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Promethean: The Created (Tabletop Game)

 Promethean: The Created (Tabletop Game)
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game)
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PrometheanTheCreated
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The fourth game in the Chronicles of Darkness setting, released in 2006, and the first of its 'limited cycle' games, which had a set number of sourcebooks. Promethean had the core book and four Sourcebook follow-ups, Pandora's Book, Strange Alchemies, Magnum Opus and Saturnine Night, with a Ready-Made PCs PDF supplement added later. An updated second edition was released in 2016 that shuffled around some of the Lineages and Refinements, clarified rules, and made the game more playable for a wider audience.The name of Promethean refers to its central characters, reanimated corpses fueled by "the Divine Fire", "Azoth" in alchemic terms; the Divine Fire is often affiliated with the fire Prometheus stole from the gods, dubbing all who are fueled by it Prometheans. These creatures are cursed to suffer the unending hatred of the human race, and must struggle for survival against both mankind's rejection and the rejection of the earth itself. What's worse, Prometheans are also hunted - Pandorans, creatures born from Promethean creation rites gone wrong, desire to devour the Created.Despite the description, this game is actually optimistic. Prometheans follow what they call "the Pilgrimage", a quest to refine themselves into something more closely resembling humans. They learn to master the Azoth within them and the nature of humanity, with the goal of someday completing "the Great Work": redemption, the final transformation into human beings.Assuming, of course, they can avoid giving up in the face of the world's spite and taking up the Refinement of Flux.Notable perhaps because a viable group of characters in the game consists of Frankenstein's Monster, a marble statue imbued with life, a hypertech nanite colony in the shape of a man, a mummy, and a golem complete with the name of God on his forehead, and they can go beat up a radioactive zombie-making (and also radioactive-zombie making) thing brought to life by a nuclear bomb and guarded by living cancers, because you were told to by a blood-drenched angel with a flaming sword and six wings. And despite that description, it's actually a rather deep game of personal horror and on the nature of what makes a man. Possibly the strangest of the Chronicles of Darkness games, Promethean requires more investment between Storyteller and player than the norm, and is thus recommended for smaller groups.The various Splats of Promethean are as follows:The Lineages: The inborn classification of the Created, representing the way in which the Promethean was… well, created. Each Lineage is also associated with one of the medieval Elements and an associated bodily Humour. Frankensteins: Created by lightning (representing the divine Fire) and overflowing with the Choleric humour, this Lineage can trace its line back to Frankenstein’s original monster itself. The Wretched are freakishly strong, and some can reassemble their bodies with pieces of other corpses. Their Torment manifests as unreasoning vengeful rage, their Wasteland results in constant thunderstorms and endless fires, and their Disquiet results in pity and fear, developing into full-fledged hatred and mania. Galateids: Gifted with the breath of life and full of the Sanguine humour, Galateids are descended from Galatea, the mythological Greek statue brought to life by the goddess of love. Galateids can channel their gifts to improve their interactions with mortals (temporarily, of course - Disquiet always kicks in eventually), or even turn into statues themselves. Their Torment gives them a clinging, spiteful quality, at the same time hating those around them and needing them. Their Wasteland kills the air, draining it of oxygen and making it tiring and disorienting. Their Disquiet causes jealousy, possessiveness, and obsession. Osirans: Brought to life by immersion with water, and drawing upon the tale of the resurrection of Osiris in Egyptian myth, Osirans are tied to the Phlegmatic humour. Whether or not they are truly descended from the god of myth, the Nepri (as they are sometimes called) can draw upon deeper reserves of life than other Created, returning from death in ways other Prometheans can’t manage. Other Osirans maintain a tie to the dead after creation, with the ability to ask a corpse three questions and receive answers. Their Torment removes their emotions, leaving them coldly amoral. Their Wasteland sours the water in the area, leading to droughts and leaving what little moisture remains stagnant and dead. Their Disquiet causes wild emotions and mood swings in surrounding mortals. Tammuz: The line that changed the most between first and second edition. Both versions rose from death after being buried in the earth and suffused with the Melancholic humour. The first edition Golems were all created for servitude and with a hatred of slavery. In the second edition, they are known as the Named, and became workaholics without rest who also hold a deep fascination with language. All Tammuz possess incredible endurance, either the ability to endure physical pain or to endure mystical assaults no other could endure. Tammuz Torment has two parts – an uncontrollable frenzy, followed by a black depression. Their Wastelands result in sinkholes and land growing infertile. Their Disquiet causes others to depend on the Tammuz, clinging to him and growing resentful. Ulgan: Also known as Orpheans or Riven, Ulgan are associated with the element of Spirit and the Ectoplasmic humour, and are created when another member of the Lineage imbues a body with ectoplasm, which calls spirits to tear it apart and reassemble it. Ulgan can innately see and interact with spirits, or can sing a song which lulls spirits and ghosts into a magical sleep. Ulgan Torment is an illogical, instinctual drive, much like a spirit’s single-minded existence. Their Wasteland causes a thinning of the barrier between the spirit world and the mortal world. Their Disquiet results in spiritual possession or devolution into mindless routine in mortals. Zeka: A recently developed Lineage associated with tainted, radioactive expressions of the other elements and humours. A Zeka might be able to raise radioactive zombies from the bodies of the dead. Others can become scorched shadows on walls, like the silhouettes of the victims of atomic bombs, or mystically sense and home in on radiation, using it to regain Pyros. A Zeka’s Torment is manifested as an intense burst of hatred and the need to destroy. Their Wasteland turns the surrounding area into a radioactive barren, much like fallout, and their Disquiet causes intense and irrational paranoia. Unfleshed: The Unfleshed are Prometheans made of inanimate objects: as simple as a mannequin or collection of prosthetic devices, or as complicated as a factory machine or android. The Unfleshed originally appeared in Saturnine Night, but the second edition promoted them to a full-fledged Lineage, complete with their own humour, oil. They have inherited the slave-like nature of the Tammuz, originally made as tools only to serve a purpose. Unlike a thoughtless device, Unfleshed recognize their own sentience and demand respect accordingly, even if they don't quite understand why. Unused to emotion, they alternate between cold logic and uncontrolled outbursts. Extempore: The Matchless are not so much a Lineage as a collection of unique Lineages that don't match any others, born when sheer random chance causes the spontaneous formation of a Promethean. It may happen in the wake of a natural disaster (1e's sample Extempore, Bin Gereh, was born from a powerful earthquake), out of extreme emotion or need, or even during a regular Linage creation rite that goes just wrong enough to make an aberrant Extempore, but not quite wrong enough to create a Pandoran. They may have the same humours as a regular Promethean or something altogether unique, such as lava or seawater. There may not even be a body involved, their physical form coming from an unknown source of matter. They often feel the most lost among the Created since, unlike the other Lineages, they have no examples to follow and are truly on their own. In addition to those, there are the various optional ways to create a Promethean, such as Constructsnote As of second edition, Constructs are part of the Unfleshed., when a Promethean from a standard Lineage decides to create another using inanimate materials and succeeds; Prometheans created using an animal rather than a human body, with most of the limitations that come with such those forms; the Prometheans created when a demiurge dreams so long and clear the dream becomes real; and the Prometheans created by demiurges from the other supernatural races of the World of Darkness and partaking of their nature. There are also lost Promethean lines that have died out, usually by their method of creation being lost or forgotten, or the circumstances that allowed them to be born no longer existing. For example, another Lineage based on the Fire-element existed before the Frankensteins, the Amirani, but with the last Amirani's death, the knowledge of how to create them has been lost or destroyed, and no subsequent demiurge is known to have replicated the process.The Refinements: The chosen Splats of the Prometheans. Unlike other species in the World of Darkness, Refinements aren’t social constructs so much as philosophies. There are so few Created in the world that a given Promethean may live out his entire pseudo-life without ever meeting another of his kind, let alone one following the same Refinement. Refinements are divided into simple and complex; a Promethean must always start their journey on a simple Refinement, and cannot have completed more complex Refinements than simple ones.The five simple Refinements that are common among the Created: Aurum: The Refinement of Gold (Mortality). Prometheans who follow this Refinement believe that by studying and interacting with mortals, they can learn how best to be mortal – and thus, to complete their Pilgrimage. Cuprum: The Refinement of Copper (Self). This Refinement involves solitude and meditation alone among nature as a way to understand one's place in the world and to tame one’s own Wasteland. Ferrum: The Refinement of Iron (Corpus). This Refinement teaches that Prometheans should train and strengthen their bodies – a strong soul, they believe, cannot exist without a strong vessel. Plumbum:note Originally appeared as a rare Refinement in Magnum Opus; second edition upgrades it to a simple Refinement The Refinement of Lead (Source). This Refinement teaches that only by truly understanding what he is now can a Promethean ascend to something new. Followers of Plumbum seek knowledge of Prometheans throughout history and study their own flawed bodies, seeking to know what they are so that they can become more. Stannum: The Refinement of Tin (Torment). Prometheans who follow Stannum embrace the pain of their Torment and Disquiet, vengefully lashing out at those who have wronged them. This is the easiest path for (non-Zeka) Prometheans to fall into, and the hardest to leave.The Five Complex Refinements that can be taken later in a Created's journey are: Aes: The Refinement of Bronze (Aid). This Refinement focuses on assisting others who seek to complete their Pilgrimage. They believe that by aiding others on the path, they may find their own way. Argentum: The Refinement of Silver (Mystery). This unusual Refinement depends on studying and emulating other supernatural creatures in the World of Darkness – these other beings were once human, and so the Argentum-followers believe that by studying the process by which they were transformed into something inhuman, the Promethean might reverse the process. Cobalus: The Refinement of Cobalt (Impurity). Cobalus is the study of impurity and imperfection. Those who follow this Refinement study what happens during their failures – times of Torment, massive Wastelands and outbreaks of Disquiet – to learn what may be done to resolve these imperfections. Mercurius:note Originally one of the five common Refinements, second edition made it into a complex Refinement. The Refinement of Quicksilver (Pyros). Those who follow Mercurius study the nature of the Divine Fire itself, believing that by analyzing and manipulating it, they may be able to stoke the Fire within themselves into a true soul and transcend to humanity. Phosphorum: The Refinement of Phosphorus (Light). This Refinement focuses on living life to the fullest by pushing it close enough to the edge to understand mortality. Followers of Phosphorum are driven to burn their brightest in the face of death or flame out spectacularly trying.There is one final Refinement, one that is seen as a path of denial or failure. Centimani: The Refinement of Flux. Members of this Refinement turn away from humanity and embrace their inhuman natures, becoming true monsters. For some, this is chosen because the Centimanus has lost faith in the possibility of the New Dawn. In the first edition, some rare few were allowed to see this as one more path to humanity; there are monsters among mortality, after all, and perhaps the Promethean can learn to become human by first studying what humans are not. However, second edition makes it clear that any Promethean who falls on to Centimani has failed; they have arrested their Pilgrimage as long as they remain here, and may not make any progress towards their Magnum Opus until they return to one of the proper Refinements.Terminology: Prometheans each belong to a Lineage descended from a Progenitor created by a human Demiurge. The five in the first edition core claim descent from Frankenstein's Monster, Galatea, Osiris, Tammuz and Ulgan, but more exist; the Zeka are radioactive, the Unfleshed are made from robots and machines rather than human corpses, and there are other, rarer ones which can be created by freak occurrences. They travel in groups called throngs. They follow one of ten Refinements to focus their Pilgrimages. Their powers are alchemical Transmutations fueled by their internal store of Pyros; Pyros in turn is empowered by their Azoth. Their Karma Meter is Humanity, their ability to comprehend and mimic human behavior and morals (though as of 2E, this is replaced by Pilgrimage, which is a measure of progress on the Great Work). All Prometheans follow a Pilgrimage to find humanity, without clear direction; if they find their way successfully, they may achieve their Great Work, or Magnum Opus, and become fully human.
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Supernatural Angst
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Existential Angst: You're an abomination born out of a ritually defiled corpse, reanimated by magic sourced from ethereal beings of questionable motive, cause horrific damage to the environment, will motivate every human you meet to hate you, pained by the absence of a soul, will motivate every human to destroy you utterly if they see your real form, persecuted by other ethereal beings of violent motive, preyed on by monstrous creatures that are abominations born by abominations like yourself who made a mistake when attempting to birth more abominations like yourself, subject to a cosmic scale karmic punishment system with an ironic streak, tempted to take up a blatantly evil philosophy that will alienate you from others of your kind, and bound to follow a vaguely defined path which demands you to create another abomination in your image to progress, taking years or even centuries to attain your promised reward. All of this to become a feeble, mortal human who potentially retains no memory of your struggle against the cosmos, with nothing but a human soul to prove your worthiness. Enjoy!
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Card-Carrying Villain
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Card-Carrying Villain: The Centimani have basically given up on becoming human, and most don't even pretend to be anything but monsters.
