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After The War (Video Game)
- 33 statements
- 5 feature instances
- 7 referencing feature instances
After The War (Video Game) | type |
TVTItem | |
After The War (Video Game) | label |
After The War (Video Game) | |
After The War (Video Game) | page |
AfterTheWar | |
After The War (Video Game) | comment |
A third-person shooter developed by FX (who also did Dungeons and Drakensang).Year 2049: after a violent nuclear war between China and America turned the world in a devastated wasteland, where clans of human are forced to fight against each other. Furthermore, a mysterious "Portal" has appeared, along with eldritch energies, unreal scenarios and horrible alien monsters. While scientists trie to discover the mysteries behind this alien portal, the clans in the russian ruins fight for their survival.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })You play as Rodan, the son of one of the strongest clan leaders, who just barely survived an ambush set by his rivals. Used as a scapegoat, he must venture forth in this hostile world, gathering the mysterious "keys" with the help of Holeman, his right-hand man and Helen, a shady woman working with the scientists studying the Portal. Along the way he fights several foes with the use of guns, swordmastery and paranormal powers. | |
After The War (Video Game) | fetched |
2019-12-25T22:15:40Z | |
After The War (Video Game) | parsed |
2020-06-25T09:31:03Z | |
After The War (Video Game) | isPartOf |
DBTropes | |
After The War (Video Game) / int_334e48a1 | type |
After the End | |
After The War (Video Game) / int_334e48a1 | comment |
After the End: Specifically, after a nuclear war between China and America, plus a gateway to an alien world. | |
After The War (Video Game) / int_334e48a1 | featureApplicability |
1.0 | |
After The War (Video Game) / int_334e48a1 | featureConfidence |
1.0 | |
After The War (Video Game) | hasFeature |
After The War (Video Game) / int_334e48a1 | |
After The War (Video Game) / int_8ebd7403 | type |
Action Commands | |
After The War (Video Game) / int_8ebd7403 | comment |
Action Commands: You can use them on certain mooks to bring them down, or on bosses to finish them off. | |
After The War (Video Game) / int_8ebd7403 | featureApplicability |
1.0 | |
After The War (Video Game) / int_8ebd7403 | featureConfidence |
1.0 | |
After The War (Video Game) | hasFeature |
After The War (Video Game) / int_8ebd7403 | |
After The War (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
After The War (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: One good thing of this game: checkpoints are almost everywhere. For example, after completing a difficult platform puzzle across a chasm, the game will save, allowing you to skip the puzzle should you fail again. After reaching a checkpoint you can also load from any of them. | |
After The War (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
After The War (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
After The War (Video Game) | hasFeature |
After The War (Video Game) / int_d6f284a3 | |
After The War (Video Game) / int_dae5c997 | type |
Action Girl | |
After The War (Video Game) / int_dae5c997 | comment |
Action Girl: Helen can take care of herself. | |
After The War (Video Game) / int_dae5c997 | featureApplicability |
1.0 | |
After The War (Video Game) / int_dae5c997 | featureConfidence |
1.0 | |
After The War (Video Game) | hasFeature |
After The War (Video Game) / int_dae5c997 | |
After The War (Video Game) / int_name | type |
ItemName | |
After The War (Video Game) / int_name | comment |
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After The War (Video Game) / int_name | featureApplicability |
1.0 | |
After The War (Video Game) / int_name | featureConfidence |
1.0 | |
After The War (Video Game) | hasFeature |
After The War (Video Game) / int_name | |
After The War (Video Game) / int_name | itemName |
After The War (Video Game) |
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