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A Dark Room (Video Game)

 A Dark Room (Video Game)
type
TVTItem
 A Dark Room (Video Game)
label
A Dark Room (Video Game)
 A Dark Room (Video Game)
page
ADarkRoom
 A Dark Room (Video Game)
comment
A free browser game developed by Doublespeak Games. Play it for free here. A mobile version of the game, with additional story events, is available in the iTunes store for iOS devices.You Wake Up in a Room, a dark one to be precise. As you poke the fire, your surroundings turn into a firelit room, and a ragged stranger rushes in, glad to have found a source of warmth. The stranger soon reveals herself to be a builder, and helps you build a cart, a few traps and a hut — the beginning of a little village. Soon enough, people move in, and you're ready to set up a community of hunters and traders. There's a big world out there, and it's waiting to be explored.The game is a prime example of Follow the Leader done well, as it was developed as a direct response to the hit game Candy box! (and quickly gained the approval and praise of Candy box! creator Aniwey). It's designed to run quietly in a browser tab much of the time, and to demand the player's attention to varying degrees over the course of the story. It's also notable for its old-school feel and its radical Genre-Busting.The Ensign is an insanely difficult prequel which fleshes out the backstory.Note: This is a game about discovery, and it is impossible to discuss the game without spoiling certain developments. It is recommended you play through the game yourself at least once before reading this page to preserve the gameplay experience.
 A Dark Room (Video Game)
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2024-02-06T20:01:57Z
 A Dark Room (Video Game)
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2024-02-06T20:01:57Z
 A Dark Room (Video Game)
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Dropped link to AlienInvaders: Not a Feature - UNKNOWN
 A Dark Room (Video Game)
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Dropped link to TheDeterminator: Not a Feature - UNKNOWN
 A Dark Room (Video Game)
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AlienInvaders
 A Dark Room (Video Game)
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TheDeterminator
 A Dark Room (Video Game)
isPartOf
DBTropes
 A Dark Room (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 A Dark Room (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: There are two major shifts in gameplay: the first is when you embark on the dusty trail, and the second when you're able to fly into space.
 A Dark Room (Video Game) / int_1467a30c
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1.0
 A Dark Room (Video Game) / int_1467a30c
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1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_1467a30c
 A Dark Room (Video Game) / int_177a6464
type
Genre Shift
 A Dark Room (Video Game) / int_177a6464
comment
Genre Shift: The game has three wildly different genres: Text-based civ building, Roguelike and a sort of Shoot 'Em Up.
 A Dark Room (Video Game) / int_177a6464
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1.0
 A Dark Room (Video Game) / int_177a6464
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A Dark Room (Video Game) / int_177a6464
 A Dark Room (Video Game) / int_1aa08f77
type
Multiple Endings
 A Dark Room (Video Game) / int_1aa08f77
comment
Multiple Endings: In the iOS version of the first game, an alternate ending can be achieved by not building any huts, forcing the player to collect all of the vital resources themselves.
 A Dark Room (Video Game) / int_1aa08f77
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1.0
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 A Dark Room (Video Game) / int_1ce1cfd8
type
all lowercase letters
 A Dark Room (Video Game) / int_1ce1cfd8
comment
all lowercase letters: The game doesn't use a lot of capitals.
 A Dark Room (Video Game) / int_1ce1cfd8
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1.0
 A Dark Room (Video Game) / int_1ce1cfd8
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A Dark Room (Video Game) / int_1ce1cfd8
 A Dark Room (Video Game) / int_22071825
type
I'm a Humanitarian
 A Dark Room (Video Game) / int_22071825
comment
I'm a Humanitarian: You can set up traps in the woods to catch creatures. The fact that you can find cloth from the traps alongside meat and teeth would point toward the conclusion that you and your village have no need to separate animal flesh from human or wanderer flesh. The spoils from your Dusty Trail kills can also point that way.
