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Xiangqi (Tabletop Game)

 Xiangqi (Tabletop Game)
type
TVTItem
 Xiangqi (Tabletop Game)
label
Xiangqi (Tabletop Game)
 Xiangqi (Tabletop Game)
page
Xiangqi
 Xiangqi (Tabletop Game)
comment
When the game of Chaturanga moved into China, it was merged with another game to produce an Abstract Strategy Game called Xiangqi (literally "the general's chess"), pronounced roughly shiang-chee in Mandarinnote Or something like "jerng-kei" in Cantonese, which is the common language of quite a few Chinatowns, and known in English as "Chinese chess". The disk-shaped piecesnote The checker-like shape of xiangqi pieces leads to people occasionally confusing xiangqi and the very, very different Chinese checkers, which is played with marbles and was invented in the American Midwest in the 19th century and is in fact not Chinese at all. are placed on the vertices rather than in the squares. The board has ten ranks and nine files. Between the fifth and sixth files is a feature called the river. A 3×3 square in the middle back of each player's side is referred to as the palace.note There is also a Western-style board using Staunton-like pieces called the Cambaluc (after an old Mongol name for Beijing). It was only produced by one company and is fairly rare.Chinese chess uses a different notation from western chess. Each player counts columns from the right and rows from their side, thus the right column for each player is column 1 and column 9 for the opponent. The rows are not marked. Movement is noted by the piece's name's first letter (P, C, R, H, E, A, or G), a number denoting the piece's column, a symbol for the type of movement (+, -, . ) and a number. If 2 pieces of the same type are in the same column, + or - is used to denote the more forward or the less forward pieces respectively. For pieces that move along the lines (i.e. the rook), the . symbol is used to show which column the rook moved to and the +/- is used to show how many rows forwards or backwards the piece moved. For example, r1+2 means the rook in column 1 moved forward 2 spaces and r+.5 means the more forwards rook in column 7 moves sideways to column 5. For pieces that do not move along the lines, the same numbering system is used to denote the pieces. + and - are used to show whether the piece moves forwards or backwards and the final number, the column the piece moves to. For example, a horse in its starting position might move h2+3, meaning it moved forwards and into column 3, or h2+4, meaning it moved forwards but into column 4, further left.Pieces: The Pawn moves and captures one square forward until it crosses the river, whereupon it moves either forwards or horizontally. It does not promote (justified, The Xiangqi Pawns can be considered to promote to "Promoted Pawns" after crossing the river, gaining the additional ability to move horizontally.). Each player has five. The Cannon moves like a rook. It leaps over another piece (a "screen") to capture. (It can capture any piece with another piece between them, on the lines of movement.) It cannot leap unless it captures. Each player has two. The Rook (Chariot) moves and captures like in Chess. Each player has two. It is called Rook in English to distinguish it from the cannon in game notations. The Horse moves and captures like the knight in chess, except that it cannot jump.note Technically, it moves forward one square, then diagonally one square, which results in the same end position, and looks like it jumped a piece two squares away. However, it cannot move through a piece directly beside it, whether it's friend or foe Each player has two. The Elephant moves two point diagonally and cannot jump. It cannot cross the river. Each player has two, which are confined to the same seven points. It captures as it moves. The Advisor moves one square diagonally and can only travel the diagonal lines denoting the palace. Each player has two. It captures as it moves. The General moves one square orthogonally and cannot leave the palace. When he is in check without a legal move, it is checkmate. The Generals cannot face each other in a column directly. This could be visualized as the General possessing the ability to shoot him/herself into the opponent's camp, instantly killing the opponent general. There is a story (of uncertain accuracy) to the effect that the piece was called an Emperor until the actual Emperor overheard two players talking about killing or capturing the Emperor piece and misunderstood them.Perpetual check is a forfeit, and a player with no legal moves has lost.Much as you'll see Western chess players congregated around cafes and park tables, nearly any Chinatown will have people gathered in parks and cafes to play xiangqi.note In Boston's Chinatown, one such park has a paved section with a gigantic xiangqi board embedded into the pavement. If you'd like to play for yourself, there's a printable PDF version here, and a number of computerized versions for all major platforms.JanggiJanggi, or Korean Chess, is similar to Xiangqi, with the following differences: There is no river. Pawns have a sideways move right off the bat. The General and Advisors, while still confined to the palace, can move along all lines thereof. Elephants move like a non-leaping Zebra in Fairy Chess (i.e. one point orthogonally followed by two at a forty-five degree angle to the orthogonal direction). Generals start in the center of the palace. Cannons must leap to move as well as capture, and cannot leap each other.
