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Star Frontiers (Tabletop Game)

 Star Frontiers (Tabletop Game)
type
TVTItem
 Star Frontiers (Tabletop Game)
label
Star Frontiers (Tabletop Game)
 Star Frontiers (Tabletop Game)
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StarFrontiers
 Star Frontiers (Tabletop Game)
comment
TSR's third entry into Sci-Fi RPGs (after Metamorphosis Alpha and Gamma World), first published in 1982.Star Frontiers takes place near the center of a spiral galaxy. A previously undiscovered quirk of the laws of physics allows starships to jump to "The Void", a hyperspatial realm that greatly shortens the travel times between inhabited worlds, once they reach 1% of the speed of light (3,000 km/s).The basic game setting was an area known as "The Frontier Sector", where four sentient races, the Dralasites, Humans, Vrusk and Yazirians, had met and formed the United Planetary Federation [UPF]. A large number of the star systems shown on the map of the Frontier sector in the basic rulebook were unexplored and undetailed, allowing the Gamemaster (called the "Referee" in the game) to put whatever he wished there.Players could take on any number of possible roles in the setting but the default was to act as hired agents of the Pan Galactic Corporation in exploring the Frontier and fighting the aggressive incursions of the alien and mysterious worm-like race known as the Sathar. Most published modules for the game followed these themes.The game used only 10-sided dice. Game mechanics were percentile-based, with attributes rated 1-100 (with starting characters rated from 20-75). Player characters had eight attributes, which were paired together in four groups that started with the same score for each attribute of the pair: Strength/Stamina, Dexterity/Reaction Speed, Intuition/Logic, and Personality/Leadership.The system is skill rather than class-based. There were only 13 skills in the Alpha Dawn set, rated from level 1-6, but each included a number of sub-skills. Technician, for example, included "Operating Machinery", "Repairing Machinery", "Detecting Alarms/Defenses", "Defeating Alarms/Defenses", and "Opening Locks". Each of the subskills had a base percentage level of success modified by 10% times the character's skill level. Combat skills used half of the character's Dexterity or Strength as their base success level and didn't have much in the way of subskills.Characters chose a Primary Skill Area (Military, Technological, or Biosocial) which gave them a discount for purchasing skills in that PSA with experience points. A character's attributes had no effect on their non-combat skill success rates, but the Referee could also call for percentile rolls against attributes to succeed at tasks that no skill covered. Experience points could also be spent to improve attributes, on a one-to-one basis.The Knight Hawks set introduced five new spacecraft skills, each of which required high levels of the skills from Alpha Dawn before they could be taken. The spacecraft Piloting skill, for example, required that the character already have Technician 6 and Computer 2. They were also much more expensive to purchase through experience points.The basic rules set was called Alpha Dawn. It was released as a boxed set that included a fold-out poster map of a futuristic city on one side and various sections of alien terrain on the other, a bunch of die-cut counters, the introductory module SF0 Crash on Volturnus, and a pair of 10-sided dicenote And a white crayon to color in the numbers on the dice. This was before dice were commonly manufactured with pre-painted numbers..Another boxed set called Knight Hawks presented a starship combat system and starship-related skills and rules for the regular RPG. It also included a fold-out poster map with empty space on one side and a space station and ship deckplan on the other, along with another set of spacecraft counters, SFKH0 Warriors of White Light, and another pair of 10-sided dicenote And another white crayon to fill in the numbers on the dice.A late addition to the game was Zebulon's Guide to Frontier Space, which introduced several new races and an entirely different basic rule system (similar to TSR's Marvel Super Heroes FASERIP system). It was, however, the last book produced for the line by TSR.
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DBTropes
 Star Frontiers (Tabletop Game) / int_1044a759
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Dying Race
 Star Frontiers (Tabletop Game) / int_1044a759
comment
Dying Race: The Eorna of Volturnus are dying out. At least until the end of SF2 Starspawn of Volturnus.