 A Dark Room (Video Game) / int_22071825
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1.0
 A Dark Room (Video Game) / int_22071825
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 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_22071825
 A Dark Room (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 A Dark Room (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: If you choose to wield weapons instead of using unarmed combat, and find (and carry) all multi-use weapons available, you can turn yourself into a flurry of spiky, slashy, shooty, stabby, explodey death and easily overcome most types of enemies available. Then again, carrying all the weapons to achieve this will cut your carrying capacity down quite a deal.
 A Dark Room (Video Game) / int_2bdae2ae
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1.0
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1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_2bdae2ae
 A Dark Room (Video Game) / int_334e48a1
type
After the End
 A Dark Room (Video Game) / int_334e48a1
comment
After the End: The entire game turns out to be set in a post-apocalyptic wasteland. Considering the Tomato in the Mirror reveal, it's entirely possible that the player character's invasion fleet actually bombed the planet to rubble.
 A Dark Room (Video Game) / int_334e48a1
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1.0
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A Dark Room (Video Game) / int_334e48a1
 A Dark Room (Video Game) / int_39b8d3d6
type
Boring, but Practical
 A Dark Room (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Unarmed combat. Weapons weigh you down, so you can't bring back as much loot, and do a fixed amount of damage per weapon. Practicing fighting with fists, on the other hand, grants bonuses that boost damage, surpassing most weapons. Pairing this with the Anti-Frustration Features mentioned above can create a Disc-One Nuke if you're willing to grind up your melee and deaths since your fist can handle all but the toughest dungeons and doubled food and water drastically increases your travel range and reduces how much carrying capacity you need to spend on food.
 A Dark Room (Video Game) / int_39b8d3d6
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1.0
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1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_39b8d3d6
 A Dark Room (Video Game) / int_3f0310d6
type
Magikarp Power
 A Dark Room (Video Game) / int_3f0310d6
comment
Magikarp Power: Your fists. At first they're the weakest weapon in the game. Use them in battle enough times, and... they'll become as strong as the second-weakest weapon in the game. However, if you persist, they'll eventually become stronger than any other weapon and will have a faster cooldown time as well; see Boring, but Practical, above.
 A Dark Room (Video Game) / int_3f0310d6
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 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_3f0310d6
 A Dark Room (Video Game) / int_49b1fe0
type
Beige Prose
 A Dark Room (Video Game) / int_49b1fe0
comment
Beige Prose: Though with quite a few gorgeous uses of language.
 A Dark Room (Video Game) / int_49b1fe0
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1.0
 A Dark Room (Video Game) / int_49b1fe0
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 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_49b1fe0
 A Dark Room (Video Game) / int_4e7c4536
type
Wham Line
 A Dark Room (Video Game) / int_4e7c4536
comment
Wham Line: the trap contains some cloth and a charm, if you realize just what it means the first time you see it.
 A Dark Room (Video Game) / int_4e7c4536
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1.0
 A Dark Room (Video Game) / int_4e7c4536
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 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_4e7c4536
 A Dark Room (Video Game) / int_4ef92d0b
type
The Atoner
 A Dark Room (Video Game) / int_4ef92d0b
comment
The Atoner: The old wanderer in the swamp to the bottom right says that his time there is "his penance" for leading wanderer fleets to destroy worlds.
 A Dark Room (Video Game) / int_4ef92d0b
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1.0
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 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_4ef92d0b
 A Dark Room (Video Game) / int_504a1991
type
Body Horror
 A Dark Room (Video Game) / int_504a1991
comment
Body Horror: The Ritual that sets apart defectors from wanderers.
 A Dark Room (Video Game) / int_504a1991
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1.0
 A Dark Room (Video Game) / int_504a1991
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A Dark Room (Video Game) / int_504a1991
 A Dark Room (Video Game) / int_5534431f
type
Money for Nothing
 A Dark Room (Video Game) / int_5534431f
comment
Money for Nothing: Everything except cured meat and Organ Drops (furs, scales, teeth) are practically useless to the in-game economy, as they're only used for a few buildings/objects and nothing else. You can't even sell them for different resources. Scales and teeth are needed in the dozens and hundreds to buy some weapons that you cannot make yourself, and although fur can be traded for scales and teeth, it takes a whole lot of idling with all your villagers hunting to get enough furs to get any meaningful amount of the better Organ Drop currency.
