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SLA Industries (Tabletop Game)

 SLA Industries (Tabletop Game)
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TVTItem
 SLA Industries (Tabletop Game)
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SLA Industries (Tabletop Game)
 SLA Industries (Tabletop Game)
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SLAIndustries
 SLA Industries (Tabletop Game)
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SLA Industries (pronounced "SLAY Industries") is a Tabletop RPG originally published in the early 1990s by Glaswegian studio Nightfall Games. It's set in the World of Progress, a horrific Dystopia governed by Corrupt Corporate Executives (the eponymous SLA Industries) under the control of Mr. Slayer, an immortal plutocrat with a grand plan.The game follows the exploits of SLA Operatives, highly-trained corporate troubleshooters that the company uses for everything from quashing internal subversion to clearing mutant pigs out of the sewers. Their principal area of operation is the company's capital of Mort Central, an urban jungle the size of Eurasia, rain-soaked home to a churning mass of serial killers, terrorists, human traffickers, psychotic war veterans, killer cyborgs, cannibals, mutants, cannibal mutants, and the aforementioned pigs.The game has had a difficult upbringing, and been subject to a sporadic release schedule on its journey through the hands of various publishers. Originally published by Nightfall themselves, it was taken up by Wizards of the Coast during the mid-1990s before being dropped in favour of something Lighter and Softer. It then survived a couple of releases at Hogshead, and before being published by Cubicle 7. Now Nightfall Games is back, and a second edition of the game was published in January 2021 (with the help of Kickstarter).In tone, SLA Industries lies somewhere between Paranoia and KULT. Satirical treatment of consumerism, media glamorization of violence, and corporate bureaucracy coexists with brooding horror of various kinds, and the complex production history of the game has given it a variety of conflicting styles. A SLA Game Master will typically mash these together with enthusiasm, creating a unique variation of the game world.
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Dropped link to ArmourIsUseless: Not a Feature - UNKNOWN
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Dropped link to HonourBeforeReason: Not a Feature - UNKNOWN
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DBTropes
 SLA Industries (Tabletop Game) / int_1235f055
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Dirty Coward
 SLA Industries (Tabletop Game) / int_1235f055
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Dirty Coward: Ghorsh are often called Root Dogs due to this; their hands resemble roots, their faces are doglike and they are completely self-interested weenies who gleefully torment other species with their genetically engineered monsters for pleasure, but in the face of actual danger promptly panic and start gibbering out potential deals for their own lives - in effect, being "cowardly mongrel dogs."
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 SLA Industries (Tabletop Game) / int_13a6b7ef
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Gaia's Lament
 SLA Industries (Tabletop Game) / int_13a6b7ef
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Gaia's Lament: Mort was reduced centuries ago to a barren, polluted wasteland with only sporadic islands of civilization outside the capital city of Mort Central. The Cannibal Sectors around Mort Central are even worse.
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 SLA Industries (Tabletop Game) / int_1645005b
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Evil Versus Evil
 SLA Industries (Tabletop Game) / int_1645005b
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Evil Versus Evil: As noted above, there is very little that SLA Industries will not do in the name of profit or dominance, but their enemies — DarkNight, Thresher, and White Earth — are all even worse.
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 SLA Industries (Tabletop Game) / int_16f4798f
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Reincarnate in Another World
 SLA Industries (Tabletop Game) / int_16f4798f
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Reincarnate in Another World: Mr. Slayer/Intruder/Bitterness (who were all aspects of an Earth human named Brent Walker)... and Senti.
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 SLA Industries (Tabletop Game) / int_187bddc1
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Religion of Evil
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Religion of Evil: The Shi'An have exceedingly Gorn-level human sacrifices and Blood Magic galore. Second edition notes that they probably wouldn't have gotten off the ground were it not for the fact that the power they offer is real.
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 SLA Industries (Tabletop Game) / int_1994ba0b
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Gone Horribly Right
 SLA Industries (Tabletop Game) / int_1994ba0b
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Speaking of Cannibal Sector 1, that part of the setting (and its related factions) was also massively revamped with the CS1 miniatures game (which threw out the earlier CS1 sourcebook and presented a new take on the region). The area of Cannibal Sector 1 went from twice the size of the continental US to roughly the size of New Jersey, the Carriens went from a secret SLA experiment that Went Horribly Right to the remnants of Mort's native race that SLA wrecked shortly after colonizing the planet, the Shivers have a much larger presence in the sector, the Cannibals are now a stronger/tougher mutant subspecies of humanity (and have a new religion), the Scavs went from a secret SLA experiment that Went Horribly Right to a renegade SLA geneticist's experiment that Went Horribly Right, "Dream" supernatural entities are now a common threat in many parts of the sector, and there is no longer a prominent super-polluted river.
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 SLA Industries (Tabletop Game) / int_1d364dbd
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Heavily Armored Mook
 SLA Industries (Tabletop Game) / int_1d364dbd
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Heavily Armored Mook: Thresher's terrorists, who are known for their armored powersuits.
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 SLA Industries (Tabletop Game) / int_1ee0948e
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Artificial Human
 SLA Industries (Tabletop Game) / int_1ee0948e
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Artificial Human: Angel, and the original intent behind Stormers in general.
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 SLA Industries (Tabletop Game) / int_1fc325dd
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Do Not Adjust Your Set
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Do Not Adjust Your Set: A preferred tactic of SLA's rival company DarkNight.
 SLA Industries (Tabletop Game) / int_1fc325dd
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 SLA Industries (Tabletop Game) / int_20598ec4
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Cyberpunk with a Chance of Rain
 SLA Industries (Tabletop Game) / int_20598ec4
comment
Cyberpunk with a Chance of Rain: The setting undoubtably took inspiration from Blade Runner. It never stops raining on planet Mort. Fittingly, the rain itself reflects the character of every part of Mort. In Mort Central (where Mr. Slayer's office is located) and Uptown, the rain is pleasant and refreshing. In the horrific slums of Downtown, the rain is polluted and nasty. In the Cannibal Sectors, the rain becomes yet another life-threatening hazard.
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 SLA Industries (Tabletop Game) / int_208c4494
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With Great Power Comes Great Insanity
 SLA Industries (Tabletop Game) / int_208c4494
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With Great Power Comes Great Insanity: The Ebon, an alien race who use arcane mathematics to set fire to things and make people's heads explode, eventually get called to shed their material bodies and undertake a mysterious spiritual journey, after which they go One-Winged Angel, becoming prey to their darkest hidden urges and turning into horrible monsters. With living shoulder-guns. That shoot Mind Rape.
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 SLA Industries (Tabletop Game) / int_21d70919
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Crapsack World
 SLA Industries (Tabletop Game) / int_21d70919
comment
Crapsack World: Mostly driven by the Rule of Scary and black comedy.
 SLA Industries (Tabletop Game) / int_21d70919
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 SLA Industries (Tabletop Game) / int_22071825
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I'm a Humanitarian
 SLA Industries (Tabletop Game) / int_22071825
comment
I'm a Humanitarian: Many of the inhabitants/vermin of Mort's Cannibal Sectors.