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Walking Wasteland
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Walking Wasteland: Every Promethean has the potential to become one of these. Should a Promethean stay in one spot for 24 hours, they create a Wasteland, a stretch of land where some aspect of nature begins to break down. This worsens steadily over time, so long as the Promethean stays there, and also continually expands. At its highest level, those who enter its epicenter can be infected with Disquiet towards the Promethean responsible without ever seeing them. As a Continuity Nod and Beethoven Was an Alien Spy one town, implied to be Centralia, Pennsylvania, became a wasteland due to Frankenstein's monster staying there on orders from the qashmallim. 2nd Edition ramps this up to eleven: Promethean Disquiet, and Wastelands, are effectively Azothic radiation poisoning. They're literally humanoid health hazards.
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Gone Horribly Right
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Gone Horribly Right: Tura Evenkia from Magnum Opus was created when an Ulgan decided to see what would happen if he tried to make a Promethean out of a life-sized wooden idol. Good News: It worked! Bad News: Tura went berserk from the pain of awakening and butchered him with her bare hands before snapping out of it.
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Gone Horribly Wrong
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Gone Horribly Wrong: Pandorans are this trope defined. They're usually born when a Promethean attempts to create another of their kind, only to utterly botch the process and unleash a swarm of their kind's worst predators.
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Order Versus Chaos
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Order Versus Chaos: Elpis is the force for order and development, Flux for chaos and entropy. Both have their own versions of qashmallim. There isn't a "conflict" per se, as both are aspects of the Divine Fire, but since Flux is destructive and body-warping, most Prometheans want nothing to do with it or actively attempt to stymie it.
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The Stoic
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The Stoic: Osirans often embrace a mechanical, removed view of the world, combined with their Humour (phlegm) encouraging a rational and unemotional view. The end result is that many are very restrained in their emotional expressions. This is warped if they fall into Torment, as that remove drives them to passionlessly take apart (emotionally and/or physically) anyone who wrongs them.
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Playing with Fire
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Playing with Fire: While Vulcanus mostly focuses on controlling Pyros, some of its Transmutations allow the Promethean to control mundane fire. This is extremely dangerous, but used properly it can make a Promethean a nightmare to others of their kind.
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Nigh-Invulnerability
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Just to be clear on this: You're nearly indestructible, can eat just about anything, only have to sleep once every two days, can heal with electricity, and get at least one free resurrection - but the universe hates you, and not figuratively, either.
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Crapsack World
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Crapsack World: Even worse than usual; if a Promethean stays within one mile of any place they've stopped for more than one hour, their very presence will make it into a widening area of general unpleasantness called a "Wasteland". While each of the five-plus Lineages will produce different kinds of Wastelands, all of them are very unpleasant in their own ways. Bonus: different Prometheans' Wastelands do not cancel each other out unless they're part of the same throng. More so for the Zeka; they're in constant pain, they're radioactive, and not a single one has reached their New Dawn. And the Refinement of Flux is easier for them to access than any other Promethean - in game terms, if the player says "My Zeka changes to Centimani", it happens (normally it takes in-game months)... and it takes them twice as long to climb back out.
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Good Is Not Nice
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Good is Not Nice: Elpis, the part of Pyros that drives and guides Created towards humanity, is extremely harsh and demanding.
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Science-Related Memetic Disorder
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Science-Related Memetic Disorder: Demiurges invariably suffer from this, as no mortal mind can be exposed to the Divine Fire and come back completely intact.
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Companion Cube
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Companion Cube: One Transmutation allows a Promethean to imbue an inanimate object with a consciousness. As long as they funnel one point of Pyros into their creation each day, it can last indefinitely. Some Prometheans use this to set up spies (who's going to notice the old brick leaning against the fence?). Some do it just to have someone to talk to. Prometheans don't pass judgment on either use.
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Karma Meter
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Karma Meter: As in Vampire: The Requiem, the traditional "Morality" stat is replaced by "Humanity" but the difference is that the Prometheans begin knowing barely anything about themselves or the human condition, and are actually constructing their knowledge about how "real" humans should act through painful experience. Humanity is also the most important stat when a Promethean tries to achieve the New Dawn and be reborn as a mortal. Second Edition replaces "Humanity" with "Pilgrimage", which marks how well a Promethean understands themself and the world around them.
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Walking the Earth
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Walking the Earth: The typical Promethean lifestyle, due to Disquiet causing everyone around them to start going crazy and the environment to turn into a Wasteland if they stick around too long.
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Genetic Memory
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Genetic Memory: Prometheans with the Residual Memories Merit possess traces of the skills their former bodies had. Unfortunately, these skills come with a chance to express a Derangement their former body had as well. 2e adds "Azothic Memory", a capacity to sift through the memories of every Promethean who ever existed (except the Extempores) for various bits of information. The effect seems limited to those Prometheans who have achieved the New Dawn or died, and operates in a fashion similar to a library in that it cannot be used to probe the minds of still-existing Prometheans.
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Lie to the Beholder
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comment
Lie to the Beholder: Given that we're dealing with animate corpses here, this is very fortunate.
 Promethean: The Created (Tabletop Game) / int_2b912002
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_2b912002
featureConfidence
1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_2b912002
 Promethean: The Created (Tabletop Game) / int_2e76947a
type
The Topic of Cancer
 Promethean: The Created (Tabletop Game) / int_2e76947a
comment
The Topic of Cancer: The mysterious Nuclear Prometheans are the "Zeka", Prometheans animated and fueled by radiation that have a lot of disturbing, creepy abilities. Among them are the ability to give other people regular, boring old cancer, but if you want to get freaky, you can give them a tumor with a mouth that can speak to them, or a mind control brain tumor that is implied to cause endless excruciating pain and leave the victim a helpless puppet with full consciousness but no control over their actions. When Zeka use their powers, their "Disfigurement" usually involves huge cancerous masses growing from within them, boiling, bloating, and pulsating as their skin falls off and their eyes melt. Even when not showing their powers, most of them have signs of radiation poisoning or cancer, such as visible tumors on their faces. Then there are the Carcinoma, which is what you get when Zeka try to make more of themselves and fail horribly: hideous monstrosities made completely out of cancer, with an alien, incomprehensible, malignant intelligence.
 Promethean: The Created (Tabletop Game) / int_2e76947a
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_2e76947a
featureConfidence
1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_2e76947a
 Promethean: The Created (Tabletop Game) / int_33c2b1e2
type
Best Served Cold
 Promethean: The Created (Tabletop Game) / int_33c2b1e2
comment
Not an intended theme of the game, but given their immortality and durability, revenge can develop into an issue for Prometheans. Especially amongst older Prometheans where it can become a bigger priority than becoming human as they execute Best Served Cold schemes against those who have wronged them, or their descendants.
 Promethean: The Created (Tabletop Game) / int_33c2b1e2
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_33c2b1e2
featureConfidence
1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_33c2b1e2
 Promethean: The Created (Tabletop Game) / int_3b5fcbb7
type
Artifact of Doom
 Promethean: The Created (Tabletop Game) / int_3b5fcbb7
comment
Artifact of Doom: Jovian Athanors in 2E, created when a Promethean abandons their internal angst and doubts without confronting them, which causes the poisonously charged Pyros to ground itself in a local item that develops fun traits like awakening Pandorans, worsening Disquiet, summoning a Wasteland...the only way to get rid of one is for a Promethean, not always the creator, to absorb it and resolve whatever emotional baggage created it.
 Promethean: The Created (Tabletop Game) / int_3b5fcbb7
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_3b5fcbb7
featureConfidence
1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_3b5fcbb7
 Promethean: The Created (Tabletop Game) / int_3c3f28a5
type
Blessed with Suck
 Promethean: The Created (Tabletop Game) / int_3c3f28a5
comment
Blessed with Suck: Quite possibly the worst in the CoD. Just to be clear on this: You're nearly indestructible, can eat just about anything, only have to sleep once every two days, can heal with electricity, and get at least one free resurrection - but the universe hates you, and not figuratively, either. But Great Grandfather Crow has it even worse than everyone else. He was a crow who died and was then resurrected by some halfwit of a Promethean. Now he's a dead crow with the mind of a proto-human who just wants to become a regular crow again. The rulebook suggests that the New Dawn is actually impossible for him, because the Divine Fire can only turn one human, but he doesn't want that. That said, one test game run by the designers ended with the crow finding Redemption as a bird. Constructs, non-Unfleshed Prometheans made from substances besides human bodies (such as iron, wood, or stone), are even further removed from humanity than a normal Promethean, don't even look human without a Transmutation, cause Disquiet more easily, and, while they may have minor advantages, they also suffer from the same weaknesses as the materials they're made from. Possibly the king of this: Bin Gereh. Even Great-Grandfather Crow can find a chance at redemption, though it might not be a form he likes. Bin Gereh (and the other Extempores) may never be able to. (He was "created" by a natural disaster, and every attempt he's made at creating progeny - a required step for Redemption - has failed.) Though 2E made it so creating progeny is no longer required for the New Dawn (though it helps), but Extempore still don't have it very easy as unlike the other lineages, they lack anyone who can help them figure out what they do need to do, even other Extempore. To add to how much things suck for the Extempore... even if a Promethean is abandoned by their Progenitor, they still have Azothic memory, the collective knowledge of all Prometheans who have ever been animated by the Divine Fire. Extempores don't, and the only way they can access it is to become part of a Branded throng, where it may still feel like reading over someone else's shoulder.
 Promethean: The Created (Tabletop Game) / int_3c3f28a5
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_3c3f28a5
featureConfidence
1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_3c3f28a5
 Promethean: The Created (Tabletop Game) / int_3c7d0418
type
Doom Magnet
 Promethean: The Created (Tabletop Game) / int_3c7d0418
comment
Doom Magnet: The whole goddamn species. In so many ways. For one, their coming near a Pandoran wakes the damn thing up (and is the only thing that wakes them up, at that!). Even staying in the same place for more than a brief time causes bad things to happen, driving the humans (and other supernaturals) insane with Disquiet and blighting the very land with the Wasteland. Downplayed, but still present, in Second Edition.
 Promethean: The Created (Tabletop Game) / int_3c7d0418
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_3c7d0418
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_3c7d0418
 Promethean: The Created (Tabletop Game) / int_3d455888
type
Then Let Me Be Evil
 Promethean: The Created (Tabletop Game) / int_3d455888
comment
Then Let Me Be Evil: Hi there, Furies! Subverted, however, in that Stannum is still a Pilgrimage Refinement - it's about the dark aspects of humanity, but its fundamental goal is learning to control those feelings and turn them to productive ends. Centimanus, the Refinement of Flux, is all about this, especially in 2E. In 1E, it was noted some Prometheans study it in the hopes of conquering their own weaknesses, but it's made clear it's an easy path to be corrupted by even with the best of intentions, and most follow it because they've given up on becoming human and decided to become better monsters. In 2E, the latter is the only option for a Centimanus.
 Promethean: The Created (Tabletop Game) / int_3d455888
featureApplicability
-0.3
 Promethean: The Created (Tabletop Game) / int_3d455888
featureConfidence
1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_3d455888
 Promethean: The Created (Tabletop Game) / int_3d4d3dc9
type
Humans Are Bastards
 Promethean: The Created (Tabletop Game) / int_3d4d3dc9
comment
Stannum, the Refinement of Tin, is basically all about revenge. Some Prometheans consider it to be vital to the process of becoming human, as it is a study of the darker impulses and urges usually present within a human soul.
 Promethean: The Created (Tabletop Game) / int_3d4d3dc9
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_3d4d3dc9
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_3d4d3dc9
 Promethean: The Created (Tabletop Game) / int_3f80b94f
type
Monsters Anonymous
 Promethean: The Created (Tabletop Game) / int_3f80b94f
comment
Monsters Anonymous: What friendly contact between Prometheans basically boils down to.
 Promethean: The Created (Tabletop Game) / int_3f80b94f
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_3f80b94f
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_3f80b94f
 Promethean: The Created (Tabletop Game) / int_44606d14
type
Becoming the Mask
 Promethean: The Created (Tabletop Game) / int_44606d14
comment
Becoming the Mask: Ideally, the line between "pretending to be a human" and "legitimately reacting to things as a human would" will become blurry as a Promethean grows to understand people and tries to make their own place in the human world.
 Promethean: The Created (Tabletop Game) / int_44606d14
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_44606d14
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_44606d14
 Promethean: The Created (Tabletop Game) / int_45a01289
type
Angel Unaware
 Promethean: The Created (Tabletop Game) / int_45a01289
comment
Angel Unaware: Qashmallim.
 Promethean: The Created (Tabletop Game) / int_45a01289
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_45a01289
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_45a01289
 Promethean: The Created (Tabletop Game) / int_4832a3bb
type
Always Chaotic Evil
 Promethean: The Created (Tabletop Game) / int_4832a3bb
comment
Always Chaotic Evil: The Pandorans are like this (but, to be fair, don't really have a choice not to be), as are the Centimani (Promethians who chose to forsake becoming human, and mostly serve as the "bad guy" faction.)
 Promethean: The Created (Tabletop Game) / int_4832a3bb
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_4832a3bb
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_4832a3bb
 Promethean: The Created (Tabletop Game) / int_4977559e
type
Our Angels Are Different
 Promethean: The Created (Tabletop Game) / int_4977559e
comment
Our Angels Are Different: The Qashmallim are thoroughly incomprehensible. And on fire.