 A Dark Room (Video Game) / int_5534431f
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1.0
 A Dark Room (Video Game) / int_5534431f
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1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_5534431f
 A Dark Room (Video Game) / int_6126185e
type
You Wake Up in a Room
 A Dark Room (Video Game) / int_6126185e
comment
You Wake Up in a Room: "the room is cold. the fire is dead."
 A Dark Room (Video Game) / int_6126185e
featureApplicability
1.0
 A Dark Room (Video Game) / int_6126185e
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 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_6126185e
 A Dark Room (Video Game) / int_62697dee
type
The Master
 A Dark Room (Video Game) / int_62697dee
comment
The Master: A guest who teaches you several skills in combat.
 A Dark Room (Video Game) / int_62697dee
featureApplicability
1.0
 A Dark Room (Video Game) / int_62697dee
featureConfidence
1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_62697dee
 A Dark Room (Video Game) / int_66755d29
type
Author Avatar
 A Dark Room (Video Game) / int_66755d29
comment
Author Avatar: You can meet him in The Ensign in the house at the top left corner of the map.
 A Dark Room (Video Game) / int_66755d29
featureApplicability
1.0
 A Dark Room (Video Game) / int_66755d29
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1.0
 A Dark Room (Video Game)
hasFeature
A Dark Room (Video Game) / int_66755d29
 A Dark Room (Video Game) / int_7464705c
type
Arc Words
 A Dark Room (Video Game) / int_7464705c
comment
Arc Words: wanderer. Used many times casually, to the effect that a first-time player won't notice at first that you and everyone you work with are aliens.
 A Dark Room (Video Game) / int_7464705c
featureApplicability
1.0
 A Dark Room (Video Game) / int_7464705c
featureConfidence
1.0
 A Dark Room (Video Game)
hasFeature
A Dark Room (Video Game) / int_7464705c
 A Dark Room (Video Game) / int_8125d8f6
type
Easy Level Trick
 A Dark Room (Video Game) / int_8125d8f6
comment
Easy Level Trick: Having the game set on the Dusty Path tab while idle suspends all events. This means no plagues, raids or beast attacks. it helps a lot. Moving on the explored paths spares you all random encounters and saves your health.
 A Dark Room (Video Game) / int_8125d8f6
featureApplicability
1.0
 A Dark Room (Video Game) / int_8125d8f6
featureConfidence
1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_8125d8f6
 A Dark Room (Video Game) / int_a00eb8f9
type
Bare-Fisted Monk
 A Dark Room (Video Game) / int_a00eb8f9
comment
Bare-Fisted Monk: You can train in unarmed combat to the point where you can take on any armed opponent.
 A Dark Room (Video Game) / int_a00eb8f9
featureApplicability
1.0
 A Dark Room (Video Game) / int_a00eb8f9
featureConfidence
1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_a00eb8f9
 A Dark Room (Video Game) / int_a868d6e
type
Version-Exclusive Content
 A Dark Room (Video Game) / int_a868d6e
comment
Version-Exclusive Content: Builder does not have a locket in the web version. Bayonets in the web version are replaced by katanas in the iOS version. Medicine, and therefore the sickness and plague events, are only available on the web version.
 A Dark Room (Video Game) / int_a868d6e
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1.0
 A Dark Room (Video Game) / int_a868d6e
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 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_a868d6e
 A Dark Room (Video Game) / int_ab5ef919
type
Hermit Guru
 A Dark Room (Video Game) / int_ab5ef919
comment
Hermit Guru: The wanderer in the old cabin, the former leader of your expedition. From the description and his sorrowful words, it's highly likely he's the protagonist of each previous session. This was more obvious in the game's first version, which after completion reset right back to the dark room. The game's prequel explains the former leader in more depth. It's probably not you, especially since Amir says you are also female in Secrets.