 SLA Industries (Tabletop Game) / int_22071825
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 SLA Industries (Tabletop Game) / int_22948239
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A Year and a Day
 SLA Industries (Tabletop Game) / int_22948239
comment
A Year and a Day: According to the SLA Industries Writers' Bible, the SLA universe was created by a person in the Real Time universe who was under the influence of the drug Reathanol. Anyone in the Real Time universe who is under the influence of Reathanol can create a new universe under certain circumstances, but they must do so within a year and a day after starting the attempt.
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 SLA Industries (Tabletop Game) / int_270c1778
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Blood Magic
 SLA Industries (Tabletop Game) / int_270c1778
comment
Atrocities from White Earth called by Shi'An Blood Magic, hostile inhabitants of a desert Death World that seem to be based in magic and medieval technology at best. They are the direct creations and agents of Bitterness in his war on Mr. Slayer.
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 SLA Industries (Tabletop Game) / int_2767953f
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Blood Sport
 SLA Industries (Tabletop Game) / int_2767953f
comment
Blood Sport: The premier sporting league in the World of Progress is the Contract Circuit: televised gladiatorial violence between contestants who, in their day jobs, work as hired killers.
 SLA Industries (Tabletop Game) / int_2767953f
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 SLA Industries (Tabletop Game) / int_2b5ea43c
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Bland-Name Product
 SLA Industries (Tabletop Game) / int_2b5ea43c
comment
Bland-Name Product: On Mort you can buy a Klippo lighter (Zippo lighters) and go to Dunkem Donuts (Dunkin Donuts).
 SLA Industries (Tabletop Game) / int_2b5ea43c
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 SLA Industries (Tabletop Game) / int_2cd22076
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Fantastic Drug
 SLA Industries (Tabletop Game) / int_2cd22076
comment
Fantastic Drug: Both SLA Industries and DarkNight have flooded Mort with a wide variety of drugs for combat, healing, social skills, concentration, and more. Unfortunately for players, the Drugs Are Bad trope is in full effect here. Almost all of SLA's drugs are addictive and, in the long term, ruinous. DarkNight's drugs (as they are a terrorist organization that only want to cause as much chaos on Mort as possible) are even worse.
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 SLA Industries (Tabletop Game) / int_2d4fa515
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Ax-Crazy
 SLA Industries (Tabletop Game) / int_2d4fa515
comment
Ax-Crazy: Too many examples to count, but the award for most Ax-Crazy arguably goes to the Ex-War Criminals, who return from tours of duty on a War World with several fewer marbles than they arrived with. Upon arrival, the Ex-War Criminals' preferred MO is to abscond into the Cannibal Sectors, still in possession of their battlefield equipment, and begin a leisurely campaign of murderous terror.
 SLA Industries (Tabletop Game) / int_2d4fa515
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 SLA Industries (Tabletop Game) / int_318a8a83
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Initiation Ceremony
 SLA Industries (Tabletop Game) / int_318a8a83
comment
Initiation Ceremony: The Ebons and Brain Wasters get the "disturbingly horrific" version when they grow powerful enough to evolve into Necanthropes. The first step is to be taken by the Necanthrope society to an isolated area and killed. The prospective Necanthrope then has to face the challenge of the White in order to be reborn as a Necanthrope.
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 SLA Industries (Tabletop Game) / int_319e4a2f
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Even Evil Has Standards
 SLA Industries (Tabletop Game) / int_319e4a2f
comment
Even Evil Has Standards: SLA Industries is an evil Mega-Corp that wages endless wars, strips entire planets barren of life and resources, enslaves other planets to be nothing more than cogs in their hyper-capitalist machine, has genocided more than one sapient species, and endlessly glamorizes ultraviolence and mindless consumption, but the one thing SLA never tolerates is the Skin Trade (trafficking humans and aliens for sexual enslavement).
 SLA Industries (Tabletop Game) / int_319e4a2f
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 SLA Industries (Tabletop Game) / int_3456f3c5
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Good Thing You Can Heal
 SLA Industries (Tabletop Game) / int_3456f3c5
comment
Good Thing You Can Heal: Stormers, although most races get access to this if they use a particular medical drug from one of the supplements.
 SLA Industries (Tabletop Game) / int_3456f3c5
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 SLA Industries (Tabletop Game) / int_362461f6
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Sex Slave
 SLA Industries (Tabletop Game) / int_362461f6
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Sex Slave: The Skin Trade is the epitome of this, snatching 50-70 children (and others) daily.
 SLA Industries (Tabletop Game) / int_362461f6
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 SLA Industries (Tabletop Game) / int_36fa0cc
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Clones Are People, Too
 SLA Industries (Tabletop Game) / int_36fa0cc
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Clones Are People, Too: A small percentage of Stormers. The remaining majority are Expendable Clones used as shock troops on War Worlds.
 SLA Industries (Tabletop Game) / int_36fa0cc
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 SLA Industries (Tabletop Game) / int_3b39c254
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Dystopia
 SLA Industries (Tabletop Game) / int_3b39c254
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Dystopia: Even on Mort (the capital planet of SLA Industries and thus the one world that you could expect to be a prosperous, secure stronghold), there are all kinds of rival company terrorists, gangs, drugs, environmental degradation, serial killers, unethical experiments going wrong in the worst ways, no fewer than three divisions of brutal (and powerful) secret police, and massive regions of urban blight which have been abandoned to barbarism. Oh, and 85% of the population is on welfare.
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 SLA Industries (Tabletop Game) / int_3d4d3dc9
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Humans Are Bastards
 SLA Industries (Tabletop Game) / int_3d4d3dc9
comment
Humans Are Bastards: So is almost everyone else, admittedly, but humans are by far the most successful at it. That still marks them as massively better than the Conflict Aliens.
 SLA Industries (Tabletop Game) / int_3d4d3dc9
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 SLA Industries (Tabletop Game) / int_3d59c9a0
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Powered Armor
 SLA Industries (Tabletop Game) / int_3d59c9a0
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Powered Armor: Plenty of these.
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 SLA Industries (Tabletop Game) / int_4832a3bb
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Always Chaotic Evil
 SLA Industries (Tabletop Game) / int_4832a3bb
comment
Always Chaotic Evil: Conflict Races like Krell, Ghrosh, and Momics are kill-on-sight for SLA industries due to the fact each has complete sociopathic disregard for any other species - to an extent that even Wrathien find appalling. Aside from the Conflict Aliens, the cannibal families, Scavs, and Ex-War Criminals can also be trusted to attack SLA Operatives without hesitation. Averted with Carriens and Manchines. Most people (including most SLA Operatives) believe both are always chaotic evil, but SLA Industries has managed to turn the occasional Carrien or Manchine into a viable Operative.
 SLA Industries (Tabletop Game) / int_4832a3bb
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 SLA Industries (Tabletop Game) / int_4a59e6f7
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One Nation Under Copyright
 SLA Industries (Tabletop Game) / int_4a59e6f7
comment
One Nation Under Copyright: In the World of Progress, SLA Industries (and its subsidiaries) are the only legal company, and SLA fills in for the government, the military, law enforcement, civil services, and everything else.
 SLA Industries (Tabletop Game) / int_4a59e6f7
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 SLA Industries (Tabletop Game) / int_4afa0e25
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Bio Punk
 SLA Industries (Tabletop Game) / int_4afa0e25
comment
Bio Punk: As above. Some Operatives can take this to extreme levels, and Stormers in particular thrive on it. Ghrosh are masters of it.
