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RPGStuck (Tabletop Game)

 RPGStuck (Tabletop Game)
type
TVTItem
 RPGStuck (Tabletop Game)
label
RPGStuck (Tabletop Game)
 RPGStuck (Tabletop Game)
page
RPGStuck
 RPGStuck (Tabletop Game)
comment
RPGStuck is a heavily modified variant of the fifth edition of Dungeons & Dragons based on the webcomic Homestuck. Unlike most tabletop RPGs, it operates on Reddit and Discord, using comment sections to play the game. The system is aimed at creating stories of Sburb sessions and its players' hijinks.Despite using Sburb as a baseline for the campaigns, most Dungeon Masters (DMs) have expanded upon the lore surrounding it, or even altered aspects of the official canon.The current rulesets can be found here (3e) and here (2.5e).There are five official campaigns, with the fifth having started on October 12, 2019. The subreddit for it can be found here. However, provided that the rules of the main subreddit are followed, anyone can start their own "session".This article talks about the rules itself. For the plot of the official campaigns, go to the Recaps page.
 RPGStuck (Tabletop Game)
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2024-02-16T23:16:46Z
 RPGStuck (Tabletop Game)
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2024-02-16T23:16:46Z
 RPGStuck (Tabletop Game)
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Dropped link to KingOfTheHill: Not a Feature - ITEM
 RPGStuck (Tabletop Game)
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Dropped link to SkillScoresandPerks: Not a Feature - UNKNOWN
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SkillScoresandPerks
 RPGStuck (Tabletop Game)
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DBTropes
 RPGStuck (Tabletop Game) / int_1117770f
type
Actually Four Mooks
 RPGStuck (Tabletop Game) / int_1117770f
comment
Actually Four Mooks: Part of how hordes are represented, emulating the sorts of many versus one encounters seen in the canon.
 RPGStuck (Tabletop Game) / int_1117770f
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1.0
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RPGStuck (Tabletop Game) / int_1117770f
 RPGStuck (Tabletop Game) / int_1527d90d
type
Early Game Hell
 RPGStuck (Tabletop Game) / int_1527d90d
comment
Early Game Hell: It often takes several levels before a character is really able to function beyond hitting the enemy over and over. Typically levels 7-9* when Proficiency becomes 2, a character earns their Specialization, and a character earns their third Path Feature, respectively mark the upswing in 2e, or levels 5 or 10* when a character receives their first or second Feat in 1e.
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 RPGStuck (Tabletop Game) / int_17a606bd
type
Master Swordsman
 RPGStuck (Tabletop Game) / int_17a606bd
comment
Battlemaster: Focused on weapon attacks, the Path grants abilities that take advantage of the game's Status Effects, alongside a medley of other Steps to round it out.
 RPGStuck (Tabletop Game) / int_17a606bd
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 RPGStuck (Tabletop Game) / int_1a7d9177
type
Dual-World Gameplay
 RPGStuck (Tabletop Game) / int_1a7d9177
comment
Dual-World Gameplay: Each player normally has a waking self and a dreamself. The waking self deals with the typical adventures, the dreamself often explores and deals with moon plots in lieu of combat.
 RPGStuck (Tabletop Game) / int_1a7d9177
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 RPGStuck (Tabletop Game) / int_1d364dbd
type
Heavily Armored Mook
 RPGStuck (Tabletop Game) / int_1d364dbd
comment
Heavily Armored Mook: Some creatures have armor as a separate pool of hit points, requiring the player to skill check to bypass it, or bring siege-type damage to bear. A few have active armor that requires constant skill checks. Such creatures are better off being dispatched another way.
 RPGStuck (Tabletop Game) / int_1d364dbd
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type
Power at a Price
 RPGStuck (Tabletop Game) / int_1ebbdddb
comment
Courage: Taking advantage of the new Setback condition, this Path allows players to push themselves to finish a battle faster, before their accumulating Setback catches up with them.
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 RPGStuck (Tabletop Game) / int_1fc8335e
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Deal with the Devil
 RPGStuck (Tabletop Game) / int_1fc8335e
comment
Thaumaturge: Sporting their well-known Beam Spam as an inherent tool now, these dreamers have Steps to round out their moveset.