 Xiangqi (Tabletop Game)
fetched
2023-10-22T06:45:52Z
 Xiangqi (Tabletop Game)
parsed
2023-10-22T06:45:52Z
 Xiangqi (Tabletop Game)
isPartOf
DBTropes
 Xiangqi (Tabletop Game) / int_17ce80aa
type
All There in the Manual
 Xiangqi (Tabletop Game) / int_17ce80aa
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All There in the Manual: Averted for anyone who doesn't read Chinese. Although there are chess books in Chinese, most are relatively recent and in Chinese only, and there's only a very few scattered books written in other languages. The pages and pages of hyperfocused analysis that make up western chess literature isn't nearly as vast (or obsessive) for Xiangqi. In the early 21st century, some of the classic manuals got translated into English. And while the strategy is occasionally a bit dated, the warnings about traps and blunders still hold.
 Xiangqi (Tabletop Game) / int_17ce80aa
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 Xiangqi (Tabletop Game) / int_17ce80aa
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 Xiangqi (Tabletop Game)
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Xiangqi (Tabletop Game) / int_17ce80aa
 Xiangqi (Tabletop Game) / int_2f253c94
type
Glass Cannon
 Xiangqi (Tabletop Game) / int_2f253c94
comment
Glass Cannon: The Chariot (Rook) is the most powerful piece — but even a Pawn can take it down. Likewise for the actual Cannon which, as noted below, has no range restrictions and can make a serious mess of things, but gets taken out just like any other piece.
 Xiangqi (Tabletop Game) / int_2f253c94
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 Xiangqi (Tabletop Game) / int_2f253c94
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 Xiangqi (Tabletop Game)
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Xiangqi (Tabletop Game) / int_2f253c94
 Xiangqi (Tabletop Game) / int_3df9c288
type
Keystone Army
 Xiangqi (Tabletop Game) / int_3df9c288
comment
Keystone Army: As with chess, the objective to capture the opposing general. Eliminating other pieces is helpful, but not required.
 Xiangqi (Tabletop Game) / int_3df9c288
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1.0
 Xiangqi (Tabletop Game) / int_3df9c288
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Xiangqi (Tabletop Game) / int_3df9c288
 Xiangqi (Tabletop Game) / int_4508b16b
type
The Guards Must Be Crazy
 Xiangqi (Tabletop Game) / int_4508b16b
comment
The Guards Must Be Crazy: One's own Advisors often get in one's own General's way. Furthermore, until one of them is captured, each move with one either blocks or unblocks the other. Their main use is as Human Shields against things like Horses and Chariots, but this also makes them great screens for the enemy's Cannons; in fact, emptying the center file and controlling it with one's Cannons is a huge advantage, since this turns Advisors and Elephants into liabilities.
 Xiangqi (Tabletop Game) / int_4508b16b
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Xiangqi (Tabletop Game) / int_4508b16b
 Xiangqi (Tabletop Game) / int_5571b706
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I Work Alone
 Xiangqi (Tabletop Game) / int_5571b706
comment
I Work Alone: Because it takes several moves for Soldiers to get into a position to support each other, ones that do cross the river tend to be used independently to support other attacking pieces rather than to create formations with other Soldiers.
 Xiangqi (Tabletop Game) / int_5571b706
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 Xiangqi (Tabletop Game) / int_5571b706
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Xiangqi (Tabletop Game) / int_5571b706
 Xiangqi (Tabletop Game) / int_6f66bef7
type
But Not Too Foreign
 Xiangqi (Tabletop Game) / int_6f66bef7
comment
But Not Too Foreign: The typical design is perhaps a bit alien to westerners, and the use of the intersections rather than the squares for piece placement is distinctly Chinese, but the family resemblance with western chess is fairly obvious.