 A Dark Room (Video Game) / int_ab5ef919
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1.0
 A Dark Room (Video Game) / int_ab5ef919
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1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_ab5ef919
 A Dark Room (Video Game) / int_c13c9e38
type
Tomato Surprise
 A Dark Room (Video Game) / int_c13c9e38
comment
Tomato Surprise: The game has a lot of fun with you. Oh, and you're the villain. As the game progresses, you start to wonder why you can wield six or more weapons simultaneously, and why the entire military attacks you on sight... and then you find your own old spaceship, with the message: "lucky that the natives can't work the mechanisms". This was made more explicit from version 2 onwards, as many gamers just didn't notice. One of the first hints you get is when you find a specific item for the first time: "beneath the wanderer's rags, clutched in one of its many hands"...
 A Dark Room (Video Game) / int_c13c9e38
featureApplicability
1.0
 A Dark Room (Video Game) / int_c13c9e38
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1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_c13c9e38
 A Dark Room (Video Game) / int_c75df49a
type
Shout-Out
 A Dark Room (Video Game) / int_c75df49a
comment
Shout-Out: The Ensign has several, including ones to Portal where you can find cake in the top left hand corner of the map, Resident Evil when you find the mansion with the paintings and the old man in the wheelchair, and Metal Gear Solid, since you get confronted with a Time Paradox screen instead of a death screen when killed.
 A Dark Room (Video Game) / int_c75df49a
featureApplicability
1.0
 A Dark Room (Video Game) / int_c75df49a
featureConfidence
1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_c75df49a
 A Dark Room (Video Game) / int_c7b5445c
type
Cool Starship
 A Dark Room (Video Game) / int_c7b5445c
comment
Cool Starship: You get one by the end.
 A Dark Room (Video Game) / int_c7b5445c
featureApplicability
1.0
 A Dark Room (Video Game) / int_c7b5445c
featureConfidence
1.0
 A Dark Room (Video Game)
hasFeature
A Dark Room (Video Game) / int_c7b5445c
 A Dark Room (Video Game) / int_ca87e3ec
type
No Name Given
 A Dark Room (Video Game) / int_ca87e3ec
comment
No Name Given: No one in the game is named.
 A Dark Room (Video Game) / int_ca87e3ec
featureApplicability
1.0
 A Dark Room (Video Game) / int_ca87e3ec
featureConfidence
1.0
 A Dark Room (Video Game)
hasFeature
A Dark Room (Video Game) / int_ca87e3ec
 A Dark Room (Video Game) / int_d64cb8b6
type
The Computer Shall Taunt You
 A Dark Room (Video Game) / int_d64cb8b6
comment
The Computer Shall Taunt You: The Red Text in The Ensign. It pops up and mocks you Every. Single. Time. You die.
 A Dark Room (Video Game) / int_d64cb8b6
featureApplicability
1.0
 A Dark Room (Video Game) / int_d64cb8b6
featureConfidence
1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_d64cb8b6
 A Dark Room (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 A Dark Room (Video Game) / int_d6f284a3
comment
Pairing this with the Anti-Frustration Features mentioned above can create a Disc-One Nuke if you're willing to grind up your melee and deaths since your fist can handle all but the toughest dungeons and doubled food and water drastically increases your travel range and reduces how much carrying capacity you need to spend on food.
 A Dark Room (Video Game) / int_d6f284a3
featureApplicability
1.0
 A Dark Room (Video Game) / int_d6f284a3
featureConfidence
1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_d6f284a3
 A Dark Room (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 A Dark Room (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: You. Or so you think, until you realise you're not human.