 RPGStuck (Tabletop Game) / int_1fc8335e
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RPGStuck (Tabletop Game) / int_1fc8335e
 RPGStuck (Tabletop Game) / int_262a5bfd
type
A Homeowner Is You
 RPGStuck (Tabletop Game) / int_262a5bfd
comment
A Homeowner Is You: As per canon, players must build up their houses to reach their gates. However, their houses can be filled with buildings that provide a variety of services.
 RPGStuck (Tabletop Game) / int_262a5bfd
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 RPGStuck (Tabletop Game) / int_2bdae2ae
type
Awesome, but Impractical
 RPGStuck (Tabletop Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Harpoon Gun specibus has the highest damage in the game, at 3d8 per weapon tier. This means that at full strength, a Harpoon Gun does 30d8 damage. However, taking two standard actions to reload after firing it only once means its actual damage per turn is still somewhat below average.
 RPGStuck (Tabletop Game) / int_2bdae2ae
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 RPGStuck (Tabletop Game) / int_2c18b9a3
type
Orphaned Series
 RPGStuck (Tabletop Game) / int_2c18b9a3
comment
Orphaned Series: Happens unfortunately often when sessions shrink down to unsustainable levels.
 RPGStuck (Tabletop Game) / int_2c18b9a3
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 RPGStuck (Tabletop Game) / int_2f253c94
type
Glass Cannon
 RPGStuck (Tabletop Game) / int_2f253c94
comment
Glass Cannon: Major Psion Strikers and Snipers can have insanely high damage output, but they do so by giving up on any durability or sustainability.
 RPGStuck (Tabletop Game) / int_2f253c94
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 RPGStuck (Tabletop Game) / int_2fa6b075
type
God Save Us from the Queen!
 RPGStuck (Tabletop Game) / int_2fa6b075
comment
God Save Us from the Queen!: The Black Queen counts as this fairly often.
 RPGStuck (Tabletop Game) / int_2fa6b075
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RPGStuck (Tabletop Game) / int_2fa6b075
 RPGStuck (Tabletop Game) / int_31b9c6aa
type
Magic or Psychic?
 RPGStuck (Tabletop Game) / int_31b9c6aa
comment
Magic or Psychic?: Usually psychic, though up to the DM's wishes. Sometimes they just have both.
 RPGStuck (Tabletop Game) / int_31b9c6aa
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 RPGStuck (Tabletop Game) / int_34875b6b
type
Aquatic Mook
 RPGStuck (Tabletop Game) / int_34875b6b
comment
Aquatic Mook: A few dedicated water-based enemies exist, such as the Crocalii.
 RPGStuck (Tabletop Game) / int_34875b6b
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 RPGStuck (Tabletop Game) / int_38047858
type
Squishy Wizard
 RPGStuck (Tabletop Game) / int_38047858
comment
Squishy Wizard: Major psions have stronger psionics and can pull off the strongest attacks, but are relatively fragile.
 RPGStuck (Tabletop Game) / int_38047858
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 RPGStuck (Tabletop Game) / int_39b8d3d6
type
Boring, but Practical
 RPGStuck (Tabletop Game) / int_39b8d3d6
comment
Martial Spirit: This Path settles into its niche as a defensive tank, with Steps for resisting enemy debuffs and more ways to defend for allies.
 RPGStuck (Tabletop Game) / int_39b8d3d6
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 RPGStuck (Tabletop Game) / int_3f737576
type
Climax Boss
 RPGStuck (Tabletop Game) / int_3f737576
comment
Climax Boss: The Denizen serves as this or as a Puzzle Boss, depending on the circumstances. Sometimes both.
 RPGStuck (Tabletop Game) / int_3f737576
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 RPGStuck (Tabletop Game) / int_406315e
type
Shield-Bearing Mook
 RPGStuck (Tabletop Game) / int_406315e
comment
Shield-Bearing Mook: With objects being more represented on a creature's stat block, shields were inevitable. They still fill their same function, with the caveat that enough blocking will break the shield. Luckily, players have no such limitations on their own shields.
 RPGStuck (Tabletop Game) / int_406315e
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RPGStuck (Tabletop Game) / int_406315e
 RPGStuck (Tabletop Game) / int_4aa5b8be
type
Resting Recovery
 RPGStuck (Tabletop Game) / int_4aa5b8be
comment
Resting Recovery: Taking an extended rest allows characters to fully recharge their HP.