 Promethean: The Created (Tabletop Game) / int_4977559e
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_4977559e
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_4977559e
 Promethean: The Created (Tabletop Game) / int_4ac8b81f
type
Humans Are the Real Monsters
 Promethean: The Created (Tabletop Game) / int_4ac8b81f
comment
Humans Are the Real Monsters: The Dark Eras companion mentioned that the Black Death saw large numbers of Prometheans becoming disillusioned with humanity for this very reason. After witnessing both how fragile humans are, and also how fear and desperation will drive them to commit atrocities, like slaughtering Jewish communities as scapegoats for the plague, some of them found themselves wondering why they ever wanted to be one of them, and embraced becoming Centimani.
 Promethean: The Created (Tabletop Game) / int_4ac8b81f
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_4ac8b81f
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_4ac8b81f
 Promethean: The Created (Tabletop Game) / int_4c798fd5
type
Shock and Awe
 Promethean: The Created (Tabletop Game) / int_4c798fd5
comment
Shock and Awe: The Electrification Transmutations. Notably, almost all the Transmutations are noted to generate electricity "charged with Torment," allowing the electrical damage to damage other Prometheans. It takes a special, high-level Electrification Transmutation to generate electricity that heals Prometheans.
 Promethean: The Created (Tabletop Game) / int_4c798fd5
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_4c798fd5
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_4c798fd5
 Promethean: The Created (Tabletop Game) / int_4cb90f31
type
Three Laws-Compliant
 Promethean: The Created (Tabletop Game) / int_4cb90f31
comment
Three Laws-Compliant: Averted with the Unfleshed. The Divine Fire burns away any personality restrictions.
 Promethean: The Created (Tabletop Game) / int_4cb90f31
featureApplicability
-1.0
 Promethean: The Created (Tabletop Game) / int_4cb90f31
featureConfidence
1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_4cb90f31
 Promethean: The Created (Tabletop Game) / int_4d1423b9
type
Become a Real Boy
 Promethean: The Created (Tabletop Game) / int_4d1423b9
comment
Become a Real Boy: What happens when a Promethean reaches "New Dawn". A more exceptional case for the Unfleshed as they don't have the luxury of starting with an organic human body in the first place.
 Promethean: The Created (Tabletop Game) / int_4d1423b9
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_4d1423b9
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_4d1423b9
 Promethean: The Created (Tabletop Game) / int_4e3d253b
type
Downer Ending
 Promethean: The Created (Tabletop Game) / int_4e3d253b
comment
Downer Ending: First Edition: Not exactly a definite thing, but if a Promethean reaches New Dawn and is reborn as human, they can be killed by a random car accident as soon as they cross the street. A more Tear Jerker of a case is that once made human, they can still be reborn as Prometheans if they die. This trope was shot in the skull and butchered to make a Frankenstein in 2nd Edition - during the New Dawn, a Promethean briefly becomes a full-scale Reality Warper that encodes a full legal identity, life, and history into the world for their new life that resembles Refinements. At worst, the Redeemed is apparently as badly traumatized as a Promethean has every right to be (and no idea why), and most of those get better after about a month. It may be a somewhat off-kilter life (the less Refinements you mastered, the more of your Promethean and human memories you're missing), but it is perfectly adapted to wherever the Promethean achieved the New Dawn. A Redeemed has a Bittersweet Ending at worst in the vast majority of cases, and in comparison it's usually heavy on the sweet.
 Promethean: The Created (Tabletop Game) / int_4e3d253b
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_4e3d253b
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_4e3d253b
 Promethean: The Created (Tabletop Game) / int_4fc1a6c7
type
No Points for Neutrality
 Promethean: The Created (Tabletop Game) / int_4fc1a6c7
comment
No Points for Neutrality: The book points out that almost all Roles contain both good and evil aspects (a Leader could be an inspirational paragon or a tyrant who rules through fear, a Soldier could be a noble protector or a cold-blooded killer, etc), and that the evil aspects of a role are still part of what that role means. Therefore, a Promethean who chooses to embody the evil aspects of a role is still learning about humanity, and still earns milestones. It's less important what you choose than that you choose something.
 Promethean: The Created (Tabletop Game) / int_4fc1a6c7
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_4fc1a6c7
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_4fc1a6c7
 Promethean: The Created (Tabletop Game) / int_5020cc4a
type
Blank Slate
 Promethean: The Created (Tabletop Game) / int_5020cc4a
comment
Blank Slate: Prometheans start with nothing. Hopefully.
 Promethean: The Created (Tabletop Game) / int_5020cc4a
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_5020cc4a
featureConfidence
1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_5020cc4a
 Promethean: The Created (Tabletop Game) / int_504a1991
type
Body Horror
 Promethean: The Created (Tabletop Game) / int_504a1991
comment
Body Horror: Pandorans come from the bodies of failed attempts at Promethean generation, with a healthy dose of Flux added in. Heads with tentacles, living viscera with legs and gaping maws, etc. Prometheans who use Pandoran transmutations mutate terribly, as well.
 Promethean: The Created (Tabletop Game) / int_504a1991
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_504a1991
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_504a1991
 Promethean: The Created (Tabletop Game) / int_525df529
type
Not Using the "Z" Word
 Promethean: The Created (Tabletop Game) / int_525df529
comment
Not Using the "Z" Word: The term "Promethean" is not often used by the Created, because many don't know it is a term.
 Promethean: The Created (Tabletop Game) / int_525df529
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_525df529
featureConfidence
1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_525df529
 Promethean: The Created (Tabletop Game) / int_5407b177
type
First-Episode Resurrection
 Promethean: The Created (Tabletop Game) / int_5407b177
comment
First-Episode Resurrection: Subverted. Even if you're playing a Promethean from the moment it comes to "life", it's not actually resurrection. Prometheans are new individuals created from dead bodies, not revived humans.
 Promethean: The Created (Tabletop Game) / int_5407b177
featureApplicability
-0.3
 Promethean: The Created (Tabletop Game) / int_5407b177
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_5407b177
 Promethean: The Created (Tabletop Game) / int_54bb502b
type
Nobody Poops
 Promethean: The Created (Tabletop Game) / int_54bb502b
comment
Nobody Poops: The Divine Fire within a Promethean consumes every part of everything he eats.
 Promethean: The Created (Tabletop Game) / int_54bb502b
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_54bb502b
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_54bb502b
 Promethean: The Created (Tabletop Game) / int_575fd5e2
type
Dark Is Not Evil
 Promethean: The Created (Tabletop Game) / int_575fd5e2
comment
Dark Is Not Evil: The 1st edition books explicitly mention that some Centimani are not evil, just selfish and tired of Disquiet. Pandora's Book features a couple - an Osiran who thinks that understanding Flux is key to understanding humans, and a Tammuz who simply has it as the first Refinement he learned. It even admits the Osiran has a point; the problem is his detachment from his work. 2E averts this for the Centimani - it's been clarified that is explicitly the Refinement that rejects the Pilgrimage and humanity altogether, instead focusing on chasing the nebulous goal of monster-hood for the sake of survival at all costs. It adds Phosphorum and Cobalus, though - the latter is all about learning to exploit human vices in the name of understanding them (so to later overcome them, natch), while the former's intellectual aspects have a distinct Necromancer bent.
 Promethean: The Created (Tabletop Game) / int_575fd5e2
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1.0
 Promethean: The Created (Tabletop Game) / int_575fd5e2
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_575fd5e2
 Promethean: The Created (Tabletop Game) / int_57cf76a1
type
Hate Plague
 Promethean: The Created (Tabletop Game) / int_57cf76a1
comment
Every Promethean has the potential to become one of these. Should a Promethean stay in one spot for 24 hours, they create a Wasteland, a stretch of land where some aspect of nature begins to break down. This worsens steadily over time, so long as the Promethean stays there, and also continually expands. At its highest level, those who enter its epicenter can be infected with Disquiet towards the Promethean responsible without ever seeing them.
 Promethean: The Created (Tabletop Game) / int_57cf76a1
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1.0
 Promethean: The Created (Tabletop Game) / int_57cf76a1
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_57cf76a1
 Promethean: The Created (Tabletop Game) / int_59f0de2a
type
Not Himself
 Promethean: The Created (Tabletop Game) / int_59f0de2a
comment
Not Himself: A Promethean's Humour normally only informs his actions, occasionally coming to the fore when he's under stress or exhausted. When in Torment, however, his Humour totally dominates his personality and he acts in ways he cannot control.
 Promethean: The Created (Tabletop Game) / int_59f0de2a
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_59f0de2a
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_59f0de2a
 Promethean: The Created (Tabletop Game) / int_5dda1915
type
Evil Makes You Monstrous
 Promethean: The Created (Tabletop Game) / int_5dda1915
comment
Evil Makes You Monstrous: The problem with pursuing the Centimani path. As you travel down it, you are encouraged to shed every element that makes you even tangentially human-like, both mentally and physically. Lifelong Centimani tend to both look and act horrific.
 Promethean: The Created (Tabletop Game) / int_5dda1915
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_5dda1915
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_5dda1915
 Promethean: The Created (Tabletop Game) / int_60414102
type
Zombie Apocalypse
 Promethean: The Created (Tabletop Game) / int_60414102
comment
Zombie Apocalypse: Some Zeka have the inherent ability to create radioactive zombies from corpses. Get an exceptional success, and the zombies are infectious...
 Promethean: The Created (Tabletop Game) / int_60414102
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_60414102
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_60414102
 Promethean: The Created (Tabletop Game) / int_6400a34
type
Arm Cannon
 Promethean: The Created (Tabletop Game) / int_6400a34
comment
Unfleshed from Saturnine Night are machines brought to life by Azoth, and due to the nature of the Divine Fire, they are invariably humanoids - even if what they originally were was, say, a laptop. There's even an example in the book - Tachanka, who was originally a military UMV but is now a mecha-teenager with an Arm Cannon. And then there's the Hive Mind of nanotech that walks like a man and calls itself Legion.
 Promethean: The Created (Tabletop Game) / int_6400a34
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_6400a34
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_6400a34
 Promethean: The Created (Tabletop Game) / int_646b9cc8
type
Organ Autonomy
 Promethean: The Created (Tabletop Game) / int_646b9cc8
comment
Organ Autonomy: A regular problem, especially for the Wretched. Given that the Wretched must be assembled from two or more "donors", but any Promethean can do the same if necessary, it is not unique to the Wretched. The Merit "Residual Memories" can turn this into an advantage for a time.
 Promethean: The Created (Tabletop Game) / int_646b9cc8
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_646b9cc8
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_646b9cc8
 Promethean: The Created (Tabletop Game) / int_64f0c18c
type
Critical Existence Failure
 Promethean: The Created (Tabletop Game) / int_64f0c18c
comment
Critical Existence Failure: Prometheans are literally running on magic, so they can keep going until that burns out. When it comes to other beings, with enough damage, you will start to take penalties on your rolls. If you take Bashing damage, you will need to roll to stay conscious. Take Lethal damage or get Bashed hard enough, and you will start to bleed to death - and you die. Further damage would turn into Aggravated damage, in essence mutilating the body. Prometheans take no roll penalty, do not need to roll to stay conscious, and will not bleed to death. The only way to kill them is to deal enough Aggravated damage - either by mutilating the body beyond recognition (easier said than done, given the body in question is most likely still moving and actively resisting), or by fire.
 Promethean: The Created (Tabletop Game) / int_64f0c18c
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_64f0c18c
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_64f0c18c
 Promethean: The Created (Tabletop Game) / int_65244998
type
Lightning Can Do Anything
 Promethean: The Created (Tabletop Game) / int_65244998
comment
Electricity Can Do Anything: It heals Prometheans, it can restore Pyros, and it can animate a disparate collection of parts into a Frankenstein (Or a Torch-Born Pandoran).
 Promethean: The Created (Tabletop Game) / int_65244998
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1.0
 Promethean: The Created (Tabletop Game) / int_65244998
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_65244998
 Promethean: The Created (Tabletop Game) / int_659ef759
type
Implacable Man
 Promethean: The Created (Tabletop Game) / int_659ef759
comment
Implacable Man: Tammuz become this when they get pissed off.
 Promethean: The Created (Tabletop Game) / int_659ef759
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_659ef759
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_659ef759
 Promethean: The Created (Tabletop Game) / int_65bc92fc
type
Four-Temperament Ensemble
 Promethean: The Created (Tabletop Game) / int_65bc92fc
comment
Four-Temperament Ensemble: Each Promethean type is classed with a humour - Ulgan are odd men out, as their "humour" is ectoplasm. Temperament Ensembles make ideal throngs, since being in a branded throng with Prometheans of different Lineages weakens a Promethean's Disquiet, slows down the Wasteland effect he causes, and makes it easier to resist Torment. Being in a throng with those of the same Lineage, though, makes things worse. Worth noting is that, while a full Temperament Ensemble dulls Disquiet and slows the spread of Wastelands, both still spread, and their effects are cumulative. If the group stays in one place for too long, the humans around them will suffer Disquiet and the land will become all of the various types of Wasteland. A throng with all different types is ideal for play, but if the group overstays their welcome, the result is disastrous, significantly more so than if the Prometheans had been alone.