 A Dark Room (Video Game) / int_e3f34fb4
featureApplicability
1.0
 A Dark Room (Video Game) / int_e3f34fb4
featureConfidence
1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_e3f34fb4
 A Dark Room (Video Game) / int_e5eabfc4
type
Elemental Crafting
 A Dark Room (Video Game) / int_e5eabfc4
comment
Elemental Crafting: You gradually discover more and more advanced materials that are used to create better equipment. First is leather/bone, then iron, then steel. Gunpowder also appears later on. There's also "alien alloy", though it can't be used to craft anything, just repair your Cool Starship.
 A Dark Room (Video Game) / int_e5eabfc4
featureApplicability
1.0
 A Dark Room (Video Game) / int_e5eabfc4
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1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_e5eabfc4
 A Dark Room (Video Game) / int_ee828827
type
Wizard Needs Food Badly
 A Dark Room (Video Game) / int_ee828827
comment
Wizard Needs Food Badly: Venturing out into the wild is always dangerous, as your water supply is limited, your food supply won't last you very long, and rest spots can only be used once per trip (requiring some planning ahead).
 A Dark Room (Video Game) / int_ee828827
featureApplicability
1.0
 A Dark Room (Video Game) / int_ee828827
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1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_ee828827
 A Dark Room (Video Game) / int_f55a4778
type
Organ Drops
 A Dark Room (Video Game) / int_f55a4778
comment
Organ Drops: Fur, meat, teeth, and scales can all be found by catching creatures in traps or killing them in combat. Oddly enough, you can also find cloth in your traps...
 A Dark Room (Video Game) / int_f55a4778
featureApplicability
1.0
 A Dark Room (Video Game) / int_f55a4778
featureConfidence
1.0
 A Dark Room (Video Game)
hasFeature
A Dark Room (Video Game) / int_f55a4778
 A Dark Room (Video Game) / int_fb111d49
type
Sequence Breaking
 A Dark Room (Video Game) / int_fb111d49
comment
Sequence Breaking: Having the game set on the Dusty Path tab while idle suspends all events. This means no plagues, raids or beast attacks. it helps a lot.
 A Dark Room (Video Game) / int_fb111d49
featureApplicability
1.0
 A Dark Room (Video Game) / int_fb111d49
featureConfidence
1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_fb111d49
 A Dark Room (Video Game) / int_fe0330fb
type
Brick Joke
 A Dark Room (Video Game) / int_fe0330fb
comment
Brick Joke: When the builder puts up a hut, she says that "word will get around". Later, when the village is built up enough, you may get the biggest population influx possible — accompanied by the message "the town is booming. word really does get around."
 A Dark Room (Video Game) / int_fe0330fb
featureApplicability
1.0
 A Dark Room (Video Game) / int_fe0330fb
featureConfidence
1.0
 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_fe0330fb
 A Dark Room (Video Game) / int_ff34c05a
type
Item Crafting
 A Dark Room (Video Game) / int_ff34c05a
comment
Item Crafting
 A Dark Room (Video Game) / int_ff34c05a
featureApplicability
1.0
 A Dark Room (Video Game) / int_ff34c05a
featureConfidence
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 A Dark Room (Video Game)
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A Dark Room (Video Game) / int_ff34c05a
 A Dark Room (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 A Dark Room (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: As soon as your village begins to thrive just a bit, it's going to be plagued by beast attacks, plague epidemics and armed raids. Then you embark on the dusty path and every single living thing will be out for your blood with extreme prejudice.
 A Dark Room (Video Game) / int_ffd816e7
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1.0
 A Dark Room (Video Game) / int_ffd816e7
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type
ItemName
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A Dark Room (Video Game)

The following is a list of statements referring to the current page from other pages.

 A Dark Room (Video Game)
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Alien Works / int_31bc223f
 A Dark Room (Video Game)
hasFeature
all lowercase letters / int_31bc223f
 A Dark Room (Video Game)
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Beige Prose / int_31bc223f
 A Dark Room (Video Game)
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Featureless Protagonist / int_31bc223f
 A Dark Room (Video Game)
hasFeature
The Computer Shall Taunt You / int_31bc223f
 A Dark Room (Video Game)
hasFeature
Video Games of 2010–2014 / int_31bc223f