 RPGStuck (Tabletop Game) / int_4aa5b8be
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 RPGStuck (Tabletop Game) / int_4de1a4f7
type
Improvised Weapon
 RPGStuck (Tabletop Game) / int_4de1a4f7
comment
Improvised Weapon: A character can fight using literally anything, albeit sometimes ineffectively — and sometimes very effectively.
 RPGStuck (Tabletop Game) / int_4de1a4f7
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 RPGStuck (Tabletop Game) / int_50f66629
type
Crazy-Prepared
 RPGStuck (Tabletop Game) / int_50f66629
comment
Strategist takes on what was left of Specialist, settling into its niche as a jack of all trades with emphasis on confounding the enemy, preparing for a strife beforehand, and being the MVP of any team fight.
 RPGStuck (Tabletop Game) / int_50f66629
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RPGStuck (Tabletop Game) / int_50f66629
 RPGStuck (Tabletop Game) / int_52ee66c4
type
Combat, Diplomacy, Stealth
 RPGStuck (Tabletop Game) / int_52ee66c4
comment
Combat, Diplomacy, Stealth: With the gambit system, Stealth becomes entrenched as yet another way to overcome a challenge, without the all-or-nothing nature of the typical stealth gauntlet.
 RPGStuck (Tabletop Game) / int_52ee66c4
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RPGStuck (Tabletop Game) / int_52ee66c4
 RPGStuck (Tabletop Game) / int_5432a8a1
type
Non-Combat EXP
 RPGStuck (Tabletop Game) / int_5432a8a1
comment
Non-Combat EXP: Besides experience from strifes, gambits and story beats now share center stage. In particular, the story beats aren't connected to some specific game mechanic, like strifes or gambits. These are a tool for the GM to use to reward players for exceptional play.
 RPGStuck (Tabletop Game) / int_5432a8a1
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1.0
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RPGStuck (Tabletop Game) / int_5432a8a1
 RPGStuck (Tabletop Game) / int_557a31ce
type
Actual Pacifist
 RPGStuck (Tabletop Game) / int_557a31ce
comment
Actual Pacifist: With the rise of gambits and the dethroning of grist as the sole way by which players can obtain stronger equipment, this playstyle becomes mechanically feasible.
 RPGStuck (Tabletop Game) / int_557a31ce
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1.0
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RPGStuck (Tabletop Game) / int_557a31ce
 RPGStuck (Tabletop Game) / int_58204b95
type
Magic Knight
 RPGStuck (Tabletop Game) / int_58204b95
comment
Magic Knight: Minor psions can be proficient in either weapons or psionics, but trades power for versatility.
 RPGStuck (Tabletop Game) / int_58204b95
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RPGStuck (Tabletop Game) / int_58204b95
 RPGStuck (Tabletop Game) / int_5c300c3b
type
The Berserker
 RPGStuck (Tabletop Game) / int_5c300c3b
comment
Berserker: The eponymous stance grants Aegis, while other Steps focus on augmenting existing defensive abilities or buffing their damage ouput.
 RPGStuck (Tabletop Game) / int_5c300c3b
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1.0
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 RPGStuck (Tabletop Game) / int_5d1eb74d
type
Dump Stat
 RPGStuck (Tabletop Game) / int_5d1eb74d
comment
Dump Stat: Required, with the starting array.
 RPGStuck (Tabletop Game) / int_5d1eb74d
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 RPGStuck (Tabletop Game) / int_5e85d617
type
Empty Levels
 RPGStuck (Tabletop Game) / int_5e85d617
comment
Empty Levels: Averted in the core design philosophy. Every single level now offers something new for the player to use.
 RPGStuck (Tabletop Game) / int_5e85d617
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 RPGStuck (Tabletop Game) / int_61b9028c
type
Sinister Scythe
 RPGStuck (Tabletop Game) / int_61b9028c
comment
Sinister Scythe: Scythekind is the only weapon that can Rupture enemies.
