lose a skill rank at random. It's recommended that amorph players keep a jar containing notecards with their skills on them. They also have some unique skills that they can't take at char creation.
 Planet Mercenary (Tabletop Game) / int_b7371b70
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_b7371b70
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_b7371b70
 Planet Mercenary (Tabletop Game) / int_d0f5cc90
type
Flavor Text
 Planet Mercenary (Tabletop Game) / int_d0f5cc90
comment
Flavor Text: The Mayhem cards have in-universe quotes to back them up, and as aforementioned, the manual is written as an in-universe resource complete with footnotes.
 Planet Mercenary (Tabletop Game) / int_d0f5cc90
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_d0f5cc90
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_d0f5cc90
 Planet Mercenary (Tabletop Game) / int_d4055b8b
type
Square-Cube Law
 Planet Mercenary (Tabletop Game) / int_d4055b8b
comment
Eina-Oafa is technically a giant space station, but the internal ecosystem is dominated by megafauna who've evolved creative work-arounds to the Square-Cube Law, some of which breath fire.
 Planet Mercenary (Tabletop Game) / int_d4055b8b
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_d4055b8b
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_d4055b8b
 Planet Mercenary (Tabletop Game) / int_e4878443
type
Character Class System
 Planet Mercenary (Tabletop Game) / int_e4878443
comment
Character Class System: Largely averted. The Command Package and Background provide a fixed set of skill bonuses and sometimes a Specialty, but have no in-game effect after that.
 Planet Mercenary (Tabletop Game) / int_e4878443
featureApplicability
-1.0
 Planet Mercenary (Tabletop Game) / int_e4878443
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_e4878443
 Planet Mercenary (Tabletop Game) / int_f6722211
type
Hit Points
 Planet Mercenary (Tabletop Game) / int_f6722211
comment
Hit Points: Every character has Health based on their Sophont type and Endurance skill.
 Planet Mercenary (Tabletop Game) / int_f6722211
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_f6722211
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_f6722211
 Planet Mercenary (Tabletop Game) / int_name
type
ItemName
 Planet Mercenary (Tabletop Game) / int_name
comment
 Planet Mercenary (Tabletop Game) / int_name
featureApplicability
1.0
 Planet Mercenary (Tabletop Game) / int_name
featureConfidence
1.0
 Planet Mercenary (Tabletop Game)
hasFeature
Planet Mercenary (Tabletop Game) / int_name
 Planet Mercenary (Tabletop Game) / int_name
itemName
Planet Mercenary (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Planet Mercenary (Tabletop Game)
hasFeature
Ammo-Using Melee Weapon / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Anti-Armor / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Centrifugal Gravity / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Chunky Salsa Rule / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Combat Medic / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Critical Failure / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Damage Reduction / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Death Is Cheap / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Design-It-Yourself Equipment / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Flavor Text / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Footnote Fever / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Magnetic Weapons / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Mechanical Ecosystem / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
New Powers as the Plot Demands / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Not-So-Safe Harbor / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Plasma Cannon / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Point Build System / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Pre-War Civilian Career / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Reliably Unreliable Guns / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Secondary Fire / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Skill Scores and Perks / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Sniper Rifle / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Taught by Experience / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
The Role-Playing Game / int_3c4dea59
 Planet Mercenary (Tabletop Game)
hasFeature
Luck Manipulation Mechanic / int_3c4dea59