 Promethean: The Created (Tabletop Game) / int_65bc92fc
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1.0
 Promethean: The Created (Tabletop Game) / int_65bc92fc
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_65bc92fc
 Promethean: The Created (Tabletop Game) / int_67542e29
type
This Is Your Brain on Evil
 Promethean: The Created (Tabletop Game) / int_67542e29
comment
This Is Your Brain on Evil: In 2ED, becoming Centimani doesn't just warp a Promethean's body, it also warps their mind.
 Promethean: The Created (Tabletop Game) / int_67542e29
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1.0
 Promethean: The Created (Tabletop Game) / int_67542e29
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_67542e29
 Promethean: The Created (Tabletop Game) / int_680bb6b1
type
Hot-Blooded
 Promethean: The Created (Tabletop Game) / int_680bb6b1
comment
Hot-Blooded: Frankensteins and Galateids have an inborn tendency to be this way, with Frankensteins more driven and Galateids being more foolhardy.
 Promethean: The Created (Tabletop Game) / int_680bb6b1
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1.0
 Promethean: The Created (Tabletop Game) / int_680bb6b1
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_680bb6b1
 Promethean: The Created (Tabletop Game) / int_6b983bf7
type
Unstoppable Rage
 Promethean: The Created (Tabletop Game) / int_6b983bf7
comment
Unstoppable Rage: While this could be said to be every version of Torment, the most explicit examples are Frankenstein and Tammuz Torments. The Frankensteins seek vengeance on anyone who's wronged them, even for the smallest slights, while the Tammuz blindly destroy anything in their path.
 Promethean: The Created (Tabletop Game) / int_6b983bf7
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1.0
 Promethean: The Created (Tabletop Game) / int_6b983bf7
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_6b983bf7
 Promethean: The Created (Tabletop Game) / int_6ca339ed
type
Born as an Adult
 Promethean: The Created (Tabletop Game) / int_6ca339ed
comment
Born as an Adult: One of the prerequisites for a body to be suitable for a Promethean is that it has undergone puberty. It's not impossible to use a child's body for the Generative Rites, but it's significantly more likely to go wrong, and even if it works, most Prometheans consider the idea horrific.
 Promethean: The Created (Tabletop Game) / int_6ca339ed
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1.0
 Promethean: The Created (Tabletop Game) / int_6ca339ed
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_6ca339ed
 Promethean: The Created (Tabletop Game) / int_6eb1268c
type
Extreme Omnivore
 Promethean: The Created (Tabletop Game) / int_6eb1268c
comment
Extreme Omnivore: Prometheans can eat virtually anything organic. Kind of a survival mechanism considering their lifestyle. The Acid Stomach Merit also permits them to eat anything, from loose change to handfuls of rocks as long as they can get it down.
 Promethean: The Created (Tabletop Game) / int_6eb1268c
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_6eb1268c
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_6eb1268c
 Promethean: The Created (Tabletop Game) / int_6edc54d5
type
Here We Go Again!
 Promethean: The Created (Tabletop Game) / int_6edc54d5
comment
Here We Go Again!: A depressing example. The majority of Prometheans wish to complete the Pilgrimage, shedding the horrors of their state and becoming a true human. But in order to do so, they must first pass the Divine Fire along... and the only way to do that is to create another Promethean. Many Prometheans view the fact they must subject another to the pain of their existence in order to escape it with a bitter irony.
 Promethean: The Created (Tabletop Game) / int_6edc54d5
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1.0
 Promethean: The Created (Tabletop Game) / int_6edc54d5
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_6edc54d5
 Promethean: The Created (Tabletop Game) / int_6ef09297
type
Masquerade
 Promethean: The Created (Tabletop Game) / int_6ef09297
comment
Masquerade: If you don't follow it, you're screwed. Really. Screwed. Even if a Promethean tries to do normal, human things, like buy a house, get a job, interact with neighbors and other people on a regular basis, Wastelands and Disquiet will eventually lead to Torches and Pitchforks being assembled against the Promethean in question. Breaking the Masquerade just makes it happen faster.
 Promethean: The Created (Tabletop Game) / int_6ef09297
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1.0
 Promethean: The Created (Tabletop Game) / int_6ef09297
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_6ef09297
 Promethean: The Created (Tabletop Game) / int_72856b70
type
Godzilla Threshold
 Promethean: The Created (Tabletop Game) / int_72856b70
comment
Godzilla Threshold: Prometheans can call down Firestorms in 2E, and that is about the extent of control they have over the unfettered Pyros. Firestorms also purify Wastelands instantly, so if it looks like things are going into full Death World levels if it isn't fixed now, it's often the best option available. (There were optional rules in 1E for voluntarily summoning Firestorms, but they were rather difficult to do and didn't have any purpose other than "Cause a hell of a mess when nothing else works". Worked nicely for sublimatus, though.)
 Promethean: The Created (Tabletop Game) / int_72856b70
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1.0
 Promethean: The Created (Tabletop Game) / int_72856b70
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_72856b70
 Promethean: The Created (Tabletop Game) / int_72b0dfd2
type
Being Good Sucks
 Promethean: The Created (Tabletop Game) / int_72b0dfd2
comment
Being Good Sucks: Averted; the better a person you are, the better the odds that you will successfully complete the Pilgrimage. Played painfully straight with the Tammuz's Torment; they become compelled to serve people who depend on them, and the longer they spend in Torment the harder it becomes for them to escape. If they're lucky the person assumes that the Tammuz is a Good Samaritan type and the Tammuz will experience a massive guilt trip if they try to disobey or escape. The unlucky ones get enslaved and endure the most brutal lives.
 Promethean: The Created (Tabletop Game) / int_72b0dfd2
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-1.0
 Promethean: The Created (Tabletop Game) / int_72b0dfd2
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_72b0dfd2
 Promethean: The Created (Tabletop Game) / int_77a5657
type
Lovecraftian Superpower
 Promethean: The Created (Tabletop Game) / int_77a5657
comment
Lovecraftian Superpower: Pandoran Transmutations follow this theme. Many involve growing new body parts, either externally (limbs) or organs. It doesn't take too many before you start to look like something Lovecraft would have come up with on an opium binge.
 Promethean: The Created (Tabletop Game) / int_77a5657
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1.0
 Promethean: The Created (Tabletop Game) / int_77a5657
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_77a5657
 Promethean: The Created (Tabletop Game) / int_7a2ebcba
type
Frankenstein's Monster
 Promethean: The Created (Tabletop Game) / int_7a2ebcba
comment
Frankenstein's Monster: The whole game is White Wolf's take on the Frankenstein story, and there's that whole Frankenstein Lineage thing...
 Promethean: The Created (Tabletop Game) / int_7a2ebcba
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_7a2ebcba
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_7a2ebcba
 Promethean: The Created (Tabletop Game) / int_7ec94d53
type
Woobie, Destroyer of Worlds
 Promethean: The Created (Tabletop Game) / int_7ec94d53
comment
Woobie, Destroyer of Worlds: Most Centimani. Zeka too, thanks to their elemental affinity to nuclear radiation.
 Promethean: The Created (Tabletop Game) / int_7ec94d53
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1.0
 Promethean: The Created (Tabletop Game) / int_7ec94d53
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_7ec94d53
 Promethean: The Created (Tabletop Game) / int_7ffca8c4
type
Immortality Begins at Twenty
 Promethean: The Created (Tabletop Game) / int_7ffca8c4
comment
Mortality Begins At Twenty: Unless you appear younger as a Promethean.
 Promethean: The Created (Tabletop Game) / int_7ffca8c4
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1.0
 Promethean: The Created (Tabletop Game) / int_7ffca8c4
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_7ffca8c4
 Promethean: The Created (Tabletop Game) / int_80a282ea
type
Monster Lord
 Promethean: The Created (Tabletop Game) / int_80a282ea
comment
Monster Lord: While most Pandorans are mindless monsters, and even the intelligent among them are typically more like cunning animals, Sublimati are fully sapient and capable of complex thought. Many gather lesser Pandorans to themselves with the Transmutation "Mantle of Lordship", acting as the alpha of a hunting pack. At least one has started a cult among humans.
 Promethean: The Created (Tabletop Game) / int_80a282ea
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1.0
 Promethean: The Created (Tabletop Game) / int_80a282ea
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_80a282ea
 Promethean: The Created (Tabletop Game) / int_8485d41a
type
Interspecies Romance
 Promethean: The Created (Tabletop Game) / int_8485d41a
comment
Interspecies Romance: Sometimes Prometheans fall in love. It never seems to end well.
 Promethean: The Created (Tabletop Game) / int_8485d41a
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1.0
 Promethean: The Created (Tabletop Game) / int_8485d41a
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_8485d41a
 Promethean: The Created (Tabletop Game) / int_86ba007a
type
Bad Powers, Good People
 Promethean: The Created (Tabletop Game) / int_86ba007a
comment
Hi there, Furies! Subverted, however, in that Stannum is still a Pilgrimage Refinement - it's about the dark aspects of humanity, but its fundamental goal is learning to control those feelings and turn them to productive ends.
 Promethean: The Created (Tabletop Game) / int_86ba007a
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 Promethean: The Created (Tabletop Game) / int_86ba007a
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_86ba007a
 Promethean: The Created (Tabletop Game) / int_8767b1f3
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Black-and-Gray Morality
 Promethean: The Created (Tabletop Game) / int_8767b1f3
comment
Black-and-Gray Morality: A lighter shade of gray than usual. The black is a lot worse.
 Promethean: The Created (Tabletop Game) / int_8767b1f3
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1.0
 Promethean: The Created (Tabletop Game) / int_8767b1f3
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_8767b1f3
 Promethean: The Created (Tabletop Game) / int_87cf4c8e
type
Weak to Fire
 Promethean: The Created (Tabletop Game) / int_87cf4c8e
comment
Weak to Fire: The Divine Fire that animates a Promethean overloads and goes out of control when exposed to mundane fire. As such, fire deals aggravated damage to Prometheans.
 Promethean: The Created (Tabletop Game) / int_87cf4c8e
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1.0
 Promethean: The Created (Tabletop Game) / int_87cf4c8e
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_87cf4c8e
 Promethean: The Created (Tabletop Game) / int_87ede6fc
type
That Man Is Dead
 Promethean: The Created (Tabletop Game) / int_87ede6fc
comment
That Man Is Dead: One of the few cases where this isn't a metaphor. Prometheans sometimes encounter people who knew the person or people that comprise their physical body, but Prometheans are not that person - that man is, literally, dead. The Promethean is a completely different consciousness just inhabiting the body.
 Promethean: The Created (Tabletop Game) / int_87ede6fc
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1.0
 Promethean: The Created (Tabletop Game) / int_87ede6fc
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_87ede6fc
 Promethean: The Created (Tabletop Game) / int_8967e17f
type
Back from the Dead
 Promethean: The Created (Tabletop Game) / int_8967e17f
comment
Back from the Dead: All Prometheans can do this once. Osirans and a few Prometheans of other lineages can theoretically, given the right circumstances and enough Experience Points, do it as many times as they need to. Bin Gereh, an Extempore created spontaneously by a natural disaster in southern Egypt, can do this essentially indefinitely and without cost unless he dies on a boat; as he was created by one of the greatest catastrophes on land, being on water removes that immunity.
 Promethean: The Created (Tabletop Game) / int_8967e17f
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1.0
 Promethean: The Created (Tabletop Game) / int_8967e17f
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_8967e17f
 Promethean: The Created (Tabletop Game) / int_8bff32a8
type
Creepy Doll
 Promethean: The Created (Tabletop Game) / int_8bff32a8
comment
Creepy Doll: When a Galateid's disfigurements are revealed, their appearance is too perfect, seeming artificial and doll-like. One might appear to be made of marble with black glass eyes, another like a store mannequin.
 Promethean: The Created (Tabletop Game) / int_8bff32a8
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1.0
 Promethean: The Created (Tabletop Game) / int_8bff32a8
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_8bff32a8
 Promethean: The Created (Tabletop Game) / int_8ce7eec0
type
The Tunguska Event
 Promethean: The Created (Tabletop Game) / int_8ce7eec0
comment
The Tunguska Event: Rumoured to be an attempt to forcibly summon a qashmallim - a bad idea.
 Promethean: The Created (Tabletop Game) / int_8ce7eec0
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_8ce7eec0
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_8ce7eec0
 Promethean: The Created (Tabletop Game) / int_8e14da7a
type
The Flame of Life
 Promethean: The Created (Tabletop Game) / int_8e14da7a
comment
The Flame of Life: Prometheans are animated by Azoth, the Divine Fire that fuels their supernatural powers and acts as a general "power stat". Unfortunately for them, it leaks, making them Walking Wastelands.
 Promethean: The Created (Tabletop Game) / int_8e14da7a
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1.0
 Promethean: The Created (Tabletop Game) / int_8e14da7a
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_8e14da7a
 Promethean: The Created (Tabletop Game) / int_8e27e5ac
type
Our Homunculi Are Different
 Promethean: The Created (Tabletop Game) / int_8e27e5ac
comment
Our Homunculi Are Different: The PC characters are actually homunculi, but the term is used to refer to small constructs.