 RPGStuck (Tabletop Game) / int_61b9028c
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1.0
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RPGStuck (Tabletop Game) / int_61b9028c
 RPGStuck (Tabletop Game) / int_6ec1f343
type
Mook Medic
 RPGStuck (Tabletop Game) / int_6ec1f343
comment
Mook Medic: A few monsters like the Barber and Hive Queen can heal other enemies.
 RPGStuck (Tabletop Game) / int_6ec1f343
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 RPGStuck (Tabletop Game) / int_726df893
type
Equipment Upgrade
 RPGStuck (Tabletop Game) / int_726df893
comment
Equipment Upgrade: With Boondollars finally seeing official implementation alongside rules for buying alchemy-tier items with them, alchemy is no longer the only way for players to obtain more powerful gear.
 RPGStuck (Tabletop Game) / int_726df893
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 RPGStuck (Tabletop Game) / int_72b8af59
type
Stealthy Mook
 RPGStuck (Tabletop Game) / int_72b8af59
comment
Stealthy Mook: From the classic Mimics to Sagittas, there is no short supply of monsters with which to ambush hapless players.
 RPGStuck (Tabletop Game) / int_72b8af59
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 RPGStuck (Tabletop Game) / int_73733868
type
Awesomeness by Analysis
 RPGStuck (Tabletop Game) / int_73733868
comment
Mastermind: Also mostly unchanged from its previous incarnation, Masterminds use Intelligence to aid their allies and outsmart their enemies.
 RPGStuck (Tabletop Game) / int_73733868
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RPGStuck (Tabletop Game) / int_73733868
 RPGStuck (Tabletop Game) / int_7febc23b
type
Establishing Character Moment
 RPGStuck (Tabletop Game) / int_7febc23b
comment
Establishing Character Moment: This is the purpose of Day 0, most of the time.
 RPGStuck (Tabletop Game) / int_7febc23b
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 RPGStuck (Tabletop Game) / int_80df060c
type
Mascot Mook
 RPGStuck (Tabletop Game) / int_80df060c
comment
Mascot Mook: Imps. At one point in development, half of all new monster ideas were alternate takes on the iconic little bastards.
 RPGStuck (Tabletop Game) / int_80df060c
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 RPGStuck (Tabletop Game) / int_812ee32b
type
Linear Warriors, Quadratic Wizards
 RPGStuck (Tabletop Game) / int_812ee32b
comment
Linear Warriors, Quadratic Wizards: This was originally inverted as opposed to first edition. Psions are widely known for being underpowered compared to their martial counterparts. This was undone as 2nd edition progressed. Psions have been brought back up to par, trading sustainability for burst damage and psionic utility.
 RPGStuck (Tabletop Game) / int_812ee32b
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 RPGStuck (Tabletop Game) / int_8485d41a
type
Interspecies Romance
 RPGStuck (Tabletop Game) / int_8485d41a
comment
Interspecies Romance: Considering the availability of both humans and trolls to players, this is far from unheard of.
 RPGStuck (Tabletop Game) / int_8485d41a
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 RPGStuck (Tabletop Game) / int_84f4a870
type
Puzzle Boss
 RPGStuck (Tabletop Game) / int_84f4a870
comment
Puzzle Boss: Some Adversaries serve as this, defying conventional combat tactics.
 RPGStuck (Tabletop Game) / int_84f4a870
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 RPGStuck (Tabletop Game) / int_874176be
type
Psychic Powers
 RPGStuck (Tabletop Game) / int_874176be
comment
Psychic Powers: An equivalent to magic in other systems, psionics fulfills many of the functions of magic.
 RPGStuck (Tabletop Game) / int_874176be
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 RPGStuck (Tabletop Game) / int_880ae804
type
Multiple Persuasion Modes
 RPGStuck (Tabletop Game) / int_880ae804
comment
Multiple Persuasion Modes: Encouraged with the disposition and decor systems, encouraging players to leverage their decors and know their opponent's dispositions to stack the dice in their favor when dealing with others.
 RPGStuck (Tabletop Game) / int_880ae804
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 RPGStuck (Tabletop Game) / int_884d7c39
type
Magically Inept Fighter
 RPGStuck (Tabletop Game) / int_884d7c39
comment
Magically Inept Fighter: Martials are proficient with multiple weapons and know all special attacks with them, but start with no psionics whatsoever.