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 Star Frontiers (Tabletop Game) / int_12610160
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Computerized Judicial System
 Star Frontiers (Tabletop Game) / int_12610160
comment
Computerized Judicial System: In Star Frontiers module SF1 Volturnus, Planet of Mystery, all of the laws of the Eorna civilization were entered into special computers. The computers control the robot police and act as judges in all civil and criminal cases.
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Our Elves Are Different
 Star Frontiers (Tabletop Game) / int_15fc9fb
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Our Elves Are Different: The intelligent, graceful, culturally advanced race are giant bugs.
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Secret Test
 Star Frontiers (Tabletop Game) / int_1606a707
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Secret Test: Imagine magazine #29, Traveller/Star Frontiers adventure "The Sarafand File". One of the adventure possibilities involves the starship Sarafand's main computer malfunctioning (much like the HAL 9000 in 2001: A Space Odyssey). The crew must figure out how to fix the computer before it kills them. In fact, the whole situation is a set-up by the crew's superiors to test how they respond to the stress of impending death.
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The Metric System Is Here to Stay
 Star Frontiers (Tabletop Game) / int_18867e79
comment
The Metric System Is Here to Stay: Star Frontiers is one of the few TSR games that used metric units.
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 Star Frontiers (Tabletop Game) / int_1a07f03b
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Stat Death
 Star Frontiers (Tabletop Game) / int_1a07f03b
comment
Stat Death: All damage is scored against your Stamina, one of your attributes. Run out of Stamina points and you were dead.
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 Star Frontiers (Tabletop Game) / int_1e75509c
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Adventure-Friendly World
 Star Frontiers (Tabletop Game) / int_1e75509c
comment
Adventure-Friendly World: Most of the Frontier sector is unexplored, including lots of systems between the inhabited ones.
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 Star Frontiers (Tabletop Game) / int_1ec5a73c
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Space Fighter
 Star Frontiers (Tabletop Game) / int_1ec5a73c
comment
Space Fighter: Fighters in Knight Hawks can only carry three "assault rocket" missiles each. This makes them dangerous to larger ships when deployed in large numbers, but they have to return to their carriers to reload often. They also cannot travel to other systems without a carrier.
 Star Frontiers (Tabletop Game) / int_1ec5a73c
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 Star Frontiers (Tabletop Game) / int_21579c25
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Ancient Artifact
 Star Frontiers (Tabletop Game) / int_21579c25
comment
Ancient Artifact: A few of these pop up in the printed modules.
 Star Frontiers (Tabletop Game) / int_21579c25
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 Star Frontiers (Tabletop Game) / int_23015320
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Proud Scholar Race
 Star Frontiers (Tabletop Game) / int_23015320
comment
Proud Scholar Race: The Vrusk value scientific inquiry and are also masters of social interaction, with a racial ability to understand social structures within a few moments of having encountered one.
 Star Frontiers (Tabletop Game) / int_23015320
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 Star Frontiers (Tabletop Game) / int_25248a68
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Ammunition Backpack
 Star Frontiers (Tabletop Game) / int_25248a68
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Ammunition Backpack: Popular for laser rifles.
 Star Frontiers (Tabletop Game) / int_25248a68
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 Star Frontiers (Tabletop Game) / int_2dc35926
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Ghost Ship
 Star Frontiers (Tabletop Game) / int_2dc35926
comment
Ghost Ship: Present in SFKH0 Warriors of White Light.
 Star Frontiers (Tabletop Game) / int_2dc35926
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 Star Frontiers (Tabletop Game) / int_305bcbb9
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Space Pirates
 Star Frontiers (Tabletop Game) / int_305bcbb9
comment
Space Pirates: Present in the introductory module, no less, and with their own unique ship design in the Knight Hawks set - the corvette. The corvette counters only come in pirate colors.
