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Recon (Tabletop Game)

 Recon (Tabletop Game)
type
TVTItem
 Recon (Tabletop Game)
label
Recon (Tabletop Game)
 Recon (Tabletop Game)
page
Recon
 Recon (Tabletop Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })A Tabletop RPG (straddling the line with wargames, particularly through the use of miniature) where the players control troops in The Vietnam War. Characters are encouraged to be made disposable and interchangeable, and the story is barebones, focusing instead on random encounters on the way to generic objectives.The Original Recon, written by Joe F. Martin and published by RPG Inc., got four expansions and adventure modules. Palladium Books bought the rights to the game and published Revised RECON in 1986. This version expanded character creation and added more role-playing elements, though still kept character creation quick and emphasized the game's lethality. This got an expansion in Advanced RECON, and both were merged into one book and republished as Deluxe Revised RECON in 1999.In the original Recon, characters have three attributes: strength, alertness and agility, each rolled on a percentage die. If the total is under 100 or any one score is below a thirty, the character is 4-F, unfit for duty and rerolled. The player buys skills in bundles of ten called Military Skill Programs. For instance, basic training contains ten skills: athletics, running, climbing, weapon proficiency pistol, W.P. assault rifle, W.P. grenade and hand to hand: military basic. With other skill trees based along the basic routes of Military, Espionage, Police and Rogue. You get two of these based on your class. Palladium's RECON kept the three attributes, but added more Military Occupational Specialties as classes, provided rules for a secondary MOS, and expanded the skills.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Skills and gear play a major role as compared to supernatural powers in other Palladium games. Notably, despite being published by Palladium, the game does not use the Palladium System, though some similarities could be seen in how skills work.A community has arisen around adapting the rules of RECON to various wars historical and contemporary.
 Recon (Tabletop Game)
fetched
2023-01-24T05:13:45Z
 Recon (Tabletop Game)
parsed
2023-01-24T05:13:45Z
 Recon (Tabletop Game)
isPartOf
DBTropes
 Recon (Tabletop Game) / int_1237828f
type
Anyone Can Die
 Recon (Tabletop Game) / int_1237828f
comment
Anyone Can Die: There's a reason you're not supposed to get attached to your characters.
 Recon (Tabletop Game) / int_1237828f
featureApplicability
1.0
 Recon (Tabletop Game) / int_1237828f
featureConfidence
1.0
 Recon (Tabletop Game)
hasFeature
Recon (Tabletop Game) / int_1237828f
 Recon (Tabletop Game) / int_37fcf16
type
Death Is Cheap
 Recon (Tabletop Game) / int_37fcf16
comment
Death Is Cheap: Exceptionally so. Players may want to five or six pre-rolled characters lined up and ready to go.
 Recon (Tabletop Game) / int_37fcf16
featureApplicability
1.0
 Recon (Tabletop Game) / int_37fcf16
featureConfidence
1.0
 Recon (Tabletop Game)
hasFeature
Recon (Tabletop Game) / int_37fcf16
 Recon (Tabletop Game) / int_87629455
type
No Communities Were Harmed
 Recon (Tabletop Game) / int_87629455
comment
No Communities Were Harmed: The Palladium printing changed the names of the power players if groups wanted to avoid the political issues of using the real Vietnam War, but they were up-front that their alternates were transparently thin covers. The Soviet Union became Big Red, the United States is now Stateside, and North and South Vietnam became People's 'Nam and Southern 'Nam.
 Recon (Tabletop Game) / int_87629455
featureApplicability
1.0
 Recon (Tabletop Game) / int_87629455
featureConfidence
1.0
 Recon (Tabletop Game)
hasFeature
Recon (Tabletop Game) / int_87629455
 Recon (Tabletop Game) / int_d6f284a3
type
Anti-Frustration Features
 Recon (Tabletop Game) / int_d6f284a3
comment
Anti-Frustration Features: You will die. A lot. But character creation is quick and easy and combat is usually resolved very quickly.
 Recon (Tabletop Game) / int_d6f284a3
featureApplicability
1.0
 Recon (Tabletop Game) / int_d6f284a3
featureConfidence
1.0
 Recon (Tabletop Game)
hasFeature
Recon (Tabletop Game) / int_d6f284a3
 Recon (Tabletop Game) / int_name
type
ItemName
 Recon (Tabletop Game) / int_name
comment
 Recon (Tabletop Game) / int_name
featureApplicability
1.0
 Recon (Tabletop Game) / int_name
featureConfidence
1.0
 Recon (Tabletop Game)
hasFeature
Recon (Tabletop Game) / int_name
 Recon (Tabletop Game) / int_name
itemName
Recon (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Recon (Tabletop Game)
hasFeature
Armor Is Useless / int_e668484a
 Recon (Tabletop Game)
hasFeature
Bulletproof Vest / int_e668484a
 Recon (Tabletop Game)
hasFeature
No Communities Were Harmed / int_e659404a
 Recon (Tabletop Game)
hasFeature
Unconventional Alignment / int_e668484a
 Recon (Tabletop Game)
hasFeature
War Gaming / int_e668484a
 RECON
sameAs
Recon (Tabletop Game)