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 SLA Industries (Tabletop Game) / int_4dbd3706
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Clap Your Hands If You Believe
 SLA Industries (Tabletop Game) / int_4dbd3706
comment
Clap Your Hands If You Believe: Dream Entities have abilities that they believe they should have. Aethermen take advantage of this with the FOW staffs, which use all the sparking electricity as a way of spooking dumber Dream Entities into believing it will hurt them worse, so it does. In fact, physics in general actually work across the World of Progress is that people believe it works, because everything and everyone is a Dream Entity - so's Earth, but the World of Progress' internal logic is so broken it needs mass belief to work at all.
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 SLA Industries (Tabletop Game) / int_4e61fee5
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Just Like Making Love
 SLA Industries (Tabletop Game) / int_4e61fee5
comment
Just Like Making Love: How one contract killer (think the Stalkers from The Running Man) describes his work:
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 SLA Industries (Tabletop Game) / int_4e7c4536
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Wham Line
 SLA Industries (Tabletop Game) / int_4e7c4536
comment
Wham Line: From the very end of the second edition Core Rulebook, which doubles as an in-universe example.
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 SLA Industries (Tabletop Game) / int_4eb2ef02
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Vehicle Vanish
 SLA Industries (Tabletop Game) / int_4eb2ef02
comment
Vehicle Vanish: When an Ebon reaches Formulae Rank 10 he starts seeing Necanthropes watching him from a distance. After a vehicle passes between the Ebon and the Necanthrope watcher and blocks the Ebon's view, the Necanthrope will have disappeared.
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 SLA Industries (Tabletop Game) / int_50727f8d
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Death Is a Slap on the Wrist
 SLA Industries (Tabletop Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Sort of. Operatives who are concerned about their prospects for posthumous career advancement can invest in a 'Life After Death' account, which entitles them to be picked up and resurrected via cutting-edge medical techniques in the event that they should die on the job. There are caveats, however: aside from the expense, a successful LAD operation allows a four-minute window between cessation of brain activity and arrival on the operating table, after which revival is impossible. Although a really fast evac helicopter is dispatched at the moment an Operative is critically injured, a customer who is unlucky enough to die in Lower Downtown, the Cannibal Sectors, or any similarly inaccessible or dangerous area cannot rely on timely evacuation. Refunds are not given in such cases. Additionally, Karma Division does not accept liability for any side-effects experienced as a result of the LAD process.
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 SLA Industries (Tabletop Game) / int_50ed1af4
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Our Demons Are Different
 SLA Industries (Tabletop Game) / int_50ed1af4
comment
Our Demons Are Different: Dream Entities are strange beings from outside reality who gestate into reality in places where the fabric of reality is damaged, feeding on the fears and beliefs of Mort's citizens to become oddball monsters out of nightmare with the ultimate goal of becoming a true species that is fully part of the universe (the Conflict Aliens known as the Derro are the first known example of a full integration, and domesticate their half-real brethren to turn Mort into an ideal environment for their newborn people). They also spread a memetic infection called The Grey that causes people to grow so depressed they disintegrate. In truth, we are all Dream Entities; everything and everyone in the known multiverse was spun out of dream and fertile nonexistence by psychics called Builders - including other Builders - but Bitterness took advantage of the half-born nature of the World of Progress to introduce a factor of reality that said that nightmares within it can create monsters embodying those nightmares, hence official Dream Entities; The Grey is effectively breaking down a person's belief that they actually exist or should exist, and using that to unmake them; Aethermen are often trained in psychology to help convince Grey infected they should exist and thus disproof The Grey into curing itself. Atrocities from White Earth called by Shi'An Blood Magic, hostile inhabitants of a desert Death World that seem to be based in magic and medieval technology at best. They are the direct creations and agents of Bitterness in his war on Mr. Slayer.
 SLA Industries (Tabletop Game) / int_50ed1af4
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SLA Industries (Tabletop Game) / int_50ed1af4
 SLA Industries (Tabletop Game) / int_515189ab
type
Single-Biome Planet
 SLA Industries (Tabletop Game) / int_515189ab
comment
Single-Biome Planet: The home planet of the Wraithen is an Ice Planet. Other Wraithen-controlled planets are Ice Planets as well. Mort (and many other industrial worlds) are also technically single biome planets, having been looted until they're nothing but ecologically-devastated wastelands.
 SLA Industries (Tabletop Game) / int_515189ab
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SLA Industries (Tabletop Game) / int_515189ab
 SLA Industries (Tabletop Game) / int_533bc7ae
type
Cybernetics Eat Your Soul
 SLA Industries (Tabletop Game) / int_533bc7ae
comment
Cybernetics Eat Your Soul: The Manchines, human brains in mechanical bodies who went Ax-Crazy shortly after SLA stopped maintaining them.
 SLA Industries (Tabletop Game) / int_533bc7ae
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1.0
 SLA Industries (Tabletop Game) / int_533bc7ae
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SLA Industries (Tabletop Game) / int_533bc7ae
 SLA Industries (Tabletop Game) / int_57b80b45
type
Fantastic Racism
 SLA Industries (Tabletop Game) / int_57b80b45
comment
Fantastic Racism: Often arises as a low-level political issue. Humans are the dominant species. The psionic Ebon, reptilian Shaktar, and feline Wraithen constitute racial minorities outside their respective homeworlds. Ebon, in particular, are loathed and feared for their reality-warping abilities.
 SLA Industries (Tabletop Game) / int_57b80b45
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SLA Industries (Tabletop Game) / int_57b80b45
 SLA Industries (Tabletop Game) / int_5c300c3b
type
The Berserker
 SLA Industries (Tabletop Game) / int_5c300c3b
comment
Conflict Races like Krell, Ghrosh, and Momics are kill-on-sight for SLA industries due to the fact each has complete sociopathic disregard for any other species - to an extent that even Wrathien find appalling.
 SLA Industries (Tabletop Game) / int_5c300c3b
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SLA Industries (Tabletop Game) / int_5c300c3b
 SLA Industries (Tabletop Game) / int_5caef4ca
type
Chainsaw Good
 SLA Industries (Tabletop Game) / int_5caef4ca
comment
Chainsaw Good: Including the Chainaxe, a weapon much beloved among Mort's various psychopaths.
 SLA Industries (Tabletop Game) / int_5caef4ca
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 SLA Industries (Tabletop Game) / int_5caef4ca
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SLA Industries (Tabletop Game) / int_5caef4ca
 SLA Industries (Tabletop Game) / int_5ec15a79
type
Genetic Engineering Is the New Nuke
 SLA Industries (Tabletop Game) / int_5ec15a79
comment
Genetic Engineering Is the New Nuke: Used by SLA Industries with Stormers, on their rivals. Scavs, Domino Dogs (in the near future) and virtually all of the horrible mutants in the Cannibal Sectors are the result of SLA Industries' attempts to build new and impressive living weapons.
 SLA Industries (Tabletop Game) / int_5ec15a79
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SLA Industries (Tabletop Game) / int_5ec15a79
 SLA Industries (Tabletop Game) / int_617f0563
type
Heel–Face Turn
 SLA Industries (Tabletop Game) / int_617f0563
comment
Averted with Carriens and Manchines. Most people (including most SLA Operatives) believe both are always chaotic evil, but SLA Industries has managed to turn the occasional Carrien or Manchine into a viable Operative.