 Star Frontiers (Tabletop Game) / int_305bcbb9
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 Star Frontiers (Tabletop Game) / int_31c5e7fb
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Starfish Aliens
 Star Frontiers (Tabletop Game) / int_31c5e7fb
comment
Starfish Aliens: Most of the races are Beast Men, but the Dralasites are an awesome example - they're sapient human-scale amoeba. And Sex Shifters. With Bizarre Alien Senses. On top of all that, they're the Proud Scholar Race of the setting - with odd senses of humor, such as a race-wide love for puns. Think Shoggoths Played for Laughs.
 Star Frontiers (Tabletop Game) / int_31c5e7fb
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 Star Frontiers (Tabletop Game) / int_38101aed
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Binary Suns
 Star Frontiers (Tabletop Game) / int_38101aed
comment
Binary Suns: Many of the worlds in the Frontier sector have two suns.
 Star Frontiers (Tabletop Game) / int_38101aed
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SpiritualSequel
 Star Frontiers (Tabletop Game) / int_3a9eb947
comment
Spiritual Sequel: The 2017 release Frontier Space featured an updated version of the setting (with the Serial Numbers Filed Off) with considerably greater detail and modernized game mechanics.
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 Star Frontiers (Tabletop Game) / int_3cb3772f
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Pocket Rocket Launcher
 Star Frontiers (Tabletop Game) / int_3cb3772f
comment
Pocket Rocket Launcher: Gyrojet weapons come in pistol and rifle sizes and fire small explosive rockets. When compared to guns that fire regular bullets they do twice as much damage, but they carry half as many shots, can't be used to make fully-automatic burst attacks, and have no point blank range category (as the rockets are still gaining speed at less than 5 meters).
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 Star Frontiers (Tabletop Game) / int_420081bf
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Alien Sky
 Star Frontiers (Tabletop Game) / int_420081bf
comment
Alien Sky: The Alpha Dawn main ruleset cover features a sky with two moons. Also on the cover of Sundown on Starmist.
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 Star Frontiers (Tabletop Game) / int_420c50b7
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A.I. Is a Crapshoot
 Star Frontiers (Tabletop Game) / int_420c50b7
comment
A.I. Is a Crapshoot: The Mechanons of SF2 and Zebulon's Guide evolved from earlier self-programming robots and believe that mechanical life is superior to biological life and must eventually replace it. The "Puppetmaster" of the freighter Marionette in SFKH0 is a cybernetic robot that is convinced it is the master of the universe. SFAD5 features a self-aware cybernetic robot who turns homicidal after being infected by the titular bugs in the system. The adaptions of 2001: A Space Odyssey and 2010: Odyssey Two both feature the HAL-9000, of course.
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 Star Frontiers (Tabletop Game) / int_4832a3bb
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Always Chaotic Evil
 Star Frontiers (Tabletop Game) / int_4832a3bb
comment
Always Chaotic Evil: The Sathar, apparently. The other races in the setting could be on either side, but the Sathar were definitely the villains. The S'sessu introduced into Dragon 96 were a "friendlier" version of the Sathar, even though they were predatory capitalistic sharks... er... worms.
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Early-Installment Weirdness
 Star Frontiers (Tabletop Game) / int_4f4372e9
comment
Early-Installment Weirdness: Both the small sample adventure in the main rules and Crash on Volturnus, the full-sized adventure module included in the Alpha Dawn set have spaceship deck maps that seem to assume some form of artificial gravity is being used, instead of the skyscraper-stacked ship designs shown in Knight Hawks.
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 Star Frontiers (Tabletop Game) / int_52b9f0cc
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Fixed Forward-Facing Weapon
 Star Frontiers (Tabletop Game) / int_52b9f0cc
comment
Fixed Forward-Facing Weapon: Laser and Disruptor cannons on the larger ships, and Assault Rockets on the smaller ones.
 Star Frontiers (Tabletop Game) / int_52b9f0cc
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 Star Frontiers (Tabletop Game) / int_539a77a5
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Silicon-Based Life
 Star Frontiers (Tabletop Game) / int_539a77a5
comment
Silicon-Based Life: Adventure SF1 Volturnus, Planet of Mystery. The Eorna created silicon-based life in the form of large crystals. Their attempts to make the crystals intelligent failed as whenever they reached semi-intelligence, they Turned Against Their Masters.