 RPGStuck (Tabletop Game) / int_884d7c39
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 RPGStuck (Tabletop Game) / int_892c241c
type
Massive Race Selection
 RPGStuck (Tabletop Game) / int_892c241c
comment
Massive Race Selection: Or perhaps Massive Blood-Color Selection. While the game uses two of Homestuck's prominent races (trolls and humans), the troll hemospectrum is counted as twelve different races, each with different racial bonuses. This is expanded in 3rd Edition, where every caste has at least two choices, with humans having four different racials to choose from. Future updates have promised even more.
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 RPGStuck (Tabletop Game) / int_8b387569
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The Six Stats
 RPGStuck (Tabletop Game) / int_8b387569
comment
The Six Stats: Somewhat of a given, seeing as the system was originally based off of Dungeons & Dragons 5e.
 RPGStuck (Tabletop Game) / int_8b387569
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RPGStuck (Tabletop Game) / int_8b387569
 RPGStuck (Tabletop Game) / int_905af87e
type
Fantasy Character Classes
 RPGStuck (Tabletop Game) / int_905af87e
comment
Fantasy Character Classes: Evoked by many of the Paths, though the keystone Paths particularly fit into the niche. Battlemaster: Focused on weapon attacks, the Path grants abilities that take advantage of the game's Status Effects, alongside a medley of other Steps to round it out. Battlemind: With their iconic Ward, Battleminds specialize in soaking up damage while expanding their ability to debilitate enemies and support their allies. Berserker: The eponymous stance grants Aegis, while other Steps focus on augmenting existing defensive abilities or buffing their damage ouput. Courage: Taking advantage of the new Setback condition, this Path allows players to push themselves to finish a battle faster, before their accumulating Setback catches up with them. Harmony: The Wisdom-focused keystone returns mostly intact, updated and rewired to have its Balance Points resource work off each other. In other words, its Steps finally work together in Harmony. Martial Spirit: This Path settles into its niche as a defensive tank, with Steps for resisting enemy debuffs and more ways to defend for allies. Mastermind: Also mostly unchanged from its previous incarnation, Masterminds use Intelligence to aid their allies and outsmart their enemies. Protagonist: All players are protagonists, but some are more important than others, like these players, who exert their force of personality into tangible effects in the game. Thaumaturge: Sporting their well-known Beam Spam as an inherent tool now, these dreamers have Steps to round out their moveset. Tracer: Continuing to sport their trademark Trace, they are second to none in single-target damage.
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 RPGStuck (Tabletop Game) / int_91e3f284
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Military Mage
 RPGStuck (Tabletop Game) / int_91e3f284
comment
Battlemind: With their iconic Ward, Battleminds specialize in soaking up damage while expanding their ability to debilitate enemies and support their allies.
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Hyperspace Arsenal
 RPGStuck (Tabletop Game) / int_9c7e3137
comment
Hyperspace Arsenal: Almost every character has the capability to carry an inhuman amount of stuff of any size, and only equipped items are visible, this can be averted by giving limitations to the inventory, but the base inventory is always subjected to this trope.
 RPGStuck (Tabletop Game) / int_9c7e3137
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Elite Mooks
 RPGStuck (Tabletop Game) / int_9edbda07
comment
Elite Mooks: Carapacians, Undead, Alternian, and Grimdark all come with a warning to the DM that they are tougher than the average underling of the same tier.
 RPGStuck (Tabletop Game) / int_9edbda07
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 RPGStuck (Tabletop Game) / int_a6653039
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Subsystem Damage
 RPGStuck (Tabletop Game) / int_a6653039
comment
Subsystem Damage: A few creatures, notably the Siege Titan, have destructible limbs.
 RPGStuck (Tabletop Game) / int_a6653039
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 RPGStuck (Tabletop Game) / int_a7caa5b5
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First Contact
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First Contact: Any session that includes both humans and trolls will typically need to experience this at some point.
 RPGStuck (Tabletop Game) / int_a7caa5b5
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RPGStuck (Tabletop Game) / int_a7caa5b5
 RPGStuck (Tabletop Game) / int_aa30e350
type
Sole Survivor
 RPGStuck (Tabletop Game) / int_aa30e350
comment
Sentinel, the sole returning Pillar, remains the durable tank, but with a heavier focus on controlling the battlefield and its combatants.