 SLA Industries (Tabletop Game) / int_617f0563
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 SLA Industries (Tabletop Game) / int_61b9028c
type
Sinister Scythe
 SLA Industries (Tabletop Game) / int_61b9028c
comment
Sinister Scythe: DPB manufactures the Flick-Scythe, a staff with an extendable scythe blade that oscillates for extra damage.
 SLA Industries (Tabletop Game) / int_61b9028c
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1.0
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SLA Industries (Tabletop Game) / int_61b9028c
 SLA Industries (Tabletop Game) / int_63557923
type
Death World
 SLA Industries (Tabletop Game) / int_63557923
comment
Death World: The planet Mort is almost completely uninhabitable, and requires 'Atmosphere Generators' — each the size of a city — in order to maintain some semblance of a biosphere (and, coincidentally, keep the gravity in check). While Mort does have areas that are safe and even nice (like the Uptown region of Mort Central), huge swathes of Mort Central itself are abandoned by civilized society, and have evolved into thriving ecospheres of giant insects, cannibals, mutants, and raw malevolence. Though Operatives don't usually go there, the War Worlds are even worse. Once there, SLA Industries' soldiers have an average lifespan of a day. On the worst War Worlds, this can drop to just twenty minutes. White Earth, the domain of Bitterness and its thralls, makes even the War Worlds seem inviting.
 SLA Industries (Tabletop Game) / int_63557923
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SLA Industries (Tabletop Game) / int_63557923
 SLA Industries (Tabletop Game) / int_6651bba7
type
Bio-Augmentation
 SLA Industries (Tabletop Game) / int_6651bba7
comment
Bio-Augmentation: While cybernetics were once fashionable on Mort, the new and better technology are vat-grown limbs and organs for medical, practical and aesthetic purposes.
 SLA Industries (Tabletop Game) / int_6651bba7
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1.0
 SLA Industries (Tabletop Game) / int_6651bba7
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SLA Industries (Tabletop Game) / int_6651bba7
 SLA Industries (Tabletop Game) / int_68f6e811
type
Made of Plasticine
 SLA Industries (Tabletop Game) / int_68f6e811
comment
Made of Plasticine: Vevaphons, in a literal sense.
 SLA Industries (Tabletop Game) / int_68f6e811
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 SLA Industries (Tabletop Game) / int_68f6e811
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SLA Industries (Tabletop Game) / int_68f6e811
 SLA Industries (Tabletop Game) / int_6b510ace
type
Hopeless War
 SLA Industries (Tabletop Game) / int_6b510ace
comment
Hopeless War: SLA Industries has been at war with Dark Night and Thresher for centuries with no hint that it will ever end, and the War Worlds are whole planets that have been consumed by conflict between two (or all three) of the powers. It's explicitly mentioned that whenever one War World is finally conquered (or abandoned), you can rest assured that another will fall into the spotlight. In the second edition, White Earth and its demons emerged as another player in the conflict, making the World of Progress even better.
 SLA Industries (Tabletop Game) / int_6b510ace
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SLA Industries (Tabletop Game) / int_6b510ace
 SLA Industries (Tabletop Game) / int_6bda9a30
type
Meaningful Name
 SLA Industries (Tabletop Game) / int_6bda9a30
comment
Meaningful Name: Mort, the capital world of SLA Industries. "Mort" is the Latin root word for "death", and indeed the plant was long ago reduced to a polluted wasteland with little life outside its cities.
 SLA Industries (Tabletop Game) / int_6bda9a30
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SLA Industries (Tabletop Game) / int_6bda9a30
 SLA Industries (Tabletop Game) / int_7301ae04
type
Serial Killer
 SLA Industries (Tabletop Game) / int_7301ae04
comment
Serial Killer: And how! This may be the only setting where the phrase "serial killer epidemic" could be (and has been) used with a straight face. SLA Industries doesn't help, as they actively pitch marketing deals to particularly showy killers, so those already of a homicidal persuasion see it as a potential celebrity job.
 SLA Industries (Tabletop Game) / int_7301ae04
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SLA Industries (Tabletop Game) / int_7301ae04
 SLA Industries (Tabletop Game) / int_77473d35
type
God Is Evil
 SLA Industries (Tabletop Game) / int_77473d35
comment
God Is Evil: Bitterness, AKA Brent Walker, the true creator of the World of Progress, deposed by Mr. Slayer, has a homeworld that makes Mort seem downright pleasant. He has also started The Shi'An cult on Mort, capitalizing on the citizens' despair, where initiates wring the blood out of the skins of the dead, commit sacrifices of loved ones, and other increasingly debased and Gorn-level rituals to attain Blood Magic power.
 SLA Industries (Tabletop Game) / int_77473d35
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SLA Industries (Tabletop Game) / int_77473d35
 SLA Industries (Tabletop Game) / int_78f6faf4
type
Resistance as Planned
 SLA Industries (Tabletop Game) / int_78f6faf4
comment
Resistance as Planned: On Mort, DarkNight has always presented itself as the heroic resistance to SLA's tyranny. In the first edition, the Truth document revealed that DarkNight itself was created by SLA to keep track of subversives in the latter's own population, a fact known to almost no one but the respective leaders of both companies. However, the second edition discards any mention of this, and DarkNight is a 100% genuine enemy of SLA Industries.
 SLA Industries (Tabletop Game) / int_78f6faf4
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 SLA Industries (Tabletop Game) / int_78f6faf4
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SLA Industries (Tabletop Game) / int_78f6faf4
 SLA Industries (Tabletop Game) / int_79974fb8
type
Rock Beats Laser
 SLA Industries (Tabletop Game) / int_79974fb8
comment
Rock Beats Laser: The Hominids of White Earth wield equally primitive bone clubs that can effortlessly smash through advanced power armor. This is intentional as both a hint to The Truth and how malleable the reality of the World Of Progress actually is - they are directly blessed by Bitterness and as a result are literally more real than the rest of the universe, as with most beings of White Earth.
 SLA Industries (Tabletop Game) / int_79974fb8
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SLA Industries (Tabletop Game) / int_79974fb8
 SLA Industries (Tabletop Game) / int_80b57bec
type
Super-Soldier
 SLA Industries (Tabletop Game) / int_80b57bec
comment
Super Soldier: A variety of vat-grown 'Stormers' are the SLA's foremost contribution to the science of warfare; later models have also been pressed into service in heavy industry, popular entertainment, and prostitution. The original '313' model, as well as some later combat variations and a newer, shapeshifting design, are available as player characters.
 SLA Industries (Tabletop Game) / int_80b57bec
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 SLA Industries (Tabletop Game) / int_80b57bec
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SLA Industries (Tabletop Game) / int_80b57bec
 SLA Industries (Tabletop Game) / int_82d2715f
type
Magitek
 SLA Industries (Tabletop Game) / int_82d2715f
comment
Magitek: Ebon powers are augmented by "Science Friction" devices, made from raw Ebb energy coerced into a material form.
 SLA Industries (Tabletop Game) / int_82d2715f
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1.0
 SLA Industries (Tabletop Game) / int_82d2715f
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SLA Industries (Tabletop Game) / int_82d2715f
 SLA Industries (Tabletop Game) / int_834420aa
type
BFS
 SLA Industries (Tabletop Game) / int_834420aa
comment
BFS: And Axe, and Club, and Scythe, and Chainsaw....