 Promethean: The Created (Tabletop Game) / int_8e27e5ac
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1.0
 Promethean: The Created (Tabletop Game) / int_8e27e5ac
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_8e27e5ac
 Promethean: The Created (Tabletop Game) / int_8f732211
type
External Retcon
 Promethean: The Created (Tabletop Game) / int_8f732211
comment
External Retcon: Frankenstein's monster claims the book was his evil "Bride's" idea, that she deliberately told Mary Shelley his story. Centralia might have been the result of Frankenstein's monster settling down.
 Promethean: The Created (Tabletop Game) / int_8f732211
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1.0
 Promethean: The Created (Tabletop Game) / int_8f732211
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_8f732211
 Promethean: The Created (Tabletop Game) / int_90984c54
type
Glamour Failure
 Promethean: The Created (Tabletop Game) / int_90984c54
comment
Glamour Failure: Using Transmutations exposes a Promethean's true face, which is not good. Hints about a Promethean's true appearance can also express themselves under normal circumstances. A Frankenstein might have blotchy skin and be of indeterminate race and age due to being made from a number of people, for example.
 Promethean: The Created (Tabletop Game) / int_90984c54
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1.0
 Promethean: The Created (Tabletop Game) / int_90984c54
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_90984c54
 Promethean: The Created (Tabletop Game) / int_916ecb1
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But I Can't Be Pregnant!
 Promethean: The Created (Tabletop Game) / int_916ecb1
comment
But I Can't Be Pregnant!: Generally, it's impossible for Prometheans to reproduce, but once in a blue moon one of them impregnates or gets impregnated by a mortal, or (even more rarely) by another Promethean. For a Promethean of either gender, this can be a distressing or confusing experience, but also quite rewarding, especially since it may be a part of their Pilgrimage. The kids turn out as normal human beings — mostly. See In the Blood.
 Promethean: The Created (Tabletop Game) / int_916ecb1
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1.0
 Promethean: The Created (Tabletop Game) / int_916ecb1
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_916ecb1
 Promethean: The Created (Tabletop Game) / int_92f674e5
type
Revenge
 Promethean: The Created (Tabletop Game) / int_92f674e5
comment
Revenge: Not an intended theme of the game, but given their immortality and durability, revenge can develop into an issue for Prometheans. Especially amongst older Prometheans where it can become a bigger priority than becoming human as they execute Best Served Cold schemes against those who have wronged them, or their descendants. Stannum, the Refinement of Tin, is basically all about revenge. Some Prometheans consider it to be vital to the process of becoming human, as it is a study of the darker impulses and urges usually present within a human soul. The first edition corebook has a framing story that demonstrates the differences between mortals and Prometheans on this concept. A psychologist is interviewing a suspect in several disappearances who claims to be Frankenstein's monster. After much exposition, the subject of Frankenstein's Bride is raised and Mr. Verney talks about how she turned against him, becoming a Centimanus who created Pandorans, and that he dedicated his life to hunting her. The psychologist is troubled when he talks about her nightmares, her amnesia clouding memories of her youth. Eventually, Mr. Verney reveals he's been playing along with her. She's one of his former progeny, who left him for his Bride, becoming a vile Centimanus, and he wants revenge for what she did a century ago. What he doesn't realise is that she's become human - so when he strikes out at her, expecting a true Promethean, he instead kills her. The text ends abruptly but it's implied his final act is to return her to a Promethean existence.
 Promethean: The Created (Tabletop Game) / int_92f674e5
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1.0
 Promethean: The Created (Tabletop Game) / int_92f674e5
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_92f674e5
 Promethean: The Created (Tabletop Game) / int_97aaa7f3
type
In the Blood
 Promethean: The Created (Tabletop Game) / int_97aaa7f3
comment
In the Blood: The children of Prometheans (Redeemed or otherwise) have a tendency to be born as Scions, people immune to Disquiet and able to see Prometheans as they are. Alas, seeing "monsters" no one else can often has unfortunate consequences. On the plus side, once the Created realize that there's a mortal who won't go crazy by just talking to them, the kid will have no end of guardian angels.
 Promethean: The Created (Tabletop Game) / int_97aaa7f3
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1.0
 Promethean: The Created (Tabletop Game) / int_97aaa7f3
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_97aaa7f3
 Promethean: The Created (Tabletop Game) / int_98591d23
type
Speech Impediment
 Promethean: The Created (Tabletop Game) / int_98591d23
comment
Speech Impediment: Frankenstein's monster stutters, and his "descendents" sometimes have trouble with speech.
 Promethean: The Created (Tabletop Game) / int_98591d23
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_98591d23
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_98591d23
 Promethean: The Created (Tabletop Game) / int_98b1dc8f
type
Luck-Based Mission
 Promethean: The Created (Tabletop Game) / int_98b1dc8f
comment
Luck-Based Mission: The Pilgrimage is partially this: while a lot of it depends on the player making good choices, the final obstacle to becoming human requires at least a few lucky die rolls.
 Promethean: The Created (Tabletop Game) / int_98b1dc8f
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_98b1dc8f
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_98b1dc8f
 Promethean: The Created (Tabletop Game) / int_9b54d536
type
Evil Counterpart
 Promethean: The Created (Tabletop Game) / int_9b54d536
comment
Evil Counterpart: The Pandorans themselves exist as foils to the Promethean condition and Sublimati darkly invert the personalities of the Lineages accordingly: Pandorans that would have been Wretched love to burn prey, Pandorans born of Tammuz failure love to enslave them, Galateids are hounded by beasts who hate beauty, and so on.
 Promethean: The Created (Tabletop Game) / int_9b54d536
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1.0
 Promethean: The Created (Tabletop Game) / int_9b54d536
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_9b54d536
 Promethean: The Created (Tabletop Game) / int_9c1f758a
type
Kill It with Fire
 Promethean: The Created (Tabletop Game) / int_9c1f758a
comment
Kill It with Fire: Fire is dangerous to Prometheans because it overloads Azoth.
 Promethean: The Created (Tabletop Game) / int_9c1f758a
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_9c1f758a
featureConfidence
1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_9c1f758a
 Promethean: The Created (Tabletop Game) / int_9d67ad5c
type
Nuclear Mutant
 Promethean: The Created (Tabletop Game) / int_9d67ad5c
comment
Nuclear Mutant: Many Zeky, in particular Tsar Bomba and Oleg Wormwood, a pair of Omnicidal Maniacs with a desire to Nuke 'em all.
 Promethean: The Created (Tabletop Game) / int_9d67ad5c
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_9d67ad5c
featureConfidence
1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_9d67ad5c
 Promethean: The Created (Tabletop Game) / int_9dab0a6e
type
Continuity Nod
 Promethean: The Created (Tabletop Game) / int_9dab0a6e
comment
As a Continuity Nod and Beethoven Was an Alien Spy one town, implied to be Centralia, Pennsylvania, became a wasteland due to Frankenstein's monster staying there on orders from the qashmallim.
 Promethean: The Created (Tabletop Game) / int_9dab0a6e
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_9dab0a6e
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_9dab0a6e
 Promethean: The Created (Tabletop Game) / int_9eb7e397
type
Long-Lived
 Promethean: The Created (Tabletop Game) / int_9eb7e397
comment
Long-Lived: The first edition was ambiguous about how long Prometheans could exist without attaining humanity. The second edition clarifies that the Azoth in a Promethean lasts, on average, about a century. However, if a Promethean negotiates the River and comes back to life, the Azoth resets back to full. Therefore, the maximum lifespan for Prometheans seems to be about two hundred years before the Azoth burns out and they die for good. There are hints in the book that there are exceptions via abilities and some Loophole Abuse.
 Promethean: The Created (Tabletop Game) / int_9eb7e397
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_9eb7e397
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_9eb7e397
 Promethean: The Created (Tabletop Game) / int_a3460119
type
Transhumanism
 Promethean: The Created (Tabletop Game) / int_a3460119
comment
Transhumanism: Deconstructed with 2E's antagonistic alchemists - many of them want to become "more than human," but it's explicit that they do it at the cost of living beings (ie, Prometheans themselves) and it comes with untested and gruesome side effects. As a result, what they actually become is frequently deserving of the title "less than human."
 Promethean: The Created (Tabletop Game) / int_a3460119
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1.0
 Promethean: The Created (Tabletop Game) / int_a3460119
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_a3460119
 Promethean: The Created (Tabletop Game) / int_a70223
type
Karma Houdini
 Promethean: The Created (Tabletop Game) / int_a70223
comment
Karma Houdini: Inverted and Subverted; trying to pull this is just making an already hard game unnecessarily harder. Played Straight if the person in question has a passive-aggressive Omnicidal Maniac streak.
 Promethean: The Created (Tabletop Game) / int_a70223
featureApplicability
-0.3
 Promethean: The Created (Tabletop Game) / int_a70223
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_a70223
 Promethean: The Created (Tabletop Game) / int_a7bb930
type
Prestige Class
 Promethean: The Created (Tabletop Game) / int_a7bb930
comment
Prestige Class: Athanors in 1E, which also include a watered-down part of their power surviving the change into a human. In 2E they're retconned into items filled with Elpis that do much the same thing, and often contain alchemical lore to help Prometheans develop their power and Pilgrimage.
 Promethean: The Created (Tabletop Game) / int_a7bb930
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1.0
 Promethean: The Created (Tabletop Game) / int_a7bb930
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_a7bb930
 Promethean: The Created (Tabletop Game) / int_ac1e30d8
type
Red Scare
 Promethean: The Created (Tabletop Game) / int_ac1e30d8
comment
Red Scare: A Zeka's Disquiet is an allegory for this, as it drives those around him to fear, paranoia and witch hunts towards other groups.
 Promethean: The Created (Tabletop Game) / int_ac1e30d8
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_ac1e30d8
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_ac1e30d8
 Promethean: The Created (Tabletop Game) / int_ac4c677f
type
De-power
 Promethean: The Created (Tabletop Game) / int_ac4c677f
comment
De-power: Prometheans can do this to themselves, willingly, in 2E - by internally damping their Azoth, they can also shed the downsides of high Azoth (worse Disquiet and Wastelands, attracting Pandorans). The downside is they have to wait for at least a day before returning to full potential - and they're weaker while it lasts.
 Promethean: The Created (Tabletop Game) / int_ac4c677f
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_ac4c677f
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_ac4c677f
 Promethean: The Created (Tabletop Game) / int_af3ea0e3
type
Face–Heel Turn
 Promethean: The Created (Tabletop Game) / int_af3ea0e3
comment
Face–Heel Turn: All of the Prometheans listed as examples of the Centimani Refinement in 2ED's corebook were also listed as examples of other Refinements and of Lineages in that book.
 Promethean: The Created (Tabletop Game) / int_af3ea0e3
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1.0
 Promethean: The Created (Tabletop Game) / int_af3ea0e3
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_af3ea0e3
 Promethean: The Created (Tabletop Game) / int_b1619b3c
type
Omnicidal Maniac
 Promethean: The Created (Tabletop Game) / int_b1619b3c
comment
Omnicidal Maniac: Oleg Wormwood and Tsar Bomba both seek to end the world in nuclear fire. The difference between them is that Oleg could actually do it, while Bomba is living a pipe dream. That said, Bomba is by far more dangerous in person.
 Promethean: The Created (Tabletop Game) / int_b1619b3c
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_b1619b3c
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_b1619b3c
 Promethean: The Created (Tabletop Game) / int_b21ed2d2
type
Experience Points
 Promethean: The Created (Tabletop Game) / int_b21ed2d2
comment
All Prometheans can do this once. Osirans and a few Prometheans of other lineages can theoretically, given the right circumstances and enough Experience Points, do it as many times as they need to.
 Promethean: The Created (Tabletop Game) / int_b21ed2d2
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1.0
 Promethean: The Created (Tabletop Game) / int_b21ed2d2
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_b21ed2d2
 Promethean: The Created (Tabletop Game) / int_b408c009
type
City of Adventure
 Promethean: The Created (Tabletop Game) / int_b408c009
comment
City of Adventure: Detroit.
 Promethean: The Created (Tabletop Game) / int_b408c009
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1.0
 Promethean: The Created (Tabletop Game) / int_b408c009
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_b408c009
 Promethean: The Created (Tabletop Game) / int_b4999dde
type
Death by Depower
 Promethean: The Created (Tabletop Game) / int_b4999dde
comment
Death by Depower: The Zeka are animated by nuclear radiation instead of a classical element. They have the usual option to complete a Pilgrimage and become human, but as soon as they succeed, they suffer radiation poisoning proportional to their former Azoth level, which can kill a once-powerful Promethean within hours or days. However, survival is still possible.
 Promethean: The Created (Tabletop Game) / int_b4999dde
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1.0
 Promethean: The Created (Tabletop Game) / int_b4999dde
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_b4999dde
 Promethean: The Created (Tabletop Game) / int_b5043180
type
Don't Look At Me
 Promethean: The Created (Tabletop Game) / int_b5043180
comment
Don't Look At Me: Considering that a Promethean's Disquiet is harder to resist when their disfigurements are visible, this phrase might get a bit of a workout when the Pyros starts to fly.
 Promethean: The Created (Tabletop Game) / int_b5043180
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1.0
 Promethean: The Created (Tabletop Game) / int_b5043180
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_b5043180
 Promethean: The Created (Tabletop Game) / int_b5c70c26
type
Tin Man
 Promethean: The Created (Tabletop Game) / int_b5c70c26
comment
Tin Man: Prometheans have no instinctual grasp of emotion, but can experience them.