 RPGStuck (Tabletop Game) / int_aa30e350
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RPGStuck (Tabletop Game) / int_aa30e350
 RPGStuck (Tabletop Game) / int_ad4a45be
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Final Boss
 RPGStuck (Tabletop Game) / int_ad4a45be
comment
Final Boss: The Black King, fittingly, serves this role as the most powerful Adversary-type creature.
 RPGStuck (Tabletop Game) / int_ad4a45be
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 RPGStuck (Tabletop Game) / int_afc6df04
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What You Are in the Dark
 RPGStuck (Tabletop Game) / int_afc6df04
comment
What You Are in the Dark: Given mechanical importance with Demeanor, where a player can equalize dire odds by drawing upon themselves.
 RPGStuck (Tabletop Game) / int_afc6df04
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RPGStuck (Tabletop Game) / int_afc6df04
 RPGStuck (Tabletop Game) / int_b162d215
type
Mook Commander
 RPGStuck (Tabletop Game) / int_b162d215
comment
Mook Commander: The carapacians have officers to lead their squads into combat. Naturally, such pairings are a formidable challenge for any player.
 RPGStuck (Tabletop Game) / int_b162d215
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RPGStuck (Tabletop Game) / int_b162d215
 RPGStuck (Tabletop Game) / int_b37adf1
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Multiple Life Bars
 RPGStuck (Tabletop Game) / int_b37adf1
comment
Multiple Life Bars: A new addition, monsters can have a wide variety of multiple targetable parts, from destructible limbs like eyes and arteries, to various types of armor, and simply destroying their weapons.
 RPGStuck (Tabletop Game) / int_b37adf1
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 RPGStuck (Tabletop Game) / int_b3eecaae
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Colony Drop
 RPGStuck (Tabletop Game) / int_b3eecaae
comment
Colony Drop: A necessity for most sessions. The first segment of the session requires that the player enters into the Medium quickly so that they won't be killed when the meteor shower of the Reckoning destroys the world.
 RPGStuck (Tabletop Game) / int_b3eecaae
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 RPGStuck (Tabletop Game) / int_b798d379
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One Stat to Rule Them All
 RPGStuck (Tabletop Game) / int_b798d379
comment
One Stat to Rule Them All: Dexterity, for martial characters. Intelligence for Psions.
 RPGStuck (Tabletop Game) / int_b798d379
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 RPGStuck (Tabletop Game) / int_b798d379
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RPGStuck (Tabletop Game) / int_b798d379
 RPGStuck (Tabletop Game) / int_bcc2f921
type
An Adventurer Is You
 RPGStuck (Tabletop Game) / int_bcc2f921
comment
An Adventurer Is You: The Pillars make their return, revamped and well-defined. Sentinel, the sole returning Pillar, remains the durable tank, but with a heavier focus on controlling the battlefield and its combatants. Slayer combines the Melee and Ranged DPS roles of the fallen Striker and Sniper paths, focused heavily on damage and damage accessories. Strategist takes on what was left of Specialist, settling into its niche as a jack of all trades with emphasis on confounding the enemy, preparing for a strife beforehand, and being the MVP of any team fight.
 RPGStuck (Tabletop Game) / int_bcc2f921
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 RPGStuck (Tabletop Game) / int_bcd27e37
type
Improbable Aiming Skills
 RPGStuck (Tabletop Game) / int_bcd27e37
comment
Tracer: Continuing to sport their trademark Trace, they are second to none in single-target damage.
 RPGStuck (Tabletop Game) / int_bcd27e37
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 RPGStuck (Tabletop Game) / int_bcd27e37
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RPGStuck (Tabletop Game) / int_bcd27e37
 RPGStuck (Tabletop Game) / int_bd466e0e
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Cast Calculus
 RPGStuck (Tabletop Game) / int_bd466e0e
comment
Cast Calculus: Most sessions involve between four to twelve players, with only a few exceptions.