 SLA Industries (Tabletop Game) / int_834420aa
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1.0
 SLA Industries (Tabletop Game) / int_834420aa
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SLA Industries (Tabletop Game) / int_834420aa
 SLA Industries (Tabletop Game) / int_8767b1f3
type
Black-and-Gray Morality
 SLA Industries (Tabletop Game) / int_8767b1f3
comment
Black-and-Gray Morality: Operatives — the group to which the player characters belong — are generally depicted as arrogant bullies or worse (though the second edition has taken steps to humanize them). For that matter, SLA Industries themselves are depicted as sinister, domineering, and just plain irresponsible to a degree that would do any Mega-Corp proud. (To be fair, though, SLA's — and the players' — enemies are even worse).
 SLA Industries (Tabletop Game) / int_8767b1f3
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 SLA Industries (Tabletop Game) / int_8767b1f3
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SLA Industries (Tabletop Game) / int_8767b1f3
 SLA Industries (Tabletop Game) / int_87e661e8
type
Absurdly Spacious Sewer
 SLA Industries (Tabletop Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: So absurdly spacious (or perhaps just covering so vast an area), in fact, that low-level Operatives are assigned to patrol it for mutant pigs, serial killers, and other vermin.
 SLA Industries (Tabletop Game) / int_87e661e8
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 SLA Industries (Tabletop Game) / int_87e661e8
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SLA Industries (Tabletop Game) / int_87e661e8
 SLA Industries (Tabletop Game) / int_8a4988bb
type
Mind Rape
 SLA Industries (Tabletop Game) / int_8a4988bb
comment
Mind Rape: Involved in several of the Ebons' abilities, heavily implied in a description of the implantation process for Finance Chips, the implied M.O. few a number of the NPCs on Players and each other, and just one of the tools used to create Halloween Jack.
 SLA Industries (Tabletop Game) / int_8a4988bb
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1.0
 SLA Industries (Tabletop Game) / int_8a4988bb
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SLA Industries (Tabletop Game) / int_8a4988bb
 SLA Industries (Tabletop Game) / int_8b606a51
type
There Is No Kill Like Overkill
 SLA Industries (Tabletop Game) / int_8b606a51
comment
There is No Kill Like Overkill : Several applicants, among them Slayer and Bitterness (obviously), Sigmartyr, Thresher, Halloween Jack, Intruder and the Kilneck...
 SLA Industries (Tabletop Game) / int_8b606a51
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 SLA Industries (Tabletop Game) / int_8b606a51
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SLA Industries (Tabletop Game) / int_8b606a51
 SLA Industries (Tabletop Game) / int_8b6394c
type
These Are Things Man Was Not Meant to Know
 SLA Industries (Tabletop Game) / int_8b6394c
comment
These Are Things Man Was Not Meant to Know: "The Truth", which is the code-name for SLA's long-running metaplot that ultimately explains everything that has (and occasionally has not...) happened in the World of Progress. For bonus points, characters who learned the Truth without proper training could accidentally erase themselves from reality. Arguably subverted, in that The Truth has been revealed to the playing public after Nightfall Games admitted that they would never get around to publishing SLA Industries as they would have liked. It's complicated, to say the least, and no longer canon under the new developers, but it still applies to characters and settings in the older books. Basically, it revolves around a Gnostic view of the setting, ten years before The Matrix popularized the topic. (But then, Science Fiction has dabbled in Gnosticism before.)
 SLA Industries (Tabletop Game) / int_8b6394c
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SLA Industries (Tabletop Game) / int_8b6394c
 SLA Industries (Tabletop Game) / int_8c1ad82f
type
Proud Warrior Race Guy
 SLA Industries (Tabletop Game) / int_8c1ad82f
comment
Proud Warrior Race Guy: The Shaktar, eight-foot dreadlocked lizards who adhere to a samurai-esque code of honour.
 SLA Industries (Tabletop Game) / int_8c1ad82f
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1.0
 SLA Industries (Tabletop Game) / int_8c1ad82f
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SLA Industries (Tabletop Game) / int_8c1ad82f
 SLA Industries (Tabletop Game) / int_8c96ae78
type
No One Could Survive That!
 SLA Industries (Tabletop Game) / int_8c96ae78
comment
No One Could Survive That!: Mr. Slayer, Intruder, Senti, Halloween Jack, and Digger have all been depicted surviving attacks that would kill mortal humans countless times over. Stigmartyr agents also approach this trope's level.
 SLA Industries (Tabletop Game) / int_8c96ae78
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 SLA Industries (Tabletop Game) / int_8c96ae78
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SLA Industries (Tabletop Game) / int_8c96ae78
 SLA Industries (Tabletop Game) / int_8f612013
type
Token Good Teammate
 SLA Industries (Tabletop Game) / int_8f612013
comment
Token Good Teammate: The Shaktar, Ebon, Aethermen, and particularly Neophron are intended as this, being more upbeat, morally firm contrasts to the more morally lax species of the World of Progress.
 SLA Industries (Tabletop Game) / int_8f612013
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 SLA Industries (Tabletop Game) / int_8f612013
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SLA Industries (Tabletop Game) / int_8f612013
 SLA Industries (Tabletop Game) / int_96144372
type
Aristocrats Are Evil
 SLA Industries (Tabletop Game) / int_96144372
comment
Aristocrats Are Evil: SLA Industries' new "Virtue squads" are made up of either these or profane thugs in angelically styled armor.
 SLA Industries (Tabletop Game) / int_96144372
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1.0
 SLA Industries (Tabletop Game) / int_96144372
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SLA Industries (Tabletop Game) / int_96144372
 SLA Industries (Tabletop Game) / int_9823c800
type
PrivateMilitaryContractor
 SLA Industries (Tabletop Game) / int_9823c800
comment
Private Military Contractor: SLA Industries began as one of these, until most of the previous races of the galaxy became so dependent on SLA's weaponry and mercenaries that Mr. Slayer was able to overthrow them practically overnight.
 SLA Industries (Tabletop Game) / int_9823c800
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 SLA Industries (Tabletop Game) / int_9823c800
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SLA Industries (Tabletop Game) / int_9823c800
 SLA Industries (Tabletop Game) / int_9a004414
type
Industrial World
 SLA Industries (Tabletop Game) / int_9a004414
comment
Industrial World: SLA's Industrial Worlds have most of their land surface (and ocean) completely covered with industrial production facilities and cities. Their surface areas that aren't industrial hellholes or slums are generally barren, polluted wastelands which have been ruthlessly stripped of all resources.
 SLA Industries (Tabletop Game) / int_9a004414
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SLA Industries (Tabletop Game) / int_9a004414
 SLA Industries (Tabletop Game) / int_9cde2df1
type
Hand Cannon
 SLA Industries (Tabletop Game) / int_9cde2df1
comment
Hand Cannon, BFG: Few firearms in the game do not fall into either of these categories, although fashions change rapidly; guns on Mort are aspirational items in the way that cars are in Real Time. Ironically, although only Operatives are licensed to use 'serious' firearms, their use by same is frowned upon (and taxed) by the company, since exotic melee weapons look better on TV.