 Promethean: The Created (Tabletop Game) / int_b5c70c26
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_b5c70c26
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_b5c70c26
 Promethean: The Created (Tabletop Game) / int_b983a56b
type
Came Back Wrong
 Promethean: The Created (Tabletop Game) / int_b983a56b
comment
Came Back Wrong: The first of each Lineage started like this; Prometheans sometimes have this happen to them as well, when the attempts to create new ones create Pandorans.
 Promethean: The Created (Tabletop Game) / int_b983a56b
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_b983a56b
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_b983a56b
 Promethean: The Created (Tabletop Game) / int_ba753dc9
type
Wangst
 Promethean: The Created (Tabletop Game) / int_ba753dc9
comment
Mircea looks the spitting image of a vampire when his disfigurements are showing, has the Humour of "Vitae" (all-consuming hunger, must sleep in soil from the area where he was created), has a unique Bestowment that allows him to regain Pyros by drinking blood, a Wasteland that induces increasing levels of paranoia and manipulation amongst those afflicted, and a Torment which literally makes him Wangst until he snaps out of it.
 Promethean: The Created (Tabletop Game) / int_ba753dc9
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1.0
 Promethean: The Created (Tabletop Game) / int_ba753dc9
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_ba753dc9
 Promethean: The Created (Tabletop Game) / int_bb5126ec
type
Prophecy Twist
 Promethean: The Created (Tabletop Game) / int_bb5126ec
comment
Prophecy Twist: In the 1e core book, Mr. Verney tells a psychologist a prophecy the Qashmallim gave him: that if he continued to hunt down Pandorans in what is implied to be Centralia, 'one of [his] own would return to [him] with precious knowledge'. During the interview, Verney recognizes the psychologist as one who sided with his Bride so long ago, and decides to force his Bride's whereabouts out of her. Unfortunately, he accidentally kills her instead, thinking she was still a Promethean. For Mr. Verney, who had abandoned his Pilgrimage, his quest to become human, who believed that it was impossible, the doctor's death indeed gives him precious knowledge - that the Pilgrimage is possible.
 Promethean: The Created (Tabletop Game) / int_bb5126ec
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1.0
 Promethean: The Created (Tabletop Game) / int_bb5126ec
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_bb5126ec
 Promethean: The Created (Tabletop Game) / int_bb53d08
type
Tear Jerker
 Promethean: The Created (Tabletop Game) / int_bb53d08
comment
First Edition: Not exactly a definite thing, but if a Promethean reaches New Dawn and is reborn as human, they can be killed by a random car accident as soon as they cross the street. A more Tear Jerker of a case is that once made human, they can still be reborn as Prometheans if they die.
 Promethean: The Created (Tabletop Game) / int_bb53d08
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_bb53d08
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_bb53d08
 Promethean: The Created (Tabletop Game) / int_bc74ef27
type
Berserk Button
 Promethean: The Created (Tabletop Game) / int_bc74ef27
comment
Berserk Button: The Tammuz as a whole loathe slavery.
 Promethean: The Created (Tabletop Game) / int_bc74ef27
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_bc74ef27
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_bc74ef27
 Promethean: The Created (Tabletop Game) / int_bddced73
type
Victory-Guided Amnesia
 Promethean: The Created (Tabletop Game) / int_bddced73
comment
Victory-Guided Amnesia: In most cases, a Redeemed Promethean has no or very little memory of her former life. This can cause problems when it comes to the gaps in her past, to say nothing of what might happen if her old throng tries to interact with her.
 Promethean: The Created (Tabletop Game) / int_bddced73
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1.0
 Promethean: The Created (Tabletop Game) / int_bddced73
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1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_bddced73
 Promethean: The Created (Tabletop Game) / int_be122170
type
Robot Wizard
 Promethean: The Created (Tabletop Game) / int_be122170
comment
Robot Wizard: The Unfleshed are a kind of Promethian arisen from broken machines rather than dead people. They can still use the magic-like Refinements, using the Divine Fire imbued into their beings, in an effort to cure their Become a Real Boy issues.
 Promethean: The Created (Tabletop Game) / int_be122170
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1.0
 Promethean: The Created (Tabletop Game) / int_be122170
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_be122170
 Promethean: The Created (Tabletop Game) / int_c09dbbbb
type
Weaksauce Weakness
 Promethean: The Created (Tabletop Game) / int_c09dbbbb
comment
Bin Gereh, an Extempore created spontaneously by a natural disaster in southern Egypt, can do this essentially indefinitely and without cost unless he dies on a boat; as he was created by one of the greatest catastrophes on land, being on water removes that immunity.
 Promethean: The Created (Tabletop Game) / int_c09dbbbb
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1.0
 Promethean: The Created (Tabletop Game) / int_c09dbbbb
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_c09dbbbb
 Promethean: The Created (Tabletop Game) / int_c0d1354b
type
Metaplot
 Promethean: The Created (Tabletop Game) / int_c0d1354b
comment
Metaplot: There's a free introductory scenario on DriveThruRPG, and each of the first edition books have a fully-fleshed out story module in the last appendix. Strung together, these form a narrative that describes the misadventures of a throng and at the end of the chronicle features a firestorm engulfing post-Katrina New Orleans.
 Promethean: The Created (Tabletop Game) / int_c0d1354b
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1.0
 Promethean: The Created (Tabletop Game) / int_c0d1354b
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_c0d1354b
 Promethean: The Created (Tabletop Game) / int_c0e634cd
type
Throat Light
 Promethean: The Created (Tabletop Game) / int_c0e634cd
comment
Throat Light: The Right Hand of the Principle has one, with wheels that are backlit.
 Promethean: The Created (Tabletop Game) / int_c0e634cd
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1.0
 Promethean: The Created (Tabletop Game) / int_c0e634cd
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_c0e634cd
 Promethean: The Created (Tabletop Game) / int_c3182167
type
Golem
 Promethean: The Created (Tabletop Game) / int_c3182167
comment
Golem: The Tammuz, but rather then being made from clay they're corpses that were reborn from the earth. Unless they're a Construct of the Lineage, that is.
 Promethean: The Created (Tabletop Game) / int_c3182167
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1.0
 Promethean: The Created (Tabletop Game) / int_c3182167
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_c3182167
 Promethean: The Created (Tabletop Game) / int_c340b342
type
The Stormbringer
 Promethean: The Created (Tabletop Game) / int_c340b342
comment
The Stormbringer: The Divine Fire that animates Prometheans begins to corrupt the environment if they stay too long in one area. Frankensteins cause lightning storms, Galateids cause unnatural calm, and Nepri cause drought, to say nothing of their effect on humans.
 Promethean: The Created (Tabletop Game) / int_c340b342
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_c340b342
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_c340b342
 Promethean: The Created (Tabletop Game) / int_c36f6d6c
type
Mummy
 Promethean: The Created (Tabletop Game) / int_c36f6d6c
comment
Mummy: The Osirans are a fairly gauze-free equivalent — ritualistic creation based on the myth of Osiris (ruler of the Underworld) complete with missing a body part, lordly bearing, and a resurrection process that's just a bit stronger than that of most Prometheans.
 Promethean: The Created (Tabletop Game) / int_c36f6d6c
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_c36f6d6c
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_c36f6d6c
 Promethean: The Created (Tabletop Game) / int_c4db3679
type
The Dark Side
 Promethean: The Created (Tabletop Game) / int_c4db3679
comment
The Dark Side: Centimani, Refinement of Flux. In 2E, it's actually impossible to progress on the Pilgrimage while following it, since it fundamentally is about becoming anything but human. That doesn't mean Freaks are always evil (in the first edition only), but it does mean they are at the very least embittered hermits, and the majority abandon humanity by defying the positive aspects and sanity. Flux as a cosmic force is not necessarily evil, either, even if it does kind of go against the entire purpose of the Pilgrimage. Pandora's Book features an anecdote of a qashmallim of Flux showing up at an elite party where depraved magnates did absolutely hideous things to captive youths, and ended up executing some karmic justice by infecting the magnates with something very nasty and inevitably fatal. To an extent this applies to the Prometheans, being a race of corpses that cause disasters just by being near anything.
 Promethean: The Created (Tabletop Game) / int_c4db3679
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1.0
 Promethean: The Created (Tabletop Game) / int_c4db3679
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1.0
 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_c4db3679
 Promethean: The Created (Tabletop Game) / int_c4dc0698
type
The Soulless
 Promethean: The Created (Tabletop Game) / int_c4dc0698
comment
The Soulless: All Prometheans lack a soul; more accurately, they have Azoth that fulfills many of a soul's functions (sentience, emotion, creativity, etc.). It doesn't make them evil per force, but it does complicate becoming human.
 Promethean: The Created (Tabletop Game) / int_c4dc0698
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1.0
 Promethean: The Created (Tabletop Game) / int_c4dc0698
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_c4dc0698
 Promethean: The Created (Tabletop Game) / int_c75df49a
type
Shout-Out
 Promethean: The Created (Tabletop Game) / int_c75df49a
comment
Shout-Out: The "Re-Animator" Bestowment for Zeka is actually a subtle one to Night of the Living Dead (1968), and a number of other zombie movies where it is radiation that brings the dead to life. It's also named after Herbert West. Also the name of the setting. The full title of Mary Shelley's work was Frankenstein, or The Modern Prometheus. Likewise, the narrator for the 1e corebook fiction goes by the alias "Mr. Verney," which was the last name of the protagonist of Mary Shelley's apocalyptic novel The Last Man. The sample qashmallim include two Elpidos who appear as strange agents and show up to deal with the anomaly that's trapped several mortals and is picking it off one by one - though their primary goal is dealing with the anomaly, with human cost as a secondary focus at best. Their names are Ruby and Mr. Gold. A sample sublimatus (intelligent Pandoran) is a large, muscular, bare-chested man with a steel cube where his head should be, who creates legions of unintelligent monsters to torment his victims.
 Promethean: The Created (Tabletop Game) / int_c75df49a
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1.0
 Promethean: The Created (Tabletop Game) / int_c75df49a
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 Promethean: The Created (Tabletop Game)
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Promethean: The Created (Tabletop Game) / int_c75df49a
 Promethean: The Created (Tabletop Game) / int_c81e2bba
type
Necromancer
 Promethean: The Created (Tabletop Game) / int_c81e2bba
comment
2E averts this for the Centimani - it's been clarified that is explicitly the Refinement that rejects the Pilgrimage and humanity altogether, instead focusing on chasing the nebulous goal of monster-hood for the sake of survival at all costs. It adds Phosphorum and Cobalus, though - the latter is all about learning to exploit human vices in the name of understanding them (so to later overcome them, natch), while the former's intellectual aspects have a distinct Necromancer bent.
 Promethean: The Created (Tabletop Game) / int_c81e2bba
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 Promethean: The Created (Tabletop Game) / int_c81e2bba
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Promethean: The Created (Tabletop Game) / int_c81e2bba
 Promethean: The Created (Tabletop Game) / int_cf168867
type
The Corruption
 Promethean: The Created (Tabletop Game) / int_cf168867
comment
The Corruption: While not an evil or intentionally malevolent force, Flux, as the agent of mutation and dissolution, acts like this. Also qualifies as Body Horror.
 Promethean: The Created (Tabletop Game) / int_cf168867
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1.0
 Promethean: The Created (Tabletop Game) / int_cf168867
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Promethean: The Created (Tabletop Game) / int_cf168867
 Promethean: The Created (Tabletop Game) / int_d08049db
type
Taken for Granite
 Promethean: The Created (Tabletop Game) / int_d08049db
comment
Taken for Granite: One of the lineages was descended from Galatea, and some have worked out how to turn back into stone. Other Prometheans can learn the trick as well. Also, Pandorans turn to stone or other inanimate objects without Pyros, and also tend to if seen by an ordinary human. Unusually, they rarely just turn into straight "statues" of themselves — they generally turn into something that blends in a bit better.
 Promethean: The Created (Tabletop Game) / int_d08049db
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1.0
 Promethean: The Created (Tabletop Game) / int_d08049db
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Promethean: The Created (Tabletop Game) / int_d08049db
 Promethean: The Created (Tabletop Game) / int_d251db87
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Alchemy Is Magic
 Promethean: The Created (Tabletop Game) / int_d251db87
comment
Alchemy Is Magic: Prometheans are alchemical creations powered by the Divine Fire that moves the Universe. Their Lineages are based on the classical elements, they pursue Refinements based on the seven alchemical metals (as well as bronze and cobalt), and they can create Athanors to further refine themselves. 2E features actual alchemists...who are generally antagonistic or become so due to Disquiet, since Prometheans are bountiful harvests for the truly jaw-dropping feats of alchemy. They use their extracts to give themselves Dread Powers and Transmutations, which the human body adapts to via Lovecraftian Superpower.