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 Star Frontiers (Tabletop Game) / int_56855fa3
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Casual Interstellar Travel
 Star Frontiers (Tabletop Game) / int_56855fa3
comment
Casual Interstellar Travel: Via a previously undiscovered quirk of physics.
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 Star Frontiers (Tabletop Game) / int_5a1018da
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Funny Octopus
 Star Frontiers (Tabletop Game) / int_5a1018da
comment
Funny Octopus: Crash on Volturnus features a race of land-dwelling, intelligent, telepathic, purple octopuses (technically they have nine tentacles, but still). For extra awesomeness they ride DINOSAURS!
 Star Frontiers (Tabletop Game) / int_5a1018da
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 Star Frontiers (Tabletop Game) / int_5aa8b4b6
type
Intrepid Merchant
 Star Frontiers (Tabletop Game) / int_5aa8b4b6
comment
Intrepid Merchant: One of the careers described in Knight Hawks. Also what the players become in SFKH1 Drammune Run.
 Star Frontiers (Tabletop Game) / int_5aa8b4b6
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 Star Frontiers (Tabletop Game) / int_5f476d97
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Space Navy
 Star Frontiers (Tabletop Game) / int_5f476d97
comment
Space Navy: Both the UPF and the Sathar have fairly standard space navies, with cruisers, carriers, destroyers, frigates, etc. The Knight Hawks set has a series of scenarios and rules for fighting out wars between the two navies.
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Deflector Shields
 Star Frontiers (Tabletop Game) / int_61ff365d
comment
Deflector Shields: Three different kinds for both starships and personal scale.
 Star Frontiers (Tabletop Game) / int_61ff365d
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 Star Frontiers (Tabletop Game) / int_62f20fd6
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A Long Time Ago, in a Galaxy Far, Far Away...
 Star Frontiers (Tabletop Game) / int_62f20fd6
comment
A Long Time Ago, in a Galaxy Far, Far Away...: The Frontier and its people are completely unconnected with Earth, despite having recognizable humans.
 Star Frontiers (Tabletop Game) / int_62f20fd6
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 Star Frontiers (Tabletop Game) / int_64f0c18c
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Critical Existence Failure
 Star Frontiers (Tabletop Game) / int_64f0c18c
comment
Critical Existence Failure: There are no wound penalties in the system, so a character with 1 Stamina left is just as capable as one with 100.
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We Will Wear Armor in the Future
 Star Frontiers (Tabletop Game) / int_66ff4a54
comment
We Will Wear Armor in the Future: Skin-tight flexible armored suits, in fact. Bulky power armor also appeared in Dragon Magazine 129.
 Star Frontiers (Tabletop Game) / int_66ff4a54
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 Star Frontiers (Tabletop Game) / int_7315fd38
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Covers Always Lie
 Star Frontiers (Tabletop Game) / int_7315fd38
comment
Covers Always Lie: The cover of SF3 Sundown on Starmist shows an alien called a Heliope shooting at a group of adventurers with a pistol held in humanoid hands, but the descriptions of the Heliopes in the module say they have lobster-like pincers, not hands.
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2-D Space
 Star Frontiers (Tabletop Game) / int_7976e429
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2-D Space: The map of the Frontier is 2-D and space combat in Knight Hawks is on a 2-D map.
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The Federation
 Star Frontiers (Tabletop Game) / int_7d5324cf
comment
The Federation: The United Planetary Federation, in fact.
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 Star Frontiers (Tabletop Game) / int_801afa78
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PC
 Star Frontiers (Tabletop Game) / int_801afa78
comment
In the Asylum Common Room the PCs can find a holovision (three dimensional holographic television).