 SLA Industries (Tabletop Game) / int_9cde2df1
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 SLA Industries (Tabletop Game) / int_9cde2df1
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SLA Industries (Tabletop Game) / int_9cde2df1
 SLA Industries (Tabletop Game) / int_a13dfbfd
type
Armor Points
 SLA Industries (Tabletop Game) / int_a13dfbfd
comment
Armor Points: Every armor has not only a protective value that blocks damage, but hit points of its own (measuring how much punishment the armor can take before it falls apart). Similarly, every weapon has an "armor damage" value (measuring how much a hit from the weapon tears up a target's armor). As a result, having your armor disintegrate is one threat in a particularly long mission.
 SLA Industries (Tabletop Game) / int_a13dfbfd
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 SLA Industries (Tabletop Game) / int_a13dfbfd
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SLA Industries (Tabletop Game) / int_a13dfbfd
 SLA Industries (Tabletop Game) / int_a8a04f6f
type
And I Must Scream
 SLA Industries (Tabletop Game) / int_a8a04f6f
comment
And I Must Scream: How many Manchines feel about their existence, as their brains are generally looted from human victims and then "wiped" before being placed in a Manchine chassis. Sometimes the wiping is imperfect, and the Manchine ends up begging its former squad to kill it (even as it tries to rend them limb from limb). Sometimes the wiping is botched so badly that Manchine forgets that it is no longer human.
 SLA Industries (Tabletop Game) / int_a8a04f6f
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 SLA Industries (Tabletop Game) / int_a8a04f6f
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SLA Industries (Tabletop Game) / int_a8a04f6f
 SLA Industries (Tabletop Game) / int_aa8db5e2
type
Mega City
 SLA Industries (Tabletop Game) / int_aa8db5e2
comment
Mega City: Mort City is the biggest, though planet Mort's atmosphere breeds them out of necessity.
 SLA Industries (Tabletop Game) / int_aa8db5e2
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1.0
 SLA Industries (Tabletop Game) / int_aa8db5e2
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 SLA Industries (Tabletop Game)
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SLA Industries (Tabletop Game) / int_aa8db5e2
 SLA Industries (Tabletop Game) / int_aa8dcc21
type
MegaCorp
 SLA Industries (Tabletop Game) / int_aa8dcc21
comment
Mega-Corp: The three interstellar "Suppressor Powers" of the galaxy: SLA Industries, DarkNight, and Thresher. SLA Industries has controlled most of the galaxy for centuries, but DarkNight and Thresher both are large enough to threaten SLA, even to the point of conducting terrorist operations on SLA's capital world, Mort.
 SLA Industries (Tabletop Game) / int_aa8dcc21
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 SLA Industries (Tabletop Game) / int_aa8dcc21
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SLA Industries (Tabletop Game) / int_aa8dcc21
 SLA Industries (Tabletop Game) / int_af8974a3
type
Breakable Weapons
 SLA Industries (Tabletop Game) / int_af8974a3
comment
Breakable Weapons: Not weapons but armor. Both editions of the game prominently feature rules for armor being damaged as it absorbs attacks. This both hurts and helps players, as on one hand, even if your squad's weapons are too weak to punch through an enemy's armor, you can (in theory) keep hitting them until their armor disintegrates from all the punishment. On the other hand, repairing your own armor between missions can be a major cash drain.
 SLA Industries (Tabletop Game) / int_af8974a3
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 SLA Industries (Tabletop Game) / int_af8974a3
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SLA Industries (Tabletop Game) / int_af8974a3
 SLA Industries (Tabletop Game) / int_b2279346
type
RetCon
 SLA Industries (Tabletop Game) / int_b2279346
comment
Retcon: Over the years, SLA Industries has seen a bit more than its share of retconning. The "Truth" document - the original explanation behind the origin and various mysteries of the World of Progress - was declared non-canon by the developers before the first Cannibal Sector 1 sourcebook. Speaking of Cannibal Sector 1, that part of the setting (and its related factions) was also massively revamped with the CS1 miniatures game (which threw out the earlier CS1 sourcebook and presented a new take on the region). The area of Cannibal Sector 1 went from twice the size of the continental US to roughly the size of New Jersey, the Carriens went from a secret SLA experiment that Went Horribly Right to the remnants of Mort's native race that SLA wrecked shortly after colonizing the planet, the Shivers have a much larger presence in the sector, the Cannibals are now a stronger/tougher mutant subspecies of humanity (and have a new religion), the Scavs went from a secret SLA experiment that Went Horribly Right to a renegade SLA geneticist's experiment that Went Horribly Right, "Dream" supernatural entities are now a common threat in many parts of the sector, and there is no longer a prominent super-polluted river. Mort City itself got reduced in size, and is merely the largest settlement among several on the planet. As of 2e, certain aspects of "The Truth" seem to have been added back to the continuity.
 SLA Industries (Tabletop Game) / int_b2279346
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_b2279346
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_b2279346
 SLA Industries (Tabletop Game) / int_b401ff67
type
Multiversal Conqueror
 SLA Industries (Tabletop Game) / int_b401ff67
comment
Multiversal Conqueror: Bitterness' ultimate goal is to consume the World of Progress and use its power to travel to other Territories, in particular Earth, and torture them for his mistreatment as Brent Walker.
 SLA Industries (Tabletop Game) / int_b401ff67
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_b401ff67
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_b401ff67
 SLA Industries (Tabletop Game) / int_b40bb08a
type
Living Weapon
 SLA Industries (Tabletop Game) / int_b40bb08a
comment
Living Weapon: Though not weapons, the deathsuits of Ebons and Brainwasters are alive and eventually gain sentience (of a sort). The gore cannons of Necanthropes are a more literal example of this trope.
 SLA Industries (Tabletop Game) / int_b40bb08a
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_b40bb08a
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_b40bb08a
 SLA Industries (Tabletop Game) / int_b6aad019
type
Snuff Film
 SLA Industries (Tabletop Game) / int_b6aad019
comment
Snuff TV: The public's main source of entertainment, with several shows and channels dedicated to all sorts of uncensored gore, and possibly a quite lucrative income source for Operatives.
 SLA Industries (Tabletop Game) / int_b6aad019
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_b6aad019
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_b6aad019
 SLA Industries (Tabletop Game) / int_b983a56b
type
Came Back Wrong
 SLA Industries (Tabletop Game) / int_b983a56b
comment
Came Back Wrong: Delia the Destroyer and anyone else who undergoes the L.A.D. process. Also, according to The Truth, Stormers
 SLA Industries (Tabletop Game) / int_b983a56b
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_b983a56b
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_b983a56b
 SLA Industries (Tabletop Game) / int_bd6834a3
type
Vibroweapon
 SLA Industries (Tabletop Game) / int_bd6834a3
comment
Vibroweapon: Of course.
 SLA Industries (Tabletop Game) / int_bd6834a3
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_bd6834a3
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_bd6834a3
 SLA Industries (Tabletop Game) / int_bef696dd
type
Mind Screw
 SLA Industries (Tabletop Game) / int_bef696dd
comment
Mind Screw: Arguably the intended way to run the game.
 SLA Industries (Tabletop Game) / int_bef696dd
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_bef696dd
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_bef696dd
 SLA Industries (Tabletop Game) / int_bf8ae149
type
Layered Metropolis
 SLA Industries (Tabletop Game) / int_bf8ae149
comment
Layered Metropolis: Mort Central, the setting of most campaigns, actually manages to hold three varieties. First, the city is built on top of the ruins of a previous city that is now mostly underground, which the citizens of Mort don't like to talk about. Understandable, given that it's full of decaying infrastructure, carnivorous pigs, carriens, human psychopaths, and horrifying monsters, men in Powered Armor, terrorists, and things that the standard police rifle is less effective against than a BB gun... because, ironically enough, it IS a gauss BB gun. Second, there's Downtown, a warren of walkways, streets, and buildings extending deep underground that's similar to the Kowloon Walled City. Third, there's also several skyways full of shops high above the urban sprawl of the city.