 Promethean: The Created (Tabletop Game) / int_d251db87
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Promethean: The Created (Tabletop Game) / int_d251db87
 Promethean: The Created (Tabletop Game) / int_da303b9f
type
Fantastic Nirvana
 Promethean: The Created (Tabletop Game) / int_da303b9f
comment
Fantastic Nirvana: Prometheans seek to escape the negative spiritual ailments that set them apart from mortals and attain souls of their own, becoming human in the process. This spiritual pursuit, known as the Great Work, requires a Promethean to endure great hardships, years of study, lethal hazards, and even face the temptation to abandon their Pilgrimage and become Centimani. For good measure, no two Pilgrimages are alike, so learning from the example of others is difficult verging on impossible. At the end of this journey is the New Dawn, in which the Promethean becomes one of the Redeemed: now mortal, the Redeemed no longer projects Disquiet or Wastelands, possess few if any memories of their time as a Promethean, and likely only have a few remaining supernatural abilities, if at all. On the downside, this state leaves the Redeemed vulnerable to the Disquiet of other Prometheans... not to mention all the other things that prey on ordinary humans in this setting.
 Promethean: The Created (Tabletop Game) / int_da303b9f
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 Promethean: The Created (Tabletop Game) / int_da303b9f
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Promethean: The Created (Tabletop Game) / int_da303b9f
 Promethean: The Created (Tabletop Game) / int_db8ace03
type
Epiphanic Prison
 Promethean: The Created (Tabletop Game) / int_db8ace03
comment
Epiphanic Prison: The Pilgrimage has elements of this. The goal is easy to say - become a human - but nearly impossible to do. First you must answer the question, "What is a human?" - a question that humans themselves don't have a ready answer for.
 Promethean: The Created (Tabletop Game) / int_db8ace03
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 Promethean: The Created (Tabletop Game) / int_db8ace03
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Promethean: The Created (Tabletop Game) / int_db8ace03
 Promethean: The Created (Tabletop Game) / int_dc1761bd
type
A God Am I
 Promethean: The Created (Tabletop Game) / int_dc1761bd
comment
A God Am I: Not very common for reasons that will be explained below, but when an unhinged Zeka with low Humanity embraces the Centamani path they can fall into this trope too easily...
 Promethean: The Created (Tabletop Game) / int_dc1761bd
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Promethean: The Created (Tabletop Game) / int_dc1761bd
 Promethean: The Created (Tabletop Game) / int_de62575
type
Mix-and-Match Man
 Promethean: The Created (Tabletop Game) / int_de62575
comment
Mix-and-Match Man: Frankensteins require at least two different corpses to create. This is optional (and even occasionally necessary) for other Lineages, like Galateids, for example, who require flawlessly beautiful bodies (no matter how many people the parts come from).
 Promethean: The Created (Tabletop Game) / int_de62575
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Promethean: The Created (Tabletop Game) / int_de62575
 Promethean: The Created (Tabletop Game) / int_dfe120e5
type
Functional Magic
 Promethean: The Created (Tabletop Game) / int_dfe120e5
comment
Functional Magic: Alchemy/Innate Powers.
 Promethean: The Created (Tabletop Game) / int_dfe120e5
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Promethean: The Created (Tabletop Game) / int_dfe120e5
 Promethean: The Created (Tabletop Game) / int_e0207930
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Humans Are Special
 Promethean: The Created (Tabletop Game) / int_e0207930
comment
Humans Are Special: The reason the Prometheans want to Become a Real Boy.
 Promethean: The Created (Tabletop Game) / int_e0207930
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 Promethean: The Created (Tabletop Game) / int_e0207930
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Promethean: The Created (Tabletop Game) / int_e0207930
 Promethean: The Created (Tabletop Game) / int_e213568d
type
Off the Grid
 Promethean: The Created (Tabletop Game) / int_e213568d
comment
Off the Grid: Most Prometheans choose to live this way and limit their contact with humans and civilization, lest they bring more attention to their unnatural existance, or cause their Wasteland to extend to a place that would be hostile to them.
 Promethean: The Created (Tabletop Game) / int_e213568d
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Promethean: The Created (Tabletop Game) / int_e213568d
 Promethean: The Created (Tabletop Game) / int_e294a0be
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Our Souls Are Different
 Promethean: The Created (Tabletop Game) / int_e294a0be
comment
Our Souls Are Different: Prometheans don't have one, and they want one.
 Promethean: The Created (Tabletop Game) / int_e294a0be
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1.0
 Promethean: The Created (Tabletop Game) / int_e294a0be
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Promethean: The Created (Tabletop Game) / int_e294a0be
 Promethean: The Created (Tabletop Game) / int_e3fcfa4a
type
I Hate You, Vampire Dad
 Promethean: The Created (Tabletop Game) / int_e3fcfa4a
comment
I Hate You Divinely Reanimated Soulless Corpse Parent: Prometheans feel an instinctive bitterness towards their creators, and quarrels with them can incite Torment.
 Promethean: The Created (Tabletop Game) / int_e3fcfa4a
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Promethean: The Created (Tabletop Game) / int_e3fcfa4a
 Promethean: The Created (Tabletop Game) / int_e5411cdf
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Cult
 Promethean: The Created (Tabletop Game) / int_e5411cdf
comment
Cult/Religion Of Knight Templars: The Botherud are a group of Prometheans that believe that Azoth is a limited resource that must be conserved and that Promethean reproduction is a Sin against the Divine Fire. Considering that it is a requirement to make another Promethean as a step towards becoming human, this puts them at odds with the rest of their kind and bars them from attaining humanity, unless they reproduced prior to joining, in which case they would have to kill their progeny as per their creed. Bonus points for them also slaughtering any Prometheans they find and using an old Soviet nuclear device close to Boston on the player's Throng in the sample adventure they first appeared in...
 Promethean: The Created (Tabletop Game) / int_e5411cdf
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Promethean: The Created (Tabletop Game) / int_e5411cdf
 Promethean: The Created (Tabletop Game) / int_e543a655
type
Light Is Not Good
 Promethean: The Created (Tabletop Game) / int_e543a655
comment
Light Is Not Good: Elpidos qashmallim are not by any means nicer than lilithim; they just tend to have slightly more positive missions. Ruby and Mr. Gold, for example, are out to stop monsters. If said monster is, say, a body-jumping demon, they have no qualms at all about locking the doors and slaughtering everyone in the room to drive it away due to lack of hosts.
 Promethean: The Created (Tabletop Game) / int_e543a655
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 Promethean: The Created (Tabletop Game) / int_e543a655
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Promethean: The Created (Tabletop Game) / int_e543a655
 Promethean: The Created (Tabletop Game) / int_e5455dac
type
Mana
 Promethean: The Created (Tabletop Game) / int_e5455dac
comment
Mana: Prometheans fuel their powers with Pyros, a distillation of the Divine Fire. Unlike some forms of Mana in the Chronicles of Darkness, Pyros does not exist in nature (at least, no one's ever found it), but is instead created by the Promethean's own Azoth.
 Promethean: The Created (Tabletop Game) / int_e5455dac
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Promethean: The Created (Tabletop Game) / int_e5455dac
 Promethean: The Created (Tabletop Game) / int_e567510d
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Determinator
 Promethean: The Created (Tabletop Game) / int_e567510d
comment
Determinator: All Prometheans need to be this in order to reach their New Dawn. The Tammuz are a more specific case amongst the Lineages; a Tammuz can and will endure everything to accomplish a goal.
 Promethean: The Created (Tabletop Game) / int_e567510d
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Promethean: The Created (Tabletop Game) / int_e567510d
 Promethean: The Created (Tabletop Game) / int_e8804a1d
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Bishōnen Line
 Promethean: The Created (Tabletop Game) / int_e8804a1d
comment
Bishōnen Line: Pandorans in 2E; the mindless variety is many-formed and always very short. When they become Sublimati, they always metamorphose into an invariably humanoid form with recognizable facial expressions that is as tall as the average human - and as a result, has as much Health. This also comes part and parcel with not only their minds, but the ability to learn true Transmutations and devour human flesh as a Pyros substitute, allowing them to remain awake indefinitely if they have enough hapless mortals.
 Promethean: The Created (Tabletop Game) / int_e8804a1d
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Promethean: The Created (Tabletop Game) / int_e8804a1d
 Promethean: The Created (Tabletop Game) / int_e8e56799
type
Blue-and-Orange Morality
 Promethean: The Created (Tabletop Game) / int_e8e56799
comment
Blue-and-Orange Morality: Qashmallim have a purpose given to them by the Principle. They exist to do nothing but fulfill that purpose, no matter how bizarre or nonsensical it may seem. They are generally polite enough to explain themselves, as best as they can, if asked, though you may get tired of hearing "It is the will of the Principle" and "The Principle is the Principle" pretty quickly.
 Promethean: The Created (Tabletop Game) / int_e8e56799
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 Promethean: The Created (Tabletop Game) / int_e8e56799
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Promethean: The Created (Tabletop Game) / int_e8e56799
 Promethean: The Created (Tabletop Game) / int_ea39d156
type
Who Wants to Live Forever?
 Promethean: The Created (Tabletop Game) / int_ea39d156
comment
Who Wants to Live Forever?:...when living is like this? If the rest of the page hasn't made it clear enough, Promethean existence, even the milder version in the second edition, is a never-ending trial that can only be alleviated, not escaped, unless and until the Promethean reaches their New Dawn.
 Promethean: The Created (Tabletop Game) / int_ea39d156
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 Promethean: The Created (Tabletop Game) / int_ea39d156
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Promethean: The Created (Tabletop Game) / int_ea39d156
 Promethean: The Created (Tabletop Game) / int_ec02c97e
type
Defied Trope
 Promethean: The Created (Tabletop Game) / int_ec02c97e
comment
This trope was shot in the skull and butchered to make a Frankenstein in 2nd Edition - during the New Dawn, a Promethean briefly becomes a full-scale Reality Warper that encodes a full legal identity, life, and history into the world for their new life that resembles Refinements. At worst, the Redeemed is apparently as badly traumatized as a Promethean has every right to be (and no idea why), and most of those get better after about a month. It may be a somewhat off-kilter life (the less Refinements you mastered, the more of your Promethean and human memories you're missing), but it is perfectly adapted to wherever the Promethean achieved the New Dawn. A Redeemed has a Bittersweet Ending at worst in the vast majority of cases, and in comparison it's usually heavy on the sweet.
 Promethean: The Created (Tabletop Game) / int_ec02c97e
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 Promethean: The Created (Tabletop Game) / int_ec02c97e
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Promethean: The Created (Tabletop Game) / int_ec02c97e
 Promethean: The Created (Tabletop Game) / int_eeb86ce6
type
Good Samaritan
 Promethean: The Created (Tabletop Game) / int_eeb86ce6
comment
Played painfully straight with the Tammuz's Torment; they become compelled to serve people who depend on them, and the longer they spend in Torment the harder it becomes for them to escape. If they're lucky the person assumes that the Tammuz is a Good Samaritan type and the Tammuz will experience a massive guilt trip if they try to disobey or escape. The unlucky ones get enslaved and endure the most brutal lives.
 Promethean: The Created (Tabletop Game) / int_eeb86ce6
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Promethean: The Created (Tabletop Game) / int_eeb86ce6
 Promethean: The Created (Tabletop Game) / int_eec07277
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Artificial Insolence
 Promethean: The Created (Tabletop Game) / int_eec07277
comment
Artificial Insolence: If a Promethean fails a Humanity roll in certain stressful situations, they succumb to "Torment" where their personality is overwhelmed by the alchemical humour that animates them. Frankensteins become vengeful, Galateids fixate on an object of affection, Osirans become cruelly dispassionate, Golems enter Unstoppable Rage, and Ulgans lose their minds to spirits.
 Promethean: The Created (Tabletop Game) / int_eec07277
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Promethean: The Created (Tabletop Game) / int_eec07277
 Promethean: The Created (Tabletop Game) / int_f03ceb9b
type
Weaksauce Weakness
 Promethean: The Created (Tabletop Game) / int_f03ceb9b
comment
Weak Sauce Weakness: In order to refill their pool of Pyros Prometheans have to follow strict rituals when they rest, from sleeping immersed in earth, to falling asleep next to a lit fire, or hearing people's voices (human or Promethean, TVs, radios or recordings don't count) talk as they fall asleep. For some this isn't a problem, but being woken-up requires them to fulfill the requirements again in order to get themselves recharged. The Zeka naturally have more demanding needs, but some of the unique NPCs in the books have crippling versions such as the vampire Promethean that can only sleep in a specific patch of dirt that is barely large enough for him to fit within.
 Promethean: The Created (Tabletop Game) / int_f03ceb9b
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 Promethean: The Created (Tabletop Game) / int_f03ceb9b
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Promethean: The Created (Tabletop Game) / int_f03ceb9b
 Promethean: The Created (Tabletop Game) / int_f03efcdb
type
Face Full of Alien Wing-Wong
 Promethean: The Created (Tabletop Game) / int_f03efcdb
comment
Face Full of Alien Wing-Wong: Pandora's Book mentioned that while Pandorans are unable to breed naturally, they can try tainting Promethean flesh with Flux (it's left open whether this would work). One option is to have a Pandoran burrow itself into a Promethean's innards, aiming to corrupt the Promethean from the inside and turn him (or pieces of him) into Pandorans.