 Star Frontiers (Tabletop Game) / int_801afa78
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 Star Frontiers (Tabletop Game) / int_8243d94c
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All Planets Are Earth-Like
 Star Frontiers (Tabletop Game) / int_8243d94c
comment
All Planets Are Earth-Like: Nearly all of the published adventures featured visits to planets that have breathable atmospheres. One exception is the module SF5 Bugs in the System which featured the Belnafaer system where most of the action occurred in the atmosphere of the gas giant Venturi on the Jetsom extraction platform. Another minor exception is SFKH2 "Mutiny on the Eleanor Moreas", which took place on the planet Mahg Maar, a planet with a slightly toxic atmosphere that required the use of filter masks. It was still fairly Earthlike, though.
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 Star Frontiers (Tabletop Game) / int_83364794
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Asteroid Miners
 Star Frontiers (Tabletop Game) / int_83364794
comment
Asteroid Miners: One of the possible spaceship careers covered in the Knight Hawks set.
 Star Frontiers (Tabletop Game) / int_83364794
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 Star Frontiers (Tabletop Game) / int_8344209e
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BFG
 Star Frontiers (Tabletop Game) / int_8344209e
comment
BFG: Laser rifles can dial their damage up to 20d10 - equal to the heavy laser and sonic devastator heavy weapons. At that level you only get 1 shot out of a standard clip, but it will kill most anything you hit with it.
 Star Frontiers (Tabletop Game) / int_8344209e
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Exactly What It Says on the Tin
 Star Frontiers (Tabletop Game) / int_8409a385
comment
Crash on Volturnis has the Volturnian Cave Bear, which is a large, strong, hairless bear that lives in the caves of Volturnis that "attempts to eat any organic substance it finds, including player characters".
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type
Super Spit
 Star Frontiers (Tabletop Game) / int_844e261e
comment
Super Spit: Adventure SF1 Volturnus, Planet of Mystery. The PCs will encounter a group of alien monsters called spitters. Spitters can spit acid that does 2-20 points of Stamina damage up to 20 meters away.
 Star Frontiers (Tabletop Game) / int_844e261e
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 Star Frontiers (Tabletop Game) / int_874176be
type
Psychic Powers
 Star Frontiers (Tabletop Game) / int_874176be
comment
Psychic Powers: None of the player races have any, but some of the aliens in the modules do. "Zebulon's Guide to the Frontier" introduced some for player races.
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Space Opera
 Star Frontiers (Tabletop Game) / int_89baee12
comment
Space Opera: Verging on Dungeons & Dragons - IN SPACE!!!
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Bears Are Bad News
 Star Frontiers (Tabletop Game) / int_8d718b9e
comment
Bears Are Bad News: Crash on Volturnis has the Volturnian Cave Bear, which is a large, strong, hairless bear that lives in the caves of Volturnis that "attempts to eat any organic substance it finds, including player characters". Mission to Alcazzar has the Gwerrah, a giant (10m long) hairy omnivore with short legs and impressive claws and fangs. It hibernates in the winter but during its active time is "incredibly voracious, eating any form of meat available."
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Recycled IN SPACE!
 Star Frontiers (Tabletop Game) / int_905438eb
comment
Recycled In Space Of A Different Sort The alien races of Star Frontiers were later recycled for the Spelljammer Dungeons & Dragons setting under different names: The Dralasites became Plasmoids, the Sathar became Syllix, the Vrusk became Rastipedes, and the Yazirians became Hadozee. They were also later recycled for Alternity in Dragon Annual 3 and for Modern d20 in the Future d20 sourcebook. None of the Zebulon's Guide races appeared elsewhere, however.
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Precursors
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comment
Precursors: Several vanished older races with advanced technology used to live in the Frontier sector. SF3 Sundown on Starmist centers on a Precursor hovertank.
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Space Battle
 Star Frontiers (Tabletop Game) / int_96a74e59
comment
Space Battle: Half of the Knight Hawks set was the rules for battles between starships, using counters and a large space map. It can be played as a space combat game in its own right using the scenarios provided, including a scenario depicting a Sathar-UPF war.
 Star Frontiers (Tabletop Game) / int_96a74e59
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ProudWarriorRace
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Proud Warrior Race: The Yazirians, though they are actually less strong than the other races (being from a light gravity world).