 SLA Industries (Tabletop Game) / int_bf8ae149
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_bf8ae149
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_bf8ae149
 SLA Industries (Tabletop Game) / int_c0974135
type
Science Fiction
 SLA Industries (Tabletop Game) / int_c0974135
comment
Basically, it revolves around a Gnostic view of the setting, ten years before The Matrix popularized the topic. (But then, Science Fiction has dabbled in Gnosticism before.)
 SLA Industries (Tabletop Game) / int_c0974135
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_c0974135
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_c0974135
 SLA Industries (Tabletop Game) / int_ca7f68c4
type
Power Fist
 SLA Industries (Tabletop Game) / int_ca7f68c4
comment
Power Fist: More than one example, including the "Mutilator Fist".
 SLA Industries (Tabletop Game) / int_ca7f68c4
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_ca7f68c4
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_ca7f68c4
 SLA Industries (Tabletop Game) / int_cb70651c
type
Maybe Magic, Maybe Mundane
 SLA Industries (Tabletop Game) / int_cb70651c
comment
Maybe Magic, Maybe Mundane: The Shaktar believe in "possessed weapons" of various grades, empowered (or cursed) by the soul of the weapon's former wielder (or even someone that the weapon slew). However, a possessed weapon's special effects go only as far as causing weird dreams from the soul's life and letting a Shaktar wielder reroll attack dice. Do these weapons have any real power? Or are the dreams just the Shaktar's imagination and the reroll comes only from their increased confidence in wielding a supposedly "special" weapon? The text leaves it ambiguous.
 SLA Industries (Tabletop Game) / int_cb70651c
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_cb70651c
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_cb70651c
 SLA Industries (Tabletop Game) / int_cbe687ab
type
Corrupt Corporate Executive
 SLA Industries (Tabletop Game) / int_cbe687ab
comment
Corrupt Corporate Executive: SLA Industries has this trope written all over it.
 SLA Industries (Tabletop Game) / int_cbe687ab
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_cbe687ab
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_cbe687ab
 SLA Industries (Tabletop Game) / int_d0b95b85
type
Used Future
 SLA Industries (Tabletop Game) / int_d0b95b85
comment
Used Future: From the guns to the architecture, the art style has a lot of grit to it.
 SLA Industries (Tabletop Game) / int_d0b95b85
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_d0b95b85
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_d0b95b85
 SLA Industries (Tabletop Game) / int_d355ba37
type
Turned Against Their Masters
 SLA Industries (Tabletop Game) / int_d355ba37
comment
Turned Against Their Masters: The Manchines, among others. SLA Industries is very good at creating things that go horribly, psychopathically against them.
 SLA Industries (Tabletop Game) / int_d355ba37
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_d355ba37
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_d355ba37
 SLA Industries (Tabletop Game) / int_d42fb539
type
Our Monsters Are Weird
 SLA Industries (Tabletop Game) / int_d42fb539
comment
Dream Entities are strange beings from outside reality who gestate into reality in places where the fabric of reality is damaged, feeding on the fears and beliefs of Mort's citizens to become oddball monsters out of nightmare with the ultimate goal of becoming a true species that is fully part of the universe (the Conflict Aliens known as the Derro are the first known example of a full integration, and domesticate their half-real brethren to turn Mort into an ideal environment for their newborn people). They also spread a memetic infection called The Grey that causes people to grow so depressed they disintegrate. In truth, we are all Dream Entities; everything and everyone in the known multiverse was spun out of dream and fertile nonexistence by psychics called Builders - including other Builders - but Bitterness took advantage of the half-born nature of the World of Progress to introduce a factor of reality that said that nightmares within it can create monsters embodying those nightmares, hence official Dream Entities; The Grey is effectively breaking down a person's belief that they actually exist or should exist, and using that to unmake them; Aethermen are often trained in psychology to help convince Grey infected they should exist and thus disproof The Grey into curing itself.
 SLA Industries (Tabletop Game) / int_d42fb539
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_d42fb539
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_d42fb539
 SLA Industries (Tabletop Game) / int_d54b9eb3
type
Inter-Service Rivalry
 SLA Industries (Tabletop Game) / int_d54b9eb3
comment
Interservice Rivalry: A common occurrence among many of SLA Industries' divisions, and exactly the way Mr. Slayer likes it.
 SLA Industries (Tabletop Game) / int_d54b9eb3
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_d54b9eb3
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_d54b9eb3
 SLA Industries (Tabletop Game) / int_da1c64ef
type
Lethal Joke Item
 SLA Industries (Tabletop Game) / int_da1c64ef
comment
Lethal Joke Item: CAF guns in second edition, while still having the same terrible reputation, enjoy increased damage that can be increased further through a mixture of specialty ammo, burst fire and having high enough skill points in a given shooting skill, making them a viable (and vastly cheaper to top up) alternative to the starting 603 pistol.
 SLA Industries (Tabletop Game) / int_da1c64ef
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_da1c64ef
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_da1c64ef
 SLA Industries (Tabletop Game) / int_de7b7cbf
type
Drugs Are Bad
 SLA Industries (Tabletop Game) / int_de7b7cbf
comment
Drugs Are Bad: There are plenty of combat drugs available to Operatives (and anyone else who can get their hands on them). Most, of course, are highly addictive. The second edition in particular makes drug addiction and withdrawal a punishing experience, with long-term use cutting a character's life-span drastically to about 3-5 years.
 SLA Industries (Tabletop Game) / int_de7b7cbf
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_de7b7cbf
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_de7b7cbf
 SLA Industries (Tabletop Game) / int_e4d9e13b
type
Mars Needs Women
 SLA Industries (Tabletop Game) / int_e4d9e13b
comment
Mars Needs Women: A particularly dark aspect of the Scavs in second edition is that they are becoming less able to reproduce with each other, so they have begun using human women as disposable breeding stock, mostly buying them from Skin Traders. At times, the latter are so creeped out by the Scavs that despite the massive profits, they're ending up at My God, What Have I Done? or even being Driven to Suicide.
 SLA Industries (Tabletop Game) / int_e4d9e13b
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_e4d9e13b
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_e4d9e13b
 SLA Industries (Tabletop Game) / int_e8e56799
type
Blue-and-Orange Morality
 SLA Industries (Tabletop Game) / int_e8e56799
comment
Blue-and-Orange Morality: The second edition plays up this angle for the Scavs. As a species, they care nothing about comfort or glamor or wealth or entertainment or morality, only propagating their species as a whole, and no holds are barred when defeating an obstacle or enemy to that goal. Like everything else in the Cannibal Sectors, they'll still want to kill you, take your stuff, and probably eat your corpse, but in their case, it's Nothing Personal.