 RPGStuck (Tabletop Game) / int_bd466e0e
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 RPGStuck (Tabletop Game) / int_c36cba70
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Mooks
 RPGStuck (Tabletop Game) / int_c36cba70
comment
Mooks: Unlike 1e, the current edition has a tremendous amount of variety, expanding on underlings, carapacians, and even Alternia far beyond canon, while throwing in undead and grimdark to boot.
 RPGStuck (Tabletop Game) / int_c36cba70
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RPGStuck (Tabletop Game) / int_c36cba70
 RPGStuck (Tabletop Game) / int_c5f2af30
type
Three Approach System
 RPGStuck (Tabletop Game) / int_c5f2af30
comment
Three Approach System: The three sets of non-sentient dispositions. The major/minor/martial divide. The damage/utility/summon fields into which fraymotifs can be roughly partitioned. The Intelligence/Wisdom/Charisma divides in Pillars and Paths.
 RPGStuck (Tabletop Game) / int_c5f2af30
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 RPGStuck (Tabletop Game) / int_d5a561a0
type
After-Combat Recovery
 RPGStuck (Tabletop Game) / int_d5a561a0
comment
After-Combat Recovery: Vitality Gel restores a tiny bit of hit points after each combat.
 RPGStuck (Tabletop Game) / int_d5a561a0
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 RPGStuck (Tabletop Game) / int_d73f1bba
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Enlightenment Superpowers
 RPGStuck (Tabletop Game) / int_d73f1bba
comment
Harmony: The Wisdom-focused keystone returns mostly intact, updated and rewired to have its Balance Points resource work off each other. In other words, its Steps finally work together in Harmony.
 RPGStuck (Tabletop Game) / int_d73f1bba
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Job System
 RPGStuck (Tabletop Game) / int_dbc1f807
comment
Job System: Players can pick any paths as they level up, and even multiple ones. However, if they choose paths linked to their pillar and gain enough features from them, they will gain Pillar features as well.
 RPGStuck (Tabletop Game) / int_dbc1f807
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 RPGStuck (Tabletop Game) / int_dc504936
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Easy Exp
 RPGStuck (Tabletop Game) / int_dc504936
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Easy Exp: Entering the Game grants a level by itself.
 RPGStuck (Tabletop Game) / int_dc504936
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 RPGStuck (Tabletop Game) / int_e39ce9
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The Face
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Protagonist: All players are protagonists, but some are more important than others, like these players, who exert their force of personality into tangible effects in the game.
 RPGStuck (Tabletop Game) / int_e39ce9
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 RPGStuck (Tabletop Game) / int_e5455dac
type
Mana
 RPGStuck (Tabletop Game) / int_e5455dac
comment
Mana: Psionic power points work like this, being a renewable resource used to augment psionic powers to different power levels with every cast.
 RPGStuck (Tabletop Game) / int_e5455dac
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 RPGStuck (Tabletop Game) / int_e8dcd1c0
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Four Lines, All Waiting
 RPGStuck (Tabletop Game) / int_e8dcd1c0
comment
Four Lines, All Waiting: There can be up to twelve players in a single session, and each one starts the game alone before they might eventually group up. Sessions of up to twenty-four players have been seen, though these fall apart quickly.
 RPGStuck (Tabletop Game) / int_e8dcd1c0
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 RPGStuck (Tabletop Game) / int_edae412c
type
Fighter, Mage, Thief
 RPGStuck (Tabletop Game) / int_edae412c
comment
Fighter, Mage, Thief: Strength, Intelligence, and Dexterity builds, respectively.
 RPGStuck (Tabletop Game) / int_edae412c
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 RPGStuck (Tabletop Game) / int_edae412c
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 RPGStuck (Tabletop Game) / int_fb09db1f
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Video-Game Lives
 RPGStuck (Tabletop Game) / int_fb09db1f
comment
Video-Game Lives: As per canon, a player has their dreamself to fall back on. Once they reach godtier, conditionally infinite.
 RPGStuck (Tabletop Game) / int_fb09db1f
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RPGStuck (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 RPGStuck (Tabletop Game)
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Elite Mooks / int_3943b978
 RPGStuck (Tabletop Game)
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Heavily Armored Mook / int_3943b978
 RPGStuck (Tabletop Game)
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Life/Death Juxtaposition / int_3943b978
 RPGStuck (Tabletop Game)
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The Role-Playing Game / int_3943b978