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Living Gasbag
 Star Frontiers (Tabletop Game) / int_988dc0fd
comment
Living Gasbag: Adventure SF1 Volturnus: Planet of Mystery. The air whale is an alien creature that produces hydrogen as a byproduct of digestion. The hydrogen is stored in sacs inside its body and provides the lift that allows it to float. It maneuvers by venting compressed hydrogen through tubes.
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Made of Iron
 Star Frontiers (Tabletop Game) / int_9d17b859
comment
Made of Iron: Nearly everyone can take a lot of damage before dropping. Fortunately some weapons (lasers) are capable of dealing out a lot, although you then have to reload...
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Stealth Sequel
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comment
Stealth Sequel: The 1985 supplement Zebulon's Guide to Frontier Space revamped the skill system with a FASERIP-style results table. This amounted to a "soft" second-edition launch, presaging the second edition of Advanced Dungeons & Dragons four years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the Buck Rogers XXVC RPG.
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 Star Frontiers (Tabletop Game) / int_a6cda066
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Rule of Three
 Star Frontiers (Tabletop Game) / int_a6cda066
comment
Rule of Three: The third science-fiction RPG by TSR after Metamorphosis Alpha (1976) and Gamma World (1978). Followed by two Buck Rogers RPGs (Buck Rogers XXVC in 1988 and High Adventure Cliffhangers Buck Rogers Adventure Game in 1993) and Alternity in 1998 (the year after TSR was purchased by Wizards of the Coast). At a production lifetime of six years (1980-85) it was the longest-lived of TSR's science-fiction RPGs.
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 Star Frontiers (Tabletop Game) / int_a7a8e779
type
Doppelgänger Spin
 Star Frontiers (Tabletop Game) / int_a7a8e779
comment
Doppelgänger Spin: Dragon magazine #88 article "The Battle at Ebony Eyes". A pair of black holes create illusionary duplicates of any starships in the area.
 Star Frontiers (Tabletop Game) / int_a7a8e779
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1.0
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type
First Contact
 Star Frontiers (Tabletop Game) / int_a7caa5b5
comment
First Contact: Happens all the time. Much of the Frontier is unexplored, and sentient races seem to be all over. The planet Volturnus from the intro module has five sentient races living on it though that is due to one race having genetically modified the others.
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MegaCorp
 Star Frontiers (Tabletop Game) / int_aa8dcc21
comment
MegaCorp: The Pan Galactic Corporation and several others — all relatively benevolent, though there have been corporate wars and the module SF4 Mission to Alcazzar puts the characters between the secretive Cassidine Development Corporation and the aggressive Streel Corporation.
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Jack of All Stats
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comment
Jack of All Stats: Humans are this, with no stat modifiers and no special abilities other than a +5 to a single attribute. All the other PC races had balanced stat modifiers (adding up to zero) but also had racial abilities.
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Artificial Gravity
 Star Frontiers (Tabletop Game) / int_ae69516f
comment
Artificial Gravity: Averted. Ships have to accelerate constantly in order to provide gravity and have a vertical deck plan (with the back of the ship being "down").
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 Star Frontiers (Tabletop Game) / int_b53077b3
type
Take That!
 Star Frontiers (Tabletop Game) / int_b53077b3
comment
Take That!: A 1981 advertisement called Star Frontiers "the PLAYABLE one," taking a potshot at industry-leading sci-fi RPG Traveller, which had a (somewhat overblown) reputation for more complicated rules. note Ironically, the most difficult thing about Traveller was the space combat, which assumed a basic high school knowledge of vectors and trigonometry. Yet Star Frontiers wouldn't even have space combat rules until the second release, in 1983!
 Star Frontiers (Tabletop Game) / int_b53077b3
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Star Frontiers (Tabletop Game) / int_b53077b3
 Star Frontiers (Tabletop Game) / int_b7059ab0
type
Dungeon Crawling
 Star Frontiers (Tabletop Game) / int_b7059ab0
comment
Dungeon Crawling: This style of gaming was prominent in the printed adventures. The intro adventure in the main rulebook involves exploring a crashed starship with local animal life serving as "monsters". The intro module that came with the basic rules, SF0 Crash on Volturnus, features a long journey through an extensive cave system; again full of alien animals that will try to kill the party.