 SLA Industries (Tabletop Game) / int_e8e56799
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_e8e56799
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_e8e56799
 SLA Industries (Tabletop Game) / int_e91a2f04
type
Cloning Blues
 SLA Industries (Tabletop Game) / int_e91a2f04
comment
Cloning Blues: Simultaneously played straight and averted with Intruder on two separate occasions; once with Angel (who looks just like Intruder, yet is pure evil) and later with Taarnish (who is the monstrous prototype for the modern Malice stormers, yet is much kinder than Angel).
 SLA Industries (Tabletop Game) / int_e91a2f04
featureApplicability
-1.0
 SLA Industries (Tabletop Game) / int_e91a2f04
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_e91a2f04
 SLA Industries (Tabletop Game) / int_ea85d6ea
type
All Just a Dream
 SLA Industries (Tabletop Game) / int_ea85d6ea
comment
All Just a Dream: Subverted. According to the SLA Industries Writers' Bible (also known as "The Truth" document), the World of Progress began within the mind of a mentally-ill British man named Brent Walker. Key characters in the setting represent facets of his personality, and certain events correspond to major points in his life. Mr. Slayer himself is the personification of the voice that was in Walker's head, while Bitterness is the godlike remnants of Walker's soul after Slayer "betrayed" him. Thing is, Earth itself is also a dream - or was - as was every other plan of existence in the Inner Abyss; some sapient beings, called Builders from each universe are inborn with the power to use their life experiences to dream a new reality, or Territory, into being, with their creation being retroactively finalized with their death. As Walker died, the World of Progress became real - but deeply flawed due to how absolutely miserable the last years of his life were.
 SLA Industries (Tabletop Game) / int_ea85d6ea
featureApplicability
-0.3
 SLA Industries (Tabletop Game) / int_ea85d6ea
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_ea85d6ea
 SLA Industries (Tabletop Game) / int_f497678d
type
ShapeShifterBaggage
 SLA Industries (Tabletop Game) / int_f497678d
comment
Shapeshifter Baggage: Averted. Vevaphons cannot gain or lose mass through shape shifting, and even altering their form in extreme ways can lead to permanent injury.
 SLA Industries (Tabletop Game) / int_f497678d
featureApplicability
-1.0
 SLA Industries (Tabletop Game) / int_f497678d
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_f497678d
 SLA Industries (Tabletop Game) / int_f4aeb714
type
Human Aliens
 SLA Industries (Tabletop Game) / int_f4aeb714
comment
Human Aliens: The Ebon, and their malevolent siblings, the Brain Wasters. Externally, they look almost human if you ignore the glowing eyes. Biologically, they're distinct from humanity, and only Ebon/Brain Wasters are able to use the Ebb, which grants them Ultimate Cosmic Power at the expense of emotional instability and eventual transformation into a Necanthrope.
 SLA Industries (Tabletop Game) / int_f4aeb714
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_f4aeb714
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_f4aeb714
 SLA Industries (Tabletop Game) / int_f912a750
type
Immune to Drugs
 SLA Industries (Tabletop Game) / int_f912a750
comment
Immune to Drugs: The Frothers, a subspecies of humanity who become addicted to combat drugs in the womb, to the extent that they are considered a separate species to humans. They regard pharmacological excess as a cultural right, and regularly consume doses of recreational and combat drugs that would kill an ordinary human.
 SLA Industries (Tabletop Game) / int_f912a750
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_f912a750
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_f912a750
 SLA Industries (Tabletop Game) / int_fc33ff16
type
One-Winged Angel
 SLA Industries (Tabletop Game) / int_fc33ff16
comment
One-Winged Angel: Necanthropes, who are powerful and range from "inhumanly beautiful" to "inhumanly grotesque". Few have any respect for humans (or any other mortal, for that matter).
 SLA Industries (Tabletop Game) / int_fc33ff16
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_fc33ff16
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_fc33ff16
 SLA Industries (Tabletop Game) / int_fdad625e
type
Was Once a Man
 SLA Industries (Tabletop Game) / int_fdad625e
comment
Was Once a Man: The current backstory of the monstrous Carriens. They were never humans, but they were the original natives of Mort (then known as Jeth), and they had their own civilization and culture before SLA Industries colonized their world. The Jethians were powerless to stop SLA from looting the planet and destroying their habitats, and ultimately radiation from the company's failed Fission Belt warped the remaining Jethians into the Carriens as they are known today.
 SLA Industries (Tabletop Game) / int_fdad625e
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_fdad625e
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_fdad625e
 SLA Industries (Tabletop Game) / int_fe1c3451
type
Prophet Eyes
 SLA Industries (Tabletop Game) / int_fe1c3451
comment
Prophet Eyes: The eyes of Ebons and Brain Wasters are this.
 SLA Industries (Tabletop Game) / int_fe1c3451
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_fe1c3451
featureConfidence
1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_fe1c3451
 SLA Industries (Tabletop Game) / int_ffd816e7
type
Everything Trying to Kill You
 SLA Industries (Tabletop Game) / int_ffd816e7
comment
Everything Trying to Kill You: Existence in the Cannibal Sectors is basically this. Every form of life there is cannibalistic, psychotic, hostile to SLA on principle, super-poisonous, or otherwise naturally inclined to prey upon anything and everything but its own kind (and in the Cannibals' case, even their own kind). And if the carnivorous pigs, Carrien packs, Cannibal clans, Ex-War Criminals, Scavs, DarkNight operatives, Manchines, Dream entities, or sector mutants don't kill you, then the radiation, toxic rain, rampant disease, flash floods, bullet-like killing hail, industrial chemical hazards, or crumbling infrastructure might.
 SLA Industries (Tabletop Game) / int_ffd816e7
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_ffd816e7
featureConfidence
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 SLA Industries (Tabletop Game)
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SLA Industries (Tabletop Game) / int_ffd816e7
 SLA Industries (Tabletop Game) / int_name
type
ItemName
 SLA Industries (Tabletop Game) / int_name
comment
 SLA Industries (Tabletop Game) / int_name
featureApplicability
1.0
 SLA Industries (Tabletop Game) / int_name
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1.0
 SLA Industries (Tabletop Game)
hasFeature
SLA Industries (Tabletop Game) / int_name
 SLA Industries (Tabletop Game) / int_name
itemName
SLA Industries (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 SLA Industries (Tabletop Game)
hasFeature
A Year and a Day / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Absurdly Spacious Sewer / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Alice Allusion / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
BFG / int_5d1ab51f
 SLA Industries (Tabletop Game)
hasFeature
Big Brother Is Employing You / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Bio-Armor / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Bland-Name Product / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Brain Food / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
City Planet / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Cyberpunk with a Chance of Rain / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Empire with a Dark Secret / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Guns Are Worthless / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Hand Cannon / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Hopeless Boss Fight / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Horror Comedy / int_5d1ab51f
 SLA Industries (Tabletop Game)
hasFeature
Humans Are Special / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Industrial World / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Inter-Service Rivalry / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Just Like Making Love / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Layered Metropolis / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Magnetic Weapons / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Mega City / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
MegaCorp / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Power Fist / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Powered Armor / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Predator Pastiche / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Razor Floss / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Sci-Fi Horror / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Science Is Bad / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Sinister Scythe / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Super-Soldier / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
These Are Things Man Was Not Meant to Know / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Turned Against Their Masters / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Vehicle Vanish / int_ca4fb11f
 SLA Industries (Tabletop Game)
hasFeature
Vibroweapon / int_ca4fb11f
 SlaIndustries
sameAs
SLA Industries (Tabletop Game)