 Promethean: The Created (Tabletop Game) / int_f03efcdb
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 Promethean: The Created (Tabletop Game) / int_f03efcdb
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Promethean: The Created (Tabletop Game) / int_f03efcdb
 Promethean: The Created (Tabletop Game) / int_f4edd0ac
type
In Mysterious Ways
 Promethean: The Created (Tabletop Game) / int_f4edd0ac
comment
In Mysterious Ways: Everything the qashmallim do is in service of "the Principle"... somehow.
 Promethean: The Created (Tabletop Game) / int_f4edd0ac
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1.0
 Promethean: The Created (Tabletop Game) / int_f4edd0ac
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Promethean: The Created (Tabletop Game) / int_f4edd0ac
 Promethean: The Created (Tabletop Game) / int_f5432eda
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Atomic Superpower
 Promethean: The Created (Tabletop Game) / int_f5432eda
comment
Atomic Superpower: The Zeka, the so-called Nuclear Prometheans, introduced in Saturnine Night. Where other Lineages have an affinity for electricity, the Zeka have an affinity for radiation. Their Wastelands manifest as fallout zones.
 Promethean: The Created (Tabletop Game) / int_f5432eda
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Promethean: The Created (Tabletop Game) / int_f5432eda
 Promethean: The Created (Tabletop Game) / int_f57911c1
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Sacred Flames
 Promethean: The Created (Tabletop Game) / int_f57911c1
comment
Sacred Flames: Prometheans are powered by Azoth, the Divine Fire that fuels their supernatural powers and acts as a general "power stat" in the Point Build System.
 Promethean: The Created (Tabletop Game) / int_f57911c1
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 Promethean: The Created (Tabletop Game) / int_f57911c1
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Promethean: The Created (Tabletop Game) / int_f57911c1
 Promethean: The Created (Tabletop Game) / int_f64a9cf7
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Earn Your Happy Ending
 Promethean: The Created (Tabletop Game) / int_f64a9cf7
comment
Earn Your Happy Ending: Yes, you really can in this one; there's even rules for it. But that doesn't mean many will...
 Promethean: The Created (Tabletop Game) / int_f64a9cf7
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 Promethean: The Created (Tabletop Game) / int_f64a9cf7
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Promethean: The Created (Tabletop Game) / int_f64a9cf7
 Promethean: The Created (Tabletop Game) / int_f672a508
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Phlebotinum Overload
 Promethean: The Created (Tabletop Game) / int_f672a508
comment
Phlebotinum Overload: Firestorms, pseudo-hurricanes caused by an excess of Azoth. Even mortals can perceive the side-effects of them, usually because they tend to manifest as massive hurricanes that build-up really quickly and are more damaging then they should be.
 Promethean: The Created (Tabletop Game) / int_f672a508
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Promethean: The Created (Tabletop Game) / int_f672a508
 Promethean: The Created (Tabletop Game) / int_f6b30338
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Murder Is the Best Solution
 Promethean: The Created (Tabletop Game) / int_f6b30338
comment
Murder Is the Best Solution: Most lineages have no problem obtaining corpses to use in the generative act. Even the Ulgan, who require supernaturally-touched bodies, live in the Chronicles of Darkness, after all. But Galateids, who require relatively young, unmarred corpses? Well, there are only so many ways young people can die without a mark on them, and it's so easy to just take a lover and smother or poison 'em or something... And then there's Disquiet. The only way - and we do mean only way - to cure the fourth and final stage of Disquiet is for someone to find and destroy the Promethean that caused it. The next time you pass through a small town where everyone seems to be some degree of crazy, there's probably a Promethean on the far side of the continent weeping about the town she tore apart because she didn't leave sooner.
 Promethean: The Created (Tabletop Game) / int_f6b30338
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 Promethean: The Created (Tabletop Game) / int_f6db5b1e
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RidiculouslyHumanRobot
 Promethean: The Created (Tabletop Game) / int_f6db5b1e
comment
Ridiculously Human Robot: Unfleshed from Saturnine Night are machines brought to life by Azoth, and due to the nature of the Divine Fire, they are invariably humanoids - even if what they originally were was, say, a laptop. There's even an example in the book - Tachanka, who was originally a military UMV but is now a mecha-teenager with an Arm Cannon. And then there's the Hive Mind of nanotech that walks like a man and calls itself Legion. In second edition, the Unfleshed's generative rite requires the creation of an artificial humanoid body, or at least the creation of something that can take on that form, like an AI.
 Promethean: The Created (Tabletop Game) / int_f6db5b1e
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 Promethean: The Created (Tabletop Game) / int_f78a0ffa
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Role-Playing Endgame
 Promethean: The Created (Tabletop Game) / int_f78a0ffa
comment
Role-Playing Endgame: There are mechanics for Promethean characters to complete their Pilgrimage, gain souls, and achieve true humanity. The game also observes that the ex-Promethean is now a De-Powered amnesiac in a Crapsack World and suggests how cruelly this trope could be Subverted.
 Promethean: The Created (Tabletop Game) / int_f78a0ffa
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Promethean: The Created (Tabletop Game) / int_f78a0ffa
 Promethean: The Created (Tabletop Game) / int_faece9aa
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The Power of Friendship
 Promethean: The Created (Tabletop Game) / int_faece9aa
comment
The Power of Friendship: Prometheans gain advantages for sticking together. Primarily by helping to reduce the effects on the environment around them and to provide some form of companionship in such a bleak existence.
 Promethean: The Created (Tabletop Game) / int_faece9aa
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Promethean: The Created (Tabletop Game) / int_faece9aa
 Promethean: The Created (Tabletop Game) / int_fb23483d
type
Undeath Always Ends
 Promethean: The Created (Tabletop Game) / int_fb23483d
comment
Undeath Always Ends: Whether or not a Promethean is undead is up for debate, despite them being made of corpses, but either way, completing the Pilgrimage turns them into a mortal, living human - which is something the majority of them want very badly.
 Promethean: The Created (Tabletop Game) / int_fb23483d
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 Promethean: The Created (Tabletop Game) / int_fccd06b6
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Beware the Nice Ones
 Promethean: The Created (Tabletop Game) / int_fccd06b6
comment
Beware the Nice Ones: Any Promethean can change their Refinement, though depending on the presence of a teacher, it could take a week or a month. Not so for the Refinement of Torment — that takes no time at all to join and twice as long as normal to leave. Enjoy your power failures.
 Promethean: The Created (Tabletop Game) / int_fccd06b6
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 Promethean: The Created (Tabletop Game) / int_fccd06b6
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 Promethean: The Created (Tabletop Game) / int_fcd993bd
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Video Game Cruelty Punishment
 Promethean: The Created (Tabletop Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: Lacuna, stealing Vitriol, automatically costs a point of Humanity, and doing it more than once is likely to permanently cut off any hope of the New Dawn.
 Promethean: The Created (Tabletop Game) / int_fcd993bd
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_fcd993bd
featureConfidence
1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_fcd993bd
 Promethean: The Created (Tabletop Game) / int_name
type
ItemName
 Promethean: The Created (Tabletop Game) / int_name
comment
 Promethean: The Created (Tabletop Game) / int_name
featureApplicability
1.0
 Promethean: The Created (Tabletop Game) / int_name
featureConfidence
1.0
 Promethean: The Created (Tabletop Game)
hasFeature
Promethean: The Created (Tabletop Game) / int_name
 Promethean: The Created (Tabletop Game) / int_name
itemName
Promethean: The Created (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Promethean: The Created (Tabletop Game)
hasFeature
A World Half Full / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Alchemy Is Magic / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Angelic Abomination / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Animate Body Parts / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Animate Dead / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Animate Inanimate Object / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Appendage Assimilation / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Applicability / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Artificial Human / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Artificial Insolence / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Ascended Demon / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Atomic Superpower / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Auction of Evil / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Back from the Dead / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Become a Real Boy / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Becoming the Mask / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Been There, Shaped History / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Beethoven Was an Alien Spy / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Being Evil Sucks / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Being Good Sucks / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Believing Their Own Lies / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Beware the Nice Ones / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Blank Slate / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Born as an Adult / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Boy Meets Ghoul / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
But I Can't Be Pregnant! / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Cast Speciation / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Celestial Deadline / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Celestial Paragons and Archangels / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Chunky Salsa Rule / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Clone Angst / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Cosmic Plaything / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Cover-Blowing Superpower / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Creating Life Is Bad / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Creepy Doll / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Critical Psychoanalysis Failure / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Deader than Dead / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Death by Depower / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Death by Origin Story / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Delivery Not Desired / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Desperately Looking for a Purpose in Life / int_5edd6175
 Promethean: The Created (Tabletop Game)
hasFeature
Detect Evil / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Differently Powered Individual / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Do Androids Dream? / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Don't Look At Me / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Dreadful Musician / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Dream Walker / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Driven by Envy / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Dying Race / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Dying Town / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Element No. 5 / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Elemental Personalities / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Elemental Powers / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Emergent Human / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Epiphanic Prison / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Everything Trying to Kill You / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Evil-Detecting Dog / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Evil Is Sterile / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Evil Makes You Monstrous / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Experience Points / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Fantastic Nirvana / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Feed It with Fire / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Feel No Pain / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Four-Temperament Ensemble / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Frankenstein's Monster / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Friendship Trinket / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Fully-Embraced Fiend / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Functional Magic / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Game Face / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Genetic Memory / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Glamour Failure / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Go Mad from the Isolation / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
God Is Inept / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Gone Horribly Wrong / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Happiness in Slavery / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Hate Plague / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Head-Turning Beauty / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Historical In-Joke / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Hobos / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Horror Hunger / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Human Resources / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Humans Are Special / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
I Am Not a Gun / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
I Hate You, Vampire Dad / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Immortality Begins at Twenty / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Implacable Man / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
In Mysterious Ways / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
In the Blood / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Inhumanly Beautiful Race / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Invisible Streaker / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
It Can Think / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Journey to Find Oneself / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Justified Extra Lives / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Karma Meter / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Kryptonite Factor / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Lack of Empathy / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Lie to the Beholder / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Lightning Can Do Anything / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Lightning/Fire Juxtaposition / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Literary Work of Magic / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Living Statue / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Lonely Together / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Lord British Postulate / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Lovecraftian Superpower / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Magic by Any Other Name / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Magic Is a Monster Magnet / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Mana / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Masquerade Enforcer / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Mix-and-Match Man / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Monster from Beyond the Veil / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Monster Lord / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Monster Organ Trafficking / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Monster Progenitor / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Multi-Armed and Dangerous / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Multiple-Choice Past / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Mummy / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Murder Is the Best Solution / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Muscles Are Meaningless / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Natural Elements / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Nay-Theist / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
New Powers as the Plot Demands / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
No Points for Neutrality / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Nobody Poops / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Not Using the "Z" Word / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Nuclear Mutant / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Nuclear Nasty / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Off the Grid / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Only a Flesh Wound / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Our Homunculi Are Different / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Our Souls Are Different / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Out of Continues / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Paradox Person / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Party of Representatives / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Phlebotinum Muncher / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Phlebotinum Overload / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Pineal Weirdness / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Playing with Syringes / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Poisonous Person / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Post-Modern Magik / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Prestige Class / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Pulling Themselves Together / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Pygmalion Plot / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Radiation-Induced Superpowers / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Real Event, Fictional Cause / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Really Was Born Yesterday / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Reluctant Monster / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Revenge / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Ridiculously Human Robots / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Robo Family / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Robot Wizard / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Role-Playing Endgame / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Sacred Flames / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Science-Related Memetic Disorder / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Sealed Cast in a Multipack / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Sewer Gator / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Sexbot / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
So Beautiful, It's a Curse / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Speech Impediment / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Stages of Monster Grief / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Stock Quotes / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Sufficiently Analyzed Magic / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Super Loser / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Supernatural Angst / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Supernaturally Delicious and Nutritious / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Tagline / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Taken for Granite / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Telephone Polearm / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Terminal Transformation / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Terrifying Rescuer / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
That Man Is Dead / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
The Beautiful Elite / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
The Chew Toy / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
The Dark Arts / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
The Discovery of Fire / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
The Drifter / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
The Flame of Life / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
The Force Is Strong with This One / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
The Needless / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
The Soulless / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
The Stormbringer / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
The Topic of Cancer / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
The Tunguska Event / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
These Hands Have Killed / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
They Would Cut You Up / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Three Laws-Compliant / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Tin Man / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Torches and Pitchforks / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Uncanny Valley / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Undead Tax Exemption / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Undeath Always Ends / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Urban Fantasy / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Useless Spleen / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Victory-Guided Amnesia / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Walking the Earth / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Walking Wasteland / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Weak to Fire / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Weirdness Magnet / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Where's the Kaboom? / int_78fe4d55
 WhiteWolf
seeAlso
Promethean: The Created (Tabletop Game)
 Promethean: The Created (Tabletop Game)
hasFeature
Why Won't You Die? / int_78fe4d55
 Promethean: The Created (Tabletop Game)
hasFeature
Woobie Species / int_78fe4d55
 PrometheanTheCreated
sameAs
Promethean: The Created (Tabletop Game)
 New World of Darkness (Tabletop Game)
seeAlso
Promethean: The Created (Tabletop Game)
 Promethean: The Created (Tabletop Game)
hasFeature
Flying Dutchman / int_78fe4d55