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Star Frontiers (Tabletop Game) / int_b7059ab0
 Star Frontiers (Tabletop Game) / int_bd842706
type
Hologram
 Star Frontiers (Tabletop Game) / int_bd842706
comment
Hologram A holo screen is a defensive power screen that projects a three dimensional image (hologram) around its user. The holographic image is stored on a holodisc that is inserted into the holo screen. Adventure SF1 Volturnus, Planet of Mystery. Several examples can be found inside the Eorna underground complex. In the Asylum Common Room the PCs can find a holovision (three dimensional holographic television). The Eorna History Museum and Cultural Center has displays explaining Eorna history and culture that include holograms.
 Star Frontiers (Tabletop Game) / int_bd842706
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Star Frontiers (Tabletop Game) / int_bd842706
 Star Frontiers (Tabletop Game) / int_c1caaba9
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Killer Space Monkey
 Star Frontiers (Tabletop Game) / int_c1caaba9
comment
Killer Space Monkey: The Yazirians look like monkeys, they have a warrior culture, and they are from "space". They're often player characters, though.
 Star Frontiers (Tabletop Game) / int_c1caaba9
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1.0
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 Star Frontiers (Tabletop Game) / int_c7b5445c
type
Cool Starship
 Star Frontiers (Tabletop Game) / int_c7b5445c
comment
Cool Starship: The Assault Scout, which has deck plans in the Knight Hawks game and is featured on the cover.
 Star Frontiers (Tabletop Game) / int_c7b5445c
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Star Frontiers (Tabletop Game) / int_c7b5445c
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No Campaign for the Wicked
 Star Frontiers (Tabletop Game) / int_d291ea97
comment
No Campaign for the Wicked: Player Characters are forbidden to be Sathar, the murderous and vicious alien race that is a threat to all civilized races of the Frontier. Sathar can only be Non-Player Characters.
 Star Frontiers (Tabletop Game) / int_d291ea97
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 Star Frontiers (Tabletop Game) / int_d355ba37
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Turned Against Their Masters
 Star Frontiers (Tabletop Game) / int_d355ba37
comment
Turned Against Their Masters: Adventure SF1 Volturnus, Planet of Mystery. The Eorna created Silicon-Based Life in the form of large crystals. When they tried to make the crystals intelligent, every time the crystals reached semi-intelligence they turned on their creators. Eventually the Eorna gave up on their experiments but some of the life forms (known as Rogue Crystals) escaped.
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Star Frontiers (Tabletop Game) / int_d355ba37
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Elaborate Underground Base
 Star Frontiers (Tabletop Game) / int_daef39ee
comment
Elaborate Underground Base: The Sathar like these.
 Star Frontiers (Tabletop Game) / int_daef39ee
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1.0
 Star Frontiers (Tabletop Game) / int_daef39ee
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1.0
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Star Frontiers (Tabletop Game) / int_daef39ee
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type
Space Station
 Star Frontiers (Tabletop Game) / int_e0ecb7b3
comment
Space Station: Knight Hawks features rules for these. Some act as orbital defense fortresses. They are the classic "hula hoop" style.
 Star Frontiers (Tabletop Game) / int_e0ecb7b3
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1.0
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Star Frontiers (Tabletop Game) / int_e0ecb7b3
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Mind-Control Device
 Star Frontiers (Tabletop Game) / int_e22feb9c
comment
Mind-Control Device: The "Implant" from SFAD6 Dark Side of the Moon. Comes complete with a self-destruct device that kills the victim, and for extra Nightmare Fuel it's usually implanted without their knowledge.