 Xiangqi (Tabletop Game) / int_6f66bef7
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Xiangqi (Tabletop Game) / int_6f66bef7
 Xiangqi (Tabletop Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Xiangqi (Tabletop Game) / int_740f59b4
comment
Color-Coded for Your Convenience: The two sides are conventionally red and black (sometimes green or another colour).
 Xiangqi (Tabletop Game) / int_740f59b4
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Xiangqi (Tabletop Game) / int_740f59b4
 Xiangqi (Tabletop Game) / int_83445b04
type
Pun
 Xiangqi (Tabletop Game) / int_83445b04
comment
Pun: Many of the same pieces on opposite sides are labeled with homophones, except the ones with completely different names. The Pawns and Generals use completely different characters for opposite sides. In practice, players often just call both variations of both pieces by the same name, even if that name does not match how the character would be read outside the context of the game.
 Xiangqi (Tabletop Game) / int_83445b04
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 Xiangqi (Tabletop Game) / int_83445b04
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 Xiangqi (Tabletop Game)
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Xiangqi (Tabletop Game) / int_83445b04
 Xiangqi (Tabletop Game) / int_8df14c99
type
One-Hit-Point Wonder
 Xiangqi (Tabletop Game) / int_8df14c99
comment
One-Hit-Point Wonder: All the pieces of the game, just like the game's Western Counterpart. A Pawn can take down a stronger piece such as a Rook, and vice versa.
 Xiangqi (Tabletop Game) / int_8df14c99
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 Xiangqi (Tabletop Game) / int_8df14c99
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Xiangqi (Tabletop Game) / int_8df14c99
 Xiangqi (Tabletop Game) / int_9bcd82c0
type
Took a Level in Badass
 Xiangqi (Tabletop Game) / int_9bcd82c0
comment
Took a Level in Badass: Pawns when they cross the river. Unlike the Western version, they don't promote into more powerful pieces, but they do get the ability to move sideways. Given the restricted movement of the General, this is a lot more dangerous than it sounds; a Soldier knocking on the palace door can be a deadly threat if you have other pieces nearby.
 Xiangqi (Tabletop Game) / int_9bcd82c0
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 Xiangqi (Tabletop Game) / int_9bcd82c0
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 Xiangqi (Tabletop Game)
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Xiangqi (Tabletop Game) / int_9bcd82c0
 Xiangqi (Tabletop Game) / int_b7371b70
type
Mechanically Unusual Class
 Xiangqi (Tabletop Game) / int_b7371b70
comment
Mechanically Unusual Class: The Cannon is unique among pieces in that its movement and capture rules differ. It can move any number of spaces in the orthogonal directions, but to capture, it must jump over exactly one piece, friend or foe. It's also the only piece that can jump over other pieces (specifically, when capturing).
 Xiangqi (Tabletop Game) / int_b7371b70
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 Xiangqi (Tabletop Game) / int_b7371b70
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 Xiangqi (Tabletop Game)
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Xiangqi (Tabletop Game) / int_b7371b70
 Xiangqi (Tabletop Game) / int_c02ce551
type
Straight for the Commander
 Xiangqi (Tabletop Game) / int_c02ce551
comment
Straight for the Commander: Generals have a unique move, where if they have unobstructed sight to the opposing general, they can do a flying attack. This won't happen normally, because there's still a rule prohibiting a player from moving into check.
 Xiangqi (Tabletop Game) / int_c02ce551
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 Xiangqi (Tabletop Game) / int_c02ce551
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 Xiangqi (Tabletop Game)
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Xiangqi (Tabletop Game) / int_c02ce551
 Xiangqi (Tabletop Game) / int_cc1bd54d
type
Non-Action Guy
 Xiangqi (Tabletop Game) / int_cc1bd54d
comment
Non-Action Guy: The General, even moreso than the king in chess. While chess kings do come into play as part of the endgame, the General will always be that one piece you try to protect in order to not lose and little more.
 Xiangqi (Tabletop Game) / int_cc1bd54d
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 Xiangqi (Tabletop Game) / int_cc1bd54d
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 Xiangqi (Tabletop Game)
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Xiangqi (Tabletop Game) / int_cc1bd54d
 Xiangqi (Tabletop Game) / int_d8827578
type
Alternate Character Reading
 Xiangqi (Tabletop Game) / int_d8827578
comment
Alternate Character Reading: The character on a Chariot piece is read jū (no, it sounds nothing like "Jew"), but is nowadays more commonly read chē (pronounced like a guttural "chuh") meaning car.