 Star Frontiers (Tabletop Game) / int_e22feb9c
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Escape Pod
 Star Frontiers (Tabletop Game) / int_e234ddbf
comment
Escape Pod: Module SF0 Crash on Volturnus. After their ship is captured by the Star Devil's pirates, the Player Characters abandon ship in a lifeboat and use it to land on the planet Volturnus.
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OurDwarvesAreDifferent
 Star Frontiers (Tabletop Game) / int_e4dfd6be
comment
Our Dwarves Are Different: The short, strong race are ameoba-like blobs with a penchant for puns.
 Star Frontiers (Tabletop Game) / int_e4dfd6be
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type
Big Creepy-Crawlies
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comment
Big Creepy-Crawlies: The Vrusk are giant bugs but are friendly. The Sathar on the other hand are giant worms, and not friendly at all.
 Star Frontiers (Tabletop Game) / int_eb4086e3
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 Star Frontiers (Tabletop Game) / int_ee19d278
type
Blob Monster
 Star Frontiers (Tabletop Game) / int_ee19d278
comment
Blob Monster: The Dralasites are player-character blob monsters. The intro module Crash on Volturnis has the Magma Monster and the Mutating Fungus.
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Barbarian Tribe
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Barbarian Tribe: The natives in all of the published adventures had less developed technology than the player races — often much less.
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Cybernetic Mythical Beast
 Star Frontiers (Tabletop Game) / int_ef280d7
comment
Cybernetic Mythical Beast: The Sathar like to create cybernetic attack monsters. Starspawn of Volturnis features the Cybodragon, which is a giant lizard with a flamethrower installed in its mouth and frickin' laser rifles for eyes.
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Brain in a Jar
 Star Frontiers (Tabletop Game) / int_f3fac450
comment
Brain in a Jar: Module SF1 Volturnus, Planet of Mystery. The slavebots in the Sathar Artifact are controlled by a Sathar's brain which is in a large fluid-filled flask.
 Star Frontiers (Tabletop Game) / int_f3fac450
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Pungeon Master
 Star Frontiers (Tabletop Game) / int_f46fb603
comment
Pungeon Master: The Dralasites love bad puns.
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Themed Stock Board Game
 Star Frontiers (Tabletop Game) / int_fa59e782
comment
Themed Stock Board Game: TSR released adaptations of both 2001: A Space Odyssey and 2010: The Year We Make Contact as modules using the Star Frontiers system.
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Honest Rolls Character
 Star Frontiers (Tabletop Game) / int_fc23757
comment
Honest Rolls Character: The only character generation method in the rules is to roll d100 for each of the ability score pairs in order, but the roll is on a table with values from 30 to 70 in an uneven distribution. There is a 10% chance of rolling a 30, the lowest result, and a 5% chance of rolling a 70, the highest result. The rules also allow up to 10 points to be shifted between the two attributes in a pair. After racial modifiers and shifting points around a starting player might have a single score in a pair as low as 10 or one as high as 85.
 Star Frontiers (Tabletop Game) / int_fc23757
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Everything Trying to Kill You
 Star Frontiers (Tabletop Game) / int_ffd816e7
comment
Everything Trying to Kill You: The basic set and each of the printed modules featured lists of hostile native life for the planet featured in the module. Effectively a "Monster Manual" for each world.
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Star Frontiers (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Star Frontiers (Tabletop Game)
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 Star Frontiers (Tabletop Game)
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 Star Frontiers (Tabletop Game)
hasFeature
Blob Monster / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Brain in a Jar / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Computerized Judicial System / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Cybernetic Mythical Beast / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Doppelgänger Spin / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Escape Pod / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Everything's Squishier with Cephalopods / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Hologram / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Involuntary Group Split / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Killer Space Monkey / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Living Gasbag / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Pocket Rocket Launcher / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Silicon-Based Life / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Sliding Scale of Robot Intelligence / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Space Opera / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Starfish Aliens / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Static Stun Gun / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Stun Guns / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Super Spit / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
The Spymaster / int_f81856af
 Star Frontiers (Tabletop Game)
hasFeature
Turned Against Their Masters / int_f81856af