 Xiangqi (Tabletop Game) / int_d8827578
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 Xiangqi (Tabletop Game) / int_d8827578
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 Xiangqi (Tabletop Game)
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Xiangqi (Tabletop Game) / int_d8827578
 Xiangqi (Tabletop Game) / int_de9047ac
type
Gambit Pileup
 Xiangqi (Tabletop Game) / int_de9047ac
comment
Gambit Pileup: What else could a Chaturanga-based game be?
 Xiangqi (Tabletop Game) / int_de9047ac
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 Xiangqi (Tabletop Game) / int_de9047ac
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 Xiangqi (Tabletop Game)
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Xiangqi (Tabletop Game) / int_de9047ac
 Xiangqi (Tabletop Game) / int_e34ada78
type
Authority Equals Asskicking
 Xiangqi (Tabletop Game) / int_e34ada78
comment
Authority Equals Asskicking: In some rules of the game, the general can One-Hit Kill the enemy general if you have a clear line of sight. This never happens in practice, as exposing your general allows the enemy to take yours in response, but is used to set up checkmates and restrict the opposing general's movement.
 Xiangqi (Tabletop Game) / int_e34ada78
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 Xiangqi (Tabletop Game) / int_e34ada78
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 Xiangqi (Tabletop Game)
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Xiangqi (Tabletop Game) / int_e34ada78
 Xiangqi (Tabletop Game) / int_e4c91c25
type
Press Start to Game Over
 Xiangqi (Tabletop Game) / int_e4c91c25
comment
Press Start to Game Over: 1 Cbe3 Che7 2 Ch5 Cb4??; 3 Cxe6+! Cxe4??; 4 Ce5# 1-0
 Xiangqi (Tabletop Game) / int_e4c91c25
featureApplicability
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 Xiangqi (Tabletop Game) / int_e4c91c25
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 Xiangqi (Tabletop Game)
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Xiangqi (Tabletop Game) / int_e4c91c25
 Xiangqi (Tabletop Game) / int_e545e190
type
Nerf
 Xiangqi (Tabletop Game) / int_e545e190
comment
Nerf: Compared to their Chess and Chaturanga counterparts, certain pieces are weaker: The General can only move orthogonally, and is stuck inside the 3×3 palace. The Horse is unable to jump over pieces adjacent to it.
 Xiangqi (Tabletop Game) / int_e545e190
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 Xiangqi (Tabletop Game) / int_e545e190
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 Xiangqi (Tabletop Game)
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Xiangqi (Tabletop Game) / int_e545e190
 Xiangqi (Tabletop Game) / int_e81980ac
type
Abstract Strategy Game
 Xiangqi (Tabletop Game) / int_e81980ac
comment
Abstract Strategy Game: The theming is minimal, the rules are fairly simple, and the course of a game is dictated entirely by how the players choose to move their pieces.
 Xiangqi (Tabletop Game) / int_e81980ac
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 Xiangqi (Tabletop Game) / int_e81980ac
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 Xiangqi (Tabletop Game)
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Xiangqi (Tabletop Game) / int_e81980ac
 Xiangqi (Tabletop Game) / int_f290a8bb
type
Attack Pattern Alpha
 Xiangqi (Tabletop Game) / int_f290a8bb
comment
Attack Pattern Alpha: Openings like the Central Cannon Attack/Defense (moving a Cannon to the central file on the first move), Screen Horse Attack/Defense (developing the Horses to files 3 and 7 before moving any Cannons), etc.
 Xiangqi (Tabletop Game) / int_f290a8bb
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 Xiangqi (Tabletop Game) / int_f290a8bb
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Xiangqi (Tabletop Game) / int_f290a8bb
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Xiangqi (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Xiangqi (Tabletop Game)
hasFeature
Cosmetically Different Sides / int_3193743c
 Xiangqi (Tabletop Game)
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Human Chess / int_3193743c
 Xiangqi (Tabletop Game)
hasFeature
Nerf / int_3193743c
 Xiangqi (Tabletop Game)
hasFeature
Press Start to Game Over / int_3193743c